Koopa Troopa: Difference between revisions

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{{species-infobox
{{about|the enemy|the species as a whole|[[Koopa (species)]]|the character from [[Mario Party 4]]|[[Koopa Troopa (Mario Party 4)]]}}
|image=[[Image:Koopypoopy.PNG|200px|'''Koopa Troopa''']]<br>Koopa Troopa render coming from ''[[New Super Mario Bros.]]''
{{distinguish|Shellcreeper|[[Bowser's Minions|Koopa Troop]]}}
|sub_species=[[Ankoopa]]<br>[[Beach Koopa]]<br>[[Colossal Koopa Paratroopa]]<br>[[Dark Koopa]]<br>[[Dark Koopatrol]]<br>[[Dry Bones]]<br>[[Electro-Koopa]]<br>[[Elite Troopea]]<br>[[Gargantua Koopa Troopa]]<br>[[Glad Red Koopa]]<br>[[Heavy Troopa]]<br>[[KP Koopa]]<br>[[KP Paratroopa]]<br>[[Koopa Paratroopa]]<br>[[Koopatrol]]<br>[[Magikoopa]]<br>[[Mask Koopa]]<br>[[Mecha-Koopa]]<br>[[Nokobon]]<br>[[Robo Troopa]]<br>[[Shady Koopa]]<br>[[Snooze-A-Koopa]]<br>[[Space Troopa]]<br>[[State Troopa]]<br>[[Stormtroopa]]<br>[[Super Koopa (species)|Super Koopa]]<br>[[Super Troopa]]<br>[[Terra Cotta]]<br>[[Terrapin]]<br>[[Troopea]]<br>[[Wereturtle]]
{{redirect|Small Koopa|the micro version of this enemy|[[Small Koopa Troopa]]}}
|notable=[[Bowser]]<br>[[Bowser Jr.]]<br>[[Chef Torte]]<br>[[Chef Torte's Apprentice]]<br>[[Corporal Paraplonk]]<br>[[Grunt (character)|Grunt]]<br>[[Holly Koopa]]<br>[[Hookbill the Koopa]]<br>[[Iggy Koopa]]<br>[[Jagger]]<br>[[Johnson (Koopa)|Johnson]]<br>[[Jr. Troopa]]<br>[[Kent C. Koopa]]<br>[[King K]]<br>[[King Tut]]<br>[[Kolorado]]<br>[[Kolorado's Father]]<br>[[Kolorado's Wife]]<br>[[Koopa Bros.]]<br>[[Koopa Koot]]<br>[[Koopa Krag]]<br>[[Koopa Master]]<br>[[Koopa the Quick]]<br>[[Koopeleon]]<br>[[Kooper]]<br>[[Koopie Koo]]<br>[[The Koopinator]]<br>[[Koopley]]<br>[[Koopook]]<br>[[Koops]]<br>[[Koover]]<br>[[Kroop]]<br>[[Kung Fu Koopa]]<br>[[Kuzzle]]<br>[[Kylie Koopa]]<br>[[Lakitu]]<br>[[Larry Koopa]]<br>[[Lemmy Koopa]]<br>[[Ludwig von Koopa]]<br>[[Mega Koopa]]<br>[[Morton Koopa Jr.]]<br>[[Parakarry]]<br>[[Private Koopa]]<br>[[Roy Koopa]]<br>[[Seargent Flutter]]<br>[[Wendy O Koopa]]
{{species infobox
|first_appearance=''[[Super Mario Bros.]]'' (1985)<br>
|image=[[File:SuperMarioParty KoopaTroopa.png|225px]]<br>Artwork from ''[[Super Mario Party]]''
|affiliation=[[Bowser]], [[Koopa Troop]]
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance=''[[Super Mario Galaxy 2]]'' ([[2010]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|expand=expandable
|variants=[[Ankoopa]]<br>[[Big Koopa Troopa]]<br>[[Blue Electrokoopa]]<br>[[Bodyslam Koopa]]<br>[[Bombshell Koopa]]<br>[[Climbing Koopa]]<br>[[Dark Koopa]]<br>[[Dark Koopa (Super Paper Mario)|Dark Koopa (''Super Paper Mario'')]]<br>[[Dark Nokonoko]]<br>[[Dry Bones]]<br>[[Glad Red Koopa]]<br>[[Glohm Koopa Troopa]]<br>[[Goomba Troopa]]<br>[[Gold Koopa]]<br>[[Koopa Paratroopa]]<br> [[Koopa Troopa 6-Stack]]<br>[[Koopatrol]]<br>[[Koopeleon]]<br>[[KP Koopa]]<br>[[Mad Green Koopa]]<br>[[Mural Koopa]]<br>[[Paper Koopa Troopa]]<br>[[Paper Macho Koopa Troopa]]<br>[[Red Electrokoopa]]<br>[[Robo Koopa (species)|Robo Koopa]]<br>[[Rolla Koopa]]<br>[[Shady Koopa]]<br>[[Small Koopa Troopa]]<br>[[Snooza Koopa]]<br>[[Snortoise]]<br>[[Space Troopa]]<br>[[State Troopa]]<br>[[Stormtroopa]]<br>[[Super Troopa]]<br>[[Terrapin]]<br>[[Troopea]]<br>[[Unshelled Koopa]]<br>[[Wereturtle]]
|variant_of=[[Koopa (species)|Koopa]]
|relatives=[[Shellcreeper]]
|comparable=[[Swirlypod]]<br>[[Turtle (Wario World)|Turtle (''Wario World'')]]<br>[[Wild Wendell]]
|notable=[[Captain Koopa Troopa]]<br>[[Egyptian Koopa]]<br>[[Holly Koopa]]<br>[[Hookbill the Koopa]]<br>[[Johnson#Super Paper Mario|Johnson]]<br>[[Jr. Troopa]]<br>[[Kolorado]]<br>[[Kolorado's wife]]<br>[[Koopa Bros.]]<br>[[Koopa Koot]]<br>[[Koopa Krag]]<br>[[Koopa Master]]<br>[[Koopa Shepherdess]]<br>[[Koopa Troopa (Mario Party 4)|Koopa Troopa (''Mario Party 4'')]]<br>[[Kooper]]<br>[[Koopie Koo]]<br>[[Koopley]]<br>[[Koopook]]<br>[[Koops]]<br>[[Koover]]<br>[[Korvallis]] (formerly)<br>[[Kroop]]<br>[[Kung Fu Koopa]]<br>[[Kuzzle]]<br>[[Kylie Koopa]]<br>[[Master Duff]]<br>[[Master Lob]]<br>[[Master Stinger]]<br>[[Mecha Nokonoko]]<br>[[Mega Koopa]]<br>[[Photographer]]<br>[[Private Koopa]]<br>[[Roving Racers]]<br>[[Shisai]]
|collapsed=true
}}
}}
{{quote|This shell was made to order. That's why it fits me so well. I mean, how cool do I look?|Koopa Troopa|Paper Mario}}
{{quote|This [[Green Shell|shell]] was made to order. That's why it fits me so well. I mean, how cool do I look?|Koopa Troopa|Paper Mario}}
'''Koopa Troopas''' (usually ''Koopas'', occasionally ''Troopas'', Japanese ノコノコ ''Nokonoko'') are common enemies in the [[Mario (series)|Mario Series]], usually displayed as foot soldiers of the [[Koopa Troop]], under the direct leadership of Bowser. Since ''[[Super Mario 64]]'', however, many Koopas have appeared who do not work for Bowser (or any other villain), some of whom even act as allies to [[Mario]] during his adventures. Koopa Troopas are turtle-like humanoids with shells that come in many different colors. Koopas, along with [[Goomba]]s, are some of Mario's most persistent foes.
'''Koopa Troopas''' (commonly shortened to '''Koopas''' or sometimes '''Troopas''') are anthropomorphic turtles with removable shells that come in many different colors, with green and red Koopa Troopas being the most common; green Koopa Troopas usually walk in a straight line until they hit a wall or fall into a bottomless pit, while red Koopa Troopas walk back and forth without walking off of the platforms they are on. Koopa Troopas are the most common members of the [[Koopa (species)| Koopa species]]. Most serve as foot soldiers belonging to [[Bowser's Minions]], being the second most common enemy encountered by Mario behind the [[Goomba]]s. As revealed in ''[[Super Mario 64]]'', however, not all Koopa Troopas work for [[Bowser]] (or any other villain), some of whom even act as allies to [[Mario]] during his adventures, and have appeared as playable characters in various spin-off games starting with ''[[Super Mario Kart]]''. Koopa Troopas can utilize their shells in a variety of ways.
 
==Concept and creation==
[[File:Shellcreeper.png|thumb|left|Artwork of a Shellcreeper]]
[[File:HowToWin.png|thumb|Early artwork of Koopa Troopas in ''[[How to win at Super Mario Bros.]]'']]
An enemy that first appeared in {{id|MB|game}}, the [[Shellcreeper]], was the "ancestor" of the Koopa Troopa.<ref>''Super Smash Bros. for Wii U'' Shellcreeper Japanese trophy description; English versions do not specify Koopa Troopa, but Japanese versions do.</ref> When creating ''Super Mario Bros.'', a few changes were made to the enemies, including the ability to jump on them in order to damage them.
 
The Koopa Troopa's Japanese name,「ノコノコ」(''Nokonoko''), is a Japanese term meaning "to walk unconcernedly", describing the green-shelled Koopa Troopas'  behavior. The English name comes from [[Bowser]]'s Japanese name,「クッパ」(''Kuppa''), which is itself derived from the Korean dish of the same name, while "Troopa" is a corruption of  "trooper", seemingly to keep the reference to forward marching from the Japanese name intact.
{{br|left}}


==History==
==History==
===Background===
===''Super Mario'' series===
As mentioned below, an enemy that first appeared in ''[[Mario Bros. (game)|Mario Bros.]]''-[[Shellcreepers]]-are the "ancestors" of Koopas. When creating ''Super Mario Bros.'', a few changes were made to the enemies, including the ability to jump on them in order to damage them (it is likely that this was done to make the game easier).
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
{{multiple image|align=left|direction=horizontal|image1=Green Koopa Troopa SMB.gif|width1=62|caption1=A green Koopa Troopa as it appears above ground|image2=SMB Red Koopa Troopa.gif|width2=62|caption2=A red Koopa Troopa as it appears in any location|image3=SMB NES Blue Koopa Troopa Walking.gif|width3=62|caption3=A green Koopa Troopa as it appears underground}}
[[File:SMB - Koopa Troopa.png|thumb|150px|A Koopa Troopa, as it appears in ''Super Mario Bros.'']]
Koopa Troopas are enemies in both {{a|SMB|l}} and {{a|SMBTLL|l}}, moving faster in the latter game. They also have a flying variety known as [[Koopa Paratroopa]]. If a Koopa Troopa is stomped, it recedes into [[Koopa Shell|shell]] and then kicked at other enemies. If the shell is left alone for a while, Koopa moves its legs before re-emerging. There are green Koopa Troopas, which continue in a single direction until being defeated, and red, which patrols a set area without walking off any edges, due to their timid nature.<ref>{{cite|date=1985|title={{a|SMB}} instruction booklet|format=PDF|publisher=Nintendo of America|language=en-us|page=11|quote=Very timid, he gets scared easily and runs back and forth a lot.}}</ref> If a Koopa Troopa is either hit from below or is [[stomp]]ed while falling, the shell is flipped upside down (like with its death animation), but it uprights itself after some time. A Koopa Troopa is the [[Impostor Bowser|fake Bowser]] of {{id|World 2-4|SMB}} of {{a|SMB}}<ref>{{cite|timestamp=0:23|url=youtu.be/OtNmATMvyMs?feature=shared&t=23|title={{a|SMB}} - World 2-4|author=[[User:VideoGamePhenomHD|VideoGamePhenom]]|date=August 24, 2019|publisher=YouTube|language=en|accessdate=December 30, 2024}}</ref> and [[World A-4]] of {{a|SMBTLL}}.<ref>{{cite|author=VideoGamePhenom|date=September 21, 2019|url=youtu.be/MhV6Up8hiCU?feature=shared&t=28|timestamp=0:28|title={{a|SMAS}} - {{a|SMBTLL}} - World A-4|publisher=YouTube|language=en|accessdate=December 30, 2024}}</ref> Koopas descend staircases in some levels like at the end of {{id|World 3-1|SMB}}, allowing the player to kick the Koopa's shell repeatedly against the staircase for a potential unlimited number of lives, but this trick is not doable in {{a|VSSMB|l}} since the Koopas have been replaced by [[Goomba|Little Goombas]]. [[Castle]] levels utilize a darker palette for green Koopa Troopas. In {{a|SMBTLL}} only, Koopa Troopas can appear underwater, where they are depicted with light gray shells due to hardware limits.
 
====''Super Mario Bros. 2''====
Koopa Troopas do not appear in {{a|SMB2|l}}, but their [[Koopa Shell|shells]] are usable items that can be thrown at enemies, hurting neither the player nor bouncing off walls; this is changed in {{a|SMA|l}}.


The Koopa Troopas' name comes from [[King Bowser]]'s Japanese name, クッパ ''Kuppa'', which is itself derived from the Korean dish of the same name. <ref>http://themushroomkingdom.net/mariosan.shtml</ref> The last name ''Troopa'', was taken from the word "troop" in reference to the Koopa's role as foot soldiers in Bowser's army, with the ''a'' likely added on to make the name rhyme.  Their Japanese name, ノコノコ ''Nokonoko'', means "unconcernedly," although the latter use is usually written in hiragana.  
====''Super Mario Bros. 3''====
Koopa Troopas return as enemies in {{a|SMB3}}, this time in most worlds. Unlike before, a Koopa in its shell can be picked up and tossed, which would also be the later appearances. The ending shows a Koopa standing on two feet, praying to [[Statue Mario]].<ref>{{cite|timestamp=01:09|url=youtu.be/JkALFsUbkDg?feature=shared&t=69|title={{a|SMB3}} - Ending|author=VideoGamePhenom|date=September 7, 2019|publisher=YouTube|language=en|accessdate=December 30, 2024}}</ref> [[Big Koopa Troopa|Giant Koopa]]s and [[Dry Bones]] are added as giant and skeletal varieties of Koopa Troopa, respectively. Bowser refers to himself as "Koopa Troopa" in British English releases during the letter revealing that he had kidnapped the princess.<ref>{{cite|url=tcrf.net/Super_Mario_Bros._3/Version_Differences#Bowser.27s_Letter|title={{a|SMB3}}/Version Differences - Bowser's Letter|publisher=The Cutting Room Floor|language=en}}</ref>


===''Mario Bros.===
A regular green Koopa Troopa appears alongside Spinies in a variation of ''{{id|Mario Bros.|game}}'' known as the {{id|Battle Game|SMAS}} in {{a|SMAS|l}}.
{{main|Shellcreeper}}
{{br}}
[[Image:Shellcreeper.jpg|thumb|left|A [[Shellcreeper]].]]
In the game ''[[Mario Bros. (game)|Mario Bros]]'', there are enemies called [[Shellcreeper]]s, who bear a huge similarity to Koopa Troopas. Shellcreepers come in several different colors, and can not be jumped on.
<br clear=all>


===''Super Mario'' series===
====''Super Mario Land''====
====''Super Mario Bros.====
{{main|Bombshell Koopa}}
[[Image:KoopaTroopa.jpg|thumb|A '''Koopa Troopa''' from ''[[Super Mario Bros.]]'']]
Koopa Troopas do not appear in {{a|SML|l}} but receive varieties named [[Bombshell Koopa]], which have [[bomb]]s for shells.
In ''[[Super Mario Bros.]]'', Koopas were the second enemy [[Mario]] or [[Luigi]] encountered, directly after [[Goombas]]. They served as foot-soldiers in the army Bowser uses to invade the [[Mushroom Kingdom]]. If jumped on, the Koopas would recede into their [[Shell]]s, which could then be jumped on and used as projectiles with which to attack other enemies. If left alone for too long, however, the Koopas would right themselves. It should be noted that this arguably places Koopas among the most resilient enemies in the game, as they can not be defeated by merely jumping, they can only be truly defeated by fireballs, collision with other shells, or by getting sent over a cliff into a bottomless pit. The game featured two different types of Koopas: green-shelled ones (which walk in one direction until they are slain or they fall off of a cliff), and red-shelled ones (which patrol a set area without walking off any edges).
 
<br clear=all>
====''Super Mario World''====
[[File:SMWKoopa.png|thumb|upright=0.66|left|Artwork from {{a|SMW}}]]
{{multiframe|[[File:KoopaGreenL.gif]][[File:KoopaRedL.gif]][[File:KoopaBlueL.gif]][[File:KoopaYellowL.gif]][[File:SMW MaskKoopa Green.png]][[File:SMW MaskKoopa Red.png]][[File:SMW MaskKoopa Blue.png]][[File:SMW MaskKoopa Yellow.png]]|size=64|align=right}}
{{a|SMW|l}} marks many changes to Koopa Troopas. It introduces their recurring design of walking on two legs in-game and wearing shoes. Jumping on a Koopa knocks it out of its shell, becoming an [[Unshelled Koopa Troopa|unshelled Koopa]], stunning and leaving it vulnerable for a short period of time. To reclaim its shell, a Koopa has to walk back to it before Mario grabs it.
This is the first game to introduce Koopas and [[Koopa Paratroopa|Paratroopa]]s wearing [[Yellow Shell]]s and [[Blue Shell]]s. Also, if Yoshi eats certain color shells, then he will gain abilities: [[Green Shell]]s do nothing and can only be spat out normally, [[Red Shell]]s allow Yoshi to spit fire, Yellow Shells allow Yoshi to create a [[sand cloud]] after landing from a jump, defeating any enemies on the ground nearby, and Blue Shells allow Yoshi to fly for a short period of time. The different color shells also point to the behavior of the Koopa Troopas. The blue-shelled type is the faster counterpart of red-shelled Koopa Troopas, and if it loses its shell, the blue-shelled Koopa Troopa kicks any shell in its path instead of jumping into a different one. It also does not get stunned when it loses its shell, as it slides out on its feet as opposed to its belly like other Koopa Troopas. Yellow-shelled Koopa Troopas are unique and tend to chase after Mario, but act like faster green-shelled Koopa Troopas in movement. When yellow-shelled Koopa Troopas lose their shell, a coin pops out. When a yellow shell-less Koopa finds a new shell, it will turn into a [[Shell (flashing)|flashing Shell]] and chase Mario. It will be invincible to most of Mario's moves while defeating enemies in its path; however, [[Yoshi]] can eat this shell and gain all three shell abilities for a limited time, and a spin jump will also destroy this shell. [[Magikoopa]]s can create yellow-shelled Koopa Troopas out of [[Rotating Block]]s. The game also introduces [[Climbing Koopa]]s, a variety that can climb on [[Chain-Link|fences]].
 
After the player completes the [[Special Zone]], or finds all exits in {{a|SMA2|l}}, all Koopa Troopas (except the climbing variants) become '''Mask Koopas''', with their respective shells becoming round masks that vaguely resemble Mario. With this, Green and Red Koopas will be replaced with their Yellow and Blue counterparts respectively, although standalone unshelled Koopas and other Koopa Troopa species will keep their original colors.
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show level appearances"data-collapsetext="Hide level appearances">
{|width=100% class=wikitable
|-
!Green
!Red
!Blue
!Yellow
|-
|
*[[Donut Secret 2]]
*[[Vanilla Dome 1]]
*[[Vanilla Dome 4]]
*[[Vanilla Secret 2]]
*[[Red Switch Palace]]
*[[Forest of Illusion 1]]
*[[Sunken Ghost Ship]]
*[[Valley of Bowser 2]]
*[[Star World 1]]
*[[Groovy]]
|
*[[Yoshi's Island 2]]
*[[Yoshi's Island 3]]
*[[Donut Plains 3]]
*[[Donut Plains 4]]
*[[Green Switch Palace]]
*[[Vanilla Dome 3]]
*Vanilla Dome 4
*[[Vanilla Secret 1]]
*Red Switch Palace
*Forest of Illusion 1
*[[Forest of Illusion 4]]
*[[Chocolate Island 3]]
*Sunken Ghost Ship
*[[Valley of Bowser 3]]
*Star World 1
*[[Star World 4]]
*[[Star World 5]]
*Groovy
*[[Mondo]]
*[[Funky (level)|Funky]]
|
*Donut Plains 3
*Donut Plains 4
*Red Switch Palace
*Chocolate Island 3
*Sunken Ghost Ship
*Star World 1
*Star World 4
*[[Gnarly]]
*Groovy
*Funky
|
*[[3 Lemmy's Castle|#3 Lemmy's Castle]]
*Sunken Ghost Ship
*[[7 Larry's Castle|#7 Larry's Castle]]
*Star World 1
*Groovy
|}
</div>
 
====''Super Mario Land 2: 6 Golden Coins''====
[[File:SML2 Koopa Troopa.png|frame|left]]
Koopa Troopas appear in {{a|SML2|l}}, being four-legged like in the {{a|FC|l}} titles. Their traits are shared with the red-shelled type, although Koopa Troopas are depicted as green-shelled in the artwork.
 
While the Bombshell Koopa is absent, it has a [[Buzzy Beetle]]-like variant known as the [[Noko Bombette]]. Additionally, a gigantic Koopa appears at the entrance to the [[Turtle Zone]]. It will swallow Mario up, allowing him to enter the zone.
 
====''Super Mario 64'' / ''Super Mario 64 DS''====
[[File:KoopaTroopaSM64.png|thumb|upright=0.7|A Koopa Troopa in ''[[Super Mario 64]]'']]
Green-shelled Koopa Troopas, also referred to as '''Small Koopas''',<ref>{{cite|deadlink=y|archive=web.archive.org/web/19980610064231/http://www.nintendo.com/n64/super_mario64/1-7.html|title=Course 1 - Star 7: Collect 100 Coins|publisher=Nintendo: Super Mario 64 Strategy|language=en-us|accessdate=July 5, 2024}}</ref> are enemies found only in [[Bob-omb Battlefield]] and [[Tiny-Huge Island]] in {{a|SM64|l}}. They try to run from Mario, unlike earlier games. If jumped on or punched, the Koopa Troopas will be knocked out of their [[Koopa Shell|shell]]s and transformed into [[Unshelled Koopa Troopa|unshelled Koopa]]s. These Koopa Troopas are harmless and cannot hurt Mario, but they can push him back if touched. Attacking a Koopa Troopa in this state defeats it, then the Koopa Troopa drops a [[Blue Coin]]. Once the Koopa Troopas are knocked out of their shells, Mario can ride on their shells in a manner similar to surfing. Koopa Shells can also be found in certain [[! Block]]s and [[clam]]s. Additionally, a [[Small Koopa Troopa]] appears on the tiny area of Tiny-Huge Island, but it cannot damage Mario and will be defeated if he attacks or even touches it.
 
A friendly [[Big Koopa Troopa|Giant Koopa]] called [[Koopa the Quick]] also appears, in the same courses that regular Koopa Troopas are found in. This marks the first time an individual Koopa Troopa is given a name that differentiates from the species, as well as the first appearance of a Koopa Troopa who seems neutral to the battle between Mario and the Koopa Troop. When Mario speaks to Koopa the Quick, he gives a high-pitched whoop- or hiccup-like sound that would eventually become the standard sound effect for Koopa Troopas.
 
Koopa Troopas return in {{a|SM64DS|l}}, having the same behavior as before. An unused yet fully functional red Koopa Troopa is located within the game code. When it sees the player, the red Koopa Troopas runs into them and knocks them around, unlike the green ones. Koopa Troopas cannot have their shells ridden, but they can be kicked to hit other enemies. [[Yoshi]] can spew fire after eating a red Koopa Troopa.
{{br}}
 
====''Super Mario Sunshine''====
{{main|Electro-Koopa|Snooza Koopa}}
Although Koopa Troopas do not appear in {{a|Sunshine|l}}, an electric-shelled variant known as the [[Electro-Koopa]] and a large, sleeping variant known as the [[Snooza Koopa]] do.
 
====''New Super Mario Bros.''====
[[File:NSMB Blue Koopa Troopa Walking Sprite.gif|frame]]
[[File:NSMB Green Koopa Troopa Artwork.png|thumb|120px|left|Artwork from {{a|NSMB}}]]
Koopa Troopas appear in {{a|NSMB|l}}. It can be ground-pounded into its shell be sent sliding. The [[Shell Mario|Shell power-up]] gives Mario a [[Blue Shell]], allowing him to [[shell dash|slide]] along the ground. The Mario vs. Luigi mode features a blue Koopa Troopa in the snow battle stage, and defeating it allows Mario to take the shell and become Shell Mario. Koopa Troopas react to the [[Paah|vocal riffs]] in the music.


====''Super Mario Bros.: The Lost Levels====
====''Super Mario Galaxy''====
Koopas serve an identical role in the Japanese ''Super Mario Bros.'' sequel ''[[Super Mario Bros.: The Lost Levels]]''. They are, however, absent from ''[[Super Mario Bros. 2]]'' due to its role as a remake of the game ''[[Doki Doki Panic]]'' (see ''[[Super Mario Bros. 2]]'' article). Despite their absence, their [[Red Shell|shells]] appeared as usable items throughout the game, which could be used to hurl at enemies, just as they did in the previous game.
[[File:GalaxyKoopa.png|thumb|upright=0.66|Artwork from ''Super Mario Galaxy'']]
Koopa Troopas walk on all-fours and do not wear shoes, like in the {{a|FC}}/NES titles. They always have angry expressions and retain their hiccup-like sounds. Nearly all of the Koopa Troopas wear green shells, first appearing in [[Space Junk Galaxy]] and later returning in galaxies such as [[Bigmouth Galaxy]] and [[Bowser Jr.'s Airship Armada]]. Only one red Koopa ever appears, near the lighthouse in [[Sea Slide Galaxy]]. Koopas patrol a set area (green ones move slowly back-and-forth in a straight line, while the faster red one moves in a circle) and can hurt the player when touched. A Koopa retreats into its shell if stomped or [[spin|spun]] into before re-emerging moments later. Either throwing or breaking a Koopa's shell causes it to respawn in the same area it patrolled, an ability shared only with [[Cataquack]]s from [[Beach Bowl Galaxy]]. [[Koopa Shell|Koopa shells]] are throwable items and are more common than Koopas themselves.


====''Super Mario Bros. 3====
An unused blue-shelled variant of a Koopa Troopa is present within the game files.
[[Image:Koopa-Troopa-9.png|thumb|120px|left|A Koopa Troopa from ''[[Super Mario Bros. 3]]''.]]
{{br}}
Koopas make a reappearance in ''[[Super Mario Bros. 3]]''. They are once again common foot soldiers in Bowser's army, although their reach is much wider in this game, as Koopas appear in almost every Land Mario and Luigi visit. ''Super Mario Bros. 3'' also allowed the brothers to pick up a Koopa that had gone into its shell, and to then throw it at enemies. It should be noted that in all of these games, Koopas walked on all fours.


In the [[SNES]] version of ''Super Mario Bros. 3'' (available in ''[[Super Mario All-Stars]]''), Koopa Troopas also appeared in the Battle Game Mode. Unlike the Shellcreepers, the Mario Bros. can actually stomp on them.  Therefore, [[Spiny|Spinies]] fulfill the Shellcreepers' old role.
====''New Super Mario Bros. Wii''====
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{{multiframe
|[[File:GreenKoopaTroopa.png]] [[File:RedKoopaTroopa.png]]
|Koopa Troopas from ''New Super Mario Bros. Wii''
|size=100
|align=right
}}
Koopa Troopas reappear in {{a|NSMBW|l}}, acting as they did in the first ''New Super Mario Bros.'' Koopa Troopas once again dance to the [[Paah|vocal riffs]] in the background music by pausing and facing the screen, though they now do a bit of cha-cha. In this game, they appear in both green and red-colored shell variations. The green Koopa Troopas will walk in a straight line until they reach a wall, but red Koopa Troopas turn around when they reach a drop in the ground. Koopa Troopas can be defeated by [[Spin Jump]]s and [[Ground Pound]]s, and therefore are much simpler to defeat than in earlier games.


====''Super Mario World====
====''Super Mario Galaxy 2''====
[[Image:KoopaTroopa-SMW.png|frame|right|'''Koopa Troopas''' and Mask Koopas.]]
Koopa Troopas appear only in green varieties and exclusively in the [[Cosmic Cove Galaxy]] in {{a|SMG2|l}}. [[Big Koopa Troopa|Giant Koopa]]s also appear in the [[Supermassive Galaxy]].
''[[Super Mario World]]'' marked many changes to Koopa Troopas (although the changes were not as drastic as the ones to [[Goombas]]). It marked the first time Koopas were seen walking on two legs, and wearing shoes (which later became the standard look for them). In this game, when a Koopa is jumped on, it is actually knocked out of its shell, becoming a [[Beach Koopa]]. To reclaim its shell, a Koopa has to walk back to it before Mario grabs it. In this game, Koopa Troopas traveled with Bowser to [[Dinosaur Land]] in an attempt to take it over, though this plan was thwarted by the Mario Bros..
{{br}}


This also was the first game to introduce yellow-shelled and blue-shelled Koopas.
====''Super Mario 3D Land''====
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Koopa Troopas are enemies in {{a|SM3DL|l}}, this time using their design from {{a|SMW}} in addition to having a dark navy blue pigment in their eyes. Koopa Troopas appear in {{id|World 1-2|SM3DL}}, {{id|World 1-3|SM3DL}}, {{id|World 4-1|SM3DL}}, and [[Special 4-1]], with a total of twelve appearing. They behave similarly to their versions from previous games, where [[Mario]] stomps them and they retreat into their [[Green Shell|shells]] so Mario can kick them to attack enemies. However, in this game, no matter how Mario attacks them, Koopa Troopas only retreat inside their shells when hit, though hitting them with another shell or running into them while [[Invincible Mario|invincible]] does destroy them. However, this only works if the Koopa that is hit has not retreated into its shell; hitting another shell results in that shell moving, and two shells in motion hitting each other simply rebound. They will never get back out of their shells in this game and remain in them endlessly once they have been attacked. Mario can only kick shells in this title; he cannot hold them. While retreated into their shells, [[Tanooki Mario]] can whip them with his tail or [[Fire Mario]] can shoot them with fireballs simultaneously five times to make the shell break open and reveal a 1-Up Mushroom. After the player has defeated [[Bowser]] in {{world link|8|bowser3d|World 8-Bowser: Part 1}} 1 for the first time, the Toads find a postcard that has a picture of [[Luigi]] captured by a Koopa Troopa and a [[Peepa]].


Blue-shelled Koopas acted like red-shelled Koopas, but moved faster. Additionally, when a blue-shelled Koopa loses its shell, instead of jumping into a new one, it'll kick any shells in its path.
====''New Super Mario Bros. 2''====
Koopa Troopas return in {{a|NSMB2|l}}. They are generally the same as before, though activating a [[Gold Ring]] turns Koopa Troopas golden for a time. Gold-shelled Koopa Troopas form a trail of coins behind them if their shell travels along the ground. The player earns more coins incrementally as the gold Koopa Troopa hits enemies.
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Yellow-shelled Koopas tend to chase after Mario, but acted like faster green-shelled Koopas in movement.  When yellow-shelled Koopas lose their shell, a coin pops out.  Also, when a shell-less yellow-shelled Koopa finds a new shell, the shell will start chasing Mario, and will be invincible to most of Mario's moves. However, Yoshi can eat this shell and gain all three shell abilities for a limited time.
====''New Super Mario Bros. U''====
Koopa Troopas reappear in {{a|NSMBU|l}}, along with [[Koopa Paratroopa|Paratroopa]]s and [[Big Koopa Troopa]]s. Koopa Troopas behave like they do in earlier appearances.


After the player completes the [[Special World]] (or find all exits in ''[[Super Mario Advance 2]]''), all Koopa Troopas become Mask Koopas.
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
[[File:Koopa Troopa Artwork - Super Mario 3D World.png|thumb|left|Artwork of an [[Unshelled Koopa Troopa|unshelled Koopa]] chasing its lost [[Green Shell|shell]] in ''[[Super Mario 3D World]]'']]
[[File:SM3DW+BF Artwork Koopa Troopa (Cat).png|thumb|A Cat Koopa Troopa]]
Koopa Troopas return in {{a|SM3DW|l}} and {{a|SM3DW+BF|the port}}. They usually chase Mario, like [[Goomba]]s, rather than always walking back and forth in a straight line. They can also be removed from their shells like in ''Super Mario World''. Koopa Troopas will try to get back into their shell if it is taken, and if they realize their shell has been lost, they express disappointment for a moment and return to chasing Mario. They retain their hiccuping sounds. There are empty shells that the player character can [[shell dash|climb into]] and travel around in to defeat nearby enemies.


====''Super Mario 64====
Koopa Troopas receive a variation in the port's ''[[Bowser's Fury]]'' mode named '''Cat Koopa Troopas''', based on the [[Cat Mario|Cat transformation]]. It has fur, cat ears, and a longer, cat-like tail.
[[Image:Sm64koopa.jpg|thumb|A Koopa Troopa, as seen in ''[[Super Mario 64]]''.]]
[[Image:Naked_koopa.jpg|thumb|120px|left|A shell-less Koopa, running around helplessly.]]
[[Image:Koopa_being_eaten.jpg|thumb|120px|right|A Koopa Troopa, about to be eaten by [[Yoshi]] in ''Super Mario 64 DS''.]]
Koopas made their 3-D debut in ''[[Super Mario 64]]'', where they appeared as rare enemies found in two levels. They appeared as members of Bowser's army which invaded the portraits of [[Princess Peach's Castle]]. Unlike almost all of their other appearances, the Koopas in this game do not act aggressively towards [[Mario]]; in fact, they attempted to escape whenever they saw him coming. If jumped on or punched, the Koopas will be knocked out of their shells, which Mario can then ride on. One hit after they are transformed into [[Beach Koopa]]s will destroy them. Only green-shelled Koopas appear in this game. If Beach Koopas are destroyed, a [[Blue Coin]] will pop out.  Also, these Koopas were harmless and couldn't hurt Mario, but they can push him back if touched.  


A more friendly Koopa called [[Koopa the Quick]] (due to his speed) also appeared in ''Super Mario 64''. This marked the first time an individual Koopa was given a name and differentiated from the species, as well as the first appearance of a Koopa who seemed neutral to the battle between Mario and the Koopa Troop.
====''Super Mario Maker'' series====
Koopa Troopas are enemies in {{a|SMM|l}}, {{a|SMM3DS|l}}, and {{a|SMM2|l}}, retaining their behavior in every game style except the latter's {{a|SM3DW}} style, where Koopa Troopas cannot chase Mario. Koopa Troopas are enemies that can be placed in the Course Editor, starting out green but can be shook to become red. Koopa Troopas can be enlarged by a [[Super Mushroom]], and they can receive wings to become Koopa Paratroopas. They can be placed in [[Bill Blaster]]s, [[Warp Pipe]]s, and [[Block]]s.


Koopa Troopas also appeared in the remake of this game, ''[[Super Mario 64 DS]]''. Their shells could also be found in some blocks and could be ridden. However the unused red koopa shells could be punched or kicked and would fly forward.
When they are enlarged, their shells can break through blocks without bouncing. Koopa Shells are able to bounce on [[Trampoline]]s and [[Note Block]]s in this game. In the {{a|SMW}}, stomping a Koopa Troopa turns it into an [[Unshelled Koopa Troopa|unshelled Koopa]], which also occurs in the {{a|SM3DW}} style.


====''New Super Mario Bros. and New Super Mario Bros. Wii''====
====''Super Mario Run''====
Once again, Koopa Troopas appear in ''New Super Mario Bros.'' Their role is exactly the same as in the other sidescrolling ''Mario'' platformers, however a ground pound can send them and into their shells and cause them to begin sliding.  In ''[[New Super Mario Bros.]]'' there is a multi-player battlestage where a single Blue Koopa Troopa reappeared for the first time since ''Super Mario World''. If Mario attacked him, he could take the Blue Shell and become [[Shell Mario]]. Koopas reappear in ''[[New Super Mario Bros. Wii]]'' acting like they did in their predecessor. In both games, Koopas dance to the electronic vocal riff "bah" in the background music by pausing and facing the screen in the former, or doing a bit of cha-cha in the latter.
Koopa Troopas reappear in {{a|SMR|l}} and behave similarly to how they did in the ''New Super Mario Bros.'' games. Green Koopa Troopas and Red Koopa Troopas have different listings in the Notebook and are [[level up|levelled up]] separately. When Mario stomps on a Koopa Troopa, the shell is instantly sent sliding, without the need to stomp or kick the shell seperately. Even still, attacking a block that a Koopa Troopa stands on throws the Koopa forward in non-spinning shell form. Koopas recover much faster than usual from this state, but it lasts long enough to walk into the shell given no impediments. When the player [[Vaulting|vault]]s over a Koopa Troopa, it retreats into its shell until the move ends. Using a [[Vaulting Jump]] will kick the shell. Stomping on them still grants coins, but does not count as defeating them on the Results screen and for leveling up. To level them up, they have to be defeated in ways that do not have them retreat into the shell, of which there are many. Examples include using another shell, [[roll]]ing into them, or being invincible.


====''Super Mario Galaxy====
====''Super Mario Odyssey''====
[[Image:GalaxyKoopa.png|thumb|120px|left|A ''Super Mario Galaxy'' '''Koopa Troopa'''.]]
[[File:SandKingdomKoopaSMO.jpg|thumb|upright=0.8|The Red Koopa Troopa that hosts the Trace-Walking minigame in the Sand Kingdom]]
Koopa Troopas reappear in ''[[Super Mario Galaxy]]'' where they are semi-common enemies found mostly on the airship levels. Strangely enough, they are shown walking on all fours, like in ''SMB'' and ''SMB3'', and always show an angry-looking expression. They did not flee from Mario like in ''[[Super Mario 64]]'' and instead patrolled a set area; which was a straight line for Green Koopa Troopas and a small circle for Red Koopa Troopas.
Unlike other games of the ''{{id|Super Mario|series}}'' series, Koopa Troopas are not enemies in {{a|SMO|l}}, except during the 8-bit segments. They wear irremovable hats, preventing Mario from potentially capturing them. A red Koopa Troopa wearing a sombrero, a blue one wearing a snow hood, and a purple one wearing an astronaut helmet appear in the [[Sand Kingdom]], [[Snow Kingdom]], and [[Moon Kingdom]], respectively, hosting the Trace-Walking minigame that involves Mario walking on a circle of arrows (a triangle for the Snow Kingdom version) that disappear after some time. The Koopa Troopa gives Mario a Power Moon if he gets 80 points. The Koopa Troopa later provides the opportunity for Mario to take on each trace-walking challenge again for more Power Moons, now from scoring 90 points or more, after Mario has broken the [[Moon Rock]]s in the respective kingdoms during the post-game.


Also, unlike in ''Super Mario 64'', Koopa Troopas can actually hurt Mario in this game. As usual, jumping on a Koopa will cause it to retreat into its shell, but they can be defeated permanently by attacking with a ground pound. Attacking with a spin will defeat the Koopa and also spin the shell into Mario's hands so it can be used.
A green Koopa Troopa in a cap hosts the Koopa Freerunning mini-game after Mario completes the story. The mini-game involves trying to reach a shing beacon at the end before a racing quartet of Koopa Troopas, the [[Roving Racers]]. The Roving Racers have longer arms and legs than regular Koopa Troopas to match Mario's body proportions.


Koopa shells also appear as common items which can be thrown to defeat enemies and smash open chests or held onto underwater in order to swim faster; red shells travel faster than green shells, while [[Gold Shell]]s, which only appear in [[Beach Bowl Galaxy]] and [[Bigmouth Galaxy]], travel the fastest. [[Red Shell]]s and Gold Shells home in on enemies.
====''Super Mario Bros. Wonder''====
[[File:SMBWKoopas.jpg|thumb|Two Koopa Troopas in ''Super Mario Bros. Wonder'']]
[[File:A floating red koopa.png|thumb|left|A floating Koopa Troopa in zero gravity]]
Koopa Troopas return as enemies in {{a|SMBW|l}} and have a hunched posture, similar to games of the [[Nintendo 64]] era. When the player is close enough, a Koopa Troopa sports an angry expression, similar to ''Super Mario Galaxy'' and ''Super Mario Galaxy 2''. The game introduces [[Rolla Koopa]], a pink-shelled variant that wears roller skates, and [[Snortoise]]s, which resemble a sea turtle and soft-shelled turtle.
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====''Super Mario Galaxy 2====
===DIC cartoons===
Koopa Troopas reappear in the ''[[Super Mario Galaxy 2]]''. In the first trailer of the game, a red-shelled Koopa Troopa can be seen walking around. They behave the same way as in [[Super Mario Galaxy]], there are no Red Koopas in the game though.
====''The Super Mario Bros. Super Show!''====
{{quote|Hold it, you sewer squirts! You can't dupe a Troopa! You're the Mario Brothers! Troopatize those pipesqueaks!|Koopa Troopa|"[[Hooded Robin and His Mario Men]]"}}
[[File:SMBSS Koopa Troop with Spear.png|thumb|left|A Koopa Troopa from the opening of ''[[The Super Mario Bros. Super Show!]]'']]
Koopa Troopas are the most frequently recurring minions in [[Bowser|King Koopa]]'s army on ''[[The Super Mario Bros. Super Show!]]''. The Koopa Troopas are generally portrayed as being slightly slow and incompetent, although they are usually successful in carrying out simple jobs. The design used for Koopa Troopas on ''The Super Mario Bros. Super Show!'' is different than their in-game appearance, depicting them with green skin, green-rimmed shells, and beady eyes. It is possible that they were given green skin to better correlate with King Koopa's appearance. The Koopa Troopas on the show are depicted as bipeds, something that had yet to be seen in any game until ''[[Super Mario World]]''. Also, as a joke, Koopa Troopas are usually seen wearing turtleneck sweaters.


===''Super Mario Land'' series===
In early episodes such as "[[King Mario of Cramalot]]" and "[[Rolling Down the River]]", Koopa Troopas speak in very slow, deep voices. However, in all of their later appearances, their voices, while still somewhat slow, are notably higher.
====''Super Mario Land====
{{main|Nokobon}}
Koopas did not appear in ''[[Super Mario Land]]'', although a very similar species did. In ''Super Mario Land'', Koopas were replaced by [[Nokobon]]s, turtle-like creatures with bombs in place of shells. When jumped on, Nokobons simply exploded (this was due to the limitations of the system ''Super Mario Land'' was made for, the original [[Game Boy]]{{refneeded}}).


====''Super Mario Land 2: Six Golden Coins====
In many episodes, a single Koopa Troopa is shown to be a member of King Koopa's "Koopa Pack", which also consists of [[Mouser]] and [[Tryclyde]]. There is never any indication of how this particular Koopa Troopa earned his rank in the Koopa Pack, as there is nothing to differentiate him from any other generic Koopa Troopa. This Koopa Troopa goes along with [[Bowser|King Koopa]]'s plots, and is usually dressed up in costume like King Koopa and many other minions to go along with the theme of the episode.
Actual Koopa Troopas appear in ''[[Super Mario Land 2: Six Golden Coins]]''. These Koopas worked directly for [[Wario]], and attempted (along with their boss) to take over [[Mario Land]]. These Koopas can be kicked at each other like in the ''Super Mario Bros.'' series, and they may right themselves after being jumped on. Koopas once again walk on all fours during these games. It is unknown what color of Koopas appeared in the ''Super Mario Land'' series, as both of the games were in black and white.


===''Mario Clash===
In the episode "[[Princess, I Shrunk the Mario Brothers]]" it is shown that Koopa Troopas have a phobia of vegetables.
In ''[[Mario Clash]]'' Koopas have a very important role. In this game, the only way to defeat enemies such as [[Thorny|Thornies]] is to hit them with a Koopa shell. There are always two Koopas, if one Koopa falls of a cliff another will appear.
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<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show episode appearances"data-collapsetext="Hide episode appearances">
*[[The Bird! The Bird!]]
*[[King Mario of Cramalot]]
*[[Butch Mario & The Luigi Kid]]
*[[Rolling Down the River]]
*[[The Great Gladiator Gig]]
*[[The Great BMX Race]]
*[[Toad Warriors]] (cameo)
*[[Count Koopula]]
*[[Pirates of Koopa]]
*[[Two Plumbers and a Baby]]
*[[Do You Princess Toadstool Take this Koopa...?]]
*[[The Pied Koopa]]
*[[Mario and Joliet]]
*[[Hooded Robin and His Mario Men]]
*[[Mighty McMario and the Pot of Gold]]
*[[Koopa Klaus]]
*[[Bad Rap]]
*[[The Mark of Zero]]
*[[The Ten Koopmandments]]
*[[The Koopas are Coming! The Koopas are Coming!]]
*[[Quest for Pizza]]
*[[Plummers Academy]]
*[[Princess, I Shrunk the Mario Brothers]]
*[[Little Red Riding Princess]]
*[[The Provolone Ranger]]
*[[Escape from Koopatraz]]
*[[Flatbush Koopa]]
*[[Crocodile Mario]]
</div>


===''The Super Mario Bros. Super Show!===
====''Super Mario World'' television series====
[[Image: Koop.JPG|thumb|left|A Koopa Troopa from ''[[The Super Mario Bros. Super Show!]]''.]]
{{quote|Do Koopa Troopas have shells? Besides, [[Luigi|little brother]], if I wasn't sure, would I do this?|[[Mario]]|"[[Fire Sale]]"}}
Koopa Troopas were the most frequently recurring minions in [[King Koopa]]'s army on ''[[The Super Mario Bros. Super Show!]]''. All of the Koopa Troopas were green, and were generally portrayed as being slightly slow and incompetent, although they were usually successful in carrying out simple jobs. The design used for Koopa Troopas on ''The Super Mario Bros. Super Show!'' was rather unusual, depicting them with green skin, green-rimmed shells, and beady eyes. It is possible that they were given green skin to better correlate with King Koopa's appearance. The Koopa Troopas on the show were depicted as bipeds, something that had yet to be seen in any game until ''[[Super Mario World]]''. Also, as a joke, Koopa Troopas were usually seen wearing turtleneck sweaters.
[[File:SMWCartoonTroopa.jpg|thumb|A Koopa Troopa in the ''Super Mario World'' television series episode "[[Fire Sale]]".]]
A single, red-shelled Koopa Troopa makes an appearance in the ''[[Super Mario World (television series)|Super Mario World]]'' episode "[[Fire Sale]]". This Koopa Troopa's design is truer to the games than that of ''The Super Mario Bros. Super Show!'', and is based on the Paratroopas that briefly appear in ''The Adventures of Super Mario Bros. 3'' episode "[[Do the Koopa]]". This is also the only Koopa Troopa to appear in the follow-ups from ''The Super Mario Bros. Super Show!''.


In early episodes such as "[[King Mario of Cramalot]]" and "[[Rolling Down the River]]", Koopa Troopas spoke in very slow, deep voices. However, in all of their later appearances, their voices, while still somewhat slow, were notably lighter.
The Koopa Troopa in "Fire Sale" never speaks, and serves as [[Wendy O. Koopa|Kootie Pie Koopa's]] lackey and personal punching bag throughout the episode. Near the beginning of the episode, Kootie Pie jumps on the Koopa Troopa repeatedly, knocking him [[Unshelled Koopa Troopa|out of his shell]]. When Kootie Pie throws the Koopa Troopa back into his shell, he winds up wearing the shell backward and is stuck like that for a while. Despite the abuse he took, the Koopa Troopa has the last laugh towards Kootie Pie at the end, when she is frozen in a block of ice. The Koopa just reads a magazine and sips ice tea, ignoring Kootie Pie's complaints.


In many episodes, a single, unnamed Koopa Troopa was shown to be a member of [[King Koopa]]'s "Koopa Pack", which also consisted of [[Mouser (character)|Mouser]] and [[Tryclyde]]. There was never any indication of how this particular Koopa Troopa earned his rank in the Koopa Pack, as there was nothing to differentiate him from any other generic Koopa Troopa. This Koopa Troopa went along with [[King Koopa]]'s plots, and was usually dressed up in costume like [[King Koopa]] and many other minions to go along with the theme of the episode.
===''Super Mario World: Mario to Yoshi no Bōken Land''===
In the interactive OVA ''[[Super Mario World: Mario to Yoshi no Bōken Land]]'', several Koopa Troopas appear under the command of [[Iggy]], but they are defeated by [[Mario]], [[Luigi]], and [[Yoshi]].
===''Nintendo Adventure Books''===
Koopa Troopas appear throughout the ''[[Nintendo Adventure Books]]'' series, which gives them a weapon not seen anywhere else: a retractable cannon in their shells that allows them to bombard their enemies with a seemingly limitless barrage of empty [[shell|Koopa Shell]]s.


Despite the prominence of Koopa Troopas throughout the show, Paratroopas only made one brief appearance in the episode "King Mario of Cramalot", and essentially looked like red Koopa Troopas with (oddly enough) bee-like wings.
The only noteworthy role Koopa Troopas have in the series is in the twelfth and final book, ''[[Brain Drain]]''. Due to [[Iggy|Iggy Koopa]]'s [[Synapse Switcher]], Luigi can switch minds with one, allowing him to go undercover in Iggy's hideout. While in the Koopa Troopa's body, Luigi also discovers that pizza tastes disgusting to Koopa Troopas.


===''Super Mario World'' television series===
===''Mario Roulette''===
===="Fire Sale"====
In ''[[Mario Roulette]]'', two Koopa Troopas can be seen in the audience when [[Mario]] explains how to play the game.
[[Image:SMWCartoonTroopa.jpg|thumb|The Koopa Troopa from "[[Fire Sale]]".]]
While there were strangely no Koopa Troopas that ever appeared on ''[[The Adventures of Super Mario Bros. 3]]'', a single red Koopa Troopa made an appearance in the ''[[Super Mario World (TV series)|Super Mario World]]'' episode "[[Fire Sale]]". This Koopa Troopa's design was truer to the games, and was based off of the Paratroopas that briefly appeared in ''The Adventures of Super Mario Bros. 3'' episode "[[Do the Koopa]]".


The Koopa Troopa in "Fire Sale" never spoke, and served as [[Wendy O. Koopa|Kootie Pie Koopa's]] lackey and personal punching bag throughout the episode. Near the beginning of the episode, Kootie Pie jumped on the Koopa Troopa repeatedly, knocking him [[Beach Koopa|out of his shell]]. When Kootie Pie threw the Koopa Troopa back into his shell, he wound up wearing the shell backwards, and was stuck like that for a good while. Despite the abuse he took, the Koopa Troopa had the last laugh towards Kootie Pie at the end, when she was frozen in a block of ice. Koopa just read a magazine and sipped ice tea, ignoring Kookie Pie's complaints.
===''Super Mario Adventures''===
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Several Koopa Troopas appear in the ''[[Super Mario Adventures]]'' comic book, which is loosely based on the ''Super Mario World'' video game. In this comic, Koopa Troopas first appear during [[Bowser]]'s initial attack on [[Peach's Castle]]. They are among the many enemies that come through [[Warp Pipe]]s and attack the Mario Bros.


===''Super Mario Adventures===
After the supposed rescue of [[Princess Peach]] from [[Wendy|Wendy O. Koopa]]'s castle, [[Toad]] is sent back to the [[Mushroom Kingdom]] with the aid of a [[Cape]] to get a rescue party for the Mario Bros. and the Princess. He is waylaid by [[Bowser]] and several Koopa Troopas masquerading as Toads, who aid Bowser during Princess Peach's second abduction in that story.
Several Koopas appear in the ''[[Super Mario Adventures]]'' comic book, which was based (loosely) on the ''Super Mario World'' video game. In this comic, Koopas first appear during [[Bowser]]'s initial attack on [[Princess Peach's Castle]]. They are among the many enemies that come through [[Warp Pipes]] and attack the Mario Bros.


After the supposed rescue of [[Princess Peach]] from [[Wendy O. Koopa]]'s castle, [[Toad]] is sent back to the [[Mushroom Kingdom]] (with the aid of a [[Cape]]) to get a rescue party for the Mario Bros. and the Princess. He is waylaid by [[Bowser]] and several Koopas (masquerading as Toads), who aid [[Bowser]] during Princess Peach's second abduction in that story.
===''Mario Discovery'' series===
====''Mario is Missing!''====
[[File:Marioismissing.png|thumb|A Koopa behind Luigi in ''Mario is Missing!'']]
Koopas accompany Bowser and the [[Koopalings|Koopa Kids]] to the real world during the events of the [[Mario is Missing! (PC)|PC]], [[Mario is Missing! (Super Nintendo Entertainment System)|SNES]], and [[Mario is Missing! (Nintendo Entertainment System)|NES versions of ''Mario is Missing!'']]. In this game, Bowser sends Koopas to different cities throughout [[Earth]], where they wreak havoc by stealing precious artifacts from various museums and national monuments. Before [[Luigi]] can advance through [[Bowser's Castle|Bowser's castle]], he must return every missing artifact to its place. The Koopas in this game do not resist Luigi's attacks, and it is impossible to be hurt by them. When jumped on, the Koopas without artifacts disappear, while the ones carrying artifacts either explode, take off like a rocket, or disintegrate into dust. This disintegration was a style commonly used in cartoons, where the body of a creature turns to dust until only its eyes remain. The eyes blink once and then disappear.
 
====''Mario's Time Machine''====
In the [[Mario's Time Machine (PC)|PC]], [[Mario's Time Machine (Super Nintendo Entertainment System)|SNES]], and [[Mario's Time Machine (Nintendo Entertainment System)|NES versions of ''Mario's Time Machine'']], Koopas must be defeated so [[Mario]] can get an item and warp to other times in history. They behave identically to the Koopas in ''Mario is Missing!''. In the {{a|NES|l}} version, red-shelled Koopas are found in a ''[[Mario Bros. (game)|Mario Bros.]]''-style arena to obtain the item, then yellow-shelled ones are found within the various time periods. Here, they act as they do in the main series, and are accompanied by [[Bodyslam Koopa]]s, heavyweight Koopa variants. On the [[moon]], Koopas wear [[Space Troopa|space helmet]]s, which cover the tops of their shells whenever they retract into them.


===''Mario Kart'' series===
===''Mario Kart'' series===
[[Image:Koopaparatroopa.jpeg|thumb|180px|left|Koopa Troopa and a [[Koopa Paratroopa]] in ''[[Mario Kart Double Dash!!]]''.]]
{{quote|Usually a faithful underling of Bowser, it shows even the big boss no mercy during a race.|''[[Mario Kart: Double Dash!!]]'' manual, page 20}}
A Koopa Troopa first appeared as a playable character in ''[[Super Mario Kart]]'', where he was a lightweight whose special item was a [[Koopa Shell]]. He was not playable in ''[[Mario Kart 64]]'', being replaced by [[Wario]] (in fact, the ''Mario Kart 64'' instruction booklet claims that Wario stole the Koopa's kart). Koopa re-appeared in ''[[Mario Kart: Double Dash!!]]'' where he was partnered with a [[Koopa Paratroopa|Paratroopa]]; their special items were the [[Triple Shells]]. Koopa Troopa made a cameo in ''[[Mario Kart Arcade GP 2]]'' and was next playable in ''[[Mario Kart Wii]]'', where he was given an outstanding [[Mini-Turbo]] bonus that was rivaled by [[Dry Bowser]]'s, [[Dry Bones]]', and [[Wario]]'s; he also was given a small handling bonus. Koopa Troopa was a lightweight ("small" in ''Mario Kart Wii'') in all of these appearances.
[[File:Koopa Troopa SMK artwork.jpg|thumb|left|Artwork from ''Super Mario Kart'', showing Koopa's default design]]
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A Koopa Troopa first appears as a playable character in ''[[Super Mario Kart]]'', where he is a lightweight whose special item is a [[Koopa Shell]]. Koopa Troopa is one of the fastest characters with little traction in ''Super Mario Kart''. Though absent in ''[[Mario Kart 64]]'', ''Nintendo Power'', in punch-out cards, have suggested a rumor that Wario has stolen its kart on top of multiple driving infractions,<ref>{{cite|title=''Nintendo Power'' vol. 94|date=March 1997|language=en|publisher=Nintendo of America|page=114|quote=[Wario's driving history]: Too many infractions to list; in fact, his license has been revoked repeatedly for reckless driving. Rumored to have 'borrowed' his kart from an unsuspecting Koopa Troopa.}}</ref> though other characters have alleged records in driver's history such as Luigi's absence in ''Super Mario 64'' being due to his tinkering his kart and Yoshi's distributing [[Fake Item Box|counterfeit item boxes]]. Additionally, on page 6, there is fan art of a Koopa Troopa calling an officer alleging that Wario has stolen its kart.


===''Mario is Missing!===
In ''[[Mario Kart: Super Circuit]]'', green and red Koopa Troopas can be seen at the awards ceremony at the end of a Grand Prix.
Koopas accompanied Bowser and the [[Koopalings]] to the [[Real World]] during the events of ''[[Mario is Missing!]]''. In this game, Bowser sends Koopa Troopas to different cities throughout [[Earth]], where they wreak havoc by stealing precious artifacts from various museums and national monuments. Before [[Luigi]] can advance through [[Bowser's Castle]], he must return every missing artifact to its place. The Koopas in this game do not resist Luigi's attacks, and it is impossible to be hurt by them. When jumped on, the Koopas without artifacts disappear, while the ones carrying artifacts disintegrate into dust. (This disintegration was a style commonly used in cartoons, where the body of a creature turns to dust until only its eyes remain. The eyes blink once, and then disappear.)


===''Yoshi's Safari===
A green Koopa is playable in {{a|MKDD|l}}. Its special item is the [[Triple Green Shell]], and its personal kart is the [[Koopa Dasher]]. Koopa Troopa is partnered with a red [[Koopa Paratroopa|Paratroopa]] by default.
[[Image:YoshisSafari004.png|thumb|Koopa Troopa in ''[[Yoshi's Safari]]''.]]
 
A single Koopa Troopa enemy appeared in ''[[Yoshi's Safari]]'', to aid [[Bowser]] in his invasion of [[Jewelry Land]]. This Koopa Troopa appears as the penultimate boss in the game, fighting in a giant robot made in the likeness of a Koopa. It had a gun turret manned by four Koopa Troopas. Several Koopa Shells appear as enemies throughout the game, however these may not have actually contained Koopas, as none were seen.
A green Koopa returns as a default playable character in ''[[Mario Kart Wii]]'', where he is given an outstanding [[Mini-Turbo]] bonus that is rivaled by [[Dry Bowser]]'s, [[Dry Bones]]', and [[Wario]]'s. He also is given a small handling bonus and is given a representative course called [[Koopa Cape]], which is the second track of the [[Star Cup]].
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Koopa Troopa is playable in ''[[Mario Kart 7]]''. He is a Feather class racer, with acceleration and off-road being his best stats. Additionally, his track, Koopa Cape, returns.
 
[[File:ShyGuyFallsMK8.png|thumb|upright=1.1|Koopa Troopa in ''Mario Kart 8'']]
Koopa Troopa returns as a default playable character in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. He is a lightweight character, although he is one of the heavier lightweights, meaning his speed and weight are slightly better than that of the lightest lightweights at the expense of acceleration, handling, and grip, making him more balanced. He has the same stats as [[Toad]], [[Toadette]], [[Shy Guy]], [[Lakitu]], [[Larry]], [[Wendy]], and [[Isabelle]]. Koopa Troopa also appears on some of the posters for the sponsor [[Galaxy Air]]. Koopa Troopa is the Normal Staff Ghost for {{classic link|DS|Cheep Cheep Beach}}.
 
Koopa Troopa appears in ''[[Mario Kart Tour]]'' as a Normal-class driver. His special item is the [[Triple Green Shells]]. The [[Roving Racers]] from ''[[Super Mario Odyssey]]'' also appear as drivers in the game. Of note is that despite reusing the ''New Super Mario Bros.'' artwork, Koopa Troopa and all variants otherwise are depicted with very light turquoise eyes.
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===''Yoshi's Safari''===
A Koopa is the penultimate boss of {{a|YSafari|l}}, fighting in [[Mecha Nokonoko]], and has a gun turret manned by four Koopa Troopas.
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===''Hotel Mario''===
[[File:HMMortonsHotelStage2.png|thumb|A Koopa in ''Hotel Mario'']]
Koopa Troopas, known as '''Koopas''',<ref>{{cite|title=''Hotel Mario'' instruction book|page=15|date=1994|publisher=Philips|language=en}}</ref> are enemies in {{a|HM|l}} along with their varieties [[Koopa Paratroopa|Flying Koopa]]s, [[Dry Bones|Skeleton Koopa]]s, [[Mechakoopa|Mecha Koopa]]s, and a variant of Flying Koopas called [[Z Koopa]]s. In this game, Koopas open doors that Mario has to close. They can be defeated from either a stomp or a fireball attack.
 
In [[Larry's Chillton Hotel]], one of the spawning Koopas randomly has pink eyes, and will drop a [[candle|light]] that removes [[dark]]ness from the hotel. Additionally, the Koopas of [[Lemmy's High-ate Regency Hotel]] are red instead of green, possibly to differentiate from the green-shelled Flying Koopas; [[Bowser's Seizures Palace Hotel]] contains both green and red Koopas, depending on the stage. In this game, they are mere palette swaps.


===''Mario Tennis'' series===
===''Mario Tennis'' series===
A male Koopa Troopa has appeared in two games in the ''Mario Tennis'' series. His first appearance was in the game ''[[Mario's Tennis]]'', which featured every playable character from ''[[Super Mario Kart]]'' with, the exception of Bowser. He did not appear in ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the [[Nintendo 64]], despite the fact that [[Paratroopa]] did appear. Koopa Troopa reappears in ''[[Mario Power Tennis (Nintendo GameCube)|Mario Power Tennis]]'' as a speedy character. His [[Offensive Power Shot]] was the [[Water Bomb]], which Koopa performed a special drop shot that forced the characters to get closer to the net. His other special move, the [[Defensive Power Shot]] named [[Water Shell Dash]], consisted of saving the loose ball by hiding into his shell and homing in to the ball to make the return. Paratroopa was also present in this game.
A Koopa Troopa has appeared as a playable character in a few games of the [[Mario Tennis (series)|''Mario Tennis'' series]], beginning with ''[[Mario's Tennis]]'', but have equally taken on the role of being background characters. In the {{a|N64|l}} version of {{id|MT|N64}}, Koopa Troopas only appear in [[Koopa Paratroopa|Paratroopa]]'s trophy celebration to congratulate him, as well as in the background of many courts. In {{a|MPT|l}}, Koopa is a playable character of the Speedy type, and his [[Power Shot (Mario Tennis series)|Offensive Power Shot]] and [[Power Shot (Mario Tennis series)|Defensive Power Shot]] are {{id|Water Bomb|move}} and [[Water Shell Dash]], respectively. Koopa Troopa's default partner is [[Yoshi]]. In ''[[Mario Tennis Open]]'', Koopa Troopas are line judges in the [[Mushroom Valley]] court. In ''[[Mario Tennis Aces]]'', Koopa Troopa is an opponent in the Adventure Mode mission [[Battle Boat]]. He is also a playable character of the Speedy type, like in ''Mario Power Tennis''. Since an update on August 1, 2018, Koopa was made available to all players, although participants of the July 2018 online tournament could play as Koopa Troopa earlier. Unlike before, Koopa Troopa was made available in three color palettes: green, red, and blue.
 
Koopa appears in a few cutscenes of {{a|MPT}}. The opening cutscene shows a Koopa briefly seen using its tennis racket to deflect Bob-ombs headed towards [[Peach Dome]]. In his trophy ceremony from completing a Singles Tournament, Koopa walks on stage, being greeted by Luigi, Mario, and Peach, but he soon slips on a banana peel and slides across the stage, eventually hitting Luigi, whom he catches the trophy from.
 
===''Mario Clash''===
Koopas are the only way to defeat enemies such as [[Thorny|Thornies]] in {{a|MC|l}}, by hitting it with a [[Koopa Shell|Koopa shell]]. There are always two Koopas; if one Koopa falls off a cliff another will appear. They once again walk on four legs, and sometimes make a fanged "menacing" face that is identical to the one used by the related Shellcreepers in ''Mario Bros.''
 
===''Yoshi's Island'' series===
[[File:YIKoopa.jpg|thumb|upright=0.55|A Koopa Troopa from ''[[Super Mario World 2: Yoshi's Island]]'']]
Green and red varieties of Koopa Troopas do appear as enemies in {{a|SMW2YI|l}}, but not that often. They are first seen in the level [[Visit Koopa And Para-Koopa]]. Koopa Troopas can be knocked out of their shells, like in {{a|SMW}}. A red Koopa Troopa named [[Hookbill the Koopa]] serves as one of the bosses, beginning as a regular-sized Koopa Troopa before growing to a significantly larger four-legged Koopa Troopa.
 
Koopa Troopas and Para-Koopas reappear in both sequels, {{a|YIDS|l}} and {{a|YNI|l}}, having the same role as before. The Koopa Troopas of {{a|YIDS}} resemble their design from {{a|SMW2YI}}, the only difference being a much lighter outline and a slight increase in size, while Koopa Troopas in {{a|YNI}} resemble their usual design from other appearances around the time.
 
===Mario's FUNdamentals===
Koopas, as they are simply referred to, appear as a suit of playing cards in Go Fish in ''[[Mario's FUNdamentals]]''. They are also used as Mario's pieces in Checkers, and Koopas and their shells are used to count points in Backgammon.


===''Yoshi'' series===
====''Super Mario World 2: Yoshi's Island====
[[Image:YIKoopa.jpg|thumb|150px|left|A Koopa Troopa from ''[[Super Mario World 2: Yoshi's Island]]''.]]
Koopas also appeared (albeit less frequently) in ''[[Super Mario World 2: Yoshi's Island]]'', a prequel to the entire Mario series. In this game [[Shy Guy]]s largely replace Goombas and Koopas as the game's most persistent foes; while Shy Guys appear in almost every level, Koopa Troopas are much rarer. They first appear in the level [[Visit Koopa and Para-Koopa]]. In this game only red and green shelled Koopas appear, and neither walk off the side of cliffs. Like in ''Super Mario World'', these Koopas can be knocked out of their shells.
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===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
Koopas were absent from ''[[Super Mario RPG: The Legend of the Seven Stars]]'', seemingly replaced by [[Terrapin]]s (which were basically armored Koopas, similar to [[Koopatrols]]). However, many four-legged Paratroopas were present in the game, including the [[Heavy Troopa]] and [[Tub-O-Troopa]].
Koopa Troopas are absent from {{a|SMRPG|l}}, having been seemingly replaced by armored Koopa Troopas named [[Terrapin]]s. Despite this, many Paratroopas appear, including the [[Big Troopa]] and [[Grand Troopa]]. One of Mario's weapons is the Koopa Shell. There is also the [[Paratroopa Shell]], which is a red, winged shell belonging to a Paratroopa.


===''Mario Party'' series===
===''Mario Party'' series===
Koopas appear in the original ''[[Mario Party]]'' to award the player with ten [[Coins]] each time the player passes the starting point (in a similar style to the game Monopoly). Beginning with ''[[Mario Party 2]]'', Koopa's most frequent role in the [[Mario Party (series)|''Mario Party'' series]] has been the proprietor of the [[Koopa Bank]] or the [[Koopa Bank Capsule]], a location which both takes and gives [[coins]] to and from the [[Player]]. A Koopa also appears as Mario's starting partner in Battle Mode in ''[[Mario Party 3]]''. Throughout the series, they appear as background characters in boards and minigames.
Beginning with ''[[Mario Party]]'', Koopa Troopa's most frequent role in the [[Mario Party (series)|''Mario Party'' series]] has been the proprietor of the [[Koopa Bank]] or the [[Koopa Bank Capsule]], a location which both gives and takes [[coin]]s to and from the players. A Koopa Troopa appears as Mario's starting partner in Battle Mode in ''[[Mario Party 3]]''. Throughout the series, they also appear as background characters in boards and minigames.
====''Mario Party''====
[[File:MarioPartyKoopa.png|thumb|upright=0.55|A Koopa Troopa in the original ''Mario Party'']]
Koopa Troopas award a player ten [[coin]]s each time they pass the starting point in {{a|MP|l}}, unless the [[No Koopa]] item is active. Four Koopa Troopas are in the {{id|Shell Game|minigame}}, where the player has to find which of them has the treasure,<ref>{{cite|author=Game Rules|title={{a|MP|l}}|date=1998|publisher=Nintendo|language=en|quote=Find the Koopa Troopa that has the treasure.}}</ref> containing [[coin]]s.
 
====''Mario Party 2''====
[[File:RedKoopaMP.png|thumb|upright=0.5|left|A Koopa in ''Mario Party 2'']]
A Koopa Troopa appears in the introduction of {{a|MP2|l}}, trying to warn the characters of Bowser's attack. One Koopa Troopa hosts the [[Koopa Bank]], and another one hosts the [[Item Shop]] in this game. In [[Tile Driver]], one of the pictures that sometimes needs to be made is a Koopa Troopa. A Koopa Troopa is attacked by Bowser at the end of each board, and the winning player rescues him before facing Bowser.
 
====''Mario Party 3''====
A Koopa Troopa is Mario's starting partner in Battle Mode in {{a|MP3|l}}. Koopa Troopa has one attack and two HP, and its salary is one coin. They also host the [[Koopa Bank]] once again. Koopa Troopas, along with Goombas and Boos appear in the minigame [[Curtain Call]], where the players need to memorize the order in which the Koopa Troopas, Boos, and Goombas appear. In the minigame [[Slot Synch]], getting a Koopa Troopa on the [[Dice Block]] will give a team two points. In [[Three Door Monty]], the players needs to answer which door the Koopa Troopa, Boo, or Toad enters. The player who answers the fastest wins.


====''Mario Party 4''====
====''Mario Party 4''====
Koopa Troopa is one of the hosts that organized the party with the [[Party Cube]], along with [[Toad]], [[Shy Guy]], [[Boo]] and [[Goomba]]. He sports a hawaiian shirt and is the host of his board, [[Koopa's Seaside Soiree]] and the option room. Koopa Troopas (and related species) also appear in the following [[mini-game]]s: [[Paratrooper Plunge]], where the characters have to avoid red [[Paratroopa]]s, [[GOOOOOOOAL!!]], as a member of the crowd [[Kareening Koopas]], where in Story mode, he's the opponent you fight against and as an unlockable character in the [[Beach Volley Folley]] mini-game.
[[File:MP4 title screen.png|thumb|Koopa's appearance in ''Mario Party 4'']]
A {{id|Koopa Troopa|MP4}} hosts the [[Koopa's Seaside Soiree]] and the option room in {{a|MP4|l}}. Koopa Troopas also appear in the following [[minigame]]s: [[Paratrooper Plunge]], where the characters have to avoid red [[Koopa Paratroopa|Paratroopas]], [[GOOOOOOOAL!!]] as a member of the crowd, and as an unlockable character in the [[Beach Volley Folley]] minigame.
 
====''Mario Party 5''====
The Koopa Bank returns in {{a|MP5|l}}. Two Koopa Troopas exit a church at the start of the {{id|Flower Shower|minigame}} minigame, with the red Koopa Troopa throwing a bouquet up in the sky, leaving players to collect as many within the time limit. A Koopa Troopa is next to the 90-foot marker in the minigame {{id|Triple Jump|minigame}}. Koopa Troopas also appear in the background in [[Random Ride]].
 
====''Mario Party 6''====
Koopa Troopas host many of the events at [[Faire Square]] in {{a|MP6|l}}. They are in the background of both [[Odd Card Out]] and [[Lab Brats]]. Koopa Troopas also take care of the Orb Shops during the day, while [[Shy Guy]]s take care of it during the night.
 
====''Mario Party Advance''====
[[File:MPA Koopa Character Screenshot.png|thumb]]
{{quote|G-good heavens! I've been robbed! Please, won't you help a Koopa out?|Koopa|[[Mario Party Advance]]}}
Koopa runs the {{id|Koopa Bank|MPA}} in {{id|Shroom City|MPA}} in {{a|MPA}}. He is stated to do a lot of cleaning.<ref>{{cite|author=Description|title={{a|MPA}}|date=2005|publisher=Nintendo|language=en|quote=An all-business chap who just can't stop cleaning.}}</ref> When approached, Koopa informs the player that he has been robbed.<ref>{{cite|author=Koopa|date=2005|title={{a|MPA}}|quote=G-good heavens! I've been robbed! Please, won't you help a Koopa out?|publisher=Nintendo|language=en]}</ref> When the quest starts, Koopa proceeds to explain to [[Shroomlock]], who had just entered that lots of money had been stolen when the power went out. Of the three culprits at the bank at the time, either [[Goombob]], [[Mr. I]], and [[Koopa Paratroopa|Paratroopa]], the thief is revealed to be Paratroopa. At this reveal, Koopa is shocked, since Paratroopa is his cousin, but Paratroopa soon flies in to say that it was only a prank.<ref>{{cite|author=Paratroopa|quote=It was just a joke. Sorry about that.|title={{a|MPA}}|publisher=Nintendo|date=2005|language=en}}</ref> Koopa then asks Shroomlock not to arrest him,<ref>{{cite|author=Koopa|date=2005|title={{a|MPA}}|quote=...Detective, could you let Paratroopa go?|publisher=Nintendo|language=en}}</ref> having not intended any harm, and Shroomlock obliges. Keeping to his promise of rewarding a [[Gaddget]] earlier,<ref>{{cite|author=Koopa|quote=Yes! I'll give you a Gaddget if you do it!|title={{a|MPA}}|publisher=Nintendo|language=en}}</ref> Koopa gives the player the [[Card Trick]] Gaddget. Koopa is stated in the end credits to often swaps jobs with Paratroopa.


====''Mario Party 8====
Koopa Troopas also appear in the minigames [[Floor It!]], as one of the species to take to their respective floors, and [[Watch 'Em]], where the player has to guess which of the three [[Warp Pipe]]s has a Koopa Troopa.
In ''[[Mario Party 8]]'', there is a rather notable Koopa Troopa called [[Holly Koopa]] who is quite minor in [[Shy Guy's Perplex Express]], giving out money in exchange for candy when a player lands on her [[Green Space]]. In Duel Mode however, players must get 50 coins to her to win the match. Some other Koopa Troopas are found occupying the seats. There is also a green space that summons [[Kamek]]. Koopa Troopas also have their own board named after them in [[Koopa's Tycoon Town]]. Koopa Troopas are found nearly everywhere in this board from being bellboys to sitting on park benches. Some also act as taxis to get places. Another Magikoopa is found in [[Bowser's Warped Orbit]]. A Koopa Troopa is the main baker in [[Sugar Rush]], a minigame. Other minigames they are in in ''Mario Party 8'' include [[Picture Perfect]] where a flying Red Shell is one of the pictures, [[Blazing Lassos]] where they make a cameo, [[Breakneck Building]] in another cameo, [[Spector Inspector]] as an enemy to find, audiences in [[Fruit Picker]], [[Pour to Score]], [[Stampede]], a biker in [[Moped Mayhem]], and finally the proprietor in the Surprise Wagon and the music maker in the Carnival Calliope.
 
====''Mario Party 7''====
Koopa Troopas run the Orb Shops of [[Pagoda Peak]] and [[Windmillville]] in {{a|MP7|l}}. Pagoda Peak also has a Koopa Troopa named [[Koopa Master]] at the top of the peak, where players can buy stars from him
 
====''Mario Party 8''====
A notable Koopa Troopa named [[Holly Koopa]] gives out money at [[Shy Guy's Perplex Express]] in exchange for candy when a player lands on her [[Green Space]] in {{a|MP8|l}}. In [[Star Battle Arena]], players must get 50 coins to her to win the match, and some other Koopa Troopas are seen occupying the seats. Koopa Troopas also have their own board named after them in [[Koopa's Tycoon Town]]. Koopa Troopas are found nearly everywhere in this board from being '''Koopa Bellboys''' to sitting on park benches. Some also act as taxis to get places. A Koopa Troopa is the main baker in the minigame {{id|Sugar Rush|minigame}}. Other minigames they are in include {{id|Picture Perfect|minigame}}, where a flying Red Shell is one of the pictures, a cameo in [[Blazing Lassos]] and [[Breakneck Building]], an enemy in [[Specter Inspector]], audiences in [[Fruit Picker]], [[Pour to Score]], {{id|Stampede|minigame}}, a biker in [[Moped Mayhem]], and lastly the proprietor in the Surprise Wagon and the music maker in the Carnival Calliope.
 
====''Mario Party DS''====
[[File:Koopa Krag.png|thumb|left|upright=1.1|Koopa Krag and Koopa]]
A lone Koopa Troopa named Koopa, along with his grandfather, [[Koopa Krag]], have major roles in {{a|MPDS|l}}. At [[Kamek's Library]], he asks the player characters to help free Koopa Krag, who had been trapped in a book by [[Kamek]]. Following Kamek's defeat and Koopa Krag being freed, the characters earn the fourth [[Sky Crystal]]. There is also an unlockable figure and badge of Koopa.
 
====''Mario Party 9''====
[[File:MP9 Koopa Troopa Artwork.png|thumb|upright=0.55|Artwork of Koopa in ''Mario Party 9'']]
A Koopa Troopa (simply referred to as "Koopa") appears as a starting playable character in ''[[Mario Party 9]]''. Koopa is available by default in Solo mode; thus, unlike [[Shy Guy]] and [[Magikoopa]], he will not run away with the player's [[Mini Star]]s if he wins a board in this mode, making ''Mario Party 9'' one of the games where Koopa is not allied with the Koopa Troop. His default partner in this game is Toad.
 
Some other Koopa Troopas also appear in several minigames. There is a constellation of a Koopa Troopa's shell called "Speedy Shell," purchasable at the Museum for 50 Points.
 
====''Mario Party: Island Tour''====
Koopa Troopas are interactable characters in {{a|MPIT|l}}. Their minigame roles include being inside of a bubble in [[Spin the Bubble]], tiles in the minigames [[Match Faker]] and [[Tap Dash]], and as a constellation in [[Starring Artist]].
 
====''Mario Party 10''====
Koopa Troopas are non-playable characters in {{a|MP10|l}}, appearing in some minigames and the [[Mario Board]].
 
====''Mario Party: Star Rush''====
Koopa Troopas are again minor characters in {{a|MPSR|l}}. They appear in a few minigames, such as in [[Pop Quiz]] where they are selectable enemies in a few questions.
 
====''Mario Party: The Top 100''====
Koopa Troopas also appear in {{a|MPTT100|l}}, reprising their roles in the minigames [[Three Door Monty]], [[GOOOOOOOAL!!]], [[Dinger Derby]], {{id|Triple Jump|minigame}}, {{id|Ice Hockey|minigame}}, [[Slot Trot]], [[Dart Attack]], [[Jigsaw Jumble]], and [[Soar to Score]]. They also replace the Shy Guys in [[Blame It on the Crane]]. A Koopa Troopa amiibo can be scanned for bonus coins in Minigame Island, and a stamp of it can be collected in Minigame Match.
 
====''Super Mario Party''====
[[File:SMP image2.png|thumb|Koopa Troopa becoming an ally to Mario]]
{{quote|I want to go on an adventure with you! Do you have room for a Koopa Troopa?|Koopa Troopa|Super Mario Party}}
A Koopa Troopa is playable in {{a|SMP|l}}. His special [[Dice Block]], the [[Super Mario Party#Koopa Troopa Dice Block|Koopa Troopa Dice Block]], can roll 1, 1, 2, 3, 3, or 10. Red Koopa Troopas also appear as non-playable characters found in the background of some minigames.
 
As the game progresses and more [[Gem (Super Mario Party)|Gems]] are collected, a Koopa Troopa can be seen leading a cheer squad to root for the lead player in their journey.
 
On the game's official website, the playable Koopa Troopa was erroneously listed as Koopa Trooper.<ref>{{file link|Koopa-Trooper-SMP.jpg|Screenshot of the ''Super Mario Party'' official website}}</ref> This has since been fixed.
 
====''Mario Party Superstars''====
A Koopa Troopa is a host in {{a|MPS|l}}, retaining this role from {{a|MP}}, while another hosts the [[Koopa Bank]].<ref>{{cite|author=Nintendo of America|date=June 15, 2021|language=en|url=www.youtube.com/watch?v=ECpO8LaxeIo|title=''Mario Party Superstars'' - Nintendo Treehouse: Live {{!}} E3 2021|publisher=YouTube|accessdate=July 6, 2024}}</ref>
 
====''Super Mario Party Jamboree''====
Koopa Troopa returns as a playable character in {{a|SMPJ|l}}. His role is based on his appearance from {{a|SMP}}.
 
===''Super Smash Bros.'' series===
{{main-wiki|SmashWiki|Koopa Troopa}}
Koopa Troopas have appeared in every game of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. They first appear in ''[[Super Smash Bros.]]'', but only in the background of the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage.
{{multiframe|[[File:KoopaGreen-SSE.png|200px]] [[File:KoopaRed-SSE.png|200px]]|The green and red Koopa Troopas from the Subspace Emissary|size=420|align=right}}
Koopa Troopas most prominently appear as enemies in the single-player campaigns throughout the series. In ''Super Smash Bros. Melee'', Koopa Troopas appear in the first stage of {{iw|smashwiki|Adventure Mode (SSBM)|Adventure Mode}}, [[Mushroom Kingdom (Adventure Mode)|Mushroom Kingdom]], though they can also uncommonly from a {{iw|smashwiki|Party Ball}} during regular matches. Unlike in the ''Super Mario'' games, green Koopa Troopas will turn around when reaching a ledge. In ''[[Super Smash Bros. Brawl]]'', Koopa Troopas serve as part of [[Bowser]]'s army in [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]], and they are encountered as enemies in certain stages. In one part, a Koopa had stolen [[Donkey Kong]] and [[Diddy Kong]]'s [[banana hoard]], so the two [[Kong]]s face off against several Koopa Troopas on a brief quest to retrieve their bananas. In one cutscene, Donkey Kong is shown to be able to break a Koopa's [[Koopa Shell|shell]] using his fist, which cannot occur during gameplay. Later on, Diddy Kong, [[Fox|Fox McCloud]], and [[Falco Lombardi]] also fight some Koopa Troopas while searching for the kidnapped Donkey Kong. Koopa Troopas are last seen being used by Bowser to attack {{iw|wikirby|Castle Dedede}} in order to steal the [[Trophy (Super Smash Bros. series)|trophies]] that he had amassed. In ''[[Super Smash Bros. for Nintendo 3DS]]'', Koopa Troopas appear as enemies in {{iw|smashwiki|Smash Run}}, behaving the same as their Subspace Emissary counterparts.
 
Koopa Troopas have also appeared in the form of various collectible items. In ''Super Smash Bros. Melee'', there is a collectible trophy of a green Koopa Troopa. In ''Super Smash Bros. Brawl'', there are two collectible trophies of a Koopa Troopa, colored green and red respectively, as well as a [[Sticker (Super Smash Bros. Brawl)|sticker]] depicting the Koopa Troopa artwork from ''[[Super Mario Strikers]]''. In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', there is a green Koopa Troopa trophy, and the Nintendo 3DS version exclusively also has a red Koopa Troopa trophy. In ''[[Super Smash Bros. Ultimate]]'', there is a Novice type support [[Spirit (Super Smash Bros. Ultimate)|spirit]] of a green Koopa Troopa, taking one slot and equipping the fighter with a [[Green Shell]] at the start of a battle when used. In its spirit battle, the player faces [[Squirtle]] on the [[Golden Plains]] stage. The spirit's core can be used with an {{iw|starfywiki|Old Man Lobber}} core and a support core to summon {{iw|nookipedia|Tortimer}}'s spirit.
 
A Koopa Troopa was one of the requested playable characters for ''Super Smash Bros. Melee''.<ref>{{cite|url=www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/PostResult3.html|title=アンケート集計拳!!|language=ja|publisher=www.nintendo.co.jp|accessdate=July 6, 2024}}</ref>


===''Mario Golf'' series===
===''Mario Golf'' series===
A Koopa Troopa appears as a playable character only in the [[GCN]] game ''[[Mario Golf: Toadstool Tour]]''. Though not playable, Koopas do appear in the original ''[[Mario Golf]]'' for the [[Nintendo 64]].
[[File:MasterStingerMGSR.png|thumb|250px|Master Stinger talks to train the player's [[Mii]]]]
Koopa Troopas have appeared in various ways throughout the [[Mario Golf (series)|''Mario Golf'' series]]. In the [[Nintendo 64]] version of ''[[Mario Golf (Nintendo 64)|Mario Golf]]'', hole 10 of [[Mario's Star (golf course)|Mario's Star]] is shaped like a Koopa Troopa. In ''[[Mario Golf: Toadstool Tour]]'', a green Koopa makes its playable debut, having the best Impact and Control, but the worst drive distance out of the characters. In the game's opening movie, Koopa is seen playing and then napping alongside [[Yoshi]]. Koopa Troopa has the best Impact and Control of any character, but he has the worst drive distance out of any character. In ''[[Mario Golf: World Tour]]'', Koopa Troopas are non-playable characters in the [[Castle Club]] mode, and Koopa is one of the names that can appear on the tournament scoreboard. In ''[[Mario Golf: Super Rush]]'', Koopa Troopas appear in the [[Bonny Greens]] practice area and the [[Rookie Course]]. There are also two master Koopa Troopas called [[Master Lob]] and the [[Master Stinger]], respectively, and also appears as the Manager along with the [[Boomerang Bro|Head Coach]]. Starting from ''Mario Golf: Super Rush''{{'}}s version 3.0.0 update, a Koopa Troopa was added as a playable character, and his [[Special Shot (Mario Golf: Super Rush)|Special Shot]] is the Shell Skipper, which can bounce the ball further down the hole. Participating in certain online tournaments allows the player to unlock red, blue, and yellow alternate colors for the Koopa Troopa.
 
===''Paper Mario'' series===
====''Paper Mario''====
[[File:Koopa No Shell.png|frame|left]]
Koopa Troopas are featured as both enemies and allies in {{a|PM|l}}. The Koopa Troopas under Bowser's command have red shells, a pair of sunglasses, and spiked black armbands and collars similar to Bowser; they aid him in his plot to kidnap [[Princess Peach]].
 
In battle, they can withdraw into their shells and shoot themselves at [[Mario]]; they are capable of doing this outside of battle as well, and are generally the first enemy Mario encounters that can get a [[First Strike]] on him. Koopa Troopas are also the first foes encountered by Mario and company that have a defense stat of more than 0 - however, their defense can be reduced to 0 if they are flipped onto their backs with a Jump attack.
 
A population of peaceful Koopa Troopas is found in [[Koopa Village]]. At one point, the town is overrun by [[Fuzzy|Fuzzies]], who steal the shells off most of the Koopas, including [[Kooper's Shell|the shell]] of [[Kooper]]; after Mario and [[Goombario]] get rid of them, they become quite popular in the village, and Kooper joins Mario's party to aid him in his adventure. Later on, the residents of Koopa Village even send a [[List of letters in Paper Mario#Koopa Troopas|letter]] to Mario, thanking him and apologizing for not rewarding him before.
 
[[Jr. Troopa]] is a baby Koopa Troopa who Mario encounters early in the game when he attacks Mario for intruding on his playground. Upon his defeat, he then constantly follows Mario and his allies to pick fights and seek revenge. He also makes a very small cameo in the sequel ''[[Paper Mario: The Thousand-Year Door]]''.
 
Koopa Paratroopas also appear as enemies; stomping on them removes their wings and reverts them to Koopa Troopas. ''Paper Mario'' also introduces a stronger variant called the [[Dark Koopa]], as well as the spiky armored [[Koopatrol]], which are similar to Terrapins.
 
====''Paper Mario: The Thousand-Year Door''====
Koopa Troopas are both enemies and non-playable characters in {{a|PMTTYD|l}}. Enemy Koopas retain their red shells and accessories, but many of them are not under Bowser's command, unlike before. Peaceful Koopas often (but not always) wear green shells, and generally appear in [[Petalburg]].
 
One of the residents, [[Koops]], joins Mario and [[Goombella]] on their quest in hopes of fighting [[Hooktail]] to avenge his 'dead' father, [[Koopley]] (who is revealed to have been alive in the dragon's stomach). A heroic Koopa Troopa is said to be one of the original four heroes who defeated the [[Shadow Queen]]; his spirit is encountered in a [[black chest]] in [[Pirate's Grotto]].


===[[Paper Mario (series)|''Paper Mario'' series]]===
Koopa Troopas are first seen as enemies in [[Petal Meadows]], appearing on the [[Path to Shhwonk Fortress]]. They also appear in [[Hooktail Castle]], where they are fought with or alongside [[Koopa Paratroopa|Paratroopas]], and rarely in [[Rogueport Underground]] after completing Chapter 5, where they may appear alongside an encountered [[Hammer Bro]], [[Koopatrol]], or [[Magikoopa]]. Their stats are almost identical to those in the previous game, except that their shell attack now has a power of 2; as usual, they are the first enemy with defense to appear in the game.
====''Paper Mario====
Several Koopas appeared in ''[[Paper Mario]]'', both as enemies and allies. All of the enemy Koopas in this game have red shells; a pair of sunglasses; and spiked, black arm bands and collars, like Bowser. These Koopas aid Bowser in his plot to kidnap [[Princess Peach]]. In this game, Koopas are shown to be quite resilient, as they have a fair defense (full damage can only be dealt once they are flipped onto their backs) and have the ability to withdraw into their shells and shoot themselves at their opponents.


The "good" Koopas all live in [[Koopa Village]], a place which is overrun by [[Fuzzies]] at one point in the game. After Mario and [[Goombario]] get rid of all the Fuzzies they become quite popular in the village (Mario even receives a [[Letter]] from the Koopas of the village at one point). One Koopa, [[Kooper]], actually joined Mario's party to aid him in his fight against Bowser. There was also a baby Koopa Troopa by the name of [[Jr. Troopa]], who would constantly stalk Mario and his allies to pick fights with them. He showed up and was fought six times in the game. He also made a very small cameo in ''[[Paper Mario: The Thousand-Year Door]]''.
During the intermission platforming stages where Bowser becomes playable, he may encounter the same Koopa Troopas that Mario fights, but they will run away from Bowser when he approaches.


====''Paper Mario: The Thousand-Year Door====
Dark Koopas return, and new variants are introduced: the [[KP Koopa]] is a yellow-shelled Koopa with the same stats as normal Koopas, while the [[Shady Koopa]] can attack Mario even while flipped on its back. Each of them also has a Paratroopa variant. Koopatrols also return and gain a [[Dark Koopatrol|dark variant]].
The red-shelled sunglasses-wearing style of Koopa was carried over to ''Paper Mario: The Thousand-Year Door'' as common enemies, despite [[Bowser]] not being the main antagonist of that game. In fact Bowser himself may encounter some Koopa Troopas during the parts of the game where he can be played as, though they all run away from Bowser when he approaches them. The "good" Koopas of ''Paper Mario: The Thousand-Year Door'' live in [[Petalburg]]. Mario once again receives a Koopa partner, [[Koops]]. It is also mentioned that a heroic Koopa was one of the original four heroes who defeated the [[Shadow Queen]]; this Koopa's spirit is encountered at [[Keelhaul Key]], as one of the four [[Black Chest Demons]].


====''Super Paper Mario====
====''Super Paper Mario''====
{{Catch Card #1
{{multiframe
|image=[[Image:10. Koopa Troopa Card.JPG]]
|[[File:SPM KoopaTroopa.png|100px]] [[File:SPM Red KoopaTroopa.png|100px]]  
|hp=1
|A good and bad Koopa Troopa from ''Super Paper Mario''
|atk=1
|size=220
|def=1
|align=right
|card type=Common
|tattle=Koopa Troopas have always been causing trouble. When they get attacked, they retreat into their shells. Of course, there's nothing stopping you from kicking it.
|tippi=This is a Koopa Troopa. It may be slow, but it is well defended inside its shell... Max HP is one, Attack is one, and Defense is one. If you leap on it, it'll pull its head and limbs in. You can then kick the shell. From what I hear, Goombas have a long-held fear of Koopa Troopas...
|before= [[Dark Headbonk Goomba|9]]
|#=10
|after= [[Mega Koopa|11]]
}}
}}
Koopa Troopas reappear in ''[[Super Paper Mario]]'', where their color schemes are a bit different: enemy Koopas may now appear wearing either green or red shells and will walk off ledges or turn around depending on their shell color as in the main series of platformers. Koopas do not have as much Defense as previous appearances and only have 1 HP - but they are generally harder to defeat since stomping on them will cause them to retreat inside their shells. Mario and company can defeat one using {{id|Boomer|SPM}}, [[Cudge]], or certain items, as well as another Koopa's shell. Koopatrols make another appearance, along with a new soccer-based variant known as the [[Koopa Striker]]; both also have dark variants.
The Koopa Troopas under Bowser's control are not as hostile towards Mario, and even attempt to save [[Princess Peach]] from [[Count Bleck]], but they still attack the player, including as Bowser. Koopa Troopas appear as enemies in many locations: [[Lineland Road]] (1-1), [[Mount Lineland]] (1-2), [[Gloam Valley]] (2-1), [[The Bitlands]] (3-1), [[The Dotwood Tree]] (3-3), [[Castle Bleck Entry]] (8-1), [[Castle Bleck Foyer]] (8-2), [[Castle Bleck Inner Sanctum]] (8-4). They are found within the [[Flipside Pit of 100 Trials]] in rooms 11, 14, 16, and 19. One of the Koopas in the Bitlands becomes a [[Mega Koopa]] upon making contact with a [[Mega Star]]. Another named [[Private Koopa]] appears along with a [[Hammer Bro captain|specific Hammer Bro]] after Chapter 1, helping escort [[Princess Peach]] until they find a dead-end, where Private Koopa gets brainwashed.
{{br}}
====''Paper Mario: Sticker Star''====
[[File:KoopaShellSticker.jpg|200px|thumb|left|Mario summoning a Koopa Troopa through the [[Shell (sticker)|Shell]] sticker to defeat a set of enemies in ''Paper Mario: Sticker Star'']]
Koopa Troopas return in ''[[Paper Mario: Sticker Star]]''. Their beaks are now flat instead of curved, and their eyes are slightly smaller and more oval-shaped. These Koopa Troopas no longer wear sunglasses, and [[Shell]] [[sticker]]s (both normal and Shiny) allow Mario to call in friendly Koopas for assistance; regular Shell stickers summoning green Koopa Troopas, while Shiny Shell stickers summon red Koopa Troopas. Koopa Troopas attack by folding into shells and ramming into Mario; the attack deals more damage than in previous games, and occasionally inflicts the [[dizzy]] status. Using a Tail Sticker can reliably defeat them. Koopa Troopas can be beaten with a First Strike without battling once the player has obtained six [[MAX UP Heart|HP-Up Heart]]s. There are two varieties: the [[Mural Koopa]], an animated depiction of an ancient Koopa Troopa that walks on all fours, and the [[Shiny Koopa]], a Shiny version of the normal Koopa that does more damage and has more defense.
{{br}}
====''Paper Mario: Color Splash''====
[[File:PMCS Koopa Troopa dancing 2.png|thumb|upright=0.66|A dancing Red Koopa Troopa]]
Green Koopa Troopas and red Koopa Paratroopas appear in ''[[Paper Mario: Color Splash]]'' as enemies. When a Koopa Paratroopa is jumped on, it loses its wings and becomes a normal red Koopa Troopa.
Koopa Troopas appear as enemies in the following locations: [[Ruddy Road]], [[Cherry Lake]], [[Bloo Bay Beach]], [[The Golden Coliseum]], [[Vortex Island]], [[Lighthouse Island]], [[Fortune Island]], and [[Green Energy Plant]]. A variant of Koopa Troopa known as [[Koopa Troopa 6-Stack]]s appear in Lighthouse Island and Green Energy Plant.


Red and Green Koopas reappeared in ''[[Super Paper Mario]]''. In this game, they don't have as much HP or Defense as in ''Paper Mario 2''. This time, defeating Koopas is almost impossible, although one can do it with [[Boomer]], [[Cudge]] or certain items. Even though they only have 1 HP, they would duck inside their shells. One could easily be defeated by another's shell.
In the [[parallel world]] of Vortex Island, after Mario squeezes the Washing Machine, a Koopa Troopa is third in the line of enemies that attack Mario in retaliation for their lost laundry. In [[Dark Bloo Inn]], another Koopa Troopa is part of the [[Shady Sledge Bro]]'s gang. A Koopa Troopa serves as the third-round opponent in [[Roshambo Temple#Roshambo Temple #1|Roshambo Temple #1]]; after defeating [[Morton|Morton Koopa Jr.]], it will be replaced with the [[Rock Paper Wizard]] until they are beaten.


This game uses the Good/Bad Koopas system that was introduced in the earlier ''Paper Mario'' titles, but with a twist: in this game Koopas under Bowser's control weren't the "Bad" Koopas, and some even tried to save [[Princess Peach]] from [[Count Bleck]]. However, these "Good" Koopas still attacked Mario and his party (in fact, if the player revisits the earlier levels as Bowser, Koopas without glasses still attack him), as did the Koopas wearing sunglasses under [[Nastasia]]'s spell.
Koopa Troopas attack by pulling into their shells and ramming Mario as usual, doing 7 HP of damage. When a Koopa Troopa is jumped on, it will go into its shell - if attacked again, it will be kicked into the enemies behind it; if there is a wall behind them, it will bounce back and hit Mario. They will be knocked onto their shells if a [[POW Block]] is used. If summoned into battle using an Enemy Card, a Koopa will use a Shell Shot attack to deal 21 damage to all grounded enemies, similarly to the Shell sticker from the previous game. The shell will bounce off of any walls, dealing a second hit to the enemies but also damaging Mario. Enemies can also send the Koopa's shell flying towards Mario if they use jump attacks on the Koopa between turns.
<br clear=all>


===''Super Smash Bros.'' series===
Some Koopa Troopas appear as NPCs in levels such as [[The Golden Coliseum]] and the [[Sunset Express]]. Three green and three red Koopa Troopas dance in [[Birdo]]'s concert at [[Plum Park]].
====''Super Smash Bros. Melee====
Koopas appear in ''[[Super Smash Bros. Melee]]'' as enemies in the [[Mushroom Kingdom]] stage during adventure mode. They may also appear during a regular match by coming out of a [[Party Ball]], though this is uncommon.


====''Super Smash Bros. Brawl====  
====''Paper Mario: The Origami King''====
Koopas appear as part of [[Bowser]]'s army in ''[[Super Smash Bros. Brawl]]''; [[Donkey Kong]] and [[Diddy Kong]] face many of them while attempting to get [[Donkey Kong]]'s Banana Horde back, and a Koopa is actually the creature that stole the [[Banana]]s in the first place (under Bowser's order). Diddy Kong, [[Fox McCloud]], and [[Falco Lombardi]] also fight some Koopas while searching for the kidnapped Donkey Kong. Bowser last uses Koopa Troopas to attack [[King Dedede]]'s castle in order to steal the [[trophies]] that he had amassed. This was the last appearance of Koopas in the game. Koopas are not the most common enemies in this game (due to [[Bowser]] not being the main antagonist); [[Primid]]s are actually the most frequently encountered enemies.
{{quote|We'd go try to stop him, but, y'know... We're Koopa Troopas. What are we gonna do? Walk into him slowly?|Koopa Troopa|Paper Mario: The Origami King}}
Koopa Troopas appear in ''[[Paper Mario: The Origami King]]'' as members of the [[Folded Soldiers]], giant [[Paper Macho Soldier]]s, and ordinary paper Koopa Troopas. In [[Picnic Road]], the Koopa Troopas are shown worshipping the [[Earth Vellumental]] as a deity.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga====
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
In ''[[Mario & Luigi: Superstar Saga]]'', Bowser takes many Koopas along with him, Mario, and Luigi inside his [[Koopa Cruiser]] when he flies to the [[Beanbean Kingdom]]. Bowser had planned to do battle with [[Cackletta]], the witch who had stolen Princess Peach's voice, with his army of Koopas and Goombas (accompanied by the Mario Bros.); however, the Koopa Cruiser was attacked by [[Fawful]], Cackletta's henchman, before it could reach the BeanBean Kingdom. The Koopa Cruiser, along with all of its Koopas, crashed just outside the Mushroom Kingdom/BeanBean Kingdom Border, the impact of which knocked all of the Koopas unconscious. The Koopas of this game are last seen lying on the ground, although some are already starting to regain consciousness by the time [[Mario]] awakens.  
[[File:MLSS Bowser Baddie Sprite.png|frame|left]]
Koopa Troopas appear in ''[[Mario & Luigi: Superstar Saga]]'' in the crew of the [[Koopa Cruiser]],<ref name="SS">{{cite|quote=Hey! You! Are you signing up to join my crew of Bowser Baddies?|author=Bowser|title=''Mario & Luigi: Superstar Saga''|publisher=Nintendo|date=2003|language=en}}</ref> and are introduced alongside the ship by [[Bowser]]. The crew are referred to as part of his overall [[Bowser's Minions|"Bowser Baddies"]] in the English version of the game,<ref>“Bowser Baddies!” Bowser, ''Mario & Luigi: Superstar Saga''</ref> while the Japanese version refers to them as part of the [[Bowser's Minions|"Koopa Corps"]].<ref>{{cite|quote=「クッパ軍団 集合!」|author=[[Bowser|Kuppa]]|title=''[[Mario & Luigi: Superstar Saga|Mario & Luigi: RPG]]''}}</ref>
 
Before boarding the Koopa Cruiser, a lost Koopa in the crew is found in [[Toad Town|Toadtown Square]] who asks [[Mario]] and [[Luigi]] where assembly area is. When the Mario Bros. reach the assembly area where the Koopa Cruiser is stationed, Bowser calls for the crew’s assembly to no response. Moments later the crew arrive and begin boarding. Once all the Koopas and [[Goomba]]s have boarded the Koopa Cruiser and are in flight above the skies of the [[Mushroom Kingdom]], the crew teach the Mario Bros. information on how to maneuver.
 
[[File:MLSS Koopa Cruiser Photography.png|thumb|right|[[Mario]] and [[Luigi]] having passport photos taken by the crew.]]
On the first section of the Cruiser explored, a Koopa in the crew informs the Mario Bros. that Bowser’s forces recently added a new member who is in training. A pair of crew Koopas teach the Mario Bros. how to jump together, while another pair teach the Bros. how to switch places in line. Before the Mario Bros. leave the section, another pair teach them how to use a [[Bros. Block]] by jumping beneath it in an alternating pattern. In the next section, a [[photographer]] Koopa informs the Mario Bros. that they need passport photos to enter the [[Beanbean Kingdom]] after inspecting their suitcase. The photographer offers to take their photo but warns them not to do any silly poses, but the player can by pressing any direction on the directional pad. Three other Koopas in the crew are also present waiting in line for their photos to be taken. If the Mario Bros. pointed the lost Koopa from Toadtown Square in the right direction, he offers them a [[Super Mushroom]] while organizing crates at the end of the section. At the next section over, a crew Koopa tells the Mario Bros. to be careful after they break a barrel. He then trains them how to fight as a pair against the Goombas stored in cargo (in the original, if the player tries to skip the tutorial on how to fight as a pair, the Koopa will run in, saying that Bowser would get mad if he doesn't teach them). After the training, another Koopa in the crew is struggling to barrel disobedient Goombas. He teaches the Mario Bros. how to start off battles by stomping on enemies and drops barrels on the Goombas after the Bros. subdue them. In the subsequent section, three more in the crew are met by the Mario Bros. One of them informs of the importance of reading signs and the other complains about the barrels blocking the way to the bridge. The third tells the Mario Bros. that hitting the [[! Block]] will activate a crane that moves cargo, dubbed [[Pinch Crane|"Mr. Pinch"]].<ref>“Hitting that block there activates the Pinch Crane. I like to call it Mr. Pinch. Don't ask me why.” ''Mario & Luigi: Superstar Saga''</ref> After the Bros. activate the block, "Mr. Pinch" picks up Luigi instead of the cargo, the Koopa comments on the mistake and suggests he be used as a lookout. On the upper deck of the ship, a crew member informs Bowser that they will soon be passing over the border.
 
[[File:MLSSBM-KoopaTroopa.png|frame|left]]
After the Koopa Cruiser is destroyed by [[Fawful]], three surviving Koopas in the crew are found wounded before the border in [[Stardust Fields]]. One of them states that they haven’t finished paying off the Koopa Cruiser. Another asks the Mario Bros. to find Bowser and calls out for help. The last one encountered informs the Mario Bros. that Bowser fell on the other side of the border.
 
Koopa Troopas also appear in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', where they additionally appear as enemies and recruitable allies exclusively in ''[[Minion Quest: The Search for Bowser]]''. They are melee troopers and attack by ramming into opponents in their shells. Their [[Special Skill (Mario & Luigi series)|Special Skill]], Rock Solid, allows them to increase their defense. [[Captain Koopa Troopa]] appears as a usable captain. Koopa Troopas are weak against Dry Bones.
 
Although no normal Koopa Troopas can be fought in the ''Superstar Saga'' story mode, Beanish variants named [[Troopea]]s are enemies. They have further variations, including [[Paratroopea]]s.
 
====''Mario & Luigi: Partners in Time''====
[[File:PiT Koopa Troopa.png|frame|left]]
In ''[[Mario & Luigi: Partners in Time]]'', the crew of the [[Koopa Cruiser]] from the past, also referred to as personnel,<ref name="PIT">{{cite|quote=This is the great Prince Bowser! Kneel, minions! OK, now get up! All personnel to the bridge!|author=Baby Bowser on the Koopa Cruiser's PA system|title=''Mario & Luigi: Partners in Time''}}</ref> help teach [[Baby Mario]] and [[Baby Luigi]] how to maneuver. They also act as a resistance to the [[Shroob]] invasion, by repelling [[Shroob saucer]]s and offering to rescue villagers.
[[File:MLPiT KoopaCruiserInterior.png|thumb|right|The crew piloting the [[Koopa Cruiser]] with [[Baby Bowser]] as captain.]]
At the first section of the Cruiser, a Koopa in the crew tells the baby Mario Bros. to head to the bridge where [[Baby Bowser]] awaits and instructs them to demonstrate their jumps. The next crew member tells the Mario Bros. to run and jump to make it over the crates. Another informs them that [[M Block]]s only respond to Baby Mario and [[L Block]]s only respond to Baby Luigi. A crew Koopa standing before the bridge warns them that anything can happen because they’re babies. On the bridge, three are seen piloting the Koopa Cruiser. They fire the Koopa Cannon to destroy three pursuing Shroob saucers at the orders of Baby Bowser. They become distracted in praising him and briefly lose control of the Cruiser and are scolded. They inform Baby Bowser that villagers in [[Hollijolli Village]] are under attack by Shroobs on the ground. After relenting to [[Baby Peach]] crying, Baby Bowser orders them fire the Koopa Cannon again on the Shroobs. After firing a shot which disorients the Shroobs, they land the Koopa Cruiser to deploy the baby Mario Bros.
 
Once the adult Mario and Luigi have been brought aboard the Koopa Cruiser's bridge, the crew reports on a transmission from [[Shroob Castle]] and the alarms sound. They put the transmission on the bridge’s monitor revealing [[Princess Shroob]]. After hearing threats in her language, they warn that a [[Shroob missile]] is approaching the Cruiser from her castle. Baby Bowser orders them to fire the Koopa Cannon again to which the crew responds that they have no ammo left. The missile hits the Koopa Cruiser, sending the ship and its crew crash landing into [[Bowser's Castle]].
 
A reporter named [[Kylie Koopa]] also makes an appearance in the game. A variation called the [[Koopeleon]] also appears in the game. Koopa Paratroopa signs can be held by [[Handfake]]s.
 
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
As opposed to the past two games, standard Koopa Troopas make an appearance in ''[[Mario & Luigi: Bowser's Inside Story]]''. In [[Blubble Lake]], [[Bowser]] rescues a group of Koopa Troopas from a cage and is able to use them as a [[Special Attack (Bowser)|Special Attack]] called [[Koopa Corps]], where he spins his shell and rebounds Koopa Troopas (which go into their shells) onto enemies. Koopa Troopas are also some of the characters that are seen inhabiting [[Bowser's Castle]]. [[Dark Bowser]] creates dark variations on Koopa Troopas for one of his attacks.
 
Multiple Koopa Paratroopas appear, including the [[Koopa Paratroopa Trio]] and [[Corporal Paraplonk]].
 
Red and green Koopa Troopas return in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', where they additionally are found as enemies in the ''[[Bowser Jr.'s Journey]]'' mode. Green Koopa Troopas have the Special Skill Mega Tackle, while red Koopa Troopas have the Special Skill Charging Champ and are strong against all four [[Para-Biddybud]] variants. Captain Koopa Troopa returns with the Special Skill DEF Up, though he does not have the role of captain in gameplay. All of the aforementioned Koopa Troopas are weak to Dry Bones, pink [[Shy Guy]]s and [[Spike]]s. A green Koopa Troopa appears alongside a [[Scutlet (enemy)|Scutlet]] to stop [[Bowser Jr.]] and the [[Koopalings]] from progressing, only to be defeated and freed from the brainwashing.
 
====''Mario & Luigi: Dream Team''====
In ''[[Mario & Luigi: Dream Team]]'', Koopa Troopas make a cameo appearance in Mario and Luigi's fight against Bowser Jr., as part of the audience alongside Shy Guys and Goombas. Kylie Koopa also makes a reappearance. As for Paratroopas, Corporal Paraplonk reappears and [[Dreamy Bowser]] can create [[Dreamy Paratroopa]]s.
 
====''Mario & Luigi: Paper Jam''====
Koopa Troopas and their [[Paper Koopa Troopa|paper counterparts]] appear in ''[[Mario & Luigi: Paper Jam]]'' as enemies. They appear in [[Twinsy Tropics]], and one is fought alongside a Paper Koopa Troopa, a [[Goomba]] and a [[Paper Goomba]] in [[Neo Bowser Castle]] as one of Bowser's last lines of defense. In battle, Koopa Troopas attack by going into its shell and flinging itself at Mario and Luigi in a circular manner, and if stomped will hit another enemy involved in the battle. They can also attack a single bro, its target being the one it is going in the opposite direction off, and must be countered with the hammer, at which point it will turn into an [[Unshelled Koopa Troopa|unshelled Koopa]] and can get counterattacked repeatedly. This marks the first time in the ''Mario & Luigi'' series where normal Koopa Troopas have appeared as enemies, as previous installments only have different species of Koopa Troopas as enemies. [[Paper Paratroopa]]s are also enemies.
 
====''Mario & Luigi: Brothership''====
Koopa Troopas appear as enemies in ''[[Mario & Luigi: Brothership]]'', found in [[Offandon Island]] and [[Bowser's Castle]]. One Koopa Troopa can retreat into its shell while another kicks the Koopa Troopa at Mario or Luigi, which must be jumped over. If the kicking Koopa Troopa spins, the shell moves slower and goes for the brother the kicking Koopa Troopa was not facing. If Mario or Luigi jump on the Koopa Troopa shell, they can kick it at other enemies like when using the Green Shell Bros. Attack, although Mario or Luigi take damage if they miss a kick. On their own, a Koopa Troopa can retreat into its shell and charge at a brother, who must counter with the hammer and damages another enemy if successful.
 
Red shelled Koopa Troopas appear as NPCs, although only green shelled Koopa Troopas are fought in battle.
 
===''Mario Pinball Land''===
Blue Koopa Troopas (referred to as Koopas)<ref>{{cite|title=''[[Nintendo Power]]'' issue 185|page=116|date=November 2004|publisher=Nintendo of America|language=en}}</ref><ref>{{cite|language=en|date=2004|title=''Mario Pinball Land'' instruction booklet|page=25|publisher=Nintendo of America}}</ref> are enemies in ''[[Mario Pinball Land]]''. They are encountered in two areas of the [[Grassy Greens Stage]]. Hitting a Koopa Troopa causes it to temporarily fall backward on its shell, and hitting it again while it is in that position defeats it and awards 2,000 [[point]]s. In both areas, defeating all the Koopa Troopas yields the player a [[Power Star|Star]].
 
===''Yakuman DS''===
[[File:KoopaYDS.png|thumb|left|Koopa Troopa in ''Yakuman DS'']]
Koopa Troopa is an opponent in ''[[Yakuman DS]]''. He frequently melds/declares his tiles and he is a bit harder than Shy Guy and Goomba. His default rank is 16.
 
===''Dance Dance Revolution: Mario Mix''===
[[File:DDRMMKoopa.jpg|thumb|upright=1.1|The instructions on how to defeat a Koopa in ''Dance Dance Revolution: Mario Mix'']]
In ''[[Dance Dance Revolution: Mario Mix]]'' they are messing around with [[Lakitu]]'s farm. Stomping a Koopa twice defeats it, with the latter requiring a perfect step. When defeated, Lakitu gives Mario/Luigi the [[Key]] to the [[Truffle Towers]].
{{br|left}}


During Mario and Luigi's time on the Koopa Cruiser the Koopas taught them many things, including how to battle. While on the Koopa Cruiser some of Bowser's Goombas started running rampant, and the Koopas ask the Mario Bros. to help them control the situation.
===''Super Princess Peach''===
Koopas, as they are simply called, are featured as enemies in {{a|SPP|l}}, being based on their appearance in the ''{{id|Super Mario|series|Super Mario}}'' series but using their design from the ''{{id|Yoshi's Island|series}}'' series. Besides the green and red types, the game adds two varieties: [[Mad Green Koopa]]s and [[Glad Red Koopa]]s. [[Koopa Paratroopa|Paratroopas]] also appear with two [[Vibe]] variants.


====''Mario & Luigi: Partners in Time====
===''Mario Baseball'' series===
Standard Koopa Troopas do not appear in this game; however as in [[Mario & Luigi: Superstar Saga]], Koopa Troopas are the crew of the Koopa Cruiser and look the same as their past appearance in the series. A reporter named [[Kylie Koopa]] also makes an appearance.
Koopa Troopas appear as team players in ''[[Mario Superstar Baseball]]'', along with ''[[Mario Super Sluggers]]''. Only two colors are playable, both of them being green and red variants. In both games, the Koopa Troopas has good [[chemistry]] with [[Bowser]], [[Koopa Paratroopa]] and [[Dry Bones]].


====''Mario & Luigi: Bowser's Inside Story====
In ''Mario Superstar Baseball'', the green Koopa Troopa is a balanced type player, but its pitching is slightly weak. The red Koopa Troopa sacrifices some speed to enhance its batting skills. Koopas can also been seen as spectators at Mario Stadium, especially during the opening cinematic.
As opposed to the past two games, standard Koopa Troopas make an appearance here. Bowser rescues a group of Koopas from a cage and is able to use them as a special attack, where he spins his shell and rebounds Koopas (which go into their shells) onto enemies. Koopa Troopas are also some of the characters that are seen inhabiting [[Bowser's Castle]].


==Paper Mario Series Information==
In ''Mario Super Sluggers'', both Koopa Troopas have good batting and running skills. However, their pitching and fielding skills are weak. In addition to having good chemistry with Bowser, Koopa Paratroopa, and Dry Bones, they also have good chemistry with [[Bowser Jr.]] They are one of the few characters in the game to not have bad chemistry with any characters. In the cinematic that plays after defeating Bowser in Challenge Mode, a Koopa is briefly seen celebrating with the other characters before the fleet marches towards the entrance of the Baseball Kingdom, looking towards the sunset until the lights turn on for the night.
{{pmenemybox
 
|image=[[Image:KoopaRed_PM.png]]
===''Mario Strikers'' series===
|hp=4
In the [[Mario Strikers (series)|''Mario Strikers'' series]], Koopa Troopas are sidekick characters in ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]''. Depending on which team captain is selected, the colors of a Koopa may vary regarding its skin, shell, and uniform. In ''Mario Strikers Charged'', a Koopa Troopa's skin color for all variants remains yellow, and their shells are overlapped with pieces of armor.
|atk=1
 
|def=1
===''Mario & Sonic'' series===
|location=Various
Koopa Troopas make various non-playable appearances in the [[Mario & Sonic (series)|''Mario & Sonic'' series]]. During the opening sequence of the [[Wii]] version of ''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'', Koopa Troopas appear as cameramen during the [[Archery (Mario & Sonic at the Olympic Games for Wii)|Archery]] and [[High Jump (event)|High Jump]] events, even though they go unseen in the playable events themselves. Additionally, Koopa Troopas appear as spectators within the crowds throughout the game. A Koopa Troopa appears as a referee in ''[[Mario & Sonic at the Olympic Winter Games]]''. In the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]'', a pair of Koopa Troopas appear as one of the opponents in [[Event]]s that require pairs of characters to be used, but the Koopa Troopas are never seen competing in the events.
|moves=Shell Toss (1), Flail (N/A), Get Up (Stops Being Flipped)
 
|tattle=This is a Koopa Troopa. Everybody knows Koopa Troopas. They're Bowser's followers. Their shells are hard. If you can flip 'em over, their defense power will fall to 0 and it will become much easier for you to defeat 'em. You can flip 'em with a POW block or a Jump attack.
===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
|align=left
[[File:YWW Koopa Troopa.jpg|thumb|upright=0.6|A Koopa Troopa from ''Yoshi's Woolly World'']]
}}
Red Koopa Troopas reappear in ''[[Yoshi's Woolly World]]'' and its [[Poochy & Yoshi's Woolly World|port]]. When a Red [[Koopa Paratroopa]] is hit with a yarn ball, it will turn into a Red Koopa Troopa.
{{ttydenemy
8-bit Koopa Shells can sometimes be found in walls with strings. When Yoshi licks the strings, the Koopa Shell will come out and it can be used as a normal shell.
|PM2=yes
 
|image=[[Image:Paper koopa.jpg]]
===''Puzzle & Dragons: Super Mario Bros. Edition''===
|hp=4
Koopa Troopas appear in green, red, and yellow varieties in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''.
|atk=2
====Green Koopa Troopa====
|def=1
[[File:PDSMBE-GreenKoopaTroopa-TeamImage.png|frame|100px]]
|location=Various
Green Koopa Troopas are Water-attribute enemies. In battle, in addition to attacking normally, they may occasionally use '''Green Shell''' to nullify Fire attribute damage for two turns. When defeated, it may randomly drop a [[Baddie Block#Water Block|Water Block]] of itself. As Water enemies, they take extra damage from Wood attribute attacks and less from Fire damage.
|items=None
 
|moves= Shell Toss (2), Flail (N/A), Get Up (Stops Being Flipped)
As teammates, they have an HP rating of 3/6, an ATK rating of 1/6, and an RCV rating of 1/6. Their Green Shell Skill changes any Wood Orbs on the player's Orb field into Water Orbs, while their Awoken Skill '''Water Boost''' raises the ATK of any Water attribute teammates when the player clears a horizontal row of Water Orbs. Green Koopa Troopas use [[fruit (Yoshi food)|Fruit]]s and [[Rare Fruit (Puzzle & Dragons: Super Mario Bros. Edition)|Rare Fruit]]s to raise their Skill Levels. The player can transform a Green Koopa Troopa into a Green Koopa Paratroopa using two P-Wings and can be transformed even further into a [[Big Green Koopa Paratroopa]] using five Super Mushrooms.
|log=Koopa Troopas have been around forever. Jump on them to flip them over and drop their Defense to 0.
 
|tattle= That's a Koopa Troopa. They've been around forever! Gotta respect the longevity! Max HP is 4, Attack is 2 and Defense is 1. Their shells are hard, but flip them over and their Defense drops to zero. And you know how to flip them over, right?  Just jump on their heads!
One of [[Wendy|Wendy O. Koopa]]'s forms as a teammate has a Green Koopa Troopa accompanying her, and is named '''Wendy & Green Koopa Troopa'''.
|before=[[Spiky Gloomba|9]]
 
|#=10
====Red Koopa Troopa====
|after=[[Paratroopa|11]]}}
[[File:PDSMBE-RedKoopaTroopa-TeamImage.png|frame|100px|left]]
<br clear=all>
Red Koopa Troopas are Fire-attribute enemies. In battle, they may occasionally use '''Red Shell''' to nullify Wood attribute damage for two turns. When defeated, it may randomly drop a [[Baddie Block#Fire Block|Fire Block]] of itself. As Fire enemies, they take extra damage from Water attribute attacks and less from Wood damage.
 
As teammates, they have an HP rating of 3/6, an ATK rating of 1/6, and an RCV rating of 0/6. Their Red Shell Skill changes any Water Orbs on the player's Orb field into Fire Orbs, while their Awoken Skill '''Fire Boost''' raises the ATK of any Fire attribute teammates when the player clears a horizontal row of Fire Orbs. Like Green Koopa Troopas, Red variants also use Fruits and Rare Fruits to raise their Skill Levels. The player can transform a Red Koopa Troopa into a Red Koopa Paratroopa using two P-Wings and can be transformed even further into a [[Dry Bones]] using six [[Boo Mushroom]]s. The player can also transform a Red Koopa Troopa into '''Red Koopa Troopa & Cheep Cheep''' by using three [[Cheep Cheep Coin]]s.
 
One of [[Larry|Larry Koopa]]'s forms as a teammate has a Red Koopa Troopa accompanying him, and is named '''Larry & Red Koopa Troopa'''.
 
====Yellow Koopa Troopa====
[[File:PDSMBE-YellowKoopaTroopa-TeamImage.png|frame|100px]]
Yellow Koopa Troopas are Light-attribute enemies. In battle, they may occasionally use '''Yellow Shell''' to nullify Dark attribute damage for two turns. When defeated, it may randomly drop a [[Baddie Block#Light Block|Light Block]] of itself. As Light enemies, they take extra damage from Dark attribute attacks and normal damage from any other attribute.
 
As teammates, they have an HP rating of 2/6, an ATK rating of 1/6, and an RCV rating of 1/6. Their Yellow Shell Skill changes any Fire Orbs on the player's Orb field into Light Orbs, while their Awoken Skill '''Light Boost''' raises the ATK of any Light attribute teammates when the player clears a horizontal row of Light Orbs. Like Green and Red Koopa Troopas, Yellow variants also use Fruits and Rare Fruits to raise their Skill Levels. The player can transform a Yellow Koopa Troopa into a Yellow Koopa Paratroopa using two P-Wings and can be transformed even further into a Big Yellow Koopa Paratroopa using five Super Mushrooms.
 
One of [[Roy|Roy Koopa]]'s forms as a teammate has a Yellow Koopa Troopa accompanying him, and is named '''Roy & Yellow Koopa Troopa'''.
 
===''Skylanders: SuperChargers''===
[[File:SSC Bowser 1.jpg|thumb|left|Hammer Slam Bowser and several Koopa Troopas in ''Skylanders: SuperChargers'']]
Koopa Troopas appear in ''[[Skylanders: SuperChargers]]'' as part of Bowser's moveset, exclusively on the Nintendo console versions of the game.
 
===''Minecraft''===
{{split|Koopa Troopa|Shellcreeper|section=y|discuss=Talk:Shellcreeper#Minecraft?}}
In the Super Mario Mash-up in ''[[Minecraft]]'', Sheep are replaced by green Koopa Troopas. A Koopa Troopa also appears as a playable skin, meaning that both bipedal and quadrupedal Koopa Troopas exist in this game. Additionally, the later Sea Turtle mobs are replaced with green Koopa Troopas with peach-colored skin resembling the ones from ''[[Super Mario All-Stars]]''. Their shells also have more plates, and as such may actually be intended to be [[Shellcreeper]]s.
 
===''Mario Sports Superstars''===
Koopa Troopas are playable side characters of the balance type in soccer and baseball in {{a|MSSuperstars|l}}. Green and red varieties are in both sports, but only baseball also has the blue and yellow types. Koopa Troopas are also enemies in Road to Superstar.
 
===''Yoshi's Crafted World''===
Koopa Troopas of the green and red variety are enemies found only in [[Many Fish in the Sea]] in {{a|YCW|l}}.
 
===''Dr. Mario World''===
[[File:Dr Mario World - Dr Koopa Troopa.png|thumb|50px|Artwork of Dr. Koopa Troopa]]
Koopa Troopas debut in the [[Dr. Mario (series)|''Dr. Mario'' series]] as assistants in ''[[Dr. Mario World]]''. Their stage mode skill grants 80 bonus points (50 prior to version 2.3.0) for each remaining [[capsule]] after completing a stage. At higher levels, the number of bonus points granted per capsule increases by 80 points per level (i.e., 160, 240, 320, and 400 points for level 2 to level 5; compare with 70, 100, 150, and 200 points prior to version 2.3.0). Their versus mode skill grants a 4%, 8%, 12%, 16%, or 20% chance (depending on the current level) that the attack meter will instantly fill when the opponent attacks, essentially counterattacking the opponent. A Clinic Event featured Koopa Troopa as a patient during season 4.
 
A Koopa Troopa also appears as a playable character under the name '''Dr. Koopa Troopa'''. Their skill has them breakdance; the effect is the same as [[Wendy|Dr. Wendy's]]. In stage mode, Dr. Koopa Troopa's shell bounces across the stage, breaking a certain amount of [[Brick Block|block]]s or getting coins from them. In versus mode viruses in the opponent's stage are put inside blocks. The amount of blocks or viruses targeted are fewer than Dr. Wendy's skill; Dr. Koopa Troopa's skill destroys 4 blocks (3 prior to version 2.2.0) as opposed to Dr. Wendy's 10, while in Versus mode at maximum level, Dr. Koopa Troopa turns up to 5 viruses into blocks as opposed to Dr. Wendy's maximum of 10. To compensate, their skill charges faster compared to Dr. Wendy's.
 
===''The Super Mario Bros. Movie''===
[[File:TSMBM-Koopas.jpg|thumb|Koopa Troopas in ''The Super Mario Bros. Movie'']]
Koopa Troopas appear in ''[[The Super Mario Bros. Movie]]'', where they are the main troops in [[Bowser]]'s army. They resemble the same look in the games, but they have helmets that look like their main armor for combat. They use spears, knives, and scepters for weapons.
 
The Koopa Troopas are first seen when they invade the [[Snow Kingdom (The Super Mario Bros. Movie)|Snow Kingdom]] to steal the [[Super Star]] so [[Bowser]] can take over the world. In their second appearance, they are having a rave party with heavy metal music with the rest of [[Bowser's Minions]]. After Bowser declares that he will marry [[Princess Peach]], when one of the Koopa Troopas asks him "what if she says no," [[Bowser]] incinerates him completely into a [[Dry Bones]]. Later in the film, when the [[Koopa General]] reports to Bowser that [[Mario]], Peach, and [[Toad]] are taking a shortcut through Rainbow Road with the Kong Army, Bowser assembles an army of Koopa Troopas, led by the Koopa General, to ambush them on the way. The Koopas hold off the Kongs while the Koopa General chases Mario and eventually capture the Kongs and bring them in as prisoners for the sacrifice at Bowser and Peach's wedding. While some of the Koopa Troopas, accompanied by Goombas and other minions, raid the kingdom, most of them arrive at the wedding.
 
The Koopa Troop is defeated by the Mario Bros. and it is unknown what became of them after Bowser's defeat.
 
===Other appearances===
[[File:zodacamel.png|thumb|left|''Zoda's Revenge: StarTropics II'']]
In ''[[nwiki:Zoda's Revenge: StarTropics II|Zoda's Revenge: StarTropics II]]'', the person holding the pizza which the player must deliver to Cleopatra rides a Koopa Troopa.
 
In the Wii U version of ''[[nwiki:Scribblenauts Unlimited|Scribblenauts Unlimited]]'', Koopa Troopas (in red and green) can be spawned.
 
In ''[[Luigi's Mansion: Dark Moon]]'', a Boo named Boopa Troopa is found in [[Treacherous Mansion]]'s [[E-2: Double Trouble]].


==Sports Information==
===Unused appearances===
===''[[Mario Kart: Double Dash!!|Mario Kart: Double Dash!! Information]]===
====''Super Mario Bros.'' film====
*'''Partner:''' [[Paratroopa]]
Koopa Troopas were originally written for the 1993 live-action ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' film when it was going to be a fantasy movie but were cut when it was changed into a science-fiction film. An early script described them as "fierce-looking soldiers, half-human, with turtle-like armored shells on their backs, reptilian facial features, and molded armor suits," and have "leathery skin, with turtle-like eyes and mouth." They were also referred to as "Koopa Troopers" in this script. Despite being absent from the film, early production artwork of the film version of Goombas had them labeled with the name "Koopa's Troopas".<ref>{{cite|url=www.smbmovie.com/SMBArchive/preproduction/artwork/15_art.html|title=''Super Mario Bros.'' film preproduction artwork|publisher=www.smbmovie.com|language=en|accessdate=July 6, 2024}}</ref>
*'''Kart:''' [[Koopa Dasher]]
*'''Special Item:''' [[Triple Shells]]
*'''Bio:''' ''Make no mistake: this is one turtle with some zip. He may be small, but don't blink or you'll miss him.''


===''[[Mario Power Tennis (Nintendo GameCube)|Mario Power Tennis]]'' Information===
==Physical appearance and traits==
*Skill Type: Speedy
[[File:MP10KoopaTroopa.png|thumb|left|130px|A Koopa Troopa walking with two legs]]
*Offensive Power Shot: [[Water Bomb]]
Koopa Troopas are anthropomorphic turtles with removable shells. In general, they have basic appearances compared to other Koopa species. They have large eyes with black beady pupils, large beak-like noses, short limbs, and large heads. Their hands have four pointed digits (excluding artwork from ''[[Super Mario World 2: Yoshi's Island]]'' and its [[Yoshi's Island: Super Mario Advance 3|reissue]]) and have four pointed toes on their flat-soled feet, which, unlike other Koopa species, have no pads at all. In earlier games, Koopa Troopas were quadrupedal (walking on four legs), had flatter noses, and detailed leg joints. Starting from ''[[Super Mario World]]'' onwards, they now stand on two legs, have more rounded noses, and wear shoes with beige soles that often match the color of the shells they wear. In the ''[[Super Mario Galaxy]]'' series, however, they revert back to walking on four legs barefooted.
*Defensive Power Shot: [[Water Shell Dash]]


===''[[Mario Superstar Baseball|Mario Superstar Baseball Information]]===
Koopa Troopas generally have yellow or orange skin, with the exact tone varying greatly between games or sometimes within a game (in ''[[Super Mario Party]]'', for example, Red Koopa Troopas' skin have an orange tint from the playable Koopa Troopa). Besides this, some Koopa Troopas have been depicted with considerably different skin colors, such as [[Kroop|green]], [[Kuzzle|cyan]] or [[:File:SuperMarioStrikers-KoopaTroopaPeachTeam.png|pink]]. In ''[[Super Mario Strikers]]'', the color of the Koopa Troopa sidekicks depends on which team they are on.  
*'''Type:''' Balanced
*'''Starting Team Captain:''' [[Donkey Kong]]
*'''Status:''' Player
*'''Stats:'''
**'''Green Koopa Troopa Stats:'''
***'''Batting:''' 5/10
***'''Pitching:''' 4/10
***'''Fielding:''' 5/10
***'''Running:''' 5/10
**'''Red Koopa Troopa Stats:'''
***'''Batting:''' 6/10
***'''Pitching:''' 4/10
***'''Fielding:''' 5/10
***'''Running:''' 4/10
*'''Player Profile:'''
**'''Strong Point:''' Nothing Particular
**'''Special Talents:''' Sliding Catch
**'''Trajectory:'''
***'''Field:''' Center
***'''Height:''' Normal
*'''Star Pitch:''' Curveball
*'''Star Swing:''' Center
*'''Default Batting Position:''' Left
*'''Default Throwing Arm:''' Right
*'''Sweet Spot:''' The shell on the bat
*'''Compatiable Relationships:''' [[Bowser]], [[Dry Bones]], [[Paratroopa]]
*'''Bio:''' ''"A familiar face of the Mario series, this member of the Koopa clan can pull his feet inside his shell to protect himself. Long ago, he didn't even walk upright, but now he's even playing baseball! Though he can do just about everything, he's slow because...well, you know."''
'''Stats Mission'''


#Drive in a run!
[[File:SNW-KoopaWashingShell.jpg|thumb|130px|A Koopa Troopa washing its shell.]]
#Pitch a whole game and win!
A Koopa Troopa's shell consists of a carapace with colored, hexagon-shaped scutes separated by grooves in a pattern on the top, with smaller, triangular ones at the edges; a beige colored plaston with several horizontal grooves on its surface and six holes on it where the Koopa Troopa's head, arms, legs, and tail emerge from; all joined by a white bridge that follows along the perimeter of the shell and rises at the spots where the Koopa Troopa's head and tail are. The most common color for a Koopa Troopa's shell is green, with red being the second. However, there have also been less common colors such as blue, yellow, light-blue, light-green, orange, purple, black, and, on rare occasions, [[Gold Koopa Troopa|gold]]. Koopa Troopas are able to easily withdraw into their shell and pop back out quickly, an ability often used as an attack in the ''[[Paper Mario (series)|Paper Mario]]'' and ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, as well as a trick animation in the ''[[Mario Kart (series)|Mario Kart]]'' series. [[Unshelled Koopa Troopa|Underneath their shells]], they wear white undershirts (in ''Super Mario 64'' and its remake ''Super Mario 64 DS'', they also wear pink or blue shorts, respectively) and have round bodies.
#Crack a long hit!
#Smack more than 3 hits in a game!


===''[[Mario Strikers Charged Football]]===
From ''Super Mario 64'' onwards, Koopa Troopas have been given voices created electronically, starting with whooping sounds (which were also shared with Goombas, [[Big Goomba|Grand Goomba]]s and the [[King Bob-omb|Big Bob-omb]], with varying speeds, until the sounds were exclusive to Koopa Troopas in later games), then other noises such as wheezing, clucking, and gurgling. In ''Mario Kart 8'', they were also given high-pitched whistling sounds whenever performing an antigravity trick or placing first. One of Koopa Troopa's sound effects is derived from the stock sound "HUMAN, YELL - YELL: FEMALE" from Voice Spectral Vol. 1 - Track 02.<ref>{{cite|author=TheRealBurnerAccount|date=September 26, 2019|url=www.youtube.com/watch?v=5I3LNhfirK4&t=7s|timestamp=0:07|title=Voice Spectral Vol. 1 - Track 02 (with "Esquire"/YTV/SM64 Koopa Scream)|publisher=YouTube|accessdate=January 17, 2024}}</ref>
*'''Type:''' Balanced
*'''[[Skillshot]]:''' [[Shell Smash]]
*'''[[Deke]]:''' Normal
====Stats====
*'''Movement:''' 6
*'''Shooting:''' 6
*'''Passing:''' 6
*'''Defense:''' 6


===''[[Mario Kart Wii]]===
[[File:Koopa Captain.png|thumb|left|120px|A Koopa Troopa wearing an eyepatch in ''The Super Mario Bros. Movie'']]
[[Image:Roster koopa.PNG|thumb|400px|Koopa Troopa's complete kart roster.]]
In [[Illumination]]'s ''[[The Super Mario Bros. Movie]]'', Koopa Troopas are slimmer than before, have teeth,<ref>{{file link|TSMBM Koopa Troop Poster.jpg|Bowser and Koopa Troopa character poster for ''The Super Mario Bros. Movie''}}</ref> have perfectly round heads elevated above their brown eyes, wear socks and usually have helmets. They are also shown to be wearing accessories, to distinguish from each other; for example, one Koopa Troopa wears spiked shoulder pads and an eyepatch, and [[Koopa General|another]] wears a [[Spiny Shell (blue)|Spiny Shell]] as its shell and helmet. In addition, unlike their previous appearances, they wield various weapons such as spears and hammers.
*'''Size:''' Small
*Actual Bonuses
**'''Handling:''' +1
**'''Mini-Turbo:''' +2


===''[[Mario Super Sluggers]]===
Green Koopa Troopas are specifically given an association with water in games such as ''Mario Power Tennis'' and ''Puzzles and Dragons: Super Mario Bros. Edition'', since their Offensive and Defensive Power Shots in the former game involve water, and in the latter game their attribute is Water. In ''Puzzles and Dragons: Super Mario Bros. Edition'', Red Koopa Troopas have fire as their attribute, while Yellow Koopa Troopas have light.
{| border=1 cellpadding=1 cellspacing=0 width=100% style="text-align:center"
{{br|left}}
===Color variations===
The following is all of the known colors of Koopa Troopas and their first appearances:
{|style="text-align:center;width:80%;margin:0 auto"class=wikitable
|-
!width="10%"|Image
!width="20%"|Body color
!width="20%"|Shell color
!width="40%"|First appearance
|-
|[[File:PDSMBE-GreenKoopaTroopa-TeamImage.png]]
|Yellow / orange
|Green
|''[[Super Mario Bros.]]''
|-
|[[File:PDSMBE-RedKoopaTroopa-TeamImage.png]]
|Yellow / orange
|Red
|''Super Mario Bros.''
|-
|[[File:BlueKoopaParatroopaMSS.png|60px]]
|Yellow / orange
|Blue
|''[[Super Mario World]]''
|-
|[[File:PDSMBE-YellowKoopaTroopa-TeamImage.png]]
|Yellow / orange
|Yellow
|''Super Mario World''
|-
|[[File:PMBNinjakoopa.png|80px]]
|Yellow / orange
|Black
|''[[Paper Mario]]''<br>(as [[Koopa Bros.#Black Ninjakoopa|Black Ninjakoopa]])
|-
|[[File:TTYDNS Dark Koopa Sprite.png|x120px]]
|Yellow / orange
|Purple
|''Paper Mario''<br>(as [[Dark Koopa]])
|-
|[[File:TTYDNS Kroop Sprite.png|x120px]]
|Green
|Green
|''[[Paper Mario: The Thousand-Year Door]]''<br>(as [[Kroop]])
|-
|-
! width=100px | Name !! | Bio !! width=120px | Ability !! width=50px | Bat !! width=50px | Glove !! colspan=2 width=75px | Stats
|[[File:TTYDNS Shady Koopa Sprite.png|x120px]]
|Gray
|Light blue
|''Paper Mario: The Thousand-Year Door''<br>(as [[Shady Koopa]])
|-
|-
!rowspan=4 | Green Koopa Troopa
|[[File:SuperMarioStrikers-KoopaTroopaMarioTeam.png]]
|rowspan=4 | A contact hitter with good speed.
|Reddish orange
!rowspan=4 | Spin Attack
|Red
|rowspan=4 | Left
|''[[Super Mario Strikers]]''
|rowspan=4 | Right
|Pitch || 3/10
|-
|-
|Bat || 6/10
|[[File:SuperMarioStrikers-KoopaTroopaPeachTeam.png]]
|Pink
|Light blue
|''Super Mario Strikers''
|-
|-
|Field || 4/10
|[[File:SuperMarioStrikers-KoopaTroopaYoshiTeam.png|75px]]
|Yellow / orange
|Dark blue
|''Super Mario Strikers''
|-
|-
|Run || 6/10
|[[File:SuperMarioStrikers-KoopaTroopaDonkeyKongTeam.png]]
|Yellow / orange
|Light green
|''Super Mario Strikers''
|-
|-
!rowspan=4 | Red Koopa Troopa
|[[File:SuperMarioStrikers-KoopaTroopaDaisyTeam.png]]
|rowspan=4 | A player who can use a spin attack.
|Yellow / orange
!rowspan=4 | Spin Attack
|Orange
|rowspan=4 | Left
|''Super Mario Strikers''
|rowspan=4 | Right
|Pitch || 4/10
|-
|-
|Bat || 6/10
|[[File:SMBW screenshot Troopa pink.png|x120px]]
|Yellow / orange
|Magenta
|''[[Mario & Luigi: Partners in Time]]''<br>(as [[Kylie Koopa]])
|-
|-
|Field || 3/10
|[[File:MLBISBJJKuzzle.png|69px]]
|Light blue
|Red
|''[[Mario & Luigi: Bowser's Inside Story]]''<br>(as [[Kuzzle]])
|-
|-
|Run || 6/10
|[[File:MKT Artwork GoldKoopaFreerunning.png|x120px]]
|Yellow / orange
|Gold
|''[[New Super Mario Bros. 2]]''<br>(as [[Gold Koopa]])
|}
|}
{{br|left}}


==''Super Smash Bros. series'' Information==
==List of appearances==
===Melee Trophies===
{{Construction|section=y}}
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
{|class=wikitable
|-
|-
! width="1%" |#
!width=30%|Title
! width="13%" |Name
!width=20%|Year
! width="15%" |Image
!width=20%|System/Format
! width="21%" |First Game / Move
! width="50%" |Description
|-
|-
|''[[Super Mario Bros.]]''||1985||[[Nintendo Entertainment System|NES]]
|-
|-
| align=center | 194
|''[[VS. Super Mario Bros.]]''||1986||Arcade
| align=center | Koopa Troopa
|-
| align=center | [[Image:Trophy194.PNG|100px]]
|''[[Super Mario Bros.: The Lost Levels]]''||1986||NES (Disk System)
| align=center | [[Super Mario Bros.]] <br> 10/85
|-
|''"Common soldiers in Bowser's army, Koopa Troopas can retreat into their shells. Unbelievable as it may seem, they're clearly unaware of being kicked and sent sliding when in this position. There are many Koopa types, each with a different shell color and unique traits. They all wear T-shirts and shorts under their shells."''
|''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]''||1986||Film
|}
|-
===Brawl Trophies===
|''[[Super Mario Bros. Special]]''||1986||{{wp|PC-8800 series|NEC PC-88}}
{| border=1 cellpadding=1 cellspacing=0 width=100%
|-
|''[[All Night Nippon: Super Mario Bros.]]''||1986||NES (Disk System)
|-
|''[[Super Mario Bros. 3]]''||1988||NES
|-
|''[[Alleyway]]''||1989||[[Game Boy]]
|-
|''[[The Super Mario Bros. Super Show!]]''||1989||TV Series
|-
|''[[Princess Toadstool's Castle Run]]''||1990||[[Super Mario Bros. Watch]]
|-
|''[[Super Mario World]]''||1990||[[Super Nintendo Entertainment System|SNES]]
|-
|''[[Mario Roulette]]''||1991||Arcade
|-
|''[[Super Mario World: Mario to Yoshi no Bōken Land]]''||1991||OVA
|-
|''[[Super Mario World (television series)|Super Mario World]]'' - "[[Fire Sale]]"||1991||TV Episode
|-
|''[[Mario the Juggler]]''||1991||[[Game & Watch]]
|-
|''[[Mario Teaches Typing]]''||1991, 1994||{{Wp|MS-DOS}} {{Wp|Windows}}
|-
|''[[Super Mario Bros. Print World]]''||1991||MS-DOS
|-
|''[[Super Mario Bros. (pinball)|Super Mario Bros.]]'' pinball (inside shells)||1992||Arcade
|-
|-
! width=100px | Name !! width=100px | Image !! width=200px | Game !! | Description
|''[[Mario Paint]]''||1992||SNES
|-
|-
! rowspan=2 | Green Koopa Troopa
|''[[Super Mario Kart]]''||1992||SNES
| rowspan=2 | [[Image:TrKoopa troopa green.jpg|100px]]
| align=center | '''NES''' ''Super Mario Bros.'' || rowspan=2 | ''A henchman of Bowser. In the old days, they'd retreat into their shells for a short while to protect themselves after being stepped on. Recently, however, some have begun to immediately pop back out. You'll often find them marching straight ahead--if the path ends, they'll just march into the abyss. Surely there are no braver turtles to be found.''
|-
|-
| align=center | '''SNES''' ''Super Mario World''
|''[[Super Mario Land 2: 6 Golden Coins]]''||1992||SNES
|-
|-
! rowspan=2 | Red Koopa Troopa
|''[[Mario is Missing! (PC)|Mario is Missing!]]''||1992||MS-DOS
| rowspan=2 | [[Image:TrKoopa troopa red.jpg|100px]]
| align=center | '''NES''' ''Super Mario Bros.'' || rowspan=2 | ''A turtle in the employ of Bowser. Koopas formerly traveled on four legs, but they've recently been spotted strolling on two. This has freed up their hands, allowing them to chase Mario with nets. Their adaptability must make Bowser very happy indeed. Unlike their green- shelled brethren, red ones do about-faces when they run out of road. They're a bright group.''
|-
|-
| align=center | '''SNES''' ''Super Mario World''
|''[[Mario is Missing! (Super Nintendo Entertainment System)|Mario is Missing!]]''||1993||SNES
|-
|-
|''[[Mario is Missing! (Nintendo Entertainment System)|Mario is Missing!]]''||1993||NES
|}
|}
==Profiles and statistics==
{{main|List of Koopa Troopa profiles and statistics}}
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PBMCD profile
|name=ノコノコ (JP) / Koopa Troopa (EN)
|artwork=[[File:Koopa Troopa Perfect.png|200px]]
|shuzoku=カメ族
|seikaku=うたれ強い
|tojo_gemu=1、 2、 3(バトル含む)、ワールド、ランド2、カート
|desc='''<big>世界で一番有名存カメ</big>'''<br>
ザコキャラの代表格ともいえるカメ族の兵士たち。シリーズを速して、マリオに踏まれ続けているが、まつたくこりる気配がない。踏みつけると、体をひっこめたり、中身が飛び出したりする。<ref>{{cite|title=''Perfect Ban Mario Character Daijiten''|page=[https://imgur.com/a/UvABP 145]|language=ja|publisher=[[Shogakukan]]|website=Imgur|date=November 20, 1994|isbn=4-09-259067-9}}</ref>
|tribe=Turtle clan
|disposition=Able to take a lot of punishment
|game_appearances=1, 2, 3 (including Battle Mode), World, Land 2, Kart
|eng_desc='''''<big>The world's most famous turtle</big>'''''<br>
''The soldiers of the Turtle Tribe are the representative of the lowly characters. They've been stepped on by Mario throughout the series, but show no signs of slowing down. If you step on them, they pull their bodies in or the bodies pop out.''
}}
===''Paper Mario: The Thousand-Year Door''===
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Koopa Troopa|align=horizontal|image=[[File:PMTTYD Red Koopa Troopa Sprite.png]]}}
===''Mario & Luigi: Paper Jam''===
{{:Mario & Luigi: Paper Jam bestiary|transcludesection=Koopa Troopa|align=horizontal}}


==Gallery==
==Gallery==
===Artwork===
{{main-gallery}}
''<center><gallery>
<gallery>
Image:Koopa-Troopa-9.png|<center>[[Super Mario Bros. 3]]
SMBLL Red Koopa Troopa Artwork.png|''[[Super Mario Bros.: The Lost Levels]]''
Image:MKTroopa.PNG|<center>[[Super Mario Kart]]
MC-Koopa Troopa Artwork.png|''[[Mario Clash]]''
Image:YIKoopa.jpg|<center>[[Super Mario World 2: Yoshi's Island]]
Koopaflag2.png|''[[Mario Party]]''
Image:Mario'sT KoopaTroopa.jpg|<center>[[Mario's Tennis]]
Koopa MGTT art.png|''[[Mario Golf: Toadstool Tour]]''
Image:Koopaflag.png|<center>[[Mario Party]]
Koopa Troopa - Super Mario Strikers.png|''[[Super Mario Strikers]]''
Image:KoopaMP4.jpg|<center>[[Mario Party 4]]
KoopatroopaNSMBU.png|''[[New Super Mario Bros. U]]''
Image:MGKoopa.PNG|<center>[[Mario Golf: Toadstool Tour]]
</gallery>
Image:MPT_KoopaTroopa.jpg|<center>[[Mario Power Tennis (Nintendo GameCube)|Mario Power Tennis]]
Image:Koopaparatroopa.jpeg|<center>[[Mario Kart: Double Dash!!]]
Image:KoopaStrikers.jpg|<center>[[Mario Smash Football]]
Image:KoopaTroopa_SPM.jpg|<center>[[Super Paper Mario]]
Image:KoopaMSC.PNG|<center>[[Mario Strikers Charged Football]]
Image:GalaxyKoopa.png|<center>[[Super Mario Galaxy]]
Image:KoopaBasic.PNG|<center>[[Mario Kart Wii]]
</gallery></center>


===Screenshots===
==Additional names==
''<center><gallery>
===Internal names===
Image:KoopaTroopa.jpg|<center>[[Super Mario Bros.]]
{{internal names
Image:YoshisSafari004.png|<center>[[Yoshi's Safari]]
|game1=''[[Super Mario Galaxy]]''<br>''[[Super Mario Galaxy 2]]''
Image:SMWCartoonTroopa.jpg|<center>[[Super Mario World (television series)]]
|file1=<tt>ObjectData/NokonokoLand.arc</tt>
Image:Sm64koopa.jpg|<center>[[Super Mario 64]]
|name1=NokonokoLand
Image:Trophy194.PNG|<center>[[Super Smash Bros. Melee]]
|meaning1=Land [[#Names in other languages|Koopa Troopa]]
Image:Paper koopa.jpg|<center>[[Paper Mario: The Thousand-Year Door]]
|game2=''Super Mario Galaxy''<br>''Super Mario Galaxy 2''
Image:Naked_koopa.jpg|<center>[[Super Mario 64 DS]]
|file2=<tt>StageData/ObjNameTable.arc/ObjNameTable.tbl</tt><br><tt>SystemData/ObjNameTable.arc/ObjNameTable.tbl</tt>
Image:10. Koopa Troopa Card.JPG|<center>[[Super Paper Mario]]
|name2=リクノコ (''Riku Noko'')
Image:TrKoopa troopa green.jpg|<center>[[Super Smash Bros. Brawl]]
|meaning2=Land Koopa
Image:KoopaSluggers.png|<center>[[Mario Super Sluggers]]
}}
</gallery></center>


==Trivia==
===Names in other languages===
*Despite popular opinion, Koopa Troopas bear more resemblance to real world tortoises than they do turtles. For example they seem to be land based, having no real affinity for water, they lack webbing and the rounder, less streamlined shape of their shells more closely resembles tortoises.
{{foreign names
*In ''Super Mario 64'' and ''Super Mario 64 DS'', when the player hits a Koopa on his shell, the Koopa will pop out of the shell wearing a T-shirt and gym shorts.
|Jap=ノコノコ
*A Koopa Troopa makes a cameo in the NES game ''Zoda's Revenge: Startropics II'' when a man who is riding him delivers pizza to the protagonist, Mike Jones.
|JapR=Nokonoko
*Though Koopa Troopas are absent from the 1993 live-action ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' film, early production artwork of the film version of Goombas had them labeled with the name "Koopa's Troopas". <ref>[http://www.smbmovie.com/SMBArchive/preproduction/artwork/15_art.html ''Super Mario Bros.'' film preproduction artwork.]</ref>
|JapM=A Japanese term meaning "to walk unconcernedly", which is a reference to the green-shelled Koopa Troopas' behavior; also likely from「ノロノロ」(''noronoro'', an onomatopoeic term for a slowly crawling turtle)
*In ''New Super Mario Bros. Wii'', Koopa Troopas dance to the beat of the music. When a certain part of the song comes up, they will pause and then continue walking. Goombas also do this.
|Jap2=ノコノコ (ミドリ)
 
|Jap2C=<ref name=SMB1J>{{cite|format=PDF|language=ja|date=1985|publisher=Nintendo|website=Legends of Localization|url=legendsoflocalization.com/media/super-mario-bros/manuals/Super-Mario-Bros-Manual-JPN.pdf|title=「スーパーマリオブラザーズ 取扱説明書」 (''Super Mario Bros. Toriatsukai Setsumeisho'')|page=10}}</ref> / ノコノコ (緑)
==Names in Other Languages==
|Jap2R=Nokonoko (Midori)
{{foreignname
|Jap2M=Koopa Troopa (Green)
|Jap=ノコノコ<br />''Nokonoko
|Jap3=みどりノコノコ
|JapM="unconcernedly"
|Jap3R=Midori Nokonoko
|Spa=Koopa Troopa
|Jap3M=Green Koopa Troopa
|SpaM=-
|Jap3N=''Puzzle & Dragons: Super Mario Bros. Edition''
|Fra=Koopa
|Jap4=ノコノコ (アカ)<ref name=SMB1J/> / ノコノコ (赤)
|FraM=From the English name
|Jap4R=Nokonoko (Aka)
|Jap4M=Koopa Troopa (Red)
|Jap5=あかノコノコ
|Jap5R=Aka Nokonoko
|Jap5M=Red Koopa Troopa
|Jap5N=''Puzzle & Dragons: Super Mario Bros. Edition''
|Jap6=ノコノコ (青)
|Jap6R=Nokonoko (Ao)
|Jap6M=Koopa Troopa (Blue)
|Jap7=ノコノコ (黄)
|Jap7R=Nokonoko (Ki)
|Jap7M=Koopa Troopa (Yellow)
|Jap8=きいろノコノコ
|Jap8R=Kiiro Nokonoko
|Jap8M=Yellow Koopa Troopa
|Jap8N=''Puzzle & Dragons: Super Mario Bros. Edition''
|Cat=Koopa
|CatN=''The Super Mario Bros. Movie''
|Cat2=Koopa Troopa
|ChiS=喏库喏库
|ChiSR=Nuòkùnuòkù
|ChiSM=Transliteration of the Japanese name
|ChiS2=慢慢龟
|ChiS2R=Mànmàn Guī
|ChiS2M=Slow Slow Turtle
|ChiS2N=since ''Mario Tennis Aces''
|ChiT=慢慢龜
|ChiTR=Mànmàn Guī
|ChiTM=Slow Slow Turtle
|Dut=Koopa Troopa
|Fin=Konnasoturi
|FinM=Turtle Soldier
|FinN=''Super Mario Bros.''
|FinC=<ref>''Super Mario Bros.'' Finnish instruction booklet{{page needed}}</ref>
|Fre=Koopa
|Fre2=Koopa Troopa
|Fre2N=''Super Paper Mario''
|Fre3=Soldat Koopa
|Fre3M=Koopa Soldier
|Fre3N=''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels''
|Fre3C=<ref>{{cite|title=''Super Mario Bros.''/''Duck Hunt'' instruction booklet|page=32|publisher=Nintendo of Canada|language=fr}}</ref><ref>{{cite|date=July 4, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Encyclopedia]]''|publisher=Soleil Productions|language=fr|isbn=2302070046|page=19}}</ref><ref>{{cite|title=''Super Mario Encyclopedia''|page=27}}</ref>
|Fre4=Koop
|Fre4N=''Hotel Mario''
|Fre4C=<ref>{{cite|format=PDF|url=www.oldiesrising.com/noticespdfV2/Philips%20CDi/Hotel%20Mario.pdf|title=''Hotel Mario'' instruction booklet|page=8|publisher=Philips|language=fr|website=oldiesrising.com}}</ref>
|Ger=Koopa
|Ger=Koopa
|GerM=From the English name
|GerC=<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=18}}</ref><ref>{{cite|author=Kraft, John D., Thomas Görg, and Marko Hein, editors|title=''Der offizielle Nintendo 64 Spieleberater "Super Mario 64"''|language=de|location=Großostheim|publisher=Nintendo of Europe GmbH|date=1997|page=7}}</ref>
|Ita=Koopa
|Ita=Koopa
|ItaM=From the English name
|Ita2=Koopa Troopa
|Kor=엉금엉금<br />''Eonggeumeonggeum
|Ita2N=earlier games/full species name
|KorM=
|Kor=엉금엉금
|Chi=喏库喏库<br />''Nuòkùnuòkù
|KorR={{nw|Eonggeum-eonggeum}}
|ChiM=Transliteration of the Japanese name}}
|KorM=Korean mimetic word for a slowly crawling turtle (a translation of the Japanese name)
|Por=Koopa
|Por2=Koopa Troopa
|Rus=Купа-трупа
|RusR=Kupa-trupa
|RusM=Transliterations of the international names
|Rus2=Купа
|Rus2R=Kupa
|Rus2M=^
|Spa=Koopa
|Spa2=Koopa Troopa
}}
;Mask Koopa
{{Foreign names
|Ita=Koopa mascherato
|ItaM=Masked Koopa
|ItaC=<ref>{{cite|title=''L'enciclopedia di Mario - La guida definitiva al personaggio più iconico del mondo dei videogame''|date=2023|publisher=Anime Cult Retrogamer|page=63|language=it}}</ref>
}}


==References==
==References==
{{Wikipedia}}
{{NIWA|Ukikipedia=Koopa|SmashWiki=1}}
<references/>
<references/>
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[[de:Koopa]]
[[it:Koopa]]

Latest revision as of 16:20, December 31, 2024

This article is about the enemy. For the species as a whole, see Koopa (species). For the character from Mario Party 4, see Koopa Troopa (Mario Party 4).
Not to be confused with Shellcreeper or Koopa Troop.
"Small Koopa" redirects here. For the micro version of this enemy, see Small Koopa Troopa.
Koopa Troopa
Artwork of Koopa Troopa from Super Mario Party
Artwork from Super Mario Party
First appearance Super Mario Bros. (1985)
Latest appearance Mario & Luigi: Brothership (2024)
Variant of Koopa
Variants
Relatives
Comparable
Notable members
“This shell was made to order. That's why it fits me so well. I mean, how cool do I look?”
Koopa Troopa, Paper Mario

Koopa Troopas (commonly shortened to Koopas or sometimes Troopas) are anthropomorphic turtles with removable shells that come in many different colors, with green and red Koopa Troopas being the most common; green Koopa Troopas usually walk in a straight line until they hit a wall or fall into a bottomless pit, while red Koopa Troopas walk back and forth without walking off of the platforms they are on. Koopa Troopas are the most common members of the Koopa species. Most serve as foot soldiers belonging to Bowser's Minions, being the second most common enemy encountered by Mario behind the Goombas. As revealed in Super Mario 64, however, not all Koopa Troopas work for Bowser (or any other villain), some of whom even act as allies to Mario during his adventures, and have appeared as playable characters in various spin-off games starting with Super Mario Kart. Koopa Troopas can utilize their shells in a variety of ways.

Concept and creation[edit]

Shellcreeper
Artwork of a Shellcreeper
The Super Mario Brothers Legend. In addition to the rough depiction of Bowser and his forces, the first panel in particular shows an early Mushroom King figure along with Princess Toadstool, an unknown woman, and the mushroom guards appear to be human; next page.
Early artwork of Koopa Troopas in How to win at Super Mario Bros.

An enemy that first appeared in Mario Bros., the Shellcreeper, was the "ancestor" of the Koopa Troopa.[1] When creating Super Mario Bros., a few changes were made to the enemies, including the ability to jump on them in order to damage them.

The Koopa Troopa's Japanese name,「ノコノコ」(Nokonoko), is a Japanese term meaning "to walk unconcernedly", describing the green-shelled Koopa Troopas' behavior. The English name comes from Bowser's Japanese name,「クッパ」(Kuppa), which is itself derived from the Korean dish of the same name, while "Troopa" is a corruption of "trooper", seemingly to keep the reference to forward marching from the Japanese name intact.

History[edit]

Super Mario series[edit]

Super Mario Bros. / Super Mario Bros.: The Lost Levels[edit]

A Green Koopa Troopa walking from Super Mario Bros.
A green Koopa Troopa as it appears above ground
A Red Koopa Troopa from Super Mario Bros.
A red Koopa Troopa as it appears in any location
SMB NES Blue Koopa Troopa Walking.gif
A green Koopa Troopa as it appears underground
Artwork of a Koopa Troopa from Super Mario Bros.
A Koopa Troopa, as it appears in Super Mario Bros.

Koopa Troopas are enemies in both Super Mario Bros. and Super Mario Bros.: The Lost Levels, moving faster in the latter game. They also have a flying variety known as Koopa Paratroopa. If a Koopa Troopa is stomped, it recedes into shell and then kicked at other enemies. If the shell is left alone for a while, Koopa moves its legs before re-emerging. There are green Koopa Troopas, which continue in a single direction until being defeated, and red, which patrols a set area without walking off any edges, due to their timid nature.[2] If a Koopa Troopa is either hit from below or is stomped while falling, the shell is flipped upside down (like with its death animation), but it uprights itself after some time. A Koopa Troopa is the fake Bowser of World 2-4 of Super Mario Bros.[3] and World A-4 of Super Mario Bros.: The Lost Levels.[4] Koopas descend staircases in some levels like at the end of World 3-1, allowing the player to kick the Koopa's shell repeatedly against the staircase for a potential unlimited number of lives, but this trick is not doable in VS. Super Mario Bros. since the Koopas have been replaced by Little Goombas. Castle levels utilize a darker palette for green Koopa Troopas. In Super Mario Bros.: The Lost Levels only, Koopa Troopas can appear underwater, where they are depicted with light gray shells due to hardware limits.

Super Mario Bros. 2[edit]

Koopa Troopas do not appear in Super Mario Bros. 2, but their shells are usable items that can be thrown at enemies, hurting neither the player nor bouncing off walls; this is changed in Super Mario Advance.

Super Mario Bros. 3[edit]

Koopa Troopas return as enemies in Super Mario Bros. 3, this time in most worlds. Unlike before, a Koopa in its shell can be picked up and tossed, which would also be the later appearances. The ending shows a Koopa standing on two feet, praying to Statue Mario.[5] Giant Koopas and Dry Bones are added as giant and skeletal varieties of Koopa Troopa, respectively. Bowser refers to himself as "Koopa Troopa" in British English releases during the letter revealing that he had kidnapped the princess.[6]

A regular green Koopa Troopa appears alongside Spinies in a variation of Mario Bros. known as the Battle Game in Super Mario All-Stars.

Super Mario Land[edit]

Main article: Bombshell Koopa

Koopa Troopas do not appear in Super Mario Land but receive varieties named Bombshell Koopa, which have bombs for shells.

Super Mario World[edit]

A Koopa Troopa from Super Mario World.
Artwork from Super Mario World
Green Koopa TroopaRed Koopa TroopaBlue Koopa TroopaYellow Koopa TroopaSprite of a Green Mask Koopa from Super Mario WorldSprite of a Red Mask Koopa from Super Mario WorldSprite of a Blue Mask Koopa from Super Mario WorldSprite of a Yellow Mask Koopa from Super Mario World

Super Mario World marks many changes to Koopa Troopas. It introduces their recurring design of walking on two legs in-game and wearing shoes. Jumping on a Koopa knocks it out of its shell, becoming an unshelled Koopa, stunning and leaving it vulnerable for a short period of time. To reclaim its shell, a Koopa has to walk back to it before Mario grabs it.

This is the first game to introduce Koopas and Paratroopas wearing Yellow Shells and Blue Shells. Also, if Yoshi eats certain color shells, then he will gain abilities: Green Shells do nothing and can only be spat out normally, Red Shells allow Yoshi to spit fire, Yellow Shells allow Yoshi to create a sand cloud after landing from a jump, defeating any enemies on the ground nearby, and Blue Shells allow Yoshi to fly for a short period of time. The different color shells also point to the behavior of the Koopa Troopas. The blue-shelled type is the faster counterpart of red-shelled Koopa Troopas, and if it loses its shell, the blue-shelled Koopa Troopa kicks any shell in its path instead of jumping into a different one. It also does not get stunned when it loses its shell, as it slides out on its feet as opposed to its belly like other Koopa Troopas. Yellow-shelled Koopa Troopas are unique and tend to chase after Mario, but act like faster green-shelled Koopa Troopas in movement. When yellow-shelled Koopa Troopas lose their shell, a coin pops out. When a yellow shell-less Koopa finds a new shell, it will turn into a flashing Shell and chase Mario. It will be invincible to most of Mario's moves while defeating enemies in its path; however, Yoshi can eat this shell and gain all three shell abilities for a limited time, and a spin jump will also destroy this shell. Magikoopas can create yellow-shelled Koopa Troopas out of Rotating Blocks. The game also introduces Climbing Koopas, a variety that can climb on fences.

After the player completes the Special Zone, or finds all exits in Super Mario World: Super Mario Advance 2, all Koopa Troopas (except the climbing variants) become Mask Koopas, with their respective shells becoming round masks that vaguely resemble Mario. With this, Green and Red Koopas will be replaced with their Yellow and Blue counterparts respectively, although standalone unshelled Koopas and other Koopa Troopa species will keep their original colors.

Green Red Blue Yellow
  • Donut Plains 3
  • Donut Plains 4
  • Red Switch Palace
  • Chocolate Island 3
  • Sunken Ghost Ship
  • Star World 1
  • Star World 4
  • Gnarly
  • Groovy
  • Funky

Super Mario Land 2: 6 Golden Coins[edit]

Koopa Troopa sprite from Super Mario Land 2: 6 Golden Coins.

Koopa Troopas appear in Super Mario Land 2: 6 Golden Coins, being four-legged like in the Family Computer titles. Their traits are shared with the red-shelled type, although Koopa Troopas are depicted as green-shelled in the artwork.

While the Bombshell Koopa is absent, it has a Buzzy Beetle-like variant known as the Noko Bombette. Additionally, a gigantic Koopa appears at the entrance to the Turtle Zone. It will swallow Mario up, allowing him to enter the zone.

Super Mario 64 / Super Mario 64 DS[edit]

Koopa Troopa
A Koopa Troopa in Super Mario 64

Green-shelled Koopa Troopas, also referred to as Small Koopas,[7] are enemies found only in Bob-omb Battlefield and Tiny-Huge Island in Super Mario 64. They try to run from Mario, unlike earlier games. If jumped on or punched, the Koopa Troopas will be knocked out of their shells and transformed into unshelled Koopas. These Koopa Troopas are harmless and cannot hurt Mario, but they can push him back if touched. Attacking a Koopa Troopa in this state defeats it, then the Koopa Troopa drops a Blue Coin. Once the Koopa Troopas are knocked out of their shells, Mario can ride on their shells in a manner similar to surfing. Koopa Shells can also be found in certain ! Blocks and clams. Additionally, a Small Koopa Troopa appears on the tiny area of Tiny-Huge Island, but it cannot damage Mario and will be defeated if he attacks or even touches it.

A friendly Giant Koopa called Koopa the Quick also appears, in the same courses that regular Koopa Troopas are found in. This marks the first time an individual Koopa Troopa is given a name that differentiates from the species, as well as the first appearance of a Koopa Troopa who seems neutral to the battle between Mario and the Koopa Troop. When Mario speaks to Koopa the Quick, he gives a high-pitched whoop- or hiccup-like sound that would eventually become the standard sound effect for Koopa Troopas.

Koopa Troopas return in Super Mario 64 DS, having the same behavior as before. An unused yet fully functional red Koopa Troopa is located within the game code. When it sees the player, the red Koopa Troopas runs into them and knocks them around, unlike the green ones. Koopa Troopas cannot have their shells ridden, but they can be kicked to hit other enemies. Yoshi can spew fire after eating a red Koopa Troopa.

Super Mario Sunshine[edit]

Main articles: Electro-Koopa, Snooza Koopa

Although Koopa Troopas do not appear in Super Mario Sunshine, an electric-shelled variant known as the Electro-Koopa and a large, sleeping variant known as the Snooza Koopa do.

New Super Mario Bros.[edit]

NSMB Blue Koopa Troopa Walking Sprite.gif
Artwork of a Koopa Troopa in New Super Mario Bros. (later used in Mario Kart Wii, Mario Super Sluggers, New Super Mario Bros. Wii, Mario Kart 7, Super Mario Run and Mario Kart Tour)
Artwork from New Super Mario Bros.

Koopa Troopas appear in New Super Mario Bros.. It can be ground-pounded into its shell be sent sliding. The Shell power-up gives Mario a Blue Shell, allowing him to slide along the ground. The Mario vs. Luigi mode features a blue Koopa Troopa in the snow battle stage, and defeating it allows Mario to take the shell and become Shell Mario. Koopa Troopas react to the vocal riffs in the music.

Super Mario Galaxy[edit]

Koopa Troopa of Super Mario Galaxy
Artwork from Super Mario Galaxy

Koopa Troopas walk on all-fours and do not wear shoes, like in the Family Computer/NES titles. They always have angry expressions and retain their hiccup-like sounds. Nearly all of the Koopa Troopas wear green shells, first appearing in Space Junk Galaxy and later returning in galaxies such as Bigmouth Galaxy and Bowser Jr.'s Airship Armada. Only one red Koopa ever appears, near the lighthouse in Sea Slide Galaxy. Koopas patrol a set area (green ones move slowly back-and-forth in a straight line, while the faster red one moves in a circle) and can hurt the player when touched. A Koopa retreats into its shell if stomped or spun into before re-emerging moments later. Either throwing or breaking a Koopa's shell causes it to respawn in the same area it patrolled, an ability shared only with Cataquacks from Beach Bowl Galaxy. Koopa shells are throwable items and are more common than Koopas themselves.

An unused blue-shelled variant of a Koopa Troopa is present within the game files.

New Super Mario Bros. Wii[edit]

GreenKoopaTroopa.png RedKoopaTroopa.png
Koopa Troopas from New Super Mario Bros. Wii

Koopa Troopas reappear in New Super Mario Bros. Wii, acting as they did in the first New Super Mario Bros. Koopa Troopas once again dance to the vocal riffs in the background music by pausing and facing the screen, though they now do a bit of cha-cha. In this game, they appear in both green and red-colored shell variations. The green Koopa Troopas will walk in a straight line until they reach a wall, but red Koopa Troopas turn around when they reach a drop in the ground. Koopa Troopas can be defeated by Spin Jumps and Ground Pounds, and therefore are much simpler to defeat than in earlier games.

Super Mario Galaxy 2[edit]

Koopa Troopas appear only in green varieties and exclusively in the Cosmic Cove Galaxy in Super Mario Galaxy 2. Giant Koopas also appear in the Supermassive Galaxy.

Super Mario 3D Land[edit]

Koopa Troopa
Artwork
A Koopa Troopa Sprite from Super Mario 3D Land.
In-game model

Koopa Troopas are enemies in Super Mario 3D Land, this time using their design from Super Mario World in addition to having a dark navy blue pigment in their eyes. Koopa Troopas appear in World 1-2, World 1-3, World 4-1, and Special 4-1, with a total of twelve appearing. They behave similarly to their versions from previous games, where Mario stomps them and they retreat into their shells so Mario can kick them to attack enemies. However, in this game, no matter how Mario attacks them, Koopa Troopas only retreat inside their shells when hit, though hitting them with another shell or running into them while invincible does destroy them. However, this only works if the Koopa that is hit has not retreated into its shell; hitting another shell results in that shell moving, and two shells in motion hitting each other simply rebound. They will never get back out of their shells in this game and remain in them endlessly once they have been attacked. Mario can only kick shells in this title; he cannot hold them. While retreated into their shells, Tanooki Mario can whip them with his tail or Fire Mario can shoot them with fireballs simultaneously five times to make the shell break open and reveal a 1-Up Mushroom. After the player has defeated Bowser in World 8-Bowser's Castle 1 for the first time, the Toads find a postcard that has a picture of Luigi captured by a Koopa Troopa and a Peepa.

New Super Mario Bros. 2[edit]

Koopa Troopas return in New Super Mario Bros. 2. They are generally the same as before, though activating a Gold Ring turns Koopa Troopas golden for a time. Gold-shelled Koopa Troopas form a trail of coins behind them if their shell travels along the ground. The player earns more coins incrementally as the gold Koopa Troopa hits enemies.

New Super Mario Bros. U[edit]

Koopa Troopas reappear in New Super Mario Bros. U, along with Paratroopas and Big Koopa Troopas. Koopa Troopas behave like they do in earlier appearances.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

Artwork of an unshelled Koopa from Super Mario 3D World.
Artwork of an unshelled Koopa chasing its lost shell in Super Mario 3D World
A Green Koopa Troopa with cat-like features from Super Mario 3D World + Bowser's Fury.
A Cat Koopa Troopa

Koopa Troopas return in Super Mario 3D World and the port. They usually chase Mario, like Goombas, rather than always walking back and forth in a straight line. They can also be removed from their shells like in Super Mario World. Koopa Troopas will try to get back into their shell if it is taken, and if they realize their shell has been lost, they express disappointment for a moment and return to chasing Mario. They retain their hiccuping sounds. There are empty shells that the player character can climb into and travel around in to defeat nearby enemies.

Koopa Troopas receive a variation in the port's Bowser's Fury mode named Cat Koopa Troopas, based on the Cat transformation. It has fur, cat ears, and a longer, cat-like tail.

Super Mario Maker series[edit]

Koopa Troopas are enemies in Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2, retaining their behavior in every game style except the latter's Super Mario 3D World style, where Koopa Troopas cannot chase Mario. Koopa Troopas are enemies that can be placed in the Course Editor, starting out green but can be shook to become red. Koopa Troopas can be enlarged by a Super Mushroom, and they can receive wings to become Koopa Paratroopas. They can be placed in Bill Blasters, Warp Pipes, and Blocks.

When they are enlarged, their shells can break through blocks without bouncing. Koopa Shells are able to bounce on Trampolines and Note Blocks in this game. In the Super Mario World, stomping a Koopa Troopa turns it into an unshelled Koopa, which also occurs in the Super Mario 3D World style.

Super Mario Run[edit]

Koopa Troopas reappear in Super Mario Run and behave similarly to how they did in the New Super Mario Bros. games. Green Koopa Troopas and Red Koopa Troopas have different listings in the Notebook and are levelled up separately. When Mario stomps on a Koopa Troopa, the shell is instantly sent sliding, without the need to stomp or kick the shell seperately. Even still, attacking a block that a Koopa Troopa stands on throws the Koopa forward in non-spinning shell form. Koopas recover much faster than usual from this state, but it lasts long enough to walk into the shell given no impediments. When the player vaults over a Koopa Troopa, it retreats into its shell until the move ends. Using a Vaulting Jump will kick the shell. Stomping on them still grants coins, but does not count as defeating them on the Results screen and for leveling up. To level them up, they have to be defeated in ways that do not have them retreat into the shell, of which there are many. Examples include using another shell, rolling into them, or being invincible.

Super Mario Odyssey[edit]

Koopa in the Sand Kingdom of Super Mario Odyssey
The Red Koopa Troopa that hosts the Trace-Walking minigame in the Sand Kingdom

Unlike other games of the Super Mario series, Koopa Troopas are not enemies in Super Mario Odyssey, except during the 8-bit segments. They wear irremovable hats, preventing Mario from potentially capturing them. A red Koopa Troopa wearing a sombrero, a blue one wearing a snow hood, and a purple one wearing an astronaut helmet appear in the Sand Kingdom, Snow Kingdom, and Moon Kingdom, respectively, hosting the Trace-Walking minigame that involves Mario walking on a circle of arrows (a triangle for the Snow Kingdom version) that disappear after some time. The Koopa Troopa gives Mario a Power Moon if he gets 80 points. The Koopa Troopa later provides the opportunity for Mario to take on each trace-walking challenge again for more Power Moons, now from scoring 90 points or more, after Mario has broken the Moon Rocks in the respective kingdoms during the post-game.

A green Koopa Troopa in a cap hosts the Koopa Freerunning mini-game after Mario completes the story. The mini-game involves trying to reach a shing beacon at the end before a racing quartet of Koopa Troopas, the Roving Racers. The Roving Racers have longer arms and legs than regular Koopa Troopas to match Mario's body proportions.

Super Mario Bros. Wonder[edit]

Koopa Troopas in Super Mario Bros. Wonder
Two Koopa Troopas in Super Mario Bros. Wonder
A Koopa from Super Mario Bros. Wonder floating in the air
A floating Koopa Troopa in zero gravity

Koopa Troopas return as enemies in Super Mario Bros. Wonder and have a hunched posture, similar to games of the Nintendo 64 era. When the player is close enough, a Koopa Troopa sports an angry expression, similar to Super Mario Galaxy and Super Mario Galaxy 2. The game introduces Rolla Koopa, a pink-shelled variant that wears roller skates, and Snortoises, which resemble a sea turtle and soft-shelled turtle.

DIC cartoons[edit]

The Super Mario Bros. Super Show![edit]

“Hold it, you sewer squirts! You can't dupe a Troopa! You're the Mario Brothers! Troopatize those pipesqueaks!”
Koopa Troopa, "Hooded Robin and His Mario Men"
High quality picture of Koopa Troopa from The Super Mario Bros. Super Show!
A Koopa Troopa from the opening of The Super Mario Bros. Super Show!

Koopa Troopas are the most frequently recurring minions in King Koopa's army on The Super Mario Bros. Super Show!. The Koopa Troopas are generally portrayed as being slightly slow and incompetent, although they are usually successful in carrying out simple jobs. The design used for Koopa Troopas on The Super Mario Bros. Super Show! is different than their in-game appearance, depicting them with green skin, green-rimmed shells, and beady eyes. It is possible that they were given green skin to better correlate with King Koopa's appearance. The Koopa Troopas on the show are depicted as bipeds, something that had yet to be seen in any game until Super Mario World. Also, as a joke, Koopa Troopas are usually seen wearing turtleneck sweaters.

In early episodes such as "King Mario of Cramalot" and "Rolling Down the River", Koopa Troopas speak in very slow, deep voices. However, in all of their later appearances, their voices, while still somewhat slow, are notably higher.

In many episodes, a single Koopa Troopa is shown to be a member of King Koopa's "Koopa Pack", which also consists of Mouser and Tryclyde. There is never any indication of how this particular Koopa Troopa earned his rank in the Koopa Pack, as there is nothing to differentiate him from any other generic Koopa Troopa. This Koopa Troopa goes along with King Koopa's plots, and is usually dressed up in costume like King Koopa and many other minions to go along with the theme of the episode.

In the episode "Princess, I Shrunk the Mario Brothers" it is shown that Koopa Troopas have a phobia of vegetables.

Super Mario World television series[edit]

“Do Koopa Troopas have shells? Besides, little brother, if I wasn't sure, would I do this?”
Mario, "Fire Sale"
Koopa Troopa
A Koopa Troopa in the Super Mario World television series episode "Fire Sale".

A single, red-shelled Koopa Troopa makes an appearance in the Super Mario World episode "Fire Sale". This Koopa Troopa's design is truer to the games than that of The Super Mario Bros. Super Show!, and is based on the Paratroopas that briefly appear in The Adventures of Super Mario Bros. 3 episode "Do the Koopa". This is also the only Koopa Troopa to appear in the follow-ups from The Super Mario Bros. Super Show!.

The Koopa Troopa in "Fire Sale" never speaks, and serves as Kootie Pie Koopa's lackey and personal punching bag throughout the episode. Near the beginning of the episode, Kootie Pie jumps on the Koopa Troopa repeatedly, knocking him out of his shell. When Kootie Pie throws the Koopa Troopa back into his shell, he winds up wearing the shell backward and is stuck like that for a while. Despite the abuse he took, the Koopa Troopa has the last laugh towards Kootie Pie at the end, when she is frozen in a block of ice. The Koopa just reads a magazine and sips ice tea, ignoring Kootie Pie's complaints.

Super Mario World: Mario to Yoshi no Bōken Land[edit]

In the interactive OVA Super Mario World: Mario to Yoshi no Bōken Land, several Koopa Troopas appear under the command of Iggy, but they are defeated by Mario, Luigi, and Yoshi.

Nintendo Adventure Books[edit]

Koopa Troopas appear throughout the Nintendo Adventure Books series, which gives them a weapon not seen anywhere else: a retractable cannon in their shells that allows them to bombard their enemies with a seemingly limitless barrage of empty Koopa Shells.

The only noteworthy role Koopa Troopas have in the series is in the twelfth and final book, Brain Drain. Due to Iggy Koopa's Synapse Switcher, Luigi can switch minds with one, allowing him to go undercover in Iggy's hideout. While in the Koopa Troopa's body, Luigi also discovers that pizza tastes disgusting to Koopa Troopas.

Mario Roulette[edit]

In Mario Roulette, two Koopa Troopas can be seen in the audience when Mario explains how to play the game.

Super Mario Adventures[edit]

Several Koopa Troopas appear in the Super Mario Adventures comic book, which is loosely based on the Super Mario World video game. In this comic, Koopa Troopas first appear during Bowser's initial attack on Peach's Castle. They are among the many enemies that come through Warp Pipes and attack the Mario Bros.

After the supposed rescue of Princess Peach from Wendy O. Koopa's castle, Toad is sent back to the Mushroom Kingdom with the aid of a Cape to get a rescue party for the Mario Bros. and the Princess. He is waylaid by Bowser and several Koopa Troopas masquerading as Toads, who aid Bowser during Princess Peach's second abduction in that story.

Mario Discovery series[edit]

Mario is Missing![edit]

A Koopa behind Luigi in Mario is Missing!

Koopas accompany Bowser and the Koopa Kids to the real world during the events of the PC, SNES, and NES versions of Mario is Missing!. In this game, Bowser sends Koopas to different cities throughout Earth, where they wreak havoc by stealing precious artifacts from various museums and national monuments. Before Luigi can advance through Bowser's castle, he must return every missing artifact to its place. The Koopas in this game do not resist Luigi's attacks, and it is impossible to be hurt by them. When jumped on, the Koopas without artifacts disappear, while the ones carrying artifacts either explode, take off like a rocket, or disintegrate into dust. This disintegration was a style commonly used in cartoons, where the body of a creature turns to dust until only its eyes remain. The eyes blink once and then disappear.

Mario's Time Machine[edit]

In the PC, SNES, and NES versions of Mario's Time Machine, Koopas must be defeated so Mario can get an item and warp to other times in history. They behave identically to the Koopas in Mario is Missing!. In the Nintendo Entertainment System version, red-shelled Koopas are found in a Mario Bros.-style arena to obtain the item, then yellow-shelled ones are found within the various time periods. Here, they act as they do in the main series, and are accompanied by Bodyslam Koopas, heavyweight Koopa variants. On the moon, Koopas wear space helmets, which cover the tops of their shells whenever they retract into them.

Mario Kart series[edit]

“Usually a faithful underling of Bowser, it shows even the big boss no mercy during a race.”
Mario Kart: Double Dash!! manual, page 20
Artwork of Koopa Troopa for Super Mario Kart
Artwork from Super Mario Kart, showing Koopa's default design

A Koopa Troopa first appears as a playable character in Super Mario Kart, where he is a lightweight whose special item is a Koopa Shell. Koopa Troopa is one of the fastest characters with little traction in Super Mario Kart. Though absent in Mario Kart 64, Nintendo Power, in punch-out cards, have suggested a rumor that Wario has stolen its kart on top of multiple driving infractions,[8] though other characters have alleged records in driver's history such as Luigi's absence in Super Mario 64 being due to his tinkering his kart and Yoshi's distributing counterfeit item boxes. Additionally, on page 6, there is fan art of a Koopa Troopa calling an officer alleging that Wario has stolen its kart.

In Mario Kart: Super Circuit, green and red Koopa Troopas can be seen at the awards ceremony at the end of a Grand Prix.

A green Koopa is playable in Mario Kart: Double Dash!!. Its special item is the Triple Green Shell, and its personal kart is the Koopa Dasher. Koopa Troopa is partnered with a red Paratroopa by default.

A green Koopa returns as a default playable character in Mario Kart Wii, where he is given an outstanding Mini-Turbo bonus that is rivaled by Dry Bowser's, Dry Bones', and Wario's. He also is given a small handling bonus and is given a representative course called Koopa Cape, which is the second track of the Star Cup.

Koopa Troopa is playable in Mario Kart 7. He is a Feather class racer, with acceleration and off-road being his best stats. Additionally, his track, Koopa Cape, returns.

Koopa Troopa racing through Shy Guy Falls in Mario Kart 8
Koopa Troopa in Mario Kart 8

Koopa Troopa returns as a default playable character in Mario Kart 8 and Mario Kart 8 Deluxe. He is a lightweight character, although he is one of the heavier lightweights, meaning his speed and weight are slightly better than that of the lightest lightweights at the expense of acceleration, handling, and grip, making him more balanced. He has the same stats as Toad, Toadette, Shy Guy, Lakitu, Larry, Wendy, and Isabelle. Koopa Troopa also appears on some of the posters for the sponsor Galaxy Air. Koopa Troopa is the Normal Staff Ghost for DS Cheep Cheep Beach.

Koopa Troopa appears in Mario Kart Tour as a Normal-class driver. His special item is the Triple Green Shells. The Roving Racers from Super Mario Odyssey also appear as drivers in the game. Of note is that despite reusing the New Super Mario Bros. artwork, Koopa Troopa and all variants otherwise are depicted with very light turquoise eyes.

Yoshi's Safari[edit]

A Koopa is the penultimate boss of Yoshi's Safari, fighting in Mecha Nokonoko, and has a gun turret manned by four Koopa Troopas.

Hotel Mario[edit]

Morton's Wood Door Hysteria Hotel
A Koopa in Hotel Mario

Koopa Troopas, known as Koopas,[9] are enemies in Hotel Mario along with their varieties Flying Koopas, Skeleton Koopas, Mecha Koopas, and a variant of Flying Koopas called Z Koopas. In this game, Koopas open doors that Mario has to close. They can be defeated from either a stomp or a fireball attack.

In Larry's Chillton Hotel, one of the spawning Koopas randomly has pink eyes, and will drop a light that removes darkness from the hotel. Additionally, the Koopas of Lemmy's High-ate Regency Hotel are red instead of green, possibly to differentiate from the green-shelled Flying Koopas; Bowser's Seizures Palace Hotel contains both green and red Koopas, depending on the stage. In this game, they are mere palette swaps.

Mario Tennis series[edit]

A Koopa Troopa has appeared as a playable character in a few games of the Mario Tennis series, beginning with Mario's Tennis, but have equally taken on the role of being background characters. In the Nintendo 64 version of Mario Tennis, Koopa Troopas only appear in Paratroopa's trophy celebration to congratulate him, as well as in the background of many courts. In Mario Power Tennis, Koopa is a playable character of the Speedy type, and his Offensive Power Shot and Defensive Power Shot are Water Bomb and Water Shell Dash, respectively. Koopa Troopa's default partner is Yoshi. In Mario Tennis Open, Koopa Troopas are line judges in the Mushroom Valley court. In Mario Tennis Aces, Koopa Troopa is an opponent in the Adventure Mode mission Battle Boat. He is also a playable character of the Speedy type, like in Mario Power Tennis. Since an update on August 1, 2018, Koopa was made available to all players, although participants of the July 2018 online tournament could play as Koopa Troopa earlier. Unlike before, Koopa Troopa was made available in three color palettes: green, red, and blue.

Koopa appears in a few cutscenes of Mario Power Tennis. The opening cutscene shows a Koopa briefly seen using its tennis racket to deflect Bob-ombs headed towards Peach Dome. In his trophy ceremony from completing a Singles Tournament, Koopa walks on stage, being greeted by Luigi, Mario, and Peach, but he soon slips on a banana peel and slides across the stage, eventually hitting Luigi, whom he catches the trophy from.

Mario Clash[edit]

Koopas are the only way to defeat enemies such as Thornies in Mario Clash, by hitting it with a Koopa shell. There are always two Koopas; if one Koopa falls off a cliff another will appear. They once again walk on four legs, and sometimes make a fanged "menacing" face that is identical to the one used by the related Shellcreepers in Mario Bros.

Yoshi's Island series[edit]

Green and red varieties of Koopa Troopas do appear as enemies in Super Mario World 2: Yoshi's Island, but not that often. They are first seen in the level Visit Koopa And Para-Koopa. Koopa Troopas can be knocked out of their shells, like in Super Mario World. A red Koopa Troopa named Hookbill the Koopa serves as one of the bosses, beginning as a regular-sized Koopa Troopa before growing to a significantly larger four-legged Koopa Troopa.

Koopa Troopas and Para-Koopas reappear in both sequels, Yoshi's Island DS and Yoshi's New Island, having the same role as before. The Koopa Troopas of Yoshi's Island DS resemble their design from Super Mario World 2: Yoshi's Island, the only difference being a much lighter outline and a slight increase in size, while Koopa Troopas in Yoshi's New Island resemble their usual design from other appearances around the time.

Mario's FUNdamentals[edit]

Koopas, as they are simply referred to, appear as a suit of playing cards in Go Fish in Mario's FUNdamentals. They are also used as Mario's pieces in Checkers, and Koopas and their shells are used to count points in Backgammon.

Super Mario RPG: Legend of the Seven Stars[edit]

Koopa Troopas are absent from Super Mario RPG, having been seemingly replaced by armored Koopa Troopas named Terrapins. Despite this, many Paratroopas appear, including the Big Troopa and Grand Troopa. One of Mario's weapons is the Koopa Shell. There is also the Paratroopa Shell, which is a red, winged shell belonging to a Paratroopa.

Mario Party series[edit]

Beginning with Mario Party, Koopa Troopa's most frequent role in the Mario Party series has been the proprietor of the Koopa Bank or the Koopa Bank Capsule, a location which both gives and takes coins to and from the players. A Koopa Troopa appears as Mario's starting partner in Battle Mode in Mario Party 3. Throughout the series, they also appear as background characters in boards and minigames.

Mario Party[edit]

A Koopa Troopa holding a flag.
A Koopa Troopa in the original Mario Party

Koopa Troopas award a player ten coins each time they pass the starting point in Mario Party, unless the No Koopa item is active. Four Koopa Troopas are in the Shell Game, where the player has to find which of them has the treasure,[10] containing coins.

Mario Party 2[edit]

Red Koopa Troopa in Mario Party 2
A Koopa in Mario Party 2

A Koopa Troopa appears in the introduction of Mario Party 2, trying to warn the characters of Bowser's attack. One Koopa Troopa hosts the Koopa Bank, and another one hosts the Item Shop in this game. In Tile Driver, one of the pictures that sometimes needs to be made is a Koopa Troopa. A Koopa Troopa is attacked by Bowser at the end of each board, and the winning player rescues him before facing Bowser.

Mario Party 3[edit]

A Koopa Troopa is Mario's starting partner in Battle Mode in Mario Party 3. Koopa Troopa has one attack and two HP, and its salary is one coin. They also host the Koopa Bank once again. Koopa Troopas, along with Goombas and Boos appear in the minigame Curtain Call, where the players need to memorize the order in which the Koopa Troopas, Boos, and Goombas appear. In the minigame Slot Synch, getting a Koopa Troopa on the Dice Block will give a team two points. In Three Door Monty, the players needs to answer which door the Koopa Troopa, Boo, or Toad enters. The player who answers the fastest wins.

Mario Party 4[edit]

The title screen of Mario Party 4
Koopa's appearance in Mario Party 4

A Koopa Troopa hosts the Koopa's Seaside Soiree and the option room in Mario Party 4. Koopa Troopas also appear in the following minigames: Paratrooper Plunge, where the characters have to avoid red Paratroopas, GOOOOOOOAL!! as a member of the crowd, and as an unlockable character in the Beach Volley Folley minigame.

Mario Party 5[edit]

The Koopa Bank returns in Mario Party 5. Two Koopa Troopas exit a church at the start of the Flower Shower minigame, with the red Koopa Troopa throwing a bouquet up in the sky, leaving players to collect as many within the time limit. A Koopa Troopa is next to the 90-foot marker in the minigame Triple Jump. Koopa Troopas also appear in the background in Random Ride.

Mario Party 6[edit]

Koopa Troopas host many of the events at Faire Square in Mario Party 6. They are in the background of both Odd Card Out and Lab Brats. Koopa Troopas also take care of the Orb Shops during the day, while Shy Guys take care of it during the night.

Mario Party Advance[edit]

Koopa from Mario Party Advance
“G-good heavens! I've been robbed! Please, won't you help a Koopa out?”
Koopa, Mario Party Advance

Koopa runs the Koopa Bank in Shroom City in Mario Party Advance. He is stated to do a lot of cleaning.[11] When approached, Koopa informs the player that he has been robbed.[12] When the quest starts, Koopa proceeds to explain to Shroomlock, who had just entered that lots of money had been stolen when the power went out. Of the three culprits at the bank at the time, either Goombob, Mr. I, and Paratroopa, the thief is revealed to be Paratroopa. At this reveal, Koopa is shocked, since Paratroopa is his cousin, but Paratroopa soon flies in to say that it was only a prank.[13] Koopa then asks Shroomlock not to arrest him,[14] having not intended any harm, and Shroomlock obliges. Keeping to his promise of rewarding a Gaddget earlier,[15] Koopa gives the player the Card Trick Gaddget. Koopa is stated in the end credits to often swaps jobs with Paratroopa.

Koopa Troopas also appear in the minigames Floor It!, as one of the species to take to their respective floors, and Watch 'Em, where the player has to guess which of the three Warp Pipes has a Koopa Troopa.

Mario Party 7[edit]

Koopa Troopas run the Orb Shops of Pagoda Peak and Windmillville in Mario Party 7. Pagoda Peak also has a Koopa Troopa named Koopa Master at the top of the peak, where players can buy stars from him

Mario Party 8[edit]

A notable Koopa Troopa named Holly Koopa gives out money at Shy Guy's Perplex Express in exchange for candy when a player lands on her Green Space in Mario Party 8. In Star Battle Arena, players must get 50 coins to her to win the match, and some other Koopa Troopas are seen occupying the seats. Koopa Troopas also have their own board named after them in Koopa's Tycoon Town. Koopa Troopas are found nearly everywhere in this board from being Koopa Bellboys to sitting on park benches. Some also act as taxis to get places. A Koopa Troopa is the main baker in the minigame Sugar Rush. Other minigames they are in include Picture Perfect, where a flying Red Shell is one of the pictures, a cameo in Blazing Lassos and Breakneck Building, an enemy in Specter Inspector, audiences in Fruit Picker, Pour to Score, Stampede, a biker in Moped Mayhem, and lastly the proprietor in the Surprise Wagon and the music maker in the Carnival Calliope.

Mario Party DS[edit]

Koopa and Koopa Krag in Mario Party DS
Koopa Krag and Koopa

A lone Koopa Troopa named Koopa, along with his grandfather, Koopa Krag, have major roles in Mario Party DS. At Kamek's Library, he asks the player characters to help free Koopa Krag, who had been trapped in a book by Kamek. Following Kamek's defeat and Koopa Krag being freed, the characters earn the fourth Sky Crystal. There is also an unlockable figure and badge of Koopa.

Mario Party 9[edit]

Artwork of Koopa in Mario Party 9

A Koopa Troopa (simply referred to as "Koopa") appears as a starting playable character in Mario Party 9. Koopa is available by default in Solo mode; thus, unlike Shy Guy and Magikoopa, he will not run away with the player's Mini Stars if he wins a board in this mode, making Mario Party 9 one of the games where Koopa is not allied with the Koopa Troop. His default partner in this game is Toad.

Some other Koopa Troopas also appear in several minigames. There is a constellation of a Koopa Troopa's shell called "Speedy Shell," purchasable at the Museum for 50 Points.

Mario Party: Island Tour[edit]

Koopa Troopas are interactable characters in Mario Party: Island Tour. Their minigame roles include being inside of a bubble in Spin the Bubble, tiles in the minigames Match Faker and Tap Dash, and as a constellation in Starring Artist.

Mario Party 10[edit]

Koopa Troopas are non-playable characters in Mario Party 10, appearing in some minigames and the Mario Board.

Mario Party: Star Rush[edit]

Koopa Troopas are again minor characters in Mario Party: Star Rush. They appear in a few minigames, such as in Pop Quiz where they are selectable enemies in a few questions.

Mario Party: The Top 100[edit]

Koopa Troopas also appear in Mario Party: The Top 100, reprising their roles in the minigames Three Door Monty, GOOOOOOOAL!!, Dinger Derby, Triple Jump, Ice Hockey, Slot Trot, Dart Attack, Jigsaw Jumble, and Soar to Score. They also replace the Shy Guys in Blame It on the Crane. A Koopa Troopa amiibo can be scanned for bonus coins in Minigame Island, and a stamp of it can be collected in Minigame Match.

Super Mario Party[edit]

Super Mario Party
Koopa Troopa becoming an ally to Mario
“I want to go on an adventure with you! Do you have room for a Koopa Troopa?”
Koopa Troopa, Super Mario Party

A Koopa Troopa is playable in Super Mario Party. His special Dice Block, the Koopa Troopa Dice Block, can roll 1, 1, 2, 3, 3, or 10. Red Koopa Troopas also appear as non-playable characters found in the background of some minigames.

As the game progresses and more Gems are collected, a Koopa Troopa can be seen leading a cheer squad to root for the lead player in their journey.

On the game's official website, the playable Koopa Troopa was erroneously listed as Koopa Trooper.[16] This has since been fixed.

Mario Party Superstars[edit]

A Koopa Troopa is a host in Mario Party Superstars, retaining this role from Mario Party, while another hosts the Koopa Bank.[17]

Super Mario Party Jamboree[edit]

Koopa Troopa returns as a playable character in Super Mario Party Jamboree. His role is based on his appearance from Super Mario Party.

Super Smash Bros. series[edit]

SmashWiki article: Koopa Troopa

Koopa Troopas have appeared in every game of the Super Smash Bros. series. They first appear in Super Smash Bros., but only in the background of the Mushroom Kingdom stage.

Koopa Troopa Koopa Troopa
The green and red Koopa Troopas from the Subspace Emissary

Koopa Troopas most prominently appear as enemies in the single-player campaigns throughout the series. In Super Smash Bros. Melee, Koopa Troopas appear in the first stage of Adventure Mode, Mushroom Kingdom, though they can also uncommonly from a Party Ball during regular matches. Unlike in the Super Mario games, green Koopa Troopas will turn around when reaching a ledge. In Super Smash Bros. Brawl, Koopa Troopas serve as part of Bowser's army in The Subspace Emissary, and they are encountered as enemies in certain stages. In one part, a Koopa had stolen Donkey Kong and Diddy Kong's banana hoard, so the two Kongs face off against several Koopa Troopas on a brief quest to retrieve their bananas. In one cutscene, Donkey Kong is shown to be able to break a Koopa's shell using his fist, which cannot occur during gameplay. Later on, Diddy Kong, Fox McCloud, and Falco Lombardi also fight some Koopa Troopas while searching for the kidnapped Donkey Kong. Koopa Troopas are last seen being used by Bowser to attack Castle Dedede in order to steal the trophies that he had amassed. In Super Smash Bros. for Nintendo 3DS, Koopa Troopas appear as enemies in Smash Run, behaving the same as their Subspace Emissary counterparts.

Koopa Troopas have also appeared in the form of various collectible items. In Super Smash Bros. Melee, there is a collectible trophy of a green Koopa Troopa. In Super Smash Bros. Brawl, there are two collectible trophies of a Koopa Troopa, colored green and red respectively, as well as a sticker depicting the Koopa Troopa artwork from Super Mario Strikers. In Super Smash Bros. for Nintendo 3DS / Wii U, there is a green Koopa Troopa trophy, and the Nintendo 3DS version exclusively also has a red Koopa Troopa trophy. In Super Smash Bros. Ultimate, there is a Novice type support spirit of a green Koopa Troopa, taking one slot and equipping the fighter with a Green Shell at the start of a battle when used. In its spirit battle, the player faces Squirtle on the Golden Plains stage. The spirit's core can be used with an Old Man Lobber core and a support core to summon Tortimer's spirit.

A Koopa Troopa was one of the requested playable characters for Super Smash Bros. Melee.[18]

Mario Golf series[edit]

Master Stinger, an NPC in Mario Golf: Super Rush
Master Stinger talks to train the player's Mii

Koopa Troopas have appeared in various ways throughout the Mario Golf series. In the Nintendo 64 version of Mario Golf, hole 10 of Mario's Star is shaped like a Koopa Troopa. In Mario Golf: Toadstool Tour, a green Koopa makes its playable debut, having the best Impact and Control, but the worst drive distance out of the characters. In the game's opening movie, Koopa is seen playing and then napping alongside Yoshi. Koopa Troopa has the best Impact and Control of any character, but he has the worst drive distance out of any character. In Mario Golf: World Tour, Koopa Troopas are non-playable characters in the Castle Club mode, and Koopa is one of the names that can appear on the tournament scoreboard. In Mario Golf: Super Rush, Koopa Troopas appear in the Bonny Greens practice area and the Rookie Course. There are also two master Koopa Troopas called Master Lob and the Master Stinger, respectively, and also appears as the Manager along with the Head Coach. Starting from Mario Golf: Super Rush's version 3.0.0 update, a Koopa Troopa was added as a playable character, and his Special Shot is the Shell Skipper, which can bounce the ball further down the hole. Participating in certain online tournaments allows the player to unlock red, blue, and yellow alternate colors for the Koopa Troopa.

Paper Mario series[edit]

Paper Mario[edit]

Unshelled Koopa

Koopa Troopas are featured as both enemies and allies in Paper Mario. The Koopa Troopas under Bowser's command have red shells, a pair of sunglasses, and spiked black armbands and collars similar to Bowser; they aid him in his plot to kidnap Princess Peach.

In battle, they can withdraw into their shells and shoot themselves at Mario; they are capable of doing this outside of battle as well, and are generally the first enemy Mario encounters that can get a First Strike on him. Koopa Troopas are also the first foes encountered by Mario and company that have a defense stat of more than 0 - however, their defense can be reduced to 0 if they are flipped onto their backs with a Jump attack.

A population of peaceful Koopa Troopas is found in Koopa Village. At one point, the town is overrun by Fuzzies, who steal the shells off most of the Koopas, including the shell of Kooper; after Mario and Goombario get rid of them, they become quite popular in the village, and Kooper joins Mario's party to aid him in his adventure. Later on, the residents of Koopa Village even send a letter to Mario, thanking him and apologizing for not rewarding him before.

Jr. Troopa is a baby Koopa Troopa who Mario encounters early in the game when he attacks Mario for intruding on his playground. Upon his defeat, he then constantly follows Mario and his allies to pick fights and seek revenge. He also makes a very small cameo in the sequel Paper Mario: The Thousand-Year Door.

Koopa Paratroopas also appear as enemies; stomping on them removes their wings and reverts them to Koopa Troopas. Paper Mario also introduces a stronger variant called the Dark Koopa, as well as the spiky armored Koopatrol, which are similar to Terrapins.

Paper Mario: The Thousand-Year Door[edit]

Koopa Troopas are both enemies and non-playable characters in Paper Mario: The Thousand-Year Door. Enemy Koopas retain their red shells and accessories, but many of them are not under Bowser's command, unlike before. Peaceful Koopas often (but not always) wear green shells, and generally appear in Petalburg.

One of the residents, Koops, joins Mario and Goombella on their quest in hopes of fighting Hooktail to avenge his 'dead' father, Koopley (who is revealed to have been alive in the dragon's stomach). A heroic Koopa Troopa is said to be one of the original four heroes who defeated the Shadow Queen; his spirit is encountered in a black chest in Pirate's Grotto.

Koopa Troopas are first seen as enemies in Petal Meadows, appearing on the Path to Shhwonk Fortress. They also appear in Hooktail Castle, where they are fought with or alongside Paratroopas, and rarely in Rogueport Underground after completing Chapter 5, where they may appear alongside an encountered Hammer Bro, Koopatrol, or Magikoopa. Their stats are almost identical to those in the previous game, except that their shell attack now has a power of 2; as usual, they are the first enemy with defense to appear in the game.

During the intermission platforming stages where Bowser becomes playable, he may encounter the same Koopa Troopas that Mario fights, but they will run away from Bowser when he approaches.

Dark Koopas return, and new variants are introduced: the KP Koopa is a yellow-shelled Koopa with the same stats as normal Koopas, while the Shady Koopa can attack Mario even while flipped on its back. Each of them also has a Paratroopa variant. Koopatrols also return and gain a dark variant.

Super Paper Mario[edit]

Koopa Troopa from Super Paper Mario. Red Koopa Troopa from Paper Mario: The Thousand-Year Door.
A good and bad Koopa Troopa from Super Paper Mario

Koopa Troopas reappear in Super Paper Mario, where their color schemes are a bit different: enemy Koopas may now appear wearing either green or red shells and will walk off ledges or turn around depending on their shell color as in the main series of platformers. Koopas do not have as much Defense as previous appearances and only have 1 HP - but they are generally harder to defeat since stomping on them will cause them to retreat inside their shells. Mario and company can defeat one using Boomer, Cudge, or certain items, as well as another Koopa's shell. Koopatrols make another appearance, along with a new soccer-based variant known as the Koopa Striker; both also have dark variants.

The Koopa Troopas under Bowser's control are not as hostile towards Mario, and even attempt to save Princess Peach from Count Bleck, but they still attack the player, including as Bowser. Koopa Troopas appear as enemies in many locations: Lineland Road (1-1), Mount Lineland (1-2), Gloam Valley (2-1), The Bitlands (3-1), The Dotwood Tree (3-3), Castle Bleck Entry (8-1), Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4). They are found within the Flipside Pit of 100 Trials in rooms 11, 14, 16, and 19. One of the Koopas in the Bitlands becomes a Mega Koopa upon making contact with a Mega Star. Another named Private Koopa appears along with a specific Hammer Bro after Chapter 1, helping escort Princess Peach until they find a dead-end, where Private Koopa gets brainwashed.

Paper Mario: Sticker Star[edit]

Mario using some sort of Koopa Shell sticker.
Mario summoning a Koopa Troopa through the Shell sticker to defeat a set of enemies in Paper Mario: Sticker Star

Koopa Troopas return in Paper Mario: Sticker Star. Their beaks are now flat instead of curved, and their eyes are slightly smaller and more oval-shaped. These Koopa Troopas no longer wear sunglasses, and Shell stickers (both normal and Shiny) allow Mario to call in friendly Koopas for assistance; regular Shell stickers summoning green Koopa Troopas, while Shiny Shell stickers summon red Koopa Troopas. Koopa Troopas attack by folding into shells and ramming into Mario; the attack deals more damage than in previous games, and occasionally inflicts the dizzy status. Using a Tail Sticker can reliably defeat them. Koopa Troopas can be beaten with a First Strike without battling once the player has obtained six HP-Up Hearts. There are two varieties: the Mural Koopa, an animated depiction of an ancient Koopa Troopa that walks on all fours, and the Shiny Koopa, a Shiny version of the normal Koopa that does more damage and has more defense.

Paper Mario: Color Splash[edit]

Koopa Troopa sprite from Paper Mario: Color Splash
A dancing Red Koopa Troopa

Green Koopa Troopas and red Koopa Paratroopas appear in Paper Mario: Color Splash as enemies. When a Koopa Paratroopa is jumped on, it loses its wings and becomes a normal red Koopa Troopa.

Koopa Troopas appear as enemies in the following locations: Ruddy Road, Cherry Lake, Bloo Bay Beach, The Golden Coliseum, Vortex Island, Lighthouse Island, Fortune Island, and Green Energy Plant. A variant of Koopa Troopa known as Koopa Troopa 6-Stacks appear in Lighthouse Island and Green Energy Plant.

In the parallel world of Vortex Island, after Mario squeezes the Washing Machine, a Koopa Troopa is third in the line of enemies that attack Mario in retaliation for their lost laundry. In Dark Bloo Inn, another Koopa Troopa is part of the Shady Sledge Bro's gang. A Koopa Troopa serves as the third-round opponent in Roshambo Temple #1; after defeating Morton Koopa Jr., it will be replaced with the Rock Paper Wizard until they are beaten.

Koopa Troopas attack by pulling into their shells and ramming Mario as usual, doing 7 HP of damage. When a Koopa Troopa is jumped on, it will go into its shell - if attacked again, it will be kicked into the enemies behind it; if there is a wall behind them, it will bounce back and hit Mario. They will be knocked onto their shells if a POW Block is used. If summoned into battle using an Enemy Card, a Koopa will use a Shell Shot attack to deal 21 damage to all grounded enemies, similarly to the Shell sticker from the previous game. The shell will bounce off of any walls, dealing a second hit to the enemies but also damaging Mario. Enemies can also send the Koopa's shell flying towards Mario if they use jump attacks on the Koopa between turns.

Some Koopa Troopas appear as NPCs in levels such as The Golden Coliseum and the Sunset Express. Three green and three red Koopa Troopas dance in Birdo's concert at Plum Park.

Paper Mario: The Origami King[edit]

“We'd go try to stop him, but, y'know... We're Koopa Troopas. What are we gonna do? Walk into him slowly?”
Koopa Troopa, Paper Mario: The Origami King

Koopa Troopas appear in Paper Mario: The Origami King as members of the Folded Soldiers, giant Paper Macho Soldiers, and ordinary paper Koopa Troopas. In Picnic Road, the Koopa Troopas are shown worshipping the Earth Vellumental as a deity.

Mario & Luigi series[edit]

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

A Koopa Troopa from the Koopa Cruiser in Mario & Luigi: Superstar Saga.

Koopa Troopas appear in Mario & Luigi: Superstar Saga in the crew of the Koopa Cruiser,[19] and are introduced alongside the ship by Bowser. The crew are referred to as part of his overall "Bowser Baddies" in the English version of the game,[20] while the Japanese version refers to them as part of the "Koopa Corps".[21]

Before boarding the Koopa Cruiser, a lost Koopa in the crew is found in Toadtown Square who asks Mario and Luigi where assembly area is. When the Mario Bros. reach the assembly area where the Koopa Cruiser is stationed, Bowser calls for the crew’s assembly to no response. Moments later the crew arrive and begin boarding. Once all the Koopas and Goombas have boarded the Koopa Cruiser and are in flight above the skies of the Mushroom Kingdom, the crew teach the Mario Bros. information on how to maneuver.

Mario and Luigi having their photograph taken on the Koopa Cruiser in Mario & Luigi: Superstar Saga.
Mario and Luigi having passport photos taken by the crew.

On the first section of the Cruiser explored, a Koopa in the crew informs the Mario Bros. that Bowser’s forces recently added a new member who is in training. A pair of crew Koopas teach the Mario Bros. how to jump together, while another pair teach the Bros. how to switch places in line. Before the Mario Bros. leave the section, another pair teach them how to use a Bros. Block by jumping beneath it in an alternating pattern. In the next section, a photographer Koopa informs the Mario Bros. that they need passport photos to enter the Beanbean Kingdom after inspecting their suitcase. The photographer offers to take their photo but warns them not to do any silly poses, but the player can by pressing any direction on the directional pad. Three other Koopas in the crew are also present waiting in line for their photos to be taken. If the Mario Bros. pointed the lost Koopa from Toadtown Square in the right direction, he offers them a Super Mushroom while organizing crates at the end of the section. At the next section over, a crew Koopa tells the Mario Bros. to be careful after they break a barrel. He then trains them how to fight as a pair against the Goombas stored in cargo (in the original, if the player tries to skip the tutorial on how to fight as a pair, the Koopa will run in, saying that Bowser would get mad if he doesn't teach them). After the training, another Koopa in the crew is struggling to barrel disobedient Goombas. He teaches the Mario Bros. how to start off battles by stomping on enemies and drops barrels on the Goombas after the Bros. subdue them. In the subsequent section, three more in the crew are met by the Mario Bros. One of them informs of the importance of reading signs and the other complains about the barrels blocking the way to the bridge. The third tells the Mario Bros. that hitting the ! Block will activate a crane that moves cargo, dubbed "Mr. Pinch".[22] After the Bros. activate the block, "Mr. Pinch" picks up Luigi instead of the cargo, the Koopa comments on the mistake and suggests he be used as a lookout. On the upper deck of the ship, a crew member informs Bowser that they will soon be passing over the border.

Overworld sprite of a Koopa Troopa from Mario & Luigi: Superstar Saga + Bowser's Minions.

After the Koopa Cruiser is destroyed by Fawful, three surviving Koopas in the crew are found wounded before the border in Stardust Fields. One of them states that they haven’t finished paying off the Koopa Cruiser. Another asks the Mario Bros. to find Bowser and calls out for help. The last one encountered informs the Mario Bros. that Bowser fell on the other side of the border.

Koopa Troopas also appear in Mario & Luigi: Superstar Saga + Bowser's Minions, where they additionally appear as enemies and recruitable allies exclusively in Minion Quest: The Search for Bowser. They are melee troopers and attack by ramming into opponents in their shells. Their Special Skill, Rock Solid, allows them to increase their defense. Captain Koopa Troopa appears as a usable captain. Koopa Troopas are weak against Dry Bones.

Although no normal Koopa Troopas can be fought in the Superstar Saga story mode, Beanish variants named Troopeas are enemies. They have further variations, including Paratroopeas.

Mario & Luigi: Partners in Time[edit]

A Koopa Troopa

In Mario & Luigi: Partners in Time, the crew of the Koopa Cruiser from the past, also referred to as personnel,[23] help teach Baby Mario and Baby Luigi how to maneuver. They also act as a resistance to the Shroob invasion, by repelling Shroob saucers and offering to rescue villagers.

Screenshot of the Koopa Cruiser's interior in Mario & Luigi: Partners in Time
The crew piloting the Koopa Cruiser with Baby Bowser as captain.

At the first section of the Cruiser, a Koopa in the crew tells the baby Mario Bros. to head to the bridge where Baby Bowser awaits and instructs them to demonstrate their jumps. The next crew member tells the Mario Bros. to run and jump to make it over the crates. Another informs them that M Blocks only respond to Baby Mario and L Blocks only respond to Baby Luigi. A crew Koopa standing before the bridge warns them that anything can happen because they’re babies. On the bridge, three are seen piloting the Koopa Cruiser. They fire the Koopa Cannon to destroy three pursuing Shroob saucers at the orders of Baby Bowser. They become distracted in praising him and briefly lose control of the Cruiser and are scolded. They inform Baby Bowser that villagers in Hollijolli Village are under attack by Shroobs on the ground. After relenting to Baby Peach crying, Baby Bowser orders them fire the Koopa Cannon again on the Shroobs. After firing a shot which disorients the Shroobs, they land the Koopa Cruiser to deploy the baby Mario Bros.

Once the adult Mario and Luigi have been brought aboard the Koopa Cruiser's bridge, the crew reports on a transmission from Shroob Castle and the alarms sound. They put the transmission on the bridge’s monitor revealing Princess Shroob. After hearing threats in her language, they warn that a Shroob missile is approaching the Cruiser from her castle. Baby Bowser orders them to fire the Koopa Cannon again to which the crew responds that they have no ammo left. The missile hits the Koopa Cruiser, sending the ship and its crew crash landing into Bowser's Castle.

A reporter named Kylie Koopa also makes an appearance in the game. A variation called the Koopeleon also appears in the game. Koopa Paratroopa signs can be held by Handfakes.

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

As opposed to the past two games, standard Koopa Troopas make an appearance in Mario & Luigi: Bowser's Inside Story. In Blubble Lake, Bowser rescues a group of Koopa Troopas from a cage and is able to use them as a Special Attack called Koopa Corps, where he spins his shell and rebounds Koopa Troopas (which go into their shells) onto enemies. Koopa Troopas are also some of the characters that are seen inhabiting Bowser's Castle. Dark Bowser creates dark variations on Koopa Troopas for one of his attacks.

Multiple Koopa Paratroopas appear, including the Koopa Paratroopa Trio and Corporal Paraplonk.

Red and green Koopa Troopas return in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, where they additionally are found as enemies in the Bowser Jr.'s Journey mode. Green Koopa Troopas have the Special Skill Mega Tackle, while red Koopa Troopas have the Special Skill Charging Champ and are strong against all four Para-Biddybud variants. Captain Koopa Troopa returns with the Special Skill DEF Up, though he does not have the role of captain in gameplay. All of the aforementioned Koopa Troopas are weak to Dry Bones, pink Shy Guys and Spikes. A green Koopa Troopa appears alongside a Scutlet to stop Bowser Jr. and the Koopalings from progressing, only to be defeated and freed from the brainwashing.

Mario & Luigi: Dream Team[edit]

In Mario & Luigi: Dream Team, Koopa Troopas make a cameo appearance in Mario and Luigi's fight against Bowser Jr., as part of the audience alongside Shy Guys and Goombas. Kylie Koopa also makes a reappearance. As for Paratroopas, Corporal Paraplonk reappears and Dreamy Bowser can create Dreamy Paratroopas.

Mario & Luigi: Paper Jam[edit]

Koopa Troopas and their paper counterparts appear in Mario & Luigi: Paper Jam as enemies. They appear in Twinsy Tropics, and one is fought alongside a Paper Koopa Troopa, a Goomba and a Paper Goomba in Neo Bowser Castle as one of Bowser's last lines of defense. In battle, Koopa Troopas attack by going into its shell and flinging itself at Mario and Luigi in a circular manner, and if stomped will hit another enemy involved in the battle. They can also attack a single bro, its target being the one it is going in the opposite direction off, and must be countered with the hammer, at which point it will turn into an unshelled Koopa and can get counterattacked repeatedly. This marks the first time in the Mario & Luigi series where normal Koopa Troopas have appeared as enemies, as previous installments only have different species of Koopa Troopas as enemies. Paper Paratroopas are also enemies.

Mario & Luigi: Brothership[edit]

Koopa Troopas appear as enemies in Mario & Luigi: Brothership, found in Offandon Island and Bowser's Castle. One Koopa Troopa can retreat into its shell while another kicks the Koopa Troopa at Mario or Luigi, which must be jumped over. If the kicking Koopa Troopa spins, the shell moves slower and goes for the brother the kicking Koopa Troopa was not facing. If Mario or Luigi jump on the Koopa Troopa shell, they can kick it at other enemies like when using the Green Shell Bros. Attack, although Mario or Luigi take damage if they miss a kick. On their own, a Koopa Troopa can retreat into its shell and charge at a brother, who must counter with the hammer and damages another enemy if successful.

Red shelled Koopa Troopas appear as NPCs, although only green shelled Koopa Troopas are fought in battle.

Mario Pinball Land[edit]

Blue Koopa Troopas (referred to as Koopas)[24][25] are enemies in Mario Pinball Land. They are encountered in two areas of the Grassy Greens Stage. Hitting a Koopa Troopa causes it to temporarily fall backward on its shell, and hitting it again while it is in that position defeats it and awards 2,000 points. In both areas, defeating all the Koopa Troopas yields the player a Star.

Yakuman DS[edit]

A Koopa Troopa from Yakuman DS
Koopa Troopa in Yakuman DS

Koopa Troopa is an opponent in Yakuman DS. He frequently melds/declares his tiles and he is a bit harder than Shy Guy and Goomba. His default rank is 16.

Dance Dance Revolution: Mario Mix[edit]

The instructions on how to defeat a Koopa in Dance Dance Revolution: Mario Mix

In Dance Dance Revolution: Mario Mix they are messing around with Lakitu's farm. Stomping a Koopa twice defeats it, with the latter requiring a perfect step. When defeated, Lakitu gives Mario/Luigi the Key to the Truffle Towers.

Super Princess Peach[edit]

Koopas, as they are simply called, are featured as enemies in Super Princess Peach, being based on their appearance in the Super Mario series but using their design from the Yoshi's Island series. Besides the green and red types, the game adds two varieties: Mad Green Koopas and Glad Red Koopas. Paratroopas also appear with two Vibe variants.

Mario Baseball series[edit]

Koopa Troopas appear as team players in Mario Superstar Baseball, along with Mario Super Sluggers. Only two colors are playable, both of them being green and red variants. In both games, the Koopa Troopas has good chemistry with Bowser, Koopa Paratroopa and Dry Bones.

In Mario Superstar Baseball, the green Koopa Troopa is a balanced type player, but its pitching is slightly weak. The red Koopa Troopa sacrifices some speed to enhance its batting skills. Koopas can also been seen as spectators at Mario Stadium, especially during the opening cinematic.

In Mario Super Sluggers, both Koopa Troopas have good batting and running skills. However, their pitching and fielding skills are weak. In addition to having good chemistry with Bowser, Koopa Paratroopa, and Dry Bones, they also have good chemistry with Bowser Jr. They are one of the few characters in the game to not have bad chemistry with any characters. In the cinematic that plays after defeating Bowser in Challenge Mode, a Koopa is briefly seen celebrating with the other characters before the fleet marches towards the entrance of the Baseball Kingdom, looking towards the sunset until the lights turn on for the night.

Mario Strikers series[edit]

In the Mario Strikers series, Koopa Troopas are sidekick characters in Super Mario Strikers and Mario Strikers Charged. Depending on which team captain is selected, the colors of a Koopa may vary regarding its skin, shell, and uniform. In Mario Strikers Charged, a Koopa Troopa's skin color for all variants remains yellow, and their shells are overlapped with pieces of armor.

Mario & Sonic series[edit]

Koopa Troopas make various non-playable appearances in the Mario & Sonic series. During the opening sequence of the Wii version of Mario & Sonic at the Olympic Games, Koopa Troopas appear as cameramen during the Archery and High Jump events, even though they go unseen in the playable events themselves. Additionally, Koopa Troopas appear as spectators within the crowds throughout the game. A Koopa Troopa appears as a referee in Mario & Sonic at the Olympic Winter Games. In the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games, a pair of Koopa Troopas appear as one of the opponents in Events that require pairs of characters to be used, but the Koopa Troopas are never seen competing in the events.

Yoshi's Woolly World / Poochy & Yoshi's Woolly World[edit]

The Koopa Troopa in the Scrapbook Theater
A Koopa Troopa from Yoshi's Woolly World

Red Koopa Troopas reappear in Yoshi's Woolly World and its port. When a Red Koopa Paratroopa is hit with a yarn ball, it will turn into a Red Koopa Troopa. 8-bit Koopa Shells can sometimes be found in walls with strings. When Yoshi licks the strings, the Koopa Shell will come out and it can be used as a normal shell.

Puzzle & Dragons: Super Mario Bros. Edition[edit]

Koopa Troopas appear in green, red, and yellow varieties in Puzzle & Dragons: Super Mario Bros. Edition.

Green Koopa Troopa[edit]

Sprite of Green Koopa Troopa's team image, from Puzzle & Dragons: Super Mario Bros. Edition.

Green Koopa Troopas are Water-attribute enemies. In battle, in addition to attacking normally, they may occasionally use Green Shell to nullify Fire attribute damage for two turns. When defeated, it may randomly drop a Water Block of itself. As Water enemies, they take extra damage from Wood attribute attacks and less from Fire damage.

As teammates, they have an HP rating of 3/6, an ATK rating of 1/6, and an RCV rating of 1/6. Their Green Shell Skill changes any Wood Orbs on the player's Orb field into Water Orbs, while their Awoken Skill Water Boost raises the ATK of any Water attribute teammates when the player clears a horizontal row of Water Orbs. Green Koopa Troopas use Fruits and Rare Fruits to raise their Skill Levels. The player can transform a Green Koopa Troopa into a Green Koopa Paratroopa using two P-Wings and can be transformed even further into a Big Green Koopa Paratroopa using five Super Mushrooms.

One of Wendy O. Koopa's forms as a teammate has a Green Koopa Troopa accompanying her, and is named Wendy & Green Koopa Troopa.

Red Koopa Troopa[edit]

Sprite of Red Koopa Troopa's team image, from Puzzle & Dragons: Super Mario Bros. Edition.

Red Koopa Troopas are Fire-attribute enemies. In battle, they may occasionally use Red Shell to nullify Wood attribute damage for two turns. When defeated, it may randomly drop a Fire Block of itself. As Fire enemies, they take extra damage from Water attribute attacks and less from Wood damage.

As teammates, they have an HP rating of 3/6, an ATK rating of 1/6, and an RCV rating of 0/6. Their Red Shell Skill changes any Water Orbs on the player's Orb field into Fire Orbs, while their Awoken Skill Fire Boost raises the ATK of any Fire attribute teammates when the player clears a horizontal row of Fire Orbs. Like Green Koopa Troopas, Red variants also use Fruits and Rare Fruits to raise their Skill Levels. The player can transform a Red Koopa Troopa into a Red Koopa Paratroopa using two P-Wings and can be transformed even further into a Dry Bones using six Boo Mushrooms. The player can also transform a Red Koopa Troopa into Red Koopa Troopa & Cheep Cheep by using three Cheep Cheep Coins.

One of Larry Koopa's forms as a teammate has a Red Koopa Troopa accompanying him, and is named Larry & Red Koopa Troopa.

Yellow Koopa Troopa[edit]

Sprite of Yellow Koopa Troopa's team image, from Puzzle & Dragons: Super Mario Bros. Edition.

Yellow Koopa Troopas are Light-attribute enemies. In battle, they may occasionally use Yellow Shell to nullify Dark attribute damage for two turns. When defeated, it may randomly drop a Light Block of itself. As Light enemies, they take extra damage from Dark attribute attacks and normal damage from any other attribute.

As teammates, they have an HP rating of 2/6, an ATK rating of 1/6, and an RCV rating of 1/6. Their Yellow Shell Skill changes any Fire Orbs on the player's Orb field into Light Orbs, while their Awoken Skill Light Boost raises the ATK of any Light attribute teammates when the player clears a horizontal row of Light Orbs. Like Green and Red Koopa Troopas, Yellow variants also use Fruits and Rare Fruits to raise their Skill Levels. The player can transform a Yellow Koopa Troopa into a Yellow Koopa Paratroopa using two P-Wings and can be transformed even further into a Big Yellow Koopa Paratroopa using five Super Mushrooms.

One of Roy Koopa's forms as a teammate has a Yellow Koopa Troopa accompanying him, and is named Roy & Yellow Koopa Troopa.

Skylanders: SuperChargers[edit]

Bowser and several Koopa Troopas in Skylanders: SuperChargers.
Hammer Slam Bowser and several Koopa Troopas in Skylanders: SuperChargers

Koopa Troopas appear in Skylanders: SuperChargers as part of Bowser's moveset, exclusively on the Nintendo console versions of the game.

Minecraft[edit]

A vector graphic of two arrows, one red and one blue, pointing away from one another, with a purple and white circle in the middle. It has been suggested that this section be split into the following: Koopa Troopa, Shellcreeper. (discuss)

In the Super Mario Mash-up in Minecraft, Sheep are replaced by green Koopa Troopas. A Koopa Troopa also appears as a playable skin, meaning that both bipedal and quadrupedal Koopa Troopas exist in this game. Additionally, the later Sea Turtle mobs are replaced with green Koopa Troopas with peach-colored skin resembling the ones from Super Mario All-Stars. Their shells also have more plates, and as such may actually be intended to be Shellcreepers.

Mario Sports Superstars[edit]

Koopa Troopas are playable side characters of the balance type in soccer and baseball in Mario Sports Superstars. Green and red varieties are in both sports, but only baseball also has the blue and yellow types. Koopa Troopas are also enemies in Road to Superstar.

Yoshi's Crafted World[edit]

Koopa Troopas of the green and red variety are enemies found only in Many Fish in the Sea in Yoshi's Crafted World.

Dr. Mario World[edit]

Artwork of Dr. Koopa Troopa from Dr. Mario World
Artwork of Dr. Koopa Troopa

Koopa Troopas debut in the Dr. Mario series as assistants in Dr. Mario World. Their stage mode skill grants 80 bonus points (50 prior to version 2.3.0) for each remaining capsule after completing a stage. At higher levels, the number of bonus points granted per capsule increases by 80 points per level (i.e., 160, 240, 320, and 400 points for level 2 to level 5; compare with 70, 100, 150, and 200 points prior to version 2.3.0). Their versus mode skill grants a 4%, 8%, 12%, 16%, or 20% chance (depending on the current level) that the attack meter will instantly fill when the opponent attacks, essentially counterattacking the opponent. A Clinic Event featured Koopa Troopa as a patient during season 4.

A Koopa Troopa also appears as a playable character under the name Dr. Koopa Troopa. Their skill has them breakdance; the effect is the same as Dr. Wendy's. In stage mode, Dr. Koopa Troopa's shell bounces across the stage, breaking a certain amount of blocks or getting coins from them. In versus mode viruses in the opponent's stage are put inside blocks. The amount of blocks or viruses targeted are fewer than Dr. Wendy's skill; Dr. Koopa Troopa's skill destroys 4 blocks (3 prior to version 2.2.0) as opposed to Dr. Wendy's 10, while in Versus mode at maximum level, Dr. Koopa Troopa turns up to 5 viruses into blocks as opposed to Dr. Wendy's maximum of 10. To compensate, their skill charges faster compared to Dr. Wendy's.

The Super Mario Bros. Movie[edit]

Koopa Troopas in The Super Mario Bros. Movie
Koopa Troopas in The Super Mario Bros. Movie

Koopa Troopas appear in The Super Mario Bros. Movie, where they are the main troops in Bowser's army. They resemble the same look in the games, but they have helmets that look like their main armor for combat. They use spears, knives, and scepters for weapons.

The Koopa Troopas are first seen when they invade the Snow Kingdom to steal the Super Star so Bowser can take over the world. In their second appearance, they are having a rave party with heavy metal music with the rest of Bowser's Minions. After Bowser declares that he will marry Princess Peach, when one of the Koopa Troopas asks him "what if she says no," Bowser incinerates him completely into a Dry Bones. Later in the film, when the Koopa General reports to Bowser that Mario, Peach, and Toad are taking a shortcut through Rainbow Road with the Kong Army, Bowser assembles an army of Koopa Troopas, led by the Koopa General, to ambush them on the way. The Koopas hold off the Kongs while the Koopa General chases Mario and eventually capture the Kongs and bring them in as prisoners for the sacrifice at Bowser and Peach's wedding. While some of the Koopa Troopas, accompanied by Goombas and other minions, raid the kingdom, most of them arrive at the wedding.

The Koopa Troop is defeated by the Mario Bros. and it is unknown what became of them after Bowser's defeat.

Other appearances[edit]

A Koopa Troopa
Zoda's Revenge: StarTropics II

In Zoda's Revenge: StarTropics II, the person holding the pizza which the player must deliver to Cleopatra rides a Koopa Troopa.

In the Wii U version of Scribblenauts Unlimited, Koopa Troopas (in red and green) can be spawned.

In Luigi's Mansion: Dark Moon, a Boo named Boopa Troopa is found in Treacherous Mansion's E-2: Double Trouble.

Unused appearances[edit]

Super Mario Bros. film[edit]

Koopa Troopas were originally written for the 1993 live-action Super Mario Bros. film when it was going to be a fantasy movie but were cut when it was changed into a science-fiction film. An early script described them as "fierce-looking soldiers, half-human, with turtle-like armored shells on their backs, reptilian facial features, and molded armor suits," and have "leathery skin, with turtle-like eyes and mouth." They were also referred to as "Koopa Troopers" in this script. Despite being absent from the film, early production artwork of the film version of Goombas had them labeled with the name "Koopa's Troopas".[26]

Physical appearance and traits[edit]

Koopa Troopa's Mario Party 10 artwork
A Koopa Troopa walking with two legs

Koopa Troopas are anthropomorphic turtles with removable shells. In general, they have basic appearances compared to other Koopa species. They have large eyes with black beady pupils, large beak-like noses, short limbs, and large heads. Their hands have four pointed digits (excluding artwork from Super Mario World 2: Yoshi's Island and its reissue) and have four pointed toes on their flat-soled feet, which, unlike other Koopa species, have no pads at all. In earlier games, Koopa Troopas were quadrupedal (walking on four legs), had flatter noses, and detailed leg joints. Starting from Super Mario World onwards, they now stand on two legs, have more rounded noses, and wear shoes with beige soles that often match the color of the shells they wear. In the Super Mario Galaxy series, however, they revert back to walking on four legs barefooted.

Koopa Troopas generally have yellow or orange skin, with the exact tone varying greatly between games or sometimes within a game (in Super Mario Party, for example, Red Koopa Troopas' skin have an orange tint from the playable Koopa Troopa). Besides this, some Koopa Troopas have been depicted with considerably different skin colors, such as green, cyan or pink. In Super Mario Strikers, the color of the Koopa Troopa sidekicks depends on which team they are on.

Stamp artwork of a Koopa Troopa cleaning their shell from Super Nintendo World
A Koopa Troopa washing its shell.

A Koopa Troopa's shell consists of a carapace with colored, hexagon-shaped scutes separated by grooves in a pattern on the top, with smaller, triangular ones at the edges; a beige colored plaston with several horizontal grooves on its surface and six holes on it where the Koopa Troopa's head, arms, legs, and tail emerge from; all joined by a white bridge that follows along the perimeter of the shell and rises at the spots where the Koopa Troopa's head and tail are. The most common color for a Koopa Troopa's shell is green, with red being the second. However, there have also been less common colors such as blue, yellow, light-blue, light-green, orange, purple, black, and, on rare occasions, gold. Koopa Troopas are able to easily withdraw into their shell and pop back out quickly, an ability often used as an attack in the Paper Mario and Mario & Luigi series, as well as a trick animation in the Mario Kart series. Underneath their shells, they wear white undershirts (in Super Mario 64 and its remake Super Mario 64 DS, they also wear pink or blue shorts, respectively) and have round bodies.

From Super Mario 64 onwards, Koopa Troopas have been given voices created electronically, starting with whooping sounds (which were also shared with Goombas, Grand Goombas and the Big Bob-omb, with varying speeds, until the sounds were exclusive to Koopa Troopas in later games), then other noises such as wheezing, clucking, and gurgling. In Mario Kart 8, they were also given high-pitched whistling sounds whenever performing an antigravity trick or placing first. One of Koopa Troopa's sound effects is derived from the stock sound "HUMAN, YELL - YELL: FEMALE" from Voice Spectral Vol. 1 - Track 02.[27]

Koopa Captain in The Super Mario Bros. Movie
A Koopa Troopa wearing an eyepatch in The Super Mario Bros. Movie

In Illumination's The Super Mario Bros. Movie, Koopa Troopas are slimmer than before, have teeth,[28] have perfectly round heads elevated above their brown eyes, wear socks and usually have helmets. They are also shown to be wearing accessories, to distinguish from each other; for example, one Koopa Troopa wears spiked shoulder pads and an eyepatch, and another wears a Spiny Shell as its shell and helmet. In addition, unlike their previous appearances, they wield various weapons such as spears and hammers.

Green Koopa Troopas are specifically given an association with water in games such as Mario Power Tennis and Puzzles and Dragons: Super Mario Bros. Edition, since their Offensive and Defensive Power Shots in the former game involve water, and in the latter game their attribute is Water. In Puzzles and Dragons: Super Mario Bros. Edition, Red Koopa Troopas have fire as their attribute, while Yellow Koopa Troopas have light.

Color variations[edit]

The following is all of the known colors of Koopa Troopas and their first appearances:

Image Body color Shell color First appearance
Sprite of Green Koopa Troopa's team image, from Puzzle & Dragons: Super Mario Bros. Edition. Yellow / orange Green Super Mario Bros.
Sprite of Red Koopa Troopa's team image, from Puzzle & Dragons: Super Mario Bros. Edition. Yellow / orange Red Super Mario Bros.
BlueKoopaParatroopaMSS.png Yellow / orange Blue Super Mario World
Sprite of Yellow Koopa Troopa's team image, from Puzzle & Dragons: Super Mario Bros. Edition. Yellow / orange Yellow Super Mario World
Sprite of Black Ninjakoopa, from Paper Mario. Yellow / orange Black Paper Mario
(as Black Ninjakoopa)
Sprite of a Dark Koopa from Paper Mario: The Thousand-Year Door (Nintendo Switch) Yellow / orange Purple Paper Mario
(as Dark Koopa)
Sprite of Kroop from Paper Mario: The Thousand-Year Door (Nintendo Switch) Green Green Paper Mario: The Thousand-Year Door
(as Kroop)
Sprite of a Shady Koopa from Paper Mario: The Thousand-Year Door (Nintendo Switch) Gray Light blue Paper Mario: The Thousand-Year Door
(as Shady Koopa)
Image of a Koopa Troopa in Mario's team, from Super Mario Strikers Reddish orange Red Super Mario Strikers
Image of a Koopa Troopa in Peach's team, from Super Mario Strikers Pink Light blue Super Mario Strikers
Image of a Koopa Troopa in Yoshi's team, from Super Mario Strikers Yellow / orange Dark blue Super Mario Strikers
Image of a Koopa Troopa in Donkey Kong's team, from Super Mario Strikers Yellow / orange Light green Super Mario Strikers
Image of a Koopa Troopa in Daisy's team, from Super Mario Strikers Yellow / orange Orange Super Mario Strikers
Squared screenshot of a Rolla Koopa from Super Mario Bros. Wonder. Yellow / orange Magenta Mario & Luigi: Partners in Time
(as Kylie Koopa)
Sprite of Kuzzle from Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Light blue Red Mario & Luigi: Bowser's Inside Story
(as Kuzzle)
Gold Koopa (Freerunning) from Mario Kart Tour Yellow / orange Gold New Super Mario Bros. 2
(as Gold Koopa)

List of appearances[edit]

This section is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Title Year System/Format
Super Mario Bros. 1985 NES
VS. Super Mario Bros. 1986 Arcade
Super Mario Bros.: The Lost Levels 1986 NES (Disk System)
Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen! 1986 Film
Super Mario Bros. Special 1986 NEC PC-88
All Night Nippon: Super Mario Bros. 1986 NES (Disk System)
Super Mario Bros. 3 1988 NES
Alleyway 1989 Game Boy
The Super Mario Bros. Super Show! 1989 TV Series
Princess Toadstool's Castle Run 1990 Super Mario Bros. Watch
Super Mario World 1990 SNES
Mario Roulette 1991 Arcade
Super Mario World: Mario to Yoshi no Bōken Land 1991 OVA
Super Mario World - "Fire Sale" 1991 TV Episode
Mario the Juggler 1991 Game & Watch
Mario Teaches Typing 1991, 1994 MS-DOS Windows
Super Mario Bros. Print World 1991 MS-DOS
Super Mario Bros. pinball (inside shells) 1992 Arcade
Mario Paint 1992 SNES
Super Mario Kart 1992 SNES
Super Mario Land 2: 6 Golden Coins 1992 SNES
Mario is Missing! 1992 MS-DOS
Mario is Missing! 1993 SNES
Mario is Missing! 1993 NES

Profiles and statistics[edit]

Main article: List of Koopa Troopa profiles and statistics

Perfect Ban Mario Character Daijiten[edit]

ノコノコ (JP) / Koopa Troopa (EN)
A Koopa Troopa from Super Mario World.
Original text (Japanese) Translation
種族しゅぞく カメ族 Tribe Turtle clan
性格せいかく うたれ強い Disposition Able to take a lot of punishment
登場とうじょうゲーム 1、 2、 3(バトル含む)、ワールド、ランド2、カート Game appearances 1, 2, 3 (including Battle Mode), World, Land 2, Kart
世界で一番有名存カメ

ザコキャラの代表格ともいえるカメ族の兵士たち。シリーズを速して、マリオに踏まれ続けているが、まつたくこりる気配がない。踏みつけると、体をひっこめたり、中身が飛び出したりする。[29]

The world's most famous turtle

The soldiers of the Turtle Tribe are the representative of the lowly characters. They've been stepped on by Mario throughout the series, but show no signs of slowing down. If you step on them, they pull their bodies in or the bodies pop out.

Paper Mario: The Thousand-Year Door[edit]

Paper Mario: The Thousand-Year Door enemy
Koopa Troopa
PMTTYD Red Koopa Troopa Sprite.png Max HP 4 Attack 2 Defense 1
Location(s) Petal Meadows, Path to Shhwonk Fortress, Hooktail Castle, Rogueport Sewers Role Common Level 8
Sleep? 95% Dizzy? 90% Confuse? 90%
Tiny? 95% Stop? 100% Soft? 95%
Burn? 100% Freeze? 90% Fright? 95%
Gale Force? 90% KO? 100% Moves Shell Toss (2), Flail (N/A), Get Up (Stops Being Flipped)
Exp. points 0 Coins 1 Items Courage Shell, Mushroom, POW Block, Sleepy Sheep, Happy Heart
Tattle Log #:
10
Log Koopa Troopas have been around forever. Jump on them to flip them over and drop their Defense to 0.
Tattle That's a Koopa Troopa. They've been around forever! Gotta respect the longevity! Their shells are hard, but flip them over and their Defense drops to zero. And you know how to flip them over, right? Just jump on their heads!

Mario & Luigi: Paper Jam[edit]

Mario & Luigi: Paper Jam enemy
Koopa Troopa
A Koopa Troopa from Mario & Luigi: Paper Jam. HP 49 POW 59 (48) Defense 64 (54) Speed 38
Role Common Type Shelled Weakness None Location(s) Twinsy Tropics, Tropical Paper Toad Hunt, Neo Bowser Castle
Level 10 Experience 26 (21) Coins 18 Item drop Super Mushroom - 5%
None - 0%
Notice: Stats in parentheses are from the game's Easy Mode.

Gallery[edit]

For this subject's image gallery, see Gallery:Koopa Troopa.

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario Galaxy
Super Mario Galaxy 2
ObjectData/NokonokoLand.arc NokonokoLand Land Koopa Troopa
Super Mario Galaxy
Super Mario Galaxy 2
StageData/ObjNameTable.arc/ObjNameTable.tbl
SystemData/ObjNameTable.arc/ObjNameTable.tbl
リクノコ (Riku Noko) Land Koopa

Names in other languages[edit]

Language Name Meaning Notes
Japanese ノコノコ[?]
Nokonoko
A Japanese term meaning "to walk unconcernedly", which is a reference to the green-shelled Koopa Troopas' behavior; also likely from「ノロノロ」(noronoro, an onomatopoeic term for a slowly crawling turtle)
ノコノコ (ミドリ)[30] / ノコノコ (緑)
Nokonoko (Midori)
Koopa Troopa (Green)
みどりノコノコ[?]
Midori Nokonoko
Green Koopa Troopa Puzzle & Dragons: Super Mario Bros. Edition
ノコノコ (アカ)[30] / ノコノコ (赤)
Nokonoko (Aka)
Koopa Troopa (Red)
あかノコノコ[?]
Aka Nokonoko
Red Koopa Troopa Puzzle & Dragons: Super Mario Bros. Edition
ノコノコ (青)[?]
Nokonoko (Ao)
Koopa Troopa (Blue)
ノコノコ (黄)[?]
Nokonoko (Ki)
Koopa Troopa (Yellow)
きいろノコノコ[?]
Kiiro Nokonoko
Yellow Koopa Troopa Puzzle & Dragons: Super Mario Bros. Edition
Catalan Koopa[?] - The Super Mario Bros. Movie
Koopa Troopa[?]
Chinese (simplified) 喏库喏库[?]
Nuòkùnuòkù
Transliteration of the Japanese name
慢慢龟[?]
Mànmàn Guī
Slow Slow Turtle since Mario Tennis Aces
Chinese (traditional) 慢慢龜[?]
Mànmàn Guī
Slow Slow Turtle
Dutch Koopa Troopa[?] -
Finnish Konnasoturi[31] Turtle Soldier Super Mario Bros.
French Koopa[?] -
Koopa Troopa[?] Super Paper Mario
Soldat Koopa[32][33][34] Koopa Soldier Super Mario Bros. and Super Mario Bros.: The Lost Levels
Koop[35] - Hotel Mario
German Koopa[36][37] -
Italian Koopa[?] -
Koopa Troopa[?] earlier games/full species name
Korean 엉금엉금[?]
Eonggeum-eonggeum
Korean mimetic word for a slowly crawling turtle (a translation of the Japanese name)
Portuguese Koopa[?] -
Koopa Troopa[?]
Russian Купа-трупа[?]
Kupa-trupa
Transliterations of the international names
Купа[?]
Kupa
Spanish Koopa[?] -
Koopa Troopa[?]
Mask Koopa
Language Name Meaning Notes
Italian Koopa mascherato[38] Masked Koopa

References[edit]

  1. ^ Super Smash Bros. for Wii U Shellcreeper Japanese trophy description; English versions do not specify Koopa Troopa, but Japanese versions do.
  2. ^ "Very timid, he gets scared easily and runs back and forth a lot." – 1985. Super Mario Bros. instruction booklet (PDF). Nintendo of America (American English). Page 11.
  3. ^ VideoGamePhenom (August 24, 2019). Super Mario Bros. - World 2-4 (0:23). YouTube (English). Retrieved December 30, 2024.
  4. ^ VideoGamePhenom (September 21, 2019). Super Mario All-Stars - Super Mario Bros.: The Lost Levels - World A-4 (0:28). YouTube (English). Retrieved December 30, 2024.
  5. ^ VideoGamePhenom (September 7, 2019). Super Mario Bros. 3 - Ending (01:09). YouTube (English). Retrieved December 30, 2024.
  6. ^ Super Mario Bros. 3/Version Differences - Bowser's Letter. The Cutting Room Floor (English).
  7. ^ Course 1 - Star 7: Collect 100 Coins. Nintendo: Super Mario 64 Strategy (American English). Archived June 10, 1998, 06:42:31 UTC from the original via Wayback Machine. Retrieved July 5, 2024.
  8. ^ "[Wario's driving history]: Too many infractions to list; in fact, his license has been revoked repeatedly for reckless driving. Rumored to have 'borrowed' his kart from an unsuspecting Koopa Troopa." – March 1997. Nintendo Power vol. 94. Nintendo of America (English). Page 114.
  9. ^ 1994. Hotel Mario instruction book. Philips (English). Page 15.
  10. ^ "Find the Koopa Troopa that has the treasure." – Game Rules (1998). Mario Party. Nintendo (English).
  11. ^ "An all-business chap who just can't stop cleaning." – Description (2005). Mario Party Advance. Nintendo (English).
  12. ^ {{cite|author=Koopa|date=2005|title=Mario Party Advance|quote=G-good heavens! I've been robbed! Please, won't you help a Koopa out?|publisher=Nintendo|language=en]}
  13. ^ "It was just a joke. Sorry about that." – Paratroopa (2005). Mario Party Advance. Nintendo (English).
  14. ^ "...Detective, could you let Paratroopa go?" – Koopa (2005). Mario Party Advance. Nintendo (English).
  15. ^ "Yes! I'll give you a Gaddget if you do it!" – Koopa. Mario Party Advance. Nintendo (English).
  16. ^ Screenshot of the Super Mario Party official websiteMedia:Koopa-Trooper-SMP.jpg
  17. ^ Nintendo of America (June 15, 2021). Mario Party Superstars - Nintendo Treehouse: Live | E3 2021. YouTube (English). Retrieved July 6, 2024.
  18. ^ アンケート集計拳!!. www.nintendo.co.jp (Japanese). Retrieved July 6, 2024.
  19. ^ "Hey! You! Are you signing up to join my crew of Bowser Baddies?" – Bowser (2003). Mario & Luigi: Superstar Saga. Nintendo (English).
  20. ^ “Bowser Baddies!” Bowser, Mario & Luigi: Superstar Saga
  21. ^ 「クッパ軍団 集合!」Kuppa. Mario & Luigi: RPG.
  22. ^ “Hitting that block there activates the Pinch Crane. I like to call it Mr. Pinch. Don't ask me why.” Mario & Luigi: Superstar Saga
  23. ^ "This is the great Prince Bowser! Kneel, minions! OK, now get up! All personnel to the bridge!" – Baby Bowser on the Koopa Cruiser's PA system. Mario & Luigi: Partners in Time.
  24. ^ November 2004. Nintendo Power issue 185. Nintendo of America (English). Page 116.
  25. ^ 2004. Mario Pinball Land instruction booklet. Nintendo of America (English). Page 25.
  26. ^ Super Mario Bros. film preproduction artwork. www.smbmovie.com (English). Retrieved July 6, 2024.
  27. ^ TheRealBurnerAccount (September 26, 2019). Voice Spectral Vol. 1 - Track 02 (with "Esquire"/YTV/SM64 Koopa Scream) (0:07). YouTube. Retrieved January 17, 2024.
  28. ^ Bowser and Koopa Troopa character poster for The Super Mario Bros. MovieMedia:TSMBM Koopa Troop Poster.jpg
  29. ^ November 20, 1994. Perfect Ban Mario Character Daijiten. Shogakukan (Japanese) via Imgur. ISBN 4-09-259067-9. Page 145.
  30. ^ a b 1985. 「スーパーマリオブラザーズ 取扱説明書」 (Super Mario Bros. Toriatsukai Setsumeisho) (PDF). Nintendo (Japanese) via Legends of Localization. Page 10.
  31. ^ Super Mario Bros. Finnish instruction booklet[page number needed]
  32. ^ Super Mario Bros./Duck Hunt instruction booklet. Nintendo of Canada (French). Page 32.
  33. ^ July 4, 2018. Super Mario Encyclopedia. Soleil Productions (French). ISBN 2302070046. Page 19.
  34. ^ Super Mario Encyclopedia. Page 27.
  35. ^ Hotel Mario instruction booklet (PDF). Philips (French) via oldiesrising.com. Page 8.
  36. ^ Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors (1993). Der offizielle Nintendo Spieleberater "Super Mario World". Großostheim: Nintendo of Europe GmbH (German). Page 18.
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