Mario & Sonic at the Olympic Games (Nintendo DS)

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This article is about the first game in the Mario & Sonic game series for the Nintendo DS. For the Wii version of the game, see Mario & Sonic at the Olympic Games (Wii). For the Mario & Sonic game series as a whole, see Mario & Sonic (series).
Mario & Sonic at the Olympic Games
Mario & Sonic at the Olympic Games Nintendo DS Box Art
For alternate box art, see the game's gallery.
Developer Sega
Nintendo SPD Group No.4
Publisher Sega (NA, EU, OC)
Nintendo (JP, SK, TW)
Platform(s) Nintendo DS
Release date Japan January 17, 2008[?]
ROC January 17, 2008[?]
USA January 22, 2008[?]
Australia February 7, 2008[?]
Europe February 8, 2008[?]
South Korea June 26, 2008[?]
Language(s) English (United States)
French (France)
German
Spanish (Spain)
Italian
Japanese
Korean
Genre Sports
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:0 - All ages
GRAC:All - All ages
Mode(s) Varies according to the event that is played in the game
Format
Nintendo DS:
Game Card
Input
Nintendo DS:
Serial code(s) Japan NTR-AY9J-JPN
USA NTR-AY9E-USA
Europe NTR-AY9P-EUR (Europe/Australia)
South Korea NTR-AY9K-KOR

Mario & Sonic at the Olympic Games is a sports game for the Nintendo DS with a Wii version of the game released as well. The game places Mario, Sonic, and their various allies against each other in Olympic events. The game has the official Beijing 2008 Olympics license, and features environments based on actual Olympic venues.

Although both Nintendo and Sega worked on this collaboration, most of the development was handled by Sega. However, as the game was completed, Sega did publishing and marketing duties for all versions outside of Japan, South Korea, and Taiwan. Nintendo did publishing and marketing duties for the Japanese, Korean, and Taiwanese versions of this game.

Both versions of the game utilize the new functions of these consoles completely. Mario & Sonic was compatible with Nintendo Wi-Fi Connection.

Mario & Sonic at the Olympic Games was revealed on March 28, 2007. Initially, it was widely assumed to be an April Fools' Day joke, but soon after, Sega stated on their official website that the game is official and that both Sega and Nintendo would be working on it, shortly followed by Shigeru Miyamoto confirming that he would be supervising the project.

Gameplay[edit]

Circuit[edit]

In Circuit mode, the player can play through several circuits made up of various events in the game, with the aim of scoring the most points for winning events. The player earns 10 points for every event in the circuit that they win, 8 points for placing second, 6 points for placing third and 4 points for coming in fourth. The player can also use a Circuit Chance, which is a boost that can only be used once per circuit to double the points that the player receives for the event. The character with the most points at the end of all the events wins the circuit, and the player can win unique trophies for each circuit by placing in first. Completing circuits allows the player to unlock new events, circuits and circuit classes.

The circuits are split into three classes: Beginner's Class, Advanced Class and Master's Class. In the Beginner's Class, all five of the circuits have three events. Four of the circuits are unlocked at the start of the game, with the fifth being unlocked by completing the other five. In the Advanced Class, the five circuits have four events each, ad are all unlocked by completing the previous circuit or by playing a specific number of Free Match events. Master's Class' six circuits are unlocked in the same way, with each circuit containing five events.

Beginner's Class[edit]

Name Unlocking criteria Events Unlocks
Mercury Circuit - 100m Long Jump Hammer Throw Mercury Trophy Moonlight Circuit, 400m Hurdles, Dream Table Tennis, Triple Jump
Venus Circuit - 100m Freestyle Skeet Singles Venus Trophy
Jupiter Circuit - Pursuit Individual epée 400m Jupiter Trophy
Saturn Circuit - Trampoline Archery Javelin Throw Saturn Trophy
Moonlight Circuit Complete the Mercury, Venus, Jupiter and Saturn Circuits / Play 20 events in Single Match mode 400m Hurdles Triple Jump Dream Table Tennis Moonlight Trophy, Advanced Class, Stardust Circuit

Advanced Class[edit]

Name Unlocking criteria Events Unlocks
Stardust Circuit Complete the Moonlight Circuit / Play 30 events in Single Match mode 100m Long Jump Hammer Throw Vault Stardust Trophy, Planet Circuit, Dream Basketball
Planet Circuit Complete the Stardust Circuit / Play 40 events in Single Match mode 100m Freestyle Skeet Singles Dream Basketball Planet Trophy, Comet Circuit, Dream Race
Comet Circuit Complete the Planet Circuit / Play 50 events in Single Match mode Pursuit Individual epée 400m Dream Race Comet Trophy, Satellite Circuit, 10m Platform
Satellite Circuit Complete the Comet Circuit Trampoline Archery Javelin Throw 10m Platform Satellite Trophy, Sunlight Circuit, Dream Fencing
Sunlight Circuit Complete the Satellite Circuit 400m Hurdles Triple Jump Dream Table Tennis Dream Fencing Sunlight Trophy, Master's Class, Meteorite Circuit, Dream Canoe

Master's Class[edit]

Name Unlocking criteria Events Unlocks
Meteorite Circuit Complete the Sunlight Circuit 100m Long Jump Hammer Throw Vault Dream Canoe Meteorite Trophy, Supernova Circuit, Dream Boxing
Supernova Circuit Complete the Meteorite Circuit 100m Freestyle Skeet Singles Dream Basketball Dream Boxing Supernova Trophy, Cosmos Circuit
Cosmos Circuit Complete the Supernova Circuit Pursuit Individual epée 400m Dream Race Dream Shooting Cosmos Trophy, Galaxy Circuit, Dream Long Jump
Galaxy Circuit Complete the Cosmos Circuit Trampoline Archery Javelin Throw 10m Platform Dream Long Jump Galaxy Trophy, Universal Circuit
Universal Circuit Complete the Galaxy Circuit 400m Hurdles Triple Jump Archery Dream Table Tennis Dream Fencing Universal Trophy, Big Bang Circuit
Big Bang Circuit Complete the Universal Circuit Dream Boxing Dream Canoe Dream Basketball Dream Long Jump Dream Race Big Bang Trophy

Free[edit]

In Free, the player can make and play their own circuits of between three and five events using any events that they have unlocked. The player can also use the random button to generate a circuit with five random events. Once the events have been selected, the circuit is played as usual with the same point scoring system and circuit chances. Player-made circuits are not saved in the game and must be remade to be played again.

Mission[edit]

In Mission mode, players can play a number of different challenges based around events with certain limitations or restrictions, such as time penalties or score requirements. Each character has five missions unlocked by default, represented by a circle of stars next to the character on the character select screen in Mission mode. Each time a mission is completed, a star will be filled in. Completing all five of a character's missions will earn the player the character's respective emblem.

Character Mission number
1 2 3 4 5
Mario
MarioOlympicGames icon.png
Event Long Jump Vault Skeet Dream Long Jump Dream Boxing
Mission Jump successfully three times for a total of over 20m! Score between 7.000 and 8.000! Shoot down all the red clays only! Land on one of the three small islands! Counter five times!
Luigi
LuigiOlympicGames icon.png
Event 100m Freestyle Triple Jump Archery Singles Dream Basketball
Mission Earn 3rd place! Jump between 13m and 15m! Hit black, red, and blue rings in that specific order! Win five points using spin shots. Score at least 15 points in 10 consecutive shots!
Peach
Princess Peach's character select screen sprite from Mario & Sonic at the Olympic Games.
Event Vault Long Jump 10m Platform Individual epée Dream Shooting
Mission Nail a perfect landing! Jump between 6m and 7m! Achieve a 10 combo or better! Win without giving up a point to your opponent! Achieve 10 consecutive hits!
Daisy
DaisyMASATOG.png
Event 400m Hurdles Trampoline Triple Jump Dream Table Tennis Dream Shooting
Mission Cross the finish line without knocking down a hurdle! Achieve seven GOOD ratings in your performance! Achieve a GREAT rating in all three jumps! Successfully return three consecutive special shots! Shoot down only the balloons marked with Daisy's flower symbol!
Yoshi
YoshiMASATOG.png
Event 10m Platform Singles Trampoline Dream Basketball Dream Canoe
Mission Enter the water feet-first! Aim for an entry angle of around 170 to 180 degrees! Win without giving away more than three points to your opponent! Enter 32 or more performance commands! Make five consecutive successful shots! Gather 20 coins within 60 seconds!
Wario
WarioMASATOG.png
Event 100m 100m Freestyle Skeet Dream Long Jump Dream Race
Mission Cross the finish line while lunging forward and come in 2nd place!
(Lift up, then slide right when you see the "!" indicator.)
Get a 3 note (♪♪♪) rating 5 times when restoring stamina! Hit 2 targets at the same time, twice! Pass though 10 rings! Collect all item boxes!
Waluigi
WaluigiOlympicGames icon.png
Event 400m Hurdles Skeet Vault Triple Jump Dream Canoe
Mission Overcome a 3-second handicap to win! Shoot all of the blue targets only! Earn a 10.000! Jump 3 times in a row for a total of at least 48m! Avoid your opponents' attacks for 30 seconds!
Bowser
Bowser's character select screen sprite from Mario & Sonic at the Olympic Games.
Event Individual epée Hammer Throw 400m Archery Dream Table Tennis
Mission Parry 5 of your opponent's attacks, and win! Throw 3 times in a row for a total of at least 220m! Overcome a 1-second handicap to win! Get 10 points 3 times in a row! Earn at least 20 points in a single rally!
Sonic
SonicOlympcGames icon.png
Event 100m Triple Jump 400m Hurdles Dream Boxing Dream Fencing
Mission Perform a successful starting dash and finish in 1st place! Jump at least 15m with a jump angle of at least 50 degrees! Perform 7 sprint jumps! Perform a successful sway 9 times! Knock your opponent out of the ring 3 times to win the match!
Tails
Miles "Tails" Prower's character select screen sprite from Mario & Sonic at the Olympic Games.
Event Skeet Vault Trampoline Archery Dream Race
Mission Don't miss even once! Don't make any mistakes on your four performance command inputs! Earn GOOD ratings 8 times in your performance! Hit the center of the target to earn 10 points under strong wind conditions! Reach the goal without taking damage even once!
Knuckles
Knuckles the Echidna's character select screen sprite from Mario & Sonic at the Olympic Games.
Event Hammer Throw 400m 10m Platform Singles Dream Basketball
Mission Throw 3 times, increasing your distance each time! Finish in 2nd place! Perform GREAT or PERFECT in all aspects of the event! Perform 5 successful smashes and win! Perform 1 combo within 30 seconds!
Amy
Amy Rose's character select screen sprite from Mario & Sonic at the Olympic Games.
Event Javelin Throw Trampoline Individual epée Long Jump Dream Long Jump
Mission Throw for a distance between 70m and 85m! Earn GOOD ratings for the entire performance! Come from behind to win! Get a GREAT rating on your jump! Use items on three opponents ahead of you!
Blaze
Blaze the Cat's character select screen sprite from Mario & Sonic at the Olympic Games.
Event Singles Javelin Throw 10m Platform 100m Dream Shooting
Mission Continue a rally for at least 10 hits! Throw 3 times, increasing your distance each time! Perform a 20-step combo with command inputs! Finish within 0.5 seconds of Peach! Win after coming back from a 200-point deficit!
Shadow
Shadow the Hedgehog's character select screen sprite from Mario & Sonic at the Olympic Games.
Event 100m Javelin Throw Pursuit Dream Fencing Dream Race
Mission Don't let Sonic pass you! Throw 3 times in a row for a total of at least 220m! Collect all of the stamina! Win with a special attack as your final move! Use items on all of your opponents.
Vector
VectorOlympicGames icon.png
Event 100m Freestyle Hammer Throw Trampoline Individual epée Dream Canoe
Mission Finish in 2nd place, within 50 seconds! Perform a GREAT throw! Earn GOOD ratings 8 times in your performance! Overcome a 5-point handicap and win! Use items on all of your opponents!
Dr. Eggman
Eggman Olympic Games icon.png
Event Long Jump 400m Hammer Throw Javelin Throw Dream Basketball
Mission Jump at least 6m with a jump angle of at least 50 degrees! Keep your stamina full up to the goal, and finish in 1st place! Perform a successful yell 3 throws in a row!
(Make noise towards the microphone when you see the "!" indicator.)
Perform a GREAT throw! Score a basket!

Collection[edit]

Main article: List of collectibles in Mario & Sonic at the Olympic Games

Mario & Sonic at the Olympic Games features four different types of collectibles that can be viewed in the records section. The player can view the medals that they have earned for each event with all of the characters, as well as collectibles that require the player to meet certain conditions to earn. The player can earn trophies by completing each of the game's circuits, emblems by fulfilling various conditions, such as completing missions and achieving perfect scores in events, and crowns by winning gold medals with all of the characters in an event. Similar emblems are featured in the Wii version of the game.

Gallery[edit]

The Gallery in Mario & Sonic at the Olympic Games for Nintendo DS
The Gallery mode

In the Gallery mode, players can play minigames to unlock trivia about the Olympic Games. There are five sections of trivia to unlock, each tied to a certain type of minigame. Within each section, there are five pieces of trivia to be unlocked, each behind a door corresponding to the colors of the Olympic rings. Initially the player is only presented with a question, but unlocks the answer once the target score in the minigame is reached. For the first four doors in a section, the player also unlocks the next door once the target score is hit, though for the fifth door, the player unlocks two songs, one from the Super Mario franchise and one from the Sonic franchise, that can be played on the jukebox in the gallery. The songs are unlocked in a specific order based on the number of green door minigames completed, rather than specific songs being tied to specific sections. The songs unlocked in order are:

Once the minigames are unlocked, the player can replay them at any level through the doors. Each minigame level also holds a record which can be set when it is replayed after earning the initial score.

Section Door Minigame Question Answer
Olympic Trivia Blue Door Replay LV1 Which colors are used for the five rings of the Olympic symbol? In order, they are blue, yellow, black, red, and green. At least one of these five colors is used in every national flag.
Black Door Replay LV2 How do they determine countries and locations where the Olympic Games will be held? The Host City for each Olympic Games is chosen from among the candidate cities by a vote of the International Olympic Committee.
Red Door Replay LV3 Which continent hasn't been host to the modern Olympic Games? The modern Olympic Games haven't been held in Africa.
Yellow Door Replay LV4 How is the Olympic Flame lit? The Olympic flame is lit by the sun's rays in Olympia, Greece.
Green Door Replay LV5 Which team marches last in the Opening Ceremony? The team representing the host country marches last.
Modern Olympic Games Blue Door Shoot! LV1 Where were the Olympic Games of the first Olympiad held? They were held in Athens, Greece.
Black Door Shoot! LV2 When was the first Olympic torch relay? The torch relay was introduced in the 1936 Berlin Olympic Games.
Red Door Shoot! LV3 Which Olympic Games were the first to be broadcast on TV? The 1936 Olympic Games in Berlin.
Yellow Door Shoot! LV4 Were there ever non-sports events in the modern Olympic Games? Yes. From the 1912 to 1948 Games of the Olympiad, there were art competitions in architecture, literature, painting, sculpture and music.
Green Door Shoot! LV5 Was the ocean ever used for swimming events at the Olympic Games? Yes. The first Olympic swimming contests, at the 1896 Athens Games, were held in the Bay of Zea.
Beijing 2008 Blue Door Matching LV1 What is the nickname of the official mascots of the Beijing 2008 Olympic Games? "Fuwa," which translates to "good luck dolls." They carry a message of friendship and peace and their colors are the same as those used in the Olympic Rings.
Black Door Concentration LV1 What is the meaning of the combined names of the five mascots? If you put together the names of the five mascots, Beibei, Jingjing, Huanhuan, Yingying, and Nini, you will get: "Beijing huanying ni." This means "Welcome to Beijing" in Chinese.
Red Door Shuffle What are the missing words in the Beijing 2008 slogan below? "One ???, One ???" The slogan is: "One World, One Dream."
Yellow Door Matching LV2 What time and date will the Opening Ceremony for the Beijing 2008 Olympic Games begin? It will begin at 8:08:08 pm, August 8, 2008. (Eight is a lucky number in China, symbolizing growth and development.)
Green Door Concentration LV2 How much distance will the Beijing 2008 Olympic Torch Relay cover? The torch relay will last 130 days and travel 85,128 miles (137,000km) from Olympia to Beijing. It will travel the longest distance and include the largest number of people of any torch relay so far.
Ancient Olympic Games Blue Door Airship LV1 Why are the Olympic Games held every four years? Because the ancient Olympic Games that took place in Olympia, Greece were held every four years.
Black Door Airship LV2 Was there only one event in the ancient Olympic Games in 776 B.C.? Yes. It was a running event, called the stadion or stade. Athletes ran the length of the stadium, a distance of about 219 yards (200 meters).
Red Door Airship LV3 Were there any team sports in the ancient Olympic Games? Team sports were not included in the ancient Olympic Games.
Yellow Door Airship LV4 Is it true that the ancient Olympic Games included chariot races? Yes. A competition for a four-horse chariot race, a tethrippon, was introduced in 680 B.C. Two more chariot races were added later on.
Green Door Airship LV5 What was the "pankration" event? An event in the ancient Olympic Games, the "pankration" event was a combination of wrestling and boxing. The match continued until one of the athletes surrendered.
About Athletes Blue Door Conveyor Belt LV1 What is the Athletes' Village like? The athletes live in the Athletes' Village during the Games, and it has training fields and cafeterias. There are even banks, post offices, cleaners, and souvenir shops.
Black Door Conveyor Belt LV2 When did female athletes first participate in the Olympic Games? Their participation started from the second Olympic Games held in Paris in 1900.
Red Door Conveyor Belt LV3 Who recites the Olympic Oath in the opening ceremony? An athlete from the nation that hosts the Olympic Games gives the oath, on behalf of the participating athletes from every country.
Yellow Door Conveyor Belt LV4 A perfect performance only got a 1.00 score!? In the Montreal 1976 Olympic Games, Nadia Comaneci, a Romanian gymnast, performed a perfect routine on for the first time on the uneven bars. The scoreboards were not equipped to display scores of 10.0, so the routine was reported on the boards as 1.00 instead.
Green Door Conveyor Belt LV5 How old was the youngest person to place in the top 3 at the Olympic Games? Greek athlete Dimitrios Loundras was 10 years and 218 days old when he came in 3rd in the parallel bars gymnastics team event at the 1896 Olympic Games.

Characters[edit]

Playable characters[edit]

Select Character screen in Mario & Sonic at the Olympic Games for Nintendo DS
All the main participants.

The game features sixteen playable characters; eight from the Super Mario franchise and eight from the Sonic the Hedgehog series. These sixteen characters are broken up into four groups of four characters. All-Around, which consists of characters who neither excel or descend in any type of abilities. Speed, which consists of characters who are best at agility and stamina based events. Skill, which consists of characters who are above average skill and stamina, but have low power and top speeds. Power, which consists of characters who are best at strength and endurance based events.

In Dream Fencing and Dream Table Tennis, players can use special attacks, which are powerful moves that inflict more damage or knock the opponent out of the ring (Dream Fencing), or hit the ball with more power (Dream Table Tennis).

Team Mario[edit]

Icon Name Type Statistics Emblem
MarioOlympicGames icon.png
Mario All-Around
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Mario.png
LuigiOlympicGames icon.png
Luigi All-Around
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Luigi.png
Princess Peach's character select screen sprite from Mario & Sonic at the Olympic Games.
Peach Skill
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Peach.png
DaisyMASATOG.png
Daisy Speed
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Daisy.png
YoshiMASATOG.png
Yoshi Speed
Speed
 
Power
 
Skill
 
Stamina
 
MS emblem yoshi.png
WarioMASATOG.png
Wario Power
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Wario.png
WaluigiOlympicGames icon.png
Waluigi Skill
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Waluigi.png
Bowser's character select screen sprite from Mario & Sonic at the Olympic Games.
Bowser Power
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Bowser.png

Team Sonic[edit]

Icon Name Type Statistics Emblem
SonicOlympcGames icon.png
Sonic Speed
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Sonic.png
Miles "Tails" Prower's character select screen sprite from Mario & Sonic at the Olympic Games.
Tails Skill
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Tails.png
Knuckles the Echidna's character select screen sprite from Mario & Sonic at the Olympic Games.
Knuckles Power
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Knuckles.png
Amy Rose's character select screen sprite from Mario & Sonic at the Olympic Games.
Amy All-Around
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Amy.png
Blaze the Cat's character select screen sprite from Mario & Sonic at the Olympic Games.
Blaze All-Around
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Blaze.png
Shadow the Hedgehog's character select screen sprite from Mario & Sonic at the Olympic Games.
Shadow Speed
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Shadow.png
VectorOlympicGames icon.png
Vector Power
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Vector.png
Eggman Olympic Games icon.png
Dr. Eggman Skill
Speed
 
Power
 
Skill
 
Stamina
 
MyS emblem Eggman.png

Supporting characters[edit]

Alongside the playable characters, a number of other characters from the Mario and Sonic franchises appear in the game in various minor roles, including as referees, audience members and obstacles in Dream Events.

Events[edit]

Olympic Events[edit]

Event Image Class Unlocking criteria Description
Mario & Sonic at the Olympic Games event icon 100m M&SATOG DS 100m Screenshot.png Athletics (Track) - A short event in which characters run for the fastest time by sliding left and right on the Touch Screen.
Mario & Sonic at the Olympic Games event icon 400m 400m DS.png Athletics (Track) - A longer event in which characters compete to complete the 400m in the fastest time by sliding on the Touch Screen to run and monitoring the character's stamina.
Mario & Sonic at the Olympic Games event icon 400m Hurdles 400mHurdles DS.png Athletics (Track) Complete the Mercury, Venus, Jupiter and Saturn Circuits An event in which characters run by sliding on the Touch Screen while jumping hurdles and controlling stamina.
Mario & Sonic at the Olympic Games event icon Long Jump LongJump MarioSonicDS.png Athletics (Field) - An event in which characters run to build up seed by sliding on the Touch Screen and take off by sliding at specific angles.
Mario & Sonic at the Olympic Games event icon Triple Jump TripleJump MarioSonicDS.png Athletics (Field) Complete the Mercury, Venus, Jupiter and Saturn Circuits An event in which characters perform three jumps by sliding at specific angles after sliding to run to build up speed.
Mario & Sonic at the Olympic Games event icon Javelin Throw JavelinThrow DS.png Athletics (Field) - An event in which the player slides left and right on the Touch Screen to build up speed, and slides at a specific angle to throw the javelin as far as possible.
Mario & Sonic at the Olympic Games event icon Hammer Throw HammerThrow DS.png Athletics (Field) - An event in which the player builds up power by sliding in circles on the Touch Screen and releases the hammer by lifting the stylus to throw it the furthest.
Mario & Sonic at the Olympic Games event icon 100m Freestyle 100mFreestyle DS.png Aquatics - An event in which the player aims to swim 100m in the fastest time by repeatedly drawing a character-specific stroke shape on the Touch Screen.
Mario & Sonic at the Olympic Games event icon 10m Platform 10m Platform in Mario & Sonic at the Olympic Games for Nintendo DS Aquatics Complete the Comet Circuit An event in which the player inputs button combinations to perform moves and earn a high score while diving.
Mario & Sonic at the Olympic Games event icon Trampoline Trampoline MarioSonicDS.png Gymnastics - An event in which the player aims for a high score by drawing shapes on the Touch Screen to perform various trampolining moves.
Mario & Sonic at the Olympic Games event icon Vault Vault MarioSonicDS.png Gymnastics - An event in which the player scores points for their routine after sliding on the Touch Screen to run up and touching a sequence of points to perform moves.
Mario & Sonic at the Olympic Games event icon Archery Archery in Mario & Sonic at the Olympic Games for Nintendo DS Archery - An event in which the player aims to score the highest numbers of points by touching and holding on the Touch Screen to aim and release arrows.
Mario & Sonic at the Olympic Games event icon Singles Singles MarioSonicDS.png Table Tennis - An event in which the player uses the Control Pad and A, B, X and Y buttons to make shots and score more points than the opponent.
Mario & Sonic at the Olympic Games event icon Individual epée Individual epée in Mario & Sonic at the Olympic Games for Nintendo DS Fencing - An event in which the player uses the Control Pad to move and performs various moves by drawing shapes on the Touch Screen, aiming to score more touches thatn the opponent.
Mario & Sonic at the Olympic Games event icon Skeet Skeet MarioSonicDS.png Shooting - An event in which the player aims to score points by shooting targets using the L and R Buttons and aiming using the Touch Screen.
Mario & Sonic at the Olympic Games event icon Pursuit Gameplay of the Pursuit event in Mario & Sonic at the Olympic Games for Nintendo DS. Cycling - An event in which the player aims to complete three laps of the course by using stamina through pedalling with the L and R Buttons and moving using the Control Pad.

Dream Events Mario & Sonic at the Olympic Games event icon[edit]

Dream Event Image Unlocking criteria Description
Mario & Sonic at the Olympic Games event icon Dream Race DreamRace MarioSonicDS.png Complete the Planet Circuit An event in which the player races through a course with obstacles for the fastest time making use of items. The player can use both Touch Screen- and Button-based controls to run and use items in the race.
Mario & Sonic at the Olympic Games event icon Dream Basketball Dream Basketball in Mario & Sonic at the Olympic Games for Nintendo DS Complete the Stardust Circuit An event in which the player throws basketballs using the Touch Screen to score points and use items.
Mario & Sonic at the Olympic Games event icon Dream Canoe Dream Canoe in Mario & Sonic at the Olympic Games for Nintendo DS Complete the Sunlight Circuit An event in which the player aims to collect coins by paddling on the Touch Screen and using buttons to steer, making use of items.
Mario & Sonic at the Olympic Games event icon Dream Boxing Dream Boxing.png Complete the Meteorite Circuit An event in which the player uses various button combinations to perform punches and deplete the opponent's health bar fastest.
Mario & Sonic at the Olympic Games event icon Dream Table Tennis MaSo TableTennis DS.jpg Complete the Mercury, Venus, Jupiter and Saturn Circuits An event in which the player scores points by making various types of shot using different button commands.
Mario & Sonic at the Olympic Games event icon Dream Fencing DreamFencing MarioSonicDS.png Complete the Satellite Circuit An event in which the player moves using buttons and performs various moves by drawing shapes on the Touch Screen, aiming to deplete the opponent's health bar.
Mario & Sonic at the Olympic Games event icon Dream Shooting Dream Shooting in Mario & Sonic at the Olympic Games for Nintendo DS Complete the Cosmos Circuit An event in which the player touches the Touch Screen to use items and shoot targets to score points.
Mario & Sonic at the Olympic Games event icon Dream Long Jump Dream Long Jump.png - An event in which the player aims to jump the furthest distance by running up using the stylus and moving and using items in the air with various button commands.

Reception[edit]

Reviews
Release Reviewer, Publication Score Verdict
Nintendo DS Ellie Gibson, Eurogamer 5/10 "Even if there were no Wii version to compare, Mario & Sonic DS wouldn't be worth a recommendation. The game isn't terrible; it's visually slick, there's a decent variety of events and they're entertaining to play through the first few times. But there's nothing special about it and no long-term value. Going for Gold fans will recall that despite their disadvantage, the non-English-speaking contestants always beat the British ones. Up against the Wii version, however, M&S DS will forever be playing catch-up."
Nintendo DS Craig Harris, IGN 7.8/10 "Mario & Sonic at the Olympic Games is a really good competitive game that's a better multiplayer outing than a solo one. Even though it looks and sounds great, the DS version of the title loses a bit of its impact due to its "me too" design against a slightly superior one that launched almost three months prior. Cheers to the designers to keep the game interesting with tons of modes and events, but jeers in their sloppy implementation of Worldwide features and repeating some events (like Fencing) that didn't really work on the Wii edition."
Aggregators
Compiler Platform / Score
Metacritic 70
GameRankings 68.01%

Staff[edit]

Main article: List of Mario & Sonic at the Olympic Games (Nintendo DS) staff

Gallery[edit]

For this subject's image gallery, see Gallery:Mario & Sonic at the Olympic Games.

Pre-release and unused content[edit]

Peach and Daisy were originally going to have swimsuits for the aquatic events rather than using their athletic wear as they do in the final game. However, the idea was rejected by Nintendo. Eventually, Peach, Daisy, Amy, and Blaze were given swimsuits in Mario & Sonic at the London 2012 Olympic Games, with more of the game's cast receiving swimwear in Mario & Sonic at the Olympic Games Tokyo 2020.[1]

References to other games[edit]

Quotes[edit]

Main article: List of Mario & Sonic at the Olympic Games quotes

Mario[edit]

  • "Oh, Mario get you next time!"
  • "Wahoo! I'm the winner!"
  • "Ah, mamma mia!"
  • "I did it, so nice!"

Luigi[edit]

  • "Ohhh! Luigi lost!"
  • "Oh yeah! Who's number one now? Luigi!"
  • "Oh, it's not that bad!"
  • "Awww. Oh well, next time."

Sonic[edit]

  • "Phew. Just made it!"
  • "It's all about speed!"
  • "Yeah! That was sweet!"
  • "Aw, messed up!"

Names in other languages[edit]

Language Name Meaning Notes
Japanese マリオ&ソニック AT 北京オリンピック[?]
Mario ando Sonikku atto Pekin Orinpikku
Mario & Sonic at the Beijing Olympics
Dutch Mario & Sonic op de Olympische Spelen[?] Mario & Sonic at the Olympic Games
French Mario & Sonic aux Jeux Olympiques[?] Mario & Sonic at the Olympic Games
German Mario & Sonic bei den Olympischen Spielen[?] Mario & Sonic at the Olympic Games
Italian Mario & Sonic ai Giochi Olimpici[?] Mario & Sonic at the Olympic Games
Korean 마리오와 소닉 베이징 올림픽[?]
Mario-wa Sonik Beijing Olimpik
Mario & Sonic at the Beijing Olympics
Portuguese Mario e Sonic nos Jogos Olímpicos[?] Mario & Sonic at the Olympic Games
Spanish Mario & Sonic en los Juegos Olímpicos[?] Mario & Sonic at the Olympic Games

Trivia[edit]

  • The DVD set of The Adventures of Super Mario Bros. 3 was re-released in a double pack with The Adventures of Sonic the Hedgehog Volume 1 to tie in with the release of this game.
  • A version of this game was also released on mobile phones in June 2008, but lacked Mario characters and only included Sonic characters. Because of this it was simply titled Sonic at the Olympic Games.

References[edit]

  1. ^ Wotts, Steve (December 19, 2011 4:00 PM). How Mario and Sonic get outfitted for the Olympics. Shack News. Retrieved May 14, 2024.

External links[edit]