World 4 (Yoshi's Island DS)
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World 4 | |
---|---|
Game | Yoshi's Island DS |
Level(s) | 10 |
<< List of worlds >> |
World 4 in Yoshi's Island DS takes place in the mountains of Yoshi's Island, becoming snowier and colder in the second half as Yoshi scales greater heights. In World 4-5, Baby Bowser encounters Yoshi and his party, and decides to join them on their adventure. However, this alliance is short-lived, as at the end of the world, Baby Bowser abandons the party as he attempts to go off with Kamek. World 4, like all other worlds in the game, has a total of ten levels; six regular, two hidden, and two bosses. The bosses in this world are Six-Face Sal and Big Guy the Stilted.
Level info[edit]
Code | Image and name | Icon | Playable Yoshi | Description |
---|---|---|---|---|
4-1 | Rock 'n' Fall |
Green |
This level takes place on the island cliffs. Yoshi needs to jump across rocks while avoiding getting crushed by ones coming from above. | |
4-2 | High-Speed Cart Race |
Pink |
This level takes place on a high mountain. Yoshi uses a cart to progress through the level. | |
4-3 | In the Clouds |
Light Blue |
This level takes place in the skies of Yoshi's Island where Yoshi has to bounce on clouds to progress though the level. | |
4-4 | Six-Face Sal's Fort |
Yellow |
This level is inside a fortress filled with lava and Fangs. The boss of this level is Six-Face Sal. | |
4-5 | Friend or Foe? |
Purple |
This level introduces Baby Bowser who can be used to melt ice and light up dark places. | |
4-6 | Slip Slidin' Away |
Orange |
This level is on a icy mountain and has a lot of Bumpties which Yoshi must avoid. | |
4-7 | Teeth-Chattering Chill Zone |
Red |
This level involves using the slippery ice as an advantage and as something to beware of, the latter parts of the level introduces Ski Yoshi. | |
4-8 | Castle of Big Guy the Stilted |
Blue |
This level takes place in a Castle and involves using Baby Bowser as a shortcut to trigger things that normally require eggs. Big Guy the Stilted is the boss of the castle. | |
Secret 4 | Hurry and Throw! |
Black |
This level is inside a castle where the screen autoscrolls in a circle; Yoshi has to run around and collect the three Number Balls to open the door to the next section, where Yoshi has to jump off of the heads of Para-Koopas in the sky. | |
Extra 4 | Let There Be Light! |
White |
A level which begins in a dark fortress with Spikes and Bullet Bills, leading to a space section with Flatbed Ferries, Spinners, and more spikes. | |
Roulette | Roulette |
Random | Players place a bet on how many lives they wager on the middle of the first circle, up to a maximum of ninety-nine, and then the two circles have a light that will rotate. |