Stump

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
"Nail" redirects here. For the swingable rods from Super Mario Galaxy 2, see bar.
Stump
Rendered model of a Stump in Super Mario Galaxy.
Model from Super Mario Galaxy
First appearance Super Mario World 2: Yoshi's Island (1995)
Latest appearance Super Mario 3D All-Stars (2020)
Comparable
“I want to stomp a stump!”
Honeybee, Super Mario Galaxy

Stumps appear in the Super Mario franchise as objects that can be ground-pounded by any character, which may sometimes result in something occurring. Stumps more closely resemble wooden pegs in Super Mario 64 and Super Mario 64 DS, but they more closely resemble tree stumps starting in Super Mario Galaxy.

History[edit]

Yoshi series[edit]

Similar objects called posts[1] appear. They are obstacles in Super Mario World 2: Yoshi's Island, its remake, Yoshi's Island DS, and Yoshi's New Island. They are wooden posts that come up from the ground, and a Yoshi must ground-pound them. In Yoshi's Island DS, Baby DK can stomp them straight to the ground in one single ground pound. Coins and Red Coins can occasionally be found in these. They mostly block a Yoshi's way and must be ground-pounded. In Raphael The Raven's Castle, they are used to attack Raphael the Raven. Posts also appear in Yoshi's New Island and perform the same function. Ground Pound Rebound is one of a few levels to feature them.

Stumps in Yoshi's Woolly World and its remake are based on their appearance in earlier games of the Yoshi series and work similarly as before. In Yoshi's Crafted World, tree stumps are obstacles in the level Go-Go Yoshi, and a stump with a red mushroom on it appears as a craft in Yoshi Pulls Some Strings, which is requested by the Pastel Pathway Blockafeller.

Super Mario series[edit]

Super Mario 64 / Super Mario 64 DS[edit]

Mario about to Ground Pound a stake.
Mario ground-pounding a stump

Stumps (referred to as posts)[2] in Super Mario 64 and Super Mario 64 DS can be ground-pounded three times to make them release coins (in the DS version, they may also release mushrooms). In Super Mario 64 DS, Wario needs to pound a stump only once to drive it all the way into the ground. If the player runs around an intact stump five consecutive times, five coins will appear from it; this can be done only once per stump, seen throughout the Bob-omb Battlefield and the "huge" side of Tiny-Huge Island.[citation needed] In Super Mario 64 DS, stumps are also found on Whomp's Fortress and Tall, Tall Mountain.

"Behind Chain Chomp's Gate," a mission of Bob-omb Battlefield, requires ground-pounding a stump that the Chain Chomp is attached to,[3] allowing the freed Chain Chomp to destroy the gate containing the mission's Power Star.

Super Mario Sunshine[edit]

Nails in Super Mario Sunshine

Although not stumps, Nails[4] appear in various secret levels of Super Mario Sunshine, such as The Hillside Cave Secret, and behave nearly identically to stumps of Super Mario 64. Most Nails release a coin when fully ground-pounded, while some give a 1-Up Mushroom. However, Mario cannot run around an intact nail to receive anything like in Super Mario 64.

Super Mario Galaxy[edit]

Mario standing on a tree stump on the Spiny Planet from the Gusty Garden Galaxy.
A Stump found in Gusty Garden Galaxy of Super Mario Galaxy

Larger stumps reappear in Super Mario Galaxy in the Gusty Garden Galaxy and the Gold Leaf Galaxy. When ground-pounded, they turn red. They also now need to be ground-pounded only once, as opposed to the three times from Super Mario 64 or Super Mario 64 DS. Ground-pounding on a stump in Super Mario Galaxy produces various results, such as having two Goombas or Flipbugs appear, causing many Star Bits appear, and, very rarely, producing a Life Mushroom or a Sling Star. At one point, a stump is used to get a giant worm to move.

Super Mario Galaxy 2[edit]

Stumps found in Puzzle Plank Galaxy of Super Mario Galaxy 2

Stumps appear in Super Mario Galaxy 2 with the same design and function from Super Mario Galaxy, and they still turn red when ground-pounded. Stumps appear only in the Puzzle Plank Galaxy, Cloudy Court Galaxy, and the Freezy Flake Galaxy.

Super Mario 3D Land[edit]

Stumps are somewhat uncommon objects in Super Mario 3D Land that function similarly as before. They can leave coins or power-ups, and no longer turn red after being ground-pounded. Some stumps are raised higher and need to be ground-pounded twice, though a pound from Statue Mario will pound them in completely.

Super Mario Odyssey[edit]

Posts appear in Super Mario Odyssey, first appearing in the Cap Kingdom and recurring throughout the game. They can still be pushed in with a Ground Pound, and this only takes one hit to perform. A coin may be granted. However, the brochure for the Cap Kingdom advises pulling posts out instead, and indeed some posts are positioned under ceilings that prevent Mario from using a Ground Pound at all. If Mario throws Cappy at posts, Cappy latches on then pulls them out of the ground. Sometimes the player receives a coin. Posts can be positioned such that the only way to get past them is to pull out the post. Pulling posts can have a number of effects, such as making coins appear. Pulling certain posts in the Snow Kingdom sometimes causes wind to blow from the hole. A moat surrounding Peach's Castle can be drained by pulling out four posts at the bottom.

Posts introduce Cappy's ability to pull objects from the ground. A number of later items, such as swords and turnips, have similar interactions.

Mario Party[edit]

The minigame Ground Pound.
Stumps in Mario Party

Stumps in Mario Party appear in the minigame Ground Pound, where the player has to ground-pound desired flat stumps and avoid potentially spiky stumps, and ten coins are rewarded if the player ground-pounds all five flat stumps.

WarioWare Gold[edit]

In the third difficulty of the Yoshi's Island microgame from WarioWare Gold, two adjacent posts can be used to reach and rescue Baby Mario from a bubble.

Gallery[edit]

Naming[edit]

Internal names[edit]

Game File Name Meaning

Super Mario Galaxy
Super Mario Galaxy 2
ObjectData/PicketSwitch.arc PicketSwitch Picket Switch
StageData/ObjNameTable.arc/ObjNameTable.tbl
SystemData/ObjNameTable.arc/ObjNameTable.tbl
杭スイッチ (Kui Suitchi) Stake Switch
Super Mario 3D Land romfs/ObjectData/Picket.szs Picket -

Names in other languages[edit]

Language Name Meaning Notes
Japanese クイ[5] / くい[6][7]
Kui
Stake both: Yoshi's Island series; latter: Super Mario 64, Super Mario 3D Land[8]:91, 185
くぎ[8]:105
Kugi
Nail Super Mario Sunshine
切り株[8]:136, 170
Kirikabu
Stump Super Mario Galaxy, Super Mario Galaxy 2
French Piquet[10]:91 and 185 Post Super Mario 64, Super Mario 3D Land
Clou[10]:105 Nail Super Mario Sunshine
Souche[10]:136, 170 Stump Super Mario Galaxy, Super Mario Galaxy 2
Italian Palo[9] Pole
Ceppo[?] Stump

Notes[edit]

  • In the original Super Mario 64, the sound effect of pounding a stump still plays even if it has been ground-pounded into the ground completely.

References[edit]

  1. ^ Miller, Kent, and Terry Munson (1995). Super Mario World 2: Yoshi's Island Player's Guide. Nintendo of America (American English). Page 27.
  2. ^ Pelland, Scott; Owsen, Dan (1996). Super Mario 64 Player's Guide. Redmond, WA: Nintendo of America (American English). Page 22 and 23.
  3. ^ "Use the Pound the Ground stomp three times on the wooden post that tethers Chomp." – Pelland, Scott, and Dan Owsen. Super Mario 64 Player's Guide. Nintendo of America. Page 23.
  4. ^ Hodgson, David S J; Stratton, Bryan; Stratton, Stephen (2002). Super Mario Sunshine Prima's Official Strategy Guide. Prima Games (American English). ISBN 0761539611. Page 14.
  5. ^ September 20, 1995. 「スーパーマリオヨッシーアイランド任天堂公式ガイドブック」 (Super Mario: Yossy Island Nintendo Kōshiki Guidebook). Shogakukan (Japanese). ISBN 4-09-102523-4. Page 16.
  6. ^ April 11, 2007. 「ヨッシーアイランドDS任天堂公式ガイドブック」 (Yoshi's Island DS Nintendo Kōshiki Guidebook). Shogakukan (Japanese). ISBN 978-4-09-106361-8. Page 32.
  7. ^ August 9, 2014. 「ヨッシー New アイランド 任天堂公式ガイドブック」 (Yoshi's New Island Nintendo Kōshiki Guidebook). Shogakukan (Japanese). ISBN 978-4-09-106542-1. Page 16.
  8. ^ a b c Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo, Japan: Shogakukan (Japanese).
  9. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 91.
  10. ^ a b c ---- (July 4, 2018). Super Mario Encyclopedia: les 30 premières années. Soleil Productions (French). ISBN 2302070046.