Chain-Link

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Chain-Link
Fence Grab NSMB2.png
Artwork with Mario from New Super Mario Bros. 2
First appearance Super Mario World (1990)
Latest appearance Super Mario 3D World + Bowser's Fury (2021)
Variants

A Chain-Link, also known as a fence, Chain Link Fence,[1] wire net,[2] cage, or metal screen,[3] is an object that player characters can climb along the surface of and punch it to defeat enemies on the other side. In some games, there are panels that can be used to flip the character to the other side. Similar climbable meshes of vines and other interlocking materials appear in Wario Land 3.

History[edit]

Super Mario series[edit]

Super Mario World[edit]

Artwork of Mario hitting a Climbing Koopa on a fence, from Super Mario World.
Art of Mario punching a Climbing Koopa off a fence from Super Mario World, its first appearance

In Super Mario World, Mario or Luigi can jump on, climb on, and jump off fences in some castle levels to go around traps such as lava. The brothers can also flip to the other side by punching a Revolving Door. Climbing Koopas are commonly found to be climbing on fences, and they are capable of climbing around both sides of a fence. The brothers may punch the climbing Koopas that are on the other side to defeat them.

Super Mario 64 / Super Mario 64 DS[edit]

Hazy Maze Cave Star 5
Mario climbing a wire net in the Hazy Maze Cave in Super Mario 64

In Super Mario 64 and Super Mario 64 DS, wire nets have different designs depending on the location and have multiple purposes depending on the contexts. Some of them, found primarily in the Hazy Maze Cave, in Bowser in the Fire Sea, and on Tiny-Huge Island, can be climbed, but only horizontally instead of vertically, with the player character hanging on to them from below. Certain other ceilings that do not appear to be wire nets can also be hung on to from below, such as the bridge ahead of the starting point on the Bob-omb Battlefield, both bridges in the Castle Grounds, the ceiling in front of the Mushroom Castle's main entrance, and the starting cloud platform in Over the Rainbows, though the latter cannot be accessed in any way without cheating.[4]

Other wire nets are instead used as walls that only Vanish Mario can get through, which is used more commonly. Sometimes, this is needed to collect a Power Star, while other times (particularly in the remake), it is simply a shortcut (such as in Express Elevator--Hurry Up!). Certain brick walls in Wet-Dry World's downtown work the same way. Sometimes, vertical or block-shaped ones are not found near a Vanish Cap (or Power Flower in the remake) and, as such, are simply used as walls or platforms. This type appears heavily in the Hazy Maze Cave; Dire, Dire Docks; and Tick Tock Clock.

Super Mario Sunshine[edit]

In Super Mario Sunshine, metal screens (also referred to as chain-links)[5] can be climbed in both horizontal and vertical orientations. Many of the metal screens take the form of boxes that enclose enemies and coins, although some are traditionally flat. Metal screens appear in Ricco Harbor, Pinna Park, and Pianta Village and can be used to knock off enemies from the other side. The game also introduces Moving Fences.

New Super Mario Bros.[edit]

Fences appear again in New Super Mario Bros. in World 3-Tower and World 4-Tower, being the principal feature of both levels.

New Super Mario Bros. Wii[edit]

Mario climbing a fence in New Super Mario Bros. Wii

Fences reappear in New Super Mario Bros. Wii as obstacles in Towers and Castles, similar to Super Mario World. Certain areas are inaccessible unless the player switch to the other side of the fence, via the flip panel. There is also a special type of fence which can be rotated 90 degrees left or right by the first player who climbs the fence by tilting the Wii Remote left or right. There are also giant, circular ones that constantly spin. Also, a yellow fence is used in the Power-up Panels minigame.

New Super Mario Bros. 2[edit]

Fences also appear in New Super Mario Bros. 2, along with other special types of fences introduced in the game. In World 5-Tower, there are large fences made up of smaller fences that move upwards along with the rising lava and, at certain points, rotate. They are required to progress through most of the level. In World 5-Castle, Moving Fences move along a track, and can be changed to move above or below the wire by pressing B Button/X Button. The flip panels are absent.

New Super Mario Bros. U[edit]

Moving Fences appear in New Super Mario Bros. U with the same design as in Super Mario World, with red borders instead of gray. Unlike in other games, however, with the absence of Flip Panels and Climbing Koopas, the player can no longer punch on the fences.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

A Chain Link in Super Mario 3D World.
A Chain-Link in Super Mario 3D World

Chain-Links (parsed Chain Links in the Prima guide[6] and Chainlinks in the PAL release) appear in Super Mario 3D World and Super Mario 3D World + Bowser's Fury in several stages as either stationary walls or platforms or moving along tracks as obstacles. In this game, they cannot be climbed on unless the character assumes the Cat form, but can otherwise simply be used to wall jump.

Super Mario Maker 2[edit]

Chain-Links with platforms on top of them appear in Super Mario Maker 2 in several themes (except ground, ghost house, and desert) in the Super Mario 3D World style as the style's Semisolid Platforms, all of which Cat Mario can climb up, regardless of theme. Unlike in Super Mario 3D World, they can be climbed indefinitely without falling off.

Super Mario World television series[edit]

A small fence makes a brief appearance as an obstacle in Neon Castle in the Super Mario World episode "Mama Luigi". Mario, Luigi and Yoshi are able to easily pass this fence by simply using its revolving gate.

Paper Mario[edit]

Mario and Watt in Shy Guy's Toy Box.
Wire nets in Paper Mario

Wire nets make a brief appearance in Paper Mario, where they are found in a Conveyor Belt–filled segment of Shy Guy's Toy Box and have a similar function to their appearance in Super Mario 64. To get past them, Mario needs to use Lady Bow's Outta Sight ability while on a Conveyor Belt.

Wario World[edit]

Chain-link fences appear in Wario World, found in Mirror Mansion and Pecan Sands. Unlike in some other games, chain-link fences are always found affixed to solid walls, with only one side accessible to Wario. Wario can climb on them much like the game's ladders, though they have more horizontal layouts. The only actions Wario can take while climbing are movement and jumping off of the fence.

Mario Party series[edit]

Cage Match
A large fence in the Mario Party 9 minigame Cage Match

Fences appear in a few minigames of the Mario Party series. In Mario Party 9, a large fence appears in the Bowser Jr. minigame Cage Match, where it is used the same way as in New Super Mario Bros. Wii. In Mario Party: Island Tour, fences appear as floor during one segment of Gyro for the Gold. In Super Mario Party, a climbable fence appears prominently in Drop Shot.

Mario Kart series[edit]

Main article: Kanaami Road

Platforms made of Chain-Links, known as Kanaami Roads, appear in some courses in the Mario Kart series, mostly in Mario Kart Tour.

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario Sunshine bamboofence_rail[7] bamboo fence rail bamboo fence

Names in other languages[edit]

Language Name Meaning Notes
Japanese 金網かなあみ[8][9][10]
Kanaami
Wire Netting
フェンス[11]
Fensu
Fence
Chinese (simplified) 铁网[?]
Tiěwǎng
Iron Mesh
Chinese (traditional) 鋼絲網[12]
Gāngsīwǎng
Steel Wire Mesh
French Grillage[?] Fence
German Zaun[?] Fence
Italian Rete[13] Net
Filo elettrico[14] Electrical wire
Recinzione[15][16] Fence
Rete metallica[17] Wire net
Grata[18] Grate
Korean 철망[?]
Cheolmang
Wire Netting
Portuguese (NOE) Cerca Móvel[19] Mobile Fence
Russian Сетка[?]
Setka
Fence
Spanish Valla[?] Fence

References[edit]

  1. ^ September 1991. Nintendo Power Volume 28. Nintendo of America (English). Page 17.
  2. ^ 1996. Super Mario 64 instruction booklet (PDF). Nintendo of America (English). Page 13 and 19.
  3. ^ 2002. Super Mario Sunshine instruction booklet. Nintendo of America (English). Page 26.
  4. ^ UncommentatedPannen (December 5, 2017). All Hangable Ceilings. Retrieved April 13, 2024.
  5. ^ Averill, Alan, and Jennifer Villarreal (2002). Super Mario Sunshine: The Official Nintendo Player's Guide. Redmond: Nintendo of America. ISBN 1-930206-23-2. Page 46.
  6. ^ Musa, Alexander, and Geson Hatchett (November 22, 2013). Super Mario 3D World PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0-804-16249-4. Page 20.
  7. ^ Super Mario Sunshine internal filename (ObjectData/bamboofence_rail.dae)
  8. ^ 1990. スーパーマリオワールド (Sūpā Mario Wārudo) instruction booklet (PDF). Tokyo: Nintendo Co., Ltd.. Page 16.
  9. ^ 1996. スーパーマリオ64六十四(ろくじゅうよん) (Sūpā Mario Rokujūyon) (PDF). Nintendo (Japanese). Page 13 and 19.
  10. ^ 2002. スーパーマリオサンシャイン (Sūpā Mario Sanshain) instruction booklet. Nintendo (Japanese). Page 26.
  11. ^ October 19, 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Sunshine section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 105.
  12. ^ Online Chinese manual for New Super Mario Bros. 2 (PDF). Nintendo HK (Traditional Chinese). Retrieved March 1, 2020.
  13. ^ Super Mario World Italian manual. Page 13.
  14. ^ Super Mario 64 European manual. Page 33.
  15. ^ New Super Mario Bros. European manual. Page 92.
  16. ^ New Super Mario Bros. 2 Italian quick guide
  17. ^ New Super Mario Bros. Wii Italian manual. Page 20.
  18. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 91.
  19. ^ Canal New Super Mario Bros. U (January 11th, 2013). New Super Mario Bros. U - Mar de Menta-CASTELO - Terceira Moeda-Estrela (Wii U) video description. YouTube (European Portuguese). Retrieved June 24, 2024.