Change Space

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Change Space
Change Space from Mario Party 10
Purpose Changes the order the Captains move.
First appearance Mario Party 9 (2012)
Latest appearance Mario Party 10 (2015)

A Change Space (Shuffle Space in Mario Party 9) is a semi-common space present in Mario Party 9 and Mario Party 10. If a Captain lands on this space, the order of the players will be mixed. After this happens, the Captain who is in first after the mix will get to roll the Dice Block. The order decided by the Change Space is permanent until another Captain lands on another Change Space, whereupon the order decided by the following space sets the order of the players.

On the Boo's Horror Castle, Blooper Beach, and Magma Mine boards, when a player lands on a Change Space just before being attacked by a Boo, Sushi, or magma, respectively, the new turn order will come into effect first before the events take place and therefore, instead of the player who landed on the Change Space, the first player in the new turn order will be affected, even though the player has not technically begun their turn yet.

Change Spaces reappear in Mario Party 10. Their functionality remains the same, except that the player can now stop the roulette. Additionally, unlike Mario Party 9, in Airship Central and Chaos Castle, the event will come into effect first before a new turn order is decided (such as getting attacked by Bowser's Airship or Bowser himself before a new turn order is decided).

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese チェンジマス[?]
Chenji Masu
Change Space
Chinese 大風吹格[?]
Dàfēngchuī Gé
Lit. "Big-wind-blow Space"; "Big-wind-blow' means "shuffle".
French Case à-qui-le-tour[?] Who's-next Space
German Wechselfeld[1] Alternating Field
Italian Spazio rimescola[?] Scramble space
Spanish Casilla de cambio[?] Change space

References[edit]

  1. ^ 2012. Mario Party 9 instruction booklet. Nintendo (German). Page 9.