Squizzard

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Squizzard
Artwork of Squizzard from Super Mario Galaxy 2.
Artwork of Squizzard from the Super Mario Bros. Encyclopedia
Species Lizard
First appearance Super Mario Galaxy 2 (2010)

Squizzard is a boss in Super Mario Galaxy 2, who is fought in the Slipsand Galaxy in World 5. He lives in a sinkhole, where he viciously guards his territory by throwing objects at Mario. His name is possibly a portmanteau of "squid" and "lizard." Squizzard's theme is just percussion with very simple instruments over it. However, when Mario gets a Fire Flower, the music becomes a unique Fire Flower theme that can only be heard in this battle, complete with synths, cuica and more percussion.

Appearance[edit]

Squizzard in Slipsand Galaxy.
Mario battles Squizzard

Squizzard looks like a reptilian-like creature with small arms and a two-toothed beak which resembles the one of a Koopa Troopa. He has round eyes with brown eyebrows and a Mohawk-like rock attached to his head. His arms have thick wrists and slightly smaller hands, with three fingers on each hand and, on each finger, brown, sharp nails. His body shape somewhat resembles a Magmaargh; due to dwelling in the sand, he also resembles the later Sandmaargh.

Strategy[edit]

Squizzard summoning up Cannons
Squizzard summoning up Cannons

Squizzard mainly attacks by throwing spherical projectiles at Mario. When Mario first lands on the planet the battle will not start until Mario gets close to the battlefield's center. Once Mario does this, Squizzard pops out and will begin to throw rocks at Mario. After several rocks have been thrown, he will open his mouth. To damage him, Mario must grab a Fire Flower and toss a fireball in his mouth, stunning him. Mario must then toss four more fireballs into Squizzard's mouth to damage him once.

After the first number of times hit, Squizzard will start to throw spiky eggs at Mario, which can be broken by fireballs. He may occasionally toss yellow spiky eggs that will release a Coin when they are destroyed. Mario can take advantage of this to recover any injuries he may have received. Mario will need to repeat his previous tactics to damage the sandy monster.

Squizzard being defeated
Squizzard being defeated.

Once enough times hit again, Squizzard will create cannons that fire the same spiky eggs, and occasionally yellow spiky eggs. The cannons can be defeated with a Fire Flower, but they will regenerate after some time passes. Squizzard will once again change tactics—he will toss two large bombs at the plumber. Mario will need to dodge until Squizzard opens his mouth, which he does shortly after he tosses his bombs. Mario will repeat his fireball technique one more time and Squizzard will be defeated.

Squizzard is fought twice, with the second fight being under the Daredevil conditions.

Statistics[edit]

Squizzard
Artwork of Squizzard from Super Mario Galaxy 2.
World World 5 Galaxy Slipsand Galaxy
Mission Squizzard's Sandy Sinkhole
Squizzard's Daredevil Run
Reward Power StarPrankster Comet

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario Galaxy 2 ObjectData/Sandy.arc Sandy Transliteration of below
Super Mario Galaxy 2 SystemData/ObjNameTable.arc/ObjNameTable.tbl サンディー (Sandī) Sandy

Names in other languages[edit]

Language Name Meaning Notes
Japanese サンドロン[?]
Sandoron
Portmanteau of "sand" and possibly「ドロン」(doron, absconding), and/or「龍」(lóng, "dragon" in Chinese)
Chinese 砂砂龍[?]
Shāshālóng
Portmanteau of「砂」(shā, "sand") and「龍」(lóng, "dragon")
French Ovizard[?] Portmanteau of ovi- (Latin prefix for "egg") and lézard ("lizard")
German Sandolm[?] Sand Olm
Italian Sabbiocertola[?] Portmanteau of sabbia ("sand", in masculinized form) and lucertola ("lizard")
Korean 샌드론[?]
Saendeuron
From Japanese name
Spanish Arenón[?] Augmentative form of arena ("sand")