Flopside Pit of 100 Trials
- “EXTREME DANGER! Stay out! -Flopside City Hall-”
- —Sign, Super Paper Mario
The Flopside Pit of 100 Trials is a 100-room labyrinth in Super Paper Mario, similar to the Pit of 100 Trials in Paper Mario: The Thousand-Year Door. However, in this game there are two pits - one in Flopside, and one in Flipside, the latter pit being called the Flipside Pit of 100 Trials. Both were created to test the forces that guard the Pure Hearts. The Flopside version was used to study the powers of darkness.
Accessing the Flopside Pit is done in a manner similar to its Flipside counterpart, except the switch that opens the entrance does not appear until the Flipside Pit is cleared. Once the Flipside pit is cleared, a rift will appear above the sealed pipe leading to the pit. A blue switch appears when Fleep activates the rift and the block opens the way to the pit.
Most rooms of the Pit are randomly generated, containing an assortment of lines of solid blocks, one entrance door that immediately disappears, one locked door, and possibly pairs of Warp Pipes on opposite sides of the room. The possible locations of each of these elements appear in each room as faint, transparent images; this, as well as the solid black appearance of the objects, is a reference to segmented liquid-crystal displays like that of the Game & Watch series. Even when solid, these objects are flat, so flipping will make Mario fall to the bottom of the room. Each room is populated with enemies, a random one of which will be holding the Pit Key that unlocks the door to the next room. The player has five minutes on each floor; if they run out of time, they will receive an instant Game Over.
Every tenth room is instead a smaller rest area with no enemies nor a time limit. In addition to the door to the next room, they contain a pipe back up out of the Pit and a large treasure chest containing a gold Catch Card (of Dashell in Room 10 and of a partner from Paper Mario every tenth room thereafter). Flimm also has a chance to appear on these rooms, selling items for different prices than they can normally be obtained for. Usually, this is 75% of its usual price, but unlike the Flipside Pit of 100 Trials, there is a chance items will cost double their typical price instead.
The final room, Room 100, is also different, instead simply being the inside of the black outline of a cube in a completely gray void. The first time the player arrives here, Shadoo speaks to them. However, Shadoo cannot be fought until the player reaches Room 100 for the second time. Upon winning the fight, eight small treasure chests will rise from the ground, containing Catch Cards of Shadoo's four forms, Mario, Peach, Bowser, and Luigi. The latter four Catch Cards are special in that they double all damage the character does, with the Mario card also providing infinite Flip Meter.
Rooms and enemies
Room 1-9
- Room 1: 1 Dark Goomba
- Room 2: 3 Dark Koopas; 6 Dark Goombas
- Room 3: 3 Dark Paragoombas; 3 Dark Goombas; 1 Dark Tech Cursya
- Room 4: 8 Dark Paragoombas
- Room 5: 3 Dark Koopas; 3 Dark Spiked Goombas
- Room 6: 2 Dark Cherbils; 4 Dark Squiglets
- Room 7: 2 Dark Spinies; 3 Dark Squiglets
- Room 8: 4 Dark Spinies; 3 Dark Goombas; 1 Dark Cursya
- Room 9: 5 Dark Spike Tops; 2 Dark Koopas
Room 11-19
- Room 11: 4 Dark Fuzzies; 3 Dark Squiglets
- Room 12: 4 Dark Stone Buzzies
- Room 13: 2 Dark Clefts; 3 Dark Paratroopas; 1 Dark Heavy Cursya
- Room 14: 2 Dark Clefts; 4 Dark Paragoombas
- Room 15: 3 Dark Spanias; 4 Dark Goombas
- Room 16: 2 Dark Dull Bones; 4 Dark Spinies; 1 Dark Tech Cursya
- Room 17: 3 Dark Spike Tops; 3 Dark Stone Buzzies
- Room 18: 4 Dark Fuzzies; 4 Dark Spiked Goombas
- Room 19: 4 Dark Dull Bones; 2 Dark Goombas
Room 21-29
- Room 21: 3 Dark Pokeys; 3 Dark Fuzzies; 1 Dark Reversya Cursya
- Room 22: 7 Dark Spanias
- Room 23: 5 Dark Fuzzies; 1 Dark Longator
- Room 24: 4 Dark Dull Bones; 2 Dark Pokeys; 2 Dark Paragoombas
- Room 25: 4 Dark Ruff Puffs; 3 Dark Clefts
- Room 26: 5 Dark Dark Boo
- Room 27: 3 Dark Ruff Puffs; 3 Dark Squiglets; 1 Dark Heavy Cursya
- Room 28: 4 Dark Spanias; 2 Dark Stone Buzzies
- Room 29: 4 Dark Dark Boos; 3 Dark Goombas
Room 31-39
- Room 31: 2 Dark Shlurps; 4 Dark Ruff Puffs
- Room 32: 4 Dark Sproing-Oings; 3 Dark Squiglets
- Room 33: 4 Dark Choppas; 2 Dark Pokeys
- Room 34: 4 Dark Boomboxers
- Room 35: 3 Dark Growmebas; 2 Dark Squiglets; 1 Dark Reversya Cursya
- Room 36: 6 Dark Boomboxers; 1 Dark Cursya
- Room 37: 2 Dark Growmebas
- Room 38: 4 Dark Cherbils
- Room 39: 8 Dark Dark Boos; 1 Dark Megabite
Room 41-49
- Room 41: 6 Dark Strikers
- Room 42: 3 Dark Shlurps; 1 Dark Cursya; 1 Dark Heavy Cursya
- Room 43: 4 Dark Boomboxers; 4 Dark Choppas
- Room 44: 4 Dark Sproing-Oings; 1 Dark Tech Cursya; 1 Dark Reversya Cursya
- Room 45: 4 Dark Shlurps
- Room 46: 4 Dark Hammer Bros; 2 Dark Goombas
- Room 47: 2 Dark Boomerang Bros; 2 Dark Paragoombas
- Room 48: 4 Dark Fire Bros; 2 Dark Spiked Goombas
- Room 49: 2 Dark Magikoopas; 4 Dark Strikers; 2 Dark Squiglets
Room 51-59
- Room 51: 1 Dark Muth
- Room 52: 2 Dark Chomps
- Room 53: 5 Dark Clubbas
- Room 54: 16 Dark Squiglets
- Room 55: 7 Dark Spanias; 2 Dark Squiglets
- Room 56: 4 Dark Boomerang Bros; 2 Dark Goombas; 1 Dark Tech Cursya
- Room 57: 8 Dark Tileoids
- Room 58: 4 Dark Hammer Bros; 1 Dark Cursya
- Room 59: 3 Dark Magikoopas; 3 Dark Strikers
Room 61-69
- Room 61: 4 Dark Magikoopas; 2 Dark Chomp
- Room 62: 2 Dark Magikoopas; 1 Dark Pigarithm; 2 Dark Eeligons
- Room 63: 3 Dark Magikoopas; 2 Dark Tileoids; 2 Dark Heavy Cursyas
- Room 64: 5 Dark Ninjoes
- Room 65: 4 Dark Fire Bros; 2 Dark Chomps
- Room 66: 6 Dark Hammer Bros
- Room 67: 4 Dark Clubbas; 4 Dark Tech Cursyas
- Room 68: 3 Dark Koopatrols; 4 Dark Clubbas
- Room 69: 3 Dark Ninjoes; 2 Dark Cherbils; 1 Dark Megabite
Room 71-79
- Room 71: 2 Dark Jawbus
- Room 72: 4 Dark Koopatrols; 3 Dark Koopas
- Room 73: 1 Dark Barribad
- Room 74: 4 Dark Eeligons; 2 Dark Choppas
- Room 75: 1 Dark Dayzee; 4 Dark Pigarithms
- Room 76: 6 Dark Koopatrols
- Room 77: 5 Dark Ninjoes; 2 Dark Tileoids
- Room 78: 2 Dark Ninjoes; 3 Dark Skellobits
- Room 79: 2 Dark Spiky Skellobits; 2 Dark Skellobits
Room 81-89
- Room 81: 4 Dark Spiky Skellobits; 2 Dark Cursyas
- Room 82: 5 Dark Magikoopas; 2 Dark Cherbils
- Room 83: 8 Dark Skellobits; 1 Dark Spiky Skellobit
- Room 84: 4 Dark Jawbus
- Room 85: 5 Dark Magiblots
- Room 86: 5 Dark Koopatrols; 3 Dark Reversya Cursyas
- Room 87: 4 Dark Strikers; 4 Dark Squiglets
- Room 88: 12 Dark Longators
- Room 89: 5 Dark Magiblots; 3 Dark Tileoid
Room 91-99
- Room 91: 3 Dark Cursyas; 3 Dark Tech Cursyas; 3 Dark Heavy Cursyas; 3 Dark Reversya Cursyas
- Room 92: 4 Dark Magikoopas; 3 Dark Squiglets
- Room 93: 3 Dark Hammer Bros; 3 Dark Boomerang Bros; 3 Dark Fire Bros
- Room 94: 1 Dark Dayzee; 5 Dark Magiblots; 2 Dark Cherbils
- Room 95: 26 Dark Headbonk Goombas
- Room 96: 4 Dark Jawbus; 1 Dark Megabite
- Room 97: 6 Dark Skellobits; 6 Dark Spiky Skellobit
- Room 98: 2 Dark Muths
- Room 99: 6 Dark Koopatrols; 2 Dark Hammer Bros; Dark Boomerang Bros; Dark Fire Bros
Room 100
- Shadoo (Appears the second time Mario's group makes it to Level 100. On the first visit, it does not reveal itself, and requests for the party to make a return trip before they can be fought.)
Prizes
Item | Icon | Location | Image |
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Special Card (x17) | ![]() |
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Backgrounds
It has been requested that more images be uploaded for this section. Remove this notice only after the additional images have been added. Specifics: Narrower mural versions
The background of the Flipside and Flopside Pits changes every 25 rooms. Each background has a mural depicting one of the Pure Hearts and a location or character associated with it, with a narrower version on one of the other walls of the room. The Flopside Pit has murals of the last four Pure Hearts, and their narrower versions can be seen by flipping.
The rest areas of the Pit do not contain either version of that section of the Pit's mural, but do change to reflect each background's differently colored bricks.
The background mural of Squirpina XIV and the Squirpians seen in rooms 1-25
The background mural of King Croacus I and the Floro Sapiens seen in rooms 26-50
The background mural of Sammer's Kingdom seen in rooms 51-75
The background mural of Queen Jaydes and Grambi seen in rooms 76-99
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ウラ100部屋ダンジョン[?] Ura Hyaku-heya Danjon |
Opposite-side 100-Room Dungeon | |
French | Puits des 100 épreuves de Verso[?] | Flopside's Well of 100 Trials | |
Italian | Labirinto dei 100 livelli[?] | Labyrinth of the 100 levels | |
Korean | 반대방 100개의 던전[?] Bandaebang Baekgae-ui Deonjeon |
Opposite Pit of 100 Trials | |
Spanish | Cien mazmorras de Villacruz[?] | Flopside 100 Dungeons |