Seagull

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"Albatross" redirects here. For the golfing term, see List of golfing terms § Albatross. For the Super Mario Bros. 2 enemy, see Albatoss.
Seagull
Seagull artwork from M&L: Brothership
Artwork from Mario & Luigi: Brothership
First appearance Wario Land II (1998)
Latest appearance Mario & Luigi: Brothership (2024)
Comparable

Seagulls, or gulls,[1] appear in the Super Mario franchise mostly as ambient components of beach-themed locations, but are more functionally substantial in certain games. They are derived from real-world gulls.

History[edit]

It has been requested that this article be rewritten and expanded to include more information. Reason: incorporate information from the Mario Kart series.

Wario Land II[edit]

Gulls in Wario Land II are harmless creatures found flapping their wings in one place in midair. Wario can use them as platforms to reach remote locations; however, they fly away before long once he touches them but come back shortly afterwards. Like the game's enemies, gulls can be defeated with a Dash Attack or a ground pound, respawning only if Wario leaves and re-enters their area. Gulls first appear in the level Get in the Tea Cup.

Game & Watch Gallery series[edit]

Seagulls, here identified as albatrosses,[2] appear in the Modern version of the Game & Watch title Donkey Kong Jr. in Game & Watch Gallery 3 and Game & Watch Gallery 4. In these games, when Donkey Kong Jr. gets the key on the second stage, an albatross appears and acts as a platform so that he can reach Donkey Kong's cage. Unlike its Wario Land II counterpart, the albatross does not fly away when Donkey Kong Jr. touches it. However, it does regularly fly away for a short time, forcing Donkey Kong Jr. to time his jump carefully. An albatross also occasionally appears in the background at sunset in the Modern version of Fire from Game & Watch Gallery 4.

Super Mario series[edit]

Super Mario Sunshine[edit]

Seagulls in Super Mario Sunshine occur throughout Isle Delfino, flying on the breeze. They can be heard calling when near and often occur in small flocks. Seagulls cannot be interacted with, unlike the parrot-like birds. Flocks of seagulls appear on the title screen.

Super Mario Galaxy[edit]

Seagulls with Rosalina in Super Mario Galaxy

Seagulls in Super Mario Galaxy occur flying through the air in beach-themed galaxies. They do not land during normal gameplay, but they appear grounded during the hidden cutscene with Rosalina in the Gateway Galaxy. Their profile is embroidered into flags present in the Sea Slide Galaxy, depicted eating a mushroom. Seagulls are the only ambient birds in Super Mario Galaxy. Unlike butterflies, they have no interactive elements.

Super Mario Galaxy 2[edit]

Seagulls in Super Mario Galaxy 2 retain the same design and behavior as before, appearing in the air of beach-themed galaxies, and they occur around Starship Mario, likely to strengthen Starship Mario's allusion to seafaring vessels.

Super Mario 3D Land[edit]

Seagulls in Super Mario 3D Land appear in beach-themed courses, flying through the sky. They have a slightly more simplified design than they did in the Super Mario Galaxy games. Unlike small birds, seagulls do not land or respond to Mario's actions.

Super Mario Odyssey[edit]

Postcard artwork of the Seaside Kingdom from Super Mario Odyssey
Seagulls in Bubblaine in Super Mario Odyssey

Most kingdoms have a unique, interactable bird species in Super Mario Odyssey. In most of them, the bird is a type of small bird, but seagulls are the species in the Seaside Kingdom. Seagulls are skittish and fly away when approached by Mario or if Cappy is tossed towards them. If Mario falls asleep in the Seaside Kingdom, seagulls may flock near him and one may even roost on his nose. During the objective "Bird Traveling Over the Ocean", a glowing seagull holds a Power Moon. It releases it when Mario makes contact with the bird.

Seagulls appear alongside all other birds in the Mushroom Kingdom once Princess Peach and Tiara are rescued.

Super Mario 3D World + Bowser's Fury[edit]

Seagulls in the Bowser's Fury campaign spot cat ears, and they appear throughout Lake Lapcat. Seagulls fly away if Mario or Bowser Jr. comes near, or if a Green Shell is kicked or thrown at them. All seagulls fly away immediately when the rain that signals Fury Bowser is about to rampage begins.

Mario Party 8[edit]

Seagulls in Mario Party 8 appear on Goomba's Booty Boardwalk. Aside from appearing in the background, seagulls are ordered by Captain Goomba to transport the player to the beginning of the board after giving them a Star.

Gallery[edit]

Artwork[edit]

Sprites and models[edit]

Screenshots[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese カモメ[3]
Kamome
Gull; it sometimes more narrowly refers to the common gull.
French Mouette[?] Usually refers to specific small-bodied species of gull. Larger gull species are more often called "goéland" and are contextualized as "grosse mouette".
German Möwe[?] Gull
Italian Gabbiano[?] -
Spanish Gaviota[?] -

References[edit]

  1. ^ "Getting aboard the good ship Tea Cup isn’t as easy as it sounds. You’ll have to swim through caves, then hop onto the backs of flying gulls, and finally evade hungry eels." – March 1998. Nintendo Power Volume 106. Nintendo of America (American English). Page 65.
  2. ^ World of Longplays (March 18, 2017). Game Boy Advance Longplay [148] Game & Watch Gallery 4 (Part 4 of 4) (3:52:05). YouTube. Retrieved January 19, 2019.
  3. ^ Wario Land 2: Nusumareta Zaihō Shogakukan guide. Shogakukan (Japanese). Page 112.