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{{merge from|Red Boo|Red Boo#Regarding this, the other colors, and the standard Boo page}}
{{about|the ghost enemies that appear throughout the [[Super Mario (franchise)|''Super Mario'' franchise]]|the [[microgame]] from [[WarioWare: D.I.Y. Showcase]]|[[Boo (microgame)]]|the area in Mario Party 10|[[Boo (area)]]}}
{{merge from|Green Boo|Red Boo#Regarding this, the other colors, and the standard Boo page}}
{{merge from|Black Boo|Red Boo#Regarding this, the other colors, and the standard Boo page}}
{{about|the ghost enemies that appear throughout the [[Mario (franchise)|''Mario'' franchise]]|the [[microgame]] from [[WarioWare: D.I.Y. Showcase]]|[[Boo (microgame)]]|the area in Mario Party 10|[[Boo (area)]]}}
{{redirect|Boo Buddy|the circular group of Boos|[[Boo Buddies]]}}
{{redirect|Boo Buddy|the circular group of Boos|[[Boo Buddies]]}}
{{Species-infobox
{{distinguish|Bloo}}
|expand=expandable
{{species infobox
|image=[[File:Boo_CTTT.png|250px]]<br>A Boo from ''[[Captain Toad: Treasure Tracker]]''
|collapsed=true
|image=[[File:MPS Boo Artwork.png|250px]]<br>Artwork from ''[[Mario Party Superstars]]''
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|derived_species=[[Big & Little Boo]]<br>[[Big Boo]]<br>[[Black Boo]]<br>[[Blindfold Boo]]<br>[[Bomb Boo]]<br>[[Boo (toy)]]<br>[[Boo Balloon]]<br>[[Boo Block]]<br>[[Boo Buddies]]<br>[[Boo Buddy Snake]]<br>[[Boo Crew]]<br>[[Boo Stack]]<br>[[Bowser Memory Boo]]<br>[[Dark Boo]]<br>[[Disappearing Boo Buddy]]<br>[[Eerie]]<br>[[Fishing Boo]]<br>[[Frame Boo]]<br>[[Gold Boo]]<br>[[Green Boo]]<br>[[Hammer Knight]]<br>[[Jelly Ghost]]<br>[[Li'l Boo]]<br>[[Mad Boo]]<br>[[Mini Boo]]<br>[[Octoboo]]<br>[[Paper Boo]]<br>[[Paper Macho Boo]]<br>[[Peepa]]<br>[[Red Boo]]<br>[[Sleepy Boo]]<br>[[Stretch]]<br>[[Tail Boo]]<br>[[Terekuribō]]
|latest_portrayal=[[Sanae Suzaki]] ([[List of games by date#2004|2004]]–present)
|related=[[Boo Guy]]<br>[[Broozer]]
|variants=[[Big & Little Boo]]<br>[[Big Boo]]<br>[[Blindfold Boo]]<br>[[Block Boo]]<br>[[Bomb Boo]]<br>[[Boo Balloon]]<br>[[Boo Buddies]]<br>[[Boo Buddy Snake]]<br>[[Boo Crew]]<br>[[Boo Guy]]<br>[[Boo Stack]]<br>[[Broozer]]<br>[[Dark Boo]]<br>[[Disappearing Boo Buddy]]<br>[[Eerie]]<br>[[Fishing Boo]]<br>[[Frame Boo]]<br>[[Ghost Goomba]]<br>[[Glohm Boo]]<br>[[Gold Boo]]<br>[[Hammer Knight]]<br>[[High Boo]]<br>[[Jelly Ghost]]<br>[[Mad Boo]]<br>[[Mini Boo]]<br>[[Paper Boo]]<br>[[Paper Macho Boo]]<br>[[Peepa]]<br>[[Red Boo]]<br>[[Stretch]]<br>[[Tail Boo]]
|notable=[[Big Boo (boss)]]<br>[[Boo (Mario Party 4)|Boo (''Mario Party 4'')]]<br>[[Boo (Mario Party Advance)|Boo (''Mario Party Advance'')]]<br>[[Bootler]]<br>[[Captain Boo]]<br>[[The Creepy Steeple Boo]]<br>[[Franky]]<br>[[Herbert]]<br>[[Igor]]<br>[[King Boo]]<br>[[Lady Bow]]<br>[[Lahla]]<br>[[List of Boos in Luigi's Mansion|''Luigi's Mansion'' Boos]]<br>[[List of Boos in Luigi's Mansion: Dark Moon|''Luigi's Mansion: Dark Moon'' Boos]]<br>[[List of Boos in Luigi's Mansion 3|''Luigi's Mansion 3'' Boos]]<br>[[Peeka]]<br>[[Phantom (boss)|Phantom]]<br>[[Stanley (Paper Mario)|Stanley]]<br>[[Spooky Speedster]]
|comparable=[[Yarikuri Obake]]
|notable=[[Boo (Mario Party 4)|Boo (''Mario Party 4'')]]<br>[[Bootler]]<br>[[Captain Boo]]<br>[[The Creepy Steeple Boo]]<br>[[Franky]]<br>[[Herbert]]<br>[[Igor]]<br>[[King Boo]]<br>[[Lady Bow]]<br>[[Lahla]]<br>[[List of Boos in Luigi's Mansion|''Luigi's Mansion'' Boos]]<br>[[List of Boos in Luigi's Mansion: Dark Moon|''Luigi's Mansion: Dark Moon'' Boos]]<br>[[List of Boos in Luigi's Mansion 3|''Luigi's Mansion 3'' Boos]]<br>[[Peeka]]<br>[[Phantom (character)|Phantom]]<br>[[Stanley (Paper Mario)|Stanley]]
}}
}}
{{quote2|Mind turning around for a minute?|Boo|[[Paper Mario: Color Splash]]}}
{{quote|Mind turning around for a minute?|Boo|[[Paper Mario: Color Splash]]}}
'''Boos''' (originally known as '''"Boo" Diddlys'''<ref>''Super Mario Bros. 3'' English instruction booklet, page 38.</ref> and later '''Boo Buddies'''<ref>''Super Mario World'' English instruction booklet, page 24.</ref><ref>''Yoshi'' instruction booklet, pages 5 and 12 on NES and pages 4 and 11 on Game Boy.</ref><ref>''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide. [[media:SMW2 Guide 126.jpg|Page 126]].</ref><ref>Hodgson, David S J. ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide. Pages 19, 35, 45, 56, 57, 66, 71, 82, 85, 97, 102, 103, 104, 121, 122, 125, 126.</ref>) are common ghost enemies in the [[Mario (franchise)|''Mario'' franchise]] that first appear in ''[[Super Mario Bros. 3]]''. They are a type of white, spherical ghost with menacing and normally open mouths. They are known for their large tongues and small "arms" of some sort. However, the most distinctive characteristic of the Boos is their shy personality, where they cover their faces when someone looks directly at them. They will uncover their faces once the subject turns around.
'''Boos''', originally known as '''"Boo" Diddlys'''<ref>{{cite|title=''Super Mario Bros. 3'' instruction booklet|page=38|date=1990|publisher=Nintendo of America|language=en-us}}</ref> (a nod to American R&B singer {{iw|wikipedia|Bo Diddley}}) and later '''Boo Buddies'''<ref>{{cite|title=''Super Mario World'' instruction booklet|page=24|date=1991|language=en-us|publisher=Nintendo of America}}</ref><ref>{{cite|title=''Yoshi'' (NES) instruction booklet|page=5 and 12|publisher=Nintendo of America|date=1991|language=en-us}}</ref><ref>{{cite|title=''Yoshi'' (Game Boy) instruction booklet|page=4 and 11|publisher=Nintendo of America|date=1991|language=en-us}}</ref><ref>{{cite|author=Miller, Kent and Terry Munson|title=''Super Mario World 2: Yoshi's Island'' Player's Guide|language=American English|date=1995|publisher=Nintendo of America|page=[[media:SMW2 Guide 126.jpg|126]]}}</ref><ref>{{cite|date=January 1998|title=''[[Nintendo Power]]'' Volume 104|author=Tilden, Gail, et al.|page=16|quote=Still haunting the Yoshis, the Boo Buddies bust back onto the scene.|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|author=Hodgson, David S J|title=''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide|page=19, 35, 45, 56, 57, 66, 71, 82, 85, 97, 102, 103, 104, 121, 122, 125, and 126|publisher=[[Prima Games]]|date=October 21, 2003|language=en-us|isbn=0-7615-4425-9}}</ref> or simply '''Ghosts''',<ref>{{cite|url=play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items|title=Mini Mario & Friends: amiibo Challenge Items|publisher=Play Nintendo|language=en-us|accessdate=March 31, 2020|archive=web.archive.org/web/20200816215214/https://play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items|quote=The candle in this contraption scares Ghosts into covering their eyes, so you can safely walk your Mini right through them.}}</ref> are recurring ghost enemies that first appear in ''[[Super Mario Bros. 3]]''. They are a type of white spherical ghost with menacing and normally open mouths. They are known for their large tongues and small stubby arms. However, the most distinctive characteristic of the Boos is their shy personality, as they cover their faces when someone looks directly at them, but then uncover and move after the character when their back is turned; this exact behavior is used by [[wikirby:Mumbies|Mumbies]] in the ''[[wikirby:Kirby (series)|Kirby]]'' series.
 
[[Shigeru Miyamoto]] got the idea for Boo from the wife of his coworker and close friend [[Takashi Tezuka]], as she is shy but one day got very angry with him for coming home late from work.<ref>{{cite|author=Stuart, Keith|date=September 13, 2010 - 08:56 EDT|url=www.theguardian.com/technology/gamesblog/2010/sep/13/games-gameculture|title=Super Mario Bros: 25 Mario facts for the 25th anniversary|language=en|publisher=The Guardian|accessdate=May 24, 2024}}</ref><ref>{{cite|url=archive.org/stream/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20080%20January%201996#page/n26/mode/1up|date=January 1996|page=25|title=''Nintendo Power'' Volume 80|publisher=Nintendo of America|language=en-us|author=Tilden, Gail, et al.}}</ref>
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 3''====
====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''====
[[File:LookinAtBoo.png|thumb|Mario encounters a Boo Diddly in [[World 8-1 (Super Mario Bros. 3)|World 8-1]]]]
[[File:SMB3Boo.jpg|thumb|left|Artwork of a "Boo" Diddly from ''Super Mario Bros. 3'', its debut appearance]]
[[File:SMB3Boo.jpg|thumb|left|Artwork of a Boo Diddly from ''Super Mario Bros. 3'']]
"Boo" Diddlys<ref>{{cite|title=''Super Mario Bros. 3'' instruction booklet|page=38|date=1990|publisher=Nintendo of America|language=en-us}}</ref> appear in ''Super Mario Bros. 3''. They are first encountered in {{world-link|2|fort|World 2-Fortress}}, and are largely found in fortress stages, though are not exclusive to them. A "Boo" Diddly shields its face if looked at, but chases the player character if not looked at. "Boo" Diddlys can be defeated only from either the effects of a [[Hammer Suit]] or a [[Super Star|Starman]], or from a [[Koopa Shell|Koopa shell]]. "Boo" Diddlys are depicted with either a dark-blue or dark-red outline in the [[Family Computer]] and [[Nintendo Entertainment System]] version, depending on the level.
Boos first appear in ''[[Super Mario Bros. 3]]''. Here, they are referred to as “Boo” Diddlys, a pun off the late rock star {{wp|Bo Diddley}}. However, future games refer to them only as Boos. They make their first appearance in {{world-link|2|fort|World 2-Fortress}}. The Boo shields its face if [[Mario]] or [[Luigi]] look at it, but it starts to chase Mario or Luigi, faster than in succeeding games, if they look away. Boos are unable to be defeated unless the two are equipped with a [[Hammer Suit]], [[Green Shell|Koopa shell]], or [[Super Star|Starman]]. The game also has [[Stretch]]es, which are Boos with very long bodies that live in the Fortresses throughout the [[Mushroom World]]. In the original, depending on the level's palette, Boos have either a dark blue or dark red outline.
 
{{br}}
"Boo" Diddlys have a variant called [[Stretch]]es, which are fixed to certain white platforms and lack their characteristic shyness.


====''Super Mario World''====
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
[[File:SMWBoo.png|frame]]
[[File:SMWBoo.png|frame]]
In ''[[Super Mario World]]'', Boos are now called "Boo" Buddies (though they were still called "Boo" Diddly earlier in development<ref>TCRF. [[tcrf:Prerelease:Super Mario World (SNES)/Background Graphics and Tilemaps#Enemy Cast List|Prerelease:Super Mario World (SNES)/Background Graphics and Tilemaps#Enemy Cast List]]. ''The Cutting Room Floor''. Retrieved August 6, 2020.</ref>) and they reside in the many [[Ghost House]]s in the game. These Boos retain their usual pattern of attack from ''Super Mario Bros. 3'' and sometimes make faces at Mario or Luigi. However, they are somewhat slower and less accurate than in ''Super Mario Bros. 3''. This game also introduces many new Boo variations, such as the [[Boo Block|Boo Buddy Block]], [[Boo Buddy Snake]], [[Boo Crew]], [[Boo Buddies|Circling Boo Buddies]], [[Eerie]]s, and [[Disappearing Boo Buddy|Disappearing Boo Buddies]]. It also introduces a giant version of the Boo, the [[Big Boo]]. One Ghost House contains a secret boss, a special [[Big Boo (boss)|Big Boo]]. The only way to defeat a Boo is with [[Super Star]]s or with [[Grab Block]]s when it is visible. Unlike later games, the Boos in this game seem to have multiple tails. The groups of Boos also have different facial expressions, while individual Boos change theirs for a brief second if left alone for a while.
"Boo" Buddies (called "Boo" Diddlys earlier in development<ref>{{cite|title=[[tcrf:Prerelease:Super Mario World (SNES)/Background Graphics and Tilemaps#Enemy Cast List|Prerelease:''Super Mario World'' (SNES)/Background Graphics and Tilemaps § Enemy Cast List]]|publisher=The Cutting Room Floor|accessdate=August 6, 2020}}</ref> appear in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its reissue]]. They are solely encountered in the [[Ghost House]] levels. "Boo" Buddies behave identically but move slower than before, a consistency retained throughout the [[Super Mario (series)|''Super Mario'' series]]. "Boo" Buddies appear to have multiple tails. "Boo" Buddies change their face very briefly if looked at for long enough, and groups of them make a variety of facial expressions. More varieties are introduced in the game, including [[Block Boo|Boo Buddy Block]]s, [[Boo Buddy Snake]]s, [[Boo Crew]]s, [[Boo Buddies|Circling Boo Buddies]], [[Eerie]]s, [[Disappearing Boo Buddy|Disappearing Boo Buddies]], and the [[Big Boo]], though Stretches are absent. A "Boo" Buddy is defeated only from the effects of [[Super Star]]s or being hit by a [[Grab Block]].


====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====
[[File:SML2 Boo.png|frame|left]]
Boo Buddies appear in ''[[Super Mario Land 2: 6 Golden Coins]]''. Compared to other games, they move in a slower, wave-like pattern toward Mario. Boo Buddies in this game are found in the [[Pumpkin Zone]]. A thrown [[Green Shell]] can defeat it. A variant named [[Ghost Goomba]]s also appears in this game.
Boos appear in ''[[Super Mario Land 2: 6 Golden Coins]]''. These Boos are relatively unchanged from the previous Boos from ''[[Super Mario Bros. 3]]''. Boos in this game are found in the [[Pumpkin Zone]]. A thrown [[Green Shell]] can defeat it. A variant named [[Terekuribō]], which resemble ghostly [[Goomba]]s, also appears in this game.


====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
[[File:Boo 64.png|thumb|120px|left|A Boo in ''Super Mario 64'']]
{{quote|Ghosts...don't...DIE! Heh, heh, heh! Can you get out of here...alive?|Message from Big Boo's Haunt}}
[[File:SM64DS_BigBoo.png|thumb|175px|A Boo in ''Super Mario 64 DS'']]
[[File:Boo 64.png|thumb|120px|left|In-game model from ''Super Mario 64'']]
Boos (also called '''Baby Boos'''<ref>Prima Bath. ''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Pages 86 and 87.</ref>) make a starring appearance in the course [[Big Boo's Haunt]] in ''[[Super Mario 64]]''. A group of Boos can be found in the castle gardens (eight of which are holding [[Red Coin]]s in the DS version). After collecting twelve [[Power Star]]s, Mario is able to enter Big Boo's Haunt by going into the little cage that a certain Boo drops; this Boo will be somewhat bigger than the others. He also battles Big Boo three times here. Additionally, when Mario looks at the Boos, they attempt to hide by becoming partially transparent, but if Mario is not looking at them, they chase him. If they hit him, he loses two wedges of health. In the translucent Boo, the player can see a [[coin]] or a [[Blue Coin]]. To defeat them, a punch or kick from behind or the side is needed. They can also be defeated with a [[Ground Pound]] while he is not looking at them. When defeated, they give a Blue Coin, but the ones in the castle gardens give a normal coin instead. When defeated in the first mission, [[Go on a Ghost Hunt]], the Boos will say, "''Ghosts... ...don't... ...DIE! Heh, heh, heh! Can you get out of here... ...alive?''" when defeated. In addition, a Boo will appear in the hallway of the [[Peach's Castle|Mushroom Castle]] after twelve Stars are collected.
[[File:SM64DS BigBoo.png|thumb|175px|In-game model from ''Super Mario 64 DS'']]
 
Boos (also called '''Baby Boos''')<ref>{{cite|author=Prima Bath|date=April 7, 1999|publisher=[[Prima Games]]|isbn=0-7615-2103-8|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=84-87}}</ref> appear in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. They use their design from ''[[Mario Party 4]]'' in the latter version. Boos are encountered in the [[Courtyard (Peach's Castle)|courtyard]] of [[Peach's Castle]] and in [[Big Boo's Haunt]]. Big Boos are recurring mini-bosses in the latter location, as well as a different [[King Boo|Big Boo]] in the [[Big Boo Battle]] stage in the remake only. When Boos are looked at, they become partially visible, but are fully opaque otherwise and follow the player character. Boos take away two units of [[Health Meter|health]] on contact. The Boos in the courtyard hold a [[coin|Yellow Coin]] each, and those in Big Boo's Haunt each have a [[Blue Coin]]; the remake changes the former instance to [[Red Coin]]s until the player collects all eight and then the [[Power Star]]. Boos are defeated from either a [[punch]], a [[kick]], a [[Ground Pound|Pound the Ground]] attack, or [[Luigi]]'s [[Spin Jump|spin jump]] in the remake only. Boos cannot be defeated by [[Yoshi]] in the remake, and it is spit out if Yoshi attempts to do so.<ref>{{cite|author=Boo|language=en|quote=You...can't...EAT...ghosts! Eee hee hee!|title=''Super Mario 64 DS''|date=2004|publisher=Nintendo}}</ref> A line of dialogue displays each time a Boo is defeated in the [[Go on a Ghost Hunt|first mission]] of Big Boo's Haunt.<ref>{{cite|author=Boo|quote=Ghosts...don't...DIE! Heh, heh, heh! Can you get out of here...alive?|location=Big Boo's Haunt|date=1996|publisher=Nintendo|language=en|title=''Super Mario 64''}}</ref> A Boo appears in the hallway of the Mushroom Castle after twelve Stars are collected, or eight in the remake. By selecting the [[Eye to Eye in the Secret Room|sixth mission]] of Big Boo's Haunt in the remake directly, a Boo wearing a [[Luigi Cap|Luigi's cap]] appears in the stage.
In ''[[Super Mario 64 DS]]'', eight Stars are needed to spawn a small Boo in the hallway, who holds a Red Coin. After fifteen Stars are collected, the small Boo is replaced by a Big Boo, which then allows Mario to enter Big Boo's Haunt. Sometimes, if the player is not Luigi, one particular Boo will wear a Luigi Cap. In the haunt, Mario can find a Luigi painting, which will take him to the [[Big Boo Battle]] level on the balcony. After defeating [[King Boo]] within, Mario gains the key to the room in which Luigi is imprisoned and proceeds to free him. In the English version of the game, King Boo is incorrectly referred to as "Big Boo." Yoshi cannot defeat Boos in this game. Ground-pounding yields no results, and eating them simply causes Yoshi to spit them back out. Fortunately, Mario, Luigi, or Wario can hit Boos with Ground Pounds.


====''Super Mario Bros. Deluxe''====
====''Super Mario Bros. Deluxe''====
{{multiframe|[[File:Super Mario Bros Deluxe Boo.png]] [[File:SMBDX Green Boo.png]] [[File:SMBD Redboo.png]] [[File:BlackBoo.png]]|The Boos from<br>''Super Mario Bros. Deluxe'',<br>arranged by speed}}
{{multiframe|[[File:Super Mario Bros Deluxe Boo.png]] [[File:SMBDX Green Boo.png]] [[File:SMBD Redboo.png]] [[File:BlackBoo.png]]|The Boos from<br>''Super Mario Bros. Deluxe'',<br>arranged by speed}}
While Boos do not appear in the original ''[[Super Mario Bros.]]'', Boos appear in ''[[Super Mario Bros. Deluxe]]'' as the main enemy in the "You VS. Boo" mode. The goal is to reach the [[flagpole]] before the Boo. After defeating Boo within a certain time frame, it flies away, and a [[Green Boo]] replaces it. After that Boo is defeated, a [[Red Boo]] takes its place, and finally, a Black Boo with a yellow outline appears. Each new Boo gets progressively faster than the one before it, meaning the plain White Boo is the slowest, while the Black Boo is the fastest and hardest to defeat.
Boos appear in ''[[Super Mario Bros. Deluxe]]''. They are competitors in the "You VS. Boo" mode, competing to reach the [[Goal Pole|flagpole]] before the player can. Boos do not damage the player character on contact. If the Boo is defeated within a time frame, it flies away, being replaced by a faster green Boo, then by a faster red Boo, and lastly a '''Black Boo'''<ref>{{cite|language=en-us|title=''Super Mario Bros. Deluxe'' instruction booklet|page=20|publisher=Nintendo of America|date=1999}}</ref> with a yellow outline. The Black Boo travels in a way mimicking the player's best time.


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
[[File:SMS Boo Artwork.jpg|thumb|left|A Boo from ''[[Super Mario Sunshine]]'']]
[[File:SMS Boo Artwork.jpg|thumb|left|100px|A Boo from ''[[Super Mario Sunshine]]'']]
Boos return in ''[[Super Mario Sunshine]]'', terrorizing the residents of [[Hotel Delfino]]. In this game, they move around in slow, swooping motions and do not care if Mario looks at them. They tend to go in Mario's general direction while turning invisible (aside from some distortion), but spraying them with [[F.L.U.D.D.]] causes them to slowly become visible again. These Boos can be defeated by being jumped on, making ''Super Mario Sunshine'' the only game outside of the ''Mario'' RPGs where jumping can defeat them. Boos in this game can also be eaten by Yoshi. They also disguise themselves as [[Yellow Coin]]s and [[Blue Coin]]s, which unlike the real ones do not spin. Boos can also disguise themselves as [[Shadow Mario]] while the real Shadow Mario runs from Mario, though they appear lighter than Shadow Mario, lack the [[Magic Paintbrush]], and do not have the theme music. When Mario approaches a disguised Boo, it laughs and bumps into him, though if it is sprayed beforehand it will start behaving like the other Boos. Like the other enemies, Boo's design is changed for this game, with drooping eyelids, blue circles surrounding their black pupils, and long, coiled tails. This is due to the fact that they are made from [[graffiti]].<ref>{{media link|ESMB Bowser Jr Graffiti.png|An excerpt of page 107 of the ''Encyclopedia Super Mario Bros.''}} The title of the box is 「クッパJr.の落書き!」 which means ''The graffiti of Bowser Jr.!'' and the text says 「本作の敵キャラクターたちは、クッパJr.が落書きで生み出したという設定。そのため、水に弱かったり、デザインが他のシリーズと少々異なっていたりする。ヨッシーも、同様の理由で水に落ちると消えてしまう。」 which means ''This game's enemy characters are created by Bowser Jr.'s graffiti. That is why they are weak to water, and differ slightly in design from the rest of the series. Yoshi also vanishes if he falls in water for the same reason.''</ref>
Boos return in ''[[Super Mario Sunshine]]''. They have a different design consisting of drooping eyelids, blue circles around their black pupils, and long, coiled tails, due to being made of [[goop]].<ref>{{cite|author=Sakai, Kazuya (Ambit), et al.|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=October 19, 2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'')|page=107|isbn=978-4-09-106569-8}}</ref> They are encountered in [[Sirena Beach]] only, inside of [[Hotel Delfino]]. Two varieties of Boo appear, [[Block Boo|Pink Boo]]s and [[Sleepy Boo]]s, and the boss fought below Hotel Delfino is [[Big Boo (character)|King Boo]]. Boos move around in slow, swooping motions. They do not react if looked at. There are Boos that are mostly invisible, besides a distorted visual effect, but spraying them with water makes them become increasingly visible. The invisible Boos take on disguises such as Yellow Coins or Blue Coins, differentiated only from not spinning at a constant pace, or [[Shadow Mario]], differentiated by appearing lighter colored, lacking the [[magic brush]], and the Shadow Mario theme not playing. If a disguised Boo is approached, it laughs and bumps into Mario, unless it has been sprayed prior.
 
The Boos in this game are led by [[King Boo (Super Mario Sunshine)|King Boo]]. Mario finds him in the basement of the hotel's Casino, and he has to battle him. He can defeat him by throwing a [[Chili Pepper]] at him and then throwing another piece of [[fruit]] at him. Mario has to do this three times before King Boo is defeated. [[Red Boo|Pink Boo]]s also appear and can be turned into a platform if sprayed by F.L.U.D.D. Also appearing inside the hotel are a new species, known as [[Sleepy Boo]]s. These Boos mostly appear to block passages. F.L.U.D.D.'s water does not affect them; they can be removed only by being eaten by [[Yoshi]].
{{br}}


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:NSMBDS Boo Sprite.gif|frame|left]]
[[File:NSMBDS Boo Sprite.gif|frame|right]]
Boos also appear in ''[[New Super Mario Bros.]]''. They are found mainly in Ghost Houses scattered throughout the game, as well as [[World 8-1 (New Super Mario Bros.)|World 8-1]]. They appear like they usually do, shy, and they act the same as in ''Super Mario Bros. 3''. They can only be defeated with a [[Shell]], a [[Super Star|Starman]], a [[Mega Mushroom]], or a [[Blue Shell]]. The game also introduces the [[Balloon Boo]], which are normal Boos who can suck up air, and become much bigger. [[Broozer]], the boxing ghost, first appears in this game as well. An icon of 2 Boos covers the progress map in Ghost Houses.
Boos appear in ''[[New Super Mario Bros.]]'' They are encountered in Ghost Houses and [[World 8-1 (New Super Mario Bros.)|World 8-1]]. They act the same as in ''Super Mario Bros. 3'', though the ways of defeating them include a [[Koopa Shell|Shell]], a [[Super Star|Starman]], a [[Mega Mushroom]], or a [[Blue Shell]]. The game introduces [[Balloon Boo]]s, which inhale air to inflate themselves, and [[Broozer]]s, which are boxers.


====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
[[File:Mario_Seek.png|thumb|200px|Mario looking at a Boo in ''Super Mario Galaxy'']]
[[File:Mario Seek.png|thumb|Screenshot from ''Super Mario Galaxy'' showing Mario look at a Boo]]
Boos make an appearance in ''[[Super Mario Galaxy]]'' and can be found in the [[Ghostly Galaxy]], the [[Bigmouth Galaxy]], the [[Deep Dark Galaxy]], and the [[Sand Spiral Galaxy]]. Boos act the same way that they did in previous games, such as hiding by turning transparent when Mario looks at them and then following Mario when he looks away. Boos can be defeated only when they are brought under a ray of light (including the Toad Brigade captain's helmet and the light emitted from shells while in the water) or by [[Rainbow Mario]] touching them. The spin attack, however, can throw a Boo around Mario, knocking it off course temporarily or into a light. Boos can also be found underwater in the [[Bigmouth Galaxy]] where they attack just by swimming back and forth, similar to [[Cheep Cheep]]s. In [[Deep Dark Galaxy]], in the secret mission, there is a large Boo that has a [[Power Star]] in it.  
Boos appear in ''[[Super Mario Galaxy]]''. They are encountered in the [[Ghostly Galaxy]], the [[Bigmouth Galaxy]] (in underwater areas), the [[Deep Dark Galaxy]], and the [[Sand Spiral Galaxy]] only. Boos become transparent when the player character looks at them, but are opaque and go after the player character if they are not looking. A Boo can be defeated mainly from any ray of light, or when touched by [[Rainbow Mario]]. Boos can be spun off course from a spin attack. A large Boo in Deep Dark Galaxy has a [[Power Star]] in it during the secret mission. Varieties that appear include [[Big Boo|Atomic Boo]] and the debuting [[Bomb Boo]]s, and there is a Boo character who is raced, the [[Spooky Speedster]]. One of the power-ups, [[Boo Mario]], has the player character become a Boo, retaining only his face and cap. Boos are attracted to Boo Mario and follow him. If a Boo hits Boo Mario, he does not take damage but does lose the power-up.
 
[[Boo Mario]] also appears in this game. Mario has the same look as the other Boos, but retains his face when in his Boo form. He also wears his trademark cap on his head. If a Boo spots Mario while he is a Boo, it develops an attraction for him and follows him. If a Boo hits Mario, Mario loses the powerup, but does not lose any health.
 
An individual Boo named [[Spooky Speedster]] is found in two areas of the game. Mario must race him twice to win a [[Power Star]]. He is raced once in the Ghostly Galaxy and once again in the [[Boo's Boneyard Galaxy]]. This game also introduces a new kind of Boo, called the [[Bomb Boo]]; it is similar to a normal Boo, but is black with yellow eyes and can be grabbed by its tongue if Mario uses his spin attack on it.


[[Captain Toad]] also indirectly suggests that Boos eat people, as he worried that Luigi might have been eaten by ghosts.
[[Captain Toad]] also indirectly suggests that Boos eat people, as he worried that Luigi might have been eaten by ghosts.


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:NSMBW World 3-GH Screenshot.png|200px|thumb|left|A Boo chasing Mario in ''New Super Mario Bros. Wii'']]
Boos return in ''[[New Super Mario Bros. Wii]]''. They are depicted with a blue glow. Boos are encountered in Ghost Houses only. They behave identically as in ''New Super Mario Bros.'' Varieties that appear include [[Big Boo]]s, [[Broozer]]s, and [[Boo Buddies|Circling Boo Buddies]]. Every Ghost House on the world map has a Boo who watches the player character and laughs whenever he either enters or is kicked out from losing a life. Once the level is cleared, the Boo only covers its face henceforth. Boos are defeated only from the effects of a [[Super Star|Star]].
Boos reappear in ''[[New Super Mario Bros. Wii]]'' in Ghost Houses throughout the game. They behave the same way as they did in ''New Super Mario Bros.'' and are invincible, unless the player has a [[Super Star|Star]] power-up. [[Big Boo]]s also reappear along with [[Broozer]]s. [[Boo Buddies|Circling Boo Buddies]] can also be found in a small amount of Ghost Houses in the game. Despite their concept art, they appear with a blue glow as opposed to plain white in this game, giving off a more spectral appearance. In the level selection screen, a single Boo will be watching Mario, and will taunt Mario as he enters. If Mario gets tossed out, the Boo will laugh. However, once the level is beaten, the Boo will cover its face for the rest of the game.


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
[[File:Boos and Big Boo SMG2.png|thumb|Boos alongside a [[Big Boo|Mega Boo]] in the [[Haunty Halls Galaxy]] in ''Super Mario Galaxy 2'']]
Boos appear in ''[[Super Mario Galaxy 2]]''. They behave identically as in ''Super Mario Galaxy''. They are encountered in [[Haunty Halls Galaxy]], [[Boo Moon Galaxy]], [[Battle Belt Galaxy]], and [[Slimy Spring Galaxy]], the latter two having the underwater type. Besides Bomb Boos returning, two variants make their debut: [[Octoboo]]s, a cross between an [[Octoomba]] and Boo, and [[Mega Boo]]s, larger than even Big Boos.
Boos reappear in the game ''[[Super Mario Galaxy 2]]''. They behave the same way they did in its predecessor. They are found in haunted levels such as [[Haunty Halls Galaxy]] and [[Boo Moon Galaxy]]. The underwater Boos from the predecessor also appear in this game, in the [[Battle Belt Galaxy]] and [[Slimy Spring Galaxy]]. [[Bomb Boo]]s and [[Big Boo|Mega Boo]]s also reappear. A variant named [[Octoboo]], which resemble ghostly [[Octoomba]]s, also appears in this game.


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
[[File:3DS_SuperMario_10_scrn10_E3.png|thumb|left|A Boo chasing [[Fire Mario]] in ''Super Mario 3D Land'']]
Boos appear in ''[[Super Mario 3D Land]]''. They behave similarly as before, but disappear briefly if hit by a tail whip from [[Tanooki Mario]] or one of [[Fire Mario]]'s [[fireball]]s. Their laugh is similar as in ''Super Mario 64''. Aside from Big Boos returning, two more variants are introduced: [[Tail Boo]]s, which have a tanooki tail, and [[Peepa]]s, which move in a set pattern.
Boos later appear in ''[[Super Mario 3D Land]]''. In the game, they retain their normal battle strategy, which is chasing [[Mario]] when he looks away while sticking its tongue out. Boos in this game also momentarily disappear when hit with [[Fire Mario]]'s fireballs and [[Tanooki Mario]]'s tail whips. Boos also laugh in their original phonic from ''[[Super Mario 64]]''. Some Boos have [[Raccoon Mario|striped tail]]s; these are called [[Tail Boo]]s. They act like normal Boos, but when they stop moving when Mario looks at them, they will swing their tails once, which can damage Mario. Big Boos also appear during the game. Another species of Boo is also introduced, called [[Peepa]]s. They do not act like normal Boos, instead moving around a set position, and do not halt when Mario looks at them, as in ''[[Super Mario Galaxy]]''.


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
[[File:NSMB2-Ghost-Raccoon.png|thumb|Boos pushing the walls in ''New Super Mario Bros. 2'']]
Boos return in ''[[New Super Mario Bros. 2]]''. They are encountered in Ghost Houses. There are Boos in {{world|4|ghosthousen2}} that push the wall either left or right, and they are not shy of being looked at. Boos otherwise are the same as in ''New Super Mario Bros. Wii'', except they can be defeated from the effects of either a Star or [[Gold Flower]]. Aside from Peepas returning, the game introduces the giant [[Boohemoth]]s and [[Gold Boo]]s, which Boos transform into while a [[Gold Ring]] during the effects of a Gold Ring.  
Boos, along with [[Big Boo]]s, return in ''[[New Super Mario Bros. 2]]'', with the same appearance and behavior as in ''New Super Mario Bros. Wii'', except they turn completely red when Mario faces them. They can be found in Ghost Houses along with other ghost enemies such as [[Peepa]]s and the new [[Boohemoth]]. All of these varieties, save for Boohemoth, can be defeated with a Star or [[Gold Flower]]. Boos can also be turned [[Gold Boo]]s with a [[Gold Ring]]. When gold, Boos float away from Mario, leaving a trail of coins behind them.


There are also Boos that push walls in a Ghost House, namely World 4's [[World 4-Ghost House (New Super Mario Bros. 2)|Ghost House]]. Here they push the wall either left or right and they do not stop when Mario looks at them.
====''New Super Mario Bros. U'' / ''New Super Mario Bros. U Deluxe''====
[[File:BooNSMBU.png|thumb|Artwork from ''New Super Mario Bros. U'']]
Boos appear in ''[[New Super Mario Bros. U]]'' and [[New Super Mario Bros. U Deluxe|its port]]. They are the same as before, though [[Baby Yoshi]]s can defeat Boos. [[Big Boo]]s and [[Boo Buddies|Circling Boo Buddies]] both also return. Boos appear in an [[Enemy Course]] in the [[Soda Jungle#Haunted Area|haunted area]] of [[Soda Jungle]], where a [[Flying ? Block]] with the Super Star is required to defeat them.


====''New Super Mario Bros. U''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
[[File:BooNSMBU.png|thumb|left|Artwork from ''New Super Mario Bros. U''|100px]]
Boos appear in ''[[Super Mario 3D World]]'' and [[Super Mario 3D World + Bowser's Fury|its port]]. Their only differences are cosmetic, being more transparent, having a blueish glow like in ''New Super Mario Bros. Wii'' and its sequels unless stared at, in which case they have a reddish glow while emitting steam. Big Boos and Peepas also return.
Boos, [[Big Boo]]s, and [[Boo Buddies|Circling Boo Buddies]] appear in the [[Wii U]] title ''[[New Super Mario Bros. U]]''. Their behavior is the same as that of past installments. Boos also have their own [[Enemy Course]] in the [[Soda Jungle#Haunted Area|haunted area]] of the [[Soda Jungle]], where a group of Boos appear in an area with various [[Donut Block]]s, and defeating them must occupy the [[Super Star]] located inside a [[Flying ? Block]]. They can also be defeated with a [[Baby Yoshi]].


====''Super Mario 3D World''====
====''Super Mario Maker'' subseries ====
[[File:BooSM3DW.jpg|thumb|150px|Boos in ''Super Mario 3D World'']]
Boos appear in ''[[Super Mario 3D World]]'', along with [[Peepa|Peepas]] and [[Big Boos]]. They retain the same strategy from ''Super Mario 3D Land'' and utter the same laugh from ''Super Mario 64''. They appear to be a bit more transparent than in previous mainstream ''Mario'' games and give out a blueish glow like in the ''New Super Mario Bros.'' games, as well as a reddish glow and even steam when Mario faces them.
 
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2'' ====
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Boos reappear in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]'' as enemies. They function the same as previous games. In the Course Maker, they can be placed as enemies, and can be shaken to turn into [[Boo Buddies]]. They can also be dragged onto a platform, turning them into [[Stretch]]es. Like many enemies, they can be enlarged by a [[Super Mushroom]] and be given wings, which the former will turn it into a Big Boo, and the latter will make them move much faster. They can be placed in [[Warp Pipe]]s, [[Bill Blaster]]s, [[Block]]s, and [[Track (object)|track]]s. In addition, adding Wings to a Boo Buddy makes the Boo Buddy move in and out. If a Boo is placed in a [[Koopa Clown Car]], the Koopa Clown Car stops and closes its eyes when it is looked at, and sneaks up on the player when looking away.
Boos are course elements in ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its port]], and ''[[Super Mario Maker 2]]''. They have newly designed sprites for the ''[[Super Mario Bros.]]'' style, but are otherwise the same as in other entries of the ''Super Mario'' series. Boos can be inserted into [[Bill Blaster]]s, [[Block]]s, a [[Koopa Clown Car]], [[track]]s, or [[Warp Pipe]]s. Boos can be shaken to become [[Boo Buddies]] or dragged on to platforms to become [[Stretch]]es. Applying a [[Super Mushroom]] to a Boo changes it into a Big Boo, while giving it wings gives it faster movement. Boos in Koopa Clown Cars affect the vehicle to stop and close its eyes when looked at and sneak up on the player while they are not looking.


====''Super Mario Run''====
====''Super Mario Run''====
[[File:SMRBoohind Lock and Key.png|thumb|left|A Boo holding a Color Coin from ''Super Mario Run'']]
[[File:SMRBoo.png|frame|right]]
[[File:SMRBoo.png|frame|right]]
Boos appear in ''[[Super Mario Run]]'' in Ghost House levels. When Mario looks at them, they cover their eyes, and also float up and down. They attack Mario by quickly following behind him. Mario can defeat them by backflipping over them. In some levels, pressing the pink [[P Switch]] defeats Boos on-screen. They can drop [[Key]]s, [[Coin]]s, or [[Color coin]]s after they are defeated, and the object they contain inside of them can slightly be seen through them before they are defeated. In [[Dark and Stormy]], Boos are defeated when a lightning strike occurs. Stretches also appear in the game.
Boos appear in ''[[Super Mario Run]]''. They are encountered in Ghost House levels. Boos cover their eyes and float up and down while looked at, including if they are close to the player's vertical position, and turn to look at the player character. Boos otherwise follow in a quick, wavy motion. Boos are defeated by either jumping backward over them using a [[Backflip Block]] or a [[Wall Jump]]. The pink [[P Switch]] of certain levels defeat every Boo on-screen. Boos drop [[Key]]s, [[Coin]]s, or [[Color coin]]s upon defeat, with the item being slightly visible before their defeat. Boos in the level [[Dark and Stormy]] are defeated whenever lightning strikes happen. Boo cannot leveled. Besides Boos, Stretches also return.


====''Super Mario Odyssey''====
There is a [[List of Kingdom Builder items in Super Mario Run|Boo Statue]] in Kingdom Builder, which has an interaction where it briefly covers its eyes.
Boos do not appear physically in ''[[Super Mario Odyssey]]'', making this game the first ''Super Mario'' game to not contain Boos since ''[[Super Mario Land]]''. However, [[Princess Peach|Peach]] wears a Boo mask on the side of her head when she visits [[Bowser's Kingdom]], a common way to wear masks of ''{{wp|yōkai}}'' in festivals in Japan.
 
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====''Super Mario Bros. Wonder''====
[[File:SMBWKingBoo.png|thumb|King Boo with several other Boos in ''Super Mario Bros. Wonder'']]
Boos are enemies in ''[[Super Mario Bros. Wonder]]''. They are designed similarly to their older artworks but still stick their tongues out. Boos behave identically as before, and are defeated upon contact with rays of light, like in ''Super Mario Galaxy''. Besides Boos, [[King Boo]] appears during one of the [[Wonder Effect]]s.
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===DIC cartoons===
===DIC cartoons===
====''The Adventures of Super Mario Bros. 3''====
====''The Adventures of Super Mario Bros. 3''====
[[File:CartoonBoo.jpg|thumb|A Boo in the ''The Adventures of Super Mario Bros. 3'' episode "Reign Storm"]]
[[File:CartoonBoo.jpg|thumb|A "Boo" Diddly in ''The Adventures of Super Mario Bros. 3'' episode "[[Reign Storm]]".]]
Boos make infrequent appearances in ''[[The Adventures of Super Mario Bros. 3]]'' television series, which depicts them as having a somewhat menacing appearance. They are depicted with red eyes and yellow teeth. Like in the game the show is based on, Boos work for Bowser and often aid him in causing trouble. An example of this is seen in the episode "[[Reign Storm]]," in which Bowser has several Boos terrorize the new Mushroom Shopping Mall. In this episode, they are referred to as "Boo Diddlys."
Boos appear infrequently in ''[[The Adventures of Super Mario Bros. 3]]''. They are depicted with red eyes and yellow teeth. "Boo Diddlys" in the episode "[[Reign Storm]]" assist King Koopa by terrorizing the Mushroom Shopping Mall.  
 
Two Boo Diddlys appear in "[[Misadventures in Babysitting]]", where they are found in the dungeon sneaking behind and spooking [[Junior (The Adventures of Super Mario Bros. 3)|Junior]]. The same Boos are scared off by Luigi who makes a scary face at them. They are seen once more fleeing from lava caused by [[Ludwig von Koopa|Kooky]].


====''Super Mario World'' television series====
====''Super Mario World'' television series====
[[File:SMWTV Yoshi and Boo.jpg|thumb|left|Yoshi encountering a Boo in the ''Super Mario World'' television series episode "The Night Before Cave Christmas"]]
[[File:SMWTV Yoshi and Boo.jpg|thumb|left|Yoshi encountering a ghost in the ''Super Mario World'' television series episode "[[The Night Before Cave Christmas]]".]]
In ''[[Super Mario World (television series)|Super Mario World]]'', Boos, who are completely redesigned, appear in the episodes "[[Ghosts 'R' Us]]," in which a gang of Boos, as well as a Big Boo, appears to chase [[Yoshi]] through [[Wizenheimer]]'s [[haunted house (Super Mario World television series)|haunted house]]; "[[The Night Before Cave Christmas]]," in which they scare Yoshi away; and "[[The Yoshi Shuffle]]," in which several Boos appear in the audience during the episode. They are never referred to by name, instead simply being referred to as "ghosts." They more closely resemble their in-game sprite.
Ghosts, as they are called, appear in the episodes "[[Ghosts 'R' Us]]," "[[The Night Before Cave Christmas]]," and "[[The Yoshi Shuffle]]" of ''[[Super Mario World (television series)|Super Mario World]]''. They are designed much differently than in the previous show, being depicted similarly to their in-game sprite. "Ghosts 'R' Us" features a group of ghosts and a Big Boo chasing [[Yoshi]] through [[Wizenheimer]]'s haunted house. "The Night Before Cave Christmas" includes ghosts that scare Yoshi away. "The Yoshi Shuffle" includes ghosts in the audience at the start of the episode.
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===''Nintendo Adventure Books''===
===''Nintendo Adventure Books''===
[[File:Capers.jpg|thumb|Boos chasing Luigi on the front cover of [[Koopa Capers]], the fourth of the ''Nintendo Adventure Books'']]
[[File:Capers.jpg|thumb|Boos chasing Luigi on the front cover of ''[[Koopa Capers]]'', the fourth of the ''Nintendo Adventure Books'']]
In ''[[Koopa Capers]]'', a Boo confronts Luigi if he decides to simply look through a keyhole in a fortress door, instead of barging through it. If Luigi decides to run away from it immediately, he will successfully escape, but if he decides to stand his ground, the Boo will chase him onto some floating blocks after he dodges its attack. Making a beeline for the door after mounting the blocks will allow the Boo to catch Luigi, but doing evasive techniques will allow him to escape it. When he begins his descent into the Magma Pit, Luigi will hear a Boo behind him, which causes him to pick up the pace, and escape it.
In ''[[Koopa Capers]]'', a Boo confronts Luigi if he decides to simply look through a keyhole in a fortress door, instead of barging through it. If Luigi decides to run away from it immediately, he will successfully escape, but if he decides to stand his ground, the Boo will chase him onto some floating blocks after he dodges its attack. Making a beeline for the door after mounting the blocks will allow the Boo to catch Luigi, but doing evasive techniques will allow him to escape it. When he begins his descent into the Magma Pit, Luigi will hear a Boo behind him, which causes him to pick up the pace, and escape it.


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===''Super Mario World: Mario to Yoshi no Bōken Land''===
===''Super Mario World: Mario to Yoshi no Bōken Land''===
[[File:SMWM&YALBoos.png|thumb|left|Boos swarming Luigi, Yoshi, and Mario from ''Super Mario World: Mario to Yoshi no Bōken Land'']]
[[File:SMWM&YALBoos.png|thumb|left|Boos swarming Luigi, Yoshi, and Mario from ''Super Mario World: Mario to Yoshi no Bōken Land'']]
In the interactive OVA ''[[Super Mario World: Mario to Yoshi no Bōken Land]]'', Boos appear in a [[Ghost House]] that [[Mario]], [[Luigi]], and [[Yoshi]] are passing through. A Boo starts following Luigi, who is in the back, but every time he turns around, it disappears. Finally, he quickly does a double take, and turns just it time to see it re-materialize. He panics and Boos start swarming the group. Mario grabs a candle and lights it, which repels the Boos, and one drops a key they need to progress.
In the interactive OVA ''[[Super Mario World: Mario to Yoshi no Bōken Land]]'', Boos appear in a [[Ghost House]] that [[Mario]], [[Luigi]], and [[Yoshi]] are passing through. A Boo starts following Luigi, who is in the back, but every time he turns around, it disappears. Finally, he quickly does a double take, and turns just in time to see it re-materialize. He panics and Boos start swarming the group. Mario grabs a candle and lights it, which repels the Boos, and one drops a key they need to progress.
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===''Yoshi'' franchise===
====''Yoshi''====
[[File:BooY.jpg|thumb|100px|A Boo Buddy from ''Yoshi'']]
Boo Buddies make an appearance as one of the six falling objects in ''[[Yoshi (game)|Yoshi]]''. Boo Buddy's sprite in this game is similar to its sprite from ''[[Super Mario World]]''.
====''Yoshi's Cookie''====
In ''[[Yoshi's Cookie]]'', Boos return as enemies to [[Yoshi]]. Though in this game, they are depicted as one of Yoshi's "opponents". They are among the easy opponents, the others being [[Goomba]], [[Cheep Cheep]], [[Koopa Paratroopa|Paratroopa]], and [[Spiny]]. [[Eerie]]s also appear, as well as the similarly-named [[Fishing Boo|Fishin' Boo]]s.
====''Yoshi's Safari''====
[[File:YoshiSafariBoo65.png|thumb|left|A Big Boo from ''Yoshi's Safari'']]
Boos<ref>''Yoshi no Road Hunting'' instruction booklet, page 21.</ref> (misnamed "Big Boo" in the English manual<ref>''Yoshi's Safari'' instruction booklet, page 20.</ref>) appear as enemies in ''[[Yoshi's Safari]]''. Their first and only appearance throughout the game is in [[Ghost Mansion]], a level in the [[Dark Realm]]. Unlike most enemies in the game that can be shot with the [[Super Scope]] to be defeated, shooting a Boo stops it in its tracks. While stunned, [[Yoshi]] can then run into it to defeat it. Defeating a Boo adds 500 points to the player's score (1,000 in Hard Mode), the highest amount of points earned from regular enemies. A [[Big Boo]] serves as the boss for the level.
====''Super Mario World 2: Yoshi's Island''====
[[File:YIBoo.png|frame]]
Boos also appear in ''[[Super Mario World 2: Yoshi's Island]]'' and its remake ''[[Yoshi's Island: Super Mario Advance 3]]'', where they are depicted with happy faces. They are first seen in World 2, which features numerous ghastly creatures. The only way to defeat Boos is by looking away and then make an egg bounce off a wall after it is thrown, hitting the ghost in the face. [[Kamek]] the [[Magikoopa]] turns one Big Boo into [[Bigger Boo]], which serves as a mini boss and grows in size every time he is hit by an egg. The main boss of World 2 is also a Boo-like creature, [[Roger the Potted Ghost]], who was a normal flower pot until Kamek made him giant and transformed it into a living creature. The game also features the [[Boo Balloon]], who are balloons made to look like Boos that yield items when they pop, as well as [[Blindfold Boo|Boo Man Bluff]], a blindfolded Boo that relies on the player's noise.
====''Yoshi's Story''====
[[File:Yoshis Story Boo.png|thumb|120px|A Boo in ''Yoshi's Story'']]
[[File:YSBooSprite.png|frame|left]]
Boos appear in ''[[Yoshi's Story]]'' in Stage 6-3: [[Ghost Castle]]. They do not act differently, although they are slightly bigger. The Ghost Castle is also home to other Boo species: namely, the [[Boo Block]], [[Blindfold Boo]], and [[Mini Boo|Little Boo]]s. Another variant, the [[Jelly Ghost]], inhabits the [[jelly]] of Stage 2-3: [[Jelly Pipe]] and Stage 2-4: [[Torrential Maze]]. The [[Big & Little Boo]] family also appear in Jelly Pipe.
The normal Boo<ref>[[Media:Yoshi Story Shogakukan P7.jpg|「ヨッシーストーリー 任天堂公式ガイドブック」 (''Yoshi's Story Nintendo Kōshiki Guidebook''), page 7.]]</ref> is mistakenly called a Big Boo<ref> Leung, Jason, Terry Munson, and Scott Pelland. ''Yoshi's Story'' Player's Guide. Page 10.</ref> in the ''[[Nintendo Power]]'' guide.


====''Yoshi Topsy-Turvy''====
===''Yoshi''===
Boos appear again in ''[[Yoshi Topsy-Turvy]]''. In this game, they only appear mission 6-7, with Big Boos being more common. They follow the same tactics as normal, and are given their laugh from preceding releases.
Boo Buddies are objects in ''[[Yoshi (game)|Yoshi]]''. They are one of six types of objects to fall on the play field. Boo Buddies are depicted similarly as in ''[[Super Mario World]]''.


====''Yoshi's Island DS''====
[[File:Boo Island DS.jpg|thumb|left|100px|Two Boos from ''Yoshi's Island DS'']]
Yoshi comes into contact with Boos, again, in ''[[Yoshi's Island DS]]''. Here, they are commonly found in castles, along with other ghastly creatures. Again, they work for Kamek. They attack the same as all Boos before, but like in ''Super Mario World 2: Yoshi's Island'', they can only be defeated if Yoshi looks away. So Yoshi must bounce an egg off of the wall into their face to defeat them. A Boo-like mid-boss, named [[Hector the Reflector]] appears as well. The Boos' laughs are used in many games before. It is used for the boss [[Six-Face Sal]], and even [[Baby Bowser]]. Their artwork depicts them like in the main series, but the in-game sprites are based on ''[[Super Mario World 2: Yoshi's Island]]''{{'}}s.
====''Yoshi's New Island''====
[[File:Beware the Boo Brigade.png|thumb]]
Boos return in ''[[Yoshi's New Island]]'', and act the same way as in past games. They first appear in World 2-4: [[Beware the Boo Brigade]]. [[Big Boo]]s also appear.
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===''Mario Kart'' series===
===''Mario Kart'' series===
====''Super Mario Kart''====
====''Super Mario Kart''====
[[File:SMK Boo Item Box Sprite 1.png|frame]]
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Boos made their first appearance in the ''[[Mario Kart (series)|Mario Kart]]'' series in ''[[Super Mario Kart]]'' as items exclusive to "2 Player" mode, under the name '''"Ghosts"'''. When the player uses it, they will become transparent temporarily, while the "Ghost" steals the opposing player's item, if available. They also appear as background elements in [[Ghost Valley 1|the three]] [[Ghost Valley 2|Ghost Valley]] [[Ghost Valley 3|courses]], where they laugh when the player drives by.
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'''Ghosts'''<ref>{{cite|date=1992|publisher=Nintendo of America|title=''Super Mario Kart'' instruction booklet|page=14|language=en}}</ref> are items in "2 Player" mode and background elements of [[SNES Ghost Valley 1|Ghost Valley 1]] [[SNES Ghost Valley 2|Ghost Valley 2]], and [[Ghost Valley 3]] in ''[[Super Mario Kart]]''. Using a Ghost item makes the user become transparent temporarily as the Ghost steals any item available from an opponent. Ghosts in the background laugh as the player character drives by.


====''Mario Kart 64''====
====''Mario Kart 64''====
[[File:BooMK64.png|frame|left]]
[[File:BooMK64.png|frame|left]]
Boos (or '''Ghost Bonuses'''<ref>''Nintendo Magazine System'' (AU) Issue #49, page 39.</ref>) return as a usable item in ''[[Mario Kart 64]]''. They can be obtained if the player is in the top two positions. When activated, the Boo selects a racer with the best item in reach, and steals the item and gives it to the player that released it. At the same time, the player obtains total invisibility and invincibility for a short period of time. While invisible, the player can pass the items, the course obstacles and the other racers more easily by simply going through them. If no other players possess items, the Boo will return empty-handed. Boos also appear in [[Banshee Boardwalk]] and the image of one appears in neon lights in [[Rainbow Road (N64)|Rainbow Road]], both as background elements.
Boos (named '''Ghost Bonuses''' on one occasion<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue 49|date=April 1997|publisher=Catalyst Publishing|language=en-au|page={{file link|NMS Australia 49 MK64 drivers and items.jpg|39}}}}</ref>) are items as well as background elements of [[N64 Banshee Boardwalk|Banshee Boardwalk]] and [[N64 Rainbow Road|Rainbow Road]] in ''[[Mario Kart 64]]''. Boos can be obtained by racers in one of the top two positions. When used, a Boo makes the user both invisible and invincible temporarily as it selects an opponent to steal an item from, unless the racers have no items. A player character affected by a Boo can pass any items, course obstacles, and racers by going through them.


====''Mario Kart: Super Circuit''====
====''Mario Kart: Super Circuit''====
[[File:MKSC Boo Alternate Artwork.jpg|thumb|A Boo from ''Mario Kart: Super Circuit'']]
[[File:MKSC Boo Alternate Artwork.jpg|thumb|Artwork from ''Mario Kart: Super Circuit'']]
[[File:Broken Pier MKSC icon.png|thumb|left|Boos attacking [[Toad]] on Broken Pier from ''Mario Kart: Super Circuit'']]
Boos, also named "ghosts",<ref>{{cite|author=Walsh, Doug|date=August 21, 2001|isbn=0-7440-0091-2|title=''Mario Kart: Super Circuit'' Official Racing Guide|publisher=BradyGames|page=92}}</ref> are items, background characters in [[GBA Boo Lake|Boo Lake]], and obstacles in [[Broken Pier]] in ''[[Mario Kart: Super Circuit]]''. When used as an item, the Boo makes the user invisible for about five seconds and slows down the leading racer. A CPU can now use a Boo to potentially steal the player's item and coins. The transparency effect lasts for five seconds. The Boos in Boo Lake hold candles to guide player characters, while the Boos on Broken Pier take the coins
Boos appear as items again in ''[[Mario Kart: Super Circuit]]''. When activated, they can also slow down the leading racer. Starting in this game, if a CPU racer uses a Boo, it can also steal items from the player and make the player lose Coins.
 
Boos also appear in two new courses, [[Boo Lake]] and [[Broken Pier]]. At Boo Lake, Boos hold candles which guide the player through the track. On Broken Pier, they attack the players and take their [[Coin]]s.


====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
Boos do not appear as items in ''[[Mario Kart: Double Dash!!]]''. However, Boos, as well as the Boolossus' gold frame portrait, appear in the [[Luigi's Mansion (GCN)|Luigi's Mansion]] battle course. Also, King Boo makes his ''Mario Kart'' debut as a playable character.
Boos make a cameo in ''[[Mario Kart: Double Dash!!]]''. They are visible in portraits within the battle course [[GCN Luigi's Mansion|Luigi's Mansion]]. [[King Boo]] has a much larger role, being a playable character.
 
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====''Mario Kart Arcade GP''====
Boos appear as items in the arcade game, ''[[Mario Kart Arcade GP]]''. A Boo appears as a basic item. It causes whoever is hit by it to slow down temporarily. There is also a new item called the '''Triple Boo'''.


====''Mario Kart Arcade GP'' subseries====
[[File:MKAGPDX Boo.png|thumb|120px|left|Boo item from ''Mario Kart Arcade GP DX'']]
Boos are items in ''[[Mario Kart Arcade GP]]'', ''[[Mario Kart Arcade GP 2]]'', and ''[[Mario Kart Arcade GP DX]]''. A Boo slows whomever it hits temporarily. The item has a variation titled '''Triple Boo'''.
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====''Mario Kart DS''====
====''Mario Kart DS''====
[[File:MKDS Boo Sprite.png|thumb|left|Boo item from ''Mario Kart DS'']]
Boos, named '''Boo Hoo''' in British English,<ref>{{cite|title=''Mario Kart DS'' European English instruction manual|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_MarioKartDS_EN.pdf|format=PDF|date=2005|language=en-gb|page=12}}</ref> are items, background characters in {{classic-link|N64|Banshee Boardwalk}}, and cameo in portraits in [[DS Luigi's Mansion|Luigi's Mansion]] in ''[[Mario Kart DS]]''. When used, a Boo makes the user partly invisible while stealing an item from the nearest racer. Using a Boo item does not slow the user while on offroad surfaces. Boos are obtainable by racers between 3rd to 7th place. The Boos in {{classic-link|N64|Banshee Boardwalk}} only let out a laugh as a player character drives by.
In ''[[Mario Kart DS]]'', Boos reappear as items (with the name of '''Boo Hoo''' in the European instruction manual<ref>[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_MarioKartDS_EN.pdf ''Mario Kart DS'' European English instruction manual, page 12.]</ref>). They can be obtained if the player is anywhere from 3rd to 7th place. The only differences are, they do not slow down the leading racer, and they no longer steal the best item in reach. Instead, they just steal the nearest racer's item. Additionally, while using the Boo item, the player will not be slowed down while driving on off-road surfaces, allowing various shortcuts to be made. Some pictures of Boos from the game, ''[[Luigi's Mansion]]'', appear in the [[Luigi's Mansion (place)#Mario Kart DS|Luigi's Mansion]] race course. [[Banshee Boardwalk]] reappears as a race, along with the Boos. They do not do anything that affects the racer; they just laugh when a racer drives by.
 
====''Mario Kart Arcade GP 2''====
[[File:YoshiPark2.png|thumb|Boos along with other [[Ghost (Luigi's Mansion series)|ghosts]] on the thumbnail for [[Yoshi Park 2]] from ''Mario Kart Arcade GP 2'']]
Boos reappear in the arcade game, ''[[Mario Kart Arcade GP 2]]''. Like what they do in ''Mario Kart Arcade GP'', they slow down the leading racer. Though, the Triple Boos do not appear in this game, even though it appears in the predecessor.


====''Mario Kart Wii''====
====''Mario Kart Wii''====
[[File:Ghost Valley 2 MKWii.png|thumb|left|Boos from the track Ghost Valley 2 in ''Mario Kart Wii'']]
Boos are background characters in the course {{classic-link|SNES|Ghost Valley 2}} and cameo in [[Bowser's Castle (Mario Kart Wii)|Bowser's Castle]] in ''[[Mario Kart Wii]]''. In the former, they only laugh as racers drive by before disappearing eventually, while in the latter, artwork of Boo and [[Dry Bones]] from ''[[Mario Party 7]]'' is shown. King Boo has a much larger role again as a playable character.
Much like in ''Mario Kart: Double Dash!!'', Boos do not appear as items in ''[[Mario Kart Wii]]'', but [[King Boo]] appears as a playable character. However, Boos do appear in a returning course, Ghost Valley 2. Like their original appearance in the track, Boos only laugh when racers drive by, but they eventually disappear. Boo also makes a cameo in Bowser's Castle. At the end of the track Boo's ''Mario Party 7'' artwork can be seen along with Dry Bones' artwork.


====''Mario Kart 7''====
====''Mario Kart 7''====
[[File:MKTTC LM.png|thumb|Boos seen in the Luigi's Mansion track from ''Mario Kart 7'']]
Boos are background characters of the course {{classic-link|DS|Luigi's Mansion}} and spectators on [[3DS Toad Circuit|Toad Circuit]] and {{classic-link|N64|Luigi Raceway}} in ''[[Mario Kart 7]]''. The Boo portraits in {{classic|DS|Luigi's Mansion}} replace every portrait ghost portrait, and they push against their paintings as player characters drive nearby.
In ''[[Mario Kart 7]]'', Boos appear in the returning track, [[Luigi's Mansion (DS)|Luigi's Mansion]], in place of the portrait ghosts. They will pop out of their paintings when the drivers race by them. They also appear as spectators on [[Toad Circuit]].
 
====''Mario Kart Arcade GP DX''====
[[File:MKAGPDX Boo.png|thumb|left|Boo item from ''Mario Kart Arcade GP DX'']]
In ''[[Mario Kart Arcade GP DX]]'', Boos return from ''Mario Kart Arcade GP 2'' as items.


====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
[[File:Hammer Knight MK8D.jpg|thumb|A Boo inside a Hammer Knight from ''Mario Kart 8'']]
[[File:Hammer Knight MK8D.jpg|thumb|A Boo inside a Hammer Knight from ''Mario Kart 8'']]
[[File:MK8D Luigi and Boo Item Screenshot.png|thumb|left|Luigi holding a Boo from ''Mario Kart 8 Deluxe'']]
[[File:MK8D Luigi and Boo Item Screenshot.png|thumb|left|Luigi holding a Boo from ''Mario Kart 8 Deluxe'']]
In ''[[Mario Kart 8]]'', Boos appear as obstacles on [[Twisted Mansion]]. If aimed correctly, the players can land on the Boos floating around near the gliding section. They also possess [[Hammer Knight]]s near the end of the track.
Boos are obstacles in the course [[Twisted Mansion]] in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' as well as items in the latter. The Boos near the gliding section of Twisted Mansion can be landed on, and the course also has [[Hammer Knight]]s towards the end. Boos also float around in {{classic-link|GCN|Luigi's Mansion}} in ''Mario Kart 8 Deluxe'' and {{classic-link|GBA|Boo Lake}} in the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'', replacing candle Boos from the original iteration in the latter course.


In ''[[Mario Kart 8 Deluxe]]'', [[King Boo]] is again a playable character, and Boos can also be seen floating around on [[Luigi's Mansion (GCN)|<small>GCN</small> Luigi's Mansion]]. Boos also appear as items again, acting as they do in ''Mario Kart DS'', though the mechanics are slightly different. Unlike in that game, Boo users are still slowed down by off-road surfaces. Boos immediately steal an item from a random racer in front of the user, and invincible or other invisible players are not immune; the Boo will bring back a Mushroom if there is nothing to steal. The Boo is visible, both when it steals an item and when it gives the stolen item to the user. It takes a couple more seconds to deliver the item back to the player, however. Only one Boo can be in play at a time; once it brings back an item, another can appear in item boxes again, even while another player is still invisible. Lastly, due to the way deployed items work, a Boo is able to steal any timed or multiple usage item, except for a [[Crazy Eight]], or a [[Piranha Plant (potted)|Potted Piranha Plant]] and Bullet Bill already in use. Doing so will always give the user a fresh version of the item.<ref>Mankalor (May 8, 2017). [https://youtu.be/OUdaqb7Cj2I Mario Kart 8 Deluxe Tips - Boo Item Analysis]. ''YouTube''. Retrieved May 9, 2017.</ref>
As items, Boos steal an item from a random opponent in front of the user, even if they are under invincibility effects. They can no longer be used to take off-road shortcuts. If there is no item to steal, the Boo gives the user a Mushroom. Only one Boo can be used on a course at once, excluding if an opponent is still under invisibility effects. A Boo can steal any timed or multiple usage item, except for a [[Crazy Eight]], [[Piranha Plant]], or [[Bullet Bill]], and the duration or usage is not carried over to the player character.<ref>{{cite|author=Mankalor|date=May 8, 2017|title=Mario Kart 8 Deluxe Tips - Boo Item Analysis|url=youtu.be/OUdaqb7Cj2I|publisher=YouTube|accessdate=May 9, 2017}}</ref>
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====''Mario Kart Tour''====
====''Mario Kart Tour''====
[[File:MKT Boo Wooden Cutout.png|thumb|right|A wooden cutout of two Boos in ''Mario Kart Tour'']]
[[File:MKT Boo Wooden Cutout.png|thumb|A wooden cutout of two Boos in ''Mario Kart Tour'']]
Boos reappear in ''[[Mario Kart Tour]]'' in the courses DS Luigi's Mansion and SNES Ghost Valley, where they act the same as they did on those courses in previous games. In both courses, [[wooden cutout]]s of Boos appear.
Boos are non-playable characters in ''[[Mario Kart Tour]]''. They are encountered in [[SNES Ghost Valley 1]], [[SNES Ghost Valley 2]], [[GBA Boo Lake]], [[DS Luigi's Mansion]], and [[RMX Ghost Valley 1]], behaving identically as before. [[Wooden cutout]]s of Boos also appear in the Ghost Valley courses and DS Luigi's Mansion. In every [[Halloween Tour]] since 2020, the [[Autumn Tour (2021)|2021 Autumn Tour]] and the [[Battle Tour]], [[Jack-o'-lantern]]s are scattered throughout the courses, some of which had Boo faces. King Boo returns as a playable character. A glider known as the [[Boo Masks]], based on Boos, is the signature glider of [[Princess Peach|Peach (Yukata)]].
 
During the [[Halloween Tour (2020)|2020 Halloween Tour]], [[jack-o'-lantern]]s are scattered throughout the courses. Some jack-o-lanterns have Boo faces.


====''Mario Kart Live: Home Circuit''====
====''Mario Kart Live: Home Circuit''====
Boos reappear in ''[[Mario Kart Live: Home Circuit]]'' in [[Boo Fortress]], frightening racers who hit them.
Boos are obstacles in the course [[Boo Fortress]] in ''[[Mario Kart Live: Home Circuit]]''. They frighten any player who hits them.
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===''Yoshi's Cookie''===
Boos are opponents in ''[[Yoshi's Cookie]]''. They are one of the opponents ranked on the easy difficulty. [[Eerie]]s and [[Fishing Boo|Fishin' Boo]]s both return.


===''Super Mario Adventures''===
===''Super Mario Adventures''===
In ''[[Super Mario Adventures]]'', a horde of Boos appear to attack Mario and Luigi when they are tricked into a haunted house by Bowser and the Koopalings. Mario and Luigi become trapped by the Boos and a Big Boo, who are held at bay by the bros staring at them in the face. Eventually, nearing exhaustion, Mario races to a nearby room, dragging Luigi while being chased by the Boos. Upon barging into this room, the Boos and Big Boo find Mario [[Dr. Mario|dressed as a psychiatrist]] with Luigi as his nurse. After some talking, Mario and Luigi manage to reform the Boos and the Big Boo, while learning they were bullied in their youth (which is why they act so nasty to everyone). These Boos and their Big Boo leader were last seen happily waving goodbye to Mario, Luigi and Yoshi as they left the haunted house, which the Boos led them out of.
Boos are antagonists in ''[[Super Mario Adventures]]''. A horde of them attack Mario and Luigi after the two are tricked into entering a haunted house. The Boos and a Big Boo trap the Mario Bros. but are held at bay from being stared at. The Boos continue going after a nearly exhausted Mario as he drags Luigi. The Boos and Big Boo find Mario [[Dr. Mario|dressed as a psychiatrist]] with Luigi as his nurse after barging in. The Boos and the Big Boo are reformed by Mario and Luigi after some discussion, and it is revealed that the Boos were mean since they were bullied. The Boos and Big Boo lastly lead Mario, Luigi, and Yoshi out of the haunted house, waving goodbye to them. Boos are also present during [[Princess Peach|Toadstool]]'s wedding.
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Boos also make an appearance at Peach's wedding.
===''Super Mario Bros.'' film===
While Boos do not physically appear in the 1993 [[Super Mario Bros. (film)|''Super Mario Bros.'' film]], a [[:File:VoteKoopaFilm.png|sign saying "NOW PLAYING BOO DIDLEY"]]{{sic}} can be seen in [[Dinohattan]].
 
===''Yoshi's Safari''===
[[File:YoshiSafariBoo65.png|thumb|left|A Big Boo from ''Yoshi's Safari'']]
Boos<ref>{{cite|title=''Yoshi no Road Hunting'' instruction booklet|language=ja|date=1993|publisher=Nintendo|page=21}}</ref> (misnamed "Big Boo" in the English manual<ref>{{cite|title=''Yoshi's Safari'' instruction booklet|page=20|language=en-us|publisher=Nintendo of America|date=1993}}</ref>) are enemies in ''[[Yoshi's Safari]]'', where they are encountered only in [[Ghost Mansion]]. Unlike most enemies in the game that can be shot with the [[Super Scope]] to be defeated, shooting a Boo stops it in its tracks. While stunned, [[Yoshi]] can then run into it to defeat it. Defeating a Boo adds 500 points to the player's score (1,000 in Hard Mode), the highest amount of points earned from regular enemies. A [[Big Boo]] serves as the boss for the level.
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===''Mario Bros.''===
===''Mario Bros.'' series===
====''Mario Bros.''====
[[File:MBSNES Boo.png|frame|left]]
[[File:MBSNES Boo.png|frame|left]]
Boos make an appearance in the ''[[Super Mario All-Stars]]'' remake of ''[[Mario Bros. (game)|Mario Bros.]]'', where they replace the [[Fireball (obstacle)|Fireball]]s in the [[Mario Bros. (game)#Super Mario All-Stars|Battle Game]] found in the main menu of ''[[Super Mario Bros. 3]]'' but not in the [[Mario Bros. (game)#Super Mario Bros. 3|2 Player Game's battle mode]].
Boos are enemies in the [[Battle Game (Super Mario All-Stars)|Battle Game]] of the ''[[Super Mario All-Stars]]''{{'}}s ''[[Super Mario Bros. 3]]'' remake. They replace [[Fireball (obstacle)|fireball]]s.
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====''Mario Clash''====
[[File:Big Boo Artwork - Mario Clash.png|thumb|Artwork from ''Mario Clash'']]
Boos<ref>{{cite|title=マリオクラッシュ (''Mario Kurasshu'') instruction booklet|page=20|date=1995|publisher=Nintendo|language=ja}}</ref> (misnamed "Big Boo" in the English manual<ref name=ClashBoo>{{cite|title=''Mario Clash'' instruction booklet|page=21|date=1995|publisher=Nintendo of America|language=en-us}}</ref>) are enemies in ''[[Mario Clash]]''. Boos can become transparent and therefore invulnerable, but while opaque, Boos are vulnerable to being defeated by a [[Koopa Shell|Turtle Shell]]. Boos are referred to by feminine pronouns in localized manuals.<ref name=ClashBoo/>


===''Hotel Mario''===
===''Hotel Mario''===
[[File:HM Boo.png|thumb|right|A Boo from ''Hotel Mario'']]
[[File:HM Boo.png|thumb|left|A Boo from ''Hotel Mario'']]
Boos also appear in the game ''[[Hotel Mario]]'' under the name '''Boo Buddies'''<ref>''Hotel Mario'' instruction book, page 16.</ref>. There are two types of Boos in this game. One type stays visible but does not hurt Mario until it turns transparent. The other type of Boo uses the traditional attack method and turns invisible when looked at, and attacks Mario when his back is turned.
'''Boo Buddies'''<ref>{{cite|title=''Hotel Mario'' instruction book|page=16|date=1994}}</ref> are enemies in ''[[Hotel Mario]]''. Besides behaving similarly as in the platforming games, Boos wander diagonally while the player character is in an elevator. Some other Boos are normally transparent and wander in a similar manner, regardless of where the player character is looking, and sometimes become visible and quickly charge at him.
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===''Mario's Picross''===
===''Mario's Picross''===
Boos also make a cameo appearance in the [[Game Boy]] game, ''[[Mario's Picross]]''. They appear in one of the pictures in the "Early Picross" stage in level 6C. The other character that appears in the "Early Picross" stage is [[Mario]], who appears in level 6H. Like their first appearance, ''[[Super Mario Bros. 3]]'', they appear under the name '''Boo Diddly'''.
Boo Diddly is one of the pictures in the "Early Picross" stage in level 6C in ''[[Mario's Picross]]''.
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===''Yoshi's Island'' series===
[[File:Bigger Boo SMW2YI Artwork.png|thumb|left|Boos in ''[[Super Mario World 2: Yoshi's Island]]'' have smaller eyes and thinner eyebrows compared to its contemporary depictions, as well as bottom fangs. This design is later used in the first three installments in the ''[[Paper Mario (series)|Paper Mario]]'' series.]]
Boos are enemies in ''[[Super Mario World 2: Yoshi's Island]]'' and [[Yoshi's Island: Super Mario Advance 3|its port]]. They are first encountered in [[World 2 (Super Mario World 2: Yoshi's Island)|World 2]]. Boos can be defeated only by looking away and making an [[Yoshi's Egg|egg]] bounce off of a wall after it is thrown, hitting the ghost in the face. [[Kamek]] turns one Big Boo into [[Bigger Boo]], which serves as a mini boss and grows in size every time he is hit by an egg. The game introduces two variants: [[Boo Balloon]]s, which yield items when they pop, and [[Blindfold Boo|Boo Man Bluff]]s, blindfolded Boos that rely to noise to locate the player character.
 
Boos appear in both sequels, ''[[Yoshi's Island DS]]'' and ''[[Yoshi's New Island]]'', behaving identically as in ''Super Mario World 2: Yoshi's Island'' and being able to be defeated in the same way as before. In ''Yoshi's Island DS'', there is also a Boo-like midboss in [[Hector the Reflector]]. Boos in ''Yoshi's New Island'' first appear in [[Beware the Boo Brigade]] and retain their laugh from ''Super Mario 64''.


===''Mario Clash''===
Also, in ''Yoshi's Island DS'', the artwork for Boos shows their modern design, but their in-game sprite still uses their design from ''Super Mario World 2: Yoshi's Island''.
[[File:Big Boo Artwork - Mario Clash.png|thumb|left|Artwork of a Big Boo from ''Mario Clash'']]
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Boos<ref>''Mario Clash'' Japanese instruction booklet, page 20.</ref> (misnamed "Big Boo" in the English manual<ref name=ClashBoo>''Mario Clash'' English instruction booklet, page 21.</ref>) make appearances in the [[Virtual Boy]] game, ''[[Mario Clash]]'', where they are among the target enemies. In this game, Mario is able to attack a Boo from the side. Boos can become transparent by becoming dark like the screen, which causes them to become invulnerable, with [[Green Shell|shell]]s simply passing through. For some reason, the English manual also refers to the Boos using feminine pronouns, similar to [[Cheep Cheep]] in the original ''[[Super Mario Bros.]]''<ref name=ClashBoo/>
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===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
[[File:SMRPG Big Boo Artwork.png|thumb|Artwork of The Big Boo from ''Super Mario RPG: Legend of the Seven Stars'']]
[[File:SMRPG Big Boo Artwork.png|thumb|Artwork from ''Super Mario RPG: Legend of the Seven Stars'']]
Boos return during the events of ''[[Super Mario RPG: Legend of the Seven Stars]]''. The English translation erroneously calls them "The Big Boo". In the Japanese version in fact they are just called Teresa. These Boos, like other Boos that appear in previous games, hide behind their arms when stared at. However, some of The Big Boos teleport around the room, attempting to scare Mario and his friends. The Big Boos live in [[Kero Sewers]] along with many other ghouls, including [[Hobgoblin]]s and [[Shadow]]s. Often, these three undead monsters will assist each other in battle. Big Boos have no physical defense, making them extremely weak enemies (even a [[Goomba]] has three defense points). However, The Big Boos make up for their lack of defense with high evasion, meaning that most attacks against a The Big Boo will miss. In battle, The Big Boos command powerful lightning magic, including the attacks [[Lightning Orb]] and [[Bolt (move)|Bolt]]. The Big Boos also know the special attack [[Scream]], which cuts a party member's [[fear|attack and defense in half]]. When not using magic, a The Big Boo will approach one of Mario's party members and make a face, damaging that character. In this game there is also a stronger Boo variation called [[Li'l Boo]]s, which are the same size as normal Boos but have blue tongues, similar to the first appearance of [[King Boo]]. The only true appearance of a Big Boo in this game is the one used in [[Bowser]]'s [[Terrorize]] attack.<ref>''Super Mario RPG: Legend of the Seven Stars'' English instruction booklet, page 41.</ref> One The Big Boo lives in [[Monstro Town]] as part of the [[3 Musty Fears]], while another, simply named Boo, appears as part of one of [[Dr. Topper]]'s puzzles.
Boos return during the events of ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]]. In the original game, the English translation erroneously calls them "The Big Boo", whereas the remake simply calls them Boos. In the Japanese version, they are, in fact, referred to as Teresa as they are in other games. These Boos, like other Boos that appear in previous games, hide behind their arms when stared at. However, some Boos teleport around the room, attempting to scare Mario and his friends. Boos live in [[Kero Sewers]] along with many other ghouls, including [[Hobgoblin]]s and [[Shadow]]s. Often, these three undead monsters will assist each other in battle. Boos have no physical defense, making them extremely weak enemies (for reference, a [[Goomba]] is the weakest enemy encountered and it has three defense points). However, Boos make up for their lack of defense with high evasion, meaning that most attacks against Boos will miss. In battle, Boos command powerful lightning magic, including the attacks [[Lightning Orb]] and [[Bolt (move)|Bolt]]. Boos also know the special attack [[Scream]], which cuts a party member's [[fear|attack and defense in half]]. When not using magic, Boos approach one of Mario's party members and make a face, damaging that character. In this game, there is also a stronger Boo variation called [[High Boo]]s, which are the same size as their normal counterparts but have blue tongues, similar to the first appearance of [[King Boo]]. The only true appearance of a Big Boo in this game is the one used in [[Bowser]]'s [[Terrorize]] attack.<ref>{{cite|title=''Super Mario RPG: Legend of the Seven Stars'' instruction booklet|date=1996|language=en|publisher=Nintendo of America|page=41}}</ref> One Boo lives in [[Monstro Town]] as part of the [[Three Musty Fears]].
 
===''Super Mario-kun''===
[[File:Boo SuperMarioKun 8.jpg|thumb|left|Boo as it appears in ''Super Mario-kun'']]
Boos appear in some of the ''[[Super Mario-kun]]'' comics. A Boo appears on the cover of volume 16, which is based on ''[[Super Mario 64]]''. Alongside it, [[Eyerok]], a [[Bob-omb]], and [[Bowser]] can be seen. Throughout the comic, they appear, too. Their role in the comic is similar to their role in the game, where they are enemies to Mario and attempt to attack him. [[Lady Bow]], a notable Boo, appears in a couple of the ''[[Paper Mario]]''-based issues. These issues are 25 and 27. Lady Bow appears on the cover of the twenty-fifth issue along with many of [[Mario]]'s other partners, including [[Goombario]], [[Kooper]], [[Eldstar]], and [[Twink]]. Besides appearing on the cover, she appears throughout the comic. Her role in the comic mimics her role in the game. Lady Bow reappears on the cover of the twenty-seventh issue and in the comic. Like in issue 25, Lady Bow's role in the comic is similar to her appearance in the game, where she helps Mario. In a ''[[Super Mario Galaxy]]''-based issue, [[Boo Mario]] appears on the cover along with more of Mario's transformations.
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===''Super Mario-Kun''===
===''Mario Net Quest''===
[[File:Boo SuperMarioKun 8.jpg|thumb|Boo as it appears in ''Super Mario-Kun'']]
In ''[[Mario Net Quest]]'', a Boo using its ''Super Mario 64'' design is one of the obstacles that can pop out of the floor tiles. It is the strongest enemy in the game, making the player lose 1500 points if they click on it. On the "How to Play" screen, it is referred to as a "Ghost".
[[File:SMK25.jpg|thumb|left|Lady Bow as seen on the cover of ''Super Mario-Kun'' issue 25]]
 
Boos make appearances in some of the ''[[Super Mario-Kun]]'' comics. A Boo appears on the cover of the sixteenth issue. This issue is based on ''[[Super Mario 64]]''. Alongside it, [[Eyerok]], a [[Bob-omb]], and [[Bowser]] can be seen. Throughout the comic, they appear, too. Their role in the comic is similar to their role in the game, where they are enemies to Mario and attempt to attack him. [[Lady Bow]], a notable Boo, appears in a couple of the ''[[Paper Mario]]'' based issues. These issues are 25 and 27. Lady Bow appears on the cover of the twenty-fifth issue along with many of [[Mario]]'s other partners, including [[Goombario]], [[Kooper]], [[Eldstar]], and [[Twink]]. Besides appearing on the cover, she appears throughout the comic. Her role in the comic mimics her role in the game. Lady Bow reappears on the cover of the twenty-seventh issue and in the comic. Like in issue 25, Lady Bow's role in the comic is similar to her appearance in the game, where she helps Mario. In a ''[[Super Mario Galaxy]]'' based issue, [[Boo Mario]] appears on the cover along with more of Mario's transformations.
===''Yoshi's Story''===
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[[File:Yoshis Story Boo.png|thumb|120px|left|A Boo in ''Yoshi's Story'']]
Boos appear in ''[[Yoshi's Story]]''. They are encountered in the stage [[Ghost Castle]]. Boos do not act differently, although they are slightly bigger. Several other Boos variants are encountered in the level, including [[Block Boo]], [[Blindfold Boo]], and [[Mini Boo|Little Boo]]s. Two variations are encountered earlier on in [[Jelly Pipe]], including [[Jelly Ghost]]s and [[Big & Little Boo]]s.
 
The normal Boo<ref>{{cite|language=ja|publisher=Shogakukan|date=February 20, 1998|isbn=4-09-102619-2||title=「ヨッシーストーリー 任天堂公式ガイドブック」 (''Yoshi's Story Nintendo Kōshiki Guidebook'')|page={{file link|Yoshi Story Shogakukan P7.jpg|7}}}}</ref> is mistakenly called a Big Boo<ref>{{cite|author=Leung, Jason, Terry Munson, and Scott Pelland|title=''Yoshi's Story'' Player's Guide|publisher=Nintendo Power|page=10|date=1998|language=en-us}}</ref> in the ''[[Nintendo Power]]'' guide.


===''Game & Watch Gallery'' series===
===''Game & Watch Gallery'' series===
====''Game & Watch Gallery 2''====
====''Game & Watch Gallery 2''====
Boos (called "Boo Buddies") appear in the Modern version of ''[[Vermin]]'' in ''[[Game & Watch Gallery 2]]''. When [[Yoshi]] looks in the general direction of them, they refuse to move. When Yoshi looks away, they move towards the eggs. They only appear in groups of two or just one.
Boo Buddies are enemies in the Modern version of ''[[Vermin]]'' in ''[[Game & Watch Gallery 2]]''. They are encountered either in groups of two or just one. Boo Buddies do not move when looked at.


====''Game & Watch Gallery 4''====
====''Game & Watch Gallery 4''====
[[File:G&WG4BooSprite.png|frame]]
[[File:G&WG4BooSprite.png|frame]]
A Boo appears in the Modern versions of ''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]'', ''[[Mario's Cement Factory]]'', and ''[[Boxing]]'' in ''[[Game & Watch Gallery 4]]''. In ''Donkey Kong 3'', if Mario or Donkey Kong turns his back, it will slowly come closer to the player that it is closer to. If it gets close enough, the Boo will either scare Donkey Kong and award the player points (single-player mode only) or scare Mario and give the player a miss. In ''Mario's Cement Factory'', a Boo will fly into the two containers on the second floor, clogging them up. The player does not receive any points for removing the Boo. In ''Boxing'', one of the opponents [[Luigi]] faces is a [[Big Boo]], who uses a regular Boo as a boxing glove.
Boos are enemies in the Modern versions of ''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]'' and ''[[Mario's Cement Factory]]'', as well as the boxing glove of [[Big Boo]] in the Modern ''[[Boxing]]'', in ''[[Game & Watch Gallery 4]]''. The Boo in ''Donkey Kong 3'' slowly approaches [[Mario]] or [[Donkey Kong]] while their backs are turned, scaring the latter to earn the player points, or scaring the former to give the player a miss. Boos in the Modern ''Mario's Cement Factory'' fly into the two containers on the second floor, clogging them up.
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===''Mario Party'' series===
===''Mario Party'' series===
Boo has been a major character in the ''Mario Party'' series, from being a thief for hire, to being a playable character.
Boo has been a major character in the ''Mario Party'' series, from being a thief for hire to being a playable character.
====''Mario Party''====
====''Mario Party''====
[[File:CrazyCutter.png|thumb|left|Players cutting out Boos in Crazy Cutters from ''Mario Party'']]
[[File:CrazyCutter.png|thumb|left|Players cutting out Boos in Crazy Cutter from ''Mario Party'']]
Boos make minor appearances in ''[[Mario Party]]''. Their voices can be mimicked by one of the items: the [[Talking Parrot]]. Boos also appear in each of the game's board maps, excluding [[Peach's Birthday Cake]]. On the boards, they steal [[Coin]]s or [[Star (Mario Party series)|Stars]] from opponents, and they are willing to steal a few coins for free from any player, although they will steal the number of coins at random. They also ask for 50 coins to steal a Star. If the player tells Boo that they do not want to steal anything, Boo will say "''Don't feel so guilty. Ha ha ha!''" Additionally, after the Luigi's Engine Room board is completed, a Boo, [[Koopa Troopa|Koopa]], and a [[Toad]], along with the two runner-ups, surround the victor and congratulate them. Boos also appear in several mini-games, including [[Pedal Power]] and [[Running of the Bulb]], and as one of the shapes the player can cut in the minigame, [[Crazy Cutter]].
Boos are non-playable characters in ''[[Mario Party]]''. They are encountered in the minigames [[Pedal Power]] and [[Running of the Bulb]], and are a shape featured in [[Crazy Cutters|Crazy Cutter]]. Boos are on every board map except [[Peach's Birthday Cake]], and they provide the player character with the option stealing either a number of coins from an opponent for free or a [[Star (Mario Party series)|Star]] for 50 coins, on their behalf. A Boo is one of the characters to congratulate the victor at the end of [[Luigi's Engine Room]]. A Boo voice can be mimicked by a [[Talking Parrot]].


====''Mario Party 2''====
====''Mario Party 2''====
[[File:DayAtTheRacesMP2.png|thumb|left|Boo in the minigame [[Day at the Races]] from ''Mario Party 2'']]
Boos return in ''[[Mario Party 2]]''. On boards, they function similarly as before. Their role is also integrated into the [[Boo Bell]] item, which summons a Boo. Boo now charges five coins for stealing coins, of which it can take up to thirty of. If the Boo tries to steal Coins, the opponent can fight it off by pressing the A button quickly. Additionally, the Boo can only steal a maximum of 30 coins or a maximum of one Star. A Boo appears in the minigame [[Skateboard Scamper]], going after the player characters, and in [[Day at the Races]] as one of the competitors.
Boos make several appearances in ''[[Mario Party 2]]''. In it, they steal Coins or Stars as they did in the first game. However, Boo charges 5 coins to steal coins instead of a free steal; and steals much more than in the first game. Additionally, an item called the [[Boo Bell]] appears. When a player obtains it, they can ring for a Boo to come. The Boo that comes to the player's side is asked to steal Coins or Stars, depending on how much the player can afford. If the Boo is sent to steal Coins from an opponent, the opponent can fight it off by pressing the A button quickly. Additionally, the Boo can only steal a maximum of 30 coins or a maximum of one Star.
 
A Boo also appears in the battle minigame, [[Day at the Races]], along with the others racers, [[Whomp]], [[Thwomp]], and [[Bob-omb]]. The Boo can disappear and then reappear in a further spot on the racetrack. However, it gets its face stuck in the ground sometimes, causing it to stop for a short period of time.


====''Mario Party 3''====
====''Mario Party 3''====
[[File:CurtainCallMP3.png|thumb|Boos in [[Curtain Call]] from ''Mario Party 3'']]
[[File:CurtainCallMP3.png|thumb|Boos in [[Curtain Call]] from ''Mario Party 3'']]
Boos also appear in ''[[Mario Party 3]]''. Like in their previous appearances, they are not major characters in the game. They are among the Duel Partners in the [[Mario Party 3#Duel Mode Partners|Duel Mode Partners]]. It is [[Yoshi]]'s default partner, and when an opponent attacks, Boo can counterattack for equal damage, unless it was defeated by a [[Thwomp]]. Boo's attack is two, its health its one, and its salary is three coins.
Boos are non-playable characters in ''[[Mario Party 3]]''. One is partnered with [[Yoshi]] by default in [[Mario Party 3#Duel Mode Partners|Duel Mode Partners]]; it counterattacks an opponent (except [[Thwomp]]s) to deliver equal damage, and does this to [[Chain Chomp]] only if it is directly in front. Boos are features on every board, behaving identically as in the previous two games. They are part of the returning Boo Bell item once more. Boos appear in the minigames [[Curtain Call]], [[Stacked Deck]], [[Three Door Monty]], and [[Crowd Cover]]; two portraits of a Boo appear in [[Locked Out]]. Boos have a unique role in [[Waluigi's Island]], where they present two paths to the player character upon being encountered: one of them is rigged and leads to the start, while the other allows the player character to continue along.
 
Boos also appear in the unlockable party board, [[Waluigi's Island]]. Whenever a player runs into a Boo, it shows them to two paths. One of the paths is rigged. If the player chooses the rigged path, they are sent back to the start. If they choose the correct path, they continue on the board. In addition, Boos appear on all of the other boards, [[Chilly Waters]], [[Deep Bloober Sea]], [[Spiny Desert]], [[Woody Woods]], and [[Creepy Cavern]], serving the same function as in the previous games. On the board map, a picture of them can be seen next to a grave. They also return with the Boo Bell. Boos are also in the minigames [[Curtain Call]], [[Stacked Deck]], [[Three Door Monty]], and [[Crowd Cover]]. Two portraits of a Boo can also be seen in [[Locked Out]].


====''Mario Party 4''====
====''Mario Party 4''====
[[File: Booparty4.jpg|thumb|175px|left|The sorcerer Boo from ''Mario Party 4'']]
[[File: Booparty4.jpg|thumb|x200px|left|The sorcerer Boo from ''Mario Party 4'']]
In ''[[Mario Party 4]]'', a Boo plays a major role as the host for [[Boo's Haunted Bash]]. This is the first game where the Boo uses its modern design. This Boo wears a wizard's hat and cape, and like the other hosts in the game, it is the character to reward the player with a Star. Multiple Boos also appear on this board as background characters. A particularly surly one controls the Item Shop. Another one owns the [[Mystery Train]], but it only gives out rides to the Boneyard if a [[Red Boo]] is not in its presence. Two side-games involving Boos requires a [[Mini Mushroom]]. One of them has the player pressing one of the keys of the Horn of Plenty to get one of three randomly chosen items. The second one has the character on a piano. They have to press the correct key at the right time until the end of the side-game to get a certain amount of Coins. A question mark space activates a Boo clock. If three people land on them, Big Boo will appear. Big Boo is basically an upgraded version of the Boo House; he targets all players instead of one. The caped Boo is also the fourth host of the Reversal of Fortune, who oversees what is given.
Boos are represented as characters and species in ''[[Mario Party 4]]''. In both cases, this is the first game to give them a design that they retained in most appearances since. One of the Boos is the host of [[Boo's Haunted Bash]], as well as the fourth host of the Reversal of Fortune. A different Boo is playable in [[Beach Volley Folly]]. Boos appear in [[Long Claw of the Law]], possibly as characters to obtain. The host of Boo's Haunted Bash wears a wizard's hat and cape. Other Boos appear in Boo's Haunted Bash: one owns the Item Shop; another owns the [[Mystery Train]], giving rides to the Boneyard if a [[Red Boo]] is not in its presence; one has the player character press one of the keys of the Horn of Plenty to get one of three randomly chosen items; and one has to press the correct key at the right time until the end of the side game to get a certain amount of Coins. Boos appear on every board, stealing coins and Stars for the player at the [[Ghost House#Mario Party series|Boo House]] similarly to previous entries of the ''Mario Party'' series.
 
Boos also appear on every other board in the game, stealing coins and Stars for the player at a shop called the [[Ghost House#Mario Party series|Boo House]] in the same manner as Boos' previous appearances in the ''Mario Party'' series.
 
Also, a Boo is an unlockable, playable character in the Extra minigame, [[Beach Volley Folley]].
 
In [[Long Claw of the Law]], a Boo is one of the possible characters that needs to be collected.


====''Mario Party 5''====
====''Mario Party 5''====
[[File:Boo Artwork - Mario Party 5.png|thumb|125px|Boo from ''Mario Party 5'' playing [[Coney Island (minigame)|Coney Island]]]]
Boo is a playable character in ''[[Mario Party 5]]''. It is partnered with [[Koopa Kid]] by default. Boo's previous role on the boards is fulfilled by [[Chain Chomp]].
''[[Mario Party 5]]'' marks the first game in the ''Mario Party'' series where Boo is a playable character in Party Mode. He is one of the new characters, the others being [[Koopa Kid]] and [[Toad]]. Boo's partner in the game is [[Koopa Kid]]. Since Boo is playable, he does not make any major background appearances. His previous role on the boards is now fulfilled by [[Chain Chomp]].


====''Mario Party 6''====
====''Mario Party 6''====
[[File:MP6 Boo.jpg|thumb|left|Boo, along with some Red Boos, from ''Mario Party 6'']]
Boo is a playable character in ''[[Mario Party 6]]''. Because of this, [[Red Boo]]s take the role of the Boo species, even taking their role in [[Towering Treetop]] and [[Castaway Bay]] at nighttime by allowing player characters to steal coins and stars from opponents.
A Boo reappears as playable character in ''[[Mario Party 6]]''. In the game, there is also an orb called [[Boo Away Orb]], which protects the player from a [[Red Boo]]. Red Boos also appear in the minigame [[Boo'd Off the Stage]] and [[Boonanza!]]. Red Boos also appear two boards, [[Towering Treetop]] and [[Castaway Bay]] where they let players steal coins and stars from others at night, similar to the Boo House in ''Mario Party 4''. This game also marks the third appearance of Red Boos in the ''Mario Party'' series.


====''Mario Party Advance''====
====''Mario Party Advance''====
{{quote|Ee hee hee! It's ghastly news!|Boo|Mario Party Advance}}
[[File:MPA Mr E Horror Condo.png|thumb|Boos in the [[Horror Condo]] in ''Mario Party Advance'']]
[[File:MPA Mr E Horror Condo.png|thumb|Boos in the [[Horror Condo]] in ''Mario Party Advance'']]
Boos appear in ''[[Mario Party Advance]]'' as supporting characters. They appear in a few minigames, including [[Boo-Bye]]. In this minigame, regular Boos appear alongside Red Boos and Blue Boos. They also appear in [[Spooky Spike]], in which one Boo serves volleyballs to the player, [[Floor It!]], in which Boos are one of the possible passengers that must be brought to their respective floor, and [[Porta-Gust]], in which the player can suck up Boos into a vacuum.
Boos are non-playable characters in ''[[Mario Party Advance]]''. Four of them haunt [[Boo Cemetery]]. They mention a crime when [[Shroomlock]] appears to assist them, shortly after the player's arrival. At the mention of a theft, the Boos worriedly ask for help to find the [[golden Boo statue]], which they consider a symbol of their friendship. The Boos find that there are four of them instead of the usual three.<ref>{{cite|author=Boo|date=2005|quote=That's right! We three Boos are best--|title=''Mario Party Advance''|publisher=Nintendo|language=en}}</ref><ref>{{cite|author=Boo|date=2005|quote=When did we pick up a fourth?|publisher=Nintendo|title=''Mario Party Advance''|language=en}}</ref> When the Boo with a slightly moveset and rhythm is selected by the player, the false Boo is revealed to be [[Koopa Kid]], who escapes, leaving behind the statue, and the Boos give the player the [[Predictotron]] as a reward. The Boos are said to haunt [[Horror Condo]] regularly in the epilogue.


One of them, [[Boo (Mario Party Advance)|Boo]], appears alongside some other Boos in the [[Boo Cemetery]], where they are main characters in the quest [[True-Blue Boo]].
Boos appear in the minigames [[Boo-Bye]], alongside Red Boos and Blue Boos; [[Spooky Spike]], serving volleyballs to the player character; and [[Floor It!]], as possible passengers to take to the appropriate floor. The [[Porta-Gust]] [[Gaddget]] involves sucking Boos into a vacuum.


====''Mario Party 7''====
====''Mario Party 7''====
[[File:Dry Bones and Boo Artwork - Mario Party 7.png|thumb|120px|Boo and Dry Bones from ''Mario Party 7''. This artwork is also found at ''Bowser's Castle'' in ''Mario Kart Wii''.]]
Boo is a playable character in ''[[Mario Party 7]]''. He is partnered with [[Dry Bones]]. Red Boos have similar roles as in ''Mario Party 6'' since Boo is playable. Boo's special orb, shared with Dry Bones, is the [[Magic Orb]], which doubles their dice roll and grants temporary invisibility and invulnerability to traps for the next two turns.
''[[Mario Party 7]]'' marks the third ''Mario Party'' game where Boo is playable. It also marks [[Dry Bones]]' first playable appearance, who is Boo's partner throughout the game. Red Boos appear in the game, too. Red Boos appear in a few minigames such as [[Ghost in the Hall]]. In this minigame, Red Boos try to scare the players. Oddly, the Red Boos also try to scare Boo, if Boo is one of the characters. Boo shares the same special orb with Dry Bones, the [[Magic Orb]]. It allows them to double their dice roll during the next two turns and turns them invisible, making them immune to traps.


====''Mario Party 8''====
====''Mario Party 8''====
[[File:BooMP8Official.png|thumb|left|Boo from ''Mario Party 8'']]
Boo is a playable character in ''[[Mario Party 8]]''. He has Dry Bones as a partner again. Red Boos take the role of the Boo species once more. [[King Boo]] hosts one of the boards, [[King Boo's Haunted Hideaway]].
In ''[[Mario Party 8]]'', Boo is a playable character for the fourth time in the ''Mario Party'' series. Boo's partner is Dry Bones, again. Red Boos appear in some minigames such as [[Boo-ting Gallery]]. ''Mario Party 8'' also marks the first appearance of [[King Boo]], who is the board host of [[King Boo's Haunted Hideaway]]. In order to get a Star, the player must find the room King Boo is hiding in and give him ten coins. There are three rooms, two of which contain a trap hole. If the player finds one of these rooms, several Red Boos will throw them in, forcing the player to start back at the beginning. When the player gets a Star, King Boo will rearrange the mansion's rooms. Red Boos appear as owners of the item shops.


====''Mario Party DS''====
====''Mario Party DS''====
[[File:BooFigureMPDS.png|thumb|The Boo figure from ''Mario Party DS'']]
Boos are non-playable characters featured in the minigames [[Boo Tag]] and [[Peek-a-Boo (minigame)|Peek-a-Boo]] in ''[[Mario Party DS]]''. A Boo tags a player character in Boo Tag, and player characters try to pass it over to opponents, since the character tagged for the least amount of time is the winner. A variety of Boos appear in Peek-a-Boo, wearing different hats and appearing in a variety of colors like red, blue, green, and yellow. Teams compete to find more wanted Boos more than the opposing side.
Boo is not a playable character in ''[[Mario Party DS]]'' and plays no part in board play, but appears as an unlockable figure. They also appear in the minigames [[Boo Tag]], and [[Peek-a-Boo (minigame)|Peek-a-Boo]]. In Boo Tag, a Boo tags a player. The tagged player must try to get rid of the Boo by running into another player. The player that spent the least amount of time with the Boo wins. In Peek-a-Boo, the players must find the wanted Boo. A lot of different Boos appear in outfits, such as hats. Several of the wanted Boo appear, and once they are all gone, the game is over. The team that won the most Boos wins.


====''Mario Party 9''====
====''Mario Party 9''====
[[File:MP9 Boo's Horror Castle Toad.jpg|thumb|left|A Boo in ''Mario Party 9'']]
Boos are featured in the board [[Boo's Horror Castle]] and in the boss minigame [[King Boo's Puzzle Attack]] in ''[[Mario Party 9]]''. There are Boo portraits in Boo's Horror Castle from which a Boo emerges when passed, following behind the player characters by three spaces after each turn. If a Boo is on the same space as the captain, they lose half of their [[Mini Star]]s. Boos are sent out by King Boo in King Boo's Puzzle Attack when he has lost at least half of his health. Only one Boo is present at a time, and it stuns the cursor of a player character on contact.
Boo does not return as a playable character in ''[[Mario Party 9]]'', however [[King Boo]] is the boss of [[Boo's Horror Castle]]. Normal Boos also appear on the board. When the player passes a Boo portrait, a Boo will emerge and chase after the player. These Boos will move three spaces after each turn, and if a Boo catches up to the players (or vice versa), the current captain will lose half of all of their [[Mini Star]]s.
 
During [[King Boo's Puzzle Attack]], whenever King Boo's health is depleted halfway, he sends Boos to attack the player. If the player's cursor touches a Boo, they are temporarily stunned. King Boo only sends one Boo at a time.
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====''Mario Party: Island Tour''====
====''Mario Party: Island Tour''====
[[File:Boo Artwork (alt) - Mario Party Island Tour.png|thumb|left|Boo from ''Mario Party: Island Tour'']]
[[File:Boo Artwork (alt) - Mario Party Island Tour.png|thumb|Boo from ''Mario Party: Island Tour'']]
[[File:BooMPIT icon.png|frame]]
Boo is a playable character in ''[[Mario Party: Island Tour]]''. It holds up a [[Mushroom]] in its artwork.
Boo returns as a playable character in ''[[Mario Party: Island Tour]]''. This is the fifth time that Boo is playable, the first time he is playable on a handheld ''Mario Party'' game, and he is the first character in the series to be removed as a playable character in a main installment of the series and then return in a later installment.


====''Mario Party 10''====
====''Mario Party 10''====
[[File:King Boo's Tricky Tiles MP10.png|thumb|left|Boss minigame [[King Boo's Tricky Tiles]] from ''Mario Party 10'']]
[[File:King Boo's Tricky Tiles MP10.png|thumb|left|Boss minigame [[King Boo's Tricky Tiles]] from ''Mario Party 10'']]
Boo reappears in ''[[Mario Party 10]]'' as a non-playable character. Whenever the player reaches [[Boo (area)|a certain spot]] in the board [[Haunted Trail]], Boo appears and steals five Mini Stars from a specific player for an indefinite number of turns. Boo will continue to harass the player until passed off to another player via a [[Boo Space]] or driven towards a [[Streetlight]]. Boos also appear in the minigame [[Boo Burglars]], as enemies the players must examine, and appear as a balloon in the minigame [[Balloon Blast Bash]]. Several Boos also make cameos in the [[Luigi Board]].
Boos are non-playable characters in ''[[Mario Party 10]]''. A Boo appears in the board [[Haunted Trail]], where by landing on [[Boo (area)|a certain area]], Boo comes to steal five Mini Stars from a player character with every turn until it either passed to a different opponent from a [[Boo Space]] or driven towards a [[Streetlight]]. Boos appear in the minigames [[Boo Burglars]], as enemies to examine, and [[Balloon Blast Bash]], in the form of a balloon. Several Boos are in the background of [[Luigi Board]].
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====''Mario Party: Star Rush''====
====''Mario Party: Star Rush''====
[[File:Boo'sBlockParty amiibo.jpg|thumb|Boo's Block Party from ''Mario Party: Star Rush'']]
[[File:Boo'sBlockParty amiibo.jpg|thumb|Boo's Block Party from ''Mario Party: Star Rush'']]
In ''[[Mario Party: Star Rush]]'' Boo has a special mode called Boo's Block Party. Players can participate in a single-player endless mode for a high score or compete in a one-on-one versus mode. When players use the Boo [[amiibo]] in Boo's Block Party, four Boos appears in the background; two on the top screen, two on the Touch Screen. If players tap the Boo amiibo in the Mario Shuffle mode, players can use Boo in that mode. They also appear in the [[Haunted Hallways]] and [[House of Boos]] minigames.
Boos are non-playable characters in mode Boo's Block Party and in the minigames [[Haunted Hallways]] and [[House of Boos]] in ''[[Mario Party: Star Rush]]''. When a Boo [[amiibo]] is used in Boo's Block Party, four Boos are displayed in the background, two on each screen. Boo can be used in the Mario Shuffle mode if its amiibo is scanned.
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====''Mario Party: The Top 100''====
====''Mario Party: The Top 100''====
In ''[[Mario Party: The Top 100]]'', Boo appears in minigames such as [[Slot Trot]] from ''Mario Party 6'' and [[Jigsaw Jumble]] from ''Mario Party 9''. However, in Minigame Match, Boo appears as an item via [[Boo Bell]].
Boos are non-playable characters in the returning minigames [[Slot Trot]] and [[Jigsaw Jumble]] and part of the [[Boo Bell]] item in Minigame Match in ''[[Mario Party: The Top 100]]''.


====''Super Mario Party''====
====''Super Mario Party''====
Boo returns as a playable character in ''[[Super Mario Party]]'', which is his sixth playable appearance in the ''Mario Party'' series. Because of his status as a playable character, [[Lakitu]] takes his role as the one who steals coins or Stars from the earlier ''Mario Party'' installments. His Boo Dice Block consists of two of each -2 coins, 5, and 7.
Boo is a playable character in ''[[Super Mario Party]]''. Its Boo Dice Block consists of two of each -2 coins, 5, and 7.
 
====''Mario Party Superstars''====
Boos are non-playable characters in every board and in the minigames [[Roll Call (minigame)|Roll Call]] and [[Crazy Cutters]] in ''[[Mario Party Superstars]]''. In boards, Boos steal either coins or stars from an opponent, like in the first three entries of the ''Mario Party'' series.
 
====''Super Mario Party Jamboree ''====
In ''[[Super Mario Party Jamboree]]'', Boo returns as a playable character and a board element, retaining the latter's function from ''Mario Party Superstars''. This is the first game that Boo appears in a playable and non-playable capacity, unlike other games that used other characters for stealing functionalities. If the playable Boo meets the non-playable Boo, the latter will say "Wah! It's like looking into a mirror..."<ref>{{cite|author=God is a Geek|date=September 9, 2024|url=youtu.be/f623bkogUO0?t=466|title=''Super Mario Party Jamboree'' is the biggest entry in the series yet {{!}} Hands-on preview|publisher=YouTube|language=en|timestamp=07:46|accessdate=September 9, 2024}}</ref> and if the latter steals from the former, the latter will say, "Kinda weird, but fun!"


===''Mario Golf'' series===
===''Mario Golf'' series===
{{mgtt-infobox
{{MGTT character infobox
|name=Boo
|title=Boo
|image=[[File:ToadstoolTour Boo Mug.png]]
|image=[[File:ToadstoolTour Boo Mug.png]]
|drive=208 yards
|drive=208 yards
Line 364: Line 324:
|spin=08/21
|spin=08/21
}}
}}
Boos make a couple of appearances in the ''[[Mario Golf (series)|Mario Golf]]'' series. In ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' and in ''[[Mario Golf: Toadstool Tour]]'' a Boo appears in the top right corner of the screen to indicate the speed and direction of the wind.
====''Mario Golf''====
====''Mario Golf''====
[[File:Boovalley.jpg|thumb|left|Artwork of Boo Valley from ''Mario Golf'']]
Boos are supporting characters in the [[Mario Golf (Nintendo 64)|Nintendo 64 version]] of ''Mario Golf''. They indicate the wind direction in relation to the camera angle. "Boo" is one of the names that can appear on the scoreboard. A Boo is the basis of the design of hole 2 of [[Mario's Star (golf course)|Mario's Star]]. Boos are depicted in artwork associated with [[Boo Valley]].
In ''[[Mario Golf]]'' for the [[Nintendo 64]], Boos show where the wind blows by facing its direction in relation to the camera angle. They do not appear if there is no wind. Hole 2 of [[Mario's Star (golf course)|Mario's Star]] is designed after Boos. Also, Boos appear in the artwork for one of the courses, [[Boo Valley]].


====''Mario Golf: Toadstool Tour''====
====''Mario Golf: Toadstool Tour''====
[[File:BirdieBoo.png|thumb|left|Boo getting a [[Birdie]] from ''Mario Golf: Toadstool Tour'']]
Boo is an unlockable playable character in ''[[Mario Golf: Toadstool Tour]]''. Besides this, a Boo indicates the wind direction like before. Boos are obstacles in [[Bowser Badlands]], affecting the trajectory of balls hit through them. Two Boos carry a sign and float across the screen slowly if the player delays with their swing; the signs usually describe gameplay tips, but some are taunts.
Boo is one of the unlockable characters in ''[[Mario Golf: Toadstool Tour]]'', the others being [[Bowser Jr.]], [[Shadow Mario]], and [[Petey Piranha]], and is the only unlockable character in this game that appeared in the opening clip. In [[Bowser Badlands]], Boos affect the trajectory of balls hit through them. Boos once again reprise their role of showing the wind direction, but they have another role; if a player delays in starting their swing, then two Boos carry a sign and float across the screen. These signs describe basic gameplay tips, but some are rather taunts to the player.


====''Mario Golf: World Tour''====
====''Mario Golf: World Tour''====
[[File:BooHoleInOne.jpg|thumb|Boo getting a [[Hole-in-One]] in ''Mario Golf: World Tour'']]
[[File:BooHoleInOne.jpg|thumb|left|Boo getting a [[Hole-in-One]] in ''Mario Golf: World Tour'']]
Boo returns in ''[[Mario Golf: World Tour]]'' as a playable character, this time being available from the start. Boos also appear in Hole 4 of [[Bowser's Castle (golf course)|Bowser's Castle]] floating in the sky alongside [[King Boo]]. For this installment, a "blowing cloud" is used instead of a Boo to indicate wind speed and direction.
Boo is a playable character in ''[[Mario Golf: World Tour]]''. The wind direction and speed is represented by a blowing cloud instead of a Boo. Boos and King Boo are seen floating in the sky in Hole 4 of [[Bowser's Castle (golf course)|Bowser's Castle]].
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====''Mario Golf: Super Rush''====
Boo is a playable character in ''[[Mario Golf: Super Rush]]''. Boo is billed a Spin character, having a higher spin stat than the other characters. Its [[Special Shot (Mario Golf: Super Rush)|Special Shot]] is Mischief Twister, which involves several Boos embedding themselves into Boo's golf ball before it swings and later haunting any other balls nearby to force a curved trajectory in their shot gauge. Boo's [[Special Dash]] is the Carousel Dash, in which it is circled and carried forward by Boo Buddies. Boo is not penalized for crossing bodies of water or lava, since it can float, but it does deplete the stamina gauge. Boo appears in Golf Adventure mode as part of the rookie class with the player’s Mii, Toadette, and Chargin’ Chuck. Boo has an variation with a visor available that is unlocked for playing in Ranked Match.
 
===''Mario Tennis'' series===
===''Mario Tennis'' series===
====''Mario Tennis'' (Nintendo 64)====
====''Mario Tennis''====
[[File:Mt64boo.png|thumb|120px|left|Boo from ''Mario Tennis'' (Nintendo 64)]]
[[File:Mt64boo.png|thumb|Artwork from ''Mario Tennis'', the first playable role of Boo]]
Boo appears in ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the [[Nintendo 64]], marking his first playable role. He is classified as a tricky character, the only other character of this class being [[Koopa Paratroopa|Paratroopa]]. He is also a default character. Most of the playable characters have courts named after them. However, Boo does not have his own court.
Boo is a playable character in the [[Nintendo 64]] version of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''. He is billed a tricky character, like with [[Koopa Paratroopa|Paratroopa]]. The [[Mario Tennis (Game Boy Color)|handheld version]] includes a Boo in the [[Boo Blast (minigame)|Boo Blast]] minigame instead, where the goal is to hit Boos, and Boos appear in the audience at [[Peach's Castle]].
 
====''Mario Tennis'' (Game Boy Color)====
[[File:Boo blast.png|thumb|A Boo in the minigame [[Boo Blast (minigame)|Boo Blast]] from ''Mario Tennis'' (Game Boy Color)]]
A Boo makes a cameo appearance in ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'' for the [[Game Boy Color]]. They can be seen in the audience at [[Peach's Castle]].


====''Mario Power Tennis''====
====''Mario Power Tennis''====
[[File:MPTBoo.PNG|thumb|135px|left|Boo from ''Mario Power Tennis'']]
Boo is also playable in ''[[Mario Power Tennis]]'', which also provides it a different voice. When he wins a championship, Mario and Luigi would come out with the trophy and Boo would be missing. They look around and the trophy would start to float. Boo then appears under it to Luigi's relief as Mario laughs in amusement. The Mario Bros. themselves are then surrounded and levitated by multiple other Boos as the main Boo flies up to the screen and holds the trophy. Boo's taunt is to wave his racket while laughing. Boo's offensive power shot is the [[Boo Blast (move)|Boo Blast]] and defensive power shot is the [[Boo Brigade Return]].
Boo also appears in ''[[Mario Power Tennis]]'' where it is a playable character. When it wins a championship, Mario and Luigi would come out with the trophy and Boo would be missing. They look around and the trophy would start to float. Boo then appears under it to Luigi's relief as Mario laughs in amusement. The Mario Bros. themselves are then surrounded and levitated by multiple other Boos as the main Boo flies up to the screen and holds the trophy. Boo's taunt is to wave its racket while laughing. Boo's offensive power shot is the [[Boo Blast (move)|Boo Blast]] and its defensive power shot is the [[Boo Brigade Return]].


====''Mario Tennis Open''====
====''Mario Tennis Open'' / ''Mario Tennis: Ultra Smash''====
[[File:Boo MTO icon artwork.png|100px|thumb|Boo in ''Mario Tennis Open'']]
Boo is a playable character in ''[[Mario Tennis Open]]'' and ''[[Mario Tennis: Ultra Smash]]'', both billing it a Tricky character.
Boo reappears in ''[[Mario Tennis Open]]'', where he is again a playable and starting participant. He is one of the only two Tricky characters alongside [[Bowser Jr.]].
 
====''Mario Tennis: Ultra Smash''====
[[File:BooMTUS.jpg|thumb|left|Boo in ''Mario Tennis: Ultra Smash'']]
Boo appears in ''[[Mario Tennis: Ultra Smash]]'' as a default playable character. He is once again a Tricky character.


====''Mario Tennis Aces''====
====''Mario Tennis Aces''====
[[File:MTA Models Boo.png|thumb|Boo from ''Mario Tennis Aces'']]
[[File:MTA Models Boo.png|thumb|Boo from ''Mario Tennis Aces'']]
Boo returns as a playable character in ''[[Mario Tennis Aces]]''. Like in previous ''Mario Tennis'' games, Boo is classified as a Tricky character. His [[Trick Shot]]s are Roundabout and Through It All, while his [[Special Shot]] is Illusion. Boo also has unlockable alternate costumes, coming in the form of visors, that can be unlocked by playing the “Boo Hunt” co-op challenge. In this challenge the player must hit boos at the other side of the court to get coins. The visors came in Blue, Green and Purple and require 2,500 coins, 10,000 coins and 20,000 coins respectively.
Boo is a playable character in ''[[Mario Tennis Aces]]''. It is billed a Tricky character. There is a co-op challenge titled "Boo Hunt," which can be played to unlock alternate blue, green, and purple visor costumes for Boo, costing 2,500, 10,000, and 20,000 coins, respectively. The challenge involves hitting Boos for coins.
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===''Paper Mario'' series===
===''Paper Mario'' series===
Boos have appeared in every game in the ''[[Paper Mario (series)|Paper Mario]]'' series, where they are usually found in ghost houses, like in the other ''Mario'' games. In the first three ''Paper Mario'' games, the Boos appear with a design similar to [[Bigger Boo]] from ''[[Super Mario World 2: Yoshi's Island]]''. In the latter three games, they use their modern appearance from ''Mario Party 4'' and onward.
Boos appear in every game in the ''[[Paper Mario (series)|Paper Mario]]'' series, where they are usually found in ghost houses. In the first three ''Paper Mario'' games, the Boos appear with a design similar to [[Bigger Boo]] from ''[[Super Mario World 2: Yoshi's Island]]''. In the latter three games, they use their modern appearance from ''Mario Party 4'' and onward.
 
====''Paper Mario''====
====''Paper Mario''====
{{quote|I want to hear people shriek and watch them run away yelling! That's what makes Boos happy.|Boo|Paper Mario}}
[[File:PM Boos Throwing the Record.png|thumb|Boos in [[Boo's Mansion]] from ''Paper Mario'']]
[[File:PM Boos Throwing the Record.png|thumb|Boos in [[Boo's Mansion]] from ''Paper Mario'']]
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|footer=Two kinds of Boos from ''[[Paper Mario]]''
|footer=Two kinds of Boos from ''[[Paper Mario]]''
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Boos appear in ''[[Paper Mario]]'' as friendly but tricky characters. White Boos live in [[Boo's Mansion]], and yellow Boos live at [[Gusty Gulch]]. Their princess is [[Lady Bow]], who lives in Boo's Mansion along with [[Bootler]].
Boos appear in ''[[Paper Mario]]'' as friendly but tricky characters. White Boos live in [[Boo's Mansion]], and tan Boos live at [[Gusty Gulch]]. Their leader is [[Lady Bow]], who lives in Boo's Mansion along with [[Bootler]].
 
At first, Boos were being eaten by [[Tubba Blubba]]. Some Boos tried attacking the monster to save their friends, but they failed because of Tubba Blubba's "Invincibility". Seeking help from [[Mario]], they captured [[Skolar]], the Star Spirit Mario was trying to save, in order to have Mario help them.


At first, Boos were being eaten by [[Tubba Blubba]]. Some Boos tried attacking the monster to save their friends, but they failed because of Tubba Blubba's "Invincibility". Seeking help from [[Mario]], they captured [[Skolar]], the Star Spirit Mario was trying to save in order to have Mario help them.
In the game, when [[Mario]] arrives at [[Boo's Mansion]], [[Bootler]] tells him to get to the third floor. The Boos have prepared some puzzles for him under the order of [[Lady Bow]] to test him. One puzzle is for Boos to form a rotary circle, throw an item several times and ask Mario to guess who is holding the item. The first time he opens a door a big Boo appears on the screen. In the eastern room of the second floor Boos holding a [[Record (Paper Mario)|Record]] play this trick. In the western room of the second floor, a Boo is guarding a chest box with a [[Weight]] in it. Mario plays the Record to lure the Boo away and uses the Weight on the droplight of the mansion to open the western door on the first floor. Boos in the basement hide in a big chest box in the basement. When Mario opens the chest box, they play the puzzle with [[Super Boots]]. After Mario gets them, he is able to get [[Boo's Portrait]] with which he is able to get to the third floor. There, Lady Bow asks Mario to help the Boos to defeat Tubba Blubba as a condition to free Skolar, and joins Mario's party to assist him.  


In the game, when [[Mario]] arrives at [[Boo's Mansion]], [[Bootler]] tells him to get to the third floor. Boos have prepared some puzzle for him under the order of [[Lady Bow]] to test him. One puzzle is for Boos to form a rotary circle, throw an item several times and ask Mario to guess who is holding the item. The first time he opens a door a big Boo appears on the screen. In the eastern room of the second floor Boos holding a [[Record (Paper Mario)|Record]] play this trick. In the western room of the second floor a Boo is guarding a chest box with a [[Weight]] in it. Mario plays the Record to lure the Boo away, and uses the Weight on the droplight of the mansion to open the western door on the first floor. Boos in the basement hide in a big chest box in the basement. When Mario opens the chest box, they play the puzzle with [[Super Boots]]. After Mario gets them, he is able to get [[Boo's Portrait]] with which he is able to get to the third floor. There, Lady Bow asks Mario to help the Boos to defeat Tubba Blubba as a condition to free Skolar, and joins Mario's party to assist him.
A Boo by the name of [[Igor]] also has a shop in the basement, but he will not sell until after Lady Bow joins the party.


In addition, a Boo appears after Mario got the [[Super Boots]] and tells him how to get the [[Star Piece (Paper Mario)|Star Pieces]] underground. And some Boos are flying in the sky who can be seen out of the windows. When Mario is about to set off, two white Boos appears to open the gate to Gusty Gulch under the command of Bow.
In addition, a Boo appears after Mario gets the [[Super Boots]], and tells him how to get the [[Star Piece (Paper Mario series)|Star Pieces]] underground. Additionally, some Boos are flying in the sky who can be seen out of the windows. When Mario is about to set off, two white Boos appear to open the gate to Gusty Gulch under the command of Bow.


In [[Gusty Gulch]], upon [[Tubba Blubba]]'s arrival, the Boos hide but [[Stanley (Paper Mario)|Stanley]] is late and is caught by Tubba Blubba, eaten.
In [[Gusty Gulch]], upon [[Tubba Blubba]]'s arrival, the Boos hide except for [[Stanley (Paper Mario)|Stanley]], who is too late and gets caught and eaten by Tubba Blubba.


In the basement of [[Tubba Blubba's Castle]], a yellow Boo tells [[Mario]] not to fight [[Tubba Blubba]] until he finds his weak point. According to his word, he sneaked into the castle to look for the weak point. After [[Mario]] gets [[Yakkey]], 3x2 peasant Boos appear in front of [[Tubba Blubba's Castle]] and, seeing Mario and [[Lady Bow|Bow]] get out and [[Tubba Blubba]] chasing, help the co by blocking the door.
In the basement of [[Tubba Blubba's Castle]], a brown Boo tells [[Mario]] not to fight [[Tubba Blubba]] until he finds his weak point. According to his word, he sneaked into the castle to look for the weak point. After [[Mario]] gets [[Yakkey]], some tan Boos appear in front of [[Tubba Blubba's Castle]] and, seeing Mario and [[Lady Bow|Bow]] get out and [[Tubba Blubba]] chasing, help the team by blocking the door.


After [[Tubba Blubba]] is defeated, the Boos he has eaten are saved, and Bootler releases Skolar as promised. Boos rejoice, and the background music in Boo's Mansion is replaced with a cheerful one. The Boos at [[Gusty Gulch]] write Lady Bow [[List of letters in Paper Mario#Boos in Gusty Gulch|an admiration letter]], which the player can read at the [[Toad Town Post Office]]. They also begin to talk about a female Boo called [[List of implied characters#Victoria|Victoria]].
After [[Tubba Blubba]] is defeated, the Boos he has eaten are saved, and Bootler releases Skolar as promised. Boos rejoice, and the background music in Boo's Mansion is replaced with a cheerful one. The Boos at [[Gusty Gulch]] write Lady Bow [[List of letters in Paper Mario#Boos in Gusty Gulch|an admiration letter]], which the player can read at the [[Toad Town Post Office]]. They also begin to talk about a female Boo called [[List of implied characters#Victoria|Victoria]].


After Mario defeats [[Bowser]], two Boos come to [[Peach's Castle]] to see the party, one white and one yellow. The white one says he comes to see [[Lady Bow]] in her finery. He thinks that Bow is prettier than [[Princess Peach]]. The yellow one says he's going to have a wedding ceremony after the party. In the end-of-game parade, three white Boos along with [[Bootler]] are carrying [[Tubba Blubba]]'s body.
After Mario defeats [[Bowser]], two Boos come to [[Peach's Castle]] to see the party, one white and one brown. The white one says he comes to see [[Lady Bow]] in her finery. He thinks that Bow is prettier than [[Princess Peach]]. The brown one says that he is going to have a wedding ceremony after the party. In the end-of-game [[parade]], three white Boos along with [[Bootler]] are carrying [[Tubba Blubba]]'s body.


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
[[File:PMTTYD Boo Sprite.png|frame|left]]
[[File:PMTTYD Boo Sprite.png|frame|left]]
In ''[[Paper Mario: The Thousand-Year Door]]'', Boos are enemies for the first time in the series. They are found in [[Creepy Steeple]] and levels 21-29 of the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. When Mario first enters the steeple there is only one Boo in the room who says that he misses his friends. He will let Mario through only one door (blocking him from using any other doors), where he finds a chest. When he opens it, 200 Boos fly out. The last Boo asks Mario "How many Boos came out of that chest?" If Mario answers correctly the Boo will give him an [[Ultra Shroom]]. If Mario is wrong the Boo will give him one [[coin]]. Upon returning the main room, the first Boo is still there. He asks if Mario is going to be mean to him. If Mario answers "No", a bunch of Boos (the same ones from the treasure chest) will start flying around the main room, attempting to swarm Mario. If successful, they will throw Mario out of the Steeple, exactly like the [[Sentinel]]s in [[Tubba Blubba's Castle]]. If Mario Spin Attacks them several times, they merge into an [[Big Boo#Paper Mario: The Thousand-Year Door|Atomic Boo]]. Once the Atomic Boo is defeated (releasing a [[Lucky Start]] [[List of badges in Paper Mario: The Thousand-Year Door|badge]]), Mario can fight Boos in other parts of the Steeple. Even before defeating the Atomic Boo, Boos can still be found, but only when accompanying [[Swoop]]ers.
Boos return in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]] as friendly characters as well as enemies for the first time in the series. Some Boos such as [[Lahla]] and [[Peeka]] in [[Rogueport]] can be seen running shops and various casino games.
Enemy Boos are found in [[Creepy Steeple]] and levels 21-29 of the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. When Mario first enters the steeple there is only one Boo in the room who says that he misses his friends. He will let Mario through only one door (blocking him from using any other doors), where he finds a chest. When he opens it, 200 Boos fly out. The last Boo asks Mario "How many Boos came out of that chest?" If Mario answers correctly the Boo will give him an [[Ultra Mushroom|Ultra Shroom]]. If Mario is wrong the Boo will give him one [[coin]]. Upon returning to the main room, the first Boo is still there. He asks if Mario is going to be mean to him. If Mario answers "No", a bunch of Boos (the same ones from the treasure chest) will start flying around the main room, attempting to swarm Mario. If successful, they will throw Mario out of the Steeple, exactly like the [[Sentinel]]s in [[Tubba Blubba's Castle]]. If Mario Spin Attacks them several times, they merge into an [[Big Boo|Atomic Boo]]. Once the Atomic Boo is defeated (releasing a [[Lucky Start]] [[List of badges in Paper Mario: The Thousand-Year Door|badge]]), Mario can fight Boos in other parts of the Steeple. Even before defeating the Atomic Boo, Boos can still be found, but only when accompanying [[Swoop]]ers.


The original Creepy Steeple Boo sends an [[List of e-mails in Paper Mario: The Thousand-Year Door#Boo: Mail?|e-mail]] to Mario that thanks him for freeing his friends, despite the fact that they attacked him. He signs the letter "[[The Creepy Steeple Boo]]". More Boos can be found in the Pit of 100 Trials. In this game, Boos attack by becoming invisible and getting close to Mario or the partner, then becoming visible and making a glare at them, causing 3 damage. However if Mario or his allies gets lucky in battle, the Boo who tried to attack Mario and his partner will be tired out. The game also introduces a more powerful sub-species, the [[Dark Boo]], which can be found in [[Poshley Sanctum]].
The original Creepy Steeple Boo sends an [[Mailbox SP#Boo: Mail?|e-mail]] to Mario that thanks him for freeing his friends, despite the fact that they attacked him. He signs the letter "[[The Creepy Steeple Boo]]". More Boos can be found in the Pit of 100 Trials. In this game, Boos attack by becoming invisible and getting close to Mario or the partner, then becoming visible and making a glare at them, causing 3 damage. However, if Mario or his allies gets lucky in battle, the Boo who tried to attack Mario and his partner will be tired out. The game also introduces a more powerful sub-species, the [[Dark Boo]], which can be found in [[Poshley Sanctum]].


=====Field Tattle=====
Boos can also appear as members of the [[audience]], where they can throw items onto the stage and randomly turn a character in the battle invisible for one turn.
 
In the remake, the Boos use their modern voice clips. Additionally, the Creepy Steeple Boo can be later found in the hidden room containing the [[Cookbook]]. When spoken to, he will quiz Mario again with three questions about various parts of the game, and will reward Mario with an item if the latter answers all three questions correctly. This can be done multiple times, each with its own trio of questions.
======Field Tattle======
Outside of battle, [[Goombella]] can use [[Tattle]] only on a Boo found in the foyer of [[Creepy Steeple]] after Mario releases the 200 Boos.
Outside of battle, [[Goombella]] can use [[Tattle]] only on a Boo found in the foyer of [[Creepy Steeple]] after Mario releases the 200 Boos.
*"''That's a Boo. You think it's one of the Boos from that box?''"
*"''That's a Boo. You think it's one of the Boos from that box?''"


====''Super Paper Mario''====
====''Super Paper Mario''====
[[File:Mansion patrol.png|thumb|left|Boos in the minigame [[Mansion Patrol]] in the Flipside Arcade from ''Super Paper Mario'']]
[[File:Mansion patrol.png|thumb|Boos in the minigame [[Mansion Patrol]] in the Flipside Arcade from ''Super Paper Mario'']]
[[File:SPM Boo Catch Card.png|thumb|Boo's [[Catch Card]]]]
Boos return as enemies in ''[[Super Paper Mario]]''. In this game, they turn invisible if Mario looks at them, but they turn visible and chase him if he is not looking at them, similar to their behavior in ''Super Mario 64''. To defeat them, the player must approach them from the back and then attack them. Additionally, the [[Flipside Arcade]] houses a Boo themed shooting game, Mansion Patrol. This game has the player shooting Boos, including Dark Boos and occasionally Atomic Boos, to score points. A [[Toad]] frequently appears to give power-ups, as long as the player saves him from his Boo captor. Lady Bow also makes three cameos in this game.
Boos return as enemies in ''[[Super Paper Mario]]''. In this game, they turn invisible if Mario looks at them, but they turn visible and chase him if he is not looking at them, similar to their behavior in ''Super Mario 64''. To defeat them, the player must approach them from the back and then attack them. Additionally, the [[Flipside Arcade]] houses a Boo themed shooting game, Mansion Patrol. This game has the player shooting Boos, including Dark Boos and occasionally Atomic Boos, to score points. A [[Toad]] frequently appears to give power ups, as long as the player saves him from his Boo captor. Lady Bow also makes three cameos in this game.


====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
[[File:Boo PMSS.png|frame]]
[[File:Boo PMSS.png|frame|left]]
Boos reappear in ''[[Paper Mario: Sticker Star]]''. They only appear in World 4-3: [[The Enigmansion]]. Mario must use the [[Book of Sealing]], given by a [[Toad (species)|Toad]], to seal away every Boo that has escaped. In battle, Boos can make themselves disappear and can slap Mario or they can go up to Mario and scare him by making a scary face. They are able to make Mario [[dizzy]] in this game with their scare attack preventing him from using any of his defensive/dodging stickers. The attack is determined by the sound the Boo makes when it disappears.
Boos reappear in ''[[Paper Mario: Sticker Star]]''. They only appear in World 4-3: [[The Enigmansion]]. Mario must use the [[Book of Sealing]], given by a [[Toad (species)|Toad]], to seal away every Boo that has escaped. In battle, Boos can make themselves disappear and can slap Mario or they can go up to Mario and scare him by making a scary face. They are able to make Mario [[dizzy]] in this game with their scare attack preventing him from using any of his defensive/dodging stickers. The attack is determined by the sound the Boo makes when it disappears.


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====''Paper Mario: Color Splash''====
====''Paper Mario: Color Splash''====
[[File:PMCS Boo 10-Stack Idle Animated.gif|thumb|left|A [[Boo 10-Stack]] from ''Paper Mario: Color Splash'']]
[[File:PMCS Boo 10-Stack Idle Animated.gif|thumb|left|A [[Boo 10-Stack]] from ''Paper Mario: Color Splash'']]
Boos return in ''[[Paper Mario: Color Splash]]'' as enemies who can be fought in the parallel universes of [[Vortex Island]], [[Lighthouse Island]] and [[Fortune Island]]. In battle, they attack by either hitting Mario or scaring him. They can disappear while in battle, causing all attacks to miss until they reappear. Outside of battle, if one is stared at too long, it will disappear, and then reappear behind Mario. A Boo appears as an NPC in [[Redpepper Crater]], where it is in a hot spring. A [[Boo 10-Stack]] variant also appears.
Boos return in ''[[Paper Mario: Color Splash]]'' as enemies who can be fought within the [[parallel world]] at [[Vortex Island]], [[Lighthouse Island]] and [[Fortune Island]]. By the time they are first encountered, Mario can instantly defeat them with a hammer [[First Strike]] without entering a battle. In battle, they attack by either hitting Mario or scaring him. They can disappear while in battle, causing all attacks to miss until they reappear. Outside of battle, if one is stared at too long, it will disappear, and then reappear behind Mario. A Boo appears as an NPC in [[Redpepper Crater]], where it is in a hot spring. A [[Boo 10-Stack]] variant also appears.
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====''Paper Mario: The Origami King''====
====''Paper Mario: The Origami King''====
[[File:OrigamiBoo.jpg|thumb|right|An origami Boo as seen in ''Paper Mario: The Origami King'']]
[[File:OrigamiBoo.jpg|thumb|An origami Boo as seen in ''Paper Mario: The Origami King'']]
[[File:Paper Macho Boo.jpg|thumb|left|A Paper Macho Boo]]
[[File:Paper Macho Boo.jpg|thumb|left|A Paper Macho Boo]]
[[Folded Soldiers|Origami]] Boos appear as enemies in ''[[Paper Mario: The Origami King]]'', first encountered in the [[Scorching Sandpaper Desert]], but only at night; after Mario has explored the [[Temple of Shrooms]] and put the sun back in the sky, they are replaced by [[Bone Goomba]]s. In battle, Boos will turn invisible right before Mario manipulates the arena, forcing him to memorize their positions. However, they will reveal themselves if they are hit by a Toad's thrown object or shortly before time runs out. In addition, much larger [[Paper Macho Boo]]s appear in the desert at night, replaced by [[Paper Macho Paratroopa]]s by day. A Paper Macho Boo is also featured as one of the seven opponents on [[Scuffle Island]].
[[Folded Soldiers|Origami]] Boos appear as enemies in ''[[Paper Mario: The Origami King]]'', first encountered in the [[Scorching Sandpaper Desert]], but only at night; after Mario has explored the [[Temple of Shrooms]] and put the sun back in the sky, they are replaced by [[Koopa Paratroopa]]s. In battle, Boos will turn invisible right before Mario manipulates the arena, forcing him to memorize their positions. However, they will reveal themselves if they are hit by a Toad's thrown object or shortly before time runs out. In addition, much larger [[Paper Macho Boo]]s appear in the desert at night, replaced by [[Paper Macho Koopa Paratroopa]]s by day. A Paper Macho Boo is also featured as one of the seven opponents on [[Scuffle Island]].
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====''Luigi's Mansion''====
====''Luigi's Mansion''====
{{main|List of Boos in Luigi's Mansion}}
{{main|List of Boos in Luigi's Mansion}}
[[File:LMBoo.jpg|thumb|A Boo in ''Luigi's Mansion'']]
[[File:LMBoo.jpg|thumb|left|A Boo in ''Luigi's Mansion'']]
[[File:Luigi%27sMansionBoo3DS.png|thumb|Luigi following a Boo in the Nintendo 3DS remake.]]
Boos are enemies in ''[[Luigi's Mansion]]'' and [[Luigi's Mansion (Nintendo 3DS)|its remake]]. This is the first appearance of [[King Boo]], the main antagonist as well as leader of the [[List of Boos in Luigi's Mansion|50 Boos]]; of the Boos, 15 of them are [[Mini Boo|smaller one]]s that make up the portrait ghost [[Boolossus]]. Boos appear in rooms even while the lights are on, unlike with other ghosts. When a Boo is attacked, it usually flees, but some twirl into Luigi to cause damage.
In ''[[Luigi's Mansion]]'', Boos are the main antagonists. This game also introduces the Boo leader, [[King Boo]]. King Boo sends a letter to Luigi, stating that he had won a mansion in a contest. However, Luigi does not enter any contest, but pays no attention, and heads off. Mario goes on ahead, but gets captured by the King of the Boos, [[King Boo]]. Luigi has to rescue him from the Boos, using [[Professor Elvin Gadd|E. Gadd]]'s [[Poltergust 3000]]. Luigi manages to find his brother, stuck in a painting. He ends up having to battle King Boo in order to rescue Mario. King Boo sends them to the roof of the mansion, and uses a Bowser suit to battle him. However, the suit's head could come off once a spikeball was thrown at him, and King Boo would float out, leaving him open for Luigi's Poltergust 3000. After taking away all of his 500 HP, King Boo is turned into a painting, and Mario is restored back to his normal self. However, King Boo manages to escape by unknown means and reappears in several future ''[[Mario (franchise)|Mario]]'' games.
 
There are [[List of Boos in Luigi's Mansion|50 Boos]] (51 including King Boo) which Luigi must suck up in the Poltergust 3000. Of these, 15 of them are [[Mini Boo|smaller one]]s that make up the portrait ghost [[Boolossus]], with King Boo as the final Boo. Unlike the other ghosts in the game, Boos will appear in a room, even when the lights are on. When Luigi attacks them, they usually run away, but occasionally twirl into him to cause damage. All of the 36 Boos, excluding King Boo and counting Boolossus as one Boo, have puns in their names.
 
The Boos in ''Luigi's Mansion'' seem to be the reverse of the Boos in the ''Super Mario'' series: while the Boos in the ''Super Mario'' series sneak up on Luigi when he is not looking and then disappear/hide when he looks at them, the Boos in ''Luigi's Mansion'' (excluding King Boo and Boolossus) hide when Luigi's not looking at them and then they face Luigi when he finds them. One of the Boos, PeekaBoo, references the fact that Boos are notorious for hiding.


====''Luigi's Mansion: Dark Moon''====
====''Luigi's Mansion: Dark Moon''====
{{main|List of Boos in Luigi's Mansion: Dark Moon}}
{{main|List of Boos in Luigi's Mansion: Dark Moon}}
[[File:Boo LMDM.jpg|thumb|175px|left|A Boo in ''Luigi's Mansion: Dark Moon'']]
Boos are enemies in ''[[Luigi's Mansion: Dark Moon]]''. There are a total of [[List of Boos in Luigi's Mansion: Dark Moon|32 Boos]], all serving [[King Boo]], who returns as the main antagonist; ten of the Boos merge into the [[Big Boo]] fought in the [[Treacherous Mansion]]. The regular Boos all have names that play on "Boo," like in the previous game. Every mission has a Boo hidden in an invisible object that can be revealed only from using the [[Dark-Light Device]]. Once all five Boos are caught in a mansion, a bonus mission for it is unlocked. Boos can create [[Spirit Ball]]s, which make objects invisible, and appear from certain ones only after [[Luigi]] has vacuumed all of them in. A Boo is captured by pulling back on its tongue using the [[Poltergust 5000]] and releasing it by pressing {{button|3ds|A}}, damaging the Boo as it bounces around the room. When it reaches 0 [[Heart Point|HP]], the Boo can be forced into the Poltergust 5000 when attached to the nozzle and shoved inside by Luigi. All captured Boos are located in the Boo Canister in the [[E. Gadd's Vault#Boo Canister|Vault]], each being sent down there after Luigi returns to the [[Lab|Bunker]] from a mission.
Boos appear in ''[[Luigi's Mansion: Dark Moon]]''. They have names that play on "Boo" as in the first game. [[King Boo]] appears, having a similar appearance to that of his debut. They have the ability to create [[Spirit Ball]]s which can make objects invisible until exposed with the [[Dark-Light Device]]. All of the regular missions in the game have a Boo in an object that is invisible, and Luigi must find it by revealing the invisible object with the Dark-Light function of the [[Poltergust 5000]]; the Boo appears after the revealed Spirit Balls have been vacuumed up. However, not all Boos are hidden in invisible objects.
 
To capture a Boo, Luigi must expose it with the Dark-Light, vacuum and pull on the Boo's tongue, and release it with the {{button|3ds|A}} Button, damaging the Boo as it bounces around the room. When it reaches 0 [[Heart Point|HP]], the Boo can be sucked up; it sticks onto the nozzle, and Luigi presses the Poltergust 5000 against the ground to shove it inside. When Luigi returns to the [[Bunker]] after completing a mission, any captured Boos are sent to the Boo Canister in the [[E. Gadd's Vault#Boo Canister|Vault]]. After all Boos in a mansion have been captured, a bonus mission is unlocked for the corresponding mansion. There are a total of [[List of Boos in Luigi's Mansion: Dark Moon|32 Boos]], 33 if counting King Boo, 10 of which merge into the [[Big Boo]] fought in the [[Treacherous Mansion]].


====''Luigi's Mansion 3''====
====''Luigi's Mansion 3''====
{{main|List of Boos in Luigi's Mansion 3}}
{{main|List of Boos in Luigi's Mansion 3}}
[[File:LM3BooArt.jpg|thumb|175px|right|A Boo in ''Luigi's Mansion 3'']]
[[File:LM3BooArt.jpg|thumb|175px|A Boo in ''Luigi's Mansion 3'']]
Boos return in ''[[Luigi's Mansion 3]]''. Like in previous entries, they have "Boo"-inspired names, and [[King Boo]] returns as the main antagonist.
Boos are enemies in ''[[Luigi's Mansion 3]]''. Like in previous entries, their names often include "Boo" in it. [[King Boo]] returns as the main antagonist. There is a Boo to catch on every floor except the [[Master Suite]], and a Boo appears on a floor randomly once Luigi has retrieved the [[elevator button]] of that floor. Whenever a Boo is in the room next the player characters, [[Gooigi]] vibrates, as well as the player's controller. One Boo can be located with each [[Boo Finder]]. The music is different in a room with a Boo, which is in the object that vibrates the strongest. The Boo launches a swarm of bats at Luigi if he uncovers the wrong object before fleeing into a different room. A Boo attacks by either spinning towards Luigi to deduct 20 HP or by throwing a [[Bomb (object)|bomb]] at him. When revealed, the Boo has to be caught before Luigi can leave the room. Boos are caught the same way as in ''Luigi's Mansion: Dark Moon'', though every Boo now has 20 HP.


There is one Boo found on each floor (except for the [[Master Suite]]), which appears after Luigi has obtained that floor's elevator button. The exact location of each Boo is randomised. To help find a Boo, [[Gooigi]] will begin to vibrate, corresponding with the player's controller, when next to the room with the Boo in it. There is also an item in the game known as a [[Boo Finder]], which reveals the location of a single Boo. Once Luigi enters the room with the Boo, the music will change and he must uncover the object with the strongest vibrations, which causes the Boo to appear and seal all exits until caught. If a wrong object is uncovered, the Boo will launch a swarm of bats at Luigi and flee to a different room. Once revealed, Boos attack by either spinning towards Luigi to deduct 20 HP or by throwing a [[Bomb (object)|bomb]] at him. To capture the Boo, Luigi must expose it with the Dark-Light device, then pull on its tongue and slam it repeatedly. All Boos have 20 HP.
===''Super Smash Bros.'' series===
{{main-wiki|SmashWiki|Boo}}
In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], Boos mostly appear in the form of collectible items. In ''[[Super Smash Bros. Melee]]'', a Boo appears as a collectible [[Trophy (Super Smash Bros.)|trophy]]. In ''[[Super Smash Bros. Brawl]]'', there is another trophy of Boo, as well as a [[Sticker (Super Smash Bros. Brawl)#Boo|sticker]] depicting its artwork from ''Mario Tennis''. In both ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', Boos once again received their own collectible trophy; furthermore, ''Super Smash Bros. for Wii U'' gave one an item in [[smashwiki:Smash Tour|Smash Tour]], where using it allows the player to begin a battle while invincible. In ''[[Super Smash Bros. Ultimate]]'', there is a Novice-class Neutral-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]] of a Boo, using its artwork from ''[[New Super Mario Bros. U]]'', and it can be enhanced to [[King Boo]] at level 99. In [[smashwiki:Adventure Mode: World of Light|World of Light]], the Boo spirit appears in the [[smashwiki:Dracula's Castle (World of Light)|Dracula's Castle]] sub-world of the [[smashwiki:Dark Realm|Dark Realm]]. The spirit battle takes place on the [[Mushroom Kingdom U]] stage, with an invisible grayscale [[Kirby]] as the puppet fighter.
 
Boos appear in the background of the [[Luigi's Mansion (stage)|Luigi's Mansion stage]] in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Wii U'', and ''Super Smash Bros. Ultimate''. Here, they are very briefly seen flying out the [[Luigi's Mansion (location)|mansion]] when a part of it is knocked down.
 
===''WarioWare'' series===
====''WarioWare, Inc.: Mega Microgame$!''====
A Boo appear in the second level of the [[Mario Clash (microgame)|Mario Clash]] microgame in ''[[WarioWare, Inc.: Mega Microgame$!]]''
 
====''WarioWare: D.I.Y. Showcase''====
Two Boos appears in the [[Boo (microgame)|Boo]] microgame in ''[[WarioWare: D.I.Y. Showcase]]''. The objective of the microgame is to tap the arrow buttons on the screen to make Mario look both Boos in the eyes without touching them.
 
====''WarioWare Gold''====
The Mario Clash microgame from ''Mega Microgame$!'' returns in ''[[WarioWare Gold]]'' along with the Boo in the second level.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
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In ''[[Mario & Luigi: Superstar Saga]]'', Boos are enemies that only appear in [[Bowser's Castle]]; they aid [[Bowletta]] along with the rest of the minions who believe her to be Bowser. Outside of battle, they hover around, attacking Mario and Luigi when they are not looking. However, they look away if Mario or Luigi make eye contact. The Boos also show the ability to teleport. In battle, a Boo has two attacks. For the first attack, the Boo will teleport in front of one of the brothers and attempt to bite him. For the second attack, it will fly up into the air and swoop into one of the Mario Bros., which can even [[Prohibited Command|prohibit the use of certain moves or items]]. The former attack can be countered with Mario or Luigi's hammer, whereas the latter can be dodged or countered by jumping. In either of these attacks, if the Boo makes a face, it will target Luigi, if it does not, it will target Mario. Boos are weak to [[Firebrand]] and [[Fire Bros. (move)|Fire Bros.]] They also have low HP, but very high defense.
In ''[[Mario & Luigi: Superstar Saga]]'', Boos are enemies that only appear in [[Bowser's Castle]]; they aid [[Bowletta]] along with the rest of the minions who believe her to be Bowser. Outside of battle, they hover around, attacking Mario and Luigi when they are not looking. However, they look away if Mario or Luigi make eye contact. The Boos also show the ability to teleport. In battle, a Boo has two attacks. For the first attack, the Boo will teleport in front of one of the brothers and attempt to bite him. For the second attack, it will fly up into the air and swoop into one of the Mario Bros., which can even [[Prohibited Command|prohibit the use of certain moves or items]]. The former attack can be countered with Mario or Luigi's hammer, whereas the latter can be dodged or countered by jumping. In either of these attacks, if the Boo makes a face, it will target Luigi, if it does not, it will target Mario. Boos are weak to [[Firebrand]] and [[Fire Bros. (move)|Fire Bros.]] They also have low HP, but very high defense.


[[File:MLSS_Miner_Boo.gif|frame|left|]]
[[File:MLSS Miner Boo.gif|frame|left]]
Boos wearing mining helmets and brandishing pickaxes also appear in levels 4 and 5 of [[Mysterious Mine Carts]]. If these Boos touch Mario, they will cause the loss of a diamond. They will slowly shrink until they disappear if the flashlight is pointed at them.
Boos wearing mining helmets and brandishing pickaxes also appear in levels 4 and 5 of [[Mysterious Mine Carts]] (levels 3 and 5 in the remake). If these Boos touch Mario, they will cause the loss of a diamond. They will slowly shrink until they disappear if the flashlight is pointed at them.


Boos appear in the main game and in ''Minion Quest: The Search for Bowser'' from ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. Boos are flying troopers, and attack by ramming into enemies. Their [[Special Skill (Mario & Luigi series)|Special Skill]], Evasion Cloak, allows them to increase their evasion, depending on how filled the meter that is shown becomes. [[Captain Boo]] appears as a playable captain in the game. When a Boo appears as a captain, they are able to attack the other captain from behind, using [[Sneak Attack]].
Boos appear in the main game and in ''[[Minion Quest: The Search for Bowser]]'' mode of ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. Boos are flying troopers, and attack by ramming into enemies. Their [[Special Skill (Mario & Luigi series)|Special Skill]], Evasion Cloak, allows them to increase their evasion, depending on how filled the meter that is shown becomes. [[Captain Boo]] appears as a playable captain in the game.  Big Boo and [[Tail Boo]] also appear. When a Boo appears as a captain, they are able to attack the other captain from behind, using [[Sneak Attack]].
 
[[File:Boo Statue M&LSS sprite.png|frame|right]]
There are also [[Boo Statue]]s which become invisible and cannot be interacted with when looked directly at. Mario and Luigi must use the [[Tickle]] move to push them while facing backward. In the remake, the [[Boo Biscuit]] item appears again after its first appearance in ''[[Mario & Luigi: Dream Team]]''.


====''Mario & Luigi: Partners in Time''====
====''Mario & Luigi: Partners in Time''====
[[File:PiT Boo.gif|frame]]
[[File:PiT Boo.gif|frame]]
During the events of ''[[Mario & Luigi: Partners in Time]]'', Boos appear in [[Bowser's Castle]] of the past. Mario, Luigi, [[Baby Mario]], and [[Baby Luigi]] meet a lot of them while trying to reach the end of Baby Bowser's Castle. In the field, Boos attack the same way as they did in ''Mario & Luigi: Superstar Saga'', but in-battle they fight differently, and have significantly decreased defense. They cover their faces, but when they start to attack, the Boo would take one of its hands off one of its eyes, showing who it is about to attack. If it shows its right eye, it will attack Mario, but if it shows its left eye, it is attacking Luigi. Then it would appear from behind, and charge towards one of the Mario Bros.. However, this could easily be countered with a jump. If the attack was not countered then the boo would steal an item which could only be recovered by defeating the boo. After a turn for each brother, the boo would [[Flee]] with the item. They also appear during the battle with [[Sunnycide]]. After the Mario Bros. flip the egg monster over, Sunnycide could summon a Boo to attack Mario or Luigi. [[Dark Boo]]s also return in the game, and are found in the [[Gritzy Caves]]. Also, when a [[Handfake]] has a [[Bowser]] sign, a Boo or a [[Fly Guy]] carries a flame from Bowser's mouth.
During the events of ''[[Mario & Luigi: Partners in Time]]'', Boos appear in [[Bowser's Castle]] of the past. In the field, Boos attack the same way as they did in ''Mario & Luigi: Superstar Saga''. In battle, a Boo attacks by peeking through one of its eyes; peeking with the right eye is Mario, and with the left eye, Luigi. The Boo reappears behind the corresponding bro and charges from behind; this can be avoided or countered with a jump. Boos also appear during the battle with [[Sunnycide]]. While flipped on its back, Sunnycide can summon a Boo to attack Mario or Luigi, which can be countered with a hammer. Also, when a [[Handfake]] has a [[Bowser]] sign, a Boo or a [[Fly Guy]] carries a flame from Bowser's mouth. Dark Boos are found in the [[Gritzy Caves]].


====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
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{{multiframe
|[[File:BowserMemoryBoo.png]] [[File:MLBISBJJBowserMemoryBoo.png]]
|[[File:BowserMemoryBoo.png]] [[File:MLBISBJJBowserMemoryBoo.png]]
|A [[Bowser Memory Boo]].
|A digital Boo.
|align=right
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}}
}}
Boos make a reappearance in ''[[Mario & Luigi: Bowser's Inside Story]]''. They appear in [[Bowser's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser's Castle]], where they have been brainwashed by [[Fawful]] along with the rest of Bowser's minions once he took over the castle. When Bowser gets to have a feast as a reward for beating [[Midbus]] at the [[Fawful Theater]] show, three Boos serve him food cooked by Fawful himself. However, Bowser is tricked into eating too much food, and ends up getting fat, which results in him getting stuck in the floor due to his weight. Boos reappear later in the game to help many of the brainwashed minions of Bowser push the Fawful statue against him. In addition, a Boo appears whenever Bowser gets a [[level up]]. The Boo (just like the [[Fishin' Lakitu]] in Mario's or Luigi's level up screen) holds the circle for getting a bonus upgrade for the stat of the players choice.
Boos make a reappearance in ''[[Mario & Luigi: Bowser's Inside Story]]''. They appear in [[Bowser's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser's Castle]], where they have been brainwashed by [[Fawful]] along with the rest of Bowser's minions once he took over the castle. When Bowser gets to have a feast as a reward for beating [[Midbus]] at the [[Fawful Theater]] show, three Boos serve him food cooked by Fawful himself. However, Bowser is tricked into eating too much food and ends up getting fat, which results in him getting stuck in the floor due to his weight. Boos reappear later in the game to help many of the brainwashed minions of Bowser push the Fawful statue against him. In addition, a Boo appears whenever Bowser gets a [[level up]]. The Boo (just like the [[Fishin' Lakitu]] in Mario's or Luigi's level up screen) holds the circle for getting a bonus upgrade for the stat of the player's choice.


An odd thing shown in the game is a Boo and [[Koopa Troopa]] in love with each other in Bowser's Castle. They not only love each other, but also love Fawful, due to the brainwashing that was put on the minions.
An odd thing shown in the game is a Boo and [[Koopa Troopa]] in love with each other in Bowser's Castle. They not only love each other, but also love Fawful due to the brainwashing that was put on the minions.


[[Yikk]], a ghost who appears in the same game at the [[Tower of Yikk]], explains that he researches Boos. He even builds a [[Boo-ray Machine|machine]] to visualize Boo transparency waves before he passed away.
[[Yikk]], a ghost who appears in the same game at the [[Tower of Yikk]], explains that he researches Boos. He even builds a [[Boo-ray Machine|machine]] to visualize Boo transparency waves before he passed away.


During the fight with [[Bowser Memory ML]], Bowser Memory L has an attack that involves [[Bowser Memory Boo|a square shaped, pixelated version of a Boo]] chasing him around. The Boo can be jumped on by either Mario or Luigi to stop the attack prematurely.
During the fight with [[Bowser Memory M and Bowser Memory L]], Bowser Memory L has an attack that involves a digital Boo chasing him around. The Boo can be jumped on by either Mario or Luigi to stop the attack prematurely.


[[File:MLBISBJJBoo.png|frame]]
[[File:MLBISBJJBoo.png|frame]]
Boos return in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', where they additionally are found as enemies and recruitable allies in the ''Bowser Jr.'s Journey'' mode. Their special attack is Discord, which [[SPD-Down|lowers the speed]] of enemies.
Boos return in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', where they additionally are found as enemies and recruitable allies in the ''[[Bowser Jr.'s Journey]]'' mode. Their Special Skill is Discord, which [[SPD-Down|lowers the speed]] of enemies. Captain Boo returns as well, though he is no longer a captain in gameplay. His Special Skill is EVASION Up. Big Boo and Tail Boo also appear.
 
Boo Biscuits appear in this game as well.


====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
[[File:M&LDT Boo Biscuit.png|frame|left]]
[[File:M&LDT Boo Biscuit.png|frame|left]]
While Boos themselves do not appear in ''[[Mario & Luigi: Dream Team]]'', an item named [[Boo Biscuit]] does.
Boos are referenced in ''[[Mario & Luigi: Dream Team]]''. The game features an item named [[Boo Biscuit]].


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
[[File:MLPJShinyPaperBoo.png|frame|left]]
[[File:MLPJShinyPaperBoo.png|frame|left]]
Boos appear in ''[[Mario & Luigi: Paper Jam]]'' in a minigame where the player has to save a Toad by running away from a Boo and avoiding firebars and bombs. Like in many other games, this Boo will stop if Mario Bros. look at it, and will follow them if they look away. Boos can also be seen carrying Papercraft Boos, along with Papercraft King Boo. Their [[Paper Boo|paper versions]] also appear as regular enemies in the haunted side of [[Gloomy Woods]]. [[King Boo]] also appears as a boss in [[Gloomy Woods]]. [[Boo Biscuit]]s also return from ''[[Mario & Luigi: Dream Team]]''.
Boos appear in ''[[Mario & Luigi: Paper Jam]]'' in a minigame where the player has to save a Toad by running away from a Boo and avoiding firebars and bombs. Like in many other games, this Boo will stop if the Mario Bros. look at it, and will follow them if they look away. Boos can also be seen carrying Papercraft Boos, along with Papercraft King Boo. Their [[Paper Boo|paper versions]] also appear as regular enemies in the haunted side of [[Gloomy Woods]]. [[King Boo]] also appears as a boss in [[Gloomy Woods]]. [[Boo Biscuit]]s also return from ''[[Mario & Luigi: Dream Team]]''.
{{br}}
{{br}}


===''Mario vs. Donkey Kong''===
====''Mario & Luigi: Brothership''====
[[File:MvsDK Boo.png|frame|left]]
Boos appear in ''[[Mario & Luigi: Brothership]]'' as enemies in Bowser's Castle. In battle, Boos form into Boo Buddies and circle above a bro. while slowly descending. The bro. must jump on at least one Boo to end the attack. Boos can also create clones and each move towards the bros. The clones dissapear before reaching the bros. but the real Boos must be countered with the hammer.
A Boo appears in ''[[Mario vs. Donkey Kong]]'', acting similar to their other appearances in platforming games. They only appear in both segments of [[Level 4-4 (Mario vs. Donkey Kong)|Level 4-4]] and in [[Level 4-4+]]. They cannot be defeated, and if they manage to defeat [[Mario]] or the [[Mini Mario (toy)|Min-Mario]], the Boo will grow and stick its tongue out.
 
{{br}}
===''Mario vs. Donkey Kong'' series===
====''Mario vs. Donkey Kong''====
{{multiframe
|[[File:MvsDK Boo.png]]<br>[[File:MvDKNSBoo.png|100px]]
|align=left
}}
Boos are enemies in ''[[Mario vs. Donkey Kong]]'' and [[Mario vs. Donkey Kong (Nintendo Switch)|its remake]]. They act similarly to their appearances in platforming games. Boos appear in both segments of [[Level 5-4 (Mario vs. Donkey Kong)|Level 4-4]] and in [[Level 5-4+|Level 4-4+]] only. Boos cannot be defeated, and they grow and stick their tongue out if they defeat [[Mario]] or a [[Mini Mario (toy)|Mini-Mario]]. The remake depicts Boos with a more toylike appearance, and Boos float towards [[Toad]] in co-op play if his back is turned away, but stop moving if looked at.<ref>{{cite|author=NintendoEurope|date=January 26, 2024|title=Find out if two heads really are better than one in #MarioDonkeyKong's new co-op mode! Pass a controller to a friend and tackle the puzzle-platforming challenges together (and let Toad get a bit of glory too!).|url=x.com/NintendoEurope/status/1750866179407655354|publisher=X|accessdate=February 1, 2024}}</ref>
 
====''Mini Mario & Friends: amiibo Challenge''====
{{multiple image
|align=right
|direction=horizontal
|footer=Boos in their active and inactive states in ''Mini Mario & Friends: amiibo Challenge''
|image1=MM&FaC boo on.jpg
|width1=41
|image2=MM&FaC boo off.jpg
|width2=76
}}
Boos are enemies in ''[[Mini Mario & Friends: amiibo Challenge]]''. They are depicted with a toylike design. Boos appear in every level of [[Moonlight Mansion]], as well as levels [[Star 3]] and [[Star 5]] in the [[Star World (Mini Mario & Friends: amiibo Challenge)|Star World]]. Boos float in mid-air, with some of them staying in a single position and others moving back and forth horizontally or vertically. Boos are invincible. They become harmless if they enter the light coming from a [[Candle]], making it possible for the [[Mini]]s to bypass them as the Boos stop in place and cover their eyes.


===''Mario Pinball Land''===
===''Mario Pinball Land''===
[[File:Bigboopinball.png|thumb|left|A group of Boos with [[Big Boo]] in ''Mario Pinball Land'']]
Boos are enemies in ''[[Mario Pinball Land]]''. [[Big Boo]] is one of the bosses. A Boo is defeated if hit from behind, rewarding 2,000 points. A Boo becomes transparent if Mario tries to pass through it and does not take damage. Boos sometimes vanish and reappear elsewhere in the area.
In ''[[Mario Pinball Land]]'', Boos appear in certain areas in the game. [[Mario]] cannot hit them at the front because they will become transparent as Mario passes through them. If Mario hits one of the Boos on its back, the Boo disappears and it is worth two-thousand points. They occasionally will disappear and reappear to another spot in the area.


A Big Boo also appears as one of the game's bosses. He is the boss of the haunted house and can only be damaged by hitting it from behind.
===''Dance Dance Revolution: Mario Mix''===
{{br}}
Boos are obstacles in ''[[Dance Dance Revolution: Mario Mix]]''. Boos try to get the player character to miss a step, blocking his next move if successful. Boos can be held back if the stepped on, unlike their gigantic counterparts.
===''Yakuman DS''===
[[File:Opponent Selection Screen - Yakuman DS.png|thumb|A Boo on the opponent selection screen from ''Yakuman DS'']]
Boos appear in the Japan-only [[Nintendo DS]] game, ''[[Yakuman DS]]''. They are one of the many opponents. Other opponents include, [[Goomba]], [[Diddy Kong]], and [[Hammer Bro]]. Boos are not unlockable or playable. They are opponents from the start of the game.


===''Dance Dance Revolution: Mario Mix''===
[[File:DDRMMboos.jpg|thumb|left|A Boo with [[Mario]] from ''Dance Dance Revolution: Mario Mix'']]
Some Boos make appearances in ''[[Dance Dance Revolution: Mario Mix]]'' in both regular and giant varieties. Their objective is to try to make [[Mario]] miss a step. If successful, they block Mario's next move. Mario is able to step on regular Boos to hold them back, but he cannot do the same to their gigantic counterparts.
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===''Mario Baseball'' series===
===''Mario Baseball'' series===
{{multiple image
[[File:Boo-Batting-MSS.png|thumb|left|Boo prepares to bat in ''Mario Super Sluggers'']]
|align=left
Boo is playable in ''[[Mario Superstar Baseball]]''. It is on Wario's team as a starter. Boo is tied with Peach with its pitching, losing only to [[Bowser]] and [[Waluigi]]. Its special running and fielding move is a [[Super Jump (Mario Baseball series)|Super Jump]]. Its running and batting are weak, but its fielding is very poor. The only worse fielder in the game is [[Bowser]].
|direction=horizontal
|image1=Boo-Batting-MSS.png
|width1=200
|caption1=Boo prepares to bat in ''Mario Super Sluggers''
|image2=MSS Mini Boos Screenshot.png
|width2=160
|caption2=[[Mini Boo]] being used in ''Mario Super Sluggers''
}}
Boo makes its first baseball appearance in ''[[Mario Superstar Baseball]]''. It is on Wario's team as a starter. Boo is tied with Peach with its pitching, losing only to [[Bowser]] and [[Waluigi]]. Its special running and fielding move is a [[Super Jump (Mario Baseball series)|Super Jump]]. Its running and batting are weak, but its fielding is very poor. The only worse fielder in the game is [[Bowser]].


Boo makes another appearance in ''[[Mario Super Sluggers]]''. It is on Wario's team once again, and it can be unlocked in [[Wario City]] by finding it in between boxes and completing its challenge. Like its predecessor, Boo has the highest ranked pitch in the game, along with Peach (9/10). Despite its pitching being very high, its stamina is very poor, but its other stats range from average to low. Boo displays good chemistry with [[King Boo]], [[Shy Guy]], [[Magikoopa]], and [[Blooper]]. Its chemistry with [[Luigi]], [[Yoshi]], [[Baby Mario]], and [[Baby Luigi]] is bad.
Boo makes another appearance in ''[[Mario Super Sluggers]]''. It is on Wario's team once again, and it can be unlocked in [[Wario City]] by finding it in between boxes and completing its challenge. Like its predecessor, Boo has the highest ranked pitch in the game, along with Peach (9/10). Despite its pitching being very high, its stamina is very poor, but its other stats range from average to low. Boo displays good chemistry with [[King Boo]], [[Shy Guy]], [[Magikoopa]], and [[Blooper]]. It has bad chemistry with [[Mario]], [[Luigi]], [[Yoshi]], [[Baby Mario]], [[Baby Luigi]], [[Baby Peach]], and [[Baby Daisy]].


Also, a new item, called Mini Boos, appears. When activated, Mini Boos turn the ball invisible for a short period of time. If used against a computer, the player stops moving until the Boos go away. If used when a special hit is effect, the Boos do nothing.
There is a new item named [[Mini Boo]]s that, when activated, turn the ball invisible for a short period of time. If used against a computer, the player stops moving until the Boos go away. If used when a special hit is in effect, the Boos do nothing.
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===''Super Princess Peach''===
===''Super Princess Peach''===
[[File:SPPBoo.png|frame]]
[[File:SPPBoo.png|frame]]
Boos appear in [[Princess Peach]]'s first starring game, ''[[Super Princess Peach]]''. They act as normal Boos, hiding their face when Peach looked, and attacking when Peach has her back turned. However, there is an angry variety called the [[Mad Boo]], which attacks the opposite way. They attack when Peach looks at them, and gander around for her when she looks away. Big Boos and their vibe counterparts, a new species called [[Mad Big Boo]]s, also appear.
Boos are enemies in ''[[Super Princess Peach]]''. Boos behave like they do in ''Super Mario Bros. 3''. Besides the returning Big Boos and [[Blindfold Boo]]s, the game introduces an angry variety, [[Mad Boo]]. King Boo also returns as a boss.
 
King Boo also appears, as one of the bosses of the game. He will attack Peach by shooting fireballs at her, but she can use these to light the candles on the wall, damaging him. His vibe during the game is Gloom, which he will use to douse the candles.


There are several sections of the game where a mass of [[Blindfold Boo]]s will charge towards [[Princess Peach]].
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===''Mario and the Incredible Rescue''===
===''Mario and the Incredible Rescue''===
[[File:MarioAndIncredibleRescue.jpg|thumb|120px|Two Boos on the cover of ''Mario and the Incredible Rescue'']]
[[File:MarioAndIncredibleRescue.jpg|thumb|120px|Two Boos appear on the front cover of ''Mario and the Incredible Rescue'']]
Boos make an appearance in the chapter book ''[[Mario and the Incredible Rescue]]''. The cover features two Boos. One of the Boos is from ''[[Mario Kart: Super Circuit]]'' and the other is a mirrored Boo from ''[[Luigi's Mansion]]''. They are known as "ghosts" in the book. Boos capture [[Princess Peach]] and take her to [[Bowser's Castle]]. Mario also sees a vision of Princess Peach being caged and surrounded by six Boos. Boos are eventually defeated by Mario at the end of the book. To defeat them, Mario casts a spell on them and sends them flying out of the castle.
Ghosts, as they are called generically, are enemies in ''[[Mario and the Incredible Rescue]]''. Two of them are displayed on the cover, one depicting its artwork from ''[[Mario Kart: Super Circuit]]'' and the other from ''[[Luigi's Mansion]]''. Ghosts capture [[Princess Peach]] and take her to [[Bowser's Castle]], and Mario has a vision of six ghosts surrounding her. The ghosts are defeated eventually from a spell cast on them, sending them flying out of the castle.
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===''Tetris DS''===
Boos also appear in the [[Nintendo DS]] game, [[Tetris DS]]. They are one of the few multiplayer items. Boos are able to block the opponent's sight of the upcoming block, making it harder for the opposing player to see the upcoming block. They do not appear in single player.
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===''Mario Hoops 3-on-3''===
===''Mario Hoops 3-on-3''===
[[File:Thriller Dunk.png|thumb|left|Boo performing its [[Thriller Dunk]]]]
Boo is an unlockable playable character in ''[[Mario Hoops 3-on-3]]''. It is billed as a Tricky player. Boo's special ability is the [[Thriller Dunk]]. Boo can be unlocked by completing the [[Flower Tourney]] on hard difficulty.
[[File:BooHoops.PNG|thumb|Boo from ''Mario Hoops 3-on-3'']]
Boo makes an appearance in ''[[Mario Hoops 3-on-3]]''. It appears as an unlockable character. It is unlocked by beating the [[Flower Tourney]] on hard. Boo's special ability is the [[Thriller Dunk]]. This is performed by tapping a ''B''-like shape twice. In the game, the Boo is classified as a tricky character. The other tricky characters are [[Koopa Paratroopa|Paratroopa]], [[Fly Guy]], [[Black Mage]], and [[Moogle]]. Boo is also one of many of the unlockable characters to not have a baller name.  
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===''Mario Strikers Charged''===
===''Mario Strikers Charged''===
{{quote|This ghost can fly up and down the sidelines with great speed, using precise and accurate passing to lead his team to victory. His long-distance shots are quite weak though and his hits are not very powerful. If Boo gets a chance, he can Possess the ball and score at will.|Description}}
[[File:Boo Orange Yoshi MSC.jpg|thumb|left|Boo from ''Mario Strikers Charged'']]
[[File:Boo Orange Yoshi MSC.jpg|thumb|left|Boo from ''Mario Strikers Charged'']]
Although Boos do not appear in ''[[Super Mario Strikers]]'', they do appear in its sequel, ''[[Mario Strikers Charged]]''. Boos, along with [[Hammer Bro]]s., [[Toad (species)|Toads]], [[Koopa Troopa]]s, [[Birdo (species)|Birdos]], [[Dry Bones]], [[Monty Mole]]s, and [[Shy Guy]]s, are sidekicks to the many captains. They appear with a helmet with the logo of their team captain. Boos are classified as a playmaker. The only other playmaker sidekicks are Toads. Their skillshot is [[Possess]]. The given description of the Boos is: "''This ghost can fly up and down the sidelines with great speed, using precise and accurate passing to lead his team to victory. His long-distance shots are quite weak though and his hits are not very powerful. If Boo gets a chance, he can Possess the ball and score at will.''" Boo's appearance in this game resembles that of the [[Spooky Speedster]].
Boos are sidekicks in ''[[Mario Strikers Charged]]''. They wear a helmet with the logo of their team captain. Boos are classified as a playmaker, like [[Toad (species)|Toads]]. They have [[Possess]] as their skillshot.
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===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
[[File:BooMASATOG.png|frame|100px]]
{{multiframe|align=left|[[File:BooMASATOG.png]]|size=130|A sprite of a Boo from the Nintendo DS version of ''Mario & Sonic at the Olympic Games''}}
====''Mario & Sonic at the Olympic Games''====
In the [[Mario & Sonic (series)|''Mario & Sonic'' series]], Boos mainly appear in a few events, sometimes also as audience members. In the [[Wii]] version of ''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'', Boos appear as an item in [[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]], where they temporarily follow whoever is in first place, or second if the player in the lead uses it, causing them to lose speed. It is possible for multiple Boos to follow a character at once, causing them to remain at a lower speed, but a [[Power Sneakers|High Speed]] item can remove them. In the [[Mario & Sonic at the Olympic Games (Nintendo DS)|Nintendo DS version]], Boos penalize the player if they perform two consecutive fouls in the [[100m (Mario & Sonic at the Olympic Games for Nintendo DS)|100m]], [[400m (Mario & Sonic at the Olympic Games for Nintendo DS)|400m]] or [[400m Hurdles (Mario & Sonic at the Olympic Games for Nintendo DS)|400m Hurdles]] events, and in [[Dream Basketball]], a Boo blocks one of the baskets if a [[Chaos Emerald]] is used. Both versions of ''Mario & Sonic at the Olympic Games'' include Boos as part of the audience in various events. In the Nintendo DS version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', Boos are items in three events: [[Ski Cross Racing]], where they can steal [[Ring (Sonic the Hedgehog)|Rings]] and items from players ahead of the user; [[Extreme Snowboarding]], where Boos steal items from opponents in front and deplete the energy in their trick gauge; and [[Ski Shooting]], where Boos will simply steal an item from an opponent if they have any. In the Nintendo 3DS version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', Boos appear in [[Archery Plus]], where they carry around the targets and disappear upon being shot.
Boos are minor, supporting characters in both versions of ''Mario & Sonic at the Olympic Games''. They are not playable characters, but they can be seen in the crowd with other ''[[Mario (franchise)|Mario]]'' enemies, including [[Bullet Bill]]s, [[Goomba]]s, and [[Bob-omb]]s. A Boo will also appear to penalise the player if they perform two consecutive fouls in the [[100m (Mario & Sonic at the Olympic Games for DS)|100m]] event in the [[Nintendo DS]] [[Mario & Sonic at the Olympic Games (Nintendo DS)|version]], as well as blocking one of the baskets in the [[Dream Basketball]] event when a [[Chaos Emerald]] is used. In the [[Wii]] [[Mario & Sonic at the Olympic Games (Wii)|version]], Boos appear as an item in [[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]], where they will follow the character in first place, or second if the player is leading when they use the Boo, for a short amount of time and cause them to lose speed and remain at a low speed. Multiple Boos can follow a character at once, causing them to remain at a lower speed, and can be removed early by using a [[Power Sneakers|High Speed]] item.
 
====''Mario & Sonic at the Olympic Winter Games''====
In the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', Boos appear as items in [[Ski Cross Racing]], where they can be used to steal [[Ring (Sonic the Hedgehog)|Rings]] and items from characters in front of the player. In [[Extreme Snowboarding]], Boos steal items from opponents in front of the player, as well as depleting the energy in their trick gauge. In [[Ski Shooting]], Boos will simply steal an item from an opponent if they have any when the item is used. King Boo also appears as a rival in both versions of the game.
 
====''Mario & Sonic at the London 2012 Olympic Games''====
[[File:M&S 2012 The Ghostly Tower.png|left|thumb|200px|King Boo talking to a Boo in [[The Ghostly Tower]]]]
Boos appear in the London Party mode of the Wii [[Mario & Sonic at the London 2012 Olympic Games (Wii)|version]] of ''Mario & Sonic at the London 2012 Olympic Games'', where they can be spoken to in order to play minigames and earn stickers, and also appear in some of the minigames as well. A jersey featuring a Boo design can be unlocked for [[Mii]]s to wear.
 
In the [[Nintendo 3DS]] [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|version]], a Boo first appears in the Story Mode trying to scare people away from the [[Tower of London]] with the [[Phantasmal Fog]], and is then followed by [[Sonic the Hedgehog|Sonic]] and [[Miles "Tails" Prower|Tails]] who challenge the Boo and King Boo to an Olympic [[Event]], with the Boos fleeing when they lose. A single Boo also appears at the opening ceremony. A Boo also appears in [[Mario's Defeat?!]], in which it fails to bring Mario to the [[London Tennis Club]] but helps set up the match with a Goomba transformed to look like Mario, and later celebrates with the other minions when they notice that Bowser seems to be back to his usual self. A [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of a Boo can be obtained from the badge machine, and they also referenced on Luigi and King Boo's badge descriptions.
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====''Mario & Sonic at the Rio 2016 Olympic Games''====
Boos appear in some of the minigames. In the Nintendo DS version of ''Mario & Sonic at the Olympic Games'', Boos appear in two minigames: [[Conveyor Belt (minigame)|Conveyor Belt]], as one of the characters needing to be sorted, and [[Shoot!]], as one of the enemies to be hit. In ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', Boos also appear in some minigames in the London Party mode, which itself has some Boos that can be spoken to play minigames and earn stickers.
Boos appear in [[Archery Plus]] in the Nintendo 3DS version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', where they carry around the targets and disappear one they have been shot.
[[File:M&S 2012 The Ghostly Tower.png|thumb|King Boo talking to a Boo in [[The Ghostly Tower]]]]
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Boos have also had some of their own collectible items. In the Wii version of ''Mario & Sonic at the London 2012 Olympic Games'', one of the unlockable [[Mii]] outfits is a jersey featuring a Boo design. In the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]'', a [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of a Boo can be obtained from the badge machine.


===''Super Smash Bros.'' series===
In [[Nintendo 3DS]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]'', a Boo first appears in the Story Mode trying to scare people away from the [[Tower of London]] with the [[Phantasmal Fog]], and is then followed by [[Sonic]] and [[Tails]] who challenge the Boo and King Boo to an Olympic [[Event]], with the Boos fleeing when they lose. A single Boo also appears at the opening ceremony. A Boo also appears in [[Mario's Defeat?!]], in which it fails to bring Mario to the [[London Tennis Club]] but helps set up the match with a Goomba transformed to look like Mario, and later celebrates with the other minions when they notice that Bowser seems to be back to his usual self.
====''Super Smash Bros. Melee''====
In ''[[Super Smash Bros. Melee]]'', Boo appears as a collectible trophy.
 
====''Super Smash Bros. Brawl''====
[[File:BrawlTrophy169.png|thumb|100px|left|The trophy of a Boo from ''Super Smash Bros. Brawl'']]
As well as appearing as a [[Trophy (Super Smash Bros. series)|trophy]] in ''[[Super Smash Bros. Brawl]]'', Boos make cameos in the [[Luigi's Mansion (stage)|Luigi's Mansion stage]]. When a part of the mansion is knocked down, Boos are seen flying out. Boo from ''Mario Tennis'' also appears as a collectible [[Sticker (Super Smash Bros. Brawl)#Boo|sticker]].
 
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
Boo appears in the form of a collectible trophy in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. In the latter, Boos return in the Luigi's Mansion stage from ''Super Smash Bros. Brawl'', and they appear as [[smashwiki:Smash Tour|Smash Tour]] items: when used, the player starts a battle invincible.
 
====''Super Smash Bros. Ultimate''====
Boos are seen again in the returning Luigi's Mansion stage. A Boo appears in ''[[Super Smash Bros. Ultimate]]'' as a Novice-class Neutral-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]], using the artwork from ''[[New Super Mario Bros. U]]''. In [[Super Smash Bros. Ultimate#Adventure|World of Light]], it is found in the Dracula's Castle sub-world of the Dark Realm. The spirit battle takes place on the [[Mushroom Kingdom U]] stage, with an invisible grayscale [[Kirby]] as the puppet fighter. The spirit can be enhanced to a [[King Boo]] spirit at level 99.
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===''Mario Sports Mix''===
===''Mario Sports Mix''===
[[File:LMSportsMix.png|thumb|left|Boos seen in the background in ''Mario Sports Mix'']]
Boos are non-playable characters in ''[[Mario Sports Mix]]''. They are encountered during [[Mario Sports Mix#Basketball|Basketball]] and [[Mario Sports Mix#Volleyball|Volleyball]] matches in [[Luigi's Mansion (location)#Mario Sports Mix|Luigi's Mansion]], where Boos circle around the court. Boos make laughter sounds, especially when a player character scores.
Boos appear in ''[[Mario Sports Mix]]''. They appear as the only members of the crowd in [[Luigi's Mansion (place)#Mario Sports Mix|Luigi's Mansion]] circling around the court. Their appearances are in [[Mario Sports Mix#Basketball|Basketball]] and [[Mario Sports Mix#Volleyball|Volleyball]] matches and their laughs can also be heard during the game. Mainly, they can be heard when the player gets a point.
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===''Captain Toad: Treasure Tracker''===
===''Captain Toad: Treasure Tracker''===
[[File:TreasureTracker-E32014-Screenshot11.png|thumb|A shy Boo in ''Captain Toad: Treasure Tracker'']]
[[File:TreasureTracker-E32014-Screenshot11.png|thumb|A shy Boo in ''Captain Toad: Treasure Tracker'']]
[[File:Boo_CTTT.png|150px|thumb|left|A Boo in ''[[Captain Toad: Treasure Tracker]]'']]
Boos return in ''[[Captain Toad: Treasure Tracker]]'' and [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|its ports]]. They are mostly the same as in ''Super Mario 3D World'', but with some differences. Boos and [[Big Boo]]s can be defeated quickly using either Toad's or Toadette's headlamp. Boos disappear while interacted with on the touch screen or with the pointer functionality; this does not reward any [[coin]], unlike most enemies.
Boos return in ''[[Captain Toad: Treasure Tracker]]'', functioning the same as they did in ''Super Mario 3D World'' with a few minor tweaks. Despite still chasing the player when not watched, Boos and [[Big Boo]]s can easily be destroyed with Toad's or Toadette's headlamp. Additionally, using a [[Double Cherry]] to shine two headlamps on a Boo will defeat it much faster, within a quarter of a second.


Interacting with Boos on the touch screen or with the pointer functionality will cause them to disappear until the player points away. Unlike most enemies in the game, holding the pointer on Boos for however long will not reward a coin.
===''Mario Sports Superstars''===
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[[File:Card SuperRare Boo.png|thumb|left|A Super Rare Boo card from ''Mario Sports Superstars'']]
Boo is a playable character in ''[[Mario Sports Superstars]]''. He is a starter captain-type who is billed a Technique player, giving him an advantage in accuracy or horse control, except in tennis, which bills him a Tricky type. Boo's rallies curve in tennis, making the trajectory of his shots less predictable. Boo has a default drive of 213 yards and shots that travel medium-low in a draw trajectory in golf.


===''Mario Sports Superstars''===
===''Mario + Rabbids'' series===
[[File:Card SuperRare Boo.png|thumb|A Super Rare Boo card from ''Mario Sports Superstars'']]
====''Mario + Rabbids Kingdom Battle''====
Boo appears as one of the starter captain-type characters in ''[[Mario Sports Superstars]]''. In most sports, he is classified as a Technique type character, sharing this attribute with [[Princess Peach|Peach]], [[Princess Daisy|Daisy]], and [[Waluigi]]. As such, he excels in aspects such as shot accuracy or horse control. In tennis, Boo is instead a Tricky type character, as per his appearances in the ''Mario Tennis'' series, alongside [[Bowser Jr.]] and [[Rosalina]]. His rallies have a tendency to curve, making it tricky for the opponent to predict the trajectory of his shots. In golf, Boo's default drive is 213 yards, and his shots travel medium-low in a draw trajectory.
[[File:MoonlightSonata MarioRabbids.png|thumb|A Boo in [[Moonlight Sonata]] from ''Mario + Rabbids Kingdom Battle'']]
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Boos are obstacles in ''[[Mario + Rabbids Kingdom Battle]]''. They warp to certain areas during the turn transition between the heroes and enemies. If a Boo converges on a character, it will follow said character and force them to warp to a random spot on the battlefield along with the Boo. Additionally, one of [[Rabbid Mario]]'s Melee weapons has a design based on a Boo, and in [[Spooky Trails]], several Boos can be found ensnared by ghostly chains, as well as a [[Boo Balloon]] that was merged with a [[Rabbid]] and a phonograph, becoming the [[Phantom (boss)|Phantom]].


===''Mario + Rabbids Kingdom Battle''===
====''Mario + Rabbids Sparks of Hope''====
[[File:MoonlightSonata MarioRabbids.png|thumb|left|A Boo in [[Moonlight Sonata]] from ''Mario + Rabbids Kingdom Battle'']]
While no Boos appear in ''[[Mario + Rabbids Sparks of Hope]]'', the laugh of one can be heard if the [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] [[Vampastra]] applies its Vamp Attack ability to Mario, and he uses his Dual Slingers to attack. In the [[Rayman in the Phantom Show]] DLC, Boos make cameos as the Spooky Trails banners from the first game.
Boos appear as obstacles in certain areas in ''[[Mario + Rabbids Kingdom Battle]]''. They warp to certain areas during the turn transition between the heroes and enemies. If a Boo converges on a character, it will follow said character and force them to warp to a random spot on the battlefield along with the Boo. Additionally, one of [[Rabbid Mario]]'s Melee weapons has a design based on a Boo.
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===''Dr. Mario World''===
===''Dr. Mario World''===
[[File:DMW Dr Boo Artwork.png|thumb|right|Artwork of Dr. Boo in ''Dr. Mario World'']]
[[File:DMW Dr Boo Artwork.png|thumb|left|Artwork of Dr. Boo in ''Dr. Mario World'']]
A Boo was added as a doctor under the name '''Dr. Boo''' in ''[[Dr. Mario World]]'' on September 24, 2020. In stage mode and versus mode, he eliminates objects in a random 2 x 2 area, similar to [[Fire Mario|Dr. Fire Rosalina]]'s skill. His defense stats are a 30% chance on one-row attacks, a 40% chance on two-row attacks, a 10% chance on three-row attacks, and a 5% chance on four-row attacks. There is also a Boo assistant who fills the skill meter faster when yellow [[Virus|viruses]] are eliminated in stage mode, and increases speed on both screens for the skill meters in versus mode. The assistant was added on October 31, 2019.
Boos are assistants in ''[[Dr. Mario World]]'' as of October 31, 2019. Its effect in stage mode is to fill the skill meter faster when yellow [[virus]]es are eliminated, where it fills more at higher levels. The percentage determines the number of points the skill meter fills, so for example at level 3, it fills 30% faster, meaning that for each yellow virus eliminated, an extra 0.3 points is added to the skill meter. In versus mode, its effect is to increase the speed the skill meter fills for both the user and their opponent, in which the amount of points required to fill the skill meter is reduced by the listed percentage. If both players use this assistant, the effect stacks. The resulting amount of points required to fill the skill meter is rounded down to the nearest round number.
 
A Boo was added as a doctor under the name '''Dr. Boo''' on September 24, 2020. His skill is represented by the Boo shielding his face, after which he shows his face and tongue. In stage mode, he immediately eliminates objects in a random 2 x 2 area, similar to [[Fire Mario|Dr. Fire Rosalina]]'s skill but it affects a smaller area. In versus mode, he eliminates objects in a 1 x 1 area at level 1, a 2 x 2 area at level 2 and a 3 x 3 area at level 3 to 5 (the skill meter fills faster at higher levels). This skill prioritizes areas that contain [[virus]]es, but if there are no more viruses, the area in which is targeted will be random as long as it contains at least one object.


===Other appearances===
===Other appearances===
====''The Legend of Zelda: Link's Awakening''====
{{main-wiki|ZeldaWiki|Boo|Zelda Wiki}}
[[File:TLOZ LA remake Boos.jpg|thumb|Boos as they appear in the remake of ''The Legend of Zelda: Link's Awakening'']]
Boos in ''[[The Legend of Zelda: Link's Awakening]]'' only appearing in a dark room in the games' second dungeon, [[zeldawiki:Bottle Grotto|Bottle Grotto]]. They actively chase [[Link]] regardless of whether he is facing them or not; if Links swings his sword at them, they disappear and reappear at a different location. After Link lights up the room, they become vulnerable and can then be defeated with [[zeldawiki:Magic Powder|Magic Powder]]. In the [[Nintendo Switch]] remake of the game, they now use their voice clips from the ''Super Mario'' franchise, and a Boo figure can be won from the [[zeldawiki:Trendy Game|Trendy Game]] after clearing the [[zeldawiki:Key Cavern|Key Cavern]] and placed in the [[zeldawiki:Quadruple|Quadruples]]' house. The text that appears upon acquiring the figure reads, "''You got a Boo figure! As spooky ghosts go, this one's pretty cute!''"
====''Minecraft''====
====''Minecraft''====
[[File:Minecraft Mario Mash-Up Boo.jpg|thumb|Boo as it appears in ''Minecraft'']]
[[File:Minecraft Mario Mash-Up Boo.jpg|thumb|left|Boo as it appears in ''Minecraft'']]
In the Super Mario Mash-Up Pack in ''[[Minecraft]]'', Ghasts are replaced by Boos.
Additionally, in the Super Mario Mash-up in ''[[Minecraft]]'', Ghasts are replaced by Boos.


====''Monopoly Gamer''====
====''Monopoly Gamer''====
Boo is a playable character in ''[[Monopoly Gamer]]''. He is sold separately as a "Power Pack" expansion figure.
Boo is a playable character in ''[[Monopoly Gamer]]''. It is sold separately as a "Power Pack" expansion figure.
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===Unused appearances===
====''Super Mario Odyssey''====
Boos [[List of Super Mario Odyssey pre-release and unused content|were going to appear physically]] in ''[[Super Mario Odyssey]]'', as one is seen in concept art for the game, but they were removed from the game,<ref>{{cite|author=Brian|date=October 3, 2018|title=New Super Mario Odyssey concept art shows a ton of scrapped costume ideas|url=nintendoeverything.com/new-super-mario-odyssey-concept-art-shows-a-ton-of-scrapped-costume-ideas/|publisher=Nintendo Everything}}</ref> making this game the first game in the ''Super Mario'' series to not contain Boos since ''[[Super Mario Land]]''. However, [[Princess Peach|Peach]] wears a Boo mask on the side of her head when she visits [[Bowser's Kingdom]], a common way to wear masks of ''{{wp|yōkai}}'' in festivals in Japan.


====''The Legend of Zelda: Link's Awakening''====
====''The Super Mario Bros. Movie''====
[[File:TLOZ LA remake Boos.jpg|thumb|Boos as they appear in the remake]]
Boos were planned to appear in the film, as they can be seen in early concept artwork for the [[Dark Land]]s, but they were removed from the final release.<ref>{{cite|author=GameXplain|date=April 23, 2023|title=Toadsworth & Toadette were in the Super Mario Bros. Movie?! Concept Art LEAK Reveals Cuts & Changes|url=www.youtube.com/watch?v=b2KZXJg3ncA|publisher=YouTube|accessdate=April 23, 2023}}</ref> However, their leader, [[King Boo]], makes an appearance during the wedding between [[Bowser]] and [[Princess Peach|Peach]].
{{main-external|ZeldaWiki|Boo}}
Boos make a cameo in ''[[zeldawiki:The Legend of Zelda: Link's Awakening|The Legend of Zelda: Link's Awakening]]'', only appearing in a dark room in the games' second dungeon, [[zeldawiki:Bottle Grotto|Bottle Grotto]]. They actively chase [[Link]] regardless of whether he is facing them or not; if Links swings his sword at them, they disappear and reappear at a different location. After Link lights up the room, they become vulnerable and can then be defeated with [[zeldawiki:Magic Powder|Magic Powder]]. In the [[Nintendo Switch]] [[zeldawiki:The Legend of Zelda: Link's Awakening (Nintendo Switch)|remake]] of the game, they now use their voice clips from the ''Mario'' franchise, and a Boo figure can be won from the [[zeldawiki:Trendy Game|Trendy Game]] after clearing the [[zeldawiki:Key Cavern|Key Cavern]] and placed in the [[zeldawiki:Quadruple|Quadruple]]s' house. The text that appears upon acquiring the figure reads, ''"You got a Boo figure! As spooky ghosts go, this one's pretty cute!"''
{{br}}


==General information==
==General information==
===Appearance===
===Physical appearance===
[[File:Boo art04.png|thumb|left|A laughing Boo with a shy Boo]]
[[File:Boo art04.png|thumb|left|A laughing Boo with a shy Boo]]
[[File:Boo Shy - Super Mario Sticker.gif|right|thumb|150px|[[LINE]] sticker of a Boo giving a shy laugh.]]
{{multiframe
Though their specifics change from game to game, Boos are usually bashful, cowardly, spherical ghosts. They have black beady eyes and fangs. Although they are typically white, there are sub-species of the Boo race which appear in different colors, such as [[Red Boo|pink]]. From ''[[Luigi's Mansion]]'' onward, it became common to picture Boos sticking out their tongues. Boos often have wide open grinning mouths with their tongue sticking out. In most games, Boos are unable to change their facial expressions. The only exception is when they are looked at, in which case they bashfully cover their faces. However, the ''Luigi's Mansion'' and early ''Paper Mario'' games portray Boos as being more expressive than in other games, being able to frown, scowl, or even smirk. Since ''[[Super Mario 64]]'', Boos have been portrayed with a unique, high-pitched laugh. Interestingly, both this laugh and [[Bowser]]'s laugh are derived from the same stock recording of a human man laughing; it was sped up for the Boos and slowed down for Bowser. Said laugh was coincidentally provided by none other than [[Charles Martinet]], years before his debut as Mario.<ref name="Boo voice origin"> Thomas Game Docs (May 19, 2020). [https://www.youtube.com/watch?v=8Fta1VFw2w0 The secret origin of Bowser's voice]. ''YouTube''. Retrieved May 24, 2020.</ref> However, Boos got a new laugh starting in ''[[Mario Power Tennis]]'' provided by [[Sanae Suzaki]] being more of a haunting laugh than before. Although most species of Boo will cover their faces and become intangible when looked at, they will often sneak behind their victim and strike when their back is turned. Due to their ghostly abilities, Boos are generally invulnerable and cannot be harmed by ordinary means of attack. Despite this, they are not invincible and are especially vulnerable to the light. If they are exposed to a source of light, Boos are usually weakened, and in some cases they may even be defeated. Usually, they can also have other weaknesses. Because of their intolerance to the light, Boos will often hide if they are trapped in lit rooms. However, King Boo claims that Boos cannot truly be killed. While the ghosts generally appear to be more afraid of their victims than their victim is of them, this is not always the case. Some Boos have absolutely no problem meeting their victim's gaze, and will even try to attack. Boos tend to have a taste for the fine arts, as seen in ''[[Paper Mario]]'' and ''[[Mario Party 4]]''. In ''[[Luigi's Mansion: Dark Moon]]'' it is shown that Boos will actually save someone if only later to trick them. This is seen when Luigi watches through pipe in the [[Old Clockworks]] as a Yellow Toad balances on a ledge. Some Boos appear and watch the Toad before it falls off the ledge, which is later found to be quite a drop, the Boos show a large amount of concern and shock when this happens before diving down for the Toad. The Toad though is later found in a painting because of the Boos.
|[[File:Boo model SMBW.png|100px]][[File:Bigger Boo SMW2YI Artwork.png|100px]][[File:LMBoo.jpg|100px]][[File:SMS Boo Artwork.jpg|100px]]
|(Clockwise from the top left) The Boo's ''Super Mario Bros. Wonder'' design, the ''Super Mario World 2: Yoshi's Island'' design, ''Super Mario Sunshine'' design, and ''Luigi's Mansion'' design
|size=200
|align=right
}}
Though their specifics change from game to game, Boos are usually bashful, cowardly, spherical ghosts. They have black beady eyes and fangs. Although they are typically white, there are sub-species of the Boo race that appear in different colors, such as [[Red Boo|pink]]. From ''[[Luigi's Mansion]]'' onward, it became common to picture Boos sticking out their tongues. Boos often have wide open grinning mouths with their tongue sticking out. In most games, Boos are unable to change their facial expressions. The only exception is when they are looked at, in which case they bashfully cover their faces along with the section around their eyes blushing red or pink. However, the ''Luigi's Mansion'' and early ''Paper Mario'' games portray Boos as being more expressive than in other games, being able to frown, scowl, or even smirk. Since ''[[Super Mario 64]]'', Boos have been portrayed with a unique, high-pitched laugh. Both this laugh and [[Bowser]]'s laugh are derived from the same stock recording of a human man laughing recorded by [[Charles Martinet]];<ref>{{file link|Charles Martinet and the Comical Laugh Pt 2.png}}</ref> it was sped up for the Boos and slowed down for Bowser. However, Boos received a new laugh starting in ''[[Mario Power Tennis]]'', being more of a haunting laugh than before. Although most species of Boo will cover their faces and become intangible when looked at, they will often sneak behind their victim and strike when their back is turned. Due to their ghostly abilities, Boos are generally invulnerable and cannot be harmed by ordinary means of attack. Despite this, they are not invincible and are especially vulnerable to the light. If they are exposed to a source of light, Boos are usually weakened, and in some cases, they may even be defeated. Usually, they can also have other weaknesses. Because of their intolerance to the light, Boos will often hide if they are trapped in lit rooms. However, King Boo claims that Boos cannot truly be killed. While the ghosts generally appear to be more afraid of their victims than their victim is of them, this is not always the case. Some Boos have absolutely no problem meeting their victim's gaze, and will even try to attack. Boos tend to have a taste for the fine arts, as seen in ''[[Paper Mario]]'' and ''[[Mario Party 4]]''. In ''[[Luigi's Mansion: Dark Moon]]'' it is shown that Boos will actually save someone if only later to trick them. This is seen when Luigi watches through pipe in the [[Old Clockworks]] as a Yellow Toad balances on a ledge. Some Boos appear and watch the Toad before it falls off the ledge, which is later found to be quite a drop, the Boos show a large amount of concern and shock when this happens before diving down for the Toad. The Toad is later found in a painting because of the Boos.


Boos are often characterized by their sub-species despite their similarities in appearance and attack manner. Boo species tend to wildly differ in size, with some such as [[Boo Buddy|Boo Buddies]] being miniature, while others such as the [[Big Boo]]s boast gigantic size.  
Boos are often characterized by their sub-species despite their similarities in appearance and attack manner. Boo species tend to vary wildly in size, with some such as [[Boo Buddy|Boo Buddies]] being miniature, while others such as the [[Big Boo]]s boast gigantic size.  


In ''[[Luigi's Mansion]]'', [[Professor E. Gadd]] notes that Boos have mysterious powers that increase when they gather together in large groups. While it is difficult to stop them, they can be weakened if one is able to defeat members of the group. Although in ''Luigi's Mansion: Dark Moon'' this does not seem to affect them or King Boo in any way suggesting that they do not always need to be in groups anymore.
In ''[[Luigi's Mansion]]'', [[Professor E. Gadd]] notes that Boos have mysterious powers that increase when they gather together in large groups. While it is difficult to stop them, they can be weakened if one is able to defeat members of the group. Although in ''Luigi's Mansion: Dark Moon'' this does not seem to affect them or King Boo in any way suggesting that they do not always need to be in groups anymore.


Boos have few predators, their only known threat being a [[Spike]] named [[Tubba Blubba]]. This is first seen in ''Paper Mario'', when he began devouring Boos; this, however, may have been his revenge for the countless times the ghosts scared him.
Boos have few predators, their only known threat being a [[Spike]] named [[Tubba Blubba]] in ''Paper Mario'', when he began devouring Boos. This, however, may have been his revenge for the countless times the ghosts scared him.
====Color variations====
Boos come in many different colors. The following is a list of all known Boos and the first appearance of the respective Boo.
{|class="wikitable"style="text-align:center;width:80%"
|-
!width="10%"|Image
!width="30%"|Color
!width="30%"|First appearance
|-
|[[File:MPA Boo.png]]
|White
|''[[Super Mario Bros. 3]]''
|-
|[[File:MPA Boo blue.png]]
|Blue
|''[[Super Mario World]]'' (as [[Big Boo]]s)
|-
|[[File:MPA Boo red.png]]
|[[Red Boo|Red]]
|''[[Super Mario Bros. Deluxe]]''
|-
|[[File:SMBDX Green Boo.png]]
|Green
|''Super Mario Bros. Deluxe''
|-
|[[File:BlackBoo.png]]
|Black
|''Super Mario Bros. Deluxe''
|-
|[[File:Bootler.png|50px]]
|Chartreuse
|''[[Paper Mario]]''
|-
|[[File:Lady Bow PM2.png|60px]]
|Mint
|''Paper Mario''
|-
|[[File:Herbert.png]]
|Brown
|''Paper Mario''
|-
|[[File:Lahla.png|65px]]
|Light-blue
|''[[Paper Mario: The Thousand-Year Door]]''
|-
|
|Yellow
|''[[Mario Party DS]]''
|}


===Tools===
===Tools===
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===Habitat===
===Habitat===
Boos typically make their homes in dark forests, such as the [[Forever Forest]] and [[Boo Woods]], and tend to be most commonly found in older buildings such as mansions, castles, and [[Ghost House]]s. Although most of them live in such dwellings, they also seem to enjoy wastelands. One of the only known Boo villages lies in [[Gusty Gulch]].
Boos typically make their homes in dark forests, such as [[Forever Forest]] and the [[Boo Woods]], and tend to be most commonly found in older buildings such as mansions, castles, and [[Ghost House]]s. Although most of them live in such dwellings, they also seem to enjoy wastelands. One of the only known Boo villages lies in [[Gusty Gulch]].
   
   
They are typically found in groups because their fears make them find strength in big numbers.
They are typically found in groups because their fears make them find strength in big numbers.


===Allegiance===
===Allegiance===
Though most Boos tend to side with Bowser and [[King Boo]], they seem to, for the most part, actually stand as neutral. For example, Boos are by now a common enemy in most side-scrolling games; however, in the ''Paper Mario'' series and now increasingly in the multiplayer games, Boos have been seen to take the side of the [[Mushroom Kingdom]]. Lady Bow, in fact, helped [[Mario]] save the kingdom in ''[[Paper Mario]]''. In another example, the Boos in the [[Creepy Steeple]] from ''[[Paper Mario: The Thousand-Year Door]]'' attack Mario initially, but later in the game Mario is sent a friendly letter from one of them. King Boo, on the other hand, has several times been shown to wish nothing but terrible things for [[Luigi]] (but this could be accredited to Luigi being easily scared, making him a prime target for most Boo antics). They also have attacked [[Bowser]] in some games, such as the [[Mario Party (series)|''Mario Party'' series]], mainly from ''[[Mario Party 5]]'' to ''[[Mario Party 8]]''.
Though most Boos tend to side with Bowser and [[King Boo]], they seem to, for the most part, actually stand as neutral. For example, Boos are by now a common enemy in most side-scrolling games; however, in the ''Paper Mario'' series and now increasingly in the multiplayer games, Boos have been seen to take the side of the [[Mushroom Kingdom]]. Lady Bow, in fact, helped [[Mario]] save the kingdom in ''[[Paper Mario]]''. In another example, the Boos in the [[Creepy Steeple]] from ''[[Paper Mario: The Thousand-Year Door]]'' attack Mario initially, but later in the game Mario is sent a friendly letter from one of them. King Boo, on the other hand, has several times been shown to wish nothing but terrible things for the heroes, but especially [[Luigi]] (although this could be accredited to Luigi being easily scared, making him a prime target for most Boo antics). They also have attacked [[Bowser]] in some games, such as the [[Mario Party (series)|''Mario Party'' series]], mainly from ''[[Mario Party 5]]'' to ''[[Mario Party 8]]''.


===Language===
===Language===
Line 702: Line 695:


''[[Paper Mario]]'' also features Boos replacing certain words with "Boo", possibly as a part of the Booish language:
''[[Paper Mario]]'' also features Boos replacing certain words with "Boo", possibly as a part of the Booish language:
<blockquote>
<blockquote>
''I am so bored!! Boo-ored!
''I am so bored!! Boo-ored!
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==Profiles and statistics==
==Profiles and statistics==
{{main|List of Boo profiles and statistics‎}}
{{main|List of Boo profiles and statistics}}
===''Super Smash Bros. Melee'' trophy===
===''[[Mario & Luigi: Superstar Saga]]''===
{|border=1 cellpadding=1 cellspacing=0 width=100%
{{:Mario & Luigi: Superstar Saga bestiary|transcludesection=Boo|align=horizontal|image=[[File:MLSS Boo Idle.gif]]}}
|-
 
!width=100px|Name!!width=100px|Image!!width=150px|Game!!|Description
===''[[Paper Mario: Color Splash]]''===
|-
{{:Paper Mario: Color Splash bestiary|transcludesection=Boo|align=horizontal|image=[[File:PMCS Boo Idle Animated.gif]]}}
!Boo
|[[File:Trophy209.png|100px]]
|align=center|''Super Mario Bros. 3''<br>02/90
|''These shy spirits inhabit Mario's world and have been known to vanish or freeze when met face-to-face. In recent years, they seem to have overcome their fears in order to pursue tennis and other social activities. They usually appear in groups and fly in formation. From time to time, giant Boos make surprise appearances.''
|-
|}


===''[[Mario Superstar Baseball]]'' information===
===''Super Mario RPG'' (Nintendo Switch)===
*'''Type:''' Technique
{{:Monster List|transcludesection=Boo}}
*'''Starting Team Captain:''' [[Wario]]
*'''Status:''' Player
*'''Stats:'''
**'''Batting:''' 3/10
**'''Pitching:''' 8/10
**'''Fielding:''' 2/10
**'''Running:''' 4/10
*'''Player Profile:'''
**'''Strength:''' Pitching
**'''Special Talents:''' Super Jump
**'''Trajectory:'''
***'''Field:''' Center
***'''Height:''' Normal
*'''Star Pitch:''' Curveball
*'''Star Swing:''' Center
*'''Sweet Spot:''' The Boo face on the bat
*'''Compatible Relationships:''' [[Wario]], [[Magikoopa]], [[King Boo]]
*'''Bio:''' ''"Bowser's underling ghost. Behind the scary face lies a very shy soul. Look most Boos in the eyes and they'll cover their faces...but turn around and they'll attack you! Boos confuse their enemies by flickering in and out of the visible realm, appearing at inconvenient times."''


==Gallery==
==Gallery==
Line 753: Line 721:
SMW Art - Boo Buddies.png|''[[Super Mario World]]''
SMW Art - Boo Buddies.png|''[[Super Mario World]]''
MP2 Boo Artwork.png|''[[Mario Party 2]]''
MP2 Boo Artwork.png|''[[Mario Party 2]]''
BooTennis64.PNG|''[[Mario Tennis]]''
BooTennis64.png|''[[Mario Tennis (Nintendo 64)]]''
MPA Boo Artwork.jpg|''[[Mario Party Advance]]''
MPA Boo Artwork.jpg|''[[Mario Party Advance]]''
Boo Artwork - Mario Party Island Tour.png|''[[Mario Party: Island Tour]]''
Boo Artwork - Mario Party Island Tour.png|''[[Mario Party: Island Tour]]''
Line 761: Line 729:
==Audio samples==
==Audio samples==
{{media table
{{media table
|type1=audio
|file1=Boo Laugh 1.oga
|file1=Boo Laugh 1.oga
|pipe1=''[[Super Mario 64]]''
|title1=''[[Super Mario 64]]''
|description1=A Boo's laugh
|description1=A Boo's laugh
|type2=audio
|file2=Ghost-005.oga
|file2=Ghost-005.oga
|pipe2=''[[Luigi's Mansion]]''
|title2=''[[Luigi's Mansion]]''
|description2=A Boo's laugh
|description2=A Boo's laugh
|type3=audio
|file3=Boo Laugh 2.oga
|file3=Boo Laugh 2.oga
|pipe3=''[[New Super Mario Bros.]]''
|title3=''[[New Super Mario Bros.]]''
|description3=A Boo's laugh
|description3=A Boo's laugh
|type4=audio
|file4=Boo Laugh 3.oga
|file4=Boo Laugh 3.oga
|pipe4=''[[New Super Mario Bros.]]''
|title4=''[[New Super Mario Bros.]]''
|description4=A Boo's laugh
|description4=A Boo's laugh
|type5=audio
|file5=Super Mario Galaxy Boo laugh.oga
|file5=Super Mario Galaxy Boo laugh.oga
|pipe5=''[[Super Mario Galaxy]]''
|title5=''[[Super Mario Galaxy]]''
|description5=A Boo's laugh
|description5=A Boo's laugh
}}
}}
Line 785: Line 748:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=テレサ<br>''Teresa''<br>テレサ(<span class="explain" title="しょう"></span>)<ref>「ヨッシーアイランドDS任天堂公式ガイドブック」 (''Yoshi's Island DS Nintendo Kōshiki Guidebook''), [[media:YIDS Shogakukan P22.jpg|page 22]]. 「テレサ(<span class="explain" title="だい">大</span><span class="explain" title="しょう">小</span>)」</ref> <small>(''Yoshi's Island DS'')</small><br>''Teresa (Shō)''
|Jap=テレサ<ref>{{cite|author=Shogakukan editors|title=「敵キャラクターリスト」in『ニュー・スーパーマリオブラザーズ: 任天堂公式ガイドブック』|url=i.imgur.com/rilbHbm.jpg|date=2006|language=ja|location=Tokyo|publisher=[[Shogakukan]]|page=18|isbn=4-091063-07-1}}</ref>
|JapM=From the Japanese verb 照れる ''tereru'', "to be shy"; also romanized as "Telesa".<br><br>"Boo (Small)", in comparison to [[Big Boo]].
|JapR=Teresa
|SpaA=Boo <small>(recent games)</small><br/>Bu <small>(most games)</small>
|JapM=From「{{ruby|照|て}}れ{{ruby|屋|や}}」(''tere-ya'', a very shy person) and possibly「~さ」(''-sa'', a nominalizing suffix meaning "-ness") Romanized in ''Super Mario World'' as "''Telesa''".
|SpaAM=-<br/>Boo
|Jap2=テレサ({{ruby||しょう}}
|SpaE=Boo
|Jap2N=''Yoshi's Island DS''
|SpaEM=-
|Jap2R=Teresa (Shō)
|Fra=Boo<br>Fantôme
|Jap2M="Boo (Small)", in comparison to [[Big Boo]]
|FraM=-<br>Ghost
|Jap2C=<ref>{{cite|language=ja|publisher=[[Shogakukan]]|title=「ヨッシーアイランドDS任天堂公式ガイドブック」 (''Yoshi's Island DS Nintendo Kōshiki Guidebook'')|page={{file link|YIDS Shogakukan P22.jpg|22}}|isbn=978-4-09-106361-8|date=April 11, 2007|quote=「テレサ({{ruby|大|だい}}{{ruby|小|しょう}})」}}</ref>
|FraA=Les amis de Boo <small>(SNES ''Super Mario World'' instruction booklet)</small>
|ChiS=害羞幽灵
|FraAM=Boo's friends
|ChiSR=Hàixiū Yōulíng
|ChiSM=Shy Ghost
|ChiS2=嘘嘘鬼
|ChiS2N=prior to ''Mario Tennis Aces''
|ChiS2R=Xūxū Guǐ
|ChiS2M=From「嘘」('''', "boo") and「鬼」(''guǐ'', "ghost")
|ChiS3=淘气鬼
|ChiS3N={{file link|Mario Happy Meal 2016 CN Promotional Image.jpg|McDonald's China, Winter 2016 Happy Meal promotion}}
|ChiS3R=Táoqìguǐ
|ChiS3M=Scallywag
|ChiS2C=<ref>{{cite|author=无敌阿尔宙斯|language=zh-hans|date=August 28, 2013|deadlink=y|archive=web.archive.org/web/20170227153847/http://tieba.baidu.com/p/2560204606|title=神游 超级马力欧世界 敌人官译|publisher=Baidu Tieba|accessdate=July 27, 2024}}</ref>
|ChiT=害羞幽靈
|ChiTR=Hàixiū Yōulíng
|ChiTM=Shy Ghost
|ChiT2=幽靈
|ChiT2N=[[LINE#Talking Super Mario Animated Stickers|Talking ''Super Mario'' Animated Stickers]]
|ChiT2R=Yōulíng
|ChiT2M=Ghost
|ChiT2C=<ref>{{cite|url=store.line.me/stickershop/product/5835/zh-Hant|language=zh-hant|title=超級瑪利歐兄弟有聲動態貼圖 – LINE貼圖 {{!}} LINE STORE|publisher=LINE STORE|accessdate=July 3, 2021}}</ref>
|Dut=Boo
|Dut=Boo
|DutM=-
|Fre=Boo
|Fre2=Fantôme
|Fre2M=Ghost
|Fre3=Les amis de Boo
|Fre3N=''Super Mario World'' instruction booklet
|Fre3M=Boo's friends
|Fre4=Boo Buddy
|Fre4N=''Hotel Mario''
|Fre4C=<ref>{{cite|url=www.oldiesrising.com/noticespdfV2/Philips%20CDi/Hotel%20Mario.pdf|title=French ''Hotel Mario'' instruction booklet|format=PDF|page=9}}</ref>
|Ger=Buu Huu
|Ger=Buu Huu
|GerM=Boo Hoo
|GerM=Boo Hoo
|Ita=Boo<br>Boo Hoo <small>(''Mario Kart DS'')</small>
|Ger2=Buu-Baby<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=19}}</ref>
|ItaM=-
|Ger2M=Boo Baby
|Por=Bu<br>Monstro <small>(''The Adventures of Super Mario Bros. 3'')</small>
|Ger2N=''Super Mario World''
|PorM=Boo<br>Monster
|Ita="Boo" Diddly
|Rus=Бу<br>''Bu''<br>Привидение <small>(prior to ''Luigi's Mansion: Dark Moon'' + its official website)</small><br>''Privideniye''
|Ita2=Boo
|RusM=Boo<br><br>Ghost
|Ita3=Boo Hoo
|Ita3N=''Mario Kart DS''
|Ita4=Fischio
|Ita4M=Whistle; literal translation from "to boo"
|ItaC=<ref>{{cite|title=''Super Mario Bros. 3'' Italian instruction booklet|url=www.mariocastle.it/risorse/manuali/super-mario-bros-3/39.jpg|format=JPG|page=38|publisher=Nintendo|language=it}}</ref>
|Ita4C=<ref>{{cite|title=[[List of New Super Mario Bros. Wii trading cards|''New Super Mario Bros. Wii'' - Album ufficiale]]|page=6}}</ref>
|Kor=부끄부끄
|Kor=부끄부끄
|KorR=Bukkeubukkeu
|KorR=Bukkeu-bukkeu
|KorM=Onomatopoeia of being shy
|KorM=Partial repetition of 부끄럽다 (''bukkeureopda'', to be shy)
|ChiT=害羞幽靈
|KorN=
|ChiTR=Hàixiū Yōulíng
|Kor2=테레사
|ChiTM=Shy Ghost
|Kor2R=Telesa
|ChiS=嘘嘘鬼</small><ref>无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2560204606 神游 超级马力欧世界 敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref><br>''Xūxū Guǐ''<br>淘气鬼 <small>({{media link|Mario Happy Meal 2016 CN Promotional Image.jpg|McDonald's China, Winter 2016 Happy Meal promotion}})</small><br>''Táoqìguǐ''<br>害羞幽灵 <small>(in-game, since ''Mario Tennis Aces'')</small><br>''Hàixiū Yōulíng''
|Kor2M=Same as Japanese name
|ChiSM=Derived from "嘘" (''xū'', boo) and "鬼" (''guǐ'', ghost)<br><br>Scallywag<br><br>Shy Ghost
|Kor2N=''Mario Party 5'' instruction booklet
|Rom=Bau Bau <small>(''The Adventures of Super Mario Bros. 3'')</small><br>Fantomă <small>(''Super Mario World'' television series)</small><br>Boo <small>({{media link|McDonaldsRomania2016Banner.jpg|McDonald's Romania, Summer 2016 Happy Meal promotion}})</small>
|Kor2C=<ref>Scanlines16.com (May 3, 2012). [http://scanlines16.com/en/blog-3/retro-gaming/game-cube/gamecube-korean-master-list/ Gamecube : Korean Master-List !] Retrieved November 18, 2024.</ref>
|RomM=Boogeyman<br>Ghost<br>-
|Por=Bu
|PorM=Boo
|PorC=<ref>Detona (October 17, 2024). [https://www.youtube.com/watch?v=G-b0z0pRq4o Super Mario Party Jamboree - Jornada das Tarefas - Completo 100%]. ''Youtube''. Retrieved October 23, 2024.</ref>
|Por2=Monstro
|Por2N=''The Adventures of Super Mario Bros. 3''
|Por2M=Monster
|Por2C=<ref>[https://www.youtube.com/watch?v=uLmERqyWbF4&list=PLwzf4mOPE8Bmhgll2-ndwQWhRpiCUMR6G&index=7 Super Mario Bros. 3 - Tempestade no Reino (Dublagem Herbert Richers)]</ref>
|Rom=Bau Bau
|RomN=''The Adventures of Super Mario Bros. 3''
|RomM=Boogeyman
|RomC=<ref>{{cite|date=May 20, 2015|language=ro|url=ok.ru/videoembed/26892634756|title="Reign Storm", dubbed in Romanian by KidsCo|publisher=Odnoklassniki (OK.ru)|accessdate=May 24, 2024}}</ref>
|Rom2=Fantomă
|Rom2N=''Super Mario World'' television series
|Rom2M=Ghost
|Rom2C=<ref>May 20, 2015. [http://ok.ru/videoembed/26859866756 "Ghosts 'R' Us", dubbed in Romanian by KidsCo]. ''Odnoklassniki (OK.ru).'' Retrieved January 4, 2016.</ref>
|Rom3=Boo
|Rom3N={{file link|McDonaldsRomania2016Banner.jpg|McDonald's Romania, Summer 2016 Happy Meal promotion}}
|Rus=Бу
|RusR=Bu
|RusM=Boo
|Rus2=Привидение
|Rus2N=prior to ''Luigi's Mansion: Dark Moon'' + its official website
|Rus2R=Prividenie
|Rus2M=Ghost
|SpaA=Boo
|SpaA2=Bú
|SpaA2N=2010-2017
|SpaA2M=Boo
|SpaE=Boo
}}
}}
==Trivia==
*Creator [[Shigeru Miyamoto]] got the idea for Boo from the wife of his coworker and close friend [[Takashi Tezuka]], as she is shy but one day got very angry with him for coming home late from work.<ref>Stuart, Keith (13:56 BST, September 13, 2010). [http://www.guardian.co.uk/technology/gamesblog/2010/sep/13/games-gameculture Super Mario Bros: 25 Mario facts for the 25th anniversary]. ''The Guardian''. Retrieved September 14, 2010.</ref><ref>[https://archive.org/stream/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20080%20January%201996#page/n26/mode/1up Nintendo Power], January 1996 issue, page 25</ref>
*[[wikirby:Mumbies|Mumbies]] and [[wikirby:Scarfy|Scarfies]], enemies from the ''[[wikirby:Kirby (series)|Kirby]]'' series, each sometimes attack in an identical way to Boos.


==References==
==References==
<references/>
<references/>
{{nav templates|
 
==External links==
{{NIWA|SmashWiki=1|Ukikipedia=1|ZeldaWiki=1}}
===StrategyWiki===
*[[strategywiki:Super_Mario_Bros._3/Enemies|Boo § ''Super Mario Bros. 3'']]
*[[strategywiki:Super_Mario_World/Enemies#"Boo"_Buddy|Boo "Buddy" § ''Super Mario World'']]
*[[strategywiki:Super_Mario_64/Enemies#Boo|Boo § ''Super Mario 64'']]
*[[strategywiki:Super_Mario_Sunshine/Enemies#Boo|Boo § ''Super Mario Sunshine'']]
*[[strategywiki:New Super Mario Bros./Enemies|Boo § ''New Super Mario Bros.'']]
*[[strategywiki:Super_Mario_Galaxy/Enemies#Boo|Boo § ''Super Mario Galaxy'']]
*[[strategywiki:New Super Mario Bros. Wii/Enemies#Ghosts|Boo § ''New Super Mario Bros. Wii'']]
*[[strategywiki:Super_Mario_Galaxy_2/Enemies#Boo|Boo § ''Super Mario Galaxy 2'']]
*[[strategywiki:New_Super_Mario_Bros._2/Enemies#Boos|Boo § ''New Super Mario Bros. 2'']]
*[[strategywiki:Mario_Kart_Super_Circuit/Items#Boo|Boo § ''Mario Kart: Super Circuit'']]
*[[strategywiki:Mario_Kart_DS/Items#Boo|Boo § ''Mario Kart DS'']]
*[[strategywiki:Paper Mario: The Thousand-Year Door/Enemies|Boo § ''Paper Mario: The Thousand-Year Door'']]
*[[strategywiki:Super Paper Mario/Enemies|Boo § ''Super Paper Mario'']]
 
===Other wikis===
*[https://zeldadungeon.net/wiki/Boo_Buddy Boo Buddy on Zelda Dungeon Wiki]
*[https://triforcewiki.com/wiki/Boo Boo on Triforce Wiki]
 
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[[de:Buu Huu]]
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[[it:Boo (specie)]]
[[it:Boo]]

Latest revision as of 07:22, December 11, 2024

This article is about the ghost enemies that appear throughout the Super Mario franchise. For the microgame from WarioWare: D.I.Y. Showcase, see Boo (microgame). For the area in Mario Party 10, see Boo (area).
"Boo Buddy" redirects here. For the circular group of Boos, see Boo Buddies.
Not to be confused with Bloo.
Boo
Artwork of a Boo in Mario Party Superstars
Artwork from Mario Party Superstars
First appearance Super Mario Bros. 3 (1988)
Latest appearance Mario & Luigi: Brothership (2024)
Latest portrayal Sanae Suzaki (2004–present)
Variants
Comparable
Notable members
“Mind turning around for a minute?”
Boo, Paper Mario: Color Splash

Boos, originally known as "Boo" Diddlys[1] (a nod to American R&B singer Bo Diddley) and later Boo Buddies[2][3][4][5][6][7] or simply Ghosts,[8] are recurring ghost enemies that first appear in Super Mario Bros. 3. They are a type of white spherical ghost with menacing and normally open mouths. They are known for their large tongues and small stubby arms. However, the most distinctive characteristic of the Boos is their shy personality, as they cover their faces when someone looks directly at them, but then uncover and move after the character when their back is turned; this exact behavior is used by Mumbies in the Kirby series.

Shigeru Miyamoto got the idea for Boo from the wife of his coworker and close friend Takashi Tezuka, as she is shy but one day got very angry with him for coming home late from work.[9][10]

History[edit]

Super Mario series[edit]

Super Mario Bros. 3 / Super Mario Advance 4: Super Mario Bros. 3[edit]

A Boo Diddley from Super Mario Bros. 3
Artwork of a "Boo" Diddly from Super Mario Bros. 3, its debut appearance

"Boo" Diddlys[11] appear in Super Mario Bros. 3. They are first encountered in World 2-Fortress, and are largely found in fortress stages, though are not exclusive to them. A "Boo" Diddly shields its face if looked at, but chases the player character if not looked at. "Boo" Diddlys can be defeated only from either the effects of a Hammer Suit or a Starman, or from a Koopa shell. "Boo" Diddlys are depicted with either a dark-blue or dark-red outline in the Family Computer and Nintendo Entertainment System version, depending on the level.

"Boo" Diddlys have a variant called Stretches, which are fixed to certain white platforms and lack their characteristic shyness.

Super Mario World / Super Mario World: Super Mario Advance 2[edit]

SMWBoo.png

"Boo" Buddies (called "Boo" Diddlys earlier in development[12] appear in Super Mario World and its reissue. They are solely encountered in the Ghost House levels. "Boo" Buddies behave identically but move slower than before, a consistency retained throughout the Super Mario series. "Boo" Buddies appear to have multiple tails. "Boo" Buddies change their face very briefly if looked at for long enough, and groups of them make a variety of facial expressions. More varieties are introduced in the game, including Boo Buddy Blocks, Boo Buddy Snakes, Boo Crews, Circling Boo Buddies, Eeries, Disappearing Boo Buddies, and the Big Boo, though Stretches are absent. A "Boo" Buddy is defeated only from the effects of Super Stars or being hit by a Grab Block.

Super Mario Land 2: 6 Golden Coins[edit]

Boo Buddies appear in Super Mario Land 2: 6 Golden Coins. Compared to other games, they move in a slower, wave-like pattern toward Mario. Boo Buddies in this game are found in the Pumpkin Zone. A thrown Green Shell can defeat it. A variant named Ghost Goombas also appears in this game.

Super Mario 64 / Super Mario 64 DS[edit]

“Ghosts...don't...DIE! Heh, heh, heh! Can you get out of here...alive?”
Message from Big Boo's Haunt
Boo
In-game model from Super Mario 64
Big Boo in the game Super Mario 64 DS.
In-game model from Super Mario 64 DS

Boos (also called Baby Boos)[13] appear in Super Mario 64 and Super Mario 64 DS. They use their design from Mario Party 4 in the latter version. Boos are encountered in the courtyard of Peach's Castle and in Big Boo's Haunt. Big Boos are recurring mini-bosses in the latter location, as well as a different Big Boo in the Big Boo Battle stage in the remake only. When Boos are looked at, they become partially visible, but are fully opaque otherwise and follow the player character. Boos take away two units of health on contact. The Boos in the courtyard hold a Yellow Coin each, and those in Big Boo's Haunt each have a Blue Coin; the remake changes the former instance to Red Coins until the player collects all eight and then the Power Star. Boos are defeated from either a punch, a kick, a Pound the Ground attack, or Luigi's spin jump in the remake only. Boos cannot be defeated by Yoshi in the remake, and it is spit out if Yoshi attempts to do so.[14] A line of dialogue displays each time a Boo is defeated in the first mission of Big Boo's Haunt.[15] A Boo appears in the hallway of the Mushroom Castle after twelve Stars are collected, or eight in the remake. By selecting the sixth mission of Big Boo's Haunt in the remake directly, a Boo wearing a Luigi's cap appears in the stage.

Super Mario Bros. Deluxe[edit]

Boos as they appear in Super Mario Bros. Deluxe in order of speed. Green Boo SMBD Redboo.png BlackBoo.png
The Boos from
Super Mario Bros. Deluxe,
arranged by speed

Boos appear in Super Mario Bros. Deluxe. They are competitors in the "You VS. Boo" mode, competing to reach the flagpole before the player can. Boos do not damage the player character on contact. If the Boo is defeated within a time frame, it flies away, being replaced by a faster green Boo, then by a faster red Boo, and lastly a Black Boo[16] with a yellow outline. The Black Boo travels in a way mimicking the player's best time.

Super Mario Sunshine[edit]

Boos return in Super Mario Sunshine. They have a different design consisting of drooping eyelids, blue circles around their black pupils, and long, coiled tails, due to being made of goop.[17] They are encountered in Sirena Beach only, inside of Hotel Delfino. Two varieties of Boo appear, Pink Boos and Sleepy Boos, and the boss fought below Hotel Delfino is King Boo. Boos move around in slow, swooping motions. They do not react if looked at. There are Boos that are mostly invisible, besides a distorted visual effect, but spraying them with water makes them become increasingly visible. The invisible Boos take on disguises such as Yellow Coins or Blue Coins, differentiated only from not spinning at a constant pace, or Shadow Mario, differentiated by appearing lighter colored, lacking the magic brush, and the Shadow Mario theme not playing. If a disguised Boo is approached, it laughs and bumps into Mario, unless it has been sprayed prior.

New Super Mario Bros.[edit]

A Boo from New Super Mario Bros.

Boos appear in New Super Mario Bros. They are encountered in Ghost Houses and World 8-1. They act the same as in Super Mario Bros. 3, though the ways of defeating them include a Shell, a Starman, a Mega Mushroom, or a Blue Shell. The game introduces Balloon Boos, which inhale air to inflate themselves, and Broozers, which are boxers.

Super Mario Galaxy[edit]

Screenshot from Super Mario Galaxy showing Mario look at a Boo

Boos appear in Super Mario Galaxy. They are encountered in the Ghostly Galaxy, the Bigmouth Galaxy (in underwater areas), the Deep Dark Galaxy, and the Sand Spiral Galaxy only. Boos become transparent when the player character looks at them, but are opaque and go after the player character if they are not looking. A Boo can be defeated mainly from any ray of light, or when touched by Rainbow Mario. Boos can be spun off course from a spin attack. A large Boo in Deep Dark Galaxy has a Power Star in it during the secret mission. Varieties that appear include Atomic Boo and the debuting Bomb Boos, and there is a Boo character who is raced, the Spooky Speedster. One of the power-ups, Boo Mario, has the player character become a Boo, retaining only his face and cap. Boos are attracted to Boo Mario and follow him. If a Boo hits Boo Mario, he does not take damage but does lose the power-up.

Captain Toad also indirectly suggests that Boos eat people, as he worried that Luigi might have been eaten by ghosts.

New Super Mario Bros. Wii[edit]

Boos return in New Super Mario Bros. Wii. They are depicted with a blue glow. Boos are encountered in Ghost Houses only. They behave identically as in New Super Mario Bros. Varieties that appear include Big Boos, Broozers, and Circling Boo Buddies. Every Ghost House on the world map has a Boo who watches the player character and laughs whenever he either enters or is kicked out from losing a life. Once the level is cleared, the Boo only covers its face henceforth. Boos are defeated only from the effects of a Star.

Super Mario Galaxy 2[edit]

Boos appear in Super Mario Galaxy 2. They behave identically as in Super Mario Galaxy. They are encountered in Haunty Halls Galaxy, Boo Moon Galaxy, Battle Belt Galaxy, and Slimy Spring Galaxy, the latter two having the underwater type. Besides Bomb Boos returning, two variants make their debut: Octoboos, a cross between an Octoomba and Boo, and Mega Boos, larger than even Big Boos.

Super Mario 3D Land[edit]

Boos appear in Super Mario 3D Land. They behave similarly as before, but disappear briefly if hit by a tail whip from Tanooki Mario or one of Fire Mario's fireballs. Their laugh is similar as in Super Mario 64. Aside from Big Boos returning, two more variants are introduced: Tail Boos, which have a tanooki tail, and Peepas, which move in a set pattern.

New Super Mario Bros. 2[edit]

Boos return in New Super Mario Bros. 2. They are encountered in Ghost Houses. There are Boos in World 4-Ghost House that push the wall either left or right, and they are not shy of being looked at. Boos otherwise are the same as in New Super Mario Bros. Wii, except they can be defeated from the effects of either a Star or Gold Flower. Aside from Peepas returning, the game introduces the giant Boohemoths and Gold Boos, which Boos transform into while a Gold Ring during the effects of a Gold Ring.

New Super Mario Bros. U / New Super Mario Bros. U Deluxe[edit]

Artwork from New Super Mario Bros. U

Boos appear in New Super Mario Bros. U and its port. They are the same as before, though Baby Yoshis can defeat Boos. Big Boos and Circling Boo Buddies both also return. Boos appear in an Enemy Course in the haunted area of Soda Jungle, where a Flying ? Block with the Super Star is required to defeat them.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

Boos appear in Super Mario 3D World and its port. Their only differences are cosmetic, being more transparent, having a blueish glow like in New Super Mario Bros. Wii and its sequels unless stared at, in which case they have a reddish glow while emitting steam. Big Boos and Peepas also return.

Super Mario Maker subseries[edit]

Super Mario Bros. styled Boos from Super Mario Maker
Super Mario Bros. styled Boos from Super Mario Maker
Super Mario Bros. styled Boos from Super Mario Maker
Super Mario Bros. styled Boos from Super Mario Maker

Boos are course elements in Super Mario Maker, its port, and Super Mario Maker 2. They have newly designed sprites for the Super Mario Bros. style, but are otherwise the same as in other entries of the Super Mario series. Boos can be inserted into Bill Blasters, Blocks, a Koopa Clown Car, tracks, or Warp Pipes. Boos can be shaken to become Boo Buddies or dragged on to platforms to become Stretches. Applying a Super Mushroom to a Boo changes it into a Big Boo, while giving it wings gives it faster movement. Boos in Koopa Clown Cars affect the vehicle to stop and close its eyes when looked at and sneak up on the player while they are not looking.

Super Mario Run[edit]

Boo from Super Mario Run

Boos appear in Super Mario Run. They are encountered in Ghost House levels. Boos cover their eyes and float up and down while looked at, including if they are close to the player's vertical position, and turn to look at the player character. Boos otherwise follow in a quick, wavy motion. Boos are defeated by either jumping backward over them using a Backflip Block or a Wall Jump. The pink P Switch of certain levels defeat every Boo on-screen. Boos drop Keys, Coins, or Color coins upon defeat, with the item being slightly visible before their defeat. Boos in the level Dark and Stormy are defeated whenever lightning strikes happen. Boo cannot leveled. Besides Boos, Stretches also return.

There is a Boo Statue in Kingdom Builder, which has an interaction where it briefly covers its eyes.

Super Mario Bros. Wonder[edit]

King Boo in Super Mario Bros. Wonder
King Boo with several other Boos in Super Mario Bros. Wonder

Boos are enemies in Super Mario Bros. Wonder. They are designed similarly to their older artworks but still stick their tongues out. Boos behave identically as before, and are defeated upon contact with rays of light, like in Super Mario Galaxy. Besides Boos, King Boo appears during one of the Wonder Effects.

DIC cartoons[edit]

The Adventures of Super Mario Bros. 3[edit]

A "Boo" Diddly in The Adventures of Super Mario Bros. 3 episode "Reign Storm".

Boos appear infrequently in The Adventures of Super Mario Bros. 3. They are depicted with red eyes and yellow teeth. "Boo Diddlys" in the episode "Reign Storm" assist King Koopa by terrorizing the Mushroom Shopping Mall.

Two Boo Diddlys appear in "Misadventures in Babysitting", where they are found in the dungeon sneaking behind and spooking Junior. The same Boos are scared off by Luigi who makes a scary face at them. They are seen once more fleeing from lava caused by Kooky.

Super Mario World television series[edit]

Yoshi encountering a ghost in the Super Mario World television series episode "The Night Before Cave Christmas".

Ghosts, as they are called, appear in the episodes "Ghosts 'R' Us," "The Night Before Cave Christmas," and "The Yoshi Shuffle" of Super Mario World. They are designed much differently than in the previous show, being depicted similarly to their in-game sprite. "Ghosts 'R' Us" features a group of ghosts and a Big Boo chasing Yoshi through Wizenheimer's haunted house. "The Night Before Cave Christmas" includes ghosts that scare Yoshi away. "The Yoshi Shuffle" includes ghosts in the audience at the start of the episode.

Nintendo Adventure Books[edit]

The cover of Koopa Capers.
Boos chasing Luigi on the front cover of Koopa Capers, the fourth of the Nintendo Adventure Books

In Koopa Capers, a Boo confronts Luigi if he decides to simply look through a keyhole in a fortress door, instead of barging through it. If Luigi decides to run away from it immediately, he will successfully escape, but if he decides to stand his ground, the Boo will chase him onto some floating blocks after he dodges its attack. Making a beeline for the door after mounting the blocks will allow the Boo to catch Luigi, but doing evasive techniques will allow him to escape it. When he begins his descent into the Magma Pit, Luigi will hear a Boo behind him, which causes him to pick up the pace, and escape it.

Illustrations of a Boo are used in puzzles in Dinosaur Dilemma and Flown the Koopa, though none appear in the actual stories.

Super Mario World: Mario to Yoshi no Bōken Land[edit]

Mario, Luigi, Yoshi, and many Boos inside a Ghost House in Super Mario World: Mario to Yoshi no Bōken Land.
Boos swarming Luigi, Yoshi, and Mario from Super Mario World: Mario to Yoshi no Bōken Land

In the interactive OVA Super Mario World: Mario to Yoshi no Bōken Land, Boos appear in a Ghost House that Mario, Luigi, and Yoshi are passing through. A Boo starts following Luigi, who is in the back, but every time he turns around, it disappears. Finally, he quickly does a double take, and turns just in time to see it re-materialize. He panics and Boos start swarming the group. Mario grabs a candle and lights it, which repels the Boos, and one drops a key they need to progress.

Yoshi[edit]

Boo Buddies are objects in Yoshi. They are one of six types of objects to fall on the play field. Boo Buddies are depicted similarly as in Super Mario World.

Mario Kart series[edit]

Super Mario Kart[edit]

Ghost (Boo) from SMK
Ghost from Super Mario Kart

Ghosts[18] are items in "2 Player" mode and background elements of Ghost Valley 1 Ghost Valley 2, and Ghost Valley 3 in Super Mario Kart. Using a Ghost item makes the user become transparent temporarily as the Ghost steals any item available from an opponent. Ghosts in the background laugh as the player character drives by.

Mario Kart 64[edit]

BooMK64.png

Boos (named Ghost Bonuses on one occasion[19]) are items as well as background elements of Banshee Boardwalk and Rainbow Road in Mario Kart 64. Boos can be obtained by racers in one of the top two positions. When used, a Boo makes the user both invisible and invincible temporarily as it selects an opponent to steal an item from, unless the racers have no items. A player character affected by a Boo can pass any items, course obstacles, and racers by going through them.

Mario Kart: Super Circuit[edit]

Boo
Artwork from Mario Kart: Super Circuit

Boos, also named "ghosts",[20] are items, background characters in Boo Lake, and obstacles in Broken Pier in Mario Kart: Super Circuit. When used as an item, the Boo makes the user invisible for about five seconds and slows down the leading racer. A CPU can now use a Boo to potentially steal the player's item and coins. The transparency effect lasts for five seconds. The Boos in Boo Lake hold candles to guide player characters, while the Boos on Broken Pier take the coins

Mario Kart: Double Dash!![edit]

Boos make a cameo in Mario Kart: Double Dash!!. They are visible in portraits within the battle course Luigi's Mansion. King Boo has a much larger role, being a playable character.

Mario Kart Arcade GP subseries[edit]

Boo from Mario Kart Arcade GP DX
Boo item from Mario Kart Arcade GP DX

Boos are items in Mario Kart Arcade GP, Mario Kart Arcade GP 2, and Mario Kart Arcade GP DX. A Boo slows whomever it hits temporarily. The item has a variation titled Triple Boo.

Mario Kart DS[edit]

Boos, named Boo Hoo in British English,[21] are items, background characters in N64 Banshee Boardwalk, and cameo in portraits in Luigi's Mansion in Mario Kart DS. When used, a Boo makes the user partly invisible while stealing an item from the nearest racer. Using a Boo item does not slow the user while on offroad surfaces. Boos are obtainable by racers between 3rd to 7th place. The Boos in N64 Banshee Boardwalk only let out a laugh as a player character drives by.

Mario Kart Wii[edit]

Boos are background characters in the course SNES Ghost Valley 2 and cameo in Bowser's Castle in Mario Kart Wii. In the former, they only laugh as racers drive by before disappearing eventually, while in the latter, artwork of Boo and Dry Bones from Mario Party 7 is shown. King Boo has a much larger role again as a playable character.

Mario Kart 7[edit]

Boos are background characters of the course DS Luigi's Mansion and spectators on Toad Circuit and N64 Luigi Raceway in Mario Kart 7. The Boo portraits in DS Luigi's Mansion replace every portrait ghost portrait, and they push against their paintings as player characters drive nearby.

Mario Kart 8 / Mario Kart 8 Deluxe[edit]

A Hammer Knight in Mario Kart 8 Deluxe.
A Boo inside a Hammer Knight from Mario Kart 8
Screenshot of Mario Kart 8 Deluxe.
Luigi holding a Boo from Mario Kart 8 Deluxe

Boos are obstacles in the course Twisted Mansion in Mario Kart 8 and Mario Kart 8 Deluxe as well as items in the latter. The Boos near the gliding section of Twisted Mansion can be landed on, and the course also has Hammer Knights towards the end. Boos also float around in GCN Luigi's Mansion in Mario Kart 8 Deluxe and GBA Boo Lake in the Mario Kart 8 Deluxe – Booster Course Pass, replacing candle Boos from the original iteration in the latter course.

As items, Boos steal an item from a random opponent in front of the user, even if they are under invincibility effects. They can no longer be used to take off-road shortcuts. If there is no item to steal, the Boo gives the user a Mushroom. Only one Boo can be used on a course at once, excluding if an opponent is still under invisibility effects. A Boo can steal any timed or multiple usage item, except for a Crazy Eight, Piranha Plant, or Bullet Bill, and the duration or usage is not carried over to the player character.[22]

Mario Kart Tour[edit]

A Wooden cutout of two Boos in Mario Kart Tour.
A wooden cutout of two Boos in Mario Kart Tour

Boos are non-playable characters in Mario Kart Tour. They are encountered in SNES Ghost Valley 1, SNES Ghost Valley 2, GBA Boo Lake, DS Luigi's Mansion, and RMX Ghost Valley 1, behaving identically as before. Wooden cutouts of Boos also appear in the Ghost Valley courses and DS Luigi's Mansion. In every Halloween Tour since 2020, the 2021 Autumn Tour and the Battle Tour, Jack-o'-lanterns are scattered throughout the courses, some of which had Boo faces. King Boo returns as a playable character. A glider known as the Boo Masks, based on Boos, is the signature glider of Peach (Yukata).

Mario Kart Live: Home Circuit[edit]

Boos are obstacles in the course Boo Fortress in Mario Kart Live: Home Circuit. They frighten any player who hits them.

Yoshi's Cookie[edit]

Boos are opponents in Yoshi's Cookie. They are one of the opponents ranked on the easy difficulty. Eeries and Fishin' Boos both return.

Super Mario Adventures[edit]

Boos are antagonists in Super Mario Adventures. A horde of them attack Mario and Luigi after the two are tricked into entering a haunted house. The Boos and a Big Boo trap the Mario Bros. but are held at bay from being stared at. The Boos continue going after a nearly exhausted Mario as he drags Luigi. The Boos and Big Boo find Mario dressed as a psychiatrist with Luigi as his nurse after barging in. The Boos and the Big Boo are reformed by Mario and Luigi after some discussion, and it is revealed that the Boos were mean since they were bullied. The Boos and Big Boo lastly lead Mario, Luigi, and Yoshi out of the haunted house, waving goodbye to them. Boos are also present during Toadstool's wedding.

Super Mario Bros. film[edit]

While Boos do not physically appear in the 1993 Super Mario Bros. film, a sign saying "NOW PLAYING BOO DIDLEY"[sic] can be seen in Dinohattan.

Yoshi's Safari[edit]

Big Boo in Yoshi's Safari
A Big Boo from Yoshi's Safari

Boos[23] (misnamed "Big Boo" in the English manual[24]) are enemies in Yoshi's Safari, where they are encountered only in Ghost Mansion. Unlike most enemies in the game that can be shot with the Super Scope to be defeated, shooting a Boo stops it in its tracks. While stunned, Yoshi can then run into it to defeat it. Defeating a Boo adds 500 points to the player's score (1,000 in Hard Mode), the highest amount of points earned from regular enemies. A Big Boo serves as the boss for the level.

Mario Bros. series[edit]

Mario Bros.[edit]

A Boo in the Super Mario All-Stars Battle Game

Boos are enemies in the Battle Game of the Super Mario All-Stars's Super Mario Bros. 3 remake. They replace fireballs.

Mario Clash[edit]

Artwork of a Big Boo from Mario Clash
Artwork from Mario Clash

Boos[25] (misnamed "Big Boo" in the English manual[26]) are enemies in Mario Clash. Boos can become transparent and therefore invulnerable, but while opaque, Boos are vulnerable to being defeated by a Turtle Shell. Boos are referred to by feminine pronouns in localized manuals.[26]

Hotel Mario[edit]

Boo Buddy
A Boo from Hotel Mario

Boo Buddies[27] are enemies in Hotel Mario. Besides behaving similarly as in the platforming games, Boos wander diagonally while the player character is in an elevator. Some other Boos are normally transparent and wander in a similar manner, regardless of where the player character is looking, and sometimes become visible and quickly charge at him.

Mario's Picross[edit]

Boo Diddly is one of the pictures in the "Early Picross" stage in level 6C in Mario's Picross.

Yoshi's Island series[edit]

Artwork of Bigger Boo from Super Mario World 2: Yoshi's Island
Boos in Super Mario World 2: Yoshi's Island have smaller eyes and thinner eyebrows compared to its contemporary depictions, as well as bottom fangs. This design is later used in the first three installments in the Paper Mario series.

Boos are enemies in Super Mario World 2: Yoshi's Island and its port. They are first encountered in World 2. Boos can be defeated only by looking away and making an egg bounce off of a wall after it is thrown, hitting the ghost in the face. Kamek turns one Big Boo into Bigger Boo, which serves as a mini boss and grows in size every time he is hit by an egg. The game introduces two variants: Boo Balloons, which yield items when they pop, and Boo Man Bluffs, blindfolded Boos that rely to noise to locate the player character.

Boos appear in both sequels, Yoshi's Island DS and Yoshi's New Island, behaving identically as in Super Mario World 2: Yoshi's Island and being able to be defeated in the same way as before. In Yoshi's Island DS, there is also a Boo-like midboss in Hector the Reflector. Boos in Yoshi's New Island first appear in Beware the Boo Brigade and retain their laugh from Super Mario 64.

Also, in Yoshi's Island DS, the artwork for Boos shows their modern design, but their in-game sprite still uses their design from Super Mario World 2: Yoshi's Island.

Super Mario RPG: Legend of the Seven Stars[edit]

Official artwork of The Big Boo from Super Mario RPG: Legend of the Seven Stars
Artwork from Super Mario RPG: Legend of the Seven Stars

Boos return during the events of Super Mario RPG: Legend of the Seven Stars and its remake. In the original game, the English translation erroneously calls them "The Big Boo", whereas the remake simply calls them Boos. In the Japanese version, they are, in fact, referred to as Teresa as they are in other games. These Boos, like other Boos that appear in previous games, hide behind their arms when stared at. However, some Boos teleport around the room, attempting to scare Mario and his friends. Boos live in Kero Sewers along with many other ghouls, including Hobgoblins and Shadows. Often, these three undead monsters will assist each other in battle. Boos have no physical defense, making them extremely weak enemies (for reference, a Goomba is the weakest enemy encountered and it has three defense points). However, Boos make up for their lack of defense with high evasion, meaning that most attacks against Boos will miss. In battle, Boos command powerful lightning magic, including the attacks Lightning Orb and Bolt. Boos also know the special attack Scream, which cuts a party member's attack and defense in half. When not using magic, Boos approach one of Mario's party members and make a face, damaging that character. In this game, there is also a stronger Boo variation called High Boos, which are the same size as their normal counterparts but have blue tongues, similar to the first appearance of King Boo. The only true appearance of a Big Boo in this game is the one used in Bowser's Terrorize attack.[28] One Boo lives in Monstro Town as part of the Three Musty Fears.

Super Mario-kun[edit]

Boo. Page 138, volume 8 of Super Mario-kun.
Boo as it appears in Super Mario-kun

Boos appear in some of the Super Mario-kun comics. A Boo appears on the cover of volume 16, which is based on Super Mario 64. Alongside it, Eyerok, a Bob-omb, and Bowser can be seen. Throughout the comic, they appear, too. Their role in the comic is similar to their role in the game, where they are enemies to Mario and attempt to attack him. Lady Bow, a notable Boo, appears in a couple of the Paper Mario-based issues. These issues are 25 and 27. Lady Bow appears on the cover of the twenty-fifth issue along with many of Mario's other partners, including Goombario, Kooper, Eldstar, and Twink. Besides appearing on the cover, she appears throughout the comic. Her role in the comic mimics her role in the game. Lady Bow reappears on the cover of the twenty-seventh issue and in the comic. Like in issue 25, Lady Bow's role in the comic is similar to her appearance in the game, where she helps Mario. In a Super Mario Galaxy-based issue, Boo Mario appears on the cover along with more of Mario's transformations.

Mario Net Quest[edit]

In Mario Net Quest, a Boo using its Super Mario 64 design is one of the obstacles that can pop out of the floor tiles. It is the strongest enemy in the game, making the player lose 1500 points if they click on it. On the "How to Play" screen, it is referred to as a "Ghost".

Yoshi's Story[edit]

Boo
A Boo in Yoshi's Story

Boos appear in Yoshi's Story. They are encountered in the stage Ghost Castle. Boos do not act differently, although they are slightly bigger. Several other Boos variants are encountered in the level, including Block Boo, Blindfold Boo, and Little Boos. Two variations are encountered earlier on in Jelly Pipe, including Jelly Ghosts and Big & Little Boos.

The normal Boo[29] is mistakenly called a Big Boo[30] in the Nintendo Power guide.

Game & Watch Gallery series[edit]

Game & Watch Gallery 2[edit]

Boo Buddies are enemies in the Modern version of Vermin in Game & Watch Gallery 2. They are encountered either in groups of two or just one. Boo Buddies do not move when looked at.

Game & Watch Gallery 4[edit]

Boo

Boos are enemies in the Modern versions of Donkey Kong 3 and Mario's Cement Factory, as well as the boxing glove of Big Boo in the Modern Boxing, in Game & Watch Gallery 4. The Boo in Donkey Kong 3 slowly approaches Mario or Donkey Kong while their backs are turned, scaring the latter to earn the player points, or scaring the former to give the player a miss. Boos in the Modern Mario's Cement Factory fly into the two containers on the second floor, clogging them up.

Mario Party series[edit]

Boo has been a major character in the Mario Party series, from being a thief for hire to being a playable character.

Mario Party[edit]

The minigame Crazy Cutter.
Players cutting out Boos in Crazy Cutter from Mario Party

Boos are non-playable characters in Mario Party. They are encountered in the minigames Pedal Power and Running of the Bulb, and are a shape featured in Crazy Cutter. Boos are on every board map except Peach's Birthday Cake, and they provide the player character with the option stealing either a number of coins from an opponent for free or a Star for 50 coins, on their behalf. A Boo is one of the characters to congratulate the victor at the end of Luigi's Engine Room. A Boo voice can be mimicked by a Talking Parrot.

Mario Party 2[edit]

Boos return in Mario Party 2. On boards, they function similarly as before. Their role is also integrated into the Boo Bell item, which summons a Boo. Boo now charges five coins for stealing coins, of which it can take up to thirty of. If the Boo tries to steal Coins, the opponent can fight it off by pressing the A button quickly. Additionally, the Boo can only steal a maximum of 30 coins or a maximum of one Star. A Boo appears in the minigame Skateboard Scamper, going after the player characters, and in Day at the Races as one of the competitors.

Mario Party 3[edit]

Curtain Call: A group of characters being tasked on memorizing the position of the dancing creatures onstage. From Mario Party 3.
Boos in Curtain Call from Mario Party 3

Boos are non-playable characters in Mario Party 3. One is partnered with Yoshi by default in Duel Mode Partners; it counterattacks an opponent (except Thwomps) to deliver equal damage, and does this to Chain Chomp only if it is directly in front. Boos are features on every board, behaving identically as in the previous two games. They are part of the returning Boo Bell item once more. Boos appear in the minigames Curtain Call, Stacked Deck, Three Door Monty, and Crowd Cover; two portraits of a Boo appear in Locked Out. Boos have a unique role in Waluigi's Island, where they present two paths to the player character upon being encountered: one of them is rigged and leads to the start, while the other allows the player character to continue along.

Mario Party 4[edit]

"Sorcerer" Boo
The sorcerer Boo from Mario Party 4

Boos are represented as characters and species in Mario Party 4. In both cases, this is the first game to give them a design that they retained in most appearances since. One of the Boos is the host of Boo's Haunted Bash, as well as the fourth host of the Reversal of Fortune. A different Boo is playable in Beach Volley Folly. Boos appear in Long Claw of the Law, possibly as characters to obtain. The host of Boo's Haunted Bash wears a wizard's hat and cape. Other Boos appear in Boo's Haunted Bash: one owns the Item Shop; another owns the Mystery Train, giving rides to the Boneyard if a Red Boo is not in its presence; one has the player character press one of the keys of the Horn of Plenty to get one of three randomly chosen items; and one has to press the correct key at the right time until the end of the side game to get a certain amount of Coins. Boos appear on every board, stealing coins and Stars for the player at the Boo House similarly to previous entries of the Mario Party series.

Mario Party 5[edit]

Boo is a playable character in Mario Party 5. It is partnered with Koopa Kid by default. Boo's previous role on the boards is fulfilled by Chain Chomp.

Mario Party 6[edit]

Boo is a playable character in Mario Party 6. Because of this, Red Boos take the role of the Boo species, even taking their role in Towering Treetop and Castaway Bay at nighttime by allowing player characters to steal coins and stars from opponents.

Mario Party Advance[edit]

“Ee hee hee! It's ghastly news!”
Boo, Mario Party Advance
Boos in the Horror Condo in Mario Party Advance

Boos are non-playable characters in Mario Party Advance. Four of them haunt Boo Cemetery. They mention a crime when Shroomlock appears to assist them, shortly after the player's arrival. At the mention of a theft, the Boos worriedly ask for help to find the golden Boo statue, which they consider a symbol of their friendship. The Boos find that there are four of them instead of the usual three.[31][32] When the Boo with a slightly moveset and rhythm is selected by the player, the false Boo is revealed to be Koopa Kid, who escapes, leaving behind the statue, and the Boos give the player the Predictotron as a reward. The Boos are said to haunt Horror Condo regularly in the epilogue.

Boos appear in the minigames Boo-Bye, alongside Red Boos and Blue Boos; Spooky Spike, serving volleyballs to the player character; and Floor It!, as possible passengers to take to the appropriate floor. The Porta-Gust Gaddget involves sucking Boos into a vacuum.

Mario Party 7[edit]

Boo is a playable character in Mario Party 7. He is partnered with Dry Bones. Red Boos have similar roles as in Mario Party 6 since Boo is playable. Boo's special orb, shared with Dry Bones, is the Magic Orb, which doubles their dice roll and grants temporary invisibility and invulnerability to traps for the next two turns.

Mario Party 8[edit]

Boo is a playable character in Mario Party 8. He has Dry Bones as a partner again. Red Boos take the role of the Boo species once more. King Boo hosts one of the boards, King Boo's Haunted Hideaway.

Mario Party DS[edit]

Boos are non-playable characters featured in the minigames Boo Tag and Peek-a-Boo in Mario Party DS. A Boo tags a player character in Boo Tag, and player characters try to pass it over to opponents, since the character tagged for the least amount of time is the winner. A variety of Boos appear in Peek-a-Boo, wearing different hats and appearing in a variety of colors like red, blue, green, and yellow. Teams compete to find more wanted Boos more than the opposing side.

Mario Party 9[edit]

Boos are featured in the board Boo's Horror Castle and in the boss minigame King Boo's Puzzle Attack in Mario Party 9. There are Boo portraits in Boo's Horror Castle from which a Boo emerges when passed, following behind the player characters by three spaces after each turn. If a Boo is on the same space as the captain, they lose half of their Mini Stars. Boos are sent out by King Boo in King Boo's Puzzle Attack when he has lost at least half of his health. Only one Boo is present at a time, and it stuns the cursor of a player character on contact.

Mario Party: Island Tour[edit]

Artwork of Boo with a Dash Mushroom, from Mario Party: Island Tour.
Boo from Mario Party: Island Tour

Boo is a playable character in Mario Party: Island Tour. It holds up a Mushroom in its artwork.

Mario Party 10[edit]

Boss minigame from Mario Party 10; King Boo's Tricky Tiles.
Boss minigame King Boo's Tricky Tiles from Mario Party 10

Boos are non-playable characters in Mario Party 10. A Boo appears in the board Haunted Trail, where by landing on a certain area, Boo comes to steal five Mini Stars from a player character with every turn until it either passed to a different opponent from a Boo Space or driven towards a Streetlight. Boos appear in the minigames Boo Burglars, as enemies to examine, and Balloon Blast Bash, in the form of a balloon. Several Boos are in the background of Luigi Board.

Mario Party: Star Rush[edit]

Using an amiibo in Boo's Block Party from Mario Party: Star Rush
Boo's Block Party from Mario Party: Star Rush

Boos are non-playable characters in mode Boo's Block Party and in the minigames Haunted Hallways and House of Boos in Mario Party: Star Rush. When a Boo amiibo is used in Boo's Block Party, four Boos are displayed in the background, two on each screen. Boo can be used in the Mario Shuffle mode if its amiibo is scanned.

Mario Party: The Top 100[edit]

Boos are non-playable characters in the returning minigames Slot Trot and Jigsaw Jumble and part of the Boo Bell item in Minigame Match in Mario Party: The Top 100.

Super Mario Party[edit]

Boo is a playable character in Super Mario Party. Its Boo Dice Block consists of two of each -2 coins, 5, and 7.

Mario Party Superstars[edit]

Boos are non-playable characters in every board and in the minigames Roll Call and Crazy Cutters in Mario Party Superstars. In boards, Boos steal either coins or stars from an opponent, like in the first three entries of the Mario Party series.

Super Mario Party Jamboree [edit]

In Super Mario Party Jamboree, Boo returns as a playable character and a board element, retaining the latter's function from Mario Party Superstars. This is the first game that Boo appears in a playable and non-playable capacity, unlike other games that used other characters for stealing functionalities. If the playable Boo meets the non-playable Boo, the latter will say "Wah! It's like looking into a mirror..."[33] and if the latter steals from the former, the latter will say, "Kinda weird, but fun!"

Mario Golf series[edit]

Toadstool Tour character
Boo
Boo from Mario Golf: Toadstool Tour.
Drive 208 yards
Star Drive 253 yards
Trajectory Slice
Height 3/5
Impact 13/21
Star Impact 09/21
Control 10/21
Spin 08/21

Mario Golf[edit]

Boos are supporting characters in the Nintendo 64 version of Mario Golf. They indicate the wind direction in relation to the camera angle. "Boo" is one of the names that can appear on the scoreboard. A Boo is the basis of the design of hole 2 of Mario's Star. Boos are depicted in artwork associated with Boo Valley.

Mario Golf: Toadstool Tour[edit]

Boo is an unlockable playable character in Mario Golf: Toadstool Tour. Besides this, a Boo indicates the wind direction like before. Boos are obstacles in Bowser Badlands, affecting the trajectory of balls hit through them. Two Boos carry a sign and float across the screen slowly if the player delays with their swing; the signs usually describe gameplay tips, but some are taunts.

Mario Golf: World Tour[edit]

Boo recieving a Hole-in-One in Mario Golf: World Tour.
Boo getting a Hole-in-One in Mario Golf: World Tour

Boo is a playable character in Mario Golf: World Tour. The wind direction and speed is represented by a blowing cloud instead of a Boo. Boos and King Boo are seen floating in the sky in Hole 4 of Bowser's Castle.

Mario Golf: Super Rush[edit]

Boo is a playable character in Mario Golf: Super Rush. Boo is billed a Spin character, having a higher spin stat than the other characters. Its Special Shot is Mischief Twister, which involves several Boos embedding themselves into Boo's golf ball before it swings and later haunting any other balls nearby to force a curved trajectory in their shot gauge. Boo's Special Dash is the Carousel Dash, in which it is circled and carried forward by Boo Buddies. Boo is not penalized for crossing bodies of water or lava, since it can float, but it does deplete the stamina gauge. Boo appears in Golf Adventure mode as part of the rookie class with the player’s Mii, Toadette, and Chargin’ Chuck. Boo has an variation with a visor available that is unlocked for playing in Ranked Match.

Mario Tennis series[edit]

Mario Tennis[edit]

Artwork from Mario Tennis, the first playable role of Boo

Boo is a playable character in the Nintendo 64 version of Mario Tennis. He is billed a tricky character, like with Paratroopa. The handheld version includes a Boo in the Boo Blast minigame instead, where the goal is to hit Boos, and Boos appear in the audience at Peach's Castle.

Mario Power Tennis[edit]

Boo is also playable in Mario Power Tennis, which also provides it a different voice. When he wins a championship, Mario and Luigi would come out with the trophy and Boo would be missing. They look around and the trophy would start to float. Boo then appears under it to Luigi's relief as Mario laughs in amusement. The Mario Bros. themselves are then surrounded and levitated by multiple other Boos as the main Boo flies up to the screen and holds the trophy. Boo's taunt is to wave his racket while laughing. Boo's offensive power shot is the Boo Blast and defensive power shot is the Boo Brigade Return.

Mario Tennis Open / Mario Tennis: Ultra Smash[edit]

Boo is a playable character in Mario Tennis Open and Mario Tennis: Ultra Smash, both billing it a Tricky character.

Mario Tennis Aces[edit]

Boo from Mario Tennis Aces

Boo is a playable character in Mario Tennis Aces. It is billed a Tricky character. There is a co-op challenge titled "Boo Hunt," which can be played to unlock alternate blue, green, and purple visor costumes for Boo, costing 2,500, 10,000, and 20,000 coins, respectively. The challenge involves hitting Boos for coins.

Paper Mario series[edit]

Boos appear in every game in the Paper Mario series, where they are usually found in ghost houses. In the first three Paper Mario games, the Boos appear with a design similar to Bigger Boo from Super Mario World 2: Yoshi's Island. In the latter three games, they use their modern appearance from Mario Party 4 and onward.

Paper Mario[edit]

“I want to hear people shriek and watch them run away yelling! That's what makes Boos happy.”
Boo, Paper Mario
Boos form a rotary circle. One of them holds Record. Another asks Mario to guess who's holding it.
Boos in Boo's Mansion from Paper Mario
Two kinds of Boos from Paper Mario
Two kinds of Boos from Paper Mario
Two kinds of Boos from Paper Mario

Boos appear in Paper Mario as friendly but tricky characters. White Boos live in Boo's Mansion, and tan Boos live at Gusty Gulch. Their leader is Lady Bow, who lives in Boo's Mansion along with Bootler.

At first, Boos were being eaten by Tubba Blubba. Some Boos tried attacking the monster to save their friends, but they failed because of Tubba Blubba's "Invincibility". Seeking help from Mario, they captured Skolar, the Star Spirit Mario was trying to save, in order to have Mario help them.

In the game, when Mario arrives at Boo's Mansion, Bootler tells him to get to the third floor. The Boos have prepared some puzzles for him under the order of Lady Bow to test him. One puzzle is for Boos to form a rotary circle, throw an item several times and ask Mario to guess who is holding the item. The first time he opens a door a big Boo appears on the screen. In the eastern room of the second floor Boos holding a Record play this trick. In the western room of the second floor, a Boo is guarding a chest box with a Weight in it. Mario plays the Record to lure the Boo away and uses the Weight on the droplight of the mansion to open the western door on the first floor. Boos in the basement hide in a big chest box in the basement. When Mario opens the chest box, they play the puzzle with Super Boots. After Mario gets them, he is able to get Boo's Portrait with which he is able to get to the third floor. There, Lady Bow asks Mario to help the Boos to defeat Tubba Blubba as a condition to free Skolar, and joins Mario's party to assist him.

A Boo by the name of Igor also has a shop in the basement, but he will not sell until after Lady Bow joins the party.

In addition, a Boo appears after Mario gets the Super Boots, and tells him how to get the Star Pieces underground. Additionally, some Boos are flying in the sky who can be seen out of the windows. When Mario is about to set off, two white Boos appear to open the gate to Gusty Gulch under the command of Bow.

In Gusty Gulch, upon Tubba Blubba's arrival, the Boos hide except for Stanley, who is too late and gets caught and eaten by Tubba Blubba.

In the basement of Tubba Blubba's Castle, a brown Boo tells Mario not to fight Tubba Blubba until he finds his weak point. According to his word, he sneaked into the castle to look for the weak point. After Mario gets Yakkey, some tan Boos appear in front of Tubba Blubba's Castle and, seeing Mario and Bow get out and Tubba Blubba chasing, help the team by blocking the door.

After Tubba Blubba is defeated, the Boos he has eaten are saved, and Bootler releases Skolar as promised. Boos rejoice, and the background music in Boo's Mansion is replaced with a cheerful one. The Boos at Gusty Gulch write Lady Bow an admiration letter, which the player can read at the Toad Town Post Office. They also begin to talk about a female Boo called Victoria.

After Mario defeats Bowser, two Boos come to Peach's Castle to see the party, one white and one brown. The white one says he comes to see Lady Bow in her finery. He thinks that Bow is prettier than Princess Peach. The brown one says that he is going to have a wedding ceremony after the party. In the end-of-game parade, three white Boos along with Bootler are carrying Tubba Blubba's body.

Paper Mario: The Thousand-Year Door[edit]

Boo

Boos return in Paper Mario: The Thousand-Year Door and its Nintendo Switch remake as friendly characters as well as enemies for the first time in the series. Some Boos such as Lahla and Peeka in Rogueport can be seen running shops and various casino games. Enemy Boos are found in Creepy Steeple and levels 21-29 of the Pit of 100 Trials. When Mario first enters the steeple there is only one Boo in the room who says that he misses his friends. He will let Mario through only one door (blocking him from using any other doors), where he finds a chest. When he opens it, 200 Boos fly out. The last Boo asks Mario "How many Boos came out of that chest?" If Mario answers correctly the Boo will give him an Ultra Shroom. If Mario is wrong the Boo will give him one coin. Upon returning to the main room, the first Boo is still there. He asks if Mario is going to be mean to him. If Mario answers "No", a bunch of Boos (the same ones from the treasure chest) will start flying around the main room, attempting to swarm Mario. If successful, they will throw Mario out of the Steeple, exactly like the Sentinels in Tubba Blubba's Castle. If Mario Spin Attacks them several times, they merge into an Atomic Boo. Once the Atomic Boo is defeated (releasing a Lucky Start badge), Mario can fight Boos in other parts of the Steeple. Even before defeating the Atomic Boo, Boos can still be found, but only when accompanying Swoopers.

The original Creepy Steeple Boo sends an e-mail to Mario that thanks him for freeing his friends, despite the fact that they attacked him. He signs the letter "The Creepy Steeple Boo". More Boos can be found in the Pit of 100 Trials. In this game, Boos attack by becoming invisible and getting close to Mario or the partner, then becoming visible and making a glare at them, causing 3 damage. However, if Mario or his allies gets lucky in battle, the Boo who tried to attack Mario and his partner will be tired out. The game also introduces a more powerful sub-species, the Dark Boo, which can be found in Poshley Sanctum.

Boos can also appear as members of the audience, where they can throw items onto the stage and randomly turn a character in the battle invisible for one turn.

In the remake, the Boos use their modern voice clips. Additionally, the Creepy Steeple Boo can be later found in the hidden room containing the Cookbook. When spoken to, he will quiz Mario again with three questions about various parts of the game, and will reward Mario with an item if the latter answers all three questions correctly. This can be done multiple times, each with its own trio of questions.

Field Tattle[edit]

Outside of battle, Goombella can use Tattle only on a Boo found in the foyer of Creepy Steeple after Mario releases the 200 Boos.

  • "That's a Boo. You think it's one of the Boos from that box?"

Super Paper Mario[edit]

Boos in the minigame Mansion Patrol in the Flipside Arcade from Super Paper Mario

Boos return as enemies in Super Paper Mario. In this game, they turn invisible if Mario looks at them, but they turn visible and chase him if he is not looking at them, similar to their behavior in Super Mario 64. To defeat them, the player must approach them from the back and then attack them. Additionally, the Flipside Arcade houses a Boo themed shooting game, Mansion Patrol. This game has the player shooting Boos, including Dark Boos and occasionally Atomic Boos, to score points. A Toad frequently appears to give power-ups, as long as the player saves him from his Boo captor. Lady Bow also makes three cameos in this game.

Paper Mario: Sticker Star[edit]

A Boo

Boos reappear in Paper Mario: Sticker Star. They only appear in World 4-3: The Enigmansion. Mario must use the Book of Sealing, given by a Toad, to seal away every Boo that has escaped. In battle, Boos can make themselves disappear and can slap Mario or they can go up to Mario and scare him by making a scary face. They are able to make Mario dizzy in this game with their scare attack preventing him from using any of his defensive/dodging stickers. The attack is determined by the sound the Boo makes when it disappears.

Among the normal Boos, there is one golden Boo that drops several Coins after Mario defeats it, which can be found in the safe. This Boo attacks exactly like the normal ones. Another notable Boo is one that is crumpled, which is found in a trash can. In battle, it only has 1 HP and cannot attack. Additionally, a group of eighty-two Boos called a Boo Stack also appears. Once all the Boos get returned to the book and it is placed in its rightful spot, Kamek appears and turns all the captured Boos into the mini boss, Big Boo. After defeating the mini-boss, the Boos are put to rest once again and the mansion is restored to its former state. Boos can no longer be fought at this point.

Paper Mario: Color Splash[edit]

Boo 10-Stack Idle Animation from Paper Mario: Color Splash
A Boo 10-Stack from Paper Mario: Color Splash

Boos return in Paper Mario: Color Splash as enemies who can be fought within the parallel world at Vortex Island, Lighthouse Island and Fortune Island. By the time they are first encountered, Mario can instantly defeat them with a hammer First Strike without entering a battle. In battle, they attack by either hitting Mario or scaring him. They can disappear while in battle, causing all attacks to miss until they reappear. Outside of battle, if one is stared at too long, it will disappear, and then reappear behind Mario. A Boo appears as an NPC in Redpepper Crater, where it is in a hot spring. A Boo 10-Stack variant also appears.

Paper Mario: The Origami King[edit]

An origami Boo from Paper Mario: The Origami King.
An origami Boo as seen in Paper Mario: The Origami King
A Paper Macho Boo from Paper Mario: The Origami King.
A Paper Macho Boo

Origami Boos appear as enemies in Paper Mario: The Origami King, first encountered in the Scorching Sandpaper Desert, but only at night; after Mario has explored the Temple of Shrooms and put the sun back in the sky, they are replaced by Koopa Paratroopas. In battle, Boos will turn invisible right before Mario manipulates the arena, forcing him to memorize their positions. However, they will reveal themselves if they are hit by a Toad's thrown object or shortly before time runs out. In addition, much larger Paper Macho Boos appear in the desert at night, replaced by Paper Macho Koopa Paratroopas by day. A Paper Macho Boo is also featured as one of the seven opponents on Scuffle Island.

Luigi's Mansion series[edit]

Luigi's Mansion[edit]

Main article: List of Boos in Luigi's Mansion
Boo
A Boo in Luigi's Mansion

Boos are enemies in Luigi's Mansion and its remake. This is the first appearance of King Boo, the main antagonist as well as leader of the 50 Boos; of the Boos, 15 of them are smaller ones that make up the portrait ghost Boolossus. Boos appear in rooms even while the lights are on, unlike with other ghosts. When a Boo is attacked, it usually flees, but some twirl into Luigi to cause damage.

Luigi's Mansion: Dark Moon[edit]

Main article: List of Boos in Luigi's Mansion: Dark Moon

Boos are enemies in Luigi's Mansion: Dark Moon. There are a total of 32 Boos, all serving King Boo, who returns as the main antagonist; ten of the Boos merge into the Big Boo fought in the Treacherous Mansion. The regular Boos all have names that play on "Boo," like in the previous game. Every mission has a Boo hidden in an invisible object that can be revealed only from using the Dark-Light Device. Once all five Boos are caught in a mansion, a bonus mission for it is unlocked. Boos can create Spirit Balls, which make objects invisible, and appear from certain ones only after Luigi has vacuumed all of them in. A Boo is captured by pulling back on its tongue using the Poltergust 5000 and releasing it by pressing A Button, damaging the Boo as it bounces around the room. When it reaches 0 HP, the Boo can be forced into the Poltergust 5000 when attached to the nozzle and shoved inside by Luigi. All captured Boos are located in the Boo Canister in the Vault, each being sent down there after Luigi returns to the Bunker from a mission.

Luigi's Mansion 3[edit]

Main article: List of Boos in Luigi's Mansion 3
Artwork of a Boo from Luigi's Mansion 3
A Boo in Luigi's Mansion 3

Boos are enemies in Luigi's Mansion 3. Like in previous entries, their names often include "Boo" in it. King Boo returns as the main antagonist. There is a Boo to catch on every floor except the Master Suite, and a Boo appears on a floor randomly once Luigi has retrieved the elevator button of that floor. Whenever a Boo is in the room next the player characters, Gooigi vibrates, as well as the player's controller. One Boo can be located with each Boo Finder. The music is different in a room with a Boo, which is in the object that vibrates the strongest. The Boo launches a swarm of bats at Luigi if he uncovers the wrong object before fleeing into a different room. A Boo attacks by either spinning towards Luigi to deduct 20 HP or by throwing a bomb at him. When revealed, the Boo has to be caught before Luigi can leave the room. Boos are caught the same way as in Luigi's Mansion: Dark Moon, though every Boo now has 20 HP.

Super Smash Bros. series[edit]

SmashWiki article: Boo

In the Super Smash Bros. series, Boos mostly appear in the form of collectible items. In Super Smash Bros. Melee, a Boo appears as a collectible trophy. In Super Smash Bros. Brawl, there is another trophy of Boo, as well as a sticker depicting its artwork from Mario Tennis. In both Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, Boos once again received their own collectible trophy; furthermore, Super Smash Bros. for Wii U gave one an item in Smash Tour, where using it allows the player to begin a battle while invincible. In Super Smash Bros. Ultimate, there is a Novice-class Neutral-type primary spirit of a Boo, using its artwork from New Super Mario Bros. U, and it can be enhanced to King Boo at level 99. In World of Light, the Boo spirit appears in the Dracula's Castle sub-world of the Dark Realm. The spirit battle takes place on the Mushroom Kingdom U stage, with an invisible grayscale Kirby as the puppet fighter.

Boos appear in the background of the Luigi's Mansion stage in Super Smash Bros. Brawl, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate. Here, they are very briefly seen flying out the mansion when a part of it is knocked down.

WarioWare series[edit]

WarioWare, Inc.: Mega Microgame$![edit]

A Boo appear in the second level of the Mario Clash microgame in WarioWare, Inc.: Mega Microgame$!

WarioWare: D.I.Y. Showcase[edit]

Two Boos appears in the Boo microgame in WarioWare: D.I.Y. Showcase. The objective of the microgame is to tap the arrow buttons on the screen to make Mario look both Boos in the eyes without touching them.

WarioWare Gold[edit]

The Mario Clash microgame from Mega Microgame$! returns in WarioWare Gold along with the Boo in the second level.

Mario & Luigi series[edit]

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

A Boo chases the Mario Bros. in Mario & Luigi: Superstar Saga.

In Mario & Luigi: Superstar Saga, Boos are enemies that only appear in Bowser's Castle; they aid Bowletta along with the rest of the minions who believe her to be Bowser. Outside of battle, they hover around, attacking Mario and Luigi when they are not looking. However, they look away if Mario or Luigi make eye contact. The Boos also show the ability to teleport. In battle, a Boo has two attacks. For the first attack, the Boo will teleport in front of one of the brothers and attempt to bite him. For the second attack, it will fly up into the air and swoop into one of the Mario Bros., which can even prohibit the use of certain moves or items. The former attack can be countered with Mario or Luigi's hammer, whereas the latter can be dodged or countered by jumping. In either of these attacks, if the Boo makes a face, it will target Luigi, if it does not, it will target Mario. Boos are weak to Firebrand and Fire Bros. They also have low HP, but very high defense.

The Miner Boo's standard sprite from MLSS.

Boos wearing mining helmets and brandishing pickaxes also appear in levels 4 and 5 of Mysterious Mine Carts (levels 3 and 5 in the remake). If these Boos touch Mario, they will cause the loss of a diamond. They will slowly shrink until they disappear if the flashlight is pointed at them.

Boos appear in the main game and in Minion Quest: The Search for Bowser mode of Mario & Luigi: Superstar Saga + Bowser's Minions. Boos are flying troopers, and attack by ramming into enemies. Their Special Skill, Evasion Cloak, allows them to increase their evasion, depending on how filled the meter that is shown becomes. Captain Boo appears as a playable captain in the game. Big Boo and Tail Boo also appear. When a Boo appears as a captain, they are able to attack the other captain from behind, using Sneak Attack.

Boo Statue M&LSS sprite.png

There are also Boo Statues which become invisible and cannot be interacted with when looked directly at. Mario and Luigi must use the Tickle move to push them while facing backward. In the remake, the Boo Biscuit item appears again after its first appearance in Mario & Luigi: Dream Team.

Mario & Luigi: Partners in Time[edit]

Boo

During the events of Mario & Luigi: Partners in Time, Boos appear in Bowser's Castle of the past. In the field, Boos attack the same way as they did in Mario & Luigi: Superstar Saga. In battle, a Boo attacks by peeking through one of its eyes; peeking with the right eye is Mario, and with the left eye, Luigi. The Boo reappears behind the corresponding bro and charges from behind; this can be avoided or countered with a jump. Boos also appear during the battle with Sunnycide. While flipped on its back, Sunnycide can summon a Boo to attack Mario or Luigi, which can be countered with a hammer. Also, when a Handfake has a Bowser sign, a Boo or a Fly Guy carries a flame from Bowser's mouth. Dark Boos are found in the Gritzy Caves.

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

A Boo holding a plate
The digital Boo seen during the fight against Bowser Memory L Sprite of the digital Boo from Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
A digital Boo.

Boos make a reappearance in Mario & Luigi: Bowser's Inside Story. They appear in Bowser's Castle, where they have been brainwashed by Fawful along with the rest of Bowser's minions once he took over the castle. When Bowser gets to have a feast as a reward for beating Midbus at the Fawful Theater show, three Boos serve him food cooked by Fawful himself. However, Bowser is tricked into eating too much food and ends up getting fat, which results in him getting stuck in the floor due to his weight. Boos reappear later in the game to help many of the brainwashed minions of Bowser push the Fawful statue against him. In addition, a Boo appears whenever Bowser gets a level up. The Boo (just like the Fishin' Lakitu in Mario's or Luigi's level up screen) holds the circle for getting a bonus upgrade for the stat of the player's choice.

An odd thing shown in the game is a Boo and Koopa Troopa in love with each other in Bowser's Castle. They not only love each other, but also love Fawful due to the brainwashing that was put on the minions.

Yikk, a ghost who appears in the same game at the Tower of Yikk, explains that he researches Boos. He even builds a machine to visualize Boo transparency waves before he passed away.

During the fight with Bowser Memory M and Bowser Memory L, Bowser Memory L has an attack that involves a digital Boo chasing him around. The Boo can be jumped on by either Mario or Luigi to stop the attack prematurely.

Sprite of the Boos in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.

Boos return in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, where they additionally are found as enemies and recruitable allies in the Bowser Jr.'s Journey mode. Their Special Skill is Discord, which lowers the speed of enemies. Captain Boo returns as well, though he is no longer a captain in gameplay. His Special Skill is EVASION Up. Big Boo and Tail Boo also appear.

Boo Biscuits appear in this game as well.

Mario & Luigi: Dream Team[edit]

Icon for the Boo Biscuit in Mario & Luigi: Dream Team

Boos are referenced in Mario & Luigi: Dream Team. The game features an item named Boo Biscuit.

Mario & Luigi: Paper Jam[edit]

A shiny Paper Boo's battle sprite from Mario & Luigi: Paper Jam.

Boos appear in Mario & Luigi: Paper Jam in a minigame where the player has to save a Toad by running away from a Boo and avoiding firebars and bombs. Like in many other games, this Boo will stop if the Mario Bros. look at it, and will follow them if they look away. Boos can also be seen carrying Papercraft Boos, along with Papercraft King Boo. Their paper versions also appear as regular enemies in the haunted side of Gloomy Woods. King Boo also appears as a boss in Gloomy Woods. Boo Biscuits also return from Mario & Luigi: Dream Team.

Mario & Luigi: Brothership[edit]

Boos appear in Mario & Luigi: Brothership as enemies in Bowser's Castle. In battle, Boos form into Boo Buddies and circle above a bro. while slowly descending. The bro. must jump on at least one Boo to end the attack. Boos can also create clones and each move towards the bros. The clones dissapear before reaching the bros. but the real Boos must be countered with the hammer.

Mario vs. Donkey Kong series[edit]

Mario vs. Donkey Kong[edit]

Boo
A screenshot of a Boo in Mario vs. Donkey Kong (Nintendo Switch)

Boos are enemies in Mario vs. Donkey Kong and its remake. They act similarly to their appearances in platforming games. Boos appear in both segments of Level 4-4 and in Level 4-4+ only. Boos cannot be defeated, and they grow and stick their tongue out if they defeat Mario or a Mini-Mario. The remake depicts Boos with a more toylike appearance, and Boos float towards Toad in co-op play if his back is turned away, but stop moving if looked at.[34]

Mini Mario & Friends: amiibo Challenge[edit]

Boos in their active and inactive states in Mini Mario & Friends: amiibo Challenge
Boos in their active and inactive states in Mini Mario & Friends: amiibo Challenge
Boos in their active and inactive states in Mini Mario & Friends: amiibo Challenge

Boos are enemies in Mini Mario & Friends: amiibo Challenge. They are depicted with a toylike design. Boos appear in every level of Moonlight Mansion, as well as levels Star 3 and Star 5 in the Star World. Boos float in mid-air, with some of them staying in a single position and others moving back and forth horizontally or vertically. Boos are invincible. They become harmless if they enter the light coming from a Candle, making it possible for the Minis to bypass them as the Boos stop in place and cover their eyes.

Mario Pinball Land[edit]

Boos are enemies in Mario Pinball Land. Big Boo is one of the bosses. A Boo is defeated if hit from behind, rewarding 2,000 points. A Boo becomes transparent if Mario tries to pass through it and does not take damage. Boos sometimes vanish and reappear elsewhere in the area.

Dance Dance Revolution: Mario Mix[edit]

Boos are obstacles in Dance Dance Revolution: Mario Mix. Boos try to get the player character to miss a step, blocking his next move if successful. Boos can be held back if the stepped on, unlike their gigantic counterparts.

Mario Baseball series[edit]

A Boo prepares to bat in Mario Super Sluggers.
Boo prepares to bat in Mario Super Sluggers

Boo is playable in Mario Superstar Baseball. It is on Wario's team as a starter. Boo is tied with Peach with its pitching, losing only to Bowser and Waluigi. Its special running and fielding move is a Super Jump. Its running and batting are weak, but its fielding is very poor. The only worse fielder in the game is Bowser.

Boo makes another appearance in Mario Super Sluggers. It is on Wario's team once again, and it can be unlocked in Wario City by finding it in between boxes and completing its challenge. Like its predecessor, Boo has the highest ranked pitch in the game, along with Peach (9/10). Despite its pitching being very high, its stamina is very poor, but its other stats range from average to low. Boo displays good chemistry with King Boo, Shy Guy, Magikoopa, and Blooper. It has bad chemistry with Mario, Luigi, Yoshi, Baby Mario, Baby Luigi, Baby Peach, and Baby Daisy.

There is a new item named Mini Boos that, when activated, turn the ball invisible for a short period of time. If used against a computer, the player stops moving until the Boos go away. If used when a special hit is in effect, the Boos do nothing.

Super Princess Peach[edit]

A Boo from Super Princess Peach

Boos are enemies in Super Princess Peach. Boos behave like they do in Super Mario Bros. 3. Besides the returning Big Boos and Blindfold Boos, the game introduces an angry variety, Mad Boo. King Boo also returns as a boss.

Mario and the Incredible Rescue[edit]

Cover for Mario and the Incredible Rescue
Two Boos appear on the front cover of Mario and the Incredible Rescue

Ghosts, as they are called generically, are enemies in Mario and the Incredible Rescue. Two of them are displayed on the cover, one depicting its artwork from Mario Kart: Super Circuit and the other from Luigi's Mansion. Ghosts capture Princess Peach and take her to Bowser's Castle, and Mario has a vision of six ghosts surrounding her. The ghosts are defeated eventually from a spell cast on them, sending them flying out of the castle.

Mario Hoops 3-on-3[edit]

Boo is an unlockable playable character in Mario Hoops 3-on-3. It is billed as a Tricky player. Boo's special ability is the Thriller Dunk. Boo can be unlocked by completing the Flower Tourney on hard difficulty.

Mario Strikers Charged[edit]

“This ghost can fly up and down the sidelines with great speed, using precise and accurate passing to lead his team to victory. His long-distance shots are quite weak though and his hits are not very powerful. If Boo gets a chance, he can Possess the ball and score at will.”
Description
A Boo
Boo from Mario Strikers Charged

Boos are sidekicks in Mario Strikers Charged. They wear a helmet with the logo of their team captain. Boos are classified as a playmaker, like Toads. They have Possess as their skillshot.

Mario & Sonic series[edit]

BooMASATOG.png
A sprite of a Boo from the Nintendo DS version of Mario & Sonic at the Olympic Games

In the Mario & Sonic series, Boos mainly appear in a few events, sometimes also as audience members. In the Wii version of Mario & Sonic at the Olympic Games, Boos appear as an item in Dream Race, where they temporarily follow whoever is in first place, or second if the player in the lead uses it, causing them to lose speed. It is possible for multiple Boos to follow a character at once, causing them to remain at a lower speed, but a High Speed item can remove them. In the Nintendo DS version, Boos penalize the player if they perform two consecutive fouls in the 100m, 400m or 400m Hurdles events, and in Dream Basketball, a Boo blocks one of the baskets if a Chaos Emerald is used. Both versions of Mario & Sonic at the Olympic Games include Boos as part of the audience in various events. In the Nintendo DS version of Mario & Sonic at the Olympic Winter Games, Boos are items in three events: Ski Cross Racing, where they can steal Rings and items from players ahead of the user; Extreme Snowboarding, where Boos steal items from opponents in front and deplete the energy in their trick gauge; and Ski Shooting, where Boos will simply steal an item from an opponent if they have any. In the Nintendo 3DS version of Mario & Sonic at the Rio 2016 Olympic Games, Boos appear in Archery Plus, where they carry around the targets and disappear upon being shot.

Boos appear in some of the minigames. In the Nintendo DS version of Mario & Sonic at the Olympic Games, Boos appear in two minigames: Conveyor Belt, as one of the characters needing to be sorted, and Shoot!, as one of the enemies to be hit. In Mario & Sonic at the London 2012 Olympic Games, Boos also appear in some minigames in the London Party mode, which itself has some Boos that can be spoken to play minigames and earn stickers.

King Boo in Mario & Sonic at the London 2012 Olympic Games
King Boo talking to a Boo in The Ghostly Tower

Boos have also had some of their own collectible items. In the Wii version of Mario & Sonic at the London 2012 Olympic Games, one of the unlockable Mii outfits is a jersey featuring a Boo design. In the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games, a badge of a Boo can be obtained from the badge machine.

In Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games, a Boo first appears in the Story Mode trying to scare people away from the Tower of London with the Phantasmal Fog, and is then followed by Sonic and Tails who challenge the Boo and King Boo to an Olympic Event, with the Boos fleeing when they lose. A single Boo also appears at the opening ceremony. A Boo also appears in Mario's Defeat?!, in which it fails to bring Mario to the London Tennis Club but helps set up the match with a Goomba transformed to look like Mario, and later celebrates with the other minions when they notice that Bowser seems to be back to his usual self.

Mario Sports Mix[edit]

Boos are non-playable characters in Mario Sports Mix. They are encountered during Basketball and Volleyball matches in Luigi's Mansion, where Boos circle around the court. Boos make laughter sounds, especially when a player character scores.

Captain Toad: Treasure Tracker[edit]

Captain Toad flashes his headlamp on a Boo at the Bizarre Doors of Boo Mansion.
A shy Boo in Captain Toad: Treasure Tracker

Boos return in Captain Toad: Treasure Tracker and its ports. They are mostly the same as in Super Mario 3D World, but with some differences. Boos and Big Boos can be defeated quickly using either Toad's or Toadette's headlamp. Boos disappear while interacted with on the touch screen or with the pointer functionality; this does not reward any coin, unlike most enemies.

Mario Sports Superstars[edit]

A Super Rare Boo card from Mario Sports Superstars
A Super Rare Boo card from Mario Sports Superstars

Boo is a playable character in Mario Sports Superstars. He is a starter captain-type who is billed a Technique player, giving him an advantage in accuracy or horse control, except in tennis, which bills him a Tricky type. Boo's rallies curve in tennis, making the trajectory of his shots less predictable. Boo has a default drive of 213 yards and shots that travel medium-low in a draw trajectory in golf.

Mario + Rabbids series[edit]

Mario + Rabbids Kingdom Battle[edit]

A Boo in Moonlight Sonata from Mario + Rabbids Kingdom Battle

Boos are obstacles in Mario + Rabbids Kingdom Battle. They warp to certain areas during the turn transition between the heroes and enemies. If a Boo converges on a character, it will follow said character and force them to warp to a random spot on the battlefield along with the Boo. Additionally, one of Rabbid Mario's Melee weapons has a design based on a Boo, and in Spooky Trails, several Boos can be found ensnared by ghostly chains, as well as a Boo Balloon that was merged with a Rabbid and a phonograph, becoming the Phantom.

Mario + Rabbids Sparks of Hope[edit]

While no Boos appear in Mario + Rabbids Sparks of Hope, the laugh of one can be heard if the Spark Vampastra applies its Vamp Attack ability to Mario, and he uses his Dual Slingers to attack. In the Rayman in the Phantom Show DLC, Boos make cameos as the Spooky Trails banners from the first game.

Dr. Mario World[edit]

Dr. Boo artwork for Dr. Mario World
Artwork of Dr. Boo in Dr. Mario World

Boos are assistants in Dr. Mario World as of October 31, 2019. Its effect in stage mode is to fill the skill meter faster when yellow viruses are eliminated, where it fills more at higher levels. The percentage determines the number of points the skill meter fills, so for example at level 3, it fills 30% faster, meaning that for each yellow virus eliminated, an extra 0.3 points is added to the skill meter. In versus mode, its effect is to increase the speed the skill meter fills for both the user and their opponent, in which the amount of points required to fill the skill meter is reduced by the listed percentage. If both players use this assistant, the effect stacks. The resulting amount of points required to fill the skill meter is rounded down to the nearest round number.

A Boo was added as a doctor under the name Dr. Boo on September 24, 2020. His skill is represented by the Boo shielding his face, after which he shows his face and tongue. In stage mode, he immediately eliminates objects in a random 2 x 2 area, similar to Dr. Fire Rosalina's skill but it affects a smaller area. In versus mode, he eliminates objects in a 1 x 1 area at level 1, a 2 x 2 area at level 2 and a 3 x 3 area at level 3 to 5 (the skill meter fills faster at higher levels). This skill prioritizes areas that contain viruses, but if there are no more viruses, the area in which is targeted will be random as long as it contains at least one object.

Other appearances[edit]

The Legend of Zelda: Link's Awakening[edit]

Zelda Wiki article: Boo
Boos in The Legend of Zelda: Link's Awakening
Boos as they appear in the remake of The Legend of Zelda: Link's Awakening

Boos in The Legend of Zelda: Link's Awakening only appearing in a dark room in the games' second dungeon, Bottle Grotto. They actively chase Link regardless of whether he is facing them or not; if Links swings his sword at them, they disappear and reappear at a different location. After Link lights up the room, they become vulnerable and can then be defeated with Magic Powder. In the Nintendo Switch remake of the game, they now use their voice clips from the Super Mario franchise, and a Boo figure can be won from the Trendy Game after clearing the Key Cavern and placed in the Quadruples' house. The text that appears upon acquiring the figure reads, "You got a Boo figure! As spooky ghosts go, this one's pretty cute!"

Minecraft[edit]

A Boo in Minecraft: Wii U Edition
Boo as it appears in Minecraft

Additionally, in the Super Mario Mash-up in Minecraft, Ghasts are replaced by Boos.

Monopoly Gamer[edit]

Boo is a playable character in Monopoly Gamer. It is sold separately as a "Power Pack" expansion figure.

Unused appearances[edit]

Super Mario Odyssey[edit]

Boos were going to appear physically in Super Mario Odyssey, as one is seen in concept art for the game, but they were removed from the game,[35] making this game the first game in the Super Mario series to not contain Boos since Super Mario Land. However, Peach wears a Boo mask on the side of her head when she visits Bowser's Kingdom, a common way to wear masks of yōkai in festivals in Japan.

The Super Mario Bros. Movie[edit]

Boos were planned to appear in the film, as they can be seen in early concept artwork for the Dark Lands, but they were removed from the final release.[36] However, their leader, King Boo, makes an appearance during the wedding between Bowser and Peach.

General information[edit]

Physical appearance[edit]

A laughing Boo with a shy Boo
BooArtwork of Bigger Boo from Super Mario World 2: Yoshi's IslandBooBoo
(Clockwise from the top left) The Boo's Super Mario Bros. Wonder design, the Super Mario World 2: Yoshi's Island design, Super Mario Sunshine design, and Luigi's Mansion design

Though their specifics change from game to game, Boos are usually bashful, cowardly, spherical ghosts. They have black beady eyes and fangs. Although they are typically white, there are sub-species of the Boo race that appear in different colors, such as pink. From Luigi's Mansion onward, it became common to picture Boos sticking out their tongues. Boos often have wide open grinning mouths with their tongue sticking out. In most games, Boos are unable to change their facial expressions. The only exception is when they are looked at, in which case they bashfully cover their faces along with the section around their eyes blushing red or pink. However, the Luigi's Mansion and early Paper Mario games portray Boos as being more expressive than in other games, being able to frown, scowl, or even smirk. Since Super Mario 64, Boos have been portrayed with a unique, high-pitched laugh. Both this laugh and Bowser's laugh are derived from the same stock recording of a human man laughing recorded by Charles Martinet;[37] it was sped up for the Boos and slowed down for Bowser. However, Boos received a new laugh starting in Mario Power Tennis, being more of a haunting laugh than before. Although most species of Boo will cover their faces and become intangible when looked at, they will often sneak behind their victim and strike when their back is turned. Due to their ghostly abilities, Boos are generally invulnerable and cannot be harmed by ordinary means of attack. Despite this, they are not invincible and are especially vulnerable to the light. If they are exposed to a source of light, Boos are usually weakened, and in some cases, they may even be defeated. Usually, they can also have other weaknesses. Because of their intolerance to the light, Boos will often hide if they are trapped in lit rooms. However, King Boo claims that Boos cannot truly be killed. While the ghosts generally appear to be more afraid of their victims than their victim is of them, this is not always the case. Some Boos have absolutely no problem meeting their victim's gaze, and will even try to attack. Boos tend to have a taste for the fine arts, as seen in Paper Mario and Mario Party 4. In Luigi's Mansion: Dark Moon it is shown that Boos will actually save someone if only later to trick them. This is seen when Luigi watches through pipe in the Old Clockworks as a Yellow Toad balances on a ledge. Some Boos appear and watch the Toad before it falls off the ledge, which is later found to be quite a drop, the Boos show a large amount of concern and shock when this happens before diving down for the Toad. The Toad is later found in a painting because of the Boos.

Boos are often characterized by their sub-species despite their similarities in appearance and attack manner. Boo species tend to vary wildly in size, with some such as Boo Buddies being miniature, while others such as the Big Boos boast gigantic size.

In Luigi's Mansion, Professor E. Gadd notes that Boos have mysterious powers that increase when they gather together in large groups. While it is difficult to stop them, they can be weakened if one is able to defeat members of the group. Although in Luigi's Mansion: Dark Moon this does not seem to affect them or King Boo in any way suggesting that they do not always need to be in groups anymore.

Boos have few predators, their only known threat being a Spike named Tubba Blubba in Paper Mario, when he began devouring Boos. This, however, may have been his revenge for the countless times the ghosts scared him.

Color variations[edit]

Boos come in many different colors. The following is a list of all known Boos and the first appearance of the respective Boo.

Image Color First appearance
Sprite of a Boo in Mario Party Advance White Super Mario Bros. 3
Sprite of a blue Boo in Mario Party Advance Blue Super Mario World (as Big Boos)
Sprite of a red Boo in Mario Party Advance Red Super Mario Bros. Deluxe
Green Boo Green Super Mario Bros. Deluxe
BlackBoo.png Black Super Mario Bros. Deluxe
Bootler.png Chartreuse Paper Mario
Lady Bow PM2.png Mint Paper Mario
Herbert. The sprite is also shared with other Boos in Gusty Gulch Brown Paper Mario
Peeka/Lahla Light-blue Paper Mario: The Thousand-Year Door
Yellow Mario Party DS

Tools[edit]

Habitat[edit]

Boos typically make their homes in dark forests, such as Forever Forest and the Boo Woods, and tend to be most commonly found in older buildings such as mansions, castles, and Ghost Houses. Although most of them live in such dwellings, they also seem to enjoy wastelands. One of the only known Boo villages lies in Gusty Gulch.

They are typically found in groups because their fears make them find strength in big numbers.

Allegiance[edit]

Though most Boos tend to side with Bowser and King Boo, they seem to, for the most part, actually stand as neutral. For example, Boos are by now a common enemy in most side-scrolling games; however, in the Paper Mario series and now increasingly in the multiplayer games, Boos have been seen to take the side of the Mushroom Kingdom. Lady Bow, in fact, helped Mario save the kingdom in Paper Mario. In another example, the Boos in the Creepy Steeple from Paper Mario: The Thousand-Year Door attack Mario initially, but later in the game Mario is sent a friendly letter from one of them. King Boo, on the other hand, has several times been shown to wish nothing but terrible things for the heroes, but especially Luigi (although this could be accredited to Luigi being easily scared, making him a prime target for most Boo antics). They also have attacked Bowser in some games, such as the Mario Party series, mainly from Mario Party 5 to Mario Party 8.

Language[edit]

As hinted in the game Super Mario Galaxy, Boos have their own unique language called Booish. It most probably is spoken only by Boos since Mario cannot understand it. However, upon absorbing a Boo Mushroom and turning into Boo Mario, he gains the ability to read it, if not speak it as well.

Paper Mario also features Boos replacing certain words with "Boo", possibly as a part of the Booish language:

I am so bored!! Boo-ored!

Boo-st of luck!

Hey, what can I Boo for you?

It's going to be the most Boo-tiful wedding ever!

Profiles and statistics[edit]

Main article: List of Boo profiles and statistics

Mario & Luigi: Superstar Saga[edit]

Mario & Luigi: Superstar Saga enemy
Boo
MLSS Boo Idle.gif HP 10 POW 128-134 Defense 1000
Speed 110 Experience 40 (110) Coins 10 (8)
Location Bowser's Castle Jump Normal Hammer Normal
Hand Weak Fire Critical Thunder Normal
Stat down? 100% Stun? 0% Burn? 0%
Level 40 (33) Role Common Item drop 1-Up Mushroom – 6.45%
Random Slacks – 25.81% (32.26%)
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.

Paper Mario: Color Splash[edit]

Paper Mario: Color Splash enemy
Boo
Boo Idle Animation from Paper Mario: Color Splash HP 33 Type Normal Role Common Card
Strong None Weak None Card drop rate 3
A Boo card from Paper Mario: Color Splash
Moves Hand Attack (6), Terrify Attack (reduces paint of Mario), Vanish (removes self from battle for one turn), Group Attack (6), Blowback Attack (12)
Location(s) Vortex Island, Lighthouse Island, Fortune Island
Quotes Usual: "Quit staring!" ~ "Ahahaha!" ~ "Mind turning around for a minute?" ~ "Boo! Yeah!"
Enemy class
ENEMY_ZAKO_LV1
Dropped items
Hammer Scraps 10 Red paint 6 Yellow paint 6 Blue paint 6 Orange paint 3 Green paint 3 Purple paint 3

Super Mario RPG (Nintendo Switch)[edit]

Super Mario RPG enemy
Boo
Image of a Boo from the Nintendo Switch version of Super Mario RPG HP 43 Weak Elements N/A Drops Pure Water
Exp. 2 Weak Statuses PoisonSleepMute Rare Drops Honey Syrup
Found in Kero Sewers
Monster List profile They scream to try to debilitate their enemies with fear, but they end up startling themselves too. Their hearts are secretly always pounding.
Thought Peek "Don't look at me, I'm shy... Aaah! He's looking at meeeee!"
Animations

Gallery[edit]

For this subject's image gallery, see Gallery:Boo.

Audio samples[edit]

Help:MediaHaving trouble playing?

Names in other languages[edit]

Language Name Meaning Notes
Japanese テレサ[38]
Teresa
From「」(tere-ya, a very shy person) and possibly「~さ」(-sa, a nominalizing suffix meaning "-ness") Romanized in Super Mario World as "Telesa".
テレサ(しょう[39]
Teresa (Shō)
"Boo (Small)", in comparison to Big Boo Yoshi's Island DS
Chinese (simplified) 害羞幽灵[?]
Hàixiū Yōulíng
Shy Ghost
嘘嘘鬼[40]
Xūxū Guǐ
From「嘘」(, "boo") and「鬼」(guǐ, "ghost") prior to Mario Tennis Aces
淘气鬼[?]
Táoqìguǐ
Scallywag McDonald's China, Winter 2016 Happy Meal promotionMedia:Mario Happy Meal 2016 CN Promotional Image.jpg
Chinese (traditional) 害羞幽靈[?]
Hàixiū Yōulíng
Shy Ghost
幽靈[41]
Yōulíng
Ghost Talking Super Mario Animated Stickers
Dutch Boo[?] -
French Boo[?] -
Fantôme[?] Ghost
Les amis de Boo[?] Boo's friends Super Mario World instruction booklet
Boo Buddy[42] - Hotel Mario
German Buu Huu[?] Boo Hoo
Buu-Baby[43] Boo Baby Super Mario World
Italian "Boo" Diddly[44] -
Boo[?]
Boo Hoo[?] Mario Kart DS
Fischio[45] Whistle; literal translation from "to boo"
Korean 부끄부끄[?]
Bukkeu-bukkeu
Partial repetition of 부끄럽다 (bukkeureopda, to be shy)
테레사[46]
Telesa
Same as Japanese name Mario Party 5 instruction booklet
Portuguese Bu[47] Boo
Monstro[48] Monster The Adventures of Super Mario Bros. 3
Romanian Bau Bau[49] Boogeyman The Adventures of Super Mario Bros. 3
Fantomă[50] Ghost Super Mario World television series
Boo[?] - McDonald's Romania, Summer 2016 Happy Meal promotionMedia:McDonaldsRomania2016Banner.jpg
Russian Бу[?]
Bu
Boo
Привидение[?]
Prividenie
Ghost prior to Luigi's Mansion: Dark Moon + its official website
Spanish (NOA) Boo[?] -
[?] Boo 2010-2017
Spanish (NOE) Boo[?] -

References[edit]

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External links[edit]

StrategyWiki[edit]

Other wikis[edit]