Commander Shroob

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Commander Shroob
Commander Shroob Idle.gif
Battle sprite from Mario & Luigi: Partners in Time
Species Shroob
First appearance Mario & Luigi: Partners in Time (2005)

The Commander Shroob is a pink Shroob with a black mustache and a whistle encountered during the events of Mario & Luigi: Partners in Time. He is the commander of the Shroob occupation forces during their invasion of the Mushroom Kingdom, and acts as a boss in the game during his sole appearance on Star Hill.

The Commander Shroob leading Support Shroobs with a Shroob-omb
The Commander Shroob directing a Shroob-omb into battle.

The battle between the four Mario Bros. and the Commander Shroob takes place on Star Hill. During the confrontation, the Commander Shroob commands his Support Shroobs from behind the scenes, allowing his soldiers to fight the heroes while avoiding personal injury; however, the Mario Bros. are able to send the Shroob-omb rolling backwards. The bomb then explodes, knocking the Commander Shroob into the battlefield. The Bros. have to kill both the back Support Shroob and the middle Support Shroob for this to happen; if they kill the front Support Shroob instead of the back Support Shroob, they will get hit by the bomb, whose explosion cannot be avoided. If the Bros. kill the back and forward Shroobs, either outcome can happen. If the Bros. kill all three Support Shroobs, Commander Shroob will just make three more of his minions bring a new bomb as a replacement.

When forced into battle, the Commander Shroob's primary attack is calling his Support Shroobs into the battlefield and launching them at the Mario Bros. Some are sent twirling on the ground, while others are sent flying in the air. While in the air, if a Support Shroob is right-side up, it falls on top of the Marios. If it is upside-down, it falls on top of the Luigis. The Support Shroobs can be blocked with swings from the Mario Bros.' hammers. Occasionally, the Commander Shroob approaches the Mario Bros. and shoots them with a ray gun, just like a normal Shroob soldier, but much faster. Like most other Shroobs, he is weak to the Ice Flower.

Eventually, the Commander Shroob directs three more Support Shroobs and a Shroob-omb into the battlefield to continue the fight while he goes back into hiding. As such, the Mario Bros. have to knock more Shroob-ombs backwards to send the Commander Shroob back into the fray until he is defeated.

In Mario & Luigi: Bowser's Inside Story, six Commander Shroobs can be seen frozen inside blocks of ice while Mario and Luigi battle the Shroobs.

Statistics[edit]

Mario & Luigi: Partners in Time enemy
Commander Shroob
Commander Shroob Idle.gif HP 1600 (900) POW 143 (160) Defense 114 (100)
Experience 750 Coins 150 Speed 70 (80)
Location(s) Star Hill Role Boss Item drop 1-Up Super – 42.5%
Dynamic Badge A – 7.5%
Level 23 Battled by Everyone
Notice: Stats in parentheses are from the Japanese and European versions (if they differ from the original American release).

Names in other languages[edit]

Language Name Meaning Notes
Japanese ゲドンコリーダー[?]
Gedonko Rīdā
Shroob Leader
French Commandant Xhampi[?] "Xhampi" is the French name of Shroobs. "Commandant" is an active rank used within the French Army and Air Force. It is equivalent to the rank "Major" in the NATO rank code.
German Commander Shroob[?] -
Italian Com. shroob[sic][?] Commander shroob; short for comandante ("commander")
Korean 게돈코대장[?]
Gedonko Daejang
Shroob Leader
Spanish General Shroob[?] General Shroob