Booster Tower

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Booster Tower
The ground floor and lobby of Booster Tower, as seen in Super Mario RPG (Nintendo Switch).
Booster Tower's lobby in the remake
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Latest appearance Super Mario RPG (Nintendo Switch) (2023)
Greater location Moleville Region
Owner Booster
Inhabitants Blasters, Chain Chomps, Dolloxes, Grate Guy (formerly), Jesters, Knife Guy, Lava Blubbles, Orb Users, Rob-ombs, Snifits, Snifsters

Booster Tower, also referred to as Booster's Tower, is a tower belonging to Booster and his Snifsters in Super Mario RPG: Legend of the Seven Stars and its Nintendo Switch remake. When Princess Peach falls here from the sky, Booster wants to marry her, but Mario saves her. The building itself is filled with many dangerous traps and wacky enemies. However, the music is soothing, but a second surf rock-style theme is played as the tower is further explored. Booster is often seen riding a miniature train throughout the tower. At the entrance of the tower, Mario meets Bowser. With no troops left, he declares Mario, Mallow and Geno members of Bowser's Minions, thus joining Mario's party. The tower is also home to Knife Guy and Grate Guy.

Mario, Mallow and Geno discover that a girl has fallen into Booster Tower. Arriving at the tower, they find Bowser gawking at the tower's entrance. By coincidence, Princess Peach hears the commotion from high above, confirming that she is the one being held at Booster Tower. With no more members of Bowser's Minions, Bowser then joins Mario and friends, claiming that he is recruiting them. Then they go into Booster Tower, fighting through the enemies until they get to the top floor, where Peach is held.

Booster then comes in the same room, looking for a doll, so Mario must hide behind the curtains, which is being opened by Booster's Snifster minions (avoiding the Snifsters completely or getting caught three times does not actually affect the plot). Booster then goes off to retrieve Peach and heads to Marrymore. Mario, Mallow, Geno and Bowser attempt to follow him, but they are distracted by Knife Guy and Grate Guy.

After fighting them, Mario gives chase to Booster all the way to Marrymore.

Layout[edit]

Outside[edit]

Outside Booster Tower is relatively small with a sign that reads "Welcome" with small Japanese letters that transliterate to English as "Bukki," which is Booster's Japanese name. At the top of Booster Tower there is a balcony. While Peach is trapped up there, Booster uses magic to seal the door closed. The only way the door can be opened is by saying the password, which only Booster knows; it is eventually revealed to be whatever name the player used for their file. In the Nintendo Switch remake of Super Mario RPG, the password will be the player's profile nickname.

Inside[edit]

A battle against two Chain Chomps and an Orb User in Booster Tower in Super Mario RPG (Nintendo Switch)
A battle against Chomps inside the tower in the remake

As expected from the view of outside, the inside of Booster Tower is huge, with many rooms and floors. In the upper level of the first room there are photos of the seven generations of Boosters. The inside is also full of Snifits, Bob-ombs, and Chain Chomps. There are many hidden treasures located inside Booster Tower, including many coins and Frog Coins and an item called the Goodie Bag, which when used during battle, adds more coins to the player's total after winning the battle, and can also be sold for 555 coins. There is also a new hammer for Mario called the Masher, and also a female Chomp that was locked up for biting Booster. Bowser tames this Chomp and uses her as a weapon for battle.

One minor Easter egg exists partway up the tower, in a room with two curtains and a pillar. Going behind the curtains will briefly turn Mario into 8-bit Super Mario; but this can be done only once. When Mario attempts to leave the room, he will react in shock and shrink to regular size (similar to how he loses a life in Super Mario Bros.), then run back behind the curtain. The "lost a life" theme plays as he steps back into the room. He pauses, looks down, and then shakes his head as if trying to dispel a hallucination. In the Nintendo Switch remake of Super Mario RPG, going behind the curtains will also turn Mario into 8-bit Super Mario, albeit with a darker color palette.

Sidequests[edit]

  • In the first room of the tower, there is a row of paintings. Later on, there is another row of paintings, where the player has to select them in the order they are found in the first room. Doing this unlocks a door in the same room as the paintings, where the player gets one of Bowser's weapons, the Chain Chomp.
  • Before fighting Knife Guy and Grate Guy, the player can play a minigame where Booster has his three Snifsters check a row of curtains, which Mario is behind. Mario gets three chances. If the player is caught by a Snifster three times, they have to fight Booster. If the player successfully passes the minigame, they get Booster's Charm.

Enemies[edit]

Items[edit]

Field/Given[edit]

Item Image Location Location image
Original Remake
Flower Tab RPG Bag.png In the scene where Booster first shows up on the train, in the crevice on the right side of the room. Mario finding a Flower Tab inside the crevice in the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Mario finding a Flower Tab inside the crevice in the Booster Tower of Super Mario RPG.
Elder Key RPG Key.png Drops from the ceiling after succesfully completing the portrait puzzle. Mario finding the Elder Key in the portrait hallway of the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Mario finding the Elder Key in the portrait hallway of the Booster Tower of Super Mario RPG.
Chain Chomp (Chomp in the original game) Sprite of the Chomp Bowser saves from Booster Tower from Super Mario RPG: Legend of the Seven Stars Found in the room accessed by the Elder Key. Bowser and Mario taking the Chomp found in the room unlocked with the Elder Key in the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Bowser and Mario taking the Chain Chomp found in the room unlocked with the Elder Key in the Booster Tower of Super Mario RPG.
Frog Coin Frog Coin.png In the room where Mario lands after being launched from a seesaw by a Thwomp, found in the crevice near the stairs. Mario finding a Frog Coin in the crevice in the room after being lauched from a seesaw by a Thwomp in the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Mario finding a Frog Coin in the crevice in the room after being lauched from a seesaw by a Thwomp in the Booster Tower of Super Mario RPG.
4 Frog Coins, 9 Coins Frog Coin.png Sprite of a Coin from Super Mario RPG: Legend of the Seven Stars In the room with invisible Lava Blubbles. Coins found in the room with invisible Fireballs in the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Coins found in the room with invisible Lava Blubbles in the Booster Tower of Super Mario RPG.
Room Key RPG Key.png In the room with invisible Lava Blubbles, near the top right corner. Room Key found in the room with invisible Fireballs in the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Room Key found in the room with invisible Lava Blubbles in the Booster Tower of Super Mario RPG.
Booster's Charm (Amulet in the original game) RPG Pin.png Given by Booster after succesfully completing the curtain minigame. Booster giving Mario the Amulet in the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Booster giving Mario the Booster's Charm in the Booster Tower of Super Mario RPG.
Moldy Mush, Rotten Mush, Wilt Shroom, Mushroom, Mid Mushroom, Max Mushroom, Croaka Cola (Kerokero Cola in the original)
Bright Card
RPG Bag.png Red Mushroom.png Green Mushroom.png Yellow Mushroom.png Green Something Drink.png In the room before the room with the Save Block, available only after completing Booster Hill. Given by Knife Guy after winning a round of his juggling game. He gives out HP-filling items at random. After winning the game 12 times in the row, he gives Mario a Bright Card. Knife Guy giving Mario rewards after playing his juggling game in the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Knife Guy giving Mario rewards after playing his juggling game in the Booster Tower of Super Mario RPG.
Nintendo Switch Stella 023 Given by Booster in the last scene after his rematch. N/A Booster giving Mario and Geno the Stella 023 in the Booster Tower of Super Mario RPG.

Treasure Boxes[edit]

Item Image Location Location image
Original Remake
Masher Sprite of a Hammer (specifically the Masher) coming out of a treasure box from Super Mario RPG: Legend of the Seven Stars In the hallway with 4 (later 6) circling Rob-ombs, Mario must enter the middle exit to find a treasure high in the air. To get it, he must jump down onto the see-saw and launch Bob-omb into the air. After Bob-omb falls back down, Mario is launched into the treasure. Second Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars. First Treasure in Booster Tower of Super Mario RPG.
Mushroom Sprite of an automatic stat-restoration mushroom coming out of a treasure box from Super Mario RPG: Legend of the Seven Stars In the room with a Thwomp on the see-saw, found right of it. Third Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars. Second Treasure in Booster Tower of Super Mario RPG.
Zoom Shoes RPG Bag.png In the room accessed from the right exit of the invisible Lava Blubbles room with Room Key. Fifth Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars. Third Treasure in Booster Tower of Super Mario RPG.
Frog Coin Frog Coin.png In the area just before Booster's room, Mario should jump to the orange platform in the southeast and continue jumping to the other ones until he finds a treasure. Sixth Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars. Last Treasure in Booster Tower of Super Mario RPG.

Hidden Treasure[edit]

Item Image Location Location image
Original Remake
Frog Coin Frog Coin.png
  • In the hallway with the Snifits walking down the stairs, Mario should climb up to the highest ground and jump one tile west from the northern corner to reveal the Hidden Treasure.
  • In the room where Mario is propelled up from the Thwomp on a see-saw below, the player would walk northwest along the lowest ground then jump at the westernmost corner to reveal the Hidden Treasure.
First Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars.Fourth Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars. Hidden Treasure BoxHidden Treasure Box
Goodie Bag RPG Bag.png In the area just before Booster's room, Mario should jump to the orange platform in the southeast and continue jumping to the other ones until he finds a Hidden Treasure. Jumping from the Hidden Treasure reveals the Hidden Treasure. Seventh Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars. Hidden Treasure Box
Mushroom Sprite of an automatic stat-restoration mushroom coming out of a treasure box from Super Mario RPG: Legend of the Seven Stars In the same area, Mario should jump in the southeastern corner near the low orange platform to reveal another Hidden Treasure. Last Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars. Hidden Treasure Box

Gallery[edit]

Names in other languages[edit]

GateBowser's KeepVista HillMario's PadMushroom WayMushroom KingdomBandit's WayKero SewersMidas RiverTadpole PondRose WayRose TownForest MazePipe VaultYo'ster IsleMolevilleBooster PassBooster TowerBooster HillMarrymoreStar HillSeaside TownSeaSunken ShipLand's EndMonstro TownBean ValleyNimbus LandBarrel Volcano
Click an area to open the relevant article.
Language Name Meaning Notes
Japanese ブッキータワー[?]
Bukkī Tawā
Booster Tower
Chinese 武奇塔[?]
Wǔqí Tǎ
Booster Tower
Dutch Boosters toren[?] Booster's tower
French Tour de Booster[?] Booster's Tower
German Borstos Turm[?] Booster's Tower
Italian Torre di Booster[1] Booster's Tower
Korean 부키 타워[?]
Buki Tawo
Booster Tower
Spanish Torre de Costarugo[2][3] Booster's Tower

Trivia[edit]

  • In at least one English-language preview, Booster Tower was referred to by its literal Japanese name, "Bookie Tower".[4]
  • A model of Magitek armor from Final Fantasy VI can be seen on one of the desks on the ground floor of the tower.[5]

References[edit]

  1. ^ NintendoItalia (November 13, 2023). Uno sguardo approfondito a Super Mario RPG. YouTube (Italian). Retrieved July 5, 2024.
  2. ^ November 18, 2023. SUPER MARIO RPG REMAKE 🍷 PARTE 3 "3 PRETENDIENTES para LA PRINCESA PEACH" 🍷 GUÍA 100% (+ SECRETOS) (42:44). YouTube (European Spanish). Retrieved July 5, 2024.
  3. ^ Efowzeff (November 26, 2024). Juego Completo (Español Latino) I Super Mario RPG Remake (2:03:08). YouTube (Latin American Spanish). Retrieved July 5, 2024.
  4. ^ November 1995. Nintendo Magazine System (UK) issue 38. Page 70.
  5. ^ November 17, 2023. New(ish) FFVI Easter Egg in Super Mario RPG. Reddit (English). Retrieved July 5, 2024.