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[[Image:NSMB Warp Pipe.PNG|thumb|160px|''[[New Super Mario Bros.]]'' artwork of a '''Warp Pipe''']]
{{move|Pipe|discuss=Talk:Warp Pipe#Rename to "Pipe"}}
The '''Warp Pipe''' is one of the main modes of transportation of [[Mushroom World]]. Generally speaking, a Warp Pipe is a pipe that doesn't always appear to be connected to a second pipe physically, although traveling through it will transport the traveler to the other end. In many cases, Warp Pipes can be used to cross great distances (and even worlds) instantly, while some pipes don't even work. The size of Warp Pipes can vary greatly. While some are too narrow for a [[Human]] to enter, others are large enough for [[Bowser]]'s [[Airship|Doomship]] to travel through. They are traditionally green, but have appeared in many colors in lesser numbers over the years.
{{redirect|Green Pipe|a movable object from the [[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]] series called a "Green Pipe" in the instruction booklet of {{a|MVDKMLM}}|[[Movable Pipe]]|the pipe-like objects that commonly appear in [[Super Mario Bros. 2]]|[[Jar]]}}
{{item infobox
|image=[[File:SMPJ Pipe Render.png|150px]]<br>Artwork from ''Super Mario Party Jamboree''
|first_appearance=''[[Mario Bros. (game)|Mario Bros.]]'' ([[List of games by date#1983|1983]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|effect=Transports players to other areas
|variants=[[! Pipe]]<br>[[8-bit pipe]]<br>[[Clear Pipe]]<br>[[Drain pipe]]<br>[[Golden Pipe]]<br>[[Inchworm Pipe]]<br>[[Jet Pipe]]<br>[[Max Fastosity Dasherator]]<br>[[Moon Pipe]]<br>[[Movable Pipe]]<br>[[Mysterious pipe]]<br>[[Pipe Cannon]]<br>[[Return Pipe]]<br>[[Quartet-cannon|Rotating Cannon pipe]]<br>[[Rotate Pipe]]<br>[[Shrinker Pipe]]<br>[[Small pipe]]<br>[[Spin Pipe]]<br>[[Star Pipe]]<br>[[Super Slurp Pipe]]<br>[[Time Dokan]]<br>[[Tiny pipe]]<br>[[Water Valve]]<br>[[World Warp Pipe]]}}
{{quote|Ah, a pipe. Definitely a pipe. And that means we're going in, right?|Kersti|Paper Mario: Sticker Star}}
A '''Warp Pipe''' (or '''warp pipe'''), also known as simply a '''Pipe''' (or '''pipe'''), is a type of pipe often used by [[Mario]] and other characters of the [[Super Mario (franchise)|''Super Mario'' franchise]] to exit another Warp Pipe a distance away, even though many are not interconnected. Warp Pipes appear in a variety of colors, usually green. Many are inhabited by [[Piranha Plant]]s.
 
There are several varieties of them, most commonly the [[Small pipe]]s as well as the [[Pipe Cannon]]s that launch whomever goes inside.
 
==Concept and creation==
[[File:SMB Concept art Mario, Peach and Toad.jpg|thumb|left|''[[Super Mario Bros.]]'' concept art. A Warp Pipe can be seen on the middle left.]]
During the development of ''[[Mario Bros.]]'', pipes were created by [[Shigeru Miyamoto]] as a way to avoid enemies piling up at the bottom of the screen, as he believed having it wrap vertically would be confusing to players. According to Miyamoto, he initially came up with the idea while walking home from his office in Kyoto, when he spotted plastic drainage pipes coming out of a concrete wall on the side of a building.<ref name="Iwata Asks">{{cite|url=iwataasks.nintendo.com/interviews/wii/nsmb/0/2|title=Iwata Asks: New Super Mario Bros: Volume 1|publisher=Nintendo of America|language=en-us|accessdate=April 29, 2023}}</ref><ref>{{cite|quote=At this point though, we still hadn't thought of the pipes yet. Due to the way the screens worked, enemies that went to the bottom had to re-appear at the top of the screen. So that got us thinking, OK, we need a path or some way for them to get back up there. Then one day I happened to be walking through the streets of Kyoto, and I saw a plastic pipe sticking out of a wall.|author=Miyamoto|date=December 29, 2024|title=Shigeru Miyamoto – 2000 Developer Interview|url=shmuplations.com/miyamoto2000/|publisher=shmuplations.com|language=en|accessdate=December 29, 2024}}</ref> According to the UK ''Nintendo Magazine'', pipes were inspired by [[Shigeru Miyamoto]]'s desire to explore a building with a manhole covered pipe in Kyoto.<ref>{{cite|quote='''PIPES AND HOLES''' Mario leaps from a green pipe at the beginning of SM64, while manholes and pipes were essential in Mario’s NES adventures. When living in Kyoto, Miyamoto often walked past a building with a manhole covered pipe mounted on a wall. Miyamoto always wanted to explore the pipe, and players are given the chance to do so in his games.|date=June 1997|title=''Official UK Nintendo Magazine'' Issue #57|publisher=EMAP|language=en-gb|page=93}}</ref> Pipes are also inspired by their appearances in older manga where they are found on vacant lots. Although usually gray, green was selected due to color limitations during the development of ''Mario Bros.'', as it looked "nice when you used two different tones."<ref name="Iwata Asks"/>


==History==
==History==
===''Mario Bros.===
===''Mario Bros.''===
Warp Pipes first appeared in the arcade game ''[[Mario Bros. (game)|Mario Bros.]]''. Enemies would emerge from these pipes and attack [[Mario]] and [[Luigi]].
Warp Pipes debut in ''[[Mario Bros. (game)|Mario Bros.]]'', being used to spawn enemies into the area.


===''Super Mario'' series===
===''Super Mario'' series===
Warp Pipes have appeared in nearly every Mario game since, although ''[[Super Mario Bros. 2]]'' temporarily replaced them with [[Vase]]s. These pipes were first used for transportation in ''[[Super Mario Bros.]]''. Some even led to underground levels and mini-levels.
[[File:LINE Sticker Mario in a Pipe.gif|thumb|100px|[[LINE]] sticker of Mario entering a Warp Pipe]]
Warp Pipes are in most games of the [[Super Mario (series)|''Super Mario'' series]], ever since ''[[Super Mario Bros.]]'' They are not in {{a|DDP|l}} and {{a|SMB2|l}}, which have the functionally similar [[jar]]s instead. If they are on the ground, Warp Pipes are entered by pressing {{button|Paddown}}. On ceilings, Warp Pipes are entered by holding {{button|Padup}} while jumping. Warp Pipes on the walls can be moved into to enter.
{{br|left}}
 
====''Super Mario 64'' / ''Super Mario 64 DS''====
[[File:SM64 Sky Pipe.png|thumb|Screenshot from ''Super Mario 64'', showing one at Bowser in the Sky]]
Warp Pipes appear in ''[[Super Mario 64]]'' and [[Super Mario 64 DS|its remake]]. One is first seen during the intro, when Mario uses it to arrive at the [[Peach's Castle|Mushroom Castle]],<ref>{{cite|author=xRavenXP|date=March 15, 2021|url=youtu.be/ze1vVOibGxo?feature=shared&t=88|title=<nowiki>[Longplay]</nowiki> N64 - Super Mario 64 <nowiki>[100%]</nowiki> (4K, 60FPS)|publisher=YouTube|language=en}}</ref> followed by Luigi and [[Wario]] in the remake.<ref>{{cite|author=RiazorMC|date=December 14, 2019|url=youtu.be/SnIjcqfAODw?feature=shared&t=53|title=Super Mario 64 DS in 8K|timestamp=0:53|publisher=YouTube|language=en}}</ref> A Warp Pipe takes the player character to the arena where [[Bowser]] is fought in both [[Bowser in the Dark World]]<ref>{{cite|timestamp=0:46|url=youtu.be/oZ_gcxP7v-k?feature=shared&t=46|title=Super Mario 64: Bowser in the Dark World <nowiki>[1080 HD]</nowiki>|date=September 11, 2016|author=GamerJGB|publisher=YouTube|language=en}}</ref> and [[Bowser in the Sky]],<ref>{{cite|author=AuraChannelerChris|date=October 11, 2020|url=youtu.be/B4tNr5xRu1U?feature=shared&t=362|timestamp=06:02|title=SM3DAS - Super Mario 64 - 116 - (120/120) - Bowser in the Sky|publisher=YouTube|language=en}}</ref> though [[Bowser in the Fire Sea]] uses an identically functional warp instead. Identical looking objects called [[Shrinker Pipe]]s appear on [[Tiny-Huge Island]].
 
====''Super Mario Sunshine''====
Most Green Warp Pipes are found in [[Delfino Plaza]] in ''[[Super Mario Sunshine]]'', leading to the [[Red Coin Field]] and the [[Super Slide]] each, as well as the [[Lily Pad Ride]] if the [[Orange Juice Generator]] blocking it is destroyed by [[Yoshi (species)|Yoshi]].<ref>{{cite|author=Gaming Reinvented|date=October 26, 2020|url=youtu.be/NDnzdoXDsk4?feature=shared&t=188|title=How to Trivialise the Lily Pad Ride Level in Super Mario Sunshine|timestamp=03:08|publisher=YouTube|language=en}}</ref> There one behind the [[Puzzle (Super Mario Sunshine)|puzzle]] in [[The Secret of Casino Delfino|Episode 4]] of [[Sirena Beach]].
 
Red Warp Pipes are typically shorter and have colorful interiors. They appear only in Delfino Plaza, leading to Sirena Beach and [[Pianta Village]], respectively, but the former is only possible if Yoshi eats a [[pineapple]] obstructing the entrance.<ref>{{cite|author=packattack04082|date=August 1, 2014|url=youtu.be/ina1U_kLr0Y?feature=shared&t=710|title=Super Mario Sunshine 100% Walkthrough - Part 9 - Ricco Harbor & Noki Bay Secret Shines|timestamp=11:50|publisher=YouTube|language=en}}</ref> The Warp Pipe to [[Pianta Village]] is atop the [[Shine Gate]].<ref>{{cite|timestamp=0:23|url=youtu.be/TwuZIK0xmYk?feature=shared&t=23|title=Super Mario Sunshine 100% Walkthrough - Part 12 - Pianta Village Shine Sprites|date=August 4, 2014|author=packattack04082|publisher=YouTube|language=en}}</ref>
 
====''New Super Mario Bros.''====
Warp Pipes appear in green, red, and yellow varieties in ''[[New Super Mario Bros.]]'', working like before. [[Mega Mario]] destroys pipes instantly,<ref>{{cite|author=Typhlosion4President|date=August 14, 2018|url=youtu.be/SmTOu9G7tbw?feature=shared&t=123|title=New Super Mario Bros DS Walkthrough - Part 1 - World 1|timestamp=02:03|publisher=YouTube|language=en}}</ref> though his [[Ground Pound]] can force them downward, and Warp Pipes sticking out of walls can also be pushed in farther. Any Warp Pipes affected by Mega Mario are unusable. It is the first game where [[Mini Mario (form)|Mini Mario]] can enter small pipes.
 
In the [[Wario's Warehouse]] articles for the game, [[Wario]] gets stuck in a pipe for three whole days after a shopping trip with [[Waluigi]].<ref>{{cite|quote=Wa-ha-ha-haaa! Urk! Ouch, that hurt. Sometimes, readers, I don't know whether to laugh or to cry. At the moment I'm doing both… Why? Well…Waluigi and I were coming back from the tip and trick wholesalers the other day, with bags full of fresh tips to stock the Warehouse, when Waluigi suggested we take a shortcut through a nearby Warp Pipe. It was his best idea since…well, ever. Naturally I let Waluigi go first with the shopping. After my beanpole of a brother had slipped through, squealing with glee like an idiot, I followed…and promptly got stuck. There I was, well and truly wedged in a Warp Pipe with no-one around to help, for three whole days! With my arms trapped, all I could do was scream for food, water and - most of all - someone to scratch my nose.|author=Wario's Warehouse|accessdate=Feburary 19, 2025}}</ref>
 
====''Super Mario Galaxy''====
Both green and orange Warp Pipes are found in several [[galaxy|galaxies]] in ''[[Super Mario Galaxy]]'', often leading to a sub-area, but some Warp Pipes require collecting a [[Key]] or defeating every enemy on the planet before they can be used. A Warp Pipe emerges from the ground when returning Mario from a sub-area before sinking back in.
 
====''New Super Mario Bros. Wii''====
[[File:NSMBW Colored Warp Pipes Artwork.png|thumb|left|Pipes in ''New Super Mario Bros. Wii'']]
Warp Pipes appear in green, yellow, blue, and red varieties in ''[[New Super Mario Bros. Wii]]'', but they are functionally indifferent from each other. The game includes certain Warp Pipes that spawn [[Goomba]]s or [[Bob-omb]]s, as well as some that move up and down.
 
====''Super Mario Galaxy 2''====
[[File:SMG2 Supermassive Big Piranha Plant.png|thumb|A [[Big Piranha Plant|Super Piranha Plant]] coming out of a giant pipe in the [[Supermassive Galaxy]] in ''Super Mario Galaxy 2'']]
Warp Pipes appear in ''[[Super Mario Galaxy 2]]'', working similarly as in ''Super Mario Galaxy''. The first one is exited by Mario during the intro, on his way to [[Peach's Castle]], and many others along the path function only as platforms. The [[Grand World Map]] shows them on {{id|World 3|SMG2}} and {{id|World 5|SMG2}}, and they take [[Starship Mario]] to another area of the map that is unreachable otherwise. Starship Mario adds a Warp Pipe on the left side, leading to a room where [[Lumalee]]s sell [[Chance Cube]]s, once a certain number of [[Power Star]]s have been obtained,{{ref needed}}<!--How many exactly?--> and Starship Mario also has a chimney to the engine room that works the same as a Warp Pipe. [[Battle Belt Galaxy]], features Warp Pipes that require defeating every enemy on the respective planet in order to become usable.
 
There are massive Warp Pipes in [[Supermassive Galaxy]], but none are functional. The first few are at the start, one of them having a [[Big Piranha Plant|Super Piranha Plant]]. The third Warp Pipe at the start is used to take Mario to the next area. There is a [[Supermassive Galaxy#Giant Warp Pipe Planet|large Warp Pipe tunnel]] that Mario flies through later on. There are two large Warp Pipes near the end with two more Super Piranha Plants.
 
====''Super Mario 3D Land''====
Warp Pipes appear in ''[[Super Mario 3D Land]]'', functioning similarly to the sidescrolling games. Pressing either {{button|3ds|L}} or {{button|3ds|R}} is now required to enter one in the ground. Upon unlocking every Special World, a Warp Pipe is added at the start of each one's map, except [[Special 8]] upon unlocking {{world link|S8|crown|Special 8-Crown}}, which replaces the Warp Pipe there. The game adds [[World Warp Pipe]]s, functioning as [[Warp Zone]]s to the next world.
 
====''New Super Mario Bros. 2''====
Warp Pipes appear in ''[[New Super Mario Bros. 2]]'', working the same as in other sidescrolling titles, though either {{button|3ds|Paddown}} or down on a {{button|3ds|Stick}} enables a Warp Pipe to be entered.
 
====''New Super Mario Bros. U'' / ''New Super Mario Bros. U Deluxe''====
Either the {{button|Stick}} or {{button|wii|Pad}} is used to enter Warp Pipes in ''[[New Super Mario Bros. U]]'' and [[New Super Mario Bros. U Deluxe|its port]]. There are also inaccessible diagonal pipes and the returning small pipes.
 
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
[[File:SM3DWBF Golden Pipe.png|thumb|100px|The Warp Pipe created by Bowser Jr. in ''Bowser's Fury'']]
''[[Super Mario 3D World]]'' and [[Super Mario 3D World + Bowser's Fury|its port]] introduce the transparent [[Clear Pipe]]s, making regular Warp Pipes less common. It is the first game with golden Warp Pipes (which can also be painted by [[Bowser Jr.]] in ''[[Bowser's Fury]]''), and they lead to rooms filled with several coins. Certain Warp Pipes in [[Koopa Troopa Cave]] and [[Really Rolling Hills]] show a [[8-bit character|Pixel Luigi]] when the [[Time Limit]] reaches 105. World Warp Pipes also return.
 
====''Super Mario Maker'' subseries====
[[File:SMM2screenshot12.png|left|thumb|A red Warp Pipe in ''Super Mario Maker 2'']]
Green Warp Pipes are placeable objects in ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its port]], and ''[[Super Mario Maker 2]]''. They can spawn enemies or items if placed within. It is possible to create sub-areas of a Warp Pipe and change the length of the pipe. From slowest to fastest, ''Super Mario Maker 2'' also has the red, yellow, and blue varieties, as well as Clear Pipes in the ''Super Mario 3D World'' style, and green Warp Pipes are only slower than blue Warp Pipes.
 
====''Super Mario Run''====
Pipes are key objects in {{a|SMR|l}}, even as part of the user interface. Diagonal pipes never appear in this game.
 
Each of the game's modes is tied to a specific color of pipe: Green for World Tour, Red for Toad Rally, and Yellow for Remix 10. From the [[Mushroom Kingdom]] menu, the player can use any of these pipes to transition to that mode. This is depicted as Mario going down the pipe. This is similarly depicted as the back button from those modes, using a pipe of the same color as the mode, but without Mario depicted as going through.
 
Pipes appear in multiple courses as platforms to stand on, jump over, walk under, or Wall Jump from. They can be green in most cases, red in desert courses, grey in [[Ghost House]]s. and yellow in [[Cutting-Edge Spire]]. Piranha Plants can come from them, as usual. Pipes can be [[vaulting|vaulted]] over if they are low enough.
 
In World Tour, the underground courses of this game, [[Wall-Kicking It Underground]], [[Treasure-Hoarding Swoops]], [[Danger High and Low]], and [[Chase the Snaking Coins]] use pipes in a number of ways aside from platforms. The player enters pipes during the course which happens automatically in this game when the player touches the entrance while grounded. Most of them are one way transitions to the next area, with the screen scrolling to the destination. A [[bubble]] can allow the player to float back through the transition. The last enterable pipe of each course cuts the screen to black to load a new area, then takes the player to an above ground section with the [[Goal Pole]]. A bubble cannot float back to the prior area.
 
Airship courses outside of [[World Star (Super Mario Run)|World Star]], those being [[Airship Cannons...Fire!]], [[Firing the Airship's Burners]], and [[Throwing It All Overboard]], end on a green Pipe that takes the player to a room inside the ship for the boss battle against [[Boom Boom]]. This also involves a loading screen, and drops the player into the the room from above. As before, bubbles do not float back to the prior area. World Star's two Airship courses are exceptions. [[Airship Plunder]] already is in the interior of an Airship but still ends in a pipe to take the player to a different room for a boss battle. [[Airship Armada]] ends on a normal Goal Pole.
 
Toad Rally uses pipes as transitions as well. Since it splices together different courses to create an infinitely long course, the enterable pipes of Airship courses do not appear. Enterable pipes in underground courses do appear, with the transition used to switch layouts. No pipe takes the player to an above ground section in this mode. During a [[Coin Rush (Super Mario Run)|Coin Rush]], pipes often spit out coins to collect. The [[Toad (species)|Toad]]s the player gains in this mode go to the Mushroom Kingdom through a red pipe.
 
Remix 10 connects each Area with pipes. A pipe pops up from the ground when Mario reaches the end of an Area, which is marked with a yellow number for the Area it leads to. Mario enters this pipe, and exits at the start of the next area. Afterward, the pipe sinks back into the ground and vanishes. Randomly, a non standard animation may play instead of the normal one. These can have Mario exit cautiously or enter the pipe upside down, among other results One animation has the pipe reveal itself to be a pipe cannon, as it shoots Mario into the air and over to the next area.
 
Remix 10 uses pipes to conclude each course. For underground courses, sections that are underground start with the player dropping out of a Warp Pipe. The pipes that were transitions in the other modes serve as the goal of the course in this mode. This also means the pipe takes on some of the properties of the [[Goal Pole]], in that entering one collects all gravity affected coins and converts [[Super Mushroom]]s and [[Super Star]]s that are not inside bubbles into five coins. Most courses in Remix 10 end in Goal Poles, and they transition into the next course by having the player go through a pipe of the color matching the course's location. Castle courses use grey pipes. [[VS Boom Boom]] starts with the player dropping in from a pipe, as per the boss battles with Boom Boom from other modes. Other pipes still appear, and while the player is [[Invincible Mario|invincible]] those pipes spit out coins in the same way they do during a Coin Rush.
 
Pipes are also [[List of Kingdom Builder items in Super Mario Run|buildings]] that can be purchased from the Shop, then placed as in the Mushroom Kingdom in the Kingdom Builder mode. They can be in all five of the Toad colors in the game: Red, Blue, Green, Yellow, and Purple. They also come in one of three variations. All of them are ranked 2★.
*[Color] Pipe A: A short pipe of that color, which fits in a 1×1 area. Toads sometimes run around it, or talk to each other while standing on top.
*[Color] Pipe B: A tall pipe of that color, which fits in a 1×1 area. Toads sometimes run around it, or one can balance as they walk across the opening.
*[Color] Pipe C: A branching pipe, consisting of a vertical pipe from the ground and a horizontal pipe sticking out to the left. They fit in a 1×2 area. Toads sometimes balance on the vertical pipe's opening, peek out from the horizontal pipe, or nap on the side of the vertical pipe.
 
The descriptions for [Color] Pipe B indicate that enemies and obstacles could be inside pipes, with Blue Pipe B naming [[Swoop]], Green Pipe B naming Piranha Plant, Red Pipe B naming [[Fire Bar]], Purple Pipe B naming [[Buzzy Beetle]], and Yellow Pipe B naming [[Pokey]].
 
The [[List of Kingdom Builder items in Super Mario Run|Piranha Plant Statue]] has a pipe that the Piranha Plant comes out of.
 
There are also four special pipes that can be placed in the Kingdom Builder. Each of them has a star design matching the [[color coin]]s of ''Super Mario Run'', and a white base. They take up a 1x1 area. By tapping on these pipes, the player can access a Special Course. The Pink Coin Pipe can only be obtained after collecting every [[Pink Coin (Super Mario Run)|Pink Coin]], and allows the player to play Chase the Snaking Coins. The Purple Coin Pipe can only be obtained after collecting every [[Purple Coin]], and allows the player to play [[Piranha Plant Field]]. The Black Coin Pipe can only be obtained after collecting every [[Black Coin]], and allows the player to play [[Make the Cut!]].  The Gold Star Pipe has a unique star shaped opening, and can only be obtained after collecting every [[Black Coin|★Black Coin]]. It allows the player to play [[Red Block Run]]. As special buildings, only one of each can ever be obtained.
 
====''Super Mario Odyssey''====
[[File:Warp Pipe SMO.jpg|thumb|Five Warp Pipes in ''Super Mario Odyssey'']]
Besides regular Warp Pipes, blocky [[8-bit pipe]]s also appear in {{a|SMO|l}}, and they can be found connected to walls with animated murals in the design of {{a|SMB}} If Mario enters one of these pipes, he will be transported into the mural itself in his ''Super Mario Bros.'' appearance (though while retaining his modern color scheme or his current outfit), where the player controls him in a side-scrolling sequence similar to that in the original game. The regular pipes have a more metallic design than most games. [[Moon Pipe]]s also debut in this game, being spawned by breaking [[Moon Rock]]s; these pipes always send Mario to new sub-levels. The player can also enter the [[Odyssey]] through the largest exhaust pipe as if it were a Warp Pipe.
 
Unlike in prior games, Mario will enter Warp Pipes quicker if he [[Ground Pound|ground-pound]]s, [[roll]]s, [[dive]]s, or [[Long Jump|long-jump]]s into one, rather than finishing the move and entering it normally; the sound effect that plays when he enters one will also be sped up.


[[Image:minimario.jpg|right|frame|'''Mini Mario''' near a Mini Warp Pipe.]]
====''Super Mario Bros. Wonder''====
In ''[[Super Mario World]]'', some warp pipes acted as mini-cannons, shooting Mario or Luigi high in the air. This feature was also kept in ''[[New Super Mario Bros.]]'' Also, if Mario or Luigi use the [[Mega Mushroom]], they can kick the pipe, move it in if it is horizontal, or [[Ground Pound]] it to make a raised pipe lower to ground level. If Mega Mario or Luigi destroys a pipe, then they cannot go down the pipe anymore. '''Mini Warp Pipes''' were introduced here in ''New Super Mario Bros.'': they are tiny Warp Pipes half the size of a regular Warp Pipe, that required Mario or Luigi to use a [[Mini Mushroom]] to get [[Mini Mario|tiny]] so they could enter. Inside these Mini Warp Pipes, [[Star Coin]]s could usually be found. There are also red and yellow pipes, and some of them expel air when they are underwater to push Mario.
[[File:SMBW Living Pipe Alt.png|right|thumb|150px|An Inchworm Pipe in ''Super Mario Bros. Wonder'']]
The Warp Pipes of ''[[Super Mario Bros. Wonder]]'' can now lead to the background or foreground. The game also adds [[Inchworm Pipe]]s, named for moving like an inchworm, during certain [[Wonder Effect]]s, as well as a pushable teal variety that can sometimes be attached to a pipe.
{{br}}


In ''[[Super Mario Galaxy]]'' there are two kinds of pipes. The classic, green ones, which generally disappear after Mario enters them, and orange pipes, which can always be re-entered.
===''Super Mario'' cartoons===
Warp Pipes are in ''[[The Super Mario Bros. Super Show!]]'', ''[[The Adventures of Super Mario Bros. 3]]'', and ''[[Super Mario World (television series)|Super Mario World]]'', working like they do in the mainline games. Warp Pipes are also present in the [[Earth|real world]] and can be used to travel between it and the [[Mushroom Kingdom]]. Throughout the cartoons, Warp Pipes are referred to with different names; in the ''The Adventures of Super Mario Bros. 3'' episode "[[Reign Storm]]," [[Princess Peach|Princess Toadstool]] calls one a "'''drain pipe'''," while in the ''Super Mario World'' episode "[[Fire Sale]]," Mario refers to one as a "'''warp tube'''."


===''Nintendo Comics System===
===''Nintendo Comics System''===
The ''[[Nintendo Comics System]]'' comic, "[[A Mouser in the Houser]]" seemed to imply that the [[Mouser|Mousers]] constructed the Warp Pipe system.
"[[A Mouser in the Houser]]" shows that the Transport Tube system was constructed by humanoid mice, of which they still have the maps, before their king, [[Mouser]], was corrupted by the Koopa King.


===''Super Mario Adventures===
===''Super Mario Adventures''===
In ''[[Super Mario Adventures]]'', they appeared as the mode of transport between the [[Mushroom Kingdom]] and the lands surrounding [[Yoshi Village]]. On their first trip through the Warp Pipe Bowser had traveled through, [[Princess Peach]] and her followers ended up at a different location from where Mario and Luigi emerged. The narration stated that Mario and Luigi "hooked up with the wrong connection somewhere," implying that not all Warp Pipes lead solely to one other location.
In ''[[Super Mario Adventures]]'', Warp Pipes appear as the mode of transport between the Mushroom Kingdom and the lands surrounding [[Yoshi Village]]. On their first trip through the Warp Pipe that Bowser has traveled through, [[Princess Peach|Princess Toadstool]] and her followers end up at a different location from where Mario and Luigi emerge. The narration states that Mario and Luigi "hooked up with the wrong connection somewhere," implying that not all Warp Pipes lead solely to one other location.
 
===''Yoshi'' series===
Warp Pipes play a similar role in the ''Yoshi'' series, though many do spawn enemies, likely because [[swallow|eating]] allows for projectile attacks such as [[Yoshi's Egg|Yoshi Egg]]s and fire breath.
 
''[[Yoshi's New Island]]'' adds a Warp Pipe character named [[Mr. Pipe]], who provides items if Yoshi fails a level repeatedly.
 
Warp Pipes, like many other objects, are made of yarn in {{a|YWW|l}} and {{a|P&YWW|l}} and become usable only when Yoshi uses a [[yarn ball]] around the frame. By going into a Warp Pipe in single-player mode, Yoshi is converted into spiraling strands of yarn until he exits the other end, but multiplayer results in Yoshi reaching the other end instantly. Some Warp Pipes have [[Egg Plant]]s. They can be indicated to Yoshi by [[Poochy]], among other objects, which the [[Poochy Pup]]s can also do in {{a|P&YWW}}.


===''Mario Kart'' series===
===''Mario Kart'' series===
In the [[Mario Kart (series)|''Mario Kart'' series]], Warp Pipes (usually referred to as simply '''Pipes''') appear as simple obstacles on the courses, especially on the [[Mario Circuit]]s. On some occasions, mostly in ''[[Mario Kart: Double Dash!!]]'', the player can enter a pipe and get warped to another area, mainly used for collecting [[item boxes]].
{{stub|section=y|A list of course appearances for pipes from each ''Mario Kart'' game}}
[[File:Pipe Plaza.png|thumb|200px|[[Pipe Plaza]] in ''Mario Kart DS'']]
Warp Pipes, usually titled simply "pipes," are obstacles on several courses of the [[Mario Kart (series)|''Mario Kart'' series]], especially the [[Mario Circuit]]s, though either a [[Spiny Shell (blue)|Spiny Shell]], [[Super Star]], or [[Bullet Bill]] can destroy them. Certain courses like [[GCN Yoshi Circuit]] also include [[Piranha Plant]]s in pipes. On some occasions, mostly in ''[[Mario Kart: Double Dash!!]]'', the player can enter a pipe and get warped to another area.
====''Mario Kart Tour''====
Cannon-like pipes are used to obtain various random items in {{a|MKT|l}}. The player can pull down and release such a pipe to fire out drivers, karts, gliders, and balloons, as well as inventory items ([[coin]]s, [[Ruby|rubies]], and tickets). Each pipe has a set pool of items it can draw from: generally, green pipes can give out items of all kinds, with gold pipes guaranteeing at least one High-End item of any kind; however, the All-Clear Pipe, unlocked by completing all courses and bonus challenges in a tour, only ever gives out a High-End driver, kart, or glider, and does not feature balloons or inventory items. Pipes appear as rewards from Tour Gifts, multiplayer races, and Premium Challenges, while also being purchasable from the Token Shop using [[event token]]s. Prior to the [[Battle Tour]], the Shop featured pipes that unlocked spotlight items, with 5 rubies needed to fire one such pipe once and 45 to fire the pipe ten times.
 
Within races, pipes appear as obstacles and ramps. In regular races (i.e. not in bonus challenges), those that act as obstacles grant bonus points when taken out. Pipes can also release various things, such as [[Goomba]]s (as seen in [[3DS Toad Circuit|3DS Toad Circuit R/T]]), [[Item Box]]es (in some [[Break Item Boxes]] bonus challenges), [[Wind|air currents]], or [[Current|underwater currents]]. A course themed around Warp Pipes, [[Piranha Plant Pipeline]], debuted in this game during the aptly named [[Pipe Tour]].
 
Below is a list of courses in ''Mario Kart Tour'' that feature pipes that can be taken out.
<div class="contentbox mw-collapsible mw-collapsed"><div class="columns"style="columns:2">
*[[SNES Mario Circuit 1|SNES Mario Circuit 1, R, T, R/T]]
*[[SNES Ghost Valley 1|SNES Ghost Valley 1R, R/T]]
*[[SNES Mario Circuit 2|SNES Mario Circuit 2, R, T, R/T]]
*[[SNES Ghost Valley 2]] ([[Glider Challenge]]), [[SNES Ghost Valley 2|R/T]]
*[[SNES Mario Circuit 3|SNES Mario Circuit 3, R, T, R/T]]
*[[SNES Choco Island 2|SNES Choco Island 2T]]
*[[SNES Vanilla Lake 1|SNES Vanilla Lake 1, R, R/T]]
*[[SNES Bowser Castle 3|SNES Bowser Castle 3, R, T, R/T]]
*[[SNES Vanilla Lake 2|SNES Vanilla Lake 2, R, T]]
*[[N64 Luigi Raceway]] ([[Goomba Takedown]])
*[[N64 Kalimari Desert]] (Goomba Takedown)
*[[N64 Yoshi Valley]] (Break Item Boxes)
*[[GBA Peach Circuit]] ([[Steer Clear of Obstacles]]), [[GBA Peach Circuit|T]]
*[[GBA Sky Garden|GBA Sky Garden T]]
*[[GBA Bowser's Castle 4|GBA Bowser's Castle 4R]]
*[[GCN Daisy Cruiser]] ([[Do Jump Boosts]]), [[GCN Daisy Cruiser|R/T]]
*[[GCN Yoshi Circuit|GCN Yoshi Circuit, R, R/T]]
*[[DS Luigi's Mansion]] (Glider Challenge, Steer Clear of Obstacles)
*[[DS Shroom Ridge|DS Shroom Ridge, R, T]]
*[[DS DK Pass|DS DK Pass R/T]]
*[[DS Peach Gardens|DS Peach Gardens, R, T, R/T]]
*[[Wii Coconut Mall]] (Steer Clear of Obstacles)
*[[3DS Toad Circuit|3DS Toad Circuit, R, T, R/T]]
*[[3DS Daisy Hills|3DS Daisy Hills, R, T, R/T]]
*[[3DS Shy Guy Bazaar|3DS Shy Guy Bazaar T]]
*[[3DS Mario Circuit|3DS Mario Circuit, R]]
*[[3DS Piranha Plant Slide|3DS Piranha Plant Slide, R, T, R/T]]
*[[3DS Wario Shipyard|3DS Wario Shipyard R, R/T]]
*[[3DS Bowser's Castle]] ([[Ring Race]], Goomba Takedown)
*[[Tour Tokyo Blur|Tokyo Blur]] (Do Jump Boosts)
*[[Tour Tokyo Blur|Tokyo Blur 3R]]
*[[Tour Paris Promenade|Paris Promenade]]
*[[Tour Paris Promenade|Paris Promenade 2, R]]
*[[Tour Paris Promenade|Paris Promenade 3]]
*[[Tour Vancouver Velocity|Vancouver Velocity R, R/T]]
*[[Tour Vancouver Velocity|Vancouver Velocity 2R/T]]
*[[Tour Berlin Byways|Berlin Byways 3]]
*[[Tour Amsterdam Drift|Amsterdam Drift T]]
*[[Tour Amsterdam Drift|Amsterdam Drift 3R/T]]
*[[Tour Bangkok Rush|Bangkok Rush, R, R/T]]
*[[Tour Bangkok Rush|Bangkok Rush 2, R, R/T]]
*[[Tour Athens Dash|Athens Dash R/T]]
*[[Piranha Plant Cove|Piranha Plant Cove 3T]]
*[[Piranha Plant Pipeline|Piranha Plant Pipeline R, R/T]]
*[[RMX Mario Circuit 1|RMX Mario Circuit 1, R, T, R/T]]
*[[RMX Choco Island 1|RMX Choco Island 1, R, T]]
*[[RMX Rainbow Road 1|RMX Rainbow Road 1R/T]]
*[[RMX Rainbow Road 2|RMX Rainbow Road 2T, R/T]]
*[[RMX Choco Island 2|RMX Choco Island 2, R, T, R/T]]
</div></div>
 
===''Donkey Kong'' (Game Boy)===
A Warp Pipe is in the background in the ending of the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', serving no interactive purpose.
 
===''Wario Land'' series===
[[File:WL3 WarpPipe2.PNG|thumb|left|Warp Pipe in ''Wario Land 3''.]]
Warp Pipes are in four games of the ''{{id|Wario Land|series}}'' series: {{a|VBWL|l}}, {{a|WL3|l}}, {{a|WL4|l}}, and {{a|WLSI|l}}. They work like they do in the {{a|SM}} series but never contain enemies.
 
A Warp Pipe is used to access the [[Wario Land 3#Golf Minigame|Golf]] minigame in {{a|WL3}}. The slots in the file selection of {{a|WLSML3|l}} resemble Warp Pipes. The pipes in {{a|WL4}} are purple and warp the player to a [[pink area]]. A deeper variation of the usual sound effect is played in {{a|WLSI}} when Wario enters a Warp Pipe.
[[File:WL4-PurplePipe.png|thumb]]
{{br}}


===''Mario Party'' series===
===''Mario Party'' series===
[[Image:ColorPipe.PNG|frame|left|These colored pipes appeared in the ''[[Mario Party 3]]'' board [[Pipesqueak]].]]
====''Mario Party''====
Warp Pipes are also [[items]] that appear throughout the [[Mario Party (series)|''Mario Party'' series]].
A seemingly endless Warp Pipe is where the player chooses the game settings before starting a board in ''[[Mario Party]]''. The ends of various path at [[Luigi's Engine Room]] also feature Warp Pipes, all leading to one on the right to an area with a [[Boo]], [[Koopa Troopa|Koopa]], and the [[Start Space]].


====''Mario Party 4====
====''Mario Party 2''====
Starting with ''[[Mario Party 4]]'', Warp Pipes became an item used for transportation on the board. Whoever used it switched places with another player on the board via roulette. This made it successor of the [[Warp Block]].
Both green and red Warp Pipes are found on [[Bowser Land]] in ''[[Mario Party 2]]'', and landing on a [[Event Space|Happening Space]] causes the player character to enter before exiting another of the pipes.


====''Mario Party 5====
====''Mario Party 3''====
In ''[[Mario Party 5]]'', it became a [[Orb|Capsule]], where it could be thrown to a [[Space (MP)|space]] on the board, or used on the player for 10 [[coin]]s. It's effect was still the same as from ''Mario Party 4''.
[[File:MP3 Pipesqueak Colored Pipes.png|thumb|Artwork from ''[[Mario Party 3]]'' of the pipes at Pipesqueak]]
Warp Pipes are on the Battle Royale Map of [[Waluigi's Island]] in ''[[Mario Party 3]]''. The red pipes all lead to a single green pipe near the Start Space. The player also warps between an orange, yellow, blue, and pink pipe in the Duel Map of [[Pipesqueak]].


====''Mario Party 6====
====''Mario Party 4''====
In ''[[Mario Party 6]]'', it became an Orb that players could only use on themselves, but for free (it costs 10 coins at the [[Orb Shop]], though). Again, effect was still the same.
The Warp Pipe is an item in ''[[Mario Party 4]]''. It costs 10 [[coin]]s at an [[Item Shop (Mario Party series)|Item Shop]]. The Warp Pipe switches spaces with an opponent determined by a spinner and either pressing {{button|gcn|A}} to land on the icon 225 degrees from when the input was registered,<ref>{{cite|author=ZoomZike|date=September 13, 2020|url=youtu.be/GfrnM5fk9s4?si=mHvtDUA7SM64eo5m&t=635|title=Identifying Luck: ''Mario Party 4''|publisher=YouTube|timestamp=10:35}}</ref> or on the bottom opponent if no input is registered after a minute. The game adds [[tiny pipe]]s, which are accessible only by characters in their [[Mini Mario (form)|Mini form]].


====''Mario Party 7====
The third portion of [[Dungeon Duos]] involves players jumping through a set of Warp Pipes, only one of which leads to the hot-air balloon.<ref>{{cite|author=NintendoMovies|date=March 27, 2017|url=youtu.be/tM5s5xkPMbM?feature=shared&t=55|title=Mario Party 4 - Dungeon Duos|timestamp=0:55|publisher=YouTube|language=en}}</ref>
In ''[[Mario Party 7]]'', the effect was changed to a roadblock form, where opponents who passed by the space containing the orb were caught by the Warp Pipe, and were sent back to the space he/she was at when their turn started.


''<center><gallery>
====''Mario Party 5''====
Image:Warp_Pipe.JPG|<center>Mario Party 4
The '''Warp Pipe Capsule''' is a [[Orb|capsule]] in ''[[Mario Party 5]]'', working the same as the Warp Pipe item in the previous game, except the player can either use it on themselves for ten [[coin]]s or put it on a space. There are five non-interactable pipes in the [[minigame]] [[Pop-Star Piranhas]], where the Piranha Plants are seen.
Image:Warp_Pipe_Capsule.JPG|<center>Mario Party 5
Image:Warp_Pipe_Orb.JPG|<center>Mario Party 6
Image:Warp_Pipe_Orb2.JPG|<center>Mario Party 7
</gallery></center>


====Mario Party DS====
====''Mario Party 6''====
In [[Mario Party DS]], they appear when a player reaches a shop space and decides to go in. Warp Pipes are also used as a item but it is named a [[Star Pipe]] and allows the owner of the item to go to the Star.
The '''Warp Pipe Orb''' returns in ''[[Mario Party 6]]''. It costs ten coins at an [[Orb hut]], or five during a flash sale, though it can be obtained at an [[Orb Space]] for free. It can only be used only the player, this time without paying. Besides the item, [[Clockwork Castle]] has a usable pair of green and red pipes, the latter unusable at night, though [[Event Space|? Spaces]] can affect their colors. Warp Pipes are in a few minigames: [[Lift Leapers]], where each section is entered and exited; [[Ball Dozers]], from which each team's ball enters; and [[Mole-it!]], where they are red and blue, representing the respective teams, and show Monty Moles and Piranha Plants from the respective pipes.
 
====''Mario Party 7''====
The Warp Pipe Orb is a Roadblock Orb at [[Pagoda Peak]] and [[Neon Heights]] in ''[[Mario Party 7]]'', once again usable on a space, except the effect is taking the opponent to the space where they begun their current turn. The original function is utilized by the '''Bowser Pipe''', which [[Koopa Kid]] sometimes uses on the [[Koopa Kid Space]]. Warp Pipes are in a few minigames: [[Warp Pipe Dreams]], where player characters try to find the one exiting to the center pipe; [[Snow Ride]], as one of the obstacles; and [[Herbicidal Maniac]], where Piranha Plants appear from.
 
====''Mario Party 8''====
Warp Pipes are objects in ''[[Mario Party 8]]''. At [[DK's Treetop Temple]] and [[King Boo's Haunted Hideaway]], landing on a Green Space next to one causes a Piranha Plant to appear and take away ten coins. In the latter board, King Boo can send players into a black Warp Pipe returning them to the start, if either he shuffles the location; a player arrives with fewer than 10 coins; they do not Star take his start; from entering a pitfall; [[Donkey Kong]] or [[Bowser]]; or after getting a Star from King Boo in Star Battle Arena. There are four orange Pipes in the corners of an oasis during the minigame [[Winner or Dinner]], where Piranha Plants throw players out of if they are too close.
 
====''Mario Party DS''====
The player uses a Warp Pipe to enter the item shop in ''[[Mario Party DS]]''. The game also adds the [[Star Pipe]] variety, which takes the user to the location of the [[Star (Mario Party series)|Star]].
 
====''Mario Party 9''====
Blue Warp Pipes are next to [[Lucky Space]]s and red to [[Unlucky Space]]s in ''[[Mario Party 9]]'', and they lead to areas with [[Mini Star Space]]s and [[Mini Ztar Space]]s, respectively. A Piranha Plant next to an Unlucky Space forces the player character to enter. A spinning urn also emerges from a brick Warp Pipe every three turns during the minigame [[Urn It]].
 
====''Mario Party 10''====
Warp Pipes are objects in [[amiibo]] Party of ''[[Mario Party 10]]'' and part of the "Plant Pipes" event of [[Peach Board]]. Warp Pipes take players from one {{id|Warp Space|MP10}} to another.
 
====''Super Mario Party''====
Warp Pipes are used on [[Megafruit Paradise]] to travel between islands in ''[[Super Mario Party]]''. There are also indestructible Warp Pipe barriers in [[Shell Shocked Deluxe]]. Additionally, [[Shell Shocked Deluxe]] features Warp Pipes as unbreakable barriers. The [[Golden Pipe]] is added as an item.
 
====''Mario Party Superstars''====
A Warp Pipe is also used in ''[[Mario Party Superstars]]'' for choosing the settings before starting a board. Golden Pipes also return as an item.
 
====''Super Mario Party Jamboree''====
Pipes are items in ''[[Super Mario Party Jamboree]]'' that take the player character to a random space.<ref>{{cite|author=Mario Party Legacy|date=September 9, 2024|url=youtu.be/Nnv5j5d8_Ho|title=10 Minutes of Super Mario Party Jamboree - Gameplay Preview|publisher=YouTube|language=en|accessdate=September 10, 2024}}</ref> A player can choose to start with a Warp Pipe in Pro Rules.
 
===''Super Smash Bros.'' series===
{{main-wiki|SmashWiki|Warp Pipe}}
[[File:Mariossbb-lets-a-go.jpg|thumb|left|Mario jumping out of a Warp Pipe in ''Super Smash Bros. Brawl''.]]
Warp Pipes have served a multitude of purposes in the [[Super Smash Bros (series)|''Super Smash Bros.'' series]].
====''Super Smash Bros.''====
Warp Pipes are used by [[Mario]] and [[Luigi]] as their {{iw|smashwiki|on-screen appearance}} from {{a|SSB|l}} onward. They are also objects in {{id|Mushroom Kingdom|SSB}} used for warping from one side to the other and occasionally to a pit in the center. Luigi's {{iw|smashwiki|Board the Platforms}} stage features three Warp Pipes with {{iw|smashwiki|platform}}s traveling in and out.<ref>{{cite|author=Kir Manu|date=October 7, 2021|url=youtu.be/Sez71O0tjZk?feature=shared&t=6|title=Board the Platforms Luigi - Super Smash Bros 64|timestamp=0:06|publisher=YouTube|language=en}}</ref>
 
====''Super Smash Bros. Melee''====
Warp Pipes function as checkpoints in the {{iw|smashwiki|Mushroom Kingdom (Adventure Mode)|first stage}} of {{iw|smashwiki|Adventure Mode (SSBM)|Adventure Mode}}. They also appear in the background of {{id|Mushroom Kingdom|SSBM}}, and the stage {{id|Yoshi's Island|SSBM}} has a single sloped diagonal Warp Pipe, supported by two mini pipes.
 
====''Super Smash Bros. Brawl''====
Warp Pipes are platforms in both the {{id|World 1-1|SMB}} and {{id|World 1-2|SMB}} versions of [[Mushroomy Kingdom]] in {{a|SSBB|l}} and maintain their role in the returning stage Yoshi's Island from {{a|SSBM}}. A Warp Pipe also appears in the background on one of the islands in the {{id|Delfino Plaza|stage}} stage, just as it did in {{a|Sunshine|l}}; the others were removed. More appear in the background of {{id|Figure-8 Circuit|stage|Mario Circuit}}. The {{id|Mario Bros.|stage}} also features pipes that release [[Shellcreeper]]s and [[Sidestepper]]s.
 
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
Warp Pipes function as platforms in [[Golden Plains]] and [[3D Land]] and the returning World 1-1 version of Mushroomy Kingdom in {{a|SSB3DS|l}}. Warp Pipes may increase and decrease in height in 3D Land, like in {{a|SMW}}, and a big one restarts the stage's loop at the end, appearing also in the {{iw|smashwiki|Ω form}}. {{id|PM|stage}} has a pipe in its [[Hither Thither Hill]] form, though functions unusually as a [[spring]] instead. Warp Pipes can be drawn onto {{iw|smashwiki|PictoChat 2}} for a while can be used for transport, just like the ones in the original Mushroom Kingdom stage. The Warp Pipes of Yoshi's Island (''Melee''), Delfino Plaza, and Mario Circuit (''Brawl'') return in {{a|SSBWU|l}}, working as they did before. In both versions, Warp Pipes can sometimes appear as usable platforms in the stage {{id|SMM|stage}}.
 
====''Super Smash Bros. Ultimate''====
[[Piranha Plant]] fights in a Warp Pipe for four out of its eight {{iw|smashwiki|alternate costume}}s in {{a|SSBU|l}}. Warp Pipes also appear around the world map of {{iw|smashwiki|Adventure Mode: World of Light}}, used to travel between areas. Warp Pipes retain their respective roles in the returning stages: Mushroom Kingdom, Yoshi's Island (''Melee''), Mushroomy Kingdom, Delfino Plaza, Figure-8 Circuit, Mario Bros., Golden Plains, 3D Land, Paper Mario and Super Mario Maker.


===''Paper Mario'' series===
===''Paper Mario'' series===
[[Image:SPM Pipe.jpg|140px|thumb|left|A pipe in ''[[Super Paper Mario]]''.]]
====''Paper Mario''====
In the [[Paper Mario (series)|''Paper Mario'' series]], pipes can also take Mario to different places and locations. In ''[[Paper Mario]]'', pipes to different locations that Mario previously visited can be unlocked in the [[Toad Town Tunnels]]. Those pipes are blue instead of the general green pipes. [[Super Paper Mario]] also features smaller warp pipes, similar to those found in New Super Mario Bros. The player has to use [[Dottie]] to shrink Mario, so he can enter them.
{{multiple image
|align=right
|direction=horizontal
|width=34
|image1=PM Warp Pipe Render.png
|alt1=Green Warp Pipe
|image2=Blue Pipe PM.png
|alt2=Blue Warp Pipe
}}
Warp Pipes retain their role in ''[[Paper Mario]]''. There is a hidden Warp Pipe in [[Toad Town (Paper Mario)|Toad Town]] leading to the [[Playroom]]. Blue Warp Pipes, found in the [[Toad Town Tunnels]], function as shortcuts to earlier areas: The pipes to {{id|Goomba Village|location}}, [[Koopa Village]], [[Dry Dry Outpost]] are west of the entrance, guarded by a [[Blooper]]; the pipe to [[Boo's Mansion]] becomes accessible after defeating [[Dark Koopa]]s; and the pipe to [[Lavalava Island]] is found by defeating a Blooper on the second sublevel, upon crossing it with [[Sushie]].
{{br}}
 
====''Paper Mario: The Thousand-Year Door''====
[[File:Blue Pipe.png|frame]]
Warp Pipes retain their purpose in {{a|PMTTYD|l}} and {{a|PMTTYDNS|its remake}}, with a noticeable transitional effect of the display crinkling and then fading in at the next area. The Warp Pipes of [[Boggly Woods]] appear to be made of wood, and [[Puni]]es use them from a hole in the side.
 
Blue shortcut pipes are found in the second sublevel of [[Rogueport Underground]], leading to [[Petalburg]], [[The Great Tree]], [[Keelhaul Key]], and [[Poshley Heights]], as well as [[Glitzville]], [[Twilight Town]], and [[Fahr Outpost]] in the remake, while a pipe leading from this room to [[Rogueport]] was also added. The original game requires the [[Super Hammer]] to enter the first two and the [[Ultra Hammer]] for the latter two. In the remake, each pipe is unlocked by the [[Magical Map]] after completing each chapter. There are differently colored pipes leading to [[Petal Meadows]], [[Boggly Woods]], Twilight Town, and the [[Path to Fahr Outpost]].
 
====''Super Paper Mario''====
[[File:SPM Bitlands Warp Pipe.png|thumb|left|200px|A Warp Pipe from [[The Bitlands]] in {{a|SPM}}]]
Warp Pipes reappear in {{a|SPM|l}}. The player character is divided into several small squares before entering and reforming on the other end. Three Warp Pipes appear: one to Flipside's B2F, one to Flopside's B2F, and one to Flopside from Flipside (and vice versa). There are identically functioning pixelated Warp Pipes in [[The Bitlands]], but function the same. Other Warp Pipes include the [[Return Pipe]], an [[Key item|Important Thing]] for returning to [[Flipside Tower]], and the [[Mini Warp Pipes]], which require being shrunk by [[Dottie]] to use. [[Welderberg]] has built the Blue Warp Pipes.
{{br}}
 
====''Paper Mario: Sticker Star''====
Warp Pipes retain their purpose in ''[[Paper Mario: Sticker Star]]''. There is also a scraped named [[Green Warp Pipe|One Warp Pipe]] that is used for progressing in [[Hither Thither Hill]].
 
====''Paper Mario: Color Splash''====
[[File:PMCS Cobalt Base pipe.png|thumb|Huey and Mario near a Warp Pipe in [[Cobalt Base]]]]
Warp Pipes also retain their purpose in {{a|PMCS|l}}. Warp Pipes cannot be entered if they are not fully colored. Some Warp Pipes in [[Daffodil Peak]] contain enemies inside of them that must be fought in order to get through, including a [[Spiny]] and a [[Koopa Troopa]]. At [[Sacred Forest]], a large Warp Pipe has the [[Turnip]] Thing stuck in it. Once it is pulled out by the yellow [[Rescue Squad]], the pipe is also removed from the ground. A small scrap of paper sticks out, and if Mario pulls it, it reveals a smaller Warp Pipe. Another small Warp Pipe appears later in the level, and must be enlarged with the Magnifying Glass Thing. Special varieties of the Warp pipe also appear, such as the pipes used to access the [[parallel world]] in the Violet Isles. These pipes have orate designs that glow and circle the floor beneath the pipe. [[Mustard Café]]'s underground sections contain long spinning Warp Pipes. There is also a tall, orange Warp Pipe that is initially clogged with sand, acting as a path to the café.
{{br}}
 
====''Paper Mario: The Origami King''====
[[File:PMOK Numbered Cannons.png|thumb|200px|Six differently colored Warp Pipes in the Musée Champignon from ''[[Paper Mario: The Origami King]]''.]]
{{quote|There's a new pipe! We're going in, right? Isn't that your whole deal?|Olivia|Paper Mario: The Origami King}}
Warp Pipes appear in {{a|PMTOK|l}}, only this time requiring the [[Olly Tape]] to be removed on the other side. One notable pipe is a white pipe in the [[Musée Champignon]], leading to an underground room full of six shiny, numbered, color-coded warp pipes to six different areas, acting as a fast-travel system of sorts:
*'''#1: Red:''' Leads to [[Overlook Mountain]].
*'''#2: Blue:''' Leads to [[Shogun Studios]].
*'''#3: Yellow:''' Leads to the [[Scorching Sandpaper Desert]].
*'''#4: Purple:''' Leads to the [[Sea Tower]].
*'''#5: Green:''' Leads to [[Shangri-Spa]].
*'''#6: Black:''' Leads to [[Peach's Castle]]/[[Origami Castle]] (labeled as "Volcano Peak").
There is also an orange pipe leading from central [[Toad Town]] to the [[Sensor Lab]] over in [[Picnic Road]], as well as some ordinary green ones that can let him traverse the town more quickly. Additionally, after Mario beats the game, a slightly crumpled green pipe will appear outside of the final boss room; it will warp Mario back outside the castle's front door.
 
===''Mario Golf'' series===
Warp Pipes make an appearance in [[Peach's Castle Grounds]] in ''[[Mario Golf: Toadstool Tour]]''. When the player hits the ball into one, it will be transported to another of the same color, allowing them to skip part of the hole. Warp Pipes also appear in ''[[Mario Golf: World Tour]]''. In holes 1, 5, and 8 of [[Peach Gardens (golf course)|Peach Gardens]], the pipes are fully seen when the entire hole is viewed, but are submerged when the hole is actually being played. When the ball enters a pipe, the pipe comes out of the ground and shoots the ball onto the green or near it. In the Royal Gardens, Warp Pipes take the [[Mii]] to Mario World courses. They are also seen in the Castle Club basement, and they take the Mii to regional or world tournaments. They also appear in ''[[Mario Golf: Super Rush]]'' in the [[Bowser Highlands]] course where they act as [[List of golfing terms#Rock|rock]]. If a ball lands on it, the player's next stroke will be blocked.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Partners in Time====
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
During the events of ''[[Mario & Luigi: Partners in Time]]'', special blue Warp Pipes required Mario, Luigi, [[Baby Mario]], and [[Baby Luigi]] to stand on them in order to activate them. Also, when Mario and Luigi were separated from Baby Mario and Luigi, one of the brothers could jump up and hit a warp pipe box, out of which a miniature pipe came and planted itself in the ground. It would then grow to the size of a normal pipe allowing the brothers to jump in and be reunited with the babies. However, these pipes were one use only and dissapeared as soon as the brothers jumped through them.
{{multiple image
|direction=horizontal
|width=200
|image1=Yellow pipe exterior.png
|caption1=A yellow pipe in [[Oho Oasis]]
|image2=Yellow pipe interior.png
|caption2=Inside the yellow pipe.
}}
There are nine green Warp Pipes in ''[[Mario & Luigi: Superstar Saga]]'' (thirteen in [[Mario & Luigi: Superstar Saga + Bowser's Minions|the remake]]) that are used to help Mario and Luigi warp to different locations that they have already visited. Yellow Warp Pipes appear throughout [[Oho Ocean]], [[Gwarhar Lagoon]] and [[Teehee Valley]] and take Mario and Luigi to underwater or underground areas. The yellow Warp Pipes differ in that they do not take Mario and Luigi from one end to the other, with them falling down instead as well as using {{button|gba|a}} and {{button|gba|b}} to hold arms and click back up. [[Princess Peach]] is brought through these pipes while exploring [[Teehee Valley]] and into one of the ruins if she is caught by a [[Gritty Goomba]]. A few small green Warp Pipes take either Mario or Luigi to a 2D bonus dungeon.
{{br|left}}
====''Mario & Luigi: Partners in Time''====
[[File:PiTWarpPipe.PNG|thumb|A pipe in ''[[Mario & Luigi: Partners in Time]]''.]]
Blue Warp Pipes are used by Mario, Luigi, [[Baby Mario]], and [[Baby Luigi]] in {{a|M&LPIT|l}} if they stand on them. If the adult Mario brothers are alone, they can hit a [[Warp Block (Mario & Luigi series)|Warp Block]] to spawn a miniature pipe that grows to regular size, allowing the pair to jump in and reunite with Baby Mario and Baby Luigi. If both pairs are together, the pipe jumps out before returning inside instead.
 
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
Warp Pipes are inhaled by Bowser among other objects after he eats the [[Vacuum Shroom]] in the opening of {{a|M&LBIS|l}} and {{a|M&LBIS+BJJ|its remake}}. Mario and Luigi also use them to travel from the [[Pipe Yard]] in [[Bowser's body]] to the Mushroom Kingdom. A tall red pipe blocks the Pipe Yard until Bowser gets shocked. A few pipes are used on the overworld as well as in Bowser's Castle. The game also adds a [[Bros. Attack#Mario & Luigi: Bowser's Inside Story/ Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Special Attack]] (Bros. Attack in the remake) titled [[Spin Pipe]].
 
====''Mario & Luigi: Dream Team''====
[[File:Warp Pipe Gold MLDT.png|thumb|100px|A Warp Pipe from the Warp Pipe Block]]
Warp Pipes connect distant areas in {{a|M&LDT|l}}. In the real world, standard green Warp Pipes appear, usually leading to cave areas. Like the previous installments, both Mario and Luigi must stand on a plate of Warp Pipe to enter it. Landing on a pipe causes [[Ball Hop]] to end. Pipes placed horizontally do not have plates, and can just be walked into as a pair.
 
Special gold colored Warp Pipes appear scattered throughout [[Pi'illo Island]], which are unlocked after escaping [[Dreamy Mount Pajamaja]]. [[Prince Dreambert]] remembers hiding a [[Warp Pipe Block]] near [[Mount Pajamaja]]'s [[Dreampoint]]. When Mario hits the block, these pipes pop out and land all over the island. The pipes act similarly to the ones in ''Mario & Luigi: Superstar Saga'', allowing the player to quickly return to areas. While the pipes in every previously accessed area are unlocked by default, later pipes have to be entered in order to add them to the possible destinations. As part of the tutorial, the player is required to leave Mount Pajamaja and return to [[Pi'illo Castle]] with the pipes.
 
In the [[Dream World]], pipes can connect areas, and are entered with a corresponding directional input. Pipes are frequently used to allow the player to return to the start of a room, or to quickly return the player to the [[Dream Portal]] after reaching the end of an area. Some pipes are stuck in the ground, and are only uprooted for general use after hitting switches, hitting [[! Block]]s, or exiting from that pipe. [[Dreamy Driftwood Shore]] and [[Dreamy Wakeport]] have pipes appear in differing colors to aid navigation. Some pipes are in the background, functioning largely identically to doors. Such pipes appear prominently in Dreamy Driftwood Shore, where pipes with a lip symbol on one end connect each portion of the area to Broque Madame's, a shop run by a dream version of [[Broque Madame]]. Pipes can only be entered while grounded, sometimes prompting the use of [[Luiginary Gravity]] to align Mario with pipes.
 
Most connections to areas in the game are depicted as white on the map screen. However, some connections are displayed with the color of the pipe they use.
 
All Warp Pipes are hard surfaces, so if Luigi swings his [[Hammer]] at Mario while standing on one, [[Mini-Mario (form)|Mini-Mario]] is performed.
 
====''Mario & Luigi: Paper Jam''====
A papercraft Warp Pipe appears in {{a|M&LPJ|l}}, allowing Mario, Luigi and [[Paper Mario (character)|Paper Mario]] to access several locations and Toad Villages in the Mushroom Kingdom, like in the first installment. Standard green pipes retain their functionality in the game, usually leading to other areas like the [[Doop Doop Dunes Grotto|underground section]] of [[Doop Doop Dunes]] where the [[Big Pokey|Pokey]] [[Tower Power Pokey|duo]] is fought, or as a shortcut to other places like the Warp Pipe leading to the [[Mount Brrr]] Toad Village. As the player progresses in the game, the Warp Pipe in the [[Lakitu Info Center]] allows the trio to access the {{id|Arcade|M&LPJ}}. However, if the trio is in a mission, the pipes are blocked with an iron plate on top.
 
====''Mario & Luigi: Brothership''====
[[File:M%26LBrothership_PipesEverywhere.jpg|250px|thumb|right|Three Warp Pipe types in {{a|M&LB}}]]
The Warp Pipes of {{a|M&LB}} work like they do before, but this time require the player to press {{button|switch|A}} while standing on top of one to enter. After [[Rumbla Island]] is connected, a blue Warp Pipe will appear at [[Shipshape Island]], which the player can use to access other blue Warp Pipes of previously connected islands in the event they need to revisit them. Standard green Warp Pipes also appear whenever the player hits [[Warp Block (Mario & Luigi series)|Warp Block]]s, which allows them to easily backtrack from large distances within an island. After [[Reclusa]] awakens, several of these pipes get blocked by flowers and cannot be used.
 
Green Warp Pipes also appear in large quantities in [[Inphant Islet]], where they are needed to traverse a maze leading to various rewards. A network of Warp Pipes is seen in a quartet of islets in [[Gulchrock Sea]], where a hidden one is required to access [[Wayaway Island]] and get entry into [[Bowser's Castle]].
 
The [[Return Pipe]] from {{a|SPM|l}} also returns, now sporting a golden color and is given to the bros. by [[Willma]] after defeating [[Gorumbla]]. It acts as a means of quick travel to Shipshape and to other islands.
 
===''Mario Pinball Land''===
[[File:MPL Blue Pipe.png|frame]]
A blue pipe is an item in ''[[Mario Pinball Land]]''. It is positioned between the {{id|flipper|Pinball}}s temporarily, preventing Mario from losing a life. It is obtainable either at [[Toad's tent]], hitting a [[? Block]], or from a [[question mark]] roulette, shooting out a [[Yoshi's Egg|Yoshi Egg]] in the latter instance.
 
===''Mario vs. Donkey Kong'' series===
Pipes in the ''{{id|Mario vs. Donkey Kong|series}}'' series are used by the [[Mini]] toys to reach different areas within a level. They generally only have two ends, with the exception of [[Rotate Pipe]]s which may have up to four. Once a Mini enters a pipe, the player must wait for the character to traverse its entire length; the position of a Mini in that pipe is shown by an icon of that Mini moving correspondingly towards the other end of the pipe. Throughout the series, the sound produced by a pipe when entered or exited is recycled from {{a|SM64}}. Green Warp Pipes with physically interjoined end are first encountered in {{a|MVDK2|l}}, which is also the debut of Rotate Pipes, which can be rotated around 90° at a time. Subsequent games, starting with {{a|MVDKMLM|l}}, largely portray interjoined pipes as blue while introducing different types of pipes among the usual ones. '''Split Pipes'''<ref>{{cite|deadlink=y|archive=web.archive.org/web/20180725193204/https://www.nintendo.com/consumer/downloads/manual-3DS-mario-vs-donkey-kong-tipping-stars-en.pdf|title=''Mario vs. Donkey Kong: Tipping Stars'' electronic manual. Section 11: "Objects"|format=PDF|publisher=nintendo.com|language=en-us|accessdate=June 27, 2024}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20200131005654/https://www.nintendo.com/consumer/downloads/manual-WiiU-Mini_Mario_and_Friends-amiibo_Challenge.pdf|title=''Mini Mario & Friends: amiibo Challenge'' electronic manual. Section 9: "Objects/Contraptions"|format=PDF|publisher=nintendo.com|language=en-us|accessdate=June 27, 2024}}</ref> are pairs of pipes that are separated between two areas, allowing for a shorter travel time. Corresponding Split Pipes are color-coded yellow, pink, purple, red, cyan, or gray. [[Movable Pipe]]s are green and work in the same manner as Split Pipes, but can be removed and placed in specific spots within a stage using the touchscreen. In {{a|MADKMOTM|l}}, pipes work on a similar basis to Split Pipes; if multiple paths diverge from a pipe, the player is given the option to choose a path once the Minis emerge from said pipe.
 
A pipe briefly appears in the background of the scene in {{a|MVDK|l}} where [[Donkey Kong]] steals the [[Mini Mario (toy)|Mini-Mario]]s in the [[Mario Toy Factory]], where it is used to connect a conveyor belt used to move the toys.
 
Pipes in {{a|MVDK2}} are very common in [[Pipe Works]]. In {{a|MVDKMLM|l}}, although pipes can be found in [[Coaster Hills]] early on, they are given a focus in [[Warped Mansion]], which debuts Movable Pipes. In ''[[Mario vs. Donkey Kong: Tipping Stars]]'', the first interjoined pipe encountered is in [[Rolling Hills]], but the Split Pipes do not appear until {{id|Jumpy Jungle|MVDKTS}}, and Movable Pipes until [[Crumbling Cavern]].
 
The [[Workshop Store]] of ''Mario vs. Donkey Kong: Tipping Stars'' features multiple design patterns for interjoined pipes that can be unlocked with stars and used in the level builder. The store presents '''Polka-Dotted Pipes''', '''Pink Pipes''', '''Green Pipes''' and '''Gold Pipes'''. Despite the different aesthetics, they work identically to the blue pipes found in the main campaign.
 
===''Captain Rainbow''===
[[File:Warp Pipe Captain Rainbow.png|thumb|A Warp Pipe in ''Captain Rainbow''.]]
Warp Pipes are usable objects in the green, yellow, and pink varieties, and entering one produces its original sound effect from {{a|SMB}}.
 
===''Mario & Sonic'' series===
Warp Pipes appear in a variety of events in the {{id|Mario & Sonic|series}}. They are featured in both the [[Dream Ski Cross (Individual)|individual]] and [[Dream Ski Cross (Team)|team]] versions of Dream Ski Cross in the [[Wii]] version of {{id|M&SATOWG|Wii}}, with players being able to ski through them to access the next section of the course, though some Warp Pipes have [[Piranha Plant]]s in them; the same title also includes Warp Pipes amongst the props in the first segment of the Mario World route in [[Dream Figure Skating]].<ref>{{cite|date=December 25, 2015|author=BlazetheCat130|url=youtu.be/MJvRtOMK1Sk?feature=shared&t=34|title=Mario and Sonic at the Winter Olympic Games: Dream Figure Skating <nowiki>[Mario World]</nowiki> (Merry Christmas)|timestamp=0:34|publisher=YouTube|language=en}}</ref> In {{a|M&SATSOWG|l}}, Warp Pipes appear in [[Groove Pipe Snowboard]], where they transport characters to the next section of the course, and in [[Mario's Figure Skating Spectacular]], where one is used to travel to [[Bowser's Castle]] segment. In the {{a|3DS|l}} version of {{id|M&SATROG|3DS}}, Warp Pipes appear in [[Golf Plus]], where hitting the ball into one transports it to another part of the course,<ref>{{cite|quote=On a Pipe Strike hole, if you hit the ball into a pipe without touching the edges, it will come straight out of the other end.|author=Advice|date=2016|title={{id|M&SATROG|3DS|p|s}}|publisher=[[Sega]]|language=en}}</ref> and hitting the ball into a red pipe earns the player a hole in one. However, Warp Pipes are also basic obstacles that block the ball and can contain Piranha Plants. Warp Pipes are also obstacles in [[BMX Plus]], with some also containing a Piranha Plant.
 
===''Captain Toad: Treasure Tracker''===
Warp Pipes reappear in {{a|CTTT|l}} and its [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|ports]], including in a purple color. They function like [[Clear Pipe]]s, except the contents inside are visible only in silhouette form, and objects and enemies like {{id|spike ball|seed}}s or [[Fuzzy|Fuzzies]] cannot appear within them.
 
===''Mario Tennis Aces''===
A Warp Pipe appears out of the ground as part of Luigi's {{id|Special Shot|MTA}} in {{a|MTA|l}}.<ref>{{cite|author=KokiriGaming|date=July 1, 2019|url=youtu.be/FRcMoCIdxiE?feature=shared&t=19|title=Mario Tennis Aces - All Special Shots & KOs (DLC Included)|timestamp=0:19|publisher=YouTube|language=en}}</ref>
{{br}}
===''Mario Strikers: Battle League''===
In ''[[Mario Strikers: Battle League]]'', green and blue Warp Pipes appear in the Strikers Club customization options for [[Mushroom Hill]]. Here, they can be used as a fence post or a goal.
 
===''The Super Mario Bros. Movie''===
Warp Pipes play a major role in {{a|TSMBM|l}}. They are first seen when Mario and Luigi accidentally discover a [[mysterious pipe]] while trying to fix a leak underground. However, the two are both sucked in, sending them both through a current that connects between pipes in the [[Warp Zone]], where the two are both accidentally separated, resulting in Mario ending up arriving in the [[Mushroom Kingdom]] after emerging from the other end, landing in an area full of [[Mushroom Platform]]s, while Luigi instead ends up in the [[Dark Land]]s and is captured.
 
Later, while [[Toad]] is escorting Mario through the Mushroom Kingdom, a gag scene takes place where Mario enters and exits a variety of different Warp Pipes, most of them leading to another pipe on the same screen.
 
===Other appearances===
[[File:Mariocameo4LEGOCU.png|thumb|left|A Warp Pipe in ''{{wp|Lego City Undercover}}'']]
[[File:Warp-pipe-rio-2016-olympics.jpg|thumb|The Warp Pipes leading from Tokyo to Rio]]
[[File:Warp-pipe-maracana-rio-2016.png|thumb|The Warp Pipe at the Rio 2016 Olympics closing ceremony]]
Warp Pipes are part of Hammer Slam Bowser's moveset in Nintendo releases of {{a|SSC|l}}.
 
Warp Pipes containing Piranha Plants in them appear as furniture items in the ''{{iw|nookipedia|Animal Crossing (series)|Animal Crossing}}'' series. In ''{{iw|nookipedia|Animal Crossing: New Horizons}}'' in particular, Warp Pipes are empty, but if two are placed on the island, the player can interact with one to warp to the other. Warp Pipes with Piranha Plants emerging out of them appear in the animated mushroom mural wallpaper in the aforementioned game.
 
In the Super Mario Mash-Up Pack in ''[[Minecraft]]'', {{iw|minecraftwiki|Cauldron}}s are replaced by Warp Pipes, which also appear in the premade world, where they are used similarly to the games.
 
In the [[pikipedia:Pikmin Short Movies|''Pikmin'' short]] "{{iw|pikipedia|Occupational Hazards}}," a Red [[Pikmin]] exits a green pipe that contained coins. The Red Pikmin also has dust on his face that makes him resemble Mario.
 
In the {{a|WU|l}} and {{a|Switch|l}} versions of ''{{iw|nwiki|Lego City Undercover}}'', a Warp Pipe can be built in the Downtown area and when the player jumps on top of it and presses {{button|A}}, a new area will be unlocked. When entering and exiting the Warp Pipe the sound effect that is used when [[Mario]] uses a Warp Pipe is played.<ref>{{cite|author=packattack04082|date=April 21, 2017|url=youtu.be/xvhH7jN4os0|title=LEGO City Undercover (Switch) - Mario & Nintendo Easter Eggs Compilation|publisher=YouTube|language=en|accessdate=June 27, 2024}}</ref>
 
In the [[Yoshi's Island Zone]] DLC level of the Wii U version of ''[[Sonic Lost World]]'', blue Warp Pipes can be entered by the player to access [[sub-area]]s.
 
Outside of video games, a Warp Pipe appears as a utility in [[Nintendo Monopoly]], taking the place of the Water Works. It costs $150. There is also an "Advance to Go" [[? Block]] card that mentions jumping into a pipe. In the 2010 version of the game, the [[Brick Block]] "Advance to Go" card also refers to a pipe.
 
In ''[[Monopoly Gamer]]'', four Warp Pipe spaces appear on the board. Landing on one lets the player advance to the next Warp Pipe space on the board, collecting any coins on the spaces in between the two Warp Pipe spaces and any coins on the Warp Pipe space on which they land, if this causes the player to pass the GO! space, they collect two additional Coins from the Bank and initiate a Boss Fight.
 
A Warp Pipe appeared in the {{wp|2016 Summer Olympics closing ceremony#Warming up! Tokyo 2020|Rio 2016 Olympics handover ceremony}} in real life. Fearing he would not be on time for the Olympics' closing ceremony on the opposite side of the planet, Prime Minister of Japan {{wp|Shinzo Abe}} disguised himself as Mario and jumped into a Warp Pipe (which {{wp|Doraemon (character)|Doraemon}} had conveniently pulled out of his pocket) amidst commuting businesspeople on the {{wp|Shibuya#Shibuya_Crossing|Shibuya crossing}}. Abe then came out of a Warp Pipe in the center of the {{wp|Maracanã Stadium}}. It was then used as a stage prop for the dance act that followed.<ref>{{cite|author=Al Jazeera Turk|date=August 22, 2016|url=youtu.be/FNuqKVG781I|title=Tokyo 2020'ye hazır|publisher=YouTube|language=tr|accessdate=June 27, 2024}}</ref>
 
In [[UNO Super Mario|UNO ''Super Mario'']], the Reverse card features an image of Mario entering a Warp Pipe.
 
A large Warp Pipe is featured as the main entrance for the [[Super Nintendo World]] theme park area and as a tunnel in the Yoshi's Adventure attraction, with patterns of light appearing along the interior as guests travel through. The tunnel in Yoshi's Adventure features a view into space with [[Starship Mario]].
{{br}}


===''Wario Land'' series===
==Profiles==
[[Image:WL3 WarpPipe2.PNG|left|thumb|'''Warp Pipes''' in the ''Wario Land'' series.]]
===''Yoshi's Island: Super Mario Advance 3''===
Warp Pipes are also present in three games of the ''[[Wario Land (series)|Wario Land'' series]], namely [[Wario Land 3]], [[Wario Land 4]], and [[Wario Land: Shake It!]]. They work exactly like their counterparts from the Mushroom Kingdom, with the distinction that they don't contain enemies. The [[Golf Minigame]] in Wario Land 3 must be accessed through a Warp Pipe. In addition, the slots in the "load file" screen of [[Wario Land: Super Mario Land 3]] bear a resemblance to Warp Pipes.
{{Multilang profile
<br clear=all>
|type=manual
|EngE=When you come across pipes underfoot, press Down on the {{button|gba|pad}} Control Pad to enter them. If you happen to find an overhead pipe, press Up on the {{button|gba|pad}} Control Pad and the A Button to enter it.
}}
 
===''Super Mario 3D Land''===
{{Multilang profile
|type=website
|EngE=As ever, diving down these green pipes will lead you to rooms full of coins!
}}
 
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
{{SSB4 trophy
|name=Pipe (3DS) / Pipes (Wii U)
|altname=Pipes
|image='''3DS:'''<br>[[File:WarpPipeTrophy3DS.png|100px]]<br>'''Wii U:'''<br>[[File:SSB4TrophyPipes.png|100px]]
|category=Series Related
|appears_in='''Arcade''' ''Mario Bros.'' (1983)<br>'''NES''' ''Super Mario Bros. 3'' (02/1990)
|trophy_box=6: Mario Bros.
|unlock=([[File:3DS Logo.svg|32px|link=Nintendo 3DS]]) Random<br>([[File:Wii U Logo.svg|32px|link=Wii U]]) Clear the {{iw|smashwiki|The Original Heavyweights}} event, and unlock {{iw|smashwiki|Falco|id=SSB4}}.
|desc=Sometimes Piranha Plants live in them... That's right! I'm talking about those iconic green pipes. World 7 of Super Mario Bros. 3 was actually called Pipe Land. Jump over pipes! Run along pipes! Enter and exit pipes! ...I'm saying there are a lot of pipes.
|desc2=Jump on top, and then...bloop bloop bloop! Down the pipe! Sometimes, though, they have Piranha Plants inside, so be careful! By the way, did you know that World 7 in Super Mario Bros. 3 is called Pipe Land? It's full of pipes! You sleep in pipes, {{iw|wikipedia|pipe dream|dream of pipes}}... Pipes-pipes-pipes-pipes-pipes!
}}
 
===''Yoshi's Story''===
{{Multilang profile
|type=website
|Fre=S'ils rappellent étrangement l'univers de Mario, les tuyaux dans Yoshi's Story sont beaucoup plus rares. Quelques-uns vous permettront cependant d'accéder à des salles secrètes.<ref name=NMFR/>
|FreM=While strangely reminiscent of the world of Mario, Pipes in Yoshi's Story are much more rarer. Somes will allow you to gain access to secret rooms.
}}
 
===''Mario Party'' series===
====''Mario Party 9''====
{{constellation
|constellation=Pipe
|image=[[File:MP9 Pipe Constellation.png]]
|description=A constellation based on magical plumbing that causes those who enter it to be transported to fantastic places.
}}
 
====''Mario Party: The Top 100''====
'''Pipe:'''
 
''Swap positions with one of your rivals. The tables turn fast, don't they?''
 
====''Super Mario Party Jamboree''====
''Move to another space. There's no telling where you'll go.''
 
===''Paper Mario: The Origami King''===
'''Collectible Treasure No. 27:''' ''Ah, the classic pipe. Where will it take us? Sometimes we know, and sometimes we don't. Such is life.''
 
===''Animal Crossing: New Horizons''===
{{Multilang profile
|type=[[Play Nintendo]] description
|EngA=You can place Warp Pipes on your island to travel between locations. If you have more than two Warp Pipes, the warp location will be chosen at random. The Warp Pipe needs to have enough landing space around it to be able to work properly. You can even warp to Warp Pipes placed inside your in-game home!<ref>{{cite|url=play.nintendo.com/news-tips/news/super-mario-bros-animal-crossing-update|title=Welcome, Warp Pipes! February free update details|publisher=Play Nintendo|language=en-us|accessdate=April 15, 2021|archive=web.archive.org/web/20210412232809/https://play.nintendo.com/news-tips/news/super-mario-bros-animal-crossing-update}}</ref>
}}
 
==Gallery==
{{main-gallery}}
<gallery>
Warp_Pipe_SMB.png|''[[Super Mario Bros.]]''
Warp_Pipe.jpg|''[[Mario Party 4]]''
MK8-Line-Wario-Pipe.gif|''[[Mario Kart 8]]'' [[LINE]] sticker
Warp Pipe - 2D shaded.png|Shaded artwork
PMTOK Green Warp Pipe.jpg|''[[Paper Mario: The Origami King]]''
TSMBM Pipe.png|''[[The Super Mario Bros. Movie]]''
SMBW Group Artwork.png|''[[Super Mario Bros. Wonder]]''
</gallery>
 
==Names in other languages==
{{foreign names
|Jpn={{ruby|土管|どかん}}
|JpnR=Dokan
|JpnM={{wp|Vitrified clay pipe|Clay Pipe}}
|Jpn2=ワープ土管
|Jpn2R=Wāpu Dokan
|Jpn2M=Warp Pipe
|Jpn3=ヘイホージェネレーター<ref>{{cite|title=「ヨッシーアイランドDS任天堂公式ガイドブック」 (''Yoshi's Island DS Nintendo Kōshiki Guidebook'')|publisher=Shogakukan|language=ja|page=24}}</ref>
|Jpn3R=Heihō Jenerētā
|Jpn3M=[[Shy Guy]] Generator
|Jpn3N=''Yoshi's Island DS'', Shy Guy pipe
|Jpn4=カンテラくんジェネレーター<ref>{{cite|title=「ヨッシーアイランドDS任天堂公式ガイドブック」 (''Yoshi's Island DS Nintendo Kōshiki Guidebook'')|publisher=Shogakukan|language=ja|page=27}}</ref>
|Jpn4R=Kanterakun Jenerētā
|Jpn4M=[[Lantern Ghost]] Generator
|Jpn4N=''Yoshi's Island DS'', Lantern Ghost pipe
|Jpn5=スワップどかん
|Jpn5R=Suwappu Dokan
|Jpn5M=Swap Pipe
|Jpn5N=''Mario Party 4''
|Cat=Canonada
|CatN=''The Super Mario Bros. Movie''
|CatM=Pipe
|ChiS=传送水管
|ChiSR=Chuánsòng Shǔiguǎn
|ChiSM=Transport Pipe
|ChiS2=曲管
|ChiS2N=''The Adventures of Super Mario Bros. 3''
|ChiS2R=Qūguǎn
|ChiS2M=Curved Pipe
|ChiS2C=<ref>[https://www.bilibili.com/video/BV12D4y1r7zX/?p=20 【720P高清修复】超级马里奥兄弟3 TV版动画【1990年】【中文语音字幕】【全26集】]</ref>
|ChiT=水管
|ChiTR=Shǔiguǎn
|ChiTM=Pipe
|ChiTC=<ref>{{cite|author=[[Nintendo|Nintendo Phuten Co., Ltd.]]|date=2013|url=www.nintendo.com/tw/nsmb2/CTR_ABE_ME_CHT_HP.pdf|title=『New 超級瑪利歐兄弟 2』 (electronic manual)|format=PDF|location=Taipei|publisher=Nintendo Phuten Co., Ltd.|language=zh-hant|page=15}}</ref>
|Dut=Buis
|DutM=Pipe
|Dut2=Warpbuis
|Dut2M=Warp Pipe
|Dut2C=<ref>{{cite|author=Nintendo Nederland|date=May 15, 2019|url=youtu.be/PUVPXThV-uc|title=Super Mario Maker 2 Direct - 16 mei 2019|publisher=YouTube|language=nl|accessdate=May 16, 2019}}</ref>
|Fin=Varppiputki
|FinM=Warp Pipe
|FinC=<ref>[https://www.youtube.com/watch?v=KZrmIfSpddM The Adventures Of Super Mario Bros. 3 | All Episode In Finnish [2013 DVD Version]]</ref>
|Fre=Tuyau
|FreM=Pipe
|FreC=<ref name=NMFR>{{cite|date=1998|title=''Nintendo Magazine : Le seul magazine officiel Nintendo 64''. Issue 4|publisher=Nintendo and {{wp|Arnoldo Mondadori Editore|EMAP France}}|language=fr|page=[https://download.abandonware.org/magazines/Nintendo%20magazine/nintendomagazine_numero04/Le%20Magazine%20Officiel%20Nintendo%20N%C2%B004%20-%20Page%20028%20%281998%20Mars-Avril%29.jpg 28]}}</ref>
|Fre2=Tuyau Warp
|Fre2N=''Mario Party'' instruction booklet
|Fre2M=Warp Pipe
|Fre3=Tuyau de Change
|Fre3N=''Mario Party 4''
|Fre3M=Swap Pipe
|Ger=Röhre
|GerM=Pipe
|GerC=<ref>[https://www.dailymotion.com/video/x8e0s69 The Adventures of Super Mario Bros. 3 Staffel 1 Folge 26 HD Deutsch]</ref>
|Ger2=Tauschröhre
|Ger2N=''Mario Party 4''
|Ger2M=Swap Pipe
|Ita=Condotto
|ItaM=Pipe
|Ita2=Tubo
|Ita2M=Pipe
|Ita3=Tubo trasporto (full name)
|Ita3M=Transport pipe
|Ita4=Mezzo tubo
|Ita4M=Half pipe
|Ita4C=<ref>''Mario vs. Donkey Kong: Mini-Land Mayhem!'', in-game help guide</ref><ref>''Mini Mario & Friends: amiibo Challenge'' Italian e-manual, section 9</ref>
|Ita5=Tubo di Collegamento
|Ita5N=''The Adventures of Super Mario Bros. 3''
|Ita5M=Shortcut Pipe
|Ita5C=<ref>[https://www.youtube.com/watch?v=Peruob6XaL4&list=PLWzo2ShQRIik_9vJAjpCtOYPKTMiWfQMb&index=23 Le avventure di Super Mario 2x22 - I sette continenti]</ref>
|Kor=토관
|KorR=Togwan
|KorM=Pipe
|Pol=Rur
|PolM=Pipe
|PolC=<ref>[https://www.cda.pl/video/158936478b Nowe przygody braci Mario. Odc. 11 - Koop do góry/Przez siedem kooptynentów]</ref>
|Por=Cano
|PorM=Pipe
|PorC=<ref>[https://www.youtube.com/watch?v=KM71nsO3KeM&list=PLwzf4mOPE8Bmhgll2-ndwQWhRpiCUMR6G&index=23 Super Mario Bros. 3 - 7 Continentes para 7 Koopas (Dublagem Herbert Richers)]</ref>
|Por2=Cano de teletransporte
|Por2M=Teleport pipe
|Rom=Țeavă interdimensional
|RomN=''The Adventures of Super Mario Bros. 3'', episode "[[7 Continents for 7 Koopas]]"
|RomM=Interdimensional pipe
|RomC=<ref>May 20, 2015. [http://ok.ru/videoembed/26898664068 "7 Continents for 7 Koopas", dubbed in Romanian by KidsCo]. ''Odnoklassniki (OK.ru).'' Retrieved January 4, 2016.</ref>
|Rom2=Tub încolăcit
|Rom2N=''Super Mario World'' television series, episode "[[Fire Sale]]"
|Rom2M=Coiled pipe{{footnote|main|1}}
|Rom2C=<ref>May 20, 2015. [http://ok.ru/videoembed/26859801220 "Fire Sale", dubbed in Romanian by KidsCo]. ''Odnoklassniki (OK.ru).'' Retrieved January 4, 2016.</ref>
|Rom3=Conductă de super-viteză
|Rom3N=''Super Mario World'' television series, episodes "[[Ghosts 'R' Us]]" and "[[The Yoshi Shuffle]]"
|Rom3M=Super-speed pipe
|Rom3C=<ref>May 20, 2015. [http://ok.ru/videoembed/26859866756 "Ghosts 'R' Us", dubbed in Romanian by KidsCo]. ''Odnoklassniki (OK.ru).'' Retrieved January 4, 2016.</ref>
|Rus=Труба
|RusR=Truba
|RusM=Pipe
|RusC=<ref>[https://www.youtube.com/watch?v=9iPpzoVWoAQ&list=PLsSyf51DZDU1IGgYh2-p18Z0PEz1jW53G&index=21 Мультфильм Супер Марио - 20 серия]</ref>
|Rus2=Труба-телепорт
|Rus2R=Truba-teleport
|Rus2M=Teleport Pipe
|Rus2C=<ref>{{cite|author=NintendoRU|date=May 15, 2019|deadlink=y|archive=web.archive.org/web/20190917192349/https://www.youtube.com/watch?v=fsGC95GOw4I&gl=US&hl=en|title=Super Mario Maker 2 Direct - 16/05/2019|publisher=YouTube|language=ru|accessdate=June 27, 2024}}</ref>
|Spa=Tubo
|SpaM=Pipe
|Spa2=Tubería
|Spa2M=Pipe
|Spa2C=<ref>[https://www.youtube.com/watch?v=ihT-w3EIL2I&list=PL9SW0yG7n_bnpxH7s64Qgh_Wa4ycVmNpt&index=22 Las Aventuras de los Super hermanos Mario: 21 - 7 Contientes para 7 Koopas]</ref>
|Swe=Rör
|SweM=Pipe
|SweC=<ref>[https://www.youtube.com/watch?v=I8ezhQRzMz4&list=PLxFcguXyn2GqZhdcXT2-4r_KUtNLmRb_H&index=22 The Adventures of Super Mario Bros 3 - Episode 22 - Swedish]</ref>
}}
 
===Warp Pipe Orb===
{{foreign names
|Jpn=どかんカプセル
|JpnR=Dokan kapuseru
|JpnM=Pipe Capsule
|Ger=Röhren-Kapsel
|GerM=Pipe Capsule
}}
{{footnote|note|1|Replaces an instance of "warp tube" in one of Mario's lines from the original English version.
*English: "''Mystery solved! There's a '''warp tube''' under this grate.''"
*Romanian: "''Mister rezolvat! E un '''tub încolăcit''' sub grătarul acesta.''"}}
 
==Notes==
*All [[Koopalings]] except [[Larry]] have used Warp Pipes during battles.
*Pipes are often [[lists of references|referenced in other media]], ranging from characters simply sliding down pipes to entering pipes that actively warp them to different areas. An example of the latter is found in ''{{wp|The Simpsons Game}}'', which features a level based on other video games; in multiple parts of this level, the player has to jump into a Warp Pipe to advance further into the level.
*In the 2D ''Super Mario'' games prior to ''[[Super Mario Bros. Wonder]]'' (bar ''Super Mario Land'' and ''Super Mario Land 2: 6 Golden Coins''), the Warp Pipe's enter/exit sound effect was also Mario/Luigi's damage sound effect up until ''New Super Mario Bros.'', which reused the [[Family Computer]] sound effect for pipes. From ''New Super Mario Bros. Wii'' to ''New Super Mario Bros. U'', the ''Super Mario World'' pipe sound effect is now Mario/Luigi's damage sound effect, while the pipes retain their Family Computer pipe sound effect.
*Though they do not appear in ''[[Princess Peach: Showtime!]]'', they are joked about in the level [[Ninjutsu: The Art of Rapids]], where a nearby [[Theet]] is very amazed by how [[Ninja Peach]] rose up from a village well in a manner similar to a Warp Pipe.
*When emulating ''[[Mario & Luigi: Superstar Saga]]'' and attempting to go up the Yellow Warp Pipes from the sea floor, the control input required to move up does not properly register.
 
==References==
{{NIWA|SmashWiki=1}}
<references/>


== Trivia ==
{{navboxes|
[[Image:Warp Pipe Captain Rainbow.png|right|thumb|A Warp Pipe in ''Captain Rainbow''.]]
*A green pipe is an exclusive item in two games in the ''Animal Crossing'' series, in the [[Nintendo Gamecube]] game, ''Animal Crossing'', it is a green warp pipe that makes the warp pipe sound when you touch it. In ''Animal Crossing: City Folk'', it has a [[Piranha Plant]] inside that moves up and down. The Piranha Plant will stop moving if the player taps it once again after activating it.
*Warp Pipes were also featured as Easter Eggs in the game ''Advent Rising''.
*In the game ''[[Captain Rainbow]]'', Warp Pipes appear and are used the same way. They can be green, yellow or pink and have the original ''Super Mario Bros.'' sound when using them.
*The wastebaskets in ''[[Pokémon|Pokémon Diamond and Pearl]]'' look like green Warp Pipes.
*In ''The Simpsons Game'', there is a whole level based off other video games. In one part of the level, the characters have to jump into a Warp Pipe to advance farther into the level.
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Latest revision as of 12:32, March 20, 2025

A red arrow. It has been suggested that this page be moved to Pipe. (discuss)
"Green Pipe" redirects here. For a movable object from the Mario vs. Donkey Kong series called a "Green Pipe" in the instruction booklet of Mario vs. Donkey Kong: Mini-Land Mayhem!, see Movable Pipe. For the pipe-like objects that commonly appear in Super Mario Bros. 2, see Jar.
Warp Pipe
An item from Super Mario Party Jamboree
Artwork from Super Mario Party Jamboree
First appearance Mario Bros. (1983)
Latest appearance Mario & Luigi: Brothership (2024)
Effect Transports players to other areas
Variants
“Ah, a pipe. Definitely a pipe. And that means we're going in, right?”
Kersti, Paper Mario: Sticker Star

A Warp Pipe (or warp pipe), also known as simply a Pipe (or pipe), is a type of pipe often used by Mario and other characters of the Super Mario franchise to exit another Warp Pipe a distance away, even though many are not interconnected. Warp Pipes appear in a variety of colors, usually green. Many are inhabited by Piranha Plants.

There are several varieties of them, most commonly the Small pipes as well as the Pipe Cannons that launch whomever goes inside.

Concept and creation[edit]

Various pieces of concept art for Super Mario Bros. on the Famicom that feature (clockwise from left): a Warp Pipe, platforms, background elements, Princess Toadstool, a Magic Mushroom, a Podoboo, a mushroom retainer, and Super Mario.
Super Mario Bros. concept art. A Warp Pipe can be seen on the middle left.

During the development of Mario Bros., pipes were created by Shigeru Miyamoto as a way to avoid enemies piling up at the bottom of the screen, as he believed having it wrap vertically would be confusing to players. According to Miyamoto, he initially came up with the idea while walking home from his office in Kyoto, when he spotted plastic drainage pipes coming out of a concrete wall on the side of a building.[1][2] According to the UK Nintendo Magazine, pipes were inspired by Shigeru Miyamoto's desire to explore a building with a manhole covered pipe in Kyoto.[3] Pipes are also inspired by their appearances in older manga where they are found on vacant lots. Although usually gray, green was selected due to color limitations during the development of Mario Bros., as it looked "nice when you used two different tones."[1]

History[edit]

Mario Bros.[edit]

Warp Pipes debut in Mario Bros., being used to spawn enemies into the area.

Super Mario series[edit]

Mario
LINE sticker of Mario entering a Warp Pipe

Warp Pipes are in most games of the Super Mario series, ever since Super Mario Bros. They are not in Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2, which have the functionally similar jars instead. If they are on the ground, Warp Pipes are entered by pressing +Control Pad down. On ceilings, Warp Pipes are entered by holding +Control Pad up while jumping. Warp Pipes on the walls can be moved into to enter.

Super Mario 64 / Super Mario 64 DS[edit]

Mario near the final battle in Bowser in the Sky
Screenshot from Super Mario 64, showing one at Bowser in the Sky

Warp Pipes appear in Super Mario 64 and its remake. One is first seen during the intro, when Mario uses it to arrive at the Mushroom Castle,[4] followed by Luigi and Wario in the remake.[5] A Warp Pipe takes the player character to the arena where Bowser is fought in both Bowser in the Dark World[6] and Bowser in the Sky,[7] though Bowser in the Fire Sea uses an identically functional warp instead. Identical looking objects called Shrinker Pipes appear on Tiny-Huge Island.

Super Mario Sunshine[edit]

Most Green Warp Pipes are found in Delfino Plaza in Super Mario Sunshine, leading to the Red Coin Field and the Super Slide each, as well as the Lily Pad Ride if the Orange Juice Generator blocking it is destroyed by Yoshi.[8] There one behind the puzzle in Episode 4 of Sirena Beach.

Red Warp Pipes are typically shorter and have colorful interiors. They appear only in Delfino Plaza, leading to Sirena Beach and Pianta Village, respectively, but the former is only possible if Yoshi eats a pineapple obstructing the entrance.[9] The Warp Pipe to Pianta Village is atop the Shine Gate.[10]

New Super Mario Bros.[edit]

Warp Pipes appear in green, red, and yellow varieties in New Super Mario Bros., working like before. Mega Mario destroys pipes instantly,[11] though his Ground Pound can force them downward, and Warp Pipes sticking out of walls can also be pushed in farther. Any Warp Pipes affected by Mega Mario are unusable. It is the first game where Mini Mario can enter small pipes.

In the Wario's Warehouse articles for the game, Wario gets stuck in a pipe for three whole days after a shopping trip with Waluigi.[12]

Super Mario Galaxy[edit]

Both green and orange Warp Pipes are found in several galaxies in Super Mario Galaxy, often leading to a sub-area, but some Warp Pipes require collecting a Key or defeating every enemy on the planet before they can be used. A Warp Pipe emerges from the ground when returning Mario from a sub-area before sinking back in.

New Super Mario Bros. Wii[edit]

Artwork of the four colored Warp Pipes from New Super Mario Bros. Wii.
Pipes in New Super Mario Bros. Wii

Warp Pipes appear in green, yellow, blue, and red varieties in New Super Mario Bros. Wii, but they are functionally indifferent from each other. The game includes certain Warp Pipes that spawn Goombas or Bob-ombs, as well as some that move up and down.

Super Mario Galaxy 2[edit]

Super Piranha Plant and Big Paragoombas in Supermassive Galaxy
A Super Piranha Plant coming out of a giant pipe in the Supermassive Galaxy in Super Mario Galaxy 2

Warp Pipes appear in Super Mario Galaxy 2, working similarly as in Super Mario Galaxy. The first one is exited by Mario during the intro, on his way to Peach's Castle, and many others along the path function only as platforms. The Grand World Map shows them on World 3 and World 5, and they take Starship Mario to another area of the map that is unreachable otherwise. Starship Mario adds a Warp Pipe on the left side, leading to a room where Lumalees sell Chance Cubes, once a certain number of Power Stars have been obtained,[citation needed] and Starship Mario also has a chimney to the engine room that works the same as a Warp Pipe. Battle Belt Galaxy, features Warp Pipes that require defeating every enemy on the respective planet in order to become usable.

There are massive Warp Pipes in Supermassive Galaxy, but none are functional. The first few are at the start, one of them having a Super Piranha Plant. The third Warp Pipe at the start is used to take Mario to the next area. There is a large Warp Pipe tunnel that Mario flies through later on. There are two large Warp Pipes near the end with two more Super Piranha Plants.

Super Mario 3D Land[edit]

Warp Pipes appear in Super Mario 3D Land, functioning similarly to the sidescrolling games. Pressing either L Button or R Button is now required to enter one in the ground. Upon unlocking every Special World, a Warp Pipe is added at the start of each one's map, except Special 8 upon unlocking Special 8-Crown, which replaces the Warp Pipe there. The game adds World Warp Pipes, functioning as Warp Zones to the next world.

New Super Mario Bros. 2[edit]

Warp Pipes appear in New Super Mario Bros. 2, working the same as in other sidescrolling titles, though either +Control Pad down or down on a Circle Pad enables a Warp Pipe to be entered.

New Super Mario Bros. U / New Super Mario Bros. U Deluxe[edit]

Either the Control Stick or +Control Pad is used to enter Warp Pipes in New Super Mario Bros. U and its port. There are also inaccessible diagonal pipes and the returning small pipes.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

A golden Warp Pipe in Lake Lapcat in Super Mario 3D World + Bowser's Fury
The Warp Pipe created by Bowser Jr. in Bowser's Fury

Super Mario 3D World and its port introduce the transparent Clear Pipes, making regular Warp Pipes less common. It is the first game with golden Warp Pipes (which can also be painted by Bowser Jr. in Bowser's Fury), and they lead to rooms filled with several coins. Certain Warp Pipes in Koopa Troopa Cave and Really Rolling Hills show a Pixel Luigi when the Time Limit reaches 105. World Warp Pipes also return.

Super Mario Maker subseries[edit]

A red Warp Pipe in Super Mario Maker 2

Green Warp Pipes are placeable objects in Super Mario Maker, its port, and Super Mario Maker 2. They can spawn enemies or items if placed within. It is possible to create sub-areas of a Warp Pipe and change the length of the pipe. From slowest to fastest, Super Mario Maker 2 also has the red, yellow, and blue varieties, as well as Clear Pipes in the Super Mario 3D World style, and green Warp Pipes are only slower than blue Warp Pipes.

Super Mario Run[edit]

Pipes are key objects in Super Mario Run, even as part of the user interface. Diagonal pipes never appear in this game.

Each of the game's modes is tied to a specific color of pipe: Green for World Tour, Red for Toad Rally, and Yellow for Remix 10. From the Mushroom Kingdom menu, the player can use any of these pipes to transition to that mode. This is depicted as Mario going down the pipe. This is similarly depicted as the back button from those modes, using a pipe of the same color as the mode, but without Mario depicted as going through.

Pipes appear in multiple courses as platforms to stand on, jump over, walk under, or Wall Jump from. They can be green in most cases, red in desert courses, grey in Ghost Houses. and yellow in Cutting-Edge Spire. Piranha Plants can come from them, as usual. Pipes can be vaulted over if they are low enough.

In World Tour, the underground courses of this game, Wall-Kicking It Underground, Treasure-Hoarding Swoops, Danger High and Low, and Chase the Snaking Coins use pipes in a number of ways aside from platforms. The player enters pipes during the course which happens automatically in this game when the player touches the entrance while grounded. Most of them are one way transitions to the next area, with the screen scrolling to the destination. A bubble can allow the player to float back through the transition. The last enterable pipe of each course cuts the screen to black to load a new area, then takes the player to an above ground section with the Goal Pole. A bubble cannot float back to the prior area.

Airship courses outside of World Star, those being Airship Cannons...Fire!, Firing the Airship's Burners, and Throwing It All Overboard, end on a green Pipe that takes the player to a room inside the ship for the boss battle against Boom Boom. This also involves a loading screen, and drops the player into the the room from above. As before, bubbles do not float back to the prior area. World Star's two Airship courses are exceptions. Airship Plunder already is in the interior of an Airship but still ends in a pipe to take the player to a different room for a boss battle. Airship Armada ends on a normal Goal Pole.

Toad Rally uses pipes as transitions as well. Since it splices together different courses to create an infinitely long course, the enterable pipes of Airship courses do not appear. Enterable pipes in underground courses do appear, with the transition used to switch layouts. No pipe takes the player to an above ground section in this mode. During a Coin Rush, pipes often spit out coins to collect. The Toads the player gains in this mode go to the Mushroom Kingdom through a red pipe.

Remix 10 connects each Area with pipes. A pipe pops up from the ground when Mario reaches the end of an Area, which is marked with a yellow number for the Area it leads to. Mario enters this pipe, and exits at the start of the next area. Afterward, the pipe sinks back into the ground and vanishes. Randomly, a non standard animation may play instead of the normal one. These can have Mario exit cautiously or enter the pipe upside down, among other results One animation has the pipe reveal itself to be a pipe cannon, as it shoots Mario into the air and over to the next area.

Remix 10 uses pipes to conclude each course. For underground courses, sections that are underground start with the player dropping out of a Warp Pipe. The pipes that were transitions in the other modes serve as the goal of the course in this mode. This also means the pipe takes on some of the properties of the Goal Pole, in that entering one collects all gravity affected coins and converts Super Mushrooms and Super Stars that are not inside bubbles into five coins. Most courses in Remix 10 end in Goal Poles, and they transition into the next course by having the player go through a pipe of the color matching the course's location. Castle courses use grey pipes. VS Boom Boom starts with the player dropping in from a pipe, as per the boss battles with Boom Boom from other modes. Other pipes still appear, and while the player is invincible those pipes spit out coins in the same way they do during a Coin Rush.

Pipes are also buildings that can be purchased from the Shop, then placed as in the Mushroom Kingdom in the Kingdom Builder mode. They can be in all five of the Toad colors in the game: Red, Blue, Green, Yellow, and Purple. They also come in one of three variations. All of them are ranked 2★.

  • [Color] Pipe A: A short pipe of that color, which fits in a 1×1 area. Toads sometimes run around it, or talk to each other while standing on top.
  • [Color] Pipe B: A tall pipe of that color, which fits in a 1×1 area. Toads sometimes run around it, or one can balance as they walk across the opening.
  • [Color] Pipe C: A branching pipe, consisting of a vertical pipe from the ground and a horizontal pipe sticking out to the left. They fit in a 1×2 area. Toads sometimes balance on the vertical pipe's opening, peek out from the horizontal pipe, or nap on the side of the vertical pipe.

The descriptions for [Color] Pipe B indicate that enemies and obstacles could be inside pipes, with Blue Pipe B naming Swoop, Green Pipe B naming Piranha Plant, Red Pipe B naming Fire Bar, Purple Pipe B naming Buzzy Beetle, and Yellow Pipe B naming Pokey.

The Piranha Plant Statue has a pipe that the Piranha Plant comes out of.

There are also four special pipes that can be placed in the Kingdom Builder. Each of them has a star design matching the color coins of Super Mario Run, and a white base. They take up a 1x1 area. By tapping on these pipes, the player can access a Special Course. The Pink Coin Pipe can only be obtained after collecting every Pink Coin, and allows the player to play Chase the Snaking Coins. The Purple Coin Pipe can only be obtained after collecting every Purple Coin, and allows the player to play Piranha Plant Field. The Black Coin Pipe can only be obtained after collecting every Black Coin, and allows the player to play Make the Cut!. The Gold Star Pipe has a unique star shaped opening, and can only be obtained after collecting every ★Black Coin. It allows the player to play Red Block Run. As special buildings, only one of each can ever be obtained.

Super Mario Odyssey[edit]

Warp Pipes in Super Mario Odyssey
Five Warp Pipes in Super Mario Odyssey

Besides regular Warp Pipes, blocky 8-bit pipes also appear in Super Mario Odyssey, and they can be found connected to walls with animated murals in the design of Super Mario Bros. If Mario enters one of these pipes, he will be transported into the mural itself in his Super Mario Bros. appearance (though while retaining his modern color scheme or his current outfit), where the player controls him in a side-scrolling sequence similar to that in the original game. The regular pipes have a more metallic design than most games. Moon Pipes also debut in this game, being spawned by breaking Moon Rocks; these pipes always send Mario to new sub-levels. The player can also enter the Odyssey through the largest exhaust pipe as if it were a Warp Pipe.

Unlike in prior games, Mario will enter Warp Pipes quicker if he ground-pounds, rolls, dives, or long-jumps into one, rather than finishing the move and entering it normally; the sound effect that plays when he enters one will also be sped up.

Super Mario Bros. Wonder[edit]

Artwork of an Inchworm Pipe for Super Mario Bros. Wonder
An Inchworm Pipe in Super Mario Bros. Wonder

The Warp Pipes of Super Mario Bros. Wonder can now lead to the background or foreground. The game also adds Inchworm Pipes, named for moving like an inchworm, during certain Wonder Effects, as well as a pushable teal variety that can sometimes be attached to a pipe.

Super Mario cartoons[edit]

Warp Pipes are in The Super Mario Bros. Super Show!, The Adventures of Super Mario Bros. 3, and Super Mario World, working like they do in the mainline games. Warp Pipes are also present in the real world and can be used to travel between it and the Mushroom Kingdom. Throughout the cartoons, Warp Pipes are referred to with different names; in the The Adventures of Super Mario Bros. 3 episode "Reign Storm," Princess Toadstool calls one a "drain pipe," while in the Super Mario World episode "Fire Sale," Mario refers to one as a "warp tube."

Nintendo Comics System[edit]

"A Mouser in the Houser" shows that the Transport Tube system was constructed by humanoid mice, of which they still have the maps, before their king, Mouser, was corrupted by the Koopa King.

Super Mario Adventures[edit]

In Super Mario Adventures, Warp Pipes appear as the mode of transport between the Mushroom Kingdom and the lands surrounding Yoshi Village. On their first trip through the Warp Pipe that Bowser has traveled through, Princess Toadstool and her followers end up at a different location from where Mario and Luigi emerge. The narration states that Mario and Luigi "hooked up with the wrong connection somewhere," implying that not all Warp Pipes lead solely to one other location.

Yoshi series[edit]

Warp Pipes play a similar role in the Yoshi series, though many do spawn enemies, likely because eating allows for projectile attacks such as Yoshi Eggs and fire breath.

Yoshi's New Island adds a Warp Pipe character named Mr. Pipe, who provides items if Yoshi fails a level repeatedly.

Warp Pipes, like many other objects, are made of yarn in Yoshi's Woolly World and Poochy & Yoshi's Woolly World and become usable only when Yoshi uses a yarn ball around the frame. By going into a Warp Pipe in single-player mode, Yoshi is converted into spiraling strands of yarn until he exits the other end, but multiplayer results in Yoshi reaching the other end instantly. Some Warp Pipes have Egg Plants. They can be indicated to Yoshi by Poochy, among other objects, which the Poochy Pups can also do in Poochy & Yoshi's Woolly World.

Mario Kart series[edit]

This section is a stub. Please consider expanding it to include any missing information. Specifics: A list of course appearances for pipes from each Mario Kart game

Pipe Plaza
Pipe Plaza in Mario Kart DS

Warp Pipes, usually titled simply "pipes," are obstacles on several courses of the Mario Kart series, especially the Mario Circuits, though either a Spiny Shell, Super Star, or Bullet Bill can destroy them. Certain courses like GCN Yoshi Circuit also include Piranha Plants in pipes. On some occasions, mostly in Mario Kart: Double Dash!!, the player can enter a pipe and get warped to another area.

Mario Kart Tour[edit]

Cannon-like pipes are used to obtain various random items in Mario Kart Tour. The player can pull down and release such a pipe to fire out drivers, karts, gliders, and balloons, as well as inventory items (coins, rubies, and tickets). Each pipe has a set pool of items it can draw from: generally, green pipes can give out items of all kinds, with gold pipes guaranteeing at least one High-End item of any kind; however, the All-Clear Pipe, unlocked by completing all courses and bonus challenges in a tour, only ever gives out a High-End driver, kart, or glider, and does not feature balloons or inventory items. Pipes appear as rewards from Tour Gifts, multiplayer races, and Premium Challenges, while also being purchasable from the Token Shop using event tokens. Prior to the Battle Tour, the Shop featured pipes that unlocked spotlight items, with 5 rubies needed to fire one such pipe once and 45 to fire the pipe ten times.

Within races, pipes appear as obstacles and ramps. In regular races (i.e. not in bonus challenges), those that act as obstacles grant bonus points when taken out. Pipes can also release various things, such as Goombas (as seen in 3DS Toad Circuit R/T), Item Boxes (in some Break Item Boxes bonus challenges), air currents, or underwater currents. A course themed around Warp Pipes, Piranha Plant Pipeline, debuted in this game during the aptly named Pipe Tour.

Below is a list of courses in Mario Kart Tour that feature pipes that can be taken out.

Donkey Kong (Game Boy)[edit]

A Warp Pipe is in the background in the ending of the Game Boy version of Donkey Kong, serving no interactive purpose.

Wario Land series[edit]

A Warp Pipe in Wario Land 3
Warp Pipe in Wario Land 3.

Warp Pipes are in four games of the Wario Land series: Virtual Boy Wario Land, Wario Land 3, Wario Land 4, and Wario Land: Shake It!. They work like they do in the Super Mario series but never contain enemies.

A Warp Pipe is used to access the Golf minigame in Wario Land 3. The slots in the file selection of Wario Land: Super Mario Land 3 resemble Warp Pipes. The pipes in Wario Land 4 are purple and warp the player to a pink area. A deeper variation of the usual sound effect is played in Wario Land: Shake It! when Wario enters a Warp Pipe.

Purple Pipe

Mario Party series[edit]

Mario Party[edit]

A seemingly endless Warp Pipe is where the player chooses the game settings before starting a board in Mario Party. The ends of various path at Luigi's Engine Room also feature Warp Pipes, all leading to one on the right to an area with a Boo, Koopa, and the Start Space.

Mario Party 2[edit]

Both green and red Warp Pipes are found on Bowser Land in Mario Party 2, and landing on a Happening Space causes the player character to enter before exiting another of the pipes.

Mario Party 3[edit]

The strangely warp pipes from Pipesqueak, of Mario Party 3
Artwork from Mario Party 3 of the pipes at Pipesqueak

Warp Pipes are on the Battle Royale Map of Waluigi's Island in Mario Party 3. The red pipes all lead to a single green pipe near the Start Space. The player also warps between an orange, yellow, blue, and pink pipe in the Duel Map of Pipesqueak.

Mario Party 4[edit]

The Warp Pipe is an item in Mario Party 4. It costs 10 coins at an Item Shop. The Warp Pipe switches spaces with an opponent determined by a spinner and either pressing A Button to land on the icon 225 degrees from when the input was registered,[13] or on the bottom opponent if no input is registered after a minute. The game adds tiny pipes, which are accessible only by characters in their Mini form.

The third portion of Dungeon Duos involves players jumping through a set of Warp Pipes, only one of which leads to the hot-air balloon.[14]

Mario Party 5[edit]

The Warp Pipe Capsule is a capsule in Mario Party 5, working the same as the Warp Pipe item in the previous game, except the player can either use it on themselves for ten coins or put it on a space. There are five non-interactable pipes in the minigame Pop-Star Piranhas, where the Piranha Plants are seen.

Mario Party 6[edit]

The Warp Pipe Orb returns in Mario Party 6. It costs ten coins at an Orb hut, or five during a flash sale, though it can be obtained at an Orb Space for free. It can only be used only the player, this time without paying. Besides the item, Clockwork Castle has a usable pair of green and red pipes, the latter unusable at night, though ? Spaces can affect their colors. Warp Pipes are in a few minigames: Lift Leapers, where each section is entered and exited; Ball Dozers, from which each team's ball enters; and Mole-it!, where they are red and blue, representing the respective teams, and show Monty Moles and Piranha Plants from the respective pipes.

Mario Party 7[edit]

The Warp Pipe Orb is a Roadblock Orb at Pagoda Peak and Neon Heights in Mario Party 7, once again usable on a space, except the effect is taking the opponent to the space where they begun their current turn. The original function is utilized by the Bowser Pipe, which Koopa Kid sometimes uses on the Koopa Kid Space. Warp Pipes are in a few minigames: Warp Pipe Dreams, where player characters try to find the one exiting to the center pipe; Snow Ride, as one of the obstacles; and Herbicidal Maniac, where Piranha Plants appear from.

Mario Party 8[edit]

Warp Pipes are objects in Mario Party 8. At DK's Treetop Temple and King Boo's Haunted Hideaway, landing on a Green Space next to one causes a Piranha Plant to appear and take away ten coins. In the latter board, King Boo can send players into a black Warp Pipe returning them to the start, if either he shuffles the location; a player arrives with fewer than 10 coins; they do not Star take his start; from entering a pitfall; Donkey Kong or Bowser; or after getting a Star from King Boo in Star Battle Arena. There are four orange Pipes in the corners of an oasis during the minigame Winner or Dinner, where Piranha Plants throw players out of if they are too close.

Mario Party DS[edit]

The player uses a Warp Pipe to enter the item shop in Mario Party DS. The game also adds the Star Pipe variety, which takes the user to the location of the Star.

Mario Party 9[edit]

Blue Warp Pipes are next to Lucky Spaces and red to Unlucky Spaces in Mario Party 9, and they lead to areas with Mini Star Spaces and Mini Ztar Spaces, respectively. A Piranha Plant next to an Unlucky Space forces the player character to enter. A spinning urn also emerges from a brick Warp Pipe every three turns during the minigame Urn It.

Mario Party 10[edit]

Warp Pipes are objects in amiibo Party of Mario Party 10 and part of the "Plant Pipes" event of Peach Board. Warp Pipes take players from one Warp Space to another.

Super Mario Party[edit]

Warp Pipes are used on Megafruit Paradise to travel between islands in Super Mario Party. There are also indestructible Warp Pipe barriers in Shell Shocked Deluxe. Additionally, Shell Shocked Deluxe features Warp Pipes as unbreakable barriers. The Golden Pipe is added as an item.

Mario Party Superstars[edit]

A Warp Pipe is also used in Mario Party Superstars for choosing the settings before starting a board. Golden Pipes also return as an item.

Super Mario Party Jamboree[edit]

Pipes are items in Super Mario Party Jamboree that take the player character to a random space.[15] A player can choose to start with a Warp Pipe in Pro Rules.

Super Smash Bros. series[edit]

SmashWiki article: Warp Pipe
Mario jumping out of a pipe in Brawl.
Mario jumping out of a Warp Pipe in Super Smash Bros. Brawl.

Warp Pipes have served a multitude of purposes in the Super Smash Bros. series.

Super Smash Bros.[edit]

Warp Pipes are used by Mario and Luigi as their on-screen appearance from Super Smash Bros. onward. They are also objects in Mushroom Kingdom used for warping from one side to the other and occasionally to a pit in the center. Luigi's Board the Platforms stage features three Warp Pipes with platforms traveling in and out.[16]

Super Smash Bros. Melee[edit]

Warp Pipes function as checkpoints in the first stage of Adventure Mode. They also appear in the background of Mushroom Kingdom, and the stage Yoshi's Island has a single sloped diagonal Warp Pipe, supported by two mini pipes.

Super Smash Bros. Brawl[edit]

Warp Pipes are platforms in both the World 1-1 and World 1-2 versions of Mushroomy Kingdom in Super Smash Bros. Brawl and maintain their role in the returning stage Yoshi's Island from Super Smash Bros. Melee. A Warp Pipe also appears in the background on one of the islands in the Delfino Plaza stage, just as it did in Super Mario Sunshine; the others were removed. More appear in the background of Mario Circuit. The Mario Bros. also features pipes that release Shellcreepers and Sidesteppers.

Super Smash Bros. for Nintendo 3DS / Wii U[edit]

Warp Pipes function as platforms in Golden Plains and 3D Land and the returning World 1-1 version of Mushroomy Kingdom in Super Smash Bros. for Nintendo 3DS. Warp Pipes may increase and decrease in height in 3D Land, like in Super Mario World, and a big one restarts the stage's loop at the end, appearing also in the Ω form. Paper Mario has a pipe in its Hither Thither Hill form, though functions unusually as a spring instead. Warp Pipes can be drawn onto PictoChat 2 for a while can be used for transport, just like the ones in the original Mushroom Kingdom stage. The Warp Pipes of Yoshi's Island (Melee), Delfino Plaza, and Mario Circuit (Brawl) return in Super Smash Bros. for Wii U, working as they did before. In both versions, Warp Pipes can sometimes appear as usable platforms in the stage Super Mario Maker.

Super Smash Bros. Ultimate[edit]

Piranha Plant fights in a Warp Pipe for four out of its eight alternate costumes in Super Smash Bros. Ultimate. Warp Pipes also appear around the world map of Adventure Mode: World of Light, used to travel between areas. Warp Pipes retain their respective roles in the returning stages: Mushroom Kingdom, Yoshi's Island (Melee), Mushroomy Kingdom, Delfino Plaza, Figure-8 Circuit, Mario Bros., Golden Plains, 3D Land, Paper Mario and Super Mario Maker.

Paper Mario series[edit]

Paper Mario[edit]

Green Warp Pipe
Blue Warp Pipe

Warp Pipes retain their role in Paper Mario. There is a hidden Warp Pipe in Toad Town leading to the Playroom. Blue Warp Pipes, found in the Toad Town Tunnels, function as shortcuts to earlier areas: The pipes to Goomba Village, Koopa Village, Dry Dry Outpost are west of the entrance, guarded by a Blooper; the pipe to Boo's Mansion becomes accessible after defeating Dark Koopas; and the pipe to Lavalava Island is found by defeating a Blooper on the second sublevel, upon crossing it with Sushie.

Paper Mario: The Thousand-Year Door[edit]

A green Warp Pipe in Paper Mario: The Thousand-Year Door

Warp Pipes retain their purpose in Paper Mario: The Thousand-Year Door and its remake, with a noticeable transitional effect of the display crinkling and then fading in at the next area. The Warp Pipes of Boggly Woods appear to be made of wood, and Punies use them from a hole in the side.

Blue shortcut pipes are found in the second sublevel of Rogueport Underground, leading to Petalburg, The Great Tree, Keelhaul Key, and Poshley Heights, as well as Glitzville, Twilight Town, and Fahr Outpost in the remake, while a pipe leading from this room to Rogueport was also added. The original game requires the Super Hammer to enter the first two and the Ultra Hammer for the latter two. In the remake, each pipe is unlocked by the Magical Map after completing each chapter. There are differently colored pipes leading to Petal Meadows, Boggly Woods, Twilight Town, and the Path to Fahr Outpost.

Super Paper Mario[edit]

A Warp Pipe
A Warp Pipe from The Bitlands in Super Paper Mario

Warp Pipes reappear in Super Paper Mario. The player character is divided into several small squares before entering and reforming on the other end. Three Warp Pipes appear: one to Flipside's B2F, one to Flopside's B2F, and one to Flopside from Flipside (and vice versa). There are identically functioning pixelated Warp Pipes in The Bitlands, but function the same. Other Warp Pipes include the Return Pipe, an Important Thing for returning to Flipside Tower, and the Mini Warp Pipes, which require being shrunk by Dottie to use. Welderberg has built the Blue Warp Pipes.

Paper Mario: Sticker Star[edit]

Warp Pipes retain their purpose in Paper Mario: Sticker Star. There is also a scraped named One Warp Pipe that is used for progressing in Hither Thither Hill.

Paper Mario: Color Splash[edit]

Cobalt Base
Huey and Mario near a Warp Pipe in Cobalt Base

Warp Pipes also retain their purpose in Paper Mario: Color Splash. Warp Pipes cannot be entered if they are not fully colored. Some Warp Pipes in Daffodil Peak contain enemies inside of them that must be fought in order to get through, including a Spiny and a Koopa Troopa. At Sacred Forest, a large Warp Pipe has the Turnip Thing stuck in it. Once it is pulled out by the yellow Rescue Squad, the pipe is also removed from the ground. A small scrap of paper sticks out, and if Mario pulls it, it reveals a smaller Warp Pipe. Another small Warp Pipe appears later in the level, and must be enlarged with the Magnifying Glass Thing. Special varieties of the Warp pipe also appear, such as the pipes used to access the parallel world in the Violet Isles. These pipes have orate designs that glow and circle the floor beneath the pipe. Mustard Café's underground sections contain long spinning Warp Pipes. There is also a tall, orange Warp Pipe that is initially clogged with sand, acting as a path to the café.

Paper Mario: The Origami King[edit]

Mario near numbered cannons in Paper Mario: The Origami King
Six differently colored Warp Pipes in the Musée Champignon from Paper Mario: The Origami King.
“There's a new pipe! We're going in, right? Isn't that your whole deal?”
Olivia, Paper Mario: The Origami King

Warp Pipes appear in Paper Mario: The Origami King, only this time requiring the Olly Tape to be removed on the other side. One notable pipe is a white pipe in the Musée Champignon, leading to an underground room full of six shiny, numbered, color-coded warp pipes to six different areas, acting as a fast-travel system of sorts:

There is also an orange pipe leading from central Toad Town to the Sensor Lab over in Picnic Road, as well as some ordinary green ones that can let him traverse the town more quickly. Additionally, after Mario beats the game, a slightly crumpled green pipe will appear outside of the final boss room; it will warp Mario back outside the castle's front door.

Mario Golf series[edit]

Warp Pipes make an appearance in Peach's Castle Grounds in Mario Golf: Toadstool Tour. When the player hits the ball into one, it will be transported to another of the same color, allowing them to skip part of the hole. Warp Pipes also appear in Mario Golf: World Tour. In holes 1, 5, and 8 of Peach Gardens, the pipes are fully seen when the entire hole is viewed, but are submerged when the hole is actually being played. When the ball enters a pipe, the pipe comes out of the ground and shoots the ball onto the green or near it. In the Royal Gardens, Warp Pipes take the Mii to Mario World courses. They are also seen in the Castle Club basement, and they take the Mii to regional or world tournaments. They also appear in Mario Golf: Super Rush in the Bowser Highlands course where they act as rock. If a ball lands on it, the player's next stroke will be blocked.

Mario & Luigi series[edit]

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

Yellow Warp Pipe
A yellow pipe in Oho Oasis
Inside a Yellow Warp Pipe
Inside the yellow pipe.

There are nine green Warp Pipes in Mario & Luigi: Superstar Saga (thirteen in the remake) that are used to help Mario and Luigi warp to different locations that they have already visited. Yellow Warp Pipes appear throughout Oho Ocean, Gwarhar Lagoon and Teehee Valley and take Mario and Luigi to underwater or underground areas. The yellow Warp Pipes differ in that they do not take Mario and Luigi from one end to the other, with them falling down instead as well as using A Button and B Button to hold arms and click back up. Princess Peach is brought through these pipes while exploring Teehee Valley and into one of the ruins if she is caught by a Gritty Goomba. A few small green Warp Pipes take either Mario or Luigi to a 2D bonus dungeon.

Mario & Luigi: Partners in Time[edit]

Blue Warp Pipes are used by Mario, Luigi, Baby Mario, and Baby Luigi in Mario & Luigi: Partners in Time if they stand on them. If the adult Mario brothers are alone, they can hit a Warp Block to spawn a miniature pipe that grows to regular size, allowing the pair to jump in and reunite with Baby Mario and Baby Luigi. If both pairs are together, the pipe jumps out before returning inside instead.

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

Warp Pipes are inhaled by Bowser among other objects after he eats the Vacuum Shroom in the opening of Mario & Luigi: Bowser's Inside Story and its remake. Mario and Luigi also use them to travel from the Pipe Yard in Bowser's body to the Mushroom Kingdom. A tall red pipe blocks the Pipe Yard until Bowser gets shocked. A few pipes are used on the overworld as well as in Bowser's Castle. The game also adds a Special Attack (Bros. Attack in the remake) titled Spin Pipe.

Mario & Luigi: Dream Team[edit]

A Warp Pipe that appears from the Warp Pipe Block in Mario and Luigi: Dream Team
A Warp Pipe from the Warp Pipe Block

Warp Pipes connect distant areas in Mario & Luigi: Dream Team. In the real world, standard green Warp Pipes appear, usually leading to cave areas. Like the previous installments, both Mario and Luigi must stand on a plate of Warp Pipe to enter it. Landing on a pipe causes Ball Hop to end. Pipes placed horizontally do not have plates, and can just be walked into as a pair.

Special gold colored Warp Pipes appear scattered throughout Pi'illo Island, which are unlocked after escaping Dreamy Mount Pajamaja. Prince Dreambert remembers hiding a Warp Pipe Block near Mount Pajamaja's Dreampoint. When Mario hits the block, these pipes pop out and land all over the island. The pipes act similarly to the ones in Mario & Luigi: Superstar Saga, allowing the player to quickly return to areas. While the pipes in every previously accessed area are unlocked by default, later pipes have to be entered in order to add them to the possible destinations. As part of the tutorial, the player is required to leave Mount Pajamaja and return to Pi'illo Castle with the pipes.

In the Dream World, pipes can connect areas, and are entered with a corresponding directional input. Pipes are frequently used to allow the player to return to the start of a room, or to quickly return the player to the Dream Portal after reaching the end of an area. Some pipes are stuck in the ground, and are only uprooted for general use after hitting switches, hitting ! Blocks, or exiting from that pipe. Dreamy Driftwood Shore and Dreamy Wakeport have pipes appear in differing colors to aid navigation. Some pipes are in the background, functioning largely identically to doors. Such pipes appear prominently in Dreamy Driftwood Shore, where pipes with a lip symbol on one end connect each portion of the area to Broque Madame's, a shop run by a dream version of Broque Madame. Pipes can only be entered while grounded, sometimes prompting the use of Luiginary Gravity to align Mario with pipes.

Most connections to areas in the game are depicted as white on the map screen. However, some connections are displayed with the color of the pipe they use.

All Warp Pipes are hard surfaces, so if Luigi swings his Hammer at Mario while standing on one, Mini-Mario is performed.

Mario & Luigi: Paper Jam[edit]

A papercraft Warp Pipe appears in Mario & Luigi: Paper Jam, allowing Mario, Luigi and Paper Mario to access several locations and Toad Villages in the Mushroom Kingdom, like in the first installment. Standard green pipes retain their functionality in the game, usually leading to other areas like the underground section of Doop Doop Dunes where the Pokey duo is fought, or as a shortcut to other places like the Warp Pipe leading to the Mount Brrr Toad Village. As the player progresses in the game, the Warp Pipe in the Lakitu Info Center allows the trio to access the Arcade. However, if the trio is in a mission, the pipes are blocked with an iron plate on top.

Mario & Luigi: Brothership[edit]

Three Warp Pipe types in Allsand Island in Mario & Luigi: Brothership
Three Warp Pipe types in Mario & Luigi: Brothership

The Warp Pipes of Mario & Luigi: Brothership work like they do before, but this time require the player to press A Button while standing on top of one to enter. After Rumbla Island is connected, a blue Warp Pipe will appear at Shipshape Island, which the player can use to access other blue Warp Pipes of previously connected islands in the event they need to revisit them. Standard green Warp Pipes also appear whenever the player hits Warp Blocks, which allows them to easily backtrack from large distances within an island. After Reclusa awakens, several of these pipes get blocked by flowers and cannot be used.

Green Warp Pipes also appear in large quantities in Inphant Islet, where they are needed to traverse a maze leading to various rewards. A network of Warp Pipes is seen in a quartet of islets in Gulchrock Sea, where a hidden one is required to access Wayaway Island and get entry into Bowser's Castle.

The Return Pipe from Super Paper Mario also returns, now sporting a golden color and is given to the bros. by Willma after defeating Gorumbla. It acts as a means of quick travel to Shipshape and to other islands.

Mario Pinball Land[edit]

Pipe item in Mario Pinball Land

A blue pipe is an item in Mario Pinball Land. It is positioned between the flippers temporarily, preventing Mario from losing a life. It is obtainable either at Toad's tent, hitting a ? Block, or from a question mark roulette, shooting out a Yoshi Egg in the latter instance.

Mario vs. Donkey Kong series[edit]

Pipes in the Mario vs. Donkey Kong series are used by the Mini toys to reach different areas within a level. They generally only have two ends, with the exception of Rotate Pipes which may have up to four. Once a Mini enters a pipe, the player must wait for the character to traverse its entire length; the position of a Mini in that pipe is shown by an icon of that Mini moving correspondingly towards the other end of the pipe. Throughout the series, the sound produced by a pipe when entered or exited is recycled from Super Mario 64. Green Warp Pipes with physically interjoined end are first encountered in Mario vs. Donkey Kong 2: March of the Minis, which is also the debut of Rotate Pipes, which can be rotated around 90° at a time. Subsequent games, starting with Mario vs. Donkey Kong: Mini-Land Mayhem!, largely portray interjoined pipes as blue while introducing different types of pipes among the usual ones. Split Pipes[17][18] are pairs of pipes that are separated between two areas, allowing for a shorter travel time. Corresponding Split Pipes are color-coded yellow, pink, purple, red, cyan, or gray. Movable Pipes are green and work in the same manner as Split Pipes, but can be removed and placed in specific spots within a stage using the touchscreen. In Mario and Donkey Kong: Minis on the Move, pipes work on a similar basis to Split Pipes; if multiple paths diverge from a pipe, the player is given the option to choose a path once the Minis emerge from said pipe.

A pipe briefly appears in the background of the scene in Mario vs. Donkey Kong where Donkey Kong steals the Mini-Marios in the Mario Toy Factory, where it is used to connect a conveyor belt used to move the toys.

Pipes in Mario vs. Donkey Kong 2: March of the Minis are very common in Pipe Works. In Mario vs. Donkey Kong: Mini-Land Mayhem!, although pipes can be found in Coaster Hills early on, they are given a focus in Warped Mansion, which debuts Movable Pipes. In Mario vs. Donkey Kong: Tipping Stars, the first interjoined pipe encountered is in Rolling Hills, but the Split Pipes do not appear until Jumpy Jungle, and Movable Pipes until Crumbling Cavern.

The Workshop Store of Mario vs. Donkey Kong: Tipping Stars features multiple design patterns for interjoined pipes that can be unlocked with stars and used in the level builder. The store presents Polka-Dotted Pipes, Pink Pipes, Green Pipes and Gold Pipes. Despite the different aesthetics, they work identically to the blue pipes found in the main campaign.

Captain Rainbow[edit]

A yellow Warp Pipe
A Warp Pipe in Captain Rainbow.

Warp Pipes are usable objects in the green, yellow, and pink varieties, and entering one produces its original sound effect from Super Mario Bros..

Mario & Sonic series[edit]

Warp Pipes appear in a variety of events in the Mario & Sonic. They are featured in both the individual and team versions of Dream Ski Cross in the Wii version of Mario & Sonic at the Olympic Winter Games, with players being able to ski through them to access the next section of the course, though some Warp Pipes have Piranha Plants in them; the same title also includes Warp Pipes amongst the props in the first segment of the Mario World route in Dream Figure Skating.[19] In Mario & Sonic at the Sochi 2014 Olympic Winter Games, Warp Pipes appear in Groove Pipe Snowboard, where they transport characters to the next section of the course, and in Mario's Figure Skating Spectacular, where one is used to travel to Bowser's Castle segment. In the Nintendo 3DS version of Mario & Sonic at the Rio 2016 Olympic Games, Warp Pipes appear in Golf Plus, where hitting the ball into one transports it to another part of the course,[20] and hitting the ball into a red pipe earns the player a hole in one. However, Warp Pipes are also basic obstacles that block the ball and can contain Piranha Plants. Warp Pipes are also obstacles in BMX Plus, with some also containing a Piranha Plant.

Captain Toad: Treasure Tracker[edit]

Warp Pipes reappear in Captain Toad: Treasure Tracker and its ports, including in a purple color. They function like Clear Pipes, except the contents inside are visible only in silhouette form, and objects and enemies like spike balls or Fuzzies cannot appear within them.

Mario Tennis Aces[edit]

A Warp Pipe appears out of the ground as part of Luigi's Special Shot in Mario Tennis Aces.[21]

Mario Strikers: Battle League[edit]

In Mario Strikers: Battle League, green and blue Warp Pipes appear in the Strikers Club customization options for Mushroom Hill. Here, they can be used as a fence post or a goal.

The Super Mario Bros. Movie[edit]

Warp Pipes play a major role in The Super Mario Bros. Movie. They are first seen when Mario and Luigi accidentally discover a mysterious pipe while trying to fix a leak underground. However, the two are both sucked in, sending them both through a current that connects between pipes in the Warp Zone, where the two are both accidentally separated, resulting in Mario ending up arriving in the Mushroom Kingdom after emerging from the other end, landing in an area full of Mushroom Platforms, while Luigi instead ends up in the Dark Lands and is captured.

Later, while Toad is escorting Mario through the Mushroom Kingdom, a gag scene takes place where Mario enters and exits a variety of different Warp Pipes, most of them leading to another pipe on the same screen.

Other appearances[edit]

A Warp Pipe in Lego City Undercover
An adapted version of the warp pipe enabled Mario to travel to the other side of the globe within seconds.
The Warp Pipes leading from Tokyo to Rio
A warp pipe in Maracanã Stadium during the Rio 2016 closing ceremony.
The Warp Pipe at the Rio 2016 Olympics closing ceremony

Warp Pipes are part of Hammer Slam Bowser's moveset in Nintendo releases of Skylanders: SuperChargers.

Warp Pipes containing Piranha Plants in them appear as furniture items in the Animal Crossing series. In Animal Crossing: New Horizons in particular, Warp Pipes are empty, but if two are placed on the island, the player can interact with one to warp to the other. Warp Pipes with Piranha Plants emerging out of them appear in the animated mushroom mural wallpaper in the aforementioned game.

In the Super Mario Mash-Up Pack in Minecraft, Cauldrons are replaced by Warp Pipes, which also appear in the premade world, where they are used similarly to the games.

In the Pikmin short "Occupational Hazards," a Red Pikmin exits a green pipe that contained coins. The Red Pikmin also has dust on his face that makes him resemble Mario.

In the Wii U and Nintendo Switch versions of Lego City Undercover, a Warp Pipe can be built in the Downtown area and when the player jumps on top of it and presses A Button, a new area will be unlocked. When entering and exiting the Warp Pipe the sound effect that is used when Mario uses a Warp Pipe is played.[22]

In the Yoshi's Island Zone DLC level of the Wii U version of Sonic Lost World, blue Warp Pipes can be entered by the player to access sub-areas.

Outside of video games, a Warp Pipe appears as a utility in Nintendo Monopoly, taking the place of the Water Works. It costs $150. There is also an "Advance to Go" ? Block card that mentions jumping into a pipe. In the 2010 version of the game, the Brick Block "Advance to Go" card also refers to a pipe.

In Monopoly Gamer, four Warp Pipe spaces appear on the board. Landing on one lets the player advance to the next Warp Pipe space on the board, collecting any coins on the spaces in between the two Warp Pipe spaces and any coins on the Warp Pipe space on which they land, if this causes the player to pass the GO! space, they collect two additional Coins from the Bank and initiate a Boss Fight.

A Warp Pipe appeared in the Rio 2016 Olympics handover ceremony in real life. Fearing he would not be on time for the Olympics' closing ceremony on the opposite side of the planet, Prime Minister of Japan Shinzo Abe disguised himself as Mario and jumped into a Warp Pipe (which Doraemon had conveniently pulled out of his pocket) amidst commuting businesspeople on the Shibuya crossing. Abe then came out of a Warp Pipe in the center of the Maracanã Stadium. It was then used as a stage prop for the dance act that followed.[23]

In UNO Super Mario, the Reverse card features an image of Mario entering a Warp Pipe.

A large Warp Pipe is featured as the main entrance for the Super Nintendo World theme park area and as a tunnel in the Yoshi's Adventure attraction, with patterns of light appearing along the interior as guests travel through. The tunnel in Yoshi's Adventure features a view into space with Starship Mario.

Profiles[edit]

Yoshi's Island: Super Mario Advance 3[edit]

  • Instruction booklet description:
    • English (British):
      When you come across pipes underfoot, press Down on the +Control Pad Control Pad to enter them. If you happen to find an overhead pipe, press Up on the +Control Pad Control Pad and the A Button to enter it.

Super Mario 3D Land[edit]

  • Website description:
    • English (British):
      As ever, diving down these green pipes will lead you to rooms full of coins!

Super Smash Bros. for Nintendo 3DS / Wii U[edit]

Trophy
Pipe (3DS) / Pipes (Wii U) (American English) / Pipes (British English)
3DS:
A trophy from Super Smash Bros. for Nintendo 3DS
Wii U:
Warp Pipe's trophy render from Super Smash Bros. for Wii U
Category: Series Related
(Applies only to the Wii U version) Appears in:
Arcade Mario Bros. (1983)
NES Super Mario Bros. 3 (02/1990)
(Applies only to the Wii U version) Trophy Box: 6: Mario Bros.
How to unlock:
(Nintendo 3DS) Random
(Wii U) Clear the The Original Heavyweights event, and unlock Falco.
Sometimes Piranha Plants live in them... That's right! I'm talking about those iconic green pipes. World 7 of Super Mario Bros. 3 was actually called Pipe Land. Jump over pipes! Run along pipes! Enter and exit pipes! ...I'm saying there are a lot of pipes. (American English)
Jump on top, and then...bloop bloop bloop! Down the pipe! Sometimes, though, they have Piranha Plants inside, so be careful! By the way, did you know that World 7 in Super Mario Bros. 3 is called Pipe Land? It's full of pipes! You sleep in pipes, dream of pipes... Pipes-pipes-pipes-pipes-pipes! (British English)

Yoshi's Story[edit]

  • Website description:
    • French:
      S'ils rappellent étrangement l'univers de Mario, les tuyaux dans Yoshi's Story sont beaucoup plus rares. Quelques-uns vous permettront cependant d'accéder à des salles secrètes.[24]
      (Translation: While strangely reminiscent of the world of Mario, Pipes in Yoshi's Story are much more rarer. Somes will allow you to gain access to secret rooms.)

Mario Party series[edit]

Mario Party 9[edit]

Warp Pipe
Pipe
Warp Pipe's constellation in the game Mario Party 9. A constellation based on magical plumbing that causes those who enter it to be transported to fantastic places.

Mario Party: The Top 100[edit]

Pipe:

Swap positions with one of your rivals. The tables turn fast, don't they?

Super Mario Party Jamboree[edit]

Move to another space. There's no telling where you'll go.

Paper Mario: The Origami King[edit]

Collectible Treasure No. 27: Ah, the classic pipe. Where will it take us? Sometimes we know, and sometimes we don't. Such is life.

Animal Crossing: New Horizons[edit]

  • Play Nintendo description:
    • English (American):
      You can place Warp Pipes on your island to travel between locations. If you have more than two Warp Pipes, the warp location will be chosen at random. The Warp Pipe needs to have enough landing space around it to be able to work properly. You can even warp to Warp Pipes placed inside your in-game home![25]

Gallery[edit]

For this subject's image gallery, see Gallery:Warp Pipe.

Names in other languages[edit]

Language Name Meaning Notes
Japanese 土管どかん[?]
Dokan
Clay Pipe
ワープ土管[?]
Wāpu Dokan
Warp Pipe
ヘイホージェネレーター[26]
Heihō Jenerētā
Shy Guy Generator Yoshi's Island DS, Shy Guy pipe
カンテラくんジェネレーター[27]
Kanterakun Jenerētā
Lantern Ghost Generator Yoshi's Island DS, Lantern Ghost pipe
スワップどかん[?]
Suwappu Dokan
Swap Pipe Mario Party 4
Catalan Canonada[?] Pipe The Super Mario Bros. Movie
Chinese (simplified) 传送水管[?]
Chuánsòng Shǔiguǎn
Transport Pipe
曲管[28]
Qūguǎn
Curved Pipe The Adventures of Super Mario Bros. 3
Chinese (traditional) 水管[29]
Shǔiguǎn
Pipe
Dutch Buis[?] Pipe
Warpbuis[30] Warp Pipe
Finnish Varppiputki[31] Warp Pipe
French Tuyau[24] Pipe
Tuyau Warp[?] Warp Pipe Mario Party instruction booklet
Tuyau de Change[?] Swap Pipe Mario Party 4
German Röhre[32] Pipe
Tauschröhre[?] Swap Pipe Mario Party 4
Italian Condotto[?] Pipe
Tubo[?]
Tubo trasporto (full name)[?] Transport pipe
Mezzo tubo[33][34] Half pipe
Tubo di Collegamento[35] Shortcut Pipe The Adventures of Super Mario Bros. 3
Korean 토관[?]
Togwan
Pipe
Polish Rur[36] Pipe
Portuguese Cano[37] Pipe
Cano de teletransporte[?] Teleport pipe
Romanian Țeavă interdimensional[38] Interdimensional pipe The Adventures of Super Mario Bros. 3, episode "7 Continents for 7 Koopas"
Tub încolăcit[39] Coiled pipe1 Super Mario World television series, episode "Fire Sale"
Conductă de super-viteză[40] Super-speed pipe Super Mario World television series, episodes "Ghosts 'R' Us" and "The Yoshi Shuffle"
Russian Труба[41]
Truba
Pipe
Труба-телепорт[42]
Truba-teleport
Teleport Pipe
Spanish Tubo[?] Pipe
Tubería[43]
Swedish Rör[44] Pipe

Warp Pipe Orb[edit]

Language Name Meaning Notes
Japanese どかんカプセル[?]
Dokan kapuseru
Pipe Capsule
German Röhren-Kapsel[?] Pipe Capsule

1 - Replaces an instance of "warp tube" in one of Mario's lines from the original English version.

  • English: "Mystery solved! There's a warp tube under this grate."
  • Romanian: "Mister rezolvat! E un tub încolăcit sub grătarul acesta."

Notes[edit]

  • All Koopalings except Larry have used Warp Pipes during battles.
  • Pipes are often referenced in other media, ranging from characters simply sliding down pipes to entering pipes that actively warp them to different areas. An example of the latter is found in The Simpsons Game, which features a level based on other video games; in multiple parts of this level, the player has to jump into a Warp Pipe to advance further into the level.
  • In the 2D Super Mario games prior to Super Mario Bros. Wonder (bar Super Mario Land and Super Mario Land 2: 6 Golden Coins), the Warp Pipe's enter/exit sound effect was also Mario/Luigi's damage sound effect up until New Super Mario Bros., which reused the Family Computer sound effect for pipes. From New Super Mario Bros. Wii to New Super Mario Bros. U, the Super Mario World pipe sound effect is now Mario/Luigi's damage sound effect, while the pipes retain their Family Computer pipe sound effect.
  • Though they do not appear in Princess Peach: Showtime!, they are joked about in the level Ninjutsu: The Art of Rapids, where a nearby Theet is very amazed by how Ninja Peach rose up from a village well in a manner similar to a Warp Pipe.
  • When emulating Mario & Luigi: Superstar Saga and attempting to go up the Yellow Warp Pipes from the sea floor, the control input required to move up does not properly register.

References[edit]

  1. ^ a b Iwata Asks: New Super Mario Bros: Volume 1. Nintendo of America (American English). Retrieved April 29, 2023.
  2. ^ "At this point though, we still hadn't thought of the pipes yet. Due to the way the screens worked, enemies that went to the bottom had to re-appear at the top of the screen. So that got us thinking, OK, we need a path or some way for them to get back up there. Then one day I happened to be walking through the streets of Kyoto, and I saw a plastic pipe sticking out of a wall." – Miyamoto (December 29, 2024). Shigeru Miyamoto – 2000 Developer Interview. shmuplations.com (English). Retrieved December 29, 2024.
  3. ^ "PIPES AND HOLES Mario leaps from a green pipe at the beginning of SM64, while manholes and pipes were essential in Mario’s NES adventures. When living in Kyoto, Miyamoto often walked past a building with a manhole covered pipe mounted on a wall. Miyamoto always wanted to explore the pipe, and players are given the chance to do so in his games." – June 1997. Official UK Nintendo Magazine Issue #57. EMAP (British English). Page 93.
  4. ^ xRavenXP (March 15, 2021). [Longplay] N64 - Super Mario 64 [100%] (4K, 60FPS). YouTube (English).
  5. ^ RiazorMC (December 14, 2019). Super Mario 64 DS in 8K (0:53). YouTube (English).
  6. ^ GamerJGB (September 11, 2016). Super Mario 64: Bowser in the Dark World [1080 HD] (0:46). YouTube (English).
  7. ^ AuraChannelerChris (October 11, 2020). SM3DAS - Super Mario 64 - 116 - (120/120) - Bowser in the Sky (06:02). YouTube (English).
  8. ^ Gaming Reinvented (October 26, 2020). How to Trivialise the Lily Pad Ride Level in Super Mario Sunshine (03:08). YouTube (English).
  9. ^ packattack04082 (August 1, 2014). Super Mario Sunshine 100% Walkthrough - Part 9 - Ricco Harbor & Noki Bay Secret Shines (11:50). YouTube (English).
  10. ^ packattack04082 (August 4, 2014). Super Mario Sunshine 100% Walkthrough - Part 12 - Pianta Village Shine Sprites (0:23). YouTube (English).
  11. ^ Typhlosion4President (August 14, 2018). New Super Mario Bros DS Walkthrough - Part 1 - World 1 (02:03). YouTube (English).
  12. ^ "Wa-ha-ha-haaa! Urk! Ouch, that hurt. Sometimes, readers, I don't know whether to laugh or to cry. At the moment I'm doing both… Why? Well…Waluigi and I were coming back from the tip and trick wholesalers the other day, with bags full of fresh tips to stock the Warehouse, when Waluigi suggested we take a shortcut through a nearby Warp Pipe. It was his best idea since…well, ever. Naturally I let Waluigi go first with the shopping. After my beanpole of a brother had slipped through, squealing with glee like an idiot, I followed…and promptly got stuck. There I was, well and truly wedged in a Warp Pipe with no-one around to help, for three whole days! With my arms trapped, all I could do was scream for food, water and - most of all - someone to scratch my nose." – Wario's Warehouse. Retrieved Feburary 19, 2025.
  13. ^ ZoomZike (September 13, 2020). Identifying Luck: Mario Party 4 (10:35). YouTube.
  14. ^ NintendoMovies (March 27, 2017). Mario Party 4 - Dungeon Duos (0:55). YouTube (English).
  15. ^ Mario Party Legacy (September 9, 2024). 10 Minutes of Super Mario Party Jamboree - Gameplay Preview. YouTube (English). Retrieved September 10, 2024.
  16. ^ Kir Manu (October 7, 2021). Board the Platforms Luigi - Super Smash Bros 64 (0:06). YouTube (English).
  17. ^ Mario vs. Donkey Kong: Tipping Stars electronic manual. Section 11: "Objects" (PDF). nintendo.com (American English). Archived July 25, 2018, 19:32:04 UTC from the original via Wayback Machine. Retrieved June 27, 2024.
  18. ^ Mini Mario & Friends: amiibo Challenge electronic manual. Section 9: "Objects/Contraptions" (PDF). nintendo.com (American English). Archived January 31, 2020, 00:56:54 UTC from the original via Wayback Machine. Retrieved June 27, 2024.
  19. ^ BlazetheCat130 (December 25, 2015). Mario and Sonic at the Winter Olympic Games: Dream Figure Skating [Mario World] (Merry Christmas) (0:34). YouTube (English).
  20. ^ "On a Pipe Strike hole, if you hit the ball into a pipe without touching the edges, it will come straight out of the other end." – Advice (2016). Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS). Sega (English).
  21. ^ KokiriGaming (July 1, 2019). Mario Tennis Aces - All Special Shots & KOs (DLC Included) (0:19). YouTube (English).
  22. ^ packattack04082 (April 21, 2017). LEGO City Undercover (Switch) - Mario & Nintendo Easter Eggs Compilation. YouTube (English). Retrieved June 27, 2024.
  23. ^ Al Jazeera Turk (August 22, 2016). Tokyo 2020'ye hazır. YouTube (Turkish). Retrieved June 27, 2024.
  24. ^ a b 1998. Nintendo Magazine : Le seul magazine officiel Nintendo 64. Issue 4. Nintendo and EMAP France (French). Page 28.
  25. ^ Welcome, Warp Pipes! February free update details. Play Nintendo (American English). Retrieved April 15, 2021. (Archived April 12, 2021, 23:28:09 UTC via Wayback Machine.)
  26. ^ 「ヨッシーアイランドDS任天堂公式ガイドブック」 (Yoshi's Island DS Nintendo Kōshiki Guidebook). Shogakukan (Japanese). Page 24.
  27. ^ 「ヨッシーアイランドDS任天堂公式ガイドブック」 (Yoshi's Island DS Nintendo Kōshiki Guidebook). Shogakukan (Japanese). Page 27.
  28. ^ 【720P高清修复】超级马里奥兄弟3 TV版动画【1990年】【中文语音字幕】【全26集】
  29. ^ Nintendo Phuten Co., Ltd. (2013). 『New 超級瑪利歐兄弟 2』 (electronic manual) (PDF). Taipei: Nintendo Phuten Co., Ltd. (Traditional Chinese). Page 15.
  30. ^ Nintendo Nederland (May 15, 2019). Super Mario Maker 2 Direct - 16 mei 2019. YouTube (Dutch). Retrieved May 16, 2019.
  31. ^ The Adventures Of Super Mario Bros. 3 | All Episode In Finnish [2013 DVD Version]
  32. ^ The Adventures of Super Mario Bros. 3 Staffel 1 Folge 26 HD Deutsch
  33. ^ Mario vs. Donkey Kong: Mini-Land Mayhem!, in-game help guide
  34. ^ Mini Mario & Friends: amiibo Challenge Italian e-manual, section 9
  35. ^ Le avventure di Super Mario 2x22 - I sette continenti
  36. ^ Nowe przygody braci Mario. Odc. 11 - Koop do góry/Przez siedem kooptynentów
  37. ^ Super Mario Bros. 3 - 7 Continentes para 7 Koopas (Dublagem Herbert Richers)
  38. ^ May 20, 2015. "7 Continents for 7 Koopas", dubbed in Romanian by KidsCo. Odnoklassniki (OK.ru). Retrieved January 4, 2016.
  39. ^ May 20, 2015. "Fire Sale", dubbed in Romanian by KidsCo. Odnoklassniki (OK.ru). Retrieved January 4, 2016.
  40. ^ May 20, 2015. "Ghosts 'R' Us", dubbed in Romanian by KidsCo. Odnoklassniki (OK.ru). Retrieved January 4, 2016.
  41. ^ Мультфильм Супер Марио - 20 серия
  42. ^ NintendoRU (May 15, 2019). Super Mario Maker 2 Direct - 16/05/2019. YouTube (Russian). Archived September 17, 2019, 19:23:49 UTC from the original via Wayback Machine. Retrieved June 27, 2024.
  43. ^ Las Aventuras de los Super hermanos Mario: 21 - 7 Contientes para 7 Koopas
  44. ^ The Adventures of Super Mario Bros 3 - Episode 22 - Swedish