Ground BGM (Super Mario World)
"Ground BGM" | |
---|---|
The main motif of "Ground BGM" played on a piano | |
Composed by: Koji Kondo | |
Key | F major |
First appearance | Super Mario World (1990) |
Latest appearance | Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024) |
"Ground BGM,"[1] also known as the "Ground Theme,"[2] is a musical theme composed by Koji Kondo for Super Mario World. It is used as a motif throughout the game, and has been reused and rearranged in numerous pieces of Super Mario media.
Composition[edit]
"Ground BGM" is played on steel drum, with synthesizer, guitar, brass, and acoustic bass as accompaniment, matching the tropical setting of Dinosaur Land. The melody is similar to that of the 1963 folk song "Green, Green".[3] The melody mostly adheres to the major pentatonic scale in the key of F.
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Reuses[edit]
- For reuses of "Athletic BGM", see Athletic BGM (Super Mario World) § Reuses.
- For reuses of "Bonus Game BGM", see Bonus Game BGM § Reuses.
- For reuses of "Castle BGM", see Castle BGM (Super Mario World) § Reuses.
- For reuses of "Ghost House BGM", see Ghost House BGM (Super Mario World) § Reuses.
The following list does not include ports or remakes of Super Mario World.
Game | Description |
---|---|
Super Mario Maker / Super Mario Maker for Nintendo 3DS / Super Mario Maker 2 | "Ground BGM" can be heard when playing Ground theme levels in the Super Mario World style. |
Super Smash Bros. for Nintendo 3DS / Wii U | "Ground BGM" is included as a playable track titled "Ground Theme (Super Mario World)", and it can be played on the Super Mario Maker stage. The track was released as downloadable content alongside the stage. The second half uses the bongo percussion heard while riding a Yoshi in Super Mario World. |
WarioWare Gold | "Ground BGM" is used as the background music for the Super Mario World microgame, though its tempo has been slowed down from the original to synchronize with the ticking of the Bomb. |
Super Smash Bros. Ultimate | "Ground BGM" is featured as a playable track titled "Ground Theme - Super Mario World", and it can be played on any Super Smash Bros.-series and Super Mario-series stage. The second half uses the bongo percussion heard while riding a Yoshi in Super Mario World. |
WarioWare: Get It Together! | "Ground BGM" plays in levels 1 and 2 of the Super Mario World boss microgame. |
LEGO Super Mario | A shortened loop of "Ground BGM" is heard throughout the animation that plays on the LEGO Mario figure's screen display upon scanning it with the Super Mario World: Mario & Yoshi motion-based LEGO set. |
Arrangements[edit]
- For arrangements of "Athletic BGM", see Athletic BGM (Super Mario World) § Arrangements.
- For arrangements of "Bonus Game BGM", see Bonus Game BGM § Arrangements.
- For arrangements of "Castle BGM", see Castle BGM (Super Mario World) § Arrangements.
- For arrangements of "Ghost House BGM", see Ghost House BGM (Super Mario World) § Arrangements.
Super Mario series[edit]
Super Mario World[edit]
The "Ground BGM" motif is used in several different themes throughout Super Mario World, often changing the mode of the theme. The athletic, underground, castle, underwater, bonus game, course clear, and game over themes are all arrangements of "Ground BGM". "Athletic BGM"[1] is an upbeat ragtime arrangement of "Ground BGM" in the key of C major. "Underwater BGM"[1] is a slow waltz arrangement of "Ground BGM" in the original key of F major. The rhythm of the melody is altered to fit the triple meter time of the piece. "Underground BGM"[1] and "Castle BGM"[1] are both slow arrangements of "Ground BGM". They flatten most instances of the mediant and leading-tone to put the melody in the Dorian mode. The theme is transposed to C minor for the repeating bars of "Castle BGM". "Ghost House BGM"[1] is a foreboding arrangement of "Ground BGM". The motif of the theme is played slowly in several natural minor scales in the arrangement. Additionally, the key center regularly changes throughout the arrangement to produce an unnerving, disorienting effect. "Bonus Game BGM"[1] is a playful arrangement of "Ground BGM" in the key of F major. "Course Clear"[1] is a brief brass arrangement of "Ground BGM". "Game Over"[1] is an arrangement of "Ground BGM" played on harp.
While Mario is riding a Yoshi, bongo percussion is added to the original theme and all of these arrangements. This does not include "Ghost House BGM" and "Castle BGM", where Yoshi cannot enter, and "Bonus Game BGM", which already includes bongo percussion.
In Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2, "Castle BGM", "Underground BGM", "Underwater BGM", and "Ghost House BGM" are all reused for the respective course themes in the Super Mario World game style, as well as "Course Clear" upon hitting the Giant Gate's tape, and "Bonus Game BGM" through the Bonus Music sound effect.
In Super Mario Maker 2, the Game Over theme in Endless Challenge is the arrangement from Super Mario World if the last course played was in that game style.
In WarioWare: Get It Together!, "Course Clear" plays after passing the Giant Gate at the end of each level.
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Super Mario Bros. Deluxe[edit]
In Super Mario Bros. Deluxe, a message can be entered when viewing banners in the Mystery Room; the default message is a series of notes that, when Start is pressed, causes an 8-bit arrangement of the ending notes of "Ground BGM" to play.
Super Mario World: Super Mario Advance 2[edit]
The Game Boy Advance remake of Super Mario World, Super Mario World: Super Mario Advance 2, features an arrangement of "Ground BGM". This version is much more compressed than the original version and uses different, lower-quality synthetic instruments.
Like the Super Mario World original, additional percussion is added to the instrumentation when the player rides a Yoshi.
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New Super Mario Bros. Wii[edit]
The Dorian variation on the motif from "Castle BGM" and the underground theme arrangements is quoted in New Super Mario Bros. Wii's "Castle Theme."
This arrangement returns in New Super Mario Bros. 2, New Super Mario Bros. U, New Super Luigi U, New Super Mario Bros. U Deluxe, Puzzle & Dragons: Super Mario Bros. Edition, Super Mario Run, and New Super Mario Bros. U-styled Castle courses in Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2.
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New Super Mario Bros. 2[edit]
In New Super Mario Bros. 2, the chime that can be heard while the game loads sometimes plays a small part of "Ground BGM".
Super Mario Maker[edit]
Super Mario Maker introduces Super Mario World style Airship levels, which were not present in the original game, along with a new theme for these levels. Like many other themes in Super Mario World, this arrangement integrates a variation of "Ground BGM"'s main motif. The motif is in a minor scale like "Castle BGM" and is played on brass and string instruments.
Every piece of background music associated with a course theme has an original, more ambient arrangement for editing such a course in the Course Maker, using eight tracks that fade in and out randomly to create a dynamic mix. This includes all themes based on "Ground BGM" from Super Mario World, as well as the castle theme in the New Super Mario Bros. U style, originally from New Super Mario Bros. Wii.
All of these new arrangements return in their original capacities Super Mario Maker for Nintendo 3DS and Super Mario Maker 2.
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Super Mario Run[edit]
In Super Mario Run, an arrangement of "Ground BGM" is incorporated into the theme for Remix 10.
Super Mario Odyssey[edit]
In Super Mario Odyssey, a solo jazz piano arrangement of "Ground BGM", titled "New Donk City: Cafe" in the in-game Music List and "Pausing by the Poolside" in Nintendo Music, plays on a radio in New Donk City's Outdoor Café. This version was arranged by Naoto Kubo.
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Super Mario Maker 2[edit]
Super Mario Maker 2 introduces several new course themes in the Super Mario World style that use "Ground BGM"'s motif in their music.
The desert theme plays the motif on a plucked string instrument, aerophone, and violin in the Hungarian minor scale. The snow theme is an arrangement on strings, horn, glockenspiel, trumpet, tubular bell, and accordion with acoustic bass and sleigh bell as accompaniment, though some notes removed from the melody. The forest theme plays the motif on vibraphone and oboe, with acoustic bass, hi-hat, and bongos as accompaniment, and is reminiscent of the underground theme.
A music box version of every piece of background music associated with a course theme plays during nighttime levels. This includes all themes based on "Ground BGM" from Super Mario World, as well as the castle theme in the New Super Mario Bros. U style, originally from New Super Mario Bros. Wii.
Like in Super Mario Maker, all of these tracks are paired with bongo percussion when Mario is riding a Yoshi. Additionally, every new theme is also associated with more ambient arrangements with a dynamic mix when editing the course in the Course Maker.
A unique arrangement of "Ground BGM" is also featured in the game's announcement trailer, where it plays after the title reveal, continuing where the original "Ground BGM" that played before left off. This arrangement incorporates a variety of different musical styles, excerpts of the original "Ground BGM", and Super Mario 3D World's main theme.[4]
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Super Mario World television series[edit]
An arrangement of "Ground BGM" can occasionally be heard in episodes throughout the Super Mario World animated series, as the show is based on Super Mario World.
Mario Paint[edit]
In the music composing mode for Mario Paint, the song represented by Soundfrog's head includes a recreation of the main melody of "Ground BGM".
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Mario Teaches Typing series[edit]
Various orchestral rearrangements of "Ground BGM", along with "Title BGM" from Super Mario World and the primary world map theme, play in the various cutscenes of Mario Teaches Typing and Mario Teaches Typing 2.
Mario Discovery series[edit]
Mario is Missing![edit]
In all but the NES version of Mario is Missing!, a swing arrangement of "Ground BGM" in the key of E♭ major plays for most of the game, specifically when Luigi investigates cities. Additionally, an F major arrangement of the theme with hastened staccato notes in the melody plays during the credits in the MS-DOS version.
Mario's Early Years! Fun with Letters[edit]
Mario's Early Years! Fun with Letters features an F major arrangement of "Ground BGM" similar to the Mario is Missing! MS-DOS credits theme arrangement. It plays during the game's various activities outside of Sing Song World.
Additionally, once the player clears a certain number of exercises in every interactive activity, a music box arrangement of the "Course Clear" fanfare plays.
These arrangements returns in the other two games in the Mario's Early Years! series, Mario's Early Years! Fun with Numbers and Mario's Early Years! Preschool Fun, outside of their respective Sing Song Worlds.
Mario's Time Machine[edit]
In the PC and SNES versions of Mario's Time Machine, an andante arrangement of "Ground BGM" in the key of D major plays whenever Mario activates the Timulator.
In the SNES version of the game, an E minor countermelody arrangement of "Ground BGM" plays on the title screen.
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Super Mario RPG: Legend of the Seven Stars[edit]
In Super Mario RPG: Legend of the Seven Stars, an arrangement of "Ground BGM", titled "Play "Save the World" with Me!", plays while Mario plays with Gaz.
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Wrecking Crew '98[edit]
In Wrecking Crew '98, an arrangement of "Ground BGM" can be heard in the title theme 22 seconds in.
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Paper Mario series[edit]
Paper Mario[edit]
The "Main Title" theme from Paper Mario's title screen includes an arrangement of the first seven notes of "Ground BGM"'s melody after the Super Mario World theme's intro.
The theme heard in the Goomba Village, specifically the second section of the theme, incorporates a C major iteration of "Ground BGM" being played in a simple, slow-paced fashion.
The Dorian variation on the motif from the underground theme and "Castle BGM" is also quoted on sine synthesizer in the theme heard in Toad Town Tunnels, which is included in the track "Toad Town Variations" in the game's official soundtrack.
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Paper Mario: The Thousand-Year Door[edit]
Paper Mario: The Thousand-Year Door's victory jingles, both with and without the current partner being downed, are rearrangements of the Course Clear theme.
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Super Paper Mario[edit]
In Super Paper Mario, the Lineland Road theme incorporates "Ground BGM"'s motif in some later bars. It is played in the key of E♭ major for three bars, then plays the opening half of the motif in E♭ melodic minor and again in D♭ melodic minor for an entire bar.
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Paper Mario: The Thousand-Year Door (Nintendo Switch)[edit]
The Nintendo Switch remake of Paper Mario: The Thousand-Year Door features several new and modal arrangements of the Course Clear theme, based on the associated battle music.
Mario & Luigi: Superstar Saga[edit]
In Mario & Luigi: Superstar Saga, an arrangement of "Ground BGM", titled "To Challenge!", is used during the Barrel and Chuckola Bounce minigames, as well as during the tutorial for Splart.
This arrangement is not included in the game's Nintendo 3DS remake, Mario & Luigi: Superstar Saga + Bowser's Minions. It is instead replaced by an arrangement of "Challenging Actions!" from Mario & Luigi: Dream Team.
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Mario Party series[edit]
Mario Party Advance[edit]
In Mario Party Advance, the music heard on the results screen after the player runs out of Mushrooms in Shroom City is an arrangement of "Ground BGM", with a chiptune lead and glockenspiel and keyboard accompaniment. The harmony consists of seventh chords.
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Mario Party 9[edit]
In Mario Party 9, the music heard on the results screen includes a brief arrangement of "Ground BGM"'s intro bar.
This arrangement returns in Mario Party: Island Tour, where it is also used as the results screen theme.
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Mario Party 10[edit]
In Mario Party 10, the opening to the song "Slightly Nostalgic Theme" is an arrangement of the opening six notes of "Ground BGM". This arrangement is one of three themes randomly picked for the minigame Steal the Beat,
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Mario Party: Star Rush[edit]
In Mario Party: Star Rush, "Ground BGM" appears as the first song the player can perform in the Rhythm Recital mode. It is the original version from Super Mario World accompanied by four instruments played by the game's players.
Dance Dance Revolution: Mario Mix[edit]
Dance Dance Revolution: Mario Mix features a rock arrangement of "Ground BGM", titled "Pirate Dance", as a playable song.
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Mario & Sonic series[edit]
Mario & Sonic at the Olympic Winter Games[edit]
The Wii version of Mario & Sonic at the Olympic Winter Games features a trumpet arrangement of "Ground BGM", titled "Main Theme (Super Mario World)". This arrangement also samples the original "Ground BGM". This arrangement returns in the Wii version Mario & Sonic at the London 2012 Olympic Games and Mario & Sonic at the Sochi 2014 Olympic Winter Games.
In the Nintendo DS version of Mario & Sonic at the Olympic Winter Games, a synthesized arrangement of "Ground BGM" plays during the first portion of the Mario Medley for the Ultimate Figure Skating event. The last four measures before the loop are omitted.
Mario & Sonic at the Sochi 2014 Olympic Winter Games[edit]
Mario & Sonic at the Sochi 2014 Olympic Winter Games features an arrangement of "Ground BGM", titled "Main Theme: Super Mario World (Remix)". This arrangement features a large number of string instruments and plays through several iterations of "Ground BGM". It appears as one of the selectable songs for Figure Skating Singles.
Mario Kart Arcade GP DX[edit]
In Mario Kart Arcade GP DX, an arrangement of "Ground BGM" plays in the menu music when the player reaches the character selection screen, interspersed with the "Super Mario Kart Title Screen" theme and "Ground BGM" from Super Mario Bros..
Super Smash Bros. for Wii U[edit]
Super Smash Bros. for Wii U features an arrangement medley titled "Super Mario World Medley" that incorporates arrangements of "Ground BGM", "Bonus Game BGM", and the course clear arrangements, as well as Star World's theme, the "Super Star" theme, and "Ground BGM" from Super Mario Bros. The "Ground BGM" portion has a slightly dragged-out introduction and incorporates the Yoshi percussion variation before transitioning to the bonus game theme portion. The "Ground BGM" is reprised at the end of the medley before it loops. The medley was arranged by Bandai Namco composer Hiroshi Okubo, and it can be played on the Yoshi's Island and Super Mario Maker stages.
The medley returns in Super Smash Bros. Ultimate, where it can be on any Super Smash Bros.-series and Super Mario-series stage.
Puzzle & Dragons: Super Mario Bros. Edition[edit]
In Puzzle & Dragons: Super Mario Bros. Edition, an arrangement of "Ground BGM" plays in the bonus sections.
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The Super Mario Bros. Movie[edit]
In The Super Mario Bros. Movie, "Ground BGM" and some of its Super Mario World variations received arrangements in the score, which was composed by Brian Tyler. A short arrangement of "Ground BGM" plays in the track "Welcome to the Mushroom Kingdom" before Mario enters the Clear Pipe in Toad Town, and another arrangement of the theme plays in "The Adventure Begins" when Mario, Peach, and Toad travel through Yoshi's Island.
Other arrangements[edit]
Super Mario World (album)[edit]
The official soundtrack for Super Mario World includes several unique arrangements of "Ground BGM" by Soichi Noriki and performed by the Mario World Band. "Super Mario World" is an arrangement of the original theme, "Morning of Yoster Island" is an arrangement of the underwater theme, and "Mario! Stay Alert!" is an arranged medley of the underground theme, "Ghost House BGM", and "Castle BGM".
List of Super Mario appearances[edit]
- For appearances of "Athletic BGM", see Athletic BGM (Super Mario World) § List of Super Mario appearances.
- For appearances of "Bonus Game BGM", see Bonus Game BGM § List of Super Mario appearances.
- For appearances of "Castle BGM", see Castle BGM (Super Mario World) § List of Super Mario appearances.
- For appearances of "Ghost House BGM", see Ghost House BGM (Super Mario World) § List of Super Mario appearances.
Games[edit]
Work | System | Year | Type | Title | Credits |
---|---|---|---|---|---|
Super Mario World | Super Nintendo Entertainment System | 1991 | Original | "Ground BGM"[1] | Koji Kondo |
Arrangement | "Athletic BGM"[1] | ||||
"Underwater BGM"[1] | |||||
"Underground BGM"[1] | |||||
"Castle BGM"[1] | |||||
"Ghost House BGM"[1] | |||||
"Bonus Game BGM"[1] | |||||
"Course Clear"[1] | |||||
"Game Over"[1] | |||||
Mario Teaches Typing | Mac OS, Microsoft Windows, MS-DOS | 1992 | Arrangement | Brian Luzietti | |
Mario Paint | Super Nintendo Entertainment System | 1992 | Arrangement | ||
Mario is Missing! | MS-DOS | 1992 | Arrangement | Rob Wallace | |
Mario is Missing! | Super Nintendo Entertainment System | 1993 | Arrangement | ||
Mario is Missing! | Nintendo Entertainment System | 1993 | Arrangement | ||
Mario's Time Machine | MS-DOS | 1993 | Arrangement | Rob Wallace | |
Mario's Time Machine | Super Nintendo Entertainment System | 1993 | Arrangement | Mark Knight | |
Mario's Early Years! Fun with Letters | MS-DOS, Super Nintendo Entertainment System | 1994 | Arrangement | ||
Mario's Early Years! Fun with Numbers | MS-DOS, Super Nintendo Entertainment System | 1994 | Past arrangement (Mario's Early Years! Fun with Letters) | ||
Mario's Early Years! Preschool Fun | MS-DOS, Super Nintendo Entertainment System | 1994 | Past arrangement (Mario's Early Years! Fun with Letters) | ||
Super Mario All-Stars + Super Mario World | Super Nintendo Entertainment System | 1994 | Original | Koji Kondo | |
Past arrangement (Super Mario World) | |||||
Super Mario RPG: Legend of the Seven Stars | Super Nintendo Entertainment System | 1996 | Arrangement | 「ねぇねぇジーノごっこしようよ」 (Ne Ne Jīno Gokko Shiyō Yo) | Yoko Shimomura |
Mario Teaches Typing 2 | Mac OS, Microsoft Windows | 1996 | Arrangement | ||
Super Mario Bros. Deluxe | Game Boy Color | 1999 | Arrangement | ||
Paper Mario | Nintendo 64 | 2000 | Arrangement | "Main Title" | Yuka Tsujiyoko |
"Toad Town Variations" | |||||
Super Mario World: Super Mario Advance 2 | Game Boy Advance | 2001 | Arrangement | ||
Mario & Luigi: Superstar Saga | Game Boy Advance | 2003 | Arrangement | Yoko Shimomura | |
Paper Mario: The Thousand-Year Door | Nintendo GameCube | 2004 | Arrangement | ||
Mario Party Advance | Game Boy Advance | 2005 | Arrangement | ||
Dance Dance Revolution: Mario Mix | Nintendo GameCube | 2005 | Arrangement | "Pirate Dance" | |
Super Paper Mario | Wii | 2007 | Arrangement | "Lineland Road" | |
Mario & Sonic at the Olympic Winter Games | Wii | 2009 | Arrangement | "Main Theme (Super Mario World)" | |
Mario & Sonic at the Olympic Winter Games | Nintendo DS | 2009 | Arrangement | ||
New Super Mario Bros. Wii | Wii | 2009 | Arrangement | "Castle Theme"[5] | Shiho Fujii[6] |
Mario & Sonic at the London 2012 Olympic Games | Wii | 2011 | Past arrangement (Mario & Sonic at the Olympic Winter Games (Wii)) | ||
Mario & Sonic at the London 2012 Olympic Games | Nintendo 3DS | 2012 | Past arrangement (Mario & Sonic at the Olympic Winter Games (Wii)) | ||
Mario Party 9 | Wii | 2012 | Arrangement | ||
New Super Mario Bros. 2 | Nintendo 3DS | 2012 | Arrangement | ||
Past arrangement (New Super Mario Bros. Wii) | Shiho Fujii | ||||
New Super Mario Bros. U | Wii U | 2012 | Past arrangement (New Super Mario Bros. Wii) | Shiho Fujii | |
New Super Luigi U | Wii U | 2013 | Past arrangement (New Super Mario Bros. Wii) | Shiho Fujii | |
Mario Kart Arcade GP DX | Arcade | 2013 | |||
New Super Mario Bros. U + New Super Luigi U | Wii U | 2013 | Past arrangement (New Super Mario Bros. Wii) | Shiho Fujii | |
Mario & Sonic at the Sochi 2014 Olympic Winter Games | Wii U | 2013 | Arrangement | "Main Theme: Super Mario World (Remix)" | |
Past arrangement (Mario & Sonic at the Olympic Winter Games (Wii)) | |||||
Mario Party: Island Tour | Nintendo 3DS | 2013 | Past arrangement (Mario Party 9) | ||
Super Smash Bros. for Wii U | Wii U | 2014 | Arrangement | "Super Mario World Medley" | Hiroshi Okubo |
20151 | Original | "Ground Theme (Super Mario World)" | Koji Kondo | ||
Super Smash Bros. for Nintendo 3DS | Nintendo 3DS | 20151 | Original | "Ground Theme (Super Mario World)" | Koji Kondo |
Mario Party 10 | Wii U | 2015 | Arrangement | ||
Puzzle & Dragons: Super Mario Bros. Edition | Nintendo 3DS | 2015 | Arrangement | ||
Past arrangement (New Super Mario Bros. Wii) | Shiho Fujii | ||||
Super Mario Maker | Wii U | 2015 | Original | Koji Kondo | |
Arrangement | |||||
Past arrangement (Super Mario World) | Koji Kondo | ||||
Past arrangement (New Super Mario Bros. Wii) | Shiho Fujii | ||||
Mario Party: Star Rush | Nintendo 3DS | 2016 | Arrangement | ||
Super Mario Maker for Nintendo 3DS | Nintendo 3DS | 2016 | Original | Koji Kondo | |
Past arrangement (Super Mario World) | |||||
Past arrangement (New Super Mario Bros. Wii) | Shiho Fujii | ||||
Past arrangement (Super Mario Maker) | |||||
Super Mario Run | Android, iOS | 2016 | Arrangement | ||
Past arrangement (New Super Mario Bros. Wii) | Shiho Fujii | ||||
Super Mario Odyssey | Nintendo Switch | 2017 | Arrangement | "Pausing by the Poolside"[1] | Naoto Kubo |
WarioWare Gold | Nintendo 3DS | 2018 | Original | Koji Kondo | |
Super Smash Bros. Ultimate | Nintendo Switch | 2018 | Original | "Ground Theme - Super Mario World" | Koji Kondo |
Past arrangement (Super Smash Bros. for Wii U) | "Super Mario World Medley" | Hiroshi Okubo | |||
New Super Mario Bros. U Deluxe | Nintendo Switch | 2019 | Past arrangement (New Super Mario Bros. Wii) | Shiho Fujii | |
Super Mario Maker 2 | Nintendo Switch | 2019 | Original | Koji Kondo | |
Arrangement | |||||
Past arrangement (Super Mario World) | Koji Kondo | ||||
Past arrangement (New Super Mario Bros. Wii) | Shiho Fujii | ||||
Past arrangement (Super Mario Maker) | |||||
Arrangement (trailer) | |||||
WarioWare: Get It Together! | Nintendo Switch | 2021 | Original | Koji Kondo | |
Past arrangement (Super Mario World) | |||||
Super Mario RPG | Nintendo Switch | 2023 | Arrangement | "Play "Save the World" with Me!" | Yoko Shimomura |
Past arrangement (Super Mario RPG: Legend of the Seven Stars) |
1 - Added as downloadable content
Film and television[edit]
Work | Year | Type | Title | Credits |
---|---|---|---|---|
Super Mario World | 1991 | Arrangement | Michael Tavera | |
The Super Mario Bros. Movie | 2023 | Arrangement | "Welcome to the Mushroom Kingdom" | Brian Tyler |
"The Adventure Begins" |
Albums[edit]
Work | Year | Type | Title | Credits |
---|---|---|---|---|
Super Mario World | 1991 | Original | 「地上BGM」 (Chijō BGM) | Koji Kondo |
Arrangement | "Super Mario World" | Soichi Noriki | ||
"Morning of Yoster Island" | ||||
"Mario! Stay Alert!" | ||||
Past arrangement (Super Mario World) | 「水中BGM」 (Suichū BGM) | Koji Kondo | ||
「地下BGM」 (Chika BGM) | ||||
「コースクリア ファンファーレ」 (Kōsu Kuria Fanfāre) | ||||
「ゲームオーバー」 (Gēmu Ōbā) | ||||
Nintendo Super Famicom Game Music | 1992 | Original | 「地上BGM」 (Chijō BGM) | Koji Kondo |
Past arrangement (Super Mario World) | 「水中BGM」 (Suichū BGM) | |||
Super Mario Compact Disco | 1993 | Arrangement | "Supermarioworld" | Simon Harris, Colin Case |
"Save Me (With Your Charm) Princess Theme" | Simon Harris, Melissa Beckford | |||
"Invincible Mario" | Simon Harris | |||
"Mario Theme (Reprise)" | ||||
Super Mario Compact Disco (Cassette) | 1993 | Past arrangement (Super Mario Compact Disco) | 「スーパーマリオ・ワールド」 (Sūpā Mario Wārudo) |
Simon Harris, Colin Case |
Super Mario RPG Original Sound Version | 1996 | Past arrangement (Super Mario RPG: Legend of the Seven Stars) | 「ねぇねぇジーノごっこしようよ」 (Ne Ne Jīno Gokko Shiyō Yo) |
Yoko Shimomura |
Paper Mario Game Music Soundtrack CD | 2001 | Past arrangement (Paper Mario) | "Main Title" | Yuka Tsujiyoko |
"Toad Town Variations" | ||||
Happy! Mario 20th - Super Mario Sound Collection | 2005 | Original | 「地上BGM」 (Chijō BGM) | Koji Kondo |
Past arrangement (Super Mario World) | 「水中BGM」 (Suichū BGM) | |||
「ゲームオーバー」 (Gēmu Ōbā) | ||||
Super Mario History 1985-2010 | 2010 | Original | "Ground Theme" | Koji Kondo |
The 30th Anniversary Super Mario Bros. Music | 2015 | Original | 「地上BGM」 (Chijō BGM) | Koji Kondo |
Past arrangement (Super Mario World) | 「地下BGM」 (Chika BGM) | |||
「水中BGM」 (Suichū BGM) | ||||
Super Mario Compact Disco: The iOS Release | 2016 | Past arrangement (Super Mario Compact Disco) | "Supermarioworld" | Simon Harris, Colin Case |
"Save Me (With Your Charm) - Princess Theme" | Simon Harris, Melissa Beckford | |||
"Invincible Mario" | Simon Harris | |||
"Mario Theme - Reprise" | ||||
Super Mario Odyssey Original Soundtrack | 2018 | Past arrangement (Super Mario Odyssey) | 「プールサイドで一息」 (Pūru Saido de Hitoiki) | Naoto Kubo |
Super Mario Compact Disco – 35th Anniversary Edition | 2020 | Arrangement | "Supermarioworld (feat. MC Mario) [Remastered]" | Simon Harris, Colin Case |
"Save Me (With Your Charm - Princess Theme (feat. Melissa Beckford)) [Remastered]" | Simon Harris, Melissa Beckford | |||
"Invincible Mario [Remastered]" | Simon Harris | |||
"Mario Theme (Reprise) [Remastered]" | ||||
The Super Mario Bros. Movie (Original Motion Picture Soundtrack) | 2023 | Past arrangement (The Super Mario Bros. Movie) | "Welcome to the Mushroom Kingdom" | Brian Tyler |
"The Adventure Begins" |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 地上BGM[7] Chijō BGM |
Above-ground BGM | |
Italian | Tema base[8] | Base theme |
References[edit]
- ^ a b c d e f g h i j k l m n o p q r s Nintendo Music
- ^ Super Mario History 1985-2010
- ^ Thomas Game Docs (June 15, 2021). The pop song that Nintendo copied. YouTube (English). Retrieved May 11, 2021.
- ^ Nintendo of America (February 14, 2019). Super Mario Maker 2 - Announcement Trailer - Nintendo Switch. YouTube (American English). Retrieved December 29, 2021.
- ^ New Super Mario Bros. Wii: Simplified Piano Solos
- ^ やさしくひける New スーパーマリオブラザーズ Wii. yamaha music media (Japanese). Retrieved July 12, 2023.
- ^ Super Mario World. VGMdb (English). Retrieved September 17, 2021.
- ^ CD della colonna sonora Super Mario History. Nintendo of Europe (Italian). Retrieved July 8, 2024.