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{{FA}}
{{species infobox
{{Species-infobox
|image=[[File:MPSR Dry Bones.png|193px]]<br>Artwork from {{a|SMP}}
|title=Dry Bones
|first_appearance={{a|SMB3|l}} ([[List of games by date#1988|1988]])
|image=[[Image:MP8_DryBones.jpg|200px]]
|latest_appearance={{a|M&LB|l}} ([[List of games by date#2024|2024]])
|sub_species=
|latest_portrayal=[[Toru Asakawa]] ([[List of games by date#2005|2005]]-present)
[[Dark Bones]] <br>[[Dull Bones]] <br>[[Dark Dull Bones]]<br>[[Dead Bones]]<br>[[Red Bones]]<br>[[Sad Dry Bones]]<br>[[Super Dry Bones]]<br>[[Vomer]]
|variant_of=[[Koopa Troopa]]
|first_appearance=''[[Super Mario Bros. 3]]''
|variants=[[Dark Bones]]<br>[[Dry Bones 5-Stack]]<br>[[Dull Bones]]<br>[[Elite Dry Bones]]<br>[[Mega Dry Bones]]<br>[[Paper Dry Bones]]<br>[[Parabones]]<br>[[Sad Dry Bones]]<br>[[Suppon no Karon]]<br>[[Vomer]]
|notable=[[Dry Bowser]]
|relatives=[[Dry Bones Shell]]
|affiliation=[[Koopa Troop]]
|comparable=[[Bone Goomba]]<br>[[Bone Piranha Plant]]<br>[[Bony Beetle]]<br>[[Dry Bowser]]<br>[[Fish Bone]]<br>[[Mattermouth]]<br>[[Mummy Guy]]<br>[[Pionpi]]<br>[[Revver]]<br>[[Recapitator]]<br>[[Skeleton Bee]]<br>[[Spine Coaster]]
|latest_appearance=''[[Mario Super Sluggers]]''
|notable=[[Sphinx Zō]]
|collapsed=true
}}
}}
{{quote|I'm totally starving! Seriously. I mean, just look at me! I'm down to bones over here!|Dry Bones|Mario & Luigi: Bowser's Inside Story}}
'''Dry Bones''' are skeletal versions of [[Koopa Troopa]]s that are mainly found in towers, castles, and deserts. They often collapse when attacked, but they soon revive and become animate again. However, some methods of attack, such as touching them while in an [[Invincible Mario|invincible]] state, can permanently defeat them. First appearing in ''[[Super Mario Bros. 3]]'', Dry Bones have since become a staple in ''{{id|Super Mario|franchise}}'' games as both enemies and playable characters and have ushered a recurring theme of skeletal {{id|Koopa|species}}s such as [[Bony Beetle]] and [[Dry Bowser]]. Their name may come from the Biblical verses of Ezekiel 37:1-10, which describes a pile of dry bones coming back to life while making "an odd sound".
==History==
===''Super Mario'' series===
====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''====
[[File:SMB3 DryBones.jpg|thumb|left|Artwork of a Dry Bones in its debut appearance, ''Super Mario Bros. 3'']]
{{multiframe|[[File:SMB3 Dry Bones Sprite.gif]] [[File:Calapso Koopa 12.gif]]||size=48|align=right}}
Dry Bones<ref>{{cite|format=PDF|url=www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAACE.pdf|title=''Super Mario Bros. 3'' instruction booklet|page=39|language=en-us|publisher=Nintendo of America|date=1990}}</ref><ref>{{cite|date=Spring 1991|language=en-us|publisher=Nintendo of America|title=''NES Game Atlas Nintendo Player's Guide''|page=29}}</ref><ref>{{cite|title=''Nintendo Power Strategy Guide: Super Mario Bros. 3''|page=8|language=en-us|publisher=Nintendo of America|date=June 1990}}</ref> are enemies in {{a|SMB3}}. They are first encountered in {{world-link|1|fortress|World 1-Fortress}}, and they appear mostly in [[fortress]] stages. Dry Bones can be stomped to break into a pile of bones before shortly afterward. Unlike normal {{id|Koopa|species}}s, Dry Bones are immune to the tail of [[Raccoon Mario]] and the fireballs of [[Fire Mario]] but can be defeated with a [[Star]] or the effects of a [[Hammer Suit]]. In the [[Super Mario Advance 4: Super Mario Bros. 3|{{a|GBA}} version]], Dry Bones can be defeated by the [[Cape Feather]], if said item has been added by scanning the "Cape" card with the [[e-Reader]].
{{br|left}}
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
{{multiframe|[[File:KoopaGreenL.gif|bottom]] [[File:DryBonesL.gif|bottom]] [[File:SMW Dry Bones.gif|bottom]]|Size difference|size=74|align=right|bg=gray}}
[[File:Dry Bones SMW.png|x175px|thumb|left|Artwork of Dry Bones from ''Super Mario World'']]
Dry Bones return in {{a|SMW|l}} and [[Super Mario World: Super Mario Advance 2|its remake]], being similar yet difference to their appearance in ''Super Mario Bros. 3''. Dry Bones are encountered in [[Fortress]]es and [[Castle]]s only. Besides a star, Dry Bones can also be defeated with a [[Cape Feather]]. They also turn around at ledges, similar to Red Koopa Troopas, instead of just falling. Some of the Dry Bones in this game can throw bones at Mario. Like [[Koopa Troopa]]s, this is the first game where Dry Bones walk on two feet. Dry Bones were given pink shoes (red in the artwork), and were made slightly larger than Mario and Luigi. They also appear larger than regular Koopa Troopas, despite being skeletal versions of them. Their appearance is somewhat more similar to {{id|Yoshi|species}}s than Koopa Troopas, which may have been intended to tie in with the game's dinosaur-theming. Dry Bones are depicted with a visible neck, despite lacking one in the artwork. [[Bony Beetle]]s resemble squat versions of Dry Bones and use the sprites when breaking apart.
{{br}}


{{quote|I'm sick of gettin' hit!|Dry Bones|Super Mario RPG: Legend of the Seven Stars}}
====''New Super Mario Bros.''====
[[File:DryBonesNSMB.png|thumb|left]]
Dry Bones are enemies in {{a|NSMB|l}}, which is also the first appearance of their larger variant, [[Mega Dry Bones|Super Dry Bones]], as well as [[Dry Bowser]]. Both Dry Bones and Super Dry Bones appear only in [[Tower]] and [[Castle]] levels, and they can be defeated by a [[Mega Mushroom]], [[Super Star|Starman]], or a [[Blue Shell]]. The main difference with Dry Bones from before is that stomping them now breaks their head off of their body, and if the head falls into [[lava]] or a [[pit]], the Dry Bones takes longer to revive. If their bodies are destroyed while crumbled, the head remains for some time before eventually despawning; if they were in the process of rebuilding themselves, the head freezes in place momentarily.


'''Dry Bones''' (also known as '''Skeleton Koopas''') are skeletal versions of [[Koopa Troopa]]s. These undead Koopas will often collapse when attacked, but they will soon revive themselves and become completely normal once again. Dry Bones first appeared in ''[[Super Mario Bros. 3]]'', in which they were a simple edit of a Koopa. They have since become a very popular character among fans and a staple in Mario Spin-off games. Dry Bones is ordinarily a lightweight character in games and is often accompanied by [[Boo]].
====''Super Mario Galaxy''====
[[File:SMG Dry Bones Artwork.png|thumb|x180px|Artwork of Dry Bones from ''Super Mario Galaxy'']]
Dry Bones are enemies in {{a|SMG|l}} They are encountered in the [[Dusty Dune Galaxy]], [[Bowser's Dark Matter Plant]] and the final level, [[Bowser's Galaxy Reactor]]. Unlike normal Koopas, Dry Bones are bipedal, though have a hunched stance. Attacking a Dry Bones causes it crumble apart and revive a few seconds later, like before, but besides a [[stomp]], this also occurs if the Dry Bones is [[Spin|spun]] or hit with a [[Green Shell]]. A Dry Bones chases Mario or Luigi upon noticing them, and it it hits him, the Dry Bones cackles similarly to a [[Boo]]. The only way to destroy these Dry Bones is by touching them while using a [[Rainbow Star]], destroying them with a [[Bullet Bill]], or luring them into [[quicksand]].


== History ==
====''New Super Mario Bros. Wii''====
[[File:DryBones NSMBW.png|frame|left]]
Dry Bones are enemies in {{a|NSMBW|l}}. They are the same as in ''New Super Mario Bros.'', though a Dry Bones in the process of recovering can be stomped. Ways to defeat a Dry Bones include using either a [[Super Star|Star]], a [[POW Block]], a [[Koopa Shell]], or the [[Ice Flower]]/[[Penguin Suit]].


=== ''Mario & Luigi: Partners in Time'' ===
====''Super Mario Galaxy 2''====
[[Image:Ml2_drybones.png|frame|left]]
[[File:SMG2 Fiery Flotilla Lava Planet.png|thumb|left|Mario near a Dry Bones in [[Bowser Jr.'s Fiery Flotilla]] in ''Super Mario Galaxy 2'']]
Chronologically, Dry Bones' first appearance was in the game ''[[Mario & Luigi: Partners in Time]]''. They appeared during the [[Shroob]] invasion of the [[Mushroom Kingdom]]. Dry Bones resided exclusively inside [[Yoob's Belly]] in the game. When a battle was initiated, a Dry Bones would throw bones at [[Mario]] and [[Luigi]] to attack. Usually, the Dry Bones would stay still while throwing the bone, which caused the bone to go straight towards a single brother. to dodge this attack, the player would need to simply jump. However, if the Dry Bones jumped before throwing a bone, the bone would bounce over the brothers' head and only cause damage if one of the Bros. jumped. Furthermore, Dry Bones was able to attack the Bros. one after the other. If the Dry Bones gnashed its teeth, the skeletal Koopa would attack Mario before attacking Luigi, and if the Dry Bones twirled its head around, the undead monster would attack Luigi before attacking Mario.
Dry Bones in {{a|SMG2|l}} are similar to the first {{a|SMG}}. They appear in [[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Lava Lair]], [[Bowser's Gravity Gauntlet]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]], and the [[Slipsand Galaxy]]. A Dry Bones can now be defeated from falling into [[lava]], though it does not blow up in a cloud of smoke when this happens, unlike other enemies.


Later in the game, large Dry Bones statues appeared in [[Gritzy Desert]]. When these were encountered, the player had to split up the Babies and the adults. After doing this, the player had to hit four blocks within ten seconds of each other. There were two pairs of blocks in the Desert and once the two pairs were hit, a hidden door to the [[Koopaseum]] would be opened.
====''Super Mario 3D Land''====
Dry Bones are enemies in {{a|SM3DL|l}}. They are based on their appearance from {{a|SMG}} and its sequel. They appear alongside many [[Draglet]]s and [[Thwomp]]s in most of the castle stages. There are two visual differences: a Dry Bones' head moving upward if it is hit by a [[fireball]], and its eyes flashing red for about one second while recovering. Unlike previous appearances, Dry Bones can be defeated by [[Invincible Mario]] or [[White Tanooki Mario]] only. A boomerang from [[Boomerang Mario]] or tail whip by [[Tanooki Mario]] are two other ways a Dry Bones can break apart.


===''Super Mario Bros. 3''===
====''New Super Mario Bros. 2''====
[[Image:SMB3_DryBones.jpg|right|thumb|220px|Artwork of a '''Dry Bones''' from ''Super Mario Bros. 3'']][[Image:Dry_Bones_SMB3.png|left|frame]]
[[File:DryBonesNSMB2.png|frame|left]]
Dry Bones's true debut was in the game ''[[Super Mario Bros. 3]]''. [[Bowser]] raided the [[Mushroom Kingdom]] with his [[Airship]]s, once again stealing [[Princess Toadstool]], transforming all of the [[Mushroom Kings]] into animals in the process. Dry Bones could be stomped on the head and turned into a pile of bones; however, they would soon reform, completely unharmed. The only ways to destroy them permanently was with a [[Star]] or the [[Hammer Suit]]; unlike normal [[Koopas]], Dry Bones was immune to the tail of [[Raccoon Mario]]. Dry Bones appeared most prominently in the multiple [[Fort]]s of the game, where they would often accompany [[Boo]]s and [[Thwomp]]s. The first level that they appeared in was the Fort of World 1.
Dry Bones and [[Mega Dry Bones|Big Dry Bones]] appear in {{a|NSMB2|l}}. Dry Bones appear mainly in tower and castle levels, but they have also appeared in non-boss levels such as [[World 6-A (New Super Mario Bros. 2)|World 6-A]]. Dry Bones' design is reused from ''New Super Mario Bros. Wii'', but with three small spikes added to their shells. Besides the usual Star, a Dry Bones can be defeated from a [[Gold Flower]] as well. Dry Bones react to "[[paah]]s" by dancing similarly to a [[Koopa Troopa]]. One trait is retained from ''Super Mario 3D Land'': They can crumble when hit by a tail whip.


In the remake ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', Dry Bones could be defeated by the [[Cape Feather]]. This item, originally from ''[[Super Mario World]]'', could only be obtained by scanning the "Cape" card with the [[e-Reader]].
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
Dry Bones and Big Dry Bones both return in {{a|NSMBU|l}}, {{a|NSLU|l}}, and [[New Super Mario Bros. U Deluxe|their port]] as regular enemies. Dry Bones are modeled after their nature in {{a|NSMBW}}, although they are no longer affected by [[lava]] and, similarly to {{a|SM3DL}}, flash a red glare while reconstructing. Dry Bones now have a distinct reaction to vocal riffs of spinning their heads.


===''Super Mario World''===
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
[[Image:SMWDB.png|left|frame]]
[[File:Para Dry Bones Artwork - Super Mario 3D World.png|thumb|upright=0.85|A Parabones from ''Super Mario 3D World'']]
Dry Bones reappeared in [[Dinosaur Land]] when Bowser took [[Princess Peach]] hostage while on vacation in the game ''[[Super Mario World]]''. Dry Bones retained its ability to rebuild itself when stomped from ''[[Super Mario Bros. 3]]''. This time, however, they could be permanently defeated only with the [[cape]] or [[star]] power-ups. They could be eliminated even when they were crumbled with a swing of the cape. The Dry Bones of Dinosaur Land appeared somewhat different from the ''Super Mario Bros. 3'' creatures, due to the fact that they were much taller, being about as tall as Mario, and had longer necks. Some of the Dry Bones in this game could throw bones at the player. ''Super Mario World'' was the first game that featured this variation of bone-throwing Dry Bones (this ability later appeared in the [[Paper Mario (series)|''Paper Mario'' series]]). In the game, Dry Bones could solely be found in the various [[Fort]]s and [[Castle]]s around the map.
Despite {{a|SM3DW|l}} and its [[Super Mario 3D World + Bowser's Fury|port]] introducing a winged variety, [[Parabones]], Dry Bones do not appear.
 
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
[[File:SMM-SMB-DryBones.png|frame|left]]
Dry Bones appear in {{a|SMM|l}} and [[Super Mario Maker for Nintendo 3DS|its port]], as well as the similar [[Mega Dry Bones|Big Dry Bones]], [[Parabones]], and [[Fish Bone]]s. Because Dry Bones were not in ''[[Super Mario Bros.]]'', unique sprites in that game's style were created. The Dry Bones in the ''Super Mario World'' game style have some differences from the original game, which includes throwing bones to attack, being smaller to match the size of a Koopa Troopa, and being eaten by [[Yoshi]] so that he can spit out a bone in the manner of a fireball, except stronger because it can also defeat some of the more resistant enemies like [[Buzzy Beetle]]s and [[Chain Chomp]]s. A Dry Bones turns into a Fish Bone automatically if placed in the underwater course theme.
 
====''Super Mario Run''====
Dry Bones in ''[[Super Mario Run]]'' are based on their appearance in ''New Super Mario Bros.'' and its sequels. Dry Bones were also made vulnerable to [[Wall Jump]]s, [[roll|Rolling Jump]]s, and the upward portion of [[Vaulting Jump]]s, all of which can defeat a Dry Bones permanently. Dry Bones appear in three levels: [[Bowser's Castle Hangout]], [[Cutting Edge Spire]], and [[Rings of Fire!]]. Unlike before, stomping a Dry Bones defeats it and earns the player [[coin]]s, but it counts to [[level up|leveling up]] only if the bones fall offscreen, either through [[roll]]ing or [[slide|sliding]] through it, by using one of the aforementioned jumps, or by being [[Invincible Mario|invincible]].
 
====''Super Mario Maker 2''====
[[File:SMM2-SM3DW-Dry-Bones.png|thumb|75px|A Dry Bones in the ''Super Mario 3D World'' style]]
{{Multiframe|[[File:SMM2-SMB-Dry-Bones-Shell-Mario.png]][[File:SMM2-SMB-Dry-Bones-Shell-Luigi.png]][[File:SMM2-SMB-Dry-Bones-Shell-Blue-Toad.png]][[File:SMM2-SMB-Dry-Bones-Shell-Toadette.png]]|Super Mario, Luigi, Blue Toad,<br>and Toadette in Dry Bones Shells.|align=left}}
In ''[[Super Mario Maker 2]]'', Dry Bones retain their role from ''Super Mario Maker'' of being enemies that can be placed in [[level|courses]], including the ''[[Super Mario 3D World]]'' style despite their absence from the game. Dry Bones and [[Fishbones]] were also made separate. The game is the first appearance of the [[Dry Bones Shell]], which is used similarly to a [[Goomba's Shoe]], but there is a similarity to Dry Bones in that Mario can crumble into a pile of bones while [[crouch]]ing.
 
====''Super Mario Bros. Wonder''====
[[File:SMBWDry Bones.jpg|thumb|left|Dry Bones in ''Super Mario Bros. Wonder'']]
Dry Bones reappear in {{a|SMBW|l}} as enemies in the palace levels. They behave the same way as in other games, although [[Elephant Mario]]'s trunk attack can permanently defeat them.
{{br}}
 
===DIC cartoons===
====''The Adventures of Super Mario Bros. 3''====
[[File: CartoonDryBones.png|thumb|upright=1.1|A Dry Bones in ''The Adventures of Super Mario Bros. 3'' episode "[[Do the Koopa]]".]]
Dry Bones (referred to as '''Dry Bones Troopas''' by [[Mario]] in "[[Do the Koopa]]") make a few appearances in ''[[The Adventures of Super Mario Bros. 3]]''.
 
A destroyed Dry Bones makes a minor appearance in "[[Mind Your Mummy Mommy, Mario]]", inside [[Queen Mushroomkhamen]]'s pyramid.
 
In "[[Never Koop a Koopa]]", when Princess Toadstool opens the door of [[Bowser's Castle|Koopa Kastle]], a Dry Bones falls from the ceiling, scaring her.
 
In "Do the Koopa", a Dry Bones reports to [[Bowser|King Koopa]] that [[Mario]], [[Luigi]], [[Toad]] and [[Princess Peach|Princess Toadstool]] have snuck into [[Dark Land]] and are attempting to find the [[Doom Dancer Music Box]], after spotting them earlier. Later on, Mario's group encounters more Dry Bones that they crush with the debris of broken [[Brick Block]]s. They are later uncovered and freed by [[Larry Koopa|Cheatsy Koopa]], [[Roy Koopa|Bully Koopa]], and [[Morton Koopa Jr.|Big Mouth Koopa]].
 
In "[[Recycled Koopa]]", Dry Bones are one of the species who "invaded" [[New York City]] with the trash of the Koopas.
{{br}}
 
====''Super Mario World'' television series====
[[File:DryBonesSMW.png|thumb|A Dry Bones in the ''Super Mario World'' television series episode "[[The Night Before Cave Christmas]]"]]
Dry Bones appear in the [[Super Mario World (television series)|''Super Mario World'']] animated series, in the episode "[[Send in the Clown]]" and "[[The Night Before Cave Christmas]]". Here, both of them make a very small appearance as they try to keep Mario and [[Yoshi]] from infiltrating [[Bowser's Castle]] or stop Mario from getting a feather. The Dry Bones grabs a bone from out of its throat and throws it at Mario.
 
===''Nintendo Comics System''===
A single Dry Bones appears in the [[Nintendo Comics System]] in the story ''[[It's Always Fair Weather]]'' as the pilot of Bowser's personal helicopter. When Bowser expresses outrage after discovering his image is being used for a carnival dunking booth, the Dry Bones cheerfully responds to his complaint of "I am really insulted!" with "Gee, I'd be flattered!" The two try to ruin the fair with miniature tornadoes created by the helicopter, but are stopped by Mario who uses the copter against Bowser, launching him into the dunking booth with it.
 
===''Nintendo Adventure Books''===
If Mario decides to follow the main road in the [[Koopahari Desert]] in ''[[Double Trouble (book)|Double Trouble]]'', he stomps some Dry Bones on his way to Fort Koopa.
 
In ''[[Koopa Capers]]'', Luigi can find a pit filled with Dry Bones in Bowser's Fortress, and fight several of them if he decides to try and reach a door at the bottom of the hole; the powdered toes of a Dry Bones are also one of the ingredients needed by [[Wendy|Wendy O. Koopa]] for a magic potion she is brewing.
 
In ''[[Flown the Koopa]]'', if Mario thwarts [[Magikoopa]]'s attempt to freeze him and his brother, Magikoopa then throws out some bones and uses his magic to animate them as two Dry Bones. Depending on how the accompanying puzzle is solved by the reader, the Mario Bros. either trick the Dry Bones into charging into a broom closet and lock the door behind them, or they try to smash the skeletons with their plungers, only to have this backfire on them when the Dry Bones regenerate, combine, and knock them both out.


===''Hotel Mario''===
===''Hotel Mario''===
[[File:HM Skeleton Koopa.png|thumb|75px]]
Dry Bones (known as '''Skeleton Koopas'''<ref>{{cite|title=''Hotel Mario'' instruction book|page=16}}</ref>) appear in the level [[Ludwig's Thump Castle Hotel]] of {{a|HM|l}}. They crumble apart when hit, but resurrect shortly afterward. Unlike before, Skeleton Koopas can be defeated by [[Fire Mario]], though this vulnerability was retained in ''{{id|Paper Mario|series}}'' series, by coincidence.
===''Super Mario RPG: Legend of the Seven Stars''===
[[File:Crusher.gif|thumb|left|125px|Dry Bones defeated by a special attack]]
{{quote|I know! You probably said to yourself, "It's just a pile of dusty old bones!" ...THINK AGAIN!|Dry Bones|Super Mario RPG: Legend of the Seven Stars}}
In {{a|SMRPG|l}} and [[Super Mario RPG (Nintendo Switch)|the Nintendo Switch remake]], Dry Bones appear as enemies in the [[Sunken Ship]]. They guard the ship's midsection. The skeletal Koopas have an infinite amount of [[Heart Point|HP]], meaning that regular Attacks never defeat them. The only way to defeat them is with a special attack, which defeats them instantly. When defeated, they simply crumble on the overworld map. However, they always resurrect after a short amount of time and attempt to re-engage battle with Mario. One Dry Bones lives in [[Monstro Town]] as part of the [[Three Musty Fears]]. A stronger sub-species of Dry Bones known as [[Vomer]] makes an appearance in [[Barrel Volcano]].


Dry Bones (known as Skeleton Koopas in the game) appeared as enemies in the [[CD-i]] game ''[[Hotel Mario]]'', when [[Bowser]] and the [[Koopalings]] once again kidnapped [[Princess Peach]]. Skeleton Koopas only appear in the level [[Ludwig]]'s Thump Castle Hotel. As usual, the Skeleton Koopas in this game could revive themselves once they were knocked out. They could, however, be defeated with a Fire Flower, which was impossible up until this game. This weakness to fire reappeared in the ''[[Paper Mario (series)|Paper Mario]]'' series of games.
In the remake, Dry Bones use their modern design as opposed to their design from the original game.


=== ''Super Mario RPG: Legend of the Seven Stars'' ===
===''Paper Mario'' series===
{{smrpgenemy|
====''Paper Mario''====
|align=right
[[File:PM Dry Bones Holding Bone Sprite.png|frame|left]]
|image = [[Image: DryBonesRPG.jpg]]
Dry Bones appear in {{a|PM|l}} as enemies found in [[Bowser's Castle]]. Dry Bones can walk upright and throw bones, similarly to ''Super Mario World''. They can also build more of themselves, with the same amount of HP as the original unit. When a Dry Bones' [[Heart Point]]s are depleted, it collapses on the ground but remains in battle, reviving itself after two turns. Dry Bones defeated this way do not drop [[coin]]s or [[Star Point]]s, but the battle will still end if only collapsed Dry Bones remain on the enemy side. A Dry Bones can be permanently defeated, awarding Mario with coins and Star Points, by using fire and explosion attacks (e.g. [[Kooper]]'s [[Fire Shell]] or [[Bombette]]'s [[Bomb (Paper Mario series)|Bomb]]), which also ignore their defense and deal an additional 10 damage, allowing these moves to instantly defeat a Dry Bones. If a Dry Bones spots Mario outside battle, they try to throw a bone at him to make the [[First Strike]]. Additionally, due to Mario's levels capping at 27 and Dry Bones' level being at 30, they are the only non-boss enemy type in the game that can never be defeated with the [[First Attack]], [[Spin Attack (Badge)|Spin Attack]], or [[Bump Attack]] badges.
|name = Dry Bones
 
|location = [[Sunken Ship]]
====''Paper Mario: The Thousand-Year Door''====
|hp = Infinite
[[File:Paper Dry Bones.png|thumb|Dry Bones in ''Paper Mario: The Thousand-Year Door'']]
|attack = 74
Dry Bones return in {{a|PMTTYD|l}} in the [[Palace of Shadow]] and the {{id|Pit of 100 Trials|TTYD}}. They retain their behavior of throwing bones to attack and constructing additional Dry Bones as reinforcements. Unlike in the previous game, Dry Bones award Mario with coins and Star Points upon collapsing, though they still remain in battle and revive themselves after two turns if not defeated with fire and explosion attacks such as the [[Fire Flower]], [[Fire Drive]], or [[Vivian]]'s [[Fiery Jinx]]. Fire and explosion attacks, however, no longer deal increased damage to Dry Bones.
|defense = 0
 
|mgattack = 7
This game also introduces three new variants of Dry Bones; [[Dull Bones]], [[Red Bones]], and [[Dark Bones]]. Dull Bones and Red Bones are both weaker than the standard Dry Bones, while Dark Bones is the strongest variant in the game, and is capable of constructing ordinary Dry Bones to aid it as reinforcements.
|mgdefense = 0
 
|attacks = None
At one point in the Palace of Shadow, a Dark Bones calls in a horde of Dry Bones which swarm in on Mario and his partner, similar to an encounter with a Red Bones in [[Hooktail Castle]]. Mario must use his hammer to clear away the Dry Bones and engage the Dark Bones in battle. Doing nothing in this scenario causes a [[Game Over]].
|strengths = None
 
|weaknesses = Thunder
All four types of Dry Bones are later encountered in a room in the [[Palace of Shadow Tower]], where they have to be defeated in order of weakest to strongest. Completing the puzzle gives Mario a {{id|Palace Key|TTYD}}.
|itemdropped = [[Pure Water]], [[Max Mushroom]]
 
|coinsdropped = 5
====''Super Paper Mario''====
|expgained = 12
Dry Bones reappear once again in {{a|SPM|l}}, now behaving similarly to their behavior in the 2D games in the ''{{id|Super Mario|series}}'' series. They no longer throw bones to attack, instead walking into Mario, [[Princess Peach]], [[Bowser]], and [[Luigi]] in order to deal contact damage. They are immune to damage from non-fire and explosion attacks (such as Bowser's [[Fire Breath]] and [[Boomer (Super Paper Mario)|Boomer]]'s explosions), which only cause them to collapse and revive moments later. Unlike in the ''Super Mario'' series, a collapsed Dry Bones remains interactable, and can still be attacked and deal damage in this state. Dry Bones appear in [[The Underwhere]], [[Underwhere Road]], and the [[Flipside Pit of 100 Trials]].
|cookie = [[Mushroom]]
 
|related = [[Vomer]]
Dull Bones also reappear in this game, and are now stronger than ordinary Dry Bones instead of weaker. They attack by throwing bones, which may act as a callback to both the bone-throwing Dry Bones from ''Super Mario World'' and the behavior of Dull Bones and Dry Bones in previous games of the ''{{id|Paper Mario|series}}'' series. A new, even stronger variety is also introduced, known as a [[Dark Dull Bones]].
|psychopath = I'm sick of gettin' hit!
 
====''Paper Mario: Sticker Star''====
[[File:PM3DS13.png|thumb|left|Mario about to jump on a Dry Bones in an early screenshot.]]
Dry Bones appear in {{a|PMSS|l}}, more closely resembling their current design, whilst earlier {{a|PM}} games based their appearance upon artwork for {{a|SMW}}. However, like in the previous {{a|PM}} games, they both lack arms and legs, simply having floating hands and feet. They are primarily found in {{id|World 2|PMSS}}. Dry Bones also appear during the boss fight against [[Petey Piranha]] in [[Rumble Volcano]], where Petey Piranha can spit them out to battle Mario.
 
A Dry Bones can either attack by throwing a bone or by folding itself into a bone and tossing itself at Mario. If Mario defeats a Dry Bones in battle, it turns into a pile of bones in the overworld, but revives itself shortly after, although Dry Bones defeated during the Petey Piranha battle are permanently defeated. Outside of battle, Dry Bones can be permanently defeated if a sarcophagus lid is dropped on them. Defeating a Dry Bones occasionally gives Mario a [[Sticker (Paper Mario: Sticker Star)#Bone|Bone sticker]].
{{br}}
 
====''Paper Mario: Color Splash''====
[[File:PMCS Dry Bones pile.png|thumb|upright=0.85|A Dry Bones after turning into a pile of bones]]
Dry Bones appear in {{a|PMCS|l}}. They maintain the same behavior and appearance as before. Dry Bones can be defeated entirely if certain walls are knocked down onto them. When defeated in battle, their bones fall and turn into a pile, and the Dry Bones revive some seconds later. They appear in [[Marmalade Valley]] and [[Redpepper Crater]], as well as the [[parallel world]]s of [[Vortex Island]], [[Lighthouse Island]] and [[Fortune Island]]. A Dry Bones is the third-round opponent in [[Roshambo Temple#Roshambo Temple #2|Roshambo Temple #2]], although after [[Iggy|Iggy Koopa]] is defeated, it is replaced with the [[Rock Paper Wizard]] until beaten.
 
====''Paper Mario: The Origami King''====
{{quote|*rattle, rattle* (Hey! I'm fine, and I'm not a Koopa Troopa. I'm a Dry Bones and I'm just dehydrated, OK?)|Dry Bones|Paper Mario: The Origami King}}
[[File:OrigamiDryBones.jpg|thumb|100px|An origami Dry Bones]]
[[File:PMTOK DB.gif|thumb|left|100px|A regular Dry Bones' sprite]]
Origami Dry Bones appear as enemies in {{a|PMTOK|l}}. They appear in [[Scorching Sandpaper Desert]] and the [[Temple of Shrooms]]. They crumble into a pile of bones immediately after using any attack, and get back up after a while if the other enemies involved in the battle are not defeated. After the sun is restored to the sky, all Dry Bones in the desert are replaced with [[Bone Goomba]]s.
 
Regular Dry Bones also appear as NPCs in the [[Earth Vellumental Temple]], [[Shogun Studios]], [[Overlook Mountain]], and the [[Bonehead Island]] café where one is found arguing with a Bone Goomba. In Overlook Mountain, a Dry Bones in a collapsed state with a [[Shell Stone]] is found behind a wall which must be peeled off with the [[1,000-Fold Arms]]. [[Olivia]] assumes that it was a deceased Koopa Troopa, until the Dry Bones reassembles. In Shogun Studios, Mario must trade the [[Baseball (item)|baseball]] for a [[Bone (Paper Mario: The Origami King)|bone]].
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===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
{{multiframe
|[[File:MLSSDryBones.png]] [[File:MLSSBMDryBonesBeanbean.png]]
|align = left
}}
}}
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Dry Bones appear as enemies in the [[Sunken Ship]]. They have an infinite amount of [[HP]], which means they cannot defeated by normal attacks; only magic can harm them. However, even when defeated, they would resurrect after a short amount of time and try to re-engage battle with Mario. To defeat them for good, Mario and his partners must take out all enemies before the Dry Bones revive. A stronger sub-species of Dry Bones known as [[Vomer]] also appears in the [[Barrel Volcano]].
Dry Bones appear in {{a|M&LSS|l}}. Dry Bones have a different appearance than usual: they have no shell and walk on four legs, the latter carrying over from ''[[Super Mario Bros. 3]]'' and suggesting they are a regional variant akin to [[Troopea]]s. Dry Bones are encountered all along [[Hoohoo Mountain]]. In battle, a Dry Bones attacks by launching its head at Mario or Luigi, attacking the former if Dry Bones' head spins vertically or the latter if it spins diagonally. The targeted brother can counterattack by jumping on the spinning bone head as it approaches him. If the Dry Bones loses all health from the attack, it explodes. When the Dry Bones are defeated, Mario and Luigi occasionally receive a [[Mushroom]]. In the [[Mario & Luigi: Superstar Saga + Bowser's Minions|Nintendo 3DS remake]], Dry Bones relay their attack differently, by spinning their head clockwise for Mario but counter-clockwise for Luigi. If the counterattack defeats Dry Bones entirely, its body explodes with the regular defeat animation while the head fades away around the same time.


===''Paper Mario''===
[[File:MLSSBMDryBones.png|thumb]]
[[Image:DBPM.png|thumb|left|So dry...]]
A [[Elite Dry Bones|stronger variety]] with a purple shell can be found in [[Teehee Valley]]. In [[Mario & Luigi: Superstar Saga + Bowser's Minions|the remake]], this stronger variety of Dry Bones was given its own name, [[Elite Dry Bones]], to distinguish it from its weaker counterpart. The original quadrupedal design for Dry Bones is retained for the main story mode; in ''[[Minion Quest: The Search for Bowser]]'', Dry Bones appear in their modern design, suggesting that the two types of Dry Bones differ by region. In that mode, they appear as enemies and allies that can be recruited. They are ranged troopers and attack enemies by throwing bones at them. Their [[Special Skill (Mario & Luigi series)|Special Skill]] is Chain Shot. Dry Bones are strong against [[Koopa Troopa]]s.
Dry Bones reappeared in ''[[Paper Mario]]'' in [[Bowser's Castle]] when [[Bowser]] captured [[Princess Peach]] and [[Princess Peach's Castle|her castle]]. Dry Bones only appeared in Bowser's Castle in the game, protecting the upper regions of the castle from [[Mario]] and his partners. They were a relatively powerful enemy, as they appeared about halfway through the Castle. This variation of Dry Bones was able to walk upright and throw bones at Mario. They were also capable of building more of themselves, with the same amount of HP as the original unit. They would regenerate themselves if all their HP was taken, but could permanently be defeated with flames or explosions.


=== ''Mario & Luigi: Superstar Saga'' ===
====''Mario & Luigi: Partners in Time''====
Dry bones reappeared once more in ''[[Mario & Luigi: Superstar Saga]]'' in the [[Beanbean Kingdom]] when [[Princess Peach]]'s voice was stolen. The Dry Bones of this game looked somewhat different from other versions, as they had no shell. They did walk on four legs, however, just as the ones in ''[[Super Mario Bros. 3]]'' and ''[[Super Mario World]]''. They were found all along [[Hoohoo Mountain]] as the Mario Bros. tried to scale the peak. Dry Bones would attack by launching their heads at their opponents. If a Dry Bones's head twisted in a horizontal circle, it would attack Mario; if its head spun clockwise, then Luigi would be the victim. To counterattack the Dry Bones while the creature was attacking, the Mario Bros. would have to jump onto the spinning bone head as it flew towards either one. The Bros. could also initiate a battle with an attack if one of the pair stomped on the Dry Bones' body or it's kamikaze head. When they were defeated, Mario and Luigi would occasionally receive a [[Mushroom]].
[[File:Ml2 drybones.png|frame|right]]
Dry Bones reside in [[Yoob's Belly]] in ''[[Mario & Luigi: Partners in Time]]''. When a battle starts, a Dry Bones throws bones, usually standing still to target only [[Mario]] or [[Luigi]], but they can dodge the attack by jumping. Conversely, if the Dry Bones jumps before throwing a bone, the brother takes damage if he jumps while the bone is thrown in his direction. Dry Bones can attack the Bros. in succession: If it clacks, Dry Bones attacks Mario then Luigi, though if it twirls its head, Dry Bones attacks Luigi before Mario.


[[Image:Garon.JPG|frame|left|]]
Later on, large Dry Bones statues appear in [[Gritzy Desert]]. When these are encountered, the player has to split the babies and the adults. After doing this, they have to hit four blocks within ten seconds of each other. There are two pairs of blocks in the desert, and once the two pairs are hit, a hidden door to the [[Koopaseum]] opens.
There is also a stronger, poisonous variety in the game that can be battled in [[Teehee Valley]]. This variation, unlike it's weaker cousin, has a shell and a purple tint all over it's body. The stronger variation had the same attack pattern as the weaker, but it's attacks were infused with poison and would poison the Brothers if an attack connected. This variation is labeled a "Dry Bones" in the English version of the game, but were named differently in other languages, such as '''Garon''' in Japanese. Prima Strategy Guides mistook this name as official and labeled the creature incorrectly in it's ''Mario & Luigi: Superstar Saga'' strategy guide.
{{br}}


===''Paper Mario: The Thousand-Year Door''===
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
There were four different varieties of Dry Bones in ''[[Paper Mario: The Thousand-Year Door]]'' during the invasion of the [[X-Naut]]s. The first type appeared in [[Hooktail Castle]]. This variety was named [[Dull Bones]] and is the weakest in the game. When Mario first encountered it, he could only damage it with his hammer. This type of Dry Bones cannot come back to life once it's HP was taken, but it ''is'' able to build more allies. Many dead [[Koopa Troopas]] appeared all around Hooktail's Castle, many of which are previous residents of [[Petalburg]]. Some of these were animate Dull Bones and others, like [[Kolorado's Father]], was truly dead.
In {{a|M&LBIS|l}}m some Dry Bones are seen in the [[Fawful Theater]]. One is in the lobby of the building, and the rest attend [[Fawful]]'s show. There are also two Dry Bones standing in the watchtowers of Bowser's mechanized castle during Bowser's fight against it.


Also in the castle is a different variety of Dry Bones, adequately named [[Red Bones]]. This alteration is slightly more powerful than the Dull Bones and has a red tint to it's entire body. In the first battle, Red Bones was accompanied by four Dull Bones. This variety can also create reinforcements of more Dull Bones and can revive itself if fallen, unlike it's weaker counterparts. Red Bones was first encountered by Mario and his party in Hooktail's Castle, and the dead Koopa would later reappear in the [[Palace of Shadows]]. In the first confrontation, Red Bones called upon countless numbers of Dull Bones and they swarmed in on Mario and his partner. The player had to use Mario's hammer to scatter the Dull Bones and engage the Red Bones in a battle.
Dry Bones return in [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|the remake]], where they additionally are found as enemies and recruitable allies in the ''[[Bowser Jr.'s Journey]]'' mode, first appearing in the level "[[Bone Storm]]". Their Special Skill has been changed, being Rain of Pain in this game. Additionally, Dry Bones' winged variants, [[Parabones]], also appear in the game's side story as well, although they appear a little earlier than their regular counterparts.


Later in the game, normal Dry Bones appeared in the Palace of Shadows. The normal variation was able to get back up once defeated, and was also able to build more allies at any point in a battle. To damage Mario and his partner, Dry bones can throw bones at the pair. The dead Koopas are also able to do this to initiate a [[First Strike]] when they are outside of battle. The normal Dry Bones is stronger than both Red Bones and Dull Bones.
====''Mario & Luigi: Dream Team''====
A large group of Dry Bones are part of [[Kamek]]'s second battle in [[Dreamy Neo Bowser Castle]] in {{a|M&LDT|l}}. Once summoned, Kamek retreats to the background, where he cannot be targeted by most attacks. The Dry Bones attack as a group, splitting up so that some of them stay to the right of Mario while the others move to the left. They can either walk into [[Mario]] or throw a bouncing bone at him, during which Mario can walk up and down and/or jump to avoid them. Their attacks are allowed to overlap in timing. A Dry Bones falls apart if Mario jumps on it. If he does this as a [[counterattack]], once the Dry Bones are finished attacking Mario gets to aim and kick its segments at Kamek. Once the opportunity has passed, any leftover Dry Bones stand up again. If Mario attacks Dry Bones on his turn, the Dry Bones stay crumbled for a few turns. Having every Dry Bones crumbled at the same time causes Kamek to return from the background.


The palace was also home to [[Dark Bones]]. This variety is to Dry Bones as Red Bones is to Dull Bones; Dark Bones, much like Red Bones, are stronger than and able to build their weaker counterparts. Dark Bones was fought twice in the palace. The first encounter was when the Dark Bones called in innumerable amounts of Dry Bones, much like Red Bones did in Hooktail's Castle. The player once again had to use his hammer to clear away the minions and get to the leader of the troop, initiating a fight. If the player did nothing while Dry Bones were crowding around them, he or she would get a [[Game Over]].
====''Mario & Luigi: Paper Jam''====
Regular Dry Bones appear in {{a|M&LPJ|l}} during the [[Dry Bowser]] boss fight when he uses his inhaling attack, although their [[Paper Dry Bones|paper versions]] only appear as enemies. [[Papercraft]] Dry Bones also appear as enemies in the Papercraft [[King Boo]] boss fight.


All of the types of Dry Bones were encountered once more during Mario's travels. They were encountered all at once in one room of the [[Palace of Shadows]]. The four types had to be defeated in the order of weakest to strongest: Dull Bones, Red Bones, Dry Bones, and finally Dark Bones. Doing so would give Mario a key to another part of the palace.
====''Mario & Luigi: Brothership''====
Dry Bones appear in {{a|M&LB|l}} as enemies in [[Heatfreeze Island]] and Bowser's Castle. Dry Bones throw bones at Mario and Luigi which bounce along the ground and must be countered with the hammer. The bone may sometimes bounce slower then suddenly towards the targeted Bro. A Dry Bones can throw its head which flies over the Bros. while the body chases it, the Bros. must jump over the latter and can be countered by jumping on them. All Dry Bones in the battle may line up with the Bros. while one of them throws its head in one direction ending at the Dry Bones' body, which Mario and Luigi must both jump over.
 
When a Dry Bones loses all of its HP, it collapses and must be attacked again to finish it off, otherwise it will reanimate with all of its HP restored.
 
===''Mario Baseball'' series===
====''Mario Superstar Baseball''====
{{A|MSB|l}} is Dry Bones' first playable appearance. Dry Bones is introduced as a technique character who is part of [[Bowser]]'s team.  It is a fairly balanced player with batting as its strongest point and fielding as its weakest. Dry Bones bats left, but unlike [[Koopa Troopa]], it also throws with its left hand. Dry Bones has good chemistry with Koopa Troopa and Bowser. This game also introduces his current design, which closer resembles a Koopa Troopa.
 
Dry Bones also has three variants which act as unique selectable characters. They each sacrifice some running speed for improvement in a different skill.
*Green Dry Bones: Stronger batting. Pitches a breaking ball for a Star Pitch, as does the standard Dry Bones.
*Red Dry Bones: Near-equal stats to Green Dry Bones, but with slightly stronger hitting power despite a smaller contact size. Its Star Pitch is a fastball. Notably, this variant is more unique visually, having dark grey "skin", red gloves, red eyes, a slight scowl, and a spike on its nose, as well as several on the back of its shell.
*Blue Dry Bones: Has the best fielding arm of the bunch. Its Star Pitch is a change-up.
<gallery>
File:DrySelectMSB.png
File:DryGreenSelectMSB.png
File:DryRedSelectMSB.png
File:DryBlueSelectMSB.png
</gallery>
 
====''Mario Super Sluggers''====
Dry Bones is a playable character in {{a|MSSLUGGERS|l}}, now being featured as a powerful hitter. Dry Bones retains good chemistry with Koopa Troopa and Bowser, as well as color-matching [[Mii]]s (depending on the variant). Like in ''[[Super Mario Galaxy]]'', the Dry Bones in this game have two voice sets: one similar to the previous title's, and an older [[Boo]]-like voice from ''[[Super Mario 64]]''. Notably, the red variant is named "Dark Bones". In Challenge Mode, Dark Bones kidnaps [[Dixie Kong]] and battles with Mario and the other captains.
 
Dry Bones' variants from the previous installment also return, with many changes from the previous title.
*Green Dry Bones: Faster running at the cost of weaker pitching.
*Dark Bones: Strongest in pitching.
*Blue Dry Bones: Better fielding at the cost of weaker pitching.


===''Super Princess Peach''===
===''Super Princess Peach''===
Dry Bones later appeared when [[Bowser]] stole the [[Vibe Scepter]] and kidnapped the [[Toad (species)|Toads]] along with [[Mario]] and [[Luigi]] in the game ''[[Super Princess Peach]]''. They only appear in the third world: [[Shriek Mansion]]. They appear in all of the levels of the world. These Dry Bones look similar to the models used in future games. They are able to throw bones at [[Princess Peach]], and the bones can be blocked by a swipe from [[Perry]]. If the Dry Bones itself is hit or jumped on, it will crumble and revive itself in about three seconds, which is relatively fast compared to previous games. Dry Bones can be defeated permanently when Peach attacks it with her [[Rage]] vibe. This weakness is a throwback to ''Paper Mario'', in which Dry Bones are weak to fire. There is also a subspecies that is introduced in the game. This variation is called the [[Sad Dry Bones]], and it weeps openly whenever it is seen. It is also able to throw bones at the Princess, except that these bones are much faster and more difficult to avoid.
[[File:Dry Bones SPP.png|frame]]
Dry Bones are enemies in {{a|SPP|l}}. They appear in the levels [[Shriek Mansion]] and [[Bowser's Villa]], where they throw bones to attack, but these can be intercepted using [[Perry]]. Dry Bones have a variant, [[Sad Dry Bones]], which throw bones faster than them. A Dry Bones breaks apart when stomped or hit, as usual, but revives after three seconds, faster than in other platforming games. Dry Bones can be defeated properly using either the [[Joy (vibe)|Joy]] vibe's cyclone or the [[Rage]] vibe.
 
===''Mario Party'' series===
====''Mario Party 7''====
[[File:Space DryBones 7.png|thumb|Dry Bones's space in ''Mario Party 7'']]
Dry Bones is unlockable as a playable character in {{a|MP7|l}} by paying 1,000 Cruise Mileage Points in the [[Duty-Free Shop]].<ref>{{cite|author=StruttingGull3(Shemar)|date=September 15, 2021|timestamp=12:09|url=youtu.be/lw98kb92sxA?feature=shared&t=729|title=''Mario Party 7'' Solo Cruise Pyramid Park & Unlocking Dry Bones|publisher=YouTube|language=en|accessdate=December 28, 2024}}</ref> Dry Bones' special [[Orb]] is [[Magic Orb]], which doubles the number on the dice block and then turns him invisible. Dry Bones is partnered with [[Boo]] in {{file link|Dry Bones and Boo Artwork - Mario Party 7.png|artwork for the game}}.
 
====''Mario Party 8''====
[[File:MP8 DryBones.png|thumb|x150px|left|Dry Bones in ''Mario Party 8'']]
Dry Bones, unlike before, is a starting playable character in {{a|MP8|l}}. Its partner is once again Boo, and their team name is the "Scary Pair".
 
====''Mario Party DS''====
A Dry Bones is fought as the boss of the [[Hexoskeleton]] minigame in {{a|MPDS|l}}. In the story mode, Dry Bones had taken over [[DK's Stone Statue]] and turned [[Donkey Kong]] into stone, to which [[Diddy Kong]] asks the player characters to help. Dry Bones is a hazard on the board itself, where if a player stops on a [[Green Space]] near its coffin, Dry Bones wakes up, lifts it slightly, and slams it with enough force to send the player to either the starting point or right before the [[Star (Mario Party series)|Star]]. Dry Bones can be fought in Hexoskeleton after the player becomes the [[Super Star]], and during the minigame, as Dry Bones tries to crush the player, they [[Ground Pound]] switches to attack Dry Bones with lightning. The player can obtain a trophy of a defeated Dry Bones by winning Hexoskeleton five times.
 
====''Mario Party 9''====
[[File:MP9 Deck Dry Bones 2.png|thumb|200px|Dry Bones in [[Deck Dry Bones]]]]
In ''[[Mario Party 9]]'', a giant Dry Bones is the mini-boss of [[Boo's Horror Castle]], being fought in the minigame [[Deck Dry Bones]]. In the minigame, Dry Bones jumps from platforms, and it takes damage by choosing cards with the same pattern as the platform it is standing on. There are Dry Bones cards that damage players who select them, costing each of the affected players a point.
 
In the minigame [[Ruins Rumble]], three Dry Bones appear have to be defeated along with the opponents to win. Dry Bones appear also in [[Smash Compactor]], though are not interactable, since they only raise the compactor after each round; one sometimes stands on top of the compactor.
 
====''Mario Party: Island Tour''====
Dry Bones appear in {{a|MPIT|l}} as non-playable characters. They appear in the minigame [[Tap Dash]], and as a judge in minigame [[The Choicest Voice]]. A [[Mega Dry Bones|Big Dry Bones]] appears on the board [[Star-Crossed Skyway]] and hands out seven [[Mini Ztar]]s on the third and fourth [[Star Stage]]s.
{{br}}
 
====''Mario Party 10''====
A Dry Bones makes a background appearance in the [[Bowser Board|Bowser amiibo Party board]] in {{a|MP10|l}}.
 
====''Mario Party: Star Rush''====
Regular Dry Bones do not appear in {{a|MPSR|l}}, although [[Mega Dry Bones]] does appear as a boss.
 
====''Mario Party: The Top 100''====
A Dry Bones cameos on the {{a|MP7}} box art in Collection mode of {{a|MPTT100|l}}.
 
====''Super Mario Party''====
{{quote|*rattle*...*rattle rattle* (Isn't there anyone...with a backbone?)|Dry Bones|Super Mario Party}}
Dry Bones is an unlockable playable character in {{a|SMP|l}}. There is no precise method to unlock Dry Bones, unlike the other characters, because it is unlocked randomly after playing different modes. Dry Bones' [[Dice Block]] has three 1's and three 6's on it.
 
====''Mario Party Superstars''====
Much like {{a|MPTT100}}, the only appearance of a Dry Bones in {{a|MPS|l}} is as a cameo on the {{a|MP7}} box art, this time in the Data House. The player can set {{a|MP7}} as their favorite {{a|MP}} game on their Mario Party Card, which causes the box art to be displayed on it. A Dry Bones also makes a cameo in the credits book.
 
====''Super Mario Party Jamboree''====
Multiple Dry Bones appear on the board [[King Bowser's Keep]] in {{a|SMPJ|l}}, although one is no longer playable. One stands at the exit of the green [[Warp Pipe|pipe]], who gives any player who comes out of it 10 coins (20 if they have a [[Jamboree Buddy]]). Two Dry Bones are also seen on the board painting an "X" for the [[Bullet Bill]]s to hit at the north-western section of the board, though if a player lands on an [[Event Space]] nearby, the Bullet Bills are launched, hitting the players and the two Dry Bones. A Dry Bones also appears as a sticker.
 
===''Mario Kart'' series===
====''Mario Kart DS''====
Dry Bones is unlockable in {{a|MKDS|l}} by winning every Nitro Cup in 50cc Grand Prix.<ref>{{cite|url=youtu.be/B6CraulstD8?feature=shared&t=991|title=''Mario Kart DS'' - Complete Walkthrough {{!}} 50cc Special Cup|author=CosmicFlare|date=December 9, 2013|publisher=YouTube|language=en|timestamp=16:31|accessdate=December 28, 2024}}</ref> He is the lightest character, even more than {{Peach}}, [[Yoshi]], [[Toad]], and [[Shy Guy]], all of whom share the light weight class with him. Dry Bones' personal [[kart]]s are the [[Standard DB]], the [[Banisher]], and the [[Dry Bomber]]. His [[emblem]] is the side of his skull. Dry Bones is the staff data used on [[SNES Donut Plains 1|Donut Plains 1]] and [[N64 Banshee Boardwalk|Banshee Boardwalk]].
 
====''Mario Kart Wii''====
[[File:Drybwii.png|thumb|left|Dry Bones in ''Mario Kart Wii'']]
Dry Bones reappears as an unlockable character in {{a|MKW|l}}. This time, he is unlocked by either winning the 100cc [[Leaf Cup]] or by playing 1,050 races. Dry Bones is still a lightweight, so his top speed is low while his acceleration and off-road stats are high. Each kart used by Dry Bones is colored gray and black. Dry Bones has a small acceleration and drift bonus, but the mini-turbo is his highest bonus, rivaling Koopa Troopa's, [[Wario]]'s, and [[Dry Bowser]]'s.
{{br|left}}
 
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
[[File:MK8 Bone-Dry Ruins Metal Mario and Dry Bones.jpg|thumb|Dry Bones in ''Mario Kart 8'']]
[[File:MK8Deluxe-SNES-BattleCourse1-screenshot.png|thumb|left|Dry Bones participating in a Balloon Battle in {{classic-link|SNES|Battle Course 1}} in ''[[Mario Kart 8 Deluxe]]'']]
While Dry Bones is not playable in {{a|MK8|l}}, the species appears on various courses, including the cavern of [[Bone-Dry Dunes]]; here, they serve as hazards and fall apart when driven into. An image of a Dry Bones can be seen on a fabric hanging from the walls of the cave. Several Dry Bones can also be seen spectating in [[Bowser's Castle (Mario Kart 8)|Bowser's Castle]] and {{classic-link|3DS|Neo Bowser City}}. There is also a stamp of a Dry Bones that one can unlock by beating the staff ghost in Bone-Dry Dunes.
 
Dry Bones would become playable in {{a|MK8D|l}}, where he is in the same lightweight subset as [[Baby Mario]], [[Baby Luigi]], and small [[Mii]]s. He is also the 200cc staff ghost for Bone-Dry Dunes. Dry Bones' horn sound is the sound effect of when a Dry Bones breaks apart.
 
====''Mario Kart Tour''====
Dry Bones appears in {{a|MKT|l}} as a Normal playable character. He shares his special item, the [[Triple Green Shells]], with Koopa Troopa, [[Iggy]], [[Lakitu]], and [[Shy Guy|Green Shy Guy]]. He is also the main subject of a bonus challenge named [[Smash Small Dry Bones]], where players have to squash as many small Dry Bones as possible. He additionally has a golden variant called '''Dry Bones (Gold)''' which appears as a High-End character with the [[Coin Box]] as his special item.
 
Dry Bones is one of the few characters in the game not to receive any new favorite tracks beyond his debut, with his only default favorite tracks being [[GBA Bowser's Castle 1|GBA Bowser's Castle 1T]] and [[3DS Shy Guy Bazaar|3DS Shy Guy Bazaar T]]. He shares this distinction with [[Baby Peach]], [[Baby Rosalina]], [[Shy Guy]], [[Morton]] and [[Wendy]].


===''New Super Mario Bros.''===
===''Mario Strikers Charged''===
Dry Bones are a common sight in the various [[fort]]s and [[castle]]s of ''[[New Super Mario Bros.]]''. They were placed there by [[Bowser Jr.]] to hinder [[Mario]]'s progress in his attempt to capture [[Princess Peach]]. Much like previous platformers, when Dry Bones are jumped on, they would crumble and their head would detach and bounce away. Once collapsed, however, it is only a matter of time before they revitalize themselves. This reviving would take place no matter what, even if the creature's head had fallen into a bottomless pit or into lava. If the head ''does'' fall into a pit or lava, it will take longer for the creature to regenerate itself. A new subspecies is also in the game: [[Super Dry Bones]]. This species is essentially a giant version of a normal Dry Bones. It, like it's smaller cousin, can only be found in various castles and forts. It takes a [[Ground Pound]] to crumble this beast, but it will revive itself just as fast as a normal Dry Bones. Both types of Dry Bones can be permanently defeated by either a [[Mega Mushroom]], a [[Starman]] or a [[Blue Koopa Shell]]. The Super Dry Bones cannot be hurt at all by [[Mini Mario]].
[[File:Dry Bones Bowser MSC.jpg|thumb|x180px|Dry Bones in ''Mario Strikers Charged'']]
Dry Bones is a sidekick in {{a|MSC|l}}. Classified as a defensive player, Dry Bones' highlights are its speed and defense, meaning it can react quickly and run fast towards the ball, while its defense is [[Big Hit|Tackling]] opponents fiercely to knock them off in a short time. However, like the defensive captains, Dry Bones also has low passing skill and power, kicking the [[Soccer Ball|metallic ball]] immediately when it reaches maximum power.


===''Super Paper Mario''===
Dry Bones' [[Skillshot]] is the {{id|Shocker|MSC}}. After charging the ball completely, Dry Bones electrifies the ball, making the rival's [[Kritter|Goalkeeper]] or even another competitor unable to move and react briefly, freeing him up for another shot. When evading a potential opponent attack while having the ball, Dry Bones can turn around and disappear, making it almost invincible, capable of passing hazardous obstacles, such as power-ups dropped on the field or dodging the Goalkeeper's moves. However, Dry Bones cannot use its deking capabilities to pass through the electric fence; it is electrocuted, which results in losing control of the ball. The durability and effect of Dry Bones' deke depends on the light the ball is emitting. Therefore, if the light is white, Dry Bones can go further while invisible. Once Dry Bones has performed its evasion in this way, the light of the ball changes back to its lowest power.
{{Catch Card #1
{{br}}
|image=[[Image:29. Dry Bones Card.JPG]]
|hp=10
|atk=2
|def=
|align=right
|card type=Common
|tattle=This resilient revenant won't rest in peace. Maybe it's its undying loyalty to Bowser. Or was it the pie it never got a chance to eat?
|before= [[Dark Dull Bones|28]]
|#=29
|after= [[Hammer Bro|30]]
}}


The latest installment in the ''Paper Mario'' series once again featured Dry Bones with the attempted destruction of the universe by [[Count Bleck]]. When stomped, Dry Bones would collapse, but come back very quickly, much like previous platformer games. Like in previous ''Paper Mario'' games, the undead creature could throw bones at [[Mario]] and company. Dry Bones were found in [[The Underwhere]] and the [[Flipside Pit of 100 Trials]] in this game.
===''Mario & Sonic'' series===
As a species, Dry Bones first appeared as members of the audience in both the [[Mario & Sonic at the Olympic Games (Wii)|Wii version]] and the [[Mario & Sonic at the Olympic Games (Nintendo DS)|Nintendo DS version]] of ''Mario & Sonic at the Olympic Games'', though the Wii version also includes them as referees. In the Wii version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', in London Party mode, Dry Bones also appear as one of the characters that can be spoken to on the map in order to play a minigame. In the [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]], a [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of Dry Bones can be obtained from the badge machine.
[[File:M&S Dry Bones DS.png|thumb|left|200px|Dry Bones challenges Sonic.]]
Dry Bones are semi-recurring rivals in the series. In the Wii version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', three Dry Bones assist [[Dry Bowser]] as field players in the [[Ice Hockey (Mario & Sonic at the Olympic Winter Games for Wii)|Ice Hockey]] event, where they are competed against in Festival Mode, on the last day. In Team Festival Mode, Dry Bones appear without Dry Bowser in the event [[Curling (Mario & Sonic at the Olympic Winter Games for Wii)|Curling]], which instead features four of them. In the Wii version of ''Mario & Sonic at the London 2012 Olympic Games'', a Dry Bones appears as the rival for [[Table Tennis - Singles]] and [[Dream Hurdles]] in London Party, and defeating Dry Bones earns the player a sticker.
[[File:M&S 2012 Foggy Foes.png|200px|thumb|Dry Bones and Dry Bowser harass Toad and Omochao in [[Foggy Foes]].]]
A Dry Bones appears in a few of the series' single-player campaigns. In the [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Nintendo DS version]] of ''Mario & Sonic at the Olympic Winter Games'', Dry Bones is competed against in [[Curling (Mario & Sonic at the Olympic Winter Games for Nintendo DS)|Curling]] in the [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)#Adventure Tours story|Adventure Tours]] mode. In the Nintendo 3DS version of ''Mario & Sonic at the London 2012 Olympic Games'', Dry Bones first appears in Story Mode protecting the [[Phantasmal Fog]] alongside Dry Bowser in [[Foggy Foes]], where they intimidate Toad and [[Omochao]] before challenging Mario and Luigi to [[Sailing - 470 (Pair)]]. After their defeat, Mario and Luigi destroy the [[fog machine]] and the pair leave before they can be questioned. Dry Bones also appears alongside several other characters for the opening ceremony. In [[The Life of a Minion]], Dry Bones appears alongside Lakitu to help set up a challenge for Bowser with [[Knuckles]] and [[Vector]], which they do by having Magikoopa transform them to look like [[Espio]] and [[Charmy]]. The pair manage to distract Knuckles and Vector for long enough so that Magikoopa can stun them, though Dry Bones almost gives them away as it only speaks with clicking sounds, and after Bowser defeats Knuckles and Vector, Dry Bones and Lakitu stay behind to calm them down. Dry Bones also appears in [[Mario's Defeat?!]], in which it distracts Bowser while [[Goomba]] is transformed to look like Mario, being ruled out itself due to the way that it speaks, and later when Goomba is being changed back.


Two new subspecies &ndash; the [[Dark Dull Bones]] and the [[Dark Bones]] &ndash; appeared in the [[Flopside Pit of 100 Trials]], where all the enemies were dark counterparts of the regular ones. These two subspecies are also slightly more powerful than their colored cousins.
Dry Bones made its first playable appearance in the series with the Nintendo 3DS version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', although only in the [[BMX (Mario & Sonic at the Rio 2016 Olympic Games for Nintendo 3DS)|BMX]] event.


===''Super Mario Galaxy''===
===''Super Smash Bros.'' series===
[[image: Drybonessmg.jpg|thumb|left|A Dry Bones from ''Super Mario Galaxy''.]]
Dry Bones appears in {{a|SSBB|l}} and {{a|SSB3DS|l}} as a [[Trophy (Super Smash Bros. series)|trophy]]. According to a [[List of Super Smash Bros. Brawl pre-release and unused content|datamine]] of the former game, Dry Bones would have appeared as an enemy in [[Adventure Mode: The Subspace Emissary]].


Dry Bones also appear in ''[[Super Mario Galaxy]]'', when [[Bowser]] once again kidnaps the [[Princess Peach|princess]] and tries to take over the universe. Dry Bones only appear in the [[Dusty Dune Galaxy]], [[Bowser's Dark Matter Plant]] and the final level, [[Bowser's Galaxy Reactor]]. They are able to regenerate themselves, just as they did in previous games. When a Dry Bones successfully attacked Mario or Luigi, it cackled like a Boo. The only way to defeat these Dry Bones was by touching them while using a [[Rainbow Star]], leading them into quicksand, or destroying them with a [[Bullet Bill]]. They were immune to a [[Star Spin]], as, when they are hit, they will simply crumble. They were notabily more agresive than before, becuse, after seing [[Mario]] or [[Luigi]] they will chase them, this strategicaly can be used to make them run on quicksand or down a botomless pit.
===''Mario Sports Mix''===
Dry Bones are obstacles of [[Ghoulish Galleon]] in {{a|MSM|l}}. They are sometimes hiding in boxes, and stun players that touch them, though the Dry Bones can be used as a shield by players.


==Other Events==
===''Mario Golf: World Tour''===
Dry Bones is one of the names that can appear on the tournament scoreboard in {{a|MGWT|l}}.


''[[Mario Superstar Baseball]]'' was Dry Bones's spin-off debut. Dry Bones was introduced as a Technique character as a part of [[Bowser]]'s team. His four colors were white (by default), red, green and blue. His strongest points were batting, pitching, and fielding. This is one of Dry Bones's only appearances as playable from the start. Dry Bones ''Buddies'' in the game were [[Koopa Troopa]] and [[Bowser]]. Dry Bones are set to appear in the sequel ''[[Mario Super Sluggers]]''. Like in [[Super Mario Galaxy]], the Dry Bones in this game have more of a [[Boo]]-like voice.
===''Puzzle & Dragons: Super Mario Bros. Edition''===
Dry Bones appear as enemies in {{a|P&DSMBE|l}}. While they mostly appear in tower and castle courses, they can also appear in the underground, ghost house, and volcanic courses. Dry Bones's main attribute is [[Fire Flower|Fire]], while its sub-attribute is [[Poison Mushroom|Dark]]. As an enemy, a Dry Bones normally attacks every two turns, and it has the ability to blind the player to make it harder to see the Orbs that are present on the touch screen. As an ally, the Dry Bones's skill can change all [[Penguin Suit|Water]] and [[Super Leaf|Wood]] Orbs into Fire Orbs, while its Awoken Skill boosts the HP stat for all team members by a small amount. The player can acquire a Dry Bones by transforming a Red Koopa Paratroopa using six [[Boo Mushroom]]s.


Later, Dry Bones was playable in ''[[Mario Kart DS]]'' as a secret character. He could be unlocked by winning the gold trophy of the [[Nitro Grand Prix]], on 50cc. His karts were the Standard DB, the [[Banisher]], and the [[Dry Bomber]].  
A mash-up that uses the Dry Bones is also present, known as Dry Bones & [[Cheep Cheep]]. Their main attribute is Water, while their sub-attribute is Fire. As an enemy, Dry Bones & Cheep Cheep are able to deliver first strike blows, and they can even perform Frenzied Blows to deliver more damage than normal to the player. As an ally, Dry Bones & Cheep Cheep can change all Orbs into Fire, Water, and Heart Orbs, while their Awoken Skill boosts the HP stat for all team members by a small amount. The player can acquire a Dry Bones & Cheep Cheep by transforming a Red Koopa Troopa & Cheep Cheep with six Boo Mushrooms.


[[Image: Drybwii.PNG|thumb|left| Dry Bones in ''Mario Kart Wii''.]]
===''Skylanders: SuperChargers''===
Dry Bones first appeared as a Mario Partier in ''[[Mario Party 7]]'', where it had to purchased in the Duty-Free Shop for a price of 1000 Cruise Mileage Points. Its special [[Orb]] in the game was the [[Magic Orb]], which doubled the number on the dice block and would turn the character invisible. Often, Dry Bones was paired with [[Boo]] in artwork and in the game. In ''[[Mario Party 8]]'', it is once again playable, but this time it is available from the start. In ''[[Mario Party DS]]'', a Dry Bones appears as a non-playable character. In the story mode, it has taken over the board [[DK's Stone Statue]], and is responsible for turning [[Donkey Kong]] into stone. It can be found in the board itself sleeping in a coffin. If a player stops on a [[? Space]] near its coffin, Dry Bones will wake up and shortly after shut its coffin so hard that the player will randomly fly all the way either to the starting spot, or right next to the [[Star]]. When the player wins the board in the story mode, a boss fight with Dry Bones itself starts in the mini-game [[Hexoskeleton]]. After Dry Bones is defeated, Mario and company continue to [[Kamek's Library]]. A trophy of a beaten Dry Bones can be acquired after beating the Hexoskeleton mini-game 5 times.
In {{a|SSC|l}}, Dry Bones assists [[Bowser|Hammer Slam Bowser]], but only after the player purchased the Molten Bones Soul Gem upgrade. After he activates his Molten Monster form, he can attack one of his [[Koopa Troopa]]s and turn them into Molten Dry Bones, which tend to do more damage and have more health than regular Koopas. Dry Bones also appears as a vehicle mod for Hammer Slam Bowser's Clown Cruiser titled ''Dry Bone Basher'' and ''Steeled Bone''.


Dry Bones appears as a sidekick in [[Mario Strikers Charged]]. He is a defensive player, meaning that he can run fast and tackle well, but his shooting and passing skills are not as good. His skillshot is the [[Shocker]].
===''Mario Tennis Aces''===
In {{a|MTA|l}}, Mario faces Dry Bones during the "[[A Bone to Pick]]" challenge on the [[Bask Ruins]] court. He serves as the guardian of the Temple of Bask, not allowing visitors to enter the temple unless they can prove their tennis skills. Dry Bones also appears in the game's training mode, where he teaches the player all of the basic shots made in a tennis match. According to the game's training mode, Dry Bones is classified as a Tricky type from his emblem in Marina Stadium.


Dry Bones reappears in ''[[Mario Kart Wii]]'', and is unlocked by getting a Gold Trophy the [[Leaf Cup]]. Being a small racer, he has low top speed but good acceleration and off road ability. Each of his karts are recolored gray and black.
Dry Bones was added as a playable character through the May 2019 online tournament.


His emblem is, and always has been since his first playable appearances, is a side view of his head.
===''Dr. Mario World''===
Dry Bones appear in {{a|DMW|l}} as obtainable assistants. One is awarded in [[World 11 (Dr. Mario World)|World 11]] when the first area is cleared. In stage mode, they have a chance of increasing capsules by 3 when there are no more capsules left and no further moves could be made. The activation is checked again when it did not activate earlier but the condition is met again, but after the effect is activated it does not activate again in the stage. In versus mode, they have a chance in changing the next capsule into a rainbow capsule and can be activated more than once.


== Appearances in Other Media ==
===''The Super Mario Bros. Movie''===
[[File:LuigiMovieTrailer.png|thumb|left|Dry Bones in ''[[The Super Mario Bros. Movie]]'']]
Dry Bones appear in {{a|TSMBM|l}}, where [[Luigi]] runs from of a horde of them upon arriving in the [[Dark Land]]s.


=== Cartoons ===
When Bowser announces to his army his plan to marry Princess Peach, one Koopa Troopa asks what he would do if she said no. This leads Bowser to blast him with his fire breath, turning him into a Dry Bones. The same Dry Bones reappears later on at Bowser's wedding. He is last seen during the final fight at Brooklyn attacking Foreman Spike along with a few other minions, before being defeated by Mario and Luigi.


[[Image: CartoonDryBones.jpg|thumb|left|A '''Dry Bones''' in ''The Adventures of Super Mario Bros. 3''.]]
===Other appearances===
====''LEGO City Undercover''====
{{quote|I'm not sure that's even a real dinosaur...|Chase McCain|LEGO City Undercover}}
[[File:Mariocameo7LEGOCU.png|thumb|The LEGO brick built Dry Bones in ''LEGO City Undercover'']]
In the Wii U and Nintendo Switch versions of ''{{wp|Lego City Undercover|LEGO City Undercover}}'', the player can build a fossil of a Dry Bones in the Special Assignment, The Colossal Fossil Hustle. The player must unlock and select one of Rex Fury's variants over the robber or astronaut disguises. In the second half of the level, the player must switch to Rex and have him pull out the crate and build the pieces of the Dry Bones fossil, which gives out the Caveman Character Token. The 2017 remasters (except the Switch version in later versions) give out the token instead.


Dry Bones made a few appearances in the ''[[Adventures of Super Mario Bros. 3]]''. They had a main role in the episode "[[Do the Koopa]]", in which one told [[Bowser]] that upon spotting them, [[Mario]], [[Luigi]], [[Toad]] and [[Princess Peach|Princess Toadstool]] had snuck into [[Dark Land]] and were attempting to find the [[Doom Dancer Music Box]]. Later on, Mario's group encountered more Dry Bones that they crushed with the debris of broken [[Brick Block]]s. They were later uncovered and freed by [[Larry Koopa|Cheatsy Koopa]], [[Roy Koopa|Bully Koopa]], and [[Morton Koopa Jr.|Big Mouth Koopa]].  
====''Minecraft''====
In ''[[Minecraft]]'', there is a Super Mario Mash-up where [[minecraftwiki:Skeleton|Skeletons]] are reskinned as Dry Bones and [[minecraftwiki:Wither Skeleton|Wither Skeletons]] as [[Dark Bones]]. In addition, Strays are reskinned as Dry Bones' blue color scheme as seen in the ''[[Mario Baseball (series)|Mario Baseball]]'' games. Dry Bones also appears as a playable skin, though it is smaller than the Skeleton and its variants.
{{br}}


[[Image:DryBonesSMW.png|thumb|right|'''Dry Bones''' in ''Super Mario World'', about to attack Mario.]]
==General information==
Dry Bones also appear in the [[Super Mario World (TV series)|''Super Mario World'']] animated series, in the episode "[[The Night Before Cave Christmas]]". Here, one of them made a very small appearance as they tried to keep Mario and [[Yoshi]] from infiltrating [[Bowser's Castle]]. The Dry Bone grabbed a bone from out of its throat and threw it at Mario. It was never seen after that.
===Physical description and traits===
[[File:MTA Models DryBones.png|thumb|Dry Bones's current appearance, as seen in {{a|MTA}}]]
Dry Bones are undead Koopa Troopas with gray bones, dark gray shells, black eyes, yellow pupils, and pale blue shoes and gloves, the latter of which notably are not worn by their living counterparts. A Dry Bones' shell is similarly designed to that of a Koopa Troopa's, but it is gray and features black patterns in between each shell segment. Dry Bones' appearance has changed often, due to receiving changes between games and media, which range from minor changes such as increased or decreased vibrancy in colors, to major alterations such as having longer or shorter limbs, and appearing as a bipedal or quadrupedal creature; however, in the GameCube era, Dry Bones' standard appearance was finalized, as with many entities - in particular, Dry Bones received its standardized design in ''Mario Superstar Baseball''. In ''Super Mario Bros. 3'' and the [[DIC Entertainment]] ''Super Mario'' cartoons, Dry Bones appears as a quadruped, due to standing on all fours, and never standing upright. The DIC ''Super Mario'' cartoons give Dry Bones hollow eyes, shorter limbs, and longer necks. Additionally, the ''Super Mario Bros.'' style in ''Super Mario Maker'' uses a heavily modified Koopa Troopa sprite, with the lone differences being gray skin, black eyes, and blue pupils.  


=== Comics ===
''Super Mario World'' is the first game to give Dry Bones an upright stance, which would be used in a multitude of subsequent installments. However, Dry Bones' ''Super Mario World'' design comes with exclusive elements not present in other games, such as white pupils, a small set of teeth, and a physically larger stature than the Koopa Troopas. Later games resize Dry Bones so they are the same height and shape as a Koopa Troopa. ''Mario & Luigi: Superstar Saga'' once again depicts Dry Bones as a quadrupedal species; in ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the Dry Bones in Beanbean Kingdom retain their quadrupedal stature, though their Mushroom Kingdom relatives present in the ''Minion's Quest: The Search For Bowser'' side story are shown in an upright posture, thus suggesting that Dry Bones differ depending on the region. Both ''Super Mario Galaxy'' games depict Dry Bones as bipedal creatures who stand and move in hunched postures, a feature that is reused in ''Super Mario 3D Land'' and for [[Parabones]] in ''Super Mario 3D World'' and ''Super Mario Odyssey''. In the ''Super Smash Bros.'' series, Dry Bones' trophy has a more realistic appearance than its species' main depiction. In ''Super Smash Bros. Brawl'', Dry Bones' trophy has a more monotone appearance, as well as a darker color scheme and a detailed shell. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', its trophy has a more vibrant and cartoonish appearance, as well as much less detailing.


In the [[Nintendo Comics System]] story "[[It's Always Fair Weather]]" (printed in the ''Super Mario Bros. #7'' issue), a talking Dry Bones appears as the pilot of Bowser's personal helicopter.
In the first three ''Paper Mario'' games, Dry Bones use their ''Super Mario World'' design, but with three tufts of hair, a feature that is only present in their ''Super Mario World'' artwork. Starting from ''Paper Mario: Sticker Star'', Dry Bones use their design from the ''New Super Mario Bros.'' series, though they keep their previous shell design (albeit recolored) and lack of arm bones. Additionally, ''Paper Mario: Color Splash'' gives Dry Bones a pronounced paper outline.


== Sub-Species ==
In ''The Super Mario Bros. Movie'', Dry Bones have visible neck bones, their eye sockets are more expressive, and their pupils turn red (similar to ''Super Mario 3D Land'') and fiery when angered or hostile.
*[[Dark Bones]]
*[[Dark Dull Bones]]
*[[Dull Bones]]
*[[Red Bones]]
*[[Sad Dry Bones]]
*[[Super Dry Bones]]
*[[Vomer]]


== Spin-off Information ==
===Speech===
Dry Bones did not have any voice acting or in-game text in the [[Family Computer]] ([[Nintendo Entertainment System]] in the {{wp|Western world|West}}) and [[Super Nintendo Entertainment System]] games, both due to technical limitations and Nintendo's habit of having silent characters. ''Super Mario RPG: Legend of the Seven Stars'' is the notable exception, which gives them a [[Thought Peek|thought]]. Starting from the early 2000s, Dry Bones received voice acting, though it comprised of clustered bone "grunts" and "yells" provided by [[Nintendo]] sound manager and composer [[Toru Asakawa]], who also does [[King Boo]]'s voice. In contemporary games, Dry Bones receive text-based dialogue, while some games use "rattle" and "clickety-clack" sounds as speech with the translation in parentheses. ''Super Mario Party'' notably has Dry Bones' speech translated; however, unlike other games which do this, Dry Bones pauses some of its sentences with ellipses. As an earlier instance, ''Paper Mario: The Thousand-Year Door'' had Dark Bones pause their sentences; however, [[Dark Bones]] spoke intelligibly, as opposed to having their speech translated in parenthesis.


=== ''Mario Party 7'' Info ===
===Powers and abilities===
[[File:SMRL-Line-DryBones-Soccer.gif|thumb|175px|left|[[LINE]] sticker of a Dry Bones falling apart.]]
Due to being undead, skeletal Koopa Troopas, Dry Bones are naturally immune to lava and all forms of fire. However, this trait is somewhat inconsistent. In the ''New Super Mario Bros.'' games, Dry Bones are unharmed by lava, but if its head is submerged in lava, it takes longer for it to reassemble itself; in ''New Super Mario Bros. U'', Dry Bones are completely immune to lava. In the early ''Paper Mario'' games, Dry Bones take extra or fatal damage from fire or explosions.


'''Partner:''' [[Boo]]<br>
Dry Bones usually cannot be defeated permanently, since they always reattach their head to its body in a matter of seconds. This results in Dry Bones' defensive qualities in most ''Super Mario'' sports games, due to its small size and excellent survivability, while sacrificing a lot of power and offense. In the ''Mario & Luigi'' games, defense is Dry Bones' best stat, though ''Super Mario RPG: Legend Of The Seven Stars'' and the ''Paper Mario'' games take this trait further, with the former game giving Dry Bones infinite health, and the latter games having them respawn a few minutes after a battle. Sometimes, Dry Bones is also portrayed as a technique character. Dry Bones generally attack their foes by throwing bones at them, a trait that first appeared in ''Super Mario World''. ''Mario Strikers Charged'' gives Dry Bones bizarre abilities such as teleportation and electrokinesis, which are used in his [[deke]] and [[Skill Shot]] respectively. In ''Mario Tennis Aces'', the playable Dry Bones has been shown to be able to purposefully crumble istelf, fly its parts into the air, and reassemble midair, doing so during its [[Special Shot (Mario Tennis Aces)|Special Shot]]. ''Puzzles and Dragons: Super Mario Bros. Edition'' gives Dry Bones associations with fire and darkness.
'''Special Orb:''' Magic/Surprise
{{br}}


===''[[Mario Superstar Baseball]]'' ===
==Profiles and statistics==
'''Buddies:'''
{{main|List of Dry Bones profiles and statistics}}
*Koopa Troopa
===''[[Paper Mario]]''===
*Bowser
{{:Paper Mario bestiary|transcludesection=Dry Bones|image=[[File:PM Dry Bones idle.gif]]|align=horizontal}}


'''Bio''': ''"A bony underling of Bowser. Some mysterious power binds the skeletal bodies of Dry Bones together, but they shatter to pieces when they take damage. Of course, over time, they go right back to the way they were without ill effect. Dry Bones throws cursed balls when he pitches."''
===''[[Paper Mario: The Thousand-Year Door]]''===
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Dry Bones|align=horizontal|image=[[File:Paper Dry Bones.png]]}}


===Trophy Information from ''Super Smash Bros. Brawl''===
===''[[Mario & Luigi: Superstar Saga]]''===
''A skeletal member of the Koopa Troopa family. Immune to fireballs, Dry Bones will fall apart when stomped upon, then reassemble moments later. They're typically found in dungeon levels in Mario games but have also been known to participate in various sports and activities such as baseball, kart racing, and soccer. They're likely boning up on the competition.''
{{:Mario & Luigi: Superstar Saga bestiary|transcludesection=Dry Bones (1)|align=horizontal|image=[[File:MLSS Dry Bones.gif]]}}


=== ''Paper Mario'' and ''Paper Mario: The Thousand-Year Door'' Statistics and Tattle Information===
==List of appearances==
<br clear="all">
{|class="wikitable sortable" width=100%
{|
|-
{{ttydenemy
!width=40%|Title
|align=left
!width=20%|Description
|hp=8
!width=20%|Release date
|atk=4
!width=20%|System/format
|def=2
|-
|location=[[Bowser's Castle]]
|{{a|SMB3|l}}
|tattle=This is a Dry Bones. Dry Bones are skeletal remains from Koopa Troopas. Just when you think they're beat, these guys rise back up and attack again! You're going to have to beat them all at once. Or you could use fire attacks. If they become ashes, there's no way they'll recover.
|Enemy
}}
|[[List of games by date#1988|1988]]
|{{a|FC|l}}/{{a|NES|l}}
|-
|{{a|SMW|l}}
|Enemy
|[[List of games by date#1990|1990]]
|{{a|SFC|l}}/{{a|SNES|l}}
|-
|{{a|SMAS|l}}
|Enemy
|[[List of games by date#1993|1993]]
|{{a|SFC}}/{{a|SNES}}
|-
|{{a|SMASSMW|l}}
|Enemy
|[[List of games by date#1994|1994]]
|{{a|SNES}}
|-
|{{a|HM|l}}
|Enemy
|1994
|{{a|CDI|l}}
|-
|{{a|SMRPGLOTSS|l}}
|Enemy and non-playable character in Monstro Town
|[[List of games by date#1996|1996]]
|{{a|SFC}}/{{a|SNES}}
|-
|{{a|PM|l}}
|Enemy
|[[List of games by date#2000|2000]]
|{{a|N64|l}}
|-
|{{a|SMA2|l}}
|Enemy
|[[List of games by date#2001|2001]]
|{{a|GBA|l}}
|-
|{{a|SMA4|l}}
|Enemy
|[[List of games by date#2003|2003]]
|{{a|GBA}}
|-
|{{a|M&LSS|l}}
|Enemy
|2003
|{{a|GBA}}
|-
|{{a|TTYD|l}}
|Enemy
|[[List of games by date#2004|2004]]
|{{a|GCN|l}}
|-
|{{a|MSB|l}}
|Playable character
|[[List of games by date#2005|2005]]
|{{a|GCN}}
|-
|{{a|SPP|l}}
|Enemy
|2005
|{{a|NDS|l}}
|-
|{{a|MP7|l}}
|Unlockable playable character
|2005
|{{a|GCN}}
|-
|{{a|MKDS|l}}
|Unlockable playable character
|2005
|{{a|NDS}}
|-
|{{a|M&LPIT|l}}
|Enemy
|2005
|{{a|NDS}}
|-
|{{a|NSMB|l}}
|Enemy
|[[List of games by date#2006|2006]]
|{{a|NDS}}
|-
|{{a|MH3O3|l}}
|Cameo
|2006
|{{a|NDS}}
|-
|{{a|MP8|l}}
|Playable character
|[[List of games by date#2007|2007]]
|{{a|W|l}}
|-
|{{a|MSC|l}}
|Playable character
|2007
|{{a|W}}
|-
|{{a|SPM|l}}
|Enemy
|2007
|{{a|W}}
|-
|{{a|SMG|l}}
|Enemy
|2007
|{{a|W}}
|-
|{{a|MPDS|l}}
|Boss
|2007
|{{a|NDS}}
|-
|{{a|SSBB|l}}
|Cameo
|[[List of games by date#2008|2008]]
|{{a|W}}
|-
|{{a|MKW|l}}
|Unlockable playable character
|2008
|{{a|W}}
|-
|{{a|MSSLUGGERS|l}}
|Playable character
|2008
|{{a|W}}
|-
|''[[Mario & Sonic at the Olympic Winter Games]]''
|Rival
|[[List of games by date#2009|2009]]
|{{a|NDS}}
|-
|''[[Mario & Sonic at the Olympic Winter Games]]''
|Rival
|2009
|{{a|W}}
|-
|{{a|NSMBW|l}}
|Enemy
|2009
|{{a|W}}
|-
|{{a|SMG2|l}}
|Enemy
|[[List of games by date#2010|2010]]
|{{a|W}}
|-
|{{a|MSM|l}}
|Enemy
|[[List of games by date#2011|2011]]
|{{a|W}}
|-
|{{a|SM3DL|l}}
|Enemy
|2011
|{{a|3DS|l}}
|-
|''[[Mario & Sonic at the London 2012 Olympic Games]]''
|Rival
|2011
|{{a|W}}
|-
|''[[Mario & Sonic at the London 2012 Olympic Games]]''
|Rival
|[[List of games by date#2012|2012]]
|{{a|3DS}}
|-
|{{a|MP9|l}}
|Enemy, mid-boss
|2012
|{{a|W}}
|-
|{{a|NSMB2|l}}
|Enemy
|2012
|{{a|3DS}}
|-
|{{a|PMSS|l}}
|Enemy
|2012
|{{a|3DS}}
|-
|{{a|NSMBU|l}}
|Enemy
|2012
|{{a|WU|l}}
|-
|{{a|NSLU|l}}
|Enemy
|[[List of games by date#2013|2013]]
|{{a|WU}}
|-
|{{a|M&LDT|l}}
|Enemy
|2013
|{{a|3DS}}
|-
|{{a|MPIT|l}}
|Non-playable character
|2013
|{{a|3DS}}
|-
|{{a|MK8|l}}
|Stage hazard
|[[List of games by date#2014|2014]]
|{{a|WU}}
|-
|{{a|SSB3DS|l}}
|Cameo
|2014
|{{a|3DS}}
|-
|{{a|P&DSMBE|l}}
|Enemy/Ally
|[[List of games by date#2015|2015]]
|{{a|3DS}}
|-
|{{a|SMM|l}}
|Enemy
|2015
|{{a|WU}}
|-
|{{a|SSC|l}}
|Transforming assistant
|2015
|{{a|W}}, {{a|3DS}}, {{a|WU}}
|-
|''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]''
|Playable character
|[[List of games by date#2016|2016]]
|{{a|3DS}}
|-
|''[[Minecraft|Minecraft: Wii U Edition]]''
|Enemy/Playable skin in the Super Mario Mash-up
|2016
|{{a|WU}}
|-
|{{a|PMCS|l}}
|Enemy
|2016
|{{a|WU}}
|-
|{{a|SMM3DS|l}}
|Enemy
|2016
|{{a|3DS}}
|-
|{{a|MK8D|l}}
|Playable character
|[[List of games by date#2017|2017]]
|{{a|NS|l}}
|-
|''[[Minecraft|Minecraft: Nintendo Switch Edition]]''
|Enemy/Playable skin in the Super Mario Mash-up
|2017
|{{a|NS|l}}
|-
|''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''
|Enemy, ally
|2017
|{{a|3DS}}
|-
|{{a|MPTT100|l}}
|Cameo
|2017
|{{a|3DS}}
|-
|''[[Minecraft|Minecraft: New Nintendo 3DS Edition]]''
|Enemy/Playable skin in the Super Mario Mash-up
|[[List of games by date#2018|2018]]
|{{iw|nwiki|New Nintendo 3DS}}
|-
|''[[Minecraft]]'' (Bedrock version)
|Enemy/Playable skin in the Super Mario Mash-up
|2018
|{{a|NS}}
|-
|{{a|MTA|l}}
|Rival, playable character
|2018
|{{a|NS}}
|-
|{{a|SMP|l}}
|Unlockable playable character
|2018
|{{a|NS}}
|-
|{{a|M&LBIS+BJJ|l}}
|Enemy, ally
|2018
|{{a|3DS}}
|-
|{{a|NSMBUD|l}}
|Enemy
|[[List of games by date#2019|2019]]
|{{a|NS}}
|-
|{{a|SMM2|l}}
|Enemy
|2019
|{{a|NS}}
|-
|{{a|MKT|l}}
|Playable character
|2019
|iOS, Android
|-
|{{a|DMW|l}}
|Assistant (update)
|[[List of games by date#2020|2020]]
|iOS, Android
|-
|{{a|TOK|l}}
|Enemy
|2020
|{{a|NS}}
|-
|{{a|SMBW|l}}
|Enemy
|[[List of games by date#2023|2023]]
|{{a|NS}}
|-
|-
{{ttydenemy
|''{{id|Super Mario RPG|NS}}''
|align=left
|Enemy and non-playable character in Monstro Town
|PM2=yes
|2023
|image=[[Image:Paper Dry Bones.png]]
|{{a|NS}}
|hp=8
|atk=5
|def=2
|items=None
|moves=
|location=[[Palace of Shadow]], [[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]] (Levels 61-69)
|log=A skeleton Koopa that sometimes builds friends. Even after it collapses at 0 HP, it will sometimes get back up.
|tattle=That's a Dry Bones.  It's a former Koopa whose spirit animates its bones. Their Max HP stat is 8, Attack 5 and Defense 0. When its HP goes down to 0, it collapses into a pile of dust, but it'll eventually rise again. Fire and explosions will put a permanent end to it getting back up, though. A Dry Bones will sometimes build friends if it feels it's outnumbered. If you don't take them all out close together, they'll just keep coming back. Let's wipe them out all at once, and quick!  These things totally freak me out!
|before=[[Red Bones|21]]
|#=22
|after=[[Dark Bones|23]]}}
|}
|}
<br clear="all">


== Gallery ==
==Gallery==
<center>
{{main-gallery}}
<gallery>
<gallery>
Image:MP7_DryBones.jpg|<center>''[[Mario Party 7]]
SMRPG DRY BONES.png|''[[Super Mario RPG: Legend of the Seven Stars]]''
Image:DB and Boo.JPG|<center>Dry Bones and [[Boo]] in [[Mario Party 7]].
SMBPW Dry Bones.png|''[[Super Mario Bros. Print World]]''
Image:DrybonesKart.jpg|<center>''[[Mario Kart DS]]''
PMDryBones.png|''[[Paper Mario]]''
Image:Drybwii.PNG|<center>''[[Mario Kart Wii]]''
Dry Bones Artwork - Mario Party 7.png|''[[Mario Party 7]]''
Dry Bones vector art.svg|''[[My Nintendo]]''
MKT 209CB.png|''[[Mario Kart Tour]]''
</gallery>
</gallery>
</center>


==Trivia==
==See also==
*Although Dry Bones was not playable in ''[[Mario Hoops 3-on-3]]'', a picture of Dry Bones's head cameoed on the [[Pirate Ship]] court, acting as the backboard for the hoop.
*[[Bony Beetle]]
*[[Skeleton Goonie]]
*[[Skeleton Kremling]]
*[[Bone Goomba]]
*[[Bone Piranha Plant]]
*[[Skellirex]]


== Foreign Names ==
==Names in other languages==
{{Foreignname|
{{foreign names
|Jap=カロン<br />''Karon''
|Jap=カロン
|JapM=Derived from "karakara" (clattering)
|JapR=Karon
|Fra=Skelerex
|JapM=Derived from「からから」(''kara-kara'', an ideophone for "bone-dry", and the onomatopoeia for light things clattering) and possibly the male name suffix ''-ron'', and/or "bone". {{wp|Charon}} has the same pronunciation, but "Karon" is the official romanization
|FraM=Pun on "skeleton"
|ChiS=碎碎龟
|ChiSR=Suì Suì Guī
|ChiSM=Fragmented Turtle
|ChiS2=枯骨怪
|ChiS2N=prior to ''Mario Tennis Aces''
|ChiS2R=Kūgǔ Guài
|ChiS2M=Dry Bone Monster
|ChiS2C=<ref>{{cite|language=zh-hans|author=无敌阿尔宙斯|date=August 28, 2013|deadlink=y|archive=web.archive.org/web/20170227153847/http://tieba.baidu.com/p/2560204606|title=神游 超级马力欧世界 敌人官译|publisher=Baidu Tieba|accessdate=June 28, 2024}}</ref>
|ChiT=碎碎龜
|ChiTR=Suì Suì Guī
|ChiTM=Fragmented Turtle
|Dut=Dry Bones
|FreA=Skelex
|FreAM=From "skeleton" and the plural-forming suffix ''-x''
|FreA2=Dry Bones
|FreA2N=2007–2008
|FreE=Skelerex
|FreEN=since ''Mario & Luigi: Superstar Saga''
|FreE2=Ossec
|FreE2N=early games
|FreEM=From "skeleton"
|FreE2M=Portmanteau of ''os'' ("bone") and ''sec'' ("dry")
|Ger=Knochentrocken
|Ger=Knochentrocken
|GerM="Dry as a Bone"
|GerM="Dry as a Bone"
|Spa=Huesitos
|Ger2=Skelett-Koopa<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=18}}</ref>
|SpaM=Pun on "hueso" (bone)
|Ger2M=Skeleton Koopa
|Ita=Tartosso
|Ita=Tartosso
|ItaM=Portmanteau of "tartaruga" (turtle) and "osso" (bone)}}
|ItaM=Portmanteau of ''tartaruga'' ("turtle") and ''osso'' ("bone")
|Ita2=Ossa Secche
|Ita2N=''The Adventures of Super Mario Bros. 3''
|Ita2M=Dry Bones
|Ita2C=<ref>{{cite|url=www.youtube.com/watch?v=oNUliB1AKYg|title=Le avventure di Super Mario 2x15 - Il ballo di Attila|date=May 2, 2014|author=Mario Marley|publisher=YouTube|language=it}}</ref>
|Kor=와르르
|KorR=Wareureu
|KorM=Onomatopoeia for the sound of many light and solid objects collapsing
|PorA=Quebra-ossos
|PorAM=Bone Breaker
|PorE=Caveirinha
|PorEM=Diminutive of ''caveira'' ("skull"), thus meaning "Little Skull"
|Rus=Купа-скелет
|RusR=Kupa-skelet
|RusM=Skeleton Koopa
|SpaA=Huesitos
|SpaAM=Diminutive plural of ''hueso'' ("bone"), thus meaning "Little Bones"
|SpaA2=Dry Bones
|SpaA2N=2007–2008
|SpaE=Huesitos
|SpaEM=Diminutive plural of ''hueso'' ("bone"), thus meaning "Little Bones"
}}


===''Mario & Luigi: Superstar Saga'' Poisonous Variety===
==References==
<references/>


{{Foreignname|
{{navboxes|
|Jap=カロン <br> ''Karon''
|JapM=Derived from "karakara"; the sound of clattering.
|Fra=Skelexo
|FraM=Pun on "skeleton"
|Ger=Staubtrocken
|GerM="Dry as Dust"
}}
<br>
{{Dry Bones}}
{{Dry Bones}}
{{SMRPG Enemy}}
{{Koopa Troopas}}
{{Mario Strikers Characters}}
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{{Undead}}
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{{PM}}
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{{MSB}}
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{{M&S-Characters}}
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{{MP7}}
[[Category: Enemies]]
{{MKDS}}
[[Category: Koopas]]
{{M&LPIT}}
[[Category: Undead]]
{{NSMB}}
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[[Category: Unlockables]]
{{SPM}}
[[Category: Mario Superstar Baseball Characters]]
{{MSC}}
[[Category: Mario Party Characters]]
{{MP8}}
[[Category: Paper Mario Series Enemies]]
{{SMG}}
[[Category: Defensive Characters]]
{{M&SATOG}}
[[Category: Speedy Characters]]
{{MPDS}}
[[Category: Technical Characters]]
{{Mario Super Sluggers}}
[[Category: Super Smash Bros. Stickers]]
{{M&LBIS}}
[[Category:Mario Kart Series Playable Characters]]
{{M&SATOWG}}
[[Category:Mario Super Sluggers Playable Characters]]
{{NSMBW}}
[[Category:Super Mario Bros. 3]]
{{SMG2}}
{{MSM}}
{{SM3DL}}
{{M&SATLOG}}
{{MP9}}
{{NSMB2}}
{{PMSS}}
{{NSMBU}}
{{M&LDT}}
{{MKAGPDX}}
{{MP10}}
{{P&DSMBE}}
{{SMM}}
{{M&LPJ}}
{{M&SATROG}}
{{PMCS}}
{{SMR}}
{{MK8}}
{{MTA}}
{{SMP}}
{{SMM2}}
{{MKT}}
{{DMW}}
{{PMTOK}}
{{MGSR}}
{{TSMBM}}
{{SMBW}}
{{SMPJ}}
{{M&LB}}}}
[[de:Knochentrocken]]
[[it:Tartosso]]
[[Category:Dry Bones|*]]
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[[Category:Super Smash Bros. for Nintendo 3DS trophies]]
[[Category:The Adventures of Super Mario Bros. 3 enemies]]
[[Category:The Super Mario Bros. Movie characters]]

Latest revision as of 12:01, December 28, 2024

Dry Bones
Artwork of Mega Dry Bones in Mario Party: Star Rush (later reused as Dry Bones' artwork for Super Mario Party)
Artwork from Super Mario Party
First appearance Super Mario Bros. 3 (1988)
Latest appearance Mario & Luigi: Brothership (2024)
Latest portrayal Toru Asakawa (2005-present)
Variant of Koopa Troopa
Variants
Relatives
Comparable
Notable members
“I'm totally starving! Seriously. I mean, just look at me! I'm down to bones over here!”
Dry Bones, Mario & Luigi: Bowser's Inside Story

Dry Bones are skeletal versions of Koopa Troopas that are mainly found in towers, castles, and deserts. They often collapse when attacked, but they soon revive and become animate again. However, some methods of attack, such as touching them while in an invincible state, can permanently defeat them. First appearing in Super Mario Bros. 3, Dry Bones have since become a staple in Super Mario games as both enemies and playable characters and have ushered a recurring theme of skeletal Koopas such as Bony Beetle and Dry Bowser. Their name may come from the Biblical verses of Ezekiel 37:1-10, which describes a pile of dry bones coming back to life while making "an odd sound".

History[edit]

Super Mario series[edit]

Super Mario Bros. 3 / Super Mario Advance 4: Super Mario Bros. 3[edit]

Artwork of a Dry Bones from Super Mario Bros. 3
Artwork of a Dry Bones in its debut appearance, Super Mario Bros. 3
Dry Bones sprite from Super Mario Bros. 3. Calapso Koopa 12.gif

Dry Bones[1][2][3] are enemies in Super Mario Bros. 3. They are first encountered in World 1-Fortress, and they appear mostly in fortress stages. Dry Bones can be stomped to break into a pile of bones before shortly afterward. Unlike normal Koopas, Dry Bones are immune to the tail of Raccoon Mario and the fireballs of Fire Mario but can be defeated with a Star or the effects of a Hammer Suit. In the Game Boy Advance version, Dry Bones can be defeated by the Cape Feather, if said item has been added by scanning the "Cape" card with the e-Reader.

Super Mario World / Super Mario World: Super Mario Advance 2[edit]

Green Koopa Troopa Dry Bones A Dry Bones, as seen in Super Mario World.
Size difference
Dry Bones being about to throw a bone.
Artwork of Dry Bones from Super Mario World

Dry Bones return in Super Mario World and its remake, being similar yet difference to their appearance in Super Mario Bros. 3. Dry Bones are encountered in Fortresses and Castles only. Besides a star, Dry Bones can also be defeated with a Cape Feather. They also turn around at ledges, similar to Red Koopa Troopas, instead of just falling. Some of the Dry Bones in this game can throw bones at Mario. Like Koopa Troopas, this is the first game where Dry Bones walk on two feet. Dry Bones were given pink shoes (red in the artwork), and were made slightly larger than Mario and Luigi. They also appear larger than regular Koopa Troopas, despite being skeletal versions of them. Their appearance is somewhat more similar to Yoshis than Koopa Troopas, which may have been intended to tie in with the game's dinosaur-theming. Dry Bones are depicted with a visible neck, despite lacking one in the artwork. Bony Beetles resemble squat versions of Dry Bones and use the sprites when breaking apart.

New Super Mario Bros.[edit]

Dry Bones

Dry Bones are enemies in New Super Mario Bros., which is also the first appearance of their larger variant, Super Dry Bones, as well as Dry Bowser. Both Dry Bones and Super Dry Bones appear only in Tower and Castle levels, and they can be defeated by a Mega Mushroom, Starman, or a Blue Shell. The main difference with Dry Bones from before is that stomping them now breaks their head off of their body, and if the head falls into lava or a pit, the Dry Bones takes longer to revive. If their bodies are destroyed while crumbled, the head remains for some time before eventually despawning; if they were in the process of rebuilding themselves, the head freezes in place momentarily.

Super Mario Galaxy[edit]

A Dry Bones
Artwork of Dry Bones from Super Mario Galaxy

Dry Bones are enemies in Super Mario Galaxy They are encountered in the Dusty Dune Galaxy, Bowser's Dark Matter Plant and the final level, Bowser's Galaxy Reactor. Unlike normal Koopas, Dry Bones are bipedal, though have a hunched stance. Attacking a Dry Bones causes it crumble apart and revive a few seconds later, like before, but besides a stomp, this also occurs if the Dry Bones is spun or hit with a Green Shell. A Dry Bones chases Mario or Luigi upon noticing them, and it it hits him, the Dry Bones cackles similarly to a Boo. The only way to destroy these Dry Bones is by touching them while using a Rainbow Star, destroying them with a Bullet Bill, or luring them into quicksand.

New Super Mario Bros. Wii[edit]

DryBones NSMBW.png

Dry Bones are enemies in New Super Mario Bros. Wii. They are the same as in New Super Mario Bros., though a Dry Bones in the process of recovering can be stomped. Ways to defeat a Dry Bones include using either a Star, a POW Block, a Koopa Shell, or the Ice Flower/Penguin Suit.

Super Mario Galaxy 2[edit]

Mario near a Dry Bones in Bowser Jr.'s Fiery Flotilla in Super Mario Galaxy 2

Dry Bones in Super Mario Galaxy 2 are similar to the first Super Mario Galaxy. They appear in Bowser Jr.'s Fiery Flotilla, Bowser's Lava Lair, Bowser's Gravity Gauntlet, Bowser Jr.'s Boom Bunker, Bowser's Galaxy Generator, and the Slipsand Galaxy. A Dry Bones can now be defeated from falling into lava, though it does not blow up in a cloud of smoke when this happens, unlike other enemies.

Super Mario 3D Land[edit]

Dry Bones are enemies in Super Mario 3D Land. They are based on their appearance from Super Mario Galaxy and its sequel. They appear alongside many Draglets and Thwomps in most of the castle stages. There are two visual differences: a Dry Bones' head moving upward if it is hit by a fireball, and its eyes flashing red for about one second while recovering. Unlike previous appearances, Dry Bones can be defeated by Invincible Mario or White Tanooki Mario only. A boomerang from Boomerang Mario or tail whip by Tanooki Mario are two other ways a Dry Bones can break apart.

New Super Mario Bros. 2[edit]

DryBonesNSMB2.png

Dry Bones and Big Dry Bones appear in New Super Mario Bros. 2. Dry Bones appear mainly in tower and castle levels, but they have also appeared in non-boss levels such as World 6-A. Dry Bones' design is reused from New Super Mario Bros. Wii, but with three small spikes added to their shells. Besides the usual Star, a Dry Bones can be defeated from a Gold Flower as well. Dry Bones react to "paahs" by dancing similarly to a Koopa Troopa. One trait is retained from Super Mario 3D Land: They can crumble when hit by a tail whip.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[edit]

Dry Bones and Big Dry Bones both return in New Super Mario Bros. U, New Super Luigi U, and their port as regular enemies. Dry Bones are modeled after their nature in New Super Mario Bros. Wii, although they are no longer affected by lava and, similarly to Super Mario 3D Land, flash a red glare while reconstructing. Dry Bones now have a distinct reaction to vocal riffs of spinning their heads.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

Artwork of a Parabones from Super Mario 3D World.
A Parabones from Super Mario 3D World

Despite Super Mario 3D World and its port introducing a winged variety, Parabones, Dry Bones do not appear.

Super Mario Maker / Super Mario Maker for Nintendo 3DS[edit]

Dry Bones

Dry Bones appear in Super Mario Maker and its port, as well as the similar Big Dry Bones, Parabones, and Fish Bones. Because Dry Bones were not in Super Mario Bros., unique sprites in that game's style were created. The Dry Bones in the Super Mario World game style have some differences from the original game, which includes throwing bones to attack, being smaller to match the size of a Koopa Troopa, and being eaten by Yoshi so that he can spit out a bone in the manner of a fireball, except stronger because it can also defeat some of the more resistant enemies like Buzzy Beetles and Chain Chomps. A Dry Bones turns into a Fish Bone automatically if placed in the underwater course theme.

Super Mario Run[edit]

Dry Bones in Super Mario Run are based on their appearance in New Super Mario Bros. and its sequels. Dry Bones were also made vulnerable to Wall Jumps, Rolling Jumps, and the upward portion of Vaulting Jumps, all of which can defeat a Dry Bones permanently. Dry Bones appear in three levels: Bowser's Castle Hangout, Cutting Edge Spire, and Rings of Fire!. Unlike before, stomping a Dry Bones defeats it and earns the player coins, but it counts to leveling up only if the bones fall offscreen, either through rolling or sliding through it, by using one of the aforementioned jumps, or by being invincible.

Super Mario Maker 2[edit]

A Dry Bones as it appears in the Super Mario 3D World style of Super Mario Maker 2.
A Dry Bones in the Super Mario 3D World style
Super Mario Maker 2 (Super Mario Bros. style)Super Mario Maker 2 (Super Mario Bros. style)Super Mario Maker 2 (Super Mario Bros. style)Super Mario Maker 2 (Super Mario Bros. style)
Super Mario, Luigi, Blue Toad,
and Toadette in Dry Bones Shells.

In Super Mario Maker 2, Dry Bones retain their role from Super Mario Maker of being enemies that can be placed in courses, including the Super Mario 3D World style despite their absence from the game. Dry Bones and Fishbones were also made separate. The game is the first appearance of the Dry Bones Shell, which is used similarly to a Goomba's Shoe, but there is a similarity to Dry Bones in that Mario can crumble into a pile of bones while crouching.

Super Mario Bros. Wonder[edit]

Dry Bones in Super Mario Bros. Wonder
Dry Bones in Super Mario Bros. Wonder

Dry Bones reappear in Super Mario Bros. Wonder as enemies in the palace levels. They behave the same way as in other games, although Elephant Mario's trunk attack can permanently defeat them.

DIC cartoons[edit]

The Adventures of Super Mario Bros. 3[edit]

Dry Bones
A Dry Bones in The Adventures of Super Mario Bros. 3 episode "Do the Koopa".

Dry Bones (referred to as Dry Bones Troopas by Mario in "Do the Koopa") make a few appearances in The Adventures of Super Mario Bros. 3.

A destroyed Dry Bones makes a minor appearance in "Mind Your Mummy Mommy, Mario", inside Queen Mushroomkhamen's pyramid.

In "Never Koop a Koopa", when Princess Toadstool opens the door of Koopa Kastle, a Dry Bones falls from the ceiling, scaring her.

In "Do the Koopa", a Dry Bones reports to King Koopa that Mario, Luigi, Toad and Princess Toadstool have snuck into Dark Land and are attempting to find the Doom Dancer Music Box, after spotting them earlier. Later on, Mario's group encounters more Dry Bones that they crush with the debris of broken Brick Blocks. They are later uncovered and freed by Cheatsy Koopa, Bully Koopa, and Big Mouth Koopa.

In "Recycled Koopa", Dry Bones are one of the species who "invaded" New York City with the trash of the Koopas.

Super Mario World television series[edit]

Dry Bones
A Dry Bones in the Super Mario World television series episode "The Night Before Cave Christmas"

Dry Bones appear in the Super Mario World animated series, in the episode "Send in the Clown" and "The Night Before Cave Christmas". Here, both of them make a very small appearance as they try to keep Mario and Yoshi from infiltrating Bowser's Castle or stop Mario from getting a feather. The Dry Bones grabs a bone from out of its throat and throws it at Mario.

Nintendo Comics System[edit]

A single Dry Bones appears in the Nintendo Comics System in the story It's Always Fair Weather as the pilot of Bowser's personal helicopter. When Bowser expresses outrage after discovering his image is being used for a carnival dunking booth, the Dry Bones cheerfully responds to his complaint of "I am really insulted!" with "Gee, I'd be flattered!" The two try to ruin the fair with miniature tornadoes created by the helicopter, but are stopped by Mario who uses the copter against Bowser, launching him into the dunking booth with it.

Nintendo Adventure Books[edit]

If Mario decides to follow the main road in the Koopahari Desert in Double Trouble, he stomps some Dry Bones on his way to Fort Koopa.

In Koopa Capers, Luigi can find a pit filled with Dry Bones in Bowser's Fortress, and fight several of them if he decides to try and reach a door at the bottom of the hole; the powdered toes of a Dry Bones are also one of the ingredients needed by Wendy O. Koopa for a magic potion she is brewing.

In Flown the Koopa, if Mario thwarts Magikoopa's attempt to freeze him and his brother, Magikoopa then throws out some bones and uses his magic to animate them as two Dry Bones. Depending on how the accompanying puzzle is solved by the reader, the Mario Bros. either trick the Dry Bones into charging into a broom closet and lock the door behind them, or they try to smash the skeletons with their plungers, only to have this backfire on them when the Dry Bones regenerate, combine, and knock them both out.

Hotel Mario[edit]

Skeleton Koopa

Dry Bones (known as Skeleton Koopas[4]) appear in the level Ludwig's Thump Castle Hotel of Hotel Mario. They crumble apart when hit, but resurrect shortly afterward. Unlike before, Skeleton Koopas can be defeated by Fire Mario, though this vulnerability was retained in Paper Mario series, by coincidence.

Super Mario RPG: Legend of the Seven Stars[edit]

Bowser using Crusher on Dry Bones in Super Mario RPG: Legend of the Seven Stars
Dry Bones defeated by a special attack
“I know! You probably said to yourself, "It's just a pile of dusty old bones!" ...THINK AGAIN!”
Dry Bones, Super Mario RPG: Legend of the Seven Stars

In Super Mario RPG and the Nintendo Switch remake, Dry Bones appear as enemies in the Sunken Ship. They guard the ship's midsection. The skeletal Koopas have an infinite amount of HP, meaning that regular Attacks never defeat them. The only way to defeat them is with a special attack, which defeats them instantly. When defeated, they simply crumble on the overworld map. However, they always resurrect after a short amount of time and attempt to re-engage battle with Mario. One Dry Bones lives in Monstro Town as part of the Three Musty Fears. A stronger sub-species of Dry Bones known as Vomer makes an appearance in Barrel Volcano.

In the remake, Dry Bones use their modern design as opposed to their design from the original game.

Paper Mario series[edit]

Paper Mario[edit]

Dry Bones in Paper Mario

Dry Bones appear in Paper Mario as enemies found in Bowser's Castle. Dry Bones can walk upright and throw bones, similarly to Super Mario World. They can also build more of themselves, with the same amount of HP as the original unit. When a Dry Bones' Heart Points are depleted, it collapses on the ground but remains in battle, reviving itself after two turns. Dry Bones defeated this way do not drop coins or Star Points, but the battle will still end if only collapsed Dry Bones remain on the enemy side. A Dry Bones can be permanently defeated, awarding Mario with coins and Star Points, by using fire and explosion attacks (e.g. Kooper's Fire Shell or Bombette's Bomb), which also ignore their defense and deal an additional 10 damage, allowing these moves to instantly defeat a Dry Bones. If a Dry Bones spots Mario outside battle, they try to throw a bone at him to make the First Strike. Additionally, due to Mario's levels capping at 27 and Dry Bones' level being at 30, they are the only non-boss enemy type in the game that can never be defeated with the First Attack, Spin Attack, or Bump Attack badges.

Paper Mario: The Thousand-Year Door[edit]

Dry Bones in Paper Mario: The Thousand-Year Door

Dry Bones return in Paper Mario: The Thousand-Year Door in the Palace of Shadow and the Pit of 100 Trials. They retain their behavior of throwing bones to attack and constructing additional Dry Bones as reinforcements. Unlike in the previous game, Dry Bones award Mario with coins and Star Points upon collapsing, though they still remain in battle and revive themselves after two turns if not defeated with fire and explosion attacks such as the Fire Flower, Fire Drive, or Vivian's Fiery Jinx. Fire and explosion attacks, however, no longer deal increased damage to Dry Bones.

This game also introduces three new variants of Dry Bones; Dull Bones, Red Bones, and Dark Bones. Dull Bones and Red Bones are both weaker than the standard Dry Bones, while Dark Bones is the strongest variant in the game, and is capable of constructing ordinary Dry Bones to aid it as reinforcements.

At one point in the Palace of Shadow, a Dark Bones calls in a horde of Dry Bones which swarm in on Mario and his partner, similar to an encounter with a Red Bones in Hooktail Castle. Mario must use his hammer to clear away the Dry Bones and engage the Dark Bones in battle. Doing nothing in this scenario causes a Game Over.

All four types of Dry Bones are later encountered in a room in the Palace of Shadow Tower, where they have to be defeated in order of weakest to strongest. Completing the puzzle gives Mario a Palace Key.

Super Paper Mario[edit]

Dry Bones reappear once again in Super Paper Mario, now behaving similarly to their behavior in the 2D games in the Super Mario series. They no longer throw bones to attack, instead walking into Mario, Princess Peach, Bowser, and Luigi in order to deal contact damage. They are immune to damage from non-fire and explosion attacks (such as Bowser's Fire Breath and Boomer's explosions), which only cause them to collapse and revive moments later. Unlike in the Super Mario series, a collapsed Dry Bones remains interactable, and can still be attacked and deal damage in this state. Dry Bones appear in The Underwhere, Underwhere Road, and the Flipside Pit of 100 Trials.

Dull Bones also reappear in this game, and are now stronger than ordinary Dry Bones instead of weaker. They attack by throwing bones, which may act as a callback to both the bone-throwing Dry Bones from Super Mario World and the behavior of Dull Bones and Dry Bones in previous games of the Paper Mario series. A new, even stronger variety is also introduced, known as a Dark Dull Bones.

Paper Mario: Sticker Star[edit]

Mario about to jump on a Dry Bones in an early screenshot.

Dry Bones appear in Paper Mario: Sticker Star, more closely resembling their current design, whilst earlier Paper Mario games based their appearance upon artwork for Super Mario World. However, like in the previous Paper Mario games, they both lack arms and legs, simply having floating hands and feet. They are primarily found in World 2. Dry Bones also appear during the boss fight against Petey Piranha in Rumble Volcano, where Petey Piranha can spit them out to battle Mario.

A Dry Bones can either attack by throwing a bone or by folding itself into a bone and tossing itself at Mario. If Mario defeats a Dry Bones in battle, it turns into a pile of bones in the overworld, but revives itself shortly after, although Dry Bones defeated during the Petey Piranha battle are permanently defeated. Outside of battle, Dry Bones can be permanently defeated if a sarcophagus lid is dropped on them. Defeating a Dry Bones occasionally gives Mario a Bone sticker.

Paper Mario: Color Splash[edit]

Dry Bones' pile of bones sprite from Paper Mario: Color Splash
A Dry Bones after turning into a pile of bones

Dry Bones appear in Paper Mario: Color Splash. They maintain the same behavior and appearance as before. Dry Bones can be defeated entirely if certain walls are knocked down onto them. When defeated in battle, their bones fall and turn into a pile, and the Dry Bones revive some seconds later. They appear in Marmalade Valley and Redpepper Crater, as well as the parallel worlds of Vortex Island, Lighthouse Island and Fortune Island. A Dry Bones is the third-round opponent in Roshambo Temple #2, although after Iggy Koopa is defeated, it is replaced with the Rock Paper Wizard until beaten.

Paper Mario: The Origami King[edit]

“*rattle, rattle* (Hey! I'm fine, and I'm not a Koopa Troopa. I'm a Dry Bones and I'm just dehydrated, OK?)”
Dry Bones, Paper Mario: The Origami King
An origami Dry Bones from Paper Mario: The Origami King.
An origami Dry Bones
Sprite of Dry Bones from Paper Mario: The Origami King
A regular Dry Bones' sprite

Origami Dry Bones appear as enemies in Paper Mario: The Origami King. They appear in Scorching Sandpaper Desert and the Temple of Shrooms. They crumble into a pile of bones immediately after using any attack, and get back up after a while if the other enemies involved in the battle are not defeated. After the sun is restored to the sky, all Dry Bones in the desert are replaced with Bone Goombas.

Regular Dry Bones also appear as NPCs in the Earth Vellumental Temple, Shogun Studios, Overlook Mountain, and the Bonehead Island café where one is found arguing with a Bone Goomba. In Overlook Mountain, a Dry Bones in a collapsed state with a Shell Stone is found behind a wall which must be peeled off with the 1,000-Fold Arms. Olivia assumes that it was a deceased Koopa Troopa, until the Dry Bones reassembles. In Shogun Studios, Mario must trade the baseball for a bone.

Mario & Luigi series[edit]

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

Dry Bones Sprite of a Beanbean Kingdom version of Dry Bones from Mario & Luigi: Superstar Saga + Bowser's Minions.

Dry Bones appear in Mario & Luigi: Superstar Saga. Dry Bones have a different appearance than usual: they have no shell and walk on four legs, the latter carrying over from Super Mario Bros. 3 and suggesting they are a regional variant akin to Troopeas. Dry Bones are encountered all along Hoohoo Mountain. In battle, a Dry Bones attacks by launching its head at Mario or Luigi, attacking the former if Dry Bones' head spins vertically or the latter if it spins diagonally. The targeted brother can counterattack by jumping on the spinning bone head as it approaches him. If the Dry Bones loses all health from the attack, it explodes. When the Dry Bones are defeated, Mario and Luigi occasionally receive a Mushroom. In the Nintendo 3DS remake, Dry Bones relay their attack differently, by spinning their head clockwise for Mario but counter-clockwise for Luigi. If the counterattack defeats Dry Bones entirely, its body explodes with the regular defeat animation while the head fades away around the same time.

Sprite of a traditional, Mushroom Kingdom Dry Bones from Mario & Luigi: Superstar Saga + Bowser's Minions

A stronger variety with a purple shell can be found in Teehee Valley. In the remake, this stronger variety of Dry Bones was given its own name, Elite Dry Bones, to distinguish it from its weaker counterpart. The original quadrupedal design for Dry Bones is retained for the main story mode; in Minion Quest: The Search for Bowser, Dry Bones appear in their modern design, suggesting that the two types of Dry Bones differ by region. In that mode, they appear as enemies and allies that can be recruited. They are ranged troopers and attack enemies by throwing bones at them. Their Special Skill is Chain Shot. Dry Bones are strong against Koopa Troopas.

Mario & Luigi: Partners in Time[edit]

Ml2 drybones.png

Dry Bones reside in Yoob's Belly in Mario & Luigi: Partners in Time. When a battle starts, a Dry Bones throws bones, usually standing still to target only Mario or Luigi, but they can dodge the attack by jumping. Conversely, if the Dry Bones jumps before throwing a bone, the brother takes damage if he jumps while the bone is thrown in his direction. Dry Bones can attack the Bros. in succession: If it clacks, Dry Bones attacks Mario then Luigi, though if it twirls its head, Dry Bones attacks Luigi before Mario.

Later on, large Dry Bones statues appear in Gritzy Desert. When these are encountered, the player has to split the babies and the adults. After doing this, they have to hit four blocks within ten seconds of each other. There are two pairs of blocks in the desert, and once the two pairs are hit, a hidden door to the Koopaseum opens.

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

In Mario & Luigi: Bowser's Inside Storym some Dry Bones are seen in the Fawful Theater. One is in the lobby of the building, and the rest attend Fawful's show. There are also two Dry Bones standing in the watchtowers of Bowser's mechanized castle during Bowser's fight against it.

Dry Bones return in the remake, where they additionally are found as enemies and recruitable allies in the Bowser Jr.'s Journey mode, first appearing in the level "Bone Storm". Their Special Skill has been changed, being Rain of Pain in this game. Additionally, Dry Bones' winged variants, Parabones, also appear in the game's side story as well, although they appear a little earlier than their regular counterparts.

Mario & Luigi: Dream Team[edit]

A large group of Dry Bones are part of Kamek's second battle in Dreamy Neo Bowser Castle in Mario & Luigi: Dream Team. Once summoned, Kamek retreats to the background, where he cannot be targeted by most attacks. The Dry Bones attack as a group, splitting up so that some of them stay to the right of Mario while the others move to the left. They can either walk into Mario or throw a bouncing bone at him, during which Mario can walk up and down and/or jump to avoid them. Their attacks are allowed to overlap in timing. A Dry Bones falls apart if Mario jumps on it. If he does this as a counterattack, once the Dry Bones are finished attacking Mario gets to aim and kick its segments at Kamek. Once the opportunity has passed, any leftover Dry Bones stand up again. If Mario attacks Dry Bones on his turn, the Dry Bones stay crumbled for a few turns. Having every Dry Bones crumbled at the same time causes Kamek to return from the background.

Mario & Luigi: Paper Jam[edit]

Regular Dry Bones appear in Mario & Luigi: Paper Jam during the Dry Bowser boss fight when he uses his inhaling attack, although their paper versions only appear as enemies. Papercraft Dry Bones also appear as enemies in the Papercraft King Boo boss fight.

Mario & Luigi: Brothership[edit]

Dry Bones appear in Mario & Luigi: Brothership as enemies in Heatfreeze Island and Bowser's Castle. Dry Bones throw bones at Mario and Luigi which bounce along the ground and must be countered with the hammer. The bone may sometimes bounce slower then suddenly towards the targeted Bro. A Dry Bones can throw its head which flies over the Bros. while the body chases it, the Bros. must jump over the latter and can be countered by jumping on them. All Dry Bones in the battle may line up with the Bros. while one of them throws its head in one direction ending at the Dry Bones' body, which Mario and Luigi must both jump over.

When a Dry Bones loses all of its HP, it collapses and must be attacked again to finish it off, otherwise it will reanimate with all of its HP restored.

Mario Baseball series[edit]

Mario Superstar Baseball[edit]

Mario Superstar Baseball is Dry Bones' first playable appearance. Dry Bones is introduced as a technique character who is part of Bowser's team. It is a fairly balanced player with batting as its strongest point and fielding as its weakest. Dry Bones bats left, but unlike Koopa Troopa, it also throws with its left hand. Dry Bones has good chemistry with Koopa Troopa and Bowser. This game also introduces his current design, which closer resembles a Koopa Troopa.

Dry Bones also has three variants which act as unique selectable characters. They each sacrifice some running speed for improvement in a different skill.

  • Green Dry Bones: Stronger batting. Pitches a breaking ball for a Star Pitch, as does the standard Dry Bones.
  • Red Dry Bones: Near-equal stats to Green Dry Bones, but with slightly stronger hitting power despite a smaller contact size. Its Star Pitch is a fastball. Notably, this variant is more unique visually, having dark grey "skin", red gloves, red eyes, a slight scowl, and a spike on its nose, as well as several on the back of its shell.
  • Blue Dry Bones: Has the best fielding arm of the bunch. Its Star Pitch is a change-up.

Mario Super Sluggers[edit]

Dry Bones is a playable character in Mario Super Sluggers, now being featured as a powerful hitter. Dry Bones retains good chemistry with Koopa Troopa and Bowser, as well as color-matching Miis (depending on the variant). Like in Super Mario Galaxy, the Dry Bones in this game have two voice sets: one similar to the previous title's, and an older Boo-like voice from Super Mario 64. Notably, the red variant is named "Dark Bones". In Challenge Mode, Dark Bones kidnaps Dixie Kong and battles with Mario and the other captains.

Dry Bones' variants from the previous installment also return, with many changes from the previous title.

  • Green Dry Bones: Faster running at the cost of weaker pitching.
  • Dark Bones: Strongest in pitching.
  • Blue Dry Bones: Better fielding at the cost of weaker pitching.

Super Princess Peach[edit]

Dry Bones

Dry Bones are enemies in Super Princess Peach. They appear in the levels Shriek Mansion and Bowser's Villa, where they throw bones to attack, but these can be intercepted using Perry. Dry Bones have a variant, Sad Dry Bones, which throw bones faster than them. A Dry Bones breaks apart when stomped or hit, as usual, but revives after three seconds, faster than in other platforming games. Dry Bones can be defeated properly using either the Joy vibe's cyclone or the Rage vibe.

Mario Party series[edit]

Mario Party 7[edit]

This is a Dry Bones Character Space.
Dry Bones's space in Mario Party 7

Dry Bones is unlockable as a playable character in Mario Party 7 by paying 1,000 Cruise Mileage Points in the Duty-Free Shop.[5] Dry Bones' special Orb is Magic Orb, which doubles the number on the dice block and then turns him invisible. Dry Bones is partnered with Boo in artwork for the gameMedia:Dry Bones and Boo Artwork - Mario Party 7.png.

Mario Party 8[edit]

Artwork of Dry Bones from Mario Party 8.
Dry Bones in Mario Party 8

Dry Bones, unlike before, is a starting playable character in Mario Party 8. Its partner is once again Boo, and their team name is the "Scary Pair".

Mario Party DS[edit]

A Dry Bones is fought as the boss of the Hexoskeleton minigame in Mario Party DS. In the story mode, Dry Bones had taken over DK's Stone Statue and turned Donkey Kong into stone, to which Diddy Kong asks the player characters to help. Dry Bones is a hazard on the board itself, where if a player stops on a Green Space near its coffin, Dry Bones wakes up, lifts it slightly, and slams it with enough force to send the player to either the starting point or right before the Star. Dry Bones can be fought in Hexoskeleton after the player becomes the Super Star, and during the minigame, as Dry Bones tries to crush the player, they Ground Pound switches to attack Dry Bones with lightning. The player can obtain a trophy of a defeated Dry Bones by winning Hexoskeleton five times.

Mario Party 9[edit]

Deck Dry Bones
Dry Bones in Deck Dry Bones

In Mario Party 9, a giant Dry Bones is the mini-boss of Boo's Horror Castle, being fought in the minigame Deck Dry Bones. In the minigame, Dry Bones jumps from platforms, and it takes damage by choosing cards with the same pattern as the platform it is standing on. There are Dry Bones cards that damage players who select them, costing each of the affected players a point.

In the minigame Ruins Rumble, three Dry Bones appear have to be defeated along with the opponents to win. Dry Bones appear also in Smash Compactor, though are not interactable, since they only raise the compactor after each round; one sometimes stands on top of the compactor.

Mario Party: Island Tour[edit]

Dry Bones appear in Mario Party: Island Tour as non-playable characters. They appear in the minigame Tap Dash, and as a judge in minigame The Choicest Voice. A Big Dry Bones appears on the board Star-Crossed Skyway and hands out seven Mini Ztars on the third and fourth Star Stages.

Mario Party 10[edit]

A Dry Bones makes a background appearance in the Bowser amiibo Party board in Mario Party 10.

Mario Party: Star Rush[edit]

Regular Dry Bones do not appear in Mario Party: Star Rush, although Mega Dry Bones does appear as a boss.

Mario Party: The Top 100[edit]

A Dry Bones cameos on the Mario Party 7 box art in Collection mode of Mario Party: The Top 100.

Super Mario Party[edit]

“*rattle*...*rattle rattle* (Isn't there anyone...with a backbone?)”
Dry Bones, Super Mario Party

Dry Bones is an unlockable playable character in Super Mario Party. There is no precise method to unlock Dry Bones, unlike the other characters, because it is unlocked randomly after playing different modes. Dry Bones' Dice Block has three 1's and three 6's on it.

Mario Party Superstars[edit]

Much like Mario Party: The Top 100, the only appearance of a Dry Bones in Mario Party Superstars is as a cameo on the Mario Party 7 box art, this time in the Data House. The player can set Mario Party 7 as their favorite Mario Party game on their Mario Party Card, which causes the box art to be displayed on it. A Dry Bones also makes a cameo in the credits book.

Super Mario Party Jamboree[edit]

Multiple Dry Bones appear on the board King Bowser's Keep in Super Mario Party Jamboree, although one is no longer playable. One stands at the exit of the green pipe, who gives any player who comes out of it 10 coins (20 if they have a Jamboree Buddy). Two Dry Bones are also seen on the board painting an "X" for the Bullet Bills to hit at the north-western section of the board, though if a player lands on an Event Space nearby, the Bullet Bills are launched, hitting the players and the two Dry Bones. A Dry Bones also appears as a sticker.

Mario Kart series[edit]

Mario Kart DS[edit]

Dry Bones is unlockable in Mario Kart DS by winning every Nitro Cup in 50cc Grand Prix.[6] He is the lightest character, even more than Peach, Yoshi, Toad, and Shy Guy, all of whom share the light weight class with him. Dry Bones' personal karts are the Standard DB, the Banisher, and the Dry Bomber. His emblem is the side of his skull. Dry Bones is the staff data used on Donut Plains 1 and Banshee Boardwalk.

Mario Kart Wii[edit]

Artwork of Dry Bones with his kart from Mario Kart Wii
Dry Bones in Mario Kart Wii

Dry Bones reappears as an unlockable character in Mario Kart Wii. This time, he is unlocked by either winning the 100cc Leaf Cup or by playing 1,050 races. Dry Bones is still a lightweight, so his top speed is low while his acceleration and off-road stats are high. Each kart used by Dry Bones is colored gray and black. Dry Bones has a small acceleration and drift bonus, but the mini-turbo is his highest bonus, rivaling Koopa Troopa's, Wario's, and Dry Bowser's.

Mario Kart 8 / Mario Kart 8 Deluxe[edit]

Dry Bones
Dry Bones in Mario Kart 8
Dry Bones on SNES Battle Course 1
Dry Bones participating in a Balloon Battle in SNES Battle Course 1 in Mario Kart 8 Deluxe

While Dry Bones is not playable in Mario Kart 8, the species appears on various courses, including the cavern of Bone-Dry Dunes; here, they serve as hazards and fall apart when driven into. An image of a Dry Bones can be seen on a fabric hanging from the walls of the cave. Several Dry Bones can also be seen spectating in Bowser's Castle and 3DS Neo Bowser City. There is also a stamp of a Dry Bones that one can unlock by beating the staff ghost in Bone-Dry Dunes.

Dry Bones would become playable in Mario Kart 8 Deluxe, where he is in the same lightweight subset as Baby Mario, Baby Luigi, and small Miis. He is also the 200cc staff ghost for Bone-Dry Dunes. Dry Bones' horn sound is the sound effect of when a Dry Bones breaks apart.

Mario Kart Tour[edit]

Dry Bones appears in Mario Kart Tour as a Normal playable character. He shares his special item, the Triple Green Shells, with Koopa Troopa, Iggy, Lakitu, and Green Shy Guy. He is also the main subject of a bonus challenge named Smash Small Dry Bones, where players have to squash as many small Dry Bones as possible. He additionally has a golden variant called Dry Bones (Gold) which appears as a High-End character with the Coin Box as his special item.

Dry Bones is one of the few characters in the game not to receive any new favorite tracks beyond his debut, with his only default favorite tracks being GBA Bowser's Castle 1T and 3DS Shy Guy Bazaar T. He shares this distinction with Baby Peach, Baby Rosalina, Shy Guy, Morton and Wendy.

Mario Strikers Charged[edit]

Dry Bones
Dry Bones in Mario Strikers Charged

Dry Bones is a sidekick in Mario Strikers Charged. Classified as a defensive player, Dry Bones' highlights are its speed and defense, meaning it can react quickly and run fast towards the ball, while its defense is Tackling opponents fiercely to knock them off in a short time. However, like the defensive captains, Dry Bones also has low passing skill and power, kicking the metallic ball immediately when it reaches maximum power.

Dry Bones' Skillshot is the Shocker. After charging the ball completely, Dry Bones electrifies the ball, making the rival's Goalkeeper or even another competitor unable to move and react briefly, freeing him up for another shot. When evading a potential opponent attack while having the ball, Dry Bones can turn around and disappear, making it almost invincible, capable of passing hazardous obstacles, such as power-ups dropped on the field or dodging the Goalkeeper's moves. However, Dry Bones cannot use its deking capabilities to pass through the electric fence; it is electrocuted, which results in losing control of the ball. The durability and effect of Dry Bones' deke depends on the light the ball is emitting. Therefore, if the light is white, Dry Bones can go further while invisible. Once Dry Bones has performed its evasion in this way, the light of the ball changes back to its lowest power.

Mario & Sonic series[edit]

As a species, Dry Bones first appeared as members of the audience in both the Wii version and the Nintendo DS version of Mario & Sonic at the Olympic Games, though the Wii version also includes them as referees. In the Wii version of Mario & Sonic at the London 2012 Olympic Games, in London Party mode, Dry Bones also appear as one of the characters that can be spoken to on the map in order to play a minigame. In the Nintendo 3DS version, a badge of Dry Bones can be obtained from the badge machine.

Sonic talking to a Dry Bones
Dry Bones challenges Sonic.

Dry Bones are semi-recurring rivals in the series. In the Wii version of Mario & Sonic at the Olympic Winter Games, three Dry Bones assist Dry Bowser as field players in the Ice Hockey event, where they are competed against in Festival Mode, on the last day. In Team Festival Mode, Dry Bones appear without Dry Bowser in the event Curling, which instead features four of them. In the Wii version of Mario & Sonic at the London 2012 Olympic Games, a Dry Bones appears as the rival for Table Tennis - Singles and Dream Hurdles in London Party, and defeating Dry Bones earns the player a sticker.

Dry Bones and Dry Bowser harass Toad and Omochao in Foggy Foes.

A Dry Bones appears in a few of the series' single-player campaigns. In the Nintendo DS version of Mario & Sonic at the Olympic Winter Games, Dry Bones is competed against in Curling in the Adventure Tours mode. In the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games, Dry Bones first appears in Story Mode protecting the Phantasmal Fog alongside Dry Bowser in Foggy Foes, where they intimidate Toad and Omochao before challenging Mario and Luigi to Sailing - 470 (Pair). After their defeat, Mario and Luigi destroy the fog machine and the pair leave before they can be questioned. Dry Bones also appears alongside several other characters for the opening ceremony. In The Life of a Minion, Dry Bones appears alongside Lakitu to help set up a challenge for Bowser with Knuckles and Vector, which they do by having Magikoopa transform them to look like Espio and Charmy. The pair manage to distract Knuckles and Vector for long enough so that Magikoopa can stun them, though Dry Bones almost gives them away as it only speaks with clicking sounds, and after Bowser defeats Knuckles and Vector, Dry Bones and Lakitu stay behind to calm them down. Dry Bones also appears in Mario's Defeat?!, in which it distracts Bowser while Goomba is transformed to look like Mario, being ruled out itself due to the way that it speaks, and later when Goomba is being changed back.

Dry Bones made its first playable appearance in the series with the Nintendo 3DS version of Mario & Sonic at the Rio 2016 Olympic Games, although only in the BMX event.

Super Smash Bros. series[edit]

Dry Bones appears in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS as a trophy. According to a datamine of the former game, Dry Bones would have appeared as an enemy in Adventure Mode: The Subspace Emissary.

Mario Sports Mix[edit]

Dry Bones are obstacles of Ghoulish Galleon in Mario Sports Mix. They are sometimes hiding in boxes, and stun players that touch them, though the Dry Bones can be used as a shield by players.

Mario Golf: World Tour[edit]

Dry Bones is one of the names that can appear on the tournament scoreboard in Mario Golf: World Tour.

Puzzle & Dragons: Super Mario Bros. Edition[edit]

Dry Bones appear as enemies in Puzzle & Dragons: Super Mario Bros. Edition. While they mostly appear in tower and castle courses, they can also appear in the underground, ghost house, and volcanic courses. Dry Bones's main attribute is Fire, while its sub-attribute is Dark. As an enemy, a Dry Bones normally attacks every two turns, and it has the ability to blind the player to make it harder to see the Orbs that are present on the touch screen. As an ally, the Dry Bones's skill can change all Water and Wood Orbs into Fire Orbs, while its Awoken Skill boosts the HP stat for all team members by a small amount. The player can acquire a Dry Bones by transforming a Red Koopa Paratroopa using six Boo Mushrooms.

A mash-up that uses the Dry Bones is also present, known as Dry Bones & Cheep Cheep. Their main attribute is Water, while their sub-attribute is Fire. As an enemy, Dry Bones & Cheep Cheep are able to deliver first strike blows, and they can even perform Frenzied Blows to deliver more damage than normal to the player. As an ally, Dry Bones & Cheep Cheep can change all Orbs into Fire, Water, and Heart Orbs, while their Awoken Skill boosts the HP stat for all team members by a small amount. The player can acquire a Dry Bones & Cheep Cheep by transforming a Red Koopa Troopa & Cheep Cheep with six Boo Mushrooms.

Skylanders: SuperChargers[edit]

In Skylanders: SuperChargers, Dry Bones assists Hammer Slam Bowser, but only after the player purchased the Molten Bones Soul Gem upgrade. After he activates his Molten Monster form, he can attack one of his Koopa Troopas and turn them into Molten Dry Bones, which tend to do more damage and have more health than regular Koopas. Dry Bones also appears as a vehicle mod for Hammer Slam Bowser's Clown Cruiser titled Dry Bone Basher and Steeled Bone.

Mario Tennis Aces[edit]

In Mario Tennis Aces, Mario faces Dry Bones during the "A Bone to Pick" challenge on the Bask Ruins court. He serves as the guardian of the Temple of Bask, not allowing visitors to enter the temple unless they can prove their tennis skills. Dry Bones also appears in the game's training mode, where he teaches the player all of the basic shots made in a tennis match. According to the game's training mode, Dry Bones is classified as a Tricky type from his emblem in Marina Stadium.

Dry Bones was added as a playable character through the May 2019 online tournament.

Dr. Mario World[edit]

Dry Bones appear in Dr. Mario World as obtainable assistants. One is awarded in World 11 when the first area is cleared. In stage mode, they have a chance of increasing capsules by 3 when there are no more capsules left and no further moves could be made. The activation is checked again when it did not activate earlier but the condition is met again, but after the effect is activated it does not activate again in the stage. In versus mode, they have a chance in changing the next capsule into a rainbow capsule and can be activated more than once.

The Super Mario Bros. Movie[edit]

Dry Bones appear in The Super Mario Bros. Movie, where Luigi runs from of a horde of them upon arriving in the Dark Lands.

When Bowser announces to his army his plan to marry Princess Peach, one Koopa Troopa asks what he would do if she said no. This leads Bowser to blast him with his fire breath, turning him into a Dry Bones. The same Dry Bones reappears later on at Bowser's wedding. He is last seen during the final fight at Brooklyn attacking Foreman Spike along with a few other minions, before being defeated by Mario and Luigi.

Other appearances[edit]

LEGO City Undercover[edit]

“I'm not sure that's even a real dinosaur...”
Chase McCain, LEGO City Undercover
The LEGO brick built Dry Bones in LEGO City Undercover

In the Wii U and Nintendo Switch versions of LEGO City Undercover, the player can build a fossil of a Dry Bones in the Special Assignment, The Colossal Fossil Hustle. The player must unlock and select one of Rex Fury's variants over the robber or astronaut disguises. In the second half of the level, the player must switch to Rex and have him pull out the crate and build the pieces of the Dry Bones fossil, which gives out the Caveman Character Token. The 2017 remasters (except the Switch version in later versions) give out the token instead.

Minecraft[edit]

In Minecraft, there is a Super Mario Mash-up where Skeletons are reskinned as Dry Bones and Wither Skeletons as Dark Bones. In addition, Strays are reskinned as Dry Bones' blue color scheme as seen in the Mario Baseball games. Dry Bones also appears as a playable skin, though it is smaller than the Skeleton and its variants.

General information[edit]

Physical description and traits[edit]

Dry Bones in Mario Tennis Aces
Dry Bones's current appearance, as seen in Mario Tennis Aces

Dry Bones are undead Koopa Troopas with gray bones, dark gray shells, black eyes, yellow pupils, and pale blue shoes and gloves, the latter of which notably are not worn by their living counterparts. A Dry Bones' shell is similarly designed to that of a Koopa Troopa's, but it is gray and features black patterns in between each shell segment. Dry Bones' appearance has changed often, due to receiving changes between games and media, which range from minor changes such as increased or decreased vibrancy in colors, to major alterations such as having longer or shorter limbs, and appearing as a bipedal or quadrupedal creature; however, in the GameCube era, Dry Bones' standard appearance was finalized, as with many entities - in particular, Dry Bones received its standardized design in Mario Superstar Baseball. In Super Mario Bros. 3 and the DIC Entertainment Super Mario cartoons, Dry Bones appears as a quadruped, due to standing on all fours, and never standing upright. The DIC Super Mario cartoons give Dry Bones hollow eyes, shorter limbs, and longer necks. Additionally, the Super Mario Bros. style in Super Mario Maker uses a heavily modified Koopa Troopa sprite, with the lone differences being gray skin, black eyes, and blue pupils.

Super Mario World is the first game to give Dry Bones an upright stance, which would be used in a multitude of subsequent installments. However, Dry Bones' Super Mario World design comes with exclusive elements not present in other games, such as white pupils, a small set of teeth, and a physically larger stature than the Koopa Troopas. Later games resize Dry Bones so they are the same height and shape as a Koopa Troopa. Mario & Luigi: Superstar Saga once again depicts Dry Bones as a quadrupedal species; in Mario & Luigi: Superstar Saga + Bowser's Minions, the Dry Bones in Beanbean Kingdom retain their quadrupedal stature, though their Mushroom Kingdom relatives present in the Minion's Quest: The Search For Bowser side story are shown in an upright posture, thus suggesting that Dry Bones differ depending on the region. Both Super Mario Galaxy games depict Dry Bones as bipedal creatures who stand and move in hunched postures, a feature that is reused in Super Mario 3D Land and for Parabones in Super Mario 3D World and Super Mario Odyssey. In the Super Smash Bros. series, Dry Bones' trophy has a more realistic appearance than its species' main depiction. In Super Smash Bros. Brawl, Dry Bones' trophy has a more monotone appearance, as well as a darker color scheme and a detailed shell. In Super Smash Bros. for Nintendo 3DS / Wii U, its trophy has a more vibrant and cartoonish appearance, as well as much less detailing.

In the first three Paper Mario games, Dry Bones use their Super Mario World design, but with three tufts of hair, a feature that is only present in their Super Mario World artwork. Starting from Paper Mario: Sticker Star, Dry Bones use their design from the New Super Mario Bros. series, though they keep their previous shell design (albeit recolored) and lack of arm bones. Additionally, Paper Mario: Color Splash gives Dry Bones a pronounced paper outline.

In The Super Mario Bros. Movie, Dry Bones have visible neck bones, their eye sockets are more expressive, and their pupils turn red (similar to Super Mario 3D Land) and fiery when angered or hostile.

Speech[edit]

Dry Bones did not have any voice acting or in-game text in the Family Computer (Nintendo Entertainment System in the West) and Super Nintendo Entertainment System games, both due to technical limitations and Nintendo's habit of having silent characters. Super Mario RPG: Legend of the Seven Stars is the notable exception, which gives them a thought. Starting from the early 2000s, Dry Bones received voice acting, though it comprised of clustered bone "grunts" and "yells" provided by Nintendo sound manager and composer Toru Asakawa, who also does King Boo's voice. In contemporary games, Dry Bones receive text-based dialogue, while some games use "rattle" and "clickety-clack" sounds as speech with the translation in parentheses. Super Mario Party notably has Dry Bones' speech translated; however, unlike other games which do this, Dry Bones pauses some of its sentences with ellipses. As an earlier instance, Paper Mario: The Thousand-Year Door had Dark Bones pause their sentences; however, Dark Bones spoke intelligibly, as opposed to having their speech translated in parenthesis.

Powers and abilities[edit]

Official LINE sticker from the Super Mario series.
LINE sticker of a Dry Bones falling apart.

Due to being undead, skeletal Koopa Troopas, Dry Bones are naturally immune to lava and all forms of fire. However, this trait is somewhat inconsistent. In the New Super Mario Bros. games, Dry Bones are unharmed by lava, but if its head is submerged in lava, it takes longer for it to reassemble itself; in New Super Mario Bros. U, Dry Bones are completely immune to lava. In the early Paper Mario games, Dry Bones take extra or fatal damage from fire or explosions.

Dry Bones usually cannot be defeated permanently, since they always reattach their head to its body in a matter of seconds. This results in Dry Bones' defensive qualities in most Super Mario sports games, due to its small size and excellent survivability, while sacrificing a lot of power and offense. In the Mario & Luigi games, defense is Dry Bones' best stat, though Super Mario RPG: Legend Of The Seven Stars and the Paper Mario games take this trait further, with the former game giving Dry Bones infinite health, and the latter games having them respawn a few minutes after a battle. Sometimes, Dry Bones is also portrayed as a technique character. Dry Bones generally attack their foes by throwing bones at them, a trait that first appeared in Super Mario World. Mario Strikers Charged gives Dry Bones bizarre abilities such as teleportation and electrokinesis, which are used in his deke and Skill Shot respectively. In Mario Tennis Aces, the playable Dry Bones has been shown to be able to purposefully crumble istelf, fly its parts into the air, and reassemble midair, doing so during its Special Shot. Puzzles and Dragons: Super Mario Bros. Edition gives Dry Bones associations with fire and darkness.

Profiles and statistics[edit]

Main article: List of Dry Bones profiles and statistics

Paper Mario[edit]

Paper Mario enemy
Dry Bones
Battle idle animation of a Dry Bones from Paper Mario Max HP 8 Attack 4 Defense 2
Role Common Type Ground Level 30
Strong None Weak Fire (+10), Explosion (+10) Moves Bone Throw (4), Shake, Reassemble
Sleep? 0%, 0 Dizzy? 0%, 0 Shock? 50%, 0 (normal); 0%, 0 (down)
Shrink? 60%, 0 (normal); 0%, 0 (down) Stop? 85%, -1 (normal); 0%, 0 (down) Fright? 10%
Air Lift? 75% Hurricane? 70% Coins 0 + 0-5
Items Super Shroom Run 36 Location(s) Bowser's Castle
Tattle This is a Dry Bones. Dry Bones are skeletal remains from Koopa Troopas. Max HP: 8, Attack Power: 4, Defense Power: 2 Just when you think they're beat, these guys rise back up and attack again! You're going to have to beat them all at once. Or you could use fire attacks. If they become ashes, there's no way they'll recover.

Paper Mario: The Thousand-Year Door[edit]

Paper Mario: The Thousand-Year Door enemy
Dry Bones
Paper Dry Bones.png Max HP 8 Attack 5 Defense 2
Location(s) Palace of Shadow, Pit of 100 Trials (Levels 62, 63, 67, 68) Role Support, common Level 30
Sleep? 0% Dizzy? 30% Confuse? 30%
Tiny? 90% Stop? 75% Soft? 85%
Burn? 100% Freeze? 70% Fright? 0%
Gale Force? 70% KO? 90% Moves Bone Throw (5), Multibone (3x3), Build (Summons Dry Bones), Shake (N/A), Get Up (+8HP)
Exp. points 0 Coins 2 - 4 Items Boo's Sheet (drop only), Dried Shroom (drop only), Fire Flower (drop only), Fright Mask (drop only), Honey Syrup (drop only), Ice Storm, Mushroom (drop only), Point Swap (drop only), POW Block (drop only), Spite Pouch, Super Shroom, Item Hog (drop only)
Tattle Log #:
22
Log A skeleton Koopa that sometimes builds friends. Even after it collapses at 0 HP, it will sometimes get back up.
Tattle That's a Dry Bones. It's a former Koopa whose spirit animates its bones. Eeeeeek! That's so freaky! Max HP is 8, Attack is 5, and Defense is 2. When its HP goes down to 0, it collapses into a pile, but it'll eventually rise again. Fire and explosions will put a permanent end to it getting back up, though. A Dry Bones will sometimes build friends if it feels it's outnumbered. If you don't take them all out close together, they'll just keep coming back. Let's wipe them out all at once, and quick! These things totally freak me out!

Mario & Luigi: Superstar Saga[edit]

Mario & Luigi: Superstar Saga enemy
Dry Bones (1)
Dry Bones HP 8 POW 20 Defense 26
Speed 16 Experience 6 Coins 2
Location Hoohoo Mountain Jump Normal Hammer Normal
Hand Normal Fire Normal Thunder Critical
Stat down? 100% Stun? 30% Burn? 30%
Level 6 Role Common Item drop Mushroom – 32.26%
Mushroom – 32.26%
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.

List of appearances[edit]

Title Description Release date System/format
Super Mario Bros. 3 Enemy 1988 Family Computer/Nintendo Entertainment System
Super Mario World Enemy 1990 Super Famicom/Super Nintendo Entertainment System
Super Mario All-Stars Enemy 1993 Super Famicom/Super Nintendo Entertainment System
Super Mario All-Stars + Super Mario World Enemy 1994 Super Nintendo Entertainment System
Hotel Mario Enemy 1994 Philips CD-i
Super Mario RPG: Legend of the Seven Stars Enemy and non-playable character in Monstro Town 1996 Super Famicom/Super Nintendo Entertainment System
Paper Mario Enemy 2000 Nintendo 64
Super Mario World: Super Mario Advance 2 Enemy 2001 Game Boy Advance
Super Mario Advance 4: Super Mario Bros. 3 Enemy 2003 Game Boy Advance
Mario & Luigi: Superstar Saga Enemy 2003 Game Boy Advance
Paper Mario: The Thousand-Year Door Enemy 2004 Nintendo GameCube
Mario Superstar Baseball Playable character 2005 Nintendo GameCube
Super Princess Peach Enemy 2005 Nintendo DS
Mario Party 7 Unlockable playable character 2005 Nintendo GameCube
Mario Kart DS Unlockable playable character 2005 Nintendo DS
Mario & Luigi: Partners in Time Enemy 2005 Nintendo DS
New Super Mario Bros. Enemy 2006 Nintendo DS
Mario Hoops 3-on-3 Cameo 2006 Nintendo DS
Mario Party 8 Playable character 2007 Wii
Mario Strikers Charged Playable character 2007 Wii
Super Paper Mario Enemy 2007 Wii
Super Mario Galaxy Enemy 2007 Wii
Mario Party DS Boss 2007 Nintendo DS
Super Smash Bros. Brawl Cameo 2008 Wii
Mario Kart Wii Unlockable playable character 2008 Wii
Mario Super Sluggers Playable character 2008 Wii
Mario & Sonic at the Olympic Winter Games Rival 2009 Nintendo DS
Mario & Sonic at the Olympic Winter Games Rival 2009 Wii
New Super Mario Bros. Wii Enemy 2009 Wii
Super Mario Galaxy 2 Enemy 2010 Wii
Mario Sports Mix Enemy 2011 Wii
Super Mario 3D Land Enemy 2011 Nintendo 3DS
Mario & Sonic at the London 2012 Olympic Games Rival 2011 Wii
Mario & Sonic at the London 2012 Olympic Games Rival 2012 Nintendo 3DS
Mario Party 9 Enemy, mid-boss 2012 Wii
New Super Mario Bros. 2 Enemy 2012 Nintendo 3DS
Paper Mario: Sticker Star Enemy 2012 Nintendo 3DS
New Super Mario Bros. U Enemy 2012 Wii U
New Super Luigi U Enemy 2013 Wii U
Mario & Luigi: Dream Team Enemy 2013 Nintendo 3DS
Mario Party: Island Tour Non-playable character 2013 Nintendo 3DS
Mario Kart 8 Stage hazard 2014 Wii U
Super Smash Bros. for Nintendo 3DS Cameo 2014 Nintendo 3DS
Puzzle & Dragons: Super Mario Bros. Edition Enemy/Ally 2015 Nintendo 3DS
Super Mario Maker Enemy 2015 Wii U
Skylanders: SuperChargers Transforming assistant 2015 Wii, Nintendo 3DS, Wii U
Mario & Sonic at the Rio 2016 Olympic Games Playable character 2016 Nintendo 3DS
Minecraft: Wii U Edition Enemy/Playable skin in the Super Mario Mash-up 2016 Wii U
Paper Mario: Color Splash Enemy 2016 Wii U
Super Mario Maker for Nintendo 3DS Enemy 2016 Nintendo 3DS
Mario Kart 8 Deluxe Playable character 2017 Nintendo Switch
Minecraft: Nintendo Switch Edition Enemy/Playable skin in the Super Mario Mash-up 2017 Nintendo Switch
Mario & Luigi: Superstar Saga + Bowser's Minions Enemy, ally 2017 Nintendo 3DS
Mario Party: The Top 100 Cameo 2017 Nintendo 3DS
Minecraft: New Nintendo 3DS Edition Enemy/Playable skin in the Super Mario Mash-up 2018 New Nintendo 3DS
Minecraft (Bedrock version) Enemy/Playable skin in the Super Mario Mash-up 2018 Nintendo Switch
Mario Tennis Aces Rival, playable character 2018 Nintendo Switch
Super Mario Party Unlockable playable character 2018 Nintendo Switch
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey Enemy, ally 2018 Nintendo 3DS
New Super Mario Bros. U Deluxe Enemy 2019 Nintendo Switch
Super Mario Maker 2 Enemy 2019 Nintendo Switch
Mario Kart Tour Playable character 2019 iOS, Android
Dr. Mario World Assistant (update) 2020 iOS, Android
Paper Mario: The Origami King Enemy 2020 Nintendo Switch
Super Mario Bros. Wonder Enemy 2023 Nintendo Switch
Super Mario RPG Enemy and non-playable character in Monstro Town 2023 Nintendo Switch

Gallery[edit]

For this subject's image gallery, see Gallery:Dry Bones.

See also[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese カロン[?]
Karon
Derived from「からから」(kara-kara, an ideophone for "bone-dry", and the onomatopoeia for light things clattering) and possibly the male name suffix -ron, and/or "bone". Charon has the same pronunciation, but "Karon" is the official romanization
Chinese (simplified) 碎碎龟[?]
Suì Suì Guī
Fragmented Turtle
枯骨怪[7]
Kūgǔ Guài
Dry Bone Monster prior to Mario Tennis Aces
Chinese (traditional) 碎碎龜[?]
Suì Suì Guī
Fragmented Turtle
Dutch Dry Bones[?] -
French (NOA) Skelex[?] From "skeleton" and the plural-forming suffix -x
Dry Bones[?] - 2007–2008
French (NOE) Skelerex[?] From "skeleton" since Mario & Luigi: Superstar Saga
Ossec[?] Portmanteau of os ("bone") and sec ("dry") early games
German Knochentrocken[?] "Dry as a Bone"
Skelett-Koopa[8] Skeleton Koopa
Italian Tartosso[?] Portmanteau of tartaruga ("turtle") and osso ("bone")
Ossa Secche[9] Dry Bones The Adventures of Super Mario Bros. 3
Korean 와르르[?]
Wareureu
Onomatopoeia for the sound of many light and solid objects collapsing
Portuguese (NOA) Quebra-ossos[?] Bone Breaker
Portuguese (NOE) Caveirinha[?] Diminutive of caveira ("skull"), thus meaning "Little Skull"
Russian Купа-скелет[?]
Kupa-skelet
Skeleton Koopa
Spanish (NOA) Huesitos[?] Diminutive plural of hueso ("bone"), thus meaning "Little Bones"
Dry Bones[?] - 2007–2008
Spanish (NOE) Huesitos[?] Diminutive plural of hueso ("bone"), thus meaning "Little Bones"

References[edit]

  1. ^ 1990. Super Mario Bros. 3 instruction booklet (PDF). Nintendo of America (American English). Page 39.
  2. ^ Spring 1991. NES Game Atlas Nintendo Player's Guide. Nintendo of America (American English). Page 29.
  3. ^ June 1990. Nintendo Power Strategy Guide: Super Mario Bros. 3. Nintendo of America (American English). Page 8.
  4. ^ Hotel Mario instruction book. Page 16.
  5. ^ StruttingGull3(Shemar) (September 15, 2021). Mario Party 7 Solo Cruise Pyramid Park & Unlocking Dry Bones (12:09). YouTube (English). Retrieved December 28, 2024.
  6. ^ CosmicFlare (December 9, 2013). Mario Kart DS - Complete Walkthrough | 50cc Special Cup (16:31). YouTube (English). Retrieved December 28, 2024.
  7. ^ 无敌阿尔宙斯 (August 28, 2013). 神游 超级马力欧世界 敌人官译. Baidu Tieba (Simplified Chinese). Archived February 27, 2017, 15:38:47 UTC from the original via Wayback Machine. Retrieved June 28, 2024.
  8. ^ Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors (1993). Der offizielle Nintendo Spieleberater "Super Mario World". Großostheim: Nintendo of Europe GmbH (German). Page 18.
  9. ^ Mario Marley (May 2, 2014). Le avventure di Super Mario 2x15 - Il ballo di Attila. YouTube (Italian).