Donkey Kong: Difference between revisions

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{{rewrite|[[MarioWiki:Good writing|Bad writing]]|18:13, 26 July 2017 (EDT)}}
{{about|the character Donkey Kong|other uses of the name "Donkey Kong"|[[Donkey Kong (disambiguation)]]|other uses of the moniker "DK"|[[DK (disambiguation)]]}}
{{about|the character Donkey Kong, as of ''[[Donkey Kong Country]]''|the 1981 arcade game|[[Donkey Kong (game)]]|other uses of the name "Donkey Kong"|[[Donkey Kong (disambiguation)]]|other uses of the moniker "DK"|[[DK (disambiguation)]]}}
{{Distinguish|Donkey Konga|Donkey Konk|[[List of implied characters#Monkey Kong|Monkey Kong]]}}
{{character-infobox
{{character infobox
|image=[[File:SuperMarioParty DonkeyKong.png|250px]]<br>Artwork of Donkey Kong for ''[[Super Mario Party]]''
|image=[[File:MPS Donkey Kong Artwork.png|300px]]<br>Artwork of Donkey Kong for ''[[Mario Party Superstars]]''
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[Cranky Kong|as the original Donkey Kong]]) ([[List of games by date#1981|1981]])<br>''[[Donkey Kong Country]]'' (as current Donkey Kong) ([[List of games by date#1994|1994]])
|species=[[Kong]]
|species=[[Kong]]
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[Cranky Kong|as the original Donkey Kong]]) ([[List of games by date#1981|1981]])<br>''[[Donkey Kong Country]]'' (as the current Donkey Kong) ([[List of games by date#1994|1994]])
|latest_portrayal=[[Takashi Nagasako]] ([[List of games by date#2004|2004]]-present)
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
|latest_portrayal=[[Takashi Nagasako]] ([[List of games by date#2004|2004]]–present)
}}
}}
{{quote|My [[banana]]s and my buddy, [[Diddy Kong]], they are gone! The [[Kremling]]s will pay! I'll hunt them down through every corner of my island, until I have every last banana from [[Banana Hoard|my hoard]] back!|Donkey Kong|Donkey Kong Country}}
{{quote|My [[banana]]s and my buddy, [[Diddy Kong]], they are gone! The [[Kremling]]s will pay! I'll hunt them down through every corner of my island, until I have every last banana from [[banana hoard|my hoard]] back!|Donkey Kong|Donkey Kong Country}}
 
<!--Do not add that he is Donkey Kong III after Donkey Kong Jr and Cranky Kong, the title of "Donkey Kong" was given to him by Cranky-->
'''Donkey Kong''', also known simply as '''DK''' or '''D. Kong''',<ref>[https://themushroomkingdom.net/mk64_j-e.shtml#pselect ''Mario Kart 64'' (From Japanese to English)] The Mushroom Kingdom (Retrieved August 15, 2018)</ref><ref>[http://www.themushroomkingdom.net/ssbm_j2e.shtml#cselect ''Super Smash Bros. Melee'' (From Japanese to English)] The Mushroom Kingdom (Retrieved May 29, 2010)</ref> is a major character in the [[Mario (franchise)|''Mario'' franchise]] and the main protagonist of the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. A powerful, yet carefree [[Kong]] from [[Donkey Kong Island]], Donkey Kong spends his days collecting [[banana]]s and spending time with his friends, particularly his best friend [[Diddy Kong]]. When trouble arises, Donkey Kong jumps headfirst into the action to help his friends and protect his island. However, he has also been portrayed as a villain on multiple occasions, such as in the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. Despite his name, Donkey Kong is the third known Kong to be named as such; his grandfather [[Cranky Kong]] was the original Donkey Kong, while his father [[Donkey Kong Jr.]] was the second.
'''Donkey Kong''', also known as '''DK''' (or '''D.K.'''), or rarely '''D. Kong''',<ref>{{cite|url=themushroomkingdom.net/mk64_j-e.shtml#pselect|title=''Mario Kart 64'' (From Japanese to English)|publisher=The Mushroom Kingdom|accessdate=June 20, 2024}}</ref><ref>{{cite|url=www.themushroomkingdom.net/ssbm_j2e.shtml#cselect|title=''Super Smash Bros. Melee'' (From Japanese to English)|publisher=The Mushroom Kingdom|accessdate=June 20, 2024}}</ref> '''Donkey''', or '''Kong''',<ref>{{cite|author=NintendoAmerica|date=October 26, 2010|url=x.com/NintendoAmerica/status/28810636075|title=Kong & Diddy race to finish the level before the octopus... AAAHHH!!: http://twitpic.com/312xh3 #DKCreturns|publisher=X|accessdate=August 9, 2024|archive=web.archive.org/web/20200519004443/https://twitter.com/NintendoAmerica/status/28810636075}}</ref> is a major character in the [[Super Mario (franchise)|''Super Mario'' franchise]] and the main protagonist of the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. He is a powerful and carefree [[Kong]] who lives in [[Donkey Kong Island]], and he likes to collect [[banana]]s and spend time with his friends, particularly his best friend and sidekick [[Diddy Kong]]. However, he has also been portrayed as an antagonist on multiple occasions, mainly in the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]].  


The [[Donkey Kong Country (series)|''Donkey Kong Country'' series]] establishes that Donkey Kong is something of a title rather than a singular character, and that at least two separate Kongs have bore it. This includes [[Cranky Kong]] and the current Donkey Kong. After the 1994 [[Game Boy]] ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', Cranky Kong retired the usage of the name, passing it on to his grandson to use in ''[[Donkey Kong Country]]'' and onward.<ref>{{cite|language=ja|title=「1994年に発売された『ドンキーコング』(ゲームボーイ)を最後に、孫に“ドンキーコング”の名を譲り渡す。」 ("''After the release of 'Donkey Kong' (Game Boy), he turned over the Donkey Kong name to his grandchild.''")|publisher=Nintendo Online Magazine}}</ref> [[Cranky Kong#Identity confusion|This has caused confusion and continuity issues]], with certain games and miscellaneous pieces of media contradicting the identity of Donkey Kong in early titles and his relationship with Cranky Kong.
==Creation==
==Creation==
Donkey Kong's character design was created by [[Shigeru Miyamoto]] for the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, in which the big ape kidnaps [[Mario]]'s original girlfriend, [[Pauline]]. Miyamoto says that he chose the name "Donkey" to reflect the character's stupidity<ref name="Wired">Kohler, Chris (October 14, 2016). "[https://www.wired.com/2016/10/miyamoto-donkey-kong-secrets/ Miyamoto Spills Donkey Kong’s Darkest Secrets, 35 Years Later]. ''Wired''. Retrieved October 14, 2016</ref>, while "Kong" was considered a generic term for large apes in Japan<ref>[http://www.snopes.com/business/misxlate/donkeykong.asp "Donkey Wrong" - An article about the origin of Donkey Kong's name]. Snopes.com. 2011. (Retrieved June 28, 2012)</ref>. Miyamoto was informed by [[Nintendo]] of America staff that the word "donkey" is not a synonym for "idiot" in English despite what the dictionary he consulted said, but decided to ignore this particular suggestion because he liked the name "Donkey Kong"<ref name="Wired"></ref>. Due to a mistranslation, it was also assumed that Donkey Kong had been Mario's pet ape who had been abused, and that his abducting Pauline had been revenge for the mistreatment. However, in actuality, Miyamoto was mentioning how Donkey Kong's original design looked too frightening so they dialed it back to look more friendly and harmless like someone's pet.{{ref needed}}
[[File:DK Popeye.jpg|thumb|left|{{wp|Bluto}} throwing [[barrel]]s at {{wp|Popeye}} in early concept art of the arcade game that would develop into ''[[Donkey Kong (game)|Donkey Kong]]''.]]
Donkey Kong's character design was created by [[Shigeru Miyamoto]] for the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, in which Donkey Kong kidnaps [[Mario]]'s original girlfriend, [[Pauline|Lady]]. Miyamoto says that he chose the name "Donkey" to reflect the character's stupidity,<ref name="Wired">{{cite|author=Kohler, Chris|date=October 14, 2016|url=www.wired.com/2016/10/miyamoto-donkey-kong-secrets|title=Miyamoto Spills Donkey Kong’s Darkest Secrets, 35 Years Later|publisher=Wired|accessdate=June 20, 2024}}</ref> while "Kong" was considered a generic term for large apes in Japan.<ref>{{cite|url=www.snopes.com/fact-check/donkey-kong-mistranslation|title=Was the Name 'Donkey Kong' the Result of a Mistranslation?|publisher=Snopes|date=February 24, 2001|author=Mikkelson, David|accessdate=June 20, 2024}}</ref> Miyamoto was later informed by [[Nintendo]] of America staff that the word "donkey" is not a synonym for "idiot" in English, but he decided to ignore this because he liked the name "Donkey Kong".<ref name="Wired"/> However, this is contradicted by the deposition he gave during ''{{wp|Universal City Studios, Inc. v. Nintendo Co., Ltd.}}'' He stated that his proposals for Kong's first name were rejected and that he was unaware of who came up with it. Export manager Shinichi Todori's deposition revealed that he came up with the first name after trying to translate「頓馬」(''tonma'') into English. It was either [[Gunpei Yokoi]] or [[Hiroshi Yamauchi]] who gave the final approval for the name.<ref>{{cite|author=GamingHistorian|date=January 22, 2020|url=x.com/GamingHistorian/status/1220101899455692801?s=20|title=Gunpei Yokoi deposition, 1983|publisher=Twitter|accessdate=November 27, 2021}}</ref><ref>{{cite|author=Gaming Historian|date=September 29, 2021|url=youtu.be/aTyxQfpOEbE?t=749|timestamp=12:29|title=How the Mario Characters Got Their Names|publisher=YouTube|accessdate=June 20, 2024}}</ref> Excluding the title, the Japanese arcade instructions and flyer refer to him simply as「コング」(Kong). Prior to settling on "Donkey Kong," a variety of other names were considered; court documents for the Universal lawsuit list "Funny Kong," "Kong the Kong," "Jack Kong," "Funky Kong," "Bill Kong," "Steel Kong," "Giant Kong," "Big Kong," "Kong Down," "Kong Dong," "Mr. Kong," "Custom Kong," "Kong Chase," "Kong Boy," "Kong Man," "Kong Fighter," "Wild Kong," "Rookie Kong," and "Kong Holiday."<ref>{{cite|author=Norman Caruso|date=January 30, 2020|url=x.com/GamingHistorian/status/1222939644217757697|title=Before settling on the name "Donkey Kong," Nintendo considered a ton of other ideas. ....not sure who suggested "Kong Dong" 😳|publisher=X (formerly Twitter)|language=en|archive=web.archive.org/web/20200205024112/https://twitter.com/GamingHistorian/status/1222939644217757697|accessdate=June 29, 2024}}</ref> The name "Funky Kong" would later be reused for [[Funky Kong|a separate character]] in the ''Donkey Kong'' franchise who resembles Donkey Kong.


Donkey Kong's exact role in the [[Mario (franchise)|''Mario'' franchise]] is somewhat hazy. His original appearance portrayed him as a villainous or confused ape with unequaled strength. In these games, Donkey Kong didn't wear a tie. The 1994 [[Game Boy]] ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' was the first game to feature the tie (a red tie with the letters "DK" printed in white, later changed to yellow), but otherwise Donkey Kong is the same as he was in the original.
The ''[[Donkey Kong Jungle Action Special]]'' states that Shigeru Miyamoto claims that Donkey Kong's character was inspired by the ''{{wp|Beauty and the Beast}}'' fairy tale, though no further source or statement has been provided.<ref>{{cite|quote=This could be considered plausible but Miyamoto blew his credibility by claiming that the character was inspired by the legend of Beauty And The Beast (a story with very few apes in it, when you come to think about it!)|title=''[[Donkey Kong Jungle Action Special]]|author=Steve May|page=21|publisher=Fleetway Publications|accessdate=January 23, 2022}}</ref> However, it is known that Donkey Kong took over the role of Bluto in a scrapped ''Popeye'' arcade game as the primary antagonist.


However, with the release of ''[[Donkey Kong Country]]'' later that same year, Donkey Kong was given a new personality and a new home. ''Donkey Kong Country'' also saw the appearance of the elderly [[Cranky Kong]], who was the original Donkey Kong from the older arcade games.
Donkey Kong's original appearance portrayed him as a villainous or confused ape with unequaled strength. In these games, Donkey Kong did not wear a tie. The 1994 [[Game Boy]] ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' was the first game to feature the tie (a red tie with the letters "DK" printed in white, later changed to yellow. However, with the release of ''[[Donkey Kong Country]]'' later that year, Donkey Kong was given a new personality. Donkey Kong's newer design by [[Kevin Bayliss]] was modeled after the {{wp|Battletoads}}, particularly the sunken eyes;<ref>{{cite|author=Shesez|date=November 21, 2019|url=www.youtube.com/watch?v=TwWHzilbQ34&t=479s|timestamp=7:59|title=The Donkey Kong Country 25th Anniversary Interview Documentary|publisher=YouTube|accessdate=August 8, 2023}}</ref> additionally, when [[Steve Mayles]] had trouble modeling the mouth early on, [[Tim Stamper]] folded a flattened sphere and gave it depth, which was a technique reused for most characters such as [[Enguarde]]. Shigeru Miyamoto also supervised the development of the design process via fax, reminding Rare to include the tie and correcting the number of digits that should be on the hands and feet.<ref>{{cite|author=Shesez|date=November 21, 2019|url=www.youtube.com/watch?v=TwWHzilbQ34&t=587s|title=The Donkey Kong Country 25th Anniversary Interview Documentary|timestamp=9:47|publisher=YouTube|accessdate=August 8, 2023}}</ref> ''Donkey Kong Country'' also saw the appearance of the elderly Cranky Kong, who is described as the original Donkey Kong from the older arcade games. While the relationship of Donkey Kong and Cranky Kong has been [[Cranky Kong#Identity confusion|inconsistent]], most sources indicate that the current Donkey Kong is the grandson of Cranky Kong.


==History==
==History==
===Background===
===''Donkey Kong'' series===
{{main|Baby Donkey Kong}}
[[File:YIDSbabydk.PNG|thumb|left|upright=0.66|[[Baby Donkey Kong]] helps the [[Red Yoshi]] climb vines]]
During the current Donkey Kong's infancy, he is stolen from his treetop home by [[Kamek]] and his [[Toady]] army during their massive kidnapping spree. However, Baby DK meets the [[Yoshi (species)|Yoshis]] and greatly helps them in their quest to defeat the [[Koopa Troop]]. When riding on a Yoshi's back, Baby Donkey Kong helps the Yoshis perform many special moves, such as climbing vines and charging. Baby Donkey Kong is one of the seven [[star children]].
{{br}}
 
===''Donkey Kong'' series===  
====''Donkey Kong''====
====''Donkey Kong''====
[[File:DKNESDonkeyKongPaulineArt.png|thumb|The original Donkey Kong with Pauline]]
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Donkey Kong's first appearance (where he is later confirmed to be a younger [[Cranky Kong]]) is in the arcade game of the same name, where he is the main enemy. In the game, Donkey Kong was the pet gorilla of [[Mario]]<ref>[http://themushroomkingdom.net/interview_miyamoto_nom18_feb2000.shtml Shigeru Miyamoto Interview]. The Mushroom Kingdom. (Retrieved July 1, 2012)</ref><ref>https://www.nintendo.com/nes-classic/donkey-kong-developer-interview</ref>, but he escapes and angrily carries Mario's girlfriend Lady (later renamed [[Pauline]]) to the top of a high construction site. He is pursued by Mario and attacks him by throwing [[Barrel]]s and creating living [[Fire]]. He is eventually chased to the top of the construction site, where Mario causes the girders supporting him to collapse, sending him plummeting to the ground.
Donkey Kong is the main antagonist of his namesake game. He was the pet of [[Mario]],<ref>{{cite|url=themushroomkingdom.net/interview_miyamoto_nom18_feb2000.shtml|title=Shigeru Miyamoto Interview|publisher=The Mushroom Kingdom|accessdate=May 30, 2024}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20161104171223/http://nintendo.com/nes-classic/donkey-kong-developer-interview|title=Donkey Kong™ Interview with Mr. Miyamoto|publisher=NES Classic Edition – Official Site|language=en-us|accessdate=May 30, 2024}}</ref> but he escapes and angrily carries Mario's girlfriend, [[Pauline|Lady]], to the top of a construction site. As Mario tries to get to him, Donkey Kong throws [[barrel]]s in [[25m|the first stage]]. Donkey Kong is eventually chased to the top of the construction site, where Mario causes the girders supporting him to collapse, sending him plummeting to the ground. Later games, starting with ''[[Donkey Kong Country]]'', [[Cranky Kong#Identity confusion|establish the identity of Donkey Kong]] in his first arcade appearances as actually being [[Cranky Kong]], with the title of "Donkey Kong" being later passed down to his grandson.
{{br|left}}


====''Donkey Kong Jr.''====  
====''Donkey Kong Jr.''====
[[File:Donkey kong jr.png|thumb|left|Donkey Kong Jr. trying to save Donkey Kong]]
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Donkey Kong is in need of rescue during ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' In this game, Mario actually kidnaps Donkey Kong as punishment for kidnapping Pauline and stands guard next to his cage with a whip, sending various enemies like [[Snapjaw]]s and [[Nitpicker]]s to attack Donkey Kong Jr. In the end, Donkey Kong Jr. defeats Mario and frees Donkey Kong.
[[File:DKJ Arcade Stage 1 Screenshot.png|thumb|Donkey Kong Jr. attempting to rescue Donkey Kong in the game ''Donkey Kong Jr.'']]
Donkey Kong appears in ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' He is trapped by Mario as a punishment for kidnapping Pauline and stands guard next to his cage with a whip, and sends various enemies like [[Snapjaw]]s and [[Nitpicker]]s to prevent his son, [[Donkey Kong Jr.]], from freeing him. In the end, Donkey Kong Jr. defeats Mario and frees Donkey Kong.
{{br|left}}


====''Donkey Kong 3''====
====''Donkey Kong 3''====
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In ''[[Donkey Kong 3]]'', Donkey Kong is a main villain once again, although this time, he does not fight Mario (who had gone on to star in his own series and would not meet with Donkey Kong again until much later). In this game, Donkey Kong goes on a rampage inside a greenhouse, and a local exterminator named [[Stanley (Donkey Kong 3)|Stanley]] is called in to defeat him. Donkey Kong uses a system of ropes to lower himself to the greenhouse floor. When he reaches the floor, the game ends, and Donkey Kong is able to destroy the rest of the greenhouse. After Stanley sprays Donkey Kong with insecticide three times to keep him off of the greenhouse floor, he runs away. In the final stage, Donkey Kong is forced back and gets his head stuck in a beehive. In the arcade version, upon his head getting stuck in a beehive, he also twitches and tries to get the beehive off, only to fall to the ground, with the beehive breaking in half and revealing that Donkey Kong's face is partially swollen, with his right eye also puffy, implying he was stung by bees.
Donkey Kong is the main antagonist of ''[[Donkey Kong 3]]''. He goes on a rampage inside a greenhouse, where a local exterminator named [[Stanley]] is called in to defeat him. Donkey Kong uses a system of ropes to lower himself to the greenhouse floor. When he reaches the floor, Donkey Kong can destroy the rest of the greenhouse and the [[Game Over|game ends]]. If Stanley sprays Donkey Kong with insecticide three times, he runs away. In the final stage, Donkey Kong gets his head stuck in a beehive while running away. In the arcade version, upon getting his head stuck in a beehive, he tries to get the beehive off, but the beehive breaks in half, revealing his sting-swollen face.  
{{br}}
{{br}}


====''Donkey Kong'' (Game Boy)====
====''Donkey Kong'' (Game Boy)====
Donkey Kong resumes his role as the main villain in the 1994 [[Game Boy]] rendition of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', where he once again abducts [[Pauline]]. However, instead of it ending at [[100m]], he instead manages to quickly retake Pauline and force Mario to pursue him for the rest of the game, with his son [[Donkey Kong Jr.]] aiding his father in preventing Mario from rescuing her. Donkey Kong's tactics otherwise remain virtually the same, attacking mainly by throwing a variety of objects at Mario, although there are sometimes stage hazards Donkey Kong can utilize, such as pressing a [[Direction Switch|switch]] to make bridges appear and disappear. Ultimately, he is cornered at the [[Tower (world)|Tower]] and falls off. However, he ends up being enlarged by several [[Super Mushroom]]s, forcing Mario to fight his newly enlarged self off by throwing barrels at his face. Donkey Kong in the ending then falls on Mario (who himself ingested a Super Mushroom provided by Pauline as thanks and turned into [[Super Mario (form)|Super Mario]]). Donkey Kong then begs for help like Pauline did, with Donkey Kong Jr. then rushing to his father's aid, although the credits photograph showing Pauline, Mario, Donkey Kong, and Donkey Kong Jr. at [[Rocky-Valley]] indicates that they buried the hatchet afterward.
In the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', Donkey Kong kidnaps Pauline again. However, instead of it ending at [[100m]], he instead manages to quickly retake Pauline and force Mario to pursue him for the rest of the game. His son Donkey Kong Jr. also aids his father in preventing Mario from rescuing her. Donkey Kong's mainly attacks by throwing a variety of objects at Mario, although there are sometimes stage hazards Donkey Kong can utilize, such as pressing a [[switch (Donkey Kong)|switch]] to make bridges appear and disappear. Donkey Kong is eventually cornered at the [[Tower (world)|Tower]], where he falls off upon defeat; however, he is then enlarged by several [[Super Mushroom]]s. At this point, only barrels can damage Donkey Kong. After he calls for help, Donkey Kong is assisted by Donkey Kong Jr. The final credits photograph shows Pauline, Mario, Donkey Kong, and Donkey Kong Jr. at [[Rocky-Valley]], indicating that they had become friends.  


===Game & Watch series===
===Game & Watch series===
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Donkey Kong has played different roles in select [[Game & Watch]] titles.
====''Donkey Kong''====
====''Donkey Kong''====
In the ''[[Donkey Kong (Game & Watch)|Donkey Kong]]'' game, Donkey Kong attempts to stop Mario from releasing Pauline by throwing barrels at him, and Mario has to use a hook mechanism to loosen the wires supporting Donkey Kong's platform. If four wires are removed, Donkey Kong will fall.
Donkey Kong is the main antagonist in ''[[Donkey Kong (Game & Watch)|Donkey Kong]]'' game. Similarly to the original, Donkey Kong tries to prevent Mario from releasing Pauline by throwing barrels at him. Donkey Kong falls down when the four wires supporting his platform are loosened.  


====''Donkey Kong Jr.''====
====''Donkey Kong Jr.'' / ''Donkey Kong II''====
An offshoot of the arcade game of the same name with a similar premise, in ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'', the eponymous ape must obtain four [[key]]s from a tree to unlock his father's cage.
Donkey Kong appears in ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' He is trapped in a cage, from which Donkey Kong Jr. can free him by obtaining four [[key]]s. Donkey Kong retains this exact role in the sequel, ''[[Donkey Kong II]]''.
 
====''Donkey Kong II''====
A direct follow-up to the previous adventure, ''[[Donkey Kong II]]'' sees Donkey Kong Jr. in a pseudo-amalgamation of the third and fourth screens of his arcade game. Donkey Kong Jr. must once again climb upwards, pushing the locks open to free his father.


====''Donkey Kong 3''====
====''Donkey Kong 3''====
Similar to ''[[Greenhouse]]'' and the arcade game ''[[Donkey Kong 3]]'', the Game & Watch game ''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]'' has [[Stanley (Donkey Kong 3)|Stanley]] protecting his plants. Donkey Kong releases bees aiming at the bugman, and Stanley's job is to spray them back at Donkey Kong.
Donkey Kong is the main antagonist in ''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]''. Donkey Kong sends bees to attack Stanley in a greenhouse, with both of them trying to send the bees to each other's side using a [[Sprayer]] filled with insect repellent. If the bees reach Donkey Kong's side, he is stung by them and loses a point. Donkey Kong is taken control of by the second player in the VS mode instead.


====''Donkey Kong Circus''====
====''Donkey Kong Circus''====
In ''[[Donkey Kong Circus]]'', Mario watches Donkey Kong juggling [[pineapple]]s while balancing on a barrel. When Donkey Kong makes a mistake, Mario laughs at his performance.
Donkey Kong appears in ''[[Donkey Kong Circus]]''. He is being watched by Mario juggling [[pineapple]]s while balancing on a barrel. When Donkey Kong makes a mistake, Mario laughs at his performance.


====''Donkey Kong Hockey''====
====''Donkey Kong Hockey''====
In ''[[Donkey Kong Hockey]]'', Mario and Donkey Kong settle the score with a game of ice hockey. Player 1 is Mario, while Player 2 or the CPU is Donkey Kong. It also happens to be their first instance being in a competitive, physically athletic position.
Donkey Kong is an opponent in single-player and the second player's character in ''[[Donkey Kong Hockey]]''. In both cases, the gameplay involves both Donkey Kong and Mario competing in field hockey.
 
===''Donkey Kong'' (coloring/activity books)===
[[File:DKSA Donkey Kong.jpg|thumb|left|Donkey Kong confronting Mario in ''[[Donkey Kong (coloring/activity books)|Donkey Kong Strikes Again!]]'']]
In the ''Donkey Kong'' activity books released in 1982 and 1983, Donkey Kong is an attraction at the Video Land Amusement Park. Because of his love for Pauline, he breaks free from his cage to kidnap her. This led to his confrontation with Mario, who also loves Pauline.


===''Saturday Supercade''===
===''Saturday Supercade''===
Donkey Kong, along with Mario and Pauline, appears in several episodes of ''[[Saturday Supercade]]''. Here, Donkey Kong is a circus escapee and is now traveling across the country with Mario and Pauline on his tail. [[Donkey Kong Jr.]] is also featured in a few episodes. On the show, Donkey Kong Jr., along with his pal [[Bones (character)|Bones]], travels across the globe searching for Donkey Kong.
[[File:Saturday-supercade-donkey-kong-toystore-scan.png|thumb|Promotional photo for ''Donkey Kong'' for ''Saturday Supercade'']]
Donkey Kong received his own show segment in ''[[Saturday Supercade]]''. He is a circus escapee who travels across the country while being followed by Mario and Pauline.
{{br|left}}


===''Captain N: The Game Master''===
===''Captain N: The Game Master''===
[[File:CaptainN QotA DK 2.png|thumb|left|Donkey Kong as seen in ''Captain N: The Game Master'']]
[[File:CaptainN QotA DK 2.png|thumb|left|Donkey Kong as seen in ''Captain N: The Game Master'']]
Donkey Kong makes occasional appearances on ''[[Captain N: The Game Master]]''. Here he is more or less a giant, bestial, monster. Oftentimes on the show, Donkey Kong is manipulated by Mother Brain and her minions to do their bidding. Donkey Kong also appears in the ''Captain N'' comics.
Donkey Kong appeared in ''[[Captain N: The Game Master]]'' occasionally. He is a giant, bestial monster that wears clothes. He likes to be left alone, and seeing people in his part of the jungle of Kongoland makes him violently angry. He is commonly manipulated by Mother Brain and her minions to do their bidding, though he will occasionally help the heroes fight a shared enemy. In the episode "The Lost City of Kongoland," he is shown living in a treehouse and sometimes wears a tie, something his video game counterpart would not be shown doing until four years after the episode aired. Donkey Kong also appears in the comics.
{{br|left}}


===''[[Nintendo Adventure Book]]s''===
===''Nintendo Adventure Books''===
Donkey Kong appears in the sixth ''Nintendo Adventure Book'', ''[[Doors to Doom]]'', in a recreation of the original game (though Mario and Luigi are trying to reach the top to rescue [[Princess Peach]] instead of [[Pauline]]). Assuming the Mario Bros. successfully reach the top of the tower, Donkey Kong is ultimately sent plummeting out of sight when Peach jabs him in the backside with her crown.
Donkey Kong appears in the sixth ''[[Nintendo Adventure Book]]'', ''[[Doors to Doom]]'', in a recreation of the original game where Mario and Luigi are trying to rescue [[Princess Peach|Princess Toadstool]] instead of [[Pauline]]. If the Mario Bros. successfully reach the top of the tower, Donkey Kong is sent plummeting out of sight while Toadstool jabs him with her crown.


===''Mario Golf'' series===
===''Mario Golf'' series===
In ''[[NES Open Tournament Golf]]'', a gorilla looking similar to Donkey Kong appears wearing a white outfit. His role is to tell the player how much money they have and when they reach certain milestones.
Donkey Kong is a non-playable character in ''[[NES Open Tournament Golf]]''. He appears wearing a white outfit and tells the player how much money they have and when they reach certain milestones, as well as keep it. Following this, Donkey Kong appears as a playable character in later games of the ''[[Mario Golf (series)|Mario Golf]]'' series, where he holds a club with one hand, unlike the other characters. Donkey Kong is unlockable in ''[[Mario Golf (Nintendo 64)|Mario Golf]]'', which gives him a drive of 275 yards. Donkey Kong is a default character in ''[[Mario Golf: Toadstool Tour]]'', which gives him a low height and a high Star Drive. Donkey Kong is playable only in the Quick Play mode of ''[[Mario Golf: Advance Tour]]'', in which he has a high Drive and Star Drive. Donkey Kong has a high Drive and Challenge Mode Character Match course, [[DK Jungle (golf course)|DK Jungle]], in ''[[Mario Golf: World Tour]]''. Donkey Kong is a playable character of the Power type in ''[[Mario Golf: Super Rush]]'', which gives him a [[Special Shot (Mario Golf: Super Rush)|Special Shot]] titled Burly Strike and a Special Dash titled DK Dash.


Donkey Kong formally first appears as an unlockable playable character in [[Mario Golf (Nintendo 64)|''Mario Golf'']] for the [[Nintendo 64]]. He has a drive of 275 yards. Unique to Donkey Kong, he swings his golf club with one hand in the series.
===''Mario is Missing!''===
{{stub|section=yes}}
[[File:Donkey Kong MIMCD.png|frame|left]]
Donkey Kong appears as a [[Curator]] in ''[[Mario is Missing! (PC)|Mario is Missing! CD-ROM Deluxe]]'', replacing the human ones from the DOS version. He may appear as Curator randomly. Like all other Curators, Luigi can ask him questions or return the artifact. If Luigi chooses to return the artifact, Donkey Kong also gives two questions to Luigi to prove that the item he is holding is authentic. Upon answering all of the questions correctly, he gives money as a token of appreciation.
{{br}}


===''Donkey Kong Country'' series===
===''Donkey Kong Country'' series===
{{rewrite|section=yes|These shouldn't be a retelling of the games' stories}}
[[File:Donkey Kong - Ducking Art - Donkey Kong Country.png|thumb|upright=0.85|Artwork from ''Donkey Kong Country'']]
[[File:DonkeyDKC.png|thumb|upright=0.85|The modern Donkey Kong is both an agile and strong ape, capable of defending DK Island]]
Years after the events of ''Donkey Kong 3'', Donkey Kong relocated to [[Donkey Kong Island]], where he grew old and was renamed to [[Cranky Kong]]. His grandson, also named Donkey Kong, forges lasting friendships with many of the other Kongs, including [[Diddy Kong]], [[Dixie Kong]], [[Funky Kong]], and his girlfriend, [[Candy Kong]].  
Sometime after the battles between the old Donkey Kong and Mario played out, the old Donkey Kong took the name "[[Cranky Kong]]" and presumably retired. His grandson, the new Donkey Kong, forges lasting friendships with many of the other Kongs, including his eager friend Diddy Kong, [[Funky Kong]], and his girlfriend [[Candy Kong]]. He eventually begins his reign over the island's jungle. Much of the young ape’s time is spent collecting Bananas to add to his [[Banana Hoard]], and he lives a relatively laid back lifestyle as compared to his grandfather.
 
However, a band of [[Kremling]]s known as the [[Kremling Krew]] forms during this time. Their acts of violence and thievery put them at odds with Donkey Kong constantly, forcing him to guard his Banana Hoard every night.
 
====''Donkey Kong Country''====
====''Donkey Kong Country''====
In ''[[Donkey Kong Country]]'', on a stormy night, the [[Kremling Krew]] arrives at Donkey Kong Island and steals the Banana Hoard. When Diddy Kong attempts to guard it, the [[Kremling]] soldiers trap him in a barrel. The events enrage Donkey Kong upon his return to the Hoard, and he sets out to reclaim his stash. Rescuing Diddy from his barrel prison along the way, the two of them slowly defeat the enormous Kremling forces during their travels throughout Donkey Kong Island with the aid of Candy Kong, Cranky Kong, and Funky Kong.
The events of ''[[Donkey Kong Country]]'' begin with Donkey Kong assigning Diddy Kong to guard his [[banana hoard]] at night.<ref>{{cite|author=Donkey Kong|location=Introduction scene|quote=Ok, [[Diddy Kong|little buddy]], as part of your hero training, you've got to stand guard tonight over my bananas... I'll relieve you at midnight, so try and stay awake until then!|title=''Donkey Kong Country'' (remake)|date=2003|publisher=Nintendo|language=en}}</ref><ref>{{cite|url=www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SAALE.pdf|format=PDF|title=''Donkey Kong Country'' manual|page=4|date=1994|publisher=Nintendo of America|language=en}}</ref> Later, the [[Kremling Krew]] overpowered Diddy and stole Donkey Kong's entire hoard. The next morning, [[Cranky Kong]] wakes up Donkey Kong and shows him that his entire banana hoard is missing. Donkey Kong, upset, begins a journey to retrieve the banana hoard.<ref>{{cite|quote=My bananas and my buddy, Diddy, they are gone! The Kremlings will pay! I'll hunt them down through every corner of my island, until I have every last banana from my hoard back!|title=''Donkey Kong Country'' (remake)|date=2003|publisher=Nintendo|language=en-us}}</ref> Donkey Kong rescued Diddy just after starting his journey, by opening a [[DK Barrel]] in [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]. Together, the two characters adventure through six worlds, receiving assistance from a few Kongs as well as [[Animal Friends]] in certain levels. The final level, [[Gang-Plank Galleon]], involves a boss fight [[King K. Rool]], and defeating him allows Donkey Kong and Diddy to reclaim their entire banana hoard from him.


Eventually, Donkey Kong and Diddy Kong find [[King K. Rool]], the leader of the Kremlings, on the [[Gangplank Galleon]], where the Banana Hoard is apparently stored. After [[Gang-Plank Galleon|defeating the slightly deranged king]], the Kongs reclaim the Banana Hoard and return home.
In gameplay, Donkey Kong can defeat [[Krusha]]s and [[Klump]]s by jumping on them whilst Diddy cannot. Donkey Kong is less agile than Diddy, and one of his attacks is [[Roll Attack|rolling]] into enemies, to which Diddy's equivalent is [[cartwheel]]ing. Donkey Kong can perform a [[Hand Slap]], sometimes revealing an item, depending on where he performs the move at. Donkey Kong carries a [[barrel]] above him instead of holding it out in front like Diddy.


====''Donkey Kong Country 2: Diddy's Kong Quest''====
====''Donkey Kong Country 2: Diddy's Kong Quest''====
[[File:Caged DK DKC2 group art.jpg|thumb|left|Diddy Kong and Dixie Kong rescue Donkey Kong from his dark prison.]]
[[File:Caged DK DKC2 group art.jpg|thumb|left|Artwork of Diddy and Dixie attempting to rescue Donkey Kong in ''Donkey Kong Country 2: Diddy's Kong Quest'']]
After his long adventures, Donkey Kong decides to rest on the beach. During the day, the Kremlings kidnap the ape, leaving their footprints, a smashed chair, and a note behind them. Donkey Kong is locked in a cage on [[Crocodile Isle]], the latest Kremling hideout. Using Donkey Kong as a bargaining chip, [[King K. Rool|Kaptain K. Rool]], the new identity of King K. Rool, offers to return him in exchange for the Banana Hoard. However, instead of giving in, Diddy Kong and Dixie Kong defeat the Kremlings and duel K. Rool aboard the [[Flying Krock]]; a fight that ends with Donkey Kong breaking free of his imprisonment and literally punching K. Rool out of his airship and into the ocean, where the crazed captain is attacked by sharks. After a rematch with the vengeful Kremling captain in [[Krocodile Kore]], Crocodile Isle sinks into the ocean afterward as Donkey Kong, Diddy Kong, and Dixie Kong watch, but Kaptain K. Rool escapes on his ship.
Donkey Kong is a non-playable character in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. The events begin with Donkey Kong relaxing on the beach.<ref>{{cite|date=1995|title=''Donkey Kong Country 2: Diddy's Kong Quest'' manual|page=4|publisher=Nintendo of America|language=en}}</ref> [[Cranky Kong]] shows up, arguing that Donkey Kong should not take a rest because he is a video game hero, to which Donkey Kong asks Cranky to leave after some discussion and naps on the beach.<ref>{{cite|author=Donkey Kong|location=Introduction scene|quote=Why don't you go pester Diddy or something!? Just leave me in peace for once!|language=en|publisher=Nintendo|date=2004|title=''Donkey Kong Country 2'' (remake)}}</ref> He is later ambushed by Kremlings, tied up, and carried up into [[The Flying Krock]].<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' manual|page=5}}</ref> K. Rool writes a note demanding the banana hoard as a ransom for Donkey Kong's return.<ref>{{cite|quote=I've kidnapped that lumbering fool Donkey Kong and you will never see him again! Har-har-har-har-har!|title=''Donkey Kong Country 2: Diddy's Kong Quest''|author=Kaptain K. Rool|date=1995|publisher=Nintendo|language=en}}</ref><ref>{{cite|author=Kaptain K. Rool|quote=Hah-arrrrh! We have got the big monkey! If you want him back, you scurvy dogs, you have to hand over the banana hoard!|date=2004|title=''Donkey Kong Country 2'' (remake)|publisher=Nintendo|language=en}}</ref> Diddy and his girlfriend, [[Dixie Kong]], refuse to oblige and go on a journey to rescue Donkey Kong, mentioning he would "go crazy" if he lost his banana hoard again. Donkey Kong is discovered much later on, tied up in [[Stronghold Showdown]] but is shortly carried up into The Flying Krock while Diddy and Dixie are in the middle of celebrating. The two make to make their way up to [[K. Rool Duel]] for a final showdown. In their first visit, Diddy and Dixie witness in shock as Kaptain K. Rool angrily beats Donkey Kong with his blunderbuss. Donkey Kong falls into view in parts of the battle when K. Rool is knocked down, still attempting to break free from his ropes and providing a [[DK Barrel]]. At the end of the battle, before K. Rool wakes up and attempts to harm Diddy and Dixie once more, Donkey Kong manages to break free from his ropes and lands a powerful punch, sending K. Rool out of his own airship into his own swamp. Donkey Kong is seen in the [[Completion|102% ending]] with Diddy and Dixie, watching as Crocodile Isle sinks underwater. In the [[Donkey Kong Country 2 (Game Boy Advance)|remake]], Donkey Kong does not appear in Stronghold Showdown, featuring a boss fight against [[Kerozene]] instead.


====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
One day, Donkey Kong decides to take his friend Diddy Kong on a fishing trip in the [[Northern Kremisphere]]. While there, they are overpowered and captured by the Kremlings, who claim to now be ruled by an unusual mechanical being named [[KAOS]]. Back home, Dixie Kong grows suspicious when the Kongs do not return. She, along with her cousin [[Kiddy Kong]], who she was babysitting at the time, set out to investigate, eventually discovering that [[King K. Rool|Baron K. Roolenstein]], another identity of King K. Rool, is behind the entire plot. Defeating him, Donkey Kong and Diddy Kong are released. However, shortly after Cranky Kong criticizes Dixie and Kiddy Kong for their fight, Donkey Kong and Diddy Kong approach Cranky Kong ominously with the intention of beating him up in retribution.
The events of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' begin with Donkey Kong and Diddy going to explore the [[Northern Kremisphere]].<ref>{{cite|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' manual|date=1996|publisher=Nintendo of America|language=en|page=4|author=Diddy Kong|location=Written note|quote=Gone exploring the islands with DK. Back tomorrow!}}</ref> After a few days, neither of the Kongs returned, worrying Dixie, so she goes on an adventure to find them with her toddler cousin, [[Kiddy Kong]].<ref>{{cite|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' manual|page=5|quote=The next day came, but neither Donkey nor Diddy returned. Dixie had to find out what those two primates were doing! She made her way to the southern part of DK Island and swam to the nearest mainland.}}</ref> Late into their journey, Dixie and Kiddy discover [[King K. Rool|Baron K. Roolenstein]] to be responsible and defeat both K. Rool and his robot invention, [[KAOS]], whom Donkey Kong and Diddy Kong are freed from. Donkey Kong is impressed at Dixie and Kiddy for rescuing them.<ref>{{cite|author=Donkey Kong|quote=I bet even Cranky would be - after that performance!|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!''|date=1996|publisher=Nintendo|language=en}}</ref>
 
====''Donkey Kong 64''====
[[File:Kong family DK64 artwork.jpg|thumb|Donkey Kong and his allies pose]]
In ''[[Donkey Kong 64]]'', his plots to kidnap Donkey Kong continuously coming short, King K. Rool ditches all traces of pretense and develops a machine, the [[Blast-o-Matic]], capable of completely destroying Donkey Kong Isle. However, due to the incompetence of his underlings, the new [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]] crashes into rocks offshore and delays the blast. [[Squawks the Parrot]], a friend of Donkey Kong, witnesses these events and reports to Donkey Kong. Donkey Kong discovers that all 201 of his [[Golden Bananas]] are stolen and four of his friends are kidnapped: [[Diddy Kong]], [[Lanky Kong]], [[Tiny Kong]], and [[Chunky Kong]], locked behind cages throughout the island.
 
Donkey Kong (who is playable for the first time since ''[[Donkey Kong Country]]''), discovers a floating isle attached to the main mechanical island. Inside, [[K. Lumsy]], an enormous, disobedient Kremling, is locked up for not destroying the island. When DK promises to get him out of the cage, K. Lumsy jumps for joy, opening up a pathway to [[Jungle Japes]]. Once there, Donkey Kong finds Diddy Kong and frees him. Many other friendly faces are found among the Kremling armies, including Funky Kong, Cranky Kong, [[Snide]], [[Troff]], and [[Scoff]]. In a later area, Candy Kong also joins the fight. One of her gifts to Donkey Kong is a set of [[Bongos]], which affects Donkey Kong's later life.
 
As Donkey Kong frees his buddies, they in turn help him find his Golden Bananas and the keys to K. Lumsy’s cage. Eventually, the team is able to take on K. Rool in a boxing match.
 
Like all of the playable Kongs, Donkey Kong has four colors that the player can select in Monkey Smash mode. By default, DK has brown fur and a red tie; his other costumes include tan fur with a purple tie, orange fur with a yellow tie, and dark blue fur with a light blue tie. He is a heavyweight, which makes him slow and strong, and he is the second slowest and second strongest Kong, with only [[Chunky Kong]] being slower and possessing more power.


====''Donkey Kong Country Returns''====
====''Donkey Kong Country Returns''====
[[File:DKCR-Donkey Kong and Diddy Kong Artwork.png|thumb|Donkey Kong and Diddy Kong in ''Donkey Kong Country Returns'']]
Donkey Kong is a playable character and the main protagonist of ''[[Donkey Kong Country Returns]]'' and [[Donkey Kong Country Returns 3D|its remake]]. The story similarly centers around the theft of the banana hoard, only this time by the [[Tiki Tak Tribe]]. Donkey Kong and Diddy Kong witness from [[DK's Tree House|their treehouse]] as the banana hoard gets taken away, and [[Tiki Tak Tribe#Kalimba|Kalimba]] suddenly appears and knocks Donkey Kong back into his treehouse. Kalimba tries to hypnotize Donkey Kong, who is somehow unaffected by it, and the [[Jungle Hijinxs (Donkey Kong Country Returns)|first level]] begins directly after, starting with Donkey Kong beating Kalimba until kicking it out of his tree house. While journeying, Donkey Kong can [[roll]] and [[Hand Slap|Ground Pound]], similarly to ''Donkey Kong Country'', but when paired with Diddy Kong, he can roll indefinitely and briefly hover when Diddy uses his [[Barrel Jet]]. The two Kongs travel throughout the [[Donkey Kong Island|island]], being assisted by [[Cranky Kong]] and the [[Professor Chops|Tutorial Pig]]s along the way, before eventually entering the [[Volcano]] and battling [[Tiki Tong]]. Donkey Kong and Diddy reclaim their banana hoard after defeating him.
Donkey Kong returns as a playable character in the Wii game, ''[[Donkey Kong Country Returns]]'' and the [[Nintendo 3DS|3DS]] remake ''[[Donkey Kong Country Returns 3D]]'', along with his little buddy Diddy Kong. In this game, the two Kongs set off on another quest to reclaim their banana hoard from a group of evil creatures known as the [[Tiki Tak Tribe]]. In this game, a volcano erupts, releasing [[Tiki Tong]] and his tikis, who hypnotize the animals living on Donkey Kong Island to steal Donkey Kong's Banana Hoard. When Donkey Kong finds out, he is furious, but before he can react, Kalimba tiki enters and tries to hypnotize him, but for some reason, the Kongs can't be hypnotized by the tikis. Donkey Kong knocks the tiki out of his house, bursts his door down, and starts his adventure.
 
Donkey Kong controls much like how he did in the earlier ''Donkey Kong Country'' games, being able to [[roll]] and [[Ground Pound]]. When paired with Diddy Kong, Donkey Kong can roll indefinitely and make use of Diddy's Jetpack.


====''Donkey Kong Country: Tropical Freeze''====
====''Donkey Kong Country: Tropical Freeze''====
[[File:Donkey Kong Artwork - Donkey Kong Country Tropical Freeze.png|thumb|upright=0.85|Donkey Kong in ''Donkey Kong Country: Tropical Freeze'']]
[[File:Donkey Kong Artwork - Donkey Kong Country Tropical Freeze.png|thumb|upright=0.85|Donkey Kong in ''Donkey Kong Country: Tropical Freeze'']]
Donkey Kong is the main protagonist in ''[[Donkey Kong Country: Tropical Freeze]]''. He retains his rolling ability from the previous games. In his latest adventure, the Kongs are celebrating Donkey Kong's birthday when suddenly, the [[Snowmads]] from the North Sea summon the Ice Dragon to blow away the Kongs so they could claim the island as their own. Eventually, when the Kongs return to their island, they challenge [[Lord Fredrik]] to a battle inside a volcano, and he is defeated. Donkey Kong later uses the horn to melt away the snow on [[Donkey Kong Island]]. DK's appearance has been updated in this game (due to the Wii U's HD visual), having more detailed fur (his gameplay model's fur also gained detailed texture) and being a lighter shade of brown.
Donkey Kong is a playable character and the main protagonist of ''[[Donkey Kong Country: Tropical Freeze]]'' and [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|its port]]. He was given an updated appearance in the game, sporting lighter brown fur with more details and added texture and a differently shaped nose. Donkey Kong is controlled almost identically as in ''Donkey Kong Country Returns''. The events begin with the celebration of Donkey Kong's birthday being, all while the [[Snowmads]] make their way to conquer Donkey Kong Island. Just as Donkey Kong is about to blow out his candle, a cold wind comes in and blows it out. Donkey Kong and the other three Kongs, Diddy, Dixie, and Cranky, go outside the treehouse to investigate, only for the [[ice dragon]] to blow them away to the [[Lost Mangroves]]. The four Kongs journey through a chain of islands before eventually returning to Donkey Kong Island, which they reclaim from the Snowmads after defeating [[Lord Fredrik]] in a boss fight. Donkey Kong blows a horn to melt away all the snow on the island.


===Club Nintendo===
===''Club Nintendo''===
[[File:DKC CN1.jpg|thumb|upright=0.85|left|Donkey Kong as he appears in the comic "Donkey Kong Country."]]
[[File:DKC CN1.jpg|thumb|upright=0.85|left|Donkey Kong as he appears in the comic "Donkey Kong Country"]]
He is also the main character in the [[Club Nintendo (magazine)|Club Nintendo]] comic "[[Donkey Kong Country (comic)|Donkey Kong Country]]", which tells the story of the game of the same name: with Diddy Kong, he tries (and manages) to fetch the Banana Hoard back from King K. Rool.
Donkey Kong is the main protagonist of the ''[[Club Nintendo (German magazine)|Club Nintendo]]'' comic "[[Donkey Kong Country (comic)|Donkey Kong Country]]." It chronicles the events of he and Diddy Kong going on a journey to retrieve their banana hoard from King K. Rool, managing to retrieve it eventually.


During the events of the comic "[[Super Mario in Die Nacht des Grauens]]", published in the same magazine, he lives in a [[Nintendo Skyscraper|skyscraper]] in [[Brooklyn]] with many other [[Nintendo]] characters. Due to a contract signed by [[Wario]], the skyscraper is invaded by several monsters. One of them, [[Chuckie]], invades the Kongs' room while Donkey and Diddy are watching TV. They are terrified by the evil doll but get rescued by Mario, [[Link]], and Kirby. Afterwards, Donkey claims that had he and Diddy defeated the monsters, they would only have taken "half of the time."
Donkey Kong lives in a [[Wolkenkratzer|skyscraper]] in [[Brooklyn]] with many other [[Nintendo]] character during the events of "[[Super Mario in Die Nacht des Grauens]]." At one point [[Chuckie]] invades the Kongs' room while Donkey and Diddy are watching TV, terrifying them, though they are rescued by Mario, [[Link]], and Kirby. Donkey boastfully claims that he and Diddy would have taken half of the time to defeat the monsters.


He once again appears as the main character in "[[Donkey Kong in: Banana Day 24]]". The Kongs have to save the world from freezing, since a giant UFO is pulling the [[Earth]] away from the sun. Together with Diddy, Dixie, Kiddy, and Cranky, Donkey enters a space shuttle and flies into space in order to talk to the aliens. As it turns out, the reason for them pulling away the Earth is that they mistake the planet for a giant [[coconut]]. When the Kongs bring them some [[banana]]s, they agree to return the Earth to its original position. In the comic, Donkey appears as the bravest of the Kongs, as he is the one to start talking to the aliens.
Donkey Kong is the main protagonist of "[[Donkey Kong in: Banana Day 24]]." The Kongs have to save the world from freezing, since a giant UFO is pulling the [[Earth]] away from the sun. Together with Diddy, Dixie, Kiddy, and Cranky, Donkey enters a space shuttle and flies into space in order to talk to the aliens. As it turns out, the reason for them pulling away the Earth is that they mistake the planet for a giant [[coconut]]. When the Kongs bring them some [[banana]]s, they agree to return the Earth to its original position. In the comic, Donkey appears as the bravest of the Kongs, as he is the one to start talking to the aliens.


===''Donkey Kong Land'' series===
===''Donkey Kong Land'' series===
====''Donkey Kong Land''====
====''Donkey Kong Land''====
Cranky Kong approaches Donkey Kong with a bet. Cranky believes that video games have become easier with the progression of technology. Therefore, he argues, Donkey Kong is not able to defeat K. Rool on an 8-bit system as opposed to the 16-bit [[Super Nintendo Entertainment System]]. Cranky challenges Donkey Kong to defeat K. Rool on the [[Game Boy]].
Donkey Kong is a playable character in ''[[Donkey Kong Land]]''. Taking place after the events of ''Donkey Kong Country'', Cranky believes that the Super Famicom/[[Super Nintendo Entertainment System]]'s graphical capabilities were the reason for Donkey Kong and Diddy's successful journey,<ref name="dklmanual">{{cite|title=''Donkey Kong Land'' manual|date=1995|publisher=Nintendo of America|language=en|page=2-3}}</ref> so he bets with Donkey Kong and Diddy that they cannot finish an adventure on an [[Game Boy|8-bit handheld]].<ref name="dklmanual"/> The Kongs accept the bet, so Cranky arranges for the [[Kremling Krew]] to steal the banana hoard again. Donkey Kong and Diddy Kong travel through four worlds, culminating in a final boss fight against K. Rool in [[K. Rool's Kingdom]], and complete their journey.


After Donkey Kong agrees, Cranky Kong contacts K. Rool and arranges for the adventure to be repeated. Donkey Kong and Diddy Kong defeat the Kremlings again, proving that they are heroes.
====''Donkey Kong Land 2''====
Donkey Kong's role in ''[[Donkey Kong Land 2]]'' is the same as in ''Donkey Kong Country 2: Diddy's Kong Quest''{{'}}s.<ref>{{cite|quote=King K. Rool and his band of Kremlings apenapped Donkey Kong. They're demanding the Kongs to hand over the banana hoard for Donkey's safe return. Donkey Kong would have a fit if they lost the banana hoard again. So it's up to Diddy and Dixie Kong to save him. Help the two monkeys make their way through all the Kremlings and all the traps to find Donkey Kong.|title=''Donkey Kong Land 2'' manual|date=1996|page=2|publisher=Nintendo of America|language=en}}</ref>


====''Donkey Kong Land III''====
====''Donkey Kong Land III''====
Donkey Kong and Diddy Kong hear of a contest to discover the [[Lost World (Donkey Kong Land III)|Lost World]] of the Northern Kremisphere. Once there, they set out to find the special area. Under their noses, the Kremlings begin anew the KAOS plot. However, Dixie and Kiddy, who also enter the contest, are able to defeat them.
Donkey Kong does not appear in ''[[Donkey Kong Land III]]'', but both he and Diddy are responsible for the game's events by joining a contest to find the [[Lost World (Donkey Kong Land III)|Lost World]],<ref>{{cite|title=''Donkey Kong Land III'' manual|date=1997|publisher=Nintendo of America|language=en|page=2|quote=Would-be explorers rushed in from all over the world to seize this long-awaited chance at fame and fortune. DK and Diddy were one of the first to get caught up in the craze.}}</ref> which Dixie and Kiddy decide to enter as well.<ref>{{cite|title=''Donkey Kong Land III'' manual|page=3}}</ref>


===''Donkey Kong Country: Rumble in the Jungle''===
===''Donkey Kong Country: Rumble in the Jungle''===
[[File:Rumble Jungle Illustration - Kongs and Squawks.jpg|thumb|upright=0.9|[[Squawks the Parrot]] discovering Donkey Kong and his friends in a dark cave, from ''[[Donkey Kong Country: Rumble in the Jungle]]'']]
[[File:Rumble Jungle Illustration - Kongs and Squawks.jpg|thumb|upright=0.9|[[Squawks|Squawks the Parrot]] discovering Donkey Kong and his friends in a dark cave, from ''[[Donkey Kong Country: Rumble in the Jungle]]'']]
In the 1995 novel ''[[Donkey Kong Country: Rumble in the Jungle]]'', Donkey Kong leaves his treehouse in the jungle with his friend [[Diddy Kong]] and grandfather [[Cranky Kong]], after discovering that [[Funky Kong]]'s plane has mysteriously crashed near [[Big Ape City]]. They traverse through the [[Tree Top Town]] on the edge of the forest, and Donkey Kong takes the lead in confronting and defeating a large group of [[Kremling]]s. Later, Donkey Kong uses his "extraordinary lung power" to cry for help from [[Squawks the Parrot]] when they find themselves trapped within a mountain cave. After reaching Big Ape City, Donkey Kong is angered to discover that the Kremlings are rebuilding a large factory which is releasing large amounts of pollution into the air. He finds a way for the Kongs to enter the factory by hiding in a [[Mine Cart]], and they locate Funky within a cell. Donkey Kong uses a mini [[TNT Barrel]] to break open the cell door, and later uses a powerful shoulder charge to break open the door to the factory's cargo room.
In ''[[Donkey Kong Country: Rumble in the Jungle]]'', Donkey Kong leaves his treehouse in the jungle with his friend [[Diddy Kong]] and grandfather [[Cranky Kong]], after discovering that [[Funky Kong]]'s plane has mysteriously crashed near [[Big Ape City]]. They traverse through the [[Tree Top Town]] on the edge of the forest, and Donkey Kong takes the lead in confronting and defeating a large group of [[Kremling]]s. Later, Donkey Kong uses his "extraordinary lung power" to cry for help from [[Squawks|Squawks the Parrot]] when they find themselves trapped within a mountain cave. After reaching Big Ape City, Donkey Kong is angered to discover that the Kremlings are rebuilding a large factory which is releasing large amounts of pollution into the air. He finds a way for the Kongs to enter the factory by hiding in a [[Mine Cart]], and they locate Funky within a cell. Donkey Kong uses a mini [[TNT Barrel]] to break open the cell door, and later uses a powerful shoulder charge to break open the door to the factory's cargo room.


Just like "climbing vines back in the jungle", Donkey Kong climbs a cable within an elevator shaft to reach the factory's defense system. He encounters the most powerful Kremling, [[Krusha]], who threatens to bring him to King K. Rool. Knowing that he is unable to defeat Krusha using strength alone, Donkey Kong tricks him into thinking that inside his backpack is a list of where to find all the [[Kong]]s on Donkey Kong Island. This gives him the chance to knock out Krusha using a barrel, and he proceeds to destroy the defense system. While escaping the factory in Funky's repaired plane, he and Diddy Kong decide to enter King K. Rool's zeppelin from the air and plant it with time-delayed TNT Barrels. After choosing to allow the "coward" King K. Rool to escape, Donkey Kong and Diddy re-enter the plane, and celebrate a victory as they watch the zeppelin fall and land on the factory, destroying it with an explosion.
Just like "climbing vines back in the jungle", Donkey Kong climbs a cable within an elevator shaft to reach the factory's defensive system. He encounters the most powerful Kremling, [[Krusha]], who threatens to bring him to King K. Rool. Knowing that he is unable to defeat Krusha using strength alone, Donkey Kong tricks him into thinking that inside his backpack is a list of where to find all the [[Kong]]s on Donkey Kong Island. This gives him the chance to knock out Krusha using a barrel, and he proceeds to destroy the defense system. While escaping the factory in Funky's repaired plane, he and Diddy Kong decide to enter King K. Rool's zeppelin from the air and plant it with time-delayed TNT Barrels. After choosing to allow the "coward" King K. Rool to escape, Donkey Kong and Diddy re-enter the plane, and celebrate a victory as they watch the zeppelin fall and land on the factory, destroying it with an explosion.


Throughout the novel, Donkey Kong uses a range of physical attacks which were originally seen in the ''[[Donkey Kong Country]]'' game, including [[Roll Attack|Barrel Roll]]s, [[Cartwheel Attack]]s and [[Hand Slap]]s. He also carries a large supply of miniature [[barrel]]s and [[TNT Barrel]]s in his backpack, which are utilized against the Kremlings and their weapons.
Throughout the novel, Donkey Kong uses a range of physical attacks which were originally seen in the ''[[Donkey Kong Country]]'' game, including [[Roll Attack|Barrel Roll]]s, [[Cartwheel Attack]]s and [[Hand Slap]]s. He also carries a large supply of miniature [[barrel]]s and [[TNT Barrel]]s in his backpack, which are utilized against the Kremlings and their weapons.


===''Donkey Kong Country'' television series===
===''Donkey Kong Country'' television series===
{{Appeared|Donkey Kong Country}}
{{see also|List of Donkey Kong Country episodes featuring Donkey Kong}}
 
[[File:DKCTVDonkeyKong.png|thumb|Donkey Kong in the ''Donkey Kong Country'' television series]]
[[File:DKCTVDonkeyKong.png|thumb|Donkey Kong in the ''Donkey Kong Country'' television series]]
Donkey Kong is a main character in the 1998 TV series of ''[[Donkey Kong Country (television series)|Donkey Kong Country]]''. In it, Donkey Kong is an anthropomorphic ape who, due to finding the Crystal Coconut in [[Inka Dinka Doo]]'s temple, is predicted to be the future ruler of [[Donkey Kong Island|Kongo Bongo Island]]. Ever since, it has been made Donkey Kong's duty to guard the Crystal Coconut until the day it officially proclaims him ruler of the island. However, [[King K. Rool]] wants to steal the Crystal Coconut so that he can rule the island, and DK and his pals have to stop him and the [[Kremling Krew]], as well as another villain, [[Kaptain Skurvy]]. On this show, Donkey Kong is depicted as somewhat of a slacker who loves bananas above all else, much like his portrayal in recent games. On this show, he is also bipedal as opposed to walking on all fours like he normally does (although he sometimes goes on all fours when running). This would carry over to ''[[Donkey Kong 64]]'', though in that game, he stands on all fours when idle.
{{Quote|Banana slamma!|[[Donkey Kong]]|[[Donkey Kong Country (television series)|Donkey Kong Country]]}}
Donkey Kong is the main protagonist in the 1996 TV series ''[[Donkey Kong Country (television series)|Donkey Kong Country]]''. In it, Donkey Kong, due to finding the Crystal Coconut in [[Inka Dinka Doo]]'s temple, is predicted to be the future ruler of [[Donkey Kong Island|Kongo Bongo Island]]. Ever since, it has been made Donkey Kong's duty to guard the Crystal Coconut until the day it officially proclaims him ruler of the island. However, [[King K. Rool]] wants to steal the Crystal Coconut so that he can rule the island, and DK and his pals have to stop him and the [[Kremling Krew]], as well as another villain, [[Kaptain Skurvy]]. On this show, Donkey Kong is depicted as somewhat of a slacker who loves bananas above all else, much like his portrayal in recent games. On this show, he is also bipedal as opposed to walking on all fours like he normally does, although he sometimes goes on all fours when running. This would carry over to ''[[Donkey Kong 64]]'', though in that game, he stands on all fours when idle.


===''Mario Kart'' series===
===''Mario Kart'' series===
Donkey Kong is a playable character in every game of the [[Mario Kart (series)|''Mario Kart'']] series as of ''[[Mario Kart 64]]'', replacing [[Donkey Kong Jr.]] from ''[[Super Mario Kart]]''. Donkey Kong is consistently billed a heavyweight character, except in ''[[Mario Kart 7]]''.
====''Mario Kart 64''====
====''Mario Kart 64''====
[[File:Mk64dk.png|thumb|left|125px|Donkey Kong from ''Mario Kart 64'']]
[[File:Mk64dk.png|thumb|left|Artwork from ''Mario Kart 64'']]
[[File:DK thinking.png|frame|Donkey Kong's expression after losing a race]]
Donkey Kong appears in ''Mario Kart 64''. He is classified as a heavyweight character, along with [[Bowser]] and Wario. His personal track is [[N64 DK's Jungle Parkway|D.K.'s Jungle Parkway]].
Like [[Wario]], Donkey Kong first appeared in the ''[[Mario Kart (series)|Mario Kart]]'' series in the [[Nintendo 64]] game, ''[[Mario Kart 64]]'' (replacing [[Donkey Kong Jr.]] from the [[Super Mario Kart|previous installment]]). In this game, he is classified as a heavyweight character, along with [[Bowser]] and Wario. His personal track is [[D.K.'s Jungle Parkway]].


====''Mario Kart: Super Circuit''====
====''Mario Kart: Super Circuit''====
Donkey Kong reappears as a heavyweight character in the [[Game Boy Advance]] game, ''[[Mario Kart: Super Circuit]]''. Again, Wario and Bowser join him as the heavyweight characters. Donkey Kong does not have his own course in this game.
Donkey Kong appears in ''[[Mario Kart: Super Circuit]]''. Unlike in ''Mario Kart 64'', Donkey Kong lacks his own course.


====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
[[File:Donkey Kong and Diddy - Mario Kart Double Dash.png|thumb|left|125px|Donkey Kong, along with Diddy Kong, from ''Mario Kart: Double Dash!!'']]
Donkey Kong appears in ''[[Mario Kart: Double Dash!!]]'' He is partnered with [[Diddy Kong]] by default, with both of them having the [[Giant Banana]] as a [[Special Item (Mario Kart series)|special item]]. Donkey Kong received a personal course, [[GCN DK Mountain|DK Mountain]] and a personal kart, [[DK Jumbo]].
Donkey Kong appears in ''[[Mario Kart: Double Dash!!]]'', along with another [[Kong]], [[Diddy Kong]]. Donkey Kong, again, is classified as a heavyweight character. Besides Bowser and Wario, [[King Boo]] and [[Petey Piranha]] also appear as heavyweight characters. Donkey Kong also gets his own personal track, [[DK Mountain]]. He and Diddy share an item, the [[Banana#Mario Kart: Double Dash!!|Giant Banana]]. Donkey Kong's kart is the [[DK Jumbo]].


====''Mario Kart Arcade GP''====
====''Mario Kart Arcade GP''====
Donkey Kong appears in the arcade game, ''[[Mario Kart Arcade GP]]''. He has four special items. They are the [[Barrel]], the 10T Hammer, the [[Banana#Mario Kart: Double Dash!!|Giant Banana]], and the Conga. Like most of the characters, Donkey Kong has his own cup, which is simply named [[DK Cup]]. In this cup, two of Donkey Kong's personal tracks appear, [[DK Jungle (arcade)|DK Jungle]] and [[Bananan Ruins]].
Donkey Kong appears in ''[[Mario Kart Arcade GP]]''. He has four special items: [[Barrel]], the 10T Hammer, the Giant Banana, and the Conga. Donkey Kong was given his own cup, [[Donkey Kong Cup|DK Cup]], where the two courses are his own, [[DK Jungle (arcade)|DK Jungle]] and [[Bananan Ruins]].  


====''Mario Kart DS''====
====''Mario Kart DS''====
[[File:MKDS-Donkey Kong Artwork (alt).png|thumb|125px|Donkey Kong, riding on the Rambi Rider, in ''Mario Kart DS'']]
Donkey Kong appears in ''[[Mario Kart DS]]''. He was given another personal course, [[DS DK Pass|DK Pass]]. Donkey Kong's three personal karts include the [[Standard DK]], the [[Rambi Rider]], and the [[Wildlife]].
Donkey Kong appears in the [[Nintendo DS]] game, ''[[Mario Kart DS]]''. Like with his past appearances, Donkey Kong is a heavyweight character, but in this game, he's the lightest heavyweight; the other heavyweight racers include Wario, Bowser, and [[R.O.B.]]. Donkey Kong has three personal karts, the Standard DK, the [[Rambi Rider]], and the [[Wildlife]], and he has one personal track, [[DK Pass]].


====''Mario Kart Arcade GP 2''====
====''Mario Kart Arcade GP 2''====
Donkey Kong appears in the second ''Mario Kart'' arcade game, ''[[Mario Kart Arcade GP 2]]''. He is a power racer, along with Wario and Bowser. His personal cup is renamed [[DK Stage]], but the same courses appear in the cup.
Donkey Kong appears in ''[[Mario Kart Arcade GP 2]]''. He is a power racer, along with Wario and Bowser. The DK Cup from the first game also returns with the same courses.


====''Mario Kart Wii''====
====''Mario Kart Wii''====
[[File:Donkey Kong Art - Mario Kart Wii.png|thumb|left|upright=0.8|Donkey Kong holding a red shell on his personal [[Flame Flyer]]]]
Donkey Kong appears in ''[[Mario Kart Wii]]''. He has was given another personal course, [[Wii DK Summit|DK Summit]], in addition to both {{classic-link|N64|DK's Jungle Parkway}} and {{classic-link|GCN|DK Mountain}} returning. Donkey Kong receives a small boost of weight, acceleration, and handling, along with a small mini-turbo boost. Additionally, Donkey Kong has a similar in-game model to [[Funky Kong]] in the game, with them also using many similar animations due to the developers using Donkey Kong’s model as a base to create Funky Kong.<ref>{{cite|url=tcrf.net/Mario_Kart_Wii/Unused_Bones_%26_Animations|title=''Mario Kart Wii''|publisher=The Cutting Room Floor|accessdate=March 13, 2024}}</ref>
Donkey Kong also appears in the [[Wii]] game, ''[[Mario Kart Wii]]''. He is classified as a large-sized character, along with [[Wario]], [[Waluigi]], [[Bowser]], [[King Boo]], [[Rosalina]], [[Funky Kong]], and [[Dry Bowser]]. He has three courses in this game (with two of them being retro courses): [[DK Summit]], [[DK's Jungle Parkway|N64 DK's Jungle Parkway]], and [[DK Mountain|GCN DK Mountain]]. Donkey Kong receives a small boost of weight, acceleration, and handling, along with a small mini-turbo boost in this game.


====''Mario Kart 7''====
====''Mario Kart 7''====
[[File:Donkeykong-spinyshellnmdww.png|thumb|x200px|Donkey Kong preparing to launch a [[Spiny Shell (blue)|Spiny Shell]]]]
Donkey Kong appears in ''[[Mario Kart 7]]''. He received another personal course of his own, [[3DS DK Jungle|DK Jungle]]. Donkey Kong is billed a Cruiser type, and his speed, weight, and off-road stats are given a slightly above average boost.
Donkey Kong appears as a racer again in the [[Nintendo 3DS]] title, ''[[Mario Kart 7]]'', and has his own personal track, [[DK Jungle (3DS)|DK Jungle]]. He is classified as a Cruiser-type character in this game, and his speed, weight, and off-road stats are given a slightly above average boost.


====''Mario Kart Arcade GP DX''====
====''Mario Kart Arcade GP DX''====
Donkey Kong also appears as a racer again in ''[[Mario Kart Arcade GP DX]]''. He is once again a heavyweight racer and the Donkey Kong Cup becomes the Don-chan Cup.
Donkey Kong appears in ''[[Mario Kart Arcade GP DX]]''. The Donkey Kong Cup was changed to the Don-chan Cup.


====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
Donkey Kong appears in ''[[Mario Kart 8]]'', where he is once again a playable character. His fur has a similar texture as in ''Donkey Kong Country: Tropical Freeze''. While the official website states that he is a heavyweight, Donkey Kong is actually a lighter heavyweight, sacrificing some speed and weight to boost acceleration, handling, and grip. He shares this trait with [[Waluigi]], [[Rosalina]], [[Roy Koopa]] and [[Link]].
[[File:MK8-Line-DK-Wheel.gif|left|thumb|175px|[[LINE]] sticker of Donkey Kong's kart breaking down in ''Mario Kart 8'']]
Donkey Kong is playable ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. His fur has a similar texture as in ''Donkey Kong Country: Tropical Freeze''. While the official website states that he is a heavyweight, Donkey Kong is actually a lighter heavyweight, sacrificing some speed and weight to boost acceleration, handling, and traction. He shares this trait with [[Waluigi]], [[Rosalina]], [[Roy|Roy Koopa]] and [[Link]] in the original game but only Waluigi and Roy in ''Mario Kart 8 Deluxe''. Donkey Kong is the Staff Ghost for [[Thwomp Ruins]] and {{classic-link|3DS|DK Jungle}}. Donkey Kong also owns a brand of sports drink which appears as a sponsor in the game, called [[Burning DK]].


He is the Staff Ghost for [[Thwomp Ruins]] and [[DK Jungle (3DS)|<small>3DS</small> DK Jungle]].
====''Mario Kart Tour''====
 
[[File:MKT Artwork DonkeyKongGladiator.png|thumb|right|140px|Artwork of Donkey Kong (Gladiator) in ''Mario Kart Tour''.]]
Donkey Kong also owns a brand of sports drink which appears as a sponsor in the game, called [[Burning DK]].
Donkey Kong appears in ''[[Mario Kart Tour]]''. He is available as a Super driver, with the [[Giant Banana]] returning as his [[Special skill (Mario Kart Tour)|special skill]]. He also has his [[Donkey Kong Cup|self-named cup]] in the game, as well as a [[Bowser vs. DK Tour|duel tour]] against [[Bowser]]. He also has a High-End gladiator-themed variant named '''Donkey Kong (Gladiator)''' that debuted in the [[Night Tour]] and is assigned the [[Boomerang Flower]] special skill.
 
Donkey Kong returns in the [[Nintendo Switch]] port ''[[Mario Kart 8 Deluxe]]'', where he now shares stats with only Waluigi and Roy.
{{br|left}}
{{br|left}}
===Game Boy Camera===
Donkey Kong makes a cameo as a stamp for photos in the [[Game Boy Camera]] peripheral.


===''Mario Party'' series===
===''Mario Party'' series===
[[File:Donkey_Kong_Artwork_-_Mario_Party_4.png|thumb|left|Donkey Kong in ''[[Mario Party 4]]'']]
[[File:Donkey Kong MParty.png|thumb|left|x200px|Artwork from ''Mario Party'', showing Donkey Kong's first design for the ''Mario Party'' series]]
Donkey Kong is a playable character in all of the [[Mario Party (series)|''Mario Party'']] games up until ''[[Mario Party 4]]''.
Donkey Kong is a playable character in every game of the [[Mario Party (series)|''Mario Party'']] series up until ''[[Mario Party 4]]''.


The ''Mario Party 3'' instruction booklet claims that Donkey Kong's favorite item is the [[Reverse Mushroom]]. His default partner in Duel Mode is Whomp.
The ''Mario Party 3'' instruction booklet claims that Donkey Kong's favorite item is the [[Reverse Mushroom]]. His default partner in Duel Mode is Whomp.{{page needed}}


Starting in ''[[Mario Party 5]]'', he leaves the playable character roster but gains his own [[DK Space|space]]. He is basically the opposite of Bowser, since when a character lands on his space, something good happens. But when a Koopa Kid lands on his space in story mode, he acts surprised and DK punches him, making the [[Koopa Kid]] lose 10 coins.
Starting in ''[[Mario Party 5]]'', he leaves the playable character roster but gains his own [[DK Space|space]]. He is basically the opposite of Bowser, since when a character lands on his space, something good happens. But when a [[Koopa Kid]] lands on his space in story mode, he acts surprised and DK punches him, making the Koopa Kid lose half of his coins. He is playable in [[Super Duel Mode]] only, where he must be unlocked by beating him in Hard Competition.


In ''[[Mario Party DS]]'', Donkey Kong is the primary feature of his own board, [[DK's Stone Statue]]. During story mode, Donkey Kong is turned to stone by a [[Dry Bones]] while he and Diddy run to [[Bowser's Castle]] after being invited to a banquet hosted by him. The player has to win the game and beat the Dry Bones to free Donkey Kong. The ape then runs away to the castle. At the end, he is seen with Diddy enjoying the meals Bowser had prepared as traps for the 8 "party characters".
In ''Mario Party 4'' and ''Mario Party 5'', just like [[Princess Peach|Peach]] and [[Wario]], he has two losing animations whilst the others have only one.


In ''[[Mario Party DS]]'', Donkey Kong has his own board, [[DK's Stone Statue]]. During story mode, Donkey Kong is turned to stone by a [[Dry Bones]] while he and Diddy run to [[Bowser's Castle]] after being invited to a banquet hosted by him. The player has to win the game and beat the Dry Bones to free Donkey Kong. The Kong then runs away to the castle. Upon arriving, Donkey Kong accidentally bumps into Bowser, knocking the [[Minimizer]] out of his hands which DK then destroys by accidentally stepping on it, allowing a shrunken Mario and his crew to revert to their normal size. At the end, he is seen with Diddy enjoying the meals Bowser had prepared as traps for the 8 "party characters".
[[File:SuperMarioParty DonkeyKong.png|thumb|upright=0.8|Artwork from ''Super Mario Party'']]
In ''[[Mario Party 9]]'', Donkey Kong appears as the "boss" of his own board, [[DK's Jungle Ruins]]. His boss minigame is called [[DK's Banana Bonus]]. During the minigame, Donkey Kong tosses Golden [[Barrel Cannon]]s into the area, allowing the players to access banana bunches that are higher up.
In ''[[Mario Party 9]]'', Donkey Kong appears as the "boss" of his own board, [[DK's Jungle Ruins]]. His boss minigame is called [[DK's Banana Bonus]]. During the minigame, Donkey Kong tosses Golden [[Barrel Cannon]]s into the area, allowing the players to access banana bunches that are higher up.


Donkey Kong returns as a playable character in the Wii U title ''[[Mario Party 10]]'', marking his first playable appearance in the series since ''Mario Party 5''.
Donkey Kong returns as a playable character in ''[[Mario Party 10]]'', marking his first playable appearance in the series since ''Mario Party 4''.


Donkey Kong is also playable in ''[[Mario Party: Star Rush]]'', marking his first appearance as an unlockable playable character and his second appearance as a playable character in the series since ''Mario Party 5''. He can be unlocked if players earn enough part points to reach level 8 or if they scan a Donkey Kong [[amiibo]]. In Toad Scramble, he can break barrels to earn coins. His [[Brawny Dice Block]] has a 1 out of 3 chance to roll a 10, but other than that it will return a 0.
Donkey Kong is also playable in ''[[Mario Party: Star Rush]]'', marking his first appearance as an unlockable playable character (not counting Super Duel Mode in ''Mario Party 5'') and his second appearance as an unlockable playable character in the series since ''Mario Party 5''. He can be unlocked if players earn enough party points to reach level 8 or if they scan a Donkey Kong [[amiibo]]. In Toad Scramble, he can break barrels to earn coins. His [[Brawny Dice Block]] has a 1 out of 3 chance to roll a 10, but other than that it will return a 0.


Donkey Kong appears in ''[[Mario Party: The Top 100]]'' as an non-playable opponent in [[Jump, Man]] and [[Vine Country]], both minigames returning from ''[[Mario Party 7]]''. Donkey Kong returns in ''[[Super Mario Party]]'' as an unlockable playable character.
Donkey Kong appears in ''[[Mario Party: The Top 100]]'' as a non-playable opponent in [[Jump, Man]] and [[Vine Country]], both minigames returning from ''[[Mario Party 7]]''.  


===''Mario Tennis'' series===
Donkey Kong returns in ''[[Super Mario Party]]'' as an unlockable playable character, unlocked by completing three different courses in River Survival, then talking to him in the Party Plaza. Every playable character in this game has a unique [[Dice Block]]; in Donkey Kong's case, three of its faces display a 0, two of its faces display a 10, and one face gives him five [[coin]]s (without moving).
[[File:mt64dk.png|thumb|Donkey Kong as he appears in ''Mario Tennis'']]
In the [[Mario Tennis (series)|''Mario Tennis'' series]], Donkey Kong appears as a playable Power-type character in most titles, the only exception being ''[[Mario's Tennis]]'' where Donkey Kong Jr. is playable.


In ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the [[Nintendo 64]]'s intro, Donkey Kong participates in the tournament, where he loses to [[Mario]] (allowing the latter to advance to a semi-finals match against [[Yoshi]]). His doubles partner is Donkey Kong Jr., but if he isn't unlocked yet, Donkey Kong's doubles partner is Yoshi instead.
Donkey Kong reappears as a playable character in ''[[Mario Party Superstars]]'', marking his first appearance as a starting playable character since ''Mario Party 10''.


Donkey Kong appears in ''[[Mario Power Tennis]]'' as a playable character. His offensive power shot is the [[Barrel Cannon Blast]], and his defensive power shot is the [[Boomerang Banana Return]]. When Donkey Kong wins the championship, Toad brings him the trophy, and he grabs it with Toad still holding on. He waves it around, shaking up Toad in the process. When he finally stops, Toad faints, and Donkey Kong scratches his head. Donkey Kong's taunt is showing muscles and his doubles partner is [[Diddy Kong]].
Donkey Kong returns as a playable character once again in ''[[Super Mario Party Jamboree]]''.
 
In ''[[Mario Tennis Aces]]'', Donkey Kong reappears as a playable character. He also appears in the adventure mode, where he blocks the entrance to [[Piranha Plant Forest]] until the player completes the tutorials at [[Bask Ruins]]. When the player beats the tutorials, he challenges Mario to a match of tennis. When the player beats him then, he allows the player to pass.
{{br}}


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{SSB Infobox
{{SSB fighter infobox
|color=green
|color=green
|emblem=DK_Emblem.png
|emblem=DK_Emblem.png
Line 286: Line 258:
|entrance=Donkey Kong explodes out of a [[DK Barrel]].
|entrance=Donkey Kong explodes out of a [[DK Barrel]].
}}
}}
Donkey Kong is playable in all five ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' games. Donkey Kong is always, as expected from a heavyweight, one of the strongest characters in the games. When he picks up a character, he also has the power to carry them a short distance, which is something that none of the other characters can do. He can also carry large objects, such as [[barrel]]s and [[crate]]s, without having his speed hindered.
Donkey Kong is a default playable {{iw|smashwiki|fighter}} in all games of the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. Being a {{iw|smashwiki|weight|heavyweight}}, Donkey Kong is one of the strongest characters. When picking up a character, Donkey Kong can carry them a short distance, something that other fighters cannot do. He retains a regular walking speed while carrying large objects, such as {{iw|smashwiki|barrel}}s and {{iw|smashwiki|crates}}. He is fast for a character of his weight in general. Donkey Kong's {{iw|smashwiki|neutral special move}} in [[Giant Punch]], a punch that can be charged to increase its power; his {{iw|smashwiki|side special move}} is [[Headbutt]], in which he slams opponents into the ground; his {{iw|smashwiki|up special move}} is [[Spinning Kong]], which has him spin and lets him momentarily float; and his {{iw|smashwiki|down special move}} is [[Hand Slap]], which has him repeatedly stamp on the ground.
 
Donkey Kong's special moves are [[Giant Punch]], a punch that can be charged to increase its power, [[Headbutt]], which has him headbutt his opponents into the ground, [[Spinning Kong]], which has him spin and lets him momentarily float, and [[Hand Slap]], which has him repeatedly stamp on the ground. For his [[Final Smash]], he uses [[Konga Beat]], pulling out two [[Bongo]]s and tapping them in time to the beat of ''Donkey Kong Country''{{'}}s first level, with each tap sending shockwaves that deal damage to opponents.
 
Donkey Kong is unique from other heavyweights; though he is unsurprisingly strong, he is also fast for a character of his weight. His combination of power, speed, and good range from his size and long arms contributes to making him arguably a versatile character to use throughout the ''Smash'' games.
 
Even though Donkey Kong is a [[Mario (franchise)|''Mario'' franchise]] character, his emblem is the DK symbol, which represents his [[Donkey Kong (franchise)|own franchise]]. Unlike in the ''Mario series'' titles, Donkey Kong is given a gorilla voice for the ''Super Smash Bros.'' series. This is even more noticeable in ''Super Smash Bros. Brawl''.


Even though Donkey Kong is a [[Super Mario (franchise)|''Super Mario'' franchise]] character, his emblem is the DK symbol, which represents his [[Donkey Kong (franchise)|own franchise]]. Donkey Kong is given a gorilla voice for the ''Super Smash Bros.'' series, unlike most of his other appearances.
====''Super Smash Bros.''====
====''Super Smash Bros.''====
[[File:SSB_Giant_DK.png|thumb|left|upright=0.85|Giant Donkey Kong]]
{{main-wiki|SmashWiki|Donkey Kong (SSB)}}
{{main-external|SmashWiki|Donkey Kong (SSB)}}
Donkey Kong appears in ''[[Super Smash Bros.]]'' He is given a larger-sized counterpart, [[Giant Donkey Kong|Giant DK]], who is fought in {{iw|smashwiki|1P Game}} by a team consisting of the player and two allies. Donkey Kong weighs 141 units, more than the other fighters, boasts powerful moves, but moves slower.
In ''[[Super Smash Bros.]]'', Donkey Kong is a default character. In Classic Mode, the player must fight '''Giant Donkey Kong''' (spelled in-game as '''Giant DK'''), where they are provided two partners to help. It is the only match where the player is assisted by two fighters instead of one. As with other giant characters, Giant Donkey Kong is more resistant to knockback and can withstand around 350% damage before being knocked off the stage. Donkey Kong is the heaviest character in this game, weighing 141 units; however, he is somewhat sluggish, though his moves boast very high power.


====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
{{main-external|SmashWiki|Donkey Kong (SSBM)}}
{{main-wiki|SmashWiki|Donkey Kong (SSBM)}}
Donkey Kong is also a playable character in ''[[Super Smash Bros. Melee]]''. Once again, he is a default character.
Donkey Kong appears in ''[[Super Smash Bros. Melee]]''. Stage 2 of {{iw|smashwiki|Adventure Mode (SSBM)|Adventure Mode}} involves fighting two Tiny Donkey Kongs and then Giant Donkey Kong. Donkey Kong is one of the possible giant opponents to appear in stage 5 of {{iw|smashwiki|Classic Mode (SSBM)|Classic Mode}}, similarly as in ''Super Smash Bros.'' Donkey Kong's {{iw|smashwiki|weight}} is decreased from 141 units to 114, and [[Bowser]] was made the heaviest fighter instead. Donkey Kong's {{iw|smashwiki|move}}s received a mixture of {{iw|smashwiki|buff}}s and {{iw|smashwiki|nerf}}s, and Donkey Kong has a decent {{iw|smashwiki|combo}} ability.


In the new one-player mode, ''Adventure'', the player must first fight two Tiny Donkey Kongs and then fight Giant Donkey Kong at [[Jungle Japes]]. By picking up a [[Super Mushroom]], Donkey Kong can become larger briefly, before reverting to normal. In Giant Melee, the player can play as Giant Donkey Kong or fight against him. Similar to ''Super Smash Bros.'', Donkey Kong is one of the possible giant opponents who appears in stage 5 of Classic Mode, and is fought at Jungle Japes.
====''Super Smash Bros. Brawl''====
{{main-wiki|SmashWiki|Donkey Kong (SSBB)}}
Donkey Kong appears in ''[[Super Smash Bros. Brawl]]''. His special moves are the same as before, in additional to a [[Final Smash]] named [[Konga Beat]], where Donkey Kong plays on a pair of bongos, sending shock-waves to {{iw|smashwiki|damage}} opponents on contact. An 8-bit Donkey Kong appears on the [[75 m (stage)|75 m]] stage, and touching him damages the player. Giant Donkey Kong appears in a few {{iw|smashwiki|event match}}es but not in the game's {{iw|smashwiki|Classic Mode (SSBB)|Classic Mode}} equivalent.
======The Subspace Emissary======
{{rewrite-remove|excessive plot details|Consistency with the [[History of Mario]] and [[History of Bowser]] pages}}
[[File:SubspaceIntro-DonkeyKong.png|thumb|left|upright=1.1|Donkey Kong's snapshot in The Subspace Emissary]]
The [[Koopa Troop]] and [[Bowser]] steal Donkey Kong's banana hoard. As a [[Hammer Bro]] drives a car which contains all the bananas of Donkey Kong, Donkey Kong watches it from a cliff. Hammer Bro and the [[Goomba]]s aboard the car spot Donkey Kong and shoot [[Bullet Bill]]s at him. However, Diddy Kong comes out from a bush, and, with his [[Peanut Popgun]]s, shoots the Bullet Bills. Donkey Kong and Diddy Kong then follow the Hammer Bro to retrieve the banana hoard. After finding their bananas, Bowser appears from behind with a [[Dark Cannon]]. As Bowser charges the cannon, Donkey Kong, realizing the danger, charges his Giant Punch. He then launches Diddy to the sky and out of harm's way, sacrificing himself in the process as Bowser shoots him with the Dark Cannon and turns him into a [[Trophy (Super Smash Bros. series)|trophy]]. Later, [[Diddy Kong]], who (forcefully) enlisted the help of {{iw|smashwiki|Fox (SSBB)|Fox}} and {{iw|smashwiki|Falco (SSBB)|Falco}} sees a ship carrying Donkey Kong's trophy form to a mysterious floating island. Falco then follows it with his Arwing and takes the little Kong with him. He then drops him, and Diddy gets on his [[Rocket Barrel]], takes out his Popguns, and shoots the ship. After seeing this, [[Captain Falcon]] and [[Captain Olimar]] decide to help him and jump to the ship. Diddy frees Donkey Kong, and all four fight the Primids and other enemies.


Giant Donkey Kong appears in two events of Event Mode:
The ship takes them inside a factory producing Subspace Bombs, and they encounter various R.O.B.s that live on the island. They later meet up with [[Pikachu]] and [[Samus]] and see the [[Ancient Minister]] and a plethora of R.O.B.s. After Ganondorf manipulates the R.O.B.s into activating all of the Subspace Bombs, the Ancient Minister is shown to be [[R.O.B.]], the leader of all the lesser R.O.B.s who were forced to work for the [[Subspace Army]]. R.O.B. then fights alongside the others. Donkey Kong carries R.O.B., who refuses to leave his kind behind to perish, as they all flee to escape the doomed island on Captain Falcon's summoned [[Falcon Flyer]]. [[Meta Ridley]] then appears and follows behind to impede group's escape, forcing DK and his group to fight him. After that, they all meet up with the other heroes.


*In Event 2, the player plays as Giant Donkey Kong, whose objective is defeating Tiny Donkey Kong
Donkey Kong and the other smashers enter Subspace and meet [[Tabuu]], who turns everyone into trophies with his Off Waves. However, [[King Dedede]] had anticipated this and created badges that revived certain fighters back into their original forms without having to touch them. With his team, consisting of [[Luigi]] and [[Ness]], Dedede rescues Donkey Kong and most of the others, although some of them are rescued by [[Kirby]]. They also recruit Bowser, [[Ganondorf]], and [[Wario]] after they are informed about Tabuu. At the end of [[the Great Maze]], [[Sonic|Sonic the Hedgehog]] shows up and helps weaken Tabuu's Off Waves so that Donkey Kong and the others are able to beat him.
*In Event 25, the player must defeat Giant Donkey Kong using [[Bowser#Size|Giant Bowser]].


Donkey Kong's weight is decreased from 141 units to 114, no longer making him the heaviest character in the game; instead, that title goes to fellow heavyweight Bowser. As compensation, however, Donkey Kong's movement and attack speed are both much faster, while his moveset receives a mix of buffs and nerfs. Starting from ''Super Smash Bros. Melee'', Donkey Kong is a speedy heavyweight with decent combo ability.
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
{{main-wiki|SmashWiki|Donkey Kong (SSB4)}}
[[File:Giant Punch SSB4 Wii U.jpg|thumb|left|upright=1.4|Screenshot from ''Super Smash Bros. for Wii U'', showing Donkey Kong perform his neutral special move, Giant Punch]]
Donkey Kong appears in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. Donkey Kong received a different {{iw|smashwiki|forward throw}}, and the mechanics to his Final Smash were changed. Donkey Kong's weight is also increased from 116 units to 122. Consistent with other {{iw|smashwiki|fighter}}s in the base game, Donkey Kong's special moves have two variants: Giant Punch has Lightning Punch and Storm Punch; Headbutt has Jumping Headbutt and Stubborn Headbutt; Spinning Kong has Chopper Kong and Kong Cyclone; and Hand Slap has Focused Slap and Hot Slap.
{{br|left}}


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Ultimate''====
{{main-external|SmashWiki|Donkey Kong (SSBB)}}
{{main-wiki|SmashWiki|Donkey Kong (SSBU)}}
{{multiple image
[[File:SSBU Spinning Kong.jpg|thumb|upright=1.5|Screenshot from ''Super Smash Bros. Ultimate'', showing Donkey Kong perform his up special, Spinning Kong]]
|align=left
Donkey Kong appears in ''[[Super Smash Bros. Ultimate]]''. His Final Smash was changed to [[Jungle Rush]], which involves him punching an opponent rapidly, referencing his attack method in ''[[Donkey Kong Jungle Beat]]''. Donkey Kong is more expressive; when he charges his Giant Punch, he starts scowling, and using it in the air no longer makes him {{iw|smashwiki|helpless}}. He is heavier, tying with {{iw|smashwiki|King Dedede (SSBU)|King Dedede}} in weight. Donkey Kong is given {{iw|smashwiki|Armor#Super armor|super armor}} for a short time while using headbutt. Donkey Kong has an extended {{iw|smashwiki|recovery}} by the reintroduction of directional {{iw|smashwiki|air dodge}}. He can also attack from {{iw|smashwiki|ladder}}s. Donkey Kong's Giant Punch has more {{iw|smashwiki|Lag#Ending lag|ending lag}}, and Spinning Kong is weaker. Donkey Kong's {{iw|smashwiki|down tilt}} is titled Slouch Slap, while his {{iw|smashwiki|forward throw}} is titled Kong Carry. His weight has been further increased; however, he is no longer the second heaviest fighter in the game, instead giving up that title to his arch-nemesis, [[King K. Rool]]. Donkey Kong is tied with King Dedede for the third heaviest fighter.
|direction=horizontal
|image1=Donkeykong carrying brawl.jpg
|width1=160
|caption1=Donkey Kong's unique carrying ability seen in ''Super Smash Bros. Brawl''.
|image2=DonkeyKongOriginal-SSBBrawl.png
|width2=200
|caption2=The original Donkey Kong, as seen on the 75 m stage in ''Super Smash Bros. Brawl''.
}}
Donkey Kong reappears as a playable character in ''[[Super Smash Bros. Brawl]]''. His moves are carried over from ''Super Smash Bros. Melee'', and he, like other characters, is given a [[Final Smash]], his being the Konga Beat, most likely inspired by the games ''Donkey Konga'' and ''Donkey Kong: Jungle Beat''. Some even go as far to say Donkey Kong's Final Smash is based on his instrumental attack from ''Donkey Kong 64'', in which he uses a pair of Bongos to create a shock-wave that can defeat any enemy on which it is used, except bosses (mainly because they can't be used in any boss battles). Donkey Kong also gets a new white recolor. Donkey Kong's weight is slightly increased to 116 units from 114.


An 8-bit Donkey Kong appears on the [[75 m (stage)|75 m]] stage (which is based on the third level in the original ''Donkey Kong''). Touching him will harm the player.
Owing to King K. Rool's ties to Donkey Kong, Donkey Kong appears alongside Diddy Kong in K. Rool's debut trailer for ''Super Smash Bros. Ultimate''. Specifically, Donkey Kong lounges lazily in his tree house after eating some bananas while watching various video game heroes confronting their respective nemeses on his TV, only to be startled by quakes before looking outside with Diddy to investigate. They then see an ominous and familiar shadow, only for it to be revealed to be King Dedede wearing a cape and King K. Rool's mask, to their surprise. King Dedede then proceeds to laugh at the practical joke he played on them, only for him to be smacked upside the head and knocked away by the actual King K. Rool, much to Donkey and Diddy Kong's horror, with King K. Rool roaring. In the ending of the trailer, Donkey Kong is knocked backwards, only to proceed to charge at his arch-nemesis on all fours, with King K. Rool doing the same in kind before proceeding to have their fists make contact with each other with enough force as to cause a shockwave to be emitted throughout the jungle.


Donkey Kong appears in several events, usually in giant form.
Similarly, Donkey Kong also appears in [[Banjo]] & [[Kazooie]]'s reveal trailer. Much like the King K. Rool trailer, Donkey Kong lounges around in his tree house eating bananas and watching TV, with Diddy Kong and a sleeping King K. Rool also present. A Jiggy bounces past the three, catching the Kongs' attention. After Diddy wakes King K. Rool up, the three look outside and see what appear to be the silhouettes of Banjo and Kazooie, but turn out to be [[Duck Hunt (character)|Duck Hunt]] playing a prank on them, to their surprise. Duck Hunt proceed to laugh at this joke played on the Kongs and Kremling, only for the dog and duck to be knocked away from above by the real Banjo and Kazooie, holding their respective namesake instruments. This causes the Kongs and King K. Rool to celebrate. Near the end of the trailer, Donkey Kong can be seen in the background as Banjo and Kazooie perform a victory pose.
*In Event 9: "The Monster beneath the Earth", Giant DK is a hidden opponent. If the player does not KO the two Diddy Kongs fast enough, Giant DK must be fought as well.
*In Event 22: "Monkeys Unite", Giant Donkey Kong is Diddy Kong's partner in a fight against [[Sheik]] and [[Lucario]].
*In Event 27: "Three-Beast Carnage", Giant Donkey Kong is among the three giant opponents fought by [[R.O.B.]], along with [[Bowser#Size|Giant Bowser]] and Giant Charizard.


Like ''Super Smash Bros. Melee'', Donkey Kong briefly turns larger from using a Super Mushroom. In Giant Brawl, the successor to Giant Melee, the player can either play as Giant Donkey Kong or fight against one.
In {{iw|smashwiki|Adventure Mode: World of Light}}, Donkey Kong is present when he and other fighters oppose their ultimate enemy, [[Galeem]]. Although Donkey Kong is not shown to be hit by Galeem's beams directly, he, like many other fighters, except [[Kirby]], is imprisoned in the World of Light. Donkey Kong is found in the jungle segment of the Light Realm, on a space that looks like the treehouse he lives in. Donkey Kong, upon being defeated, joins the party and fight Galeem.


Ironically, despite his common appearances in ''Super Smash Bros.''{{'}}s 1P Game as well as ''Super Smash Bros. Melee''{{'}}s Classic Mode, Donkey Kong does not appear in Classic Mode as a giant opponent. He shares this trait with the ''Zelda'' characters and Diddy Kong.
Donkey Kong's {{iw|smashwiki|Classic Mode (SSBU)|Classic Mode}} route is titled "Journey to [[New Donk City]]". The battles are centered around fighting opponents who live in urban settings. Prior to the {{iw|smashwiki|List of updates (SSBU)/3.0.0 changelog|version 3.0.0}} update, Donkey Kong was the only character who fought {{iw|smashwiki|Master Hand}} and {{iw|smashwiki|Crazy Hand}} outside of {{iw|smashwiki|Final Destination (SSBU)|Final Destination}}, something that was later shared with {{iw|smashwiki|Joker (SSBU)|Joker}} and {{iw|smashwiki|Sephiroth (SSBU)|Sephiroth}}, whose final rounds take place in the {{iw|smashwiki|Ω form}} of {{iw|smashwiki|Mementos}} and {{iw|smashwiki|Northern Cave}}, respectively.


=====The Subspace Emissary=====
Donkey Kong engages in these battles in the following order:
[[File:SubspaceIntro-DonkeyKong.png|thumb|upright=1.1|Donkey Kong's snapshot in The Subspace Emissary]]
#[[Diddy Kong]] on [[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]]
The [[Koopa Troop]] and [[Bowser]] steal Donkey Kong's Banana Hoard. As a [[Hammer Bro]] drives a car which contains all the bananas of Donkey Kong's, Donkey Kong watches it from a cliff. Hammer Bro and the [[Goomba]]s aboard the car spot Donkey Kong and shoot [[Bullet Bill]]s at him. However, Diddy Kong comes out from a bush, and, with his [[Peanut Popgun]]s, shoots the Bullet Bills. Donkey Kong and Diddy Kong then follow the Hammer Bro to retrieve the Banana Hoard. After following it, they see Bowser with a [[Dark Cannon]], revealing that he is working for the [[Subspace Army]]. When Bowser charges the cannon, Donkey Kong charges his Giant Punch. He then launches Diddy to the sky and out of the way, sacrificing himself. Bowser shoots him with the Dark Cannon, which turns him into a [[Trophy (Super Smash Bros. series)|trophy]]. Later, [[Diddy Kong]], [[Fox McCloud]], and [[Falco Lombardi]] meet up with a [[Smash Skiff|ship]] carrying Donkey Kong as a trophy to a mysterious floating island. Falco then helps Diddy by following it with his Arwing and taking the little Kong with him. He then drops him, and Diddy gets on his [[Rocket Barrel]], takes out his Popguns, and shoots the ship. After seeing this, [[Captain Falcon]] and [[Captain Olimar]] decide to help him and jump to the ship. Diddy frees Donkey Kong, and all four fight the Primids and other enemies.
#[[King K. Rool]] on [[Kongo Falls]], being allied with [[Diddy Kong]] from this stage onward
#[[Wario]] and {{iw|smashwiki|Captain Falcon (SSBU)|Captain Falcon}} on {{iw|smashwiki|Pilotwings}}
#{{iw|smashwiki|Ness (SSBU)|Ness}} and {{iw|smashwiki|Lucas (SSBU)|Lucas}} on {{iw|smashwiki|Onett}}
#{{iw|smashwiki|Inkling (SSBU)|Inkling}} Girl and Inkling Boy on {{iw|smashwiki|Moray Towers}}
#[[Mario]] and [[Luigi]] on {{iw|smashwiki|New Donk City Hall}}
#{{iw|smashwiki|Master Hand}} and {{iw|smashwiki|Crazy Hand}} on [[New Donk City Hall (stage)|New Donk City Hall]]


The ship takes them inside a factory producing Subspace Bombs, and they encounter various R.O.B.s that live on the island. They later meet up with [[Pikachu]] and [[Samus Aran]] and see the [[Ancient Minister]] and a plethora of R.O.B.s. After Ganondorf manipulates the R.O.B.s into activating all of the Subspace Bombs, the Ancient Minister is shown to be [[R.O.B.]], the leader of all the lesser R.O.B.s who were forced to work for the Subspace Army. R.O.B. then fights with the others. When trying to escape, Captain Falcon calls for his [[Falcon Flyer]] and tries to leave the cave. [[Meta Ridley]] then appears, forcing the heroes to fight him. After that, they all meet up with the other heroes.
====''Donkey Kong 64''====
{{quote|He's the leader of the bunch, you know him well<br>He's finally back to kick some tail|DK Rap}}
[[File:Kong family DK64 artwork.jpg|thumb|left|Artwork from ''Donkey Kong 64'', showing Donkey Kong and the other four playable Kongs]]
Donkey Kong is a playable character and the main protagonist of ''[[Donkey Kong 64]]''. While exercising, Donkey Kong is informed by [[Squawks]] that all of his [[Golden Banana]]s were stolen and his four friends are kidnapped: [[Diddy Kong]], [[Lanky Kong]], [[Tiny Kong]], and [[Chunky Kong]]. Soon after his journey begins, Donkey Kong meets [[K. Lumsy]], who happily creates a big enough tremor to open access to [[Jungle Japes]] when Donkey Kong agrees to try and rescue K. Lumsy. Donkey Kong discovers Diddy Kong in Jungle Japes and frees him. Various characters assist Donkey Kong and the four Kongs on their journey, including [[Funky Kong]], [[Cranky Kong]], [[Candy Kong]], [[Snide]], and the duo [[Troff]] and [[Scoff]]. The journey culminates with the five Kongs engaging in a boss fight against K. Rool, set within a boxing arena.


Donkey Kong and the other heroes enter Subspace and meet [[Tabuu]], who turns everyone into trophies with his Off Waves. However, [[King Dedede]] had anticipated this and created badges that revived certain fighters back into their original forms without having to touch them. With his team, consisting of [[Luigi]] and [[Ness]], Dedede rescues Donkey Kong and most of the others, although some of them are rescued by [[Kirby]]. They also recruit Bowser, [[Ganondorf]], and [[Wario]] after they are informed about Tabuu. At the end of [[the Great Maze]], [[Sonic the Hedgehog]] shows up and helps weaken Tabuu's Off Waves so that Donkey Kong and the others are able to beat him.
In gameplay, Donkey Kong is both slow and strong. He is the strongest Kong, next to [[Chunky Kong]]. During his adventure, Donkey Kong learns a few unique abilities at [[Cranky's Lab]]: [[Strong Kong]], [[Baboon Blast]], and [[Gorilla Grab]]. Strong Kong allows him to be invincible, which is necessary for safely crossing stage hazards like lava or quicksand. Baboon Blast allows Donkey Kong to partake in a challenge involving him firing from a series of [[Barrel Cannon]]s. Lastly, Gorilla Grab allows him to pull levers. The [[Coconut Shooter]] is Donkey Kong's personal weapon, given to him by Funky Kong, and it allows him to shoot out coconuts. His personal instrument is the [[bongo]]s, given to him by Candy Kong. Donkey Kong's corresponding in-game color is yellow, making him the only character who can collect yellow [[banana]]s, [[Banana Coin|Banana Bunch Coin]]s, and [[blueprint]]s. In Monkey Smash mode, aside from his default look, Donkey Kong also has three alternate costumes, including tan fur with a purple tie, orange fur with a yellow tie, and dark blue fur with a light blue tie.


====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
===''Mario Tennis'' series===
{{main-external|SmashWiki|Donkey Kong (SSB4)}}
Donkey Kong is a playable character in most games of the [[Mario Tennis (series)|''Mario Tennis'' series]], replacing [[Donkey Kong Jr.]] after ''[[Mario's Tennis]]''. Donkey Kong is consistently billed a Power type.
[[File:Giant Punch SSB4 Wii U.jpg|thumb|left|Donkey Kong in ''Super Smash Bros. for Wii U'']]
====''Mario Tennis''====
Donkey Kong returns as a playable character in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. His moveset has remained largely intact, but has nevertheless received a few noticeable changes, most notably his unique forward throw and Final Smash; Donkey Kong's weight is also increased from 116 units to 122. Like the majority of the cast (DLC fighters notwithstanding), each of Donkey Kong's special moves now possess two variants. Giant Punch has Lightning Punch and Storm Punch; Headbutt has Jumping Headbutt and Stubborn Headbutt; Spinning Kong has Chopper Kong and Kong Cyclone; and Hand Slap has Focused Slap and Hot Slap.
[[File:mt64dk.png|thumb|Screenshot from ''Mario Tennis'']]
{{br|left}}
Donkey Kong is first seen in the intro of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'', losing to Mario in a tournament. Donkey Kong is partnered with Yoshi in doubles matches, replaced with Donkey Kong Jr. upon unlocking him.


====''Super Smash Bros. Ultimate''====
====''Mario Power Tennis''====
{{main-external|SmashWiki|Donkey Kong (SSBU)}}
Donkey Kong is playable in ''[[Mario Power Tennis]]''. His offensive power shot is the [[Barrel Cannon Blast]], and his defensive power shot is the [[Boomerang Banana Return]]. In a cutscene from winning the championship, Donkey Kong is given a trophy by Toad and waves it around, shaking Toad with it in the process. Donkey Kong's taunt is showing muscles. His doubles partner was changed to [[Diddy Kong]].
Donkey Kong appears as a playable character in ''[[Super Smash Bros. Ultimate]]''. He has a new Final Smash, [[Jungle Rush]], which involves him rapidly punching an opponent, as a reference to his attack method in ''[[Donkey Kong Jungle Beat]]''. Donkey Kong is more expressive; when he charges his Giant Punch, he starts scowling, and using it in the air no longer makes him helpless. He is heavier, tying with [[King Dedede]] in weight, and Headbutt now gives Donkey Kong super armor for a short time. However, Giant Punch has more ending lag and Aerial Spinning Kong is weaker. His Classic Mode is titled "Journey to [[New Donk City]]". Donkey Kong's down tilt is officially nicknamed the Slouch Slap. His weight has been further increased to 127 units; however, he is no longer the second heaviest fighter in the game, instead giving up that title to his arch-nemesis, King K. Rool. Donkey Kong is tied with King Dedede for the third heaviest fighter.


Owing to [[King K. Rool]]'s ties to Donkey Kong, Donkey Kong appears alongside Diddy Kong in K. Rool's debut trailer for ''Super Smash Bros. Ultimate''. Specifically, Donkey Kong lounges lazily in his tree house after eating some bananas, only to be startled by quakes before looking outside with Diddy to investigate. They then see an ominous and familiar shadow, only for it to be revealed to be King Dedede wearing a cape and King K. Rool's mask, to their surprise. King Dedede then proceeds to laugh at the practical joke he played on them, only for him to be smacked upside the head and knocked away by the actual King K. Rool, much to Donkey and Diddy Kong's horror, with King K. Rool roaring. In the ending of the trailer, Donkey Kong is knocked backwards, only to proceed to charge at his nemesis on all fours, with King K. Rool doing the same in kind before proceeding to have their fists make contact with each other with enough force as to cause a shockwave to be emitted throughout the jungle.
====''Mario Tennis Aces''====
 
Donkey Kong is playable in ''[[Mario Tennis Aces]]'', Donkey Kong reappears as a playable character. He also appears in the adventure mode, where he blocks the entrance to [[Piranha Plant Forest]] until the player completes the tutorials at [[Bask Ruins]]. When the player beats the tutorials, he challenges Mario to a match of tennis. When the player beats him then, he allows the player to pass.
Giant Donkey Kong from the original ''Super Smash Bros.'' also appears as the final boss of [[Jigglypuff]]'s route, due to its route being a callback to the original game.
{{br}}
{{br}}
=====Classic Mode route=====
By completing Donkey Kong's Classic Mode route, it is possible to unlock Bowser, [[Pokémon Trainer]], [[Rosalina]] & [[Luma (species)|Luma]], King Dedede, [[Sheik]], [[Greninja]], Diddy Kong, and [[Duck Hunt (character)|Duck Hunt]].
{| class="wikitable" style="margin: auto;"
!colspan="5"|Journey to New Donk City
|-
!width=20px|Round
!width=250px|Opponent(s)
!width=150px|Rule
!width=150px|Stage
!width=280px|Song
|-
!1
|[[Diddy Kong]]
|
|[[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]]
|Jungle Level <small>(64)</small>
|-
!2
|[[King K. Rool]]
|Team Battle<br>('''Ally:''' Diddy Kong)
|[[Kongo Falls]]
|Gang-Plank Galleon
|-
!3
|[[Wario]], [[Captain Falcon]]
|Team Battle<br>('''Ally:''' Diddy Kong)
|[[Pilotwings]]
|Gear Getaway
|-
!4
|[[Ness]], [[Lucas]]
|Team Battle<br>('''Ally:''' Diddy Kong)
|[[Onett]]
|The Map Page / Bonus Level
|-
!5
|[[Inkling]] Girl, Inkling Boy
|Team Battle<br>('''Ally:''' Diddy Kong)
|[[Moray Towers]]
|Donkey Kong / Donkey Kong Jr. Medley
|-
!6
|[[Mario]], [[Luigi]]
|Team Battle<br>('''Ally:''' Diddy Kong)
|[[New Donk City Hall (stage)|New Donk City Hall]]
|New Donk City
|-
!Final
|[[Master Hand]], [[Crazy Hand]] ''(intensity 7.0 or higher)''
|Team Battle<br>('''Ally:''' Diddy Kong)
|New Donk City Hall (Ω)
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}
<gallery>
SSBU Classic Victory Donkey Kong.png|Victory Photo
</gallery>


===''Donkey Konga'' series===
===''Donkey Konga'' series===
====''Donkey Konga''====
The events of ''[[Donkey Konga]]'' begin with Donkey Kong discovering a magical set of bongos on a beach. He and Diddy Kong set out to become famous musicians, visiting several locales and performing popular songs through cooperative performances and musical face-offs. The events of ''[[Donkey Konga 2]]'' are similar, but Donkey Kong and Diddy go on another tour with [[Dixie Kong]].
Donkey Kong discovers a magical set of bongos on a beach. Once Cranky Kong realizes his grandson’s potential for being a professional, Donkey Kong and Diddy Kong set out to become famous. On their travels, they revisit many locales and play popular songs through cooperative performances and musical face-offs.
 
====''Donkey Konga 2''====
When Dixie Kong joins Donkey and Diddy for a practice session, the trio realizes their potential for musical chemistry. Shortly after, they set out on another tour, which is very similar to Donkey and Diddy Kong's first one. However, they change up their song list to include current popular songs of the time.


===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
====''Mario vs. Donkey Kong''====
====''Mario vs. Donkey Kong''====
[[File:Mvsdk.jpg|thumb|left|Donkey Kong stealing the Mini Mario toys]]
[[File:Mvsdk.jpg|thumb|left|Artwork from ''Mario vs. Donkey Kong'', showing Donkey Kong with a bag filled with Mini-Mario toys]]
In the opening for ''[[Mario vs. Donkey Kong]]'', Donkey Kong is channel surfing when sees a commercial for the new [[Mini Mario (toy)|Mini Mario]] toy. Desiring one for himself, Donkey Kong rushes to the local toy store, only to find that they are sold out. However, he notices the [[Mario Toy Company]] building nearby, and he breaks in and steals a sack full of the Mini Marios. Donkey Kong is fought at the end of each world, after Mario has collected all of the Mini Marios in the world. Depending on the world, Donkey Kong uses several tactics during his battles.
Donkey Kong is the main antagonist of ''[[Mario vs. Donkey Kong]]'' and [[Mario vs. Donkey Kong (Nintendo Switch)|its remake]]. He is first seen in the opening scene, channel surfing until stumbling upon a commercial for the new [[Mini Mario (toy)|Mini-Mario]] toy. Donkey Kong rushes to buy them at the local toy store, where they are sold out, so Donkey Kong improvises by breaking into a [[Mario Toy Company]] building nearby and steals a sack of Mini-Marios. Donkey Kong is fought at the end of each world, with his tactics changing between battles. Donkey Kong checks the sack towards the end, only for it to be empty. He is laughed at by Mario, the Mini-Mario toys, and three [[Toad (species)|Toads]]. Donkey Kong grabs the Toads angrily and climbs up a nearby a building with them. After another defeat, Donkey Kong falls off the building and lands on a truck with several Mini-Marios. Donkey Kong steals the Mini-Marios, and he is then fought at the end of each world once more. After Donkey Kong is defeated in the final battle against [[Donkey Kong Plus|his robot]], he receives a Mini-Mario toy from Mario.


After a while of being chased, Donkey Kong checks the sack, only to see that it is entirely empty. Mario, the toys, and three Toads laugh at him. Enraged, Donkey Kong grabs the Toads and climbs up a nearby a building with them. After Donkey Kong is defeated again, he falls off the building, only to land on a truck containing several Mini Marios, which he decides to steal. Donkey Kong is then fought at the end of each world once more, though his arenas are variants of their original versions. After Mario defeats Donkey Kong in the final battle against [[Donkey Kong Plus|his robot]], Mario gives Donkey Kong his own Mini Mario toy.
====''Mario vs. Donkey Kong 2: March of the Minis''====
[[File:Cutscene - DK is furious.png|thumb|Donkey Kong, furious at Pauline choosing the Mini Mario]]
Donkey Kong appears in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Several of his voice clips originate from ''Donkey Kong 64'', ''Mario Power Tennis'', and ''Donkey Kong Jungle Beat''. Donkey Kong is an employee of the Mario Toy Company. When [[Pauline]] chooses Mario's Mini Mario over Donkey Kong's [[Mini Donkey Kong]], Donkey Kong angrily kidnaps Pauline. Donkey Kong is the boss fought at the end of the first eight floors, the final boss fought on the [[Roof]], and the hidden boss fought in B1 and B2 in [[DK's Hideout]]. Donkey Kong appears dejected in the Ending movie before he is shown appreciation by Pauline kissing the DK toy he gave her.


====''Mario vs. Donkey Kong 2: March of the Minis''====
====''Mario vs. Donkey Kong: Minis March Again!''====
[[File:M vs DK 2 DK Sprite.PNG|frame|Donkey Kong in ''Mario vs. Donkey Kong 2: March of the Minis'']]
Donkey Kong appears in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. He is waiting in a line to buy a ticket for the opening of [[Super Mini Mario World]]. Donkey Kong becomes furious when he is faced with the tickets being sold out, so Donkey Kong breaks in while taking Pauline with him. Donkey Kong is chased by Mini Marios through all the theme park's floors. Later, when Pauline is rescued, Donkey Kong turns off the lights and kidnaps Pauline again by escaping through a nearby window. After four more floors are cleared, Mario walks into a room to see Donkey Kong, Pauline, and all the Toads smiling. Pauline reveals that it was all a test for the Mini Marios, who all passed with flying colors, much to Mario's surprise.


In the sequel, ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', he now works in the Mario Toy Company. Donkey Kong then kidnaps Pauline, the V.I.P. guest, when she chooses Mario's Mini-Mario toy over his [[Mini Donkey Kong|Mini-DK]] toy. It is likely that he is the manufacturer of the Kong toys (besides Mini DK) that appear in the game. In the end, Pauline is safe as DK treated her to gifts and food. She then shows her appreciation by kissing the DK toy he gave her.
====''Mario vs. Donkey Kong: Mini-Land Mayhem!''====
Donkey Kong appears in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''. He arrives at the newly-opened Mini-Land to get a [[Mini Pauline]]. Donkey Kong is infuriated at being the 101st customer, since only 100 Mini Paulines were produced, so Donkey Kong kidnaps the real Pauline, forcing Mario and the Mini Marios to rescue her. After Donkey Kong is defeated in [[Final Ferris Wheel]], a brief reunion occurs between Mario and Pauline before Donkey Kong comes to kidnap her again. After defeating him for a second time in Plus Mode, it is shown Donkey Kong is given a Mini Pauline by Mario and the trio rides the Ferris wheel together.


====''Mario vs. Donkey Kong: Minis March Again!''====
====''Mario and Donkey Kong: Minis on the Move''====
In ''[[Mario vs. Donkey Kong: Minis March Again!]]'', Donkey Kong is waiting in a line to buy a ticket for the opening of the [[Super Mini Mario World|Super Mini Mario World theme park]]. However, by the time he reaches the ticket booth, the tickets are sold out. Donkey Kong becomes furious over this, and therefore decides to break in while taking Pauline with him. Mario brings out his Mini Marios and chases Donkey Kong through all the theme park's floors. Later, when Mario rescues Pauline, Donkey Kong turns off the lights and escapes with Pauline through a nearby window. After four more floors are cleared, Mario walks into a room to see Donkey Kong, Pauline, and all the Toads smiling. Pauline reveals that it was all a test for the Mini Marios, who all passed with flying colors, much to Mario's surprise.
Donkey Kong is one of the organizers of the carnival in ''[[Mario and Donkey Kong: Minis on the Move]]''. He sometimes appears with Pauline to congratulate the player.


====''Mario vs. Donkey Kong: Mini-Land Mayhem''====
====''Mario vs. Donkey Kong: Tipping Stars''====
In ''[[Mario vs. Donkey Kong: Mini-Land Mayhem]]'', Donkey Kong arrives at the newly-opened Mini-Land to desperately get a [[Mini Pauline]], only to find out that he is the 101st guest to arrive and it sold out after 100. Donkey Kong gets incredibly mad and, in his rage, kidnaps the real Pauline, forcing Mario and his force of Mini Marios to rescue her. In the end, its shown DK is given a Pauline doll by Mario and the trio rides the Ferris wheel together.
In the intro of ''[[Mario vs. Donkey Kong: Tipping Stars]]'', Donkey Kong is shown kidnapping Pauline, which causes Mario and the Mini Marios to chase him. In the end, the kidnapping was revealed to be a plan to lure Mario to a surprise party hosted by Donkey Kong, Pauline and a few [[Toad (species)|Toads]].


===''Donkey Kong Jungle Beat''===
===''Donkey Kong Jungle Beat''===
[[File:DK Clap.png|thumb|left|Donkey Kong using his [[Sound Wave Attack]] from ''Donkey Kong Jungle Beat'']]
[[File:DK Clap.png|thumb|left|Donkey Kong using his [[Sound Wave Attack]] from ''Donkey Kong Jungle Beat'']]
In ''[[Donkey Kong Jungle Beat]]'', it is never clear what compelled Donkey Kong to travel to the [[Banana Kingdom]] and its sister lands. Nevertheless, the ape sets out on a mission to take down the possessed [[Dread Kong]] who ruled it. Upon doing so, he sets out to the other nearby kingdoms. Utilizing his great strength, Donkey Kong, with no support other than his own, fights through sixteen such kingdoms, eventually conquering the evil [[Ghastly King|Cactus King]]. After the fight, the other Kongs meet Donkey Kong, now free of [[Ghastly King]]'s curse. Presumably, Donkey Kong allows them to resume their duties. Donkey Kong may not have had honorable intentions for entering the kingdoms, instead desiring more bananas and to improve his reputation. Donkey Kong's personality in this game is drastically different from his previous incarnations, most noticeably in his aggressiveness.
Donkey Kong is the main protagonist and playable character of ''[[Donkey Kong Jungle Beat]]''. He travels the [[Banana Kingdom]] to take down the possessed [[Dread Kong]] who ruled it, and then does the same for the other sixteen kingdoms nearby. Eventually, he fight and defeats the evil [[Ghastly King|Cactus King]], freeing the other Kongs of his curse and presumably allowing them to resume their duties.


===''DK'' series===
===''DK'' series===
====''DK: King of Swing''====
====''DK: King of Swing''====
Donkey Kong has more work to do during ''[[DK: King of Swing]]''. It is time for the annual Jungle Jam, a festival for the Kongs. However, King. K. Rool returns and steals all of the medals needed to have the festival. Donkey Kong and Diddy Kong go after him to get the medals back. In the end, they defeat K. Rool, and the festival is celebrated.
Donkey Kong is a playable character and the main protagonist of ''[[DK: King of Swing]]''. He goes on a journey to recover the [[Medal (DK: King of Swing)|medals]] for the [[Jungle Jam]] that [[King K. Rool]] had stolen. After recovering the medals, the Kongs defeat K. Rool, and the festival is celebrated.


====''DK: Jungle Climber''====
====''DK: Jungle Climber''====
In ''[[DK: Jungle Climber]]'', Donkey Kong, along with Diddy, Dixie, Cranky, Wrinkly, Funky, and Candy, is resting on the beach when Diddy notices a giant banana. Donkey Kong, Diddy, and Cranky go up to the top and find a [[Banana Spaceship]]. Donkey Kong fights this spaceship and finds [[Xananab]]. They find that K. Rool and the Kremlings have escaped with his five Crystal Bananas, and he needs them back. Donkey Kong and friends agree, and the four travel through the islands, going through wormholes and other lands, such as Glass Labyrinth, Toybox, and Veggie Patch. At the end of each island, Donkey Kong fights one of K. Rool's assistant Kremlings and eventually defeats the third Kremling. K. Rool then flees to the [[King Kruiser IV]]. Donkey Kong chases him and eventually reaches K. Rool's spaceship. There, he defeats the fourth Kremling as K. Rool goes through a wormhole. Donkey Kong follows, and the group lands on Xananab's home planet. There, they fight K. Rool, which is no easy task. Eventually, the DK Crew once again wins, and Donkey Kong, Diddy, and Cranky get to eat as many bananas as they desire.
Donkey Kong is a playable character and the main protagonist of ''[[DK: Jungle Climber]]''. He and some other Kongs are resting on the beach when Diddy notices a giant banana. Donkey Kong, Diddy, and Cranky go up to the top and find a [[Banana Ship]]. Donkey Kong fights this spaceship and finds [[Xananab]]. They find that K. Rool and the Kremlings have escaped with his five Crystal Bananas, and he needs them back. Donkey Kong and friends agree, and the four travel through the islands, going through wormholes and other lands, such as Glass Labyrinth, Toybox, and Veggie Patch. At the end of each island, Donkey Kong fights one of K. Rool's assistant Kremlings and eventually defeats the third Kremling. K. Rool then flees to the [[King Kruizer IV]]. Donkey Kong chases him and eventually reaches K. Rool's spaceship. There, he defeats the fourth Kremling as K. Rool goes through a wormhole. Donkey Kong follows, and the group lands on Xananab's home planet. There, they fight K. Rool, which is no easy task. Eventually, the DK Crew once again wins, and Donkey Kong, Diddy, and Cranky get to eat as many bananas as they desire.


===''Mario Baseball'' series===
===''Mario Baseball'' series===
[[File:MarioSB DK.jpg|thumb|Donkey Kong's artwork for ''Mario Superstar Baseball'']]
====''Mario Superstar Baseball''====
Donkey Kong appears as a fully playable default character in ''[[Mario Superstar Baseball]]'' and ''[[Mario Super Sluggers]]'' as the team captain of the [[DK Wilds]] with [[Diddy Kong]] as subcaptain and his home stadium is the [[Donkey Kong Jungle (baseball stadium)|Donkey Kong Jungle]]. Unlike most batters, Donkey Kong uses a boxing glove to punch the ball. There is a small contact point between the ball and the glove, making it more difficult for Donkey Kong to land a hit, but Donkey Kong has great hitting power. Donkey Kong has also above-average pitching. Donkey Kong has below average running and fielding stats, however. In this game, DK has good chemistry with Diddy Kong, [[Dixie Kong]], and [[Petey Piranha]].
Donkey Kong is first seen in the opening cutscene of ''[[Mario Superstar Baseball]]''. He and the other team captain each receive a flyer depicting Bowser's face. His team is later seen competing against [[Wario]]'s team, where at one point, a [[Chain Chomp]] stops Donkey Kong from catching the ball. At [[Mario Stadium (baseball stadium)|Mario Stadium]], in a match against Mario's team, Donkey Kong is unsuccessfuly at both making a reception at home plate and scoring a home run, thwarted by Mario and [[Luigi]], respectively.


Donkey Kong's special ball and bat is called the [[Banana Ball]]. This makes the pitched or hit ball have a banana-like trajectory. Donkey Kong's player abilities include [[Clamber]], which allows him to climb walls and catch high-flying balls that would otherwise be fair or home-runs. He also has [[Laser Beam]], which makes his throws from outfield to home quick, potentially preventing runners from scoring a point.
Donkey Kong is a playable character. He is the team captain of the [[DK Wilds]], with [[Diddy Kong]] as subcaptain. Donkey Kong's home stadium is the [[Donkey Kong Jungle (baseball stadium)|Donkey Kong Jungle]]. Donkey Kong uniquely uses a boxing glove in place of a baseball bat. Donkey Kong has less range to hit the ball, due to there being a small contact point between the ball and his boxing glove. Donkey Kong has a high pitching stat whilst having low running and fielding stats. Donkey Kong has good [[chemistry]] with Diddy Kong, [[Dixie Kong]], and [[Petey Piranha]]. Donkey Kong's special ball and bat is called the [[Banana Ball]], giving the ball a banana-like trajectory whether pitching or batting. Donkey Kong's two abilities are [[Clamber]] and [[Laser Beam]], allowing him to climb walls and throw a ball to home base quickly, respectively.


In ''[[Mario Super Sluggers]]'', Donkey Kong is mostly unchanged. He still uses a boxing glove to bat. His Star Pitch and Star Swing are also altered to [[Barrel Ball]] and [[Barrel Swing]], which involve him throwing a barrel. He has also lost his Laser Ball ability. As for his stats, Donkey Kong has better batting, but with worse fielding and even worse running. His pitching also lost one point, but it remains above-average. In this game, DK has good chemistry with Diddy Kong, Dixie Kong, [[Tiny Kong]], [[Funky Kong]] and [[Baby Donkey Kong]], and his chemistry with [[Kritter]] and [[King K. Rool]] is bad, which is odd considering that they are on DK's team. Donkey Kong has the second highest batting stat in this game, only surpassed by [[Bowser]], King K. Rool, and Petey Piranha.
====''Mario Super Sluggers''====
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[[File:DK MSS artwork.jpg|thumb|Artwork from ''Mario Super Sluggers'']]
Donkey Kong is first seen in the opening cutscene of ''[[Mario Super Sluggers]]''. He is shown in two separate scenes in Mario Stadium, the first time as a catcher while [[Princess Daisy|Daisy]] hits the ball and a second time by performing a body check on Luigi, who narrowly catches the ball to make the final out. During the same scene, Donkey Kong saves Diddy from a large barrel headed in his direction. In the penultimate cutscene, Donkey Kong is in the center of the diamond, celebrating with the other characters before they all march to the entrance of the Baseball Kingdom to gaze at the sunset before the lights turn for the night. In the last cutscene, Donkey Kong participates in a game of Bob-omb Derby and sets off fireworks from hitting a Bob-omb into the sky.


===''Donkey Kong Barrel Blast''===
Donkey Kong is mostly unchanged as a playable character. His Star Pitch and Star Swing were changed to the [[Barrel Ball]] and [[Barrel Swing]], respectively, both involving Donkey Kong throwing a barrel. Donkey Kong does not retain his Laser Ball ability. His batting was improved further, whilst his fielding and running were lowered, as well as his pitching by a point. Donkey Kong's [[chemistry]] with Diddy Kong, Dixie Kong, [[Tiny Kong]], [[Funky Kong]] and [[Baby DK]] is good whilst having bad chemistry with [[Kritter]] and [[King K. Rool]]. Donkey Kong has the second highest batting stat, surpassed only by [[Bowser]], King K. Rool, and Petey Piranha.
[[File:Normal donkeykong.jpg|thumb|left|Donkey Kong in ''[[Donkey Kong Barrel Blast]]'']]
Donkey Kong and his friends then decide to go on a new adventure, a race with a plethora of Kremlings and their leader, K. Rool. Donkey Kong and his friends and foes alike compete in the Jungle Grand Prix, in which everyone rides on jet-powered bongos. His rival in this game is a [[Kritter]], and his stats are all average. If the player completes all of [[Candy's Challenges]], [[Ultra Barrel DK]] will be unlocked, whose stats are all maxed out. To select Ultra Barrel DK on the character select screen, the player needs to highlight Donkey Kong, hold {{button|wii|Z}} and press {{button|wii|A}}.
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===''Mario Strikers'' series===
===''Mario Strikers'' series===
[[File:Relampago.PNG|thumb|A replay of Donkey Kong performing his [[Thunder Wham!]] [[Super Ability]]]]
[[File:MSC Thunder Wham Screenshot.png|thumb|left|A replay of Donkey Kong performing his [[Thunder Wham!]] [[Super Ability]]]]
Donkey Kong appears in both ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]'' as a default playable character. Donkey Kong plays the same as the other characters; the only difference is that in [[Super Strike]]s, it is easier to land the white needle on the dark green zone, but more difficult to land it in the surrounding light green zone.
Donkey Kong is a default playable character in ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]''. Donkey Kong plays the same as the other characters, though for Donkey Kong's [[Super Strike]]s, it is easier to land the white needle on the dark green zone, but more difficult to land it in the surrounding light green zone.


In ''[[Mario Strikers Charged]]'', Donkey Kong is a Power character. While his tackling and his shooting are excellent, his movement and his passing are poor. Donkey Kong's deke involves him beating his chest and knocking away any would-be attackers. His [[Super Ability]] is [[Thunder Wham!]] He pounds the ground with his fists, creating a shockwave that sends any nearby player away, including his teammates. Alongside [[Wario]], [[Hammer Bro]], [[Birdo]], and [[Boo]], Donkey Kong has a unique way of shooting the ball. He shoots it by picking it up and headbutting it towards the goal.
In ''[[Mario Strikers Charged]]'', Donkey Kong is a Power character. While his tackling and his shooting are excellent, his movement and his passing are poor. Donkey Kong's deke involves him beating his chest and knocking away any would-be attackers. His [[Super Ability]] is [[Thunder Wham!]] He pounds the ground with his fists, creating a shockwave that sends any nearby player away, including his teammates. Alongside [[Wario]], [[Hammer Bro]], [[Birdo]], and [[Boo]], Donkey Kong has a unique way of shooting the ball. He shoots it by picking it up and headbutting it towards the goal.
In ''[[Mario Strikers: Battle League]]'', Donkey Kong is a Defensive character, with good Strength and Passing attributes, in exchange for poor Speed and Technique attributes. His [[Hyper Strike]], Banana Blast, involves him eating a banana, before slapping the ball hard enough to cause a shockwave that violently knocks opponents back, potentially sending them flying into an electric fence. Notably, this is the first game where Donkey Kong's teeth become sharp, though this only happens sporadically.
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===''Yoshi's Island DS''===
{{main|Baby DK}}
[[File:Baby DK on Yoshi YIDS artwork.jpg|thumb|left|upright=0.66|[[Baby DK]] helps [[Yoshi (species)|Red Yoshi]] to climb vines]]
In ''[[Yoshi's Island DS]]'', Baby DK is one of the seven [[star children]]. He is one of the babies kidnapped by [[Kamek]] and his [[Toady]] army at the start of the game. However, he is found by [[Yoshi]] and [[Baby Mario]] in [[World 2 (Yoshi's Island DS)|World 2]], where he helps them save [[Baby Peach]] from a [[Ukiki]]. After saving her, Baby DK decides to join Yoshi and the babies in their quest to rescue [[Baby Luigi]] from Kamek. When riding on a Yoshi's back, Baby DK has a special maneuver called the [[DK Dash Attack]], which can attack enemies and smash open [[crate]]s. He can also grab onto vines which allow him and Yoshi to swing and climb to certain places.
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===''Punch-Out!!''===
===''Donkey Kong Barrel Blast''===
[[File:DonkeyKong-PunchOut.jpg|thumb|upright=1.4|left|Donkey Kong in the Wii version of ''Punch-Out!!'']]
[[File:Donkey Kong DKBB artwork.jpg|thumb|left|Artwork of Donkey Kong in ''Donkey Kong Barrel Blast'']]
In the Wii title, ''[[wikipedia:Punch-Out!! (Wii)|Punch-Out!!]]'', an updated sequel of the classic NES game, Donkey Kong appears as a hidden bonus opponent, found initially in the game mode, Mac's Last Stand. If the player fights Donkey Kong in that game mode, they can fight him at any time in Exhibition mode.
Donkey Kong is a playable character in ''[[Donkey Kong Barrel Blast]]''. He and the Kongs compete against the [[Kremling]]s in the Jungle Grand Prix, where racers use jet-powered bongos. Donkey Kong has all-around stats, each of them being 3 out of 5. His main rival is [[Kritter]]. Donkey Kong has an alternate form, [[Ultra Barrel DK]], whose stats are all maxed out at 5 out of 5, and he is unlocked by completing all of [[Candy's Challenges]].
{{stub|section=yes}}
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===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
[[File:MSOWG_dksnowboard.png|thumb|Donkey Kong in ''[[Mario & Sonic at the Olympic Winter Games]]'']]
[[File:MSOWG_dksnowboard.png|thumb|Donkey Kong in ''[[Mario & Sonic at the Olympic Winter Games]]'']]
Donkey Kong, along with [[Birdo]], [[Goomba]], and a few others, were originally planned to appear as playable characters in ''[[Mario & Sonic at the Olympic Games]]'', but were scrapped prior to the end-product for unknown reasons.<ref>[http://forums.x-cult.org/index.php?showtopic=3891 Ripped character IDs for ''Mario & Sonic'']. (Retrieved on July 12, 2008)</ref> However, Donkey Kong did appear in all 4 sequels.
Donkey Kong, along with [[Birdo]], [[Goomba]], and a few others, were originally planned to appear as playable characters in ''[[Mario & Sonic at the Olympic Games]]'', but were scrapped prior to the end-product for unknown reasons.<ref>{{cite|url=tcrf.net/Mario_%26_Sonic_at_the_Olympic_Games_(Wii)|title=''Mario & Sonic at the Olympic Games'' (Wii)|publisher=The Cutting Room Floor|author=TCRF|accessdate=May 30, 2024}}</ref>
 
====''Mario & Sonic at the Olympic Winter Games''====
====''Mario & Sonic at the Olympic Winter Games''====
In the [[Wii]] and [[Nintendo DS]] versions of the video game ''[[Mario & Sonic at the Olympic Winter Games]]'', he is a power playable character. His main rival is Knuckles the Echidna.
Donkey Kong is a playable character of the Power type in both [[Mario & Sonic at the Olympic Winter Games (Wii)|the Wii version]] and [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|the Nintendo DS version]]. In Adventure Tours mode of the latter, Donkey Kong is first discovered in [[Icepeak]], where he is crying because of his bananas had fell into a deep ledge out of his reach. After Donkey Kong receives his banana, he challenges [[Silver]] to [[Moguls (Mario & Sonic at the Olympic Winter Games for Nintendo DS)|Moguls]], and after losing, Donkey Kong joins the group. [[Toad]] tells Donkey Kong of a pole back in [[Polastraits]], as well as obstacles such as ice and bombs. When Donkey Kong Kong presses the button on the pole, a bridge forms. Donkey Kong meets [[Vector]] later on and wins against him in a match of Short Track 500m, and Vector joins the team afterward.


;Adventure Tours
====''Mario & Sonic at the London 2012 Olympic Games''====
In [[Icepeak]], Mario, Sonic, and Toad find Donkey Kong crying due to one of his bananas fell in a deep ledge which he can't reach. [[Silver the Hedgehog|Silver]] then comes uses his psychic powers to bring the banana back to him. Donkey Kong thanks Silver and challenge him to [[Moguls]]. When Silver finally defeats him, Donkey Kong joins the group.  
Donkey Kong is a playable character in both the [[Mario & Sonic at the London 2012 Olympic Games (Wii)|Wii version]] and the [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Nintendo 3DS]] version of ''Mario & Sonic at the London 2012 Olympic Games''. In the former version, Donkey Kong appears in the opening with the other athletes as well as competing in [[Beach Volleyball (Mario & Sonic at the London 2012 Olympic Games for Wii)|Beach Volleyball]]. A [[Mii]] outfit based on Donkey Kong can be unlocked in the console version, also including him as an interactable character in London Party for playing minigames and earning stickers. In the handheld version, Donkey Kong is included in the Wild Ones group, alongside [[Bowser]], [[Knuckles]], and Vector, restricting his playability only to [[Event]]s intended for said group.


Toad tells him that there's a pole back in Polastraits. There are also obstacles on the pole, such as ice and bombs. When the ape presses the button on the pole, a bridge forms. Later in Icepeak, Donkey Kong who meets [[Vector the Crocodile|Vector]] challenge him a match of Short Track 500m.  After beating Vector, Donkey Kong wants him to join the group which Vector agrees.
In Story Mode of the handheld version, Donkey Kong challenges [[Omega]] after he ruins his banana, and in the process manages to remove the chip from him that was causing him to rampage. [[Tails]] and [[Espio]] then explain to Donkey Kong about Bowser and [[Dr. Eggman]]'s plan to use the [[Phantasmal Fog]] to stop the Olympic Games, and Donkey Kong tells Omega that he will forgive him if he helps stop Dr. Eggman. Omega agrees and heads off with Tails and Espio while Donkey Kong stays behind to keep an eye on [[ExCeL London]]. Donkey Kong later appears to support Mario, Luigi, Sonic, and Tails when they face Bowser and Dr. Eggman, having helped Knuckles and Vector clear the fog from [[Horse Guards Parade]], and later appears at the opening ceremony. Donkey Kong also appears in the bonus episode [[Bowser's Blues]], where [[Magikoopa]] tricks Donkey Kong into setting up a match for Bowser using some bananas and a [[Thwomp]]. After Bowser wins the match, Magikoopa takes Donkey Kong to find some real bananas. A [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of Donkey Kong can also be obtained from the badge machine.


====''Mario & Sonic at the London 2012 Olympic Games''====
====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
Donkey Kong returns in the third installment ''[[Mario & Sonic at the London 2012 Olympic Games]]'', as once again a power type playable character.
Donkey Kong is a playable character in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''. He billed a Power type.


;Story Mode
====''Mario & Sonic at the Rio 2016 Olympic Games''====
Donkey Kong is practicing at the Wrestling Stadium, where [[Espio the Chameleon]] and [[Miles "Tails" Prower]] meet him. [[E-123 Omega]] who slips into him causes his banana to drop. Donkey Kong gets mad and Omega challenges him to a Wrestling-Freestyle Match which DK wins. A battery part comes up of Omega which Eggman put into Omega causing him to go amok. Omega who forgets what happen apologize to DK for causing his banana to fall.  
Donkey Kong is a playable character in both the [[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Wii U version]] and the [[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]] of ''Mario & Sonic at the Rio 2016 Olympic Games'', as well as in ''[[Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition]]''. He is billed a Power type. In the handheld version, Donkey Kong is playable in Boxing and Beach Volleyball only, including their Plus versions, only. In the arcade version, Donkey Kong has to be unlocked with Aime card functionality, though not in international releases.


====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====  
====''Mario & Sonic at the Olympic Games Tokyo 2020''====
Donkey Kong returns in the fourth installment as a power type athlete once again.
Donkey Kong is a playable character in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'' and in [[Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition|the arcade version]] as of August 5, 2020. He is billed a Power type in both versions. However, unlike most of the playable characters, DK does not wear clothing appropriate to the events he competes in.
====''Mario & Sonic at the Rio 2016 Olympic Games''====
Donkey Kong returns in ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' and is once again a power type. In the Nintendo 3DS version, he is exclusive to Boxing and Beach Volleyball.


===''Mario Sports Mix''===
===''Mario Sports Mix''===
[[File:MSMart5.png|thumb|Donkey Kong and Diddy Kong playing basketball in ''[[Mario Sports Mix]]'']]
[[File:MSMart5.png|thumb|Donkey Kong and Diddy Kong playing basketball in ''[[Mario Sports Mix]]'']]
Donkey Kong appeared in ''[[Mario Sports Mix]]'', where he was classified as a Powerful type character. While his technique is average, along with a very high power stat, Donkey Kong's speed is quite slow. His stage court is [[DK Dock]].
Donkey Kong is a playable character in ''[[Mario Sports Mix]]''. He is classified as a Powerful type character, whilst having average technique and low speed. Donkey Kong has his own personal court, [[DK Dock]]. His special shot involves slamming the ground and then aiming the ball or puck at either the goal or an opposing player. In Dodgeball, Donkey Kong can spin his body while stretching out his arms to repel dodgeballs, unless the dodgeball has an item equipped.
 
Donkey Kong's special shot involves slamming the ground (which would briefly stun opponents) and then aiming the ball/puck at the goal, or at an opposing player. In Dodgeball, Donkey Kong can repel dodgeball attacks by spinning his body while having his arms stretched out. However, this defensive maneuver is rendered useless when the dodgeball is equipped with an item.


===''Fortune Street''===
===''Fortune Street''===
Donkey Kong appears as an opponent in single player mode in ''[[Fortune Street]]'', but he is playable in multiplayer. He is a Rank D opponent, which means he spends less investing in his property than most characters spend on their propeties.
Donkey Kong is an opponent in single player mode and a playable character in multiplayer mode of ''[[Fortune Street]]''. He is a Rank D opponent, so he invests less in his property than higher ranked characters.


===''Super Mario Maker''===
===''Super Mario'' series===
====''Super Mario Maker''====
If the player scans the Donkey Kong [[amiibo]] on the [[Wii U#Wii U GamePad|Wii U GamePad]] while the game ''[[Super Mario Maker]]'' is running, they will be granted access to a [[Mystery Mushroom]] that, once collected by [[Mario]], transforms him into Donkey Kong. He can become playable afterwards; much of his animations are based on the ones from ''Donkey Kong Country'', while the sound effects that are heard during some of his actions, such as falling into a pit or clearing the level, are from the arcade version of ''Donkey Kong''.
If the player scans the Donkey Kong [[amiibo]] on the [[Wii U#Wii U GamePad|Wii U GamePad]] while the game ''[[Super Mario Maker]]'' is running, they will be granted access to a [[Mystery Mushroom]] that, once collected by [[Mario]], transforms him into Donkey Kong. He can become playable afterwards; much of his animations are based on the ones from ''Donkey Kong Country'', while the sound effects that are heard during some of his actions, such as falling into a pit or clearing the level, are from the arcade version of ''Donkey Kong''.
====''Super Mario Odyssey''====
An 8-bit Donkey Kong from the original ''Donkey Kong'' appears as an obstacle in ''[[Super Mario Odyssey]]''. In [[A Traditional Festival!]] of the [[Metro Kingdom]], Mario has to traverse through a lengthy 2D stage while Donkey Kong tosses barrels down slanted beams, similar to [[25m]]. Once Mario reaches him, he can defeat Donkey Kong by hitting all four [[? Block]]s underneath him. He also appears in a 2D segment in the [[Darker Side]] during [[Long Journey's End]]. The entirety of Metro Kingdom's city, New Donk City, is meant to be a tribute to the ''Donkey Kong'' series, as it features various references to the original arcade title and the ''Donkey Kong Country'' games. A graffiti painting of Donkey Kong's original artwork can also be seen in the city.


===''Mario Sports Superstars''===
===''Mario Sports Superstars''===
Donkey Kong appears as a playable captain character in ''[[Mario Sports Superstars]]''. In most sports, he is classified as a Power type character, giving his shots more power (and thus speed), as well as giving him more stamina in horse racing. In golf, DK's default drive is 224 yards, and his shots travel slightly low in a draw trajectory.
Donkey Kong is a playable character in ''[[Mario Sports Superstars]]''. He is classified as a Power type in most sports, giving his shots more power as well as giving him more stamina in horse racing. In golf, DK's default drive is 224 yards, and his shots travel slightly low in a draw trajectory.


===''Super Mario Odyssey''===
===''Mario + Rabbids Kingdom Battle''===
An 8-bit Donkey Kong from the original ''Donkey Kong'' appears as an obstacle in ''[[Super Mario Odyssey]]''. In [[A Traditional Festival!]] of the [[Metro Kingdom]], Mario has to traverse through a lengthy 2D stage while Donkey Kong tosses barrels down slanted beams. Once Mario reaches him, he can defeat Donkey Kong by hitting all four [[? Block]]s underneath him. He also appears in a 2D segment in the [[Darker Side]] during [[Long Journey's End]]. The entirety of Metro Kingdom's city, New Donk City, is meant to be a tribute to the ''Donkey Kong'' series, as it features various references to the original arcade title and the ''Donkey Kong Country'' games. A graffiti painting of Donkey Kong's original artwork can also be seen in the city.
[[File:MRKB Donkey Kong Splash.jpg|thumb|left|Splash Screen featuring Donkey Kong]]
''[[Mario + Rabbids Kingdom Battle]]'' features a boss named [[Rabbid Kong]], a large, apelike [[Rabbid]] that strongly resembles Donkey Kong, right down to wearing his signature necktie. A figure of Donkey Kong on a girder appears in the introductory cutscene, as well.


===Other appearances, cameos, and references===
DK himself was added as a playable character in the [[Donkey Kong Adventure]] story expansion pack in June 2018. This pack sees DK joining forces with [[Rabbid Peach]] and [[Rabbid Cranky]], and taking on Rabbid Kong and his army. As a playable character, he has 280 health points. His dash attack is called Grab & Launch, which allows Donkey Kong to pick up allies, enemies, cover blocks, or sentries, move to another cell and launch them. This also can cleanse an ally overcome by a Super Effect. Donkey Kong's primary weapon is the [[List of weapons in Mario + Rabbids Kingdom Battle#Bwananarang|Bwananarang]], which is a mid-range weapon that is capable of hitting multiple targets in a row without cooldown. His secondary weapon is a [[List of weapons in Mario + Rabbids Kingdom Battle#DK Ground Pound|DK Ground Pound]], which is a targeted attack that affects all enemies within the attack's cylindrical area, regardless of cover. His primary technique is Hairy Eye, a mid-range reaction shot that is dealt to the first enemy to move within Donkey Kong's line of sight. His secondary technique is Magnet Groove, which draws enemies towards DK, getting them away from cover.
[[File:DK truck1.jpg|thumb|left|The Donkey Kong monster truck]]
 
===''Dr. Mario World''===
[[File:DrMarioWorld - Sprite DK.png|thumb|Donkey Kong's mugshot in ''Dr. Mario World'']]
Donkey Kong is a character in ''[[Dr. Mario World]]'', in which he is known as '''Dr. Donkey Kong''', where he is equipped with a stethoscope and an armband. He was made available as a playable character in ''[[Dr. Mario World]]'' on October 31, 2019 when [[World 9 (Dr. Mario World)|World 9]] was first available. He is also available as a special stage reward in [[World 25]].
 
In stage mode, Dr. Donkey Kong's skill is to eliminate objects in a 3x3 range. The way the skill works is that after it is activated, Dr. Donkey Kong will pound his chest and then a target will move around the stage. By tapping the screen, the targeted objects within range will be eliminated with a [[DK Barrel]]. Prior to version 2.3.0, the target moves in a predetermined direction in a cycle, but since that version, the target moves slower and in random directions orthogonally. It is possible to hit a target that do not contain any objects. In versus mode, Dr. Donkey Kong's skill is to instead send a row (level 1 and 2) or two rows (level 3 to 5) of viruses to the opponent's play area, in which the current stage objects are pushed down (red arrows act as a warning when this skill is activated by the opponent). This skill is not affected by the opponent's innate defenses, but it has a chance of being blocked by [[Ant Trooper]]'s effect should the opponent have it equipped.
 
===''Paper Mario: The Origami King''===
In ''[[Paper Mario: The Origami King]]'', a papier-mâché model of Donkey Kong's head known as the [[Jungle King Mask]] can be seen in the staff room of [[Shogun Studios]] among two others of a [[Goomba Mask]] and [[Space Warrior Mask]]. When worn, Mario will beat on his chest while [[Bob-omb (Paper Mario: The Origami King)|Bob-omb]] describes the sound with words that rhyme with "Kong".
 
===''The Super Mario Bros. Movie''===
[[File:TSMBM poster DK.jpg|thumb|Poster for ''The Super Mario Bros. Movie'' featuring Donkey Kong]]
{{quote|I don't need [[List of power-ups|anything special]] to break EVERY BONE in [[Mario|your]] tiny body!|Donkey Kong|The Super Mario Bros. Movie}}
Donkey Kong appears in ''[[The Super Mario Bros. Movie]]''. He lives in the Jungle Kingdom and has a slightly changed design in the movie which, according to [[Shigeru Miyamoto]], is intended to accentuate his comical personality. As a result, he resembles his original design from the ''Donkey Kong'' arcade game while also being a combination of his current modern design. The film debuts a [[Fire Mario|Fire form]] of Donkey Kong (not counting Fire [[Mini Donkey Kong]] in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'') when he obtains a [[Fire Flower]].<ref>{{cite|author=Illumination|date=March 9, 2023|url=youtu.be/RjNcTBXTk4I|title=The Super Mario Bros. Movie {{!}} Final Trailer|publisher=YouTube|accessdate=March 10, 2023}}</ref> He is voiced by [[Seth Rogen]] in the English version of the film and [[Kōji Takeda]] in Japanese.
 
Donkey Kong is first mentioned by Cranky Kong, who challenges Mario to duel against him as a means to decide whether or not he will lend the Kong army to [[Princess Peach]] to aid the [[Mushroom Kingdom]] in defeating [[Bowser]]. During the duel, Donkey Kong heavily excels Mario in combat and almost defeats him before being brought to his own defeat by Mario then turned into a [[Cat Mario|cat]]. Later, he joins the Kongs' [[kart]]-riding army against Bowser's own, and ultimately falls from the [[Rainbow Road]] alongside Mario into a body of water below where he almost drowns, but then is saved by Mario. Both are eaten by a [[Maw-Ray]], but are able to escape using a [[Rocket Barrel]] from Donkey Kong's wrecked kart. Donkey Kong later advances alongside Mario through the Mushroom Kingdom to reach Bowser and Princess Peach's wedding, and saves the to-be-sacrificed captives from being submerged in lava. In the final act of the film, Donkey Kong exchanges blows with Bowser in [[Brooklyn]] alongside Peach. Bowser manages to overpower them and nearly kills Donkey Kong until Mario intervenes. After Bowser and his forces are defeated, Donkey Kong and the others are celebrated as heroes of Brooklyn.
{{br}}
 
===Super Nintendo World===
{{new subject|section=y|theme park area}}
Donkey Kong serves as the mascot for Donkey Kong Country, a theme park section of [[Super Nintendo World]] based on the [[Donkey Kong Country (series)|series of the same name]] set to debut in Universal Studios Japan in late 2024.<ref>{{cite|author=Universal Studios Japan Official|date=April 19, 2024|url=youtu.be/254bBGgNq-s|title=【スーパー・ニンテンドー・ワールドに新エリア】 ドンキーコング・カントリー|USJ|publisher=YouTube|accessdate=June 7, 2024|language=ja}}</ref>
 
===Other appearances===
[[File:Donkey Kong - SkylandersSuperChargers.jpg|thumb|''Skylanders: SuperChargers'']]
[[File:Donkey Kong - SkylandersSuperChargers.jpg|thumb|''Skylanders: SuperChargers'']]
Donkey Kong has made a fair few appearances outside the extended ''Mario'' series. In ''[[jiggywikki:Banjo-Tooie|Banjo-Tooie]]'', for the [[Nintendo 64]], [[jiggywikki:Goggles|Goggles]] plays with a Donkey Kong doll. Additionally, Donkey Kong was going to appear in the games ''[[Diddy Kong Pilot]]'', ''[[Donkey Kong Coconut Crackers]]'', and ''[[Donkey Kong Racing]]'' but, after [[Rare]] was bought by [[wikipedia:Microsoft Corporation|Microsoft]], the games were canceled, as Rare lost the rights to use Donkey Kong and all the other ''Donkey Kong'' related characters.
Donkey Kong appears briefly at the beginning of a commercial for ''[[Mario's Cement Factory]]'', where he flings a burning barrel at Mario who narrowly dodges.<ref>{{cite|url=www.youtube.com/watch?v=JkveNFgB0zo|title=Nintendo - Mario's Cement Factory Video Game Commercial - 1983|publisher=YouTube|accessdate=July 23, 2022}}</ref>


In ''{{wikia|goldeneye|GoldenEye 007 (Nintendo 64)|GoldenEye 007}}'', a game developed by Rare, Donkey Kong's face can be seen on a mountain in the first mission of the game, the Dam.<ref>[https://m.youtube.com/watch?v=B9b5ySgcdE8| DK's cameo in ''Goldeneye 007'']</ref> In both this game and its spiritual successor ''{{wikia|perfectdark|Perfect Dark}}'' which was also developed by Rare, there is an unlockable cheat called "DK Mode". This cheat will make it so that all characters in those games will have a similar body shape to Donkey Kong, with a larger head and arms extending all the way to the ground so as to resemble Donkey Kong's primal posture.
[[File:DonkeyKong-PunchOut.png|thumb|left|Donkey Kong in the Wii version of ''Punch-Out!!'']]
Donkey Kong has sometimes appeared in the [[nwiki:Punch-Out!! series|''Punch-Out!!'' series]]. In the arcade versions of both ''[[nwiki:Punch-Out!! (arcade)|Punch-Out!!]]'' and ''[[nwiki:Super Punch-Out!! (arcade)|Super Punch-Out!!]]'', Donkey Kong is among the spectators in the audience, like with Mario, [[Luigi]], and [[Donkey Kong Jr.]], but Donkey Kong uses a different color scheme in ''Super Punch-Out!!''. In ''[[Punch-Out!! (Wii)|Punch-Out!!]]'' for the [[Wii]], Donkey Kong appears as a hidden bonus opponent, found initially in the game mode Mac's Last Stand, and if the player fights Donkey Kong in that game mode, they can fight him at any time in Exhibition mode.
 
The results screen for the [[Nintendo Entertainment System]] version of ''[[harddrop:Tetris (NES)|Tetris]]'' features Donkey Kong as part of a band composed of himself, Bowser, [[Link]], [[Pit (character)|Pit]], Mario, Luigi, Peach, and Samus. He is playing the marching bass drum with his fists. Donkey Kong in particular appears when the player has completed height 3 of Game B's ninth level.
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In ''{{fandom|goldeneye|GoldenEye 007 (Nintendo 64)|GoldenEye 007}}'', Donkey Kong's face can be seen on a mountain in the Dam.<ref>{{cite|author=xvxThexShadowxvx|url=www.youtube.com/watch?v=B9b5ySgcdE8|title=Goldeneye 64 DK in the mountains|publisher=YouTube|date=August 25, 2010|accessdate=May 30, 2024}}</ref> Both this game and its spiritual successor, ''{{fandom|perfectdark|Perfect Dark}}'' have an unlockable cheat called "DK Mode," in which every character is given a similar body shape to Donkey Kong, with a larger head as well as arms extending to the ground so as to resemble Donkey Kong's primal posture.
 
Donkey Kong appears in the [[Game Boy Camera]] as stamps and in ''[[Picross NP]] Vol. 8'' as one of the figures to clear.
 
In ''{{iw|jiggywikki|Banjo-Tooie}}'', {{iw|jiggywikki|Goggles}} is playing with a Donkey Kong doll, and Donkey Kong's name is also an answer to one of Grunty's questions in either the Tower of Tragedy or the final battle.


A skeleton named [[Bink]] from ''[[Mario & Luigi: Superstar Saga]]'' strongly resembles Donkey Kong, although this quirk was not carried over to that game's [[Mario & Luigi: Superstar Saga + Bowser's Minions|remake]]. Bink even throws barrels and eats bananas. While Donkey Kong himself does not appear in ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'', a pattern based on him, named Donkey Kong Yoshi, is featured via [[amiibo]].
A skeleton named [[Bink]] from ''[[Mario & Luigi: Superstar Saga]]'' strongly resembles Donkey Kong, although this quirk was not carried over to that game's [[Mario & Luigi: Superstar Saga + Bowser's Minions|remake]]. Bink even throws barrels and eats bananas. While Donkey Kong himself does not appear in ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'', a pattern based on him, named Donkey Kong Yoshi, is featured via [[amiibo]].


[[File:Donkey Kong-Pixels.jpg|thumb|left|upright=1.1|Donkey Kong (in original form) in ''Pixels'']]
[[File:Donkey Kong-Pixels.jpg|thumb|left|upright=1.1|Donkey Kong (in original form) in ''Pixels'']]
Donkey Kong also appears in ''[[Skylanders: SuperChargers]]'' under '''Turbo Charge Donkey Kong'''. He appears alongside [[Bowser]] with a special figurine sold exclusively on the Wii U starter pack. However, due to an agreement between Nintendo and [[wikipedia:Activision|Activision]], they are playable only on the Nintendo versions of the game. He also appears in the Wii U and Switch versions of ''[[wikipedia:Skylanders: Imaginators|Skylanders: Imaginators]]''.
Donkey Kong also appears in ''[[Skylanders: SuperChargers]]'' under '''Turbo Charge Donkey Kong'''. He appears alongside [[Bowser]] with a special figurine sold exclusively in the Wii U starter pack. However, due to an agreement between Nintendo and {{wp|Activision}}, they are playable only on the Nintendo versions of the game. He also appears in the Wii U and Switch versions of ''{{wp||Skylanders: Imaginators}}''.
[[File:DK truck1.jpg|thumb|The Donkey Kong monster truck]]
Donkey Kong appears as a property in [[Nintendo Monopoly]], taking the place of Marvin Gardens and costing $280.


Outside of video games, Donkey Kong appears as a property in [[Nintendo Monopoly]]. He takes the place of Marvin Gardens and costs $280. Also, a [[Donkey Kong (monster truck)|a monster truck]] based on Donkey Kong appeared at Monster Jam 2007.  
A [[Donkey Kong (monster truck)|monster truck]] based on Donkey Kong competed in {{wp|Monster Jam}} from 2007 until 2010.  


Donkey Kong also makes an appearance in the film ''[[Pixels]]''. Aside from appearing in gameplay of the ''Donkey Kong'' arcade game, he appears on [[Earth]] as a clone created by aliens. In the film, the clone throws pixelated barrels at protagonist Sam Brenner (played by [[wikipedia:Adam Sandler|Adam Sandler]]) in a location very much like [[25m]]. Brenner manages to avoid the barrels, defeat Donkey Kong, and rescue the Kong's hostages (who were positioned in the same location that Pauline was in ''Donkey Kong'').
Donkey Kong also makes an appearance in the film ''[[Pixels]]''. Aside from appearing in gameplay of the ''Donkey Kong'' arcade game, he appears on [[Earth]] as a clone created by aliens. In the film, the clone throws pixelated barrels at protagonist Sam Brenner (played by {{wp|Adam Sandler}}) in a location very much like [[25m]]. Brenner manages to avoid the barrels, defeat Donkey Kong, and rescue the Kong's hostages (who were positioned in the same location that Pauline was in ''Donkey Kong'').


In the Super Mario Mash-Up Pack in the [[Wii U]] and [[Nintendo Switch]] versions of ''[[Minecraft]]'', Donkey Kong appears as a playable skin.
In the Super Mario Mash-up in ''[[Minecraft]]'', Donkey Kong appears as a playable skin.
====Unused appearances====
At E3 2001, three ''Donkey Kong'' series titles were unveiled: ''[[Diddy Kong Pilot (2001)|Diddy Kong Pilot]]'', ''[[Donkey Kong Coconut Crackers]]'', and ''[[Donkey Kong Racing]]''. All three of these games were eventually canceled due to Nintendo selling [[Rare Ltd.|Rare]] to {{wp|Microsoft Corporation|Microsoft}}, causing them to lose the rights to the ''Donkey Kong'' franchise.
======''Diddy Kong Pilot''======
Donkey Kong was playable in all builds of ''Diddy Kong Pilot'' where Donkey Kong used a plane constructed out of a [[barrel]]. In the 2000 build shown at Space World, Donkey Kong would have raced alongside ''Super Mario'' characters, and he used a brown place. In the [[Diddy Kong Pilot (2001)|2001 build]], Donkey Kong's barrel plane received dark blue wings. In the [[Diddy Kong Pilot (2003)|2003 build]], Donkey Kong was a member of Team Kong, and he had high weight and speed but medium acceleration. His barrel plane's wings and tail were now bright red. Donkey Kong's barrel plane was later inherited by [[jiggywikki:Bottles|Bottles]] and his stats were taken by [[jiggywikki:Banjo|Banjo]] in the final build of this iteration, ''[[jiggywikki:Banjo-Pilot|Banjo-Pilot]]''.


The game ''[[Mario + Rabbids Kingdom Battle]]'' features a boss named [[Rabbid Kong]], a large, ape-like [[Rabbid]] that strongly resembles Donkey Kong, right down to wearing his signature necktie. A figure of Donkey Kong on a girder appears in the introductory cutscene, as well. DK himself was added as a playable character in the Donkey Kong Adventure story expansion pack in June 2018. This pack sees DK joining forces with [[Rabbid Peach]] and [[Rabbid Cranky]], and taking on Rabbid Kong and his army.
======''Donkey Kong Racing''======
Donkey Kong appears in the trailer for ''[[Donkey Kong Racing]]''. where he can be seen racing the other [[Kong]]s as well as [[Taj]] on [[Rambi]] and a [[Zinger]].


Although Donkey Kong himself does not appear in ''[[wikipedia:Castlevania: Symphony of the Night|Castlevania: Symphony of the Night]]'' and similar games in the ''Castlevania'' franchise, the enemy creature Skeleton Ape was based on Donkey Kong, right down to using barrels as its primary weapon.
======''Donkey Kong Coconut Crackers''======
 
Donkey Kong would have appeared in ''[[Donkey Kong Coconut Crackers]]'', in which the player would have been tasked with solving different puzzles. When the game was finalized as ''{{wp|It's Mr. Pants}}'', Donkey Kong was replaced by Mr. Pants as the host.
Donkey Kong, or more specifically, his debut role was given an indirect reference in the game ''Baten Kaitos Origins'', where Guillo, after Gibari threw a barrel at various guards, sarcastically asks the latter if he's "some monkey who's run off with a pretty wench?"
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==General information==
==General information==
===Physical appearance===
===Physical appearance===
{{multiframe
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|[[File:DKCFrontDK.png|148px]] [[File:DKMP10.png|148px]] Donkey Kong's appearance from the SNES era (left) and his current appearance (right).
|[[File:DKCFrontDK.png|148px]] [[File:DKMP10.png|148px]]
|Donkey Kong's appearance from the SNES era (left) and his current appearance (right)
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Donkey Kong is a [[Kong]] who sports a burly physique; in addition to having particularly large pecs, biceps and triceps, he is noted to weigh 800 pounds (363 kg) according to [[Microbuffer]], the talking microphone that serves as the announcer for the fight against K. Rool in ''[[Donkey Kong 64]]'', as well as having the traditional large feet of primates with opposable thumbs. Donkey Kong also has brown fur, with the fur on his head being distinctly shaped to the point of looking like a hairstyle. As of ''Donkey Kong Country: Tropical Freeze'', his fur has also consistently sported a realistic texture. The shade of brown his fur is colored, however, has been inconsistent between games, being either a lighter shade or its original darker shade. Donkey Kong wears only a single item of clothing: a red necktie with the "DK" logo printed on it in yellow.
{{quote|She came to have lunch with DK! Big, tall with lots of muscles DK! Not the half-pint version.|Diddy Kong|Ape Foo Young}}
Donkey Kong is a [[Kong]] resembling a gorilla who sports a burly physique; in addition to having particularly large pecs, biceps and triceps, he is noted to weigh 800 pounds (363 kg) according to the talking [[Microphone]] that serves as the announcer for the fight against King K. Rool in ''[[Donkey Kong 64]]'', as well as having the traditional large feet of primates with opposable thumbs. Donkey Kong also has brown fur, with the fur on his head being distinctly shaped to the point of looking like a hairstyle. As of ''Donkey Kong Country: Tropical Freeze'', his fur has also consistently sported a realistic texture. The shade of brown his fur is colored, however, has been inconsistent between games, being either a lighter shade or its original darker shade. Donkey Kong wears only a single item of clothing: a red necktie with the "DK" logo printed on it in yellow and tied in a Windsor knot<ref>{{cite|title=[[List of miscellaneous Play Nintendo opinion polls#Donkey Kong makeover poll|Donkey Kong makeover poll]]|publisher=[[Play Nintendo]]}}</ref> from ''Donkey Kong Country 2: Diddy's Kong Quest'' onwards. In ''[[Mario Party 2]]'', he wears a costume on top of the tie in all boards other than [[Bowser Land]], and in ''[[Mario Kart Tour]]'', a variant of him wearing a gladiator outfit instead of his tie appears. In most 2D artwork and in 3D appearances beginning around the mid-2010's, Donkey Kong has a more defined snout, sporting pointed nostrils akin to those of a real gorilla, a design change that largely stems from the original Miyamoto design.
 
Within the ''Super Smash Bros.'' series, Donkey Kong's appearance has changed. In ''Super Smash Bros.'', Donkey Kong was somewhat cartoonish in appearance, though his design did not originate from a specific ''Super Mario'' or ''Donkey Kong'' game. In ''Super Smash Bros. Melee'', Donkey Kong gains a darker color scheme, while his design appears to have more details; Donkey Kong is also shown with teeth, which are colored white. In ''Super Smash Bros. Brawl'', Donkey Kong's fur is lighter in color, but it is further detailed. Donkey Kong's teeth are now yellowish in color. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', Donkey Kong's fur receives even more detail, akin to ''Donkey Kong Country: Tropical Freeze'', though he has a more vibrant color scheme. In ''Super Smash Bros. Ultimate'', Donkey Kong gains a more subdued color scheme, though not to the same extent as ''Melee'' or ''Brawl''; additionally, his fur is slightly less detailed, though his necktie has simple detailing.


Within the ''Super Smash Bros.'' series, Donkey Kong's appearance has changed. In ''Super Smash Bros.'', Donkey Kong was somewhat cartoonish in appearance, though his design did not originate from a specific ''Mario'' or ''Donkey Kong'' game. In ''Super Smash Bros. Melee'', Donkey Kong gains a darker color scheme, while his design appears to have more detailing; Donkey Kong is also shown with teeth, which are colored white. In ''Super Smash Bros. Brawl'', Donkey Kong's fur is lighter in color, but it is further detailed. Donkey Kong's teeth are now yellowish in color. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', Donkey Kong's fur receives even more detail, akin to ''Donkey Kong Country: Tropical Freeze'', though he has a more vibrant color scheme. In ''Super Smash Bros. Ultimate'', Donkey Kong gains a more subdued color scheme, though not to the same extent as ''Melee'' or ''Brawl''; additionally, his fur is slightly less detailed, though his necktie has simple detailing.
Throughout the ''Super Smash Bros.'' series, Donkey Kong has had eight alternate costumes to choose from; in ''Super Smash Bros.'' and ''Super Smash Bros. Melee'', he has 5 costumes; in ''Super Smash Bros. Brawl '', he has 6 costumes; lastly, in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', he has 8 costumes. Donkey Kong's first alternate costume gives him black fur, making him resemble his in-game sprite in ''Donkey Kong '94'' and ''Donkey Kong Land''; his second alternate costume gives him red fur, resembling his appearance in the original ''Donkey Kong''; his third alternate costume gives him blue fur, resembling one of his alternate colors from ''Mario Golf'' and ''Donkey Kong 64''{{'}}s multiplayer mode; his fourth alternate costume gives him green fur, having no inspiration. In ''Melee'', Donkey Kong's black costume receives a blue tie, his red costume receives a navy blue tie, and his blue costume receives a purple tie. In ''Brawl'', Donkey Kong's black costume receives a yellow tie with green insignia and his blue costume receives a lavender tie; his green costume is much darker. Donkey Kong also gains a fifth alternate costume with white fur, later inspiring [[Super Kong]]'s colors. In ''3DS'' / ''Wii U'', Donkey Kong's green costume regains its pre-''Brawl'' color, while his sixth and seventh alternate costumes are introduced: the former gives Donkey Kong a light blue tie and golden brown fur, resembling one of his alternate colors from ''Mario Golf''; the latter gives Donkey Kong a yellow tie and pink fur, resembling [[Donkey Kong Jr.|Junior (II)]]'s color in ''[[Donkey Kong Jr. Math]]''.


Throughout the ''Super Smash Bros.'' series, Donkey Kong has had eight alternate costumes to choose from; in ''Super Smash Bros.'' and ''Super Smash Bros. Melee'', he has 5 costumes; in ''Super Smash Bros. Brawl '', he has 6 costumes; lastly, in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', he has 8 costumes. Donkey Kong's first alternate costume gives him black fur, making him resemble his in-game sprite in ''Donkey Kong '94'' and ''Donkey Kong Land''; his second alternate costume gives him red fur, resembling his appearance in the original ''Donkey Kong''; his third alternate costume gives him blue fur, resembling one of his alternate colors from ''Mario Golf'' and ''Donkey Kong 64''{{'}}s multiplayer mode; his fourth alternate costume gives him green fur, having no inspiration. In ''Melee'', Donkey Kong's black costume receives a blue tie, his red costume receives a navy blue tie, and his blue costume receives a purple tie. In ''Brawl'', Donkey Kong's black costume receives a yellow tie with green insignia and his blue costume receives a lavender tie; his green costume is much darker. Donkey Kong also gains a fifth alternate costume with white fur, later inspiring [[Super Kong]]'s colors. In ''3DS'' / ''Wii U'', Donkey Kong's green costume regains its pre-''Brawl'' color, while his sixth and seventh alternate costumes are introduced: the former gives Donkey Kong a light blue tie and golden brown fur, resembling one of his alternate colors from ''Mario Golf''; the latter gives Donkey Kong a yellow tie and pink fur, resembling [[Junior (II)]]'s color in ''[[Donkey Kong Jr. Math]]''.
In ''[[The Super Mario Bros. Movie]]'', Donkey Kong has a more realistic look than his previous appearances. According to Shigeru Miyamoto, his design takes inspiration from his depictions prior to ''Donkey Kong Country'' in order to give him a more comical personality and design.<ref>{{cite|url=youtu.be/ohJrpHUoZ10?t=293|timestamp=4:53|title=The Super Mario Bros. Movie Direct – 11.29.2022 (Second Trailer)|author=Nintendo of America|date=November 29, 2022|publisher=YouTube|language=en-us|accessdate=June 20, 2024}}</ref> His body is also more detailed, similar to his appearance from the ''Super Smash Bros.'' games.


===Speech===
===Speech===
In the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, the original Donkey Kong only spoke in growls as he took Lady (or [[Pauline]]) on top of a construction site. ''[[Saturday Supercade]]'' depicted him with the ability to speak broken English in contrast to [[Donkey Kong Jr.]], his son. While he mainly verbalized realistic ape noises in-game, the instruction manuals for the ''[[Donkey Kong Country]]'', ''[[Donkey Kong Land]]'' and ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' showed that the current Donkey Kong has the ability to speak rather intelligently, which was also seen during the ending of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. Donkey Kong later spoke intelligibly in a few [[Club Nintendo (magazine)|Club Nintendo]] comics, as well as ''[[Super Mario Kun]]''. Donkey Kong first received voice acting in the [[Donkey Kong Country (television series)|1998 computer-animated ''Donkey Kong Country'' television series]], where he was portrayed by [[Richard Yearwood]]. Donkey Kong next received voice acting in ''[[Donkey Kong 64]]'', where he was portrayed by [[Grant Kirkhope]], a composer for [[Rare Ltd.]] and the ''Donkey Kong'' franchise. Here, Donkey Kong had a few lines where he spoke broken English while referring to himself in the third person. Grant Kirkhope would continue to portray Donkey Kong until 2006; unlike ''Donkey Kong 64'', Mr. Kirkhope would provide a mixture of cartoony gorilla noises and actual words/phrases (though in fluent English). After 2006, [[Takashi Nagasako]] took over as Donkey Kong's voice actor, though he solely provided him with a cartoonish gorilla noise; the lone exception is Donkey Kong's ability to say his name. In current games where Donkey Kong is intended to speak in full sentences, there is in-game text to signify what he's saying. In the early ''Mario Party'' games, as well as the ''Super Smash Bros.'' series, Donkey Kong is instead given realistic gorilla roars instead of a voice actor.
In the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, the original Donkey Kong only spoke in growls as he took Lady (or [[Pauline]]) on top of a construction site, as well as when ascending further up the structure upon Mario completing a level (except for [[100m]]). ''[[Saturday Supercade]]'' depicted him with the ability to speak broken English in contrast to [[Donkey Kong Jr.]], his son. While he mainly verbalized realistic ape noises in-game provided by Mark Betteridge, the instruction manuals for the ''[[Donkey Kong Country]]'', ''[[Donkey Kong Land]]'' and ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' showed that the current Donkey Kong has the ability to speak rather intelligently, which was also seen during the ending of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. Donkey Kong later spoke intelligibly in a few ''[[Club Nintendo (magazine)|Club Nintendo]]'' comics as well as ''[[Super Mario-Kun]]''. Donkey Kong first received voice acting in the [[Donkey Kong Country (television series)|1998 computer-animated ''Donkey Kong Country'' television series]], where he was portrayed by [[Richard Yearwood]]. Donkey Kong next received voice acting in ''[[Donkey Kong 64]]'', where he was portrayed by [[Grant Kirkhope]], a composer for [[Rare Ltd.]] and the ''Donkey Kong'' franchise. Here, Donkey Kong had a few lines where he spoke broken English while referring to himself in the third person. Grant Kirkhope would provide a mixture of cartoonish gorilla noises and actual words, including "Yeah!", "Cool", "Hey!", and "OK!". After 2006, [[Takashi Nagasako]] took over as Donkey Kong's voice actor, first heard in ''[[Mario Power Tennis]]'', though he mainly provided him with cartoonish gorilla noises, although he is able to say his name, "Let's go!", and "Yeah, hey!" In current games where Donkey Kong is intended to speak in full sentences, there is in-game text to signify what he is saying. In the early ''Mario Party'' games, ''Mario Kart 64'', ''Mario Kart Super Circuit'', ''Mario Tennis'', ''Mario Golf'', as well as the ''Super Smash Bros.'' series, Donkey Kong is instead given chimpanzee screams and realistic gorilla roars, respectively, instead of a voice actor; Donkey Kong's voice clips from the N64 era use the Chimpanzee Screeches and Vocalizes from The Hollywood Edge Sound Effects Library.<ref>{{cite|url=www.whosampled.com/sample/515022/Nintendo-Character-Sound-Effects-The-Hollywood-Edge-Sound-Effects-Library-Chimpanzee-Screeches-and-Vocalizes|title=Nintendo's 'Character Sound Effects' sample of The Hollywood Edge Sound Effects Library's 'Chimpanzee Screeches and Vocalizes'|publisher=WhoSampled|accessdate=June 20, 2024|language=en}}</ref> In ''The Super Mario Bros. Movie'', Donkey Kong, as all other Kongs, is fully capable of speech and can normally talk to non-Kong characters, where he is portrayed by [[Seth Rogen]].


===Personality===
===Personality===
[[File:Donkey Kong - Donkey Kong Jungle Beat.png|thumb|left|Donkey Kong flexing.]]
[[File:Angry DK - Super Mario Sticker.gif|thumb|200px|LINE sticker depicting an angered Donkey Kong]]
In the games, Donkey Kong, despite his carefree and lazy lifestyle, is a brave hero who highly cares for his friends and [[Banana Hoard]]. However, in spite of his laid-back demeanor, he will become enraged when his bananas are stolen or threatened in any way or when his friends are harmed. He is also sometimes depicted as somewhat dimwitted; in ''[[Fortune Street]]'', this is referenced by [[Toad]] remarking how Donkey Kong is the brawn and Diddy Kong is the brains. Despite this, his intelligence has been portrayed inconsistently: DK speaks fluent English much like the other [[Kong]]s (particularly during the ''Donkey Kong Country'' series), yet speaks in broken, third-person English for his few lines in ''Donkey Kong 64''.
[[File:SMRL-Line-DK-Banana.gif|thumb|left|200px|LINE sticker depicting Donkey Kong relaxing on a beach chair]]
In the games, despite his carefree lifestyle, Donkey Kong is a brave and friendly hero who highly cares for his friends and [[banana hoard]], and becomes enraged if either are threatened. He is always keen to be helpful and use his strength whenever possible. The [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]] portray him as prone to temper tantrums if he does not get what he wants, which leads to him and Mario clashing when he steals the Mini Mario Toys and even kidnaps Pauline, though he does show remorse once Mario resolves the matter. Donkey Kong is also shown as more aggressive and willing to fight in ''Donkey Kong Jungle Beat''.
 
Donkey Kong is inconsistently depicted as somewhat dim-witted; in ''[[Fortune Street]]'', [[Toad]] remarks that Donkey Kong is the brawn while Diddy Kong is the brains, and he speaks in broken, third-person English for his few lines in ''Donkey Kong 64''; however, in other appearances, particularly during the ''Donkey Kong Country'' series, DK speaks fluent English much like the other [[Kong]]s. In [[The Subspace Emissary]], Donkey Kong is shown to be more cautious, sensing the danger of the Dark Cannon Bowser wielded and electing to get the impulsive Diddy Kong to safety. In [[Solid Snake|Snake]]'s codec conversation on Donkey Kong in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]'', Otacon claims that Donkey Kong seems "pretty smart" for an ape.
 
In the TV series, Donkey Kong's personality is largely the same, albeit depicting him as lazy instead of carefree. Donkey Kong is shown to have a somewhat stronger moral back bone, as shown in [[I Spy with My Hairy Eye]] with his reluctance to use the [[Crystal Coconut]] to wish for more bananas until Diddy manipulated him into doing it. Donkey Kong also seems easier to startle and more sensitive overall, but maintains an aggressive wariness of King K. Rool, Kaptain Skurvy and their goons.


In the TV series, Donkey Kong's personality is largely the same, albeit depicting him as lazy instead of carefree. Between himself and Diddy Kong, Donkey Kong is shown to have much more common sense when it comes to morality, as shown in [[I Spy with My Hairy Eye]] where he was at first against using the [[Crystal Coconut]] to wish for more bananas until Diddy manipulated him into doing it. Donkey Kong also seems to get startled much easier and is more sensitive, with an aggressive disposition to King K. Rool, Kaptain Skurvy and their goons.
In ''The Super Mario Bros. Movie'', Donkey Kong is portrayed as a fun-loving, sarcastic, arrogant, and relaxed character who enjoys his popularity, but also suffers from self-confidence issues when it comes to how his father Cranky Kong views him as a joke, as well as being heavily embarrassed at the fact he was defeated in battle and then had his life saved by Mario. He also throws a fit of rage when Mario calls him a "smash monkey", showing his frustration about being seen as nothing more than a mindless brute "who smashes things".


===Powers and abilities===
===Powers and abilities===
Unlike most characters, who have some kind of special power, Donkey Kong relies mainly on his brute strength. He sometimes has the title of "The strongest of the Kongs", though this claim may refer to his combat abilities instead of strength alone, as some Kongs like Chunky Kong and [[Sumo Kong]] are clearly larger and stronger than Donkey Kong. In the original ''[[Donkey Kong (game)|Donkey Kong]]'' he had a seemingly unlimited supply of Barrels, and could throw them easily. This carried on to the ''Donkey Kong Country'' games, where he can pick up and throw Barrels with ease. Also in ''Donkey Kong Country'', he can destroy certain enemies that [[Diddy Kong]] cannot hurt with a single jump. In ''Donkey Kong: Jungle Beat'', his strength is shown yet again, it makes him so strong that when he claps, a sound-wave is produced. This is his main attack throughout the game. In the ending of ''Donkey Kong Country Returns'', Donkey Kong is shown to be strong enough to knock the moon out of its orbit and into the planet's atmosphere with a single punch (though the fact he was falling towards it at an alarming speed may have helped with it).
[[File:Donkey Kong - Donkey Kong Jungle Beat.png|thumb|left|Donkey Kong flexing.]]
Unlike most characters, who have some kind of special power, Donkey Kong relies mainly on his brute strength. He sometimes has the title of "The strongest of the Kongs", in spite of some Kongs like [[Chunky Kong]] and [[Sumo Kong]] being larger than Donkey Kong. In the original ''[[Donkey Kong (game)|Donkey Kong]]'' he had a seemingly unlimited supply of Barrels, and could throw them easily. This carried on to the ''Donkey Kong Country'' games, where he can pick up and throw Barrels with ease. Also in ''Donkey Kong Country'', he can defeat certain enemies that [[Diddy Kong]] cannot hurt with a single jump. In ''Donkey Kong: Jungle Beat'', his strength is shown yet again, it makes him so strong that when he claps, a sound-wave is produced, which  is his main attack throughout the game. In the ending of ''Donkey Kong Country Returns'', Donkey Kong is shown to be strong enough to knock the moon out of its orbit and into the planet's atmosphere with a single punch (though the fact he was falling towards it at an alarming speed may have helped with it).


Donkey Kong also appears to either immune or highly resistant to hypnosis since the Kalimba Tiki was unable to hypnotize him when it was easily able to do so to other animals on the island. In ''Donkey Kong 64'', he has a personal weapon, the [[Coconut Shooter]], and has a special ability called [[Strong Kong]] which allows him to become invincible and use up more Crystal Coconuts the longer he maintains the form. Donkey Kong is also talented in playing bongos, demonstrated in ''Donkey Kong 64'', where he uses it to solve puzzles and attack surrounding enemies; the ability of playing bongos is also shown in the [[Donkey Konga (series)|''Donkey Konga'' games]].
Donkey Kong also appears to either immune or highly resistant to hypnosis since the [[Tiki Tak Tribe#Kalimba|Kalimba Tiki]] was unable to hypnotize him when it was easily able to do so to other animals on the island. In ''Donkey Kong 64'', he has a personal weapon, the [[Coconut Shooter]], and has a special ability called [[Strong Kong]] which allows him to become invincible and use up more Crystal Coconuts the longer he maintains the form. Donkey Kong also has some skill with musical instruments, to the point that he can even weaponize music and song in combat. This is demonstrated in ''Donkey Kong 64'', where Donkey Kong is talented in playing bongos and uses it to solve puzzles and attack surrounding enemies; the ability of playing bongos is also shown in the [[Donkey Konga (series)|''Donkey Konga'' games]]. In the ''Mario Strikers'' series, Donkey Kong is shown to wield electric powers, exerting bolts of lightning during his [[Super Strike]] and [[Mega Strike]].  


Though his size and weight may suggest otherwise, Donkey Kong is deceptively fast and agile. In ''Donkey Kong: Jungle Beat'' he's shown to very proficient in hand to hand combat, delivering a vast amount of fast punches and kicks in a few seconds and is quick in countering the attacks he dodges. DK's speed and agility have also been consistently demonstrated throughout his appearances in the ''Super Smash Bros.'' franchise. Donkey Kong also has some skill with musical instruments, to the point that he can even weaponize music and song in combat, most notably via [[Konga Beat]].
Though his size and weight may suggest otherwise, Donkey Kong is deceptively fast and agile; in ''Mario Strikers: Battle League'', he break dances after scoring a goal and performs acrobatics while vine swinging in his victory scene. In ''Donkey Kong: Jungle Beat'' he is shown to be very proficient in hand to hand combat, delivering a vast amount of fast punches and kicks in a few seconds and is quick in countering the attacks he dodges, enabling him to contend with and defeat master martial artists like [[Karate Kong]] and [[Ninja Kong]] or physically stronger opponents like Sumo Kong. DK's speed and agility have also been consistently demonstrated throughout his appearances in the ''Super Smash Bros.'' franchise.
 
===Identity===
:''Main articles: [[Cranky Kong#Identity confusion]] and [[Donkey Kong Jr.]]''
According to various pieces of official media, starting with ''[[Donkey Kong Country]]'', the Donkey Kong that appears in the titles prior to ''Donkey Kong Country'', such as ''[[Donkey Kong (game)|Donkey Kong]]'', ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', ''[[Donkey Kong 3]]'' and the [[Game Boy]] ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', goes on to age and become [[Cranky Kong]], passing down his name to the current and modern Donkey Kong, his grandson. Some sources would go on to imply that the Donkey Kong that appeared in games after ''Donkey Kong Country'' is a grown up [[Donkey Kong Jr.]];<ref>{{cite|date=April 25, 1999|deadlink=y|archive=web.archive.org/web/20020805184158/rareware.com/the_site/talk_to_us/scribes/aug25_99/aug25_99.html|title=Rare Scribes|publisher=Rarewhere|accessdate=June 20, 2024|language=en-gb}}</ref><ref>{{cite|url=www.nintendo.com/en-gb/Games/Game-Boy-Advance/Donkey-Kong-Country-266551.html|title=Donkey Kong Country {{!}} Game Boy Advance {{!}} Games {{!}} Nintendo|publisher=Nintendo of UK|language=en-gb|accessdate=June 20, 2024}}</ref> this was later contradicted in a 2017 [[Prima Games]] book that establishes Donkey Kong Jr. as the father of Donkey Kong and son of Cranky Kong.<ref>{{cite|quote=<i>''Super Mario Kart'' is the only ''Mario Kart'' game to feature Donkey Kong Jr. Due to the success of ''Donkey Kong Country'', all future ''Mario Kart'' entries featured Donkey Kong, who is actually Donkey Kong Jr.’s son, with Cranky Kong, aka Donkey Kong Sr., canonically being the character featured in the original ''Donkey Kong'' game. Makes sense, right?</i>|title=''Playing With Super Power: Nintendo Super NES Classics eGuide'', ''Super Mario Kart'' 16 Bits Tab}}</ref> The relationship between Cranky Kong and Donkey Kong has also been contradicted on occasion, between being his father (as seen mostly in ''[[Donkey Kong 64]]'')<ref>{{cite|quote=That darn Donkey has all the luck! His girl Candy waits around in her hut, always willing to offer her musical help to that undeserving son of mine and his fancy polygonal friends. Pah!|title=''Donkey Kong 64'' instruction booklet|page=9 (among various in-game lines)|date=1999|publisher=Nintendo of America|language=en-us}}</ref> and being his grandfather.<ref>{{cite|url=x.com/Ghoulyboy/status/859502066225606656|title=I'm pretty sure when I made this stuff up nearly 25 years ago that he was his grandson. By DK64 he was so senile he couldn't remember|date=May 2, 2017|language=en-gb|publisher=Twitter|accessdate=June 20, 2024}}</ref>


===Relationships===
===Relationships===
{{rewrite|section=yes|there needs to be info on [[King K. Rool]]}}
====Friends====
====Friends====
[[File:DKandDiddy DKCR.png|thumb|left|Donkey Kong and Diddy Kong in ''Donkey Kong Country Returns'']]
[[File:DKandDiddy DKCR.png|thumb|left|Donkey Kong and Diddy Kong in ''Donkey Kong Country Returns'']]
[[Diddy Kong]] is Donkey Kong's "little buddy" who looks up to him. Diddy Kong has gone on many adventures with his best friend, and the two have rescued each other a couple times. Diddy seems to have a more happy-go-lucky personality than his friend, which is probably due to his youthful age. The relationship between them is like brothers.
[[Diddy Kong]] is Donkey Kong's "little buddy" who looks up to him. Diddy Kong has gone on many adventures with his best friend (with DK showing excitement at having another adventure with his friend when selected as his ally character in ''Super Mario Party''), and the two often look out for each other, sharing a brotherly bond. In sports, Diddy Kong is often Donkey Kong's default partner. Diddy has rarely been suggested as [[Diddy Kong#Relationships|a relative of DK's]], though most sources do not claim that they are related.
 
[[Dixie Kong]] is one of Donkey Kong's closest friends, sometimes hanging out with him and Diddy Kong. She actively helped rescue him when he is kidnapped and joined him in retaking Donkey Kong Island from the Snowmads. Donkey Kong seems to act like a big brother to Dixie, similar to how he is with Diddy. He was very defensive of her when she was antagonized by a [[Dry Bones]] in ''Mario Super Sluggers''. Dixie does show minor exasperation with DK when he is rash and stubborn, but they nonetheless have a close friendship.
 
[[Funky Kong]] is another one of Donkey Kong's recurring friends. The two share a good friendship, with Funky referring DK by the nickname "Donkey-dude". Though he prefers not adventuring, Funky does support Donkey Kong by giving him either transportation or weaponry, or acting as a shopkeeper.


====Relatives====
====Relatives====
[[File:DK & Cranky.png|thumb|Donkey Kong and Cranky Kong]]
[[File:DK & Cranky.png|thumb|Donkey Kong and Cranky Kong]]
[[Cranky Kong]] is Donkey Kong's crabby and constantly rambling grandfather. He also originally had the name Donkey Kong until he turned it over to his replacement, and has not resumed the title since (with the sole exception being re-releases such as games in the [[Game & Watch#Game & Watch Gallery series|''Game & Watch Gallery'' series]]). He finds a way to help DK and his friends in their adventures, though it usually entails giving out advice or valuable items for a [[Banana Coin|price]]. Although he frequently gets frustrated with DK's slow-witted nature, he does nonetheless look out and care for him. In ''Tropical Freeze'', their relationship is shown in the most friendly; Cranky attends his grandson's birthday and their Kong Pow shows them doing a fist bump.
[[Cranky Kong]] is Donkey Kong's crabby and constantly rambling grandfather. He also originally had the name Donkey Kong until he turned it over to his replacement, and has not resumed the title since (with the sole exception being re-releases such as games in the [[Game & Watch#Game & Watch Gallery series|''Game & Watch Gallery'' series]]). He finds a way to help DK and his friends in their adventures, though it usually entails giving out advice or valuable items for a [[Banana Coin|price]]. Although he frequently gets frustrated with DK's slow-witted nature, he does nonetheless look out and care for him. In ''Tropical Freeze'', their relationship is shown in the most friendly; Cranky attends his grandson's birthday party, and their Kong POW shows them doing a fist bump. In the [[Donkey Kong Adventure]], Donkey Kong works with a [[Rabbid Cranky|Rabbid counterpart]] of Cranky.


In the TV series, Cranky acts as a direct mentor to Donkey Kong, but still gets angry with him easily. Regardless, the two care about each other as family as shown in [[Message in a Bottle Show]] where the two hugged each other, although they may be loathe to admit it at times. Despite his low patience, Cranky has high faith in DK and views as the best hope for the well-being of Kongo Bongo and admits when Donkey Kong actually has [[A Thin Line Between Love & Ape|a good idea]].
In the TV series, Cranky acts as a direct mentor to Donkey Kong, but still gets angry with him easily. Regardless, the two care about each other as family as shown in [[Message in a Bottle Show]] where the two hugged each other, although they may be loathe to admit it at times. Despite his low patience, Cranky has high faith in DK and views as the best hope for the well-being of Kongo Bongo and admits when Donkey Kong actually has [[A Thin Line Between Love & Ape|a good idea]].
He also has a good relationship with [[Rabbid Cranky|Cranky's Rabbid counterpart]]. The two teamed up with [[Rabbid Peach]] and [[Beep-0]] to take on [[Rabbid Kong]] and his army of [[Rabbid]]s.
[[Donkey Kong Jr.]] is the son of the original Donkey Kong, who became known as Cranky Kong. As the original Donkey Kong is said to be the current Donkey Kong's grandfather, this would make Donkey Kong Jr. his father. Although some sources instead claim that Donkey Kong Jr. became the modern Donkey Kong as an adult, however that is invalid and no longer the case because as of ''[[Donkey Kong Country Returns]]'' Donkey Kong Jr. is the current Donkey Kong's father. Donkey Kong Jr. supported [[Cranky Kong|''"his papa"'']] and saved him from the clutches of [[Mario]] in ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' However, Donkey Kong Jr. and the current Donkey Kong have had virtually no interaction - they have only appeared alongside each other in ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the [[Nintendo 64]].


====Love interests====
====Love interests====
[[Candy Kong]] is one of Donkey Kong's closest friends who others believe he will marry one day, although he is not ready to settle down in Candy Kong's opinion. According to ''Super Smash Bros. Brawl'', the idea of her being his girlfriend is only a rumor. This may be due to the fact Donkey Kong seemed to spontaneously show romantic interest in [[Pauline]] at the time. In Rare-developed games, DK prefers to keep a then-recent framed photograph of Candy in [[DK's Tree House|his home]].
[[Candy Kong]] is one of Donkey Kong's closest friends who others believe he will marry one day, although he is not ready to settle down in Candy Kong's opinion. The Rarewhere website suggests that the two have known each other since childhood.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20010420120315/http://www.rare.co.uk/recent/games/dkc/castlist/cast_candy.html|title=DKC Trilogy Cast List|publisher=Rarewhere|accessdate=April 25, 2022|language=en-gb}}</ref> According to ''Super Smash Bros. Brawl'', the idea of Candy being DK's girlfriend is only a rumor, which may be due to the fact Donkey Kong seems to spontaneously show romantic interest in [[Pauline]]. In Rare-developed games, DK tends to keep a framed photograph of Candy in [[DK's Tree House|his home]]. To explain Candy Kong's absence in later games, one official review of ''[[Donkey Kong Land 2]]'' states that she broke up with Donkey Kong,<ref>{{cite|language=en-gb|date=November 1996|title=''Nintendo Magazine System'' (UK) #50|page=52|quote=You’d have thought that after retrieving his banana stash, Donkey Kong would be able to live out his days in peace and harmony with Candy Kong by his side. Unfortunately, she’s given him the push. And to make matters even worse, he’s been captured by those oh-so-pesky Kremlings!}}</ref> although the ''Donkey Kong 64'' manual suggests otherwise.<ref>{{cite|date=1999|publisher=Nintendo of America|title=''Donkey Kong 64'' instruction booklet|page=9|quote=That darn Donkey has all the luck! His girl Candy waits around in her hut, always willing to offer her musical help to that undeserving son of mine and his fancy polygonal friends. Pah!}}</ref>


In the TV series, Donkey Kong and Candy Kong are dating. The two love each other, not because of their looks, but for personality. Donkey Kong loves Candy Kong for her sweet side, her kindness, her dedication, and banana cream pies while Candy Kong loves Donkey Kong for his kindness and sweetness. Though Candy Kong can get angry at Donkey Kong for his foolishness as shown in several episodes, though none the less, the two love one another.
In the TV series, Donkey Kong and Candy Kong are dating, but their affection tends to be very on-and-off. Donkey Kong is blindly in love with Candy even when she dismisses him, as she often gets angry with him for his foolishness as shown in several episodes. Candy even occasionally expresses romantic interest in Bluster Kong instead.


====Rivals====
====Rivals====
[[File:MsvDKMLMart1.png|thumb]]
[[File:MsvDKMLMart1.png|thumb|Donkey Kong holding Pauline hostage, an issue that brings him and Mario in conflict.]]
Donkey Kong and [[Mario]] have had a rivalry for some time. This rivalry has taken a new course as witnessed in the ''Mario vs. Donkey Kong'' series. However the rivalry is friendly in spin-off games, as implied in ''Super Smash Bros'', and in [[Solid Snake]]'s codec conversation from ''Super Smash Bros. Brawl''. Aside from their rivalry, Donkey Kong is good friends with Mario and helps him and his friends in some games such as the ''Mario Party'' series. Though the current Donkey Kong is large, he is still quite a bit younger than Mario. Although Mario did fight Donkey Kong's grandfather in the original Donkey Kong game, [[Cranky Kong]] admits that Mario is a true [[Cranky's Video Game Heroes|video game hero]] and even looks back at his nostalgic antics with a fond respect. As time went on, the current Donkey Kong and Mario seemed to develop a friendship and friendly rivalry, and don't seem to hold grudges against one another. One of the evident facts about this is that Mario shares neutral chemistry with Donkey Kong, unlike with Bowser and Wario, in the ''[[Mario Baseball (series)|Mario Baseball]]'' series.
Donkey Kong and [[Mario]] have had a rivalry for some time. The rivalry is witnessed in the ''Mario vs. Donkey Kong'' series. However the rivalry is friendlier in spin-off games, as implied in ''Super Smash Bros.'', and in [[Solid Snake]]'s codec conversation from ''Super Smash Bros. Brawl''. Aside from their rivalry, Donkey Kong is good friends with Mario and gets along with him and his friends in some games such as the ''Mario Party'' series. Though the current Donkey Kong is large, he is actually quite a bit younger than Mario. Although Mario did fight Donkey Kong's grandfather in the original Donkey Kong game, [[Cranky Kong]] admits that Mario is a true [[Cranky's Video Game Heroes|video game hero]] and even looks back at his nostalgic antics with a fond respect. Donkey Kong and Mario do not seem to hold grudges against one another in spite of their occasional conflicts. One of the evident facts about this is whenever a player lands on a DK Space in the ''Mario Party'' series, Donkey Kong will reward them with coins and stars. Another sign of Mario and Donkey Kong's friendship is how quickly Mario forgives a remorseful DK in the ''Mario vs. Donkey Kong'' series, even giving him a toy a few times.  


Donkey Kong has a competitive rivalry with [[Knuckles]] and [[Vector]] from the Sonic franchise. Donkey Kong, as a hockey goalie, blocks Knuckles' strong shot with a catch, taunting the echidna. However, the powerhouses are friendly with each other. In London, the trio clear out the massive fog in the wrestling venues, with Vector offering a detective job that DK declines. Through the manipulation of two Mii in Mario and Sonic costumes, Donkey Kong and Knuckles accuse each other of cheating. After the Mii rookie beats both of them in the Boxing Event, they make up after this misunderstanding. DK has special victory animations with Knuckles and Vector in Sochi and Rio.
Donkey Kong displays good friendships with characters from the ''Sonic'' franchise. He has a friendly rivalry with [[Knuckles|Knuckles the Echidna]] and [[Vector|Vector the Crocodile]]. During the opening of ''[[Mario & Sonic at the Olympic Winter Games]]'', Donkey Kong, as a hockey goalie, thwarts Knuckles' shot. In Adventure Tour, Donkey Kong quickly establishes good rapport with Vector and [[Silver|Silver the Hedgehog]]. In [[Mario & Sonic at the London 2012 Olympic Games|London]], Silver and Donkey Kong compete together in Volleyball, while Donkey Kong, Knuckles, and Vector work together clearing out the fog in the wrestling venues, with Vector offering a detective job to DK. In [[Mario & Sonic at the Rio 2016 Olympic Games|Rio]] games, Donkey Kong and Knuckles accuse each other of cheating after being deceived by two Miis dressed as Mario and Sonic. Following their losses in the Boxing Event, they make peace after realizing their misunderstanding. [[Big|Big the Cat]] also invites Donkey Kong to outing. Donkey Kong has special victory animations with Knuckles and Vector in [[Mario & Sonic at the Sochi 2014 Olympic Winter Games|Sochi]] and Rio, as well as being shown flexing with Vector in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''.


====Enemies====
====Enemies====
[[King K. Rool]] and his Kremlings are archenemies of Donkey Kong and the Kong Family. They have stolen DK's hoard often for unknown reasons and kidnapped him and his friends. Even when the king and four colored Kritters join the Kongs to form the [[DK Wilds]], their antagonism still shows in chemistry. In the show, the feud is still the same. Donkey Kong enjoys giving the Kremlings beatings, causing them to have great fear and apprehension of him and K. Rool is often the most on the receiving end; getting a black eye, used as a bowling ball (unseen), and when he's thrown out in a barrel.  
[[File:DK save Diddy & Dixie.png|thumb|Donkey Kong punching Kaptain K. Rool after being freed at the end of ''Donkey Kong Country 2: Diddy's Kong Quest'']]
[[King K. Rool]] and his Kremlings are arch-enemies of Donkey Kong and the Kong Family. They have stolen DK's hoard often for unknown reasons and kidnapped him and his friends. However, Donkey Kong was willing to help a Kremling named [[K. Lumsy]] when he realized that he did not wish to harm the Kong Family. Even when the king and four colored Kritters join the Kongs to form the [[DK Wilds]], their antagonism still shows. In ''[[Super Smash Bros. Ultimate]]'', King K. Rool's trailer is called "The Rivals" as a reference to the enmity between him and Donkey Kong. In the show, the feud is still the same. Donkey Kong enjoys giving the Kremlings beatings, causing them to have great fear and apprehension of him.  


The Tiki Tak Tribe and the Snownads are other adversaries to Donkey Kong. DK has personal grudges with the two groups for stealing all the bananas on Donkey Kong Island, including the ones in his hoard, and exiling him and his friends while conquering their home, respectively.
The Tiki Tak Tribe and the Snowmads are other adversaries to Donkey Kong, who has personal grudges with the groups for stealing all the bananas on Donkey Kong Island, including the ones in his hoard, and exiling him and his friends while conquering their home, respectively.


====Other relationships====
====Other relationships====
[[Pauline]] was kidnapped by both the [[Cranky Kong|original Donkey Kong]] in the Arcade, and Game & Watch games, and the current Donkey Kong in the ''Mario vs. Donkey Kong'' series. The original Donkey Kong's motive was revenge against Mario for not being a good pet owner, while the current Donkey Kong had three different variations of the kidnapping. In ''March of the Minis'', it was due to his perceived rejection of his feelings in favor of Mario, and took Pauline away to shower her with gifts. In ''Minis March Again!'', Donkey Kong appears to have kidnapped Pauline due to theme park tickets being sold out. In ''Mini-Land Mayhem!'', Donkey Kong just missed having the free [[Mini Pauline]] that was given to the first 100 guests of the theme park, so he takes the real Pauline instead. Although the current Donkey Kong has ultimately proven to have harmless intentions, Mario still assumes the worst when his brash temper acts up and causes him to take her away somewhere. Despite this, Pauline and Donkey Kong remain on friendly terms, and Pauline is generally key to soothing his anger issues. They are even known to work alongside each other, as shown in the last installment of the aforementioned series, ''Tipping Stars'', where Donkey Kong "kidnapped" Pauline to simply to prove to Mario that he assumes nothing but good faith towards her.
[[Pauline]] was kidnapped by both the [[Cranky Kong|original Donkey Kong]] in the Arcade, Game & Watch, and Game Boy games, and the current Donkey Kong in the ''Mario vs. Donkey Kong'' series. The original Donkey Kong's motive was revenge against Mario for not being a good pet owner, while the current Donkey Kong had two real different variations of the kidnapping. In ''March of the Minis'', it was due to his perceived rejection of his feelings in favor of Mario, and took Pauline away to shower her with gifts. In ''Mini-Land Mayhem!'', Donkey Kong just missed having the free [[Mini Pauline]] that was given to the first 100 guests of the theme park, so he takes the real Pauline instead. Although the current Donkey Kong has ultimately proven to have harmless intentions, Pauline showed constant fear of his temper and anger in ''Mini-Land Mayhem!''. Despite this, they remain on friendly terms, and Pauline is generally key to soothing his anger issues. They are even known to work alongside each other, first in ''Minis March Again!'' where the "kidnapping" was made to test the current model of Mini Marios, and later in ''Tipping Stars'', where Donkey Kong "kidnapped" Pauline to simply to lure Mario to a surprise party.


In the [[Donkey Kong Adventure]] story expansion pack for ''[[Mario + Rabbids Kingdom Battle]]'', after DK, Rabbid Cranky, and Rabbid Peach manage to defeat [[Rabbid Kong]], he turns over a new leaf after seeing the generosity from Rabbid Peach. When Rabbid Peach and Beep-0 leave for the Mushroom Kingdom, the group take multiple selfies together in honor of their newly formed friendship.
In the [[Donkey Kong Adventure]] story expansion pack for ''[[Mario + Rabbids Kingdom Battle]]'', after DK, Rabbid Cranky, and Rabbid Peach manage to defeat [[Rabbid Kong]], he turns over a new leaf after seeing the generosity from Rabbid Peach. When Rabbid Peach and Beep-0 leave for the Mushroom Kingdom, the group take multiple selfies together in honor of their newly formed friendship.


==Official profiles and statistics==
Donkey Kong also has had acquaintance with Wario. In ''[[Mario Party]]'', they are shown doing poses and both specialize in strength. In ''[[Mario Superstar Baseball]]'', they are on the same team. Donkey Kong even tries to give Wario a fist bump for the latter's home run, only to unintentionally pound Wario into the ground. Often, Wario has the same demeanor with Donkey Kong as he does with everyone else, but to some degree sees him as a powerful asset on his side.
 
==Profiles and statistics==
{{see also|List of Donkey Kong profiles and statistics}}
{{see also|List of Donkey Kong profiles and statistics}}
{{multiframe
{{multiframe
|[[File:Emblem dkg.png|100px]][[File:Emblem Donkey Kong MK8.png|100px]]  
|[[File:MK8 Donkey Kong Emblem.png|100px]][[File:MK8 Donkey Kong Car Horn Emblem.png|100px]]  
|Donkey Kong's emblems, from ''[[Mario Kart 8]]''.
|Donkey Kong's [[emblem]]s, from ''[[Mario Kart 8]]''.
|size=200
|size=200
|align=right
|align=right
}}
}}
Donkey Kong's official profiles often characterize him as the "king of the jungle" and discuss how he is both a heroic adventurer and the laid-back leader of the DK Crew. In spinoffs he is typically a heavyweight power character with decent speed. His emblem in the spin-offs are his initials.


Donkey Kong's official profiles often characterize him as the "king of the jungle" and discuss how he is both a heroic adventurer and the laid-back leader of the DK Crew. In spinoffs, he is typically a heavyweight power character with decent speed. His emblem in the spin-offs are his initials.
==Portrayals==
{{quote|When Nintendo asked me for the samples, I couldn't believe it! It was like, what, you wanna use this? Y'know. [...] We thought they were totally shit.|Grant Kirkhope on his performance in ''[[Donkey Kong 64]]''}}<ref>{{cite|url=youtu.be/hsqCnMMjylg?t=2687|timestamp=44:47|title=The Kongversation - 734: Inteview: Grant Kirkhope|author=DK Vine|date=December 11, 2019|publisher=YouTube|accessdate=June 20, 2024}}</ref>
*[[Milton Supman|Soupy Sales]] (1983, the first portrayal of Donkey Kong overall)
*Mark Betteridge (1994–1995)<ref>{{cite|author=Shesez|date=November 22, 2019|url=youtu.be/TwWHzilbQ34?t=3072|title=The Donkey Kong Country 25th Anniversary Interview Documentary|timestamp=51:12|language=en|publisher=YouTube|accessdate=January 17, 2023}}</ref>
*[[Chris Sutherland]] (1994, when failing a Bonus Level)
*[[Charles Martinet]] (1994, [[Mario in Real Time]])
*[[Stevie Coyle]] (1994, Mario in Real Time)
*[[Richard Yearwood]] (1997-2000)
*[[Sterling Jarvis]] (1997-2000, singing voice)
*[[Grant Kirkhope]] (1999–2001, voice clips recycled from 2003-2010)
*[[Takashi Nagasako]] (2004-present)
*[[Seth Rogen]] (2023 film)
{{br}}
{{br}}
==Gallery==
{{main-gallery|Donkey Kong}}
<gallery>
Donkey2.jpg|''[[Donkey Kong (game)|Donkey Kong]]''<br>(American flier)
DKGameBoy.png|[[Donkey Kong (Game Boy)|''Donkey Kong''<br>(Game Boy)]]
DonkeyDKC.png|''[[Donkey Kong Country]]''
DKDKJB2.png|''[[Donkey Kong Jungle Beat]]''
DK Konga.jpg|''[[Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku|Donkey Konga 3]]''
Donkey Kong Artwork (alt) - Donkey Kong Country Tropical Freeze.png|''[[Donkey Kong Country: Tropical Freeze]]''
Donkey Kong Artwork - Mario Kart 8.png|''[[Mario Kart 8]]''
</gallery>


==Quotes==
==Quotes==
===''[[Donkey Kong Country]]''===
===''[[Donkey Kong Country]]''===
All quotes are from the instruction booklets, with some narration.
All quotes are from the instruction booklets, with some narration.
*''"OK, little buddy," Donkey had said in his patronizing voice. "As part of your hero training, you've got to stand guard tonight over my bananas... I'll relieve you at midnight, so try and stay awake until then!"''
*"''"OK, little buddy," Donkey had said in his patronizing voice. "As part of your hero training, you've got to stand guard tonight over my bananas... I'll relive{{sic}} you at midnight, so try and stay awake until then!"''"
*''"Keep it down!!" he growled.''
*"''"Keep it down!!" he growled.''"
*''"Morning already... I slept through my watch!"''
*"''Morning already... I slept through my watch!''"
*''"What 'cha do that for?!" Donkey Kong asked.''
*"''"What 'cha do that for?!" Donkey Kong asked, knowing full well that Cranky was prone to cuffing him at every whim.''"
*''"[[Diddy Kong|Diddy]]... gone... My little buddy..." he murmured to himself.''
*"''"[[Diddy Kong|Diddy]]... gone... My little buddy..." he murmured to himself.''"
*''"The Kremlings will pay!" he raged. "I'll hunt them down through every corner of my island, until I have every last banana from my hoard back!"''
*"''"The Kremlings will pay!" he raged. "I'll hunt them down through every corner of my island, until I have every last banana from my hoard back!"''"
*''"Diddy's obsession with being like me has gone too far! He may be a long way from a true video game hero, but he had the guts, the reflexes, the heart..."''
*"''Diddy's obsession with being like me has gone too far! He may be a long way from a true video game hero, but he had the guts, the reflexes, the heart...''"
*''"What do you know about adventuring, you [[Cranky Kong|flee-bitten old ape]]?" yelled Donkey Kong, "I'm sick and tired of hearing about your boring, single screen adventures! Diddy's in trouble, my banana hoard is gone, and I'm going to get them all back!"''
*"''"What do you know about adventuring, you [[Cranky Kong|flee-bitten old ape]]?" yelled Donkey Kong, edging closer and closer, braving Cranky's cane, until he was totally in his face. "I'm sick and tired of hearing about your boring, single screen adventures! Diddy's in trouble, my banana horde is gone, and I'm going to get them all back!"''"


===''[[Donkey Kong Country: Rumble in the Jungle]]''===
===''[[Donkey Kong Country: Rumble in the Jungle]]''===
*''"<nowiki>[</nowiki>[[Squawks the Parrot]]] always carries a high-powered flashlight. He led us through the caves and tunnels once before. Maybe he can help us again."''
*"''<nowiki>[</nowiki>[[Squawks|Squawks the Parrot]]] always carries a high-powered flashlight. He led us through the caves and tunnels once before. Maybe he can help us again.''"
*''"I can tell you where [[Kremling|''you're'']] going. Right into that wall!"''
*"''I can tell you where [[Kremling|''you're'']] going. Right into that wall!''"
*''"Time for some masterful monkey maneuvers!"''
*"''Time for some masterful monkey maneuvers!''"
*''"Let [[King K. Rool|the coward]] go. He's just a big windbag, like his ship!"''
*"''Let [[King K. Rool|the coward]] go. He's just a big windbag, like his ship!''"


===''[[Donkey Kong 64]]''===
===''[[Donkey Kong 64]]''===
*''"Yeah!"''
*"''Yeah!''"
*''"Cool!"''
*"''Cool!''"
*''"Ok!''''
*"''Hey!''"
*''"What did Cranky mean about training? Donkey all confused..."
*"''OK!''"
*''"Yes, Donkey will help K. Lumsy!"
*"''What did Cranky mean about training? Donkey all confused...''"
*"''Yes, Donkey will help K. Lumsy!''"
*"''Ohhh, banana!''"


===[[Donkey Kong Country (television series)|''Donkey Kong Country'' TV Series]]===
===[[Donkey Kong Country (television series)|''Donkey Kong Country'' TV Series]]===
*''"Banana-slamma!!"
*"''Banana-slamma!!''"
*''"Got any Banana Cream Pie?"
*"''Got any Banana Cream Pie?''"
*''"Hey Inka! Ring-a-ding-ding. It's me, DK, the future ruler of [[Donkey Kong Island|Kongo Bongo]]. We got business to discuss."''
*"''Hey Inka! Ring-a-ding-ding. It's me, DK, the future ruler of [[Donkey Kong Island|Kongo Bongo]]. We got business to discuss.''"
*''"I would have called [[Cranky Kong|him]] something else, but [[Candy Kong|you]] were present."
*"''I would have called [[Cranky Kong|him]] something else, but [[Candy Kong|you]] were present.''"
*''"Aye aye, nose nose, throat throat, ablast me hardies, and shiver me tree trunks!"
*"''Aye aye, nose nose, throat throat, ablast me hardies, and shiver me tree trunks!''"
*''"Hmmm, to know everything, I must give up everything... HEY! Little buddy, I'm giving you my tie collection!"
*"''Hmmm, to know everything, I must give up everything... HEY! Little buddy, I'm giving you my tie collection!''"
*''"Ohh... feels like I got the stuffing knocked out of me... Oh no! I did get the stuffing knocked out of me! Where's my stuffing?!"
*"''Ohh... feels like I got the stuffing knocked out of me... Oh no! I did get the stuffing knocked out of me! Where's my stuffing?!''"
*''"Arr, you got me confused with someone else. I'm Donkey Kroc the pirate, arr, and I'm looking for Donkey Kong the ''(mimics monkey)'' ape."''
*"''Arr, you got me confused with someone else. I'm Donkey Kroc the pirate, arr, and I'm looking for Donkey Kong the ''(mimics monkey)'' ape.''"
*''"That's not mine! Look, there's still a piece of banana inside! I never leave a banana bit! Can I have it?"
*"''That's not mine! Look, there's still a piece of banana inside! I never leave a banana bit! Can I have it?''"
*''"I've never known any problem that couldn't be solved with a little nap."
*"''I've never known any problem that couldn't be solved with a little nap.''"
*''"Help, Diddy! I've fallen, and I can't get up! Can you pass me a banana, little buddy?"
*"''Help, Diddy! I've fallen, and I can't get up! Can you pass me a banana, little buddy?''"
*''"It's hard to believe anybody this cute could have everybody so mad at him."
*"''It's hard to believe anybody this cute could have everybody so mad at him.''"
*''"It's the company's fault for making you want it so much."
*"''It's the company's fault for making you want it so much.''"
*''"Back off or I'll have to slam you."
*"''Back off or I'll have to slam you.''"
*''"It's more fun bein' in one of these biplanes than on top of some skyscraper!"
*"''It's more fun bein' in one of these biplanes than on top of some skyscraper!''"
*''"And I say HE'S the one with problems"
*"''And I say HE'S the one with problems''"
*''"It's the dreaded..daba..blaba..curse of double dabble wa...doo be doo!"
*"''It's the dreaded..daba..blaba..curse of double dabble wa...doo be doo!''"
*''"Then let's give them something to really listen to."
*"''Then let's give them something to really listen to.''"
*''"I'll shower you in coconut cream pies!"
*"''I'll shower you in coconut cream pies!''"
*"''There there, little buddy.''"


===''[[Mario Super Sluggers]]''===
===''[[Mario Super Sluggers]]''===
*''"Ook! Ook! (I was wondering when you'd arrive.)"''
*"''Ook! Ook! (I was wondering when you'd arrive.)''"
*''"Ookity ook! OOOOK! ([[Bowser Jr.]] was here a little while back.)"''
*"''Ookity ook! OOOOK! ([[Bowser Jr.]] was here a little while back.)''"
*''"OOK OOK OOK! (He dropped our log bridge and then ran off!)"''
*"''OOK OOK OOK! (He dropped our log bridge and then ran off!)''"
*''"Ook! Hooo ook! (I wanted to chase him down, but not even I can jump across that gap.)"''
*"''Ook! Hooo ook! (I wanted to chase him down, but not even I can jump across that gap.)''"
*''"Oook? Oooo... (This is pathetic! What am I gonna do now?)"''
*"''Oook? Oooo... (This is pathetic! What am I gonna do now?)''"
*''"Ook ook! (No way I can jump all the way over to that side)"''
*"''Ook ook! (No way I can jump all the way over to that side)''"
*''"Mmm... Ook? (If only there was some way to cross...)"''
*"''Mmm... Ook? (If only there was some way to cross...)''"
*''"OOK! Ook ook! (Banana splits! Could it be...)"''
*"''OOK! Ook ook! (Banana splits! Could it be...)''"
*''"Ookie ook! (It's a [[Barrel Cannon]]! Ook! ...I mean, hooray!)"''
*"''Ookie ook! (It's a [[Barrel Cannon]]! Ook! ...I mean, hooray!)''"
*''"Oooook! (Looks like [[Funky Kong]] has been busy.)"''
*"''Oooook! (Looks like [[Funky Kong]] has been busy.)''"
*''"Ook! Ook! (I can use this to get over that gap! See you on the other side!)"''
*"''Ook! Ook! (I can use this to get over that gap! See you on the other side!)''"
*''"OOK! OOK OOK! (I'm coming for you, Bowser Jr.!)"''
*"''OOK! OOK OOK! (I'm coming for you, Bowser Jr.!)''"
*''"Ook. (Who do you think you are? You'd best stay away from [[Dixie Kong]]!)"''
*"''Ook. (Who do you think you are? You'd best stay away from [[Dixie Kong]]!)''"
*''"Ook? (Are you OK, Dixie Kong?)"''
*"''Ook? (Are you OK, Dixie Kong?)''"
*''"Ook OOK? (He's going to do WHAT?)"''
*"''Ook OOK? (He's going to do WHAT?)''"
*''"Ook. Ook. (He's trying to take it? This will not stand!)"''
*"''Ook. Ook. (He's trying to take it? This will not stand!)''"
*''"Ook ook. (It's no use... I'm clueless.)"''
*"''Ook ook. (It's no use... I'm clueless.)''"
*''"Harooo! (No! It's my ballpark. I should take care of it myself.)"''
*"''Harooo! (No! It's my ballpark. I should take care of it myself.)''"
*''"Hoot hoot ook! (Don't take this wrong, but I need to see what you're made of.)"''
*"''Hoot hoot ook! (Don't take this wrong, but I need to see what you're made of.)''"
*''"Oooookie ooo! (It's settled! I'm leaving it up to you!)"''
*"''Oooookie ooo! (It's settled! I'm leaving it up to you!)''"
*''"Ook ook ook! (If you find barrels or boxes, I'll crush 'em with a [[Hand Slap|hand slap]].)"''
*"''Ook ook ook! (If you find barrels or boxes, I'll crush 'em with a [[Hand Slap|hand slap]].)''"
*''"Ooooooooooooook! (Let's send Bowser Jr. packing!)"''
*"''Ooooooooooooook! (Let's send Bowser Jr. packing!)''"
*''"Ook ook! (There's a vine here. I love vines!)"''
*"''Ook ook! (There's a vine here. I love vines!)''"
*''"Ook! (Sure did! Give us the lowdown on the stone tablet!)"''
*"''Ook! (Sure did! Give us the lowdown on the stone tablet!)''"
*''"Ook! Ook! (Let's go! We have to get the stone tablet back!)"''
*"''Ook! Ook! (Let's go! We have to get the stone tablet back!)''"
*''"Ook. Ook. ([[Tiny Kong]]! You'll pay for this, Bowser Jr.!)"''
*"''Ook. Ook. ([[Tiny Kong]]! You'll pay for this, Bowser Jr.!)''"
*''"Ooka ooka oooo! (Let's move! We have to help!)"''
*"''Ooka ooka oooo! (Let's move! We have to help!)''"
*''"Ook ook! OOOOOOOK! (Coconut thunder! We've picked up every player in the area!)"''
*"''Ook ook! OOOOOOOK! (Coconut thunder! We've picked up every player in the area!)''"
*''"Ookookook. (Dixie Kong, Tiny Kong, Funky Kong, Baby DK...)"''
*"''Ookookook. (Dixie Kong, Tiny Kong, Funky Kong, [[Baby DK]]...)''"
*''"Ook ook! (The [[Kritter]]s, [[King K. Rool]], and my best pal, [[Diddy Kong]].)"''
*"''Ook ook! (The [[Kritter]]s, [[King K. Rool]], and my best pal, [[Diddy Kong]].)''"
*''"Ook ook! Ooooook! (Nothing! I hate finding nothing.)"''
*"''Ook ook! Ooooook! (Nothing! I hate finding nothing.)''"
 
===''The Super Mario Bros. Movie''===
*"''What do [[Cranky Kong|you]] mean? [[Kong|They]] like it! It's what they came here for! Dancing pecs!''"
*"''I don't need anything special to break EVERY BONE in [[Mario|your]] tiny body!''"
*"''It is on... like Donkey Kong!''"
*"''I. AM. MORE. THAN A GUY. WHO SMASHES THINGS!!!''"
 
==Voice samples==
{{media table
|file1=Donkey Kong Country DK Yell.oga
|title1=''[[Donkey Kong Country]]''
|description1=Donkey Kong yelling
|file2=MK64 DK Sound (Ver. 1).oga
|title2=''[[Mario Kart 64]]'' and the ''[[Mario Party (series)|Mario Party]]'' series
|description2=One of Donkey Kong's chimpanzee vocals
|file3=DK64 Donkey Kong Yeah.oga
|title3=''[[Donkey Kong 64]]''
|description3=''"Yeah!"'' (Grant Kirkhope)
|file4=Donkey Kong Tarzan Yell.oga
|title4=''[[Donkey Kong Jungle Beat]]''
|description4=Donkey Kong's {{wp|Tarzan yell}}-like cry (Takashi Nagasako)
|file5=TSMBM - Donkey Kong.oga
|title5=''[[The Super Mario Bros. Movie]]''
|description5=''"It is on like DONKEY KONG!"'' - Donkey Kong before battling [[Mario]] (Seth Rogen)
}}


==List of appearances by date==
==List of appearances by date==
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
{|class="wikitable sortable"width=100%
|-
|-
!width=40%|Title
!width=40%|Title
Line 723: Line 720:
|-
|-
|''[[Donkey Kong (game)|Donkey Kong]]''
|''[[Donkey Kong (game)|Donkey Kong]]''
|Non-playable character (by name)
|Boss
|1981
|1981
|Arcade, [[Nintendo Entertainment System]]
|Arcade, [[Nintendo Entertainment System]]
|-
|''[[Crazy Kong]]''
|Boss
|1981
|Arcade
|-
|''[[Donkey Kong (Game & Watch)|Donkey Kong]]''
|Boss
|1982
|[[Game & Watch]]
|-
|-
|''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''
|''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''
Line 735: Line 742:
|Non-playable character (by name)
|Non-playable character (by name)
|1982
|1982
|[[Game & Watch]]
|Game & Watch
|-
|''[[Donkey Kong Jr. Math]]''
|Non-playable character (by name)
|1983
|Nintendo Entertainment System
|-
|-
|''[[Donkey Kong II]]''
|''[[Donkey Kong II]]''
Line 753: Line 755:
|-
|-
|''[[Donkey Kong 3]]''
|''[[Donkey Kong 3]]''
|Playable character (by name)
|Antagonist
|[[List of games by date#1983|1983]]
|1983
|Arcade, Nintendo Entertainment System
|Arcade, Nintendo Entertainment System
|-
|''[[Donkey Kong Jr. Math]]''
|Non-playable character (by name)
|1983
|Nintendo Entertainment System
|-
|''[[nwiki:Punch-Out!! (arcade)|Punch-Out!!]]''
|Cameo as member of crowd
|1984
|Arcade
|-
|-
|''[[Donkey Kong 3: Dai Gyakushū]]''
|''[[Donkey Kong 3: Dai Gyakushū]]''
|Playable character (by name)
|Antagonist
|[[List of games by date#1984|1984]]
|1984
|[[NEC PC-88]], NEC PC-6601, Sharp X1
|[[NEC PC-88]], NEC PC-6601, Sharp X1
|-
|-
|''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]''
|''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]''
|Playable character (by name)
|Antagonist
|[[List of games by date#1986|1986]]
|1984
|Game & Watch
|-
|''[[nwiki:Super Punch-Out!! (arcade)|Super Punch-Out!!]]''
|Cameo as member of crowd
|1984
|Arcade
|-
|''[[Donkey Kong Circus]]''
|Playable character
|1984
|Game & Watch
|-
|''[[Donkey Kong Hockey]]''
|Playable character
|1984
|Game & Watch
|Game & Watch
|-
|-
|''[[Donkey Kong Classics]]''  
|''[[Donkey Kong Classics]]''  
|Boss
|1988
|Nintendo Entertainment System
|-
|''[[Tetris]]''
|Cameo
|1989
|Nintendo Entertainment System
|-
|''[[NES Open Tournament Golf]]''
|Non-playable character (by name)
|Non-playable character (by name)
|1988
|1991
|Nintendo Entertainment System
|Nintendo Entertainment System
|-
|''[[Mario is Missing! (PC)|Mario is Missing! CD-ROM Deluxe]]''
|Non-playable character
|1994
|{{wp|MS-DOS}}
|-
|-
|''[[Donkey Kong (Game Boy)|Donkey Kong]]''
|''[[Donkey Kong (Game Boy)|Donkey Kong]]''
|Non-playable character (by name)
|Boss
|1994
|1994
|[[Game Boy]]
|[[Game Boy]]
|-
|''[[Donkey Kong (Nelsonic Game Watch)|Donkey Kong]]''
|Boss
|1994
|[[Nelsonic Game Watch]]
|-
|-
|''[[Donkey Kong Country]]''
|''[[Donkey Kong Country]]''
Line 786: Line 833:
|1995
|1995
|Game Boy
|Game Boy
|-
|''[[Mario Clash]]''
|Cameo at 800,000 points
|1995
|[[Virtual Boy]]
|-
|-
|''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
Line 806: Line 858:
|1996
|1996
|[[Nintendo 64]]
|[[Nintendo 64]]
|-
|''[[Donkey Kong Land III]]''
|Cameo
|1997
|Game Boy
|-
|-
|''[[Mario Party]]''
|''[[Mario Party]]''
Line 832: Line 879:
|Nintendo 64
|Nintendo 64
|-
|-
|''Donkey Kong Country
|''[[Mario Artist: Paint Studio]]''
|Stamp
|1999
|[[Nintendo 64DD]]
|-
|''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]''
|Playable character
|Playable character
|2000
|2000
Line 857: Line 909:
|Nintendo GameCube
|Nintendo GameCube
|-
|-
|''Donkey Kong Country''
|''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]''
|Playable character
|Playable character
|2003
|Game Boy Advance
|-
|''[[WarioWare, Inc.: Mega Microgames!]]''
|Appears in 9-Volt Mini-game - Non-playable character
|2003
|2003
|Game Boy Advance
|Game Boy Advance
Line 873: Line 930:
|-
|-
|''[[Mario Party 5]]''
|''[[Mario Party 5]]''
|Non-playable character
|Non-playable character<br>Unlockable playable character ([[Super Duel Mode]] only)
|2003
|2003
|Nintendo Gamecube
|Nintendo GameCube
|-
|-
|''[[Donkey Konga]]''
|''[[Donkey Konga]]''
Line 882: Line 939:
|Nintendo GameCube
|Nintendo GameCube
|-
|-
|''Donkey Kong Country 2''
|''[[Mario vs. Donkey Kong]]''
|Boss
|2004
|Game Boy Advance
|-
|''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]''
|Non-playable character
|Non-playable character
|2004
|2004
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|2004
|2004
|Nintendo GameCube
|Nintendo GameCube
|-
|''[[Donkey Kong/Donkey Kong Junior/Mario Bros.]]''
|Non-playable character
|2004
|Arcade
|-
|-
|''[[Mario Power Tennis]]''
|''[[Mario Power Tennis]]''
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|[[Nintendo DS]]
|[[Nintendo DS]]
|-
|-
|''[[Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku]]''
|''[[Donkey Konga 3 JP]]''
|Playable character
|2005
|Nintendo GameCube
|-
|''[[Donkey Kong Jungle Beat]]''
|Playable character
|Playable character
|2005
|2005
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|Arcade
|Arcade
|-
|-
|''Donkey Kong Country 3
|''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''
|Non-playable character
|Non-playable character
|2005
|2005
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|2005
|2005
|Nintendo DS
|Nintendo DS
|-
|''[[Tetris DS]]''
|Non Playable Character - Appears in Push Mode
|2006
|Nintendo DS
|-
|-
|-
|''[[Mario Hoops 3-on-3]]''
|''[[Mario Hoops 3-on-3]]''
|Playable character
|Playable character
|2006
|Nintendo DS
|-
|''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|Boss
|2006
|2006
|Nintendo DS
|Nintendo DS
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|2009
|2009
|Wii
|Wii
|-
|''[[Mario vs. Donkey Kong: Minis March Again!]]''
|Boss
|2009
|Nintendo DSi
|-
|-
|''[[Donkey Kong Country Returns]]''
|''[[Donkey Kong Country Returns]]''
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|2010
|2010
|Wii
|Wii
|-
|''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''
|Boss
|2010
|Nintendo DS
|-
|-
|''[[Fortune Street]]''
|''[[Fortune Street]]''
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|2011
|2011
|Wii
|Wii
|-
|''[[Mario Kart 7]]''
|Playable character
|2011
|[[Nintendo 3DS]]
|-
|-
|''[[Mario Party 9]]''
|''[[Mario Party 9]]''
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|2012
|2012
|[[Nintendo 3DS]]
|[[Nintendo 3DS]]
|-
|''[[NES Remix]]''
|Boss
|2013
|[[Wii U]]
|-
|-
|''[[Donkey Kong Country Returns 3D]]''
|''[[Donkey Kong Country Returns 3D]]''
|Playable character
|Playable character
|2013
|Nintendo 3DS
|-
|''[[Mario and Donkey Kong: Minis on the Move]]''
|Boss
|2013
|2013
|Nintendo 3DS
|Nintendo 3DS
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|''[[Donkey Kong Country: Tropical Freeze]]''
|''[[Donkey Kong Country: Tropical Freeze]]''
|Playable character
|Playable character
|2014
|[[Wii U]]
|-
|''[[NES Remix 2]]''
|Boss
|2014
|2014
|[[Wii U]]
|[[Wii U]]
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|2014
|2014
|Wii U
|Wii U
|-
|''[[Mario vs. Donkey Kong: Tipping Stars]]''
|Boss
|2015
|Wii U, Nintendo 3DS
|-
|-
|''[[Mario Party 10]]''
|''[[Mario Party 10]]''
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|-
|-
|''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]''
|''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]''
|Playable character
|2016
|Wii U
|-
|''[[Mini Mario & Friends: amiibo Challenge]]''
|Playable character
|Playable character
|2016
|2016
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|-
|-
|''[[Minecraft|Minecraft: Wii U Edition]]''
|''[[Minecraft|Minecraft: Wii U Edition]]''
|Playable skin in the Super Mario Mash-Up Pack
|Playable skin in the Super Mario Mash-up
|2016
|2016
|Wii U
|Wii U
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|-
|-
|''[[Minecraft|Minecraft: Nintendo Switch Edition]]''
|''[[Minecraft|Minecraft: Nintendo Switch Edition]]''
|Playable skin in the Super Mario Mash-Up Pack
|Playable skin in the Super Mario Mash-up
|2017
|2017
|Nintendo Switch
|Nintendo Switch
|-
|''[[Mario + Rabbids Kingdom Battle]]''
|Playable character (Donkey Kong Adventure DLC)
|2017
|[[Nintendo Switch]]
|-
|-
|''[[Super Mario Odyssey]]''
|''[[Super Mario Odyssey]]''
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|Nintendo 3DS
|Nintendo 3DS
|-
|-
|''Donkey Kong Country: Tropical Freeze''
|''[[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|Donkey Kong Country: Tropical Freeze]]''
|Playable character
|Playable character
|2018
|2018
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|-
|-
|''[[Minecraft|Minecraft: New Nintendo 3DS Edition]]''
|''[[Minecraft|Minecraft: New Nintendo 3DS Edition]]''
|Playable skin in the Super Mario Mash-Up Pack
|Playable skin in the Super Mario Mash-up
|2018
|2018
|[[Nintendo 3DS#New Nintendo 3DS|New Nintendo 3DS]]
|[[Nintendo 3DS#New Nintendo 3DS|New Nintendo 3DS]]
|-
|''[[Minecraft|Minecraft: Bedrock Edition]]''
|Playable skin in the Super Mario Mash-up
|2018
|Nintendo Switch
|-
|-
|''[[Mario Tennis Aces]]''
|''[[Mario Tennis Aces]]''
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|Playable character
|Playable character
|2018
|2018
|Nintendo Switch
|-
|''[[Mario Kart Tour]]''
|Unlockable playable character
|2019
|Mobile
|-
|''[[Dr. Mario World]]''
|Unlockable playable character
|2019
|Mobile
|-
|''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''
|Playable character
|2019
|Nintendo Switch
|-
|''{{wp|Clubhouse Games: 51 Worldwide Classics}}''
|Cameo ([[Mario Playing Cards|playing cards]])
|2020
|Nintendo Switch
|-
|''[[Paper Mario: The Origami King]]''
|Cameo
|2020
|Nintendo Switch
|-
|''[[Mario Golf: Super Rush]]''
|Playable character
|2021
|Nintendo Switch
|-
|''[[WarioWare: Get It Together!]]''
|Cameo in microgame
|2021
|Nintendo Switch
|-
|''[[Mario Party Superstars]]''
|Playable character
|2021
|Nintendo Switch
|-
|''[[Mario Strikers: Battle League]]''
|Playable character
|2022
|Nintendo Switch
|-
|''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]''
|Boss
|2024
|Nintendo Switch
|-
|''[[Nintendo World Championships: NES Edition]]''
|Boss
|2024
|Nintendo Switch
|-
|''[[Super Mario Party Jamboree]]''
|Playable character
|2024
|Nintendo Switch
|Nintendo Switch
|}
|}
==Gallery==
{{main-gallery|Donkey Kong}}
<gallery>
Donkey Kong Lifting Barrel.jpg|''[[Donkey Kong (game)|Donkey Kong]]''<br>(American flier)
DK3 Donkey Kong Artwork.png|''[[Donkey Kong 3]]''
DKGameBoy.png|[[Donkey Kong (Game Boy)|''Donkey Kong''<br>(Game Boy)]]
DonkeyDKC.png|''[[Donkey Kong Country]]''
DKDKJB2.png|''[[Donkey Kong Jungle Beat]]''
DK Konga.jpg|''[[Donkey Konga 3 JP]]''
Donkey Kong Artwork (alt) - Donkey Kong Country Tropical Freeze.png|''[[Donkey Kong Country: Tropical Freeze]]''
Donkey Kong Artwork - Mario Kart 8.png|''[[Mario Kart 8]]''
</gallery>


==Names in other languages==
==Names in other languages==
===Donkey Kong===
{{foreign names
{{foreign names
|Jap=ドンキーコング
|Jap=ドンキーコング
|JapR=Donkī Kongu
|JapR=Donkī Kongu
|JapM=Donkey Kong
|JapM=Donkey Kong
|Spa=Donkey Kong
|Cat=Donkey Kong
|SpaM=-
|CatN=''The Super Mario Bros. Movie''
|Fra=Donkey Kong
|ChiS=森喜刚
|FraM=-
|ChiSR=Sēnxǐ Gāng
|ChiS2=咚奇刚<ref name="CN name">{{cite|language=zh-hans|url=www.nintendo.com.hk/support/information/2022/1223.html|title=部分角色的中文名稱變更通知|publisher=Nintendo HK|accessdate=December 23, 2022}}</ref>
|ChiS2N=since December 23, 2022
|ChiS2R=Dōngqí Gāng
|ChiSM=Literally "Forest Happy Kong"
|ChiS2M=Transliteration of the Japanese name
|ChiT=大金剛<ref>{{cite|deadlink=y|archive=web.archive.org/web/20130109034623/http://www.nintendo.tw/ds/ds_software2007.htm|title=Nintendo DS 遊戯軟體|publisher=Nintendo of Taiwan|language=zh-hant|accessdate=June 20, 2024}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20140827225309/http://www.nintendo.com.hk/wii/wii_software_2.htm|title=Wii遊戲軟體|publisher=Nintendo of HK|language=zh-hant|accessdate=June 20, 2024}}</ref>
|ChiTR=Dàjīn'Gāng
|ChiT2=森喜剛<ref>{{cite|deadlink=y|archive=web.archive.org/web/20120702115210/http://www.nintendo.com.hk/ssqj/adventure/index.html|title=瑪利歐派對 9:機關超多!大冒險的舞台|publisher=Nintendo of HK|language=zh-hant|accessdate=June 20, 2024}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20120802022107/http://www.nintendo.tw/mp9/adventure/index.html|title=瑪利歐派對9:陷阱超多!大冒險的舞台|publisher=Nintendo of Taiwan|language=zh-hant|accessdate=June 20, 2024}}</ref>
|ChiT2N=since ''Mario Party 9''
|ChiT2R=Sēnxǐ Gāng
|ChiT3=咚奇剛<ref name="CN name"/>
|ChiT3N=since December 23, 2022
|ChiT3R=Dōngqí Gāng
|ChiTM=Transliteration of the Japanese name
|ChiT2M=Literally "Forest Happy Kong"
|ChiT3M=Transliteration of the Japanese name
|Dut=Donkey Kong
|Dut=Donkey Kong
|DutM=-
|Fin=Donkey Kong
|Fre=Donkey Kong
|Fre2=Donkey<ref>{{cite|deadlink=y|archive=web.archive.org/web/20001210101500/http://www.france2.fr/jeunesse/dktv/kongs.shtml#haut|title=Bienvenue sur DKTV|publisher=[[Donkey Kong Planet]]|accessdate=June 20, 2024}}</ref>
|Ger=Donkey Kong
|Ger=Donkey Kong
|GerM=-
|Ger2=Donkey
|Gre=Ντόνκυ Κονγκ
|GreR=Donky Kong
|GreM=Donkey Kong
|Heb=דונקי קונג
|HebR=Donki Kong
|HebM=Donkey Kong
|Hun=Donkey Kong<br>
|HunN={{file link|Kinder Surprise 2020 Hungarian-Romanian package.png|2020 ''Mario Kart'' Kinder<br>Surprise promotion in Romania<br>and Hungary}}
|Ita=Donkey Kong
|Ita=Donkey Kong
|ItaM=-
|Kor=동키콩
|KorR=Dongki Kong
|KorM=Donkey Kong
|Por=Donkey Kong
|Por=Donkey Kong
|PorM=-
|Rom=Donkey Kong<br>
|RomN={{file link|Kinder Surprise 2020 Hungarian-Romanian package.png|2020 ''Mario Kart'' Kinder<br>Surprise promotion in Romania<br>and Hungary}}, ''The Super Mario Bros. Movie''
|Rus=Донки Конг
|Rus=Донки Конг
|RusR=Donki Kong
|RusR=Donki Kong
|RusM=Donkey Kong
|RusM=Donkey Kong
|Kor=동키콩
|Spa=Donkey Kong
|KorR=Dongki Kong
|Tha=ดองกี คอง<ref>{{cite|language=th|url=youtu.be/3Egwz629D8c|title=The Super Mario Bros.Movie {{!}} Trailer 2 {{!}} Thai Sub {{!}} UIP Thailand|publisher=YouTube|author=UIP Thailand|date=November 29, 2022|accessdate=June 20, 2024}}</ref>
|KorM=Donkey Kong
|ThaR=Dong-ki Khong
|Chi=森喜刚 (Simplified)<br>森喜剛 (Traditional)
|ThaM=Donkey Kong
|ChiR=Sēnxǐgāng
}}
|ChiM=Literally "Forest Happy Kong"
 
|Gre=Ντόνκυ Κονγκ
===Donkey Kong (Gladiator)===
|GreR=Donky Kong
{{foreign names
|GreM=Donkey Kong}}
|Jap=ドンキーコング (戦士)
|JapR=Donkī Kongu (Senshi)
|JapM=Donkey Kong (Warrior)
|ChiS=森喜刚 (战士)
|ChiSR=Sēnxǐ Gāng (Zhànshì)
|ChiSM=Donkey Kong (Warrior)
|ChiT=森喜剛 (戰士)
|ChiTR=Sēnxǐ Gāng (Zhànshì)
|ChiTM=Donkey Kong (Warrior)
|Fre=Donkey Kong (gladiateur)
|FreM=Donkey Kong (gladiator)
|Ger=Donkey Kong (Gladiator)
|Ita=Donkey Kong (gladiatore)
|ItaM=Donkey Kong (gladiator)
|Kor=동키콩(전사)
|KorR=Dongki Kong (Jeonsa)
|KorM=Donkey Kong (Warrior)
|Por=Donkey Kong (gladiador)
|PorM=Donkey Kong (gladiator)
|SpaA=Donkey Kong (gladiador)
|SpaAM=Donkey Kong (gladiator)
|SpaE=Donkey Kong (Gladiador)
|SpaEM=Donkey Kong (Gladiator)
}}


==Trivia==
==Trivia==
*Donkey Kong's artwork for ''Super Smash Bros.'' is mirrored, resulting in the DK initials on his necktie being flipped.{{ref needed|date=September 2018}}
[[File:Smw2 dk2.png|thumb|A large [[Ukiki|Grinder]] resembling Donkey Kong.]]
*Donkey Kong was [[List of Super Mario World 2: Yoshi's Island pre-release and unused content#Unused graphics|intended]] to make a cameo in ''[[Super Mario World 2: Yoshi's Island]]'' as a larger variation of the [[Ukiki]] enemy wearing a red necktie that went unused.
*A Donkey Kong-like version of [[Ukiki|Grinder]] was originally planned for ''[[Super Mario World 2: Yoshi's Island]]'', but is [[List of Super Mario World 2: Yoshi's Island pre-release and unused content|unused]].
*Donkey Kong is one of the four base Characters included in the Standard Edition (five in the Collector's Edition) of the ''[[Monopoly Gamer]]'' board game.
*Donkey Kong is one of the four base characters included in the Standard Edition (five in the Collector's Edition) of the [[Monopoly Gamer]] board game.
*A 2002 Burger King advertisement indicates Donkey Kong was born in the United Kingdom.<ref>{{cite|author=Supper Mario Broth|url=x.com/MarioBrothBlog/status/1534182154216820737|language=en|date=June 7, 2022|publisher=X|accessdate=June 20, 2024}}</ref>


==References==
==References==
{{NIWA|SmashWiki=1}}
{{NIWA|SmashWiki=1}}
<references/>
<references/>
{{nav templates|
 
{{navboxes|
{{Kongs}}
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{{MIM}}
{{DKGB}}
{{DKC}}
{{DKC}}
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{{Mario Clash}}
{{DKC2}}
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{{DKC TV}}
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{{Super Mario Strikers}}
{{Super Mario Strikers}}
{{MH3O3}}
{{MVDKMOTM}}
{{MKAGP2}}
{{MSC}}
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{{Mario Hoops 3-on-3}}
{{MVDKMOTM}}
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{{M&SATOG}}
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{{M&SATOG}}
{{SSBB}}
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{{MKAGP2}}
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{{Mario Super Sluggers}}
{{Mario Super Sluggers}}
{{MVDKMMA}}
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{{MTO}}
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{{M&SATSOWG}}
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{{MTA}}
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{{SSBU}}}}
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{{MKT}}
{{DMW}}
{{M&SATOGT}}
{{MGSR}}
{{MPS}}
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{{TSMBM}}
{{SMPJ}}}}
[[Category:Kongs]]
[[Category:Kongs]]
[[Category:Parents]]
[[Category:Parents]]
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[[Category:Pirates]]
[[Category:Pirates]]
[[Category:Captains]]
[[Category:Captains]]
[[Category:Police]]
[[Category:Police officers]]
[[Category:Playable Characters]]
[[Category:Princes]]
[[Category:Unlockable Characters]]
[[Category:Pets]]
[[Category:Final Bosses]]  
[[Category:Playable characters]]
[[Category:Amiibo with Special Editions]]
[[Category:Main characters]]
[[Category:DK: Jungle Climber Characters]]
[[Category:Final bosses]]  
[[Category:Amiibo with special editions]]
[[Category:DK: Jungle Climber characters]]
[[Category:DK: King of Swing]]
[[Category:DK: King of Swing]]
[[Category:Donkey Kong (game)]]
[[Category:Donkey Kong (game)]]
[[Category:Donkey Kong (Game Boy)]]
[[Category:Donkey Kong (Game Boy)]]
[[Category:Donkey Kong 3 Enemies]]
[[Category:Donkey Kong 3 enemies]]
[[Category:Donkey Kong 64 Characters]]
[[Category:Donkey Kong 64 characters]]
[[Category:Donkey Kong Allies]]
[[Category:Donkey Kong allies]]
[[Category:Donkey Kong Barrel Blast Characters]]
[[Category:Donkey Kong Barrel Blast characters]]
[[Category:Donkey Kong Characters]]
[[Category:Donkey Kong characters]]
[[Category:Donkey Kong Country Characters‎]]
[[Category:Donkey Kong Country characters]]
[[Category:Donkey Kong Country (television series)]]
[[Category:Donkey Kong Country (television series) characters]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest Characters‎]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest characters]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! Characters]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! characters]]
[[Category:Donkey Kong Country Returns Characters‎]]
[[Category:Donkey Kong Country Returns characters]]
[[Category:Donkey Kong Country: Tropical Freeze Characters‎]]
[[Category:Donkey Kong Country: Tropical Freeze characters]]
[[Category:Donkey Kong Land]]
[[Category:Donkey Kong Land characters]]
[[Category:Donkey Kong Land 2 Characters‎]]
[[Category:Donkey Kong Land 2 characters]]
[[Category:Donkey Kong Jr.]]
[[Category:Donkey Kong Jr.]]
[[Category:Donkey Kong Jungle Beat Characters]]
[[Category:Donkey Kong Jr. Math]]
[[Category:Donkey Kong Jungle Beat characters]]
[[Category:Donkey Kong Planet]]
[[Category:Donkey Konga]]
[[Category:Donkey Konga]]
[[Category:Donkey Konga 2]]
[[Category:Donkey Konga 2]]
[[Category:Fortune Street Characters]]
[[Category:Donkey Konga 3 JP]]
[[Category:Dr. Mario World]]
[[Category:Fortune Street characters]]
[[Category:Heads-Up]]
[[Category:Heads-Up]]
[[Category:Hurling for Distance]]
[[Category:Hurling for Distance]]
[[Category:Itadaki Street DS Characters]]  
[[Category:Itadaki Street DS characters]]
[[Category:Mario & Sonic at the London 2012 Olympic Games Characters]]
[[Category:LEGO Super Mario characters]]
[[Category:Mario & Sonic at the Olympic Winter Games Characters]]
[[Category:Mario + Rabbids Kingdom Battle characters]]
[[Category:Mario & Sonic at the Rio 2016 Olympic Games Characters]]
[[Category:Mario & Sonic at the London 2012 Olympic Games characters]]
[[Category:Mario & Sonic at the Sochi 2014 Olympic Winter Games Characters]]
[[Category:Mario & Sonic at the Olympic Games Tokyo 2020 characters]]
[[Category:Mario & Sonic at the Olympic Winter Games characters]]
[[Category:Mario & Sonic at the Rio 2016 Olympic Games characters]]
[[Category:Mario & Sonic at the Sochi 2014 Olympic Winter Games characters]]
[[Category:Mario and Donkey Kong: Minis on the Move]]
[[Category:Mario and Donkey Kong: Minis on the Move]]
[[Category:Mario Golf 64 Characters]]
[[Category:Mario Clash]]
[[Category:Mario Golf: Advance Tour Characters]]
[[Category:Mario Golf (Nintendo 64) characters]]
[[Category:Mario Golf GBC Characters]]
[[Category:Mario Golf (Game Boy Color) characters]]
[[Category:Mario Golf: Toadstool Tour Characters]]
[[Category:Mario Golf: Advance Tour characters]]
[[Category:Mario Golf: World Tour Characters]]
[[Category:Mario Golf: Super Rush characters]]
[[Category:Mario Hoops 3-on-3 Playable Characters]]
[[Category:Mario Golf: Toadstool Tour characters]]
[[Category:Mario is Missing! Characters]]
[[Category:Mario Golf: World Tour characters]]
[[Category:Mario Kart 64 Characters]]
[[Category:Mario Hoops 3-on-3 playable characters]]
[[Category:Mario Kart 7 Characters]]
[[Category:Mario is Missing! characters]]
[[Category:Mario Kart 8 Characters]]
[[Category:Mario Kart 64 characters]]
[[Category:Mario Kart 8 Deluxe Characters]]
[[Category:Mario Kart 7 characters]]
[[Category:Mario Kart Arcade GP Characters]]
[[Category:Mario Kart 8 characters]]
[[Category:Mario Kart Arcade GP 2 Characters]]
[[Category:Mario Kart Arcade GP characters]]
[[Category:Mario Kart Arcade GP DX Characters]]
[[Category:Mario Kart Arcade GP 2 characters]]
[[Category:Mario Kart: Double Dash!! Characters]]
[[Category:Mario Kart Arcade GP DX characters]]
[[Category:Mario Kart DS Characters]]
[[Category:Mario Kart: Double Dash!! characters]]
[[Category:Mario Kart: Super Circuit Characters]]
[[Category:Mario Kart DS characters]]
[[Category:Mario Kart Wii Characters]]
[[Category:Mario Kart: Super Circuit characters]]
[[Category:Mario Kart Wii Trading Cards]]
[[Category:Mario Kart Tour characters]]
[[Category:Mario Party Characters]]
[[Category:Mario Kart Wii characters]]
[[Category:Mario Party 2 Characters]]
[[Category:Mario Kart Wii trading cards]]
[[Category:Mario Party 3 Characters]]
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[[Category:Mario Party 2 characters]]
[[Category:Mario Party 5 Characters]]
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[[Category:Mario Party 4 characters]]
[[Category:Mario Party 7 Characters]]
[[Category:Mario Party 5 characters]]
[[Category:Mario Party 8 Characters]]
[[Category:Mario Party 6 characters]]
[[Category:Mario Party 9 Bosses]]
[[Category:Mario Party 7 characters]]
[[Category:Mario Party 10 Characters]]
[[Category:Mario Party 8 characters]]
[[Category:Mario Party DS Characters]]
[[Category:Mario Party 9 bosses]]
[[Category:Mario Party-e Characters]]
[[Category:Mario Party 10 characters]]
[[Category:Mario Party: Star Rush Characters]]
[[Category:Mario Party DS characters]]
[[Category:Mario Party: The Top 100 Characters]]
[[Category:Mario Party-e characters]]
[[Category:Mario Power Tennis Characters]]
[[Category:Mario Party: Star Rush characters]]
[[Category:Mario Sports Mix Characters]]
[[Category:Mario Party Superstars characters]]
[[Category:Mario Sports Superstars Characters]]
[[Category:Mario Party: The Top 100 characters]]
[[Category:Mario Strikers Charged Characters]]
[[Category:Mario Power Tennis characters]]
[[Category:Mario Super Sluggers Playable Characters]]  
[[Category:Mario Sports Mix characters]]
[[Category:Mario Superstar Baseball Characters]]
[[Category:Mario Sports Superstars characters]]
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[[de:Donkey Kong]]
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[[it:Donkey Kong]]
[[it:Donkey Kong]]

Latest revision as of 11:53, November 9, 2024

This article is about the character Donkey Kong. For other uses of the name "Donkey Kong", see Donkey Kong (disambiguation). For other uses of the moniker "DK", see DK (disambiguation).
Not to be confused with Donkey Konga, Donkey Konk, or Monkey Kong.
Donkey Kong
Artwork of Donkey Kong in Mario Party Superstars
Artwork of Donkey Kong for Mario Party Superstars
Species Kong
First appearance Donkey Kong (as the original Donkey Kong) (1981)
Donkey Kong Country (as the current Donkey Kong) (1994)
Latest appearance Super Mario Party Jamboree (2024)
Latest portrayal Takashi Nagasako (2004–present)
“My bananas and my buddy, Diddy Kong, they are gone! The Kremlings will pay! I'll hunt them down through every corner of my island, until I have every last banana from my hoard back!”
Donkey Kong, Donkey Kong Country

Donkey Kong, also known as DK (or D.K.), or rarely D. Kong,[1][2] Donkey, or Kong,[3] is a major character in the Super Mario franchise and the main protagonist of the Donkey Kong franchise. He is a powerful and carefree Kong who lives in Donkey Kong Island, and he likes to collect bananas and spend time with his friends, particularly his best friend and sidekick Diddy Kong. However, he has also been portrayed as an antagonist on multiple occasions, mainly in the Mario vs. Donkey Kong series.

The Donkey Kong Country series establishes that Donkey Kong is something of a title rather than a singular character, and that at least two separate Kongs have bore it. This includes Cranky Kong and the current Donkey Kong. After the 1994 Game Boy Donkey Kong, Cranky Kong retired the usage of the name, passing it on to his grandson to use in Donkey Kong Country and onward.[4] This has caused confusion and continuity issues, with certain games and miscellaneous pieces of media contradicting the identity of Donkey Kong in early titles and his relationship with Cranky Kong.

Creation[edit]

Concept art for 25m with Popeye characters. The sheet is dated March 21, Showa 56 (1981).
Bluto throwing barrels at Popeye in early concept art of the arcade game that would develop into Donkey Kong.

Donkey Kong's character design was created by Shigeru Miyamoto for the Donkey Kong arcade game, in which Donkey Kong kidnaps Mario's original girlfriend, Lady. Miyamoto says that he chose the name "Donkey" to reflect the character's stupidity,[5] while "Kong" was considered a generic term for large apes in Japan.[6] Miyamoto was later informed by Nintendo of America staff that the word "donkey" is not a synonym for "idiot" in English, but he decided to ignore this because he liked the name "Donkey Kong".[5] However, this is contradicted by the deposition he gave during Universal City Studios, Inc. v. Nintendo Co., Ltd. He stated that his proposals for Kong's first name were rejected and that he was unaware of who came up with it. Export manager Shinichi Todori's deposition revealed that he came up with the first name after trying to translate「頓馬」(tonma) into English. It was either Gunpei Yokoi or Hiroshi Yamauchi who gave the final approval for the name.[7][8] Excluding the title, the Japanese arcade instructions and flyer refer to him simply as「コング」(Kong). Prior to settling on "Donkey Kong," a variety of other names were considered; court documents for the Universal lawsuit list "Funny Kong," "Kong the Kong," "Jack Kong," "Funky Kong," "Bill Kong," "Steel Kong," "Giant Kong," "Big Kong," "Kong Down," "Kong Dong," "Mr. Kong," "Custom Kong," "Kong Chase," "Kong Boy," "Kong Man," "Kong Fighter," "Wild Kong," "Rookie Kong," and "Kong Holiday."[9] The name "Funky Kong" would later be reused for a separate character in the Donkey Kong franchise who resembles Donkey Kong.

The Donkey Kong Jungle Action Special states that Shigeru Miyamoto claims that Donkey Kong's character was inspired by the Beauty and the Beast fairy tale, though no further source or statement has been provided.[10] However, it is known that Donkey Kong took over the role of Bluto in a scrapped Popeye arcade game as the primary antagonist.

Donkey Kong's original appearance portrayed him as a villainous or confused ape with unequaled strength. In these games, Donkey Kong did not wear a tie. The 1994 Game Boy Donkey Kong was the first game to feature the tie (a red tie with the letters "DK" printed in white, later changed to yellow. However, with the release of Donkey Kong Country later that year, Donkey Kong was given a new personality. Donkey Kong's newer design by Kevin Bayliss was modeled after the Battletoads, particularly the sunken eyes;[11] additionally, when Steve Mayles had trouble modeling the mouth early on, Tim Stamper folded a flattened sphere and gave it depth, which was a technique reused for most characters such as Enguarde. Shigeru Miyamoto also supervised the development of the design process via fax, reminding Rare to include the tie and correcting the number of digits that should be on the hands and feet.[12] Donkey Kong Country also saw the appearance of the elderly Cranky Kong, who is described as the original Donkey Kong from the older arcade games. While the relationship of Donkey Kong and Cranky Kong has been inconsistent, most sources indicate that the current Donkey Kong is the grandson of Cranky Kong.

History[edit]

Donkey Kong series[edit]

Donkey Kong[edit]

Donkey Kong as he appears in various different versions of Donkey Kong
Donkey Kong as he appears in various different versions of Donkey Kong
Donkey Kong as he appears in various different versions of Donkey Kong
Donkey Kong as he appears in various different versions of Donkey Kong
Donkey Kong as he appears in various different versions of Donkey Kong
Donkey Kong as he appears in various different versions of Donkey Kong

Donkey Kong is the main antagonist of his namesake game. He was the pet of Mario,[13][14] but he escapes and angrily carries Mario's girlfriend, Lady, to the top of a construction site. As Mario tries to get to him, Donkey Kong throws barrels in the first stage. Donkey Kong is eventually chased to the top of the construction site, where Mario causes the girders supporting him to collapse, sending him plummeting to the ground. Later games, starting with Donkey Kong Country, establish the identity of Donkey Kong in his first arcade appearances as actually being Cranky Kong, with the title of "Donkey Kong" being later passed down to his grandson.

Donkey Kong Jr.[edit]

Donkey Kong as he appears in various different versions of Donkey Kong Jr.
Donkey Kong as he appears in various different versions of Donkey Kong Jr.
Donkey Kong as he appears in various different versions of Donkey Kong Jr.
Donkey Kong as he appears in various different versions of Donkey Kong Jr.
Donkey Kong as he appears in various different versions of Donkey Kong Jr.
Donkey Kong as he appears in various different versions of Donkey Kong Jr.
Donkey Kong Jr. attempting to rescue Donkey Kong in the game Donkey Kong Jr.

Donkey Kong appears in Donkey Kong Jr. He is trapped by Mario as a punishment for kidnapping Pauline and stands guard next to his cage with a whip, and sends various enemies like Snapjaws and Nitpickers to prevent his son, Donkey Kong Jr., from freeing him. In the end, Donkey Kong Jr. defeats Mario and frees Donkey Kong.

Donkey Kong 3[edit]

Donkey Kong as he appears in Donkey Kong 3
Donkey Kong as he appears in Donkey Kong 3
Donkey Kong as he appears in Donkey Kong 3

Donkey Kong is the main antagonist of Donkey Kong 3. He goes on a rampage inside a greenhouse, where a local exterminator named Stanley is called in to defeat him. Donkey Kong uses a system of ropes to lower himself to the greenhouse floor. When he reaches the floor, Donkey Kong can destroy the rest of the greenhouse and the game ends. If Stanley sprays Donkey Kong with insecticide three times, he runs away. In the final stage, Donkey Kong gets his head stuck in a beehive while running away. In the arcade version, upon getting his head stuck in a beehive, he tries to get the beehive off, but the beehive breaks in half, revealing his sting-swollen face.

Donkey Kong (Game Boy)[edit]

In the Game Boy version of Donkey Kong, Donkey Kong kidnaps Pauline again. However, instead of it ending at 100m, he instead manages to quickly retake Pauline and force Mario to pursue him for the rest of the game. His son Donkey Kong Jr. also aids his father in preventing Mario from rescuing her. Donkey Kong's mainly attacks by throwing a variety of objects at Mario, although there are sometimes stage hazards Donkey Kong can utilize, such as pressing a switch to make bridges appear and disappear. Donkey Kong is eventually cornered at the Tower, where he falls off upon defeat; however, he is then enlarged by several Super Mushrooms. At this point, only barrels can damage Donkey Kong. After he calls for help, Donkey Kong is assisted by Donkey Kong Jr. The final credits photograph shows Pauline, Mario, Donkey Kong, and Donkey Kong Jr. at Rocky-Valley, indicating that they had become friends.

Game & Watch series[edit]

Donkey Kong, from the Game & Watch Gallery 3 version of Donkey Kong Jr. Donkey Kong, from the Game & Watch Gallery 4 version of Donkey Kong 3.
Some of Donkey Kong's sprites from the Game & Watch Gallery series

Donkey Kong[edit]

Donkey Kong is the main antagonist in Donkey Kong game. Similarly to the original, Donkey Kong tries to prevent Mario from releasing Pauline by throwing barrels at him. Donkey Kong falls down when the four wires supporting his platform are loosened.

Donkey Kong Jr. / Donkey Kong II[edit]

Donkey Kong appears in Donkey Kong Jr. He is trapped in a cage, from which Donkey Kong Jr. can free him by obtaining four keys. Donkey Kong retains this exact role in the sequel, Donkey Kong II.

Donkey Kong 3[edit]

Donkey Kong is the main antagonist in Donkey Kong 3. Donkey Kong sends bees to attack Stanley in a greenhouse, with both of them trying to send the bees to each other's side using a Sprayer filled with insect repellent. If the bees reach Donkey Kong's side, he is stung by them and loses a point. Donkey Kong is taken control of by the second player in the VS mode instead.

Donkey Kong Circus[edit]

Donkey Kong appears in Donkey Kong Circus. He is being watched by Mario juggling pineapples while balancing on a barrel. When Donkey Kong makes a mistake, Mario laughs at his performance.

Donkey Kong Hockey[edit]

Donkey Kong is an opponent in single-player and the second player's character in Donkey Kong Hockey. In both cases, the gameplay involves both Donkey Kong and Mario competing in field hockey.

Donkey Kong (coloring/activity books)[edit]

Donkey Kong as he appears in a 1983 issue of Donkey Kong Strikes Again!: Coloring & Activity Book.
Donkey Kong confronting Mario in Donkey Kong Strikes Again!

In the Donkey Kong activity books released in 1982 and 1983, Donkey Kong is an attraction at the Video Land Amusement Park. Because of his love for Pauline, he breaks free from his cage to kidnap her. This led to his confrontation with Mario, who also loves Pauline.

Saturday Supercade[edit]

A promotional photo of Donkey Kong, Pauline, and Mario.
Promotional photo for Donkey Kong for Saturday Supercade

Donkey Kong received his own show segment in Saturday Supercade. He is a circus escapee who travels across the country while being followed by Mario and Pauline.

Captain N: The Game Master[edit]

Donkey Kong as seen in Captain N: The Game Master

Donkey Kong appeared in Captain N: The Game Master occasionally. He is a giant, bestial monster that wears clothes. He likes to be left alone, and seeing people in his part of the jungle of Kongoland makes him violently angry. He is commonly manipulated by Mother Brain and her minions to do their bidding, though he will occasionally help the heroes fight a shared enemy. In the episode "The Lost City of Kongoland," he is shown living in a treehouse and sometimes wears a tie, something his video game counterpart would not be shown doing until four years after the episode aired. Donkey Kong also appears in the comics.

Nintendo Adventure Books[edit]

Donkey Kong appears in the sixth Nintendo Adventure Book, Doors to Doom, in a recreation of the original game where Mario and Luigi are trying to rescue Princess Toadstool instead of Pauline. If the Mario Bros. successfully reach the top of the tower, Donkey Kong is sent plummeting out of sight while Toadstool jabs him with her crown.

Mario Golf series[edit]

Donkey Kong is a non-playable character in NES Open Tournament Golf. He appears wearing a white outfit and tells the player how much money they have and when they reach certain milestones, as well as keep it. Following this, Donkey Kong appears as a playable character in later games of the Mario Golf series, where he holds a club with one hand, unlike the other characters. Donkey Kong is unlockable in Mario Golf, which gives him a drive of 275 yards. Donkey Kong is a default character in Mario Golf: Toadstool Tour, which gives him a low height and a high Star Drive. Donkey Kong is playable only in the Quick Play mode of Mario Golf: Advance Tour, in which he has a high Drive and Star Drive. Donkey Kong has a high Drive and Challenge Mode Character Match course, DK Jungle, in Mario Golf: World Tour. Donkey Kong is a playable character of the Power type in Mario Golf: Super Rush, which gives him a Special Shot titled Burly Strike and a Special Dash titled DK Dash.

Mario is Missing![edit]

Donkey Kong sprite from Mario is Missing! CD-ROM Deluxe

Donkey Kong appears as a Curator in Mario is Missing! CD-ROM Deluxe, replacing the human ones from the DOS version. He may appear as Curator randomly. Like all other Curators, Luigi can ask him questions or return the artifact. If Luigi chooses to return the artifact, Donkey Kong also gives two questions to Luigi to prove that the item he is holding is authentic. Upon answering all of the questions correctly, he gives money as a token of appreciation.

Donkey Kong Country series[edit]

Donkey Kong
Artwork from Donkey Kong Country

Years after the events of Donkey Kong 3, Donkey Kong relocated to Donkey Kong Island, where he grew old and was renamed to Cranky Kong. His grandson, also named Donkey Kong, forges lasting friendships with many of the other Kongs, including Diddy Kong, Dixie Kong, Funky Kong, and his girlfriend, Candy Kong.

Donkey Kong Country[edit]

The events of Donkey Kong Country begin with Donkey Kong assigning Diddy Kong to guard his banana hoard at night.[15][16] Later, the Kremling Krew overpowered Diddy and stole Donkey Kong's entire hoard. The next morning, Cranky Kong wakes up Donkey Kong and shows him that his entire banana hoard is missing. Donkey Kong, upset, begins a journey to retrieve the banana hoard.[17] Donkey Kong rescued Diddy just after starting his journey, by opening a DK Barrel in Jungle Hijinxs. Together, the two characters adventure through six worlds, receiving assistance from a few Kongs as well as Animal Friends in certain levels. The final level, Gang-Plank Galleon, involves a boss fight King K. Rool, and defeating him allows Donkey Kong and Diddy to reclaim their entire banana hoard from him.

In gameplay, Donkey Kong can defeat Krushas and Klumps by jumping on them whilst Diddy cannot. Donkey Kong is less agile than Diddy, and one of his attacks is rolling into enemies, to which Diddy's equivalent is cartwheeling. Donkey Kong can perform a Hand Slap, sometimes revealing an item, depending on where he performs the move at. Donkey Kong carries a barrel above him instead of holding it out in front like Diddy.

Donkey Kong Country 2: Diddy's Kong Quest[edit]

Donkey Kong Country 2: Diddy's Kong Quest artwork of Diddy Kong and Dixie Kong next to Donkey Kong's cage, guarded by a Klampon, in a castle-themed area
Artwork of Diddy and Dixie attempting to rescue Donkey Kong in Donkey Kong Country 2: Diddy's Kong Quest

Donkey Kong is a non-playable character in Donkey Kong Country 2: Diddy's Kong Quest. The events begin with Donkey Kong relaxing on the beach.[18] Cranky Kong shows up, arguing that Donkey Kong should not take a rest because he is a video game hero, to which Donkey Kong asks Cranky to leave after some discussion and naps on the beach.[19] He is later ambushed by Kremlings, tied up, and carried up into The Flying Krock.[20] K. Rool writes a note demanding the banana hoard as a ransom for Donkey Kong's return.[21][22] Diddy and his girlfriend, Dixie Kong, refuse to oblige and go on a journey to rescue Donkey Kong, mentioning he would "go crazy" if he lost his banana hoard again. Donkey Kong is discovered much later on, tied up in Stronghold Showdown but is shortly carried up into The Flying Krock while Diddy and Dixie are in the middle of celebrating. The two make to make their way up to K. Rool Duel for a final showdown. In their first visit, Diddy and Dixie witness in shock as Kaptain K. Rool angrily beats Donkey Kong with his blunderbuss. Donkey Kong falls into view in parts of the battle when K. Rool is knocked down, still attempting to break free from his ropes and providing a DK Barrel. At the end of the battle, before K. Rool wakes up and attempts to harm Diddy and Dixie once more, Donkey Kong manages to break free from his ropes and lands a powerful punch, sending K. Rool out of his own airship into his own swamp. Donkey Kong is seen in the 102% ending with Diddy and Dixie, watching as Crocodile Isle sinks underwater. In the remake, Donkey Kong does not appear in Stronghold Showdown, featuring a boss fight against Kerozene instead.

Donkey Kong Country 3: Dixie Kong's Double Trouble![edit]

The events of Donkey Kong Country 3: Dixie Kong's Double Trouble! begin with Donkey Kong and Diddy going to explore the Northern Kremisphere.[23] After a few days, neither of the Kongs returned, worrying Dixie, so she goes on an adventure to find them with her toddler cousin, Kiddy Kong.[24] Late into their journey, Dixie and Kiddy discover Baron K. Roolenstein to be responsible and defeat both K. Rool and his robot invention, KAOS, whom Donkey Kong and Diddy Kong are freed from. Donkey Kong is impressed at Dixie and Kiddy for rescuing them.[25]

Donkey Kong Country Returns[edit]

Donkey Kong is a playable character and the main protagonist of Donkey Kong Country Returns and its remake. The story similarly centers around the theft of the banana hoard, only this time by the Tiki Tak Tribe. Donkey Kong and Diddy Kong witness from their treehouse as the banana hoard gets taken away, and Kalimba suddenly appears and knocks Donkey Kong back into his treehouse. Kalimba tries to hypnotize Donkey Kong, who is somehow unaffected by it, and the first level begins directly after, starting with Donkey Kong beating Kalimba until kicking it out of his tree house. While journeying, Donkey Kong can roll and Ground Pound, similarly to Donkey Kong Country, but when paired with Diddy Kong, he can roll indefinitely and briefly hover when Diddy uses his Barrel Jet. The two Kongs travel throughout the island, being assisted by Cranky Kong and the Tutorial Pigs along the way, before eventually entering the Volcano and battling Tiki Tong. Donkey Kong and Diddy reclaim their banana hoard after defeating him.

Donkey Kong Country: Tropical Freeze[edit]

Artwork of Donkey Kong from Donkey Kong Country: Tropical Freeze
Donkey Kong in Donkey Kong Country: Tropical Freeze

Donkey Kong is a playable character and the main protagonist of Donkey Kong Country: Tropical Freeze and its port. He was given an updated appearance in the game, sporting lighter brown fur with more details and added texture and a differently shaped nose. Donkey Kong is controlled almost identically as in Donkey Kong Country Returns. The events begin with the celebration of Donkey Kong's birthday being, all while the Snowmads make their way to conquer Donkey Kong Island. Just as Donkey Kong is about to blow out his candle, a cold wind comes in and blows it out. Donkey Kong and the other three Kongs, Diddy, Dixie, and Cranky, go outside the treehouse to investigate, only for the ice dragon to blow them away to the Lost Mangroves. The four Kongs journey through a chain of islands before eventually returning to Donkey Kong Island, which they reclaim from the Snowmads after defeating Lord Fredrik in a boss fight. Donkey Kong blows a horn to melt away all the snow on the island.

Club Nintendo[edit]

Donkey Kong as he appears in the comic "Donkey Kong Country"

Donkey Kong is the main protagonist of the Club Nintendo comic "Donkey Kong Country." It chronicles the events of he and Diddy Kong going on a journey to retrieve their banana hoard from King K. Rool, managing to retrieve it eventually.

Donkey Kong lives in a skyscraper in Brooklyn with many other Nintendo character during the events of "Super Mario in Die Nacht des Grauens." At one point Chuckie invades the Kongs' room while Donkey and Diddy are watching TV, terrifying them, though they are rescued by Mario, Link, and Kirby. Donkey boastfully claims that he and Diddy would have taken half of the time to defeat the monsters.

Donkey Kong is the main protagonist of "Donkey Kong in: Banana Day 24." The Kongs have to save the world from freezing, since a giant UFO is pulling the Earth away from the sun. Together with Diddy, Dixie, Kiddy, and Cranky, Donkey enters a space shuttle and flies into space in order to talk to the aliens. As it turns out, the reason for them pulling away the Earth is that they mistake the planet for a giant coconut. When the Kongs bring them some bananas, they agree to return the Earth to its original position. In the comic, Donkey appears as the bravest of the Kongs, as he is the one to start talking to the aliens.

Donkey Kong Land series[edit]

Donkey Kong Land[edit]

Donkey Kong is a playable character in Donkey Kong Land. Taking place after the events of Donkey Kong Country, Cranky believes that the Super Famicom/Super Nintendo Entertainment System's graphical capabilities were the reason for Donkey Kong and Diddy's successful journey,[26] so he bets with Donkey Kong and Diddy that they cannot finish an adventure on an 8-bit handheld.[26] The Kongs accept the bet, so Cranky arranges for the Kremling Krew to steal the banana hoard again. Donkey Kong and Diddy Kong travel through four worlds, culminating in a final boss fight against K. Rool in K. Rool's Kingdom, and complete their journey.

Donkey Kong Land 2[edit]

Donkey Kong's role in Donkey Kong Land 2 is the same as in Donkey Kong Country 2: Diddy's Kong Quest's.[27]

Donkey Kong Land III[edit]

Donkey Kong does not appear in Donkey Kong Land III, but both he and Diddy are responsible for the game's events by joining a contest to find the Lost World,[28] which Dixie and Kiddy decide to enter as well.[29]

Donkey Kong Country: Rumble in the Jungle[edit]

Illustration from page 25 of Donkey Kong Country: Rumble in the Jungle, showing Donkey Kong, Cranky Kong, Diddy Kong and Squawks the Parrot.
Squawks the Parrot discovering Donkey Kong and his friends in a dark cave, from Donkey Kong Country: Rumble in the Jungle

In Donkey Kong Country: Rumble in the Jungle, Donkey Kong leaves his treehouse in the jungle with his friend Diddy Kong and grandfather Cranky Kong, after discovering that Funky Kong's plane has mysteriously crashed near Big Ape City. They traverse through the Tree Top Town on the edge of the forest, and Donkey Kong takes the lead in confronting and defeating a large group of Kremlings. Later, Donkey Kong uses his "extraordinary lung power" to cry for help from Squawks the Parrot when they find themselves trapped within a mountain cave. After reaching Big Ape City, Donkey Kong is angered to discover that the Kremlings are rebuilding a large factory which is releasing large amounts of pollution into the air. He finds a way for the Kongs to enter the factory by hiding in a Mine Cart, and they locate Funky within a cell. Donkey Kong uses a mini TNT Barrel to break open the cell door, and later uses a powerful shoulder charge to break open the door to the factory's cargo room.

Just like "climbing vines back in the jungle", Donkey Kong climbs a cable within an elevator shaft to reach the factory's defensive system. He encounters the most powerful Kremling, Krusha, who threatens to bring him to King K. Rool. Knowing that he is unable to defeat Krusha using strength alone, Donkey Kong tricks him into thinking that inside his backpack is a list of where to find all the Kongs on Donkey Kong Island. This gives him the chance to knock out Krusha using a barrel, and he proceeds to destroy the defense system. While escaping the factory in Funky's repaired plane, he and Diddy Kong decide to enter King K. Rool's zeppelin from the air and plant it with time-delayed TNT Barrels. After choosing to allow the "coward" King K. Rool to escape, Donkey Kong and Diddy re-enter the plane, and celebrate a victory as they watch the zeppelin fall and land on the factory, destroying it with an explosion.

Throughout the novel, Donkey Kong uses a range of physical attacks which were originally seen in the Donkey Kong Country game, including Barrel Rolls, Cartwheel Attacks and Hand Slaps. He also carries a large supply of miniature barrels and TNT Barrels in his backpack, which are utilized against the Kremlings and their weapons.

Donkey Kong Country television series[edit]

See also: List of Donkey Kong Country episodes featuring Donkey Kong
Donkey Kong in Barrel, Barrel... Who's Got the Barrel.
Donkey Kong in the Donkey Kong Country television series
“Banana slamma!”
Donkey Kong, Donkey Kong Country

Donkey Kong is the main protagonist in the 1996 TV series Donkey Kong Country. In it, Donkey Kong, due to finding the Crystal Coconut in Inka Dinka Doo's temple, is predicted to be the future ruler of Kongo Bongo Island. Ever since, it has been made Donkey Kong's duty to guard the Crystal Coconut until the day it officially proclaims him ruler of the island. However, King K. Rool wants to steal the Crystal Coconut so that he can rule the island, and DK and his pals have to stop him and the Kremling Krew, as well as another villain, Kaptain Skurvy. On this show, Donkey Kong is depicted as somewhat of a slacker who loves bananas above all else, much like his portrayal in recent games. On this show, he is also bipedal as opposed to walking on all fours like he normally does, although he sometimes goes on all fours when running. This would carry over to Donkey Kong 64, though in that game, he stands on all fours when idle.

Mario Kart series[edit]

Donkey Kong is a playable character in every game of the Mario Kart series as of Mario Kart 64, replacing Donkey Kong Jr. from Super Mario Kart. Donkey Kong is consistently billed a heavyweight character, except in Mario Kart 7.

Mario Kart 64[edit]

Donkey Kong in Mario Kart 64
Artwork from Mario Kart 64

Donkey Kong appears in Mario Kart 64. He is classified as a heavyweight character, along with Bowser and Wario. His personal track is D.K.'s Jungle Parkway.

Mario Kart: Super Circuit[edit]

Donkey Kong appears in Mario Kart: Super Circuit. Unlike in Mario Kart 64, Donkey Kong lacks his own course.

Mario Kart: Double Dash!![edit]

Donkey Kong appears in Mario Kart: Double Dash!! He is partnered with Diddy Kong by default, with both of them having the Giant Banana as a special item. Donkey Kong received a personal course, DK Mountain and a personal kart, DK Jumbo.

Mario Kart Arcade GP[edit]

Donkey Kong appears in Mario Kart Arcade GP. He has four special items: Barrel, the 10T Hammer, the Giant Banana, and the Conga. Donkey Kong was given his own cup, DK Cup, where the two courses are his own, DK Jungle and Bananan Ruins.

Mario Kart DS[edit]

Donkey Kong appears in Mario Kart DS. He was given another personal course, DK Pass. Donkey Kong's three personal karts include the Standard DK, the Rambi Rider, and the Wildlife.

Mario Kart Arcade GP 2[edit]

Donkey Kong appears in Mario Kart Arcade GP 2. He is a power racer, along with Wario and Bowser. The DK Cup from the first game also returns with the same courses.

Mario Kart Wii[edit]

Donkey Kong appears in Mario Kart Wii. He has was given another personal course, DK Summit, in addition to both N64 DK's Jungle Parkway and GCN DK Mountain returning. Donkey Kong receives a small boost of weight, acceleration, and handling, along with a small mini-turbo boost. Additionally, Donkey Kong has a similar in-game model to Funky Kong in the game, with them also using many similar animations due to the developers using Donkey Kong’s model as a base to create Funky Kong.[30]

Mario Kart 7[edit]

Donkey Kong appears in Mario Kart 7. He received another personal course of his own, DK Jungle. Donkey Kong is billed a Cruiser type, and his speed, weight, and off-road stats are given a slightly above average boost.

Mario Kart Arcade GP DX[edit]

Donkey Kong appears in Mario Kart Arcade GP DX. The Donkey Kong Cup was changed to the Don-chan Cup.

Mario Kart 8 / Mario Kart 8 Deluxe[edit]

Official LINE sticker for Mario Kart 8.
LINE sticker of Donkey Kong's kart breaking down in Mario Kart 8

Donkey Kong is playable Mario Kart 8 and Mario Kart 8 Deluxe. His fur has a similar texture as in Donkey Kong Country: Tropical Freeze. While the official website states that he is a heavyweight, Donkey Kong is actually a lighter heavyweight, sacrificing some speed and weight to boost acceleration, handling, and traction. He shares this trait with Waluigi, Rosalina, Roy Koopa and Link in the original game but only Waluigi and Roy in Mario Kart 8 Deluxe. Donkey Kong is the Staff Ghost for Thwomp Ruins and 3DS DK Jungle. Donkey Kong also owns a brand of sports drink which appears as a sponsor in the game, called Burning DK.

Mario Kart Tour[edit]

Donkey Kong (Gladiator) from Mario Kart Tour
Artwork of Donkey Kong (Gladiator) in Mario Kart Tour.

Donkey Kong appears in Mario Kart Tour. He is available as a Super driver, with the Giant Banana returning as his special skill. He also has his self-named cup in the game, as well as a duel tour against Bowser. He also has a High-End gladiator-themed variant named Donkey Kong (Gladiator) that debuted in the Night Tour and is assigned the Boomerang Flower special skill.

Mario Party series[edit]

Donkey Kong
Artwork from Mario Party, showing Donkey Kong's first design for the Mario Party series

Donkey Kong is a playable character in every game of the Mario Party series up until Mario Party 4.

The Mario Party 3 instruction booklet claims that Donkey Kong's favorite item is the Reverse Mushroom. His default partner in Duel Mode is Whomp.[page number needed]

Starting in Mario Party 5, he leaves the playable character roster but gains his own space. He is basically the opposite of Bowser, since when a character lands on his space, something good happens. But when a Koopa Kid lands on his space in story mode, he acts surprised and DK punches him, making the Koopa Kid lose half of his coins. He is playable in Super Duel Mode only, where he must be unlocked by beating him in Hard Competition.

In Mario Party 4 and Mario Party 5, just like Peach and Wario, he has two losing animations whilst the others have only one.

In Mario Party DS, Donkey Kong has his own board, DK's Stone Statue. During story mode, Donkey Kong is turned to stone by a Dry Bones while he and Diddy run to Bowser's Castle after being invited to a banquet hosted by him. The player has to win the game and beat the Dry Bones to free Donkey Kong. The Kong then runs away to the castle. Upon arriving, Donkey Kong accidentally bumps into Bowser, knocking the Minimizer out of his hands which DK then destroys by accidentally stepping on it, allowing a shrunken Mario and his crew to revert to their normal size. At the end, he is seen with Diddy enjoying the meals Bowser had prepared as traps for the 8 "party characters".

Artwork of Donkey Kong in Super Mario Party (also used for Mario Kart Tour and the Nintendo Switch version of Mario vs. Donkey Kong[1])
Artwork from Super Mario Party

In Mario Party 9, Donkey Kong appears as the "boss" of his own board, DK's Jungle Ruins. His boss minigame is called DK's Banana Bonus. During the minigame, Donkey Kong tosses Golden Barrel Cannons into the area, allowing the players to access banana bunches that are higher up.

Donkey Kong returns as a playable character in Mario Party 10, marking his first playable appearance in the series since Mario Party 4.

Donkey Kong is also playable in Mario Party: Star Rush, marking his first appearance as an unlockable playable character (not counting Super Duel Mode in Mario Party 5) and his second appearance as an unlockable playable character in the series since Mario Party 5. He can be unlocked if players earn enough party points to reach level 8 or if they scan a Donkey Kong amiibo. In Toad Scramble, he can break barrels to earn coins. His Brawny Dice Block has a 1 out of 3 chance to roll a 10, but other than that it will return a 0.

Donkey Kong appears in Mario Party: The Top 100 as a non-playable opponent in Jump, Man and Vine Country, both minigames returning from Mario Party 7.

Donkey Kong returns in Super Mario Party as an unlockable playable character, unlocked by completing three different courses in River Survival, then talking to him in the Party Plaza. Every playable character in this game has a unique Dice Block; in Donkey Kong's case, three of its faces display a 0, two of its faces display a 10, and one face gives him five coins (without moving).

Donkey Kong reappears as a playable character in Mario Party Superstars, marking his first appearance as a starting playable character since Mario Party 10.

Donkey Kong returns as a playable character once again in Super Mario Party Jamboree.

Super Smash Bros. series[edit]

The Donkey Kong series emblem, from Super Smash Bros. for Nintendo 3DS.
Super Smash Bros. fighter
Donkey Kong
Donkey Kong from Super Smash Bros. Ultimate
Game appearances
Super Smash Bros.
Super Smash Bros. Melee
Super Smash Bros. Brawl
Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Super Smash Bros. Ultimate
Special moves
Neutral:  Giant Punch
Side:  Headbutt
Up:  Spinning Kong
Down:  Hand Slap
Final Smash:  Konga Beat (Brawl, for 3DS / Wii U); Jungle Rush (Ultimate)
Battle entrance
Donkey Kong explodes out of a DK Barrel.

Donkey Kong is a default playable fighter in all games of the Super Smash Bros. series. Being a heavyweight, Donkey Kong is one of the strongest characters. When picking up a character, Donkey Kong can carry them a short distance, something that other fighters cannot do. He retains a regular walking speed while carrying large objects, such as barrels and crates. He is fast for a character of his weight in general. Donkey Kong's neutral special move in Giant Punch, a punch that can be charged to increase its power; his side special move is Headbutt, in which he slams opponents into the ground; his up special move is Spinning Kong, which has him spin and lets him momentarily float; and his down special move is Hand Slap, which has him repeatedly stamp on the ground.

Even though Donkey Kong is a Super Mario franchise character, his emblem is the DK symbol, which represents his own franchise. Donkey Kong is given a gorilla voice for the Super Smash Bros. series, unlike most of his other appearances.

Super Smash Bros.[edit]

SmashWiki article: Donkey Kong (SSB)

Donkey Kong appears in Super Smash Bros. He is given a larger-sized counterpart, Giant DK, who is fought in 1P Game by a team consisting of the player and two allies. Donkey Kong weighs 141 units, more than the other fighters, boasts powerful moves, but moves slower.

Super Smash Bros. Melee[edit]

SmashWiki article: Donkey Kong (SSBM)

Donkey Kong appears in Super Smash Bros. Melee. Stage 2 of Adventure Mode involves fighting two Tiny Donkey Kongs and then Giant Donkey Kong. Donkey Kong is one of the possible giant opponents to appear in stage 5 of Classic Mode, similarly as in Super Smash Bros. Donkey Kong's weight is decreased from 141 units to 114, and Bowser was made the heaviest fighter instead. Donkey Kong's moves received a mixture of buffs and nerfs, and Donkey Kong has a decent combo ability.

Super Smash Bros. Brawl[edit]

SmashWiki article: Donkey Kong (SSBB)

Donkey Kong appears in Super Smash Bros. Brawl. His special moves are the same as before, in additional to a Final Smash named Konga Beat, where Donkey Kong plays on a pair of bongos, sending shock-waves to damage opponents on contact. An 8-bit Donkey Kong appears on the 75 m stage, and touching him damages the player. Giant Donkey Kong appears in a few event matches but not in the game's Classic Mode equivalent.

The Subspace Emissary[edit]

It has been requested that this article be rewritten to have excessive plot details removed for the following reason(s): Consistency with the History of Mario and History of Bowser pages

Donkey Kong's snapshot in The Subspace Emissary

The Koopa Troop and Bowser steal Donkey Kong's banana hoard. As a Hammer Bro drives a car which contains all the bananas of Donkey Kong, Donkey Kong watches it from a cliff. Hammer Bro and the Goombas aboard the car spot Donkey Kong and shoot Bullet Bills at him. However, Diddy Kong comes out from a bush, and, with his Peanut Popguns, shoots the Bullet Bills. Donkey Kong and Diddy Kong then follow the Hammer Bro to retrieve the banana hoard. After finding their bananas, Bowser appears from behind with a Dark Cannon. As Bowser charges the cannon, Donkey Kong, realizing the danger, charges his Giant Punch. He then launches Diddy to the sky and out of harm's way, sacrificing himself in the process as Bowser shoots him with the Dark Cannon and turns him into a trophy. Later, Diddy Kong, who (forcefully) enlisted the help of Fox and Falco sees a ship carrying Donkey Kong's trophy form to a mysterious floating island. Falco then follows it with his Arwing and takes the little Kong with him. He then drops him, and Diddy gets on his Rocket Barrel, takes out his Popguns, and shoots the ship. After seeing this, Captain Falcon and Captain Olimar decide to help him and jump to the ship. Diddy frees Donkey Kong, and all four fight the Primids and other enemies.

The ship takes them inside a factory producing Subspace Bombs, and they encounter various R.O.B.s that live on the island. They later meet up with Pikachu and Samus and see the Ancient Minister and a plethora of R.O.B.s. After Ganondorf manipulates the R.O.B.s into activating all of the Subspace Bombs, the Ancient Minister is shown to be R.O.B., the leader of all the lesser R.O.B.s who were forced to work for the Subspace Army. R.O.B. then fights alongside the others. Donkey Kong carries R.O.B., who refuses to leave his kind behind to perish, as they all flee to escape the doomed island on Captain Falcon's summoned Falcon Flyer. Meta Ridley then appears and follows behind to impede group's escape, forcing DK and his group to fight him. After that, they all meet up with the other heroes.

Donkey Kong and the other smashers enter Subspace and meet Tabuu, who turns everyone into trophies with his Off Waves. However, King Dedede had anticipated this and created badges that revived certain fighters back into their original forms without having to touch them. With his team, consisting of Luigi and Ness, Dedede rescues Donkey Kong and most of the others, although some of them are rescued by Kirby. They also recruit Bowser, Ganondorf, and Wario after they are informed about Tabuu. At the end of the Great Maze, Sonic the Hedgehog shows up and helps weaken Tabuu's Off Waves so that Donkey Kong and the others are able to beat him.

Super Smash Bros. for Nintendo 3DS / Wii U[edit]

SmashWiki article: Donkey Kong (SSB4)
Donkey Kong's Giant Punch in Super Smash Bros. for Wii U.
Screenshot from Super Smash Bros. for Wii U, showing Donkey Kong perform his neutral special move, Giant Punch

Donkey Kong appears in Super Smash Bros. for Nintendo 3DS / Wii U. Donkey Kong received a different forward throw, and the mechanics to his Final Smash were changed. Donkey Kong's weight is also increased from 116 units to 122. Consistent with other fighters in the base game, Donkey Kong's special moves have two variants: Giant Punch has Lightning Punch and Storm Punch; Headbutt has Jumping Headbutt and Stubborn Headbutt; Spinning Kong has Chopper Kong and Kong Cyclone; and Hand Slap has Focused Slap and Hot Slap.

Super Smash Bros. Ultimate[edit]

SmashWiki article: Donkey Kong (SSBU)
Spinning Kong in Super Smash Bros. Ultimate
Screenshot from Super Smash Bros. Ultimate, showing Donkey Kong perform his up special, Spinning Kong

Donkey Kong appears in Super Smash Bros. Ultimate. His Final Smash was changed to Jungle Rush, which involves him punching an opponent rapidly, referencing his attack method in Donkey Kong Jungle Beat. Donkey Kong is more expressive; when he charges his Giant Punch, he starts scowling, and using it in the air no longer makes him helpless. He is heavier, tying with King Dedede in weight. Donkey Kong is given super armor for a short time while using headbutt. Donkey Kong has an extended recovery by the reintroduction of directional air dodge. He can also attack from ladders. Donkey Kong's Giant Punch has more ending lag, and Spinning Kong is weaker. Donkey Kong's down tilt is titled Slouch Slap, while his forward throw is titled Kong Carry. His weight has been further increased; however, he is no longer the second heaviest fighter in the game, instead giving up that title to his arch-nemesis, King K. Rool. Donkey Kong is tied with King Dedede for the third heaviest fighter.

Owing to King K. Rool's ties to Donkey Kong, Donkey Kong appears alongside Diddy Kong in K. Rool's debut trailer for Super Smash Bros. Ultimate. Specifically, Donkey Kong lounges lazily in his tree house after eating some bananas while watching various video game heroes confronting their respective nemeses on his TV, only to be startled by quakes before looking outside with Diddy to investigate. They then see an ominous and familiar shadow, only for it to be revealed to be King Dedede wearing a cape and King K. Rool's mask, to their surprise. King Dedede then proceeds to laugh at the practical joke he played on them, only for him to be smacked upside the head and knocked away by the actual King K. Rool, much to Donkey and Diddy Kong's horror, with King K. Rool roaring. In the ending of the trailer, Donkey Kong is knocked backwards, only to proceed to charge at his arch-nemesis on all fours, with King K. Rool doing the same in kind before proceeding to have their fists make contact with each other with enough force as to cause a shockwave to be emitted throughout the jungle.

Similarly, Donkey Kong also appears in Banjo & Kazooie's reveal trailer. Much like the King K. Rool trailer, Donkey Kong lounges around in his tree house eating bananas and watching TV, with Diddy Kong and a sleeping King K. Rool also present. A Jiggy bounces past the three, catching the Kongs' attention. After Diddy wakes King K. Rool up, the three look outside and see what appear to be the silhouettes of Banjo and Kazooie, but turn out to be Duck Hunt playing a prank on them, to their surprise. Duck Hunt proceed to laugh at this joke played on the Kongs and Kremling, only for the dog and duck to be knocked away from above by the real Banjo and Kazooie, holding their respective namesake instruments. This causes the Kongs and King K. Rool to celebrate. Near the end of the trailer, Donkey Kong can be seen in the background as Banjo and Kazooie perform a victory pose.

In Adventure Mode: World of Light, Donkey Kong is present when he and other fighters oppose their ultimate enemy, Galeem. Although Donkey Kong is not shown to be hit by Galeem's beams directly, he, like many other fighters, except Kirby, is imprisoned in the World of Light. Donkey Kong is found in the jungle segment of the Light Realm, on a space that looks like the treehouse he lives in. Donkey Kong, upon being defeated, joins the party and fight Galeem.

Donkey Kong's Classic Mode route is titled "Journey to New Donk City". The battles are centered around fighting opponents who live in urban settings. Prior to the version 3.0.0 update, Donkey Kong was the only character who fought Master Hand and Crazy Hand outside of Final Destination, something that was later shared with Joker and Sephiroth, whose final rounds take place in the Ω form of Mementos and Northern Cave, respectively.

Donkey Kong engages in these battles in the following order:

  1. Diddy Kong on Kongo Jungle
  2. King K. Rool on Kongo Falls, being allied with Diddy Kong from this stage onward
  3. Wario and Captain Falcon on Pilotwings
  4. Ness and Lucas on Onett
  5. Inkling Girl and Inkling Boy on Moray Towers
  6. Mario and Luigi on New Donk City Hall
  7. Master Hand and Crazy Hand on New Donk City Hall

Donkey Kong 64[edit]

“He's the leader of the bunch, you know him well
He's finally back to kick some tail”
DK Rap
The Kong family from Donkey Kong 64.
Artwork from Donkey Kong 64, showing Donkey Kong and the other four playable Kongs

Donkey Kong is a playable character and the main protagonist of Donkey Kong 64. While exercising, Donkey Kong is informed by Squawks that all of his Golden Bananas were stolen and his four friends are kidnapped: Diddy Kong, Lanky Kong, Tiny Kong, and Chunky Kong. Soon after his journey begins, Donkey Kong meets K. Lumsy, who happily creates a big enough tremor to open access to Jungle Japes when Donkey Kong agrees to try and rescue K. Lumsy. Donkey Kong discovers Diddy Kong in Jungle Japes and frees him. Various characters assist Donkey Kong and the four Kongs on their journey, including Funky Kong, Cranky Kong, Candy Kong, Snide, and the duo Troff and Scoff. The journey culminates with the five Kongs engaging in a boss fight against K. Rool, set within a boxing arena.

In gameplay, Donkey Kong is both slow and strong. He is the strongest Kong, next to Chunky Kong. During his adventure, Donkey Kong learns a few unique abilities at Cranky's Lab: Strong Kong, Baboon Blast, and Gorilla Grab. Strong Kong allows him to be invincible, which is necessary for safely crossing stage hazards like lava or quicksand. Baboon Blast allows Donkey Kong to partake in a challenge involving him firing from a series of Barrel Cannons. Lastly, Gorilla Grab allows him to pull levers. The Coconut Shooter is Donkey Kong's personal weapon, given to him by Funky Kong, and it allows him to shoot out coconuts. His personal instrument is the bongos, given to him by Candy Kong. Donkey Kong's corresponding in-game color is yellow, making him the only character who can collect yellow bananas, Banana Bunch Coins, and blueprints. In Monkey Smash mode, aside from his default look, Donkey Kong also has three alternate costumes, including tan fur with a purple tie, orange fur with a yellow tie, and dark blue fur with a light blue tie.

Mario Tennis series[edit]

Donkey Kong is a playable character in most games of the Mario Tennis series, replacing Donkey Kong Jr. after Mario's Tennis. Donkey Kong is consistently billed a Power type.

Mario Tennis[edit]

Screenshot from Mario Tennis

Donkey Kong is first seen in the intro of Mario Tennis, losing to Mario in a tournament. Donkey Kong is partnered with Yoshi in doubles matches, replaced with Donkey Kong Jr. upon unlocking him.

Mario Power Tennis[edit]

Donkey Kong is playable in Mario Power Tennis. His offensive power shot is the Barrel Cannon Blast, and his defensive power shot is the Boomerang Banana Return. In a cutscene from winning the championship, Donkey Kong is given a trophy by Toad and waves it around, shaking Toad with it in the process. Donkey Kong's taunt is showing muscles. His doubles partner was changed to Diddy Kong.

Mario Tennis Aces[edit]

Donkey Kong is playable in Mario Tennis Aces, Donkey Kong reappears as a playable character. He also appears in the adventure mode, where he blocks the entrance to Piranha Plant Forest until the player completes the tutorials at Bask Ruins. When the player beats the tutorials, he challenges Mario to a match of tennis. When the player beats him then, he allows the player to pass.

Donkey Konga series[edit]

The events of Donkey Konga begin with Donkey Kong discovering a magical set of bongos on a beach. He and Diddy Kong set out to become famous musicians, visiting several locales and performing popular songs through cooperative performances and musical face-offs. The events of Donkey Konga 2 are similar, but Donkey Kong and Diddy go on another tour with Dixie Kong.

Mario vs. Donkey Kong series[edit]

Mario vs. Donkey Kong[edit]

Donkey Kong
Artwork from Mario vs. Donkey Kong, showing Donkey Kong with a bag filled with Mini-Mario toys

Donkey Kong is the main antagonist of Mario vs. Donkey Kong and its remake. He is first seen in the opening scene, channel surfing until stumbling upon a commercial for the new Mini-Mario toy. Donkey Kong rushes to buy them at the local toy store, where they are sold out, so Donkey Kong improvises by breaking into a Mario Toy Company building nearby and steals a sack of Mini-Marios. Donkey Kong is fought at the end of each world, with his tactics changing between battles. Donkey Kong checks the sack towards the end, only for it to be empty. He is laughed at by Mario, the Mini-Mario toys, and three Toads. Donkey Kong grabs the Toads angrily and climbs up a nearby a building with them. After another defeat, Donkey Kong falls off the building and lands on a truck with several Mini-Marios. Donkey Kong steals the Mini-Marios, and he is then fought at the end of each world once more. After Donkey Kong is defeated in the final battle against his robot, he receives a Mini-Mario toy from Mario.

Mario vs. Donkey Kong 2: March of the Minis[edit]

Donkey Kong, furious at Pauline choosing the Mini Mario

Donkey Kong appears in Mario vs. Donkey Kong 2: March of the Minis. Several of his voice clips originate from Donkey Kong 64, Mario Power Tennis, and Donkey Kong Jungle Beat. Donkey Kong is an employee of the Mario Toy Company. When Pauline chooses Mario's Mini Mario over Donkey Kong's Mini Donkey Kong, Donkey Kong angrily kidnaps Pauline. Donkey Kong is the boss fought at the end of the first eight floors, the final boss fought on the Roof, and the hidden boss fought in B1 and B2 in DK's Hideout. Donkey Kong appears dejected in the Ending movie before he is shown appreciation by Pauline kissing the DK toy he gave her.

Mario vs. Donkey Kong: Minis March Again![edit]

Donkey Kong appears in Mario vs. Donkey Kong: Minis March Again!. He is waiting in a line to buy a ticket for the opening of Super Mini Mario World. Donkey Kong becomes furious when he is faced with the tickets being sold out, so Donkey Kong breaks in while taking Pauline with him. Donkey Kong is chased by Mini Marios through all the theme park's floors. Later, when Pauline is rescued, Donkey Kong turns off the lights and kidnaps Pauline again by escaping through a nearby window. After four more floors are cleared, Mario walks into a room to see Donkey Kong, Pauline, and all the Toads smiling. Pauline reveals that it was all a test for the Mini Marios, who all passed with flying colors, much to Mario's surprise.

Mario vs. Donkey Kong: Mini-Land Mayhem![edit]

Donkey Kong appears in Mario vs. Donkey Kong: Mini-Land Mayhem!. He arrives at the newly-opened Mini-Land to get a Mini Pauline. Donkey Kong is infuriated at being the 101st customer, since only 100 Mini Paulines were produced, so Donkey Kong kidnaps the real Pauline, forcing Mario and the Mini Marios to rescue her. After Donkey Kong is defeated in Final Ferris Wheel, a brief reunion occurs between Mario and Pauline before Donkey Kong comes to kidnap her again. After defeating him for a second time in Plus Mode, it is shown Donkey Kong is given a Mini Pauline by Mario and the trio rides the Ferris wheel together.

Mario and Donkey Kong: Minis on the Move[edit]

Donkey Kong is one of the organizers of the carnival in Mario and Donkey Kong: Minis on the Move. He sometimes appears with Pauline to congratulate the player.

Mario vs. Donkey Kong: Tipping Stars[edit]

In the intro of Mario vs. Donkey Kong: Tipping Stars, Donkey Kong is shown kidnapping Pauline, which causes Mario and the Mini Marios to chase him. In the end, the kidnapping was revealed to be a plan to lure Mario to a surprise party hosted by Donkey Kong, Pauline and a few Toads.

Donkey Kong Jungle Beat[edit]

Donkey Kong performs a Clap in Donkey Kong Jungle Beat.
Donkey Kong using his Sound Wave Attack from Donkey Kong Jungle Beat

Donkey Kong is the main protagonist and playable character of Donkey Kong Jungle Beat. He travels the Banana Kingdom to take down the possessed Dread Kong who ruled it, and then does the same for the other sixteen kingdoms nearby. Eventually, he fight and defeats the evil Cactus King, freeing the other Kongs of his curse and presumably allowing them to resume their duties.

DK series[edit]

DK: King of Swing[edit]

Donkey Kong is a playable character and the main protagonist of DK: King of Swing. He goes on a journey to recover the medals for the Jungle Jam that King K. Rool had stolen. After recovering the medals, the Kongs defeat K. Rool, and the festival is celebrated.

DK: Jungle Climber[edit]

Donkey Kong is a playable character and the main protagonist of DK: Jungle Climber. He and some other Kongs are resting on the beach when Diddy notices a giant banana. Donkey Kong, Diddy, and Cranky go up to the top and find a Banana Ship. Donkey Kong fights this spaceship and finds Xananab. They find that K. Rool and the Kremlings have escaped with his five Crystal Bananas, and he needs them back. Donkey Kong and friends agree, and the four travel through the islands, going through wormholes and other lands, such as Glass Labyrinth, Toybox, and Veggie Patch. At the end of each island, Donkey Kong fights one of K. Rool's assistant Kremlings and eventually defeats the third Kremling. K. Rool then flees to the King Kruizer IV. Donkey Kong chases him and eventually reaches K. Rool's spaceship. There, he defeats the fourth Kremling as K. Rool goes through a wormhole. Donkey Kong follows, and the group lands on Xananab's home planet. There, they fight K. Rool, which is no easy task. Eventually, the DK Crew once again wins, and Donkey Kong, Diddy, and Cranky get to eat as many bananas as they desire.

Mario Baseball series[edit]

Mario Superstar Baseball[edit]

Donkey Kong is first seen in the opening cutscene of Mario Superstar Baseball. He and the other team captain each receive a flyer depicting Bowser's face. His team is later seen competing against Wario's team, where at one point, a Chain Chomp stops Donkey Kong from catching the ball. At Mario Stadium, in a match against Mario's team, Donkey Kong is unsuccessfuly at both making a reception at home plate and scoring a home run, thwarted by Mario and Luigi, respectively.

Donkey Kong is a playable character. He is the team captain of the DK Wilds, with Diddy Kong as subcaptain. Donkey Kong's home stadium is the Donkey Kong Jungle. Donkey Kong uniquely uses a boxing glove in place of a baseball bat. Donkey Kong has less range to hit the ball, due to there being a small contact point between the ball and his boxing glove. Donkey Kong has a high pitching stat whilst having low running and fielding stats. Donkey Kong has good chemistry with Diddy Kong, Dixie Kong, and Petey Piranha. Donkey Kong's special ball and bat is called the Banana Ball, giving the ball a banana-like trajectory whether pitching or batting. Donkey Kong's two abilities are Clamber and Laser Beam, allowing him to climb walls and throw a ball to home base quickly, respectively.

Mario Super Sluggers[edit]

Artwork of Donkey Kong from Mario Super Sluggers
Artwork from Mario Super Sluggers

Donkey Kong is first seen in the opening cutscene of Mario Super Sluggers. He is shown in two separate scenes in Mario Stadium, the first time as a catcher while Daisy hits the ball and a second time by performing a body check on Luigi, who narrowly catches the ball to make the final out. During the same scene, Donkey Kong saves Diddy from a large barrel headed in his direction. In the penultimate cutscene, Donkey Kong is in the center of the diamond, celebrating with the other characters before they all march to the entrance of the Baseball Kingdom to gaze at the sunset before the lights turn for the night. In the last cutscene, Donkey Kong participates in a game of Bob-omb Derby and sets off fireworks from hitting a Bob-omb into the sky.

Donkey Kong is mostly unchanged as a playable character. His Star Pitch and Star Swing were changed to the Barrel Ball and Barrel Swing, respectively, both involving Donkey Kong throwing a barrel. Donkey Kong does not retain his Laser Ball ability. His batting was improved further, whilst his fielding and running were lowered, as well as his pitching by a point. Donkey Kong's chemistry with Diddy Kong, Dixie Kong, Tiny Kong, Funky Kong and Baby DK is good whilst having bad chemistry with Kritter and King K. Rool. Donkey Kong has the second highest batting stat, surpassed only by Bowser, King K. Rool, and Petey Piranha.

Mario Strikers series[edit]

Thunder Wham
A replay of Donkey Kong performing his Thunder Wham! Super Ability

Donkey Kong is a default playable character in Super Mario Strikers and Mario Strikers Charged. Donkey Kong plays the same as the other characters, though for Donkey Kong's Super Strikes, it is easier to land the white needle on the dark green zone, but more difficult to land it in the surrounding light green zone.

In Mario Strikers Charged, Donkey Kong is a Power character. While his tackling and his shooting are excellent, his movement and his passing are poor. Donkey Kong's deke involves him beating his chest and knocking away any would-be attackers. His Super Ability is Thunder Wham! He pounds the ground with his fists, creating a shockwave that sends any nearby player away, including his teammates. Alongside Wario, Hammer Bro, Birdo, and Boo, Donkey Kong has a unique way of shooting the ball. He shoots it by picking it up and headbutting it towards the goal.

In Mario Strikers: Battle League, Donkey Kong is a Defensive character, with good Strength and Passing attributes, in exchange for poor Speed and Technique attributes. His Hyper Strike, Banana Blast, involves him eating a banana, before slapping the ball hard enough to cause a shockwave that violently knocks opponents back, potentially sending them flying into an electric fence. Notably, this is the first game where Donkey Kong's teeth become sharp, though this only happens sporadically.

Yoshi's Island DS[edit]

Main article: Baby DK
Artwork of Baby DK swinging from a vine on Red Yoshi from Yoshi's Island DS
Baby DK helps Red Yoshi to climb vines

In Yoshi's Island DS, Baby DK is one of the seven star children. He is one of the babies kidnapped by Kamek and his Toady army at the start of the game. However, he is found by Yoshi and Baby Mario in World 2, where he helps them save Baby Peach from a Ukiki. After saving her, Baby DK decides to join Yoshi and the babies in their quest to rescue Baby Luigi from Kamek. When riding on a Yoshi's back, Baby DK has a special maneuver called the DK Dash Attack, which can attack enemies and smash open crates. He can also grab onto vines which allow him and Yoshi to swing and climb to certain places.

Donkey Kong Barrel Blast[edit]

Artwork of Donkey Kong wearing his jet bongos with the DK logo, from Donkey Kong Barrel Blast
Artwork of Donkey Kong in Donkey Kong Barrel Blast

Donkey Kong is a playable character in Donkey Kong Barrel Blast. He and the Kongs compete against the Kremlings in the Jungle Grand Prix, where racers use jet-powered bongos. Donkey Kong has all-around stats, each of them being 3 out of 5. His main rival is Kritter. Donkey Kong has an alternate form, Ultra Barrel DK, whose stats are all maxed out at 5 out of 5, and he is unlocked by completing all of Candy's Challenges.

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Mario & Sonic series[edit]

Donkey Kong, along with Birdo, Goomba, and a few others, were originally planned to appear as playable characters in Mario & Sonic at the Olympic Games, but were scrapped prior to the end-product for unknown reasons.[31]

Mario & Sonic at the Olympic Winter Games[edit]

Donkey Kong is a playable character of the Power type in both the Wii version and the Nintendo DS version. In Adventure Tours mode of the latter, Donkey Kong is first discovered in Icepeak, where he is crying because of his bananas had fell into a deep ledge out of his reach. After Donkey Kong receives his banana, he challenges Silver to Moguls, and after losing, Donkey Kong joins the group. Toad tells Donkey Kong of a pole back in Polastraits, as well as obstacles such as ice and bombs. When Donkey Kong Kong presses the button on the pole, a bridge forms. Donkey Kong meets Vector later on and wins against him in a match of Short Track 500m, and Vector joins the team afterward.

Mario & Sonic at the London 2012 Olympic Games[edit]

Donkey Kong is a playable character in both the Wii version and the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games. In the former version, Donkey Kong appears in the opening with the other athletes as well as competing in Beach Volleyball. A Mii outfit based on Donkey Kong can be unlocked in the console version, also including him as an interactable character in London Party for playing minigames and earning stickers. In the handheld version, Donkey Kong is included in the Wild Ones group, alongside Bowser, Knuckles, and Vector, restricting his playability only to Events intended for said group.

In Story Mode of the handheld version, Donkey Kong challenges Omega after he ruins his banana, and in the process manages to remove the chip from him that was causing him to rampage. Tails and Espio then explain to Donkey Kong about Bowser and Dr. Eggman's plan to use the Phantasmal Fog to stop the Olympic Games, and Donkey Kong tells Omega that he will forgive him if he helps stop Dr. Eggman. Omega agrees and heads off with Tails and Espio while Donkey Kong stays behind to keep an eye on ExCeL London. Donkey Kong later appears to support Mario, Luigi, Sonic, and Tails when they face Bowser and Dr. Eggman, having helped Knuckles and Vector clear the fog from Horse Guards Parade, and later appears at the opening ceremony. Donkey Kong also appears in the bonus episode Bowser's Blues, where Magikoopa tricks Donkey Kong into setting up a match for Bowser using some bananas and a Thwomp. After Bowser wins the match, Magikoopa takes Donkey Kong to find some real bananas. A badge of Donkey Kong can also be obtained from the badge machine.

Mario & Sonic at the Sochi 2014 Olympic Winter Games[edit]

Donkey Kong is a playable character in Mario & Sonic at the Sochi 2014 Olympic Winter Games. He billed a Power type.

Mario & Sonic at the Rio 2016 Olympic Games[edit]

Donkey Kong is a playable character in both the Wii U version and the Nintendo 3DS version of Mario & Sonic at the Rio 2016 Olympic Games, as well as in Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition. He is billed a Power type. In the handheld version, Donkey Kong is playable in Boxing and Beach Volleyball only, including their Plus versions, only. In the arcade version, Donkey Kong has to be unlocked with Aime card functionality, though not in international releases.

Mario & Sonic at the Olympic Games Tokyo 2020[edit]

Donkey Kong is a playable character in Mario & Sonic at the Olympic Games Tokyo 2020 and in the arcade version as of August 5, 2020. He is billed a Power type in both versions. However, unlike most of the playable characters, DK does not wear clothing appropriate to the events he competes in.

Mario Sports Mix[edit]

Donkey Kong and Diddy Kong playing basketball
Donkey Kong and Diddy Kong playing basketball in Mario Sports Mix

Donkey Kong is a playable character in Mario Sports Mix. He is classified as a Powerful type character, whilst having average technique and low speed. Donkey Kong has his own personal court, DK Dock. His special shot involves slamming the ground and then aiming the ball or puck at either the goal or an opposing player. In Dodgeball, Donkey Kong can spin his body while stretching out his arms to repel dodgeballs, unless the dodgeball has an item equipped.

Fortune Street[edit]

Donkey Kong is an opponent in single player mode and a playable character in multiplayer mode of Fortune Street. He is a Rank D opponent, so he invests less in his property than higher ranked characters.

Super Mario series[edit]

Super Mario Maker[edit]

If the player scans the Donkey Kong amiibo on the Wii U GamePad while the game Super Mario Maker is running, they will be granted access to a Mystery Mushroom that, once collected by Mario, transforms him into Donkey Kong. He can become playable afterwards; much of his animations are based on the ones from Donkey Kong Country, while the sound effects that are heard during some of his actions, such as falling into a pit or clearing the level, are from the arcade version of Donkey Kong.

Super Mario Odyssey[edit]

An 8-bit Donkey Kong from the original Donkey Kong appears as an obstacle in Super Mario Odyssey. In A Traditional Festival! of the Metro Kingdom, Mario has to traverse through a lengthy 2D stage while Donkey Kong tosses barrels down slanted beams, similar to 25m. Once Mario reaches him, he can defeat Donkey Kong by hitting all four ? Blocks underneath him. He also appears in a 2D segment in the Darker Side during Long Journey's End. The entirety of Metro Kingdom's city, New Donk City, is meant to be a tribute to the Donkey Kong series, as it features various references to the original arcade title and the Donkey Kong Country games. A graffiti painting of Donkey Kong's original artwork can also be seen in the city.

Mario Sports Superstars[edit]

Donkey Kong is a playable character in Mario Sports Superstars. He is classified as a Power type in most sports, giving his shots more power as well as giving him more stamina in horse racing. In golf, DK's default drive is 224 yards, and his shots travel slightly low in a draw trajectory.

Mario + Rabbids Kingdom Battle[edit]

Donkey Kong's Splash Screen from Mario + Rabbids Kingdom Battle
Splash Screen featuring Donkey Kong

Mario + Rabbids Kingdom Battle features a boss named Rabbid Kong, a large, apelike Rabbid that strongly resembles Donkey Kong, right down to wearing his signature necktie. A figure of Donkey Kong on a girder appears in the introductory cutscene, as well.

DK himself was added as a playable character in the Donkey Kong Adventure story expansion pack in June 2018. This pack sees DK joining forces with Rabbid Peach and Rabbid Cranky, and taking on Rabbid Kong and his army. As a playable character, he has 280 health points. His dash attack is called Grab & Launch, which allows Donkey Kong to pick up allies, enemies, cover blocks, or sentries, move to another cell and launch them. This also can cleanse an ally overcome by a Super Effect. Donkey Kong's primary weapon is the Bwananarang, which is a mid-range weapon that is capable of hitting multiple targets in a row without cooldown. His secondary weapon is a DK Ground Pound, which is a targeted attack that affects all enemies within the attack's cylindrical area, regardless of cover. His primary technique is Hairy Eye, a mid-range reaction shot that is dealt to the first enemy to move within Donkey Kong's line of sight. His secondary technique is Magnet Groove, which draws enemies towards DK, getting them away from cover.

Dr. Mario World[edit]

Sprite of Dr. Donkey Kong from Dr. Mario World
Donkey Kong's mugshot in Dr. Mario World

Donkey Kong is a character in Dr. Mario World, in which he is known as Dr. Donkey Kong, where he is equipped with a stethoscope and an armband. He was made available as a playable character in Dr. Mario World on October 31, 2019 when World 9 was first available. He is also available as a special stage reward in World 25.

In stage mode, Dr. Donkey Kong's skill is to eliminate objects in a 3x3 range. The way the skill works is that after it is activated, Dr. Donkey Kong will pound his chest and then a target will move around the stage. By tapping the screen, the targeted objects within range will be eliminated with a DK Barrel. Prior to version 2.3.0, the target moves in a predetermined direction in a cycle, but since that version, the target moves slower and in random directions orthogonally. It is possible to hit a target that do not contain any objects. In versus mode, Dr. Donkey Kong's skill is to instead send a row (level 1 and 2) or two rows (level 3 to 5) of viruses to the opponent's play area, in which the current stage objects are pushed down (red arrows act as a warning when this skill is activated by the opponent). This skill is not affected by the opponent's innate defenses, but it has a chance of being blocked by Ant Trooper's effect should the opponent have it equipped.

Paper Mario: The Origami King[edit]

In Paper Mario: The Origami King, a papier-mâché model of Donkey Kong's head known as the Jungle King Mask can be seen in the staff room of Shogun Studios among two others of a Goomba Mask and Space Warrior Mask. When worn, Mario will beat on his chest while Bob-omb describes the sound with words that rhyme with "Kong".

The Super Mario Bros. Movie[edit]

Poster of The Super Mario Bros. Movie featuring Donkey Kong
Poster for The Super Mario Bros. Movie featuring Donkey Kong
“I don't need anything special to break EVERY BONE in your tiny body!”
Donkey Kong, The Super Mario Bros. Movie

Donkey Kong appears in The Super Mario Bros. Movie. He lives in the Jungle Kingdom and has a slightly changed design in the movie which, according to Shigeru Miyamoto, is intended to accentuate his comical personality. As a result, he resembles his original design from the Donkey Kong arcade game while also being a combination of his current modern design. The film debuts a Fire form of Donkey Kong (not counting Fire Mini Donkey Kong in Mario vs. Donkey Kong 2: March of the Minis) when he obtains a Fire Flower.[32] He is voiced by Seth Rogen in the English version of the film and Kōji Takeda in Japanese.

Donkey Kong is first mentioned by Cranky Kong, who challenges Mario to duel against him as a means to decide whether or not he will lend the Kong army to Princess Peach to aid the Mushroom Kingdom in defeating Bowser. During the duel, Donkey Kong heavily excels Mario in combat and almost defeats him before being brought to his own defeat by Mario then turned into a cat. Later, he joins the Kongs' kart-riding army against Bowser's own, and ultimately falls from the Rainbow Road alongside Mario into a body of water below where he almost drowns, but then is saved by Mario. Both are eaten by a Maw-Ray, but are able to escape using a Rocket Barrel from Donkey Kong's wrecked kart. Donkey Kong later advances alongside Mario through the Mushroom Kingdom to reach Bowser and Princess Peach's wedding, and saves the to-be-sacrificed captives from being submerged in lava. In the final act of the film, Donkey Kong exchanges blows with Bowser in Brooklyn alongside Peach. Bowser manages to overpower them and nearly kills Donkey Kong until Mario intervenes. After Bowser and his forces are defeated, Donkey Kong and the others are celebrated as heroes of Brooklyn.

Super Nintendo World[edit]

This section is referring to a subject in an upcoming or recently released theme park area. When the theme park area is released, or more information about this subject is found, this section may need major rewriting.
This notice should be removed after a month has passed since the theme park area was first released.

Donkey Kong serves as the mascot for Donkey Kong Country, a theme park section of Super Nintendo World based on the series of the same name set to debut in Universal Studios Japan in late 2024.[33]

Other appearances[edit]

Donkey Kong
Skylanders: SuperChargers

Donkey Kong appears briefly at the beginning of a commercial for Mario's Cement Factory, where he flings a burning barrel at Mario who narrowly dodges.[34]

Donkey Kong's appearance in the Wii title, Punch-Out!!.
Donkey Kong in the Wii version of Punch-Out!!

Donkey Kong has sometimes appeared in the Punch-Out!! series. In the arcade versions of both Punch-Out!! and Super Punch-Out!!, Donkey Kong is among the spectators in the audience, like with Mario, Luigi, and Donkey Kong Jr., but Donkey Kong uses a different color scheme in Super Punch-Out!!. In Punch-Out!! for the Wii, Donkey Kong appears as a hidden bonus opponent, found initially in the game mode Mac's Last Stand, and if the player fights Donkey Kong in that game mode, they can fight him at any time in Exhibition mode.

The results screen for the Nintendo Entertainment System version of Tetris features Donkey Kong as part of a band composed of himself, Bowser, Link, Pit, Mario, Luigi, Peach, and Samus. He is playing the marching bass drum with his fists. Donkey Kong in particular appears when the player has completed height 3 of Game B's ninth level.

In GoldenEye 007, Donkey Kong's face can be seen on a mountain in the Dam.[35] Both this game and its spiritual successor, Perfect Dark have an unlockable cheat called "DK Mode," in which every character is given a similar body shape to Donkey Kong, with a larger head as well as arms extending to the ground so as to resemble Donkey Kong's primal posture.

Donkey Kong appears in the Game Boy Camera as stamps and in Picross NP Vol. 8 as one of the figures to clear.

In Banjo-Tooie, Goggles is playing with a Donkey Kong doll, and Donkey Kong's name is also an answer to one of Grunty's questions in either the Tower of Tragedy or the final battle.

A skeleton named Bink from Mario & Luigi: Superstar Saga strongly resembles Donkey Kong, although this quirk was not carried over to that game's remake. Bink even throws barrels and eats bananas. While Donkey Kong himself does not appear in Yoshi's Woolly World and Poochy & Yoshi's Woolly World, a pattern based on him, named Donkey Kong Yoshi, is featured via amiibo.

Donkey Kong (in original form) in Pixels

Donkey Kong also appears in Skylanders: SuperChargers under Turbo Charge Donkey Kong. He appears alongside Bowser with a special figurine sold exclusively in the Wii U starter pack. However, due to an agreement between Nintendo and Activision, they are playable only on the Nintendo versions of the game. He also appears in the Wii U and Switch versions of Skylanders: Imaginators.

The Donkey Kong monster truck

Donkey Kong appears as a property in Nintendo Monopoly, taking the place of Marvin Gardens and costing $280.

A monster truck based on Donkey Kong competed in Monster Jam from 2007 until 2010.

Donkey Kong also makes an appearance in the film Pixels. Aside from appearing in gameplay of the Donkey Kong arcade game, he appears on Earth as a clone created by aliens. In the film, the clone throws pixelated barrels at protagonist Sam Brenner (played by Adam Sandler) in a location very much like 25m. Brenner manages to avoid the barrels, defeat Donkey Kong, and rescue the Kong's hostages (who were positioned in the same location that Pauline was in Donkey Kong).

In the Super Mario Mash-up in Minecraft, Donkey Kong appears as a playable skin.

Unused appearances[edit]

At E3 2001, three Donkey Kong series titles were unveiled: Diddy Kong Pilot, Donkey Kong Coconut Crackers, and Donkey Kong Racing. All three of these games were eventually canceled due to Nintendo selling Rare to Microsoft, causing them to lose the rights to the Donkey Kong franchise.

Diddy Kong Pilot[edit]

Donkey Kong was playable in all builds of Diddy Kong Pilot where Donkey Kong used a plane constructed out of a barrel. In the 2000 build shown at Space World, Donkey Kong would have raced alongside Super Mario characters, and he used a brown place. In the 2001 build, Donkey Kong's barrel plane received dark blue wings. In the 2003 build, Donkey Kong was a member of Team Kong, and he had high weight and speed but medium acceleration. His barrel plane's wings and tail were now bright red. Donkey Kong's barrel plane was later inherited by Bottles and his stats were taken by Banjo in the final build of this iteration, Banjo-Pilot.

Donkey Kong Racing[edit]

Donkey Kong appears in the trailer for Donkey Kong Racing. where he can be seen racing the other Kongs as well as Taj on Rambi and a Zinger.

Donkey Kong Coconut Crackers[edit]

Donkey Kong would have appeared in Donkey Kong Coconut Crackers, in which the player would have been tasked with solving different puzzles. When the game was finalized as It's Mr. Pants, Donkey Kong was replaced by Mr. Pants as the host.

General information[edit]

Physical appearance[edit]

Donkey Kong DKMP10.png
Donkey Kong's appearance from the SNES era (left) and his current appearance (right)
“She came to have lunch with DK! Big, tall with lots of muscles DK! Not the half-pint version.”
Diddy Kong, Ape Foo Young

Donkey Kong is a Kong resembling a gorilla who sports a burly physique; in addition to having particularly large pecs, biceps and triceps, he is noted to weigh 800 pounds (363 kg) according to the talking Microphone that serves as the announcer for the fight against King K. Rool in Donkey Kong 64, as well as having the traditional large feet of primates with opposable thumbs. Donkey Kong also has brown fur, with the fur on his head being distinctly shaped to the point of looking like a hairstyle. As of Donkey Kong Country: Tropical Freeze, his fur has also consistently sported a realistic texture. The shade of brown his fur is colored, however, has been inconsistent between games, being either a lighter shade or its original darker shade. Donkey Kong wears only a single item of clothing: a red necktie with the "DK" logo printed on it in yellow and tied in a Windsor knot[36] from Donkey Kong Country 2: Diddy's Kong Quest onwards. In Mario Party 2, he wears a costume on top of the tie in all boards other than Bowser Land, and in Mario Kart Tour, a variant of him wearing a gladiator outfit instead of his tie appears. In most 2D artwork and in 3D appearances beginning around the mid-2010's, Donkey Kong has a more defined snout, sporting pointed nostrils akin to those of a real gorilla, a design change that largely stems from the original Miyamoto design.

Within the Super Smash Bros. series, Donkey Kong's appearance has changed. In Super Smash Bros., Donkey Kong was somewhat cartoonish in appearance, though his design did not originate from a specific Super Mario or Donkey Kong game. In Super Smash Bros. Melee, Donkey Kong gains a darker color scheme, while his design appears to have more details; Donkey Kong is also shown with teeth, which are colored white. In Super Smash Bros. Brawl, Donkey Kong's fur is lighter in color, but it is further detailed. Donkey Kong's teeth are now yellowish in color. In Super Smash Bros. for Nintendo 3DS / Wii U, Donkey Kong's fur receives even more detail, akin to Donkey Kong Country: Tropical Freeze, though he has a more vibrant color scheme. In Super Smash Bros. Ultimate, Donkey Kong gains a more subdued color scheme, though not to the same extent as Melee or Brawl; additionally, his fur is slightly less detailed, though his necktie has simple detailing.

Throughout the Super Smash Bros. series, Donkey Kong has had eight alternate costumes to choose from; in Super Smash Bros. and Super Smash Bros. Melee, he has 5 costumes; in Super Smash Bros. Brawl , he has 6 costumes; lastly, in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, he has 8 costumes. Donkey Kong's first alternate costume gives him black fur, making him resemble his in-game sprite in Donkey Kong '94 and Donkey Kong Land; his second alternate costume gives him red fur, resembling his appearance in the original Donkey Kong; his third alternate costume gives him blue fur, resembling one of his alternate colors from Mario Golf and Donkey Kong 64's multiplayer mode; his fourth alternate costume gives him green fur, having no inspiration. In Melee, Donkey Kong's black costume receives a blue tie, his red costume receives a navy blue tie, and his blue costume receives a purple tie. In Brawl, Donkey Kong's black costume receives a yellow tie with green insignia and his blue costume receives a lavender tie; his green costume is much darker. Donkey Kong also gains a fifth alternate costume with white fur, later inspiring Super Kong's colors. In 3DS / Wii U, Donkey Kong's green costume regains its pre-Brawl color, while his sixth and seventh alternate costumes are introduced: the former gives Donkey Kong a light blue tie and golden brown fur, resembling one of his alternate colors from Mario Golf; the latter gives Donkey Kong a yellow tie and pink fur, resembling Junior (II)'s color in Donkey Kong Jr. Math.

In The Super Mario Bros. Movie, Donkey Kong has a more realistic look than his previous appearances. According to Shigeru Miyamoto, his design takes inspiration from his depictions prior to Donkey Kong Country in order to give him a more comical personality and design.[37] His body is also more detailed, similar to his appearance from the Super Smash Bros. games.

Speech[edit]

In the Donkey Kong arcade game, the original Donkey Kong only spoke in growls as he took Lady (or Pauline) on top of a construction site, as well as when ascending further up the structure upon Mario completing a level (except for 100m). Saturday Supercade depicted him with the ability to speak broken English in contrast to Donkey Kong Jr., his son. While he mainly verbalized realistic ape noises in-game provided by Mark Betteridge, the instruction manuals for the Donkey Kong Country, Donkey Kong Land and Donkey Kong Country 2: Diddy's Kong Quest showed that the current Donkey Kong has the ability to speak rather intelligently, which was also seen during the ending of Donkey Kong Country 3: Dixie Kong's Double Trouble!. Donkey Kong later spoke intelligibly in a few Club Nintendo comics as well as Super Mario-Kun. Donkey Kong first received voice acting in the 1998 computer-animated Donkey Kong Country television series, where he was portrayed by Richard Yearwood. Donkey Kong next received voice acting in Donkey Kong 64, where he was portrayed by Grant Kirkhope, a composer for Rare Ltd. and the Donkey Kong franchise. Here, Donkey Kong had a few lines where he spoke broken English while referring to himself in the third person. Grant Kirkhope would provide a mixture of cartoonish gorilla noises and actual words, including "Yeah!", "Cool", "Hey!", and "OK!". After 2006, Takashi Nagasako took over as Donkey Kong's voice actor, first heard in Mario Power Tennis, though he mainly provided him with cartoonish gorilla noises, although he is able to say his name, "Let's go!", and "Yeah, hey!" In current games where Donkey Kong is intended to speak in full sentences, there is in-game text to signify what he is saying. In the early Mario Party games, Mario Kart 64, Mario Kart Super Circuit, Mario Tennis, Mario Golf, as well as the Super Smash Bros. series, Donkey Kong is instead given chimpanzee screams and realistic gorilla roars, respectively, instead of a voice actor; Donkey Kong's voice clips from the N64 era use the Chimpanzee Screeches and Vocalizes from The Hollywood Edge Sound Effects Library.[38] In The Super Mario Bros. Movie, Donkey Kong, as all other Kongs, is fully capable of speech and can normally talk to non-Kong characters, where he is portrayed by Seth Rogen.

Personality[edit]

Donkey Kong is angry.
LINE sticker depicting an angered Donkey Kong
Official LINE sticker from the Super Mario series.
LINE sticker depicting Donkey Kong relaxing on a beach chair

In the games, despite his carefree lifestyle, Donkey Kong is a brave and friendly hero who highly cares for his friends and banana hoard, and becomes enraged if either are threatened. He is always keen to be helpful and use his strength whenever possible. The Mario vs. Donkey Kong series portray him as prone to temper tantrums if he does not get what he wants, which leads to him and Mario clashing when he steals the Mini Mario Toys and even kidnaps Pauline, though he does show remorse once Mario resolves the matter. Donkey Kong is also shown as more aggressive and willing to fight in Donkey Kong Jungle Beat.

Donkey Kong is inconsistently depicted as somewhat dim-witted; in Fortune Street, Toad remarks that Donkey Kong is the brawn while Diddy Kong is the brains, and he speaks in broken, third-person English for his few lines in Donkey Kong 64; however, in other appearances, particularly during the Donkey Kong Country series, DK speaks fluent English much like the other Kongs. In The Subspace Emissary, Donkey Kong is shown to be more cautious, sensing the danger of the Dark Cannon Bowser wielded and electing to get the impulsive Diddy Kong to safety. In Snake's codec conversation on Donkey Kong in Super Smash Bros. Brawl and Super Smash Bros. Ultimate, Otacon claims that Donkey Kong seems "pretty smart" for an ape.

In the TV series, Donkey Kong's personality is largely the same, albeit depicting him as lazy instead of carefree. Donkey Kong is shown to have a somewhat stronger moral back bone, as shown in I Spy with My Hairy Eye with his reluctance to use the Crystal Coconut to wish for more bananas until Diddy manipulated him into doing it. Donkey Kong also seems easier to startle and more sensitive overall, but maintains an aggressive wariness of King K. Rool, Kaptain Skurvy and their goons.

In The Super Mario Bros. Movie, Donkey Kong is portrayed as a fun-loving, sarcastic, arrogant, and relaxed character who enjoys his popularity, but also suffers from self-confidence issues when it comes to how his father Cranky Kong views him as a joke, as well as being heavily embarrassed at the fact he was defeated in battle and then had his life saved by Mario. He also throws a fit of rage when Mario calls him a "smash monkey", showing his frustration about being seen as nothing more than a mindless brute "who smashes things".

Powers and abilities[edit]

Donkey Kong from Donkey Kong Jungle Beat
Donkey Kong flexing.

Unlike most characters, who have some kind of special power, Donkey Kong relies mainly on his brute strength. He sometimes has the title of "The strongest of the Kongs", in spite of some Kongs like Chunky Kong and Sumo Kong being larger than Donkey Kong. In the original Donkey Kong he had a seemingly unlimited supply of Barrels, and could throw them easily. This carried on to the Donkey Kong Country games, where he can pick up and throw Barrels with ease. Also in Donkey Kong Country, he can defeat certain enemies that Diddy Kong cannot hurt with a single jump. In Donkey Kong: Jungle Beat, his strength is shown yet again, it makes him so strong that when he claps, a sound-wave is produced, which is his main attack throughout the game. In the ending of Donkey Kong Country Returns, Donkey Kong is shown to be strong enough to knock the moon out of its orbit and into the planet's atmosphere with a single punch (though the fact he was falling towards it at an alarming speed may have helped with it).

Donkey Kong also appears to either immune or highly resistant to hypnosis since the Kalimba Tiki was unable to hypnotize him when it was easily able to do so to other animals on the island. In Donkey Kong 64, he has a personal weapon, the Coconut Shooter, and has a special ability called Strong Kong which allows him to become invincible and use up more Crystal Coconuts the longer he maintains the form. Donkey Kong also has some skill with musical instruments, to the point that he can even weaponize music and song in combat. This is demonstrated in Donkey Kong 64, where Donkey Kong is talented in playing bongos and uses it to solve puzzles and attack surrounding enemies; the ability of playing bongos is also shown in the Donkey Konga games. In the Mario Strikers series, Donkey Kong is shown to wield electric powers, exerting bolts of lightning during his Super Strike and Mega Strike.

Though his size and weight may suggest otherwise, Donkey Kong is deceptively fast and agile; in Mario Strikers: Battle League, he break dances after scoring a goal and performs acrobatics while vine swinging in his victory scene. In Donkey Kong: Jungle Beat he is shown to be very proficient in hand to hand combat, delivering a vast amount of fast punches and kicks in a few seconds and is quick in countering the attacks he dodges, enabling him to contend with and defeat master martial artists like Karate Kong and Ninja Kong or physically stronger opponents like Sumo Kong. DK's speed and agility have also been consistently demonstrated throughout his appearances in the Super Smash Bros. franchise.

Identity[edit]

Main articles: Cranky Kong#Identity confusion and Donkey Kong Jr.

According to various pieces of official media, starting with Donkey Kong Country, the Donkey Kong that appears in the titles prior to Donkey Kong Country, such as Donkey Kong, Donkey Kong Jr., Donkey Kong 3 and the Game Boy Donkey Kong, goes on to age and become Cranky Kong, passing down his name to the current and modern Donkey Kong, his grandson. Some sources would go on to imply that the Donkey Kong that appeared in games after Donkey Kong Country is a grown up Donkey Kong Jr.;[39][40] this was later contradicted in a 2017 Prima Games book that establishes Donkey Kong Jr. as the father of Donkey Kong and son of Cranky Kong.[41] The relationship between Cranky Kong and Donkey Kong has also been contradicted on occasion, between being his father (as seen mostly in Donkey Kong 64)[42] and being his grandfather.[43]

Relationships[edit]

Friends[edit]

Artwork of both Donkey Kong with Diddy Kong for Donkey Kong Country Returns
Donkey Kong and Diddy Kong in Donkey Kong Country Returns

Diddy Kong is Donkey Kong's "little buddy" who looks up to him. Diddy Kong has gone on many adventures with his best friend (with DK showing excitement at having another adventure with his friend when selected as his ally character in Super Mario Party), and the two often look out for each other, sharing a brotherly bond. In sports, Diddy Kong is often Donkey Kong's default partner. Diddy has rarely been suggested as a relative of DK's, though most sources do not claim that they are related.

Dixie Kong is one of Donkey Kong's closest friends, sometimes hanging out with him and Diddy Kong. She actively helped rescue him when he is kidnapped and joined him in retaking Donkey Kong Island from the Snowmads. Donkey Kong seems to act like a big brother to Dixie, similar to how he is with Diddy. He was very defensive of her when she was antagonized by a Dry Bones in Mario Super Sluggers. Dixie does show minor exasperation with DK when he is rash and stubborn, but they nonetheless have a close friendship.

Funky Kong is another one of Donkey Kong's recurring friends. The two share a good friendship, with Funky referring DK by the nickname "Donkey-dude". Though he prefers not adventuring, Funky does support Donkey Kong by giving him either transportation or weaponry, or acting as a shopkeeper.

Relatives[edit]

Donkey Kong and Cranky Kong

Cranky Kong is Donkey Kong's crabby and constantly rambling grandfather. He also originally had the name Donkey Kong until he turned it over to his replacement, and has not resumed the title since (with the sole exception being re-releases such as games in the Game & Watch Gallery series). He finds a way to help DK and his friends in their adventures, though it usually entails giving out advice or valuable items for a price. Although he frequently gets frustrated with DK's slow-witted nature, he does nonetheless look out and care for him. In Tropical Freeze, their relationship is shown in the most friendly; Cranky attends his grandson's birthday party, and their Kong POW shows them doing a fist bump. In the Donkey Kong Adventure, Donkey Kong works with a Rabbid counterpart of Cranky.

In the TV series, Cranky acts as a direct mentor to Donkey Kong, but still gets angry with him easily. Regardless, the two care about each other as family as shown in Message in a Bottle Show where the two hugged each other, although they may be loathe to admit it at times. Despite his low patience, Cranky has high faith in DK and views as the best hope for the well-being of Kongo Bongo and admits when Donkey Kong actually has a good idea.

Love interests[edit]

Candy Kong is one of Donkey Kong's closest friends who others believe he will marry one day, although he is not ready to settle down in Candy Kong's opinion. The Rarewhere website suggests that the two have known each other since childhood.[44] According to Super Smash Bros. Brawl, the idea of Candy being DK's girlfriend is only a rumor, which may be due to the fact Donkey Kong seems to spontaneously show romantic interest in Pauline. In Rare-developed games, DK tends to keep a framed photograph of Candy in his home. To explain Candy Kong's absence in later games, one official review of Donkey Kong Land 2 states that she broke up with Donkey Kong,[45] although the Donkey Kong 64 manual suggests otherwise.[46]

In the TV series, Donkey Kong and Candy Kong are dating, but their affection tends to be very on-and-off. Donkey Kong is blindly in love with Candy even when she dismisses him, as she often gets angry with him for his foolishness as shown in several episodes. Candy even occasionally expresses romantic interest in Bluster Kong instead.

Rivals[edit]

Donkey Kong holding Pauline hostage, an issue that brings him and Mario in conflict.

Donkey Kong and Mario have had a rivalry for some time. The rivalry is witnessed in the Mario vs. Donkey Kong series. However the rivalry is friendlier in spin-off games, as implied in Super Smash Bros., and in Solid Snake's codec conversation from Super Smash Bros. Brawl. Aside from their rivalry, Donkey Kong is good friends with Mario and gets along with him and his friends in some games such as the Mario Party series. Though the current Donkey Kong is large, he is actually quite a bit younger than Mario. Although Mario did fight Donkey Kong's grandfather in the original Donkey Kong game, Cranky Kong admits that Mario is a true video game hero and even looks back at his nostalgic antics with a fond respect. Donkey Kong and Mario do not seem to hold grudges against one another in spite of their occasional conflicts. One of the evident facts about this is whenever a player lands on a DK Space in the Mario Party series, Donkey Kong will reward them with coins and stars. Another sign of Mario and Donkey Kong's friendship is how quickly Mario forgives a remorseful DK in the Mario vs. Donkey Kong series, even giving him a toy a few times.

Donkey Kong displays good friendships with characters from the Sonic franchise. He has a friendly rivalry with Knuckles the Echidna and Vector the Crocodile. During the opening of Mario & Sonic at the Olympic Winter Games, Donkey Kong, as a hockey goalie, thwarts Knuckles' shot. In Adventure Tour, Donkey Kong quickly establishes good rapport with Vector and Silver the Hedgehog. In London, Silver and Donkey Kong compete together in Volleyball, while Donkey Kong, Knuckles, and Vector work together clearing out the fog in the wrestling venues, with Vector offering a detective job to DK. In Rio games, Donkey Kong and Knuckles accuse each other of cheating after being deceived by two Miis dressed as Mario and Sonic. Following their losses in the Boxing Event, they make peace after realizing their misunderstanding. Big the Cat also invites Donkey Kong to outing. Donkey Kong has special victory animations with Knuckles and Vector in Sochi and Rio, as well as being shown flexing with Vector in Mario & Sonic at the Olympic Games Tokyo 2020.

Enemies[edit]

Donkey Kong punches K. Rool in Donkey Kong Country 2: Diddy's Kong Quest.
Donkey Kong punching Kaptain K. Rool after being freed at the end of Donkey Kong Country 2: Diddy's Kong Quest

King K. Rool and his Kremlings are arch-enemies of Donkey Kong and the Kong Family. They have stolen DK's hoard often for unknown reasons and kidnapped him and his friends. However, Donkey Kong was willing to help a Kremling named K. Lumsy when he realized that he did not wish to harm the Kong Family. Even when the king and four colored Kritters join the Kongs to form the DK Wilds, their antagonism still shows. In Super Smash Bros. Ultimate, King K. Rool's trailer is called "The Rivals" as a reference to the enmity between him and Donkey Kong. In the show, the feud is still the same. Donkey Kong enjoys giving the Kremlings beatings, causing them to have great fear and apprehension of him.

The Tiki Tak Tribe and the Snowmads are other adversaries to Donkey Kong, who has personal grudges with the groups for stealing all the bananas on Donkey Kong Island, including the ones in his hoard, and exiling him and his friends while conquering their home, respectively.

Other relationships[edit]

Pauline was kidnapped by both the original Donkey Kong in the Arcade, Game & Watch, and Game Boy games, and the current Donkey Kong in the Mario vs. Donkey Kong series. The original Donkey Kong's motive was revenge against Mario for not being a good pet owner, while the current Donkey Kong had two real different variations of the kidnapping. In March of the Minis, it was due to his perceived rejection of his feelings in favor of Mario, and took Pauline away to shower her with gifts. In Mini-Land Mayhem!, Donkey Kong just missed having the free Mini Pauline that was given to the first 100 guests of the theme park, so he takes the real Pauline instead. Although the current Donkey Kong has ultimately proven to have harmless intentions, Pauline showed constant fear of his temper and anger in Mini-Land Mayhem!. Despite this, they remain on friendly terms, and Pauline is generally key to soothing his anger issues. They are even known to work alongside each other, first in Minis March Again! where the "kidnapping" was made to test the current model of Mini Marios, and later in Tipping Stars, where Donkey Kong "kidnapped" Pauline to simply to lure Mario to a surprise party.

In the Donkey Kong Adventure story expansion pack for Mario + Rabbids Kingdom Battle, after DK, Rabbid Cranky, and Rabbid Peach manage to defeat Rabbid Kong, he turns over a new leaf after seeing the generosity from Rabbid Peach. When Rabbid Peach and Beep-0 leave for the Mushroom Kingdom, the group take multiple selfies together in honor of their newly formed friendship.

Donkey Kong also has had acquaintance with Wario. In Mario Party, they are shown doing poses and both specialize in strength. In Mario Superstar Baseball, they are on the same team. Donkey Kong even tries to give Wario a fist bump for the latter's home run, only to unintentionally pound Wario into the ground. Often, Wario has the same demeanor with Donkey Kong as he does with everyone else, but to some degree sees him as a powerful asset on his side.

Profiles and statistics[edit]

See also: List of Donkey Kong profiles and statistics
Donkey Kong emblem from Mario Kart 8Donkey Kong's horn emblem from Mario Kart 8
Donkey Kong's emblems, from Mario Kart 8.

Donkey Kong's official profiles often characterize him as the "king of the jungle" and discuss how he is both a heroic adventurer and the laid-back leader of the DK Crew. In spinoffs he is typically a heavyweight power character with decent speed. His emblem in the spin-offs are his initials.

Portrayals[edit]

“When Nintendo asked me for the samples, I couldn't believe it! It was like, what, you wanna use this? Y'know. [...] We thought they were totally shit.”
Grant Kirkhope on his performance in Donkey Kong 64[47]

Quotes[edit]

Donkey Kong Country[edit]

All quotes are from the instruction booklets, with some narration.

  • ""OK, little buddy," Donkey had said in his patronizing voice. "As part of your hero training, you've got to stand guard tonight over my bananas... I'll relive[sic] you at midnight, so try and stay awake until then!""
  • ""Keep it down!!" he growled."
  • "Morning already... I slept through my watch!"
  • ""What 'cha do that for?!" Donkey Kong asked, knowing full well that Cranky was prone to cuffing him at every whim."
  • ""Diddy... gone... My little buddy..." he murmured to himself."
  • ""The Kremlings will pay!" he raged. "I'll hunt them down through every corner of my island, until I have every last banana from my hoard back!""
  • "Diddy's obsession with being like me has gone too far! He may be a long way from a true video game hero, but he had the guts, the reflexes, the heart..."
  • ""What do you know about adventuring, you flee-bitten old ape?" yelled Donkey Kong, edging closer and closer, braving Cranky's cane, until he was totally in his face. "I'm sick and tired of hearing about your boring, single screen adventures! Diddy's in trouble, my banana horde is gone, and I'm going to get them all back!""

Donkey Kong Country: Rumble in the Jungle[edit]

  • "[Squawks the Parrot] always carries a high-powered flashlight. He led us through the caves and tunnels once before. Maybe he can help us again."
  • "I can tell you where you're going. Right into that wall!"
  • "Time for some masterful monkey maneuvers!"
  • "Let the coward go. He's just a big windbag, like his ship!"

Donkey Kong 64[edit]

  • "Yeah!"
  • "Cool!"
  • "Hey!"
  • "OK!"
  • "What did Cranky mean about training? Donkey all confused..."
  • "Yes, Donkey will help K. Lumsy!"
  • "Ohhh, banana!"

Donkey Kong Country TV Series[edit]

  • "Banana-slamma!!"
  • "Got any Banana Cream Pie?"
  • "Hey Inka! Ring-a-ding-ding. It's me, DK, the future ruler of Kongo Bongo. We got business to discuss."
  • "I would have called him something else, but you were present."
  • "Aye aye, nose nose, throat throat, ablast me hardies, and shiver me tree trunks!"
  • "Hmmm, to know everything, I must give up everything... HEY! Little buddy, I'm giving you my tie collection!"
  • "Ohh... feels like I got the stuffing knocked out of me... Oh no! I did get the stuffing knocked out of me! Where's my stuffing?!"
  • "Arr, you got me confused with someone else. I'm Donkey Kroc the pirate, arr, and I'm looking for Donkey Kong the (mimics monkey) ape."
  • "That's not mine! Look, there's still a piece of banana inside! I never leave a banana bit! Can I have it?"
  • "I've never known any problem that couldn't be solved with a little nap."
  • "Help, Diddy! I've fallen, and I can't get up! Can you pass me a banana, little buddy?"
  • "It's hard to believe anybody this cute could have everybody so mad at him."
  • "It's the company's fault for making you want it so much."
  • "Back off or I'll have to slam you."
  • "It's more fun bein' in one of these biplanes than on top of some skyscraper!"
  • "And I say HE'S the one with problems"
  • "It's the dreaded..daba..blaba..curse of double dabble wa...doo be doo!"
  • "Then let's give them something to really listen to."
  • "I'll shower you in coconut cream pies!"
  • "There there, little buddy."

Mario Super Sluggers[edit]

  • "Ook! Ook! (I was wondering when you'd arrive.)"
  • "Ookity ook! OOOOK! (Bowser Jr. was here a little while back.)"
  • "OOK OOK OOK! (He dropped our log bridge and then ran off!)"
  • "Ook! Hooo ook! (I wanted to chase him down, but not even I can jump across that gap.)"
  • "Oook? Oooo... (This is pathetic! What am I gonna do now?)"
  • "Ook ook! (No way I can jump all the way over to that side)"
  • "Mmm... Ook? (If only there was some way to cross...)"
  • "OOK! Ook ook! (Banana splits! Could it be...)"
  • "Ookie ook! (It's a Barrel Cannon! Ook! ...I mean, hooray!)"
  • "Oooook! (Looks like Funky Kong has been busy.)"
  • "Ook! Ook! (I can use this to get over that gap! See you on the other side!)"
  • "OOK! OOK OOK! (I'm coming for you, Bowser Jr.!)"
  • "Ook. (Who do you think you are? You'd best stay away from Dixie Kong!)"
  • "Ook? (Are you OK, Dixie Kong?)"
  • "Ook OOK? (He's going to do WHAT?)"
  • "Ook. Ook. (He's trying to take it? This will not stand!)"
  • "Ook ook. (It's no use... I'm clueless.)"
  • "Harooo! (No! It's my ballpark. I should take care of it myself.)"
  • "Hoot hoot ook! (Don't take this wrong, but I need to see what you're made of.)"
  • "Oooookie ooo! (It's settled! I'm leaving it up to you!)"
  • "Ook ook ook! (If you find barrels or boxes, I'll crush 'em with a hand slap.)"
  • "Ooooooooooooook! (Let's send Bowser Jr. packing!)"
  • "Ook ook! (There's a vine here. I love vines!)"
  • "Ook! (Sure did! Give us the lowdown on the stone tablet!)"
  • "Ook! Ook! (Let's go! We have to get the stone tablet back!)"
  • "Ook. Ook. (Tiny Kong! You'll pay for this, Bowser Jr.!)"
  • "Ooka ooka oooo! (Let's move! We have to help!)"
  • "Ook ook! OOOOOOOK! (Coconut thunder! We've picked up every player in the area!)"
  • "Ookookook. (Dixie Kong, Tiny Kong, Funky Kong, Baby DK...)"
  • "Ook ook! (The Kritters, King K. Rool, and my best pal, Diddy Kong.)"
  • "Ook ook! Ooooook! (Nothing! I hate finding nothing.)"

The Super Mario Bros. Movie[edit]

  • "What do you mean? They like it! It's what they came here for! Dancing pecs!"
  • "I don't need anything special to break EVERY BONE in your tiny body!"
  • "It is on... like Donkey Kong!"
  • "I. AM. MORE. THAN A GUY. WHO SMASHES THINGS!!!"

Voice samples[edit]

Audio.svg Donkey Kong Country - Donkey Kong yelling
File infoMedia:Donkey Kong Country DK Yell.oga
Audio.svg Mario Kart 64 and the Mario Party series - One of Donkey Kong's chimpanzee vocals
File infoMedia:MK64 DK Sound (Ver. 1).oga
Audio.svg Donkey Kong 64 - "Yeah!" (Grant Kirkhope)
File infoMedia:DK64 Donkey Kong Yeah.oga
Audio.svg Donkey Kong Jungle Beat - Donkey Kong's Tarzan yell-like cry (Takashi Nagasako)
File infoMedia:Donkey Kong Tarzan Yell.oga
Audio.svg The Super Mario Bros. Movie - "It is on like DONKEY KONG!" - Donkey Kong before battling Mario (Seth Rogen)
File infoMedia:TSMBM - Donkey Kong.oga
Help:MediaHaving trouble playing?

List of appearances by date[edit]

Title Description Original release date System/format
Donkey Kong Boss 1981 Arcade, Nintendo Entertainment System
Crazy Kong Boss 1981 Arcade
Donkey Kong Boss 1982 Game & Watch
Donkey Kong Jr. Non-playable character (by name) 1982 Arcade, Nintendo Entertainment System
Donkey Kong Jr. Non-playable character (by name) 1982 Game & Watch
Donkey Kong II Non-playable character (by name) 1983 Game & Watch
Donkey Kong Jr. + Jr. Sansū Lesson Non-playable character (by name) 1983 Family Computer
Donkey Kong 3 Antagonist 1983 Arcade, Nintendo Entertainment System
Donkey Kong Jr. Math Non-playable character (by name) 1983 Nintendo Entertainment System
Punch-Out!! Cameo as member of crowd 1984 Arcade
Donkey Kong 3: Dai Gyakushū Antagonist 1984 NEC PC-88, NEC PC-6601, Sharp X1
Donkey Kong 3 Antagonist 1984 Game & Watch
Super Punch-Out!! Cameo as member of crowd 1984 Arcade
Donkey Kong Circus Playable character 1984 Game & Watch
Donkey Kong Hockey Playable character 1984 Game & Watch
Donkey Kong Classics Boss 1988 Nintendo Entertainment System
Tetris Cameo 1989 Nintendo Entertainment System
NES Open Tournament Golf Non-playable character (by name) 1991 Nintendo Entertainment System
Mario is Missing! CD-ROM Deluxe Non-playable character 1994 MS-DOS
Donkey Kong Boss 1994 Game Boy
Donkey Kong Boss 1994 Nelsonic Game Watch
Donkey Kong Country Playable character 1994 Super Nintendo Entertainment System
Donkey Kong Land Playable character 1995 Game Boy
Mario Clash Cameo at 800,000 points 1995 Virtual Boy
Donkey Kong Country 2: Diddy's Kong Quest Non-playable character 1995 Super Nintendo Entertainment System
Donkey Kong Land 2 Non-playable character 1996 Game Boy
Donkey Kong Country 3: Dixie Kong's Double Trouble! Non-playable character 1996 Super Nintendo Entertainment System
Mario Kart 64 Playable character 1996 Nintendo 64
Mario Party Playable character 1998 Nintendo 64
Super Smash Bros. Playable character 1999 Nintendo 64
Donkey Kong 64 Playable character 1999 Nintendo 64
Mario Party 2 Playable character 1999 Nintendo 64
Mario Artist: Paint Studio Stamp 1999 Nintendo 64DD
Donkey Kong Country Playable character 2000 Game Boy Color
Mario Party 3 Playable character 2000 Nintendo 64
Mario Kart: Super Circuit Playable character 2001 Game Boy Advance
Super Smash Bros. Melee Playable character 2001 Nintendo GameCube
Mario Party 4 Playable character 2002 Nintendo GameCube
Donkey Kong Country Playable character 2003 Game Boy Advance
WarioWare, Inc.: Mega Microgames! Appears in 9-Volt Mini-game - Non-playable character 2003 Game Boy Advance
Mario Golf: Toadstool Tour Playable character 2003 Nintendo GameCube
Mario Kart: Double Dash!! Playable character 2003 Nintendo GameCube
Mario Party 5 Non-playable character
Unlockable playable character (Super Duel Mode only)
2003 Nintendo GameCube
Donkey Konga Playable character 2003 Nintendo GameCube
Mario vs. Donkey Kong Boss 2004 Game Boy Advance
Donkey Kong Country 2 Non-playable character 2004 Game Boy Advance
Donkey Konga 2 Playable character 2004 Nintendo GameCube
Donkey Kong/Donkey Kong Junior/Mario Bros. Non-playable character 2004 Arcade
Mario Power Tennis Playable character 2004 Nintendo GameCube
Mario Party 6 Non-playable character 2004 Nintendo GameCube
DK: King of Swing Playable character 2005 Game Boy Advance
Yakuman DS Non-playable character 2005 Nintendo DS
Donkey Konga 3 JP Playable character 2005 Nintendo GameCube
Donkey Kong Jungle Beat Playable character 2005 Nintendo GameCube
Mario Superstar Baseball Playable character 2005 Nintendo GameCube
Mario Kart Arcade GP Playable character 2005 Arcade
Donkey Kong Country 3 Non-playable character 2005 Game Boy Advance
Mario Party 7 Non-playable character 2005 Nintendo GameCube
Mario Kart DS Playable character 2005 Nintendo DS
Tetris DS Non Playable Character - Appears in Push Mode 2006 Nintendo DS
Mario Hoops 3-on-3 Playable character 2006 Nintendo DS
Mario vs. Donkey Kong 2: March of the Minis Boss 2006 Nintendo DS
Super Mario Strikers Playable character 2005 Nintendo GameCube
Mario Kart Arcade GP 2 Cameo 2007 Arcade
Mario Strikers Charged Playable character 2007 Wii
Mario Party 8 Non-playable character 2007 Wii
Donkey Kong Barrel Blast Playable character 2007 Wii
DK: Jungle Climber Playable character 2007 Nintendo DS
Mario Party DS Non-playable character 2007 Nintendo DS
Super Smash Bros. Brawl Playable character 2008 Wii
Mario Kart Wii Playable character 2008 Wii
Mario Super Sluggers Playable character 2008 Wii
New Play Control! Mario Power Tennis Playable character 2009 Wii
Punch-Out!! Non-playable character 2009 Wii
Mario vs. Donkey Kong: Minis March Again! Boss 2009 Nintendo DSi
Donkey Kong Country Returns Playable character 2010 Wii
Mario Sports Mix Playable character 2010 Wii
Mario vs. Donkey Kong: Mini-Land Mayhem! Boss 2010 Nintendo DS
Fortune Street Playable character 2011 Wii
Mario Kart 7 Playable character 2011 Nintendo 3DS
Mario Party 9 Non-playable character 2012 Wii
Mario Tennis Open Playable character 2012 Nintendo 3DS
NES Remix Boss 2013 Wii U
Donkey Kong Country Returns 3D Playable character 2013 Nintendo 3DS
Mario and Donkey Kong: Minis on the Move Boss 2013 Nintendo 3DS
Donkey Kong Country: Tropical Freeze Playable character 2014 Wii U
NES Remix 2 Boss 2014 Wii U
Mario Golf: World Tour Playable character 2014 Nintendo 3DS
Mario Kart 8 Playable character 2014 Wii U
Super Smash Bros. for Nintendo 3DS Playable character 2014 Nintendo 3DS
Super Smash Bros. for Wii U Playable character 2014 Wii U
Mario vs. Donkey Kong: Tipping Stars Boss 2015 Wii U, Nintendo 3DS
Mario Party 10 Playable character 2015 Wii U
Super Mario Maker Playable character (Costume Mario) 2015 Wii U
Mario & Sonic at the Rio 2016 Olympic Games Playable character 2016 Nintendo 3DS
Mario & Sonic at the Rio 2016 Olympic Games Playable character 2016 Wii U
Mini Mario & Friends: amiibo Challenge Playable character 2016 Wii U
Minecraft: Wii U Edition Playable skin in the Super Mario Mash-up 2016 Wii U
Mario Party: Star Rush Unlockable playable character 2016 Nintendo 3DS
Mario Sports Superstars Playable character 2017 Nintendo 3DS
Mario Kart 8 Deluxe Playable character 2017 Nintendo Switch
Minecraft: Nintendo Switch Edition Playable skin in the Super Mario Mash-up 2017 Nintendo Switch
Mario + Rabbids Kingdom Battle Playable character (Donkey Kong Adventure DLC) 2017 Nintendo Switch
Super Mario Odyssey Cameo (original Donkey Kong) 2017 Nintendo Switch
Mario Party: The Top 100 Non-playable character 2017 Nintendo 3DS
Donkey Kong Country: Tropical Freeze Playable character 2018 Nintendo Switch
Minecraft: New Nintendo 3DS Edition Playable skin in the Super Mario Mash-up 2018 New Nintendo 3DS
Minecraft: Bedrock Edition Playable skin in the Super Mario Mash-up 2018 Nintendo Switch
Mario Tennis Aces Playable character 2018 Nintendo Switch
Super Mario Party Unlockable playable character 2018 Nintendo Switch
Super Smash Bros. Ultimate Playable character 2018 Nintendo Switch
Mario Kart Tour Unlockable playable character 2019 Mobile
Dr. Mario World Unlockable playable character 2019 Mobile
Mario & Sonic at the Olympic Games Tokyo 2020 Playable character 2019 Nintendo Switch
Clubhouse Games: 51 Worldwide Classics Cameo (playing cards) 2020 Nintendo Switch
Paper Mario: The Origami King Cameo 2020 Nintendo Switch
Mario Golf: Super Rush Playable character 2021 Nintendo Switch
WarioWare: Get It Together! Cameo in microgame 2021 Nintendo Switch
Mario Party Superstars Playable character 2021 Nintendo Switch
Mario Strikers: Battle League Playable character 2022 Nintendo Switch
Mario vs. Donkey Kong Boss 2024 Nintendo Switch
Nintendo World Championships: NES Edition Boss 2024 Nintendo Switch
Super Mario Party Jamboree Playable character 2024 Nintendo Switch

Gallery[edit]

For this subject's image gallery, see Gallery:Donkey Kong.

Names in other languages[edit]

Donkey Kong[edit]

Language Name Meaning Notes
Japanese ドンキーコング[?]
Donkī Kongu
Donkey Kong
Catalan Donkey Kong[?] - The Super Mario Bros. Movie
Chinese (simplified) 森喜刚[?]
Sēnxǐ Gāng
Literally "Forest Happy Kong"
咚奇刚[49]
Dōngqí Gāng
Transliteration of the Japanese name since December 23, 2022
Chinese (traditional) 大金剛[50][51]
Dàjīn'Gāng
Transliteration of the Japanese name
森喜剛[52][53]
Sēnxǐ Gāng
Literally "Forest Happy Kong" since Mario Party 9
咚奇剛[49]
Dōngqí Gāng
Transliteration of the Japanese name since December 23, 2022
Dutch Donkey Kong[?] -
Finnish Donkey Kong[?] -
French Donkey Kong[?] -
Donkey[54]
German Donkey Kong[?] -
Donkey[?]
Greek Ντόνκυ Κονγκ[?]
Donky Kong
Donkey Kong
Hebrew דונקי קונג[?]
Donki Kong
Donkey Kong
Hungarian Donkey Kong
[?]
- 2020 Mario Kart Kinder
Surprise promotion in Romania
and Hungary
Media:Kinder Surprise 2020 Hungarian-Romanian package.png
Italian Donkey Kong[?] -
Korean 동키콩[?]
Dongki Kong
Donkey Kong
Portuguese Donkey Kong[?] -
Romanian Donkey Kong
[?]
- 2020 Mario Kart Kinder
Surprise promotion in Romania
and Hungary
Media:Kinder Surprise 2020 Hungarian-Romanian package.png, The Super Mario Bros. Movie
Russian Донки Конг[?]
Donki Kong
Donkey Kong
Spanish Donkey Kong[?] -
Thai ดองกี คอง[55]
Dong-ki Khong
Donkey Kong

Donkey Kong (Gladiator)[edit]

Language Name Meaning Notes
Japanese ドンキーコング (戦士)[?]
Donkī Kongu (Senshi)
Donkey Kong (Warrior)
Chinese (simplified) 森喜刚 (战士)[?]
Sēnxǐ Gāng (Zhànshì)
Donkey Kong (Warrior)
Chinese (traditional) 森喜剛 (戰士)[?]
Sēnxǐ Gāng (Zhànshì)
Donkey Kong (Warrior)
French Donkey Kong (gladiateur)[?] Donkey Kong (gladiator)
German Donkey Kong (Gladiator)[?] -
Italian Donkey Kong (gladiatore)[?] Donkey Kong (gladiator)
Korean 동키콩(전사)[?]
Dongki Kong (Jeonsa)
Donkey Kong (Warrior)
Portuguese Donkey Kong (gladiador)[?] Donkey Kong (gladiator)
Spanish (NOA) Donkey Kong (gladiador)[?] Donkey Kong (gladiator)
Spanish (NOE) Donkey Kong (Gladiador)[?] Donkey Kong (Gladiator)

Trivia[edit]

Unused sprite of a Donkey Kong-like Grinder in Super Mario World 2: Yoshi's Island.
A large Grinder resembling Donkey Kong.
  • A Donkey Kong-like version of Grinder was originally planned for Super Mario World 2: Yoshi's Island, but is unused.
  • Donkey Kong is one of the four base characters included in the Standard Edition (five in the Collector's Edition) of the Monopoly Gamer board game.
  • A 2002 Burger King advertisement indicates Donkey Kong was born in the United Kingdom.[56]

References[edit]

  1. ^ Mario Kart 64 (From Japanese to English). The Mushroom Kingdom. Retrieved June 20, 2024.
  2. ^ Super Smash Bros. Melee (From Japanese to English). The Mushroom Kingdom. Retrieved June 20, 2024.
  3. ^ NintendoAmerica (October 26, 2010). Kong & Diddy race to finish the level before the octopus... AAAHHH!!: http://twitpic.com/312xh3 #DKCreturns. X. Retrieved August 9, 2024. (Archived May 19, 2020, 00:44:43 UTC via Wayback Machine.)
  4. ^ 「1994年に発売された『ドンキーコング』(ゲームボーイ)を最後に、孫に“ドンキーコング”の名を譲り渡す。」 ("After the release of 'Donkey Kong' (Game Boy), he turned over the Donkey Kong name to his grandchild."). Nintendo Online Magazine (Japanese).
  5. ^ a b Kohler, Chris (October 14, 2016). Miyamoto Spills Donkey Kong’s Darkest Secrets, 35 Years Later. Wired. Retrieved June 20, 2024.
  6. ^ Mikkelson, David (February 24, 2001). Was the Name 'Donkey Kong' the Result of a Mistranslation?. Snopes. Retrieved June 20, 2024.
  7. ^ GamingHistorian (January 22, 2020). Gunpei Yokoi deposition, 1983. Twitter. Retrieved November 27, 2021.
  8. ^ Gaming Historian (September 29, 2021). How the Mario Characters Got Their Names (12:29). YouTube. Retrieved June 20, 2024.
  9. ^ Norman Caruso (January 30, 2020). Before settling on the name "Donkey Kong," Nintendo considered a ton of other ideas. ....not sure who suggested "Kong Dong" 😳. X (formerly Twitter) (English). Retrieved June 29, 2024. (Archived February 5, 2020, 02:41:12 UTC via Wayback Machine.)
  10. ^ "This could be considered plausible but Miyamoto blew his credibility by claiming that the character was inspired by the legend of Beauty And The Beast (a story with very few apes in it, when you come to think about it!)" – Steve May. Donkey Kong Jungle Action Special. Fleetway Publications. Page 21. Retrieved January 23, 2022.
  11. ^ Shesez (November 21, 2019). The Donkey Kong Country 25th Anniversary Interview Documentary (7:59). YouTube. Retrieved August 8, 2023.
  12. ^ Shesez (November 21, 2019). The Donkey Kong Country 25th Anniversary Interview Documentary (9:47). YouTube. Retrieved August 8, 2023.
  13. ^ Shigeru Miyamoto Interview. The Mushroom Kingdom. Retrieved May 30, 2024.
  14. ^ Donkey Kong™ Interview with Mr. Miyamoto. NES Classic Edition – Official Site (American English). Archived November 4, 2016, 17:12:23 UTC from the original via Wayback Machine. Retrieved May 30, 2024.
  15. ^ "Ok, little buddy, as part of your hero training, you've got to stand guard tonight over my bananas... I'll relieve you at midnight, so try and stay awake until then!" – Donkey Kong (2003). Donkey Kong Country (remake). Introduction scene: Nintendo (English).
  16. ^ 1994. Donkey Kong Country manual (PDF). Nintendo of America (English). Page 4.
  17. ^ "My bananas and my buddy, Diddy, they are gone! The Kremlings will pay! I'll hunt them down through every corner of my island, until I have every last banana from my hoard back!" – 2003. Donkey Kong Country (remake). Nintendo (American English).
  18. ^ 1995. Donkey Kong Country 2: Diddy's Kong Quest manual. Nintendo of America (English). Page 4.
  19. ^ "Why don't you go pester Diddy or something!? Just leave me in peace for once!" – Donkey Kong (2004). Donkey Kong Country 2 (remake). Introduction scene: Nintendo (English).
  20. ^ Donkey Kong Country 2: Diddy's Kong Quest manual. Page 5.
  21. ^ "I've kidnapped that lumbering fool Donkey Kong and you will never see him again! Har-har-har-har-har!" – Kaptain K. Rool (1995). Donkey Kong Country 2: Diddy's Kong Quest. Nintendo (English).
  22. ^ "Hah-arrrrh! We have got the big monkey! If you want him back, you scurvy dogs, you have to hand over the banana hoard!" – Kaptain K. Rool (2004). Donkey Kong Country 2 (remake). Nintendo (English).
  23. ^ "Gone exploring the islands with DK. Back tomorrow!" – Diddy Kong (1996). Donkey Kong Country 3: Dixie Kong's Double Trouble! manual. Written note: Nintendo of America (English). Page 4.
  24. ^ "The next day came, but neither Donkey nor Diddy returned. Dixie had to find out what those two primates were doing! She made her way to the southern part of DK Island and swam to the nearest mainland." – Donkey Kong Country 3: Dixie Kong's Double Trouble! manual. Page 5.
  25. ^ "I bet even Cranky would be - after that performance!" – Donkey Kong (1996). Donkey Kong Country 3: Dixie Kong's Double Trouble!. Nintendo (English).
  26. ^ a b 1995. Donkey Kong Land manual. Nintendo of America (English). Page 2-3.
  27. ^ "King K. Rool and his band of Kremlings apenapped Donkey Kong. They're demanding the Kongs to hand over the banana hoard for Donkey's safe return. Donkey Kong would have a fit if they lost the banana hoard again. So it's up to Diddy and Dixie Kong to save him. Help the two monkeys make their way through all the Kremlings and all the traps to find Donkey Kong." – 1996. Donkey Kong Land 2 manual. Nintendo of America (English). Page 2.
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