Handy Hazards

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Level
Handy Hazards
HandyHazards.png
Level code 7-3
World Factory
Game Donkey Kong Country Returns (3D)
Music track Factory Friction
<< Directory of levels >> **

Handy Hazards is the forty-ninth level in the game Donkey Kong Country Returns and Donkey Kong Country Returns 3D, as well as the third level in the Factory world. A key from Cranky Kong's Shop is required to access it.

This whole level revolves around using giant mechanical hands as platforms. These hands can be both detrimental and helpful to the player as they serve as both platforms and obstacles. The mechanical hands can crush the Kongs or sway from side to side as platforms. These handy hazards also control Blast Barrels. Common enemies here are Flaming Tiki Buzzes, Pyrobots, BuckBombs, and Electroids.

In the Time Attack mode of the game, a time of 0:57:00 is needed to get a gold medal, a time of 1:00:00 for silver, and a time of 1:16:00 for bronze.

Overview[edit]

When the Kongs begin the level, they find themselves on a straight pathway leading to an area full of mechanical fists that punch strange, blue structures. The first two rectangular blue structures are parallel to each other, with the first platform bearing a Puzzle Piece. The other structure is placed between two mechanical fists that smash it occasionally. The primates must pass these first two hands to reach two more that push each other up and down. If they pass between these, they reach a slanted, blue structure with a broken hand above it. There is a thinner blue structure ahead that has two pairs of hands smashing it on both sides. The letter K of the K-O-N-G Letters is next to the bottom pair of hands. When the primates reach the platform following this last blue platform, they make their way across a flat, solid platform with an electric, bouncing Pyrobot on it. A large pit follows that has a hand above it. The hand swings back and fourth above a small flame. They must move along the hand to access a Barrel Cannon.

Handy Hazards
A mechanical hand moves the Barrel Cannon that the duo is in

When the cannon is entered, a mechanical hand grabs onto it and pulls it under a few Banana Coins and bananas towards another Barrel Cannon being transported by a hand. The hand can lead this barrel near a Flaming Tiki Buzz to a girder with an explosive Buckbomb on it. Two more of these enemies are ahead on another girder that is located under some moving platforms. One of these three platforms has a Puzzle Piece on it. The Kongs can soon reach a Barrel Cannon that shoots them into another barrel that is moved by a robotic hand. An additional Barrel Cannon then appears across from this barrel, also being carried by a hand. When the cannons are parallel to each other, the heroes can shoot to the Barrel Cannon on the left, passing between two Flaming Tiki Buzzes on the way, to be able to access another Barrel Cannon found nearby at the top of the area. When they reach this, they are shot onto a girder with the Tutorial Pig and the checkpoint present on it.

Another hand swings back and fourth above a flame in a pit farther ahead. A few platforms with a Puzzle Piece and other collectibles are also above it. The hand can be used to climb onto a platform with yet another hand on it. Every now and then, a separate hand approaches from behind and places a large block on this hand. The heroes can use this as a platform to reach a curved hill of gears with the letter O hovering just above them. More hands are in the area ahead. Two of them are placed around a group of parallel platforms. The bottom platform has a DK Barrel on it. The top platform in the pair must be accessed to reach the next platform, but it is too high. Therefore, the duo must rely on the blocks placed on the aforementioned hands by other hands to get on it. When they get on the platform, they find themselves in front of a large abyss with many swinging hands and Flaming Tiki Buzzes above it. Collectibles are also scattered above the hands. They must put the hands into use and travel across them to pass the abyss and reach a set of two platforms located next to two parallel sets of fists. The letter N is after between these fists, which smash into each other occasionally. If they maneuver around the fists and progress farther ahead, Donkey and Diddy make their way onto a girder with an explosive BuckBomb on it. Two Puzzle Pieces float on two platforms above this. Another gap full of mechanical hands follows the girder with the chicken enemy. The Kongs must climb on them with the aid of the blocks placed on them by other hands in the background. If they cross this gap, they reach a new platform with the Tutorial Pig and the second checkpoint on it.

A wide abyss full of more hands that swing over small flames is after this checkpoint. As the heroes use the hands to cross the pit, they come up to a Red Balloon that quickly floats upwards. Four more hands appear ahead of these swinging hands with a Banana Coin above each of them. Blocks are placed on them every now and then by hands in the background. The primates must travel across these hands in order to enter another Barrel Cannon that is moved by a mechanical hand when entered. The hand moves back and forth under two electrical currents and another Barrel Cannon. They need to shoot into the Barrel Cannon to advance to another Barrel Cannon nearby that is placed next to a solid platform with the letter G on it. Once they get in this barrel, they are aimed between two mechanical hands at a fourth Barrel Cannon. The must avoid being swiped by the hands and then get into the barrel, which immediately blasts them through a narrow passageway into a fifth Barrel Cannon. Two more Barrel Cannons are next to this vertically-shooting barrel. Hands from below mix up the trio of barrels, making it harder for the Kongs to know when to shoot and where they are. If they manage to shoot while in the middle of the area, they land in a higher area with the Slot Machine Barrel.

Enemies[edit]

Image Name Count
A BuckBomb. BuckBomb 4
Flaming Tiki Buzz Flaming Tiki Buzz 5
Pogobot Pogobot 1

Items[edit]

Image Name Count
A Banana Coin Banana Coin 14
A DK Barrel DK Barrel 2
Red Balloon Red Balloon 4

K-O-N-G Letters[edit]

Image Letter Location
Letter K of Handy Hazards. K The letter K is located next to the fists placed under the last blue structure in the level.
Letter O of Handy Hazards. O The heroes should roll-jump from the top of the junk pile just before the second DK Barrel in the stage to reach the letter O.
Letter N of Handy Hazards. N The letter N is between two pairs of fists smashing into each other shortly before the second checkpoint. They must wait for an opening between the fists before grabbing it to avoid getting smashed.
Letter G of Handy Hazards. G The letter G is on the second-to-last solid platform in the level. It is found when the Kongs shoot through Barrel Cannons, so they must shoot to it to access the platform and grab the letter G.

Puzzle Pieces[edit]

Image Number Location
Puzzle Piece 1 of Handy Hazards. 1 The first Puzzle Piece is visible on the first blue structure at the beginning of the level. The primates should jump from the fist to the right of the first DK Barrel to the nearest blue structure and then continue to the platform with the Puzzle Piece to grab it.
Bonus room of Handy Hazards. 2 When the primates come up to the second pair of fists in the level, they should hop onto the top of the highest fist after it pushes the hand below it to soon be pulled upwards towards a Barrel Cannon that leads into a bonus room. There, they must collect sixty bananas, two Banana Coins, and two Red Balloons around many conveying platforms moving in a vertical path within thirty seconds to make a Puzzle Piece appear.
Puzzle Piece 3 of Handy Hazards. 3 In the portion of the level just before the first checkpoint where the heroes must aim between two Flaming Tiki Buzzes with a Barrel Cannon to blast into a parallel cannon, the Kongs should shoot out of the Barrel Cannon to the right of the Tiki enemies when it reaches its highest point to land on a set of platforms. If they jump to the last of the four platforms, they find a Puzzle Piece.
Handy Hazards 4 The Kongs should jump onto the platforms placed high in the air just before the letter O to make their way onto a platform with the fourth Puzzle Piece on it.
Puzzle Piece 5 of Handy Hazards. 5 The duo should jump on top of the fist to the top-right of the letter N to be pulled up to a platform with a Puzzle Piece on it.
Puzzle Piece 6 of Handy Hazards. 6 If the Kongs roll-jump to the left from the second-to-last hand before the second checkpoint, they can reach a platform with a Puzzle Piece on it.
Puzzle Piece 7 of Handy Hazards. 7 Near the end of the level, a row of four hands can be found with a Banana Coin above each of them. Using the blocks that are placed on the four platforms, the heroes can reach the Banana Coins. When they are all collected, a Puzzle Piece appears.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ロボットハンド[?]
Robotto Hando
Robot Hand
French (NOA) Poings Pilons[?] Pestle Fists
German Hand in Hand[?] Hand in Hand
Italian Montaggio manesco[?] Abusive Assembly
Spanish Peligros como Puños[?] "Hazards like Fists" (pun on verdades como puños, meaning "evident truths")

Trivia[edit]