Krazy Kremland
Krazy Kremland | |
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Game | Donkey Kong Country 2: Diddy's Kong Quest Donkey Kong Land 2 |
Level(s) | 6 (SNES/GBA) 7 (GB) |
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Krazy Kremland, rarely named Kremland Amusement Park,[1] is the fourth world of Donkey Kong Country 2: Diddy's Kong Quest and the third world of Donkey Kong Land 2. It is a run-down amusement park built upon a swamp, appearing in the middle section of Crocodile Isle, and belonging to the Kremlings. The amusement park is large and poorly maintained, consisting mainly of unsafe roller coaster rides, as several of the track segments are missing, but there is also a bramble infestation and a couple of large Zinger hives at the entrance and exit to the amusement park itself. In Donkey Kong Country 2: Diddy's Kong Quest, Krazy Kremland has some additional details, including a large statue of a Kannon and Kruncha, a high striker, an arcade area, which has a sign advertising "KI HERE," appearing to have a few Killer Instinct arcade cabinets within the tent, as well as two outside of it. In Donkey Kong Land 2, Krazy Kremland has a simpler design no longer consisting of an interior and exterior, although brambles are shown more prominently. In the Game Boy Advance version, Krazy Kremland's map was redesigned, now having fewer amusement features, although there are still a few tents and a rollercoaster built upon thin logs in its upper region; additionally, the "Kremland" sign is hanging from a large, gray mountain.
Krazy Kremland has promotional artwork of a Klomp riding a Roller Coaster, although Klanks are the only enemies to actually ride them.
Levels[edit]
Donkey Kong Country 2: Diddy's Kong Quest[edit]
Hornet Hole
The first level, Hornet Hole takes place in a Zinger hive with sticky honey covering the ground and walls. Squitter can optionally help Diddy Kong and Dixie Kong progress through the level.Target Terror
The second level, Target Terror takes place on a roller coaster ride. There are several gates along the way that can only be opened by the Check Barrels. Among them are X Barrels, which close the gates, so they have to be avoided.Bramble Scramble
The third level, Bramble Scramble takes place in a large bramble infestation on the cliffside of the amusement park. Floorboards, as well as the climbable ropes and chains, can help the Kongs make their way through the brambles and to the end.Rickety Race
The fourth level, Rickety Race involves the Kongs having to race past several Klanks on a roller coaster track, though they must dodge any pitfalls along the way.Mudhole Marsh
The fifth level, Mudhole Marsh takes place in a swamp area with several pitfalls, which can be crossed from using large barrel platforms in the swamp or by bouncing off of Flitters.Rambi Rumble
The sixth level, Rambi Rumble also takes place in a Zinger hive. Much of the first part involves climbing honey shafts to reach the top. The Kongs are required to transform into Rambi for the second part.Boss level: King Zing Sting
The boss level, King Zing Sting involves a boss fight against King Zing, whom the Kongs have to fight while transformed into Squawks.
Donkey Kong Land 2[edit]
Hornet Hole
The first level, Hornet Hole involves having to travel through a Zinger hive and climb up patches of honey on the wall. An Animal Barrel of Squitter can optionally be entered at some point during the level.Target Terror
The second level, Target Terror involves the Kongs riding a Roller Coaster, having to jump over gaps in the track and touch Check Barrels to open up gates along the way. X Barrels have to be avoided, as these obstruct the path.Bramble Blast
The third level, this iteration of Bramble Blast is in Krazy Kremland rather than in Krem Cauldron with the other iterations of Krem Quay levels. The Kongs have to launch from several Barrel Cannons while making their way through the brambles.Rickety Race
The fourth level, Rickety Race takes place in a roller coaster area where the Kongs have to ride a Roller Coaster past several Klanks along the way while avoiding the holes.Bramble Scramble
The fifth level, Bramble Scramble involves playing as Squawks, who must fly through a thicket of bramble plants. In other segments, the player takes control of the Kongs, who have to climb vines in a maze-like area.Mudhole Marsh
The sixth level, Mudhole Marsh involves Diddy and Dixie having to make their way across a swamp from using Krockheads, jumping from cattail plants, and bouncing off of Flitters and Neckys.Rambi Rumble
The seventh level, Rambi Rumble is similar to Hornet Hole in its first half, as there are honey-coated floors and walls, while the latter half involves taking control of Rambi.Boss level: King Zing Sting
The boss level, King Zing Sting involves a boss fight against King Zing, specifically while playing as Squawks.
Profiles[edit]
- Instruction booklet: What do the Kremlings do for fun when they aren't making the Kong Family's life miserable? They go to Krazy Kremland, the island amusement park! This area features roller coasters that are not only in extreme states of disrepair, they are also haunted![2]
- Player's Guide: "Step right up, gentlemonkeys, and enter the world's most dangerous amusement park! There's no cotton candy, there's no fun house, but the Kremlings will make sure you have the time of your life! The end of your life, that is!"[3]
- Nintendo Power: "Step right up and enter the world's most dangerous amusement park! Take the ride of your life on Kremland's Target Terror roller coaster, guaranteed to make you regret those double chili dogs you had for lunch! Visit the Bramble Scramble maze, where one false move will end your ride permanently! There's no admission fee, but between your money or your life, you know which one we'd choose! So remember the name, friends: Kremland! It's a killer place!"[4]
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | はちみつパーク「クレムランド」[?] Hachimitsu Pāku "Kuremurando" |
Honey Park “Kremland” | |
French | Kremland Dingo[?] | Cracked Kremland | |
German | Tiefes Kremland[?] | Deep Kremland | |
Italian | Kremland Park[?] | - | |
Spanish | Krazy Kremland[?] | - |
References[edit]
- ^ January 1996. Nintendo Magazine System (Australia) issue 34. Page 20 .
- ^ 1995. Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Nintendo of America (American English). Page 21.
- ^ Miller, Kent and Paul Shinoda (1995). Donkey Kong Country 2: Diddy's Kong Quest Nintendo Player's Guide. Nintendo of America (American English). Page 20.
- ^ December 1995. Nintendo Power Volume 79. Nintendo of America (American English). Page 24.