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Hammer Bro: Difference between revisions

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{{quote|Our [[hammer]]s fly high! Our hammers fly fast! And sometimes our hammers even hit something!|[[Hammer Bro]]s|''[[Mario & Luigi: Paper Jam]]''}}
{{quote|Our [[hammer]]s fly high! Our hammers fly fast! And sometimes our hammers even hit something!|[[Hammer Bro]]s|''[[Mario & Luigi: Paper Jam]]''}}


'''Hammer Bros.''' (also known as '''Hammer Brothers'''<ref>{{cite|publisher=Nintendo of America|language=en-us|title=''Super Mario Bros. 3'' instruction booklet|page=41|date=1990}}</ref><ref>{{cite|title=''Super Mario All-Stars'' Player's Guide|page=9|date=1993|publisher=Nintendo of America|language=en-us}}</ref> and sometimes formatted with a full stop in older material) are [[Koopa (species)|Koopa]]s that stand upright and throw [[hammer]]s at the player, first appearing in ''[[Super Mario Bros.]]'' They have bigger shells than [[Koopa Troopa]]s and wear helmets, usually of the shell's color. Hammer Bros. have several times been described as elite members of [[Bowser]]'s [[Bowser's Minions|Koopa Troop]]. They were originally designed by Kazuaki Morita.<ref>{{cite|url=iwataasks.nintendo.com/interviews/ds/zelda/1/0/|title=Iwata Asks - Volume 2 : The History of Handheld The Legend of Zelda Games|publisher=Nintendo|archive=web.archive.org/web/20220720191834/https://iwataasks.nintendo.com/interviews/ds/zelda/1/0|accessdate=May 14, 2024}}</ref>
'''Hammer Bros.''' (also known as '''Hammer Brothers'''<ref>{{cite|publisher=Nintendo of America|language=en-us|title=''Super Mario Bros. 3'' instruction booklet|page=41|date=1990}}</ref><ref>{{cite|title=''Super Mario All-Stars'' Player's Guide|page=9|date=1993|publisher=Nintendo of America|language=en-us}}</ref> and sometimes formatted with a full stop in older material) are [[List of enemies|enemies]] introduced in ''[[Super Mario Bros.]]'' These [[Koopa (species)|Koopa]]s stand upright and throw [[hammer]]s at targets. They wear helmets that usually match the color of their shell. Hammer Bros. have several times been described as elite members of [[Bowser]]'s [[Bowser's Minions|Koopa Troop]]. They were originally designed by Kazuaki Morita.<ref>{{cite|url=iwataasks.nintendo.com/interviews/ds/zelda/1/0/|title=Iwata Asks - Volume 2 : The History of Handheld The Legend of Zelda Games|publisher=Nintendo|archive=web.archive.org/web/20220720191834/https://iwataasks.nintendo.com/interviews/ds/zelda/1/0|accessdate=May 14, 2024}}</ref>


==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros.''====
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
[[File:SMB-Hammer Bro Art.png|thumb|150px|A Hammer Brother, as he appears in ''Super Mario Bros.'']]
[[File:SMB-Hammer Bro Art.png|thumb|left|Artwork from ''Super Mario Bros.'', depicting its original design]]
{{multiple image
Hammer Brothers appear in ''Super Mario Bros.'' and ''[[Super Mario Bros.: The Lost Levels]]'' A total of twenty are encountered in the former game, mostly in pairs, including a pair in [[World 3-1 (Super Mario Bros.)|World 3-1]]; two pairs in [[World 5-2 (Super Mario Bros.)|World 5-2]]; two pairs in [[World 7-1 (Super Mario Bros.)|World 7-1]]; one in [[World 7-4 (Super Mario Bros.)|World 7-4]] that is [[Fake Bowser|disguised as Bowser]]; eight in [[World 8-3 (Super Mario Bros.)|World 8-3]]; and one in [[World 8-4 (Super Mario Bros.)|World 8-4]] before the true [[Bowser]]. Hammer Brothers throw claw hammers, which always face left and rotate counterclockwise, and jump between the ground and one or two rows of [[Brick Block]]s. Hammer Brothers give 1,000 points when defeated, either from a [[stomp]], being hit from beneath the block they are on, being hit by a [[Koopa Shell|shell]] or a [[fireball]], or contact with [[Invincible Mario]]. A Hammer Brother starts chasing the player character if it is onscreen for about 50 seconds, though Hammer Bros. in ''Super Mario Bros.: The Lost Levels'' begin chasing the player more evidently from [[World 7-1 (Super Mario Bros.: The Lost Levels)|World 7-1]] onwards, and they are encountered underwater in [[World 9-1 (Super Mario Bros.: The Lost Levels)|World 9-1]], sporting a gray depiction in the [[Family Computer Disk System]] release because of the underwater palette. In the ''[[Super Mario All-Stars]]'' release of both games, the hammers thrown by Hammer Brothers are done slightly slower, fly on a larger curve, and make a whistling sound.
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|image2=SMAS SMB Hammer Bro Sprite.png
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Hammer Brothers were one of the many recurring ''Super Mario'' enemies introduced in ''[[Super Mario Bros.]]'' More often than not, they are encountered in pairs, hindering the player's progress by tossing claw hammers and jumping up and down one or two rows of [[Brick Block]]s and the ground. While the player can avoid them by running past them while they are jumping, defeating them by any means of attack ([[jump]]s, hitting the block they are standing on from below, [[Shell Toss|kicked shells]], [[fireball]]s, or touching them while rendered invincible by a [[Super Star|Starman]]) would grant the player 1000 points. If a Hammer Brother is visible for 100 time units (about 50 seconds in real time) without being defeated, it starts to chase after the player.
 
A total of 20 Hammer Brothers appear in the game: a pair in [[World 3-1 (Super Mario Bros.)|World 3-1]], two pairs in [[World 5-2 (Super Mario Bros.)|World 5-2]], two pairs in [[World 7-1 (Super Mario Bros.)|World 7-1]], one in [[World 7-4 (Super Mario Bros.)|World 7-4]] that is [[Fake Bowser|disguised as Bowser]], eight in [[World 8-3 (Super Mario Bros.)|World 8-3]], and one in [[World 8-4 (Super Mario Bros.)|World 8-4]] before the true [[Bowser]].
 
In the ''[[Super Mario All-Stars|All-Stars]]'' version of the game, their hammers make a whistling sound whenever they are thrown, are slightly slower, and fly on a larger curve compared to the original, making them easier for the plumbers to pass through. In all versions of ''Super Mario Bros.'', regardless of what direction the Hammer Brothers face and attack, their hammers would always have the claw side face left, and the hammers would always rotate counterclockwise.
 
====''Super Mario Bros.: The Lost Levels''====
Hammer Brothers return in ''[[Super Mario Bros.: The Lost Levels]]''. Here, they are more common than they are in ''Super Mario Bros.'' While they remain unchanged for the first six worlds of the game, starting at [[World 7 (Super Mario Bros.: The Lost Levels)|World 7]] (in ''Super Mario All-Stars''; Worlds 7 and 8 only in the original), the Hammer Brothers always pursue [[Mario]] and [[Luigi]], instead of staying at one location. A few even appear in certain underwater levels. They first pursue the Mario Bros. in [[World 7-1 (Super Mario Bros.: The Lost Levels)|World 7-1]], and their first underwater appearance is in [[World 9-1 (Super Mario Bros.: The Lost Levels)|World 9-1]]. Much like all green enemies that appear in underwater levels, including the "green" Cheep-cheeps, Hammer Brothers underwater are colored gray, but are colored green in the ''Super Mario All-Stars'' version.
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====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
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{{multiframe|[[File:HammerBro-Map-SMB3.png]] [[File:HammerBro-Map-SMAS SMB3.png]]<br>[[File:Hammer Bro SMB3 NES sprite.png]] [[File:HammerBro-SMB3-SMAS.png]]|Hammer Brother sprites, from ''Super Mario Bros. 3'' and its remakes|size=60|align=right}}
|[[File:HammerBro-Map-SMB3.png]] [[File:HammerBro-Map-SMAS SMB3.png]]<br>[[File:Hammer Bro SMB3 NES sprite.png]] [[File:HammerBro-SMB3-SMAS.png]]
Hammer Brothers return in ''[[Super Mario Bros. 3]]''. Their design depicts them with more yellow skin, black helmets, black [[Buzzy Beetle]]-like shells, and throwing mallets instead. There are 19 Hammer Brothers in total, a majority appearing in [[Enemy Course]]s in [[Grass Land]], [[Water Land]], [[Sky Land]], and [[Ice Land]]; the first {{world-link|8|trap|World 8-Hand Traps#First Hand Trap}} is the only proper level to include them. Hammer Bros. and their varieties all share the same world map sprites in the [[Family Computer]] and [[Nintendo Entertainment System]] release. Under certain conditions, one of the Hammer Brothers is replaced by a [[Treasure Ship]]. Three more Hammer Brothers appear in [[World-e]] in the [[Super Mario Advance 4: Super Mario Bros. 3|handheld remake]]: In [[Bowser's Last Stand]], the first of three doors leads to a room with two Hammer Brothers; in [[Koopaling Confusion]], a Hammer Bro is at the start of the second section, stationed by two wooden platforms under the level's third [[Advance Coin]], Behaviorally, Hammer Brothers do not chase the player characters at all. They can be defeated from the same methods as before, in addition to a hammer from [[Hammer Mario]] or the tail of [[Raccoon Mario|Raccoon]] or [[Tanooki Mario]]. Hammer Brothers have a point value of 100, unless they are [[stomp]]ed, giving 1,000 points instead. Variants debuting in the game include [[Boomerang Bro]]thers, which throw boomerangs; [[Fire Bro]]thers, which throw fireballs; [[Sledge Brother]]s, which are large and can create tremors upon landing. None of the variants jump between rows of blocks.
|Hammer Brother sprites, from ''Super Mario Bros. 3'' and its remakes
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Hammer Brothers, redesigned with more prominently-yellow skin, black helmets, and black [[Buzzy Beetle]]-like shells, act the same in ''[[Super Mario Bros. 3]]'', though they hurl mallets as opposed to the claw hammers they wielded in previous appearances (a mere aesthetic difference), they no longer chase after the player after some time, and only defeating them with a [[stomp]] would yield 1000 points, as defeating them with any other attack (hitting the block below them, [[Shell Toss|thrown shells]], [[fireball]]s, tail swipes from [[Raccoon Mario|Raccoon]] or [[Tanooki Mario]], hammers from [[Hammer Mario]], and contact with players made invincible by a [[Super Star|Starman]]) gives out only 100 points by default, unless the enemy was not one of the first to be defeated by the thrown shell.


In this game, three new species of Hammer Brothers appear: [[Boomerang Bro]]thers, semi-common green-skinned (light blue in artillery levels in the original version) variants the throw boomerangs that can return to them; [[Fire Bro]]thers, rare, red-skinned variants which spit bouncing fireballs like those of [[Fire Mario]]; and [[Sledge Bro]]thers, huge, green-skinned versions of standard Hammer Brothers that can immobilize the player by causing earthquakes whenever they land after a jump. Unlike Hammer Brothers, however, none of these new variants are capable of jumping between rows of [[Brick Blocks|bricks]] and the ground, a skill that remained unique to the main species in most (but not all) of their future appearances.
A Hammer Bro was [[List of Super Mario Bros. 3 pre-release and unused content|originally planned]] to host a Dice game. This was implemented as late as testing, but was eventually cut.
 
A total of 19 Hammer Brothers appear in the game, though they are never seen in any actual level except for the first [[World 8-Hand Traps|Hand Trap]] (which features all Hammer Brother species). Instead, they and their variants [[Enemy Course|patrol]] the map screen of every world except [[Pipe Land]] and [[Dark Land]] (which instead have Piranha Plant and Hand-Trap levels, respectively, that serve a similar purpose); touching one there results in a battle with them. Upon defeat, they leave behind a treasure chest that yields an item. Hammer Brothers are encountered in the following worlds and can reward one of the following items:
*'''[[Grass Land]]:''' [[Super Star|Starman]]
*'''[[Water Land]]:''' Hammer, Starman
*'''[[Sky Land]]:''' Starman, P-Wing, Music Box
*'''[[Ice Land]]:''' Hammer, Lakitu's Cloud, Starman
Whenever a certain set of conditions are met, one of the patrolling Hammer Brothers on the map is replaced by a [[Treasure Ship]], a coin-filled airship with no enemies except for a pair of Boomerang Brothers faced at the end of the level.
 
In the original ''Super Mario Bros. 3'', regardless of what type of Hammer Brother it represents, the enemy's icon on the map would always be that of a Hammer Brother. This was changed in ''[[Super Mario All-Stars]]'', where the map icons in Desert Land were changed to reflect a Boomerang Brother and a Fire Brother, and the icons in [[Giant Land]] were replaced by green Hammer Brothers, since Sledge Brothers are green in all versions of ''Super Mario Bros. 3''. A further change was made in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', where the map icons in Giant Land were made to properly resemble Sledge Brothers.
 
Besides the enemy Hammer Brothers, it was [[List of Super Mario Bros. 3 pre-release and unused content|originally intended]] that there be a Hammer Brother that hosted a Dice game. This was implemented as late as testing, but was eventually cut.
 
The game also introduces a power-up, the [[Hammer Suit]]. This power-up gives Mario or Luigi the ability to throw hammers like a Hammer Brother, taking out stronger enemies like [[Boo]]s, [[Dry Bones]], and even [[Thwomp]]s. They are also invulnerable to fireballs while crouching.
 
In the [[Super Mario Advance 4: Super Mario Bros. 3|Game Boy Advance version]], three more Hammer Brothers appear in [[World-e]]. In [[Bowser's Last Stand]], the player can enter one of three doors, each leading to a tweaked version of the [[World 8-Hand Traps|Hand Traps]], with the first door leading to a room with all the Hammer Brother variants, including a pair of Hammer Brothers encountered after the section's first Boomerang Brother, stationed by two rows of eight bricks and an [[Advance Coin]]. A single Hammer Brother can also be found at the beginning of the second section of [[Koopaling Confusion]], stationed by two wooden platforms under the level's third [[Advance Coin]].


====''Super Mario World''====
====''Super Mario World''====
[[File:HammerBroSmallAni.gif|thumb|An [[Amazing Flyin' Hammer Brother]] from ''Super Mario World'']]
Hammer Brothers do not appear in ''[[Super Mario World]]'', though a variation of them named [[Amazing Flyin' Hammer Brother]] does appear. Hammer Brothers were considered for inclusion during development.<ref>As can be seen on the {{file link|SMW Preliminary Sheets.jpg|preliminary sprite sheets for ''Super Mario World''}}, which feature the sprites of Hammer Brothers and Sledge Brothers.</ref>
Normal Hammer Brothers are absent from ''[[Super Mario World]]''; instead, a variation of them known as the [[Amazing Flyin' Hammer Brother]] makes an appearance. It is a stout Hammer Brother riding a winged platform. However, Hammer Brothers and [[Sledge Bro]]thers were considered in development.<ref>As can be seen on the {{file link|SMW Preliminary Sheets.jpg|preliminary sprite sheets for ''Super Mario World''}}, which feature the sprites of Hammer Brothers and Sledge Brothers.</ref>


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:NSMBHammerBro.png|frame|left]]
[[File:NSMBHammerBro.png|frame|left]]
In ''[[New Super Mario Bros.]]'', Hammer Bros. (along with their cousins the [[Sledge Bro]]s., [[Fire Bro]]s., and [[Boomerang Bro]]s.) appear once again. Their hammers, now in the form of claw hammers once again as opposed to mallets, are one of the few hazards that can damage [[Shell Mario]] even when crouched.
Hammer Bros. return in ''[[New Super Mario Bros.]]'' They are designed after their look in ''Super Mario Bros.'', also throwing claw hammers as before. They are encountered only in [[World 2-4 (New Super Mario Bros.)|World 2-4]], where two are in an area with the third [[Star Coin]]. A similarity with Hammer Bros. as in ''Super Mario Bros. 3'' is their appearance in [[Enemy Course]]s from [[World 5 (New Super Mario Bros.)|World 5]] onwards, where defeating them causes a power-up item to appear.
 
As with ''[[Super Mario Bros. 3]]'', only one pair appears in one regular stage, jumping up and down two rows of blocks under and over the third [[Star Coin]] of [[World 2-4 (New Super Mario Bros.)|World 2-4]]. Starting in [[World 5 (New Super Mario Bros.)|World 5]], however, Hammer Bros. begin appearing on the map in a method similar to ''Super Mario Bros. 3''. However, unlike in ''Super Mario Bros. 3'', Mario is not forced to enter an [[Enemy Course]] when he touches them on a map, but they will appear within the level they are over on the map if Mario selects said level, akin to the red [[Flying ? Block]]s. Defeating them will cause a [[Fire Flower]], [[Mini Mushroom]], [[Mega Mushroom]], [[1-Up Mushroom]] or [[Blue Shell]] to appear.
 
Boomerang Bros. are the most common of the Hammer Bro variants in the game, with one found in [[World 2-5 (New Super Mario Bros.)|World 2-5]], two in [[World 7-3 (New Super Mario Bros.)|World 7-3]], and two more separate individuals in [[World 8-7 (New Super Mario Bros.)|World 8-7]], a level that also features the only two [[Sledge Bro]]s. (mistaken as [[Sumo Bro]]s., which are a different type of Koopa) and the only pair of [[Fire Bro]]s. in the game.


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:NSMBW Hammer Bro Render.png|frame|left]]
[[File:NSMBW Hammer Bro Render.png|frame|right]]
Hammer Bros. appear in ''[[New Super Mario Bros. Wii]]'', along with [[Boomerang Bro]]s., [[Fire Bro]]s., [[Sledge Bro]]s., and a new variation called [[Ice Bro]]s. that throw [[Ice Ball]]s to first damage, then freeze, the player. Only four Hammer Bros. are seen (thus making them the second rarest type of Hammer Bro in the game, behind Boomerang Bros.), with two separate individuals and one pair encountered in [[World 1-3 (New Super Mario Bros. Wii)|World 1-3]]. [[Yoshi]] cannot eat Hammer Bros. (or any of their other variants), though he can catch their hammers with his tongue and spit them back at them, defeating them and causing them to release coins.
Hammer Bros. appear in ''[[New Super Mario Bros. Wii]]''. Hammer Bros. are encountered in [[World 1-3 (New Super Mario Bros. Wii)|World 1-3]] only; there are two individual ones and one pair of them. Hammer Bros. are the same as before. They cannot be eaten by [[Yoshi]], but he can catch their hammers with his tongue to spit it back at them. Besides Hammer Bros., the [[Boomerang Bro]]s., [[Fire Bro]]s., and [[Sledge Bro]]s. also return, and adds [[Ice Bro]]s., which throw [[Ice Ball]]s.
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====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
[[File:SMG2 Platform Planet.png|thumb|200px|Hammer Bros. throwing hammers in [[Bowser's Galaxy Generator]]]]
[[File:SMG2 Platform Planet.png|thumb|Screenshot from ''Super Mario Galaxy 2'', showing Hammer Bros. in [[Bowser's Galaxy Generator]]]]
After an absence from ''[[Super Mario Galaxy]]'', Hammer Bros. and [[Boomerang Bro]]s. reappear in the [[Wii]] game ''[[Super Mario Galaxy 2]]'', marking the first time that they are seen in a three-dimensional ''Super Mario'' game that is not a spin-off title. In this game, they are much larger than in previous games. They attack by throwing two hammers aimed at Mario, before leaping elsewhere and repeating. As in ''New Super Mario Bros. Wii'', Yoshi can eat the Hammer Bros.' hammers and spit them out as weapons. Mario can defeat a Hammer Bro by [[Star Spin|spinning]] or jumping on him. The Hammer Bro is knocked on its shell as a result, which leaves him vulnerable to the next attack; Mario can walk into him or jump on him to defeat him. They usually only appear in Bowser Jr. or Bowser galaxies. These include [[Bowser's Lava Lair]], [[Bowser Jr.'s Fearsome Fleet]], [[Bowser's Galaxy Generator]], and in the [[Grandmaster Galaxy]]. Though tough to do, a ground pound also defeats them instantly.  
Hammer Bros. appear in ''[[Super Mario Galaxy 2]]''. They are encountered in [[Bowser's Lava Lair]], [[Bowser Jr.'s Fearsome Fleet]], [[Bowser's Galaxy Generator]], and [[Grandmaster Galaxy]]. Hammer Bros. attack by throwing two hammers aimed at the player character, before leaping elsewhere and repeating. A Hammer Bro is spun out temporarily on its shell if the player character either [[Star Spin|spins]] at or stomps it, giving an opportunity to defeat it on contact; a Hammer Bro can also be defeated from a [[Ground Pound]] or if Yoshi spits one of its hammers at it. Boomerang Bros. also return.
{{br}}
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====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
Hammer Bros. appear along with [[Boomerang Bro]]s. in ''[[Super Mario 3D Land]]''. They act the same as in ''Super Mario Galaxy 2'', except they take one hit to defeat, and they reuse the Boomerang Bros.' voice from ''Super Mario Galaxy 2''. They mostly appear in castle levels. In [[Special 8-Bowser]], Hammer Bros. hold blue [[+ Clock]]s, and must be beaten to extend the level's short time limit.
Hammer Bros. return in ''[[Super Mario 3D Land]]''. They are encountered mostly in castle levels. Hammer Bros. behave identically as in ''Super Mario Galaxy 2'', though take only one hit to defeat and use the Boomerang Bros.' voice from ''Super Mario Galaxy 2''. Hammer Bros. with blue [[+ Clock]]s are encountered in [[Special 8-Bowser]]. Boomerang Bros. also return.


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
[[File:NSMB2 Golden Hammer Bro.png|thumb|right|A Gold Bro in ''New Super Mario Bros. 2''.]]
Hammer Bros. return in ''[[New Super Mario Bros. 2]]''. They appear only in [[World 2-2 (New Super Mario Bros. 2)|World 2-2]], as well as four in the [[Third Course (Coin Challenge Pack A)|third course]] of Challenge Pack A, one at the start of the [[Second Course (Coin Challenge Pack B)|second course]] of Coin Challenge Pack B, fifteen in the [[First Course (Mystery Adventures Pack)|first course]] of the Mystery Adventures Pack, and four in the final section of the [[First Course (Impossible Pack)|first course]] of the Impossible Pack. Hammer Bros. act like they do in ''New Super Mario Bros. Wii'', though the effects of the [[Gold Ring]] turn them into [[Gold Bro]]s., giving them coins to throw instead of hammers.
Hammer Bros. return in ''[[New Super Mario Bros. 2]]'', having the same role as they did in previous games. Like every other enemy that is affected by the [[Gold Ring]], Hammer Bros. become [[Gold Bro|gold]] and throw three [[Coin]]s each time instead of hammers while under the effect. Like in ''New Super Mario Bros. Wii'', they appear in only one level during the adventure story, [[World 2-2 (New Super Mario Bros. 2)|World 2-2]], which features just three of them.
 
A total of 24 Hammer Bros. also appear in DLC courses. Four are featured in the [[Third Course (Coin Challenge Pack A)|third course]] of Challenge Pack A, one in the beginning of the [[Second Course (Coin Challenge Pack B)|second course]] of Coin Challenge Pack B, 15 in the [[First Course (Mystery Adventures Pack)|first course]] of the Mystery Adventures Pack, and four in the final section of the [[First Course (Impossible Pack)|first course]] of the Impossible Pack.


====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
Hammer Bros. return along with their variants from ''New Super Mario Bros. Wii'' in ''[[New Super Mario Bros. U]]''. Much like the [[Fire Bro]]thers of ''[[Super Mario Bros. 3]]'', only three of them appear in the entire game, with all three individuals appearing in a single level early in the game (as is the case in ''New Super Mario Bros. Wii'' and ''New Super Mario Bros. 2''), [[Rise of the Piranha Plants]], separated rather than being paired up. However, Hammer Brothers do make further appearances in two [[Coin Courses]] in {{world-link|coin|1|World Coin-1 (New Super Mario Bros. U)}} and {{world-link|coin|2|World Coin-2 (New Super Mario Bros. U)}}, and also appear in several challenges. The same number of Hammer Bros. also appear in ''[[New Super Luigi U]]'', with two separate individuals in [[Piranha Gardens]] (the game's equivalent of [[Rise of the Piranha Plants]]) and another stationed near the end of [[All Aboard!]], an airship level which features every type of Hammer Bro, like the first Hand Trap of ''[[Super Mario Bros. 3]]''.
Hammer Bros. are enemies in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and [[New Super Mario Bros. U Deluxe|their port]]. They are encountered in [[Rise of the Piranha Plants]] only in the former game and in [[Piranha Gardens]] and [[All Aboard!]] only, in addition to {{world-link|coin|1|World Coin-1 (New Super Mario Bros. U)}} and {{world-link|coin|2|World Coin-2 (New Super Mario Bros. U)}} in the [[Coin Courses]], plus other challenges. Hammer Bros. are the same as before.


====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
Hammer Bros along with Boomerang Bros and Fire Bros reappear in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'' acting the same way as in ''[[Super Mario 3D Land]]''. However, their hammers are thrown higher and closer to them, like in the 2D games, rather than lower and farther. Cat variants appear in [[Lake Lapcat]].
Hammer Bros return in ''[[Super Mario 3D World]]'' and [[Super Mario 3D World + Bowser's Fury|its port]]. They behave like they do in ''Super Mario 3D Land'', but their hammers are thrown higher and closer to them, like in the 2D games of the ''Super Mario'' series. Boomerang Bros and Fire Bros also return, as well as cat variants in [[Lake Lapcat]] in ''[[Bowser's Fury]]''.


====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2''====
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2''====
Hammer Bros. reappear in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]'' as enemies that can be placed into levels. The Hammer Bro, along with the [[Sledge Bro]], have new sprites for ''[[Super Mario World]]''. Unlike their past appearances, Yoshi is now capable of eating Hammer Bros. and spitting their hammers out. Giving them wings make them hop and jump higher. [[Fire Bro]]s. only appear in the ''Super Mario 3D World'' game style in ''Super Mario Maker 2'', as well as a new Sledge Bro-like version of them, [[Heavy Fire Bro]]s. They are given brand new sprites in the ''Super Mario World'' art style, since they do not appear in that source game.
Hammer Bros. are course elements in ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its port]], and ''[[Super Mario Maker 2]]''. They can be placed as enemies in any of the game styles, being given unique sprites for the ''[[Super Mario World]]'' style. Hammer Bros. can be eaten by Yoshi, unlike before, with a hammer being spit out afterward. Hammer Bros. with wings applied to them can jump higher. Besides Hammer Bros. are the returning [[Sledge Bro]]s and [[Fire Bro]]s, with the latter being in the ''Super Mario 3D World'' game style of ''Super Mario Maker 2'' only.


An [[List of Super Mario Maker pre-release and unused content|unused death animation]] for them in the ''New Super Mario Bros. U'' style can be found in the files of ''Super Mario Maker''.
An [[List of Super Mario Maker pre-release and unused content|unused death animation]] for them in the ''New Super Mario Bros. U'' style can be found in the files of ''Super Mario Maker''.
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====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
[[File:SMO E3 2017 screenshot 12.png|thumb|left|Two Hammer Bros. in ''[[Super Mario Odyssey]]'', one of which is controlled by Mario.]]
[[File:SMO E3 2017 screenshot 12.png|thumb|left|Two Hammer Bros. in ''[[Super Mario Odyssey]]'', one of which is controlled by Mario.]]
Hammer Bros. along with Fire Bros appear in ''[[Super Mario Odyssey]]'' as enemies found in the [[Dark Side]], [[Metro Kingdom]] (where they wear their traditional helmets), [[Luncheon Kingdom]] (where they wear chef hats and throw frying pans instead of hammers), and [[Moon Kingdom]] (where they don white top hats). Mario can [[capture]] a Hammer Bro by first removing their headwear with [[Cappy]], and then throwing Cappy at them a second time. As a Hammer Bro, Mario can use their weapons as an attack (as in his [[Hammer Mario|Hammer form]]) which can also hit [[? Block]]s, and in the Luncheon Kingdom, the frying pans can destroy blocks of cheese to reveal items hidden underneath. The game reveals that Hammer Bros. have blue spiky hair with yellow tips underneath their helmets, similar to that of a [[Chargin' Chuck]]. Hammer Bros. also appear in certain 8-bit segments in the [[Cloud Kingdom]] and Luncheon Kingdom, where they act the same as they did in ''Super Mario Bros.''
Hammer Bros. are enemies in ''[[Super Mario Odyssey]]''. They are revealed to have blue spiky hair with yellow tips. Hammer Bros. are encountered in the [[Dark Side]]; [[Metro Kingdom]]; [[Luncheon Kingdom]], wearing chef hats and throwing frying pans; and [[Moon Kingdom]], wearing white top hats. The ''Super Mario Bros.'' iteration of Hammer Bros. appear in some 8-bit segments in the [[Cloud Kingdom]] and Luncheon Kingdom. A Hammer Bro is vulnerable to being [[captured]] if its headwear is removed by [[Cappy]]. As a Hammer Bro, Mario can throw hammers to attack, not unlike the Hammer Mario form, and can hit [[? Block]]s; a captured Hammer Bro in the Luncheon Kingdom can destroy blocks of cheese with its frying pans.


====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
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===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
[[File:Hammer Bro SMRPG art.jpg|thumb|A Hammer Bro, in ''Super Mario RPG''.]]
[[File:Hammer Bro SMRPG art.jpg|thumb|Artwork from ''Super Mario RPG: Legend of the Seven Stars'']]
{{quote|HEY! Are [[Mario|YOU]] lookin' at me? My hammer and I don't like you! Now ya got my hammer angry! Ya shouldn't have done that!|Hammer Bro|Super Mario RPG: Legend of the Seven Stars}}
{{quote|HEY! Are [[Mario|YOU]] lookin' at me? My hammer and I don't like you! Now ya got my hammer angry! Ya shouldn't have done that!|Hammer Bro|Super Mario RPG: Legend of the Seven Stars}}
In ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]], Hammer Bros are slightly different, with hammers made entirely of wood and bodies that are significantly larger than typical depictions. While they are updated to strongly resemble their modern design in the remake, they retain design elements from the original such as the black coloring of their shells and helmets, as well as the wooden hammers they wield.
In ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]], Hammer Bros are slightly different, with hammers made entirely of wood and bodies that are significantly larger than typical depictions. While they are updated to strongly resemble their modern design in the remake, they retain design elements from the original such as the black coloring of their shells and helmets, as well as the wooden hammers they wield.
Line 227: Line 183:
{{quote|Yo! Take me with you! We can get [[Star (Mario Party series)|Stars]] together!|Hammer Bro|Super Mario Party}}
{{quote|Yo! Take me with you! We can get [[Star (Mario Party series)|Stars]] together!|Hammer Bro|Super Mario Party}}
Hammer Bro returns as a playable character in ''[[Super Mario Party]]'' for the first time since ''[[Mario Party 8]]''. His special [[Dice Block]], the [[Super Mario Party#Hammer Bro Dice Block|Hammer Bro Dice Block]], can roll 1, 1, 5, 5, 5 or grant 3 [[coin]]s.
Hammer Bro returns as a playable character in ''[[Super Mario Party]]'' for the first time since ''[[Mario Party 8]]''. His special [[Dice Block]], the [[Super Mario Party#Hammer Bro Dice Block|Hammer Bro Dice Block]], can roll 1, 1, 5, 5, 5 or grant 3 [[coin]]s.
{{br}}


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{multiframe|[[File:Hammer Bro Brawl.png|x120px]][[File:Assist Trophy 4.jpg|x120px]]|The Hammer Bro, as seen in the Subspace Emissary (left), and as an Assist Trophy (right) in ''Super Smash Bros. Brawl''|size=360|align=left}}
[[File:Hammer Bro SSBU.png|thumb|left|Artwork of a Hammer Bro for ''Super Smash Bros. Ultimate'']]
[[File:Hammer Bro SSBU.png|thumb|150px|Artwork of a Hammer Bro for ''Super Smash Bros. Ultimate'']]
{{main-wiki|SmashWiki|Hammer Bro}}
{{main-wiki|SmashWiki|Hammer Bro}}
In the first two games of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], Hammer Bros. only make a background appearance. In ''[[Super Smash Bros.]]'', Hammer Bros. appear in the background of the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage. Similarly, in ''[[Super Smash Bros. Melee]]'', Hammer Bros. in the background of the game's version of [[Mushroom Kingdom (Super Smash Bros. Melee)|Mushroom Kingdom]].
In the first two games of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], Hammer Bros. only make a background appearance. In ''[[Super Smash Bros.]]'', Hammer Bros. appear in the background of the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage. Similarly, in ''[[Super Smash Bros. Melee]]'', Hammer Bros. in the background of the game's version of [[Mushroom Kingdom (Super Smash Bros. Melee)|Mushroom Kingdom]].

Revision as of 12:19, September 18, 2024

Hammer Bro
Hammer Bro in New Super Mario Bros. U
Artwork of a Hammer Bro from New Super Mario Bros. U
First appearance Super Mario Bros. (1985)
Latest appearance Nintendo World Championships: NES Edition (2024)
Latest portrayal Motoki Takagi (2005–present)
Variant of Koopa
Variants
Comparable
Notable members
“Our hammers fly high! Our hammers fly fast! And sometimes our hammers even hit something!”
Hammer Bros, Mario & Luigi: Paper Jam

Hammer Bros. (also known as Hammer Brothers[1][2] and sometimes formatted with a full stop in older material) are enemies introduced in Super Mario Bros. These Koopas stand upright and throw hammers at targets. They wear helmets that usually match the color of their shell. Hammer Bros. have several times been described as elite members of Bowser's Koopa Troop. They were originally designed by Kazuaki Morita.[3]

History

Super Mario series

Super Mario Bros. / Super Mario Bros.: The Lost Levels

Artwork of a Hammer Bro. from Super Mario Bros.
Artwork from Super Mario Bros., depicting its original design

Hammer Brothers appear in Super Mario Bros. and Super Mario Bros.: The Lost Levels A total of twenty are encountered in the former game, mostly in pairs, including a pair in World 3-1; two pairs in World 5-2; two pairs in World 7-1; one in World 7-4 that is disguised as Bowser; eight in World 8-3; and one in World 8-4 before the true Bowser. Hammer Brothers throw claw hammers, which always face left and rotate counterclockwise, and jump between the ground and one or two rows of Brick Blocks. Hammer Brothers give 1,000 points when defeated, either from a stomp, being hit from beneath the block they are on, being hit by a shell or a fireball, or contact with Invincible Mario. A Hammer Brother starts chasing the player character if it is onscreen for about 50 seconds, though Hammer Bros. in Super Mario Bros.: The Lost Levels begin chasing the player more evidently from World 7-1 onwards, and they are encountered underwater in World 9-1, sporting a gray depiction in the Family Computer Disk System release because of the underwater palette. In the Super Mario All-Stars release of both games, the hammers thrown by Hammer Brothers are done slightly slower, fly on a larger curve, and make a whistling sound.

Super Mario Bros. 3

A map icon for the Hammer Bro. A map icon for the Hammer Bro.
Hammer Brother sprite HammerBro-SMB3-SMAS.png
Hammer Brother sprites, from Super Mario Bros. 3 and its remakes

Hammer Brothers return in Super Mario Bros. 3. Their design depicts them with more yellow skin, black helmets, black Buzzy Beetle-like shells, and throwing mallets instead. There are 19 Hammer Brothers in total, a majority appearing in Enemy Courses in Grass Land, Water Land, Sky Land, and Ice Land; the first World 8-trap is the only proper level to include them. Hammer Bros. and their varieties all share the same world map sprites in the Family Computer and Nintendo Entertainment System release. Under certain conditions, one of the Hammer Brothers is replaced by a Treasure Ship. Three more Hammer Brothers appear in World-e in the handheld remake: In Bowser's Last Stand, the first of three doors leads to a room with two Hammer Brothers; in Koopaling Confusion, a Hammer Bro is at the start of the second section, stationed by two wooden platforms under the level's third Advance Coin, Behaviorally, Hammer Brothers do not chase the player characters at all. They can be defeated from the same methods as before, in addition to a hammer from Hammer Mario or the tail of Raccoon or Tanooki Mario. Hammer Brothers have a point value of 100, unless they are stomped, giving 1,000 points instead. Variants debuting in the game include Boomerang Brothers, which throw boomerangs; Fire Brothers, which throw fireballs; Sledge Brothers, which are large and can create tremors upon landing. None of the variants jump between rows of blocks.

A Hammer Bro was originally planned to host a Dice game. This was implemented as late as testing, but was eventually cut.

Super Mario World

Hammer Brothers do not appear in Super Mario World, though a variation of them named Amazing Flyin' Hammer Brother does appear. Hammer Brothers were considered for inclusion during development.[4]

New Super Mario Bros.

NSMBHammerBro.png

Hammer Bros. return in New Super Mario Bros. They are designed after their look in Super Mario Bros., also throwing claw hammers as before. They are encountered only in World 2-4, where two are in an area with the third Star Coin. A similarity with Hammer Bros. as in Super Mario Bros. 3 is their appearance in Enemy Courses from World 5 onwards, where defeating them causes a power-up item to appear.

New Super Mario Bros. Wii

NSMBW Hammer Bro Render.png

Hammer Bros. appear in New Super Mario Bros. Wii. Hammer Bros. are encountered in World 1-3 only; there are two individual ones and one pair of them. Hammer Bros. are the same as before. They cannot be eaten by Yoshi, but he can catch their hammers with his tongue to spit it back at them. Besides Hammer Bros., the Boomerang Bros., Fire Bros., and Sledge Bros. also return, and adds Ice Bros., which throw Ice Balls.

Super Mario Galaxy 2

Screenshot from Super Mario Galaxy 2, showing Hammer Bros. in Bowser's Galaxy Generator

Hammer Bros. appear in Super Mario Galaxy 2. They are encountered in Bowser's Lava Lair, Bowser Jr.'s Fearsome Fleet, Bowser's Galaxy Generator, and Grandmaster Galaxy. Hammer Bros. attack by throwing two hammers aimed at the player character, before leaping elsewhere and repeating. A Hammer Bro is spun out temporarily on its shell if the player character either spins at or stomps it, giving an opportunity to defeat it on contact; a Hammer Bro can also be defeated from a Ground Pound or if Yoshi spits one of its hammers at it. Boomerang Bros. also return.

Super Mario 3D Land

Hammer Bros. return in Super Mario 3D Land. They are encountered mostly in castle levels. Hammer Bros. behave identically as in Super Mario Galaxy 2, though take only one hit to defeat and use the Boomerang Bros.' voice from Super Mario Galaxy 2. Hammer Bros. with blue + Clocks are encountered in Special 8-Bowser. Boomerang Bros. also return.

New Super Mario Bros. 2

Hammer Bros. return in New Super Mario Bros. 2. They appear only in World 2-2, as well as four in the third course of Challenge Pack A, one at the start of the second course of Coin Challenge Pack B, fifteen in the first course of the Mystery Adventures Pack, and four in the final section of the first course of the Impossible Pack. Hammer Bros. act like they do in New Super Mario Bros. Wii, though the effects of the Gold Ring turn them into Gold Bros., giving them coins to throw instead of hammers.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe

Hammer Bros. are enemies in New Super Mario Bros. U, New Super Luigi U, and their port. They are encountered in Rise of the Piranha Plants only in the former game and in Piranha Gardens and All Aboard! only, in addition to World Coin-1 and World Coin-2 in the Coin Courses, plus other challenges. Hammer Bros. are the same as before.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury

Hammer Bros return in Super Mario 3D World and its port. They behave like they do in Super Mario 3D Land, but their hammers are thrown higher and closer to them, like in the 2D games of the Super Mario series. Boomerang Bros and Fire Bros also return, as well as cat variants in Lake Lapcat in Bowser's Fury.

Super Mario Maker / Super Mario Maker for Nintendo 3DS / Super Mario Maker 2

Hammer Bros. are course elements in Super Mario Maker, its port, and Super Mario Maker 2. They can be placed as enemies in any of the game styles, being given unique sprites for the Super Mario World style. Hammer Bros. can be eaten by Yoshi, unlike before, with a hammer being spit out afterward. Hammer Bros. with wings applied to them can jump higher. Besides Hammer Bros. are the returning Sledge Bros and Fire Bros, with the latter being in the Super Mario 3D World game style of Super Mario Maker 2 only.

An unused death animation for them in the New Super Mario Bros. U style can be found in the files of Super Mario Maker.

Super Mario Odyssey

E3 2017 screenshot of Mario (as a Hammer Bro.) fighting another Hammer Bro. with kitchen utensils, in the Luncheon Kingdom of Super Mario Odyssey.
Two Hammer Bros. in Super Mario Odyssey, one of which is controlled by Mario.

Hammer Bros. are enemies in Super Mario Odyssey. They are revealed to have blue spiky hair with yellow tips. Hammer Bros. are encountered in the Dark Side; Metro Kingdom; Luncheon Kingdom, wearing chef hats and throwing frying pans; and Moon Kingdom, wearing white top hats. The Super Mario Bros. iteration of Hammer Bros. appear in some 8-bit segments in the Cloud Kingdom and Luncheon Kingdom. A Hammer Bro is vulnerable to being captured if its headwear is removed by Cappy. As a Hammer Bro, Mario can throw hammers to attack, not unlike the Hammer Mario form, and can hit ? Blocks; a captured Hammer Bro in the Luncheon Kingdom can destroy blocks of cheese with its frying pans.

Super Mario Bros. Wonder

Hammer Bros. reappear in Super Mario Bros. Wonder. Like in the Super Mario Maker games, they can be eaten by Yoshi.

Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!

Hammer Bro
A Hammer Brother preparing to throw a hammer in Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!

Although no Hammer Brothers appear amongst Bowser's invasion force at the beginning of the Super Mario anime film Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!, an individual one does appear later. This Hammer Brother (which, depending on the selected scene, is inconsistently depicted as both rather large and completely to-scale) is assigned to guard a cave where a recurring pair of Goombas trap Mario, Luigi, and Kibidango. However, Luigi (who was searching for coins at the time) digs an escape tunnel, and they escape from the Hammer Bro without being caught. In a last-ditch attempt to retrieve the prisoners, the Hammer Bro throws hammers at a cliff that Mario, Luigi, and Kibidango are trekking across, and causes the top of the cliff that Kibidango and Mario are on to fall, smashing the area that the Hammer Bro is on and burying him beneath several rocks.

Robed, book-carrying Hammer Brothers are later seen acting as singers during Bowser and Peach's wedding towards the end of the film, and another Hammer Brother is seen applying makeup to Princess Peach for the said event.

Amada Anime Series: Super Mario Bros.

Super Mario Momotarō

Peach from Super Mario Momotarō.
Ojīsan and Obāsan

Hammer Bros. also appear in the Super Mario anime series. In Super Mario Momotarō, two elderly Hammer Brothers play the role as the adoptive parents of Mario and the parents of Princess Peach. They are called Ojīsan and Obāsan, the Japanese words for grandfather and grandmother.

DIC cartoons

The Super Mario Bros. Super Show!

“We got a score to settle, sink wimps!”
“Yeah! It's plumber pummelin' time!”
Hammer Brothers, "The Trojan Koopa"
Hammer Brothers as seen in The Super Mario Bros. Super Show!
The Hammer Brothers from The Super Mario Bros. Super Show! episode "The Trojan Koopa".

In The Super Mario Bros. Super Show!, two twin Hammer Brothers[5] first appear in the episode "Do You Princess Toadstool Take this Koopa...?" where they appear to attack Mario and Luigi when the two escape King Koopa's dungeon, only to accidentally hit each other on the head with their hammers instead. The second and last appearance of the Hammer Brothers is in the episode "The Trojan Koopa", where they appear as main antagonists and act as guards of King Koopa's island fortress.

In the show, they look similar to the Koopa Troopas in the series, with the only differences being the helmets, hammers, pinker faces, and yellow spots on their limbs.

The Adventures of Super Mario Bros. 3

Hammer Brothers in The Adventures of Super Mario Bros 3 episode, Oh, Brother.
Two Hammer Brothers in the Adventures of Super Mario Bros. 3 episode "Oh, Brother!"

In The Adventures of Super Mario Bros. 3, Hammer Brothers make minor appearances in a few episodes and their appearance changes once more, this time to better resemble their in-game appearances. Although Hammer Brothers do not make many appearances, their larger counterparts, the Sledge Brothers, are quite prevalent.

Two Hammer Brothers appear in "Oh, Brother!" After Kooky pulls Mario back through the pipe with the Plumber Pole through the Pipe World and into the dungeon, the pair of Hammer Brothers appear and apprehend Mario.

Hammer Brothers also appear in the episode "Toddler Terrors of Time Travel", where a team of them are loading crates onboard the Doom Ship. One Hammer Brother picks up the crate that Mario, Luigi, and Toad are hiding in and complains about how heavy it is as he carries it to the Doom Ship's helm, while another Hammer Brother effortlessly carries four crates at once.

Nintendo Comics System

In the Nintendo Comics System, several Hammer Brothers appear in the crowd of monsters chasing Mario in the story "The Fish That Should've Gotten Away". Several Hammer Brothers (although they do not wield any hammers) also appear to pester Toad, who had become a reporter, in the comic "The Kingdom Enquirer"; aside from these two appearances, Hammer Brothers also appear in several of the false advertisements that are featured in the comics.

Nintendo Adventure Books

In Koopa Capers, two Hammer Brothers bring Luigi to Bowser after a flying carpet deposits him outside Bowser's Castle. If Luigi decides to look around the castle for clues about Wendy O. Koopa's disappearance, Bowser tries to call in a Hammer Brother to act as an escort for him, but Luigi declines the offer.

While traveling through the Koopahari Desert in Pipe Down!, the Mario Brothers bring up a previous close call with some Hammer Brothers during a past visit to the region.

In Dinosaur Dilemma, two Hammer Brothers can be found sleeping in Bowser's Castle by Mario and Yoshi, and are woken up by their cuckoo clock as the two try to sneak out of the room. Depending on how the reader solves the accompanying puzzle, the Hammer Brothers either knock the heroes out and make a meal out of them, or their hammer blows keep missing, and weaken the floor to the point that they go falling through it while Mario and Yoshi escape.

In Flown the Koopa, if the reader chooses to have Luigi be the head of a Brachiosaurus costume the Mario Brothers don, they run into a Tyrannosaurus Rex. Depending on how the accompanying puzzle is solved, the T-Rex can turn out to be two disguised Hammer Brothers, who see through the Mario Bros.' costume, use some rubber cement to seal them in it, and capture them with the intent of making a meal out of the two.

Mario the Juggler

Artwork of a heart-trowing Hammer Bro from Mario the Juggler
Artwork of a Hammer Bro in Mario the Juggler

A Hammer Bro appears in Mario the Juggler, as an enemy exclusive to Game B that throws Mario a heart to juggle. Periodically, it catches the heart and then tosses it back at him.

Yoshi's Safari

Hammer Brother
A Hammer Brother from Yoshi's Safari.

In Yoshi's Safari, Hammer Brothers, as well as Boomerang Brothers and Sledge Brothers, occasionally appear as mini-bosses; in this game, Hammer Brothers attack Mario and Yoshi by quickly throwing hammers at them, which need to be dodged or knocked away by a blast of Mario's Super Scope. After being blasted repeatedly by Mario's Super Scope, a Hammer Brother is defeated.

Wario Land: Super Mario Land 3

Though Hammer Brothers themselves do not make a direct appearance in Wario Land: Super Mario Land 3, the Spiked Koopa boss has the Japanese name 「トゲブロス」 Toge Burosu ("Thorn Bros.") and wears a helmet vaguely like a Hammer Brother.

Super Mario RPG: Legend of the Seven Stars

Hammer Bro artwork for Super Mario RPG: Legend of the Seven Stars
Artwork from Super Mario RPG: Legend of the Seven Stars
“HEY! Are YOU lookin' at me? My hammer and I don't like you! Now ya got my hammer angry! Ya shouldn't have done that!”
Hammer Bro, Super Mario RPG: Legend of the Seven Stars

In Super Mario RPG: Legend of the Seven Stars and its remake, Hammer Bros are slightly different, with hammers made entirely of wood and bodies that are significantly larger than typical depictions. While they are updated to strongly resemble their modern design in the remake, they retain design elements from the original such as the black coloring of their shells and helmets, as well as the wooden hammers they wield.

A Hammer Bro appears at the end of Mushroom Way, and Mario must battle him to proceed to Mushroom Kingdom. If Toad has been previously rescued from Goombas and Paratroopas, the Hammer Bro also captures him in his rush to get to the castle, and needs to be saved by Mario. Although only one appears on the field, a second Hammers Bro appears in battle. During the battle, the Hammer Bros pound Mario with their hammers, and occasionally use the special move Hammer Time, throwing multiple hammers at him. When Mario defeats one of the brothers, the remaining brother uses the move Valor Up to increase his defense. When defeated, they yield a Flower Jar, and leave a Hammer behind.

Later in the game, a green-colored Hammer Bro named Dr. Topper appears in Bowser's Keep, which has been taken over by the Smithy Gang; Dr. Topper is not an enemy. Instead, he blocks Mario's progress through Bowser's Keep unless Mario solves his various puzzles and riddles.

Mario Party series

Mario Party

A Hammer Bro appears in the Mario Party minigame Hammer Drop, where it is seen riding a cloud, dropping coins, coin bags, and hammers. This is the first game where Hammer Bros. are shown to wear shoes.

Mario Party 2

A Hammer Bro appears in Mario Party 2 in the minigame Deep Sea Salvage on the ship throwing coins, coin bags and mines.

Mario Party 3

Hammer Bros. appear in the minigames Awful Tower, Puddle Paddle, and Parasol Plummet, throwing Coins and hammers.

Mario Party 5

Hammer Bros. appear in Mario Party 5, their primary appearance being an orb which causes a player to lose ten coins. They also appear in minigames, such as Fight Cards where one of them is the referee. This is the first game to use the current-era incarnation of their design.

Mario Party Advance

Hammer Bro from Mario Party Advance
A Hammer Bro in Mario Party Advance
“Hammers are my life! I'm a hammer champ!”
Hammer Bro, Mario Party Advance

In Mario Party Advance, a Hammer Bro appears in the Mushroom Field as a hammer thrower. According to his description, he is a world-renowned hammer thrower and is fond of challenges. When approached, he asks the player what they're doing at the "Hammer Camp". If questioned, he explains that the people there work constantly to improve their hammer throwing abilities, leading him to claim that he is very skilled at using hammers. After the player asks if they can participate, he demonstrates how to throw a hammer before starting their competition. Once the player throws their hammer farther than Hammer Bro, he says that he's impressed with the player's skill and gives them a trophy Gaddget, the Mini B-Ball.

Several Hammer Bros. also appear in the background of Hammergeddon.

Mario Party 7

Hammer Spammer from Mario Party 7
Two Hammer Bros. in Hammer Spammer, a minigame in Mario Party 7

Hammer Bros. later get an appearance as an orb once again in Mario Party 7. As with last time, they cause the player landing on them to lose ten coins, but the player that set the orb gains these coins. Four Hammer Bros. are featured in the eight-player minigame Hammer Spammer, where they stand on separate platforms and throw hammers at the players.

Mario Party 8

Hammer Bro appears as a playable character in Mario Party 8. He can be unlocked by beating the Star Battle Arena with Hammer Bro as the opponent in Bowser's Warped Orbit. In this board, Bowser randomly calls either him or Blooper to defeat the character that the player's playing as in a Star Battle Arena-Styled duel.

Mario Party DS

Hammer Bro continues his role as a non-playable character in Mario Party DS, this time in a more significant role, as a boss found in Toadette's Music Room. If a player lands on either of the big bongo drums on the board, Hammer Bro hits the drum, sending the player flying. The player with the most stars battles him in a minigame called Hammer Chime. In the minigame, the player has to memorize and copy Hammer Bro's drums beaten in limited time. He beats 3 drums the first time, 4 the second and 5 the third.

Mario Party 9

Hammer Bro, preparing a battle minigame, in Mario Party 9.
Hammer Bro hosting the battle minigames in Mario Party 9, about to take three Mini Stars from each of the players.

In Mario Party 9, Hammer Bro is a non-playable character once more. Hammer Bro, along with Fire Bro, are the co-hosts of the Battle minigames; one of them appears whenever a player lands on a Battle Space, though Hammer Bro shows up more frequently than Fire Bro. Hammer Bro takes three Mini Stars from each player, then makes them play a minigame, either the choice of the Captain or the player in last place. After the minigame, Hammer Bro distributes the Mini Stars back to each player based upon the results.

The Hammer Bro also has a constellation that can be bought in the Museum, named "Nail Shell."

Mario Party: Island Tour

In Mario Party: Island Tour for the Nintendo 3DS, Hammer Bros. appear in Match Faker and Tap Dash.

Mario Party 10

Hammer Bro reappears in Mario Party 10, where his role is the same as in Mario Party 9. This time, however, he takes five Mini Stars instead of three. A Sledge Bro also appears in the game as a boss.

Mario Party: Star Rush

In Mario Party: Star Rush, a Hammer Bro appears in the Coin Chaos minigame Pinball Brawl.

Mario Party: The Top 100

In Mario Party: The Top 100, a Hammer Bro appears when a board event happens in Minigame Match, where players steal coins from another player.

Super Mario Party

Hammer Bro with a Dice Block in Super Mario Party
Hammer Bro with his Dice Block in Super Mario Party
“Yo! Take me with you! We can get Stars together!”
Hammer Bro, Super Mario Party

Hammer Bro returns as a playable character in Super Mario Party for the first time since Mario Party 8. His special Dice Block, the Hammer Bro Dice Block, can roll 1, 1, 5, 5, 5 or grant 3 coins.

Super Smash Bros. series

Artwork of a Hammer Bro for Super Smash Bros. Ultimate
SmashWiki article: Hammer Bro

In the first two games of the Super Smash Bros. series, Hammer Bros. only make a background appearance. In Super Smash Bros., Hammer Bros. appear in the background of the Mushroom Kingdom stage. Similarly, in Super Smash Bros. Melee, Hammer Bros. in the background of the game's version of Mushroom Kingdom.

Since Super Smash Bros. Brawl, a Hammer Bro has appeared as an Assist Trophy character throughout the Super Smash Bros. series Once released from the Assist Trophy, the Hammer Bro throws hammers at the opponents, damaging them. In Super Smash Bros. Brawl, the Hammer Bro is invincible, like with most other Assist Trophy characters. In Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, Hammer Bro can be attacked, and if it takes enough damage, Hammer Bro flips upside-down and falls off-screen, similarly to how they act when defeated in Super Mario Bros.

Hammer Bros. appear in a few of the single-player campaigns throughout the series. In Super Smash Bros. Brawl, Hammer Bros. are enemies in The Subspace Emissary. One appears to have helped steal Donkey Kong's banana hoard and is tracked down by Donkey Kong and Diddy Kong. The Hammer Bros. can be damaged and defeated, unlike their Assist Trophy counterpart. In Super Smash Bros. for Nintendo 3DS, Hammer Bros. are enemies in Smash Run mode, where they behave almost identically to their Assist Trophy counterparts, except defeating them in this mode causes them to bounce around rather than fall off-screen immediately.

In Super Smash Bros. Ultimate, Hammer Bro appears as an Advanced-class Grab-type primary spirit, which also grants the user slightly increased jump height. In the corresponding spirit battle, the player has to fight Yoshi on the Golden Plains stage, with the Hammer Bro Assist Trophy appearing when the opponent is highly damaged. The core extracted from a Hammer Bro spirit can be used with a Reporter & Wrestler core to summon Masked Dedede's spirit.

Paper Mario series

Paper Mario

“Nyuck yuck yuck... What took you so long, Mario? Ready to taste my hammer? Here it comes!!!”
Hammer Bro, Paper Mario

In Paper Mario, Hammer Bros., along with Koopatrols and Magikoopas, are the elite of Bowser's forces. In this game, Hammer Bros. attack Mario by either throwing one hammer at him or several, weak hammers at him. Hammer Bros.' attacks can occasionally shrink Mario on hit, reducing his Attack power for the duration.

A Hammer Bro can be first encountered in Paper Mario in the Shy Guy's Toy Box, if Princess Peach tells Bowser and Kammy Koopa that one of the things that Mario fears most is a Hammer Bro, Kammy Koopa later warps a Hammer Bro into the Shy Guy's Toy Box to guard a treasure chest. Hammer Bros. are also encountered throughout Bowser's Castle, where they act as guards, attacking Mario if he approaches. Additionally, a Hammer Bro by the name of Mr. Hammer runs a quiz called the 64th Trivia Quiz-Off, in which Princess Peach participates.

Paper Mario: The Thousand-Year Door

“My grandpappy's hammer is gonna strike you down, man! Here it comes!”
Hamma Jamma, Paper Mario: The Thousand-Year Door
A Hammer Bro from Paper Mario: The Thousand-Year Door.

Hammer Bros. also appear in Paper Mario: The Thousand-Year Door. In this game, they have the same attack pattern as in Paper Mario, although they are no longer capable of shrinking Mario. They are mainly found in Rogueport Underground after beating Chapter 5. A bunch of Hammer Bros. also appear when Bowser and Kammy summon their army to fight Lord Crump and the X-Nauts in Twilight Town.

There is also a Hammer Bro named Hamma Jamma in the Glitz Pit. His team is with his two brothers, Bamma, a Boomerang Bro and Flare, a Fire Bro. Hamma Jamma also speaks of his father and even his grandfather on occasion, the former of which he mentions is a Business Bro, apparently some sort of businessman version of a Hammer Brother. Also, in Bowser's first scenario, two Hammer Bros. converse, with one of them referring to something he witnessed where Bowser was apparently swooning over a portrait of Princess Peach, only for the other Hammer Bro to attempt to hint that he should stop talking as Bowser is right behind him. Although Bowser claims that the story was funny and beckons the surprised Hammer Bro to continue, both deny that he was funny.

Hammer Bros. can also appear as members of the audience. If Mario fails the action command of a hammer attack, they can prepare to throw their hammer at him.

Super Paper Mario

“We'll miss you, Your Surliness! Parrrrrty!
Hammer Bro, Super Paper Mario

Hammer Bros. regain their role as hammer-flinging Koopas in Super Paper Mario, where they appear as a main species. Here, most Hammer Bros. are hypnotized by Nastasia into serving Count Bleck, though a few in The Bitlands still serve Bowser. They are found in the Flipside Pit of 100 Trials as well. Like with many other enemies in this game, there is a shadowy version of them called the Dark Hammer Bro found in the Flopside Pit of 100 Trials.

One specific Hammer Bro and a Koopa private encounter Princess Peach after she wakes up at Castle Bleck. The captain goes on to free the others while ordering the Koopa Troopa to escort Peach to safety. However, during this time, he meets two hypnotized Koopa Troopas, one named Johnson. During the discussion between the two, Nastasia appears and hypnotizes the captain.

Paper Mario: Sticker Star

In Paper Mario: Sticker Star, Hammer Bros. appear in many worlds of the game. These enemies, like many other returning enemies in the game, are updated to use their design from the main series. Hammer Bros. can attack by either tossing their hammers in the air to hit Mario from above or by throwing them straight at him. The hammer throw attack can come at Mario very fast so the player must be prepared for this attack. This attack as well can throw off timing by either blocking too early and the Hammer Bro waits for at least two seconds or Hammer Bros. can also throw the hammer before the player even has a chance to block for one second. Hammer Bros. also toss hammers outside of battle, which also damages Mario if he is hit. A glitch in the game has one Hammer Bro in Shy Guy Jungle standing in mid-air. Along with Hammer Bros., Snifits, Spinies and Scaredy Rats are the enemies that can throw off timing.

Paper Mario: Color Splash

“Need a general contractor?”
Hammer Bro, Paper Mario: Color Splash
Hammer Bro sprite from Paper Mario: Color Splash
Hammer Bro sprite from Paper Mario: Color Splash

Hammer Bros. return in Paper Mario: Color Splash with their same attack and design from Paper Mario: Sticker Star.

They appear at different points of the game, along with their fire, ice, and boomerang counterparts. Sledge Bros. also serve as enemies in this game, as well as Shady Sledge Bros.

The first Hammer Bro found in the game appears in The Golden Coliseum, next to a ? Block, and in the same level, another one rides one of the three chariots during the Iggy Koopa battle, called Chariot Bro. Two Small Hammer Bros. attack Mario when he's about to get the second Mini Paint Star in Sacred Forest. Circus variations of Hammer Bros., called Juggler Bro, and Boomerang Bros., called Circus Bro, appear in Mossrock Theater and the Emerald Circus. The last one fights Mario in the black paint mixing room of Black Bowser's Castle next to a Boomerang Bro, two Fire Bro, and two Ice Bros. There is also another one in the background of that room monitoring to see that everything works correctly, but Mario does not fight him. A Hammer Bro is the third-round opponent in Roshambo Temple #4, although after Wendy O. Koopa is defeated, it is replaced by the Rock Paper Wizard until beaten.

Paper Mario: The Origami King

“I can hammer all day, bro.”
Hammer Bro, Paper Mario: The Origami King
Artwork of an origami Hammer Bro in Paper Mario: The Origami King
An origami Hammer Bro in Paper Mario: The Origami King

Hammer Bros. reappear in Paper Mario: The Origami King, where they act as allies to Mario, while origami Hammer Bros. appear as enemies. In battle, a Hammer Bro can attack using Hammer Throw, where the typical behavior is observed once more, or using Super Bro Throw. The latter involves the Hammer Bro grabbing another enemy, most often another type of Bro (e.g. a Fire Bro), and using it as a projectile to throw at Mario. The thrown enemy is defeated upon the user's execution of the move. Super Bro Throw is also known by Boomerang Bros., Fire Bros., and Ice Bros. to compliment their respective traditional projectile attacks. One friendly Hammer Bro in Shangri-Spa mentions that Hammer Bros' hammers "aren't just for throwing", as it is using the hammer to fix part of a small bridge.

Mario Kart series

Mario Kart: Super Circuit

In Mario Kart: Super Circuit, a single Hammer Bro can be seen at the awards ceremony at the end of a Grand Prix alongside other characters. Similar to the Goomba, the Hammer Bro takes its design from Paper Mario.

Mario Kart Wii

Hammer Bro's unused character icon

Hammer Bro was originally planned to be playable in Mario Kart Wii along with Koopa Paratroopa, Petey Piranha and a Mii Outfit C (which in turn would have marked his debut as a playable character in the Mario Kart series), but was taken out of the final game. Hammer Bros. can be found in crowds on various courses, usually with Shy Guys, such as Mario Circuit.

Mario Kart 7

Hammer Bros appear in Mario Kart 7 as spectators on Toad Circuit.

Mario Kart 8 / Mario Kart 8 Deluxe

Hammer Bros appear in Mario Kart 8 and Mario Kart 8 Deluxe as spectators in Bowser's Castle and 3DS Neo Bowser City.

Mario Kart Tour

Thumbnail of the Rosalina Cup challenge from the Baby Rosalina Tour; a Vs. Mega Hammer Bro challenge set on London Loop 2 (reused as the Wario Cup's bonus challenge in the Metropolitan Tour)
The course icon for the bonus challenge against Mega Hammer Bro

A Hammer Bro appears in Mario Kart Tour as the opponent in the Vs. Mega challenge of the Rosalina Cup in the Baby Rosalina Tour. He uses his Hammers as his special item for the entirety of the race (although he did use a Mushroom at the very start).

He was also teased through the reflection of Baby Rosalina (Detective)'s magnifying glass in the splash art and at the start of the trailer for the Baby Rosalina Tour.[6] Hammer Bro made his official playable debut in the Mario Kart series on March 25, 2020, alongside a Boomerang Bro, an Ice Bro, and a Fire Bro, starting with the Hammer Bro Tour. He is classified as a Super character with his Hammers reprising their role as his special item. His emblem consists of a cartoon drawing of his head facing left, albeit lacking the eyes, similar to Dry Bones'.

Hammer Bro is the selected driver for some bonus challenges, including a Ring Race on RMX Rainbow Road 1 and a Time Trial on 3DS Shy Guy Bazaar R.

Mario & Luigi series

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions

Hammer Bro sprite
GBA sprite

Hammer Bros. make minor appearances in Mario & Luigi: Superstar Saga, which (for the most part) takes place in the Beanbean Kingdom. On their way to the Beanbean Kingdom, Mario and Luigi encounter the Border Bros. (Hammer Bros. that act as border patrol between the kingdoms).

When Mario and Luigi reach Bowser's Castle, they encounter enemy Hammer Bros. that (like the rest of the Koopa Troop) had been duped by Bowletta into defending the castle. Hammer Bros. themselves only appear in battle alongside Gunner Guys and Boos. The original version of the game gives them a somewhat nonstandard appearance; they have white pupil-less eyes, their shoes are missing, and they appear more hunched over and slightly portly, though not to the level of a Sledge Bro. They attack by throwing their hammers at the Mario Bros. in a way nearly identical to Rookie's hammer throw, albeit a bit faster; as with that attack, if the Hammer Bro jumps before throwing, it aims at Luigi, but if it does not, it targets Mario. The Mario Bros. must deflect the hammers with their own. Once a Hammer Bro loses half of its HP, it starts throwing two hammers per attack. They are healed by fire, but weak to thunder.

In Gwarhar Lagoon, a type of Boomerang Bro appears (renamed Beanerang Bro in Mario & Luigi: Superstar Saga + Bowser's Minions). This game also introduces the Yo Bro, the Limbo Bro and their Elite counterparts, and the Chomp Bro.

Sprite of a Hammer Bro from Mario & Luigi: Superstar Saga + Bowser's Minions.
3DS sprite

In Mario & Luigi: Superstar Saga + Bowser's Minions, Hammer Bros. reappear as enemies in the main story, having their standard design, unlike Dry Bones and Spinies, which use designs invoking the off-model designs from the original. They also appear as enemies and allies in the Minion Quest: The Search for Bowser mode. They first appear in the level "For the Love of Hammers", where they are found teaming up with the Hammerhead Bros. They fight Captain Goomba's squad to decide if they are going to join the squad or stay with the Hammerhead Bros. They tell the Hammerheads that they believe that they can push their hammer crafting to the limits by creating the Ultra Hammer, which the Hammerhead Bros. give to Mario and Luigi before Joke's End. Hammer Bros. are Ranged troopers and attack by throwing their hammers. Their Special Skill, Rain of Pain, involves them throwing multiple hammers at surrounding foes.

Mario & Luigi: Partners in Time

The brainwashed Hammer Bros.

Only one pair of Hammer Bros. appears in Mario & Luigi: Partners in Time. The Shroobs brainwash them with mind-control helmets and order them to guard the Vim Factory. While mind-controlled, the Hammer Bros. introduce themselves as the L33T HAMM3R BROZ., and speak in the Internet "language" known as "1337-speak" (pronounced "leet speak"), as well as with capital letters. In the Japanese version, they speak completely in katakana, as opposed to hiragana,[7] and in the Korean version, their speech is full of spelling and spacing errors. In French versions, they drop the 1337 aspect of their speech (with the exception of their names, which still render the "L33T" part) in favor of SMS-like speech containing various spelling errors. In German versions, they do not speak in 1337, but in broken sentences. The Spanish translation of the game removes the 1337 aspect of the characters entirely, and the only different speech pattern is robotic all-caps. It is possible that this happened due to difficulties with localization, as 1337-speak is extremely uncommon among online Spanish communities. One of them introduces themselves as the "L33T HAMM3R BROZ." due to the way they speak in the English version.

When Mario, Luigi, Baby Mario, and Baby Luigi arrive in the Vim Factory, they are instantly confronted by the "L33T HAMM3R BROZ." After Mario and Luigi are captured by the factory's automated defenses, Baby Mario and Baby Luigi are forced to battle the Hammer Bros. In battle, the Hammer Bros. have 100 HP (90 in non-American versions) and attack by using the Knockback Bros. technique, a move from Mario & Luigi: Superstar Saga. Using his hammer, one Hammer Bro smashes the other into a ball, then hits him into either Baby Mario or Baby Luigi. To avoid the attack, the babies have to jump over the ball Hammer Bro as he approaches. Sometimes, the Hammer Bro's hammer breaks, sending the ball bouncing towards a baby. In this case, the baby brother should not jump, as the balled brother simply bounces over the baby's head.

The Hammer Bros. using Bros. Ball
The Hammer Bros. fighting the Baby Mario Bros.

After one Hammer Bro is defeated (or if one of the Hammer Bros is unable to attack), the other one is forced to fight by himself. To attack, the sole Hammer Bro tosses spinning hammers that roll on the ground. To defend against this attack, the Baby Mario Bros. have to jump over the hammers as they approach. To determine which baby he is aiming for, the player needs to watch what he does before throwing. If he hops, he throws it at Baby Mario, and if he rolls his eyes around, he throws it at Baby Luigi. Ultimately, Baby Mario and Baby Luigi have to work together and defeat the second Hammer Bro. Unlike most bosses in Mario & Luigi: Partners in Time, they use the same defeat animation of a normal enemy; the same thing happens with Junior Shrooboid, the Shroobs, and Kamek. Also, in the Player's Guide, the word "boss" is missing from the stat box.

After defeating the Hammer Bros., the Baby Mario Bros. destroy their mind-control helmets, thus returning the Hammer Bros. to their normal state. Free from Shroob influence, the Hammer Bros. begin to speak normally again (and even comment on the strange manner of speaking they were just using). Grateful for being released, the Hammer Bros. give the babies hammers, and teach them how to use the hammer and Baby Drill.

When the babies go into the vents and encounter a Spiny Shroopa, the Hammer Bros. teach them how to use the hammers in battle. Later, when the babies rescue Mario and Luigi and encounter two more Spiny Shroopas, the Hammer Bros. return and show how to use the hammer while piggybacking in battle.

Mario & Luigi: Dream Team

While normal Hammer Bros do not appear in Mario & Luigi: Dream Team, Boomerang Bros. and Fire Bros appear in Somnom Woods and Neo Bowser Castle as enemies.

Mario & Luigi: Paper Jam

Hammer Bros return as enemies along with their paper counterparts in Mario & Luigi: Paper Jam, but this time, they retain their appearance in other Super Mario games. During the events of the game, some Hammer Bros steal all of the Trio's Battle Command Blocks, and the Trio has to earn them back. Before they get the Flee command back, they can't attack the Hammer Bro at all, only being able to counterattack. Once they get the flee command, the player has no choice but to press R Button for "Idle" to skip their turn.

Outside of this, Hammer Bros appear commonly in the Twinsy Tropics Dungeon, and stronger variations appear on the clouds above Sunbeam Plains. One Hammer Bro is also fought alongside a Paper Hammer Bro, a Spike and a Paper Spike as one of the Bowser Duo's last lines of defense in Neo Bowser Castle, with its stats from Twinsy Tropics Dungeon.

In battle, Hammer Bros walk up to the targeted bro and throw hammers at them. If the Hammer Bro throws a hammer while grounded, the bro must jump over the hammer, and if the Hammer Bro jumps before throwing a hammer, the bro must not jump. The Hammer Bro then charges at the targeted bro and must be jumped on to end the attack. Their only other attack involves them throwing a hammer in the air with another Hammer Bro or a paper counterpart; the foes may even swap hammers occasionally before throwing. These must be countered with the Mario Bros.' hammers. If a Paper Hammer Bro participates, their hammer falls after the regular hammers; if both the Hammer Bros involved are regular, both their hammers fall at the same time.

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Hammer Bros. appear in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey as enemies and recruitable allies in the Bowser Jr.'s Journey mode. They are weak against Parabones.

Dance Dance Revolution: Mario Mix

Two Hammer Bro. guards in Dance Dance Revolution: Mario Mix.
Hammer Bros. in Dance Dance Revolution: Mario Mix.

During Dance Dance Revolution: Mario Mix two Hammer Brothers block the entrance of Mushroom Park to stop Mario (or Luigi) and Toad from getting the next Music Key from Wario. However, they only let them pass if Mario dances against them and wins. If the Hammer Brothers lose, Mario (or Luigi) can get into Mushroom Park.

Mario Baseball series

A Hammer Bro prepares to bat in Mario Super Sluggers.
A Hammer Bro prepares to bat in Mario Super Sluggers

A Hammer Bro appears as a playable character in both games of the Mario Baseball series: Mario Superstar Baseball and Mario Super Sluggers. Both games also feature a Fire Bro and a Boomerang Bro as playable character, though both of them are treated as palette swaps of Hammer Bro, and all three of them are teammates of Bowser in each game's Challenge mode. Hammer Bro uses a large hammer as his baseball bat. While Hammer Bro and Boomerang Bro use a hammer and boomerang respectively for batting, Fire Bro uses a standard bat with painted flames on it.

In Mario Superstar Baseball, Hammer Bro can be unlocked by completing Challenge Mode as Bowser. Fire Bro and Boomerang Bro function as separate characters, but statistically are nearly identical to Hammer Bros. (barring Fire Bro's run speed, which is slightly lower than the other two). Boomerang Bro puts a noticeable curve on all his hits, much like Boo and King Boo.

In Mario Super Sluggers, Hammer Bro, along with Boomerang Bro and Fire Bro, are now playable from the start, each exhibiting more varied stats than before. They have new fielding moves, during which they throw their weapon out a short distance and catch the ball. All of them use their standard voice introduced in Super Mario Strikers.

Super Princess Peach

A Hammer Bro from Super Princess Peach

Hammer Bros have a large role in Super Princess Peach, where they seem to be Bowser's most trusted minions. It is in this game that they storm Peach's Castle and kidnap Mario, Luigi, and the Toads. They are major characters, and they are led by the Army Hammer Bro. They also appear as generic enemies towards the middle of the game, and even A. F. H. Bros., who were absent from games for some time, reappear. Their militant role is changed, though, by the wild Vibe Scepter, resulting in sub-species such as the Calm Hammer Bro and C. A. F. H. Bro.

Mario Strikers series

Super Mario Strikers

Hammer Bro
Hammer Bro in Super Mario Strikers.

In Super Mario Strikers, Hammer Bros appear as teammates and sidekicks to the game's captains. They are offensive teammates. Despite this, they are no different than the other teammates provided in this game. This is the first game that Hammer Bro is given a standard voice as opposed to his computer voice in Mario Party and in Mario Superstar Baseball. They typically exhibit a very cheery and positive attitude.

Mario Strikers Charged

Hammer Bro
A Hammer Bro in Mario Strikers Charged.

Hammer Bros also appear as offensive teammates in Mario Strikers Charged. Here, they are very good at shooting and passing the ball, but are unable to tackle very well. Hammer Bro is also very slow in this game, possibly because he carries several hammers strapped to his back. Every time he shoots or tackles, he uses the hammers from the sling on his back.

Hammer Bro also pulls out these hammers when hitting, faking, and using his skillshot. His Deke allows him to pull a giant hammer out of nowhere, and smash it on the ground to blast anyone he hits away. Despite not having a large range, it is nonetheless a decent defense as it temporarily paralyzes players that come in contact with it.

His Skillshot is the Hammer Throw, which, once fully charged, causes Hammer Bro to leap into the air and toss hammers at the Kritter, the goalkeeper, nailing him to the ground and thus immobilizing him. This leaves the goal open for a few seconds. Once the Kritter is stuck to the ground, the Hammer Bro smacks the ball in for an easy shot. However, the Hammer Throw has a limited range, meaning that it must be used not too far from the goal to be effective.

Mario Golf series

Hammer Bros. appear only twice in the Mario Golf series, both times as non-playable characters. In Mario Golf: World Tour, Hammer Bros. are featured in the Castle Club mode. In Mario Golf: Super Rush, there are Hammer Bros. scattered around Bonny Greens's practice area.

Captain Toad: Treasure Tracker

Hammer Bros return in Captain Toad: Treasure Tracker and its Nintendo Switch and Nintendo 3DS ports, appearing in Drift-Along Canyon and Battle Tower Blitz (one of them standing in this level on two Goomba Towers, jumping from one to the other). In the Nintendo Switch and Nintendo 3DS versions of the game, Hammer Bros are also found in the bonus level, Uptown, Downtown.

If the Hammer Bros are interacted with using a pointer/touch screen, they jump to a new position immediately once they are no longer stunned. They cannot be stunned while jumping.

Mario Sports Superstars

Hammer Bro appears as a selectable sidekick for the soccer and baseball sports of Mario Sports Superstars. Similar to the Mario Baseball series, Hammer Bro is classified as a Power type. Boomerang Bros. appear as alternate colors in soccer and baseball while Fire Bros. are exclusive to baseball.

Minecraft

In the Super Mario Mash-up for Minecraft, Zombies are replaced by Hammer Bros.; additionally, Zombie Villagers are replaced by Hammer Bros. wearing the Villager's clothing. Hammer Bro also appears as a playable skin.

Mario Tennis Aces

Hammer Bros. appear in Mario Tennis Aces in the final world of the game, Inferno Island. They appear in two missions: Sure Shot Challenge (Advanced) where two Fire Bros. and one Hammer Bro pitch the ball at the player, and the mission at Castle Gates, Defeat Bowser's Minions!, where the player must defeat ten Hammer Bros. by reflecting their hammers that they throw at the player and, once the ten are defeated ten Fire Bros. appear and the player must do the same, except with the Bros.' fire. Hammer Bros. are also found as audience members in various stages, where some can be seen wear caps and shirts for the participating characters. They wear their caps over their helmet.

Dr. Mario World

Hammer Bros. appear in Dr. Mario World as assistants. Their stage mode skill increases the float time of floating objects such as capsules, bubbles, and keys by a multiplier. Their versus mode skill grants a chance that a column is cleared in the player's stage when their opponent uses a skill.

The Super Mario Bros. Movie

Hammer Bros. appear in The Super Mario Bros. Movie as a part of Bowser's army.

General information

Physical description and traits

2D vector artwork of a Hammer Bro
Hammer Bros' modern appearance

Hammer Bros are yellow Koopas with green shells, cream-colored belly plates, and, since Mario Party, green shoes (although they sometimes are barefoot), as well as green and white helmets (though the colors change depending on the variant). They look like Koopa Troopas, but have a taller stature, smaller blue eyes and a lighter-colored muzzle. Hammer Bros are notably always armed with black or gray hammers tied to wooden handles with rope. In Super Mario Bros. 3, Hammer Bros wear black shells and helmets, while their hammers are slightly less detailed. In Super Smash Bros. Brawl, Hammer Bros are given a more realistic appearance than their Super Mario depiction, having a monotone appearance, as well as highly detailed hammers and helmets. In Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, however, Hammer Bros have a vibrant, cartoonish appearance with less detailed hammers and helmets; in the latter, their helmets and shoes have a lighter green color. In the DIC Entertainment Super Mario cartoons, Hammer Bros have drastically altered appearances, due to appearing with much darker skin tones, smaller body proportions, gray goggles, and shinier hammers.

In the first three Paper Mario games, Hammer Bros are given an altered design, which has them wear blue helmets instead of their standard green ones and have more rotund body proportions resembling those of Koopa Troopas. In Paper Mario: The Thousand-Year Door, Hammer Bros are given red shoes and spiked armbands, which reappear in Super Paper Mario. From Paper Mario: Sticker Star onward, however, Hammer Bros use their current-era design instead, while appearing with a paper outline.

Powers and abilities

Hammer Bros possess superior agility, due to jumping as high as Mario (if not as high as Luigi) and quickly traversing small areas from hopping. Hammer Bros hop very frequently, to the point where they hop while idling. In the way of weaponry, Hammer Bros use black or gray construction hammers, though Super Mario RPG: Legend Of The Seven Stars and the Paper Mario games depict them with wooden mallets instead. In most games, Hammer Bros throw their hammers at lower angles and farther distances, or higher angles at closer distances. The former games have Hammer Bros smack their adversaries with their mallets as a melee attack; exclusively to the Paper Mario series, Hammer Bros. throw a barrage of smaller, weaker hammers, or a hammer with magical abilities like shrinking. Hammer Bros' Skill Shot in Mario Strikers Charged has them attack the opposing team with a giant hammer, to daze them.

Speech

In most older Super Mario games, Hammer Bros are completely silent due to technical limitations. Most of the Super Mario RPGs and spin-offs give Hammer Bros in-game text so others can understand what they are saying; in Super Mario RPG, Hammer Bros appear to speak with Brooklyn accents, often saying "ya" instead of "you." In the DIC Super Mario cartoons, Hammer Bros were given intelligible voice acting with Brooklyn accents. Hammer Bros also speak intelligibly in various Super Mario comics, as well as Super Mario-kun. In contemporary Super Mario games, Hammer Bros (and their variants) are portrayed by Motoki Takagi, who provided them with grunts, yells, and even a few lines such as "Let's go." While they generally have a high-pitched voice, they have a deeper voice in Super Mario Galaxy 2.

Quotes

  • "AREA RESTRICTED. ALL NOOB INTRUDERS 2 B HAXORED BY US L33T HAMM3R BROZ.!" - Mario & Luigi: Partners in Time
  • "WE R TEH SHROOB ALLIES. WE ROXOR U AND THEN ROFL. THEN U AM CRY." - Mario & Luigi: Partners in Time
  • "WE RECEIVE ORDERS THRU ANTENNAS ON THESE L33T HELMETS. THEY R HOTNESS." - Mario & Luigi: Partners in Time
  • "WE MUST OBEY ALL ORDERS. WE LIKE 2 PWN NOOBS 4 TEH MASTER SHROOBZORS." - Mario & Luigi: Partners in Time
  • "U = NOOBS. BROZ. = L33T. PREPARE 4 TOTAL PWNAGE. WOOT! WOOT! WOOT! WOOT!" - Mario & Luigi: Partners in Time
  • "NOOBZ STILL R NOT PWNED. CONTINUE PWNERSHIP UNTIL ALL NOOBZ R PWNED." - Mario & Luigi: Partners in Time
  • "TEH ESCAPE IS IMPOSSIBLE. WE R 2 L33T. WE OWNZ JOO." - Mario & Luigi: Partners in Time
  • "U WILL GET FLATZORED BY R L33T HAMMERS." - Mario & Luigi: Partners in Time
  • "Whoa... My helmet antenna! It's broken! Oh, man, YESSS!" - Mario & Luigi: Partners in Time
  • "Hey... Mine broke too! Talk about lucky! I mean, didya HEAR what was coming out of my mouth?" - Mario & Luigi: Partners in Time
  • "I know, dude! Seriously, who talks like that?! Anyway, I think these tots freed us!" - Mario & Luigi: Partners in Time
  • "Ya think? You little taters trashed our antennas?" - Mario & Luigi: Partners in Time
  • "Right ON! Seriously, thanks! You saved our bacon. We were... not right in the head." - Mario & Luigi: Partners in Time
  • "So listen, you gotta let us thank you by hooking you up with these spare hammers!" - Mario & Luigi: Partners in Time
  • "Go go!" - Mario Party 8
  • "Hello!" - Super Mario Party
  • "Yeah!" - Super Mario Party
  • "Oh yeah!" - Super Mario Party
  • "Oh no!" - Super Mario Party
  • "Yes!" - Super Mario Party
  • "Woohoo!" - Super Mario Party

Profiles and statistics

Main article: List of Hammer Bro profiles and statistics

Paper Mario: The Thousand-Year Door

Paper Mario: The Thousand-Year Door enemy
Hammer Bro
Hamma Jamma.png Max HP 7 Attack 4 Defense 1
Location(s) Glitz Pit, Rogueport Sewers Role Common Level 26
Sleep? 80% Dizzy? 70% Confuse? 80%
Tiny? 80% Stop? 80% Soft? 95%
Burn? 100% Freeze? 70% Fright? 70%
Gale Force? 60% KO? 95% Moves Hammer Throw (4), Multi-Throw (2 each)
Exp. points 0 Coins 2 - 4 Items Dried Shroom (drop only), Fire Flower (drop only), Fright Mask (drop only), Honey Syrup (drop only), Maple Syrup (drop only), Mini Mr. Mini, Mushroom (drop only), POW Block (drop only), Power Punch, Super Shroom, Tasty Tonic (drop only), Thunder Rage, Volt Shroom (drop only), Mega Rush, Mega Rush P
Tattle Log #:
24
Log Well - known for their vicious and relentless hammer jobs, Hammer Bros. have a reputation as one of Mario's toughest enemies...
Tattle That's a Hammer Bro. You know him. He throws hammers. Hence the name. Max HP is 7, Attack is 4, and Defense is 1. When his HP drops and he thinks he's in trouble, he'll toss a hammer barrage. Nothing about these guys has changed: they're tough as ever, so brace yourself! Dang! This book always skips the important stuff! How do they carry endless hammers!

Mario & Luigi: Superstar Saga + Bowser's Minions / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Mario & Luigi: Superstar Saga + Bowser's Minions enemy
Hammer Bro
Sprite of a Hammer Bro from Mario & Luigi: Superstar Saga + Bowser's Minions. HP 132 POW 112 DEF 89 SPEED 91 Experience 120
Fire Heal Thunder Critical Jump Normal Hammer Weak Coins 70
Stat down 60% Dizzy 30% Burn 30% Speed down 30% Item drop 1-Up Mushroom (25%)
1-Up Super (18%)
1-Up Super (50%)
Level           33 Location(s) Bowser's Castle

Super Mario RPG (Nintendo Switch)

Super Mario RPG enemy
Hammer Bro
Image of a Hammer Bro from the Nintendo Switch version of Super Mario RPG HP 50 Weak Elements N/A Drops Flower Jar
Exp. 3 Weak Statuses FearPoisonMute Rare Drops N/A
Found in Mushroom Way
Monster List profile They pretended there was only one, but when the battle started, suddenly there were two. Where in the world was the other one hiding?
Thought Peek "Think you know what my hammer can do? Think again, pal!"
Animations

Gallery

For this subject's image gallery, see Gallery:Hammer Bro.

Names in other languages

Language Name Meaning Notes
Japanese ハンマーブロス[8]
Hanmā Burosu
Hammer Bros; romanized as "Hummer Bros" in Super Mario Bros. Special.
Chinese (simplified) 铁锤兄弟[?]
Tiěchuí Xiōngdì
Iron Hammer Brother
锤子兄弟 (before Super Mario Party)[?]
Chuízi Xiōngdì
Hammer Brother
Chinese (traditional) 鐵鎚兄弟[?]
Tiěchuí Xiōngdì
Iron Hammer Brother
Dutch Hammer Bro[?] -
Finnish Vasaraveljet[?] Hammer brothers
French (NOA) Frère Marto[?] Brother + a familiar spelling of marteau ("hammer")
Hammer Bro[?] - 2007–2008
French (NOE) Frère Marto[?] Brother + a familiar spelling of marteau ("hammer")
Frère Marteau[?] Hammer Brother occasionally
German Hammer-Bruder[?] Hammer Brother
Italian Martelkoopa[?] Portmanteau of martello ("hammer") and "Koopa"
Fratelli Hammer[9][10] Hammer Brothers
Fratello Martello[11][12][13] Hammer Brother
Hammer Brother[14][15] -
Korean 해머브러스[?]
Haemeo Beureoseu
Hammer Bros.
Portuguese (NOA) Irmão Martelo[?] Hammer Brother
Portuguese (NOE) Mano Martelo[?] Hammer Bro
Irmão Hammer[?] Hammer brother New Super Mario Bros.
Russian Братец-молот[?]
Bratets-molot
Hammer bro
Spanish (NOA) Hermano Martillo[?] Hammer Brother
Hammer Bro[?] - 2007–2008
Spanish (NOE) Hermano Martillo[?] Hammer Brother
Swedish Bröderna Yx-Joe[?] Bröderna means "The Brothers", Yx is a shortened form of Yxa which means "axe", and Joe is a term analogous to the British word "chap" which refers to a friend.

L33T HAMM3R BROZ.

Language Name Meaning Notes
Japanese ハンマーブロス[7]
Hanmā Burosu
Hammer Bros
French FrR Marto L33T (SMS language) (dialogue)[?] From Frère Marto ("Hammer Bro") and L33T. The "R" in FrR can be pronounced like ère in frère
Frères Marto[?] Hammer Bros. target marker
German Hammer Brüdern[?] Hammer Brothers dialogue
Hammer-Bruder[?] Hammer Brother target marker
Italian MAR73LKOOPA[?] 1337 speak adaption of the Italian name for Hammer Bros, Martelkoopa dialogue
Martelkoopa[?] Hammer Bro target marker
Korean 해머브러스[?]
Haemeo Beureoseu
Hammer Bros
Spanish Hermanos Martillo[?] Hammer Brothers

References

  1. ^ 1990. Super Mario Bros. 3 instruction booklet. Nintendo of America (American English). Page 41.
  2. ^ 1993. Super Mario All-Stars Player's Guide. Nintendo of America (American English). Page 9.
  3. ^ Iwata Asks - Volume 2 : The History of Handheld The Legend of Zelda Games. Nintendo. Retrieved May 14, 2024. (Archived July 20, 2022, 19:18:34 UTC via Wayback Machine.)
  4. ^ As can be seen on the preliminary sprite sheets for Super Mario WorldMedia:SMW Preliminary Sheets.jpg, which feature the sprites of Hammer Brothers and Sledge Brothers.
  5. ^ The Super Mario Bros. Super Show! writer's bible
  6. ^ kart_tour. News: Nintendo teased Hammer Bro in the Detective Rosalona render! #MarioKartTour Source: @Ep_stuff. X. Retrieved May 13, 2024.
  7. ^ a b Mario & Luigi: Partners in Time. The Cutting Room Floor (English). Retrieved July 31, 2024.
  8. ^ Super Mario Bros. 3 Japanese instruction booklet. Page 42.
  9. ^ Super Mario Bros. Italian instruction booklet. Page 12.
  10. ^ Super Mario Bros. 3 Italian instruction booklet. Page 16.
  11. ^ Super Mario Bros. 3 Italian instruction booklet. Page 23.
  12. ^ Super Mario Advance 4: Super Mario Bros. 3 European instruction booklet. Page 109-110.
  13. ^ New Super Mario Bros. Wii - Album ufficiale. Page 8.
  14. ^ Super Mario Bros. 3 Italian instruciton booklet. Page 23, 41.
  15. ^ Super Mario Bros. Deluxe European instruction booklet. Page 116.