Family Computer Disk System

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Soundx.png It has been requested that at least one audio and/or video file related to this article be uploaded.
Please upload all related music, sound effects, voice clips, or any videos for this article. See the help page for information on how to get started.
Family Computer Disk System
Family Computer and Family Computer Disk System
Generation Third generation
Release date Japan February 21, 1986[1]
British HK 1991[2][better source needed]
Discontinued 1993 (remained supported until September 25, 2003)[3]
The logo for the Family Computer Disk System

The Family Computer Disk System (also called the Famicom Disk System) is an accessory for the Family Computer. It allowed the Family Computer to play certain games on a proprietary floppy disk format called "Disk Cards" rather than ROM cartridges, as Disk Cards were not only cheaper but also allowed for higher data capacity than cartridges at the time. Besides that, the disks were rewritable, so saving was easier.

Nintendo sought to make Disk Cards a permanent standard for all of its future games at that point, but this plan was abandoned a few years later due to various hardware issues, most prominently the fact that the system's games were easy to pirate. Later in 1986, Nintendo sought to counter this problem by installing special Disk Writer kiosks that would allow consumers to download games onto Disk Cards for ¥500 as opposed to the retail price of ¥2,600; some Disk System games were even exclusive to these kiosks. The service was very popular, remaining in place until the Family Computer line's discontinuation in 2003, 9 years after the discontinuation of the Disk System itself. Excluding prize disks, FDS games were available through retail, Disk Writer, or both. Mario Bros. Returns and the FDS ports for Donkey Kong, Donkey Kong Jr., Pinball, and Wrecking Crew could be purchased only through the Disk Writer. The former was priced at ¥400 because of its promotional nature, making it the cheapest FDS game. I am a teacher: Super Mario Sweater was retail-only software, but it was sold in handicraft stores. All Night Nippon: Super Mario Bros. was sold through a mail order lottery system and at Nippon Broadcasting System's building on a single day. The Disk Writer was also capable of updating software for any game that needed it (thus acting as an early precursor to modern internet-based software patching), the sole exception being Golf: Japan Course, which required mailing the disk to Nintendo.

Games[edit]

Differences from cartridge versions[edit]

For the most part, FDS games are identical to their Famicom or NES cartridge versions, including their title screen copyright years and any absences of saving data. Here are some differences found in Super Mario games:[4]

Blue and gold disks[edit]

Six games received blue disks, five were made by Nintendo and were compatible with Disk Fax, four of which are Super Mario games. All compatible blue disk games were subject of tournaments with scores submitted through the Disk Fax, a device that could send contestants' data and high scores to Nintendo. The tournament began as soon as the blue disks were released.

Disk Fax Tournaments
Tournament number Game Date Prizes
1 Golf: Japan Course February 21 to May 10, 1987 (original deadline was April 30) Prizes included two different gold disk versions of the game, each with a harder course. The top 100 players received the Champions' Course and gold plaques. 5,000 others received the Professional Course.
2 Golf: U.S. Course June 14 to August 31, 1987 The top 100 players received trophies. 10,000 received a gold Famicom cartridge of Punch-Out!! and 1,000 got Golf: Prize Card, a harder gold disk version.
3 Famicom Grand Prix: F1 Race October 30 to December 15, 1987 The top 100 players of each of the four difficulty levels received trophies. 10,000 received a special edition Game & Watch of Super Mario Bros.
5 Famicom Grand Prix II: 3D Hot Rally April 14 to May 31, 1988 The top 100 players of each of the three car types received trophies. 10,000 received stationery sets.

The three gold disks and Wakusei Aton Gaiden are the only FDS games that were never available through retail.[5] No gold or blue disk games have a cartridge equivalent and were distributed only in Japan. An NES counterpart to Famicom Grand Prix II: 3D Hot Rally was planned, but was rejected by Nintendo of America for looking too "cute."[6]

Gallery[edit]

System gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ファミリーコンピュータ ディスクシステム[?]
Famirī Konpyūta Disuku Shisutemu
Family Computer Disk System
ファミコン ディスクシステム[?]
Famikon Disuku Shisutemu
Famicom Disk System

Trivia[edit]

Main menu Family Computer Disk System
Family Computer Disk System BIOS
Main menu
Twin Famicom BIOS

References[edit]

  1. ^ Famicom Disk System (FDS). Famicom World. Retrieved July 2, 2024. (Archived June 25, 2024, 19:36:59 UTC via Wayback Machine.)
  2. ^ Nakamanga (September 30, 2019). Famicom and Disk System Hong Kong Version - Commercial. YouTube. Retrieved June 1, 2024.
  3. ^ ディスクシステムとは?. nintendo.co.jp (Japanese). Retrieved June 1, 2024. (Archived June 29, 2019, 04:41:00 UTC via Wayback Machine.)
  4. ^ カセットとディスクカード両方で発売. pony.velvet.jp (Japanese). Retrieved May 19, 2024.
  5. ^ Famicom Disksystem - All Software and Version List. pony.velvet.jp (English). Retrieved May 19, 2024.
  6. ^ Nintendo (September 19, 2017). F-ZERO Developer Interview. Retrieved September 20, 2017. (Archived September 12, 2017, 01:18:23 UTC via Wayback Machine.)
  7. ^ wildgoosespeeder (March 26, 2010). Paper Mario - The Thousand-Year Door - Famicom Disk System. YouTube (English). Retrieved May 19, 2024.
  8. ^ Media:GCN Main Menu Sped Up.oga