Heart (item): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
No edit summary
 
(382 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
{{articleabout|heart-like items from the ''Mario'' series|the points from ''[[Yoshi's Story]]''|[[]]}}
{{about|the recurring heart items in the [[Super Mario (franchise)|''Super Mario'' franchise]]|other uses|[[Heart]]}}
[[Image:Normal heart.jpg|thumb|200px|A  '''Heart''' face from ''[[Mario Kart: Double Dash!!]]''.]]
{{item infobox
A '''Heart''' is a special item in the game ''[[Mario Kart: Double Dash!!]]''. It is the unique item of [[Princess Peach]], [[Princess Daisy]], [[Petey Piranha]] and [[King Boo]]. When used, two small pink hearts will appear and circle around the kart. These hearts will protect the kart from up to two obstacles or weapons on the course.  
|image=[[File:Heart_SMO_unused_shop_icon.png]]<br>Unused in-game artwork of a Heart from ''[[Super Mario Odyssey]]''
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise, [[small heart]])
|latest_appearance=''[[Donkey Kong Country Returns HD]]'' ([[List of games by date#2025|2025]])
|variants=[[1 UP Heart]]<br>[[Small heart]]<br>[[Big Heart]]<br>[[Life-Up Heart]]<br>[[Gold Heart]]<br>[[MAX UP Heart]]<br>[[Little heart]]<br>[[Full Health Item]]
}}
'''Hearts''' in the [[Super Mario (franchise)|''Super Mario'' franchise]] are items that can usually be collected to acquire more hit points or chances.


Additionally, if the racers are not holding any items, the item that was hit will appear in a racer's hand. The racer can then use the new item as he or she pleases. Unfortunately, [[Blue Shell|Spiny Shells]] and [[Chain Chomp]]s will penetrate the protective barrier. [[Thunderbolt]] attacks and falling off the course will outright destroy both circling hearts.
==History==
===''Super Mario'' series===
====''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2'' / ''Super Mario USA''====
[[File:DDP Heart.png|frame|right]]
Hearts appear in ''[[Yume Kōjō: Doki Doki Panic]]'' as items, though were replaced with [[Mushroom]]s in ''[[Super Mario Bros. 2]]''. Every stage has two hearts, all in [[Subspace]] only, and add an additional mark or heart to the [[Health Meter|life meter]], with a maximum of four for the remainder of the stage. There is also a [[small heart|small version]], which is retained in ''Super Mario Bros. 2'' and its reissue.


The Heart also appears in ''[[Paper Mario: The Thousand-Year Door]]''. After defeating [[Enemies]] sometimes they will leave hearts behind that heal [[Mario]] and his [[Partner]]s.  
====''Super Mario Odyssey''====
{{multiframe|[[File:SMO Artwork Heart.png|40px]] [[File:SMO 8bit Heart.gif|40px]]|align=left}}
Hearts in ''[[Super Mario Odyssey]]'' are represented as red with black eyes and restore a unit of health, or five coins if [[Mario]] is at full health. There is also the [[Life-Up Heart]], which functions like the [[Life Mushroom]] in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]''.


[[1-Up Heart]]s appeared in the ''[[Super Mario Land]]'' series, awarding Mario with an [[Extra Life]].
===''Paper Mario'' series===
[[File:PMCS heart.png|thumb|A heart in ''[[Paper Mario: Color Splash]]'']]
Hearts are items in ''[[Paper Mario]]''. Each Heart restores one [[Heart Point|HP]] to Mario, and they may appear in the overworld after an enemy is defeated in battle. Hearts in ''[[Paper Mario: The Thousand-Year Door]]'' have the same purpose, but they now heal a [[partner]], in addition to Mario.


The Hearts also appear in the Modern [[Game & Watch]] Gallery series, they can be usually obtained by getting a certain amount score points each time as the character must get the heart. The heart can appear if the player has one or two misses, obtaining it will remove a miss from the screen.
Hearts in ''[[Paper Mario: Sticker Star]]'' are made of cardboard and replenish 5 HP of Mario's health, and are found in other places such as behind bushes. In ''[[Paper Mario: Color Splash]]'', each regular heart restores 40 HP. One heart is also found at the [[Prisma Fountain]] for every [[Big Paint Star]] retrieved; when they are all returned, the fountain they fill heals Mario instead. Hearts (now called '''Healing Hearts''') reappear in ''[[Paper Mario: The Origami King]]'', where their size and appearance dictate the amount of HP they refill. The small red ones heal 30 HP, while the medium ones heal 50 HP, and the large ones with white accents heal 100 HP.
[[Category:Hearts]]
 
[[Category: Items]]
===''Mario Bros.'' (Game Boy Advance)===
[[File:SMA MB Battle Heart.png|left]]
Hearts in the [[Mario Bros. (Game Boy Advance)|GBA version of ''Mario Bros.'']] are one of three items that can appear from an [[Egg]] in a [[Trash Can|garbage can]], which is exclusive to 2-Player Battle mode; if found, they work as they do in ''Super Mario Bros. 2'', turning [[Small Mario]] into [[Super Mario (form)|Super Mario]].
 
===''Wario Land'' series===
[[File:Heart WarioLand4.png|frame]]
While hearts appear in the [[Wario Land (series)|''Wario Land'' series]], they do not serve their traditional purpose in the first three games. ''[[Wario Land 4]]'', [[Wario]]'s health is represented by hearts in both ''[[Wario Land 4]]'' and ''[[Wario Land: Shake It!]]'', the latter using [[garlic]] to replenish them. ''Wario Land 4'' has three different types of hearts: "regular" hearts, which replenish a unit of health; "big" hearts, found at [[Full Health Item]] pickups and fully restoring Wario's health; and [[little heart]]s, eight of which restore a unit of Wario's [[Health Meter|Heart Meter]], of which he can have up to eight of.
 
===''Luigi's Mansion'' series===
[[File:LM Heart.png|thumb|A heart in ''Luigi's Mansion'']]
Hearts appear in the [[Luigi's Mansion (series)|''Luigi's Mansion'' series]] as items in every installmment. In ''[[Luigi's Mansion]]'', they appear in three variations: '''Small Hearts''',<ref name=Brady>{{cite|author=Bogenn, Tim|publisher=BradyGAMES|language=en-us|date=November 21, 2001|isbn=0-7440-0119-6|title=''Luigi's Mansion'' Official Strategy Guide|page=11}}</ref> which restore 10 HP, '''Medium Hearts''',<ref name=Brady/> which restore 20 HP, and '''Large Hearts''',<ref name=Brady/> which restore 50 HP after fulfilling certain conditions. Hearts are less common in the PAL version of the [[Hidden Mansion]]. In ''[[Luigi's Mansion: Dark Moon]]'', hearts  restore 25 HP at a time only, but vacuuming it up with the [[Poltergust 5000]] restores 50 HP instead. In ''[[Luigi's Mansion 3]]'', they restore 20 HP.
 
===''Mario Kart'' series===
====''Mario Kart: Double Dash!!''====
The Hearts appear in ''[[Mario Kart: Double Dash!!]]'' as the [[Special Item (Mario Kart series)|special items]] of [[Princess Peach|Peach]] and [[Princess Daisy|Daisy]], though [[Petey Piranha]] and [[King Boo]] can also obtain them, like most other special items. The item spawns two hearts, which proceed to circle the [[kart]] and defend the user against up to two obstacles or items except [[Spiny Shell (blue)|Spiny Shell]]s, [[Chain Chomp]]s, and [[Bob-omb]] explosions. Otherwise, a racer can receive the item that hits the heart, also playing a sound effect similar to the [[Spinning Heart]]. Both hearts are removed from either a [[Lightning]] strike or falling into a [[pit]]. Should a [[Green Fireball]] hit a heart, it becomes a regular Fireball.{{ref needed}}
 
{{file link|PeachDaisyDoubleDash.png|The Peach and Daisy artwork}} shows the duo with a [[Dash Mushroom|Mushroom]], not a Heart unlike the artwork of other racing pairs.
 
====''Mario Kart Tour''====
[[File:MKT Icon Heart.png|thumb]]
The Heart appears in ''[[Mario Kart Tour]]'' as the [[Special skill (Mario Kart Tour)|special skill]] of [[Princess Peach|Peach]], [[Princess Daisy|Daisy]], [[Wendy]], [[Yoshi (species)|Pink Yoshi]], [[Toad (species)|Pink Toad (Pit Crew)]], [[Shy Guy|Pink Shy Guy]], [[Baby Peach|Baby Peach (Cherub)]], [[Princess Daisy|Daisy (Fairy)]], [[Baby Mario|Baby Mario (Koala)]], and the [[Mii|Peach, Pink and Wendy Mii Racing Suits]]. They look similar to the hearts from ''Super Mario Odyssey'', except they are colored pink like the Heart in ''Mario Kart: Double Dash!!''. They merely block opponents' items in this game, including [[Lightning]], rather than enabling drivers to snatch and use these items. In addition, up to five hearts can be used at once. Activating a Heart grants players points. Unlike in ''Mario Kart: Double Dash!!'', the Heart has a set time limit for use of 20 seconds, and when the timer exceeds, the Heart disappears. When Heart+ is active, a second Heart appears alongside, much like in ''Mario Kart: Double Dash!!'', except the extra Heart disappears more quickly.
 
Hearts, along with other items, are also depicted on various flags hanging on strings in [[GCN Daisy Cruiser]].
 
====''Mario Kart 8 Deluxe''====
In the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' DLC, hearts with their ''Mario Kart Tour'' appearance can once again be seen on the bunting of {{classic|GCN|Daisy Cruiser}}.<ref>{{cite|language=ja|author=任天堂ホームページ|date=July 6, 2023|url=youtu.be/U5X1txZSPyg|title=GC デイジークルーザー|publisher=YouTube|accessdate=July 6, 2023}}</ref>
 
===''Yoshi'' series===
{{image|section=y|Screenshots}}
====''Yoshi Topsy-Turvy''====
Small hearts appear in ''[[Yoshi Topsy-Turvy]]'' as items that restore a unit of the [[Health Meter|Smile Meter]]. There is also the [[Big Heart]], which restores all of the health back.
 
====''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''====
Hearts appear in ''[[Yoshi's Woolly World]]'', in a role similar to [[Star (Yoshi's Island series)|Stars]] in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' games. Much like Stars, hearts have eyes and feet. Hearts are synonymous with [[Yoshi (species)|Yoshi]]'s health, though the [[Health Meter|health display]] does not use the eyes and feet. User interface elements aside from that display do show collected hearts with their eyes and feet. Yoshi can hold a maximum of 20 hearts. If they takes damage, they lose five hearts normally but only three hearts if they use the "Increased defense!" {{id|Power Badge|YWW}}. However, the final heart is special and cannot be lost unless it is the only heart Yoshi has before receiving damage. If Yoshi dies, then he returns to the last [[Checkpoint (Yoshi's Woolly World)|Checkpoint]] he used with the same number of hearts he starts levels with. In Classic Mode, Yoshi starts levels with ten hearts.
 
Hearts can appear from [[Winged Cloud]]s in groups of five. Activating a Checkpoint grants Yoshi five hearts, and any enemy that is on-screen on the same layer as the Checkpoint when this happens turns into a heart. In [[King Bowser's Castle (Yoshi's Woolly World)|King Bowser's Castle]], [[Kamek]]'s magic can turn one of the striped blocks into a heart. Once hearts land on the ground, they begin hopping either left or right falling off ledges and turning the other way if they meet a wall. They start flickering and eventually disappear if Yoshi does not collect them in time. Yoshi can collect hearts one at a time with his tongue, but hearts cannot be collected with a [[yarn ball]]. Unlike Stars, hearts do not appear as [[coin]]s when Yoshi's health display is full. However, they are worth [[bead]]s when collected with full health.
 
The highest number of hearts that Yoshi has when he finishes a level is tracked, with a star being granted for that level if Yoshi finishes that level with a full set of 20 hearts. Note that each Special Course, excluding [[Wonderful World of Wool]], only has 10 hearts in it. This means that obtaining this star in those courses in Classic Mode requires Yoshi complete the stage while collecting every heart and while never taking damage.
 
In [[Easy Mode|Mellow Mode]], Yoshi starts each level with 20 hearts. All sources of hearts create twice as many hearts. In addition, bosses drop hearts after taking damage that does not defeat them; [[Mega Baby Bowser]] is an exception who only drops hearts after losing half of his health. Since Yoshi starts with more hearts, getting the star for finishing courses with 20 Hearts is less strenuous. In ''[[Poochy & Yoshi's Woolly World]]'', the game's remake, adds some additional elements to Mellow Mode. Thrown [[Poochy Pup]]s can collect hearts. Yoshi only loses one heart when he takes damage, which makes receiving the star in any level even easier.
 
====''Yoshi's Crafted World''====
Hearts represent Yoshi's health in ''[[Yoshi's Crafted World]]'', as well as being items that can refill it.
 
===''Super Princess Peach''===
{{multiple image
|image1=SPP Heart full.png
|width1=16
|image2=SPP Heart half full.png
|width2=16
|image3=SPP Heart empty.png
|width3=16
|footer=Hearts as seen on Peach's health bar.
}}
Hearts in ''[[Super Princess Peach]]'' are items that restore a unit of health. They are found by destroying blocks or sometimes enemies. There is a variation that restores two units of health.
 
===''Wario: Master of Disguise''===
Hearts in ''[[Wario: Master of Disguise]]'' represent and restore Wario's health. The Arty [[Mastery Gem]] upgrade enables [[Arty Wario]] to produce the shape of a heart on the screen. Hearts are sometimes dropped by enemies upon defeat, eventually disappearing if not collected, while hearts made by Arty Wario remain until Wario leaves the current room.
 
===''New Play Control! Donkey Kong Jungle Beat''===
Hearts in ''[[New Play Control! Donkey Kong Jungle Beat]]'' are measurements of [[Donkey Kong]]'s health, replacing bananas from the [[Donkey Kong Jungle Beat|original game]]. A heart can appear after 200 or any multiple of 500 [[banana]]s are collected, if Donkey Kong is missing one of three heart units, otherwise, he receives a [[DK Coin|1-Up Coin]].
 
===''Donkey Kong Country'' series===
[[File:Heart DKCTF.png|thumb|75px|Artwork from ''[[Donkey Kong Country: Tropical Freeze]]'']]
In ''[[Donkey Kong Country Returns]]'', its [[Nintendo 3DS]] [[Donkey Kong Country Returns 3D|port]], and its [[Nintendo Switch]] [[Donkey Kong Country Returns HD|port]], hearts can be collected to restore the Kongs' [[Health Meter|heart]]s, which in this game are their health. Hearts usually float in the air, but the player can also open [[item container]]s. If the player has all of their hearts when they open an item container, they may get an [[banana]] instead. If the player does not have all of their hearts, bosses may drop a heart when they take damage. In [[Tiki Tong Terror]], some of [[Tiki Tong]]'s attacks have him drop a flaming heart that does high bounces in place but deals damage on contact. The flames go away after some time, allowing the heart to be collected. In Mirror Mode, all hearts are removed. ''[[Donkey Kong Country: Tropical Freeze]]'' and [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|its port]] retain the mechanics from ''Donkey Kong Country Returns''. In this game, [[Item Handle]]s can also reveal a heart. [[Hard Mode]] in this game removes all hearts.
 
===''Mario Party'' series===
====''Mario Party 10''====
Hearts appear in ''[[Mario Party 10]]'' in the [[Mario Party 10#Bowser Party|Bowser Party]], [[Mario Party 10#Bowser Challenge|Bowser Challenge]], and [[Mario Party 10#amiibo Party|amiibo Party]] modes. In Bowser Party, the characters start off with six hearts, which are lost when taking damage in a Bowser [[Minigame]]. The characters can gain extra hearts from various events and locations around the board, however they can also lose hearts from Bowser spin wheels and other events. If a character loses all of their hearts (only possible during a Bowser minigame), they leaves the vehicle and are no longer able to roll [[Dice Block]]s. While players are eliminated, they can get Special Dice Blocks for the remaining teammates in the vehicle. In Bowser Challenge mode, the player plays through all of the Bowser Minigames as Bowser, and aim to obtain as many hearts as possible from the other characters. The final score is given as the number of hearts that the player managed to collect in total at the end of all ten minigames. In amiibo Party mode, Bowser Minigames are played if Bowser is one of the characters being used. The remaining players have a set number of hearts per minigame, with Bowser winning if all hearts are depleted and the other players winning if any hearts are remaining.
 
====''Super Mario Party Jamboree''====
Hearts appear in ''[[Super Mario Party Jamboree]]'' as items in Bowser Kaboom Squad. When used, a player in a [[Bubble]] can touch the heart to be revived after getting knocked out. Hearts only last for one use. A stronger variant, known as the [[Super Heart]], lasts for one round and can be used indefinitely.
 
===''Dr. Mario World''===
[[File:DrMarioWorldHeart.png|thumb|75px]]
Hearts in ''[[Dr. Mario World]]'' are used as a stamina counter. As long as the player has at least one heart, they can play a level, and players earn a heart if they clear a stage (prior to version 2.3.0, they are rewarded from stage clears only for the first time). Hearts are gained automatically as time passes until it reaches the maximum of 10 hearts (5 prior to version 2.3.0), but can also be purchased with [[Diamond]]s. Players can gain 5 additional hearts for 10 diamonds, while players can gain 60 minutes of infinite hearts for 30 diamonds. Players can receive up to 20 hearts from friends per day (10 prior to version 2.1.0), and players can earn hearts in battle boxes. Since version 2.4.0, if the user made in-game purchases prior to the update (this update removed all in-game purchases), they have unlimited hearts.
{{br}}
 
===''Mario Golf: Super Rush''===
Hearts in ''[[Mario Golf: Super Rush]]'' replenish half of a player character's stamina in the [[Mario Golf: Super Rush#Speed Golf|Speed Golf]] and [[Mario Golf: Super Rush#Battle Golf|Battle Golf]] modes only.
 
===''Princess Peach: Showtime!''===
Hearts appear in ''[[Princess Peach: Showtime!]]'' as items that restore one of Peach's hearts when collected. If Peach has full HP, hearts instead give 10 coins.
 
==Profiles==
===''Luigi's Mansion'' series===
====''Luigi's Mansion: Dark Moon''====
{{Multilang profile
|type=manual
|Eng=Hearts recover a bit of Luigi's health.{{page needed}}}}
 
====''Luigi's Mansion'' (Nintendo 3DS)====
{{Multilang profile
|type=manual
|Eng=Restore Luigi's health. The larger they are, the more health they restore.{{page needed}}}}
 
===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
{{Multilang profile
|type=manual
|Eng=Restore your health.}}
 
===''Yoshi's Crafted World''===
{{Multilang profile
|type=website
|EngA=Running low on energy? Hearts help restore health! You can collect Hearts by touching or eating them.}}
 
===''Mario Kart Tour''===
*'''Tips & Tricks:''' ''This protective Heart revolves around your kart for a set amount of time, shielding you from attacks. It will vanish upon taking damage. You can stack up to five at once.''
*'''''Mario Kart Tour'' Twitter:''' ''Got a Red Shell on your tail? About to cross paths with a Bob-omb? Is a Lightning storm brewing? Then you need the Heart item - A special item usable by princesses! Each heart protects you from one dangerous attack.''<ref>{{cite|language=en|author=mariokarttourEN|date=September 28, 2019|url=x.com/mariokarttourEN/status/1177779964076314625|title=Post|publisher=Twitter|accessdate=September 28, 2019}}</ref>
*'''Driver info:''' ''This Heart is overflowing with kindness! It will protect you from opponents' attacks.''
*'''Driver info (Heart+):''' ''You get 1 additional Heart! The additional Heart runs out quickly so make it count!''
 
===''Paper Mario: The Origami King''===
;Healing Hearts
*'''Collectible Treasure No. 82:''' ''These hearts restore Mario's HP. The bigger they are, the more love they contain.''
 
==Gallery==
<gallery>
Heart Point Pickup PM.png|Sprite from ''[[Paper Mario]]''
HP animation PM.gif|Sprite from ''Paper Mario''
MKDD Luigi Circuit Artwork.jpg|Artwork from ''[[Mario Kart: Double Dash!!]]''
HeartIcon-MKDD.png|Sprite from ''Mario Kart: Double Dash!!''
DoubleDash PinkCoach.png|Screenshot from ''Mario Kart: Double Dash!!''
Heart - Super Princess Peach.png|Artwork from ''[[Super Princess Peach]]''
MP10 Heart.png|Graphic from ''[[Mario Party 10]]''
PMCS Heart Artwork.png|Artwork from ''[[Paper Mario: Color Splash]]''
SMO Artwork 8-Bit Heart.png|Artwork from ''[[Super Mario Odyssey]]''
SMO-Heart.jpg|Screenshot from ''Super Mario Odyssey''
DMW 30 min infinite play heart gift.png|Artwork from ''[[Dr. Mario World]]''
DMW 10 heart gift.png|Artwork from ''Dr. Mario World''
DMW 15 minutes heart replenish.png|Artwork from ''Dr. Mario World''
MKT Heart.png|Sprite from ''[[Mario Kart Tour]]''
</gallery>
 
==Naming==
===Internal names===
{{internal names
|game1=''[[Yoshi's Crafted World]]''
|file1=<tt>Game/Assets/Items/Heartkun</tt>
|name1=Heartkun
|meaning1=Heart-{{wp|Japanese honorifics#kun|kun}} (hopping variety); compare [[Coin (hopping)]]
}}
 
===Names in other languages===
{{foreign names
|Jpn=ハート
|JpnC=<ref>{{cite|language=ja|date=1987|publisher=Nintendo|title=''Yume Kōjō: Doki Doki Panic'' instruction booklet|page=25}}</ref>
|JpnR=Hāto
|JpnM=Heart
|ChiS=爱心
|ChiSR=Àixīn
|ChiSM=Heart
|ChiT=愛心
|ChiTR=Àixīn
|ChiTM=Heart
|Fre=Cœur
|FreM=Heart
|Ger=Herz
|GerM=Heart
|Ita=Cuore
|ItaM=Heart
|Kor=하트
|KorR=Hateu
|KorM=Heart
|Por=Coração
|PorM=Heart
|Rus=Сердце
|RusR=Serdtse
|RusM=Heart
|Spa=Corazón
|SpaM=Heart
}}
 
==References==
<references/>
 
{{navboxes|
{{PM items}}
{{MB}}
{{WL4}}
{{LM}}
{{MKDD}}
{{PMTTYD}}
{{YTT}}
{{WMOD}}
{{DKJB}}
{{M&SATOWG}}
{{DKCR}}
{{PMSS}}
{{LMDM}}
{{DKCTF}}
{{YWW}}
{{PMCS}}
{{SMO}}
{{DMW}}
{{MKT}}
{{PMTOK}}
{{MK8}}
{{PPS}}}}
[[Category:Hearts|*]]
[[Category:Donkey Kong Country Returns items]]
[[Category:Donkey Kong Country: Tropical Freeze items]]
[[Category:Luigi's Mansion items]]
[[Category:Mario Bros.]]
[[Category:Mario Kart: Double Dash!! items]]
[[Category:Mario Kart Tour items]]
[[Category:Donkey Kong Jungle Beat items]]
[[Category:Paper Mario items]]
[[Category:Paper Mario: Color Splash items]]
[[Category:Paper Mario: Sticker Star items]]
[[Category:Paper Mario: The Origami King items]]
[[Category:Paper Mario: The Thousand-Year Door items]]
[[Category:Princess Peach: Showtime! items]]
[[Category:Super Mario Odyssey items]]
[[Category:Wario Land 4 items]]
[[Category:Wario: Master of Disguise items]]
[[Category:Yoshi Topsy-Turvy items]]
[[Category:Yoshi's Crafted World items]]
[[Category:Yoshi's Woolly World items]]
[[de:Herz]]
[[it:Cuore (oggetto)]]

Latest revision as of 10:59, March 21, 2025

This article is about the recurring heart items in the Super Mario franchise. For other uses, see Heart.
Heart
Heart SMO unused shop icon.png
Unused in-game artwork of a Heart from Super Mario Odyssey
First appearance Yume Kōjō: Doki Doki Panic (1987, overall)
Super Mario Bros. 2 (1988, Super Mario franchise, small heart)
Latest appearance Donkey Kong Country Returns HD (2025)
Variants

Hearts in the Super Mario franchise are items that can usually be collected to acquire more hit points or chances.

History[edit]

Super Mario series[edit]

Yume Kōjō: Doki Doki Panic / Super Mario Bros. 2 / Super Mario USA[edit]

A Heart from Yume Kōjō: Doki Doki Panic

Hearts appear in Yume Kōjō: Doki Doki Panic as items, though were replaced with Mushrooms in Super Mario Bros. 2. Every stage has two hearts, all in Subspace only, and add an additional mark or heart to the life meter, with a maximum of four for the remainder of the stage. There is also a small version, which is retained in Super Mario Bros. 2 and its reissue.

Super Mario Odyssey[edit]

Artwork of a Heart from Super Mario Odyssey. 8-Bit Heart in Super Mario Odyssey

Hearts in Super Mario Odyssey are represented as red with black eyes and restore a unit of health, or five coins if Mario is at full health. There is also the Life-Up Heart, which functions like the Life Mushroom in Super Mario Galaxy and Super Mario Galaxy 2.

Paper Mario series[edit]

Hearts are items in Paper Mario. Each Heart restores one HP to Mario, and they may appear in the overworld after an enemy is defeated in battle. Hearts in Paper Mario: The Thousand-Year Door have the same purpose, but they now heal a partner, in addition to Mario.

Hearts in Paper Mario: Sticker Star are made of cardboard and replenish 5 HP of Mario's health, and are found in other places such as behind bushes. In Paper Mario: Color Splash, each regular heart restores 40 HP. One heart is also found at the Prisma Fountain for every Big Paint Star retrieved; when they are all returned, the fountain they fill heals Mario instead. Hearts (now called Healing Hearts) reappear in Paper Mario: The Origami King, where their size and appearance dictate the amount of HP they refill. The small red ones heal 30 HP, while the medium ones heal 50 HP, and the large ones with white accents heal 100 HP.

Mario Bros. (Game Boy Advance)[edit]

Heart that hatches from the egg in Mario Bros. (Game Boy Advance) Battle mode (2-players)

Hearts in the GBA version of Mario Bros. are one of three items that can appear from an Egg in a garbage can, which is exclusive to 2-Player Battle mode; if found, they work as they do in Super Mario Bros. 2, turning Small Mario into Super Mario.

Wario Land series[edit]

Heart

While hearts appear in the Wario Land series, they do not serve their traditional purpose in the first three games. Wario Land 4, Wario's health is represented by hearts in both Wario Land 4 and Wario Land: Shake It!, the latter using garlic to replenish them. Wario Land 4 has three different types of hearts: "regular" hearts, which replenish a unit of health; "big" hearts, found at Full Health Item pickups and fully restoring Wario's health; and little hearts, eight of which restore a unit of Wario's Heart Meter, of which he can have up to eight of.

Luigi's Mansion series[edit]

Heart in the game Luigi's Mansion.
A heart in Luigi's Mansion

Hearts appear in the Luigi's Mansion series as items in every installmment. In Luigi's Mansion, they appear in three variations: Small Hearts,[1] which restore 10 HP, Medium Hearts,[1] which restore 20 HP, and Large Hearts,[1] which restore 50 HP after fulfilling certain conditions. Hearts are less common in the PAL version of the Hidden Mansion. In Luigi's Mansion: Dark Moon, hearts restore 25 HP at a time only, but vacuuming it up with the Poltergust 5000 restores 50 HP instead. In Luigi's Mansion 3, they restore 20 HP.

Mario Kart series[edit]

Mario Kart: Double Dash!![edit]

The Hearts appear in Mario Kart: Double Dash!! as the special items of Peach and Daisy, though Petey Piranha and King Boo can also obtain them, like most other special items. The item spawns two hearts, which proceed to circle the kart and defend the user against up to two obstacles or items except Spiny Shells, Chain Chomps, and Bob-omb explosions. Otherwise, a racer can receive the item that hits the heart, also playing a sound effect similar to the Spinning Heart. Both hearts are removed from either a Lightning strike or falling into a pit. Should a Green Fireball hit a heart, it becomes a regular Fireball.[citation needed]

The Peach and Daisy artworkMedia:PeachDaisyDoubleDash.png shows the duo with a Mushroom, not a Heart unlike the artwork of other racing pairs.

Mario Kart Tour[edit]

Heart from Mario Kart Tour

The Heart appears in Mario Kart Tour as the special skill of Peach, Daisy, Wendy, Pink Yoshi, Pink Toad (Pit Crew), Pink Shy Guy, Baby Peach (Cherub), Daisy (Fairy), Baby Mario (Koala), and the Peach, Pink and Wendy Mii Racing Suits. They look similar to the hearts from Super Mario Odyssey, except they are colored pink like the Heart in Mario Kart: Double Dash!!. They merely block opponents' items in this game, including Lightning, rather than enabling drivers to snatch and use these items. In addition, up to five hearts can be used at once. Activating a Heart grants players points. Unlike in Mario Kart: Double Dash!!, the Heart has a set time limit for use of 20 seconds, and when the timer exceeds, the Heart disappears. When Heart+ is active, a second Heart appears alongside, much like in Mario Kart: Double Dash!!, except the extra Heart disappears more quickly.

Hearts, along with other items, are also depicted on various flags hanging on strings in GCN Daisy Cruiser.

Mario Kart 8 Deluxe[edit]

In the Mario Kart 8 Deluxe – Booster Course Pass DLC, hearts with their Mario Kart Tour appearance can once again be seen on the bunting of GCN Daisy Cruiser.[2]

Yoshi series[edit]

It has been requested that at least one image be uploaded for this section. Remove this notice only after the image(s) have been added. Specifics: Screenshots

Yoshi Topsy-Turvy[edit]

Small hearts appear in Yoshi Topsy-Turvy as items that restore a unit of the Smile Meter. There is also the Big Heart, which restores all of the health back.

Yoshi's Woolly World / Poochy & Yoshi's Woolly World[edit]

Hearts appear in Yoshi's Woolly World, in a role similar to Stars in the Yoshi's Island games. Much like Stars, hearts have eyes and feet. Hearts are synonymous with Yoshi's health, though the health display does not use the eyes and feet. User interface elements aside from that display do show collected hearts with their eyes and feet. Yoshi can hold a maximum of 20 hearts. If they takes damage, they lose five hearts normally but only three hearts if they use the "Increased defense!" Power Badge. However, the final heart is special and cannot be lost unless it is the only heart Yoshi has before receiving damage. If Yoshi dies, then he returns to the last Checkpoint he used with the same number of hearts he starts levels with. In Classic Mode, Yoshi starts levels with ten hearts.

Hearts can appear from Winged Clouds in groups of five. Activating a Checkpoint grants Yoshi five hearts, and any enemy that is on-screen on the same layer as the Checkpoint when this happens turns into a heart. In King Bowser's Castle, Kamek's magic can turn one of the striped blocks into a heart. Once hearts land on the ground, they begin hopping either left or right falling off ledges and turning the other way if they meet a wall. They start flickering and eventually disappear if Yoshi does not collect them in time. Yoshi can collect hearts one at a time with his tongue, but hearts cannot be collected with a yarn ball. Unlike Stars, hearts do not appear as coins when Yoshi's health display is full. However, they are worth beads when collected with full health.

The highest number of hearts that Yoshi has when he finishes a level is tracked, with a star being granted for that level if Yoshi finishes that level with a full set of 20 hearts. Note that each Special Course, excluding Wonderful World of Wool, only has 10 hearts in it. This means that obtaining this star in those courses in Classic Mode requires Yoshi complete the stage while collecting every heart and while never taking damage.

In Mellow Mode, Yoshi starts each level with 20 hearts. All sources of hearts create twice as many hearts. In addition, bosses drop hearts after taking damage that does not defeat them; Mega Baby Bowser is an exception who only drops hearts after losing half of his health. Since Yoshi starts with more hearts, getting the star for finishing courses with 20 Hearts is less strenuous. In Poochy & Yoshi's Woolly World, the game's remake, adds some additional elements to Mellow Mode. Thrown Poochy Pups can collect hearts. Yoshi only loses one heart when he takes damage, which makes receiving the star in any level even easier.

Yoshi's Crafted World[edit]

Hearts represent Yoshi's health in Yoshi's Crafted World, as well as being items that can refill it.

Super Princess Peach[edit]

Hearts as seen on Peach's health bar.
Hearts as seen on Peach's health bar.
Hearts as seen on Peach's health bar.
Hearts as seen on Peach's health bar.

Hearts in Super Princess Peach are items that restore a unit of health. They are found by destroying blocks or sometimes enemies. There is a variation that restores two units of health.

Wario: Master of Disguise[edit]

Hearts in Wario: Master of Disguise represent and restore Wario's health. The Arty Mastery Gem upgrade enables Arty Wario to produce the shape of a heart on the screen. Hearts are sometimes dropped by enemies upon defeat, eventually disappearing if not collected, while hearts made by Arty Wario remain until Wario leaves the current room.

New Play Control! Donkey Kong Jungle Beat[edit]

Hearts in New Play Control! Donkey Kong Jungle Beat are measurements of Donkey Kong's health, replacing bananas from the original game. A heart can appear after 200 or any multiple of 500 bananas are collected, if Donkey Kong is missing one of three heart units, otherwise, he receives a 1-Up Coin.

Donkey Kong Country series[edit]

In Donkey Kong Country Returns, its Nintendo 3DS port, and its Nintendo Switch port, hearts can be collected to restore the Kongs' hearts, which in this game are their health. Hearts usually float in the air, but the player can also open item containers. If the player has all of their hearts when they open an item container, they may get an banana instead. If the player does not have all of their hearts, bosses may drop a heart when they take damage. In Tiki Tong Terror, some of Tiki Tong's attacks have him drop a flaming heart that does high bounces in place but deals damage on contact. The flames go away after some time, allowing the heart to be collected. In Mirror Mode, all hearts are removed. Donkey Kong Country: Tropical Freeze and its port retain the mechanics from Donkey Kong Country Returns. In this game, Item Handles can also reveal a heart. Hard Mode in this game removes all hearts.

Mario Party series[edit]

Mario Party 10[edit]

Hearts appear in Mario Party 10 in the Bowser Party, Bowser Challenge, and amiibo Party modes. In Bowser Party, the characters start off with six hearts, which are lost when taking damage in a Bowser Minigame. The characters can gain extra hearts from various events and locations around the board, however they can also lose hearts from Bowser spin wheels and other events. If a character loses all of their hearts (only possible during a Bowser minigame), they leaves the vehicle and are no longer able to roll Dice Blocks. While players are eliminated, they can get Special Dice Blocks for the remaining teammates in the vehicle. In Bowser Challenge mode, the player plays through all of the Bowser Minigames as Bowser, and aim to obtain as many hearts as possible from the other characters. The final score is given as the number of hearts that the player managed to collect in total at the end of all ten minigames. In amiibo Party mode, Bowser Minigames are played if Bowser is one of the characters being used. The remaining players have a set number of hearts per minigame, with Bowser winning if all hearts are depleted and the other players winning if any hearts are remaining.

Super Mario Party Jamboree[edit]

Hearts appear in Super Mario Party Jamboree as items in Bowser Kaboom Squad. When used, a player in a Bubble can touch the heart to be revived after getting knocked out. Hearts only last for one use. A stronger variant, known as the Super Heart, lasts for one round and can be used indefinitely.

Dr. Mario World[edit]

Heart item from Dr. Mario World

Hearts in Dr. Mario World are used as a stamina counter. As long as the player has at least one heart, they can play a level, and players earn a heart if they clear a stage (prior to version 2.3.0, they are rewarded from stage clears only for the first time). Hearts are gained automatically as time passes until it reaches the maximum of 10 hearts (5 prior to version 2.3.0), but can also be purchased with Diamonds. Players can gain 5 additional hearts for 10 diamonds, while players can gain 60 minutes of infinite hearts for 30 diamonds. Players can receive up to 20 hearts from friends per day (10 prior to version 2.1.0), and players can earn hearts in battle boxes. Since version 2.4.0, if the user made in-game purchases prior to the update (this update removed all in-game purchases), they have unlimited hearts.

Mario Golf: Super Rush[edit]

Hearts in Mario Golf: Super Rush replenish half of a player character's stamina in the Speed Golf and Battle Golf modes only.

Princess Peach: Showtime![edit]

Hearts appear in Princess Peach: Showtime! as items that restore one of Peach's hearts when collected. If Peach has full HP, hearts instead give 10 coins.

Profiles[edit]

Luigi's Mansion series[edit]

Luigi's Mansion: Dark Moon[edit]

  • Instruction booklet description:

Luigi's Mansion (Nintendo 3DS)[edit]

  • Instruction booklet description:
    • English:
      Restore Luigi's health. The larger they are, the more health they restore.[page number needed]

Yoshi's Woolly World / Poochy & Yoshi's Woolly World[edit]

  • Instruction booklet description:
    • English:
      Restore your health.

Yoshi's Crafted World[edit]

  • Website description:
    • English (American):
      Running low on energy? Hearts help restore health! You can collect Hearts by touching or eating them.

Mario Kart Tour[edit]

  • Tips & Tricks: This protective Heart revolves around your kart for a set amount of time, shielding you from attacks. It will vanish upon taking damage. You can stack up to five at once.
  • Mario Kart Tour Twitter: Got a Red Shell on your tail? About to cross paths with a Bob-omb? Is a Lightning storm brewing? Then you need the Heart item - A special item usable by princesses! Each heart protects you from one dangerous attack.[3]
  • Driver info: This Heart is overflowing with kindness! It will protect you from opponents' attacks.
  • Driver info (Heart+): You get 1 additional Heart! The additional Heart runs out quickly so make it count!

Paper Mario: The Origami King[edit]

Healing Hearts
  • Collectible Treasure No. 82: These hearts restore Mario's HP. The bigger they are, the more love they contain.

Gallery[edit]

Naming[edit]

Internal names[edit]

Game File Name Meaning

Yoshi's Crafted World Game/Assets/Items/Heartkun Heartkun Heart-kun (hopping variety); compare Coin (hopping)

Names in other languages[edit]

Language Name Meaning Notes
Japanese ハート[4]
Hāto
Heart
Chinese (simplified) 爱心[?]
Àixīn
Heart
Chinese (traditional) 愛心[?]
Àixīn
Heart
French Cœur[?] Heart
German Herz[?] Heart
Italian Cuore[?] Heart
Korean 하트[?]
Hateu
Heart
Portuguese Coração[?] Heart
Russian Сердце[?]
Serdtse
Heart
Spanish Corazón[?] Heart

References[edit]

  1. ^ a b c Bogenn, Tim (November 21, 2001). Luigi's Mansion Official Strategy Guide. BradyGAMES (American English). ISBN 0-7440-0119-6. Page 11.
  2. ^ 任天堂ホームページ (July 6, 2023). GC デイジークルーザー. YouTube (Japanese). Retrieved July 6, 2023.
  3. ^ mariokarttourEN (September 28, 2019). Post. Twitter (English). Retrieved September 28, 2019.
  4. ^ 1987. Yume Kōjō: Doki Doki Panic instruction booklet. Nintendo (Japanese). Page 25.