Poison (status effect): Difference between revisions
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{{more | {{image|more=yes|''Sticker Star'' normal Poison effect, ''Paper Jam'', ''Puzzle & Dragons'', and ''Sparks of Hope''}} | ||
{{ | {{quote|Mario's been poisoned! It even hurts to move...|Battle text|[[Paper Mario: Color Splash]]}} | ||
[[File:Poisoned.png|thumb|Mario poisoned in ''Paper Mario'']] | [[File:Poisoned.png|thumb|Mario poisoned in ''Paper Mario'']] | ||
'''Poison''' is a status effect in the ''[[Super Mario (franchise)|Super Mario]]'' [[Genre#Role-playing games|role-playing games]] and in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. Poisoned characters or enemies take a few [[Heart Point|HP]] worth of damage every turn for a number of turns. | |||
'''Poison''' | |||
==History== | ==History== | ||
===''Super Mario RPG: Legend of the Seven Stars''=== | ===''Super Mario RPG: Legend of the Seven Stars''=== | ||
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In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Poison is one of the few conditions that the party can inflict on enemies. [[Bowser]] is able to do this with his [[Poison Gas]] attack. When poisoned, the affected character turns purple. | In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Poison is one of the few conditions that the party can inflict on enemies. [[Bowser]] is able to do this with his [[Poison Gas]] attack. When poisoned, the affected character turns purple. | ||
Items, Spells and Special Attacks that | Items, Spells and Special Attacks that cause Poison include: | ||
*Items — [[ | *Items — [[Poison Mushroom]] | ||
*Spells — [[Poison Gas]], "Poison Spell", used by [[Smithy#Second battle|Smithy]] in Box Head form. | *Spells — [[Poison Gas]], "Poison Spell", used by [[Smithy#Second battle|Smithy]] in Box Head form. | ||
*Special Attacks — [[Dark Claw]], [[Poison (move)|Poison]], [[Stench]], [[Thornet]], [[Venom Drool]], [[Viro Plasm]] | *Special Attacks — [[Dark Claw]], [[Poison (move)|Poison]], [[Stench]], [[Thornet]], [[Venom Drool]], [[Viro Plasm]] | ||
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===''Paper Mario'' series=== | ===''Paper Mario'' series=== | ||
====''Paper Mario''==== | ====''Paper Mario''==== | ||
[[File: | [[File:PM Poison Battle Icon.gif|thumb|left]] | ||
In ''[[Paper Mario]]'', whenever Mario is poisoned, he turns green and loses 1 HP per turn, for three turns (excluding an [[M. Bush]]'s poison bite, which lasts for two). The player can negate this effect sooner by using items such as [[Super Soda]] or [[Tasty Tonic]], using [[Eldstar]]'s [[Refresh]], or winning the battle. Guarding against an attack that inflicts poison or equipping the [[Feeling Fine]] badge blocks it completely. Being afflicted with a poison attack will have a green "splash" effect accompanied by a hollow moaning sound. The player cannot inflict this status ailment against enemies. | In ''[[Paper Mario]]'', whenever [[Mario]] is poisoned, he turns green and loses 1 HP per turn, for three turns (excluding an [[M. Bush]]'s poison bite, which lasts for two). The player can negate this effect sooner by using items such as [[Fresh Juice|Super Soda]] or [[Tasty Tonic]], using [[Eldstar]]'s [[Refresh]], or winning the battle. Guarding against an attack that inflicts poison or equipping the [[Feeling Fine]] badge blocks it completely. Being afflicted with a poison attack will have a green "splash" effect accompanied by a hollow moaning sound. The player cannot inflict this status ailment against enemies. The following enemies and bosses can poison Mario: [[Pokey Mummy|Pokey Mummies]], [[Bzzap!]]s, [[Hurt Plant]]s, [[M. Bush]]es, [[Putrid Piranha]]s, and [[Bowser]]. | ||
{{br}} | {{br}} | ||
====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
[[File:Poison.png|frame|left]] | [[File:Poison.png|frame|left]] | ||
Poison functions the same way in ''[[Paper Mario: The Thousand-Year Door]]'' as it does in the first game, with Mario's partner being able to be inflicted with Poison as well. The duration of this status ailment is nine turns. While the player is unable to | [[File:Mario Poisoned TTYD.png|thumb|right|frame|120px|Mario poisoned]] | ||
[[File:Mario-Poisoned PMTTYD-NS.png|thumb|right|Mario poisoned in the ''Thousand-Year Door'' remake]] | |||
Poison functions the same way in ''[[Paper Mario: The Thousand-Year Door]]'' and [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|its Nintendo Switch remake]] as it does in the first game, with Mario's partner being able to be inflicted with Poison as well. The duration of this status ailment is nine turns. It can be removed through the use of items (such as [[Tasty Tonic]], [[Fresh Juice]], and [[Healthy Salad]]), through special abilities ([[Sweet Treat]] and [[Sweet Feast]]), or by winning the battle. While the player is unable to directly cause this status ailment, they can do so indirectly by inflicting [[Confused|confusion]] on a foe beforehand (with an attack such as [[Head Rattle]]), and the confused enemy might, if they have any poison attacks, poison other adjacent enemies with such attacks. The following enemies and bosses can cause this ailment: [[Bowser]], [[Putrid Piranha]]s, [[Cortez]]'s Hook, [[Poison Pokey]]s, [[Gloomtail]], [[Beldam]], the [[Shadow Queen]], and [[Poison Puff]]s. Finally, eating a [[Poison Mushroom|Poison Shroom]] causes this status ailment as well as cutting the user's HP in half. | |||
{{br|left}} | {{br|left}} | ||
====''Super Paper Mario''==== | ====''Super Paper Mario''==== | ||
In ''[[Super Paper Mario]]'', the heroes lose one HP at a time after | [[File:Peach Poisoned SPM.png|80px|thumb|left|frame|[[Princess Peach]] poisoned in ''Super Paper Mario'']] | ||
In ''[[Super Paper Mario]]'', the heroes lose one HP at a time after every five seconds. A healing item can be used to cure poison, though the poison will go away after a while if left alone. Eating a Poison Shroom will cause this status ailment. The [[Long-Last Shake]] is the only healing item that is not able to cure poison. | |||
====''Paper Mario: Sticker Star''==== | ====''Paper Mario: Sticker Star''==== | ||
In ''[[Paper Mario: Sticker Star]]'', Poison can | [[File:PMSS Poisoned Icon.png|frame]] | ||
[[File:PMSS Poisoned Blind Icon.png|frame]] | |||
[[File:Mario Blind & Poisoned PM-SS.png|80px|thumb|left|frame|Mario poisoned and blind in ''Sticker Star'']] | |||
In ''[[Paper Mario: Sticker Star]]'', Poison can be transferred to other enemies. Poisoned characters in ''Paper Mario: Sticker Star'' lose HP equal to 10% of their Max HP. Being poisoned can be caused by eating a [[Poison Mushroom]] or by lining up three Poison Mushrooms on the [[Battle Spin]]. While poisoned, Mario is unable to use defending stickers. For example, using a Tail sticker will still equip itself onto him, though it will come off immediately after he finishes spinning. | |||
However, both [[Poison Blooper]]s and [[Gooper Blooper]] can inflict a special, blinding kind of Poison with their ink (which will make Mario's attacks miss, aside from the normal Poison effect). | |||
====''Paper Mario: Color Splash''==== | ====''Paper Mario: Color Splash''==== | ||
In ''[[Paper Mario: Color Splash]]'', the only way for Mario to get poisoned is if he gets hit with purple paint during the battle against [[Roy Koopa]]. | [[File:Mario Poisoned PM-CS.png|80px|thumb|right|frame|Mario poisoned in ''Color Splash'']] | ||
In ''[[Paper Mario: Color Splash]]'', the only way for Mario to get poisoned is if he gets hit with purple [[paint]] during the battle against [[Roy|Roy Koopa]]. This poison only lasts for one turn, but deals 10 damage to Mario for each card he uses. | |||
===''Super Mario-kun''=== | |||
[[File:Poison SuperMarioKun.jpg|thumb|left|Mario and Goombario poisoned in ''[[Super Mario-kun]]'']] | |||
In volume 26 of ''[[Super Mario-kun]]'', Mario and Goombario get poisoned after a [[Putrid Piranha]] expels bad breath on them. | |||
{{br|left}} | |||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
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|image1=MLSSLuigiPoisoned.png | |image1=MLSSLuigiPoisoned.png | ||
|width1=200 | |width1=200 | ||
|caption1=[[Luigi]] getting poisoned by a [[Elite Pestnut|Pestnut]] in ''[[Mario & Luigi: Superstar Saga]]''. | |caption1=[[Luigi]] getting poisoned by a [[Elite Pestnut|Pestnut]] during battle in ''[[Mario & Luigi: Superstar Saga]]''. | ||
|image2=MLSSDX Poison.png | |image2=MLSSDX Poison.png | ||
|width2=222 | |width2=222 | ||
|caption2=Luigi poisoned during a battle with an [[Elite Chuck Guy]] and an [[Oucher Glass]] in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. | |caption2=Luigi poisoned during a battle with an [[Elite Chuck Guy]] and an [[Oucher Glass]] in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. | ||
}} | }} | ||
In ''[[Mario & Luigi: Superstar Saga]]'', the Mario Bros. can turn gray or pinkish purple in order of the severity of the poison. Some enemies and bosses in that game such as [[Fuzzbush]]es, [[Virus]]es, [[Puffer Cheep]]s ([[Spiny Cheep Cheep]]s in the remake), [[Elite Pestnut]]s, [[Elite Chuck Guy]]s (in the remake), [[Glurp]]s, [[Hermie III]] and [[Trunkle]] can poison Mario or Luigi if their attacks are not properly countered | In ''[[Mario & Luigi: Superstar Saga]]'', the Mario Bros. can turn gray or pinkish purple in order of the severity of the poison. Some enemies and bosses in that game such as [[Fuzzbush]]es, [[Virus]]es, [[Puffer Cheep]]s ([[Spiny Cheep Cheep]]s in the remake), [[Elite Pestnut]]s, [[Spiky Snifit]]s, [[Elite Chuck Guy]]s (in the remake), [[Starkiss]]es, [[Glurp]]s, [[Elite Dry Bones]], [[Hermie III]], and [[Trunkle]] can poison Mario or Luigi if their attacks are not properly dodged or [[Counterattack|countered]]. If they turn gray, they lose 2 to 6 HP every turn while turning magenta will take away 4 to 12 HP every turn. In ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the affected bro is surrounded with purple clouds, and the status is referred to as 'Poison' and 'Max Poison' respectively; Poison can be inflicted by early-game enemies and deals 10 HP per turn, while Max Poison can be inflicted by late-game enemies and deals 25 HP per turn. | ||
{{br|left}} | {{br|left}} | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
[[File:MLPIT Poison.gif|frame|left]] | [[File:MLPIT Poison.gif|frame|left]] | ||
In ''[[Mario & Luigi: Partners in Time]]'', poison is indicated by that character's color scheme darkening to purple. The victim loses HP every turn unless they faint, use a [[Refreshing Herb]], or until the battle is over/the effect wears off. The damage the poison condition induces becomes greater over time; with the number starting at five or ten, an additional five damage is added every turn. Enemies and bosses like [[Spiny Shroopa]]s, [[Princess Shroob]] and [[Elder Princess Shroob]] can inflict this status. | In ''[[Mario & Luigi: Partners in Time]]'', poison is indicated by that character's color scheme darkening to purple. The victim loses HP every turn unless they faint, use a [[Refreshing Herb]], or until the battle is over/the effect wears off. The damage the poison condition induces becomes greater over time; with the number starting at five or ten, an additional five damage is added every turn. Enemies and bosses like [[Spiny Shroopa]]s, [[Swiggler]], [[Coconutter]]s, [[Red Coconutter]]s, [[Shrooboid Brat]], [[Tanoomba]]s, [[Tashrooba]]s, [[Princess Shroob]], and [[Elder Princess Shroob]] can inflict this status. | ||
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ||
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}} | }} | ||
[[File:Bowsers Inside Story Poison.png|frame|left]] | [[File:Bowsers Inside Story Poison.png|frame|left]] | ||
In ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', poison works the same way it did in ''Mario & Luigi: Partners in Time'', with the affected turning dark purple in the original game, and turning bright purple with clouds surrounding them in the remake. Enemies like [[Sockop]]s, [[Coalbit]]s (in the remake), [[Piranha Plorp]]s and [[Stonk]]s can poison Mario and Luigi. Additionally, Bowser has a similar affliction called [[Sick]], which can be inflicted by [[Sniffle Thwomp]]s, [[Naplock]]s and [[Blizzard Midbus]]. | In ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', poison works the same way it did in ''Mario & Luigi: Partners in Time'', with the affected turning dark purple in the original game, and turning bright purple with clouds surrounding them in the remake. Enemies like [[Sockop]]s, [[Coalbit]]s (in the remake), [[Piranha Plorp]]s, and [[Stonk]]s can poison Mario and Luigi. Additionally, Bowser has a similar affliction called [[Sick]], which can be inflicted by [[Sniffle Thwomp]]s, [[Naplock]]s, and [[Blizzard Midbus]]. | ||
====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
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In ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', the player's team can be inflicted with this status if hit with the "Poison Mist" attack from a [[Bone Piranha Plant]], or "Poison Smog" from a [[Big Bone Piranha Plant]]. When poisoned, a small purple skull appears on the lower-left corner of the top screen and the team's total HP goes down every turn. Only after clearing a battle or [[Continue|continuing]] after losing a life will the ailment wear off. The Awoken Skill "Poison Barrier" from Big Bone Piranha Plants or from "Blooper & Cheep Cheeps" enemies can reduce the chances of being poisoned, depending on the level of their Awoken Skill. | In ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', the player's team can be inflicted with this status if hit with the "Poison Mist" attack from a [[Bone Piranha Plant]], or "Poison Smog" from a [[Big Bone Piranha Plant]]. When poisoned, a small purple skull appears on the lower-left corner of the top screen and the team's total HP goes down every turn. Only after clearing a battle or [[Continue|continuing]] after losing a life will the ailment wear off. The Awoken Skill "Poison Barrier" from Big Bone Piranha Plants or from "Blooper & Cheep Cheeps" enemies can reduce the chances of being poisoned, depending on the level of their Awoken Skill. | ||
==='' | ===''Mario + Rabbids Sparks of Hope''=== | ||
[[File: | {{redirect|Ooze|the type of [[goop]] in [[Super Mario Sunshine]]|[[Hot water]]}} | ||
{{quote|Targets take damage at the start of their next two turns. [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect spreads to other targets on contact.|Description|Mario + Rabbids Sparks of Hope}} | |||
[[File:Ooze icon MRSOH.png|frame]] | |||
In ''[[Mario + Rabbids Sparks of Hope]]'', a Super Effect named '''Ooze''' functions identically to poison, dealing damage at the start of a character's turn. Characters affected by the Ooze Super Effect can spread it to other characters, simply by touch, unless they are resistant to it. The [[Spark (Mario + Rabbids Sparks of Hope)|Spark]]s [[Toxiquake]] and [[Toxicomet]] can help the heroes apply the Ooze Super Effect to enemies, as well as protecting them from it. [[Oozer (Mario + Rabbids Sparks of Hope)|Oozers]] are enemies that can apply the Ooze Super Effect. [[Daphne]] can also cause the effect with her Slimy Swell Technique. The summoned Oozer from the Spark [[Oozer Master]] also causes the Ooze Super Effect. | |||
;List of sources that cause Ooze | |||
*[[Toxiquake]]'s [[Shockwave Ooze]] | |||
*[[Toxicomet]]'s [[Ooze Attack]] | |||
*[[Oozer (Mario + Rabbids Sparks of Hope)|Oozers']] Slimy Splurt | |||
*[[Daphne]]'s Slimy Swell | |||
*Barrels that contain the Ooze Super Effect | |||
*Green spheres containing the Ooze Super Effect during the [[Darkmess in the Cauldron]] battle | |||
The [[Ooze Protector]] Spark Bonus provides a Hero resistance to the Ooze Super Effect. | |||
====Enemy weaknesses and resistances==== | |||
;[[File:Ooze Weakness icon MRSOH.png|25px]] Weak | |||
*[[Goomba]]s | |||
*[[Squasher]]s | |||
*[[Medician]]s | |||
*[[Magnafowl]]s | |||
*[[Shockin' Golem]]s | |||
;[[File:Ooze Resistance icon MRSOH.png|25px]] Resistant | |||
*[[Giant Wildclaw]] | |||
*[[Oozer (Mario + Rabbids Sparks of Hope)|Oozers]] | |||
*[[Spellraiser]]s | |||
*[[Magikoopa]]s | |||
*[[Daphne]] | |||
*[[Giant Goomba]] | |||
*[[Giant Squashette]] | |||
*[[Giant Depleter]] | |||
*[[Big Magikoopa|Giant Magikoopa]] | |||
*[[Giant Magnafowl]] | |||
*[[Fieldbreaker]]s | |||
*[[Proto Mecha King Bob-omb]] | |||
*[[Mecha King Bob-omb]] | |||
*[[Giant Flamin' Stooge]] | |||
*The [[Phantom (boss)|Phantom]] | |||
==Gallery== | |||
<gallery> | |||
SMRPG Mario Poison.png|Mario icon from ''Super Mario RPG: Legend of the Seven Stars'' | |||
SMRPG Mallow Poison.png|Mallow icon from ''Super Mario RPG: Legend of the Seven Stars'' | |||
SMRPG Geno Poison.png|Geno icon from ''Super Mario RPG: Legend of the Seven Stars'' | |||
SMRPG Bowser Poison.png|Bowser icon from ''Super Mario RPG: Legend of the Seven Stars'' | |||
SMRPG Toadstool Poison.png|Toadstool icon from ''Super Mario RPG: Legend of the Seven Stars'' | |||
SMRPG NS Poison icon.png|Icon from ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' (Nintendo Switch) | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
===Poison=== | |||
{{foreign names | {{foreign names | ||
|Jap=どく<ref>''Super Mario RPG'' Japanese instruction booklet, | |Jap=どく<ref>''Super Mario RPG'' Japanese instruction booklet, page 32.</ref> / 毒 | ||
|JapR=Doku | |JapR=Doku | ||
|JapM=Poison}} | |JapM=Poison | ||
|Chi=中毒 | |||
|ChiR=Zhòngdú | |||
|ChiM=Poison | |||
|Dut=vergiftiging | |||
|DutM=poisoning | |||
|Fre=Poison<ref>''Mario & Luigi:Les Frères du temps.'' Instruction booklet, French side [https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_MarioAndLuigiPartnersInTime_FR.pdf page 89].</ref><ref>''Mario & Luigi: Voyage au Centre de Bowser.'' Instruction booklet, French side [https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_Luigi_IS_FR.pdf page 69].</ref><ref>''Super Paper Mario'' Instruction booklet , French side [https://www.nintendo.com/consumer/gameslist/manuals/Wii_Super_Paper_Mario.pdf page 18]</ref><br>Empoisonné <small>(''Paper Mario'')</small><ref>''Paper Mario'' Instruction booklet, French side [https://manuals.mariouniversalis.fr/games/37.pdf page 69].</ref> | |||
|FreM=Poison<br>Poisoned | |||
|FreE=poison | |||
|FreEN=''Super Mario RPG'' | |||
|Ger=Vergiftung | |||
|GerM=Poisoning | |||
|Ger2=Gift | |||
|Ger2N=''Super Mario RPG'' | |||
|Ger2M=Poison | |||
|Ita=Avvelenamento<br>Veleno | |||
|ItaM=Poisoning<br>Poison | |||
|Kor=독 | |||
|KorR=Dok | |||
|KorM=Poison | |||
|SpaE=Envenenamiento/Envenenado <small>(''Paper Mario'', ''Thousand-Year Door'', ''Color Splash'')</small><ref>[https://youtu.be/Fd4qTR9jWns?t=1125 "Paper Mario Walkthrough Español |Part 17"].</ref><ref>[https://youtu.be/vQ41Zl3iuTs?t=136 "Paper Mario: La Puerta Milenaria en Español"].</ref><ref>[https://youtu.be/c1mvGrX8tuc?t=837 "Paper Mario Color Splash |Español|Parte 34"].</ref><br>Veneno <small>(''Super Paper Mario'', ''Sticker Star'')</small><ref>[https://youtu.be/3u0u0EldgVc?t=877 "Super Paper Mario| Walkthrough Español | Parte 14"].</ref><ref>[https://youtu.be/fd6rsvxI5ow?t=145 "Paper Mario Sticker Star| Walkthrough Español | Parte 19"].</ref> | |||
|SpaEM=Poisoning/Poisoned<br>Poison | |||
|Spa=veneno | |||
|SpaN=''Super Mario RPG'' | |||
|SpaM=poison | |||
}} | |||
===Ooze (''Mario + Rabbids Sparks of Hope'')=== | |||
{{foreign names | |||
|Jap=ポイズン | |||
|JapR=Poizun | |||
|JapM=Poison | |||
|Ita=Velenoso | |||
|ItaM=Poisonous | |||
|Spa=Lodo | |||
|SpaM=Sludge | |||
}} | |||
==See also== | ==See also== | ||
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==References== | ==References== | ||
<references/> | <references/> | ||
{{ | |||
{{ | {{navboxes| | ||
{{SMRPG}} | |||
{{PM}} | {{PM}} | ||
{{M&LSS}} | {{M&LSS}} | ||
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{{P&DSMBE}} | {{P&DSMBE}} | ||
{{M&LPJ}} | {{M&LPJ}} | ||
{{PMCS}}}} | {{PMCS}} | ||
[[Category:Mario & Luigi: Bowser's Inside Story | {{M+RSOH}}}} | ||
[[Category:Mario & Luigi: Partners in Time | [[Category:Mario & Luigi: Bowser's Inside Story status effects]] | ||
[[Category:Mario & Luigi: Paper Jam | [[Category:Mario & Luigi: Partners in Time status effects]] | ||
[[Category:Mario & Luigi: Superstar Saga | [[Category:Mario & Luigi: Paper Jam status effects]] | ||
[[Category:Paper Mario | [[Category:Mario & Luigi: Superstar Saga status effects]] | ||
[[Category:Paper Mario: Color Splash | [[Category:Mario + Rabbids Sparks of Hope Super Effects]] | ||
[[Category:Paper Mario: Sticker Star | [[Category:Paper Mario status effects]] | ||
[[Category:Paper Mario: The Thousand-Year Door | [[Category:Paper Mario: Color Splash status effects]] | ||
[[Category:Puzzle & Dragons: Super Mario Bros. Edition | [[Category:Paper Mario: Sticker Star status effects]] | ||
[[Category:Super Mario RPG: Legend of the Seven Stars | [[Category:Paper Mario: The Thousand-Year Door status effects]] | ||
[[Category:Super Paper Mario | [[Category:Puzzle & Dragons: Super Mario Bros. Edition status effects]] | ||
[[Category:Super Mario RPG: Legend of the Seven Stars status effects]] | |||
[[Category:Super Paper Mario status effects]] | |||
[[de:Vergiftung]] | [[de:Vergiftung]] | ||
[[it:Avvelenamento]] | [[it:Avvelenamento]] |
Latest revision as of 21:48, October 4, 2024
It has been requested that more images be uploaded for this article. Remove this notice only after the additional images have been added. Specific(s): Sticker Star normal Poison effect, Paper Jam, Puzzle & Dragons, and Sparks of Hope
- “Mario's been poisoned! It even hurts to move...”
- —Battle text, Paper Mario: Color Splash
Poison is a status effect in the Super Mario role-playing games and in Puzzle & Dragons: Super Mario Bros. Edition. Poisoned characters or enemies take a few HP worth of damage every turn for a number of turns.
History[edit]
Super Mario RPG: Legend of the Seven Stars[edit]
In Super Mario RPG: Legend of the Seven Stars, Poison is one of the few conditions that the party can inflict on enemies. Bowser is able to do this with his Poison Gas attack. When poisoned, the affected character turns purple.
Items, Spells and Special Attacks that cause Poison include:
- Items — Poison Mushroom
- Spells — Poison Gas, "Poison Spell", used by Smithy in Box Head form.
- Special Attacks — Dark Claw, Poison, Stench, Thornet, Venom Drool, Viro Plasm
Paper Mario series[edit]
Paper Mario[edit]
In Paper Mario, whenever Mario is poisoned, he turns green and loses 1 HP per turn, for three turns (excluding an M. Bush's poison bite, which lasts for two). The player can negate this effect sooner by using items such as Super Soda or Tasty Tonic, using Eldstar's Refresh, or winning the battle. Guarding against an attack that inflicts poison or equipping the Feeling Fine badge blocks it completely. Being afflicted with a poison attack will have a green "splash" effect accompanied by a hollow moaning sound. The player cannot inflict this status ailment against enemies. The following enemies and bosses can poison Mario: Pokey Mummies, Bzzap!s, Hurt Plants, M. Bushes, Putrid Piranhas, and Bowser.
Paper Mario: The Thousand-Year Door[edit]
Poison functions the same way in Paper Mario: The Thousand-Year Door and its Nintendo Switch remake as it does in the first game, with Mario's partner being able to be inflicted with Poison as well. The duration of this status ailment is nine turns. It can be removed through the use of items (such as Tasty Tonic, Fresh Juice, and Healthy Salad), through special abilities (Sweet Treat and Sweet Feast), or by winning the battle. While the player is unable to directly cause this status ailment, they can do so indirectly by inflicting confusion on a foe beforehand (with an attack such as Head Rattle), and the confused enemy might, if they have any poison attacks, poison other adjacent enemies with such attacks. The following enemies and bosses can cause this ailment: Bowser, Putrid Piranhas, Cortez's Hook, Poison Pokeys, Gloomtail, Beldam, the Shadow Queen, and Poison Puffs. Finally, eating a Poison Shroom causes this status ailment as well as cutting the user's HP in half.
Super Paper Mario[edit]
In Super Paper Mario, the heroes lose one HP at a time after every five seconds. A healing item can be used to cure poison, though the poison will go away after a while if left alone. Eating a Poison Shroom will cause this status ailment. The Long-Last Shake is the only healing item that is not able to cure poison.
Paper Mario: Sticker Star[edit]
In Paper Mario: Sticker Star, Poison can be transferred to other enemies. Poisoned characters in Paper Mario: Sticker Star lose HP equal to 10% of their Max HP. Being poisoned can be caused by eating a Poison Mushroom or by lining up three Poison Mushrooms on the Battle Spin. While poisoned, Mario is unable to use defending stickers. For example, using a Tail sticker will still equip itself onto him, though it will come off immediately after he finishes spinning.
However, both Poison Bloopers and Gooper Blooper can inflict a special, blinding kind of Poison with their ink (which will make Mario's attacks miss, aside from the normal Poison effect).
Paper Mario: Color Splash[edit]
In Paper Mario: Color Splash, the only way for Mario to get poisoned is if he gets hit with purple paint during the battle against Roy Koopa. This poison only lasts for one turn, but deals 10 damage to Mario for each card he uses.
Super Mario-kun[edit]
In volume 26 of Super Mario-kun, Mario and Goombario get poisoned after a Putrid Piranha expels bad breath on them.
Mario & Luigi series[edit]
Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions[edit]
In Mario & Luigi: Superstar Saga, the Mario Bros. can turn gray or pinkish purple in order of the severity of the poison. Some enemies and bosses in that game such as Fuzzbushes, Viruses, Puffer Cheeps (Spiny Cheep Cheeps in the remake), Elite Pestnuts, Spiky Snifits, Elite Chuck Guys (in the remake), Starkisses, Glurps, Elite Dry Bones, Hermie III, and Trunkle can poison Mario or Luigi if their attacks are not properly dodged or countered. If they turn gray, they lose 2 to 6 HP every turn while turning magenta will take away 4 to 12 HP every turn. In Mario & Luigi: Superstar Saga + Bowser's Minions, the affected bro is surrounded with purple clouds, and the status is referred to as 'Poison' and 'Max Poison' respectively; Poison can be inflicted by early-game enemies and deals 10 HP per turn, while Max Poison can be inflicted by late-game enemies and deals 25 HP per turn.
Mario & Luigi: Partners in Time[edit]
In Mario & Luigi: Partners in Time, poison is indicated by that character's color scheme darkening to purple. The victim loses HP every turn unless they faint, use a Refreshing Herb, or until the battle is over/the effect wears off. The damage the poison condition induces becomes greater over time; with the number starting at five or ten, an additional five damage is added every turn. Enemies and bosses like Spiny Shroopas, Swiggler, Coconutters, Red Coconutters, Shrooboid Brat, Tanoombas, Tashroobas, Princess Shroob, and Elder Princess Shroob can inflict this status.
Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]
In Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, poison works the same way it did in Mario & Luigi: Partners in Time, with the affected turning dark purple in the original game, and turning bright purple with clouds surrounding them in the remake. Enemies like Sockops, Coalbits (in the remake), Piranha Plorps, and Stonks can poison Mario and Luigi. Additionally, Bowser has a similar affliction called Sick, which can be inflicted by Sniffle Thwomps, Naplocks, and Blizzard Midbus.
Mario & Luigi: Paper Jam[edit]
The status effect returns in Mario & Luigi: Paper Jam after its absence in Mario & Luigi: Dream Team, working the same way it did in past games. Poisoned characters are surrounded by purple clouds that indicate the status effect.
Puzzle & Dragons: Super Mario Bros. Edition[edit]
In Puzzle & Dragons: Super Mario Bros. Edition, the player's team can be inflicted with this status if hit with the "Poison Mist" attack from a Bone Piranha Plant, or "Poison Smog" from a Big Bone Piranha Plant. When poisoned, a small purple skull appears on the lower-left corner of the top screen and the team's total HP goes down every turn. Only after clearing a battle or continuing after losing a life will the ailment wear off. The Awoken Skill "Poison Barrier" from Big Bone Piranha Plants or from "Blooper & Cheep Cheeps" enemies can reduce the chances of being poisoned, depending on the level of their Awoken Skill.
Mario + Rabbids Sparks of Hope[edit]
- "Ooze" redirects here. For the type of goop in Super Mario Sunshine, see Hot water.
- “Targets take damage at the start of their next two turns. Ooze Super Effect spreads to other targets on contact.”
- —Description, Mario + Rabbids Sparks of Hope
In Mario + Rabbids Sparks of Hope, a Super Effect named Ooze functions identically to poison, dealing damage at the start of a character's turn. Characters affected by the Ooze Super Effect can spread it to other characters, simply by touch, unless they are resistant to it. The Sparks Toxiquake and Toxicomet can help the heroes apply the Ooze Super Effect to enemies, as well as protecting them from it. Oozers are enemies that can apply the Ooze Super Effect. Daphne can also cause the effect with her Slimy Swell Technique. The summoned Oozer from the Spark Oozer Master also causes the Ooze Super Effect.
- List of sources that cause Ooze
- Toxiquake's Shockwave Ooze
- Toxicomet's Ooze Attack
- Oozers' Slimy Splurt
- Daphne's Slimy Swell
- Barrels that contain the Ooze Super Effect
- Green spheres containing the Ooze Super Effect during the Darkmess in the Cauldron battle
The Ooze Protector Spark Bonus provides a Hero resistance to the Ooze Super Effect.
Enemy weaknesses and resistances[edit]
- Giant Wildclaw
- Oozers
- Spellraisers
- Magikoopas
- Daphne
- Giant Goomba
- Giant Squashette
- Giant Depleter
- Giant Magikoopa
- Giant Magnafowl
- Fieldbreakers
- Proto Mecha King Bob-omb
- Mecha King Bob-omb
- Giant Flamin' Stooge
- The Phantom
Gallery[edit]
Icon from Super Mario RPG (Nintendo Switch)
Names in other languages[edit]
Poison[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | どく[1] / 毒 Doku |
Poison | |
Chinese | 中毒[?] Zhòngdú |
Poison | |
Dutch | vergiftiging[?] | poisoning | |
French | Poison[2][3][4] Empoisonné (Paper Mario)[5] |
Poison Poisoned |
|
French (NOE) | poison[?] | - | Super Mario RPG |
German | Vergiftung[?] | Poisoning | |
Gift[?] | Poison | Super Mario RPG | |
Italian | Avvelenamento Veleno[?] |
Poisoning Poison |
|
Korean | 독[?] Dok |
Poison | |
Spanish | veneno[?] | poison | Super Mario RPG |
Spanish (NOE) | Envenenamiento/Envenenado (Paper Mario, Thousand-Year Door, Color Splash)[6][7][8] Veneno (Super Paper Mario, Sticker Star)[9][10] |
Poisoning/Poisoned Poison |
Ooze (Mario + Rabbids Sparks of Hope)[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ポイズン[?] Poizun |
Poison | |
Italian | Velenoso[?] | Poisonous | |
Spanish | Lodo[?] | Sludge |
See also[edit]
References[edit]
- ^ Super Mario RPG Japanese instruction booklet, page 32.
- ^ Mario & Luigi:Les Frères du temps. Instruction booklet, French side page 89.
- ^ Mario & Luigi: Voyage au Centre de Bowser. Instruction booklet, French side page 69.
- ^ Super Paper Mario Instruction booklet , French side page 18
- ^ Paper Mario Instruction booklet, French side page 69.
- ^ "Paper Mario Walkthrough Español |Part 17".
- ^ "Paper Mario: La Puerta Milenaria en Español".
- ^ "Paper Mario Color Splash |Español|Parte 34".
- ^ "Super Paper Mario| Walkthrough Español | Parte 14".
- ^ "Paper Mario Sticker Star| Walkthrough Español | Parte 19".
- Mario & Luigi: Bowser's Inside Story status effects
- Mario & Luigi: Partners in Time status effects
- Mario & Luigi: Paper Jam status effects
- Mario & Luigi: Superstar Saga status effects
- Mario + Rabbids Sparks of Hope Super Effects
- Paper Mario status effects
- Paper Mario: Color Splash status effects
- Paper Mario: Sticker Star status effects
- Paper Mario: The Thousand-Year Door status effects
- Puzzle & Dragons: Super Mario Bros. Edition status effects
- Super Mario RPG: Legend of the Seven Stars status effects
- Super Paper Mario status effects