Defense: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m ("it it"->"it is")
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[File:MLBIS Defense.png|thumb|240px|An explanation of Defense in ''[[Mario & Luigi: Bowser's Inside Story]]'']]
[[File:MLBIS Defense.png|thumb|240px|An explanation of defense power in ''[[Mario & Luigi: Bowser's Inside Story]]'']]
{{quote2|{{color|DEF|blue}} shows a character's defense. The bigger that number is, the less damage the character will receive in battle.|Guide|[[Mario & Luigi: Superstar Saga + Bowser's Minions]]}}
{{quote|{{color|blue|DEF}} shows a character's defense. The bigger that number is, the less damage the character will receive in battle.|Guide|[[Mario & Luigi: Superstar Saga + Bowser's Minions]]}}
 
[[File:Stat DEF MLPiT.png|frame|left]]
[[File:Stat DEF MLPiT.png|frame|left]]
[[File:MLSSBMDef.png|frame|left]]
[[File:MLSSBMDef.png|frame|left]]
'''Defense''', often shortened to '''DEF''', is a stat that appears in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and every entry in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series and ''[[Paper Mario (series)|Paper Mario]]'' series. It is used by every playable character in these RPGs (excluding the [[partner]]s in ''[[Paper Mario]]'') and affects how much damage the player takes from attacks in battle. Occasionally, enemies also use Defense, which decides how much damage they take from the player's attacks. In the ''Mario & Luigi'' series and ''Super Mario RPG'', damage dealt is based on a formula, whereas in the ''Paper Mario'' series, damage dealt is simply [[Power|attack power]] directly subtracted by defense power. In the ''Paper Mario'' series, the player's Defense cannot be increased permanently (the Defense of [[partner]]s could not be increased at all until ''[[Paper Mario: The Thousand-Year Door]]''), while in other games, Defense directly increases as each character [[Level up|levels up]] and, in ''[[Mario & Luigi: Dream Team]]'' and ''[[Mario & Luigi: Paper Jam]]'', through [[Bean|Defense Bean]]s. Temporary boosts to Defense can be obtained by equipping certain equipment, such as the [[Defend Plus]] [[Badge]] or the [[List of clothing in Mario & Luigi: Partners in Time#Block Trousers|Block Trousers]], or by using certain items, such as the [[Courage Shell]] or the [[Green Pepper]]; when using items, [[DEF-Up]] is displayed to show that the effect is nonpermanent. Conversely, enemies can also use attacks that temporarily decrease the player's Defense, which is displayed with [[DEF-Down]].
'''Defense''', often shortened to '''DEF''', is a stat that appears in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and every entry in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series and ''[[Paper Mario (series)|Paper Mario]]'' series. It is used by every playable character in these RPGs (excluding the [[partner]]s in ''[[Paper Mario]]'') and affects how much damage the player takes from attacks in battle. Occasionally, enemies also use Defense, which decides how much damage they take from the player's attacks. In the ''Mario & Luigi'' series and ''Super Mario RPG'', damage dealt is based on a formula, whereas in the ''Paper Mario'' series, damage dealt is simply [[Power|attack power]] directly subtracted by defense power. In the ''Paper Mario'' series, the player's Defense cannot be increased permanently (the Defense of [[partner]]s could not be increased at all until ''[[Paper Mario: The Thousand-Year Door]]''), while in other games, Defense directly increases as each character [[Level up|levels up]] and, in ''[[Mario & Luigi: Dream Team]]'' and ''[[Mario & Luigi: Paper Jam]]'', through [[Bean|Defense Bean]]s. Temporary boosts to Defense can be obtained by equipping certain equipment, such as the [[Defend Plus]] [[Badge]] or the [[List of clothing in Mario & Luigi: Partners in Time#Block Trousers|Block Trousers]], or by using certain items, such as the [[Courage Shell]] or the [[Green Pepper]]; when using items, [[DEF-Up]] is displayed to show that the effect is nonpermanent. Conversely, enemies can also use attacks that temporarily decrease the player's Defense, which is displayed with [[DEF-Down]].
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ぼうぎょ
|JapR=Bōgyo
|JapM=Defense
|ChiS=防御
|ChiSR=Fángyù
|ChiSM=Defense
|ChiT=防禦
|ChiTR=Fángyù
|ChiTM=Defense
|Dut=verdediging
|DutM=defense
|Fre=DÉF
|Fre=DÉF
|FreM=Abbreviation for ''défense'', the French word for "defense".
|FreM=Abbreviation of ''défense'' ("defense")
|Ger=Verteidigung<br>VERT. (abbreviation)
|Fre2=défense
|Fre2M=defense
|FreA=Défense
|FreAM=Defense
|Ger=Verteidigung
|GerM=Defense
|GerM=Defense
|Ger2=VERT.
|Ger2M=Abbreviation of ''Verteidigung'' ("Defense")
|Ger3=Abwehrkraft
|Ger3M=Defense Power
|Ita=Difesa
|Ita=Difesa
|ItaM=Defense
|ItaM=Defense
|Ita2=difesa
|Ita2M=defense
|Kor=방어
|KorR=Bang'eo
|KorM=Defense
|Spa=Defensa
|SpaM=Defense
|Spa2=DEF
|Spa2M=Abbrebiation of ''Defensa'' ("Defense")
}}
}}
 
{{navboxes|
{{Nav templates|
{{SMRPG}}
{{SMRPG}}
{{PM}}
{{PM}}

Latest revision as of 14:59, July 7, 2024

Defense in Mario & Luigi: Bowser's Inside Story.
An explanation of defense power in Mario & Luigi: Bowser's Inside Story
DEF shows a character's defense. The bigger that number is, the less damage the character will receive in battle.”
Guide, Mario & Luigi: Superstar Saga + Bowser's Minions
Defense from Mario & Luigi: Partners in Time
MLSSBMDef.png

Defense, often shortened to DEF, is a stat that appears in Super Mario RPG: Legend of the Seven Stars and every entry in the Mario & Luigi series and Paper Mario series. It is used by every playable character in these RPGs (excluding the partners in Paper Mario) and affects how much damage the player takes from attacks in battle. Occasionally, enemies also use Defense, which decides how much damage they take from the player's attacks. In the Mario & Luigi series and Super Mario RPG, damage dealt is based on a formula, whereas in the Paper Mario series, damage dealt is simply attack power directly subtracted by defense power. In the Paper Mario series, the player's Defense cannot be increased permanently (the Defense of partners could not be increased at all until Paper Mario: The Thousand-Year Door), while in other games, Defense directly increases as each character levels up and, in Mario & Luigi: Dream Team and Mario & Luigi: Paper Jam, through Defense Beans. Temporary boosts to Defense can be obtained by equipping certain equipment, such as the Defend Plus Badge or the Block Trousers, or by using certain items, such as the Courage Shell or the Green Pepper; when using items, DEF-Up is displayed to show that the effect is nonpermanent. Conversely, enemies can also use attacks that temporarily decrease the player's Defense, which is displayed with DEF-Down.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ぼうぎょ[?]
Bōgyo
Defense
Chinese (simplified) 防御[?]
Fángyù
Defense
Chinese (traditional) 防禦[?]
Fángyù
Defense
Dutch verdediging[?] defense
French DÉF[?] Abbreviation of défense ("defense")
défense[?] defense
French (NOA) Défense[?] Defense
German Verteidigung[?] Defense
VERT.[?] Abbreviation of Verteidigung ("Defense")
Abwehrkraft[?] Defense Power
Italian Difesa[?] Defense
difesa[?] defense
Korean 방어[?]
Bang'eo
Defense
Spanish Defensa[?] Defense
DEF[?] Abbrebiation of Defensa ("Defense")