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| ==History== | | ==History== |
| ===''Super Mario RPG: Legend of the Seven Stars''=== | | ===''Super Mario RPG: Legend of the Seven Stars''=== |
| Party members are effectively out of the battle unless they are revived, either via a [[Pick Me Up]] or [[Princess Peach|Princess Toadstool]]'s [[Come Back]] technique. If all three party members are downed in battle, a [[Game Over]] will be triggered.
| | In ''[[Super Mario RPG: Legend of the Seven Stars]]'', party members are effectively out of the battle unless they are revived, either via a [[Pick Me Up]] or [[Princess Peach|Princess Toadstool]]'s [[Come Back]] technique. If all three party members are downed in battle, a [[Game Over]] will be triggered. |
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| ===''Mario & Luigi'' series=== | | ===''Mario & Luigi'' series=== |
| [[File:MLSS Down.png|thumb|Luigi downed in ''[[Mario & Luigi: Superstar Saga]]'' with Mario panicking]] | | [[File:MLSS Down.png|thumb|Luigi downed in ''[[Mario & Luigi: Superstar Saga]]'' with Mario panicking]] |
| When a brother's HP reaches zero, he falls in battle, and then is no longer able to battle or gain experience points until he is revived via a [[1-Up Mushroom]], a [[1-Up DX]] or, in the case of ''[[Mario & Luigi: Paper Jam]]'', a [[Double 1-Up Mushroom]]. While a brother is defeated and the enemy turn ends, the other briefly panics while looking at his KO'd brother, then, on the enemy's turn, he will carry him on his shoulders, slowing him down and making it harder to dodge or [[counterattack]], and he will not be able to perform any [[Bros. Attack]]s, [[Bros. Item]]s (''[[Mario & Luigi: Partners in Time]]''; if a certain item requires two or all four characters), or [[Trio Attack]]s (''Mario & Luigi: Paper Jam''). When [[Flee|running away]] from battle, the still-standing brother will carry the defeated on his back as he runs away, but he will never trip. In the case of all four characters are fighting together in ''Mario & Luigi: Partners in Time'', if an adult brother falls, their respective baby counterpart will carry them out of the scene. If the baby falls too, the remaining adult will have to carry him in his arms when dodging. In the case of when characters, like [[Paper Mario (character)|Paper Mario]], fall in battle, Mario and Luigi will not carry them. When all characters fall in battle, the player will receive a Game Over.
| | In the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, when a brother's HP reaches zero, he falls in battle, and then is no longer able to battle or gain experience points until he is revived via a [[1-Up Mushroom]], a [[1-Up DX]] or, in the case of ''[[Mario & Luigi: Paper Jam]]'', a [[Double 1-Up Mushroom]]. While a brother is defeated and the enemy turn ends, the other briefly panics while looking at his KO'd brother, then, on the enemy's turn, he will carry him on his shoulders, slowing him down and making it harder to dodge or [[counterattack]], and he will not be able to perform any [[Bros. Attack]]s, [[Bros. Item]]s (''[[Mario & Luigi: Partners in Time]]''; if a certain item requires two or all four characters), or [[Trio Attack]]s (''Mario & Luigi: Paper Jam''). When [[Flee|running away]] from battle, the still-standing brother will carry the defeated on his back as he runs away, but he will never trip. In the case of all four characters are fighting together in ''Mario & Luigi: Partners in Time'', if an adult brother falls, their respective baby counterpart will carry them out of the scene. If the baby falls too, the remaining adult will have to carry him in his arms when dodging. In the case of when characters, like [[Paper Mario (character)|Paper Mario]], fall in battle, Mario and Luigi will not carry them. When all characters fall in battle, the player will receive a Game Over. |
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| ===''Paper Mario: The Thousand-Year Door''=== | | ===''Paper Mario: The Thousand-Year Door''=== |
| [[File:MarioKoopsDownPMTTYD.png|thumb|Mario and [[Koops]] KO'ed by [[Hooktail]] in [[Paper Mario: The Thousand-Year Door]].]] | | [[File:MarioKoopsDownPMTTYD.png|thumb|Mario and [[Koops]] KO'ed by [[Hooktail]] in ''Paper Mario: The Thousand-Year Door'']] |
| If a [[partner]]'s HP reaches zero with no [[Life Shroom]]s in possession, they fall in battle. They cannot act in battle or be revived for the rest of the battle and must be switched out.
| | In ''[[Paper Mario: The Thousand-Year Door]]'', if a [[partner]]'s HP reaches zero with no [[Life Shroom]]s in possession, they fall in battle. They cannot act in battle or be revived for the rest of the battle and must be switched out. |
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| A downed partner's HP is not recovered to 1 HP after a battle is won, excluding all bosses except [[Shadow Queen]], when all partners are restored to full HP after falling in battle. | | A downed partner's HP is not recovered to 1 HP after a battle is won, excluding all bosses except [[Shadow Queen]], when all partners are restored to full HP after falling in battle. |
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| If Mario's HP reaches zero with no Life Shrooms, then he will be down and receive a Game Over. | | If Mario's HP reaches zero with no Life Shrooms, then he will be down and receive a Game Over. |
| | {{br|left}} |
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| ==Names in other languages== | | ==Names in other languages== |
Down[1] is a status effect in most RPGs. When a character's HP reaches zero, they fall in battle, then lay motionless on the ground. A downed party member cannot attack or use any commands. After a battle is won, any downed party members are restored to 1 HP, with the exception of Paper Mario: The Thousand-Year Door, where their HP remains zero and they must be revived with an item. Many post-boss battle cutscenes will also restore party members to full HP after the boss is defeated.
History
Super Mario RPG: Legend of the Seven Stars
In Super Mario RPG: Legend of the Seven Stars, party members are effectively out of the battle unless they are revived, either via a Pick Me Up or Princess Toadstool's Come Back technique. If all three party members are downed in battle, a Game Over will be triggered.
Mario & Luigi series
In the Mario & Luigi series, when a brother's HP reaches zero, he falls in battle, and then is no longer able to battle or gain experience points until he is revived via a 1-Up Mushroom, a 1-Up DX or, in the case of Mario & Luigi: Paper Jam, a Double 1-Up Mushroom. While a brother is defeated and the enemy turn ends, the other briefly panics while looking at his KO'd brother, then, on the enemy's turn, he will carry him on his shoulders, slowing him down and making it harder to dodge or counterattack, and he will not be able to perform any Bros. Attacks, Bros. Items (Mario & Luigi: Partners in Time; if a certain item requires two or all four characters), or Trio Attacks (Mario & Luigi: Paper Jam). When running away from battle, the still-standing brother will carry the defeated on his back as he runs away, but he will never trip. In the case of all four characters are fighting together in Mario & Luigi: Partners in Time, if an adult brother falls, their respective baby counterpart will carry them out of the scene. If the baby falls too, the remaining adult will have to carry him in his arms when dodging. In the case of when characters, like Paper Mario, fall in battle, Mario and Luigi will not carry them. When all characters fall in battle, the player will receive a Game Over.
Paper Mario: The Thousand-Year Door
Mario and
Koops KO'ed by
Hooktail in
Paper Mario: The Thousand-Year Door
In Paper Mario: The Thousand-Year Door, if a partner's HP reaches zero with no Life Shrooms in possession, they fall in battle. They cannot act in battle or be revived for the rest of the battle and must be switched out.
A downed partner's HP is not recovered to 1 HP after a battle is won, excluding all bosses except Shadow Queen, when all partners are restored to full HP after falling in battle.
If Mario's HP reaches zero with no Life Shrooms, then he will be down and receive a Game Over.
Names in other languages
Language
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Name
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Meaning
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Notes
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Japanese
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倒れている[?] Taoreteiru
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Downed
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References
- ^ Pelland, Scott, and Kent Miller. Super Mario RPG: Legend of the Seven Stars Player's Guide. Page 9.
Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions / Minion Quest: The Search for Bowser
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Characters (Superstar Saga) |
Protagonists
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Mario1,2 • Luigi1,2 • Princess Peach1,2 • Prince Peasley • Bowser1,2
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Antagonists
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Cackletta (Bowletta) • Fawful • Popple • Bowser (Rookie)1,2
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Supporting characters
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Beanbean troops1,2 • Bink1,2 • Blablanadon1,2 • Bloat1,2 • Boddle1,2 • Border Bros1,2 • Bubbles • Chuckleroot1,2 • Chuckleroot's granddaughter1,2 • Cork and Cask • Doctor1,2 • Dr. Toadley2 • Fava1,2 • Firebrand and Thunderhand1,2 • Hammerhead Bros.1,2 • Harhall1,2 • Hermie III • Hoohoo civilization1,2 • Jellyfish Sisters1,2 • Koopa Cruiser crew • Lady Lima1,2 • Miles Tones1,2 • Moai1,2 • Mole1,2 • Pea1,2 • Peach-bot1,2 • Pipeman1,2 • Professor E. Gadd • Prospector1,2 • Psycho Kamek1 • Queen Bean1,2 • Soybean civilization1,2 • Spangle • Starshade Bros.1,2 • Toadsworth1,2 • Tolstar1,2 • Tuki1,2 • Yoshi Fan Club1,2
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Species
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Ankoopa1 • Beanish1,2 • Beanlet1,2 • Big Koopa Troopa2 • Designbomb1,2 • Ghost1,2 • Hoohooligan1,2 • Kurako1,2 • Lagoon-dweller1,2 • Oho Jee • Sailor1,2 • Thwomp • Toad1,2 • Winkle1,2 • Yoshi1,2
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Characters (The Search for Bowser) |
Protagonists
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Captain Goomba3 (Gold3) • Captain Shy Guy3 • Captain Boo3 (Gold3) • Captain Koopa Troopa3 (Gold3) • Koopalings (Iggy · Morton · Lemmy · Ludwig · Roy · Wendy · Larry)
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Antagonists
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Cackletta (Bowletta) • Fawful • Popple
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Supporting characters
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Bowser3 • Corporal Paraplonk3 • Private Goomp3 • Sergeant Guy3 • Prince Peasley • Bubbles • Cork and Cask • Hermie III • Professor E. Gadd • Spangle • Starlow3
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Special moves |
Overworld/solo attacks
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Emergency Block2 • Counterattack1,2 • Dash1,2 • Dunk Hammer1,2 • Firebrand1,2 • Flee1,2 • Hammer1,2 • High Jump1,2 • Jump1,2 • Mini-Mario1,2 • Pump Mario1,2 • Spin Jump1,2 • Surfboard1,2 • Tickle1,2 • Thunderhand1,2
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Bros. Attacks1,2
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Bounce Bros. • Chopper Bros. • Cyclone Bros. • Fire Bros. • Knockback Bros. • Splash Bros. • Swing Bros. • Thunder Bros.
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Captain Commands3
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Deny • Rally • Chance • Play Dead • Lightning • Parry • Pass the Bob-omb • Thwomp Thump • Clash of Captains • Call for Backup • Sneak Attack • Shell Shock
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Bosses |
Superstar Saga
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Birdo • Bowletta1,2 • Bowser1,2 • Cackletta1,2 • Chuckolator1,2 • Dragohoho1,2 • Fawful • Flaret1,2 • Hermie III1,2 • Hoohooros1,2 • Jojora1,2 • Jojora's friends1,2 • Koopalings (Iggy · Morton · Lemmy · Ludwig · Roy · Wendy · Larry) • Mom Piranha1,2 • Popple • Queen Bean1,2 • Rookie1,2 • Tolstar1,2 • Trunkle1,2 • Wiggler1,2
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The Search for Bowser
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Birdo • Corporal Paraplonk3 • Fawful • Koopalings (Iggy · Morton · Lemmy · Ludwig · Roy · Wendy · Larry) • Popple • Private Goomp3 • Sergeant Guy3
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Locations
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Beanbean Airport1,2 • Beanbean Borderland1,2 • Beanbean Castle1,2 • Beanbean Castle Sewers/Beanbean Castle Sewer1,2 • Beanbean Castle Town1,2 • Beanbean Outskirts/Beanbean Fields • Beanbean Kingdom • Bowser's Castle • Castle Town Item Shop1,2 • Chateau de Chucklehuck1,2 • Chucklehuck Woods • Fire Palace1,2 • Guffawha Ruins1,2 • Gwarhar Lagoon • Harhall's Studio1,2 • Hoohoo Mountain • Hoohoo Village1,2 • Information Booth1,2 • Joke's End • Koopa Cruiser • Little Fungitown1,2 • Little Fungitown Item Shop1,2 • Mario and Luigi's house1,2 • Mushroom Kingdom1,2 • Oho Oasis1,2 • Oho Ocean1,2 • Pipe House1,2 • Princess Peach's Castle1,2 • Relaxation Room1,2 • S.S. Chuckola1,2 • Seabed1,2 • Starbeans Cafe1,2 • Stardust Fields1,2 • Teehee Valley • Thunder Palace1,2 • Toadtown Square/Peach's Castle1,2 • Winkle Colosseum1,2 • Woohoo Hooniversity1,2 • Yoshi Theater1,2
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Enemies |
Superstar Saga
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Anuboo1,2 • Beanerang Bro • Beanie • Belly Blech1,2 • Bill Blaster1,2 • Blooper1,2 • Bob-omb • Boo • Cheep Cheep1 • Chomp Bro1,2 • Chuck Guy • Chuckorok1,2 • Clumph • Dry Bones4 • Eeker1,2 • Elite Chuck Guy • Elite Dry Bones1,2 • Elite Gritty Goomba1,2 • Elite Limbo Bro • Elite Pestnut • Elite Troopea • Fighter Fly1,2 • Fuzzbush • Fuzzy1,2 • Glurp1,2 • Gold Beanie • Goomba • Goomdiver1,2 • Gritty Goomba • Gunner Guy1,2 • Hammer Bro • Ice Snifit • Lakipea • Laser Snifit1,2 • Limbo Bro • Magikoopa • Malibut1,2 • Mecha-Blooper1,2 • Mecha-Chomp1 • Mechakoopa • Oucher Glass1,2 • Parabeanie • Paratroopea • Pestnut • Piranha Bean • Piranha Plant1,2 • Puffer-Cheep1 • Rex • Roto-Disc1,2 • Sand Cheep1,2 • Scaratroopea • Sharkbone1,2 • Sharpea • Sniper Bill1,2 • Spiky Snifit1,2 • Spiny4 • Spiny Cheep Cheep2 • Starkiss • Super Fly1,2 • Sworm1,2 • Tanoomba • Time Bob-omb1,2 • Troopea • Virus1,2 • Yo Bro1,2
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The Search for Bowser
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Bandit3 • Beanerang Bro • Beanie • Big Boo3 • Big Tail Goomba3 • Bob-omb • Bomb Boo3 • Boo • Boomerang Bro3 • Broozer3 • Buzzy Beetle3 • Chain Chomp3 • Chargin' Chuck3 • Chuck Guy • Clumph • Dry Bones4 • Elite Captain Quartet3 • Elite Chuck Guy • Elite Limbo Bro • Elite Pestnut • Elite Troopea • Fire Bro3 • Fire Stalking Piranha Plant3 • Fly Guy3 • Fuzzbush • Gold Beanie • Goomba • Goomba Tower3 • Green Magikoopa3 • Gritty Goomba • Hammer Bro • Ice Bro3 • Ice Snifit • Koopa Paratroopa3 • Koopa Troopa3 • Lakipea • Lakitu3 • Limbo Bro • Magikoopa • Mechakoopa • Mechawful3 • Para-Beetle3 • Parabeanie • Paragoomba3 • Paratroopea • Pestnut • Piranha Bean • Pokey3 • Red Magikoopa3 • Rex • Scaratroopea • Sharpea • Shy Guy3 • Spear Guy3 • Spike3 • Spiny4 • Spiny Cheep Cheep2 • Starkiss • Tail Boo3 • Tanoomba • Troopea • White Magikoopa3
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Items |
Consumables
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1-Up Mushroom1,2 • 1-Up Super1,2 • 100 Coin2 • 10 Coin2 • 50-Coin2 • Beanbean coin1,2 • Boo Biscuit2 • Coin1,2 • Five Coin1,2 • Golden Mushroom1,2 • Green Pepper1,2 • Max Mushroom1,2 • Max Nut1,2 • Max Syrup1,2 • Mushroom1,2 • Nut1,2 • Red Pepper1,2 • Refreshing Herb1,2 • Super Mushroom1,2 • Super Nut1,2 • Super Syrup1,2 • Syrup1,2 • Ultra Mushroom1,2 • Ultra Nut1,2 • Ultra Syrup1,2
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Key items
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Bean Fruit1,2 • Beanbean Brooch1,2 • Beanbean Map1,2 • Beanstar1,2 • Beanstar piece1,2 • Beanstone1,2 • Chuckola Fruit1,2 • Chuckola Reserve1,2 • Crabbie Grass1,2 • Face1,2 • Fake Beanstar1,2 • Flaming statue1,2 • Hoohoo Spirit1,2 • Invincishroom • Membership Card1,2 • Neon Egg1,2 • Peach's Extra Dress1,2 • Pearl Bean1,2 • Peasley's Rose1,2 • Precious belonging1,2 • Red and Green Goblets1,2 • Secret Scroll 11,2 • Secret Scroll 21,2 • Suitcase1,2 • Winkle Card1,2
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Bean Juice1,2
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Chuckle Blend • Chuckoccino • Hoohoo Blend • Hoolumbian • Teehee Blend • Teeheespresso • Woohoo Blend
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Special items
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Bonus Ring1,2 • Cobalt Necktie1,2 • Excite Spring1,2 • Game Boy Horror SP1,2 • Great Force1,2 • Greed Wallet1,2 • Power Grip1 • Secret Specs2
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Blocks1,2
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! Block • ? Block • Bros. Block • Command Block • Hidden Block • Hoohoo Block • L Block • M Block • Rally Block • Random Block • Recovery block • Save Album • Simu-Block • Spin Block
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Other
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Axe1,2 • Badge1,2 • Bean1,2 • Bike Pads1,2 • Black Rock1,2 • Boo Statue1,2 • Brown Rock1,2 • Button1,2 • Cart1,2 • Gold ring • Chuckola Cola1,2 • Clothing1,2 • Conductor1,2 • Gown1,2 • Gray Rock1,2 • Headgear1,2 • Invincibility Mushroom3 • Koopa Clown Car1,2 • Lift1,2 • Poison Mushroom1,2 • Poltergust 30001,2 • Pressure Plate1,2 • Region map1 • Rolling Bar Defense System1,2 • Spiky Stardust Defense System1,2 • Spring Pad1,2 • Super Poltergust 30011,2 • Surfing Spot1,2 • Toad Express1,2 • Torch1,2 • Wall Face1,2 • Warp Pipe1,2 • Watering hole1,2 • Waterspout1,2
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Minigames1,2
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Border Jump • Mysterious Mine Carts • Star 'Stache Smash • Barrel • Chuckola Bounce • Surfing Game • Splart
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Stats
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Bros. Point1,2 • Defense • Experience Point • Heart Point • Level up • Power • Speed1,2 • Spirit3 • Stache1,2
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Status
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Burn1,2 • Charred1,2 • DEF-Down • DEF-Up • Dizzy • Fury2 • Heavy G1,2 • Invisible2 • Light G1,2 • Poison1,2 • POW-Down • POW-Up • Prohibited Command1,2 • SPD-Down1,2 • SPD-Up1,2 • Trip1,2
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Other
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Bean Fever1,2 • Beanbean Air • Beanhole locations1 (Bowser's Minions2) • Block locations1 (Bowser's Minions2) • Bestiary1 (Bowser's Minions2) • Enemy formations1,2 • Gallery1 (Bowser's Minions2) • Gear1 (Bowser's Minions2) • Glitches1 (Bowser's Minions2) • Hidden Block locations1 • Hooroglyphs1,2 • Kingdom Courier1,2 • Level up progressions1,2 • Mario & Luigi RPG: Sound Selection1 • Mario Bros.1 • Pre-release and unused content1 • Quotes1 (Bowser's Minions2) • Shops2 • Special Skill3 • Sound test2 • Staff1 (Bowser's Minions2) • Story summaries2 • Super Attack1,2
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