Fire Mario

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"Fire Power" redirects here. For Yoshi's Power Flower form from Super Mario 64 DS, see Fire Power (Yoshi).
Not to be confused with Flaming Wario or Fireball Mario.
Fire Mario
Artwork of Fire Mario from SMBW with shadow
Artwork from Super Mario Bros. Wonder
Applies to Mario, Luigi, Peach, Daisy, Toad, Yellow Toad, Blue Toad, Toadette, Rosalina, Wario, Bowser, Donkey Kong, Mini-Mario, Mini Peach, Mini Donkey Kong, Mini Toad, Mii
Item needed Fire Flower
Daisy's earrings[1] (Kodansha)
Power(s) given Shoots fireballs, usually two at a time; can be used underwater with very few exceptions; additionally grants strength, speed, and flight in The Super Mario Bros. Super Show!
First appearance Super Mario Bros. (1985)
Latest appearance Mario & Luigi: Brothership (2024)
“You got Fire Mario! Feel that? You’re on fire, baby! The Fire Flower item transforms Mario into Fire Mario, giving him the ability to throw fireballs at enemies or use to light torches.”
Fire Flower result, Power-Up Quiz: Super Mario 3D World + Bowser's Fury

Fire Mario (originally known as Fiery Mario[2][3][4][5]) is a power-up Mario takes when he uses a Fire Flower. It is a frequently recurring form throughout the Super Mario franchise, introduced in Super Mario Bros. Fire Mario assumes the proportions of the Super Mario form; in fact in the debut game and Super Mario Bros. 3, Mario is required to be in Super form to transform into Fire form, but later installments allow the Small form to power-up directly into the Fire form. In most platformers, only a maximum of two fireballs can be in play at a time. Some games, however, such as Super Mario Galaxy, let Fire Mario shoot many more fireballs. As of Super Mario World, enemies that Fire Mario defeats with fireballs usually release coins.

Mario and Luigi (the second-most commonly seen character in this form) have occasionally been able to use fire without assuming the Fire Mario form. Mario and Luigi in the Super Smash Bros. games have a basic special move based on the form's appearance in Super Mario Bros., which includes the sound effect, which Kirby can copy. Later spinoffs also usually associate Mario's element with fire such as in later installments of Super Smash Bros., Mario Golf: Toadstool Tour, Mario Superstar Baseball, Mario Sports Superstars, Mario Sports Mix, Puzzle & Dragons: Super Mario Bros. Edition, Mario Strikers: Battle League, and more. Mario has a variety of fire-based moves in Super Mario RPG: Legend of the Seven Stars and after acquiring the Firebrand skill in Mario & Luigi: Superstar Saga and Mario & Luigi: Superstar Saga + Bowser's Minions.

Besides Mario and Luigi, other characters have also had Fire variants of their own. Wario transforms into Fire Wario during his boss fight with Mario in Super Mario Land 2: 6 Golden Coins. King Koopa uses a magic pendant in the The Adventures of Super Mario Bros. 3 cartoon to shoot fire at Mario and his friends as Fire Koopa, in tandem with other power-up forms. In New Super Mario Bros. Wii, Blue Toad and Yellow Toad gain Fire forms, with Yellow Toad's bearing a color scheme resembling the Super Mushroom's appearance in Super Mario Bros. and the Mega Mushroom. In New Super Mario Bros. U, Miis can become "Fire Miis" as well, and Toadette can also use this form in the Deluxe version and Super Mario Maker 2. In Nintendo Land, if a Mii plays Yoshi's Fruit Cart, the red Mii resembles Fire Mario and the green Mii resembles Fire Luigi without hats. In Super Mario 3D World, Toad, Peach, and Rosalina all have Fire variants, with Fire Toad's color scheme recycling the color scheme of Yellow Toad's New Super Mario Bros. Wii Fire form. Daisy gains her own Fire form in Super Mario Bros. Wonder.

Superball Mario is a very similar form, appearing in Super Mario Land, and it is also obtained through a type of flower, the Superball Flower. Ice Mario (not to be confused with the Ice Mario power-up from Super Mario Galaxy) is a closely-related counterpart, introduced in New Super Mario Bros. Wii. Gold Mario is a temporary stronger version of Fire Mario that is introduced in New Super Mario Bros. 2. Bubble Mario is another variation of this power-up, enabling Mario to blow bubbles to transform enemies to coins.

History[edit]

Super Mario series[edit]

Super Mario Bros. / Super Mario Bros.: The Lost Levels / Super Mario Bros. Deluxe[edit]

Fire Mario from Super Mario Bros.
Fiery Mario in Super Mario Bros.

In the form's first appearance, Super Mario Bros. (and later in its sequel, Super Mario Bros.: The Lost Levels), both Mario and Luigi's hats and overalls change to a light cream, almost white color and their shirts change to red. In Super Mario All-Stars and Super Mario Bros. Deluxe, however, Fiery Luigi has his original green and white colors, while in his regular form, his colors are the same as Mario's, but with green in place of red. In the arcade version, VS. Super Mario Bros., their overalls and hats change to yellow instead of cream. If Mario or Luigi are in this form when the timer runs out, their losing sprites will use the fire palette, although this is not reflected in the Super Mario All-Stars version.

They become Fiery Mario/Luigi after obtaining a Fire Flower, thus gaining the ability to throw fireballs. Mario can throw fireballs if the player presses B Button, which is shared with dashing. There can only be two fireballs on-screen at a time. The fireballs bounce and can defeat most enemies, including Spinies which are otherwise immune to stomping. The Fire form also allows Mario and Luigi to attack underwater. Using five fireballs to defeat Bowser and his copies yields 5000 points, the only method where defeating an enemy yields 5000 points at once.

In these games, if Small Mario collects a Fire Flower, he power-ups to only his Super form. Also, Fiery Mario or Luigi reverts to Small form if he takes damage. Most following games change this mechanic by having Small Mario transition directly to Fire Mario while also downgrading Mario to Super form rather than Small form if he takes a hit, so Fire Mario is easier to obtain and also grants Mario an additional hit.

Small Fire Mario (glitch)

There is a glitch that allows Mario and Luigi to become Small Mario and Fire Mario simultaneously. If Super/Fire Mario/Luigi hit the axe and have Bowser hit them at the same time, they will take damage but remain big. When they touch a Fire Flower again, they will transform but remain small. When they shoot a fireball, they will very briefly become big again.

In the Super Mario All-Stars versions of both games, Fire Mario/Luigi is not animated when throwing a fireball in the air or while underwater.

Super Mario Bros. 3 / Super Mario Advance 4: Super Mario Bros. 3[edit]

Fire Mario

Fire Mario returns in Super Mario Bros. 3. In the NES version of the game, Mario and Luigi change to an orange and red palette, while remakes of the game depict this form with white-and-red (white-and-green for Luigi) clothing as previously seen in Super Mario World. Additionally, this is the first game where the Fire form reverts to the Super form after taking damage instead of reverting to the Small form as it does in the original Super Mario Bros., effectively granting Mario and Luigi one additional hit. However, Japanese versions of Super Mario Bros. 3 retain the original damage mechanics from Super Mario Bros. The introduction of many new power-ups such as the Super Leaf and Frog Suit also means that these new items can override the Fire form when collected.

The Super Mario Advance 4: Super Mario Bros. 3 remake also lets enemies drop coins as long as the player scans the Orange Switch Power-Up e-Reader card, a mechanic previously introduced in Super Mario World. The yellow switch card also makes Luigi's fireballs bounce higher, as in Super Mario World: Super Mario Advance 2. If the red switch card is active, Fire Mario/Luigi shrink to Small form if hit. Additionally, like with Super Mario World, collecting a Fire Flower as Small Mario makes him turn into Fire Mario instantly.

Super Mario Bros. 3 also introduces Ice Blocks that Fire Mario and Fire Luigi can melt by shooting fireballs at them.

Super Mario World / Super Mario World: Super Mario Advance 2[edit]

Fire Mario shooting Fireballs at a Rip Van Fish in Forest of Illusion 2.
Fire Mario attacking a Rip Van Fish in Forest of Illusion 2. Fire Mario is the most common means of attacking in underwater levels throughout the series.

Fire Mario's appearance in Super Mario World is the first time he appears with his modern design, with a white cap and shirt with red overalls, having the same fire form colors from Super Mario Bros., but with the colors reversed. Fire Luigi instead has green overalls, resembling Luigi's sprite colors from the NES version of Mario Bros. as well as his in-game sprite from Super Mario Bros., but with the shirt and overall colors reversed. This marks the first time that Fire Luigi is colored differently than Fire Mario. They also throw two fireballs at either side of themselves when using the new Spin Jump move. Super Mario World is also the first game where enemies defeated by fireballs release coins, which is a trait that becomes common in later games of the Super Mario series. However, if the coins are not collected, the enemies respawn if Mario or Luigi leaves and revisits the area. This is the first game where Fire Flowers allow Small Mario and Luigi to skip the Super form to turn to Fire form. Unlike in western releases of Super Mario Bros. 3, however, getting hit in Fire form reverts Mario and Luigi into their Small forms similar to the original game.

In the Game Boy Advance remake, as in the western releases of Super Mario Bros. 3, Fire Mario and Fire Luigi revert to their Super form when hit rather than Small form; this power up system has since become the standard in all later 2D Super Mario games. The GBA lacks X Button and Y Button, so they cannot shoot fireballs while holding an item. Fire Luigi also has a minor change in the remake, where his fireballs bounce higher than Mario's. If Mario and Luigi have already grown a Red Yoshi to adult in the Star World, Fire Mario and Fire Luigi can find adult Red Yoshis in ? Blocks that spawn Yoshis. Otherwise, they can find other colored Yoshis depending on how they are unlocked.

Super Mario Land 2: 6 Golden Coins[edit]

Mario explores the second secret level of the Pumpkin Zone, Secret Course 5.
These three fiery blocks can be destroyed with fireballs.

In Super Mario Land 2: 6 Golden Coins, due to the Game Boy's monochrome palette, Fire Mario and Fire Wario receive a feather on their caps. Official artwork portrays Fire Mario with Mario's standard color scheme, however. Fire Mario's fireballs are the only way to destroy fiery blocks. Additionally, in the final phase of the game's ultimate battle, Wario uses a Fire Flower to become Fiery Wario,[6] attacking by throwing fireballs. After he is defeated, he reverts to Small Wario and flees.

New Super Mario Bros.[edit]

Fire Mario can defeat Pokeys in New Super Mario Bros., which are otherwise harmful to Mario, even when he is trying to jump on them.

Fire Mario and Fire Luigi return in New Super Mario Bros. as a common power-up. The form retains its Super Mario World color schemes, and like in that game, enemies that are destroyed with fireballs drop coins. The Blue Shell, Mini Mushroom, and Mega Mushroom override the Fire Flower form, but if Mario has a Blue Shell or is in Mega form while collecting a Fire Flower, Mario does not transform to Fire Mario, and the item is transferred as his Stored Item or converted to 1,000 points depending on the reserve item. In the Mario vs. Luigi game mode, fireballs can knock a Big Star from the brothers or defeat a brother if the brother is in Mini form.

The pose and facial expression of the illustration for Fire Mario bears a resemblance to the illustration of Fire Mario in Super Mario World (the art appears earlier in Super Mario Bros. 3 but without the white and red colors).

Super Mario Galaxy[edit]

Fire Mario lighting torches in the Freezeflame Galaxy

Fire Mario and Fire Luigi make their 3D platformer debut in Super Mario Galaxy, found in the Freezeflame Galaxy, Dusty Dune Galaxy and Deep Dark Galaxy, with a few changes: the form is time-limited instead of being lost by taking damage (which means Mario can be hit and still retain this form), and while Mario can shoot more than two fireballs at a time, he cannot do so underwater. Fireballs also bounce on lava, rather than vanishing upon touching it. Mario also stops in place while shooting fireballs, but can aim their direction. Shaking Wii Remote causes Fire Mario to throw fireballs, replacing the spin move. A special arrangement plays for Fire Mario/Luigi's duration, which speeds up until the form expires. The theme also faintly includes the Super Star theme playing. This theme also has a variant for Ice Mario/Luigi's form.

In Freezeflame Galaxy, Fire Mario is used in the second mission Freezeflame's Blistering Core, in the Lava Core Planet. After finding a ? Coin in front of a closed gate, Mario can use a Fire Flower that spawns besides torches. Fire Mario can then defeat Ground Urchins, which are otherwise immune to Mario's normal attacks, as well as more easily destroy the crates scattered in the level. Fire Mario can then light torches in various parts of the level; the gate behind the ? Coin can be opened if Fire Mario lights a torch next to it. After torches are lit, Mario can be damaged by the fire, however. After the gate is opened, Fire Mario can more easily reach two unlit torches and activate them to spawn a staircase that allows him to flip upside-down and reach the next area. Mario encounters an upward slope with several Red Urchins, a cranny that spawns Red Urchins and crates, but there is a Fire Flower in a bubble. Fire Mario is needed to light two of the four torches; fireballs can travel over lava to reach more distant torches. After those torches are lit, a wall moves up to reveal a Wall Jumping area. The final area in the mission have Li'l Cinders, moving platforms, unlit torches, and a Fire Flower in a bubble. There is a Power Star behind a gate, so Fire Mario must be used to light two more torches, which opens the gate and retracts a platform Mario can run on to get the Power Star.

Fire Luigi in the Freezeflame Galaxy
Fire Luigi's depiction in Super Mario Galaxy

Fire Mario is used in the third mission Hot and Cold Collide, with the Fire Flower found in the other, molten half of Hot and Cold Planet. This power is needed to light torches in the frozen half of this planet to spawn a Launch Star, but it can also defeat Urchins in the same room.

Fire Mario may be encountered in the hidden mission Conquering the Summit, which takes place in Freezeflame Galaxy's first mission, The Frozen Peak of Baron Brrr. Fire Mario is used to destroy a snowman blocking a platform by hitting it with two fireballs, but Fire Mario needs to reach the top of the series of platforms to destroy another snowman covering a Sling Star. In the narrow path up the summit, Fire Mario is used twice more to destroy more snowmen blocking the paths. The Purple Coins on the Summit mission takes place in a similar setup as The Frozen Peak of Baron Brrr, but Mario must take the hidden path with Fire Mario to get all Purple Coins.

In Dusty Dune Galaxy, Fire Mario can be used in the first mission Soaring on the Desert Winds. In the 2D segment indoors, Mario spawns a Fire Flower after collecting a ? Coin. The next segment is a narrow passageway with Piranha Plants that can be more easily defeated with Fire Mario.

In Deep Dark Galaxy's first mission The Underground Ghost Ship and second mission Bubble Blastoff, Fire Mario is required to light torches to open a gate on the main area. The Fire Flower, however, is located at a small brown planet of Octoguys off the main area, so Fire Mario needs to head to the torches before the power wears off.

The small Snow Cap Galaxy's single mission Star Bunnies in the Snow has a Star Bunny hidden in a snowman. The Flipswitch Panels must be activated to spawn a Fire Flower, and Fire Mario can then destroy the snowman and catch the Star Bunny.

Fire Luigi is used in the mode, "Super Luigi Galaxy", an entire game which Luigi replaces Mario. This mode is unlocked once Mario collects all 120 Power Stars.

New Super Mario Bros. Wii[edit]

Fire Toads
Fire Toads
Fire Toads

In New Super Mario Bros. Wii, Fire Mario and Fire Luigi have the same traits as in New Super Mario Bros. When carried by another player, players normally cannot move except jumping off, but players in their Fire forms can shoot fireballs. Yoshi can also grab fireballs and spit a bigger fireball. Fire Mario can also help players navigate dark levels better, as fireballs have a field of light around them. The game introduces Prickly Goombas and includes Ice Blocks, both found in ice-themed level World 9-7, both that Fire Mario can destroy.

Yellow Toad and Blue Toad receive Fire forms, which gives them red-spotted yellow/blue caps, and red vests and pants. In an earlier version of the game, the Toads had white spots instead of the red spots seen in the final version of the game. Fire Mario's polar opposite, Ice Mario, also appears in the game, behaving very similarly to Fire Mario as well as requiring a flower to transform.

Super Mario Galaxy 2[edit]

Squizzard in Slipsand Galaxy.
Fire Mario fights Squizzard in Slipsand Galaxy. Fire Mario can attack Squizzard once its mouth opens.

Fire Mario (and Fire Luigi) in Super Mario Galaxy 2 receive no changes from its predecessor. Mario can turn into this form in the Rightside Down Galaxy, Freezy Flake Galaxy, Slipsand Galaxy, Upside Dizzy Galaxy and Battle Belt Galaxy.

In Rightside Down Galaxy, there is a pipe in the ceiling that leads into the first room filled some crates and a Fire Flower in the middle. After taking the Fire Flower, Mario can destroy the crates and reveal an orange pipe in one corner and a 1-Up Mushroom in the other corner. Once he enters the orange pipe, Mario enters a room filled with crates. After talking to the Gearmo, he can attempt to get the Power Star for the The Great Crate Incinerator mission by becoming Fire Mario and destroying all crates in 20 seconds. If he fails to destroy the crates, he can retry. There is a similar mission Burning Upside Dizzy in the Upside Dizzy Galaxy, but with more crates. It is also accessed in a similar manner: Mario needs to enter a pipe and destroy the crates in the next room to reveal an orange pipe.

In Freezy Flake Galaxy, Fire Mario is required for the Bowser on Ice mission. Mario can use the provided Fire Flower right in the beginning of the mission and destroy some snow sculptures of Goombas as well as the snowballs they create when destroyed. At the bottom of the planet, a snow sculptures of a Goomba hides a Launch Star. The next planet has another Fire Flower Mario can use to destroy more Goomba sculptures but also destroy snow tree sculptures, which hide various items and a warp pipe to the hidden mission The Chimp's Skating Challenge. The giant Bowser snow sculpture takes three fireballs to destroy. After this, Mario can slide and reach the next area, which also has a Fire Flower. Interestingly, jumping and attempting to throw a fireball while in the slide results in Fire Mario doing a regular spin. On the next planet, Fire Mario can destroy the snow brick blocks, and destroying some particular ones reveal a Comet Medal. The snow brick blocks at the top block a warp pipe. In the last area, Mario needs to use snowballs to safely cross the lava. He can then reach a Fire Flower and use it to destroy another large Bowser snow sculpture as well as more Goomba snow sculptures. This Bowser sculpture reveals a Power Star when destroyed, allowing Mario to clear the level.

Fire Mario is found in the first mission of Slipsand Galaxy, Squizzard's Sandy Sinkhole and the daredevil variation Squizzard's Daredevil Run. Lighting the two torches in the Sandy Fall Planet spawns a 1-Up Mushroom. Fire Mario is also required to defeat Squizzard, and the fight features a unique arrangement of the Fire Mario theme that overrides Squizzard's own battle theme. If Squizzard opens his mouth, fireballs can be thrown into its maw to stun him, and Fire Mario can inflict one round of damage after throwing four more fireballs.

In Mini-Planet Mega-Run mission and its daredevil variant Mini-Planet Daredevil Run in Battle Belt Galaxy, Fire Mario is needed to defeat the Red Urchins on the Urchin Planet.

Super Mario 3D Land[edit]

In Super Mario 3D Land, unlike in Super Mario Galaxy and its sequel, Fire Mario retains its 2D Super Mario properties. However, the fireballs thrown now bounce off walls and vanish after two seconds, rather than vanishing upon hitting walls.

New Super Mario Bros. 2[edit]

In New Super Mario Bros. 2, Fire Mario and Fire Luigi retain the same effects as in previous games. An upgraded Fire form of Mario called Gold Mario, while Luigi has Silver Luigi, makes its debut. Like Fire Mario, Gold Mario can shoot stronger, golden variations of fireballs (silver variations for Luigi) and is obtained by collecting a Gold Flower, which resembles the Fire Flower. Additionally, Gold Mario downgrades to Fire Mario upon beating a stage. If Gold Mario takes damage, however, he reverts to Super form rather than Fire form.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[edit]

Fire Toadette in New Super Mario Bros. U Deluxe
Fire Toadette in New Super Mario Bros. U Deluxe

In New Super Mario Bros. U, Fire Mario, Fire Luigi, Fire Yellow Toad, and Fire Blue Toad once again function as it does in previous 2D platformer games. Miis are also capable of using Fire Flowers to become Fire Miis.

In New Super Luigi U, Luigi, Yellow Toad and Blue Toad use the Fire form while Nabbit does not. It functions identically to the way it does in New Super Mario Bros. U.

In New Super Mario Bros. U Deluxe, Fire Toadette has a scarlet red cap with pink round spots. Her dress remains pink, while the vest is colored scarlet red with yellow trim linings on the sides.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

Artwork of Fire Princess Peach, from Super Mario 3D World.
Fire Peach in Super Mario 3D World

In Super Mario 3D World and Super Mario 3D World + Bowser's Fury, Fire Mario and Fire Luigi function as in Super Mario 3D Land. Additionally, due to multiplayer returning, characters can throw fireballs when picked up. This time, Toad, Peach, and Rosalina can also use this form. Toad's colors become similar to Fire Yellow Toad (with a red-spotted yellow mushroom cap and red vest), although his pants do not change color. When Peach picks up a Fire Flower, her dress turns white, while the panniers, collar, and hem turn red, and her hair is converted into a ponytail with a red hairband instead of a blue one. When Rosalina picks up a Fire Flower, her dress turns red with white dress hem, top flap, and sleeve frills, and she also has her hair converted in a ponytail with a red hairband; in addition, her crown adopts a brighter color, and her earrings turn red. A stamp of Fire Mario is available at Fort Fire Bros., while Fire Peach's stamp can be collected at Double Cherry Pass.

In the Nintendo Switch version Super Mario 3D World + Bowser's Fury, players' fireballs are thrown at a different angle and move faster, covering more distance.

Super Mario Maker[edit]

While Super Mario Maker is a throwback to the older appearances of Fire Mario from the original Super Mario Bros., Super Mario Bros. 3., Super Mario World, and New Super Mario Bros. U, it does have few differences. Enemies do not drop coins when they are defeated, similar to their first appearances. Similar to later games, however, Fire Mario reverts to Super Mario when he takes a hit; Small Mario with a Fire Flower can also directly transform to Fire Mario rather than transforming to Super Mario. Also, while Fire Luigi is absent, in the startup screen during Sundays, an 8-bit Luigi in his Super form throws a fireball at Builder Mario.

In the Super Mario World style, if Fire Mario is on a Yoshi, he can find additional Yoshi Eggs containing Cape Feathers.

Fire Koopa Clown Cars normally shoot one fireball, but Fire Mario riding one can have it shoot three fireballs.

Super Mario Odyssey[edit]

While Fire Mario does not return in Super Mario Odyssey, the Fire Bro capture works in a similar matter. Unlike Fire Mario in most games, Fire Bro can shoot more than two fireballs.

Super Mario Maker 2[edit]

Super Mario Maker 2 marks the return of Fire Luigi, as Luigi was not a fully playable character in its predecessor. Fire Luigi has a yellow-green hat and overalls in the Super Mario Bros. style and a yellow-green hat and shirt in the Super Mario Bros. 3 style (instead of sharing Fire Mario's color scheme, as in those games). Super Mario Maker 2 also depicts Fire Toad and Fire Toadette in older styles, though Toad is blue, so his fire forms resemble Blue Toad's fire form in New Super Mario Bros. Wii. Fire Toadette's appearance is rather similar to that of her appearance in New Super Mario Bros. U Deluxe, although her pants are white rather than red.

Red Yoshis (exclusive to the Super Mario World and New Super Mario Bros. U styles) breathe fireballs instead of extending their tongue. If a Fire character rides a Red Yoshi, the Yoshi will shoot three fireballs rather than just one as with other forms.

There are clear conditions that require the player to be in Fire form before reaching the goal.

Super Mario Bros. Wonder[edit]

Fire Daisy Standee from Super Mario Bros. Wonder
Fire Daisy's standee in Super Mario Bros. Wonder

The Fire form reappears in Super Mario Bros. Wonder. New to the series, Fire Mario can throw fireballs while ducking. Additionally, when shooting two consecutive fireballs, Fire Mario alternates his hands. Fire Peach is identical to her appearance in Super Mario 3D World, except her hair is not in a ponytail, resembling her Fire costume in The Super Mario Bros. Movie and her seventh alternate costume from Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate.

This game also introduces a Fire form for Daisy. When she picks up a Fire Flower, her dress turns white, while the panniers and hems have a slightly brighter shade of orange. The floral collar and frills of the sleeves turn orange as well.

DIC cartoons[edit]

The Super Mario Bros. Super Show![edit]

Fire Mario and Fire Luigi
Super Mario and Super Luigi throwing fireballs in the Super Mario Bros. Super Show! episode, "Elvin Lives"

In The Super Mario Bros. Super Show!, this form is called Super Mario or Super Luigi, as Mario and Luigi's usual designs as characters here match their Super forms in the video games of the era. The show's Super forms instead resemble their Fire appearances in Super Mario Bros. and the later Super Mario All-Stars and Deluxe versions (in Luigi's case). Unlike in the games, Mario and Luigi gain these forms from many different sources, including Fire Flowers, Starmen, a magic doodad, Excalibur, and, at one point, a shock from high voltage. In some instances, the form is referred to as Fire Power, a name carried over into the two following TV series. As well as granting the Mario Bros. the ability to shoot fireballs, the form sometimes endows them with extra strength, extra speed, flight, or a temporary size increase before transforming. Mario is also seen transforming into this form in the intro. Also, during the transformation sequence, Mario and Luigi are shown in one frame with an outfit resembling their current color schemes since Super Mario Bros. 3, but with a blue hat.

As Super Toad, Toad's color scheme becomes inverted, with Toad gaining a red cap with white spots and a white vest with red pants. Toad's Super form has the same coloration as his regular form in the first three episodes of The Super Mario Bros. Super Show!

Super Princess changes Toadstool's dress to red, blue and white. While she is not seen to throw fireballs, she has increased strength and can easily defeat enemies, similar to the corresponding Fire / Super forms of Mario, Luigi, and Toad.

The Fire / Super forms have appeared in the following episodes:

  • The Bird! The Bird!: Mario, Luigi, and Princess Toadstool are trapped, with snow blocking the way out. With help from Luigi and Princess Toadstool, Mario grabs a Fire Flower, transforms into Super Mario, and melts a path through the snow so they can escape. Later, Super Mario frees Cheepy by melting the ice he is trapped in. Super Mario also throws fireballs, melting holes in the snow to trap pursuing Flurries. Super Mario eventually reverts to normal when an Albatoss drops a bomb on him.
  • King Mario of Cramalot: Mario transforms after grabbing the sword Excalibur. Super Mario duels and defeats King Koopa for the Golden Plumber's Helper and restoration of Cramalot.
  • Rolling Down the River: Magic doodads transform both Mario and Luigi into their Super forms. They use their strength to propel the ship they are on, the Ding Bell toward King Koopa's ship, the Sinister Star. They attempt to subdue King Koopa, but King Koopa removes their magic doodads and reverts them to their normal forms.
  • Brooklyn Bound: As Mario struggles to keep from falling from a ledge—with his friends, Luigi, Princess Toadstool, Toad and Salvador Drainotto holding on for their lives—he manages to grab a flower and transform. As Super Mario, he flies by waving his arms. After carrying his friends to safety, Super Mario retaliates against King Koopa and his minions by throwing fireballs at them. His powers eventually disappear on their own, as Mario reverts to normal in the next scene.
Super Toad about to revive the Great Balls of Fire.
  • The Fire of Hercufleas: Toad falls from the mountaintop city of Koopacropolis during a fight, but he grabs a Fire Flower and transforms. As Super Toad, he flies back to Koopacropolis to battle King Koopa, who fights back with the Great Balls of Fire. After exhausting the Great Balls of Fire, King Koopa flees, and Super Toad restores the item's power with his own fireballs.
  • Pirates of Koopa: While bound by ropes to a sinking ship's mast, Mario, Luigi, Toad and Captain Clump work together to ascend it. After they hit a crow's nest, with the parrot Patches on top, Patches awakens with stars floating around his head. Mario demands that Patches give him one of the stars. Mario transforms into Super Mario, breaking himself free from the ropes, and Luigi, Toad and Captain Clump fall into the water. Super Mario handles the threatening Trouters below by stomping on them.
  • Do You Princess Toadstool Take this Koopa...?: Mario and Luigi use King Koopa's magic wand to transform, while also restoring Toad, who had been transformed into a rock, to his usual form, though this breaks the magic wand. Super Mario and Super Luigi then crash King Koopa's wedding with Princess Toadstool, attacking the enemy with fireballs.
  • Mario and Joliet: After transforming through a flower from Joliet's bouquet, Super Mario destroys the door imprisoning Luigi, Toad, Princess Toadstool, Romano, and Joliet. During an encounter with the Koopas, Mario tells his friends to escape while he tries to hold off the Koopa Troop with his fireballs. He eventually loses the form on its own.
  • 20,000 Koopas Under the Sea: Super Mario and Super Luigi grab Starmen and defeat Bloobers that are attacking Princess Toadstool.
  • The Unzappables: King Koopa and his minions attach cement blocks to Mario and his friends and toss them in a river. While Mario and his friends are sinking, Mario grabs a Starman at the floor of the river. As Super Mario, he breaks free from the cement and destroys his friends' cement blocks with fireballs.
  • Bad Rap: As Mario attempts to unplug a large cord to Rap Land's power supply to try to stop King Koopa, he gets electrocuted and transforms into Super Mario. This allows him to successfully unplug the cord.
  • The Koopas are Coming! The Koopas are Coming!: George Washingtoad's army has been frozen in ice, so Princess Toadstool gives Mario a Fire Flower to try to unfreeze the army with fireballs. Later in the episode, Mario, while riding in a bathtub with George Washingtoad, finds a buried Fire Flower and transforms into Super Mario. This allows him to free Toad and Princess Toadstool from the Koopas. Mario's fireballs also intercept King Koopa's attempt to refreeze Washingtoad's newly freed soldiers.
Super Princess
While helping her friends, Super Princess refers to herself as "Princess T."
  • The Trojan Koopa: When the captive Princess Toadstool makes a wish, it is granted by a falling star. Catching the star, she transforms into Super Princess. "Princess T." frees herself by breaking the chain around her ankle. When the Hammer Brothers toss hammers at her, she catches the hammers and throws them back to destroy the Brothers' tent. She charges over the Shy Guys in her way, defeating them.
  • Quest for Pizza: Luigi grabs a Fire Flower from King Koopa. As Super Luigi, he defeats King Koopa, then helps to retrieve and cook the pizza that can wake Mario from his snakebite-induced slumber.
  • The Great Gold Coin Rush: Mario and Luigi use Fire Flowers from a Fire Flower mine to transform. They punch open a wall and throw fireballs to frighten the enemy Snifits. During a chase in the tunnels, their powers eventually wear off.
  • Elvin Lives: After Mario, Luigi, Princess Toadstool, and Toad crash their car during a car chase with King Koopa, they come across Fire Flowers in a field. Using the Flowers to transform, Super Mario and Super Luigi throw fireballs to fend off Goombas attacking on motorbikes. Super Mario and Super Luigi use their super-powered jumps to catch up to King Koopa, and while Super Luigi distracts their foe, Super Mario commandeers his car briefly to send it off a cliff and crash it.

The Adventures of Super Mario Bros. 3[edit]

Fire Mario
Fire Mario taking aim in the The Adventures of Super Mario Bros. 3 episode, "A Toadally Magical Adventure"

In The Adventures of Super Mario Bros. 3, the form matches its appearance in the original NES version of Super Mario Bros. 3. Additionally, like in the games, Mario requires a Fire Flower to transform, and he is limited to shooting fireballs. King Koopa, by using the Power Pendant, can also use this form in the episode "Super Koopa", though he does this in tandem with the Raccoon form. In the episode "Crimes R Us", when Luigi becomes Fire Luigi, his clothes never change color.

Super Mario World[edit]

Fire Mario
Fire Mario protecting Princess Toadstool in the Super Mario World television series episode "King Scoopa Koopa"

In the Super Mario World cartoon, the form's appearance was changed again to match its appearance in Super Mario World and later games. However, the form only appears in three episodes, being "Send in the Clown", "King Scoopa Koopa", and "Born to Ride". Mario is the only character in the show to transform into this form. However, while Fire Luigi does not appear, in the episode "Party Line", Invincible Luigi flashes with colors of both his regular form and what would have been his Fire form.

Nintendo Comics System[edit]

The Nintendo Comics System never features the fire form; however, the prologue short, "The Legend", has one panel where Luigi throws fireballs at some Beezos, but he is wearing his regular outfit rather than his Fire form colors.

Hotel Mario[edit]

Fire Mario in Hotel Mario
Fire Mario in Hotel Mario

Fire Mario appears in Hotel Mario, once again functioning the same. Unlike the current design, Fire Mario and Luigi's overalls flash in different hues of colors. Fire Mario can also find Toads (which are treated as 1-Up Mushrooms) if he opens a door that hides normally a Super Mushroom.

Super Smash Bros. series[edit]

Even though in all Super Smash Bros. games Mario and Luigi can throw fireballs without using a Fire Flower, their fire colors are introduced in Super Smash Bros. Brawl and return in Super Smash Bros. for Nintendo 3DS / Wii U. Luigi's Fire recolor replaces a similar-looking recolor from Super Smash Bros. and Super Smash Bros. Melee based off his Super Mario Bros. sprite, but with the shirt and overall colors reversed. Also in Super Smash Bros for Nintendo 3DS / Wii U, Peach has an outfit based on her Fire form in Super Mario 3D World, only without the ponytail. In Super Smash Bros. Ultimate, only Luigi and Peach keep their Fire form colors, as Mario's Fire-based outfit is absent.

Although the fire form does not make a physical appearance in Super Smash Bros. Melee, the Fire Flower trophy mentions it.

Mario Golf series[edit]

Fire Mario as an alternate color scheme in Mario Golf.
Mario and Baby Mario with the fire color scheme in Mario Golf

Although the actual form itself is not present in the Mario Golf series, Mario and Baby Mario have an alternate color scheme that resembles the outfit. In Mario Golf: World Tour, a costume, golf ball, and golf clubs based on this form can be used by Miis. The ball and clubs are available after playing rounds, and the costume is unlocked when the player scores a hole-in-one thrice.

Mario Tennis series[edit]

Main article: List of Mario Tennis Open Mii gear

Fire Mario's colors for Mario and Baby Mario from Mario Golf reappear in Mario Tennis for the Nintendo 64, available only in the tiebreaker mode.

In Mario Tennis Open, through the Clubhouse, Miis can outfit a Fire Mario suit by using two characters to complete the Star Cup and receive the star ranking. A Fire Mario racket is also available.

Mario vs. Donkey Kong 2: March of the Minis[edit]

Room 2-9 is one of several levels in the Main Game where Fire Mini Mario can be used.

In Mario vs. Donkey Kong 2: March of the Minis, a Mini Mario transforms into a Fire Mini Mario[7] for a limited time after touching a Fire Flower, which first appears on the second floor, Tropical Island. By transforming into Fire Mini Mario, a Mini Mario automatically shoots fireballs in the direction it is facing. In the Construction Zone, Mini Toad, Mini Peach, and Mini Donkey Kong can also transform into their Fire forms. A Mini's fire form lasts for a short time before the Mini reverts to its regular form. Fireballs from a Mini can be used to defeat certain enemies and temporarily stun others, such as toppling over a Capture Kong to free any Minis it has captured. In certain levels, a form of teamwork can be employed where one Mini hits a ? Block from below, allowing a Mini from above to take the Fire Flower that the ? Block spawns.

The in-game sprite of Fire Mini Mario depicts the character's insignia with reverse colors (a white M on a red background). However, the official artwork for Fire Mini Mario shows the standard red M on a white background.

Mario & Luigi series[edit]

In the Mario & Luigi series since Mario & Luigi: Bowser's Inside Story, the Mario Bros. turn into their Fire forms upon using the Fire Flower as a Bros. Attack. Luiginoids also turn into their fire forms during the Luiginary Flame attack in Mario & Luigi: Dream Team. Additionally, Fire Mario makes an appearance as the last papercraft used in Mario & Luigi: Paper Jam. Toadette requires three Fire Ore in Neo Bowser Castle so she can construct Papercraft Fire Mario to battle Papercraft Bowser, who has destroyed the previous four papercrafts. Papercraft Fire Mario can shoot fireballs out of an arm cannon to hit distant enemy papercrafts.

Mario & Luigi: Brothership[edit]

In Mario & Luigi: Brothership, Mario transforms into his Fire form for the Fire & Ice Bros. Move while Luigi uses the Ice form instead, both being able to use these outside of battles or Bros. Attacks. When Luigi uses his Max-Mix Vortex, Mario dons his Fire form to hurl fireballs in a ring for the first phase of the attack, while Luigi dons his Ice form to hurl iceballs in. If Mario fills the ring with more fireballs than Luigi can fill it with ice balls, the tornado deals fire damage and can burn enemies.

Mario & Sonic at the Olympic Winter Games[edit]

Though Fire Mario is absent in Mario & Sonic at the Olympic Winter Games, players can purchase a Fire Mario suit for their Miis when buying a random lottery ticket at the Secret Shop.

Paper Mario series[edit]

Paper Mario: Sticker Star[edit]

Fire Mario throwing fireballs at Goombas in Paper Mario: Sticker Star

Paper Mario: Sticker Star is the first appearance of Mario's Fire transformation in a Paper Mario game. Whenever a Fire Flower sticker or its Shiny or Flashy variants are used, Mario transforms into Fire Mario to attack, by hurling one fireball at all on-screen enemies before reverting back to his normal state.

Paper Mario: Color Splash[edit]

The Fire Mario transformation returns in Paper Mario: Color Splash, this time by using a Fire Flower card or its bigger version. It functions almost like it did in Paper Mario: Sticker Star; however, now the player has to wait for the fireball to charge before pressing A Button. Since it is mostly red, it takes up most of the red paint, assuming the player uses it with the starting amount of paint.

Paper Mario: The Origami King[edit]

This form returns again in Paper Mario: The Origami King when Mario uses a normal or Shiny Fire Flower in battle.

Mario Kart series[edit]

Mario Kart Arcade GP DX[edit]

In Mario Kart Arcade GP DX, Fire Mario appears as a downloadable alternate color scheme for Mario. His exclusive Special Item is the Double Fireballs, which allow him to shoot two fireballs one by one.

Mario Kart Tour[edit]

In Mario Kart Tour, Fire Rosalina appears as a High-End driver, introduced as part of the Rosalina Tour. Starting with the Battle Tour, she became a regular High-End driver; and starting with the 2022 Holiday Tour, she also has her own self-named cup. Her special item is the Fire Flower.

Minecraft[edit]

In the Super Mario Mash-up of Minecraft, Fire Mario appears as a playable skin.

Dr. Mario World[edit]

Artwork of Dr. Fire Mario from Dr. Mario World

Fire Mario, Fire Peach, Fire Luigi, and Fire Rosalina take on the role of doctors in Dr. Mario World. In this game, they wear lab coats over their basic outfits and are called Dr. Fire Mario, Dr. Fire Peach, Dr. Fire Luigi, and Dr. Fire Rosalina respectively. Dr. Fire Mario is offered as a special stage reward in World 27, Dr. Fire Peach in World 11, Dr. Fire Luigi in World 13, and Dr. Fire Rosalina in World 31. One common theme with their skills is that they can eliminate viruses or objects, even those that take multiple hits, with the exception of Muddy Coins. Their animations involve throwing fireballs. In versus mode, their attack speeds are faster but they have overall lower defenses compared to their regular counterparts.

Dr. Fire Mario's skill, similar to Dr. Mario's, eliminate the lowest row(s) of clearable objects with fireballs where any lower rows that only contain unclearable objects such as Empty Blocks are ignored. Dr. Fire Peach's skill, similar to Dr. Peach's, eliminates a random column(s) of clearable objects with fireballs, prioritizing any column(s) with viruses. Dr. Fire Luigi's skill is different from Dr. Luigi's skill, where it is instead to eliminate both the leftmost column(s) and the lowest row(s) of objects with a fireball per affected row and column. Dr. Fire Rosalina's skill is also different from Dr. Rosalina's skill, where it is instead to eliminate a random target of objects in a 3x3 area (up to 5x5 in versus mode) by throwing a fireball at it. Areas containing viruses are prioritized.

The Fire forms are the only doctors in Dr. Mario World who are absent from the ending.

Super Mario-kun[edit]

Some appearances in Super Mario-kun include Fire Mario. In one volume, Mario uses a "Fireball Punch" attack. In volume 44, as Mario and Luigi, as well as the Toads, Fire Mario must use 30 fireballs to take down Bowser. Yoshi tries too, but mistakes "Fire" for "Tire".

The Super Mario Bros. Movie[edit]

Donkey Kong's Fire form from The Super Mario Bros. Movie
Fire Donkey Kong wielding a fireball in The Super Mario Bros. Movie
“Yes! FIRE!”
Donkey Kong, The Super Mario Bros. Movie

Princess Peach can be seen transforming into Fire Peach after touching a Fire Flower in The Super Mario Bros. Movie to light a campfire. Her Fire form is identical to her appearance in Super Mario 3D World, except her hair is not in a ponytail. A Fire form for Donkey Kong himself is introduced when he uses a Fire Flower before fighting Bowser's minions with Mario. He has red fur with white highlights on his wrist, ankles, and the top of his head, and his necktie turns white with the "DK" logo colored red. His Fire form also resembles his original sprite in Donkey Kong.

Fire Mario is also featured in the promotional concept art that accompanies the film's DVD release.

Other appearances[edit]

Fire Mario and Fire Luigi from Scribblenauts Unlimited
Fire Mario and Fire Luigi from Scribblenauts Unlimited
Fire Mario and Fire Luigi from Scribblenauts Unlimited

Mario and Luigi can spawn as non-playable characters in the Wii U version of Scribblenauts Unlimited. With a Fire Flower, they transform into their Fire forms.

Merchandise[edit]

4 in Fire Mario articulate figure with a Fire Flower accessory.
A 4-inch articulated Fire Mario figure with a Fire Flower accesesory, by Jakks Pacific.

Fire Mario is one of the most common powerup forms as figures. Fire Mario is sometimes a simple repaint of Mario, sharing the same mold, pose, and paint applications, but with a different color, such as in the line in S.H. Figuarts and Jakks Pacific's World of Nintendo. Fire Mario is also available as a Character mover and with his own card from a separately sold Power Pack in Monopoly Gamer. Fire Mario sometimes is packed with different accessories, however, such as in S.H. Figuarts where a fireball is part of the display; certain Jakks Pacific Fire Marios are bundled with a Fire Flower. Fire Luigi is also sometimes available alongside Fire Mario. Fire Peach and the Fire Toads have been sold as K'NEX minifigures in blind packaging. Some Fire Mario figures are more specialized, however, such as using poses based off his promotional art in New Super Mario Bros.from Furuta Chocolate Eggs.

Fire Mario is seen alongside Mario in Au'Some Candies Super Mario Candy Containers, but there are versions of Fire Mario that depicts his hat as red instead of white.

Fire Mario and Fire Luigi are also sold as plushies in a few lines. San-ei has distributed a special Fire Mario based on Super Mario Galaxy, holding a Fire Flower. Later plushies have been simple recolors of Mario and Luigi.

Fire Mario's key art is also featured in prints, such as a standee from the Super Mario Galaxy trading cards and New Super Mario Bros. Wii trading cards. He also appears in some T-shirts.

LEGO Mario wearing the Fire Mario Power-Up Pack.
LEGO Mario in the Fire Mario suit

Fire Mario's outfit appears as a Power-Up Pack in Wave 1 of the LEGO Super Mario range. When LEGO Mario leans over while wearing the outfit, he shoots a fireball. The fireballs add as extra attacks the next time he stomps an enemy, which can be used to defeat bosses quicker than usual. Due to the design limitations of the toy, LEGO Fire Mario wears white overalls, making the appearance closely resemble the design from Super Mario Bros.

Profiles and statistics[edit]

Main article: List of Fire Mario profiles and statistics

Super Mario series[edit]

Super Mario Land 2: 6 Golden Coins[edit]

  • 3DS Virtual Console manual bio: Pick up a Fire Flower to transform into Fire Mario. Fire Mario can spin jump and throw fireballs.
    Press B Button to throw a fireball. This fireball will damage most enemies.

Super Mario Galaxy[edit]

  • Trading card bio: When Mario grabs a Fire Flower he transforms into Fire Mario! With this special power, he is able to throw fireballs at enemies to defeat them. He can also light torches with this power. Mario must use his fire power quickly however, because after grabbing the flower, its powers only last a limited time.

Color variations[edit]

Fire transformations in a variety of colors. The following is all the known colors of Fire transformations and their first appearance.

Image Character Primary color Secondary color First appearance
Fire Mario Standee from Super Mario Bros. Wonder Mario Cap:
Red → White
Clothing:
Red → White
Blue → Red (Super Mario Bros.)
Pants:
Blue → Red
Red → White (Super Mario Bros.)
Super Mario Bros.
Fire Luigi Standee from Super Mario Bros. Wonder Luigi Cap:
Green → White
Clothing:
Green → White
Blue → Green (Super Mario Bros.)
Pants:
Dark blue → Green
Green → White (Super Mario Bros.)
Super Mario Bros.
SuperToad.jpg Toad White → Red Red → White The Super Mario Bros. Super Show!
Fire Mii (Player 3 Costume) in New Super Mario Bros. U Deluxe Wario Yellow → White Purple → Yellow Super Mario Land 2: 6 Golden Coins
New Super Mario Bros. U (as a costume)
Fire Peach Standee from Super Mario Bros. Wonder Princess Peach Pink → White Pink (deeper) → Red Mario vs. Donkey Kong 2: March of the Minis (as a Fire Mini Peach)
Super Mario 3D World
Donkey Kong's Fire form from The Super Mario Bros. Movie Donkey Kong Brown → White (Fire Mini Donkey Kong)
Brown → Red with White
Red (Fire Mini Donkey Kong)
Red → White
Mario vs. Donkey Kong 2: March of the Minis (as a Fire Mini Donkey Kong)
The Super Mario Bros. Movie
Fire Yellow Toad Standee from Super Mario Bros. Wonder Yellow Toad White → Yellow Yellow → Red New Super Mario Bros. Wii
Fire Blue Toad Standee from Super Mario Bros. Wonder Blue Toad White → Blue Blue → Red New Super Mario Bros. Wii
Fire Rosalina from Mario Kart Tour Rosalina Cyan → Red Cyan (lighter) → White Super Mario 3D World
Fire Toadette Standee from Super Mario Bros. Wonder Toadette Hot pink → Red White → Hot pink New Super Mario Bros. U Deluxe
Fire Daisy Standee from Super Mario Bros. Wonder Princess Daisy Orange (amber) → White Orange Super Mario Bros. Wonder

List of appearances[edit]

Title Description Release date System/format
Super Mario Bros. Power-up for Mario/Luigi 1985 NES
Super Mario Bros.: The Lost Levels Power-up for Mario/Luigi 1986 Disk System
All Night Nippon: Super Mario Bros. Power-up for Mario/Luigi 1986 Disk System
VS. Super Mario Bros. Power-up for Mario/Luigi 1986 Arcade
2-in-1 Super Mario Bros./Duck Hunt Power-up for Mario/Luigi 1988 NES
Super Mario Bros. 3 Power-up for Mario/Luigi 1988 NES
3-in-1 Super Mario Bros./Duck Hunt/World Class Track Meet Power-up for Mario/Luigi 1990 NES
Super Mario World Power-up for Mario/Luigi 1990 SNES
Super Mario Land 2: 6 Golden Coins Power-up for Mario
Boss (Wario)
1992 Game Boy
Super Mario All-Stars Power-up for Mario/Luigi 1993 SNES
Super Mario All-Stars + Super Mario World Power-up for Mario/Luigi 1994 SNES
Super Mario Bros. Deluxe Power-up for Mario/Luigi 1999 Game Boy Color
Mario Golf Playable color scheme for Mario and Baby Mario 1999 Nintendo 64
Mario Tennis Player 2 mirror alternate color for Mario in Tiebreaker 2000 Nintendo 64
Super Mario World: Super Mario Advance 2 Power-up for Mario/Luigi 2001 Game Boy Advance
Animal Crossing Power-up in unlockable port of Super Mario Bros. 2001 Nintendo GameCube
Super Mario Advance 4: Super Mario Bros. 3 Power-up for Mario/Luigi 2003 Game Boy Advance
Classic NES Series: Super Mario Bros. Power-up for Mario/Luigi 2004 Game Boy Advance
Classic NES Series: Super Mario Bros.: The Lost Levels Power-up for Mario/Luigi 2004 Game Boy Advance
WarioWare: Twisted! Cameo in the Super Mario Bros. 3 microgame 2004 Game Boy Advance
New Super Mario Bros. Power-up for Mario/Luigi 2006 Nintendo DS
Mario vs. Donkey Kong 2: March of the Minis Power-up for Mini Mario/Peach/Donkey Kong/Toad 2006 Nintendo DS
Wii Shop Channel Occasional cameo on the download screen 2006 Wii
Super Mario Galaxy Power-up for Mario/Luigi 2007 Wii
Super Smash Bros. Brawl Playable color scheme for Mario/Luigi and power-up in Super Mario Bros. Masterpiece. 2008 Wii
Mario & Luigi: Bowser's Inside Story Power-up (when Fire Flower special attack is used) 2009 Nintendo DS
Mario & Sonic at the Olympic Winter Games Outfit for Miis 2009 Wii
New Super Mario Bros. Wii Power-up for Mario/Luigi/Toads 2009 Wii
Super Mario Galaxy 2 Power-up for Mario/Luigi 2010 Wii
Super Mario All-Stars Limited Edition Power-up for Mario/Luigi 2010 Wii
Mario & Sonic at the London 2012 Olympic Games Outfit for Miis 2011 Wii
Super Mario 3D Land Power-up for Mario/Luigi 2011 Nintendo 3DS
Mario Tennis Open Outfit for Miis 2012 Nintendo 3DS
New Super Mario Bros. 2 Power-up for Mario/Luigi 2012 Nintendo 3DS
Paper Mario: Sticker Star Power-up (when Fire Flower sticker is used) 2012 Nintendo 3DS
Scribblenauts Unlimited Power-up for non-playable character (when the player puts the Fire Flower on Mario) 2012 Wii U
New Super Mario Bros. U Power-up for Mario/Luigi/Toads 2012 Wii U
Mario & Luigi: Dream Team Power-up (when Fire Flower Bros. Attack is used) 2013 Nintendo 3DS
Super Mario 3D World Power-up for Mario/Luigi/Peach/Toad/Rosalina 2013 Wii U
NES Remix Power-up for Mario 2013 Wii U
Mario Kart Arcade GP DX Downloadable alternate color scheme for Mario 2013 Arcade
NES Remix 2 Power-up for Mario and Luigi; Fire Luigi is in the Super Luigi Bros. mode 2014 Wii
Super Smash Bros. for Nintendo 3DS / Wii U Playable color scheme for Mario, Luigi, and Princess Peach 2014 Nintendo 3DS / Wii U
Puzzle & Dragons: Super Mario Bros. Edition Leader Teammate 2015 Nintendo 3DS
Super Mario Maker Power-up for Mario 2015 Wii U
Mario & Luigi: Paper Jam Powerup (when Fire Flower Bros. Attack is used)
Appears as papercraft
2015 Nintendo 3DS
Minecraft: Wii U Edition Playable skin in the Super Mario Mash-up 2016 Wii U
Paper Mario: Color Splash Power-up (when Fire Flower card is used) 2016 Wii U
Super Mario Maker for Nintendo 3DS Power-up for Mario 2016 Nintendo 3DS
Minecraft: Nintendo Switch Edition Playable skin in the Super Mario Mash-up 2017 Nintendo Switch
Minecraft: New Nintendo 3DS Edition Playable skin in the Super Mario Mash-up 2018 New Nintendo 3DS
Minecraft: Bedrock Edition Playable skin in the Super Mario Mash-up 2018 Nintendo Switch
Super Smash Bros. Ultimate Playable color scheme for Luigi and Princess Peach 2018 Nintendo Switch
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey Power-up (when Fire Flower Bros. Attack is used) 2018 Nintendo 3DS
New Super Mario Bros. U Deluxe Power-up for Mario/Luigi/Toads/Toadette 2019 Nintendo Switch
Super Mario Maker 2 Power-up for Mario/Luigi/Toad/Toadette 2019 Nintendo Switch
Dr. Mario World Unlockable playable characters (Mario/Peach/Luigi/Rosalina) 2020 iOS / Android
Paper Mario: The Origami King Power-up (when Fire Flower item is used) 2020 Nintendo Switch
Super Mario 3D All-Stars Power-up for Mario/Luigi in Super Mario Galaxy 2020 Nintendo Switch
Game & Watch: Super Mario Bros. Power-up for Mario/Luigi 2020 Game & Watch
Mario Kart Tour Unlockable playable character (Fire Rosalina) 2020 (Rosalina Tour) iOS / Android
Super Mario 3D World + Bowser's Fury Power-up for Mario/Luigi/Peach/Toad/Rosalina 2021 Nintendo Switch
Super Mario Bros. Wonder Power-up for Mario/Luigi/Peach/Daisy/Toads/Toadette 2023 Nintendo Switch

Gallery[edit]

For this subject's image gallery, see Gallery:Fire Mario.

Media[edit]

Audio.svg Fire Mario - Fire Mario's theme from Super Mario Galaxy
File infoMedia:Fire Mario SMG.oga
0:29
Help:MediaHaving trouble playing?

Names in other languages[edit]

Fire Mario[edit]

Language Name Meaning Notes
Japanese ファイアマリオ[?]
Faia Mario
Fire Mario
Chinese (simplified) 火焰马力欧[?]
Huǒyàn Mǎlì'ōu
Fire Mario
Chinese (traditional) 火焰瑪利歐[?]
Huǒyàn Mǎlì'ōu
Fire Mario
Dutch Vuur-Mario[?] Fire Mario
French Mario de feu[?] Fire Mario
Mario-Feu[?] Fire-Mario Super Mario World, Super Mario All-Stars
Mario Féroce[?] Fierce Mario Super Mario All-Stars
German Feuer-Mario[8] Fire Mario
Hungarian Tűz Mario[?] Fire Mario
Italian Mario Furente[9] Fiery Mario
Mario Fuoco[?] Fire Mario earlier games
Mario la Palla di Fuoco[10] Fireball Mario
Mario fuoco[?] Fire Mario recent games
Korean 파이어마리오[?]
Paieo Mario
Fire Mario
Portuguese (NOA) Mario de fogo[?] Fire Mario
Portuguese (NOE) Mario Chama[?] Flame Mario
Mario Incendiário[?] Incendiary Mario New Super Mario Bros.
Romanian Mario Aruncă-Foc[?] Fire-Throwing Mario McDonald's Romania, Fall 2015 Happy Meal promotionMedia:MarioAruncaFoc.png
Russian Огненный Марио[?]
Ognennyy Mario
Fiery Mario
Spanish Mario de Fuego[?] Fire Mario

Fire Rosalina[edit]

Language Name Meaning Notes
Japanese ファイアロゼッタ[?]
Faia Rozetta
Fire Rosalina
Chinese (simplified) 火焰罗莎塔[?]
Huǒyàn Luóshātǎ
Fire Rosalina
Chinese (traditional) 火焰羅潔塔[?]
Huǒyàn Luójiétǎ
Fire Rosalina
French (NOE) Harmonie de feu[?] Fire Rosalina
German Feuer-Rosalina[?] Fire Rosalina
Italian Rosalinda fuoco[?] Fire Rosalina
Korean 파이어로젤리나[?]
Paieo Rojellina
Fire Rosalina
Portuguese (NOA) Rosalina de fogo[?] Fire Rosalina
Spanish (NOA) Rosalina de Fuego[?] Fire Rosalina
Spanish (NOE) Estela de Fuego[?] Fire Rosalina

References[edit]

  1. ^ Kazuki, Motoyama. KC Deluxe vol. 21 - Super Mario Land 2: 6-tsu no Kinka 3. Pages 92-93.
  2. ^ 1985. Super Mario Bros. instruction booklet. Nintendo of America (American English). Page 8.
  3. ^ Nintendo PlayChoice-10 Super Mario Bros. instructions. Page 2.
  4. ^ June 1990. Nintendo Power Volume 13. Nintendo of America (American English). Page 5.
  5. ^ 1992. Super NES Nintendo Player's Guide. Nintendo of America (American English). Page 13.
  6. ^ "Whack Wario! Wario has studied your moves throughout the game and he's ready to give you a taste of your own mushroom powers. Jump on Wario's head as he springs around the screen. After you hit him three times he'll run away and transform into a Bunny Wario. Hit him three more times and he'll change into his final form–Fiery Wario." – January 1997. Nintendo Power Volume 92. Nintendo of America (American English). Page 87.
  7. ^ Mario vs. Donkey Kong 2: March of the Minis instruction booklet. nintendo.com (American English). Page 20. Retrieved July 12, 2022.
  8. ^ Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors (1993). Der offizielle Nintendo Spieleberater "Super Mario World". Großostheim: Nintendo of Europe GmbH (German). Page 3.
  9. ^ Super Mario Bros. Italian manual. Page 8.
  10. ^ 1993. Club Nintendo (Italy) Numero 1. Page 25.