POW Block: Difference between revisions

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{{item-infobox
{{redirect|POW|the [[Super Mario (franchise)|Super Mario]] [[Genre#Role-playing games|RPG]] stat often shortened as "POW"|[[Power]]}}
|image=<div style="white-space: nowrap;">[[File:POW Block - Mario Kart Wii.png|140px|Blue POW Block]][[File:POW Block Artwork - Super Mario 3D World.png|140px|Red POW Block]]</div>'''Left''': Blue POW Block<br>'''Right''': Red POW Block
{{item infobox
|description=A blue (or red) block with "POW" written on it.
|image=[[File:SMBW POW Artwork.png|120px]]<br>A POW Block from ''[[Super Mario Bros. Wonder]]''
|first_appearance=''[[Mario Bros. (game)|Mario Bros.]]'' ([[List of games by date#1983|1983]])
|first_appearance=''[[Mario Bros. (game)|Mario Bros.]]'' ([[List of games by date#1983|1983]])
|latest_appearance=''[[Mario + Rabbids Kingdom Battle]]'' ([[List of games by date#2017|2017]])
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|effect=''Super Mario'': Creates an earthquake when hit or thrown.<br>''Mario Kart Wii'': Appears above the user's kart and causes all racers on the ground ahead of the user to spin out and drop any items they are holding.
|effect=[[Super Mario (series)|''Super Mario'' series]]: Creates an earthquake when hit or thrown<br>''[[Mario Kart Wii]]'': Appears above the user's [[kart]] and causes all racers on the ground ahead of the user to spin out and drop any items they are holding
}}
|variants=[[Flashy POW Block]]<br>[[Red POW Block]]<br>[[Shiny POW Block]]}}
A '''POW Block''' (occasionally '''POW'''<ref>''Super Mario Bros. 3'' English instruction booklet. Page 28.</ref><ref>''Super Mario All-Stars'' Nintendo Player's Guide. [[Media:SMAS Guide 88.jpg|Page 88]].</ref> and standing for '''Power Block''' according to ''[[The Super Mario Bros. Super Show!]]'') is a common [[block]] in the [[Mario (franchise)|''Mario'' franchise]]. In all games they appear in, their effect when thrown to the ground or hit in the air will cause a large earthquake, causing all enemies on screen to get hurt. POW Blocks can be carried and thrown in most games, and some are required for a 100% game completion. Most POW Blocks are a metallic blue, but some POW Blocks are red.
{{quote|What do POW Blocks do again? Don't they make things flip over when you bop 'em?|Olivia|Paper Mario: The Origami King}}
A '''POW Block''', occasionally '''POW'''<ref name=Power>{{cite|date=1988|publisher=Nintendo of America|language=en-us|title=''Super Mario Bros. 2'' instruction booklet|page=19}}</ref><ref>{{cite|date=1990|title=''Super Mario Bros. 3'' instruction booklet|page=28|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|date=1993|title=''Super Mario All-Stars'' Player's Guide|page=[[Media:SMAS Guide 88.jpg|88]]|language=en-us|publisher=Nintendo of America}}</ref> and standing for '''power block'''<ref name=Power/> (also spelled '''Power Block'''),<ref>{{cite|date=May/June 1989|title=''[[Nintendo Power]]'' Volume 6|page=81|language=en-us|publisher=Nintendo of America}}</ref> is a [[block]] that can be thrown to the ground or hit in the air to create a large earthquake, causing all enemies onscreen to get hurt. POW Blocks can be carried and thrown in most games, and some are required for a 100% game [[completion]]. Most POW Blocks are a metallic blue, but some POW Blocks are red or sometimes green.


==History==
==History==
===''Mario Bros.''===
===''Mario Bros.''===
[[File:NES Mario Bros POW Block.png|frame]]
[[File:MB Arcade POW Block.gif|frame]]
The POW Block is an item that first appears in ''[[Mario Bros. (game)|Mario Bros.]]'' (the arcade version and its ports; not the ''[[Game & Watch]]'' version). When hit, it damages all enemies in the screen, but only those that are on the ground. It can be hit three times before it disappears. Each time it gets hit, it flattens up. In the [[Super Mario Advance (series)|GBA]] [[Mario & Luigi: Superstar Saga|port]] of the game, there are two POW Blocks per phase set, and they can be picked up. However, throwing the picked up POW block results in it completely disappearing, regardless of how many times it was hit before.
The POW Block is an item that first appears in the ''[[Mario Bros. (game)|Mario Bros.]]'' arcade game. When hit, it damages all enemies in the screen, but only those that are on the ground. It can be hit three times before it disappears. Each time it gets hit, it flattens up.
 
In the [[Mario Bros. (Game Boy Advance)|Game Boy Advance remake]], there are two POW Blocks per phase set, and they can be picked up. However, throwing the picked up POW Block results in it completely disappearing, regardless of how many times it was hit before.


===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 2''====
====''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2'' / ''Super Mario Advance'' ====
[[File:POWBlockSMB2.gif|frame|left]]
[[File:POWBlockSMB2.gif|frame|left]]
The POW Block has the same function in ''[[Super Mario Bros. 2]]'' and [[Super Mario All-Stars|its]] [[Super Mario Advance|remakes]] as it had in ''Mario Bros.'', but it can only be used once, as the player has to grab and throw it onto the ground to activate it. A giant version of the POW Block shows up in ''Super Mario Advance''. A Giant POW Block can bounce around the floor, causing multiple tremors, before it disappears. Unlike in ''[[Yume Kōjō: Doki Doki Panic]]'' and other games, the word "POW" is animated.
The POW has the same function in ''[[Super Mario Bros. 2]]'' as it had in ''Mario Bros.'', but it can only be used once, as the player has to grab and throw it onto the ground to activate it. ''[[Super Mario Advance]]'' introduces a large version of the POW Block known as the '''Giant POW Block''',<ref>{{cite|author=Stratton, Bryan|title=''Super Mario Advance'' Prima's Official Strategy Guide|page=11|publisher=[[Prima Games]]|date=June 7, 2001|isbn=0-7615-3633-7|language=en-us}}</ref> '''Big POW''',<ref>{{cite|author=Arnold, J. Douglas, James Yamada, and Mark Elies|title=''Super Mario Advance'' Official Perfect Guide|page=48 and 66|date=June 4, 2001|publisher=Versus Books|isbn=0-9706468-4-4}}</ref> or '''Super POW'''.<ref>{{cite|author=Farkas, Bart G.|title=''Super Mario Advance'' Official Pocket Guide|page=57, 62, 75, 78, 100, 108, 110|date=June 13, 2001|publisher=BradyGames|language=en-us|isbn=0-7440-0077-7}}</ref> It bounces on the floor when thrown, causing four tremors before it disappears. Unlike in ''[[Yume Kōjō: Doki Doki Panic]]'' and other games, the word "POW" is animated.
 
====''Super Mario Advance 4: Super Mario Bros. 3''====
In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', a single POW Block is found in the [[World-e]] level [[Koopaling Confusion]]. It uses the same sprite as in ''Mario Bros.'' for the Game Boy Advance, but it is thrown like the ones in ''Super Mario Bros. 2''. Unlike those games, it also works with airborne enemies like [[Bullet Bill]]s.


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:Pow.png|frame|right|100px]]
[[File:NSMBW POW Block Sprite.png|frame|right|100px]]
[[File:NSMBWiiTC-51-Front.png|thumb|left|A POW Block trading card from ''New Super Mario Bros. Wii''.]]
The POW Block returns in ''[[New Super Mario Bros. Wii]]''. As in ''Super Mario Bros. 2'', it can be picked up and carried, and once thrown, it eliminates all the enemies onscreen and also drops all floating coins. The POW Block is also essential in order to collect Star Coins found hidden in some levels.
The POW Block returns in ''[[New Super Mario Bros. Wii]]''. As in ''Super Mario Bros. 2'', it can be picked up and carried, and once thrown, it eliminates all the enemies onscreen and also drops all floating coins. The POW Block is also essential in order to collect Star Coins found hidden in some levels.
;Trading Card
Description: ''Here's a blast from the past! Hit a POW Block and all coins will fall to the ground for easy pick up. Use this time wisely to collect all the coins you can. Remember that extra coins mean extra lives, so POW Blocks are money in the bank! They can also be really handy in shaking out hidden Star Coins.''<br>
'''Card Number: 51 (Normal)'''


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
[[File:NewPOWBlock.png|frame]]
{{main|Red POW Block}}
POW Blocks return in ''[[New Super Mario Bros. 2]]'', but as a red variation called '''Red POW Blocks'''<ref>''New Super Mario Bros. 2'' European English manual.</ref>. Unlike the blue type, these POW Blocks cannot be picked up, so they must be activated by hitting them somehow. In addition, they start a chain reaction with one another when activated; while they cannot defeat on-screen enemies out of its range or drop midair coins, their tremors can hit nearby blocks.
In ''[[New Super Mario Bros. 2]]'', POW Blocks only appear as a red variation, being the [[Red POW Block]]s.<ref>''New Super Mario Bros. 2'' European English manual{{page needed}}</ref> Unlike the blue type, they cannot be picked up and only affect a small radius around them. Instead, they hit and break blocks and start chain reactions with other Red POW Blocks.


====''New Super Mario Bros. U''====
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
POW Blocks appear in ''[[New Super Mario Bros. U]]'', behaving the same way just as in ''[[New Super Mario Bros. Wii]]'' and appearing in blue once again.
[[File:POWBlock NSMBUDX China 000.png|thumb|Modified POW Block]]
Blue POW Blocks reappear in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and their [[New Super Mario Bros. U Deluxe|Nintendo Switch port]], looking and behaving just as they do in ''[[New Super Mario Bros. Wii]]''.


====''New Super Luigi U''====
In the Mainland China release of ''New Super Mario Bros. U Deluxe'' on Tencent Nintendo Switch, the letters on the POW Block were modified to what appears to be three zeroes.<ref>{{cite|url=x.com/chinesenintendo/status/1239427421192900608|author=Chinese Nintendo|publisher=X|language=en|date=March 15, 2020|accessdate=June 5, 2024|title=POW blocks are retextured as <nowiki>"]0["</nowiki> blocks in the Chinese version of NSMBUDX.}}</ref> This is possibly to comply with the local regulations that disapprove of using untranslated English words in video games. This is also the first time where the design of the POW Block itself was modified in games released in Mainland China.<ref>{{cite|url=www.youtube.com/watch?v=srf0RIsHeyE|title=Evolution of POW Blocks in Super Mario Games (1983 - 2019)|date=February 22, 2019|publisher=YouTube|accessdate=June 5, 2024|author=Shiromi}}{{timestamp needed}}</ref> The 1.0.1 update, released on April 28th, 2021 reverted the modified POW Block design back to its original one.<ref>{{cite|url=x.com/chinesenintendo/status/1395589811692457987|publisher=X|title=The official update log shows the update was released in April 28, 2021, which "fixed some image display issues".|accessdate=June 5, 2024|date=May 20, 2021|language=en-us|author=Chinese Nintendo}}</ref>
POW Blocks also appear in the expansion pack for ''New Super Mario Bros. U'', ''[[New Super Luigi U]]'', serving the same purpose as it did in the base game.


====''Super Mario 3D World''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury'' ====
Red POW Blocks<ref>''[[Super Mario 3D World]]'' Prima Official Game Guide. Page 19.</ref> reappear in ''[[Super Mario 3D World]]'', which marks their first appearance in a 3D ''Mario'' platformer. They act exactly as they did in ''New Super Mario Bros. 2'', releasing short-ranged shock-waves that hit and destroy blocks and enemies once hit. They can also reveal the locations of [[Hidden Block]]s. At the end of [[The Great Tower of Bowser Land|World Bowser-Castle]], there is a blue Giant POW Block which needs to be hit four times in order to beat [[Meowser]] at the end.
A giant POW Block known as the '''Super POW Block'''<ref name=SM3DW>{{cite|author=Musa, Alexander, and Geson Hatchett|title=''Super Mario 3D World'' PRIMA Official Game Guide|page=19|date=November 22, 2013|publisher=Prima Games|language=en-us|isbn=978-0-804-16249-4}}</ref> appears in ''[[Super Mario 3D World]]'' and its [[Super Mario 3D World + Bowser's Fury|Nintendo Switch port]] at the end of [[The Great Tower of Bowser Land]], which needs to be hit four times in order to defeat [[Meowser]].


The classic blue POW Block also appears in the port of ''Mario Bros.'', ''Luigi Bros.'', included in ''Super Mario 3D World''.
The classic blue POW Block also appears in the port of ''Mario Bros.'', ''[[Luigi Bros.]]'', included in ''Super Mario 3D World''.


====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
[[File:SMM-NSMBU-POWBlock.png|thumb]]
Blue POW Blocks appear once more in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]''. They act as they did in ''New Super Mario Bros. Wii'', not being suspended in midair.
Blue POW Blocks appear once more in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]''. They act as they did in ''New Super Mario Bros. Wii'', not being suspended in midair.


===''Yoshi'' series===
====''Super Mario Maker 2''====
====''Super Mario World 2: Yoshi's Island''====
Blue POW Blocks reappear in ''[[Super Mario Maker 2]]''; this time, they are shown to be flashing in the ''Super Mario Bros.'', ''Super Mario Bros. 3'', ''Super Mario World'', and ''New Super Mario Bros. U'' styles. Blue POW Blocks also appear in the ''Super Mario 3D World'' style, but they can be changed into the [[Red POW Block|red variant]] found in the base game. In nighttime underwater and Ghost House levels, POW Blocks illuminate the area around them.
 
In the ''Super Mario Bros.'', ''Super Mario Bros. 3'', ''Super Mario World'', and ''New Super Mario Bros. U'' game styles, POW Blocks can still defeat Bowser in one hit. In the ''Super Mario 3D World'' game style, however, they deal 10 HP damage to [[Meowser]], and make him flinch.
 
====''Super Mario Bros. 35''====
In ''[[Super Mario Bros. 35]]'', the POW Block appeared as a roulette item which, when obtained, defeated all enemies on-screen. It used the same sprite as its ''Mario Bros.'' appearance from the NES version.
 
====''Super Mario Bros. Wonder'' ====
While [[Red POW Block]]s can be found in a few stages in ''[[Super Mario Bros. Wonder]]'', a single blue POW Block appears in the third [[10-flower coin]] room in [[Condarts Away!]], once again keeping the same properties as in ''[[New Super Mario Bros. Wii]]''. It can be activated by a [[Condart]] to reveal the stage's third [[10-flower coin]], which falls from offscreen.
 
===''The Super Mario Bros. Super Show!''===
{{quote|Look! There's a Power Block!|[[Mario]]|"[[The Pied Koopa]]"}}
[[File:Powblocksmbss.png|thumb|A Power Block in ''The Super Mario Bros. Super Show!'' episode "[[The Pied Koopa]]"]]
In ''[[The Super Mario Bros. Super Show!]]'', the Power Block makes its first and only appearance in one episode: "[[The Pied Koopa]]." While [[Mario]] and the gang are trying to escape from [[Bowser|Koopa]]'s minions by diving underwater in the moat, Mario spots a Power Block at the bottom and throws it at the wall, causing it to explode. The result causes them to get sucked into a dungeon with all the water. This is the only time a Power Block has had the ability to explode.
{{br|right}}
 
===''Super Mario-kun''===
A POW Block is used in [[Super Mario-kun Volume 8|volume 8]] of ''[[Super Mario-kun]]''. Here, it defeats [[Cobrat]]s.
 
===''Yoshi's Island'' series===
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
[[File:POWBlock SMW2.png|frame|left]]
[[File:POWBlock SMW2.png|frame|left]]
In ''[[Super Mario World 2: Yoshi's Island]]'' and its remake, ''[[Yoshi's Island: Super Mario Advance 3|Super Mario Advance 3]]'', if Yoshi hits a POW Block, all nearby enemies turn into [[Star (Yoshi's Island series)|stars]]. It only appears in The Cave of the Lakitus, but appears twice in that one level. They can be hit thrice before it disappears. [[Special Item (Yoshi's Island series)|Special Item]]s based on POW Blocks are most commonly won in [[Bonus Challenge]]s, where they could be used almost anywhere afterward, being called '''Anywhere POWs'''<ref>''Super Mario World 2: Yoshi's Island'' instruction booklet. Page 23.</ref>.
In ''[[Super Mario World 2: Yoshi's Island]]'' and its [[Yoshi's Island: Super Mario Advance 3|Game Boy Advance version]], if Yoshi hits a POW Block, all nearby enemies turn into [[Star (Yoshi's Island series)|stars]]. It only appears in The Cave of the Lakitus, but appears twice in that one level. They can be hit thrice before it disappears. [[Special Item (Yoshi's Island series)|Special Item]]s based on POW Blocks are most commonly won in [[Bonus Challenge]]s, where they could be used almost anywhere afterward, being called [[Anywhere POW]]s.


====''Yoshi's New Island''====
====''Yoshi's New Island''====
In ''[[Yoshi's New Island]]'', POW Blocks appear in the minigame, [[Enemy Eat-Off]]. Here, they are white with green spots (similar to an [[Egg Block]]) and a [[Yoshi Egg]] replacing the "O" letter. When hit, it turns every enemy on the stage into Yoshi Eggs.
In ''[[Yoshi's New Island]]'', POW Blocks appear in certain stages, serving the same purpose as in ''Yoshi's Island''. Special POW Blocks also appear in the minigame, [[Enemy Eat-Off]]. Here, they are white with green spots (similar to an [[Egg Block]]) and a [[Yoshi Egg]] replacing the "O" letter. When hit, it turns every enemy on the stage into Yoshi Eggs.


===''Super Mario-Kun''===
===''Super Smash Bros.'' series===
[[File:POWBlock SuperMarioKun.jpg|thumb|left|Mario holding a POW Block in front of a [[Cobrat|Cobrat]] in ''Super Mario-Kun''.]]
{{main-wiki|SmashWiki|POW Block}}
A POW Block is used in volume 8 of ''[[Super Mario-Kun]]''. Here, it defeats [[Cobrat]]s.
[[File:POW Block SSB4 Wii U.jpg|thumb|right|The POW Block item in ''[[Super Smash Bros. for Wii U]]'']]
POW Blocks are a [[stage]] feature of [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] in ''[[Super Smash Bros.]]'' If a fighter hits the POW Block, all other fighters touching the ground are damaged and get launched vertically. The POW Block appears throughout the Mushroom Kingdom stage randomly in set locations, and it appears elsewhere on the stage after being hit. A POW Block also appears as a stage element in ''[[Super Smash Bros. Brawl]]''{{'}}s [[Mario Bros. (stage)|Mario Bros.]] stage, where it can paralyze all enemies onscreen, allowing them to be picked up and thrown at others. Similarly as in ''Super Smash Bros.'', the POW Block disappears after being hit a few times, although it always regenerates in the same location. In ''[[Super Smash Bros. Ultimate]]'', POW Blocks appear in both the returning Mushroom Kingdom and Mario Bros. stages.


===''The Super Mario Bros. Super Show!''===
POW Blocks are introduced as usable items in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and return as such in ''[[Super Smash Bros. Ultimate]]''. When thrown, a POW Block causes shock waves upon landing that can cause damage to anyone who is on the ground.
In ''[[The Super Mario Bros. Super Show!]]'', the POW Block makes its first and only appearance in one episode "[[The Pied Koopa]]". While Mario and the gang are trying to escape from Koopa's minions by diving underwater in the moat, Mario spots a POW block at the bottom and throws it at the wall, causing it to explode. The result causes them to get sucked into dungeon with all the water. This is the only time a POW Block has had the ability to explode.
{{br|left}}


===''Paper Mario'' series===
===''Paper Mario'' series===
{{Recipe-Infobox
{{PM item infobox
|image=[[File:POWBlock PM.png]] [[File:POWBlockSPM.png]]
|title=POW Block
|appearance=''[[Paper Mario]]'', ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]''
|image=[[File:PaperMario Items POWBlock.png]] [[File:POW Block TTYD.png]] [[File:POW Block SPM.png]] [[File:POW Block PMTTYDNS icon.png|50px]]
|made by=
|pm=Flips shell enemies and inflicts 2 damage points on all enemies.
|hp=0
|ttyd=Attacks all enemies and does 2 damage, flipping shelled enemies. (Switch)
|fp=0
|dmg=2
}}
}}
In the [[Paper Mario (series)|''Paper Mario'' series]], the POW Block is a portable item that does two damage to all enemies (but much more in ''[[Super Paper Mario]]'' if the remote had been shaken with each corresponding prompt). It penetrates defense and makes enemies with [[Koopa Shell|shell]]s (such as [[Koopa Troopa]]s) flip over.  
In the [[Paper Mario (series)|''Paper Mario'' series]], the POW Block is a portable item that does two damage to all enemies (but much more in ''[[Super Paper Mario]]'' if the remote had been shaken with each corresponding prompt). It penetrates defense and makes enemies with [[Koopa Shell|shell]]s (such as [[Koopa Troopa]]s) flip over.


In ''[[Paper Mario: The Thousand-Year Door]]'', the POW Block affects all enemies on the screen, including flying enemies and enemies on the ceiling such as [[Swoopers]].  
In ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]], the POW Block affects all enemies on the screen, including flying enemies and enemies on the ceiling such as [[Swoop|Swoopers]].


In ''[[Super Paper Mario]]'' they are used as a portable item. When active, it damages all the enemies currently on screen. In this game, the POW Block may also be used as a recipe ingredient; however, it can only be cooked on its own into a [[Megaton Dinner]]. One of the [[Sammer Guys]] fought is called [[Block of Pow]].
In ''[[Super Paper Mario]]'' they are used as a portable item. When active, it damages all the enemies currently on screen. In this game, the POW Block may also be used as a recipe ingredient; however, it can only be cooked on its own into a [[Megaton Dinner]]. One of the [[Sammer Guys]] fought is called [[Block of Pow]].


In ''[[Paper Mario: Sticker Star]]'', POW Blocks appear as stickers, taking their design from how they have commonly appeared since ''Mario Bros.''. When used, a POW Block appears, which Mario hits twice to inflict damage to enemies and occasionally inflict the [[Immobilized|Crumpled]] status. Unlike the previous iterations, however, the POW block affects only foes on the ground. The sticker also has a Shiny and Flashy POW Block variant, which deal more damage.
In ''[[Paper Mario: Sticker Star]]'', POW Blocks appear as stickers, taking their design from how they have commonly appeared since ''Mario Bros.'' When used, a POW Block appears, which Mario hits twice to inflict damage to enemies and occasionally inflict the [[Immobilized|Crumpled]] status. Unlike the previous iterations, however, the POW block affects only foes on the ground. The sticker also has a Shiny and Flashy POW Block variant, which deal more damage. It can be purchased in [[Decalburg]], and it is set in the [[Sticker Museum]] as No. 73.


In ''[[Paper Mario: Color Splash]]'', POW Blocks appear as Battle Cards, with the same behavior as they had in ''Paper Mario: Sticker Star''. POW Blocks also appear outside of battle in [[Kiwano Temple]], where one is used to flip some spikes, and [[Violet Passage]], where they can be hit with a [[cannonball]] in order to collect [[coin]]s.
In ''[[Paper Mario: Color Splash]]'', POW Blocks appear as Battle Cards, with the same behavior as they had in ''Paper Mario: Sticker Star''. POW Blocks also appear outside of battle in [[Kiwano Temple]], where one is used to flip some spikes, and [[Violet Passage]], where they can be hit with a [[cannonball]] in order to collect [[coin]]s.
POW Blocks return as items that can be used in battle in ''[[Paper Mario: The Origami King]]''; they serve the same purpose, although Mario can only carry three at a time. In a side room in the [[Water Vellumental Shrine]], a POW Block is used to stop a blue [[Sidestepper]] that is carrying the [[Groovy Panel]]. It is positioned high up, so Mario has to hammer the wall to cause it to drop down to jumping height. Another POW Block appears on [[? Island]], where it can be used to activate all of the [[? Block]]s at once. POW Blocks carried as items are now hit once when used in battle rather than twice, and they can stun all enemies on the ground for one turn. They can be bought exclusively in Toad Town for 160 coins. Despite not being flying enemies, [[Boo]]s and [[Blooper]]s are also immune to POW Blocks, since they float slightly above the ground.
===''Mario Kart'' series===
====''Mario Kart: Double Dash!!''====
Although the POW Block itself does not make an appearance in ''[[Mario Kart: Double Dash!!]]'', the letters, "POW", is the license plate of numerous cars in [[GCN Mushroom Bridge|Mushroom Bridge]] and [[Mushroom City]].
====''Mario Kart Arcade GP'' series====
In ''[[Mario Kart Arcade GP 2]]'', the POW Block is one of [[Waluigi]]'s special items. When used, a random racer is stunned for about seven seconds. POW Blocks also appear in ''[[Mario Kart Arcade GP DX]]'', where it is used in the same way as in ''Mario Kart Arcade GP 2''.
====''Mario Kart Wii''====
[[File:POW Block - Mario Kart Wii.png|thumb|left|The POW Block, as it appears in ''Mario Kart Wii'']]
[[File:MKW POW Block Hit.png|thumb|Peach getting hit by the POW Block.]]
The POW Block makes its console ''Mario Kart'' game debut in ''[[Mario Kart Wii]]'' as one of the new items. It is supposedly the rarest item in the game (though players will have a slightly higher chance of obtaining it in VS races), and players can obtain this item if they are anywhere from 5th to 9th place, with CPU-controlled drivers also being able to obtain it in 10th place. The highest chance of obtaining this item is in 7th place, with a 3 out of 40 (7.5%) chance of obtaining it in said position. It is one of six items wherein only one can be in play at a time (the other five being the [[Thunder Cloud]], [[Spiny Shell (blue)|Spiny Shell]], [[Bullet Bill]], [[Blooper]], and [[Lightning]]), is one of four items with a cooldown timer for the first few seconds of a race (the other three being the Spiny Shell, Blooper, and Lightning), and is one of three items with a cooldown timer between uses (the other two being the Blooper and Lightning). POW Blocks are unobtainable for the first twenty seconds of a race, and once a POW Block is used, twenty seconds must elapse before another POW Block is obtainable.
When the POW Block is dispatched by the player who receives it from an Item Box, all racers ahead of the user find POW Blocks above their karts. The POW Block makes the racers ahead of the user spin out in a similar way to that caused by a [[Banana]], except that they lose all of their current items and come to a complete stop if it hits them. Players will not be affected by the POW Block if the third strike goes off while they are in midair. Players can also avoid it by starting a wheelie, or shaking their controller (like doing a jump [[trick]]) right when the third strike goes off. By doing this, they still spin out and lose items but retain their momentum. It is also possible to avoid it by doing a [[Hop (move)|hop]] right at the third strike but requires perfect timing. When players have a [[Super Star|Star]], [[Mega Mushroom]], or [[Bullet Bill]] activated or if they are flying through the air after being shot out of a cannon, they will not get affected by the POW Block. The letters "POW" can be seen as a license plate on all of the cars in [[Moonview Highway]]. The POW Block also received a [[List of Mario Kart Wii trading cards|trading card]], alongside the other items that appear in the game. If the player gets a POW Block and then uses it, the POW Block appears above the user's kart. It flattens above the user, but it will not hit them, as the POW Block hits only all racers ahead of the user. If used in {{classic-link|N64|Mario Raceway}}, it causes the [[Piranha Plant]]s to jump into the air. If used in {{classic-link|N64|Sherbet Land}}, it causes the [[penguin]]s to spin out. Also, if the player is behind the user, the POW Block sound can still be heard, but the screen will not shake. In [[Battle Mode]], the POW Block can only be obtained in Coin Runners and will cause all players on the opposing team to lose coins, unless they are in midair or avoid the attack by shaking their controller. This is so far the only non-arcade ''Mario Kart'' game the POW Block appears as a usable item, making it, the [[Thunder Cloud]], and the [[Fake Item Box]] (though it has also appeared in ''[[Mario Kart 64]]'', ''[[Mario Kart: Double Dash!!]]'', and ''[[Mario Kart DS]]'') the only three usable items in ''Mario Kart Wii'' not to reappear in any future non-arcade installments.


===''Mario Tennis'' series===
===''Mario Tennis'' series===
====''Mario Power Tennis''====
====''Mario Power Tennis''====
POW Blocks make a small appearance in ''[[Mario Power Tennis]]'' on the [[Mario Classic Court]]. A POW Block moves back and forth across the net. If a player hits the ball through it, all enemies become stunned, allowing the player to defeat them by running into them (this counts as one of two hits needed to stun [[Sidestepper]]s; [[Freezie]]s are defeated instantly). POW Blocks cannot hit Fighter Flies when they are airborne though, but they could be defeated if the player hits the POW block at the correct time. After a certain number of hits, it disappears. After a while, it respawns. Stunned enemies who got hit by the POW block resumes walking after a period of time if the player leaves them alone.
POW Blocks make an appearance in ''[[Mario Power Tennis]]'' on the [[Mario Classic Court]]. A POW Block moves back and forth across the net. If a player hits the ball through it, all enemies become stunned, allowing the player to defeat them by running into them (this counts as one of two hits needed to stun [[Sidestepper]]s; [[Freezie]]s are defeated instantly). POW Blocks cannot hit Fighter Flies when they are airborne though, but they could be defeated if the player hits the POW block at the correct time. After a certain number of hits, it disappears. After a while, it respawns. Stunned enemies who got hit by the POW block resumes walking after a period of time if the player leaves them alone. POW Blocks also appear in the mini-game [[Coin Collectors]]. The positions can be changed by hitting a POW Block with a tennis ball.


====''Mario Tennis Open''====
====''Mario Tennis Open''====
In ''[[Mario Tennis Open]]'', the POW Block has its own [[Mii]] gear, including a racket, uniform, wristbands, and shoes. The POW Block gear generally increases serve and stroke powers while also increasing speed.
In ''[[Mario Tennis Open]]'', the POW Block has its own [[Mii]] gear, including a racket, uniform, wristbands, and shoes. The POW Block gear generally increases serve and stroke powers while also increasing speed.


===''Mario Kart'' series===
===''Yoshi Touch & Go''===
====''Mario Kart: Double Dash!!''====
[[File:YT&G POWBlock.png|frame]]
Although the POW Block itself does not make an appearance in ''[[Mario Kart: Double Dash!!]]'', the letters, "POW", is the license plate of numerous cars in [[Mushroom Bridge]] and [[Mushroom City]].
Green-colored POW Blocks appear in the Challenge mode of ''[[Yoshi Touch & Go]]''. They spawn while being carried on a balloon, and can drop if hit by an [[Yoshi's Egg|egg]] thrown by Yoshi. A POW Block defeats all enemies on screen when activated, causing the enemies to leave coins behind depending on their point value.
 
===''Mario Super Sluggers''===
POW Blocks also appear in ''[[Mario Super Sluggers]]'' in the form of '''POW Balls''' as an unlockable error item. They are unlocked when a certain Treasure Chest is opened in Mario Stadium. When used, it stuns fielding players for about four seconds. If an outfielder jumps at the right timing, they can avoid the POW Ball shockwaves. If the POW Ball itself hit the outfielder, then only the outfielder gets knocked out and the POW Ball disappears, with no tremor effect on the ground. Levitating and flying characters such as [[Boo]] and [[Paragoomba]] are unaffected by the shockwaves, but can be hit by the actual POW Ball.


====''Mario Kart Arcade GP 2''====
===''Mario Clock''===
In ''[[Mario Kart Arcade GP 2]]'', the POW Block is one of [[Waluigi]]'s special items. When used, a random racer is stunned for about seven seconds.
[[File:MarioClockPowBlock.png|frame|left]]
POW Blocks reappear in ''[[Mario Clock]]'', collecting all coins on the screen and making the clock fall out. They resemble [[Red POW Block]]s.
{{br|left}}


====''Mario Kart Wii''====
===''Mario & Sonic'' series===
[[File:POW Block - Mario Kart Wii.png|thumb|left|The POW Block, as it appears in ''Mario Kart Wii''.]]
In the [[Mario & Sonic (series)|''Mario & Sonic'' series]], POW Blocks most commonly appear as items. In the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', POW Blocks appear as an item in [[Dream Ice Hockey]], where they will knock over all of the characters on the opposing team after a short amount of time, as well as in [[Dream Snowball Fight]], where they briefly stun everyone on the opposing team. In the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', POW Blocks are items in the [[Plus Event]], [[Boxing Plus]], where they stun the opponent and prevent them from moving, performing punches, and guarding. The game also features POW Blocks in [[Football Plus]], where three will fall, one after the other, by the player who received the item, and knock over any nearby characters, including goalkeepers. In ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'', POW Blocks are items in the [[Dream Event]], [[Dream Karate]].
The POW Block is a new item in ''[[Mario Kart Wii]]''. It is a rare pull in an Item Box, and players can obtain this item if they are anywhere from 5th to 9th place. When dispatched by a player, all racers ahead of the user find POW Blocks above their karts. The POW Block makes the racers ahead of the user spin out in a similar way to that caused by a [[Banana Peel]], except that they lose all of their current items and they come to a complete stop if it hits them. Players will not be affected by the POW Block if the third strike goes off while they are in mid-air. Players can also avoid it by starting a wheelie, or shaking their controller (like doing a jump trick) right when the third strike goes off. By doing this, they still spin out and lose items, but retain their momentum. It is also possible to avoid it by doing a [[Hop (move)|hop]] right at the third strike but requires perfect timing. When players have a [[Star]], [[Mega Mushroom]], or [[Bullet Bill]] activated, they will not get affected by the POW block. The letters, "POW" can be seen as a license plate of all of the cars in [[Moonview Highway]]. The POW Block also received a [[Mario Kart Wii trading cards|trading card]], alongside the other items that appear in the game. If the player gets a POW Block and then uses it, the POW Block appears above the user's kart. It flattens above the user, but it will not hit him, as the POW Block only hits all racers ahead of the user. If used in [[Mario Raceway|N64 Mario Raceway]], it causes the [[Piranha Plant]]s to jump into the air. If used in [[Sherbet Land (N64)|N64 Sherbet Land]], it causes the [[Penguin]]s to spin out. Also, if the player is behind the user, the POW Block sound can still be heard, but the screen will not shake. It is similar to the [[Blooper]], which also affects the racers ahead of the user.


=====Trading Card Info=====
In ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', POW Blocks appear as obstacles on the Coin Street rink of [[Snow Day Street Hockey]], where hitting them knocks down every opponent, briefly stunning them. After being used, the POW Blocks respawn in their positions after a short amount of time.
[[File:MKWPOWBlockTC.jpg|thumb|100px]]
'''Description:''' ''"The POW Block isn't a new concept within the Mushroom Kingdom (think Mario Bros.), but it is a brand new item for the Mario Kart series. If you're lucky enough to get this item, activate it and the POW Block appears over the heads of all other racers. When it disappears after about 5 seconds...POW! Everyone (but you) spins out and stops, allowing you to gain some ground."''


'''Game Tip!:''' ''"The POWerful effects of this dangerous item can be avoided. The secret is that you have to be off the ground when the POW Block unleashes its power."''
===''Mario Party 9''===
While POW Blocks do not appear in ''[[Mario Party 9]]'', there is a type of space in the [[High Rollers]] mode called the [[POW Space]], and if a player rolls over it, the values of all spaces around it decrease by 10.


====''Mario Kart Arcade GP DX''====
===''Captain Toad: Treasure Tracker''===
The POW Block reappears as an item in ''[[Mario Kart Arcade GP DX]]'', acting as it did in ''Mario Kart Arcade GP 2''.
POW Blocks reappear in ''[[Captain Toad: Treasure Tracker]]'' and its Nintendo Switch and Nintendo 3DS [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|ports]] acting similarly to previous games. To activate them, the player needs to throw a [[turnip]] at them or by touching them on the GamePad.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20140611214822/http://www.youtube.com/watch?v=h_vsfIMs3o4&gl=US&hl=en|title=Captain Toad: Treasure Tracker - Mine Cart Summit|date=June 11, 2014|publisher=YouTube|accessdate=June 5, 2024|language=en}}</ref>


===''Super Smash Bros.'' series===
===''Mario & Luigi: Paper Jam''===
====''Super Smash Bros.''====
In ''[[Mario & Luigi: Paper Jam]]'', POW Blocks appear as sheets of paper in the [[Trio Shuriken]] minigame in the arcade. If [[Mario]] or [[Luigi]] throws a shuriken at one, it will destroy every other on-screen sheets of paper and grant the player their respective points amount.
POW Blocks appeared as part of the hidden stage [[Mushroom Kingdom (stage)|Mushroom Kingdom]] in ''[[Super Smash Bros.]]'' If a fighter hits the POW Block, all other fighters touching the ground are damaged and get sent vertically. The POW block is a powerful stage hazard, and it appears throughout the stage randomly in set locations. After being hit, the POW block reappears somewhere else on the stage.
 
===''Mario + Rabbids'' series===
====''Mario + Rabbids Kingdom Battle''====
{{quote|Given what these POW Blocks are capable of, I'm actually pretty glad it's broken.|Beep-0|Mario + Rabbids Kingdom Battle}}
In ''[[Mario + Rabbids Kingdom Battle]]'', giant POW Blocks appear in the background of [[Sherbet Desert]]. [[Beep-0]] states these POW Blocks are broken and do not have any effect. Two [[Rabbid]]s climb up and down the "P" in one of them, where Beep-0 expresses relief that the POW Block is broken.


====''Super Smash Bros. Brawl''====
====''Mario + Rabbids Sparks of Hope''====
[[File:SSBB POW.png|thumb|100px|The POW Block, as it appears in ''Super Smash Bros. Brawl''.]]
In ''[[Mario + Rabbids Sparks of Hope]]'', POW Blocks appear as items that can be bought or found while exploring. In battle, heroes can throw them at enemies, dealing heavy damage and destroying cover in an area. If the game is linked with an Ubisoft Connect account, a POW Block can be added to the player's inventory by redeeming 30 units upon clearing the prologue.
The POW Block makes an appearance on the ''[[Super Smash Bros. Brawl]]'' stage [[Mario Bros. (stage)|Mario Bros.]] where it can be used to paralyze all enemies on the screen, allowing them to be picked up and thrown at other players. After it disappears as a result of being hit a couple of times, it reappears on the same spot in the stage.


====''Super Smash Bros. for Nintendo 3DS / Wii U''====
===''Luigi's Mansion 3''===
[[File:POW Block SSB4 Wii U.jpg|thumb|left|The POW Block in ''[[Super Smash Bros. for Wii U]]''.]]
In ''[[Luigi's Mansion 3]]'', the POW Block appears in the [[ScreamPark]] minigame Desperate Measures. When it is activated, it creates a shockwave sending sand out of the weight scale for both teams.
POW Blocks appear as throwable items in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. When thrown, it causes shock waves upon landing that can cause damage to other players as long as they are standing on ground.
{{br}}


===''Mario Super Sluggers''===
===''The Super Mario Bros. Movie''===
POW Blocks also appear in ''[[Mario Super Sluggers]]'' in the form of '''POW-Balls''' as an unlockable error item. They are unlocked when a certain Treasure Chest is opened in Mario Stadium. When used, it stuns fielding players for about four seconds. If an outfielder jumps at the right timing, they can avoid the POW-Ball shockwaves. If the POW-Ball itself hit the outfielder, then only the outfielder gets knocked out and the POW-ball disappears, with no tremor effect on the ground. Levitating and flying characters such as [[Boo]] and [[Paragoomba]] are unaffected by the shockwaves, but can be hit by the actual POW-ball.
In the {{file link|The Super Mario Bros Movie teaser poster.jpg|teaser poster}} for ''[[The Super Mario Bros. Movie]]'', a marking of a POW Block can be seen printed on a barrel hung on the storefront next to the antiques store.
===''Mario & Sonic at the Olympic Winter Games''===
In ''[[Mario & Sonic at the Olympic Winter Games]]'', the POW Block appears in [[Dream Snowball Fight]]. It can be obtained from an [[Item Box]]. The POW Block takes longer to hit the opponents, but retains its sound effects and function from ''[[Mario Kart Wii]]''.


===''Art Style: PiCTOBiTS''===
===Other appearances===
[[File:MarioBiTS.jpg|thumb|120px|The POW Block, at the bottom left corner.]]
[[File:MarioBiTS.jpg|thumb|120px|The POW Block, at the bottom left corner.]]
In ''[[Art Style: PiCTOBiTS]]'', POW Blocks are used to erase all the bits in the bottom part. Once it is used, it consumes one restore space.
In ''[[Art Style: PiCTOBiTS]]'', POW Blocks are used to erase all the bits in the bottom part. Once it is used, it consumes one restore space.


===''Mario Party 9''===
In ''[[Monopoly Gamer]]'', a POW Block face appears on the "Power-Up Die". Rolling the POW Block normally forces all other players to drop one Coin on their current space, which can be picked up by the next player who passes over or lands on that space. Some Characters have a "Power-Up Boost" that enhances or modifies this power.
While POW Blocks themselves don't appear in ''[[Mario Party 9]]'', a type of space called the [[POW Space]] appears in the [[High Rollers]] mode. If a player rolls over it, the values of all spaces around it decrease by 10.
 
In the [[NES Remix (series)|''NES Remix'' series]], POW Blocks appear in some of the ''[[Mario Bros. (game)|Mario Bros.]]''-based challenges, and in ''[[NES Remix 2]]'', they appear in various ''[[Super Mario Bros. 2]]'' remix challenges.
 
While POW Blocks themselves do not appear in ''[[Mario & Luigi: Dream Team]]'', an identical-functioning block appears in the [[Mole Hunt]] [[minigame]].
 
==Profiles==
===''Super Mario'' series===
====''Super Mario Bros. 2''====
*'''Wii Virtual Console manual:''' "''This item causes earthquakes.''"
 
====''New Super Mario Bros. Wii''====
*'''Trading card:'''
**'''Description:''' ''Here's a blast from the past! Hit a POW Block and all coins will fall to the ground for easy pick up. Use this time wisely to collect all the coins you can. Remember that extra coins mean extra lives, so POW Blocks are money in the bank! They can also be really handy in shaking out hidden Star Coins.''
**'''Card number:''' 51 (Normal)
 
====''New Super Mario Bros. 2''====
{{multilang profile
|type=manual
|Eng=Hit this to unleash a shockwave that destroys nearby blocks.{{page needed}}}}
 
====''New Super Mario Bros. U''====
{{Multilang profile
|type=manual
|Eng=Hit or throw this to create shock waves that defeat all grounded enemies on the screen.{{page needed}}}}
 
===''Mario Kart Wii''===
[[File:MKW POW Block Trading Card.jpg|thumb|x230px|Trading card]]
{{multilang profile
|type=manual
|Eng=POW Blocks shake the ground, causing opponents to spin out and drop their items.{{page needed}}}}


===''NES Remix'' series===
*'''Trading card:'''
The POW Block appears once again in the remixed version of ''[[Mario Bros. (game)|Mario Bros.]]'' in ''[[NES Remix]]''.
**'''Description:''' "''The POW Block isn't a new concept within the Mushroom Kingdom (think Mario Bros.), but it is a brand new item for the Mario Kart series. If you're lucky enough to get this item, activate it and the POW Block appears over the heads of all other racers. When it disappears after about 5 seconds...POW! Everyone (but you) spins out and stops, allowing you to gain some ground.''"
**'''Game Tip!:''' "''The POWerful effects of this dangerous item can be avoided. The secret is that you have to be off the ground when the POW Block unleashes its power.''"


In ''[[NES Remix 2]]'', the POW Block appears in the remixed version of ''[[Super Mario Bros. 2]]''.
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
{{SSB4 trophy
|name=POW Block
|image='''3DS:'''<br>[[File:POWBlockTrophy3DS.png|100px]]<br>'''Wii U:'''<br>[[File:SSB4TrophyPOWBlock.png|100px]]
|category=Item
|appears_in='''Arcade''' ''Mario Bros.'' (1983) <br> '''Wii''' ''New Super Mario Bros. Wii'' (11/2009)
|trophy_box=6: Mario Bros.
|unlock=Random
|desc=This special block first appeared way back in Mario Bros. Hitting it will send enemies flying into the air. You can avoid the shock waves by shielding at the right time or jumping into the air. After being triggered three times, a POW Block will vanish into thin air—don't waste it!
|desc2=These blocks first appeared in Mario Bros. Hit one to make the whole area shake and knock opponents off their feet if they're on the ground. If someone looks like they're about to hit a POW Block, try to jump or put your shield up to avoid the shock wave. They can be hit three times before disappearing entirely.
}}


===''Captain Toad: Treasure Tracker''===
===''Captain Toad: Treasure Tracker''===
POW Blocks reappear in ''[[Captain Toad: Treasure Tracker]]'' acting similarly to previous games. To activate them, the player needs to throw a [[turnip]] at them or by touching them on the GamePad.<ref>https://www.youtube.com/watch?v=h_vsfIMs3o4</ref>
{{multilang profile
 
|type=manual
===''Mario & Luigi'' series===
|Eng=Hit one to defeat all nearby enemies and break all nearby blocks.{{page needed}}}}
====''Mario & Luigi: Paper Jam''====
In ''[[Mario & Luigi: Paper Jam]]'', POW Blocks appear as sheets of paper in the [[Trio Shuriken]] minigame in the arcade. If [[Mario]] or [[Luigi]] throws a shuriken at one, it will destroy every other on-screen sheets of paper and grant the player their respective points amount.


===Other appearances and cameos===
===''Paper Mario: The Origami King''===
While POW Blocks themselves do not appear in ''[[Mario & Luigi: Dream Team]]'', an identical-functioning block appears in the [[Mole Hunt]] [[minigame]].
*'''Collectible Treasure No. 39:''' "''A power-up that shakes everything on the field. Flips some enemies and disorients others.''"


==Trophy Information for ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''==
===''Mario + Rabbids Sparks of Hope''===
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
*'''Item description:''' "''Unleashes a shockwave once thrown! Deals area damage to everything in its vicinity.''"
|-
! width="10%" |Name
! width="10%" |Image
! width="10%" |Appears In
! width="35%" |NTSC-U Description
! width="35%" |PAL Description
|-
|align=center|POW Block
|[[File:SSB4TrophyPOWBlock.png|frameless|center]]
|align=center bgcolor=lightblue|'''Arcade''' Mario Bros. (1983) <br> '''Wii''' New Super Mario Bros. Wii (11/2009)
|align=center|This special block first appeared way back in Mario Bros. Hitting it will send enemies flying into the air. You can avoid the shock waves by shielding at the right time or jumping into the air. After being triggered three times, a POW Block will vanish into thin air—don't waste it!
|align=center|These blocks first appeared in Mario Bros. Hit one to make the whole area shake and knock opponents off their feet if they're on the ground. If someone looks like they're about tho hit a POW Block, try to jump or put your shield up to avoid the shock wave. They can be hit three times before disappearing entirely.
|-
|}
<small>Blue indicates exclusive to the Wii U version. </small>


==Gallery==
==Gallery==
{{main-gallery}}
{{main-gallery}}
<gallery>
<gallery>
Pow blocks.PNG|Sprites from various games
SMB3BattleMode-POW.png|''[[Super Mario Bros. 3]]'' sprite
SMAS-Art-SMB2-PowBlock.png|''[[Super Mario All-Stars]]'' (''[[Super Mario Bros. 2]]'')
SMAS SMB2 POW Block Artwork.png|''[[Super Mario All-Stars]]'' (''[[Super Mario Bros. 2]]'') artwork
SMB3BattleMode-POW.png|''[[Super Mario Bros. 3]]''
POWBlock SuperMarioKun.jpg|thumb|left|Mario holding a POW Block in front of a [[Cobrat]] in ''[[Super Mario-kun]]''
SM2Adv-Item-POWblock.png|''[[Super Mario Advance]]''
File:YT&G POWBlock.png|''[[Yoshi Touch & Go]]'' sprite
POW Block - Mario Kart Wii.png|''[[Mario Kart Wii]]''
POW Block - Mario Kart Wii.png|''[[Mario Kart Wii]]'' artwork
POWBlock-MKWii-Icon.png|Item icon from ''Mario Kart Wii''
NSMBWiiTC-51-Front.png|A POW Block trading card from ''New Super Mario Bros. Wii''
POWBlockNSMBW.png|''[[New Super Mario Bros. Wii]]''
NSMBW POW Block Artwork.png|''[[New Super Mario Bros. Wii]]'' artwork
PowBlockNSMB2.png|''[[New Super Mario Bros. 2]]''
POW Block Artwork - Super Mario 3D World.png|''[[Super Mario 3D World]]''
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
===POW Block===
{{foreign names
{{foreign names
|Jap=<span class="explain" title="パウ">POW</span><ref>''Yume Kōjō: Doki Doki Panic'' instruction booklet. Page 25.</ref><br>''Pau''<br>パワー<span class="explain" title="ゆか">床</span><ref>''Super Mario Bros. 3'' Japanese instruction booklet. Page 27.</ref><br>''Pawā Yuka''<br>POWブロック<br>''Pau Burokku''
|Jap=パワーフロア<ref>''Mario Bros.'' [[media:Mario Bros. Japanese flyer.jpg|Japanese flyer]]</ref>
|JapM=POW<br><br>Power Platform<br><br>POW Block
|Jap2={{ruby|POW|パウ}}<ref name=Panic>{{cite|title=''Yume Kōjō: Doki Doki Panic'' instruction booklet|page=25|date=1987|publisher=Nintendo}}</ref>
|Fra=Bloc POW
|Jap3=パワー{{ruby|床|ゆか}}<ref>{{cite|title=スーパーマリオブラザーズ3 (''Sūpā Mario Burazāzu Surī'') instruction booklet|date=1988|language=ja|publisher=Nintendo|page=27}}</ref>
|FraM=POW Block
|Jap4=パウブロック<ref>{{cite|date=2003|title=''Mario & Luigi RPG'' instruction booklet|page=38|publisher=Nintendo|language=ja}}</ref>
|Jap5=POWブロック
|JapR=Pawā Furoa
|Jap2R=Pau
|Jap3R=Pawā Yuka
|Jap4R=Pau Burokku
|Jap5R=Pau Burokku
|JapM=Power Floor
|Jap2M=POW; short for パワーブロック<ref name=Panic/> (''Pawā Burokku'', "Power Block")
|Jap3M=Power Floor
|Jap4M=POW Block
|Jap5M=POW Block
|Fre=Bloc POW
|Fre2=POW (''Super Mario All-Stars'')
|FreM=POW Block
|Fre2M=POW
|Spa=Bloque POW
|Spa=Bloque POW
|Spa2=POW
|SpaM=POW Block
|SpaM=POW Block
|Ita=Blocco POW
|Spa2M=POW
|ItaM=POW Block
|Ita=POW<ref>{{cite|title=''[[Super Mario Bros. 2]]'' European instruction booklet|page=19}}</ref><ref>{{cite|title=''[[Super Mario Bros. 2]]'' (3DS - [[Virtual Console]]) Italian e-manual|page=10}}</ref>
|Ita2=Pow<ref>{{cite|title=''[[Super Mario All-Stars]]'' Italian manual|page=20}}</ref>
|Ita3=Blocco POW
|Ita3M=POW block
|Dut=POW-blok
|Dut=POW-blok
|DutM=POW Block
|DutM=POW Block
Line 195: Line 273:
|Swe=POW-block
|Swe=POW-block
|SweM=POW block
|SweM=POW block
|Rus=Красный блок 《POW》
|Rus=Блок «POW»
|RusR=Krasnyy blok 《POW》
|RusR=Blok «POW»
|RusM=Red POW block
|RusM=POW block
|Kor=POW블록
|Kor=POW블록
|KorR=POW Beullok
|KorR=POW Beullok
|KorM=POW Block
|KorM=POW Block
|Por=Bloco POW
|Por=Bloco POW
|PorM=POW Block}}
|PorM=POW Block
 
|ChiS=力量块
===Anywhere POW===
|ChiS2=POW砖块 (''Super Mario Maker 2'')
{{foreign names
|ChiSR=Lìliàng Kuài
|Jap=どこでもPOW<ref>''Super Mario: Yossy Island'' instruction booklet. Page 22.</ref>
|ChiS2R=POW Zhuānkuài
|JapR=Dokodemo POW
|ChiSM=Power Block
|JapM=Anywhere POW}}
|ChiS2M=POW Brick
 
|ChiT=POW磚塊<ref>{{cite|deadlink=y|archive=web.archive.org/web/20100618144456/http://www.nintendo.com.hk/nsmb/index.htm|title=新 超級瑪利歐兄弟 Wii - 香港任天堂網站|language=zh-hant|publisher=Nintendo HK|accessdate=June 5, 2024}}</ref>
==Trivia==
|ChiTR=POW Zhuānkuài
*In the Super Mario Mash-Up Pack in ''[[Minecraft]]'', TNT is replaced by red POW Blocks.
|ChiTM=POW Brick
*In ''[[Monopoly Gamer]]'', a POW Block face appears on the "Power-Up Die". Rolling the POW BLOCK normally forces all other players to drop one Coin on their current space, which can be picked up by the next player who passes over or lands on that space. Some Characters have a "Power-Up Boost" that enhances or modifies this power.
}}


==References==
==References==
<references/>
<references/>
==External links==
{{NIWA|SmashWiki=1}}
{{NIWA|SmashWiki=1}}
{{nav templates|
===StrategyWiki===
*{{iw|strategywiki|Mario_Bros./Gameplay#POW|POW § ''Mario Bros.''}}
*{{iw|strategywiki|Mario Kart Wii/Items#POW Block|POW Block § ''Mario Kart Wii''}}
 
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[[de:POW-Block]]
[[de:POW-Block]]
[[it:Blocco POW]]
[[it:Blocco POW]]

Latest revision as of 05:02, November 26, 2024

"POW" redirects here. For the Super Mario RPG stat often shortened as "POW", see Power.
POW Block
Pow Block from SMBW
A POW Block from Super Mario Bros. Wonder
First appearance Mario Bros. (1983)
Latest appearance Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024)
Effect Super Mario series: Creates an earthquake when hit or thrown
Mario Kart Wii: Appears above the user's kart and causes all racers on the ground ahead of the user to spin out and drop any items they are holding
Variants
“What do POW Blocks do again? Don't they make things flip over when you bop 'em?”
Olivia, Paper Mario: The Origami King

A POW Block, occasionally POW[1][2][3] and standing for power block[1] (also spelled Power Block),[4] is a block that can be thrown to the ground or hit in the air to create a large earthquake, causing all enemies onscreen to get hurt. POW Blocks can be carried and thrown in most games, and some are required for a 100% game completion. Most POW Blocks are a metallic blue, but some POW Blocks are red or sometimes green.

History[edit]

Mario Bros.[edit]

Sprite of a POW switch from Mario Bros.

The POW Block is an item that first appears in the Mario Bros. arcade game. When hit, it damages all enemies in the screen, but only those that are on the ground. It can be hit three times before it disappears. Each time it gets hit, it flattens up.

In the Game Boy Advance remake, there are two POW Blocks per phase set, and they can be picked up. However, throwing the picked up POW Block results in it completely disappearing, regardless of how many times it was hit before.

Super Mario series[edit]

Yume Kōjō: Doki Doki Panic / Super Mario Bros. 2 / Super Mario Advance[edit]

POW Block

The POW has the same function in Super Mario Bros. 2 as it had in Mario Bros., but it can only be used once, as the player has to grab and throw it onto the ground to activate it. Super Mario Advance introduces a large version of the POW Block known as the Giant POW Block,[5] Big POW,[6] or Super POW.[7] It bounces on the floor when thrown, causing four tremors before it disappears. Unlike in Yume Kōjō: Doki Doki Panic and other games, the word "POW" is animated.

Super Mario Advance 4: Super Mario Bros. 3[edit]

In Super Mario Advance 4: Super Mario Bros. 3, a single POW Block is found in the World-e level Koopaling Confusion. It uses the same sprite as in Mario Bros. for the Game Boy Advance, but it is thrown like the ones in Super Mario Bros. 2. Unlike those games, it also works with airborne enemies like Bullet Bills.

New Super Mario Bros. Wii[edit]

NSMBW POW Block Sprite.png

The POW Block returns in New Super Mario Bros. Wii. As in Super Mario Bros. 2, it can be picked up and carried, and once thrown, it eliminates all the enemies onscreen and also drops all floating coins. The POW Block is also essential in order to collect Star Coins found hidden in some levels.

New Super Mario Bros. 2[edit]

Main article: Red POW Block

In New Super Mario Bros. 2, POW Blocks only appear as a red variation, being the Red POW Blocks.[8] Unlike the blue type, they cannot be picked up and only affect a small radius around them. Instead, they hit and break blocks and start chain reactions with other Red POW Blocks.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[edit]

Old censored POW Block texture from the China (Tencent) release of New Super Mario Bros. U Deluxe, used in the 1.0.0 version of the game.
Modified POW Block

Blue POW Blocks reappear in New Super Mario Bros. U, New Super Luigi U, and their Nintendo Switch port, looking and behaving just as they do in New Super Mario Bros. Wii.

In the Mainland China release of New Super Mario Bros. U Deluxe on Tencent Nintendo Switch, the letters on the POW Block were modified to what appears to be three zeroes.[9] This is possibly to comply with the local regulations that disapprove of using untranslated English words in video games. This is also the first time where the design of the POW Block itself was modified in games released in Mainland China.[10] The 1.0.1 update, released on April 28th, 2021 reverted the modified POW Block design back to its original one.[11]

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

A giant POW Block known as the Super POW Block[12] appears in Super Mario 3D World and its Nintendo Switch port at the end of The Great Tower of Bowser Land, which needs to be hit four times in order to defeat Meowser.

The classic blue POW Block also appears in the port of Mario Bros., Luigi Bros., included in Super Mario 3D World.

Super Mario Maker / Super Mario Maker for Nintendo 3DS[edit]

SMM-NSMBU-POWBlock.png

Blue POW Blocks appear once more in Super Mario Maker and Super Mario Maker for Nintendo 3DS. They act as they did in New Super Mario Bros. Wii, not being suspended in midair.

Super Mario Maker 2[edit]

Blue POW Blocks reappear in Super Mario Maker 2; this time, they are shown to be flashing in the Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U styles. Blue POW Blocks also appear in the Super Mario 3D World style, but they can be changed into the red variant found in the base game. In nighttime underwater and Ghost House levels, POW Blocks illuminate the area around them.

In the Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U game styles, POW Blocks can still defeat Bowser in one hit. In the Super Mario 3D World game style, however, they deal 10 HP damage to Meowser, and make him flinch.

Super Mario Bros. 35[edit]

In Super Mario Bros. 35, the POW Block appeared as a roulette item which, when obtained, defeated all enemies on-screen. It used the same sprite as its Mario Bros. appearance from the NES version.

Super Mario Bros. Wonder[edit]

While Red POW Blocks can be found in a few stages in Super Mario Bros. Wonder, a single blue POW Block appears in the third 10-flower coin room in Condarts Away!, once again keeping the same properties as in New Super Mario Bros. Wii. It can be activated by a Condart to reveal the stage's third 10-flower coin, which falls from offscreen.

The Super Mario Bros. Super Show![edit]

“Look! There's a Power Block!”
Mario, "The Pied Koopa"
The POW Block's only appearance in The Super Mario Bros. Super Show!
A Power Block in The Super Mario Bros. Super Show! episode "The Pied Koopa"

In The Super Mario Bros. Super Show!, the Power Block makes its first and only appearance in one episode: "The Pied Koopa." While Mario and the gang are trying to escape from Koopa's minions by diving underwater in the moat, Mario spots a Power Block at the bottom and throws it at the wall, causing it to explode. The result causes them to get sucked into a dungeon with all the water. This is the only time a Power Block has had the ability to explode.

Super Mario-kun[edit]

A POW Block is used in volume 8 of Super Mario-kun. Here, it defeats Cobrats.

Yoshi's Island series[edit]

Super Mario World 2: Yoshi's Island / Yoshi's Island: Super Mario Advance 3[edit]

POWBlock SMW2.png

In Super Mario World 2: Yoshi's Island and its Game Boy Advance version, if Yoshi hits a POW Block, all nearby enemies turn into stars. It only appears in The Cave of the Lakitus, but appears twice in that one level. They can be hit thrice before it disappears. Special Items based on POW Blocks are most commonly won in Bonus Challenges, where they could be used almost anywhere afterward, being called Anywhere POWs.

Yoshi's New Island[edit]

In Yoshi's New Island, POW Blocks appear in certain stages, serving the same purpose as in Yoshi's Island. Special POW Blocks also appear in the minigame, Enemy Eat-Off. Here, they are white with green spots (similar to an Egg Block) and a Yoshi Egg replacing the "O" letter. When hit, it turns every enemy on the stage into Yoshi Eggs.

Super Smash Bros. series[edit]

SmashWiki article: POW Block
A POW Block in Super Smash Bros. for Wii U
The POW Block item in Super Smash Bros. for Wii U

POW Blocks are a stage feature of Mushroom Kingdom in Super Smash Bros. If a fighter hits the POW Block, all other fighters touching the ground are damaged and get launched vertically. The POW Block appears throughout the Mushroom Kingdom stage randomly in set locations, and it appears elsewhere on the stage after being hit. A POW Block also appears as a stage element in Super Smash Bros. Brawl's Mario Bros. stage, where it can paralyze all enemies onscreen, allowing them to be picked up and thrown at others. Similarly as in Super Smash Bros., the POW Block disappears after being hit a few times, although it always regenerates in the same location. In Super Smash Bros. Ultimate, POW Blocks appear in both the returning Mushroom Kingdom and Mario Bros. stages.

POW Blocks are introduced as usable items in Super Smash Bros. for Nintendo 3DS / Wii U and return as such in Super Smash Bros. Ultimate. When thrown, a POW Block causes shock waves upon landing that can cause damage to anyone who is on the ground.

Paper Mario series[edit]

POW Block
PaperMario Items POWBlock.png A POW Block from Paper Mario: The Thousand-Year Door POW Block Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch)
Paper Mario description Flips shell enemies and inflicts 2 damage points on all enemies.
The Thousand-Year Door description Attacks all enemies and does 2 damage, flipping shelled enemies. (Switch)

In the Paper Mario series, the POW Block is a portable item that does two damage to all enemies (but much more in Super Paper Mario if the remote had been shaken with each corresponding prompt). It penetrates defense and makes enemies with shells (such as Koopa Troopas) flip over.

In Paper Mario: The Thousand-Year Door and its Nintendo Switch remake, the POW Block affects all enemies on the screen, including flying enemies and enemies on the ceiling such as Swoopers.

In Super Paper Mario they are used as a portable item. When active, it damages all the enemies currently on screen. In this game, the POW Block may also be used as a recipe ingredient; however, it can only be cooked on its own into a Megaton Dinner. One of the Sammer Guys fought is called Block of Pow.

In Paper Mario: Sticker Star, POW Blocks appear as stickers, taking their design from how they have commonly appeared since Mario Bros. When used, a POW Block appears, which Mario hits twice to inflict damage to enemies and occasionally inflict the Crumpled status. Unlike the previous iterations, however, the POW block affects only foes on the ground. The sticker also has a Shiny and Flashy POW Block variant, which deal more damage. It can be purchased in Decalburg, and it is set in the Sticker Museum as No. 73.

In Paper Mario: Color Splash, POW Blocks appear as Battle Cards, with the same behavior as they had in Paper Mario: Sticker Star. POW Blocks also appear outside of battle in Kiwano Temple, where one is used to flip some spikes, and Violet Passage, where they can be hit with a cannonball in order to collect coins.

POW Blocks return as items that can be used in battle in Paper Mario: The Origami King; they serve the same purpose, although Mario can only carry three at a time. In a side room in the Water Vellumental Shrine, a POW Block is used to stop a blue Sidestepper that is carrying the Groovy Panel. It is positioned high up, so Mario has to hammer the wall to cause it to drop down to jumping height. Another POW Block appears on ? Island, where it can be used to activate all of the ? Blocks at once. POW Blocks carried as items are now hit once when used in battle rather than twice, and they can stun all enemies on the ground for one turn. They can be bought exclusively in Toad Town for 160 coins. Despite not being flying enemies, Boos and Bloopers are also immune to POW Blocks, since they float slightly above the ground.

Mario Kart series[edit]

Mario Kart: Double Dash!![edit]

Although the POW Block itself does not make an appearance in Mario Kart: Double Dash!!, the letters, "POW", is the license plate of numerous cars in Mushroom Bridge and Mushroom City.

Mario Kart Arcade GP series[edit]

In Mario Kart Arcade GP 2, the POW Block is one of Waluigi's special items. When used, a random racer is stunned for about seven seconds. POW Blocks also appear in Mario Kart Arcade GP DX, where it is used in the same way as in Mario Kart Arcade GP 2.

Mario Kart Wii[edit]

Artwork of a POW Block, from Mario Kart Wii.
The POW Block, as it appears in Mario Kart Wii
Peach is affected by the POW Block in Mario Kart Wii
Peach getting hit by the POW Block.

The POW Block makes its console Mario Kart game debut in Mario Kart Wii as one of the new items. It is supposedly the rarest item in the game (though players will have a slightly higher chance of obtaining it in VS races), and players can obtain this item if they are anywhere from 5th to 9th place, with CPU-controlled drivers also being able to obtain it in 10th place. The highest chance of obtaining this item is in 7th place, with a 3 out of 40 (7.5%) chance of obtaining it in said position. It is one of six items wherein only one can be in play at a time (the other five being the Thunder Cloud, Spiny Shell, Bullet Bill, Blooper, and Lightning), is one of four items with a cooldown timer for the first few seconds of a race (the other three being the Spiny Shell, Blooper, and Lightning), and is one of three items with a cooldown timer between uses (the other two being the Blooper and Lightning). POW Blocks are unobtainable for the first twenty seconds of a race, and once a POW Block is used, twenty seconds must elapse before another POW Block is obtainable.

When the POW Block is dispatched by the player who receives it from an Item Box, all racers ahead of the user find POW Blocks above their karts. The POW Block makes the racers ahead of the user spin out in a similar way to that caused by a Banana, except that they lose all of their current items and come to a complete stop if it hits them. Players will not be affected by the POW Block if the third strike goes off while they are in midair. Players can also avoid it by starting a wheelie, or shaking their controller (like doing a jump trick) right when the third strike goes off. By doing this, they still spin out and lose items but retain their momentum. It is also possible to avoid it by doing a hop right at the third strike but requires perfect timing. When players have a Star, Mega Mushroom, or Bullet Bill activated or if they are flying through the air after being shot out of a cannon, they will not get affected by the POW Block. The letters "POW" can be seen as a license plate on all of the cars in Moonview Highway. The POW Block also received a trading card, alongside the other items that appear in the game. If the player gets a POW Block and then uses it, the POW Block appears above the user's kart. It flattens above the user, but it will not hit them, as the POW Block hits only all racers ahead of the user. If used in N64 Mario Raceway, it causes the Piranha Plants to jump into the air. If used in N64 Sherbet Land, it causes the penguins to spin out. Also, if the player is behind the user, the POW Block sound can still be heard, but the screen will not shake. In Battle Mode, the POW Block can only be obtained in Coin Runners and will cause all players on the opposing team to lose coins, unless they are in midair or avoid the attack by shaking their controller. This is so far the only non-arcade Mario Kart game the POW Block appears as a usable item, making it, the Thunder Cloud, and the Fake Item Box (though it has also appeared in Mario Kart 64, Mario Kart: Double Dash!!, and Mario Kart DS) the only three usable items in Mario Kart Wii not to reappear in any future non-arcade installments.

Mario Tennis series[edit]

Mario Power Tennis[edit]

POW Blocks make an appearance in Mario Power Tennis on the Mario Classic Court. A POW Block moves back and forth across the net. If a player hits the ball through it, all enemies become stunned, allowing the player to defeat them by running into them (this counts as one of two hits needed to stun Sidesteppers; Freezies are defeated instantly). POW Blocks cannot hit Fighter Flies when they are airborne though, but they could be defeated if the player hits the POW block at the correct time. After a certain number of hits, it disappears. After a while, it respawns. Stunned enemies who got hit by the POW block resumes walking after a period of time if the player leaves them alone. POW Blocks also appear in the mini-game Coin Collectors. The positions can be changed by hitting a POW Block with a tennis ball.

Mario Tennis Open[edit]

In Mario Tennis Open, the POW Block has its own Mii gear, including a racket, uniform, wristbands, and shoes. The POW Block gear generally increases serve and stroke powers while also increasing speed.

Yoshi Touch & Go[edit]

POW Block from Yoshi Touch & Go

Green-colored POW Blocks appear in the Challenge mode of Yoshi Touch & Go. They spawn while being carried on a balloon, and can drop if hit by an egg thrown by Yoshi. A POW Block defeats all enemies on screen when activated, causing the enemies to leave coins behind depending on their point value.

Mario Super Sluggers[edit]

POW Blocks also appear in Mario Super Sluggers in the form of POW Balls as an unlockable error item. They are unlocked when a certain Treasure Chest is opened in Mario Stadium. When used, it stuns fielding players for about four seconds. If an outfielder jumps at the right timing, they can avoid the POW Ball shockwaves. If the POW Ball itself hit the outfielder, then only the outfielder gets knocked out and the POW Ball disappears, with no tremor effect on the ground. Levitating and flying characters such as Boo and Paragoomba are unaffected by the shockwaves, but can be hit by the actual POW Ball.

Mario Clock[edit]

MarioClockPowBlock.png

POW Blocks reappear in Mario Clock, collecting all coins on the screen and making the clock fall out. They resemble Red POW Blocks.

Mario & Sonic series[edit]

In the Mario & Sonic series, POW Blocks most commonly appear as items. In the Wii version of Mario & Sonic at the Olympic Winter Games, POW Blocks appear as an item in Dream Ice Hockey, where they will knock over all of the characters on the opposing team after a short amount of time, as well as in Dream Snowball Fight, where they briefly stun everyone on the opposing team. In the Nintendo 3DS version of Mario & Sonic at the Rio 2016 Olympic Games, POW Blocks are items in the Plus Event, Boxing Plus, where they stun the opponent and prevent them from moving, performing punches, and guarding. The game also features POW Blocks in Football Plus, where three will fall, one after the other, by the player who received the item, and knock over any nearby characters, including goalkeepers. In Mario & Sonic at the Olympic Games Tokyo 2020, POW Blocks are items in the Dream Event, Dream Karate.

In Mario & Sonic at the Sochi 2014 Olympic Winter Games, POW Blocks appear as obstacles on the Coin Street rink of Snow Day Street Hockey, where hitting them knocks down every opponent, briefly stunning them. After being used, the POW Blocks respawn in their positions after a short amount of time.

Mario Party 9[edit]

While POW Blocks do not appear in Mario Party 9, there is a type of space in the High Rollers mode called the POW Space, and if a player rolls over it, the values of all spaces around it decrease by 10.

Captain Toad: Treasure Tracker[edit]

POW Blocks reappear in Captain Toad: Treasure Tracker and its Nintendo Switch and Nintendo 3DS ports acting similarly to previous games. To activate them, the player needs to throw a turnip at them or by touching them on the GamePad.[13]

Mario & Luigi: Paper Jam[edit]

In Mario & Luigi: Paper Jam, POW Blocks appear as sheets of paper in the Trio Shuriken minigame in the arcade. If Mario or Luigi throws a shuriken at one, it will destroy every other on-screen sheets of paper and grant the player their respective points amount.

Mario + Rabbids series[edit]

Mario + Rabbids Kingdom Battle[edit]

“Given what these POW Blocks are capable of, I'm actually pretty glad it's broken.”
Beep-0, Mario + Rabbids Kingdom Battle

In Mario + Rabbids Kingdom Battle, giant POW Blocks appear in the background of Sherbet Desert. Beep-0 states these POW Blocks are broken and do not have any effect. Two Rabbids climb up and down the "P" in one of them, where Beep-0 expresses relief that the POW Block is broken.

Mario + Rabbids Sparks of Hope[edit]

In Mario + Rabbids Sparks of Hope, POW Blocks appear as items that can be bought or found while exploring. In battle, heroes can throw them at enemies, dealing heavy damage and destroying cover in an area. If the game is linked with an Ubisoft Connect account, a POW Block can be added to the player's inventory by redeeming 30 units upon clearing the prologue.

Luigi's Mansion 3[edit]

In Luigi's Mansion 3, the POW Block appears in the ScreamPark minigame Desperate Measures. When it is activated, it creates a shockwave sending sand out of the weight scale for both teams.

The Super Mario Bros. Movie[edit]

In the teaser posterMedia:The Super Mario Bros Movie teaser poster.jpg for The Super Mario Bros. Movie, a marking of a POW Block can be seen printed on a barrel hung on the storefront next to the antiques store.

Other appearances[edit]

The POW Block, at the bottom left corner.

In Art Style: PiCTOBiTS, POW Blocks are used to erase all the bits in the bottom part. Once it is used, it consumes one restore space.

In Monopoly Gamer, a POW Block face appears on the "Power-Up Die". Rolling the POW Block normally forces all other players to drop one Coin on their current space, which can be picked up by the next player who passes over or lands on that space. Some Characters have a "Power-Up Boost" that enhances or modifies this power.

In the NES Remix series, POW Blocks appear in some of the Mario Bros.-based challenges, and in NES Remix 2, they appear in various Super Mario Bros. 2 remix challenges.

While POW Blocks themselves do not appear in Mario & Luigi: Dream Team, an identical-functioning block appears in the Mole Hunt minigame.

Profiles[edit]

Super Mario series[edit]

Super Mario Bros. 2[edit]

  • Wii Virtual Console manual: "This item causes earthquakes."

New Super Mario Bros. Wii[edit]

  • Trading card:
    • Description: Here's a blast from the past! Hit a POW Block and all coins will fall to the ground for easy pick up. Use this time wisely to collect all the coins you can. Remember that extra coins mean extra lives, so POW Blocks are money in the bank! They can also be really handy in shaking out hidden Star Coins.
    • Card number: 51 (Normal)

New Super Mario Bros. 2[edit]

  • Instruction booklet description:

New Super Mario Bros. U[edit]

  • Instruction booklet description:
    • English:
      Hit or throw this to create shock waves that defeat all grounded enemies on the screen.[page number needed]

Mario Kart Wii[edit]

The POW Block card from the Mario Kart Wii trading cards
Trading card
  • Instruction booklet description:
    • English:
      POW Blocks shake the ground, causing opponents to spin out and drop their items.[page number needed]
  • Trading card:
    • Description: "The POW Block isn't a new concept within the Mushroom Kingdom (think Mario Bros.), but it is a brand new item for the Mario Kart series. If you're lucky enough to get this item, activate it and the POW Block appears over the heads of all other racers. When it disappears after about 5 seconds...POW! Everyone (but you) spins out and stops, allowing you to gain some ground."
    • Game Tip!: "The POWerful effects of this dangerous item can be avoided. The secret is that you have to be off the ground when the POW Block unleashes its power."

Super Smash Bros. for Nintendo 3DS / Wii U[edit]

Trophy
POW Block
3DS:
POWBlockTrophy3DS.png
Wii U:
POW Block's trophy render from Super Smash Bros. for Wii U
Category: Item
(Applies only to the Wii U version) Appears in:
Arcade Mario Bros. (1983)
Wii New Super Mario Bros. Wii (11/2009)
(Applies only to the Wii U version) Trophy Box: 6: Mario Bros.
How to unlock:
Random
This special block first appeared way back in Mario Bros. Hitting it will send enemies flying into the air. You can avoid the shock waves by shielding at the right time or jumping into the air. After being triggered three times, a POW Block will vanish into thin air—don't waste it! (American English)
These blocks first appeared in Mario Bros. Hit one to make the whole area shake and knock opponents off their feet if they're on the ground. If someone looks like they're about to hit a POW Block, try to jump or put your shield up to avoid the shock wave. They can be hit three times before disappearing entirely. (British English)

Captain Toad: Treasure Tracker[edit]

  • Instruction booklet description:
    • English:
      Hit one to defeat all nearby enemies and break all nearby blocks.[page number needed]

Paper Mario: The Origami King[edit]

  • Collectible Treasure No. 39: "A power-up that shakes everything on the field. Flips some enemies and disorients others."

Mario + Rabbids Sparks of Hope[edit]

  • Item description: "Unleashes a shockwave once thrown! Deals area damage to everything in its vicinity."

Gallery[edit]

For this subject's image gallery, see Gallery:POW Block.

Names in other languages[edit]

Language Name Meaning Notes
Japanese パワーフロア[14]
Pawā Furoa
Power Floor
POWパウ[15]
Pau
POW; short for パワーブロック[15] (Pawā Burokku, "Power Block")
パワーゆか[16]
Pawā Yuka
Power Floor
パウブロック[17]
Pau Burokku
POW Block
POWブロック[?]
Pau Burokku
Chinese (simplified) 力量块[?]
Lìliàng Kuài
Power Block
POW砖块 (Super Mario Maker 2)[?]
POW Zhuānkuài
POW Brick
Chinese (traditional) POW磚塊[21]
POW Zhuānkuài
POW Brick
Dutch POW-blok[?] POW Block
French Bloc POW[?] POW Block
POW (Super Mario All-Stars)[?] POW
German POW-Block[?] POW Block
Italian POW[18][19] -
Pow[20]
Blocco POW[?] POW block
Korean POW블록[?]
POW Beullok
POW Block
Portuguese Bloco POW[?] POW Block
Russian Блок «POW»[?]
Blok «POW»
POW block
Spanish Bloque POW[?] POW Block
POW[?] POW
Swedish POW-block[?] POW block

References[edit]

  1. ^ a b 1988. Super Mario Bros. 2 instruction booklet. Nintendo of America (American English). Page 19.
  2. ^ 1990. Super Mario Bros. 3 instruction booklet. Nintendo of America (American English). Page 28.
  3. ^ 1993. Super Mario All-Stars Player's Guide. Nintendo of America (American English). Page 88.
  4. ^ May/June 1989. Nintendo Power Volume 6. Nintendo of America (American English). Page 81.
  5. ^ Stratton, Bryan (June 7, 2001). Super Mario Advance Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-3633-7. Page 11.
  6. ^ Arnold, J. Douglas, James Yamada, and Mark Elies (June 4, 2001). Super Mario Advance Official Perfect Guide. Versus Books. ISBN 0-9706468-4-4. Page 48 and 66.
  7. ^ Farkas, Bart G. (June 13, 2001). Super Mario Advance Official Pocket Guide. BradyGames (American English). ISBN 0-7440-0077-7. Page 57, 62, 75, 78, 100, 108, 110.
  8. ^ New Super Mario Bros. 2 European English manual[page number needed]
  9. ^ Chinese Nintendo (March 15, 2020). POW blocks are retextured as "]0[" blocks in the Chinese version of NSMBUDX.. X (English). Retrieved June 5, 2024.
  10. ^ Shiromi (February 22, 2019). Evolution of POW Blocks in Super Mario Games (1983 - 2019). YouTube. Retrieved June 5, 2024.[timestamp needed]
  11. ^ Chinese Nintendo (May 20, 2021). The official update log shows the update was released in April 28, 2021, which "fixed some image display issues".. X (American English). Retrieved June 5, 2024.
  12. ^ Musa, Alexander, and Geson Hatchett (November 22, 2013). Super Mario 3D World PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0-804-16249-4. Page 19.
  13. ^ June 11, 2014. Captain Toad: Treasure Tracker - Mine Cart Summit. YouTube (English). Archived June 11, 2014, 21:48:22 UTC from the original via Wayback Machine. Retrieved June 5, 2024.
  14. ^ Mario Bros. Japanese flyer
  15. ^ a b 1987. Yume Kōjō: Doki Doki Panic instruction booklet. Nintendo. Page 25.
  16. ^ 1988. スーパーマリオブラザーズ3 (Sūpā Mario Burazāzu Surī) instruction booklet. Nintendo (Japanese). Page 27.
  17. ^ 2003. Mario & Luigi RPG instruction booklet. Nintendo (Japanese). Page 38.
  18. ^ Super Mario Bros. 2 European instruction booklet. Page 19.
  19. ^ Super Mario Bros. 2 (3DS - Virtual Console) Italian e-manual. Page 10.
  20. ^ Super Mario All-Stars Italian manual. Page 20.
  21. ^ 新 超級瑪利歐兄弟 Wii - 香港任天堂網站. Nintendo HK (Traditional Chinese). Archived June 18, 2010, 14:44:56 UTC from the original via Wayback Machine. Retrieved June 5, 2024.

External links[edit]

StrategyWiki[edit]