Crouch: Difference between revisions

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{{redirect|Duck|the duck from the NES game {{wp|Duck Hunt}} that appears alongside the dog as fighters in [[Super Smash Bros. for Nintendo 3DS / Wii U]]|[[Duck Hunt (character)]]}}
{{redirect|Duck|the duck from the NES game {{wp|Duck Hunt}} that appears alongside the dog as fighters in [[Super Smash Bros. for Nintendo 3DS]] / [[Super Smash Bros. for Wii U|Wii U]] and [[Super Smash Bros. Ultimate]]|[[Duck Hunt (character)]]}}
[[File:Mario Crouch NSMB2.png|frame|[[Mario]] crouching artwork for ''[[New Super Mario Bros. 2]]''.]]
[[File:Mario Crouch NSMB2.png|frame|Artwork of [[Mario]] crouching from ''[[New Super Mario Bros. 2]]'']]
The '''crouch''' or '''duck''' move has been used in almost every ''[[Mario (franchise)|Mario]]'' platformer. To use it, the player must simply press {{button|Paddown}} in 2D games, or {{button|n64|Z}} / {{button|wii|Z}} / {{button|3ds|L}} / {{button|wiiu|ZL}} / {{button|ns|ZL}} in 3D games. If the player releases the button, characters return to their standing position. It is used to duck under projectiles and slide under walls while moving. In 3D games, the player can chain it to a [[Somersault|Backwards Somersault]] in place or [[Long Jump]] while dashing; ''[[Super Mario Sunshine]]'' is an exception, as [[Mario]] can perform a Backwards Somersault, but he cannot crouch or Long Jump. If characters use it at the same time as a [[jump]] in 2D games, they can jump while still crouching. This can be utilized to get into one-block tall holes. It can also be used within these tunnels to move slightly with each jump, but if the player releases the crouch button, the character performing it will automatically go towards the opposite direction they are facing. [[Small Mario|Small characters]] can only crouch in ''[[Super Mario Bros. 2]]'', ''[[Super Mario World]]'', the ''[[New Super Mario Bros.]]'' games, ''Super Mario 3D Land'', and ''Super Mario 3D World''.
'''Crouching''' or '''ducking''' is a move that has been used in almost every ''[[Super Mario (series)|Super Mario]]'' game. To do so, the player must simply press {{button|Paddown}} in 2D games or a shoulder button ({{button|wii|Z}}, {{button|3ds|L}}, {{button|3ds|R}}, {{button|wiiu|ZL}}, or {{button|wiiu|ZR}} depending on the system) in 3D games. If the player releases the button, characters return to their standing position. It is used to duck under projectiles and [[slide]] under walls while moving. Crouching in midair has the player perform a [[Ground Pound]] instead (except while riding [[Yoshi]] in ''[[Super Mario Galaxy 2]]'' or [[Capture|capturing]] an object/enemy in ''[[Super Mario Odyssey]]'').


In ''Super Mario Bros. 2'', crouching for a small period of time will charge up characters so they can jump higher (once per charge). This ability is called the [[Power Squat Jump]]. The Backwards Somersault in ''Super Mario 3D Land'' and ''Super Mario 3D World'' operates similarly to this.
[[Jump]]ing while crouching in 3D games lets the player do a [[Backward Somersault]] in place or [[Long Jump]] while [[dash]]ing; ''[[Super Mario Sunshine]]'' is an exception, as [[Mario]] can perform a Backward Somersault, but he cannot crouch or long-jump.  


In most 3D games, such as ''[[Super Mario 64]]'', and games in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] since ''[[Super Smash Bros. Brawl]]'', attempting to move while in a crouch allows the character to '''crawl''', which allows Mario to scale steep slopes and walk carefully on sloped surfaces. Only a number of characters in the ''Super Smash Bros.'' series can do this. In ''Super Mario 3D Land'', ''Super Mario 3D World'', and ''[[Super Mario Odyssey]]'', the characters can also [[roll]] while crouching.
If characters jump while crouching in 2D games, ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Super Mario 3D World + Bowser's Fury]]'', they can jump while still crouching. This can be utilized to get into one-block-tall holes. It can also be used within these tunnels to move slightly with each jump, but if the player releases the crouch button, the character performing it automatically goes towards the opposite direction they are facing. [[Small Mario|Small characters]] can crouch only in ''[[Super Mario Bros. 2]]'', ''[[Super Mario World]]'', ''[[Super Mario Land 2: 6 Golden Coins]]'', the ''[[New Super Mario Bros. (disambiguation)|New Super Mario Bros.]]'' games, ''Super Mario 3D Land'', ''Super Mario 3D World'', ''[[Super Mario Maker]]'' (in the ''Super Mario World'' and ''[[New Super Mario Bros. U]]'' styles only), ''[[Super Mario Maker 2]]'', and ''[[Super Mario Bros. Wonder]]''.
 
In ''Super Mario Bros. 2'', crouching for a small period of time charges up characters so they can jump higher (once per charge). This ability is called the [[Crouching High Jump|Power Squat Jump]]. The Backward Somersault in ''Super Mario 3D Land'', ''Super Mario 3D World'', and the ''Super Mario 3D World'' style in ''Super Mario Maker 2'' operates similarly to this. This jump itself can be used in [[SMB2 Mario|SMB2 form]] in the ''[[Super Mario Bros.]]'' style in ''Super Mario Maker 2''.
 
Outside the ''Super Mario'' platform games, Mario is able to crouch in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], as well as in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its Nintendo Switch remake]] through a small gap in a secret area in the [[Pipe Vault]] to collect a [[Frog Coin]] when {{button|paddown}}/{{button|switch|down}} is pressed while he runs towards the gap. In ''[[Mario & Luigi: Dream Team]]'', [[Giant Luigi]] is able to crouch to dodge one of the [[Zeekeeper]]'s attacks.
 
In most 3D games (such as ''[[Super Mario 64]]''), ''[[Super Mario Bros. Wonder]]'',<ref>[https://www.youtube.com/watch?v=NwyVmKZ7dwM スーパーマリオブラザーズ ワンダー CM ひとりでプレイ篇]</ref> and the ''Super Smash Bros.'' games since ''[[Super Smash Bros. Brawl]]'', attempting to move while in a crouch allows the character to '''crawl''', which allows Mario to scale steep slopes and walk carefully on sloped surfaces. Only a number of characters in the ''Super Smash Bros.'' series can do this. In ''Super Mario 3D Land'', ''Super Mario 3D World'', and ''Super Mario Odyssey'', the characters can also [[roll]] while crouching (by attacking while crouching), while in ''Super Mario 64'' and ''[[Super Mario 64 DS]]'', Mario (and [[Luigi]], Yoshi, and [[Wario]] in the DS version) uses [[Sweep Kick]]s and [[Slide Kick]]s instead.
 
==Profiles==
===''Super Mario Bros. 3''===
*'''Wii Virtual Console manual description:''' ''"Press down on {{button|wii|Pad}} to crouch. You can also press down on {{button|wii|Pad}} to slide down slopes (except when [[Frog Mario|wearing]] the [[Frog Suit]])."''
 
===''Super Mario Land''===
*'''3DS Virtual Console manual description:''' ''"Press {{button|3ds|Paddown}} when you are [[Super Mario (form)|Super Mario]] or [[Superball Mario]] to crouch down."''
 
===''Super Mario 3D Land''===
*'''North American website bio:''' ''"This lets Mario stay low and fit into tight spaces. He can move while crouching too."''
*'''European website bio:''' ''"Hold down the L Button (or the R Button) to crouch. You can move around while crouching - great for when you need to squeeze through a tight space."''


==Gallery==
==Gallery==
{{main-gallery}}
<gallery>
<gallery>
Mario Crouching.jpg|[[Donkey Kong (Game Boy)|''Donkey Kong'' (Game Boy)]]
Mariocrouch2.jpg|''[[Super Mario 64]]''
Mariocrouch2.jpg|''[[Super Mario 64]]''
SM3DL-Mario Crouch Artwork.png|''[[Super Mario 3D Land]]''
SM3DL-Mario Crouch Artwork.png|''[[Super Mario 3D Land]]''
Mariocrouch2Dshade.png| Official 2D artwork  
Mariocrouch2Dshade.png|Official 2D artwork  
 
</gallery>
</gallery>


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|Jap=しゃがむ
|Jap=しゃがむ
|JapR=Shagamu
|JapR=Shagamu
|JapM=Squat
|JapM=To squat
|Fra=S'accroupir
|Fre=S'accroupir
|FraM=Squat
|FreM=To squat
|Fre2=Se baisser
|Fre2N=''Super Mario Maker for Nintendo 3DS''
|Fre2M=To bend down
|Spa=Agacharse
|Spa=Agacharse
|SpaM=To squat
|SpaM=To squat
|Dut=Hurken
|Dut=Hurken
|DutM=To crouch
|DutM=To crouch
|Por=Agachar
|PorM=To crouch
|Ger=Ducken
|Ger=Ducken
|GerM=To duck
|GerM=To duck
|Ita=Abbassati
|Ita=Abbassato
|ItaM=To duck
|ItaM=Crouched/Ducked
|Rus=Пригнуться<br>''Prignut'sya''<br>Приседание<br>''Prisedaniye''
|Rus=Пригнуться
|RusM=To duck<br><br>To crouch
|RusR=Prignut'sya
|RusM=To duck
|Rus2=Приседание
|Rus2R=Prisedaniye
|Rus2M=To crouch
|Kor=웅크리기
|KorR=Ungkeurigi
|KorM=Crouching
|Chi=下蹲<ref>[https://www.ique.com/games/mariods/action/kyotsu.htm Official Chinese website for ''Super Mario 64 DS'']. Retrieved March 1, 2020.</ref><ref>[https://www.ique.com/3ds/arej/jrec.pdf Online simplified Chinese manual for ''Super Mario 3D Land'']. Retrieved March 1, 2020.</ref>
|ChiN=iQue
|ChiR=Xiàdūn
|ChiM=To squat
|Chi2=蹲下<ref>[https://www.nintendo.com.hk/3dland/MAA-CTR-AREZ-CHT.pdf Online traditional Chinese manual for ''Super Mario 3D Land'']. Retrieved March 1, 2020.</ref><ref>[https://www.nintendo.com.hk/nsmb2/CTR_ABE_ME_CHT_HP.pdf Online Chinese manual for ''New Super Mario Bros. 2'']. Retrieved March 1, 2020.</ref>
|Chi2N=Nintendo
|Chi2R=Dūnxià
|Chi2M=To squat down
}}
}}


{{NIWA|SmashWiki-p=Crouching}}
==References==
{{Nav templates|
{{NIWA|SmashWiki=Crouching}}
{{NIWA|title=Crawl|SmashWiki=Crawling}}
<references/>
 
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Revision as of 09:56, September 2, 2024

"Duck" redirects here. For the duck from the NES game Duck Hunt that appears alongside the dog as fighters in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, see Duck Hunt (character).
Artwork of Mario crouching from New Super Mario Bros. 2

Crouching or ducking is a move that has been used in almost every Super Mario game. To do so, the player must simply press +Control Pad down in 2D games or a shoulder button (Nunchuk Z Button, L Button, R Button, ZL Button, or ZR Button depending on the system) in 3D games. If the player releases the button, characters return to their standing position. It is used to duck under projectiles and slide under walls while moving. Crouching in midair has the player perform a Ground Pound instead (except while riding Yoshi in Super Mario Galaxy 2 or capturing an object/enemy in Super Mario Odyssey).

Jumping while crouching in 3D games lets the player do a Backward Somersault in place or Long Jump while dashing; Super Mario Sunshine is an exception, as Mario can perform a Backward Somersault, but he cannot crouch or long-jump.

If characters jump while crouching in 2D games, Super Mario 3D Land, Super Mario 3D World, and Super Mario 3D World + Bowser's Fury, they can jump while still crouching. This can be utilized to get into one-block-tall holes. It can also be used within these tunnels to move slightly with each jump, but if the player releases the crouch button, the character performing it automatically goes towards the opposite direction they are facing. Small characters can crouch only in Super Mario Bros. 2, Super Mario World, Super Mario Land 2: 6 Golden Coins, the New Super Mario Bros. games, Super Mario 3D Land, Super Mario 3D World, Super Mario Maker (in the Super Mario World and New Super Mario Bros. U styles only), Super Mario Maker 2, and Super Mario Bros. Wonder.

In Super Mario Bros. 2, crouching for a small period of time charges up characters so they can jump higher (once per charge). This ability is called the Power Squat Jump. The Backward Somersault in Super Mario 3D Land, Super Mario 3D World, and the Super Mario 3D World style in Super Mario Maker 2 operates similarly to this. This jump itself can be used in SMB2 form in the Super Mario Bros. style in Super Mario Maker 2.

Outside the Super Mario platform games, Mario is able to crouch in the Super Smash Bros. series, as well as in Super Mario RPG: Legend of the Seven Stars and its Nintendo Switch remake through a small gap in a secret area in the Pipe Vault to collect a Frog Coin when +Control Pad down/Down Button is pressed while he runs towards the gap. In Mario & Luigi: Dream Team, Giant Luigi is able to crouch to dodge one of the Zeekeeper's attacks.

In most 3D games (such as Super Mario 64), Super Mario Bros. Wonder,[1] and the Super Smash Bros. games since Super Smash Bros. Brawl, attempting to move while in a crouch allows the character to crawl, which allows Mario to scale steep slopes and walk carefully on sloped surfaces. Only a number of characters in the Super Smash Bros. series can do this. In Super Mario 3D Land, Super Mario 3D World, and Super Mario Odyssey, the characters can also roll while crouching (by attacking while crouching), while in Super Mario 64 and Super Mario 64 DS, Mario (and Luigi, Yoshi, and Wario in the DS version) uses Sweep Kicks and Slide Kicks instead.

Profiles

Super Mario Bros. 3

  • Wii Virtual Console manual description: "Press down on +Control Pad to crouch. You can also press down on +Control Pad to slide down slopes (except when wearing the Frog Suit)."

Super Mario Land

Super Mario 3D Land

  • North American website bio: "This lets Mario stay low and fit into tight spaces. He can move while crouching too."
  • European website bio: "Hold down the L Button (or the R Button) to crouch. You can move around while crouching - great for when you need to squeeze through a tight space."

Gallery

For this subject's image gallery, see Gallery:Crouch.

Names in other languages

Language Name Meaning Notes
Japanese しゃがむ[?]
Shagamu
To squat
Chinese 下蹲[2][3]
Xiàdūn
To squat iQue
蹲下[4][5]
Dūnxià
To squat down Nintendo
Dutch Hurken[?] To crouch
French S'accroupir[?] To squat
Se baisser[?] To bend down Super Mario Maker for Nintendo 3DS
German Ducken[?] To duck
Italian Abbassato[?] Crouched/Ducked
Korean 웅크리기[?]
Ungkeurigi
Crouching
Portuguese Agachar[?] To crouch
Russian Пригнуться[?]
Prignut'sya
To duck
Приседание[?]
Prisedaniye
To crouch
Spanish Agacharse[?] To squat

References