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{{species-infobox
{{distinguish|Big Bullet Bill}}
|image=[[File:BanzaibillNSMBU.png|200px]]<br>A '''Banzai Bill''' from ''[[New Super Mario Bros. U]]''.
{{species infobox
|image=[[File:BanzaibillNSMBU.png|200px]]<br>Artwork from ''[[New Super Mario Bros. U]]''
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|latest_appearance=''[[Paper Mario: Color Splash]]'' ([[List of games by date#2016|2016]])
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
|parent_species=[[Bullet Bill]]
|variant_of=[[Bullet Bill]]
|derived_species=[[Cat Banzai Bill]]<br>[[King Bill (New Super Mario Bros. Wii)|King Bill (''New Super Mario Bros. Wii'')]]<br>[[Mad Banzai Bill]]
|variants=[[Bull's-Eye Banzai]]<br>[[Cat Banzai Bill]]<br>[[Gold Banzai Bill]]<br>[[Mad Banzai Bill]]
|relatives=[[Banzai Bill Cannon]]
|comparable=[[Big Bullet Bill]]<br>[[King Bill]]
}}
}}
'''Banzai Bills''' (also known as '''Magnum Bills''' in the [[Super Mario World (television series)|''Super Mario World'' television series]]) are a larger variety of [[Bullet Bill]]s that first appear in ''[[Super Mario World]]''. Their attack pattern usually consists of shooting from off-screen (though occasionally, players can see them being fired from [[Banzai Bill Cannon]]s) where a firing sound is played to alert players that they are incoming, and they travel toward players in a straight line. To avoid them, players can either jump on higher platforms or duck in lower areas of the stage. As with all Bullet Bill varieties, jumping on them or using a star on them are the only ways to defeat them, as they are immune to fireballs and break out very quickly if they are frozen with ice balls. While Banzai Bills share the same black coloration and physical characteristics as Bullet Bills, Banzai Bills lack arms and have a mouth in the form of a shark smile. They are the second-largest derived species of [[Bullet Bill]]s, after the [[King Bill]]. The word ''Banzai'' is a Japanese interjection mainly used for jubilation or celebration, frequently translated as "Hooray!"
{{quote|LAUNCH THE BOMBER BILL AND DESTROY THE [[Mushroom Kingdom|MUSHROOM KINGDOM]]!|[[Bowser]]|''[[The Super Mario Bros. Movie]]''}}
'''Bomber Bills'''<ref>{{cite|url=www.nintendo.co.jp/character/mario/archives/world/?lang=en English|title=''Super Mario World'' entry on the official Mario Portal|publisher=nintendo.co.jp|language=en|accessdate=August 13, 2022|archive=archive.today/2022.08.13-141758/https://www.nintendo.co.jp/character/mario/archives/world/?lang=en}}</ref><ref>{{cite|author=GameXplain|date=August 30, 2024|url=youtu.be/BI7E19RsSaY|title= Pauline Super Mario Party Jamboree Gameplay - PAX Demo|timestamp=12:09|publisher=YouTube|accessdate=August 31, 2024}}</ref> (also called '''Boomer Bills''' and originally called '''Banzai Bills''' before ''[[The Super Mario Bros. Movie]]'') are a larger variant of [[Bullet Bill]] that first appears in ''[[Super Mario World]]''. Their attack pattern usually consists of shooting from offscreen (though occasionally, players can see them being fired from [[Banzai Bill Cannon]]s) where a firing sound is played to alert players that they are incoming, and they travel toward players in a straight line. To avoid them, players can either [[jump]] on higher [[platform]]s or [[crouch|duck]] in lower areas of the stage. As with all Bullet Bill varieties, jumping on them and using a [[Super Star]] on them are the only ways to defeat them, as they are immune to [[fireball]]s and break out very quickly if they are frozen with [[Ice Ball]]s. While Bomber Bills share the same black coloration and physical characteristics as Bullet Bills, Bomber Bills lack arms and have mouths in the form of shark smiles. They are the second-largest derived species of Bullet Bills, after the [[King Bill]].
 
Bomber Bills' original English namesake, "Banzai," comes from a Japanese interjection (万歳) mainly used for jubilation or celebration, frequently translated as "Hooray!" and literally translated as "ten thousand years," as well as for {{wp|Ten thousand years|wishing someone a long life}} (equivalent to the phrase "Long live..."). Their original name, "Magnum," refers to their very large size in comparison to most enemies in the [[Super Mario (franchise)|''Super Mario'' franchise]]. Most languages have adopted either the Japanese or English versions of the name, with a few exceptions, one example being the German name, "Riesen-Kugelwilli," meaning "Giant Bullet Willi" where "Willi" is the German equivalent of "Bill." Their current name references their tendency to cause a large explosion when striking into a surface.


==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario World''====
====''Super Mario World''====
[[File:SMWBanzaiBill.jpg|thumb|150px|left|Artwork of a Banzai Bill from ''Super Mario World''.]]
[[File:Banzai Bill SMW.png|frame|left]]
In ''[[Super Mario World]]'' and its remake, ''[[Super Mario Advance 2]]'', Banzai Bills are fired from somewhere off-screen and travel towards [[Mario]] in a straight line. The player can defeat them by jumping on top of them or by running into them with the use of a Star. Banzai Bills appear in three levels, [[Yoshi's Island 1]], [[Valley of Bowser 3]], and [[Awesome]]. This means that they appear earlier in the game than the regular variety of Bullet Bills. In Yoshi's Island 1, the first level of the game, players have indicators that the Banzai Bills are approaching, some of which are marked by indentations on the ground. A total of four Banzai Bills spawn in this level. Players can hop into these indentations to avoid the Banzai Bills. The first Banzai Bill has no indentations, but players can duck to avoid it. Two Banzai Bills spawn near a segment with a [[Trampoline]] and cloud platforms on the top, though both Banzai Bills have an indentation on the ground for players to hide in. The cloud platforms on the top can be used to avoid the incoming Banzai Bill as well. The fourth and last Banzai Bill of the level is not marked by an indentation, but players can avoid it by hopping on a platform nearby. In Valley of Bowser 3, a total of three Banzai Bills appear, and they all spawn near the end of the level where there are no stationary platforms. In Awesome, four Banzai Bills appear in the level, and they all spawn in the area with purple-colored pillars and platforms and blue Warp Pipes. As [[Super Nintendo Entertainment System|SNES]] sprites are limited to 64×64 pixels, the in-game Banzai Bills appear to be flatter horizontally than depicted in artwork. When players complete the Special World in ''Super Mario World'' (or get all 96 exits in its remake), unlocking [[Fall]], Banzai Bills do not change sprites, unlike the Bullet Bills, which change into Pidgit Bills.
In ''[[Super Mario World]]'' and its reissue, ''[[Super Mario World: Super Mario Advance 2]]'', Banzai Bills are fired from somewhere offscreen and travel towards [[Mario]] in a straight line. The player can defeat them by jumping on top of them or by running into them with the use of a Star. [[Spin Jump]]s can also defeat them. Banzai Bills appear in three levels: [[Yoshi's Island 1]], [[Valley of Bowser 3]], and [[Awesome]]. In Yoshi's Island 1, the first level of the game, players have indicators that the Banzai Bills are approaching, some of which are marked by indentations on the ground. A total of four Banzai Bills spawn in this level. Players can hop into these indentations to avoid the Banzai Bills. The first Banzai Bill has no indentations, but players can duck to avoid it. Two Banzai Bills spawn near a segment with a [[Trampoline]] and cloud platforms on the top, though both Banzai Bills have an indentation on the ground for players to hide in. The cloud platforms on the top can be used to avoid the incoming Banzai Bill as well. The fourth and last Banzai Bill of the level is not marked by an indentation, but players can avoid it by hopping on a platform nearby. In Valley of Bowser 3, a total of three Banzai Bills appear, and they all spawn near the end of the level where there are no stationary platforms. In Awesome, four Banzai Bills appear in the level, and they all spawn in the area with purple-colored pillars and platforms and blue Warp Pipes. As [[Super Nintendo Entertainment System|SNES]] sprites are limited to 64×64 pixels, the in-game Banzai Bills appear to be flatter horizontally than depicted in artwork. When players complete the Special World in ''Super Mario World'' (or get all 96 exits in its remake), unlocking [[Fall]], Banzai Bills do not change sprites, unlike the Bullet Bills, which change into Pidgit Bills.


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:BanzaiBill-NSMB.png|frame]]
[[File:NSMBDS Banzai Bill Sprite.png|frame]]
Banzai Bills reappear in ''[[New Super Mario Bros.]]''. They retain most of their design from their ''Super Mario World'' counterparts, except that their coloring has a slight purple hue and they have red shadows under their eyes to make them look more intimidating. However, their animation has been changed and they now spin instead of staying in one position. In this game, Banzai Bills are fired from huge [[Banzai Bill Cannon]]s (unlike ''Super Mario World'', where they are fired from an unknown source). Banzai Bills make rarer appearances than they do in ''Super Mario World''. They are always fired from a specific source, the Banzai Bill Cannon, which appears only once per level they appear in, and all Banzai Bill Cannons appear at the end their two level appearances in the game, [[World 7-5 (New Super Mario Bros.)|World 7-5]] and [[World 8-1 (New Super Mario Bros.)|World 8-1]] just before the flagpole. As with ''Super Mario World'', they can be defeated with a jump, through the use of a Star, or with a Mega Mushroom. Players, when powered up with a Mega Mushroom, can additionally destroy Banzai Bill Cannons as well.
Banzai Bills reappear in ''[[New Super Mario Bros.]]'' They retain most of their design from their ''Super Mario World'' counterparts, except that their coloring has a slight purple hue and they have red shadows under their eyes. However, their animation has been changed and they now spin instead of staying in one position. In this game, Banzai Bills are fired from huge [[Banzai Bill Cannon]]s, unlike ''Super Mario World'' where they are fired from an unknown origin. Two Banzai Bill Cannons appear shortly before the flagpole in [[World 7-5 (New Super Mario Bros.)|World 7-5]] and [[World 8-1 (New Super Mario Bros.)|World 8-1]]. Banzai Bills can be defeated with a jump, through the use of a [[Super Star|Star]], or with a [[Mega Mushroom]]. Players, when powered up with a Mega Mushroom, can also destroy Banzai Bill Cannons.


====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
[[File:Bowser Galaxy Reactor Tower Planet.png|200px|thumb|left|A Banzai Bill from ''Super Mario Galaxy''.]]
Banzai Bills make their first 3D appearance in ''[[Super Mario Galaxy]]'', though they appear only in the game's last level, [[Bowser's Galaxy Reactor]], in the mission [[The Fate of the Universe]], and they retain their appearance from ''Super Mario World'', lacking the red highlights on their eyes. They are found on the [[Bowser's Galaxy Reactor#Lava Tower Planet|Lava Tower Planet]], a tunnel-shaped planet filled with lava and square-shaped platforms. As with ''New Super Mario Bros.'', they are fired out of specific Banzai Bill Cannons at a set rate, spin, and, due to the additional 3D space, come in rows and lines. They do not home in on [[Mario]]'s or [[Luigi]]'s position as how Bullet Bills behave, though their size makes them more difficult to avoid. To avoid them, [[Mario]] or [[Luigi]] must wait until one passes by, or attempt to backflip over it. Because Banzai Bills are fired in a pattern, Mario and Luigi can also find patterns where it is safe to pass by them. If a Banzai Bill touches [[Mario]] or [[Luigi]], he is knocked away. They are indestructible in this game, as jumping on them does not defeat them, unlike in the 2D platformers.
In ''[[Super Mario Galaxy]]'', Banzai Bills make their 3D debut in the game's last level, [[Bowser's Galaxy Reactor]] in the mission [[The Fate of the Universe]], and they retain their appearance from ''Super Mario World'', lacking the red highlights on their eyes. They are found on the [[Bowser's Galaxy Reactor#Lava Tower Planet|Lava Tower Planet]], a tunnel-shaped planet filled with lava and square-shaped platforms. As with ''New Super Mario Bros.'', they are fired out of specific Banzai Bill Cannons at a set rate, and, due to the additional 3D space, comes in rows and lines. They do not home in on [[Mario]]'s or [[Luigi]]'s position as how Bullet Bills behave, though their size makes them more difficult to avoid. To avoid them, [[Mario]] or [[Luigi]] must wait until one passes by, or attempt to backflip over it. Because Banzai Bills are fired in a pattern, Mario and Luigi can also find patterns where it is safe to pass by them. If a Banzai Bill touches [[Mario]] or [[Luigi]], he is knocked away. They are indestructible in this game, as jumping on them does not defeat them, unlike in the 2D platformers.


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:BanzaiBillnsmbwii.png|200px|thumb|Banzai Bills in ''New Super Mario Bros. Wii''.]]
[[File:NSMBW Banzai Bill Screenshot.png|200px|thumb|Banzai Bills in ''New Super Mario Bros. Wii''.]]
Banzai Bills appear again in ''[[New Super Mario Bros. Wii]]'', where they keep their pattern and role from ''New Super Mario Bros.''. They are mostly seen in [[World 7 (New Super Mario Bros. Wii)|World 7]], the cloud-themed level of the game. In {{world-link|7|tower|World 7-Tower (New Super Mario Bros. Wii)}}, when players are further up the tower via the use of the ascending pulley on the first room of the tower, after they pass the normal Bullet Bills, players encounter a column of hidden Banzai Bill Cannons, which are indicated by the rate of fire of the Banzai Bills. Players need to adjust the pulley with their Wii Remote sensor to steer them away from the path of the Banzai Bill. Banzai Bills reappear in [[World 7-4 (New Super Mario Bros. Wii)|World 7-4]], and they are seen alongside with the game's only visible Banzai Bill Cannon. Banzai Bills are encountered in the second area of the level, where players need to dodge Banzai Bills by platforming across moving Warp Pipes to access the only stationary red Warp Pipe on the screen. Banzai Bills can be jumped on to either defeat them or to reach higher areas. As with most enlarged versions of enemies, an [[Ice Flower]] freezes them only very briefly and this does not halt their progression on their path. This game introduces [[King Bill (New Super Mario Bros. Wii)|homing varieties]] of the Banzai Bill in [[World 9-3 (New Super Mario Bros. Wii)|World 9-3]], as well as the even larger and indestructible [[King Bill]]s, which appear in [[World 9-8 (New Super Mario Bros. Wii)|World 9-8]].
Banzai Bills are enemies in ''[[New Super Mario Bros. Wii]]''. They retain their function and role from ''New Super Mario Bros.'' This game debuts their modern look, with both a rounded, recessed mouth and red marks behind the eyes. They are most commonly encountered in [[World 7 (New Super Mario Bros. Wii)|World 7]]. In {{world-link|7|tower|World 7-Tower (New Super Mario Bros. Wii)}}, when players are further up the tower via the use of the ascending pulley on the first room of the tower, after they pass the normal Bullet Bills, players encounter a column of hidden Banzai Bill Cannons, which are indicated by the rate of fire of the Banzai Bills. Players need to adjust the pulley with their Wii Remote sensor to steer them away from the path of the Banzai Bill. Banzai Bills reappear in [[World 7-4 (New Super Mario Bros. Wii)|World 7-4]], and they are seen alongside with the game's only visible Banzai Bill Cannon. Banzai Bills are encountered in the second area of the level, they need to be dodged by platforming across moving Warp Pipes to access the only stationary red Warp Pipe on the screen. Banzai Bills can be jumped on to either defeat them or to reach higher areas. As with most enlarged versions of enemies, an [[Ice Flower]] freezes them only very briefly and this does not halt their progression on their path. This game introduces a [[Bull's-Eye Banzai|homing variety]] of the Banzai Bill in [[World 9-3 (New Super Mario Bros. Wii)|World 9-3]], as well as the even larger and indestructible [[King Bill]]s, which appear in [[World 9-8 (New Super Mario Bros. Wii)|World 9-8]]. In the [[Prima Games|Prima]] Player's Guide, Banzai Bills are mistakenly called [[King Bill]]s, despite being different enemies.<ref>{{cite|author=Bueno, Fernando|date=November 15, 2009|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|publisher=[[Prima Games]]|language=en-us|isbn=978-0-307-46592-4|page=16 and 138}}</ref>


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
Banzai Bills appear in ''[[Super Mario Galaxy 2]]'', keeping their attack patterns and durability from ''Super Mario Galaxy''. This time, they appear more frequently in more levels, rather than being tied exclusively to the last level of the game. They can be defeated by either using a [[Rainbow Star]] or the [[Spin Drill]] and award a large number of [[Star Bit]]s. Banzai Bills are first encountered in [[Sky Station Galaxy]] in the mission, [[Storming the Sky Fleet]]. The planet, the Sky Fleet Ship, has a long line of Banzai Bills, where players must avoid them by running around them until they find a hole they can drop into. In this level, players can use a Rainbow Star to defeat them by running into them as [[Rainbow Mario]]. In [[Bowser Jr.'s Fearsome Fleet]] in the missions [[Bowser Jr.'s Mighty Megahammer]] and [[Megahammer's Daredevil Bash]], they are spawned during the fight with [[Megahammer]]; the center of Megahammer's chest cavity contains a cannon that can fire a single Banzai Bill, though Megahammer additionally fires several Bullet Bills as well. Banzai Bills are featured as obstacles in [[Fleet Glide Galaxy]] and two missions, [[Fluzzard's Wild Battlefield Glide]] and [[Fastest Feathers in the Galaxy]], where Mario or Luigi rides [[Fluzzard]] to the finish line. Their last appearance is in [[Bowser's Galaxy Generator]] in the mission, [[Bowser's Fortified Fortress]], where they are exclusively located on a cylindrical planet. Players can dodge their line of fire by using the Spin Drill to dig through the dirt. The Spin Drill is also the only other object in the game that can defeat Banzai Bills. During [[Bowser's Big Bad Speed Run]], the Banzai Bills are replaced by [[Octoomba]]s.
[[File:SMG2 Banzai Bill.png|thumb|A Banzai Bill in the [[Sky Station Galaxy]]]]
Banzai Bills are enemies in ''[[Super Mario Galaxy 2]]''. They retain their attack patterns and durability from ''Super Mario Galaxy''. This time, they appear more frequently in more levels, rather than being tied exclusively to the last level of the game. They can be defeated by either using a [[Rainbow Star]] or the [[Spin Drill]] and award a large number of [[Star Bit]]s. Banzai Bills are first encountered in [[Sky Station Galaxy]] in the mission, [[Storming the Sky Fleet]]. The planet, the Sky Fleet Ship, has a long line of Banzai Bills, where players must avoid them by running around them until they find a hole they can drop into. In this level, players can use a Rainbow Star to defeat them by running into them as [[Rainbow Mario]]. In [[Bowser Jr.'s Fearsome Fleet]] in the missions [[Bowser Jr.'s Mighty Megahammer]] and [[Megahammer's Daredevil Bash]], they are spawned during the fight with [[Megahammer]]; the center of Megahammer's chest cavity contains a cannon that can fire a single Banzai Bill, though Megahammer additionally fires several Bullet Bills as well. Banzai Bills are featured as obstacles in [[Fleet Glide Galaxy]] and two missions, [[Fluzzard's Wild Battlefield Glide]] and [[Fastest Feathers in the Galaxy]], where Mario or Luigi rides [[Fluzzard]] to the finish line. Their last appearance is in [[Bowser's Galaxy Generator]] in the mission, [[Bowser's Fortified Fortress]], where they are exclusively located on a cylindrical planet. Players can dodge their line of fire by using the Spin Drill to dig through the dirt. The Spin Drill is also the only other object in the game that can defeat Banzai Bills. During [[Bowser's Big Bad Speed Run]], the Banzai Bills are replaced by [[Octoomba]]s.


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
[[File:SM3DL Banzai Bills.png|thumb|left|200px|Banzai Bills in ''Super Mario 3D Land''.]]
[[File:SM3DL Banzai Bills.png|thumb|left|200px|Banzai Bills in ''Super Mario 3D Land''.]]
In ''[[Super Mario 3D Land]]'', Banzai Bills start appearing in [[World 8-5 (Super Mario 3D Land)|World 8-5]] and are more common in the special worlds, appearing in three levels of the game. These Banzai Bills appear to be more similar to their ''Super Mario World'' counterparts than the Banzai Bills in later games, as they lack the red highlights on their eyes and do not spin around when fired. Unlike their other 3D iterations, they can be defeated by being jumped on; other methods of defeating them include touching them as [[Statue Mario]] or using a [[Boomerang]] thrown by [[Boomerang Mario]]. In World 8-5, the players need to dodge the line of incoming Banzai Bills while traversing through [[Reversible Platform]]s. They later reappear in the special level {{world-link|s2|airship|Special 2-Airship}}, where players can snag the second [[Star Medal]] of the level directly in front of the Banzai Bill Cannon. Later in the level, players need to avoid Banzai Bills while navigating through [[Donut Lift]]s and avoiding Spike Platforms. In [[Special 4-3]], players are chased by Banzai Bills while they are on the wooden bridge, after experiencing many pairs of Bullet Bills beforehand.
In ''[[Super Mario 3D Land]]'', Banzai Bills start appearing in [[World 8-5 (Super Mario 3D Land)|World 8-5]] and are more common in the special worlds, appearing in three levels of the game. These Banzai Bills appear to be more similar to their ''Super Mario World'' counterparts than the Banzai Bills in later games, as they lack the red highlights on their eyes and do not spin around when fired. Unlike their other 3D iterations, they can be defeated by being jumped on; other methods of defeating them include touching them as [[Statue Mario]] or using a [[Boomerang]] thrown by [[Boomerang Mario]]. In World 8-5, the players need to dodge the line of incoming Banzai Bills while traversing through [[Red-Blue Panel]]s. They later reappear in the special level {{world-link|s2|airship|Special 2-Airship}}, where players can snag the second [[Star Medal]] of the level directly in front of the Banzai Bill Cannon. Later in the level, players need to avoid Banzai Bills while navigating through [[Donut Block]]s and avoiding Spike Platforms. In [[Special 4-3]], players are chased by Banzai Bills while they are on the wooden bridge, after experiencing many pairs of Bullet Bills beforehand.


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
[[File:GoldenBanzaiBillNSMB2.png|150px|thumb|A golden Banzai Bill from ''New Super Mario Bros. 2''.]]
[[File:GoldenBanzaiBillNSMB2.png|150px|thumb|A [[Gold Banzai Bill]] from ''New Super Mario Bros. 2''.]]
Banzai Bills appear in ''[[New Super Mario Bros. 2]]'', retaining their attack patterns from previous titles. Whenever Mario touches a [[Gold Ring]], Banzai Bills turn gold. In this state, they leave a trail of two rows of [[coin]]s behind them. Players additionally can defeat Banzai Bills with gold fireballs when they are powered up into [[Gold Mario]] via the [[Gold Flower]]. Banzai Bills first appear in [[World 5-5 (New Super Mario Bros. 2)|World 5-5]], where a single Banzai Bill Cannon that blasts Banzai Bills is found at the end of the level. Players can obtain the third [[Star Coin]] near the Banzai Bill Cannon by using Bullet Bills to grab the Star Coin. In [[World 6-B (New Super Mario Bros. 2)|World 6-B]], past the [[Checkpoint Flag]], players encounter and dodge Bullet Bills and Banzai Bills fired at them while riding on a moving, colored platform. Regarding the DLC content of the game, Banzai Bills appear in [[Coin Challenge Pack B]], in the sky-themed Course 2 level of the pack and [[Platform Panic Pack]], in the subterranean lava-themed Course 3 level of the pack. In Course 2 of Coin Challenge Pack B, Banzai Bills appear in the latter portion of the second area of the level, where players can make use of Gold Rings to make Banzai Bills drop coins behind them. In Course 3 of Platform Panic Pack, in the first [[Spine Coaster]] ride, one Banzai Bill is fired at the end of the ride. In the second Spine Coaster ride past the Midpoint Flag, three Banzai Bills are fired near the end of the area past where the [[P-Switch]] falls down, with each Banzai Bill being higher than the last, where they can be used akin to stepping stones.
Banzai Bills appear in ''[[New Super Mario Bros. 2]]'', retaining their attack patterns from previous titles. Whenever Mario touches a [[Gold Ring]], Banzai Bills [[Gold Banzai Bill|turn gold]]. In this state, they leave a trail of two rows of [[coin]]s behind them. Players additionally can defeat Banzai Bills with gold fireballs when they are powered up into [[Gold Mario]] via the [[Gold Flower]]. Banzai Bills first appear in [[World 5-5 (New Super Mario Bros. 2)|World 5-5]], where a single Banzai Bill Cannon that blasts Banzai Bills is found at the end of the level. Players can obtain the third [[Star Coin]] near the Banzai Bill Cannon by using Bullet Bills to grab the Star Coin. In [[World 6-B (New Super Mario Bros. 2)|World 6-B]], past the [[Checkpoint Flag]], players encounter and dodge Bullet Bills and Banzai Bills fired at them while riding on a moving, colored platform. Regarding the DLC content of the game, Banzai Bills appear in [[Coin Challenge Pack B]], in the sky-themed [[Second Course (Coin Challenge Pack B)|Second Course]] level of the pack and [[Platform Panic Pack]], in the subterranean lava-themed [[Third Course (Platform Panic Pack)|Third Course]] level of the pack. In Second Course of Coin Challenge Pack B, Banzai Bills appear in the latter portion of the second area of the level, where players can make use of Gold Rings to make Banzai Bills drop coins behind them. In Third Course of Platform Panic Pack, in the first [[Spine Coaster]] ride, one Banzai Bill is fired at the end of the ride. In the second Spine Coaster ride past the Midpoint Flag, three Banzai Bills are fired near the end of the area past where the [[P Switch]] falls down, with each Banzai Bill being higher than the last, where they can be used akin to stepping stones.
 
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
Banzai Bills also appear in ''[[New Super Mario Bros. U]]'' and its port, ''[[New Super Mario Bros. U Deluxe]]'', where they make their only appearance in the level [[Scaling the Mountainside]] in the [[Frosted Glacier]] world. They operate in the same manner as in ''New Super Mario Bros. Wii''. In Scaling the Mountainside, players need to dodge incoming Banzai Bills through the use of platform pulleys near the end of the level. The [[Banzai Bill Cannon]] can then be found at the end of the level, where players can use it as a platform to reach the flagpole.
 
Banzai Bills also appear in the expansion pack game to ''New Super Mario Bros. U'', ''[[New Super Luigi U]]'', this time in the [[Weighty Waddlewings]] level, where they are very common along with the Banzai Bill Cannon. In a similar parallel to ''New Super Mario Bros. U''<nowiki>'</nowiki>s Scaling the Mountainside, this level is also snow-themed and has the similar function of using platform pulleys to navigate through the level. This level features only Banzai Bills and no regular Bullet Bills at all. A few Banzai Bills are also seen in the first area [[Larry's Trigger-Happy Castle]], where all other Bullet Bill varieties can be found, including [[Torpedo Ted]]s and King Bills; these Banzai Bills are fired from offscreen areas rather than from Banzai Bill Cannons. In [[Para-Beetle Parade]], four Banzai Bills are also fired from offscreen areas while players are attempting to navigate the skies with [[Para-Beetle]]s and [[Heavy Para-Beetle]]s. They start appearing soon after the first [[Star Coin]] is collected, guarded by a [[Big Piranha Plant]]. These four Banzai Bills are required to be used as stepping stones to proceed further on the level, towards Para-Beetles that are out of reach by other means.


====''New Super Mario Bros. U'' / ''New Super Luigi U''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
Banzai Bills also appear in ''[[New Super Mario Bros. U]]'', where they make their only appearance in the level [[Scaling the Mountainside]] in the [[Frosted Glacier]] world. They operate in the same manner as in ''New Super Mario Bros. Wii''. In Scaling the Mountainside, players need to dodge incoming Banzai Bills through the use of platform pulleys near the end of the level. The Banzai Bill Cannon can then be found at the end of the level, where players can use it as a platform to reach the flagpole.
[[File:SM3DW Bullet Bill Base.jpg|thumb|left|A Banzai Bill in ''Super Mario 3D World'']]
Banzai Bills return in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', with the same attack pattern as in previous games, and they appear in a total of two levels in the game. The game also introduces the [[Cat Banzai Bill]], a new variety of Banzai Bill. Unlike in previous games, Banzai Bills in ''Super Mario 3D World'' have blue flame thrusting them through the air, while they used red flame in preceding games. Compared to their appearance in ''Super Mario 3D Land'', their eyes have the red highlights present in the ''New Super Mario Bros.'' games, but they do not spin around when they are fired, retaining their static animation when flying. Incidentally, Cat Banzai Bills appear before regular Banzai Bills, where these variants appear in [[The Bullet Bill Express]] of [[World 3 (Super Mario 3D World)|World 3]]. Regular Banzai Bills do not appear until [[Mystery House Mad Dash]] of [[World 4 (Super Mario 3D World)|World 4]], where players need to avoid them and [[Crate]]s to obtain the third [[Green Star]]. In [[Bullet Bill Base]], Banzai Bills appear in the latter part of the level, after the player touches the Midpoint Flag and traverses past the permeable cloud platforms on the way up. This area has a large amount of space to accommodate for the larger size of the Banzai Bill.


Banzai Bills also appear in the expansion pack game to ''New Super Mario Bros. U'', ''[[New Super Luigi U]]'', this time in the [[Weighty Waddlewings]] level, where they are very common along with the [[Banzai Bill Cannon]]. In a similar parallel to ''New Super Mario Bros. U''<nowiki>'</nowiki>s Scaling the Mountainside, this level is also snow-themed and has the similar function of using platform pulleys to navigate through the level. This level features only Banzai Bills and no regular Bullet Bills at all. A few Banzai Bills are also seen in the first area [[Larry's Trigger-Happy Castle]], where all other Bullet Bill varieties can be found, including [[Torpedo Ted]]s and King Bills; these Banzai Bills are fired from offscreen areas rather than from Banzai Bill Cannons. In [[Para-Beetle Parade]], four Banzai Bills are also fired from offscreen areas while players are attempting to navigate the skies with [[Para-Beetle]]s and [[Heavy Para-Beetle]]s. They start appearing soon after the first [[Star Coin]] is collected, guarded by a [[Big Piranha Plant]]. These four Banzai Bills are required to be used as stepping stones to proceed further on the level, towards Para-Beetles that are out of reach by other means.
====''Super Mario Odyssey''====
[[File:SMO Banzai Bill Capture.png|thumb|A captured Banzai Bill in ''Super Mario Odyssey''.]]
Banzai Bills appear in ''[[Super Mario Odyssey]]'', where they can be found in bonus rooms of the [[Wooded Kingdom]], the [[Snow Kingdom]], the [[Dark Side]], and the Underground Moon Caverns in the [[Moon Kingdom]], where they wear top hats. Like the ''New Super Mario Bros.'' games, they have red shadows behind their eyes, and like their ''[[Super Mario World]]'' and ''[[Super Mario 3D World]]'' appearances, they do not spin while moving. They now sometimes home onto Mario similarly to the [[Cat Banzai Bill]] instead of always moving in a straight line like previous 3D appearances. They emit music similarly to [[Chargin' Chuck]]s in this game, which gets louder and more intense when Mario moves around with it. When launched from Banzai Bill Cannons, they destroy stone blocks and everything in their path. Like regular Bullet Bills, they explode after a little while. Mario can [[capture]] some Banzai Bills with [[Cappy]], allowing him to fly over pits, destroy stone blocks and defeat Bullet Bills that run into him without blowing up himself. They also tend to last much longer before exploding while captured than regular Bullet Bills.


====''Super Mario 3D World''====
====''Super Mario Maker 2''====
[[File:SM3DW banzaibill.jpg|thumb|A Banzai Bill in ''Super Mario 3D World'']]
[[File:SMM2-SMB-BanzaiBill.png|thumb|left|A Banzai Bill in the ''Super Mario Bros.'' style]]
Banzai Bills return in ''[[Super Mario 3D World]]'', with the same attack pattern as in previous games, and they appear in a total of two levels in the game. The game also introduces the [[Cat Banzai Bill]], a new variety of Banzai Bill. Unlike in previous games, Banzai Bills in ''Super Mario 3D World'' have blue flame thrusting them through the air, while they used red flame in preceding games. Compared to their appearance in ''Super Mario 3D Land'', their eyes have the red highlights present in the ''New Super Mario Bros.'' games, but they do not spin around when they are fired, retaining their static animation when flying. Incidentally, Cat Banzai Bills appear before regular Banzai Bills, where these variants appear in [[The Bullet Bill Express]] of [[World 3 (Super Mario 3D World)|World 3]]. Regular Banzai Bills do not appear until [[Mystery House Mad Dash]] of [[World 4 (Super Mario 3D World)|World 4]], where players need to avoid them and [[Crate]]s to obtain the third [[Green Star]]. In [[Bullet Bill Base]], Banzai Bills appear in the latter part of the level, after the player touches the Midpoint Flag and traverses past the permeable cloud platforms on the way up. This area has a large amount of space to accommodate for the larger size of the Banzai Bill.
Banzai Bills appear as enemies in ''[[Super Mario Maker 2]]''. They can be fired upwards, downwards, to the left, or to the right. In the ''Super Mario 3D World'' style, they can also be fired from Banzai Bill Cannons in the background. Additionally, in the ''Super Mario 3D World'' style, they can defeat enemies such as [[Goomba]]s by running into them, and are defeated when they run into a wall. If a character is wearing a [[Cat Mario|Cat Suit]], they can attack a Banzai Bill that is coming from the background to make it travel in the direction opposite of the character. Banzai Bills are also instantly defeated by [[Link]]'s shield.
 
Banzai Bills appear in all game styles. In the ''Super Mario World'', ''New Super Mario Bros. U'', and ''Super Mario 3D World'' styles, they retain their designs from the respective original game, barring ''New Super Mario Bros. U'', where they are shortened to have the same parameters as the 2D styles; additionally, they receive new sprites for the ''Super Mario Bros.'' and ''Super Mario Bros. 3'' styles, the former depicting it more angular and the latter closely resembling the ''Super Mario World'' sprite. The red-colored King Bills from ''New Super Mario Bros. Wii'', now called [[Bull's-Eye Banzai]], also appear in the game, sporting new designs for all game styles, and retaining their homing abilities; [[Cat Banzai Bill]]s replace them in the ''Super Mario 3D World'' style. Although they are technically enemies, they are placed in the Gizmos category.
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===''Super Mario World'' television series===
===''Super Mario World'' television series===
[[File:MagnumBill.jpg|thumb|left|A Magnum Bill from the ''Super Mario World'' animated series.]]  
[[File:MagnumBill.jpg|thumb|[[Mario]] being chased by a Magnum Bill in the ''Super Mario World'' animated series episode "[[Mama Luigi]]."]]
A Banzai Bill makes a minor appearance in the [[Super Mario World (television series)|''Super Mario World'']] cartoon episode "[[Mama Luigi]]". In the cartoon, they are known as '''Magnum Bills''', which is a possible combination of the name Bullet Bill and their Japanese name, '''Magnum Killer'''. In the episode, [[Mario]], after narrowly dodging an attack by a [[Magikoopa|Koopa Wizard]], accidentally leaps into the path of a Magnum Bill.
{{quote|[[Chargin' Chuck|Koopa football player]]s grabbed the princess, Mario was attacked by a [[Magikoopa|Koopa wizard]] and a Magnum Bill, and I found myself face-to-face with a [[Sumo Bro|Fire Sumo]]!|Luigi|"[[Mama Luigi]]"}}
A Banzai Bill makes a minor appearance in the [[Super Mario World (television series)|''Super Mario World'']] cartoon episode "[[Mama Luigi]]." In the cartoon, they are known as '''Magnum Bills''', which is a possible combination of the name Bullet Bill and their Japanese name, '''Magnum Killer'''. In the episode, Mario, after narrowly dodging an attack by a [[Magikoopa|Koopa Wizard]], accidentally leaps into the path of a Magnum Bill.


===''Hotel Mario''===
===''Hotel Mario''===
[[File:HM Banzai Bill.png|thumb]]
Banzai Bills appear in the game ''[[Hotel Mario]]'', albeit closer in size to Bullet Bills and with their characteristic limbs. They appear in [[Lemmy's High-ate Regency Hotel]], moving diagonally across the screen. More appear at once on higher stages, but they can be defeated with a jump. They sometimes trigger when a [[Paragoomba#Hotel Mario|Flying Goomba]] is defeated.
Banzai Bills appear in the game ''[[Hotel Mario]]'', albeit closer in size to Bullet Bills and with their characteristic limbs. They appear in [[Lemmy's High-ate Regency Hotel]], moving diagonally across the screen. More appear at once on higher stages, but they can be defeated with a jump. They sometimes trigger when a [[Paragoomba#Hotel Mario|Flying Goomba]] is defeated.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Melee''====
{{main-wiki|SmashWiki|Banzai Bill}}
Banzai Bills are stage hazards in ''[[Super Smash Bros. Melee]]'', where they randomly appear in the [[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]] stage in set angles, from either the top, side, or diagonally; a firing sound and their traveling sound is an indicator of their approach. Once burrowed into a castle wall, it digs into the wall and eventually explodes, causing massive damage and knockback to anyone caught in its explosion. The explosion will also press any buttons in range, activating platforms and [[! Block]]s. It also destroys or activates destructible items. The Banzai Bill also causes small damage and knockback to any players who touch it. In earlier copies of the game, Banzai Bill's collectible trophy is instead called "Bullet Bill" when set to English, but it is identified as Banzai Bill in Japanese, PAL, and later versions of the game. Another error is that the origin game is incorrectly marked as ''[[Super Mario Bros.]]'' when ''Super Mario World'' is the first appearance of them. A Banzai Bill as it appears in ''Super Mario World'' also appears in the background of the [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]] stage (which applies to the returning stage in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Wii U]]'').  
[[File:SSBM Banzai Bill.png|thumb|left|A Banzai Bill, as it appears in ''Super Smash Bros. Melee'']]
In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], Banzai Bills most commonly appear in stages. Banzai Bills mainly appear in ''[[Super Smash Bros. Melee]]''{{'}}s [[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]] stage, where they appear in set angles, from either the top, side, or diagonally; a firing sound and their traveling sound is an indicator of their approach, similar to ''Super Mario World''. Once burrowed into a castle wall, it digs into the wall and eventually explodes, dealing heavy damage to anyone caught within the explosion. Both of these actions are unlike ''Super Mario World''. The explosion will also press any buttons in range, activating platforms and [[! Block]]s. It also destroys or activates destructible items. The Banzai Bill also causes small damage and knockback to any players who touch it. ''Super Smash Bros. Melee'' also introduces the [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]] stage, where a Banzai Bill appears in the background, using its sprite from ''Super Mario World''. In ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'', Banzai Bills retain their background appearance in the Yoshi's Island stage. In ''Super Smash Bros. Ultimate'', Banzai Bills also reprise their role on the Princess Peach's Castle stage, but they now leave a longer lasting explosion than in ''Super Smash Bros. Melee''. Their design in both ''Super Smash Bros.'' games give their engine an original appearance, being gear shaped and gold in color.
 
Throughout the series, there are also collectible items of Banzai Bills. In ''[[Super Smash Bros. Melee]]'', there is an obtainable [[Trophy (Super Smash Bros. series)|trophy]] of a Banzai Bill. In earlier copies of the game, Banzai Bill's collectible trophy is instead called "Bullet Bill" when set to English, but it is correctly identified as Banzai Bill in Japanese, PAL, and later versions of the game. Another error is that the origin game is incorrectly marked as ''[[Super Mario Bros.]]'' when ''Super Mario World'' is their actual first appearance. There is also a trophy of a Banzai Bill in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. In ''[[Super Smash Bros. Ultimate]]'', there is an Attack-type, Advanced class [[Spirit (Super Smash Bros. Ultimate)|spirit]] of a Banzai Bill, which can be obtained from enhancing a Bullet Bill once it has reached level 99. When a Banzai Bill spirit is equipped, it gives the user the ability to cause damage by running into other players.
 
Banzai Bills are enemies in {{iw|smashwiki|Smash Run}} mode in ''[[Super Smash Bros. for Nintendo 3DS]]'', using their main design unlike in ''Super Smash Bros. Melee''. Like normal Bullet Bills, they attack by homing in on the player and flying toward them. If players touch Banzai Bills, they take fire damage and get knocked back. Banzai Bills have above-average health, although if they take a strong enough hit, they can get stunned and fall to the ground, open to attack, momentarily. Finally, if a Banzai Bill embeds itself into a wall, it explodes after a while, although it releases no power-ups.
 
===''Mario Party'' series===
====''Mario Party 5''====
In ''[[Mario Party 5]]'',  also features Banzai Bills are one of the obstacles shot at the players during the race in [[Random Ride]]; they end up eliminating at least one of them.
 
====''Mario Party 6''====
Banzai Bills appear as obstacles in the mini-game [[Shoot Yer Mouth Off]] in ''[[Mario Party 6]]''. However, they are called "Bullet Bills" in-game and are activated in the mini-game when "Bullet Bill" is said in the microphone, despite standard Bullet Bills also appearing in other parts of the game, such as the [[Bullet Bill Orb]] and in [[Jump the Gun]].
 
====''Mario Party: Island Tour''====
A Banzai Bill appears in ''[[Mario Party: Island Tour]]'' as the main gimmick of the [[Banzai Bill's Mad Mountain]] board. If a player rolls the [[Dice Block|die]] and rolls the red-faced Banzai Bill icon (which replaces 6), the Banzai Bill will shoot out of its cannon and knock the players to the last checkpoint. However, the Banzai Bill can travel only along the lower path or the upper path at any given time. When players pass the [[Switch Space]], the Banzai Bill changes course to hit the upper area of the mountain. The Banzai Bill can also get launched when players land on a [[Banzai Bill Space]], which is located just before the [[Goal Space]]. At the end of the match, the game keeps track of various records relating to the Banzai Bill, such as how many times a player launched the Banzai Bill and how many spaces a player got knocked back by it.
 
====''Mario Party 10''====
[[File:Kamek's Rocket Rampage (Banzai Bill).png|thumb|Kamek summons a Banzai Bill in Kamek's Rocket Rampage]]
[[File:MP10 BanzaiBillJet.png|thumb|left|The Banzai Bill Jet, an unlockable vehicle]]
Banzai Bills appear in a ''[[Mario Party 10]]'' minigame, where they are summoned by [[Kamek]] in the second half of the in [[Kamek's Rocket Rampage]] when Kamek gets half of his health depleted. These are larger and therefore more difficult to dodge than the normal Bullet Bills he spawns. Banzai Bills take three points away if players get hit by them, which is the most damaging enemy in this minigame. In the [[Airship Central]] board, players can buy and unlock a jet designed after a Banzai Bill to ride in.
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====''Super Mario Party Jamboree''====
Bomber Bills appear in the aptly named Bomber Bills stage of the Bowser Kaboom Squad mode in ''[[Super Mario Party Jamboree]]''. In addition, a mechanical, rideable Bomber Bill appears in the minigame [[Sunset Standoff]], while artwork of a Bomber Bill can appear in the minigame [[Big-Top Quiz]]. This is the first time that the name "Bomber Bill" is used in a game.


====''Super Smash Bros. for Nintendo 3DS / Wii U''====
===''Dance Dance Revolution: Mario Mix''===
[[File:Banzail Bill SSB4 3DS.jpg|thumb|right|200px|A Banzai Bill in ''[[Super Smash Bros. for Nintendo 3DS]]''.]]
Banzai Bills, alongside Bullet Bills, can be seen flying in the background of "[[Always Smiling]]" in ''[[Dance Dance Revolution: Mario Mix]]''.
Banzai Bills appear as Smash Run enemies in ''[[Super Smash Bros. for Nintendo 3DS]]''. Like normal Bullet Bills, they attack by homing in on the player and flying toward them. If players touch Banzai Bills, they take fire damage and get knocked back. Banzai Bills have above-average health, although if they take a strong enough hit, they can get stunned and fall to the ground, open to attack, momentarily. Finally, if a Banzai Bill embeds itself into a wall, it explodes after a while, although it releases no power-ups. In ''[[Super Smash Bros. for Wii U]]'', Banzai Bills appear only as a collectible trophy. The trophy is unlocked when players clear a Solo 3-Minute Smash after getting 110 or more KOs while playing as Bowser.


===''Mario Kart'' series===
===''Mario Kart'' series===
[[File:MK3DS11.jpg|thumb|left|A ''Banzai Bill'' In Airship Fortress.]]
[[File:MKT Airship Fortress Scene.jpg|thumb|The Banzai Bills in {{classic|DS|Airship Fortress}} in ''Mario Kart Tour'']]
Banzai Bills make rare appearances in the ''Mario Kart'' series, physically appearing in one game while having a kart design based after it in two other games. They make their only physical appearance in ''[[Mario Kart 7]]'', where they appear in [[Airship Fortress|<small>DS</small> Airship Fortress]] as obstacles, replacing the Bullet Bills fired out of the cannons. They travel in a straight line and any player who touches the Banzai Bill gets flipped over.
Banzai Bills uncommonly appear in the [[Mario Kart (series)|''Mario Kart'' series]]. They make their only physical appearances in ''[[Mario Kart 7]]'' and ''[[Mario Kart Tour]]'', where they appear in {{classic-link|DS|Airship Fortress}} as obstacles, replacing the Bullet Bills fired out of the cannons from ''[[Mario Kart DS]]''. They travel in a straight line and any player who touches the Banzai Bill gets flipped over. In ''Mario Kart Tour'', Banzai Bills can be defeated when the player touches them while [[Invincible Mario|invincible]], and they reward points when defeated. In ''Mario Kart Tour'', they also appear in [[Wii Moonview Highway]]'s [[Steer Clear of Obstacles]] bonus challenge.


Two vehicles in the ''Mario Kart'' series are designed after the Banzai Bill. [[Bowser Jr.]]'s unlockable kart, the [[Bullet Blaster]], in ''[[Mario Kart: Double Dash!!]]'' has its design based after the Banzai Bill. In ''[[Mario Kart Arcade GP DX]]'', the [[Road Jetter]] is an airplane-based vehicle that has the design of a Banzai Bill on the front of the vehicle.
Two vehicles in the ''Mario Kart'' series are designed after the Banzai Bill. [[Bowser Jr.]]'s unlockable kart in ''[[Mario Kart: Double Dash!!]]'', the [[Bullet Blaster]], has its design based after the Banzai Bill. In ''[[Mario Kart Arcade GP DX]]'', the [[Road Jetter]] is an airplane-based vehicle that has the design of a Banzai Bill on the front of the vehicle. The Bullet Blaster has three variants in ''Mario Kart Tour'', being the [[Bull's-Eye Banzai (kart)|Bull's-Eye Banzai]], the [[Silver Bullet Blaster]] and the [[Gold Bullet Blaster]].


===''Super Princess Peach''===
===''Super Princess Peach''===
[[File:SPPBanzaiBill.png|frame|right]]
[[File:SPPBanzaiBill.png|frame|left]]
Banzai Bills reappear in ''[[Super Princess Peach]]'', where they act the same way they did in ''Super Mario World'', having a similar appearance as well, though they do not perform their tell-tale firing sound to alert players that they are going to appear on the screen. Despite their large size, players can still pick them up and eat them with [[Perry]] to replenish the [[Vibe Gauge]] if they press {{button|ds|x}} on them, and Peach can defeat them if she swings Perry at the right moment. They first appear in the world, [[Hoo's Wood]] with their first level appearance being in [[Hoo's Wood 2-4]], where they appear in an area where the second Toad is found, after the player uses the [[Gloom]] vibe on the water wheel. They are later seen in [[Gleam Glacier 6-3]], in an auto-sidescrolling section in the latter, penultimate area of the level where they get fired at the player from the right. In [[Giddy Sky 7-2]], Banzai Bills appear throughout this area after the second darkened lightning cloud segment of the stage, being the fifth area of the stage. In [[Giddy Sky 7-5]], Banzai Bills appear in the fifth, windy segment of the stage, where they appear randomly around the stage, generally aiming for the player. This game also introduces a red, more dangerous variant of Banzai Bills known as [[Mad Banzai Bill]]s, which fly faster than normal Banzai Bills.
Banzai Bills reappear in ''[[Super Princess Peach]]'', where they act the same way they did in ''Super Mario World'', having a similar appearance as well, though they do not perform their tell-tale firing sound to alert players that they are going to appear on the screen. Despite their large size, players can still pick them up and eat them with [[Perry]] to replenish the [[Vibe Gauge]] if they press {{button|ds|x}} on them, and Peach can defeat them if she swings Perry at the right moment. They first appear in the world, [[Hoo's Wood]] with their first level appearance being in [[Hoo's Wood 2-4]], where they appear in an area where the second Toad is found, after the player uses the [[Gloom]] vibe on the water wheel. They are later seen in [[Gleam Glacier 6-3]], in an auto-sidescrolling section in the latter, penultimate area of the level where they get fired at the player from the right. In [[Giddy Sky 7-2]], Banzai Bills appear throughout this area after the second darkened lightning cloud segment of the stage, being the fifth area of the stage. In [[Giddy Sky 7-5]], Banzai Bills appear in the fifth, windy segment of the stage, where they appear randomly around the stage, generally aiming for the player. This game also introduces a red, more dangerous variant of Banzai Bills known as [[Mad Banzai Bill]]s, which fly faster than normal Banzai Bills.


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===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Bowser's Inside Story''====
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
[[File:Got_banzai_bill.png|200px|thumb|left|Bowser holding a Banzai Bill in ''Mario & Luigi: Bowser's Inside Story''.]]
{{multiple image
{{item-infobox
|align=right
|image=[[File:MLBIS Banzai Bill.png]]
|direction=horizontal
|description=''“An enormous, black, shiny weapon. If it's launched at you, you're toast!”''
|footer=The Banzai Bill in ''Mario & Luigi: Bowser's Inside Story'' and ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''.
|image1=Got banzai bill.png
|width1=179
|image2=MLBISDX BanzaiBillAcquired.png
|width2=222
}}
}}
A Banzai Bill appears in ''[[Mario & Luigi: Bowser's Inside Story]]'' as a key item. In [[Dimble Wood]], [[Bowser]] sees [[Private Goomp]], [[Corporal Paraplonk]] and [[Sergeant Guy]] carrying a [[Banzai Bill Cannon]]. They explain to Bowser that they are going to fire a Banzai Bill to [[Bowser's Castle]], which is taken over by [[Fawful]], as payback. The three, however, do not have any Banzai Bills; Bowser has to search one on his own. It seems that a [[Wiggler]] on a [[Wiggler Family|farm]] has a Banzai Bill after Bowser pulled out his Giga-Carrot, which Bowser has to eat. He was originally going to use the carrot as a substitute for the Banzai Bill, though the Wiggler tells him to eat it as a responsibility. After the carrot is eaten up, Bowser could choose to save or to get the Banzai Bill right now. Once he asks for the Banzai Bill, the Wiggler gets mad because Bowser pulled out the carrot and ate it, even though he told Bowser to do so. After battle, Bowser finally gets the Banzai Bill and gives it to Private Goomp, Corporal Paraplonk and Sergeant Guy, which is then launched at Bowser's former castle. However, [[Midbus]] and two other [[Goomba]]s see the Banzai Bill and dodge it by making the castle fly into the air. The castle then heads for Bowser, lands on him, and initiates the first [[Giant Bowser]] battle. The Banzai Bill is not seen again for the rest of the game.
A Banzai Bill appears in ''[[Mario & Luigi: Bowser's Inside Story]]'' as a key item. In [[Dimble Wood]], [[Bowser]] sees [[Private Goomp]], [[Corporal Paraplonk]] and [[Sergeant Guy]] carrying a [[Banzai Bill Cannon]]. They explain to Bowser that they are going to fire a Banzai Bill to [[Bowser's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser's Castle]], which is taken over by [[Fawful]], as payback. The three, however, do not have any Banzai Bills for ammunition; Bowser has to search one on his own while the three also search for one. It is revealed that a [[Wiggler Family#The Wiggler (Boss)|Wiggler]] on a farm has a Banzai Bill after Bowser pulled out his [[giga-carrot]], which Bowser has to eat. He was originally going to use the carrot as a substitute for the Banzai Bill, though the Wiggler tells him to eat it as a responsibility. After the carrot is eaten up, Bowser could choose to save or to get the Banzai Bill right now. When he chooses to save, he is able to move around freely, and when he chooses to get the Banzai Bill right now, the Wiggler gets mad because Bowser pulled out the carrot and ate it, even though he told Bowser to do so. After the battle, Bowser finally gets the Banzai Bill, and after Mario and Luigi defeat [[Durmite]] and Bowser learns the [[sliding haymaker]], Bowser gives it to the three minions and launch it at Bowser's former castle. However, [[Midbus]] and two other [[Goomba]]s see the Banzai Bill and dodge it by making the castle fly into the air. The castle then heads for Bowser and lands on him, which eventually initiates the first [[Giant Bowser]] battle in the game. The Banzai Bill is not seen again for the rest of the game.
 
The Banzai Bill reappears in the remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', reprising its role from the original game in the ''Bowser's Inside Story'' mode, and is also used in the [[Banzai Bill Thrill]] [[first officer]] command that [[Roy]] can use in the ''Bowser Jr.'s Journey'' mode.


====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
A single Banzai Bill appears in ''[[Mario & Luigi: Dream Team]]'', in the battle with the [[Elite Trio]]. When attacking, [[Sergeant Guy]] [[Ground Pound|ground pound]]s the [[Sergeant Guy Cannon|cannon]], causing the Banzai Bill to come out. The Banzai Bill then chases after Mario, where he then needs to outrun it. If outran, the Banzai Bill touches down onto Sergeant Guy instead. Additionally, if Mario attacks the cannon before the Banzai Bill is fired, it causes a premature explosion that causes massive damage to all enemies.
A Banzai Bill appears in ''[[Mario & Luigi: Dream Team]]'', in the battle with the [[Elite Trio]]. On a prior turn, [[Shy Guy]]s can put a Banzai Bill in the [[Sergeant Guy Cannon]]. When attacking, [[Sergeant Guy]] [[Ground Pound|ground pound]]s the cannon, firing the Banzai Bill. It chases after Mario, and he has to outrun it. If outran, the Banzai Bill touches down onto Sergeant Guy instead. Additionally, if Mario attacks the cannon before the Banzai Bill is fired, it causes a premature explosion that causes massive damage to all enemies.
 
The same occurs in the [[Elite Trio X]] battle, but with the [[Sergeant Guy Cannon X]] and [[Sergeant Guy X]].


===''Paper Mario'' series===
===''Paper Mario'' series===
====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
Banzai Bills appear in ''[[Paper Mario: Sticker Star]]'', in which [[Bowser Jr.]] fires one from his [[airship]] of [[Bowser Jr.'s Flotilla]] to prevent Mario and [[Kersti]] from reaching [[Bowser's Castle]]. Later in the level, Mario [[paperize]]s the Banzai Bill Cannon to shoot a Banzai Bill, making a huge hole in the flotilla. If Mario is hit by these Banzai Bills, they take away 30 [[HP]].
[[File:StickerStarBanzaiBill.png|thumb|200px|Banzai Bill model from ''Paper Mario: Sticker Star''.]]
Banzai Bills appear in ''[[Paper Mario: Sticker Star]]'', in which [[Bowser Jr.]] fires one from his [[airship]] of [[Bowser Jr.'s Flotilla]] to prevent Mario and [[Kersti]] from reaching [[Bowser's Castle]]. Later in the level, Mario [[paperize]]s the Banzai Bill Cannon to shoot a Banzai Bill, making a huge hole in the flotilla. If Mario is hit by these Banzai Bills, they take away 30 [[Heart Point|HP]]. They were originally planned to be fought, but they were cut from the final game.<ref>{{cite|url=tcrf.net/Paper_Mario:_Sticker_Star#Enemies|title=''Paper Mario: Sticker Star''|publisher=The Cutting Room Floor|language=en|accessdate=July 6, 2024}}</ref>


====''Paper Mario: Color Splash''====
====''Paper Mario: Color Splash''====
[[File:TacticalBlackPaintNuke.PNG|thumb|right|200px|A Banzai Bill about to crash into the ground in [[Sunglow Ridge]].]]
[[File:TacticalBlackPaintNuke.png|thumb|left|200px|A Banzai Bill about to crash into the ground in [[Sunglow Ridge]].]]
Banzai Bills appear in ''[[Paper Mario: Color Splash]]'' and are used as missile bombs. They are filled up with black paint in [[Bowser's Castle#Paper Mario: Color Splash|Black Bowser's Castle]]. When they crash, a dark skull cloud is created as a result of the impact, and they scatter black paint over a large area. These Banzai Bills can take away 30 HP from Mario if their hit is successful. One particular Banzai Bill fills part of [[Sunglow Ridge]] with black paint.
Banzai Bills in ''[[Paper Mario: Color Splash]]'' are used as missile bombs. They are filled up with [[black paint]] in [[Black Bowser's Castle]]. When they crash, a dark skull cloud is created as a result of the impact, and they scatter black paint over a large area. These Banzai Bills can take away 30 HP from Mario if their hit is successful. One particular Banzai Bill fills part of [[Sunglow Ridge]] with black paint.
{{br}}


===''Mario Party'' series===
===''Yoshi's Woolly World''===
====''Mario Party: Island Tour''====
[[File:YWW Bullet Bill.jpg|thumb|120px|The Banzai Bill decoration]]
[[File:BanzaiBill'sMadMountainIntro.jpg|thumb|left|Banzai Bill as it appears in ''Mario Party: Island Tour''.]]
In ''[[Yoshi's Woolly World]]'', Banzai Bills do not appear as enemies. However, one appears as a decoration in the background of [[Baby Bowser]]'s room, having a knit appearance like everything else. Due to its closed teeth, it resembles the Bullet Bills in ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island DS]]'', but it is much larger than standard Bullet Bills in any of the ''Yoshi'' games.
A Banzai Bill appears in ''[[Mario Party: Island Tour]]'' as the main gimmick of the [[Banzai Bill's Mad Mountain]] board. If a player rolls the [[Dice Block|die]] and rolls the Banzai Bill icon, the Banzai Bill will shoot out of its cannon and knock the players to the last checkpoint. However, the Banzai Bill can travel only along the lower path or the upper path at any given time.
 
====''Mario Party 10''====
Banzai Bills appear in a ''[[Mario Party 10]]'' minigame, where they are summoned by [[Kamek]] in the second half of the in [[Kamek's Rocket Rampage]] when Kamek gets half of his health depleted. These are larger and therefore more difficult to dodge than the normal Bullet Bills he spawns. Banzai Bills take three points away if players get hit by them, which is the most damaging enemy in this minigame.


===''Puzzle & Dragons: Super Mario Bros. Edition''===
===''Puzzle & Dragons: Super Mario Bros. Edition''===
[[File:PDSMBE-BanzaiBill-TeamImage.png|thumb|200px|The Banzai Bill's team image from ''Puzzle & Dragons: Super Mario Bros. Edition''.]]
[[File:PDSMBE-BanzaiBill-TeamImage.png|thumb|200px|left|The Banzai Bill's team image from ''Puzzle & Dragons: Super Mario Bros. Edition''.]]
Banzai Bills appear as enemies in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. Their main attribute is Dark, while their sub-attribute is Light.  
Banzai Bills appear as enemies in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. Their main attribute is Dark, while their sub-attribute is Light.  


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As allies, Banzai Bills can use Armor Break to greatly reduce the defense of all the enemies on the field for two turns. The player can acquire a Banzai Bill by using four [[Fire Flower]]s on a Bullet Bill. The Banzai Bill will transform into a [[King Bill]] when given six Fire Flowers. The Banzai Bills' strongest stat is their ATK with a rating of 6/6, while their HP is rather low with a rating of 2/6. Lastly, their RCV rating is 0/6. Banzai Bills use [[Green Star Coin]]s and [[Grand Green Star Coin]]s to increase their Skill levels.
As allies, Banzai Bills can use Armor Break to greatly reduce the defense of all the enemies on the field for two turns. The player can acquire a Banzai Bill by using four [[Fire Flower]]s on a Bullet Bill. The Banzai Bill will transform into a [[King Bill]] when given six Fire Flowers. The Banzai Bills' strongest stat is their ATK with a rating of 6/6, while their HP is rather low with a rating of 2/6. Lastly, their RCV rating is 0/6. Banzai Bills use [[Green Star Coin]]s and [[Grand Green Star Coin]]s to increase their Skill levels.
===''Skylanders: SuperChargers''===
The Banzai Bill makes an appearance in ''[[Skylanders: SuperChargers]]'' as a mod for [[Bowser|Hammer Slam Bowser]]'s Clown Cruiser, aptly named the '''Banzai Bill Driller'''. It grants the vehicle better top speed and gives the jet extra propellers under the wings.


===''Mario + Rabbids Kingdom Battle''===
===''Mario + Rabbids Kingdom Battle''===
{{new subject|section=yes}}
[[File:Undies Bill.jpeg|thumb|left|The Banzai Bill caught in underwear in ''Mario + Rabbids Kingdom Battle''.]]
In the upcoming game, ''[[Mario + Rabbids Kingdom Battle]]'', Mario wields a weapon in the blaster category that is designed after the Banzai Bill, called the [[List of weapons in Mario + Rabbids Kingdom Battle|Bwahnzai Bill]]. It can be bought for 720 coins and it deals 55-65 damage against opponents. Its super effect causes a bounce that deals 85 damage, and it has a 30% chance of occurring. The range of the blaster is 10 cells, an average range, and its cover damage is low.
{{quote| Poor fella, once he soared freely overhead, spreading fear all throughout the [[Mushroom Kingdom]]. Just look at him now - tangled in gaudy Rabbid undergarments. Oh, what cruel fate! We MUST restore the Mushroom Kingdom to its original state. Banzai Bill's freedom (and dignity) depends on it. |Beep-0| Mario + Rabbids Kingdom Battle}}
In ''[[Mario + Rabbids Kingdom Battle]]'', a crashed Banzai Bill can also be seen in the background of [[Undergarment Gulch]], caught in a giant pair of underwear. After defeating the [[Icicle Golem]], it can also be found outside [[Peach's Castle]], still caught in underwear, to which [[Beep-0]] comments, "When the annals of Banzai Bill are put to page, this will not be heralded as its finest hour." This is the first time a Banzai Bill has been shown with a different expression.
 
Additionally, the Bwahnzai Bill and Battlin' Bill [[List of weapons in Mario + Rabbids Kingdom Battle|weapon]]s are modeled after Banzai Bills.
{{br}}
{{br}}


==Characteristics and traits==
===''Dr. Mario World''===
[[File:Banzai Bill SMW.png|frame|]]
A Banzai Bill appears as an assistant in ''[[Dr. Mario World]]'', though unlike most other assistants, they can only be obtained through battle boxes in higher tiers in the game's versus mode, similar to [[King Bob-omb]], where they can be obtained starting from Tier 5 onwards. In stage mode, their skill has a chance of granting an easier skill meter increase, in which it reduces a doctor's skill gauge by 10 points prior to version 2.2.0 or by 10% of the doctor's maximum skill gauge (rounded down to the nearest round number) since that version. If the skill gauge is reduced to a negative value this way, the doctor's skill gauge will not be able to fill. In versus mode, if the player sends viruses to the opponent, they grant a chance of sending an extra row of viruses when the doctor attacks the opponent. The activation chance was originally 50% maximum prior to version 1.2.0 but was changed to 30% maximum since that version.
Banzai Bills, being a derivative species from the Bullet Bills, are large, anthropomorphized bullet enemies that can either be fired from a [[Banzai Bill Cannon]] or from a cannon off-screen, where the only cues the players receive that they are coming are the firing sounds heard. Due to their large size and immunity to most attacks, they often are required to be dodged either by maneuvering around them, jumping on higher ground, or by ducking if lower ground is available. In some games, Banzai Bills are weak to jumps on top of them like normal Bullet Bills while other games, the only way to defeat them is if players run into them while they are invincible. The Banzai Bill retains most physical characteristics from Bullet Bills, which includes the bullet-like shape, the jet-black, shiny coloration, and angry eyes. However, key differences from Bullet Bills include the lack of arms on the Banzai Bill and that all Banzai Bills have mouths, which is constantly open and filled with sharp teeth, giving them a shark-like appearance. In most games after ''New Super Mario Bros.'', their design has been updated to add red highlights to their eyes, as well as their animation has been tweaked so they twirl around when fired rather than their original static pose. In some games, notably the ''Super Smash Bros.'' and ''Paper Mario'' series, they have the ability to dig into walls and release a huge explosion.
 
===''WarioWare: Get It Together!''===
Banzai Bills appear as enemies in ''[[WarioWare: Get It Together!]]'' during level 1 of the [[Super Mario World (WarioWare: Get It Together!)|Super Mario World]] microgame.
 
===LEGO ''Super Mario''===
Boomer Bills appear in the [[LEGO Super Mario|LEGO ''Super Mario'']] expansion set Boomer Bill Barrage. The set can be connected to the original LEGO ''Super Mario'' set and adds two Boomer Bills held on a pole that can be spun to move the Boomer Bills in a circle, acting as an obstacle for Mario. This is the only time Banzai Bills are referred to as Boomer Bills.
 
===''The Super Mario Bros. Movie''===
[[File:TSMBM Banzai Bill.png|thumb|The Bomber Bill turning its attention toward [[Tanooki Mario]] in ''[[The Super Mario Bros. Movie]]''.]]
A Bomber Bill is featured towards the end of ''[[The Super Mario Bros. Movie]]'', where it is called as such for the first time. As Bowser and his army begin losing the fight against the film's heroes, a half-frozen Bowser (frozen from an [[Ice Flower]] used by [[Princess Peach]]) orders a strike on the [[Mushroom Kingdom]] via the Bomber Bill. The Bomber Bill is launched, and [[Mario]] uses the [[Tanooki Suit]] to follow it via flying. Mario uses the suit's tail swipe ability to attack its left eye, angering it and causing it to take its focus away from [[Peach's Castle]], revealing that it is sentient. The Bomber Bill angrily chases [[Tanooki Mario]] through the Mushroom Kingdom, and Mario leads it into the same [[Warp Pipe]] that he emerged from at the beginning of the film. The Bomber Bill explodes inside of the [[Warp Zone]], causing a massive interdimensional collapse that pulls elements of the Mushroom Kingdom into [[Brooklyn]], [[New York City|New York]]. The Bomber Bill is noticeably larger than the Banzai Bills in the games, and its size is roughly the same as the [[King Bill]]s. Additionally, dummy Bomber Bills appear on the [[Training Course]] used to train Mario.<ref>{{cite|author=Matyas|date=November 30, 2022|url=youtu.be/ZjHjBXcNnDM|title=''The Super Mario Bros. Movie'' - NEW Footage|publisher=YouTube|language=en|accessdate=December 3, 2022}}</ref>
 
==General information==
===Physical appearance===
Bomber Bills, being a derivative species from the Bullet Bills, are large, anthropomorphic bullet enemies that can either be fired from a [[Banzai Bill Cannon]] or from a cannon off-screen, where the only cues the players receive that they are coming are the firing sounds heard. Due to their large size and immunity to most attacks, they often are required to be dodged either by maneuvering around them, jumping on higher ground, or by ducking if lower ground is available. In some games, Bomber Bills are weak to jumps on top of them like normal Bullet Bills, while other games, the only way to defeat them is if players run into them while they are invincible. The Bomber Bill retains most physical characteristics from Bullet Bills, which includes the bullet-like shape, the jet-black, shiny coloration, and angry eyes. However, key differences from Bullet Bills include the lack of arms on the Bomber Bill and that all Bomber Bills have mouths, which is constantly open and filled with sharp teeth, giving them a shark-like appearance. In most games after ''New Super Mario Bros.'', their design has been updated to add red highlights to their eyes, as well as their animation being tweaked so they twirl around when fired rather than their original static pose. In some games, notably the ''Super Smash Bros.'' series and ''Paper Mario'' series, they have the ability to dig into walls and release a huge explosion.
 
[[File:Yoshis Story Bullet Bill.png|thumb|left|A Bullet Bill from ''[[Yoshi's Story]]'', which looks similar to a Banzai Bill.]]
[[File:Yoshis Story Bullet Bill.png|thumb|left|A Bullet Bill from ''[[Yoshi's Story]]'', which looks similar to a Banzai Bill.]]
In several games, Bullet Bills have appearances that resemble more like Banzai Bills than they do traditional Bullet Bills, including, but not limited to, most appearances in the ''Yoshi'' series, ''[[Super Mario Land 2: 6 Golden Coins]]'', and ''[[Super Mario 64]]''. In these games, Bullet Bills are depicted with no arms and with an angry smile with sharp teeth, these traits being similar to Banzai Bills. The only element retained from regular Bullet Bills are their size.
In several games, Bullet Bills have appearances that more closely resemble Bomber Bills than they do typical Bullet Bills, including, but not limited to, many early appearances in the ''Yoshi'' platforming series, ''[[Super Mario Land 2: 6 Golden Coins]]'', and ''[[Super Mario 64]]''. In these games, Bullet Bills are depicted with no arms and with an angry smile with sharp teeth; it is worth noting, however, that Bullet Bills' design fluctuated between whether or not they had a mouth or arms up until ''[[Super Mario 64 DS]]'' finalized their design.


With the exception of ''Super Mario World'', Banzai Bills are typically encountered as late-game enemies and their appearance, alongside their Banzai Bill Cannon, usually signifies the end of the level. They are typically found in athletic-themed levels, that is, levels that focus on platforming on higher elevations with many pits. Banzai Bills are usually the last enemies encountered in levels that are featured around many Bullet Bills and Bill Blasters. The only games that feature Banzai Bills in a subterranean setting are ''Super Mario World''{{'}}s Valley of Bowser 3 and ''New Super Mario Bros. 2''{{'}}s Course 2 of the Platform Panic Pack.
With the exceptions of ''Super Mario World'' and ''Super Mario Galaxy 2'', Bomber Bills are typically encountered as late-game enemies and their appearance, alongside their Banzai Bill Cannon, usually signifies the end of the level. They are typically found in athletic-themed levels, that is, levels that focus on platforming on higher elevations with many pits. Bomber Bills are usually the last enemies encountered in levels that are featured around many Bullet Bills and Bill Blasters. The only games that feature Bomber Bills in an underground setting are ''Super Mario World''{{'}}s Valley of Bowser 3, ''New Super Mario Bros. 2''{{'}}s Course 2 of the Platform Panic Pack, and ''[[Super Mario Odyssey]]''{{'}}s [[Underground Moon Caverns]].
 
Their English namesake, "Banzai" comes from the Japanese interjection, which is usually translated to "Hurray!" Their Japanese name, "Magnum", refers to their very large size in comparison to most enemies in the ''Mario'' series. Most languages have adopted either the English or Japanese versions of the name, with a few exceptions, one example being the German name, "Riesen-Kugelwilli", meaning "Giant Bullet Willi" where "Willi" is the German equivalent of "Bill".
{{br|left}}
{{br|left}}


==Profiles and statistics==
==Profiles and statistics==
===''Super Smash Bros.'' Trophy information===
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PBMCD profile
|name=マグナムキラー (JP) / Banzai Bill (EN)
|artwork=[[File:Banzai Bill Perfect.png|200px]]
|shuzoku=ウエポン{{ruby|族|ぞく}}
|seikaku=みえっぱり
|tojo_gemu=ワールド
|desc='''<big>{{ruby|見|み}}かけはすごいが⋯⋯</big><br>
{{ruby|全|ぜん}}マリオキャラの{{ruby|中|なか}}で{{ruby|一番|いちばん}}サイズが{{ruby|大|おお}}きい。ただし、{{ruby|性質|せいじつ}}は{{ruby|普通|ふつう}}のキラー(P63)とぜんぜん{{ruby|変|か}}わりがなく、{{ruby|大|おお}}きさの{{ruby|割|わり}}にはとても{{ruby|弱|よわ}}い。マリオが一{{ruby|回踏|かいふ}}んだだけでやっつけられるぞ。<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=November 20, 1994|isbn=4-09-259067-9|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|page=[https://i.imgur.com/elnhv1F.jpeg 211]}}</ref>
|tribe=Weapon clan
|disposition=Ostentatious
|game_appearances=World
|eng_desc='''''<big>Looks great, but...</big><br>
''It is the largest of all Mario characters. However, its characteristics are no different from those of an ordinary Bullet Bill (p. 63), and it is very weak for its size. Mario can defeat it with just one step.''
}}
 
===''Super Smash Bros.'' series===
====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
{| border=1 cellpadding=1 cellspacing=0 width=100%
{{SSBM trophy
|-
|name=[[Bomber Bill|Banzai Bill]]
! width=100px | Name !! width=100px | Image !! width=150px | Game !! | Description
|image=[[File:Trophy163.png|100px]]
|-
|game=''Super Mario Bros.''<br>10/85
! Banzai Bill
|unlock=Randomly obtainable in single-player modes
| [[File:Trophy163.PNG|150px]]
|desc=Bullet Bills are shot out of cannons and fly on straight paths. In great numbers they're a nightmare; while Mario can stop most with a single jump, the rare giant {{hover|one|Banzai Bill (revised version)}} is much tougher to avoid. In Super Smash Bros. Melee, all Bullet Bills are {{hover|extra large|Banzai Bills (revised version)}}. They burrow into Princess Peach's castle and then detonate with immense power.
| align=center | ''Super Mario Bros.''<br>10/85
|desc2=Bullet Bills are shot out of cannons and fly on straight paths. In great numbers, they're a nightmare; while Mario can stop most with a single jump, the giant one, Banzai Bill, is much tougher to avoid. In Super Smash Bros. Melee, only Banzai Bills can be seen. They burrow into Princess Peach's castle and then detonate with immense power.
| ''Bullet Bills are shot out of cannons and fly on straight paths. In great numbers they're a nightmare; while Mario can stop most with a single jump, the giant one, Banzai Bill, is much tougher to avoid. In Super Smash Bros. Melee, only Banzai Bills can be seen. They burrow into Princess Peach's castle and then detonate with immense power.
}}
|-
|}


====''Super Smash Bros. for Nintendo 3DS / Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
{{SSB4 trophy
|-
|name=Banzai Bill
!width="10%"|Name
|image='''3DS:'''<br>[[File:BanzaiBillTrophy3DS.png|100px]]<br>'''Wii U:'''<br>[[File:SSB4TrophyBanzaiBill.png|100px]]
!3DS Image
|category=Enemy
!Wii U Image
|appears_in='''SNES''' ''Super Mario World'' (08/1991)<br>'''Wii''' ''New Super Mario Bros. Wii'' (11/2009)
!width="20%"|Appears in
|trophy_box=-
!NTSC-U Description
|unlock=([[File:3DS Logo.svg|32px|link=Nintendo 3DS]]) Random<br>([[File:Wii U Logo.svg|32px|link=Wii U]]) Clear a Solo [[smashwiki:3-Minute Smash|3-Minute Smash]] after getting at least 110 [[smashwiki:KO|KOs]] while playing as Bowser.
!PAL Description
|desc=This giant bullety menace from the Mario series might look tough, but one jump is typically all it takes to deal with it! In Smash Tour, a Banzai Bill will sometimes charge into a space and explode, destroying any items there. Players caught in the blast will be launched to another space.
|-
|desc2=This giant bullety menace from the Mario series might look tough, but one jump is typically all it takes to deal with it! In Smash Tour, a Banzai Bill will sometimes charge into a space and explode, destroying any items there. Any players caught in the blast will be launched to another space.
!rowspan=2|Banzai Bill
}}
|rowspan=2|[[File:BanzaiBillTrophy3DS.png|100px]]
|rowspan=2|[[File:SSB4TrophyBanzaiBill.png|100px]]
|rowspan=2 align=center bgcolor="lightblue"|'''SNES''' ''Super Mario World'' (08/1991)<br>'''Wii''' ''New Super Mario Bros. Wii'' (11/2009)
|bgcolor=salmon|''A giant bullet-like menace from the Mario series. In Smash Run, they want nothing more than to blow up on you. If you trick them into crashing, they'll get stuck and blow up soon after. Beware that lethal blast radius! Beat one before it blows up to get a banzai bonanza of stats. Tricky, but well worth the effort!''
|bgcolor=salmon|''A giant bullety menace from the Mario series. In Smash Run, they want nothing more than to blow up on you. If you trick them into crashing, they'll get stuck and blow up soon after. Their blast radius is lethal, so keep well back! Beat one before it blows up to get a banzai bonanza of stat boosts. Not easy, but well worth it!''
|-
|bgcolor="lightblue" colspan=2|''This giant bullety menace from the Mario series might look tough, but one jump is typically all it takes to deal with it! In Smash Tour, a Banzai Bill will sometimes charge into a space and explode, destroying any items there. Players caught in the blast will be launched to another space.''
|-
|}
<small>Red indicates exclusive to the Nintendo 3DS version.<br>
Blue indicates exclusive to the Wii U version.</small>


===''Super Princess Peach'' glossary===
====''Super Smash Bros. Ultimate''====
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
{{Spirit
|-
|no=42
!#
|name=Banzai Bill
!Image
|image=[[File:BanzaibillNSMBU.png|100px]]
!Name
|series=''Super Mario'' Series
!Description
|type={{iw|smashwiki|Primary spirit|Primary}}
|-
|slots=1
|align="center" |61
|class=Advanced
|align="center" |[[File:SPPBanzaiBill.png]]
|effects='''{{color|red|Attack}}'''<br>Impact Run
|align="center" |[[Banzai Bill]]
|obtain=Enhanced from Bullet Bill
|align="center" |It's huge! But you can pick it up with the X Button!
}}
|}
 
===''Super Princess Peach''===
{{SPP enemy
|name=Bomber Bill
|altname=Banzai Bill
|image=[[File:SPPBanzaiBill.png]]
|levels=[[Hoo's Wood 2-4]]<br>[[Wavy Beach 5-7]]<br>[[Gleam Glacier 6-3]]<br>[[Giddy Sky 7-2]]<br>[[Giddy Sky 7-5]]
|number=61
|glossary=It's huge! But you can pick it up with the X Button!
}}
 
===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
*'''Item description:''' ''An enormous, black, shiny weapon. If it's launched at you, you're toast!''
 
===''Super Mario Maker 2''===
{{multilang profile
|type=website
|EngA=Banzai Bill can fly all over—even toward the screen. It’s so powerful it can break through walls!}}
 
===''Dr. Mario World''===
*'''Stage mode:''' ''Grants 10%/20%/30%/40%/50% chance of easier skill meter increase.''
*'''Versus mode:''' ''If you send viruses to your opponent, grants 10%/15%/20%/25%/30% chance of sending an extra row.''
*'''Versus mode ''(Prior to version 1.2.0)'':''' ''If you send viruses to your opponent, grants 10%/20%/30%/40%/50% chance of sending an extra row.''


==Gallery==
==Gallery==
{{main-gallery}}
{{main-gallery}}
<gallery>
<gallery>
File:Banzai Bill SMW.png|''[[Super Mario World]]''
SMWBanzaiBill.jpg|''[[Super Mario World]]''
File:Trophy163.PNG|''[[Super Smash Bros. Melee]]''
HM Banzai Bill.png|''[[Hotel Mario]]''
File:BanzaiBillSMG.png|''[[Super Mario Galaxy]]''
MLBIS Banzai Bill.png|''[[Mario & Luigi: Bowser's Inside Story]]''
File:BanzaiBillnsmbwii.png|''[[New Super Mario Bros. Wii]]''
BanzaibillNSMBU.png|''[[New Super Mario Bros. U]]''
File:BanzaibillNSMBU.png|''[[New Super Mario Bros. U]]''
SMM2 NSMBU BanzaiBill.png|''[[Super Mario Maker 2]]'' (''New Super Mario Bros. U'' style)
</gallery>
</gallery>


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|Jap=マグナムキラー
|Jap=マグナムキラー
|JapR=Magunamu Kirā
|JapR=Magunamu Kirā
|JapM=Magnum Bill (''Kirā'', from the English word "killer", being Bullet Bill's Japanese name)
|JapM=Magnum [[Bullet Bill#Names in other languages|Bullet Bill]]; Romanized as "Magnum Killer" or "Magnam-Killer"
|Spa=Bill Banzai
|JapC=<ref>[https://m.youtube.com/watch?v=5abDeORElxA ''Super Mario World'' Japanese end credits].</ref><ref>{{cite|author=Kagawa, Ryo ({{iw|wikibound|Ape|APE/Shigesato Itoi}}), Koichi Toda (100 Percent), Masaki Kuramochi (100 Percent), Shigeo Tanabe, Naomaru Asao, and Ryuji Osawa, editors|title="UNIT 2 CHARACTER" in『[[Nintendo Kōshiki Guidebook Super Mario World|任天堂公式ガイドブック スーパーマリオワールド]]』|date=1991|language=ja|location=Tokyo|publisher=[[Shogakukan]]|page=29|isbn=4-09-104117-5}}</ref>
|SpaM=Banzai Bill
|Jap2=キラーマシーン
|Ger=Riesen-Kugelwilli<ref>[[Club Nintendo (magazine)|Club Nintendo]] 4/1992, p. 8</ref>
|Jap2R=Kirā Mashīn
|GerM=Giant Bullet Bill (literally "Giant Bullet Willi", ''Willi'' being the German equivalent of the name Bill)
|Jap2M=Bullet Bill Machine
|Ita=Banzai Bill<br>Pugno di Ferro Gigante (''Super Mario World'' animated series)
|Jap2N=''Super Mario Party Jamboree'', mechanical variant
|ItaM=-<br>Giant Iron Fist
|Cat=Bomber Bill
|FraA=Bill Banzaï
|CatN=''The Super Mario Bros. Movie''
|FraAM=Banzai Bill
|ChiS=大弹头杀手
|FraE=Bill Bourrin<br/>{{nowrap|Banzai Bill (''Super Princess Peach'')}}
|ChiSR=Dà Dàntóushāshǒu
|FraEM=Brutal Bill, a "bourrin" being someone brutal.<br/>-
|ChiSM=Big Bullet Bill
|Por=Bill Banzai
|ChiS2=大炮弹刺客
|PorM=Banzai Bill
|ChiS2R=Dà Pàodàncìkè
|ChiS2M=Big Bullet Bill
|ChiS2N=international releases for games since ''Super Smash Bros. Ultimate''
|ChiS3=大炮弹先锋
|ChiS3R=Dà Pàodànxiānfēng
|ChiS3M=Big Bullet Bill
|ChiS3C=<ref>{{cite|url=www.nintendoswitch.com.cn/new_super_mario_bros_u_deluxe/pc/stage/index.html|title=新 超级马力欧兄弟U 豪华版 {{!}} Nintendo Switch {{!}} 任天堂 {{!}} 腾讯|language=zh-hans|publisher=Tencent|accessdate=July 6, 2024}}</ref>
|ChiS3N=China release for Nintendo Switch games
|ChiT=大炮彈刺客
|ChiTR=Dà Pàodàncìkè
|ChiTM=Big Bullet Bill
|Cze=Boomer Bill
|CzeN=LEGO ''Super Mario''
|CzeC=<ref>{{cite|url=www.lego.com/cs-cz/product/boomer-bill-barrage-expansion-set-71366|title=Palba Boomer Billa – rozšiřující set|publisher=LEGO.com|language=cs|accessdate=October 12, 2024}}</ref>
|Dan=Boomer Bill
|DanN=LEGO ''Super Mairo''
|DanC=<ref>{{cite|url=www.lego.com/da-dk/product/boomer-bill-barrage-expansion-set-71366|title=Boomer Bill-spærreild – udvidelsessæt|publisher=LEGO.com|language=da|accessdate=October 12, 2024}}</ref>
|Dut=Banzai Bill
|Dut2=Bomber Bill
|Dut2C=<ref>{{cite|author=Clonny Games|date=October 17, 2024|url=youtube.com/watch?v=8qkpRuZ1CtQ|title= 🔴 *Nieuwe* Mario Party Met KIJKERS!|timestamp=1:15:31|publisher=YouTube|language=nl|accessdate=October 23, 2024}}</ref>
|Dut3=Boomer Bill
|Dut3C=<ref>{{cite|url=kids.lego.com/nl-nl/sets/super-mario/boomer-bill-barrage-expansion-set-179d27e8294efe1bf3f11a77499a143e|title=Uitbreidingsset: Boomer Bill-spervuur|publisher=kids.LEGO.com|language=nl|accessdate=October 23, 2024}}</ref>
|Dut3N=''LEGO Super Mario''
|Est=Boomer Bill
|EstN=LEGO ''Super Mario''
|EstC=<ref>{{cite|url=www.lego.com/et-ee/product/boomer-bill-barrage-expansion-set-71366|title=Boomer Billi rünnaku laienduskomplekt|publisher=LEGO.com|language=et|accessdate=October 12, 2024}}</ref>
|Fin=Boomer Bill
|FinN=LEGO ''Super Mario''
|FinC=<ref>{{cite|url=www.lego.com/fi-fi/product/boomer-bill-barrage-expansion-set-71366|title=Boomer Bill Barrage -laajennussarja|publisher=LEGO.com|language=fi|accessdate=October 12, 2024}}</ref>
|FreA=Bill Banzaï
|FreAM=Banzai Bill
|FreA2=Bill Baraqué
|FreA2M=Hefty Bill
|FreA2N=LEGO ''Super Mario'', ''The Super Mario Bros. Movie'' and games since ''Super Mario Party Jamboree''
|FreE=Bill Bourrin
|FreEM=Brutal Bill
|FreEC=<ref>{{cite|url=www.youtube.com/watch?v=Lmy4zgv8shc|title=''Super Mario World: Super Mario Advance 2'' French end credits|publisher=YouTube}}</ref><ref>{{cite|quote=«Lancez Bill Bourrin et rasez le Royaume Champignon !»|title=''The Super Mario Bros. Movie''|publisher=Universal Pictures|language=fr|date=April 5, 2023|timestamp=1:13:03}}</ref><ref>{{cite|title=''Super Mario Galaxy, Le Guide Officiel''|publisher=[[Prima Games]]|page=300}}</ref><ref>{{cite|title=''Super Mario Galaxy 2, Le Guide Officiel|publisher=Prima Games|page=27}}</ref>
|FreE2=Banzai Bill
|FreE2N=''Super Princess Peach''
|Ger=Riesen-Kugelwilli
|GerM=Giant Bullet Bill
|GerC=<ref>{{cite|title=[[Club Nintendo (magazine)|Club Nintendo]] 4/1992|page=8}}</ref><ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=18}}</ref><ref name=MKT>Displayed as an [[Mario Kart Tour race points system#Object interactions|action]] in ''Mario Kart Tour''</ref>
|Ger2=Banzai Bill
|Ger2N=''Super Smash Bros. Melee''
|Gre=Banzai Bill
|GreN=LEGO ''Super Mario''
|GreC=<ref>{{cite|url=kids.lego.com/el-gr/kids/sets/super-mario/boomer-bill-barrage-expansion-set-179d27e8294efe1bf3f11a77499a143e|title=Πίστα Επέκτασης Ομοβροντία Banzai Bill|publisher=kids.LEGO.com|language=el|accessdate=October 12, 2024}}</ref>
|Gre2=Μάγκνουμ Μπίλ
|Gre2N=''Super Mario World'' animated series
|Gre2R=Mángnoum Bíl
|Gre2M=Magnum Bill
|Gre2C=<ref>[https://www.youtube.com/watch?v=8OkBIkSN674&list=PL4jn9NtEN0PKo_W7t0aUj36sZmu0fT_WJ&index=13 Super Mario World - Episode 13 - Mama Luigi Greek Audio]</ref>
|Hun=Boomer Bill
|HunN=LEGO ''Super Mario''
|HunC=<ref>{{cite|url=www.lego.com/hu-hu/product/boomer-bill-barrage-expansion-set-71366|title=Boomer Bill gát kiegészítő szett|publisher=LEGO.com|language=hu|accessdate=October 12, 2024}}</ref>
|Ita=Banzai Bill
|Ita2=Pugno di Ferro Gigante
|Ita2M=Giant Iron Fist
|Ita2N=''Super Mario World'' television series
|Ita2C=<ref>[https://www.youtube.com/watch?v=Whk10W5AB6c&list=PLZUe09WWlPLY1AP6s7TIqpxLfkeOxs7xx&index=13 Le avventure di Super Mario - Episodio 13 - Mamma Luigi]</ref>
|Ita3=Pallottolone Bill
|Ita3M=Big Bullet Bill
|Ita3C=<ref>{{cite|url=kids.lego.com/it-it/sets/super-mario/boomer-bill-barrage-expansion-set-179d27e8294efe1bf3f11a77499a143e|title=Sbarramento di Pallottoloni Bill - Pack di Espansione|publisher=kids.LEGO.com|language=it|accessdate=September 7, 2024}}</ref>
|Ita3N=LEGO ''Super Mario'', ''The Super Mario Bros. Movie'' and games since ''Super Mario Party Jamboree''
|Kor=매그넘킬러
|Kor=매그넘킬러
|KorR=Maegeuneom Killeo
|KorR=Maegeuneom Killeo
|KorM=Magnum Killer
|KorM=Magnum Killer
|Chi=大弹头杀手<ref>无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2560204606 神游 超级马力欧世界 敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref>
|Lat=Būmer Bil
|ChiR=Dà Dàntóu Shāshǒu
|LatM=Adaptation of "Boomer Bill"
|ChiM=Big Bullet Killer
|LatN=LEGO ''Super Mario''
|Rom=Bilă Magnum (''Super Mario World'' animated series)
|LatC=<ref>{{cite|url=www.lego.com/lv-lv/product/boomer-bill-barrage-expansion-set-71366|title=Būmera Bila aizsprosta paplašinājuma maršruts|publisher=LEGO.com|language=lv|accessdate=October 12, 2024}}</ref>
|RomM=Magnum Ball<sup>{{wp|Sic|[sic]}}</sup> (translation error, possibly due to the similarities between the words "bill" in English and "bilă", meaning ''ball'', in Romanian)
|Lit=Boomer Bilio
|LitN=LEGO ''Super Mario''
|LitC=<ref>{{cite|url=www.lego.com/lt-lt/product/boomer-bill-barrage-expansion-set-71366|title=Boomer Bilio puolimo papildymas|publisher=LEGO.com|language=lt|accessdate=October 12, 2024}}</ref>
|Lit2=Bilio kulka
|Lit2M=Bilio bullet
|Lit2N=LEGO ''Super Mario''
|Lit2C=<ref>{{cite|quote=„Šiame kolekciniame žaidimo rinkinyje yra suktukas su 2 ‚skraidančiomis‘ Bilio kulkos figūrėlėmis ir 2 sudėtingumo lygių besisukančia platforma (su smaigais arba be jų).“|title=Boomer Bilio puolimo papildymas § Išsami informacija apie produktą|publisher=LEGO.com|language=lt}}</ref>
|Nor=Boomer Bill
|NorN=LEGO ''Super Mario''
|NorC=<ref>{{cite|url=www.lego.com/nb-no/product/boomer-bill-barrage-expansion-set-71366|title=Ekstrabanen Boomer Bill-bombardement|publisher=LEGO.com|language=nb|accessdate=October 12, 2024}}</ref>
|Pol=Bomberobill
|PolM=Bomber Bill
|PolN=''The Super Mario Bros. Movie''
|Pol2=Magnum Bill
|Pol2N=''Super Mario World'' television series
|Pol2C=<ref>[https://www.cda.pl/video/1594020758 Kapitan N i nowe przygody braci Mario. Odc. 10 - Nauczka/Mama Luigi]</ref>
|PorA=Bill banzai
|PorAM=Banzai Bill
|PorA2=Banzai Bill
|PorA2C=<ref name=MKT/>
|PorA2N=''Mario Kart Tour''
|PorA3=Bill Balaço
|PorA3M=From ''Bill Bala'' ("Bullet Bill") and the augmentative suffix ''-aço''
|PorA3C=<ref>{{cite|url=kids.lego.com/pt-br/sets/super-mario/boomer-bill-barrage-expansion-set-179d27e8294efe1bf3f11a77499a143e|title=Pacote de expansão - Bombardeio de Bill Balaços|publisher=kids.LEGO.com|language=pt-br|accessdate=September 7, 2024}}</ref>
|PorA3N=LEGO ''Super Mario'', ''The Super Mario Bros. Movie'' and games since ''Super Mario Party Jamboree''
|PorA4=Magnum Bill
|PorA4N=''Super Mario World'' television series
|PorA4C=<ref>[https://www.youtube.com/watch?v=BfHyWsT73dM&list=PLwzf4mOPE8BkFgMlj2blKPqgP8WKos3hy&index=13 Super Mario World - Mamãe Luigi (Dublado - Alta Qualidade)]</ref>
|PorE=Bill Banzai
|PorEM=Banzai Bill
|PorE2=Bill-Banzai
|PorE2M=Banzai Bill
|PorE2N=''Super Mario 3D World'' and ''Mario Party: Island Tour''
|PorE3=Bill Balázio
|PorE3M=From ''Bill Bala'' ("Bullet Bill") and the augmentative suffix ''-ázio''
|PorE3C=<ref>{{cite|url=kids.lego.com/pt-pt/sets/super-mario/boomer-bill-barrage-expansion-set-179d27e8294efe1bf3f11a77499a143e|title=Set de Expansão - Avalanche de Bills Balázio|publisher=kids.LEGO.com|language=pt-pt|accessdate=September 7, 2024}}</ref>
|PorE3N=LEGO ''Super Mario'' and ''The Super Mario Bros. Movie''
|Rom=Bilă Magnum
|RomM=Magnum Ball (a translation error, possibly due to the similarity between the English name "Bill" and Romanian word ''bilă'', meaning "ball")
|RomC=<ref>{{cite|date=May 20, 2015|url=ok.ru/videoembed/26912754308|title="Mama Luigi", dubbed in Romanian by KidsCo|publisher=Odnoklassniki (OK.ru)|accessdate=January 4, 2016}}</ref>
|RomN=''Super Mario World'' television series
|Rom2=Boomer Bill
|Rom2C=<ref>{{cite|url=www.lego.com/ro-ro/product/boomer-bill-barrage-expansion-set-71366|title=Set de extindere Atacul lui Boomer Bill|publisher=LEGO.com|language=ro|accessdate=October 12, 2024}}</ref>
|Rom2N=LEGO ''Super Mario''
|Rom3=Bomber Bill
|Rom3N=''The Super Mario Bros. Movie''
|Rus=Билл-банзай
|RusR=Bill-banzay
|RusM=Banzai Bill
|Rus2=Билл-гигант
|Rus2R=Bill-gigant
|Rus2M=Giant Bill
|Rus2N=''The Super Mario Bros. Movie'' and games since ''Super Mario Party Jamboree''
|SerCro=Banzai Bill
|SerCroN=LEGO ''Super Mario''
|SerCroC=<ref>{{cite|url=svijetkockica.ba/proizvod/kisa-metaka-s-banzai-billom-prosirena-staza/|title=71366 Kiša metaka s Banzai Billom – proširena staza|publisher=svijetkockica.ba|accessdate=October 12, 2024|archive=archive.ph/OoVqI|archivedate=January 18, 2023, 02:06:05 UTC}}</ref><ref>{{cite|url=lstore.hr/products/lego-super-mario-71366|title=Kiša metaka s Banzai Billom|publisher=lstore.hr|accessdate=October 12, 2024|archive=archive.ph/kdwne|archivedate=October 12, 2024, 13:56:56 UTC}}</ref><ref>{{cite|url=lstore.rs/products/lego-super-mario-71366|title=Kiša metaka s Banzai Billom|publisher=lstore.rs|accessdate=October 12, 2024|archive=archive.ph/VA5vt|archivedate=October 12, 2024, 14:00:48 UTC}}</ref>
|Svk=Boomer Billa
|SvkN=LEGO ''Super Mario''
|SvkC=<ref>{{cite|url=www.lego.com/sk-sk/product/boomer-bill-barrage-expansion-set-71366|title=Palba Boomer Billa – rozširujúci set|publisher=LEGO.com|language=sk|accessdate=October 12, 2024}}</ref>
|Spa=Bill Banzai
|SpaM=Banzai Bill
|Spa2=Bill Balazo
|Spa2M=From ''Bill Bala'' ("Bullet Bill") with augmentative suffix ''-azo''
|Spa2C=<ref>{{cite|url=kids.lego.com/es-mx/sets/super-mario/boomer-bill-barrage-expansion-set-179d27e8294efe1bf3f11a77499a143e|title=Set de Expansión: Avalancha de Bill Balazos|publisher=LEGO.com|language=es-419|accessdate=September 7, 2024}}</ref><ref>{{cite|url=kids.lego.com/es-es/sets/super-mario/boomer-bill-barrage-expansion-set-179d27e8294efe1bf3f11a77499a143e|title=Set de Expansión: Avalancha de Bill Balazos|publisher=LEGO.com|language=es-es|accessdate=September 7, 2024}}</ref>
|Spa2N=LEGO ''Super Mario'', ''The Super Mario Bros. Movie'', and games since ''Super Mario Party Jamboree''
|Spa3=Koopa Misil
|Spa3N=''Super Mario World'' television series
|Spa3M=Koopa Missile
|Spa3C=<ref>[https://www.youtube.com/watch?v=4aC6mNkShGo&list=PLDFCF30CEC990AD7E&index=1 Super Mario World (Cap.13 - Mama Luigi) Español]</ref>
|Swe=Boomer Bill
|SweN=LEGO ''Super Mario''
|SweC=<ref>{{cite|url=www.lego.com/sv-se/product/boomer-bill-barrage-expansion-set-71366|title=Boomer Bills attack – Expansionsset|publisher=LEGO.com|language=sv|accessdate=October 12, 2024}}</ref>
}}
}}
==Trivia==
*In the [[Prima Games|Prima]] Player's Guide for ''[[New Super Mario Bros. Wii]]'', Banzai Bills are mistakenly called [[King Bill]]s, despite being different enemies<ref>Bueno, Fernando. ''New Super Mario Bros. Wii'' Prima Official Game Guide. Pages 16 and 138.</ref>.


==References==
==References==
{{NIWA|SmashWiki=Banzai Bill}}
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[[de:Riesen-Kugelwilli]]
[[de:Riesen-Kugelwilli]]
[[it:Banzai Bill]]
[[it:Banzai Bill]]

Latest revision as of 06:37, December 11, 2024

Not to be confused with Big Bullet Bill.
Bomber Bill
BanzaibillNSMBU.png
Artwork from New Super Mario Bros. U
First appearance Super Mario World (1990)
Latest appearance Super Mario Party Jamboree (2024)
Variant of Bullet Bill
Variants
Relatives
Comparable
“LAUNCH THE BOMBER BILL AND DESTROY THE MUSHROOM KINGDOM!”
Bowser, The Super Mario Bros. Movie

Bomber Bills[1][2] (also called Boomer Bills and originally called Banzai Bills before The Super Mario Bros. Movie) are a larger variant of Bullet Bill that first appears in Super Mario World. Their attack pattern usually consists of shooting from offscreen (though occasionally, players can see them being fired from Banzai Bill Cannons) where a firing sound is played to alert players that they are incoming, and they travel toward players in a straight line. To avoid them, players can either jump on higher platforms or duck in lower areas of the stage. As with all Bullet Bill varieties, jumping on them and using a Super Star on them are the only ways to defeat them, as they are immune to fireballs and break out very quickly if they are frozen with Ice Balls. While Bomber Bills share the same black coloration and physical characteristics as Bullet Bills, Bomber Bills lack arms and have mouths in the form of shark smiles. They are the second-largest derived species of Bullet Bills, after the King Bill.

Bomber Bills' original English namesake, "Banzai," comes from a Japanese interjection (万歳) mainly used for jubilation or celebration, frequently translated as "Hooray!" and literally translated as "ten thousand years," as well as for wishing someone a long life (equivalent to the phrase "Long live..."). Their original name, "Magnum," refers to their very large size in comparison to most enemies in the Super Mario franchise. Most languages have adopted either the Japanese or English versions of the name, with a few exceptions, one example being the German name, "Riesen-Kugelwilli," meaning "Giant Bullet Willi" where "Willi" is the German equivalent of "Bill." Their current name references their tendency to cause a large explosion when striking into a surface.

History[edit]

Super Mario series[edit]

Super Mario World[edit]

Banzai Bill

In Super Mario World and its reissue, Super Mario World: Super Mario Advance 2, Banzai Bills are fired from somewhere offscreen and travel towards Mario in a straight line. The player can defeat them by jumping on top of them or by running into them with the use of a Star. Spin Jumps can also defeat them. Banzai Bills appear in three levels: Yoshi's Island 1, Valley of Bowser 3, and Awesome. In Yoshi's Island 1, the first level of the game, players have indicators that the Banzai Bills are approaching, some of which are marked by indentations on the ground. A total of four Banzai Bills spawn in this level. Players can hop into these indentations to avoid the Banzai Bills. The first Banzai Bill has no indentations, but players can duck to avoid it. Two Banzai Bills spawn near a segment with a Trampoline and cloud platforms on the top, though both Banzai Bills have an indentation on the ground for players to hide in. The cloud platforms on the top can be used to avoid the incoming Banzai Bill as well. The fourth and last Banzai Bill of the level is not marked by an indentation, but players can avoid it by hopping on a platform nearby. In Valley of Bowser 3, a total of three Banzai Bills appear, and they all spawn near the end of the level where there are no stationary platforms. In Awesome, four Banzai Bills appear in the level, and they all spawn in the area with purple-colored pillars and platforms and blue Warp Pipes. As SNES sprites are limited to 64×64 pixels, the in-game Banzai Bills appear to be flatter horizontally than depicted in artwork. When players complete the Special World in Super Mario World (or get all 96 exits in its remake), unlocking Fall, Banzai Bills do not change sprites, unlike the Bullet Bills, which change into Pidgit Bills.

New Super Mario Bros.[edit]

Banzai Bill

Banzai Bills reappear in New Super Mario Bros. They retain most of their design from their Super Mario World counterparts, except that their coloring has a slight purple hue and they have red shadows under their eyes. However, their animation has been changed and they now spin instead of staying in one position. In this game, Banzai Bills are fired from huge Banzai Bill Cannons, unlike Super Mario World where they are fired from an unknown origin. Two Banzai Bill Cannons appear shortly before the flagpole in World 7-5 and World 8-1. Banzai Bills can be defeated with a jump, through the use of a Star, or with a Mega Mushroom. Players, when powered up with a Mega Mushroom, can also destroy Banzai Bill Cannons.

Super Mario Galaxy[edit]

Banzai Bills make their first 3D appearance in Super Mario Galaxy, though they appear only in the game's last level, Bowser's Galaxy Reactor, in the mission The Fate of the Universe, and they retain their appearance from Super Mario World, lacking the red highlights on their eyes. They are found on the Lava Tower Planet, a tunnel-shaped planet filled with lava and square-shaped platforms. As with New Super Mario Bros., they are fired out of specific Banzai Bill Cannons at a set rate, spin, and, due to the additional 3D space, come in rows and lines. They do not home in on Mario's or Luigi's position as how Bullet Bills behave, though their size makes them more difficult to avoid. To avoid them, Mario or Luigi must wait until one passes by, or attempt to backflip over it. Because Banzai Bills are fired in a pattern, Mario and Luigi can also find patterns where it is safe to pass by them. If a Banzai Bill touches Mario or Luigi, he is knocked away. They are indestructible in this game, as jumping on them does not defeat them, unlike in the 2D platformers.

New Super Mario Bros. Wii[edit]

Banzai Bills in New Super Mario Bros. Wii.

Banzai Bills are enemies in New Super Mario Bros. Wii. They retain their function and role from New Super Mario Bros. This game debuts their modern look, with both a rounded, recessed mouth and red marks behind the eyes. They are most commonly encountered in World 7. In World 7-Tower, when players are further up the tower via the use of the ascending pulley on the first room of the tower, after they pass the normal Bullet Bills, players encounter a column of hidden Banzai Bill Cannons, which are indicated by the rate of fire of the Banzai Bills. Players need to adjust the pulley with their Wii Remote sensor to steer them away from the path of the Banzai Bill. Banzai Bills reappear in World 7-4, and they are seen alongside with the game's only visible Banzai Bill Cannon. Banzai Bills are encountered in the second area of the level, they need to be dodged by platforming across moving Warp Pipes to access the only stationary red Warp Pipe on the screen. Banzai Bills can be jumped on to either defeat them or to reach higher areas. As with most enlarged versions of enemies, an Ice Flower freezes them only very briefly and this does not halt their progression on their path. This game introduces a homing variety of the Banzai Bill in World 9-3, as well as the even larger and indestructible King Bills, which appear in World 9-8. In the Prima Player's Guide, Banzai Bills are mistakenly called King Bills, despite being different enemies.[3]

Super Mario Galaxy 2[edit]

Mario near a Banzai Bill in the Sky Station Galaxy
A Banzai Bill in the Sky Station Galaxy

Banzai Bills are enemies in Super Mario Galaxy 2. They retain their attack patterns and durability from Super Mario Galaxy. This time, they appear more frequently in more levels, rather than being tied exclusively to the last level of the game. They can be defeated by either using a Rainbow Star or the Spin Drill and award a large number of Star Bits. Banzai Bills are first encountered in Sky Station Galaxy in the mission, Storming the Sky Fleet. The planet, the Sky Fleet Ship, has a long line of Banzai Bills, where players must avoid them by running around them until they find a hole they can drop into. In this level, players can use a Rainbow Star to defeat them by running into them as Rainbow Mario. In Bowser Jr.'s Fearsome Fleet in the missions Bowser Jr.'s Mighty Megahammer and Megahammer's Daredevil Bash, they are spawned during the fight with Megahammer; the center of Megahammer's chest cavity contains a cannon that can fire a single Banzai Bill, though Megahammer additionally fires several Bullet Bills as well. Banzai Bills are featured as obstacles in Fleet Glide Galaxy and two missions, Fluzzard's Wild Battlefield Glide and Fastest Feathers in the Galaxy, where Mario or Luigi rides Fluzzard to the finish line. Their last appearance is in Bowser's Galaxy Generator in the mission, Bowser's Fortified Fortress, where they are exclusively located on a cylindrical planet. Players can dodge their line of fire by using the Spin Drill to dig through the dirt. The Spin Drill is also the only other object in the game that can defeat Banzai Bills. During Bowser's Big Bad Speed Run, the Banzai Bills are replaced by Octoombas.

Super Mario 3D Land[edit]

Banzai Bills in Super Mario 3D Land.

In Super Mario 3D Land, Banzai Bills start appearing in World 8-5 and are more common in the special worlds, appearing in three levels of the game. These Banzai Bills appear to be more similar to their Super Mario World counterparts than the Banzai Bills in later games, as they lack the red highlights on their eyes and do not spin around when fired. Unlike their other 3D iterations, they can be defeated by being jumped on; other methods of defeating them include touching them as Statue Mario or using a Boomerang thrown by Boomerang Mario. In World 8-5, the players need to dodge the line of incoming Banzai Bills while traversing through Red-Blue Panels. They later reappear in the special level Special 2-Airship, where players can snag the second Star Medal of the level directly in front of the Banzai Bill Cannon. Later in the level, players need to avoid Banzai Bills while navigating through Donut Blocks and avoiding Spike Platforms. In Special 4-3, players are chased by Banzai Bills while they are on the wooden bridge, after experiencing many pairs of Bullet Bills beforehand.

New Super Mario Bros. 2[edit]

Gold Banzai Bill
A Gold Banzai Bill from New Super Mario Bros. 2.

Banzai Bills appear in New Super Mario Bros. 2, retaining their attack patterns from previous titles. Whenever Mario touches a Gold Ring, Banzai Bills turn gold. In this state, they leave a trail of two rows of coins behind them. Players additionally can defeat Banzai Bills with gold fireballs when they are powered up into Gold Mario via the Gold Flower. Banzai Bills first appear in World 5-5, where a single Banzai Bill Cannon that blasts Banzai Bills is found at the end of the level. Players can obtain the third Star Coin near the Banzai Bill Cannon by using Bullet Bills to grab the Star Coin. In World 6-B, past the Checkpoint Flag, players encounter and dodge Bullet Bills and Banzai Bills fired at them while riding on a moving, colored platform. Regarding the DLC content of the game, Banzai Bills appear in Coin Challenge Pack B, in the sky-themed Second Course level of the pack and Platform Panic Pack, in the subterranean lava-themed Third Course level of the pack. In Second Course of Coin Challenge Pack B, Banzai Bills appear in the latter portion of the second area of the level, where players can make use of Gold Rings to make Banzai Bills drop coins behind them. In Third Course of Platform Panic Pack, in the first Spine Coaster ride, one Banzai Bill is fired at the end of the ride. In the second Spine Coaster ride past the Midpoint Flag, three Banzai Bills are fired near the end of the area past where the P Switch falls down, with each Banzai Bill being higher than the last, where they can be used akin to stepping stones.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[edit]

Banzai Bills also appear in New Super Mario Bros. U and its port, New Super Mario Bros. U Deluxe, where they make their only appearance in the level Scaling the Mountainside in the Frosted Glacier world. They operate in the same manner as in New Super Mario Bros. Wii. In Scaling the Mountainside, players need to dodge incoming Banzai Bills through the use of platform pulleys near the end of the level. The Banzai Bill Cannon can then be found at the end of the level, where players can use it as a platform to reach the flagpole.

Banzai Bills also appear in the expansion pack game to New Super Mario Bros. U, New Super Luigi U, this time in the Weighty Waddlewings level, where they are very common along with the Banzai Bill Cannon. In a similar parallel to New Super Mario Bros. U's Scaling the Mountainside, this level is also snow-themed and has the similar function of using platform pulleys to navigate through the level. This level features only Banzai Bills and no regular Bullet Bills at all. A few Banzai Bills are also seen in the first area Larry's Trigger-Happy Castle, where all other Bullet Bill varieties can be found, including Torpedo Teds and King Bills; these Banzai Bills are fired from offscreen areas rather than from Banzai Bill Cannons. In Para-Beetle Parade, four Banzai Bills are also fired from offscreen areas while players are attempting to navigate the skies with Para-Beetles and Heavy Para-Beetles. They start appearing soon after the first Star Coin is collected, guarded by a Big Piranha Plant. These four Banzai Bills are required to be used as stepping stones to proceed further on the level, towards Para-Beetles that are out of reach by other means.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

Screenshot from Super Mario 3D World
A Banzai Bill in Super Mario 3D World

Banzai Bills return in Super Mario 3D World and its Nintendo Switch port Super Mario 3D World + Bowser's Fury, with the same attack pattern as in previous games, and they appear in a total of two levels in the game. The game also introduces the Cat Banzai Bill, a new variety of Banzai Bill. Unlike in previous games, Banzai Bills in Super Mario 3D World have blue flame thrusting them through the air, while they used red flame in preceding games. Compared to their appearance in Super Mario 3D Land, their eyes have the red highlights present in the New Super Mario Bros. games, but they do not spin around when they are fired, retaining their static animation when flying. Incidentally, Cat Banzai Bills appear before regular Banzai Bills, where these variants appear in The Bullet Bill Express of World 3. Regular Banzai Bills do not appear until Mystery House Mad Dash of World 4, where players need to avoid them and Crates to obtain the third Green Star. In Bullet Bill Base, Banzai Bills appear in the latter part of the level, after the player touches the Midpoint Flag and traverses past the permeable cloud platforms on the way up. This area has a large amount of space to accommodate for the larger size of the Banzai Bill.

Super Mario Odyssey[edit]

The Banzai Bill capture icon.
A captured Banzai Bill in Super Mario Odyssey.

Banzai Bills appear in Super Mario Odyssey, where they can be found in bonus rooms of the Wooded Kingdom, the Snow Kingdom, the Dark Side, and the Underground Moon Caverns in the Moon Kingdom, where they wear top hats. Like the New Super Mario Bros. games, they have red shadows behind their eyes, and like their Super Mario World and Super Mario 3D World appearances, they do not spin while moving. They now sometimes home onto Mario similarly to the Cat Banzai Bill instead of always moving in a straight line like previous 3D appearances. They emit music similarly to Chargin' Chucks in this game, which gets louder and more intense when Mario moves around with it. When launched from Banzai Bill Cannons, they destroy stone blocks and everything in their path. Like regular Bullet Bills, they explode after a little while. Mario can capture some Banzai Bills with Cappy, allowing him to fly over pits, destroy stone blocks and defeat Bullet Bills that run into him without blowing up himself. They also tend to last much longer before exploding while captured than regular Bullet Bills.

Super Mario Maker 2[edit]

A Banzai Bill in the Super Mario Bros. style

Banzai Bills appear as enemies in Super Mario Maker 2. They can be fired upwards, downwards, to the left, or to the right. In the Super Mario 3D World style, they can also be fired from Banzai Bill Cannons in the background. Additionally, in the Super Mario 3D World style, they can defeat enemies such as Goombas by running into them, and are defeated when they run into a wall. If a character is wearing a Cat Suit, they can attack a Banzai Bill that is coming from the background to make it travel in the direction opposite of the character. Banzai Bills are also instantly defeated by Link's shield.

Banzai Bills appear in all game styles. In the Super Mario World, New Super Mario Bros. U, and Super Mario 3D World styles, they retain their designs from the respective original game, barring New Super Mario Bros. U, where they are shortened to have the same parameters as the 2D styles; additionally, they receive new sprites for the Super Mario Bros. and Super Mario Bros. 3 styles, the former depicting it more angular and the latter closely resembling the Super Mario World sprite. The red-colored King Bills from New Super Mario Bros. Wii, now called Bull's-Eye Banzai, also appear in the game, sporting new designs for all game styles, and retaining their homing abilities; Cat Banzai Bills replace them in the Super Mario 3D World style. Although they are technically enemies, they are placed in the Gizmos category.

Super Mario World television series[edit]

Magnum Bill
Mario being chased by a Magnum Bill in the Super Mario World animated series episode "Mama Luigi."
Koopa football players grabbed the princess, Mario was attacked by a Koopa wizard and a Magnum Bill, and I found myself face-to-face with a Fire Sumo!”
Luigi, "Mama Luigi"

A Banzai Bill makes a minor appearance in the Super Mario World cartoon episode "Mama Luigi." In the cartoon, they are known as Magnum Bills, which is a possible combination of the name Bullet Bill and their Japanese name, Magnum Killer. In the episode, Mario, after narrowly dodging an attack by a Koopa Wizard, accidentally leaps into the path of a Magnum Bill.

Hotel Mario[edit]

Banzai Bills appear in the game Hotel Mario, albeit closer in size to Bullet Bills and with their characteristic limbs. They appear in Lemmy's High-ate Regency Hotel, moving diagonally across the screen. More appear at once on higher stages, but they can be defeated with a jump. They sometimes trigger when a Flying Goomba is defeated.

Super Smash Bros. series[edit]

SmashWiki article: Banzai Bill
A Banzai Bill in the Princess Peach's Castle stage of Super Smash Bros. Melee
A Banzai Bill, as it appears in Super Smash Bros. Melee

In the Super Smash Bros. series, Banzai Bills most commonly appear in stages. Banzai Bills mainly appear in Super Smash Bros. Melee's Princess Peach's Castle stage, where they appear in set angles, from either the top, side, or diagonally; a firing sound and their traveling sound is an indicator of their approach, similar to Super Mario World. Once burrowed into a castle wall, it digs into the wall and eventually explodes, dealing heavy damage to anyone caught within the explosion. Both of these actions are unlike Super Mario World. The explosion will also press any buttons in range, activating platforms and ! Blocks. It also destroys or activates destructible items. The Banzai Bill also causes small damage and knockback to any players who touch it. Super Smash Bros. Melee also introduces the Yoshi's Island stage, where a Banzai Bill appears in the background, using its sprite from Super Mario World. In Super Smash Bros. Brawl, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate, Banzai Bills retain their background appearance in the Yoshi's Island stage. In Super Smash Bros. Ultimate, Banzai Bills also reprise their role on the Princess Peach's Castle stage, but they now leave a longer lasting explosion than in Super Smash Bros. Melee. Their design in both Super Smash Bros. games give their engine an original appearance, being gear shaped and gold in color.

Throughout the series, there are also collectible items of Banzai Bills. In Super Smash Bros. Melee, there is an obtainable trophy of a Banzai Bill. In earlier copies of the game, Banzai Bill's collectible trophy is instead called "Bullet Bill" when set to English, but it is correctly identified as Banzai Bill in Japanese, PAL, and later versions of the game. Another error is that the origin game is incorrectly marked as Super Mario Bros. when Super Mario World is their actual first appearance. There is also a trophy of a Banzai Bill in Super Smash Bros. for Nintendo 3DS / Wii U. In Super Smash Bros. Ultimate, there is an Attack-type, Advanced class spirit of a Banzai Bill, which can be obtained from enhancing a Bullet Bill once it has reached level 99. When a Banzai Bill spirit is equipped, it gives the user the ability to cause damage by running into other players.

Banzai Bills are enemies in Smash Run mode in Super Smash Bros. for Nintendo 3DS, using their main design unlike in Super Smash Bros. Melee. Like normal Bullet Bills, they attack by homing in on the player and flying toward them. If players touch Banzai Bills, they take fire damage and get knocked back. Banzai Bills have above-average health, although if they take a strong enough hit, they can get stunned and fall to the ground, open to attack, momentarily. Finally, if a Banzai Bill embeds itself into a wall, it explodes after a while, although it releases no power-ups.

Mario Party series[edit]

Mario Party 5[edit]

In Mario Party 5, also features Banzai Bills are one of the obstacles shot at the players during the race in Random Ride; they end up eliminating at least one of them.

Mario Party 6[edit]

Banzai Bills appear as obstacles in the mini-game Shoot Yer Mouth Off in Mario Party 6. However, they are called "Bullet Bills" in-game and are activated in the mini-game when "Bullet Bill" is said in the microphone, despite standard Bullet Bills also appearing in other parts of the game, such as the Bullet Bill Orb and in Jump the Gun.

Mario Party: Island Tour[edit]

A Banzai Bill appears in Mario Party: Island Tour as the main gimmick of the Banzai Bill's Mad Mountain board. If a player rolls the die and rolls the red-faced Banzai Bill icon (which replaces 6), the Banzai Bill will shoot out of its cannon and knock the players to the last checkpoint. However, the Banzai Bill can travel only along the lower path or the upper path at any given time. When players pass the Switch Space, the Banzai Bill changes course to hit the upper area of the mountain. The Banzai Bill can also get launched when players land on a Banzai Bill Space, which is located just before the Goal Space. At the end of the match, the game keeps track of various records relating to the Banzai Bill, such as how many times a player launched the Banzai Bill and how many spaces a player got knocked back by it.

Mario Party 10[edit]

Kamek summons a Banzai Bill in Kamek's Rocket Rampage in Mario Party 10.
Kamek summons a Banzai Bill in Kamek's Rocket Rampage
Vehicle from Mario Party 10
The Banzai Bill Jet, an unlockable vehicle

Banzai Bills appear in a Mario Party 10 minigame, where they are summoned by Kamek in the second half of the in Kamek's Rocket Rampage when Kamek gets half of his health depleted. These are larger and therefore more difficult to dodge than the normal Bullet Bills he spawns. Banzai Bills take three points away if players get hit by them, which is the most damaging enemy in this minigame. In the Airship Central board, players can buy and unlock a jet designed after a Banzai Bill to ride in.

Super Mario Party Jamboree[edit]

Bomber Bills appear in the aptly named Bomber Bills stage of the Bowser Kaboom Squad mode in Super Mario Party Jamboree. In addition, a mechanical, rideable Bomber Bill appears in the minigame Sunset Standoff, while artwork of a Bomber Bill can appear in the minigame Big-Top Quiz. This is the first time that the name "Bomber Bill" is used in a game.

Dance Dance Revolution: Mario Mix[edit]

Banzai Bills, alongside Bullet Bills, can be seen flying in the background of "Always Smiling" in Dance Dance Revolution: Mario Mix.

Mario Kart series[edit]

View of DS Airship Fortress in Mario Kart Tour
The Banzai Bills in DS Airship Fortress in Mario Kart Tour

Banzai Bills uncommonly appear in the Mario Kart series. They make their only physical appearances in Mario Kart 7 and Mario Kart Tour, where they appear in DS Airship Fortress as obstacles, replacing the Bullet Bills fired out of the cannons from Mario Kart DS. They travel in a straight line and any player who touches the Banzai Bill gets flipped over. In Mario Kart Tour, Banzai Bills can be defeated when the player touches them while invincible, and they reward points when defeated. In Mario Kart Tour, they also appear in Wii Moonview Highway's Steer Clear of Obstacles bonus challenge.

Two vehicles in the Mario Kart series are designed after the Banzai Bill. Bowser Jr.'s unlockable kart in Mario Kart: Double Dash!!, the Bullet Blaster, has its design based after the Banzai Bill. In Mario Kart Arcade GP DX, the Road Jetter is an airplane-based vehicle that has the design of a Banzai Bill on the front of the vehicle. The Bullet Blaster has three variants in Mario Kart Tour, being the Bull's-Eye Banzai, the Silver Bullet Blaster and the Gold Bullet Blaster.

Super Princess Peach[edit]

A Banzai Bill from Super Princess Peach

Banzai Bills reappear in Super Princess Peach, where they act the same way they did in Super Mario World, having a similar appearance as well, though they do not perform their tell-tale firing sound to alert players that they are going to appear on the screen. Despite their large size, players can still pick them up and eat them with Perry to replenish the Vibe Gauge if they press X Button on them, and Peach can defeat them if she swings Perry at the right moment. They first appear in the world, Hoo's Wood with their first level appearance being in Hoo's Wood 2-4, where they appear in an area where the second Toad is found, after the player uses the Gloom vibe on the water wheel. They are later seen in Gleam Glacier 6-3, in an auto-sidescrolling section in the latter, penultimate area of the level where they get fired at the player from the right. In Giddy Sky 7-2, Banzai Bills appear throughout this area after the second darkened lightning cloud segment of the stage, being the fifth area of the stage. In Giddy Sky 7-5, Banzai Bills appear in the fifth, windy segment of the stage, where they appear randomly around the stage, generally aiming for the player. This game also introduces a red, more dangerous variant of Banzai Bills known as Mad Banzai Bills, which fly faster than normal Banzai Bills.

Mario Strikers Charged[edit]

Banzai Bills make a small cameo in Mario Strikers Charged in the Sand Tomb field. In this game, they are painted with their Super Mario World appearance on one of the pillars in the background.

Mario & Luigi series[edit]

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

The Banzai Bill in Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.
The Banzai Bill in Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.
The Banzai Bill in Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.

A Banzai Bill appears in Mario & Luigi: Bowser's Inside Story as a key item. In Dimble Wood, Bowser sees Private Goomp, Corporal Paraplonk and Sergeant Guy carrying a Banzai Bill Cannon. They explain to Bowser that they are going to fire a Banzai Bill to Bowser's Castle, which is taken over by Fawful, as payback. The three, however, do not have any Banzai Bills for ammunition; Bowser has to search one on his own while the three also search for one. It is revealed that a Wiggler on a farm has a Banzai Bill after Bowser pulled out his giga-carrot, which Bowser has to eat. He was originally going to use the carrot as a substitute for the Banzai Bill, though the Wiggler tells him to eat it as a responsibility. After the carrot is eaten up, Bowser could choose to save or to get the Banzai Bill right now. When he chooses to save, he is able to move around freely, and when he chooses to get the Banzai Bill right now, the Wiggler gets mad because Bowser pulled out the carrot and ate it, even though he told Bowser to do so. After the battle, Bowser finally gets the Banzai Bill, and after Mario and Luigi defeat Durmite and Bowser learns the sliding haymaker, Bowser gives it to the three minions and launch it at Bowser's former castle. However, Midbus and two other Goombas see the Banzai Bill and dodge it by making the castle fly into the air. The castle then heads for Bowser and lands on him, which eventually initiates the first Giant Bowser battle in the game. The Banzai Bill is not seen again for the rest of the game.

The Banzai Bill reappears in the remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, reprising its role from the original game in the Bowser's Inside Story mode, and is also used in the Banzai Bill Thrill first officer command that Roy can use in the Bowser Jr.'s Journey mode.

Mario & Luigi: Dream Team[edit]

A Banzai Bill appears in Mario & Luigi: Dream Team, in the battle with the Elite Trio. On a prior turn, Shy Guys can put a Banzai Bill in the Sergeant Guy Cannon. When attacking, Sergeant Guy ground pounds the cannon, firing the Banzai Bill. It chases after Mario, and he has to outrun it. If outran, the Banzai Bill touches down onto Sergeant Guy instead. Additionally, if Mario attacks the cannon before the Banzai Bill is fired, it causes a premature explosion that causes massive damage to all enemies.

The same occurs in the Elite Trio X battle, but with the Sergeant Guy Cannon X and Sergeant Guy X.

Paper Mario series[edit]

Paper Mario: Sticker Star[edit]

Banzai Bill model from Paper Mario: Sticker Star.

Banzai Bills appear in Paper Mario: Sticker Star, in which Bowser Jr. fires one from his airship of Bowser Jr.'s Flotilla to prevent Mario and Kersti from reaching Bowser's Castle. Later in the level, Mario paperizes the Banzai Bill Cannon to shoot a Banzai Bill, making a huge hole in the flotilla. If Mario is hit by these Banzai Bills, they take away 30 HP. They were originally planned to be fought, but they were cut from the final game.[4]

Paper Mario: Color Splash[edit]

A Banzai Bill about to crash into the ground in Sunglow Ridge.

Banzai Bills in Paper Mario: Color Splash are used as missile bombs. They are filled up with black paint in Black Bowser's Castle. When they crash, a dark skull cloud is created as a result of the impact, and they scatter black paint over a large area. These Banzai Bills can take away 30 HP from Mario if their hit is successful. One particular Banzai Bill fills part of Sunglow Ridge with black paint.

Yoshi's Woolly World[edit]

Baby Bowser's plush Banzai Bill from Yoshi's Woolly World
The Banzai Bill decoration

In Yoshi's Woolly World, Banzai Bills do not appear as enemies. However, one appears as a decoration in the background of Baby Bowser's room, having a knit appearance like everything else. Due to its closed teeth, it resembles the Bullet Bills in Super Mario World 2: Yoshi's Island and Yoshi's Island DS, but it is much larger than standard Bullet Bills in any of the Yoshi games.

Puzzle & Dragons: Super Mario Bros. Edition[edit]

Sprite of Banzai Bill's team image, from Puzzle & Dragons: Super Mario Bros. Edition.
The Banzai Bill's team image from Puzzle & Dragons: Super Mario Bros. Edition.

Banzai Bills appear as enemies in Puzzle & Dragons: Super Mario Bros. Edition. Their main attribute is Dark, while their sub-attribute is Light.

As enemies, the player does not fight Banzai Bills directly, fighting their Banzai Bill Cannons instead. Banzai Bills always begin the battle with first strike blows and attacks the player's team every single turn. However, they may also use a turn to use their Skill Armor Break, which increases their ATK while also lowering their defense. Because Banzai Bill Cannons are larger than the Bill Blasters, Banzai Bills are never allied with any other enemies. Interestingly, the Banzai Bill Cannons in this game are shaped like larger Bill Blasters.

As allies, Banzai Bills can use Armor Break to greatly reduce the defense of all the enemies on the field for two turns. The player can acquire a Banzai Bill by using four Fire Flowers on a Bullet Bill. The Banzai Bill will transform into a King Bill when given six Fire Flowers. The Banzai Bills' strongest stat is their ATK with a rating of 6/6, while their HP is rather low with a rating of 2/6. Lastly, their RCV rating is 0/6. Banzai Bills use Green Star Coins and Grand Green Star Coins to increase their Skill levels.

Skylanders: SuperChargers[edit]

The Banzai Bill makes an appearance in Skylanders: SuperChargers as a mod for Hammer Slam Bowser's Clown Cruiser, aptly named the Banzai Bill Driller. It grants the vehicle better top speed and gives the jet extra propellers under the wings.

Mario + Rabbids Kingdom Battle[edit]

A Banzai Bill trapped in a pair of underwear
The Banzai Bill caught in underwear in Mario + Rabbids Kingdom Battle.
“ Poor fella, once he soared freely overhead, spreading fear all throughout the Mushroom Kingdom. Just look at him now - tangled in gaudy Rabbid undergarments. Oh, what cruel fate! We MUST restore the Mushroom Kingdom to its original state. Banzai Bill's freedom (and dignity) depends on it. ”
Beep-0, Mario + Rabbids Kingdom Battle

In Mario + Rabbids Kingdom Battle, a crashed Banzai Bill can also be seen in the background of Undergarment Gulch, caught in a giant pair of underwear. After defeating the Icicle Golem, it can also be found outside Peach's Castle, still caught in underwear, to which Beep-0 comments, "When the annals of Banzai Bill are put to page, this will not be heralded as its finest hour." This is the first time a Banzai Bill has been shown with a different expression.

Additionally, the Bwahnzai Bill and Battlin' Bill weapons are modeled after Banzai Bills.

Dr. Mario World[edit]

A Banzai Bill appears as an assistant in Dr. Mario World, though unlike most other assistants, they can only be obtained through battle boxes in higher tiers in the game's versus mode, similar to King Bob-omb, where they can be obtained starting from Tier 5 onwards. In stage mode, their skill has a chance of granting an easier skill meter increase, in which it reduces a doctor's skill gauge by 10 points prior to version 2.2.0 or by 10% of the doctor's maximum skill gauge (rounded down to the nearest round number) since that version. If the skill gauge is reduced to a negative value this way, the doctor's skill gauge will not be able to fill. In versus mode, if the player sends viruses to the opponent, they grant a chance of sending an extra row of viruses when the doctor attacks the opponent. The activation chance was originally 50% maximum prior to version 1.2.0 but was changed to 30% maximum since that version.

WarioWare: Get It Together![edit]

Banzai Bills appear as enemies in WarioWare: Get It Together! during level 1 of the Super Mario World microgame.

LEGO Super Mario[edit]

Boomer Bills appear in the LEGO Super Mario expansion set Boomer Bill Barrage. The set can be connected to the original LEGO Super Mario set and adds two Boomer Bills held on a pole that can be spun to move the Boomer Bills in a circle, acting as an obstacle for Mario. This is the only time Banzai Bills are referred to as Boomer Bills.

The Super Mario Bros. Movie[edit]

Bomber Bill in The Super Mario Bros. Movie
The Bomber Bill turning its attention toward Tanooki Mario in The Super Mario Bros. Movie.

A Bomber Bill is featured towards the end of The Super Mario Bros. Movie, where it is called as such for the first time. As Bowser and his army begin losing the fight against the film's heroes, a half-frozen Bowser (frozen from an Ice Flower used by Princess Peach) orders a strike on the Mushroom Kingdom via the Bomber Bill. The Bomber Bill is launched, and Mario uses the Tanooki Suit to follow it via flying. Mario uses the suit's tail swipe ability to attack its left eye, angering it and causing it to take its focus away from Peach's Castle, revealing that it is sentient. The Bomber Bill angrily chases Tanooki Mario through the Mushroom Kingdom, and Mario leads it into the same Warp Pipe that he emerged from at the beginning of the film. The Bomber Bill explodes inside of the Warp Zone, causing a massive interdimensional collapse that pulls elements of the Mushroom Kingdom into Brooklyn, New York. The Bomber Bill is noticeably larger than the Banzai Bills in the games, and its size is roughly the same as the King Bills. Additionally, dummy Bomber Bills appear on the Training Course used to train Mario.[5]

General information[edit]

Physical appearance[edit]

Bomber Bills, being a derivative species from the Bullet Bills, are large, anthropomorphic bullet enemies that can either be fired from a Banzai Bill Cannon or from a cannon off-screen, where the only cues the players receive that they are coming are the firing sounds heard. Due to their large size and immunity to most attacks, they often are required to be dodged either by maneuvering around them, jumping on higher ground, or by ducking if lower ground is available. In some games, Bomber Bills are weak to jumps on top of them like normal Bullet Bills, while other games, the only way to defeat them is if players run into them while they are invincible. The Bomber Bill retains most physical characteristics from Bullet Bills, which includes the bullet-like shape, the jet-black, shiny coloration, and angry eyes. However, key differences from Bullet Bills include the lack of arms on the Bomber Bill and that all Bomber Bills have mouths, which is constantly open and filled with sharp teeth, giving them a shark-like appearance. In most games after New Super Mario Bros., their design has been updated to add red highlights to their eyes, as well as their animation being tweaked so they twirl around when fired rather than their original static pose. In some games, notably the Super Smash Bros. series and Paper Mario series, they have the ability to dig into walls and release a huge explosion.

Bullet Bill
A Bullet Bill from Yoshi's Story, which looks similar to a Banzai Bill.

In several games, Bullet Bills have appearances that more closely resemble Bomber Bills than they do typical Bullet Bills, including, but not limited to, many early appearances in the Yoshi platforming series, Super Mario Land 2: 6 Golden Coins, and Super Mario 64. In these games, Bullet Bills are depicted with no arms and with an angry smile with sharp teeth; it is worth noting, however, that Bullet Bills' design fluctuated between whether or not they had a mouth or arms up until Super Mario 64 DS finalized their design.

With the exceptions of Super Mario World and Super Mario Galaxy 2, Bomber Bills are typically encountered as late-game enemies and their appearance, alongside their Banzai Bill Cannon, usually signifies the end of the level. They are typically found in athletic-themed levels, that is, levels that focus on platforming on higher elevations with many pits. Bomber Bills are usually the last enemies encountered in levels that are featured around many Bullet Bills and Bill Blasters. The only games that feature Bomber Bills in an underground setting are Super Mario World's Valley of Bowser 3, New Super Mario Bros. 2's Course 2 of the Platform Panic Pack, and Super Mario Odyssey's Underground Moon Caverns.

Profiles and statistics[edit]

Perfect Ban Mario Character Daijiten[edit]

マグナムキラー (JP) / Banzai Bill (EN)
A Banzai Bill from Super Mario World.
Original text (Japanese) Translation
種族しゅぞく ウエポンぞく Tribe Weapon clan
性格せいかく みえっぱり Disposition Ostentatious
登場とうじょうゲーム ワールド Game appearances World
かけはすごいが⋯⋯

ぜんマリオキャラのなか一番いちばんサイズがおおきい。ただし、性質せいじつ普通ふつうのキラー(P63)とぜんぜんわりがなく、おおきさのわりにはとてもよわい。マリオが一回踏かいふんだだけでやっつけられるぞ。[6]

Looks great, but...

It is the largest of all Mario characters. However, its characteristics are no different from those of an ordinary Bullet Bill (p. 63), and it is very weak for its size. Mario can defeat it with just one step.

Super Smash Bros. series[edit]

Super Smash Bros. Melee[edit]

Trophy
Banzai Bill
Banzai Bill
Game/move:
Super Mario Bros.
10/85
How to unlock: Randomly obtainable in single-player modes
Bullet Bills are shot out of cannons and fly on straight paths. In great numbers they're a nightmare; while Mario can stop most with a single jump, the rare giant one is much tougher to avoid. In Super Smash Bros. Melee, all Bullet Bills are extra large. They burrow into Princess Peach's castle and then detonate with immense power. (American English)
Bullet Bills are shot out of cannons and fly on straight paths. In great numbers, they're a nightmare; while Mario can stop most with a single jump, the giant one, Banzai Bill, is much tougher to avoid. In Super Smash Bros. Melee, only Banzai Bills can be seen. They burrow into Princess Peach's castle and then detonate with immense power. (British English)

Super Smash Bros. for Nintendo 3DS / Wii U[edit]

Trophy
Banzai Bill
3DS:
BanzaiBillTrophy3DS.png
Wii U:
Banzai Bill's trophy render from Super Smash Bros. for Wii U
Category: Enemy
(Applies only to the Wii U version) Appears in:
SNES Super Mario World (08/1991)
Wii New Super Mario Bros. Wii (11/2009)
(Applies only to the Wii U version) Trophy Box: -
How to unlock:
(Nintendo 3DS) Random
(Wii U) Clear a Solo 3-Minute Smash after getting at least 110 KOs while playing as Bowser.
This giant bullety menace from the Mario series might look tough, but one jump is typically all it takes to deal with it! In Smash Tour, a Banzai Bill will sometimes charge into a space and explode, destroying any items there. Players caught in the blast will be launched to another space. (American English)
This giant bullety menace from the Mario series might look tough, but one jump is typically all it takes to deal with it! In Smash Tour, a Banzai Bill will sometimes charge into a space and explode, destroying any items there. Any players caught in the blast will be launched to another space. (British English)

Super Smash Bros. Ultimate[edit]

Spirit
#42 Banzai Bill
BanzaibillNSMBU.png Series/game Super Mario Series
Type Primary
Slots 1
Class Advanced
Strength / effect(s) Attack
Impact Run
How to obtain Enhanced from Bullet Bill

Super Princess Peach[edit]

Banzai Bill
A Banzai Bill from Super Princess Peach
Vibe Vibeless Levels Hoo's Wood 2-4
Wavy Beach 5-7
Gleam Glacier 6-3
Giddy Sky 7-2
Giddy Sky 7-5
Glossary number 61 Glossary entry It's huge! But you can pick it up with the X Button!

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

  • Item description: An enormous, black, shiny weapon. If it's launched at you, you're toast!

Super Mario Maker 2[edit]

  • Website description:
    • English (American):
      Banzai Bill can fly all over—even toward the screen. It’s so powerful it can break through walls!

Dr. Mario World[edit]

  • Stage mode: Grants 10%/20%/30%/40%/50% chance of easier skill meter increase.
  • Versus mode: If you send viruses to your opponent, grants 10%/15%/20%/25%/30% chance of sending an extra row.
  • Versus mode (Prior to version 1.2.0): If you send viruses to your opponent, grants 10%/20%/30%/40%/50% chance of sending an extra row.

Gallery[edit]

For this subject's image gallery, see Gallery:Bomber Bill.

Names in other languages[edit]

Language Name Meaning Notes
Japanese マグナムキラー[7][8]
Magunamu Kirā
Magnum Bullet Bill; Romanized as "Magnum Killer" or "Magnam-Killer"
キラーマシーン[?]
Kirā Mashīn
Bullet Bill Machine Super Mario Party Jamboree, mechanical variant
Catalan Bomber Bill[?] - The Super Mario Bros. Movie
Chinese (simplified) 大弹头杀手[?]
Dà Dàntóushāshǒu
Big Bullet Bill
大炮弹刺客[?]
Dà Pàodàncìkè
international releases for games since Super Smash Bros. Ultimate
大炮弹先锋[9]
Dà Pàodànxiānfēng
China release for Nintendo Switch games
Chinese (traditional) 大炮彈刺客[?]
Dà Pàodàncìkè
Big Bullet Bill
Czech Boomer Bill[10] - LEGO Super Mario
Danish Boomer Bill[11] - LEGO Super Mairo
Dutch Banzai Bill[?] -
Bomber Bill[12]
Boomer Bill[13] LEGO Super Mario
Estonian Boomer Bill[14] - LEGO Super Mario
Finnish Boomer Bill[15] - LEGO Super Mario
French (NOA) Bill Banzaï[?] Banzai Bill
Bill Baraqué[?] Hefty Bill LEGO Super Mario, The Super Mario Bros. Movie and games since Super Mario Party Jamboree
French (NOE) Bill Bourrin[16][17][18][19] Brutal Bill
Banzai Bill[?] - Super Princess Peach
German Riesen-Kugelwilli[20][21][22] Giant Bullet Bill
Banzai Bill[?] - Super Smash Bros. Melee
Greek Banzai Bill[23] - LEGO Super Mario
Μάγκνουμ Μπίλ[24]
Mángnoum Bíl
Magnum Bill Super Mario World animated series
Hungarian Boomer Bill[25] - LEGO Super Mario
Italian Banzai Bill[?] -
Pugno di Ferro Gigante[26] Giant Iron Fist Super Mario World television series
Pallottolone Bill[27] Big Bullet Bill LEGO Super Mario, The Super Mario Bros. Movie and games since Super Mario Party Jamboree
Korean 매그넘킬러[?]
Maegeuneom Killeo
Magnum Killer
Latvian Būmer Bil[28] Adaptation of "Boomer Bill" LEGO Super Mario
Lithuanian Boomer Bilio[29] - LEGO Super Mario
Bilio kulka[30] Bilio bullet LEGO Super Mario
Norwegian Boomer Bill[31] - LEGO Super Mario
Polish Bomberobill[?] Bomber Bill The Super Mario Bros. Movie
Magnum Bill[32] - Super Mario World television series
Portuguese (NOA) Bill banzai[?] Banzai Bill
Banzai Bill[22] - Mario Kart Tour
Bill Balaço[33] From Bill Bala ("Bullet Bill") and the augmentative suffix -aço LEGO Super Mario, The Super Mario Bros. Movie and games since Super Mario Party Jamboree
Magnum Bill[34] - Super Mario World television series
Portuguese (NOE) Bill Banzai[?] Banzai Bill
Bill-Banzai[?] Super Mario 3D World and Mario Party: Island Tour
Bill Balázio[35] From Bill Bala ("Bullet Bill") and the augmentative suffix -ázio LEGO Super Mario and The Super Mario Bros. Movie
Romanian Bilă Magnum[36] Magnum Ball (a translation error, possibly due to the similarity between the English name "Bill" and Romanian word bilă, meaning "ball") Super Mario World television series
Boomer Bill[37] - LEGO Super Mario
Bomber Bill[?] The Super Mario Bros. Movie
Russian Билл-банзай[?]
Bill-banzay
Banzai Bill
Билл-гигант[?]
Bill-gigant
Giant Bill The Super Mario Bros. Movie and games since Super Mario Party Jamboree
Serbo-Croatian Banzai Bill[38][39][40] - LEGO Super Mario
Slovak Boomer Billa[41] - LEGO Super Mario
Spanish Bill Banzai[?] Banzai Bill
Bill Balazo[42][43] From Bill Bala ("Bullet Bill") with augmentative suffix -azo LEGO Super Mario, The Super Mario Bros. Movie, and games since Super Mario Party Jamboree
Koopa Misil[44] Koopa Missile Super Mario World television series
Swedish Boomer Bill[45] - LEGO Super Mario

References[edit]

  1. ^ English Super Mario World entry on the official Mario Portal. nintendo.co.jp (English). Retrieved August 13, 2022. (Archived August 13, 2022, 14:17:58 UTC via archive.today.)
  2. ^ GameXplain (August 30, 2024). Pauline Super Mario Party Jamboree Gameplay - PAX Demo (12:09). YouTube. Retrieved August 31, 2024.
  3. ^ Bueno, Fernando (November 15, 2009). New Super Mario Bros. Wii PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0-307-46592-4. Page 16 and 138.
  4. ^ Paper Mario: Sticker Star. The Cutting Room Floor (English). Retrieved July 6, 2024.
  5. ^ Matyas (November 30, 2022). The Super Mario Bros. Movie - NEW Footage. YouTube (English). Retrieved December 3, 2022.
  6. ^ November 20, 1994. 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Shogakukan (Japanese). ISBN 4-09-259067-9. Page 211.
  7. ^ Super Mario World Japanese end credits.
  8. ^ Kagawa, Ryo (APE/Shigesato Itoi), Koichi Toda (100 Percent), Masaki Kuramochi (100 Percent), Shigeo Tanabe, Naomaru Asao, and Ryuji Osawa, editors (1991). "UNIT 2 CHARACTER" in『任天堂公式ガイドブック スーパーマリオワールド』. Tokyo: Shogakukan (Japanese). ISBN 4-09-104117-5. Page 29.
  9. ^ 新 超级马力欧兄弟U 豪华版 | Nintendo Switch | 任天堂 | 腾讯. Tencent (Simplified Chinese). Retrieved July 6, 2024.
  10. ^ Palba Boomer Billa – rozšiřující set. LEGO.com (Czech). Retrieved October 12, 2024.
  11. ^ Boomer Bill-spærreild – udvidelsessæt. LEGO.com (Danish). Retrieved October 12, 2024.
  12. ^ Clonny Games (October 17, 2024). 🔴 *Nieuwe* Mario Party Met KIJKERS! (1:15:31). YouTube (Dutch). Retrieved October 23, 2024.
  13. ^ Uitbreidingsset: Boomer Bill-spervuur. kids.LEGO.com (Dutch). Retrieved October 23, 2024.
  14. ^ Boomer Billi rünnaku laienduskomplekt. LEGO.com (Estonian). Retrieved October 12, 2024.
  15. ^ Boomer Bill Barrage -laajennussarja. LEGO.com (Finnish). Retrieved October 12, 2024.
  16. ^ Super Mario World: Super Mario Advance 2 French end credits. YouTube.
  17. ^ «Lancez Bill Bourrin et rasez le Royaume Champignon !» – April 5, 2023. The Super Mario Bros. Movie (1:13:03). Universal Pictures (French).
  18. ^ Super Mario Galaxy, Le Guide Officiel. Prima Games. Page 300.
  19. ^ Super Mario Galaxy 2, Le Guide Officiel. Prima Games. Page 27.
  20. ^ Club Nintendo 4/1992. Page 8.
  21. ^ Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors (1993). Der offizielle Nintendo Spieleberater "Super Mario World". Großostheim: Nintendo of Europe GmbH (German). Page 18.
  22. ^ a b Displayed as an action in Mario Kart Tour
  23. ^ Πίστα Επέκτασης Ομοβροντία Banzai Bill. kids.LEGO.com (Greek). Retrieved October 12, 2024.
  24. ^ Super Mario World - Episode 13 - Mama Luigi Greek Audio
  25. ^ Boomer Bill gát kiegészítő szett. LEGO.com (Hungarian). Retrieved October 12, 2024.
  26. ^ Le avventure di Super Mario - Episodio 13 - Mamma Luigi
  27. ^ Sbarramento di Pallottoloni Bill - Pack di Espansione. kids.LEGO.com (Italian). Retrieved September 7, 2024.
  28. ^ Būmera Bila aizsprosta paplašinājuma maršruts. LEGO.com (Latvian). Retrieved October 12, 2024.
  29. ^ Boomer Bilio puolimo papildymas. LEGO.com (Lithuanian). Retrieved October 12, 2024.
  30. ^ „Šiame kolekciniame žaidimo rinkinyje yra suktukas su 2 ‚skraidančiomis‘ Bilio kulkos figūrėlėmis ir 2 sudėtingumo lygių besisukančia platforma (su smaigais arba be jų).“ – Boomer Bilio puolimo papildymas § Išsami informacija apie produktą. LEGO.com (Lithuanian).
  31. ^ Ekstrabanen Boomer Bill-bombardement. LEGO.com (Norwegian Bokmål). Retrieved October 12, 2024.
  32. ^ Kapitan N i nowe przygody braci Mario. Odc. 10 - Nauczka/Mama Luigi
  33. ^ Pacote de expansão - Bombardeio de Bill Balaços. kids.LEGO.com (Brazilian Portuguese). Retrieved September 7, 2024.
  34. ^ Super Mario World - Mamãe Luigi (Dublado - Alta Qualidade)
  35. ^ Set de Expansão - Avalanche de Bills Balázio. kids.LEGO.com (European Portuguese). Retrieved September 7, 2024.
  36. ^ May 20, 2015. "Mama Luigi", dubbed in Romanian by KidsCo. Odnoklassniki (OK.ru). Retrieved January 4, 2016.
  37. ^ Set de extindere Atacul lui Boomer Bill. LEGO.com (Romanian). Retrieved October 12, 2024.
  38. ^ 71366 Kiša metaka s Banzai Billom – proširena staza. svijetkockica.ba. Retrieved October 12, 2024. (Archived January 18, 2023, 02:06:05 UTC via archive.today.)
  39. ^ Kiša metaka s Banzai Billom. lstore.hr. Retrieved October 12, 2024. (Archived October 12, 2024, 13:56:56 UTC via archive.today.)
  40. ^ Kiša metaka s Banzai Billom. lstore.rs. Retrieved October 12, 2024. (Archived October 12, 2024, 14:00:48 UTC via archive.today.)
  41. ^ Palba Boomer Billa – rozširujúci set. LEGO.com (Slovak). Retrieved October 12, 2024.
  42. ^ Set de Expansión: Avalancha de Bill Balazos. LEGO.com (Latin American Spanish). Retrieved September 7, 2024.
  43. ^ Set de Expansión: Avalancha de Bill Balazos. LEGO.com (European Spanish). Retrieved September 7, 2024.
  44. ^ Super Mario World (Cap.13 - Mama Luigi) Español
  45. ^ Boomer Bills attack – Expansionsset. LEGO.com (Swedish). Retrieved October 12, 2024.