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{{species-infobox
{{about|the enemy|other uses|[[Spike (disambiguation)]]}}
|title=Spike
{{Redirect|Gabon|the real-world country|[[List of implied locations#Gabon|Gabon]]}}
{{species infobox
|image=[[File:Spike - Mario Party 10.png|250px]]<br>Artwork of a Spike from ''[[Mario Party 10]]''
|image=[[File:Spike - Mario Party 10.png|250px]]<br>Artwork of a Spike from ''[[Mario Party 10]]''
|parent_species=[[Koopa (species)|Koopa]]
|derived_species=[[Clubba]]<br>[[Mad Spike]]<br>[[Paper Spike]]<br>[[Snow Spike]]<br>[[Stone Spike]]
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Super Mario Party]]'' ([[List of games by date#2018|2018]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|notable=[[Grubba]] / [[Macho Grubba]]<br>[[Tolstar]]<br>[[Tubba Blubba]]
|variant_of=[[Koopa (species)|Koopa]]
|variants=[[Clubba]]<br>[[Fire Gabon]]<br>[[Mad Spike]]<br>[[Mega Spike]]<br>[[Paper Spike]]<br>[[Snow Spike]]<br>[[Stone Spike]]
|notable=[[Grubba]] / [[Macho Grubba]]<br>[[Paper Macho Spike Outlaw]]<br>[[Tolstar]]<br>[[Tubba Blubba]]
}}
}}
{{about|the enemy|the obstacle|[[Spike Trap]]|other uses for the name|[[Spike (disambiguation)]]}}
{{quote|Wah ha ha ha! Nice job making it this far! But you won't get past the boss of this {{color|red|fort}}! Spike 'em...er...{{color|red|Spike}}!|Bowser Jr.|Mario Party 9}}
{{quote|Spike 'em, er...Spike!|Bowser Jr.|Mario Party 9}}
'''Spikes''' are [[Koopa (species)|Koopa]] enemies that throw [[Spike Ball|spiked ball]]s or [[Spiked roller|roller]]s from within their mouths. They were designed by [[Hiroyuki Kimura]] at [[Nintendo]],<ref>{{cite|author=Iwata Asks|url=iwataasks.nintendo.com/interviews/wii/mario25th/2/0/|title=Joining Nintendo After Super Mario|publisher=Nintendo|accessdate=May 23, 2024|language=en-us}}</ref> and they first appeared in ''[[Super Mario Bros. 3]]''. Spikes have black [[Buzzy Beetle]]-like shells on their backs that are too small for them to enter. Up until ''[[New Super Mario Bros. Wii]]'', they also commonly had alternately colored bellies indicated by the ''[[Yoshi's Story]]'' design to be the front of the shell. While they primarily appear in antagonistic roles, they have also rarely appeared as background or playable characters.
 
'''Spikes''' are [[Koopa (species)|Koopa]] enemies that throw spiked balls. They were designed by [[Hiroyuki Kimura]] at [[Nintendo]],<ref>http://us.wii.com/iwata_asks/mario25th/vol3_page1.jsp</ref> and they first appeared in ''[[Super Mario Bros. 3]]''. Spikes have black [[Buzzy Beetle]]-like shells on their backs that are too small for them to enter.


==History==
==History==
===[[Mario (franchise)|''Super Mario'' series]]===
===''Super Mario'' series===
====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
[[File:SpikeSMB3.gif|frame]]
[[File:SMB3 Spike.jpg|thumb|left|A Spike's design used for their first appearance, ''Super Mario Bros. 3'']]
Spikes first appeared in ''[[Super Mario Bros. 3]]'' as enemies. They are found in one [[Water Land]] stage and many [[Ice Land]] stages, and they attack by pulling spiked balls out of their stomachs and throwing them at [[Mario]] or [[Luigi]] while wandering around. They can also fall off the edge like green [[Koopa Troopa]]s. A single stomp defeats them. Despite their appearance, Spikes can be stomped even when they are holding their spiked balls above their heads. Their sprites are shown to not have hair while they are shown with blue hair in their Super Mario Bros. 3 artwork. Spikes can also be defeated by [[fireball]]s and [[hammer]]s. The Water Land [[Kings|King]] also resembles a Spike while transformed in the NES version.
Spikes first appeared in ''[[Super Mario Bros. 3]]''. They attack by pulling spiked balls out of their stomachs and throwing them at the player while wandering around. They can also fall off the edge like green [[Koopa Troopa]]s. They can be defeated by any attack ([[stomp]]s, hits to the ground under them, [[fireball]]s, [[Koopa Shell]]s, [[Super Star|invincibility]]) for 100 points. Despite their appearance, Spikes can be stomped even when they are holding their spiked balls above their heads. The Water Land [[Kings|King]] also resembles a Spike while transformed in the [[Family Computer]] and [[Nintendo Entertainment System]] versions, though he is intended to be a {{wp|Kappa (folklore)|kappa}}. Their sprites have a very small amount of white hair, while their art shows them with a large tuft of white hair, though some alternate materials instead show the later-standard blue. A total of 25 Spikes appear in ''Super Mario Bros. 3'', with 14 in [[World 3-7 (Super Mario Bros. 3)|World 3-7]], eight in [[World 6-6 (Super Mario Bros. 3)|World 6-6]], and three in [[World 6-8 (Super Mario Bros. 3)|World 6-8]]. Seven more appear in [[Ground Work]], the 25th level of [[World-e]] in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''.


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
Although no regular Spikes appear in ''[[New Super Mario Bros.]]'', an icy variety of Spike called [[Snow Spike]] appears in [[World 5-1 (New Super Mario Bros.)|World 5-1]]. Instead of throwing spiked balls, Snow Spikes throw snowballs that progressively get bigger.
Although no regular Spikes appear in ''[[New Super Mario Bros.]]'', a type of Spike called [[Snow Spike]] appears in [[World 5-1 (New Super Mario Bros.)|World 5-1]], which features seven of them. Instead of throwing [[Spike Ball|spiked ball]]s, Snow Spikes throw [[snowball]]s that progressively get bigger.
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====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:GabonNSMBWii.png|frame|left]]
[[File:Spike NSMBW Artwork.png|thumb|''New Super Mario Bros. Wii'' standardized the Spike design introduced in ''Super Princess Peach'']]
[[File:Spike NSMBW Artwork.png|thumb|Artwork of a Spike from ''New Super Mario Bros. Wii'']]
Normal Spikes reappear in ''[[New Super Mario Bros. Wii]]'', along with [[Stone Spike]]s, a blue variety that uses spiked balls made of stone thrown directly downwards from the ledges on which they stand. This game marks the first appearance of their modern design, which would go on to be re-used in future games. This time, rather than walking around, Spikes stay in one spot while facing in the player's direction. The spiked balls they throw are not as powerful as regular spiked balls since they cannot break blocks and fall off the screen once they roll into a wall. As usual, Spikes can be defeated by any attack, however, they now yield 200 points upon defeat, and, unlike in ''Super Mario Bros. 3'', a Spike holding a spiked ball over its head is no longer safe to jump on. The game features 14 normal Spikes which all appear in [[World 2-2 (New Super Mario Bros. Wii)|World 2-2]], as well as 22 Stone Spikes, with 11 in [[World 6-1 (New Super Mario Bros. Wii)|World 6-1]] and another 11 in [[World 8-4 (New Super Mario Bros. Wii)|World 8-4]].
Normal Spikes reappear in ''[[New Super Mario Bros. Wii]]'', along with [[Stone Spike]]s, a blue variety that uses spiked balls made of stone thrown directly downwards from the ledges on which they stand. This game marks the first appearance of their modern design, which would go on to be re-used in future games. Spikes can be defeated by a simple jump to the head, however, unlike in ''Super Mario Bros. 3'', if the Spike is holding a spiked ball it will damage the player. They can also be defeated by [[fireball]]s or [[barrel]]s and can also be frozen via the [[Ice Flower]] or the [[Penguin Suit]] power-ups. In this game, Spikes stay at one spot instead of walking around, although they can turn directions. The green variation appears only in [[World 2 (New Super Mario Bros. Wii)|World 2]]. Unlike regular spiked balls which destroys blocks, the Spike's spiked balls cannot break blocks.
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====''New Super Mario Bros. U''====
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
Spikes and [[Stone Spike]]s also appear in ''[[New Super Mario Bros. U]]'', where they act in the same way they did in ''New Super Mario Bros. Wii''. The green variation appears at their own level called [[Spike's Spouting Sands]], where they appear mounted on [[Flying ? Block]]s, while Stone Spikes appear in [[Dry Desert Mushrooms]]. The green Spikes jump whenever a "bah" is heard in the music.
[[File:NSMBU Spike Screenshot.jpg|thumb|A Spike in ''New Super Mario Bros. U'']]
Spikes and [[Stone Spike]]s appear in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and ''[[New Super Mario Bros. U Deluxe]]'', where they act the same way they did in ''New Super Mario Bros. Wii''. Spikes jump whenever a "bah" is heard in the music. ''New Super Mario Bros. U'' features 12 normal Spikes in [[Spike's Spouting Sands]], 23 Stone Spikes in [[Dry Desert Mushrooms]], and another 20 Stone Spikes in the sixth special [[Challenge Mode (New Super Mario Bros. U)|challenge]], [[Nonstop Flight]]. ''New Super Luigi U'' has 11 normal Spikes in [[Spike's Tumbling Desert]] and another 11 in [[Spike's Seesaws]], as well as 13 Stone Spikes in [[Stone Spike Conveyors]].


====''Super Mario 3D World''====
====''Super Mario 3D World''====
[[File:Spike Artwork - Super Mario 3D World.png|thumb|Artwork of Spike holding a [[Spike Bar]] from ''[[Super Mario 3D World]]'']]
[[File:Spike Artwork - Super Mario 3D World.png|thumb|left|''Super Mario 3D World'' artwork of a Spike holding a spiked roller, which Spikes attack with in the game instead of spiked balls]]
Spikes make their first appearance in a 3D ''Mario'' platformer game in ''[[Super Mario 3D World]]''. Here, they appear in a few levels, such as [[Spike's Lost City]] and [[Hands-On Hall]], and throw [[Spike Bar]]s instead of spiked balls.  
Spikes appears in a few levels of ''[[Super Mario 3D World]]'', including [[Spike's Lost City]] and [[Hands-On Hall]]. Unlike other appearances, Spikes throw [[spiked roller]]s instead of balls.  
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====''Super Mario Run''====
====''Super Mario Run''====
Spikes return in ''[[Super Mario Run]]'', though they only appear in the level [[Land of Spikes]]. They throw spiked balls like in previous games, except at slightly faster intervals.
Spikes return in ''[[Super Mario Run]]'', though they only appear in the level [[Land of Spikes]]. They throw spiked balls like in previous games, except at slightly faster intervals and in a short upward arc. If they are stomped while the spiked ball is close by, the spiked ball vanishes.  


===''[[Amada Anime Series: Super Mario Bros.]]''===
A Spike Statue can be obtained as a [[List of Kingdom Builder items in Super Mario Run|building]] in Kingdom Builder mode, and placed in the Mushroom Kingdom.
[[File:AmadaBoomerangBro..jpg|frame|left|A Spike walking alongside Mario, a [[Boomerang Bro]], and a [[Para-Beetle]] in ''Super Mario Momotarō'']]
In ''[[Super Mario Momotarō]]'', a Spike is the last creature to join [[Mario]] on his mission to rescue [[Princess Peach]]. The Spike hopes to get his revenge against [[Bowser]] for destroying his home world. During the final battle he helps by knocking [[Ludwig von Koopa]] out with an exploding spike ball. After the final battle, he joins Mario in returning the treasure Bowser had stolen to their rightful owners. He is most likely based off of the monkey from the [[wikipedia:Momotarō|Momotarō]].


===[[Yoshi's Island (series)|''Yoshi's Island'' series]]===
====''Super Mario Maker 2''====
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
Spikes appear as enemies in version 2.0 of ''[[Super Mario Maker 2]]''. Since they did not appear in ''[[Super Mario Bros.]]'' and ''Super Mario World'', they were given new sprites for those styles. In the ''Super Mario Bros.'' and ''Super Mario Bros. 3'' styles, the Spikes' [[Spike Ball]]s fly horizontally after being thrown like in ''Super Mario Bros. 3'', though they start being affected by gravity once they touch the ground; while in the ''[[Super Mario World]]'', ''New Super Mario Bros. U'' and ''Super Mario 3D World'' styles, they only roll along the ground. The Spiked Balls can also be [[Spin Jump]]ed on and, in the latter two styles, act as weight on [[Seesaw]]s. In snow-themed levels, Spikes throw [[snowball]]s instead (similar to [[Snow Spike]]s), which can be jumped on, picked up, and thrown. [[Mega Spike]]s can also be made by enlarging Spikes with [[Super Mushroom]]s.
Spikes later reappear in ''[[Super Mario World 2: Yoshi's Island]]''. They only are in [[BLIZZARD!!!]], but in the [[Yoshi's Island: Super Mario Advance 3|remake]], they also appear in [[Endless World of Yoshis]]. They are erroneously named "Mace Penguins."<ref>''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide. [[Media:SMW2 Guide 127.jpg|Page 127]].</ref>


====''Yoshi's Story''====
====''Super Mario Bros. Wonder''====
[[File:SMBW Angry Spikes and Sinkin' Pipes second 10-flower coin.jpg|thumb|Spikes in ''Super Mario Bros. Wonder'']]
Spikes return as enemies in ''[[Super Mario Bros. Wonder]]''. A new [[Fire Gabon|red variant of Spike]] that spits and throws fireballs instead of Spike Balls is also introduced. In the level [[Angry Spikes and Sinkin' Pipes]], the [[Wonder Effect]] has Spikes singing and throwing Spike Balls to the beat.
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===''Amada Anime Series: Super Mario Bros.''===
[[File:AmadaBoomerangBro.jpg|frame|left|A Spike walking alongside Mario, a [[Boomerang Bro]], and a [[Para-Beetle]] in ''Super Mario Momotarō'']]
In ''[[Super Mario Momotarō]]'', a Spike is the last creature to join [[Mario]] on his mission to rescue [[Princess Peach]]. The Spike hopes to get his revenge against [[Bowser]] for destroying his home world. During the final battle he helps by knocking [[Ludwig|Ludwig von Koopa]] out with an exploding spiked ball. After the final battle, he joins Mario in returning the treasure Bowser had stolen to their rightful owners. He is most likely based off of the monkey from the {{wp|Momotarō}}.
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===''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''===
[[File:SMW2 Spike.png|frame]]
Spikes, known here as '''Mace Penguins''',<ref>{{cite|author=Miller, Kent, and Terry Munson|title=''Super Mario World 2: Yoshi's Island'' Player's Guide|date=1995|publisher=Nintendo of America|language=en-us|page=[[Media:SMW2 Guide 127.jpg|127]]}}</ref> appear in ''[[Super Mario World 2: Yoshi's Island]]''. They only appear in [[BLIZZARD!!!]], as well as [[Endless World of Yoshis]] in the [[Yoshi's Island: Super Mario Advance 3|remake]].
 
===''Yoshi's Story''===
[[File:GabonYSArt.png|thumb|A Gabon from ''[[Yoshi's Story]]'']]
[[File:GabonYSArt.png|thumb|A Gabon from ''[[Yoshi's Story]]'']]
[[File:YSGabonSprite.png|frame|left]]
[[File:YSGabonSprite.png|frame|left]]
Spikes reappear in ''[[Yoshi's Story]]'' in the level [[Jungle Hut]] on Page 4. They regurgitate spiked balls and roll them down hills. The [[Yoshi]]s may eat them, but the [[Green Yoshi]] likes them best. They are mistakenly known as '''Gabons''',<ref>[https://web.archive.org/web/20000407054022/http://www.yoshisstory.com/page4.html ''Yoshi's Story'' official website (Wayback Archive)]. Retrieved April 22, 2015.</ref><ref>[[Nintendo 64]] Game Secrets, 1999 Edition [[Prima Games|Prima]] Official Strategy Guide. Page 109.</ref> probably a translation error as Spikes are called Gabons in Japan.
Spikes, this time named '''Gabons''', reappear in ''[[Yoshi's Story]]'' exclusively in the level [[Jungle Hut]] on Page 4. They regurgitate bomb-like<ref>{{cite|deadlink=y|archive=web.archive.org/web/19991009112247/http://www.yoshisstory.com/4-1.html|title=''Yoshi's Story'' official website|publisher=Nintendo of America|language=en-us|accessdate=April 22, 2015}}</ref> spiked balls and roll them down hills. The [[Yoshi (species)|Yoshi]]s may eat them, but the Green Yoshi likes them best. Additionally, the boss [[Don Bongo]] bears some resemblance to one. Their name Gabon is a direct translation from their Japanese name, possibly due to the name being taken by [[Spike (Yoshi's Story)|another enemy]] in the same game. Their ''Yoshi's Story'' artwork is reused as a stamp in ''[[Mario Artist: Paint Studio]]''.
 
According to the text seen after beating the level, the [[Baby Yoshi]]s apparently met one specific Spike named "Gabon" while entering his hut. All that is known about the encounter is that the angered Spike threw various objects at the Baby Yoshis. Additionally, the boss [[Don Bongo]] bears some resemblance to a Spike.


===''Super Princess Peach''===
===''Super Princess Peach''===
[[File:SPPSpike.png|frame|left]]
[[File:SPPSpike.png|frame|left]]
Spikes also appear in ''[[Super Princess Peach]]'', which also introduces the orange haired, enraged [[Mad Spike]].
Spikes reappear in ''[[Super Princess Peach]]'', which also introduces the orange-haired, enraged [[Mad Spike]].
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===''Mario Party'' series===
===''Mario Party'' series===
====''Mario Party 9''====
====''Mario Party 9''====
A giant Spike appears as a boss in ''[[Mario Party 9]]''. It is the mid boss of the [[Magma Mine]] board, while the stage boss is [[Chain Chomp]]. The minigame it is fought in is [[Spike Strike]]. During the minigame, the Spike attacks the players by spitting spiked balls onto the paths leading to them. The players must attack it by quickly choosing a hammer to smack the spiked balls back at him.
A giant Spike appears as a boss in ''[[Mario Party 9]]''. It is the mid boss of the [[Magma Mine]] board, while the stage boss is [[Chain Chomp]]. The minigame it is fought in is [[Spike Strike]]. During the minigame, the Spike attacks the players by spitting [[giant Spiked Ball]]s onto the paths leading to them. The players must attack it by quickly choosing a hammer to smack the Spiked Balls back at him.
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====''Mario Party: Island Tour''====
====''Mario Party: Island Tour''====
In ''[[Mario Party: Island Tour]]'', a Spike is one of the possible tiles to appear in [[Match Faker]]. [[Stone Spikes]] appear in [[Mad Ladders]].
In ''[[Mario Party: Island Tour]]'', a Spike is one of the possible tiles to appear in [[Match Faker]]. [[Stone Spike]]s appear in [[Mad Ladders]].


====''Mario Party 10''====
====''Mario Party 10''====
Spike appears in ''[[Mario Party 10]]'' as a new unlockable playable character. This is the first appearance of Spike as a playable character in the [[Mario (franchise)|''Mario'']] franchise, and also the first game where Spike is not allied with the [[Koopa Troop]]. Spike is unlocked by purchasing "Hidden Character 2" in [[Toad's Room]] for 600 Mario Party Points, while [[Toadette]] is Hidden Character 1. Its voice in this game is the same as in ''[[Super Mario 3D World]]''. Spike is also the only playable character in ''Mario Party 10'' to not appear as a playable character in ''[[Mario Tennis: Ultra Smash]]''.
[[File:Bowser's Sinister Slots.png|thumb|Spike in ''Mario Party 10'']]
Spike appears in ''[[Mario Party 10]]'' as an unlockable playable character. This is the first appearance of Spike as a playable character in the [[Super Mario (franchise)|''Super Mario'']] franchise, and also the first game where Spike is not allied with the [[Koopa Troop]]. Spike is unlocked by purchasing "Hidden Character 2" in [[Toad's Room]] for 600 Mario Party Points, while [[Toadette]] is Hidden Character 1. Its voice in this game is the same as in ''[[Super Mario 3D World]]''. Spike is also the only playable character in ''Mario Party 10'' to not appear as a playable character in ''[[Mario Tennis: Ultra Smash]]''.


====''Mario Party: Star Rush''====
====''Mario Party: Star Rush''====
[[File:MPSR - Roller Revenge.jpg|thumb|left|Spikes in [[Roller Revenge]] from ''[[Mario Party: Star Rush]]'']]
[[File:MPSR - Roller Revenge.jpg|thumb|left|Spikes in [[Roller Revenge]] from ''[[Mario Party: Star Rush]]'']]
Spikes appear as nonplayable characters in ''[[Mario Party: Star Rush]]'', appearing as NPCs in the minigame, [[Roller Revenge]]. Here, they throw spiked rollers at players, and players who are hit by the rollers lose a life. When the minigame is over, Spike does his second place animation from ''Mario Party 10''.
Spikes appear as non-playable characters in ''[[Mario Party: Star Rush]]'', and are only encountered in the minigame [[Roller Revenge]]. Here, they throw spiked rollers at players, and players who are hit by the rollers lose a life. When the minigame is over, Spike does his second place animation from ''Mario Party 10''.
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====''Super Mario Party''====
====''Super Mario Party''====
Spikes are confirmed to appear in ''[[Super Mario Party]]'' as non-playable characters.
Spikes appear in ''[[Super Mario Party]]'' as non-playable characters. They can be found in the background of several different minigames.
 
====''Super Mario Party Jamboree''====
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Spike returns as a playable character in ''[[Super Mario Party Jamboree]]'', making it its first playable appearance since ''Mario Party 10''.


===''Paper Mario'' series===
===''Paper Mario'' series===
Although no regular Spikes appear in ''[[Paper Mario]]'' or ''[[Super Paper Mario]]'', [[Clubba]]s, a variation of Spikes that use spiked clubs as weapons and are often seen sleeping, appear instead. Characters known as [[Tubba Blubba]] and [[Grubba]] appear in ''Paper Mario'' and ''[[Paper Mario: The Thousand-Year Door]]'', respectively.
Although no regular Spikes appear in ''[[Paper Mario]]'' or ''[[Super Paper Mario]]'', [[Clubba]]s, a variation of Spikes that use spiked clubs as weapons and are often seen sleeping, appear instead. Characters known as [[Tubba Blubba]] and [[Grubba]] appear in ''Paper Mario'' and ''[[Paper Mario: The Thousand-Year Door]]'', respectively.
====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
Spikes make their ''Paper Mario'' debut in ''[[Paper Mario: Sticker Star]]''. They only appear within the levels of [[World 2 (Paper Mario: Sticker Star)|World 2]]. They also have a lot of [[Heart Point|HP]] and they have the same HP yellow [[Pokey]]s and [[Snifit]]s have. Spikes also fight in groups of two later and are aided by [[Paragoomba]]s, [[Koopa Paratroopa|Paratroopa]]s, [[Swoop]]s and [[Hammer Bro]]s. Spikes will chase Mario and throw their [[Spiked Ball|spike ball]]s instead of tossing them slightly and letting it roll. In battle, Spikes can hold a spike ball over their heads, making jump attacks ineffective until they throw the ball on their next turn. Spikes can also [[Ground Pound]] Mario but if the attack misses, it will bounce to the left. When defeated they occasionally drop a [[Sticker (Paper Mario: Sticker Star)|Spike Ball sticker]]. [[Snow Spike]]s from ''[[New Super Mario Bros.]]'' also appear in this game and sometimes drop a [[Sticker (Paper Mario: Sticker Star)|Snowball sticker]]. If a Spiked ball is touched outside battle from a Spike, Mario loses 2 [[Heart Point]]s.
Generic Spikes make their ''Paper Mario'' debut in ''[[Paper Mario: Sticker Star]]''. They only appear within the levels of [[World 2 (Paper Mario: Sticker Star)|World 2]]. They also have a lot of [[Heart Point|HP]] and they have the same HP yellow [[Pokey]]s and [[Snifit]]s have. Spikes also fight in groups of two later and are aided by [[Paragoomba]]s, [[Koopa Paratroopa|Paratroopa]]s, [[Swoop]]s and [[Hammer Bro]]s. Spikes will chase Mario and throw their [[Spike Ball]]s instead of tossing them slightly and letting it roll. In battle, Spikes can hold a Spike Ball over their heads, making jump attacks ineffective until they throw the ball on their next turn. Spikes can also [[Ground Pound]] Mario but if the attack misses, it will bounce to the left. When defeated they occasionally drop a [[Sticker (Paper Mario: Sticker Star)|Spike Ball sticker]]. [[Snow Spike]]s from ''[[New Super Mario Bros.]]'' also appear in this game and sometimes drop a [[Sticker (Paper Mario: Sticker Star)|Snowball sticker]]. If a Spike ball is touched outside battle from a Spike, Mario loses 2 [[Heart Point]]s.


====''Paper Mario: Color Splash''====
====''Paper Mario: Color Splash''====
Spikes return in ''[[Paper Mario: Color Splash]]'' with the same appearance and behavior from the previous game. However, they don't hold the [[Spiked Ball]]s during the entire battle this time around, but only when they attack. Also, the design of the spiked balls has changed, since the spikes were brown in ''Paper Mario: Sticker Star'' and are now white. Spikes appear in [[Kiwano Temple]], [[The Golden Coliseum]], and [[Sunset Express]]. Two Spikes assist [[Ludwig von Koopa]] in battle, and their Spiked Balls must be hit back at them as [[Raccoon Mario]] to defeat them. One appears as a member of the [[Shady Sledge Bro]]'s gang in [[Dark Bloo Inn]], and one also appears as an NPC on the Sunset Express.
Spikes return in ''[[Paper Mario: Color Splash]]'' with the same appearance and behavior from the previous game. However, they do not hold the [[Spike Ball|Spiked Ball]]s during the entire battle this time around, but only when they attack. Also, the design of the Spiked Balls has changed, since the spikes were brown in ''Paper Mario: Sticker Star'' and are now white. Spikes appear in [[Kiwano Temple]], [[The Golden Coliseum]], and [[Sunset Express]]. Two Spikes assist [[Ludwig|Ludwig von Koopa]] in battle, and their Spiked Balls must be hit back at them as [[Raccoon Mario]] to defeat them. One appears as a member of the [[Shady Sledge Bro]]'s gang in [[Dark Bloo Inn]], and one also appears as an NPC on the Sunset Express. A Spike is the first-round opponent in [[Roshambo Temple#Roshambo Temple #4|Roshambo Temple #4]].
 
====''Paper Mario: The Origami King''====
[[File:PMOK Origami Spike.png|thumb|150px|An Origami Spike]]
Spikes return in ''[[Paper Mario: The Origami King]]''. Regular Spikes appear in the game as supporting characters, while origami Spikes and a [[Paper Macho Spike Outlaw]] appear as enemies. One particular Spike who is a part of the [[Canned-Food Par-tay Trio]] briefly accompanies Mario on [[Autumn Mountain]] to get to a canned food party hosted by a [[Sombrero Guy]]. In battle, this Spike attacks enemies with Up-Chuck, where he throws a [[Spike Ball|spiked ball]] at enemies in a line dealing 25 damage. However, he may drop his spiked ball upon holding it up, resulting in the attack failing.
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===''Mario Golf: World Tour''===
===''Mario Golf'' series===
Spikes appear in ''[[Mario Golf: World Tour]]'' as NPC characters in the [[Castle Club]] game mode. Their name can also appear on the tournament scoreboard. A giant Spike also appears in [[Wiggler Park]].
Spikes are non-playable characters in the [[Mario Golf (series)|''Mario Golf'' series]]. In ''[[Mario Golf: World Tour]]'', they appear in the [[Castle Club]] game mode, and their name can also appear on the tournament scoreboard; a giant Spike also appears in [[Wiggler Park]]. In ''[[Mario Golf: Super Rush]]'', Spikes appear in the Golf Adventure mode, and are obstacles in [[Spiky Palms]], where they throw Spike Balls to hurt the player.


===''Captain Toad: Treasure Tracker''===
===''Captain Toad: Treasure Tracker''===
[[File:Captain Toad DK level.png|thumb|A Spike in the [[Retro Ramp-Up]] level of ''Captain Toad: Treasure Tracker'']]
[[File:Captain Toad DK level.png|thumb|A Spike in the [[Retro Ramp-Up]] level of ''Captain Toad: Treasure Tracker'']]
Spikes return in ''[[Captain Toad: Treasure Tracker]]'' acting like in ''Super Mario 3D World'', although they can throw [[Spiked Ball]]s as well. They appear in [[Windup Stairs]], [[Seesaw Sizzle]], [[Retro Ramp-Up]], and [[Trick-Track Hall]].
Spikes return in ''[[Captain Toad: Treasure Tracker]]'', throwing [[Spike Ball|spiked ball]]s like in their usual appearances (although they can throw spiked rollers in one level as well), and defeating them rewards three coins instead of one. They appear in [[Windup Stairs]], [[Seesaw Sizzle]], [[Retro Ramp-Up]], and [[Trick-Track Hall]], as well as the Nintendo Switch-exclusive Special Episode level [[Flip Panel Panic]].
 
If a Spike is stunned using the pointer/touch screen as it is preparing to throw an obstacle, the object that has yet to leave its hands will be destroyed.


If a Spike is stunned using the pointer / touch screen as he is preparing to throw an obstacle, if the object has yet to leave Spike's hands, it will be destroyed.
Certain Spikes, such as the ones in Trick Track Hall, cannot be defeated. The red turnips thrown by the 2nd player in the game's Co-op assist mode does not defeat them on the Nintendo Switch version. They can still be defeated using other methods such as [[spin]]ning or using the [[Super Pickax]].


Certain Spikes, such as the one in Retro Ramp-Up, cannot be defeated with the red turnips thrown by the 2nd player in the game's Co-op mode on Nintendo Switch. They can still be defeated in other methods such as [[spin]]ning or the [[Super Pickax]].
===''Mario Tennis'' series===
[[File:MTA Models Spike.png|thumb|left|130px|A Spike from ''Mario Tennis Aces'']]
In ''[[Mario Tennis Aces]]'', while they appear as spectators like in ''[[Mario Tennis: Ultra Smash]]'', a Spike also appears as a playable character, classified as a Powerful character. This Spike also appeared in the online tournament demo as an unlockable playable character, unlocked after 600 participation points were accumulated. The [[Sure Shot Challenge (Beginner)]] level of the Adventure mode pits Mario against Spike in [[Piranha Plant Forest]]. If Mario is successful in the challenge, Spike gives Mario the Wooden Racket. Alternate costumes can be unlocked for Spike by earning participation points in the April 2019 online tournament. A blue headband and blue wristband costume is unlocked at 300 points, a pink headband and pink wristband costume is unlocked at 1000 points, and a yellow headband and yellow wristband costume is unlocked at 2000 points.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
Spikes appear in ''[[Mario & Luigi: Paper Jam]]'' as enemies in [[Doop Doop Dunes]] and reside with their [[Paper Spike|paper counterparts]], [[Pokey]]s and [[Spiny|Spinies]].
Spikes appear in ''[[Mario & Luigi: Paper Jam]]'' as enemies during the second visit to [[Doop Doop Dunes]] and reside with their [[Paper Spike|paper counterparts]], [[Pokey]]s and [[Spiny|Spinies]]. One Spike is also fought alongside a Paper Spike, a [[Hammer Bro]] and a [[Paper Hammer Bro]] as one of the [[Bowser]] [[Paper Bowser|Duo's]] last lines of defense in [[Neo Bowser Castle]]. In battle, Spikes may throw small spiked balls at all three bros at once which must be jumped over. It can also throw big spiked balls at one bro which must be hammered back, although only the last one will actually damage the Spike since the rest will ricochet off the next one thrown.


====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
[[File:MLSSBMSpike.png|thumb]]
[[File:MLSSBMSpike.png|thumb]]
Spikes appear in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', where they are enemies and recruitable allies found in ''Minion Quest: The Search for Bowser''. They are ranged troopers, and attack by throwing Spiked Balls at enemies. Their special skill, Throw the Fight, allows them to throw larger Spiked Balls at enemies, dealing more damage.
Spikes appear in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', where they are enemies and recruitable allies found in ''Minion Quest: The Search for Bowser''. They are ranged troopers, and attack by throwing Spike Balls at enemies. Their special skill, Throw the Fight, allows them to throw larger Spike Balls at enemies, dealing more damage.
 
====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
Spikes reappear in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', as enemies and allies in the ''Bowser Jr.'s Journey'' mode. They are ranged troopers, and are strong against both variants of [[Koopa Troopa]]s and [[Koopa Paratroopa]]s.


===''Mario Sports Superstars''===
===''Mario Sports Superstars''===
[[File:MarioSportsSuperstarsScreenshot7.png|thumb|left|A Spike in the catcher position in the baseball mode of ''[[Mario Sports Superstars]]'']]
[[File:MarioSportsSuperstarsScreenshot7.png|thumb|left|A Spike in the catcher position in the baseball mode of ''[[Mario Sports Superstars]]'']]
Spikes, alongside [[Stone Spike]]s, make their playable debut in a ''Mario'' sports game as selectable teammates in ''[[Mario Sports Superstars]]'', in the soccer and baseball modes of the game. They are classified as power type characters. They also appear as bosses in the Road to Superstar mode.
Spikes, alongside [[Stone Spike]]s, make their playable debut in a ''Super Mario'' sports game as selectable teammates in ''[[Mario Sports Superstars]]'', in the soccer and baseball modes of the game. They are classified as power type characters. A [[Mega Spike]] and [[Mega Stone Spike]] also appear as bosses in the Road to Superstar mode.


===''Mario + Rabbids Kingdom Battle''===
===''Mario + Rabbids Kingdom Battle''===
[[File:MRKB Spike.jpg|thumb|230px|A Spike Bar in ''Mario + Rabbids Kingdom Battle''. [[Beep-0]] conjectures that whoever had it must have left in a hurry.]]
[[File:MRKB Spike.jpg|thumb|230px|A spiked roller in ''Mario + Rabbids Kingdom Battle''. [[Beep-0]] conjectures that whoever had it must have left in a hurry.]]
Spikes do not appear during the events of ''[[Mario + Rabbids Kingdom Battle]]'', but there are recurring background elements in [[Spooky Trails]] that allude to them, like [[Spiked Ball]]s and [[Spike Bar]]s. In addition, one of Luigi's Precision weapons, the Spike Strike, is based on a Spike.
Spikes do not appear during the events of ''[[Mario + Rabbids Kingdom Battle]]'', but there are recurring background elements in [[Spooky Trails]] that allude to them, like [[Spike Ball|Spiked Ball]]s and [[spiked roller]]s. In addition, one of Luigi's Precision weapons, the Spike Strike, is based on a Spike.


===''Mario Tennis Aces''===
===''Dr. Mario World''===
[[File:MTA Models Spike.png|thumb|left|130px|A Spike from ''Mario Tennis Aces'']]
Spikes appear in ''[[Dr. Mario World]]'' as assistants. Their stage mode effect increases the player's base score for every green [[virus]] that are eliminated, with the base score increase being greater at higher levels, starting from 50 points at the first level to 200 points at the maximum level. In versus mode, they have a chance to increase the speed that the user's attack meter fills, in which the amount of points is effectively reduced by 20%, rounded down to the nearest round number, and the chance of its activation is 10% at the first level and 50% at the maximum level. Spikes also appear in the overworld for [[World 2 (Dr. Mario World)|World 2]] when it is cleared. A Spike was featured as a patient during Season 3 of the Clinic Events.
Spikes make their ''[[Mario Tennis (series)|Mario Tennis]]'' debut in ''[[Mario Tennis Aces]]'', where one appears as a playable character. It is classified as a powerful character. Stone Spikes can also be seen as spectators. Spike also appeared in the online tournament demo as an unlockable playable character, unlocked after 600 points were accumulated.
{{br}}


==Profiles and statistics==
==Profiles and statistics==
===''Paper Mario'' series===
{{main|List of Spike profiles and statistics}}
{{:Paper Mario: Sticker Star bestiary|transcludesection=Spike|align=horizontal}}
{{:Paper Mario: Color Splash bestiary|transcludesection=Spike|align=horizontal}}
 
===''Mario & Luigi: Paper Jam''===
===''Mario & Luigi: Paper Jam''===
{{:Mario & Luigi: Paper Jam bestiary|transcludesection=Spike|align=horizontal}}
{{:Mario & Luigi: Paper Jam bestiary|transcludesection=Spike|align=horizontal|image=[[File:SpikePaperJam.gif]]}}


===''Mario Party: Star Rush''===
===''Paper Mario: Color Splash''===
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
{{:Paper Mario: Color Splash bestiary|transcludesection=Spike|image=[[File:PMCS Spike.png]]|align=horizontal}}
|-style="background:white;"
!Image
!Name
!Bio
|-
|align="center"|[[File:MPSRCM_Spike.png|75px]]
|align="center"|[[Spike]]<br>''A big Koopa with a tiny shell.''
|"''Spikes use their immense strength to hurl spiked rollers that are even bigger than they are!''"
|}


===''Super Mario Run''===
===''Paper Mario: The Origami King''===
*'''Notebook bio:''' ''"This hardworking turtle has a very small shell. It spits out metal balls that it'll throw at its enemies."''
{{:Paper Mario: The Origami King bestiary|transcludesection=Spike|align=horizontal}}
 
==Gallery==
{{main-gallery}}
<gallery>
SpikeSMB3.gif|''[[Super Mario Bros. 3]]''
SpikeNSMBW.png|''[[New Super Mario Bros. Wii]]''
MP9 Spike Bust.png|''[[Mario Party 9]]''
DMW-Spike.png|''[[Dr. Mario World]]''
SMM2 SMW Spike Enemy Sprite.png|''[[Super Mario Maker 2]]'' (''[[Super Mario World]]'' style)
</gallery>


==Names in other languages==
==Names in other languages==
Line 145: Line 166:
|Jap=ガボン
|Jap=ガボン
|JapR=Gabon
|JapR=Gabon
|JapM=
|JapM=Possibly from「がぶがぶ」(''gabugabu'', onomatopoeia for gobbling) and「坊」(''bon'', an affectionate term for boys)
|SpaA=Escupico<br>Escupicos (''Super Mario Run'')
|Jap2=カボン<ref>{{cite|author=Kazuki, Motoyama|title=Kodansha vol. 41 - ''Super Mario 64: Yoshi's Story'' part 1|page={{file link|YS Manga Enemies.jpg|7}}}}</ref>
|SpaAM=Pormanteau of ''escupir'' (to spit) and ''pico'' (spike)
|Jap2R=Kabon
|SpaE=Spike
|Chi=加邦
|SpaEM=-
|ChiR=Jiābāng
|Fra=Spike
|ChiM=Transliteration of Japanese name
|FraM=-
|Dut=Spike
|Dut=Spike
|DutM=-
|Fre=Spike
|Fre2=Crampon<ref>{{cite|title=''Super Mario Bros. 3'' Dutch and French instruction booklet|url=www.oldiesrising.com/noticespdfV2/Nintendo%20Nes/Super%20Mario%20Bros%203.pdf|page=43|publisher=Nintendo|language=fr}}</ref>
|Fre2N=''Super Mario Bros. 3''
|Fre2M=Crampon
|Ger=Spike
|Ger=Spike
|GerM=-
|Ger2=Gabon<ref>{{cite|title=Nintendo 64 ''Yoshi's Story'' Spieleberater|page=18}}</ref>
|Ger2N=''Yoshi's Story''
|Ita=Spunzo
|Ita=Spunzo
|ItaM=Cognate with ''punta'' (spike) or ''pungere'' (to sting)
|ItaM=Cognate with ''punta'' ("spike") or ''pungere'' ("to sting")
|Kor=가봉
|KorR=Gabong
|KorM=Transliteration of Japanese name
|Por=Espigão
|Por=Espigão
|PorM=Big Spike
|PorM=Spike
|PorC=<ref>alanzoka (October 18, 2024). [https://www.youtube.com/watch?v=60BP7rh0HT8 MARIO PARTY VOLTOU! - MARIO PARTY: JAMBOREE COM OS INIMIGOS]. ''Youtube''. Retrieved October 20, 2024.</ref>
|Rus=Спайк
|Rus=Спайк
|RusR=Spayk
|RusR=Spayk
|RusM=Transcription of English name
|RusM=Transcription of English name
|Kor=가봉
|SpaA=Escupicos
|KorR=Gabong
|SpaAM=Pormanteau of ''escupir'' ("to spit") and ''pico'' ("spike")
|KorM=Transliteration of Japanese name
|SpaE=Spike
|Chi=加邦
|ChiR=Jiābāng
|ChiM=Transliteration of Japanese name
}}
}}
==Gallery==
{{main-gallery}}
==Trivia==
*In Japanese, the spiked balls thrown by Spikes and [[Ptooie]]s are named "shūringan" (シューリンガン). The name ''shūringan'' is taken from the Japanese ''rakugo'' folktale ''[[Wikipedia:Jugemu|Jugemu]]'', from which the Japanese names of [[Lakitu]] (''Jugemu'') and [[Spiny Egg]]s (''Paipo'') are also derived.{{ref needed}}
*In the ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' movie, one of [[President Koopa]]'s cousins is named [[Spike (film character)|Spike]]. The film character bears no resemblance to the Spike species depicted in the games, however.
*Spike's ''Super Mario Bros. 3'' sprite depicts it as nearly bald, with only 2 pixels allocated for hair, and its ''Yoshi's Story'' appearance depicts it completely hairless.


==References==
==References==
<references/>
<references/>
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{{navboxes|
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{{Mario Sports Superstars}}
{{Mario Sports Superstars}}
{{M&LSS}}
{{M&LSS}}
{{MTA}}}}
{{MTA}}
{{SMP}}
{{M&LBIS}}
{{DMW}}
{{SMM2}}
{{PMTOK}}
{{MGSR}}
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{{SMPJ}}}}
[[Category:Spikes|*]]
[[Category:Spikes|*]]
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[[Category:Captain Toad: Treasure Tracker Enemies]]
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[[Category:Mario & Luigi: Paper Jam Enemies]]
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[[Category:Mario Golf: World Tour Characters]]
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[[Category:New Super Mario Bros. Wii Trading Cards]]
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[[Category:Paper Mario: Color Splash Enemies]]
[[Category:Minion Quest: The Search for Bowser allies]]
[[Category:Super Mario 3D World Enemies]]
[[Category:New Super Luigi U enemies]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3 Enemies]]
[[Category:New Super Mario Bros. U enemies]]
[[Category:Super Mario Bros. 3 Enemies]]
[[Category:New Super Mario Bros. Wii enemies]]
[[Category:Super Mario Run Enemies]]
[[Category:New Super Mario Bros. Wii trading cards]]
[[Category:Super Mario World 2: Yoshi's Island Enemies]]
[[Category:Paper Mario: Sticker Star enemies]]
[[Category:Paper Mario: The Origami King enemies]]
[[Category:Paper Mario: The Origami King species]]
[[Category:Paper Mario: Color Splash enemies]]
[[Category:Super Mario 3D World enemies]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3 enemies]]
[[Category:Super Mario Bros. 3 enemies]]
[[Category:Super Mario Bros. Wonder enemies]]
[[Category:Super Mario Maker 2 enemies]]
[[Category:Super Mario Party Jamboree characters]]
[[Category:Super Mario Run enemies]]
[[Category:Super Mario World 2: Yoshi's Island enemies]]
[[Category:Yoshi's Island: Super Mario Advance 3]]
[[Category:Yoshi's Island: Super Mario Advance 3]]
[[Category:Super Princess Peach Enemies]]
[[Category:Super Princess Peach enemies]]
[[Category:Yoshi's Story Enemies]]
[[Category:Yoshi's Story enemies]]
[[de:Spike (Spezies)]]
[[de:Spike (Spezies)]]
[[it:Spunzo (specie)]]
[[it:Spunzo (specie)]]

Latest revision as of 09:27, November 6, 2024

This article is about the enemy. For other uses, see Spike (disambiguation).
"Gabon" redirects here. For the real-world country, see Gabon.
Spike
Spike
Artwork of a Spike from Mario Party 10
First appearance Super Mario Bros. 3 (1988)
Latest appearance Mario & Luigi: Brothership (2024)
Variant of Koopa
Variants
Notable members
“Wah ha ha ha! Nice job making it this far! But you won't get past the boss of this fort! Spike 'em...er...Spike!”
Bowser Jr., Mario Party 9

Spikes are Koopa enemies that throw spiked balls or rollers from within their mouths. They were designed by Hiroyuki Kimura at Nintendo,[1] and they first appeared in Super Mario Bros. 3. Spikes have black Buzzy Beetle-like shells on their backs that are too small for them to enter. Up until New Super Mario Bros. Wii, they also commonly had alternately colored bellies indicated by the Yoshi's Story design to be the front of the shell. While they primarily appear in antagonistic roles, they have also rarely appeared as background or playable characters.

History

Super Mario series

Super Mario Bros. 3

Artwork of a Spike from Super Mario Bros. 3
A Spike's design used for their first appearance, Super Mario Bros. 3

Spikes first appeared in Super Mario Bros. 3. They attack by pulling spiked balls out of their stomachs and throwing them at the player while wandering around. They can also fall off the edge like green Koopa Troopas. They can be defeated by any attack (stomps, hits to the ground under them, fireballs, Koopa Shells, invincibility) for 100 points. Despite their appearance, Spikes can be stomped even when they are holding their spiked balls above their heads. The Water Land King also resembles a Spike while transformed in the Family Computer and Nintendo Entertainment System versions, though he is intended to be a kappa. Their sprites have a very small amount of white hair, while their art shows them with a large tuft of white hair, though some alternate materials instead show the later-standard blue. A total of 25 Spikes appear in Super Mario Bros. 3, with 14 in World 3-7, eight in World 6-6, and three in World 6-8. Seven more appear in Ground Work, the 25th level of World-e in Super Mario Advance 4: Super Mario Bros. 3.

New Super Mario Bros.

Although no regular Spikes appear in New Super Mario Bros., a type of Spike called Snow Spike appears in World 5-1, which features seven of them. Instead of throwing spiked balls, Snow Spikes throw snowballs that progressively get bigger.

New Super Mario Bros. Wii

Spike
New Super Mario Bros. Wii standardized the Spike design introduced in Super Princess Peach

Normal Spikes reappear in New Super Mario Bros. Wii, along with Stone Spikes, a blue variety that uses spiked balls made of stone thrown directly downwards from the ledges on which they stand. This game marks the first appearance of their modern design, which would go on to be re-used in future games. This time, rather than walking around, Spikes stay in one spot while facing in the player's direction. The spiked balls they throw are not as powerful as regular spiked balls since they cannot break blocks and fall off the screen once they roll into a wall. As usual, Spikes can be defeated by any attack, however, they now yield 200 points upon defeat, and, unlike in Super Mario Bros. 3, a Spike holding a spiked ball over its head is no longer safe to jump on. The game features 14 normal Spikes which all appear in World 2-2, as well as 22 Stone Spikes, with 11 in World 6-1 and another 11 in World 8-4.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe

A Spike from New Super Mario Bros. U
A Spike in New Super Mario Bros. U

Spikes and Stone Spikes appear in New Super Mario Bros. U, New Super Luigi U, and New Super Mario Bros. U Deluxe, where they act the same way they did in New Super Mario Bros. Wii. Spikes jump whenever a "bah" is heard in the music. New Super Mario Bros. U features 12 normal Spikes in Spike's Spouting Sands, 23 Stone Spikes in Dry Desert Mushrooms, and another 20 Stone Spikes in the sixth special challenge, Nonstop Flight. New Super Luigi U has 11 normal Spikes in Spike's Tumbling Desert and another 11 in Spike's Seesaws, as well as 13 Stone Spikes in Stone Spike Conveyors.

Super Mario 3D World

Artwork of a Spike from Super Mario 3D World.
Super Mario 3D World artwork of a Spike holding a spiked roller, which Spikes attack with in the game instead of spiked balls

Spikes appears in a few levels of Super Mario 3D World, including Spike's Lost City and Hands-On Hall. Unlike other appearances, Spikes throw spiked rollers instead of balls.

Super Mario Run

Spikes return in Super Mario Run, though they only appear in the level Land of Spikes. They throw spiked balls like in previous games, except at slightly faster intervals and in a short upward arc. If they are stomped while the spiked ball is close by, the spiked ball vanishes.

A Spike Statue can be obtained as a building in Kingdom Builder mode, and placed in the Mushroom Kingdom.

Super Mario Maker 2

Spikes appear as enemies in version 2.0 of Super Mario Maker 2. Since they did not appear in Super Mario Bros. and Super Mario World, they were given new sprites for those styles. In the Super Mario Bros. and Super Mario Bros. 3 styles, the Spikes' Spike Balls fly horizontally after being thrown like in Super Mario Bros. 3, though they start being affected by gravity once they touch the ground; while in the Super Mario World, New Super Mario Bros. U and Super Mario 3D World styles, they only roll along the ground. The Spiked Balls can also be Spin Jumped on and, in the latter two styles, act as weight on Seesaws. In snow-themed levels, Spikes throw snowballs instead (similar to Snow Spikes), which can be jumped on, picked up, and thrown. Mega Spikes can also be made by enlarging Spikes with Super Mushrooms.

Super Mario Bros. Wonder

The second 10-flower coin in the Angry Spikes and Sinkin' Pipes level in Super Mario Bros. Wonder
Spikes in Super Mario Bros. Wonder

Spikes return as enemies in Super Mario Bros. Wonder. A new red variant of Spike that spits and throws fireballs instead of Spike Balls is also introduced. In the level Angry Spikes and Sinkin' Pipes, the Wonder Effect has Spikes singing and throwing Spike Balls to the beat.

Amada Anime Series: Super Mario Bros.

A Spike walking alongside Mario, a Boomerang Bro, and a Para-Beetle in Super Mario Momotarō

In Super Mario Momotarō, a Spike is the last creature to join Mario on his mission to rescue Princess Peach. The Spike hopes to get his revenge against Bowser for destroying his home world. During the final battle he helps by knocking Ludwig von Koopa out with an exploding spiked ball. After the final battle, he joins Mario in returning the treasure Bowser had stolen to their rightful owners. He is most likely based off of the monkey from the Momotarō.

Super Mario World 2: Yoshi's Island / Yoshi's Island: Super Mario Advance 3

Mace Penguin

Spikes, known here as Mace Penguins,[2] appear in Super Mario World 2: Yoshi's Island. They only appear in BLIZZARD!!!, as well as Endless World of Yoshis in the remake.

Yoshi's Story

Artwork of a Gabon from Yoshi's Story
A Gabon from Yoshi's Story
Sprite of a Gabon from Yoshi's Story

Spikes, this time named Gabons, reappear in Yoshi's Story exclusively in the level Jungle Hut on Page 4. They regurgitate bomb-like[3] spiked balls and roll them down hills. The Yoshis may eat them, but the Green Yoshi likes them best. Additionally, the boss Don Bongo bears some resemblance to one. Their name Gabon is a direct translation from their Japanese name, possibly due to the name being taken by another enemy in the same game. Their Yoshi's Story artwork is reused as a stamp in Mario Artist: Paint Studio.

Super Princess Peach

A Spike

Spikes reappear in Super Princess Peach, which also introduces the orange-haired, enraged Mad Spike.

Mario Party series

Mario Party 9

A giant Spike appears as a boss in Mario Party 9. It is the mid boss of the Magma Mine board, while the stage boss is Chain Chomp. The minigame it is fought in is Spike Strike. During the minigame, the Spike attacks the players by spitting giant Spiked Balls onto the paths leading to them. The players must attack it by quickly choosing a hammer to smack the Spiked Balls back at him.

Mario Party: Island Tour

In Mario Party: Island Tour, a Spike is one of the possible tiles to appear in Match Faker. Stone Spikes appear in Mad Ladders.

Mario Party 10

Bowser's Sinister Slots, from Mario Party 10.
Spike in Mario Party 10

Spike appears in Mario Party 10 as an unlockable playable character. This is the first appearance of Spike as a playable character in the Super Mario franchise, and also the first game where Spike is not allied with the Koopa Troop. Spike is unlocked by purchasing "Hidden Character 2" in Toad's Room for 600 Mario Party Points, while Toadette is Hidden Character 1. Its voice in this game is the same as in Super Mario 3D World. Spike is also the only playable character in Mario Party 10 to not appear as a playable character in Mario Tennis: Ultra Smash.

Mario Party: Star Rush

Spikes appear as non-playable characters in Mario Party: Star Rush, and are only encountered in the minigame Roller Revenge. Here, they throw spiked rollers at players, and players who are hit by the rollers lose a life. When the minigame is over, Spike does his second place animation from Mario Party 10.

Super Mario Party

Spikes appear in Super Mario Party as non-playable characters. They can be found in the background of several different minigames.

Super Mario Party Jamboree

This section is referring to a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this section may need major rewriting.
This notice should be removed after a month has passed since the game was first released.

Spike returns as a playable character in Super Mario Party Jamboree, making it its first playable appearance since Mario Party 10.

Paper Mario series

Although no regular Spikes appear in Paper Mario or Super Paper Mario, Clubbas, a variation of Spikes that use spiked clubs as weapons and are often seen sleeping, appear instead. Characters known as Tubba Blubba and Grubba appear in Paper Mario and Paper Mario: The Thousand-Year Door, respectively.

Paper Mario: Sticker Star

Generic Spikes make their Paper Mario debut in Paper Mario: Sticker Star. They only appear within the levels of World 2. They also have a lot of HP and they have the same HP yellow Pokeys and Snifits have. Spikes also fight in groups of two later and are aided by Paragoombas, Paratroopas, Swoops and Hammer Bros. Spikes will chase Mario and throw their Spike Balls instead of tossing them slightly and letting it roll. In battle, Spikes can hold a Spike Ball over their heads, making jump attacks ineffective until they throw the ball on their next turn. Spikes can also Ground Pound Mario but if the attack misses, it will bounce to the left. When defeated they occasionally drop a Spike Ball sticker. Snow Spikes from New Super Mario Bros. also appear in this game and sometimes drop a Snowball sticker. If a Spike ball is touched outside battle from a Spike, Mario loses 2 Heart Points.

Paper Mario: Color Splash

Spikes return in Paper Mario: Color Splash with the same appearance and behavior from the previous game. However, they do not hold the Spiked Balls during the entire battle this time around, but only when they attack. Also, the design of the Spiked Balls has changed, since the spikes were brown in Paper Mario: Sticker Star and are now white. Spikes appear in Kiwano Temple, The Golden Coliseum, and Sunset Express. Two Spikes assist Ludwig von Koopa in battle, and their Spiked Balls must be hit back at them as Raccoon Mario to defeat them. One appears as a member of the Shady Sledge Bro's gang in Dark Bloo Inn, and one also appears as an NPC on the Sunset Express. A Spike is the first-round opponent in Roshambo Temple #4.

Paper Mario: The Origami King

Artwork of an origami Spike in Paper Mario: The Origami King
An Origami Spike

Spikes return in Paper Mario: The Origami King. Regular Spikes appear in the game as supporting characters, while origami Spikes and a Paper Macho Spike Outlaw appear as enemies. One particular Spike who is a part of the Canned-Food Par-tay Trio briefly accompanies Mario on Autumn Mountain to get to a canned food party hosted by a Sombrero Guy. In battle, this Spike attacks enemies with Up-Chuck, where he throws a spiked ball at enemies in a line dealing 25 damage. However, he may drop his spiked ball upon holding it up, resulting in the attack failing.

Mario Golf series

Spikes are non-playable characters in the Mario Golf series. In Mario Golf: World Tour, they appear in the Castle Club game mode, and their name can also appear on the tournament scoreboard; a giant Spike also appears in Wiggler Park. In Mario Golf: Super Rush, Spikes appear in the Golf Adventure mode, and are obstacles in Spiky Palms, where they throw Spike Balls to hurt the player.

Captain Toad: Treasure Tracker

Captain Toad: Treasure Tracker
A Spike in the Retro Ramp-Up level of Captain Toad: Treasure Tracker

Spikes return in Captain Toad: Treasure Tracker, throwing spiked balls like in their usual appearances (although they can throw spiked rollers in one level as well), and defeating them rewards three coins instead of one. They appear in Windup Stairs, Seesaw Sizzle, Retro Ramp-Up, and Trick-Track Hall, as well as the Nintendo Switch-exclusive Special Episode level Flip Panel Panic.

If a Spike is stunned using the pointer/touch screen as it is preparing to throw an obstacle, the object that has yet to leave its hands will be destroyed.

Certain Spikes, such as the ones in Trick Track Hall, cannot be defeated. The red turnips thrown by the 2nd player in the game's Co-op assist mode does not defeat them on the Nintendo Switch version. They can still be defeated using other methods such as spinning or using the Super Pickax.

Mario Tennis series

A Spike from Mario Tennis Aces

In Mario Tennis Aces, while they appear as spectators like in Mario Tennis: Ultra Smash, a Spike also appears as a playable character, classified as a Powerful character. This Spike also appeared in the online tournament demo as an unlockable playable character, unlocked after 600 participation points were accumulated. The Sure Shot Challenge (Beginner) level of the Adventure mode pits Mario against Spike in Piranha Plant Forest. If Mario is successful in the challenge, Spike gives Mario the Wooden Racket. Alternate costumes can be unlocked for Spike by earning participation points in the April 2019 online tournament. A blue headband and blue wristband costume is unlocked at 300 points, a pink headband and pink wristband costume is unlocked at 1000 points, and a yellow headband and yellow wristband costume is unlocked at 2000 points.

Mario & Luigi series

Mario & Luigi: Paper Jam

Spikes appear in Mario & Luigi: Paper Jam as enemies during the second visit to Doop Doop Dunes and reside with their paper counterparts, Pokeys and Spinies. One Spike is also fought alongside a Paper Spike, a Hammer Bro and a Paper Hammer Bro as one of the Bowser Duo's last lines of defense in Neo Bowser Castle. In battle, Spikes may throw small spiked balls at all three bros at once which must be jumped over. It can also throw big spiked balls at one bro which must be hammered back, although only the last one will actually damage the Spike since the rest will ricochet off the next one thrown.

Mario & Luigi: Superstar Saga + Bowser's Minions

Sprite of a Spike from Mario & Luigi: Superstar Saga + Bowser's Minions

Spikes appear in Mario & Luigi: Superstar Saga + Bowser's Minions, where they are enemies and recruitable allies found in Minion Quest: The Search for Bowser. They are ranged troopers, and attack by throwing Spike Balls at enemies. Their special skill, Throw the Fight, allows them to throw larger Spike Balls at enemies, dealing more damage.

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Spikes reappear in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, as enemies and allies in the Bowser Jr.'s Journey mode. They are ranged troopers, and are strong against both variants of Koopa Troopas and Koopa Paratroopas.

Mario Sports Superstars

A screenshot from Mario Sports Superstars
A Spike in the catcher position in the baseball mode of Mario Sports Superstars

Spikes, alongside Stone Spikes, make their playable debut in a Super Mario sports game as selectable teammates in Mario Sports Superstars, in the soccer and baseball modes of the game. They are classified as power type characters. A Mega Spike and Mega Stone Spike also appear as bosses in the Road to Superstar mode.

Mario + Rabbids Kingdom Battle

Beep-0 observing a giant spiked roller in Spooky Trails
A spiked roller in Mario + Rabbids Kingdom Battle. Beep-0 conjectures that whoever had it must have left in a hurry.

Spikes do not appear during the events of Mario + Rabbids Kingdom Battle, but there are recurring background elements in Spooky Trails that allude to them, like Spiked Balls and spiked rollers. In addition, one of Luigi's Precision weapons, the Spike Strike, is based on a Spike.

Dr. Mario World

Spikes appear in Dr. Mario World as assistants. Their stage mode effect increases the player's base score for every green virus that are eliminated, with the base score increase being greater at higher levels, starting from 50 points at the first level to 200 points at the maximum level. In versus mode, they have a chance to increase the speed that the user's attack meter fills, in which the amount of points is effectively reduced by 20%, rounded down to the nearest round number, and the chance of its activation is 10% at the first level and 50% at the maximum level. Spikes also appear in the overworld for World 2 when it is cleared. A Spike was featured as a patient during Season 3 of the Clinic Events.

Profiles and statistics

Main article: List of Spike profiles and statistics

Mario & Luigi: Paper Jam

Mario & Luigi: Paper Jam enemy
Spike
A Spike in battle, in Mario & Luigi: Paper Jam. HP 119 POW 96 (90) Defense 118 (101) Speed 70
Role Common Type Shelled Weakness None Location(s) Doop Doop Dunes, Neo Bowser Castle
Level 18 Experience 76 (71) Coins 42 Item drop 1-Up Mushroom - 4%
SPEED Scarf - 2%
Notice: Stats in parentheses are from the game's Easy Mode.

Paper Mario: Color Splash

Paper Mario: Color Splash enemy
Spike
Spike sprite from Paper Mario: Color Splash HP 25 Type Shelled Role Common Card
Strong None Weak None Card drop rate 5
A Spike card from Paper Mario: Color Splash
Moves Hip Attack (9), Ball Attack (12), Group Attack (9), Blowback Attack (24)
Location(s) Kiwano Temple, The Golden Coliseum, Fort Cobalt, Mustard Café, Sunset Express
Quotes Usual: "My lips are chapped..." ~ "I'm not big—my shell's just small!" ~ "Dodge this!" ~ "SPIKE, SPIKE, SPIKE!"
While holding spiked ball: "This is going to hurt!" ~ "Catch!"
Ludwig battle: "YESSIR!" ~ "Bomb squad reporting for battle!" ~ "It's my big moment..." ~ "I wasn't ready for this..." ~ "Remember your training..." ~ "The Ludship... It's...glorious!"
Enemy class
ENEMY_RANDAM_1_5
Dropped items
Hammer Scraps 10 Red paint 0 Yellow paint 32 Blue paint 32 Orange paint 0 Green paint 8 Purple paint 0

Paper Mario: The Origami King

Paper Mario: The Origami King enemy
Spike
An origami Spike from Paper Mario: The Origami King. HP 32 Moves Location(s)
Type Shelled Ground Pound (?), Super Ground Pound (?), Up-Chuck (?), Hurly-Burly (?), Foe Throw (?) The Princess Peach, ? Island, Bowser's Castle
Role Common
Item drops Mushroom
They spit up spiked balls on the regular. How unsettling! Those spikes smart, so don't stomp them by mistake!

Gallery

For this subject's image gallery, see Gallery:Spike.

Names in other languages

Language Name Meaning Notes
Japanese ガボン[?]
Gabon
Possibly from「がぶがぶ」(gabugabu, onomatopoeia for gobbling) and「坊」(bon, an affectionate term for boys)
カボン[4]
Kabon
-
Chinese 加邦[?]
Jiābāng
Transliteration of Japanese name
Dutch Spike[?] -
French Spike[?] -
Crampon[5] Crampon Super Mario Bros. 3
German Spike[?] -
Gabon[6] Yoshi's Story
Italian Spunzo[?] Cognate with punta ("spike") or pungere ("to sting")
Korean 가봉[?]
Gabong
Transliteration of Japanese name
Portuguese Espigão[7] Spike
Russian Спайк[?]
Spayk
Transcription of English name
Spanish (NOA) Escupicos[?] Pormanteau of escupir ("to spit") and pico ("spike")
Spanish (NOE) Spike[?] -

References

  1. ^ Iwata Asks. Joining Nintendo After Super Mario. Nintendo (American English). Retrieved May 23, 2024.
  2. ^ Miller, Kent, and Terry Munson (1995). Super Mario World 2: Yoshi's Island Player's Guide. Nintendo of America (American English). Page 127.
  3. ^ Yoshi's Story official website. Nintendo of America (American English). Archived October 9, 1999, 11:22:47 UTC from the original via Wayback Machine. Retrieved April 22, 2015.
  4. ^ Kazuki, Motoyama. Kodansha vol. 41 - Super Mario 64: Yoshi's Story part 1. Page 7Media:YS Manga Enemies.jpg.
  5. ^ Super Mario Bros. 3 Dutch and French instruction booklet. Nintendo (French). Page 43.
  6. ^ Nintendo 64 Yoshi's Story Spieleberater. Page 18.
  7. ^ alanzoka (October 18, 2024). MARIO PARTY VOLTOU! - MARIO PARTY: JAMBOREE COM OS INIMIGOS. Youtube. Retrieved October 20, 2024.