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{{rewrite|organization, seemingly random series of emphasis}}
{{merge from|ON/OFF Conveyor Belt}}
{{redirect|Conveyor Belt|the sample course in [[Super Mario Maker]]|[[Conveyor Belt Sprint]]}}
{{rewrite-expand|''Donkey Kong'' for the Game Boy and organize and add more information on their usage in games of the ''Super Mario'' series}}
[[File:MvsDK2 ConveyorBelt.png|thumb|A series of '''Conveyor Belts''' guiding a [[Mini Mario (Mario vs. Donkey Kong)|Mini Mario]].]]
{{distinguish|Conveyor Bolt}}
'''Conveyors'''<ref>''[[Super Mario Maker]]'' spoken name</ref> (also known as '''Conveyor Belts'''<ref>''[[Super Mario Advance 4: Super Mario Bros. 3]]'' ''[[Nintendo Power]]'' Player's Guide, page 125</ref>) are platforms found in many [[Mario (franchise)|''Mario'' games]]. They are able to carry the player from one place to another without them having to move at all, and can serve as an obstacle or a means to travel faster, depending on the direction the player is heading.
{{about|the platforms commonly found in the ''Super Mario'' franchise|the minigame in the [[Nintendo DS]] [[Mario & Sonic at the Olympic Games (Nintendo DS)|version]] of ''Mario & Sonic at the Olympic Games''|[[Conveyor Belt (minigame)]]}}
{{item infobox
|image=[[File:SMM2 Conveyor Belt.png|250px]]
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|effect=Speeds up or slows down the player
}}


'''Conveyor Belts''' (sometimes lowercased as '''conveyor belts''')<ref>{{cite|author=Pelland, Scott; Owsen, Dan|title=''Super Mario 64 Player's Guide''|location=Redmond, WA|publisher=[[Nintendo|Nintendo of America]]|date=1996|page=113}}</ref> or '''conveyors'''<ref name=MLM>{{cite|url=www.nintendo.com/consumer/gameslist/manuals/DS_Mario_vs_DK_Mayhem.pdf|title=''Mario vs. Donkey Kong: Mini Land Mayhem!'' North American instruction booklet|date=2010|publisher=Nintendo of America|language=American English|page=17}}</ref><ref>''Mario and Donkey Kong: Minis on the Move'' How to Play no. 21 (Conveyor)</ref><ref>''Mario vs. Donkey Kong: Tipping Stars'' Workshop object name</ref> in the [[Super Mario (franchise)|''Super Mario'' franchise]] are platforms that can carry the player from one place to another without requiring them to move. Conveyor Belts can serve as an obstacle or a means to travel faster, depending on which direction the player is headed.
==History==
==History==
===''Donkey Kong''===
===''Donkey Kong''===
[[File:50m_3.png|thumb|right|250px|Conveyors in 50m in ''Donkey Kong''.]]
[[File:DK Arcade 50m Screenshot.png|thumb|Conveyor Belts in 50m in ''Donkey Kong'']]
In ''[[Donkey Kong (game)|Donkey Kong]]'', conveyors appear in [[50m]]. This level has a series of conveyor belts which run along the second, fourth and fifth floors.
In ''[[Donkey Kong (game)|Donkey Kong]]'', Conveyor Belts appear in [[50m]]. This level has a series of conveyor belts which run along the second, fourth and fifth floors.
 
===''Mario Bros.'' (Game & Watch)===
In [[Mario Bros. (Game & Watch)|''Mario Bros.'']] for the [[Game & Watch]], [[Mario]] and [[Luigi]] have to transport bottles through a series of conveyor belts to an awaiting truck.
 
===''Mario Bros. Special''===
In ''[[Mario Bros. Special]]'', every third phase has four conveyor belts that also behave like [[trampoline]]s. Mario or Luigi can stun enemies by jumping on the conveyor belts when they are occupied.
 
===''Super Mario'' series===
====''Super Mario Bros. 2''====
In ''[[Super Mario Bros. 2]]'', conveyor belts are only found in [[World 7-2 (Super Mario Bros. 2)|World 7-2]], where their color is purple/red and enemies are not affected by it.
 
====''Super Mario Bros. 3''====
[[File:SMB3 Conveyor Belt.gif|frame|left]]
Conveyor belts reappear twice in ''[[Super Mario Bros. 3]]'', in {{world-link|6|fort|World 6-Fortress 3}} and in {{world-link|8|fort|World 8-Fortress}}, where they appear black and white. They stop moving while a [[P Switch|Switch Block]] is active.
 
====''Super Mario Land 2: 6 Golden Coins''====
Conveyor belts reappear in ''[[Super Mario Land 2: 6 Golden Coins]]'', where they have the appearance of blocks with arrows indicating the direction they are moving in. They appear in the levels [[Fiery Mario–Special Agent]] and [[Final Boss: One Mighty Mouse!]] of the [[Macro Zone]] and in [[Beware: Jagged Spikes]] of the [[Mario Zone]].
 
====''Super Mario 64'' / ''Super Mario 64 DS''====
[[File:SM64 Tick Tock Clock Star 4.png|thumb||A Conveyor Belt in ''Super Mario 64'']]
In ''[[Super Mario 64]]'', conveyor belts make their first 3D appearance, this time colored yellow with arrows showing the direction they are moving in. They appear only in [[Tick Tock Clock]]. Conveyor belts reappear in the remake ''[[Super Mario 64 DS]]'', fulfilling the same purpose.
 
====''New Super Mario Bros.'' series====
Conveyor belts are featured in many levels in ''[[New Super Mario Bros.]]'', ''[[New Super Mario Bros. Wii]]'', ''[[New Super Mario Bros. 2]]'', and ''[[New Super Mario Bros. U]]''. In these games, they are commonly used to move [[Iron Block]]s. In [[World Flower-Castle]] in ''New Super Mario Bros. 2'', there are two Conveyor Belts that can change directions and colors (blue or red) by hitting a yellow switch, one of which appears in the battle against [[Lemmy]].
====''Super Mario Galaxy''====
Conveyor belts reappear in [[Toy Time Galaxy]] in ''[[Super Mario Galaxy]]''.
 
====''Super Mario 3D World''====
Conveyor belts also appear in ''[[Super Mario 3D World]]'', where they only appear in the levels [[Bullet Bill Base]] and [[Captain Toad Gets Thwomped]].
 
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2''====
Conveyor Belts return as course elements in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'', where their speed can be adjusted by shaking them. Their direction and length can also be changed. Pressing a [[P Switch]] causes the Conveyors to stop moving. In ''[[Super Mario Maker 2]]'', Conveyor Belts can be placed diagonally, acting as [[Slope]]s. Additionally, a new type of Conveyor Belt is introduced that is toggled by [[ON/OFF Switch]]es, switching direction when one is activated.
 
===''Wario Land'' series===
====''Wario Land: Super Mario Land 3''====
In ''[[Wario Land: Super Mario Land 3]]'', conveyor belts appear infrequently in early levels. They first appear in [[Course No.12]] in [[Mt. Teapot]], then later in [[Course No.15|Courses No.15]] and [[Course No.16|No.16]] of [[Sherbet Land]]. They are absent until [[Course No.27]] in the [[SS Tea Cup]], though here, they are only ceiling decorations.
 
====''Wario Land II''====
In ''[[Wario Land II]]'', they are a little more common, appearing [[Escape from the factory!]], [[Into the factory!]], [[Move through the water!]], [[Awaiting Syrup!]], and [[The Final Battle!!]]. The direction they move can be changed with a [[Switch (Wario Land II)|switch]].
 
====''Wario Land 4''====
In ''[[Wario Land 4]]'', Conveyor Belts appear in [[The Curious Factory]] and [[40 Below Fridge]], working as before.
 
====''Wario Land: Shake It!''====
Finally, in ''[[Wario Land: Shake It!]]'', there are three types of conveyors; red, which hold their direction, blue, which can be reversed with [[Certainty Switch]]es, and green, which can be turned off with their own switches. They appear in a large number of levels.
 
===''Donkey Kong Country'' series===
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', a single Conveyor Belt appears in the [[Knautilus]] during the second boss battle with [[King K. Rool|Baron K. Roolenstein]]. It switches directions during certain points in the boss fight.
 
====''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''====
In ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'', several Conveyor Belts appear throughout the level [[Slammin' Steel]], where they behave as they do in other games. Notably, the boss fight with [[Colonel Pluck]] takes place on a disabled Conveyor Belt that served as an assembly line for creating [[Tiki Tank]]s.
 
====''Donkey Kong Country: Tropical Freeze''====
Conveyor Belts reappear in ''[[Donkey Kong Country: Tropical Freeze]]'', where they appear in the level [[Fruity Factory]] and behave as they do in past games. They are aesthetically used for processing the fruit in the area.


===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
[[File:Conveyors Mario vs Donkey Kong.png|thumb|left|Conveyors in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''.]]
Conveyor belts<ref>{{cite|url=www.nintendo.com/consumer/gameslist/manuals/AGB_Mario_vs_Donkey_Kong.pdf|title=''Mario vs. Donkey Kong'' instruction booklet|page=24|date=2004|publisher=Nintendo of America|language=American English}}</ref><ref name=MLM/> are frequent mechanisms used by [[Mario]] and [[Mini]] toys throughout the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. Their design in these games generally features a row of arrows running along their body, pointing in the direction in which the conveyor belt is currently moving. With the exception of their appearance in ''[[Mario and Donkey Kong: Minis on the Move]]'', they are always horizontally oriented and run either left or right. [[Conveyor switch]]es often accompany conveyor belts, allowing the player to change the direction of all conveyor belts in the level in order to solve puzzles. Conveyor belts can carry enemies, including fallen [[Thwomp]]s, in their assigned direction.
[[File:VioletConveyors.PNG|thumb|left|Violet Conveyors in ''Mario vs. Donkey Kong: Mini-Land Mayhem!''.]]
 
Conveyors are one of the many obstacles the [[Mini Mario (toy)|Mini Mario]]s face in the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]], appearing in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', ''[[Mario vs. Donkey Kong: Minis March Again!]]'', and ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''. They first appear in [[Mushroom Mayhem]] Room 1-7 in ''March of the Minis'', and so on in later levels of the game, and in ''Mini-Land Mayhem!'', they appear mainly in the [[Teatime Twirl]] area, serving as the world's main obstacle.
====''Mario vs. Donkey Kong''====
[[File:MVDK 1-4 1.png|thumb|200px|Conveyor belts in ''Mario vs. Donkey Kong'']]
In ''[[Mario vs. Donkey Kong]]'', conveyor belts are first found in [[Level 1-4 (Mario vs. Donkey Kong)|Level 1-4]] of [[Mario Toy Company]]. Their color scheme depends on the world they appear in. Their main purpose is carrying Mario through tight passages while he crouches. Conveyor belts can also be used to ferry [[key]]s into more accessible areas near the exit. They also significantly impede Mario's walking speed if he runs against them, although he can still successfully walk in their opposite direction. This is the only game in the series where conveyor belts are semi-solid, meaning that they can be jumped on from underneath.
 
In levels with conveyor belts starting with [[Level 7-1|Level 5-1]], Mario often comes across [[Direction Switch]]es, which he can jump on and press to reverse the direction of all conveyor belts in the level. Each Direction Switch has two red light bulbs on its sides, which alternate whenever the Direction Switch is pressed to signal a change in direction.
 
====''Mario vs. Donkey Kong 2: March of the Minis''====
[[File:MvsDK2 ConveyorBelt.png|thumb|left|Conveyor belts guiding a [[Mini Mario (toy)|Mini Mario]] in ''Mario vs. Donkey Kong 2: March of the Minis'']]
Conveyor belts appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', being introduced in [[Room 1-7 (Mario vs. Donkey Kong 2: March of the Minis)|Room 1-7]] of [[Mushroom Mayhem]]. In this game, they appear as dark blue, and their arrows resemble > and < symbols rather than triangles. If a Mini approaches a conveyor belt moving in its direction, Minis will continue to move in the conveyor belt's direction while remaining idle. However, if a Mini approaches a conveyor belt moving in the opposite direction to its own, it will simply turn around. If a Mini falls onto a conveyor belt from above, it will automatically move in the conveyor belt's direction. Minis cannot be swiped to change their direction while on a conveyor belt. Many levels with conveyor belts also feature conveyor switches, which can reverse the direction of all conveyor belts in a level when tapped with the {{button|ds|Stylus}} stylus.
 
====''Mario vs. Donkey Kong: Minis March Again!''====
Conveyor belts appear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'', functioning identically to their previous appearance. They are introduced in [[Room 3-2 (Mario vs. Donkey Kong: Minis March Again!)|Room 3-2]] of [[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]]. Magnet Mania also features a tutorial level that showcases the conveyor belt.
{{br}}


These objects in the screen have two directions to rotate: the left side and the right side. When a [[Mini Mario (toy)|Mini Mario]] goes onto these obstacles, the conveyor belt will glide the toy depending which direction the conveyor belt rotates. The player can't control the Mini Mario going in the opposite direction because the conveyor belt moves in a faster speed than the moving Mini Mario.
====''Mario vs. Donkey Kong: Mini-Land Mayhem!''====
[[File:Conveyors Mario vs Donkey Kong.png|thumb|Conveyor belts in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'']]
Conveyor belts also appear in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''. They are the main focus of [[Teatime Twirl]], which also marks the debut of [[Purple Conveyor]]s. Standard gray conveyor belts are called '''Gray Conveyors''' to distinguish them from Purple Conveyors. Gray Conveyors cannot be moved.<ref>{{cite|url=www.nintendo.com/consumer/gameslist/manuals/DS_Mario_vs_DK_Mayhem.pdf|title=''Mario vs. Donkey Kong: Mini-Land Mayhem!'' instruction booklet|publisher=Nintendo of America|language=American English|accessdate=March 13, 2018|date=2010}}</ref>{{page needed}}


The only way that the Mini Marios can glide to the opposite direction is to tap the button that has a symbol of two arrows pointing away from each other with the stylus. In addition, all the conveyor belts in the level switch to its opposite direction. In later levels, there is however more than one button to control all the conveyor belts in the whole level (including violet conveyors).
Instead of being fixed in place like Gray Conveyors, Purple Conveyors can be drawn between any two purple rivets using pieces acquired in a level. Conveyor Switches affect the Purple Conveyors in the same way as Gray Conveyors. After Teatime Twirl, both Gray Conveyors and Purple Conveyors continue to appear frequently throughout the game.


===''Super Mario'' series===
====''Mario and Donkey Kong: Minis on the Move''====
Conveyor Belts reappear in ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario 64]]'', ''[[New Super Mario Bros.]]'', ''[[Super Mario Galaxy]]'', ''[[New Super Mario Bros. Wii]]'', ''[[New Super Mario Bros. 2]]'', and ''[[New Super Mario Bros. U]]''. In [[World Flower-Castle]] in ''New Super Mario Bros. 2'', there are certain Conveyor Belts that can change directions and colors by hitting a yellow switch. This Conveyor Belt also appears in the battle with [[Lemmy Koopa|Lemmy]].
[[File:MOTMConveyor.png|frame|left]]
Conveyor belts, known as '''conveyors''', appear in ''Mario and Donkey Kong: Minis on the Move''. In this game, conveyors are tiles which appear on a grid, and can carry a Mini in any of the four cardinal directions.  
{{br}}


Conveyor Belts also appear in ''[[Super Mario 3D World]]''. However, they only appear in the levels [[Bullet Bill Base]] and [[Captain Toad Gets Thwomped]].
====''Mario vs. Donkey Kong: Tipping Stars''====
Both Gray Conveyors and Purple Conveyors reappear in ''[[Mario vs. Donkey Kong: Tipping Stars]]'', where they are introduced in [[Runaway Warehouse]]. They function identically to their appearance in ''Mario vs. Donkey Kong: Mini-Land Mayhem!''.


Conveyor Belts can be used in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'', where it's possible to adjust their direction, speed, and length.
===''Donkey Kong Jungle Beat''===
In ''[[Donkey Kong Jungle Beat]]'', vertical conveyors appear in the [[Clock Tower]], moving up to assist Donkey Kong with [[Wall Jump]]s.


===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
{{main-wiki|SmashWiki|Conveyor belt}}
Conveyor Belts also appear in ''[[Super Smash Bros. Brawl]]'', as a Custom Stage Builder part. They are unlocked by creating at least five custom stages.
Conveyor Belts also appear in ''[[Super Smash Bros. Brawl]]'', as a Custom Stage Builder part. They are unlocked by creating at least five custom stages.
===''Mario Kart'' series===
====''Mario Kart Wii''====
[[File:MKW Toads Factory Platforms.png|thumb|Conveyor Belts in Toad's Factory]]
Conveyor Belts make their debut in the [[Toad's Factory]] course from ''[[Mario Kart Wii]]''. The arrows and colors on the conveyor belts reveal which direction they are going in. Thus, the player will become faster while driving on green conveyor belts going forward. However, driving on backward yellow conveyor belts will slow down the player. [[Item Box]]es and [[crate]]s can be found on these conveyor belts.
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
In ''[[Mario Kart 8]]'', conveyor belts appear as [[trick]]able objects in [[Sunshine Airport]]. They are colored black here. They also appear in [[Rainbow Road (Mario Kart 8)|Rainbow Road]], where they have the same purpose as in ''Mario Kart Wii'', though the color of the backward conveyor belts are red instead of yellow.
In ''[[Mario Kart 8 Deluxe]]'', conveyor belts later replace the escalators of {{classic-link|Wii|Coconut Mall}}, and also appear on {{classic-link|3DS|Rainbow Road}} and {{classic-link|Tour|Singapore Speedway}}, with the arrows on the former now being bigger.
====''Mario Kart Tour''====
[[File:MKT Icon SingaporeSpeedway2.png|thumb|200px|Conveyor Belts in Singapore Speedway 2 in ''[[Mario Kart Tour]]'']]
In ''[[Mario Kart Tour]]'', Conveyor Belts appear on [[DS Peach Gardens|DS Peach Gardens T]], Wii Coconut Mall, [[Singapore Speedway|Singapore Speedway 2]], [[RMX Bowser's Castle 1]] and [[Piranha Plant Cove|Piranha Plant Cove 3R/T]], where they serve the same function as before. In Singapore Speedway 2, ramps can be found on the conveyor belts, similar to ''Mario Kart 8''{{'}}s Rainbow Road.
===''Mario & Luigi'' series===
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
Conveyor Belts appear again in ''[[Mario & Luigi: Bowser's Inside Story]]'' and [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|its remake]], where they are composed of black cylinders. They are found in [[Bowser Path]], [[Bowser's Castle]], and [[Peach's Castle]], where the latter two locations also feature [[Fawful]]-like generators that indefinitely spawn pairs of [[Bob-omb]]s moving in lockstep across Conveyor Belts; the Bob-ombs can be avoided by [[jump]]ing or using a [[Body Slam (Mario & Luigi: Bowser's Inside Story)|Body Slam]]. Bowser can also be seen going against a conveyor belt for part of his conversation to the [[Shy Guy]]s he released from the cage.
====''Mario & Luigi: Dream Team''====
Conveyor Belts also appear in ''[[Mario & Luigi: Dream Team]]'', where they are exclusively found in certain areas of the [[Dreampoint]] in [[Dreamy Wakeport]]. If the "fast" setting of [[Luiginary Speedometer]] is activated, Mario will be able to effortlessly run against the direction of Conveyor Belts.
==== ''Mario & Luigi: Brothership'' ====
The boss Sharpcask, a monster that resembles a [[Barrel]] and uses barrels to attack and is fought in the Color-Full Sea's Great Lighthouse, sits on a conveyor belt in ''[[Mario & Luigi: Brothership]]''. When it retracts into its shell, [[Luigi]] must use his [[Luigi Logic]] to manipulate the conveyor belt. This leads to a minigame where he can move Sharpcask under some crates. Stacking enough metal boxes onto it will stun the creature for several turns and break the shield.
===''Yoshi's New Island''===
Conveyor Belts are present in ''[[Yoshi's New Island]]'' in the level [[Hotfoot Hurdle]]. They are rather short and floating above [[lava]]. They run left (as signified by the three green arrows displayed on them) to make it more difficult for [[Yoshi (species)|Yoshi]] to advance to the right. Conveyor Belts are usually placed in rows or one above the other.


===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
[[File:FeelFuzzyGetClingy.png|thumb|Conveyors in ''[[Yoshi's Woolly World]]''.]]
[[File:FeelFuzzyGetClingy.png|thumb|Conveyors in ''Yoshi's Woolly World'']]
Conveyor Belts appear in World 6-6: [[Feel Fuzzy, Get Clingy]] in ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'', where they are made of the hooks from a [[wikipedia:Hook and loop fastener|hook and loop fastener]] (colloquially known as Velcro). Because of this, [[Yoshi]] can cling onto them as they move (hence the level name), allowing him to access unreachable areas. [[Burrbert]]s can also be found stuck on Conveyor Belts.
In ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'', Conveyor Belts appear only in [[Feel Fuzzy, Get Clingy]], where they are made of the hooks from a {{wp|hook and loop fastener}} (colloquially known as Velcro). Because of this, Yoshi can cling onto them as they move (hence the level name), allowing him to access unreachable areas. [[Burrbert]]s are often found stuck to Conveyor Belts and carried by them.
{{br}}
 
===''Paper Mario: Color Splash''===
Conveyor Belts in ''[[Paper Mario: Color Splash]]'', take the form of green flooring attached to paper rolls. They appear in [[the Crimson Tower]], where enemies such as [[Goomba]]s and [[Shy Guy]]s walk on them. Mario can hit one of the Conveyor Belts from below to knock off the Shy Guys running on top of it. Unlike in other games, these Conveyor Belts are not reversible and have a set speed. In [[Black Bowser's Castle]], three large conveyor belts lead into a large mixer of black paint. [[Paint Guy]]s stand on these, dump their paint in, and then stick to the backside of the conveyor belt. Mario holds Huey above his head and boards the conveyor belt, causing a [[Snifit]] to let him pass.
 
==Gallery==
===Sprites and models===
<gallery>
SMB2 Sprite Conveyor Belt.png|''[[Yume Kōjō: Doki Doki Panic]]'' / ''[[Super Mario Bros. 2]]''
SML2 Sprite Conveyor Belt.png|''[[Super Mario Land 2: 6 Golden Coins]]''
SM64 Asset Model Conveyor Belt.png|''[[Super Mario 64]]''
Story Conveyor Belt.png|''[[Yoshi's Story]]''
NSMB conveyor belt.png|''[[New Super Mario Bros.]]''
NSMBW Asset Sprite Conveyor Belt.png|''[[New Super Mario Bros. Wii]]''
NSMB2 Asset Sprite Conveyor Belt.png|''[[New Super Mario Bros. 2]]''
NSMBU Asset Sprite Conveyor Belt.png|''[[New Super Mario Bros. U]]''
</gallery>
 
===Screenshots===
<gallery>
6-Tower2 NSMB.png|''[[New Super Mario Bros.]]''
SMG Screenshot Chocolate Bar.png|''[[Super Mario Galaxy]]''
SMG Screenshot Conveyor Belt.png|''Super Mario Galaxy''
VioletConveyors.PNG|''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' ([[Purple Conveyor]])
YNI Conveyor Belt.png|''[[Yoshi's New Island]]''
MvsDKTS3-1.jpg|''[[Mario vs. Donkey Kong: Tipping Stars]]'' (Nintendo 3DS)
PMCS The Crimson Tower conveyor.png|''[[Paper Mario: Color Splash]]''
PMCS Black Bowser's Castle paint mixed.png|''Paper Mario: Color Splash''
SMM2-SMW-ON-Conveyor.png|''[[Super Mario Maker 2]]'' (''[[Super Mario World]]'' style)
SMM2-SMW-OFF-Conveyor.png|''Super Mario Maker 2'' (''Super Mario World'' style)
SMM2 NSMBU Conveyor ON.png|''Super Mario Maker 2'' (''[[New Super Mario Bros. U]]'' style)
SMM2 NSMBU Conveyor OFF.png|''Super Mario Maker 2'' (''New Super Mario Bros. U'' style)
</gallery>


==Names in other languages==
==Names in other languages==
===Conveyor===
===Conveyor Belt===
{{foreign names
{{foreign names
|Spa=Cinta Transportadora
|Jap=ベルトコンベアー
|SpaM=Conveyor Belt
|JapR=Beruto Konbeā
|JapM=Belt Conveyor
|Jap2=ベルトコンベア
|Jap2N=''Super Mario Maker 2''
|Jap2R=Beruto Konbea
|Jap2M=Belt Conveyor
|Jap3=矢印ブロック<ref>{{cite|author=Shogakukan|date=2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Land 2: 6 Golden Coins'' section|page=78|language=Japanese}}</ref>
|Jap3N=''Super Mario Land 2'', block version
|Jap3R=Yajirushi Burokku
|Jap3M=Arrow Block; shared with a ''[[Wario World]]'' [[Arrow Block (Wario World)|object]]
|ChiS=传送带
|ChiSR=Chuánsòngdài
|ChiSM=Conveyor Belt
|ChiT=傳送帶
|ChiTR=Chuánsòngdài
|ChiTM=Conveyor Belt
|Dut=Lopende band<ref>{{cite|author=Nintendo Nederland|date=May 15, 2019|url=www.youtube.com/watch?v=PUVPXThV-uc|title=Super Mario Maker 2 Direct - 16 mei 2019|publisher=YouTube|accessdate=May 16, 2019}}</ref>
|DutM=Conveyor belt
|Fre=Tapis roulant
|FreM=Conveyor belt
|Ger=Förderband<ref>{{cite|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf|title=''Mario vs. Donkey Kong'' European instruction booklet|date=2004|publisher=Nintendo of Europe|language=German|page=37}}</ref>
|GerM=Conveyor belt
|Ita=Nastro trasportatore
|ItaM=Conveyor Belt
|PorE=Tapete rolante<ref>{{cite|author=Nintendo Portugal|date=May 15, 2019|url=www.youtube.com/watch?v=uG5PwoP3Ch8|title=Super Mario Maker 2 Direct - 15/05/2019|language=Portuguese|publisher=YouTube|accessdate=January 10, 2021}}</ref>
|PorEM=Conveyor belt
|Rus=Конвейер<ref>{{cite|author=NintendoRU|date=May 15, 2019|url=www.youtube.com/watch?v=fsGC95GOw4I|title=Super Mario Maker 2 Direct - 16/05/2019|language=Russian|publisher=YouTube|accessdate=May 17, 2019}}</ref>
|RusR=Konveyer
|RusM=Conveyor
|Spa=Cinta transportadora
|SpaM=Conveyor belt
|Kor=벨트컨베이어<ref>{{cite|author= 한국닌텐도 공식 채널|date=May 16, 2019|url=youtu.be/GPn-xZbmZ2Q|title=슈퍼 마리오 메이커 2 Direct 2019.5.16]|publisher=YouTube|language=Korean|accessdate=November 11, 2022}}</ref>
|KorR=Belteu Keonbeieo
|KorM=Belt Conveyor
}}
}}


===Violet Conveyor===
===Fast Conveyor Belt===
{{foreign names
{{foreign names
|Spa=Cinta Transportadora Lila
|Jap=こうそくベルトコンベア
|SpaM=Violet Conveyor Belt
|JapR=Kōsoku Beruto Konbea
|JapM=High-Speed Belt Conveyor
|Chi=高速传送带 (Simplified)<br>高速傳送帶 (Traditional)
|ChiR=Gāosù Chuánsòngdài
|ChiM=High-Speed Conveyor Belt
|Fre=Tapis roulant rapide
|FreM=Fast conveyor belt
|Spa=Cinta transportadora rápida
|SpaM= Fast conveyor belt
}}
}}


==References==
==References==
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[[Category:Platforms]]
[[Category:Platforms]]
[[Category:Donkey Kong (game)]]
[[Category:Donkey Kong (game) objects]]
[[Category:Donkey Kong Objects]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! objects]]
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[[Category:Donkey Kong Country: Tropical Freeze objects]]
[[Category:Donkey Kong Jungle Beat objects]]
[[Category:Mario Bros. (Game & Watch)]]
[[Category:Mario vs. Donkey Kong objects]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis]]
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem!]]
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem!]]
[[Category:Mario vs. Donkey Kong: Minis March Again!]]
[[Category:Mario vs. Donkey Kong: Minis March Again!]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis]]
[[Category:Mario vs. Donkey Kong: Tipping Stars]]
[[Category:New Super Mario Bros. Objects]]
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[[Category:New Super Mario Bros. 2 Objects]]
[[Category:New Super Mario Bros. 2 objects]]
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[[Category:New Super Mario Bros. Wii objects]]
[[Category:Super Mario 3D World Objects]]
[[Category:Nintendo Land objects]]
[[Category:Super Mario 64 Objects]]
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[[Category:Super Mario Galaxy Objects]]
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[[Category:Yoshi's Woolly World Objects]]
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[[Category:Super Mario Maker 2 objects]]
[[Category:Super Smash Bros. series objects]]
[[Category:Paper Mario: Color Splash objects]]
[[Category:Yoshi's New Island objects]]
[[Category:Yoshi's Story objects]]
[[Category:Yoshi's Woolly World objects]]
[[it:Nastro trasportatore]]

Latest revision as of 18:46, November 10, 2024

{{merge from}} symbol, compressed with SVGCrush It has been suggested that ON/OFF Conveyor Belt be merged into this page. (discuss)

It has been requested that this article be rewritten and expanded to include more information. Reason: Donkey Kong for the Game Boy and organize and add more information on their usage in games of the Super Mario series

Not to be confused with Conveyor Bolt.
This article is about the platforms commonly found in the Super Mario franchise. For the minigame in the Nintendo DS version of Mario & Sonic at the Olympic Games, see Conveyor Belt (minigame).
Conveyor Belt
A Conveyor Belt from Super Mario Maker 2
First appearance Donkey Kong (1981)
Latest appearance Mario vs. Donkey Kong (Nintendo Switch) (2024)
Effect Speeds up or slows down the player

Conveyor Belts (sometimes lowercased as conveyor belts)[1] or conveyors[2][3][4] in the Super Mario franchise are platforms that can carry the player from one place to another without requiring them to move. Conveyor Belts can serve as an obstacle or a means to travel faster, depending on which direction the player is headed.

History[edit]

Donkey Kong[edit]

This is a screenshot of 50m from the original Donkey Kong game.
Conveyor Belts in 50m in Donkey Kong

In Donkey Kong, Conveyor Belts appear in 50m. This level has a series of conveyor belts which run along the second, fourth and fifth floors.

Mario Bros. (Game & Watch)[edit]

In Mario Bros. for the Game & Watch, Mario and Luigi have to transport bottles through a series of conveyor belts to an awaiting truck.

Mario Bros. Special[edit]

In Mario Bros. Special, every third phase has four conveyor belts that also behave like trampolines. Mario or Luigi can stun enemies by jumping on the conveyor belts when they are occupied.

Super Mario series[edit]

Super Mario Bros. 2[edit]

In Super Mario Bros. 2, conveyor belts are only found in World 7-2, where their color is purple/red and enemies are not affected by it.

Super Mario Bros. 3[edit]

A conveyor belt from Super Mario Bros. 3.

Conveyor belts reappear twice in Super Mario Bros. 3, in World 6-Fortress and in World 8-Fortress, where they appear black and white. They stop moving while a Switch Block is active.

Super Mario Land 2: 6 Golden Coins[edit]

Conveyor belts reappear in Super Mario Land 2: 6 Golden Coins, where they have the appearance of blocks with arrows indicating the direction they are moving in. They appear in the levels Fiery Mario–Special Agent and Final Boss: One Mighty Mouse! of the Macro Zone and in Beware: Jagged Spikes of the Mario Zone.

Super Mario 64 / Super Mario 64 DS[edit]

Tick Tock Clock Star 4
A Conveyor Belt in Super Mario 64

In Super Mario 64, conveyor belts make their first 3D appearance, this time colored yellow with arrows showing the direction they are moving in. They appear only in Tick Tock Clock. Conveyor belts reappear in the remake Super Mario 64 DS, fulfilling the same purpose.

New Super Mario Bros. series[edit]

Conveyor belts are featured in many levels in New Super Mario Bros., New Super Mario Bros. Wii, New Super Mario Bros. 2, and New Super Mario Bros. U. In these games, they are commonly used to move Iron Blocks. In World Flower-Castle in New Super Mario Bros. 2, there are two Conveyor Belts that can change directions and colors (blue or red) by hitting a yellow switch, one of which appears in the battle against Lemmy.

Super Mario Galaxy[edit]

Conveyor belts reappear in Toy Time Galaxy in Super Mario Galaxy.

Super Mario 3D World[edit]

Conveyor belts also appear in Super Mario 3D World, where they only appear in the levels Bullet Bill Base and Captain Toad Gets Thwomped.

Super Mario Maker / Super Mario Maker for Nintendo 3DS / Super Mario Maker 2[edit]

Conveyor Belts return as course elements in Super Mario Maker and Super Mario Maker for Nintendo 3DS, where their speed can be adjusted by shaking them. Their direction and length can also be changed. Pressing a P Switch causes the Conveyors to stop moving. In Super Mario Maker 2, Conveyor Belts can be placed diagonally, acting as Slopes. Additionally, a new type of Conveyor Belt is introduced that is toggled by ON/OFF Switches, switching direction when one is activated.

Wario Land series[edit]

Wario Land: Super Mario Land 3[edit]

In Wario Land: Super Mario Land 3, conveyor belts appear infrequently in early levels. They first appear in Course No.12 in Mt. Teapot, then later in Courses No.15 and No.16 of Sherbet Land. They are absent until Course No.27 in the SS Tea Cup, though here, they are only ceiling decorations.

Wario Land II[edit]

In Wario Land II, they are a little more common, appearing Escape from the factory!, Into the factory!, Move through the water!, Awaiting Syrup!, and The Final Battle!!. The direction they move can be changed with a switch.

Wario Land 4[edit]

In Wario Land 4, Conveyor Belts appear in The Curious Factory and 40 Below Fridge, working as before.

Wario Land: Shake It![edit]

Finally, in Wario Land: Shake It!, there are three types of conveyors; red, which hold their direction, blue, which can be reversed with Certainty Switches, and green, which can be turned off with their own switches. They appear in a large number of levels.

Donkey Kong Country series[edit]

Donkey Kong Country 3: Dixie Kong's Double Trouble![edit]

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, a single Conveyor Belt appears in the Knautilus during the second boss battle with Baron K. Roolenstein. It switches directions during certain points in the boss fight.

Donkey Kong Country Returns / Donkey Kong Country Returns 3D[edit]

In Donkey Kong Country Returns and Donkey Kong Country Returns 3D, several Conveyor Belts appear throughout the level Slammin' Steel, where they behave as they do in other games. Notably, the boss fight with Colonel Pluck takes place on a disabled Conveyor Belt that served as an assembly line for creating Tiki Tanks.

Donkey Kong Country: Tropical Freeze[edit]

Conveyor Belts reappear in Donkey Kong Country: Tropical Freeze, where they appear in the level Fruity Factory and behave as they do in past games. They are aesthetically used for processing the fruit in the area.

Mario vs. Donkey Kong series[edit]

Conveyor belts[5][2] are frequent mechanisms used by Mario and Mini toys throughout the Mario vs. Donkey Kong series. Their design in these games generally features a row of arrows running along their body, pointing in the direction in which the conveyor belt is currently moving. With the exception of their appearance in Mario and Donkey Kong: Minis on the Move, they are always horizontally oriented and run either left or right. Conveyor switches often accompany conveyor belts, allowing the player to change the direction of all conveyor belts in the level in order to solve puzzles. Conveyor belts can carry enemies, including fallen Thwomps, in their assigned direction.

Mario vs. Donkey Kong[edit]

Level 1-4 in Mario vs. Donkey Kong
Conveyor belts in Mario vs. Donkey Kong

In Mario vs. Donkey Kong, conveyor belts are first found in Level 1-4 of Mario Toy Company. Their color scheme depends on the world they appear in. Their main purpose is carrying Mario through tight passages while he crouches. Conveyor belts can also be used to ferry keys into more accessible areas near the exit. They also significantly impede Mario's walking speed if he runs against them, although he can still successfully walk in their opposite direction. This is the only game in the series where conveyor belts are semi-solid, meaning that they can be jumped on from underneath.

In levels with conveyor belts starting with Level 5-1, Mario often comes across Direction Switches, which he can jump on and press to reverse the direction of all conveyor belts in the level. Each Direction Switch has two red light bulbs on its sides, which alternate whenever the Direction Switch is pressed to signal a change in direction.

Mario vs. Donkey Kong 2: March of the Minis[edit]

A Mini Mario being guided by a series of Conveyor Belts.
Conveyor belts guiding a Mini Mario in Mario vs. Donkey Kong 2: March of the Minis

Conveyor belts appear in Mario vs. Donkey Kong 2: March of the Minis, being introduced in Room 1-7 of Mushroom Mayhem. In this game, they appear as dark blue, and their arrows resemble > and < symbols rather than triangles. If a Mini approaches a conveyor belt moving in its direction, Minis will continue to move in the conveyor belt's direction while remaining idle. However, if a Mini approaches a conveyor belt moving in the opposite direction to its own, it will simply turn around. If a Mini falls onto a conveyor belt from above, it will automatically move in the conveyor belt's direction. Minis cannot be swiped to change their direction while on a conveyor belt. Many levels with conveyor belts also feature conveyor switches, which can reverse the direction of all conveyor belts in a level when tapped with the Stylus stylus.

Mario vs. Donkey Kong: Minis March Again![edit]

Conveyor belts appear in Mario vs. Donkey Kong: Minis March Again!, functioning identically to their previous appearance. They are introduced in Room 3-2 of Magnet Mania. Magnet Mania also features a tutorial level that showcases the conveyor belt.

Mario vs. Donkey Kong: Mini-Land Mayhem![edit]

Conveyor belts also appear in Mario vs. Donkey Kong: Mini-Land Mayhem!. They are the main focus of Teatime Twirl, which also marks the debut of Purple Conveyors. Standard gray conveyor belts are called Gray Conveyors to distinguish them from Purple Conveyors. Gray Conveyors cannot be moved.[6][page number needed]

Instead of being fixed in place like Gray Conveyors, Purple Conveyors can be drawn between any two purple rivets using pieces acquired in a level. Conveyor Switches affect the Purple Conveyors in the same way as Gray Conveyors. After Teatime Twirl, both Gray Conveyors and Purple Conveyors continue to appear frequently throughout the game.

Mario and Donkey Kong: Minis on the Move[edit]

A conveyor from Mario and Donkey Kong: Minis on the Move.

Conveyor belts, known as conveyors, appear in Mario and Donkey Kong: Minis on the Move. In this game, conveyors are tiles which appear on a grid, and can carry a Mini in any of the four cardinal directions.

Mario vs. Donkey Kong: Tipping Stars[edit]

Both Gray Conveyors and Purple Conveyors reappear in Mario vs. Donkey Kong: Tipping Stars, where they are introduced in Runaway Warehouse. They function identically to their appearance in Mario vs. Donkey Kong: Mini-Land Mayhem!.

Donkey Kong Jungle Beat[edit]

In Donkey Kong Jungle Beat, vertical conveyors appear in the Clock Tower, moving up to assist Donkey Kong with Wall Jumps.

Super Smash Bros. Brawl[edit]

SmashWiki article: Conveyor belt

Conveyor Belts also appear in Super Smash Bros. Brawl, as a Custom Stage Builder part. They are unlocked by creating at least five custom stages.

Mario Kart series[edit]

Mario Kart Wii[edit]

Toad's Factory
Conveyor Belts in Toad's Factory

Conveyor Belts make their debut in the Toad's Factory course from Mario Kart Wii. The arrows and colors on the conveyor belts reveal which direction they are going in. Thus, the player will become faster while driving on green conveyor belts going forward. However, driving on backward yellow conveyor belts will slow down the player. Item Boxes and crates can be found on these conveyor belts.

Mario Kart 8 / Mario Kart 8 Deluxe[edit]

In Mario Kart 8, conveyor belts appear as trickable objects in Sunshine Airport. They are colored black here. They also appear in Rainbow Road, where they have the same purpose as in Mario Kart Wii, though the color of the backward conveyor belts are red instead of yellow.

In Mario Kart 8 Deluxe, conveyor belts later replace the escalators of Wii Coconut Mall, and also appear on 3DS Rainbow Road and Tour Singapore Speedway, with the arrows on the former now being bigger.

Mario Kart Tour[edit]

Conveyor Belts in Singapore Speedway 2 in Mario Kart Tour

In Mario Kart Tour, Conveyor Belts appear on DS Peach Gardens T, Wii Coconut Mall, Singapore Speedway 2, RMX Bowser's Castle 1 and Piranha Plant Cove 3R/T, where they serve the same function as before. In Singapore Speedway 2, ramps can be found on the conveyor belts, similar to Mario Kart 8's Rainbow Road.

Mario & Luigi series[edit]

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

Conveyor Belts appear again in Mario & Luigi: Bowser's Inside Story and its remake, where they are composed of black cylinders. They are found in Bowser Path, Bowser's Castle, and Peach's Castle, where the latter two locations also feature Fawful-like generators that indefinitely spawn pairs of Bob-ombs moving in lockstep across Conveyor Belts; the Bob-ombs can be avoided by jumping or using a Body Slam. Bowser can also be seen going against a conveyor belt for part of his conversation to the Shy Guys he released from the cage.

Mario & Luigi: Dream Team[edit]

Conveyor Belts also appear in Mario & Luigi: Dream Team, where they are exclusively found in certain areas of the Dreampoint in Dreamy Wakeport. If the "fast" setting of Luiginary Speedometer is activated, Mario will be able to effortlessly run against the direction of Conveyor Belts.

Mario & Luigi: Brothership[edit]

The boss Sharpcask, a monster that resembles a Barrel and uses barrels to attack and is fought in the Color-Full Sea's Great Lighthouse, sits on a conveyor belt in Mario & Luigi: Brothership. When it retracts into its shell, Luigi must use his Luigi Logic to manipulate the conveyor belt. This leads to a minigame where he can move Sharpcask under some crates. Stacking enough metal boxes onto it will stun the creature for several turns and break the shield.

Yoshi's New Island[edit]

Conveyor Belts are present in Yoshi's New Island in the level Hotfoot Hurdle. They are rather short and floating above lava. They run left (as signified by the three green arrows displayed on them) to make it more difficult for Yoshi to advance to the right. Conveyor Belts are usually placed in rows or one above the other.

Yoshi's Woolly World / Poochy & Yoshi's Woolly World[edit]

Conveyors in Yoshi's Woolly World

In Yoshi's Woolly World and Poochy & Yoshi's Woolly World, Conveyor Belts appear only in Feel Fuzzy, Get Clingy, where they are made of the hooks from a hook and loop fastener (colloquially known as Velcro). Because of this, Yoshi can cling onto them as they move (hence the level name), allowing him to access unreachable areas. Burrberts are often found stuck to Conveyor Belts and carried by them.

Paper Mario: Color Splash[edit]

Conveyor Belts in Paper Mario: Color Splash, take the form of green flooring attached to paper rolls. They appear in the Crimson Tower, where enemies such as Goombas and Shy Guys walk on them. Mario can hit one of the Conveyor Belts from below to knock off the Shy Guys running on top of it. Unlike in other games, these Conveyor Belts are not reversible and have a set speed. In Black Bowser's Castle, three large conveyor belts lead into a large mixer of black paint. Paint Guys stand on these, dump their paint in, and then stick to the backside of the conveyor belt. Mario holds Huey above his head and boards the conveyor belt, causing a Snifit to let him pass.

Gallery[edit]

Sprites and models[edit]

Screenshots[edit]

Names in other languages[edit]

Conveyor Belt[edit]

Language Name Meaning Notes
Japanese ベルトコンベアー[?]
Beruto Konbeā
Belt Conveyor
ベルトコンベア[?]
Beruto Konbea
Super Mario Maker 2
矢印ブロック[7]
Yajirushi Burokku
Arrow Block; shared with a Wario World object Super Mario Land 2, block version
Chinese (simplified) 传送带[?]
Chuánsòngdài
Conveyor Belt
Chinese (traditional) 傳送帶[?]
Chuánsòngdài
Conveyor Belt
Dutch Lopende band[8] Conveyor belt
French Tapis roulant[?] Conveyor belt
German Förderband[9] Conveyor belt
Italian Nastro trasportatore[?] Conveyor Belt
Korean 벨트컨베이어[12]
Belteu Keonbeieo
Belt Conveyor
Portuguese (NOE) Tapete rolante[10] Conveyor belt
Russian Конвейер[11]
Konveyer
Conveyor
Spanish Cinta transportadora[?] Conveyor belt

Fast Conveyor Belt[edit]

Language Name Meaning Notes
Japanese こうそくベルトコンベア[?]
Kōsoku Beruto Konbea
High-Speed Belt Conveyor
Chinese 高速传送带 (Simplified)
高速傳送帶 (Traditional)
[?]

Gāosù Chuánsòngdài
High-Speed Conveyor Belt
French Tapis roulant rapide[?] Fast conveyor belt
Spanish Cinta transportadora rápida[?] Fast conveyor belt

References[edit]

  1. ^ Pelland, Scott; Owsen, Dan (1996). Super Mario 64 Player's Guide. Redmond, WA: Nintendo of America. Page 113.
  2. ^ a b 2010. Mario vs. Donkey Kong: Mini Land Mayhem! North American instruction booklet. Nintendo of America (American English). Page 17.
  3. ^ Mario and Donkey Kong: Minis on the Move How to Play no. 21 (Conveyor)
  4. ^ Mario vs. Donkey Kong: Tipping Stars Workshop object name
  5. ^ 2004. Mario vs. Donkey Kong instruction booklet. Nintendo of America (American English). Page 24.
  6. ^ 2010. Mario vs. Donkey Kong: Mini-Land Mayhem! instruction booklet. Nintendo of America (American English). Retrieved March 13, 2018.
  7. ^ Shogakukan (2015). Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Land 2: 6 Golden Coins section. Page 78.
  8. ^ Nintendo Nederland (May 15, 2019). Super Mario Maker 2 Direct - 16 mei 2019. YouTube. Retrieved May 16, 2019.
  9. ^ 2004. Mario vs. Donkey Kong European instruction booklet. Nintendo of Europe (German). Page 37.
  10. ^ Nintendo Portugal (May 15, 2019). Super Mario Maker 2 Direct - 15/05/2019. YouTube (Portuguese). Retrieved January 10, 2021.
  11. ^ NintendoRU (May 15, 2019). Super Mario Maker 2 Direct - 16/05/2019. YouTube (Russian). Retrieved May 17, 2019.
  12. ^ 한국닌텐도 공식 채널 (May 16, 2019). 슈퍼 마리오 메이커 2 Direct 2019.5.16]. YouTube (Korean). Retrieved November 11, 2022.