Inn: Difference between revisions
Power Flotzo (talk | contribs) No edit summary |
|||
Line 23: | Line 23: | ||
!Cost | !Cost | ||
!Notes | !Notes | ||
!Interior | |||
|- | |- | ||
|[[Rogueport#Rogueport Plaza|Rogueport Plaza]] | |[[Rogueport#Rogueport Plaza|Rogueport Plaza]] | ||
Line 28: | Line 29: | ||
|5 Coins | |5 Coins | ||
| | | | ||
|[[File:PMTTYD Podley's Place Interior.png|x120px]] | |||
|- | |- | ||
|[[Petalburg]] | |[[Petalburg]] | ||
Line 33: | Line 35: | ||
|5 Coins | |5 Coins | ||
| | | | ||
|[[File:PMTTYD Petalburg Inn Interior.png|x120px]] | |||
|- | |- | ||
|[[Twilight Town]] | |[[Twilight Town]] | ||
Line 38: | Line 41: | ||
|10 Coins | |10 Coins | ||
|A [[Peachy Peach]] will be left for Mario when he awakens | |A [[Peachy Peach]] will be left for Mario when he awakens | ||
|[[File:PMTTYD Twilight Inn Interior.png|x120px]] | |||
|- | |- | ||
|[[Keelhaul Key]] | |[[Keelhaul Key]] | ||
Line 43: | Line 47: | ||
|10 Coins | |10 Coins | ||
| | | | ||
|[[File:PMTTYD Seaside Shanty Interior.png|x120px]] | |||
|- | |- | ||
|[[Poshley Heights]] | |[[Poshley Heights]] | ||
Line 48: | Line 53: | ||
|30 Coins | |30 Coins | ||
|An [[Omelette Plate|Omelette Meal]] will be left for Mario when he awakens | |An [[Omelette Plate|Omelette Meal]] will be left for Mario when he awakens | ||
|[[File:PMTTYD Royal Poshley Park Tower Interior.png|x120px]] | |||
|- | |- | ||
|[[Fahr Outpost]] | |[[Fahr Outpost]] | ||
Line 53: | Line 59: | ||
|15 Coins | |15 Coins | ||
|[[Space Food]] will be left for Mario when he awakens | |[[Space Food]] will be left for Mario when he awakens | ||
|[[File:PMTTYD Fahr Outpost Inn Interior.png|x120px]] | |||
|} | |} | ||
Revision as of 18:49, October 20, 2024
- “In fact, I highly recommend the inn, particularly if you find your HP running low. Just drop on INN! Ho ho!”
- —Toadsworth, Paper Mario: The Thousand-Year Door
Inns appear in RPGs of the Super Mario franchise as places where Mario and his party members, for a small fee, can go to sleep to refill their stats such as HP, FP (or BP in the Mario & Luigi series), and, exclusively in the first two entries of the Paper Mario series, SP. The price varies by location; inns located in places visited later in the game usually have higher prices.
History
Super Mario RPG
In Super Mario RPG: Legend of the Seven Stars and its remake, inns are generally distinguished by a spinning star sign. The inns at Marrymore and Nimbus Land offer extra services or goods (usually netting the player a rare item, or at least granting a chance of getting one) in exchange for an additional fee.
Paper Mario series
Paper Mario series
Paper Mario's Toad Houses serve the same function as inns, with the main difference being that they are free of charge.
Paper Mario: The Thousand-Year Door
In Paper Mario: The Thousand-Year Door, an inn can be found in almost every settlement, and are identified by a sign on the building depicting a bed. Unlike Paper Mario, Mario will need to pay coins in order to stay the night. Each inn has their own price, but they will allow Mario to stay the night for free in exchange for an Inn Coupon. Some inns will leave out food while Mario is resting that can be collected once he awakens. If Mario sleeps in an inn 50 times, the innkeeper will throw a celebration and hire a Cameraman Lakitu to photograph the occasion. The innkeeper will reward Mario for his patronage with 200 coins.
The Great Tree does not have an inn, but HP and FP can be recovered using a Recovery Block near the entrance. Glitzville also lacks an inn, but HP and FP can be recovered for free by using the beds in the Glitz Pit locker rooms and the champion's room. Mario can also use a bed in Cabin #5 while traveling on the Excess Express. Unlike inns however, none of these options (except for the bed in the champion's room) will recover Star Power.
There are inns in the following locations:
Location | Name | Cost | Notes | Interior |
---|---|---|---|---|
Rogueport Plaza | Podley's Place | 5 Coins | ||
Petalburg | Petalburg Inn | 5 Coins | ||
Twilight Town | Twilight Inn | 10 Coins | A Peachy Peach will be left for Mario when he awakens | |
Keelhaul Key | Seaside Shanty | 10 Coins | ||
Poshley Heights | Royal Poshley Park Tower | 30 Coins | An Omelette Meal will be left for Mario when he awakens | File:PMTTYD Royal Poshley Park Tower Interior.png |
Fahr Outpost | Fahr Outpost Inn | 15 Coins | Space Food will be left for Mario when he awakens |
Super Paper Mario
Inns also appear in Super Paper Mario, where, like in Paper Mario: The Thousand-Year Door, they may provide bonus items to the player. However, they are much less prevalent (appearing only in Flipside and Flopside), due to the high frequency of ? Blocks containing HP-restoring Mushrooms (as well as Super Mushrooms and Ultra Mushrooms). They are once again marked with a bed sign.
Mario & Luigi: Dream Team
There are two inns in Mario & Luigi: Dream Team: one in Pi'illo Castle, and the other in Wakeport. Both of these inns cost ten coins to stay in, and they fully recover Mario and Luigi's HP and BP. Each time Mario and Luigi stay at the Wakeport inn, they are given one item by the owner in the following order: a Mushroom, a Taunt Ball, a Syrup Jar, a Boo Biscuit, and a Nut. After giving the last item, the owner no longer gives items to Mario and Luigi if they stay at the inn again.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Yadoya |
Inn | |
Chinese (simplified) | 旅馆[?] Lǚguǎn |
Inn | |
Chinese (traditional) | 旅館[?] Lǚguǎn |
Inn | |
Dutch | hotel[?] | - | |
French | auberge[?] | hostel | |
German | Gasthaus[?] | Guesthouse | |
Italian | Locanda[2] / locanda | inn | |
Korean | 여관[?] Yeogwan |
Inn | |
Spanish | posada[?] | inn |