DEF-Down: Difference between revisions
Technetium (talk | contribs) mNo edit summary Tag: Mobile edit |
|||
(54 intermediate revisions by 25 users not shown) | |||
Line 1: | Line 1: | ||
[[File:DEF-Down. | [[File:PMTTYD DEF-Down Battle Icon.png|frame]] | ||
'''DEF-Down''' is a status ailment that | '''DEF-Down''' is a status ailment that mostly appears in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series. It is an abbreviation for "Defense-Down". | ||
==History== | ==History== | ||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
====''Mario & Luigi: Superstar Saga''==== | ====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ||
In ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', enemies like [[Glurp]]s have the ability to change [[Mario]] and [[Luigi]]'s stats. If their defense power goes down, enemy attacks will do more damage. The ailment is indicated by a gray block with an arrow pointing down. | |||
[[Luigi]]'s [[Thunder Bros.]] attack can give this status to enemies. | [[Luigi]]'s [[Thunder Bros.]] attack can give this status to enemies. | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
DEF-Down is the same status ailment in | DEF-Down is the same status ailment in ''[[Mario & Luigi: Partners in Time]]''. Its indicator is a shrinking green circle around the afflicted. [[Ice Flower]]s can randomly inflict this status ailment on enemies. | ||
====''Mario & Luigi: Bowser's Inside Story''==== | ====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ||
[[File:Bowsers Inside Story Defense Down.png|left|frame]] | |||
DEF-Down makes another appearance in ''[[Mario & Luigi: Bowser's Inside Story]]'' and its remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. Green streaks flowing downward indicate the affected. Many enemies can inflict this status on one of the bros., mainly enemies with the power to electrocute the bros. such as [[Kretin]]. The [[Falling Star]] and [[Softener Gloves]] (in the remake) can inflict this status on enemies. The [[Fury]] effect, except when applied to bosses, combines this effect with [[POW-Up]]. | |||
{{br|left}} | |||
====''Mario & Luigi: Dream Team''==== | ====''Mario & Luigi: Dream Team''==== | ||
DEF-Down once again makes an appearance, visually the same as '' | DEF-Down once again makes an appearance in ''[[Mario & Luigi: Dream Team]]'', visually the same as ''Mario & Luigi: Bowser's Inside Story''. Green streaks flowing downward and black flashing indicate the affected. Many enemies can inflict this status on one of the bros. This status can be inflicted on enemies using a Virus-Master [[badge]] combo, or a Risk-Bronze badge combo (though the latter is less likely to do so, and it can affect the brothers). | ||
===''Paper | ====''Mario & Luigi: Paper Jam''==== | ||
DEF-Down returns in ''[[Mario & Luigi: Paper Jam]]''. By using a DEF-Down [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]], Mario, Luigi and [[Paper Mario (character)|Paper Mario]] can lower all enemies' defense. | |||
The status ailment | |||
{{ | ===''Paper Mario: The Thousand-Year Door''=== | ||
The status ailment appears in ''[[Paper Mario: The Thousand-Year Door]]'', where it is known as the "'''Soft'''" status. It is indicated by a gray diamond with an arrow pointing down. Softness lowers defense by 3 points, to a minimum of 0; however, softening an enemy with a defense boost negates both, prematurely ending the defense boost. The Soft status is induced by items such as a [[Mr. Softener]] or badge attacks such as the [[Soft Stomp]]. There are no enemies in this game who can inflict it without items. | |||
{{ | |||
{{ | ==Names in other languages== | ||
{{foreign names | |||
{{ | |Jap=ふにゃふにゃ | ||
|JapN=''Paper Mario: The Thousand-Year Door'' | |||
|JapR=Funyafunya | |||
|JapM=Soft | |||
|FreA=DÉF. -<ref>{{cite|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/DS_Mario_Luigi_IS_FR?_a=DATC1RAAZAA0|title=''Mario & Luigi: Bowser's Inside Story'' American instruction booklet, French side|format=PDF|page=69|accessdate=April 28, 2024}}</ref> | |||
|FreAM=Abreviation of ''défense'' which means "defense" | |||
|FreE=Défense Affaiblie<ref>{{cite|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_MarioAndLuigiPartnersInTime_FR.pdf|title=''Mario & Luigi: Partners in Time'' European instruction booklet, French side|format=PDF|page=89}}</ref> | |||
|FreEM=Weakened defense | |||
|Kor=흐물흐물 | |||
|KorN=''Paper Mario: The Thousand-Year Door'' | |||
|KorR=Heumul-heumul | |||
|KorM=Soft | |||
}} | |||
==References== | |||
<references/> | |||
{{M&LSS}} | |||
{{PMTTYD}} | {{PMTTYD}} | ||
[[Category: | {{M&LPIT}} | ||
[[Category:Mario & Luigi: | {{M&LBIS}} | ||
[[Category:Mario & Luigi: Partners in Time]] | {{M&LDT}} | ||
[[Category:Mario & Luigi: | {{P&DSMBE}} | ||
[[Category:Paper Mario: The Thousand-Year Door]] | {{M&LPJ}} | ||
{{M&LB}} | |||
[[Category:Mario & Luigi: Bowser's Inside Story status effects]] | |||
[[Category:Mario & Luigi: Brothership status effects]] | |||
[[Category:Mario & Luigi: Dream Team status effects]] | |||
[[Category:Mario & Luigi: Paper Jam status effects]] | |||
[[Category:Mario & Luigi: Partners in Time status effects]] | |||
[[Category:Mario & Luigi: Superstar Saga status effects]] | |||
[[Category:Paper Mario: The Thousand-Year Door status effects]] | |||
[[Category:Puzzle & Dragons: Super Mario Bros. Edition status effects]] | |||
[[de:DEF-Down]] | [[de:DEF-Down]] |
Latest revision as of 00:24, November 13, 2024
DEF-Down is a status ailment that mostly appears in the Mario & Luigi series. It is an abbreviation for "Defense-Down".
History[edit]
Mario & Luigi series[edit]
Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions[edit]
In Mario & Luigi: Superstar Saga and Mario & Luigi: Superstar Saga + Bowser's Minions, enemies like Glurps have the ability to change Mario and Luigi's stats. If their defense power goes down, enemy attacks will do more damage. The ailment is indicated by a gray block with an arrow pointing down.
Luigi's Thunder Bros. attack can give this status to enemies.
Mario & Luigi: Partners in Time[edit]
DEF-Down is the same status ailment in Mario & Luigi: Partners in Time. Its indicator is a shrinking green circle around the afflicted. Ice Flowers can randomly inflict this status ailment on enemies.
Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]
DEF-Down makes another appearance in Mario & Luigi: Bowser's Inside Story and its remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Green streaks flowing downward indicate the affected. Many enemies can inflict this status on one of the bros., mainly enemies with the power to electrocute the bros. such as Kretin. The Falling Star and Softener Gloves (in the remake) can inflict this status on enemies. The Fury effect, except when applied to bosses, combines this effect with POW-Up.
Mario & Luigi: Dream Team[edit]
DEF-Down once again makes an appearance in Mario & Luigi: Dream Team, visually the same as Mario & Luigi: Bowser's Inside Story. Green streaks flowing downward and black flashing indicate the affected. Many enemies can inflict this status on one of the bros. This status can be inflicted on enemies using a Virus-Master badge combo, or a Risk-Bronze badge combo (though the latter is less likely to do so, and it can affect the brothers).
Mario & Luigi: Paper Jam[edit]
DEF-Down returns in Mario & Luigi: Paper Jam. By using a DEF-Down Battle Card, Mario, Luigi and Paper Mario can lower all enemies' defense.
Paper Mario: The Thousand-Year Door[edit]
The status ailment appears in Paper Mario: The Thousand-Year Door, where it is known as the "Soft" status. It is indicated by a gray diamond with an arrow pointing down. Softness lowers defense by 3 points, to a minimum of 0; however, softening an enemy with a defense boost negates both, prematurely ending the defense boost. The Soft status is induced by items such as a Mr. Softener or badge attacks such as the Soft Stomp. There are no enemies in this game who can inflict it without items.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ふにゃふにゃ[?] Funyafunya |
Soft | Paper Mario: The Thousand-Year Door |
French (NOA) | DÉF. -[1] | Abreviation of défense which means "defense" | |
French (NOE) | Défense Affaiblie[2] | Weakened defense | |
Korean | 흐물흐물[?] Heumul-heumul |
Soft | Paper Mario: The Thousand-Year Door |
References[edit]
- ^ Mario & Luigi: Bowser's Inside Story American instruction booklet, French side (PDF). Page 69. Retrieved April 28, 2024.
- ^ Mario & Luigi: Partners in Time European instruction booklet, French side (PDF). Page 89.
- Mario & Luigi: Bowser's Inside Story status effects
- Mario & Luigi: Brothership status effects
- Mario & Luigi: Dream Team status effects
- Mario & Luigi: Paper Jam status effects
- Mario & Luigi: Partners in Time status effects
- Mario & Luigi: Superstar Saga status effects
- Paper Mario: The Thousand-Year Door status effects
- Puzzle & Dragons: Super Mario Bros. Edition status effects