Ice (element): Difference between revisions
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====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
[[File:MALPIT Ice Flower.png|thumb|right|The four brothers using the [[Ice Flower]].]] | [[File:MALPIT Ice Flower.png|thumb|right|The four brothers using the [[Ice Flower]].]] | ||
''[[Mario & Luigi: Partners in Time]]'' formally introduces the ice element to the series thanks to the [[Ice Flower]] [[Bros. Item]], of which it is the first appearance in any game. Much like the [[Hand Power]]s in the previous game, using it against enemies who are weak to the ice element will deal additional damage to them, indicated by the word "Critical" that appears after the attack. Most [[Shroob]]s are weak to the ice element. It is also thematically used in the [[Mix Flower]] attack, each [[Ice Ball]] representing a misinput that weakens the attacks' [[Fire (element)|fire]] power. | ''[[Mario & Luigi: Partners in Time]]'' formally introduces the ice element to the series thanks to the [[Ice Flower]] [[Bros. Item]], of which it is the first appearance in any game. Much like the [[Hand Power]]s in the previous game, using it against enemies who are weak to the ice element will deal additional damage to them, indicated by the word "Critical" that appears after the attack. Most [[Shroob]]s are weak to the ice element. [[Bully (Mario & Luigi: Partners in Time)|Bullies]], on top of being weak to ice, can also be cooled down from their empowered "enraged" state to their normal state with it. It is also thematically used in the [[Mix Flower]] attack, each [[Ice Ball]] representing a misinput that weakens the attacks' [[Fire (element)|fire]] power. | ||
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'''Weak to ice:''' | '''Weak to ice:''' | ||
*[[Bully (Mario & Luigi: Partners in Time)|Bully]] | |||
*[[RC Shroober]] | |||
*[[Blazing Shroob]] | *[[Blazing Shroob]] | ||
*[[Bowser]] | *[[Bowser]] | ||
*[[Guardian Shroob]] | *[[Guardian Shroob]] |
Revision as of 03:57, August 8, 2024
Ice is an element given to various attacks, items, and enemies in RPGs. It usually is strong against enemies associated with the Fire element and can inflict the Frozen status effect in some games.
History
Super Mario RPG: Legend of the Seven Stars
In Super Mario RPG: Legend of the Seven Stars and its remake, ice is one of the four elements assigned to Special attacks, alongside Jump, Fire, and Lightning. Ice Bomb and Mallow's Snowy are designated with the ice element. Attacking enemies or bosses weak to ice will deal twice the damage; conversely, attacking enemies and bosses who are resistant to it will have no effect and inflict 0 damage instead.
Some enemy attacks are also affiliated with the ice element, and can be negated with the Lazy Shell or Super Suit. These attacks are:
In the remake, using Mallow's Thought Peek will reveal the targeted enemy's weaknesses, including ice.
Enemies who are only affected by ice in the remake are indicated in bold.
Weak against ice: |
Resistant to ice: |
Paper Mario series
Paper Mario
In Paper Mario, ice is an element given to the Snowman Doll item. Some enemies are weak to ice, meaning that they will receive flat additional damage on top of the attack, or immune, which will negate the attack entirely and inflict 0 damage instead. Lava Buds and Petit Piranhas will be instantaneously defeated if attacked with the ice element.
Any enemy attack with the ice element can inflict the frozen status to Mario, which makes him unable to perform any action for a set number of turns. Enemies cannot become frozen in this game.
The Ice Power badge, which increases Mario's damage output by 2 against fire enemies, is effectively the same as giving ice properties to Mario's attacks, but is not actually the case despite the ice visual effects that accompany it. It has no effect on ice-themed enemies and they do not become immune to Mario's attacks because of it.
Weak against ice:
|
Immune to ice: |
Paper Mario: The Thousand-Year Door
The way ice is handled is changed in Paper Mario: The Thousand-Year Door and its remake in several ways. The Ice Power badge has been reduced to only 1 bonus damage against fire-based enemies, namely Embers, Lava Bubbles, and Phantom Embers, but also gained 1 bonus defence against all fire attacks. Ice-themed enemies are now healed by the amount of damage they were supposed to receive from an ice attack instead of being immune to them.
Attacks with the ice element in this game include the Ice Storm item and Mario's Ice Smash if the associated badge is equipped. Any character, partners and enemies included, can now be inflicted with the frozen status after receiving an ice attack, at the end of which they receive 1 piercing ice damage; if the target is burning, the two statuses will immediately cancel each other and return the target to its normal state. The Icicle Pop, Zess Frappe, and Snow Bunny recipes are imbued with the ice element and can inflict the frozen status on their user. The stage nozzle hazard can inflict the frozen status to one side of the stage as one of its random effect if they are knocked down.
Bulky Bob-ombs and Bob-ulks hit with any ice attack or frozen status effect will be extinguished, and will restart their detonating sequence from where they were interrupted. Ice Puffs' charged state is a unique ice equivalent to the electrified status that cannot be bypassed by characters who are electrified themselves; confused ice enemies will bypass it. Frost Piranha's bite attack is not of the ice element, but a normal move that can inflict the frozen status in the original game, but not in the remake.
Weak to ice:
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Immune to ice:
|
Heal with ice: |
Paper Mario: The Origami King
In Paper Mario: The Origami King, attacks with the ice element will deal 50% bonus damage against fire-themed Folded Soldiers (e.g. Fire Bros.). Conversely, attacking an ice-themed enemy (e.g. Ice Bros. and Snow Spikes) with an ice attack will only deal them half of the normal damage to them.
Ice attacks include the Ice Hammer and all Ice Flower variants, which target a nearby 2x2 zone and a straight line respectively. The Ice Vellumental does not deal ice damage and is not weak against fire attacks.
Mario & Luigi series
Mario & Luigi: Superstar Saga
While the ice element does not yet appear in Mario & Luigi: Superstar Saga, early signs of it are present in the Ice Snifit, Jojora, and her friend, who are ice-themed enemies that are weak to Firebrand. In Mario & Luigi: Superstar Saga + Bowser's Minions, their ice attacks often inflict the Heavy G status.
Mario & Luigi: Partners in Time
Mario & Luigi: Partners in Time formally introduces the ice element to the series thanks to the Ice Flower Bros. Item, of which it is the first appearance in any game. Much like the Hand Powers in the previous game, using it against enemies who are weak to the ice element will deal additional damage to them, indicated by the word "Critical" that appears after the attack. Most Shroobs are weak to the ice element. Bullies, on top of being weak to ice, can also be cooled down from their empowered "enraged" state to their normal state with it. It is also thematically used in the Mix Flower attack, each Ice Ball representing a misinput that weakens the attacks' fire power.
Weak to ice: |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | こおり[?] kōri |
ice | |
Chinese | 冰[?] bīng |
ice | |
Dutch | ijs[?] | ice | |
French | glace[?] | ice | |
German | Eis[?] | ice | |
Italian | ghiaccio[?] | ice | |
Korean | 얼음[?] eol-eum |
ice | |
Spanish | hielo[?] | ice |