Lightning (element): Difference between revisions

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*[[Watt]]??? ([[Duplighost]]/[[Lee]])
*[[Watt]]??? ([[Duplighost]]/[[Lee]])
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===''Paper Mario: The Thousand-Year Door''===
Lightning returns in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]] in a more minor way. There is no equivalent to Watt in this game, and the only Lightning attacks are the returning [[Thunder Bolt (item)|Thunder Bolt]] and [[Thunder Rage]] items. The only enemy with the Lightning Element is the [[Ruff Puff]] (but not the other Cloud variant enemies, despite them also having [[electrified]] and/or Lightning-related moves), who is now healed by the amount of damage it was supposed to receive from a Lightning attack instead of being immune to them. There are several enemies in the game with Lightning-related moves, but they have no impact on gameplay outside of aesthetic (though many are themed around dealing [[Piercing attack|piercing damage]]) and can't be altered by any badge or item.


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[[Category:Super Mario RPG: Legend of the Seven Stars]]
[[Category:Super Mario RPG: Legend of the Seven Stars]]
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[[Category:Paper Mario: The Thousand-Year Door|*]]

Revision as of 11:59, August 4, 2024

Lightning (also called Electricity or Thunder) is an element given to various attacks, items, and enemies in RPGs. In the Paper Mario series, it is closely linked to the Electrified status effect.

History

Super Mario RPG: Legend of the Seven Stars

Thunder icon from Super Mario RPG
Lightning element in Super Mario RPG (Nintendo Switch).

In Super Mario RPG: Legend of the Seven Stars and its remake, Lightning is one of the four elements assigned to Special attacks, alongside Jump, Fire, and Ice. Mallow's Thunderbolt and Shocker are designated with the Lightning element. Attacking enemies or bosses weak to Lightning will deal twice the damage; conversely, attacking enemies and bosses who are strong against it will have no effect and inflict 0 damage instead.

Some enemy attacks are also affiliated with the Lightning element, and can be negated with the Lazy Shell or Super Suit. In the remake, using Mallow's Thought Peek will reveal the targeted enemy's weaknesses, including Lightning .

Paper Mario series

Paper Mario

In Paper Mario, Lightning is an element given to the Thunder Bolt and Thunder Rage items, and Watt's Electro Dash. Some enemies are immune to Lightning, which will negate the attack entirely and inflict 0 damage instead. Bob-ombs will be instantaneously defeated if attacked with the Lightning element.

Any character with the Lightning element is immune to the electrified status effect; conversely, the electrified status does not give its wearer immunity to Lightning attacks. Watt is always both electrified and of the Lightning element, allowing her to be immune to Lightning attacks such as General Guy's Lightning Shot. Despite its name, Electro Blooper is not of the Lightning element, and will take damage from Lightning attacks or from attacking an electrified Mario, even when electrified itself. The Zap Tap badge is an exception to the rule, as it gives Mario immunity against the electrified status without making him immune to Lightning damage.

Weak against Lightning:

Immune to Lightning:

Paper Mario: The Thousand-Year Door

Lightning returns in Paper Mario: The Thousand-Year Door and its remake in a more minor way. There is no equivalent to Watt in this game, and the only Lightning attacks are the returning Thunder Bolt and Thunder Rage items. The only enemy with the Lightning Element is the Ruff Puff (but not the other Cloud variant enemies, despite them also having electrified and/or Lightning-related moves), who is now healed by the amount of damage it was supposed to receive from a Lightning attack instead of being immune to them. There are several enemies in the game with Lightning-related moves, but they have no impact on gameplay outside of aesthetic (though many are themed around dealing piercing damage) and can't be altered by any badge or item.