Spiky Parabuzzy: Difference between revisions

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(→‎Names in other languages: If they can give Bowser a ride on their back, then it must be true.)
(stats)
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{{pmenemybox
{{pm2enemybox
|PM2=yes
|image=[[File:Spiky Parabuzzy PM2.png|130px]]
|image=[[File:Spiky Parabuzzy PM2.png|130px]]
|hp=5
|hp=5
|atk=3
|atk=3
|def=4
|def=4
|items=[[Power Punch]], [[Slow Shroom]], [[Mr. Softener]], [[Earth Quake]]
|moves=Shell Shot (3)
|location=[[Riverside Station]], [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] (Level 45)
|location=[[Riverside Station]], [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] (Level 45)
|lvl=24
|exp=0
|coins=2 - 4
|sleep=75%|stop=90%|dizzy=105%|confuse=75%|burn=0%|freeze=75%|tiny=90%|soft=95%|fright=60%|gale=90%|ko=95%
|log=A Buzzy with wings and a spike. It flies, so a hammer won't reach. It's hard to find attacks that work.
|log=A Buzzy with wings and a spike. It flies, so a hammer won't reach. It's hard to find attacks that work.
|items=[[Power Punch]], [[Slow Shroom]], [[Mr. Softener]], [[Earth Quake]]
|moves=Shell Shot (3)
|tattle=That's a Spiky Parabuzzy. It's a Buzzy with a spike and wings. Max HP is 5, Attack is 3, and Defense is 4. Hey! The same stats as a normal Buzzy! Fire and explosions don't work on Buzzies, in case you've forgotten. ...And this one flies in the air AND has a spike. What a total pain. So...you'd better use an item or a special move.
|tattle=That's a Spiky Parabuzzy. It's a Buzzy with a spike and wings. Max HP is 5, Attack is 3, and Defense is 4. Hey! The same stats as a normal Buzzy! Fire and explosions don't work on Buzzies, in case you've forgotten. ...And this one flies in the air AND has a spike. What a total pain. So...you'd better use an item or a special move.
|before=[[Parabuzzy|33]]
|before=[[Parabuzzy|33]]
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They also appear in ''[[Super Mario Maker]]'', which can be produced by giving a [[Spike Top]] wings. If wings are applied, it will fly in a straight line, and jumping on them will cause damage, except if using a [[Goomba's Shoe]] or [[Yoshi]]. Like Parabuzzies, they fly upward whenever someone or something lands on their shell.
They also appear in ''[[Super Mario Maker]]'', which can be produced by giving a [[Spike Top]] wings. If wings are applied, it will fly in a straight line, and jumping on them will cause damage, except if using a [[Goomba's Shoe]] or [[Yoshi]]. Like Parabuzzies, they fly upward whenever someone or something lands on their shell.
==Names in other languages==
==Names in other languages==
{{foreignname
{{foreignname

Revision as of 16:31, January 16, 2016

Template:Pm2enemybox A Spiky Parabuzzy, a.k.a. S. Parabuzzy, is a Parabuzzy and Spike Top hybrid. These creatures were first seen in Paper Mario: The Thousand-Year Door. They are mainly seen in the underground rooms in Riverside Station, and the Pit of 100 Trials at around floors 41-49. Since they have both wings and a spiked shell, they are tricky enemies. Mario needs a Spike Shield or a Hammer Throw badge to attack them safely. Spiky Parabuzzies lose their wings when stomped, causing them to become regular Spike Tops.

Template:Spmenemybox In Super Paper Mario, they also appear in several locations such as the Overthere Stair and Castle Bleck. They often fly up and down, trying to block Mario's path near a pit.

They also appear in Super Mario Maker, which can be produced by giving a Spike Top wings. If wings are applied, it will fly in a straight line, and jumping on them will cause damage, except if using a Goomba's Shoe or Yoshi. Like Parabuzzies, they fly upward whenever someone or something lands on their shell.

Names in other languages

Template:Foreignname Template:BoxTop