Link: Difference between revisions

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(Undo revision 3840824 by 35.137.237.68 (talk) This makes no sense. Please write in proper grammar; you were reminded multiple times of using commas.)
Tag: Undo
m (Original NES game appearance isn't an adult, and that's listed as his first appearance, so slightly rephrased that.)
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{{about|Link as seen in his adult form|the other versions of Link|[[Young Link]] and [[Toon Link]]}}
{{about|Link as usually seen in his adult form|the other versions of Link|[[Young Link]] and [[Toon Link]]}}
{{character infobox
{{character infobox
|image=[[File:LinkSSBU.png|250px]]<br>Artwork of Link from ''Super Smash Bros. Ultimate''
|image=[[File:LinkSSBU.png|250px]]<br>Artwork of Link from ''Super Smash Bros. Ultimate''
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{{quote2|Champion of Hyrule|[[Boxing Ring]] [[Boxing Ring#Fighter nicknames|nickname]]|[[Super Smash Bros. Ultimate]]}}
{{quote2|Champion of Hyrule|[[Boxing Ring]] [[Boxing Ring#Fighter nicknames|nickname]]|[[Super Smash Bros. Ultimate]]}}
'''Link''' is the main protagonist of the ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' series created by [[Nintendo]]. Over the course of the series, many different incarnations of Link have existed, chosen to protect the land of [[zeldawiki:Hyrule|Hyrule]] from evil. Each incarnation of him bears the [[zeldawiki:Triforce#Triforce of Courage|Triforce of Courage]], and usually has to fight [[Ganon]] and save Hyrule and its ruler, [[Princess Zelda]]. Being one of the most popular Nintendo video game characters alongside [[Mario]], Link has had several crossover appearances within and alongside the [[Mario (franchise)|''Mario'' franchise]].
'''Link''' is the main protagonist of the ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' series created by [[Nintendo]]. Over the course of the series, many different incarnations of Link have existed, chosen to protect the land of [[zeldawiki:Hyrule|Hyrule]] from evil. Each incarnation of him bears the [[zeldawiki:Triforce#Triforce of Courage|Triforce of Courage]], and usually has to fight [[Ganon]] and save Hyrule and its ruler, [[Princess Zelda]]. Being one of the most popular Nintendo video game characters alongside [[Mario]], Link has had several crossover appearances within and alongside the [[Mario (franchise)|''Mario'' franchise]].
==History==
==History==
===''Super Mario Bros. & Friends: When I Grow Up''===
===''Super Mario Bros. & Friends: When I Grow Up''===
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Versions of Dark Link also appear as palette swaps for both Link and Toon Link. Link's is based on the [[zeldawiki:Dark Interlopers|"interlopers"]] from ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'', whereas Toon Link's is based off Shadow Link from ''[[zeldawiki:The Legend of Zelda: Four Swords Adventures|The Legend of Zelda: Four Swords Adventures]]''.
Versions of Dark Link also appear as palette swaps for both Link and Toon Link. Link's is based on the [[zeldawiki:Dark Interlopers|"interlopers"]] from ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'', whereas Toon Link's is based off Shadow Link from ''[[zeldawiki:The Legend of Zelda: Four Swords Adventures|The Legend of Zelda: Four Swords Adventures]]''.
=====Role in [[Super Smash Bros. Brawl#The Subspace Emissary|The Subspace Emissary]]=====
=====Role in [[Super Smash Bros. Brawl#The Subspace Emissary|The Subspace Emissary]]=====
[[File:SubspaceIntro-Link.png|thumb|left|Link's snapshot in the Subspace Emissary]]
[[File:SubspaceIntro-Link.png|thumb|left|Link's snapshot in the Subspace Emissary]]
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Compared to his predecessors, Link sports better mobility, higher jumps, faster short hop timing, less landing lag for his aerials, and a higher overall damage output. The reintroduction of the directional air dodge, the ability to use aerials on ladders, and the improved dash cancel mechanic also indirectly benefit Link to varying degrees. Link's dash attack, up aerial, and down aerials are now referred to their names in-game, while his forward smash is now called Sword Slice.
Compared to his predecessors, Link sports better mobility, higher jumps, faster short hop timing, less landing lag for his aerials, and a higher overall damage output. The reintroduction of the directional air dodge, the ability to use aerials on ladders, and the improved dash cancel mechanic also indirectly benefit Link to varying degrees. Link's dash attack, up aerial, and down aerials are now referred to their names in-game, while his forward smash is now called Sword Slice.
=====Classic Mode route=====
=====Classic Mode route=====
By completing Link's Classic Mode route, it is possible to unlock [[King K. Rool]], the [[Ice Climbers]], [[Simon Belmont|Simon]], [[Meta Knight]], [[Solid Snake|Snake]], [[Young Link]], [[Richter Belmont|Richter]], or [[Toon Link]]. Link's Classic Mode route pits him against characters that are in some way associated with darkness, with the fight against the dark-costumed Link being a reference to Dark Link.
By completing Link's Classic Mode route, it is possible to unlock [[King K. Rool]], the [[Ice Climbers]], [[Simon Belmont|Simon]], [[Meta Knight]], [[Solid Snake|Snake]], [[Young Link]], [[Richter Belmont|Richter]], or [[Toon Link]]. Link's Classic Mode route pits him against characters that are in some way associated with darkness, with the fight against the dark-costumed Link being a reference to Dark Link.
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{{main-external|SmashWiki|Boomerang}}
{{main-external|SmashWiki|Boomerang}}
The '''[[zeldawiki:Boomerang|Boomerang]]''' is a recurring item throughout [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]] that appears as Link's standard special move in ''[[Super Smash Bros.]]'', and as his side special move in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Ultimate]]''. Originally designed after the Boomerang in ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', in ''Super Smash Bros. Melee'', the move is also used by [[Young Link]], who uses the same Boomerang. In ''Super Smash Bros. Ultimate'', Link's Boomerang is the same one from ''The Legend of Zelda: Breath of the Wild''. When the move is used, the player throws a Boomerang at opponents that can damage them, automatically returning to the player once it hits an opponent or wall. The player can hold the control stick to make it fly farther, and can also be thrown diagonally. The Boomerang can also fly up or down while it is active by tilting the control stick just before throwing it. In later games, the move is used by [[Toon Link]], whose design of the Boomerang is based on that in ''[[zeldawiki:The Legend of Zelda: The Wind Waker|The Legend of Zelda: The Wind Waker]]''.
The '''[[zeldawiki:Boomerang|Boomerang]]''' is a recurring item throughout [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]] that appears as Link's standard special move in ''[[Super Smash Bros.]]'', and as his side special move in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Ultimate]]''. Originally designed after the Boomerang in ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', in ''Super Smash Bros. Melee'', the move is also used by [[Young Link]], who uses the same Boomerang. In ''Super Smash Bros. Ultimate'', Link's Boomerang is the same one from ''The Legend of Zelda: Breath of the Wild''. When the move is used, the player throws a Boomerang at opponents that can damage them, automatically returning to the player once it hits an opponent or wall. The player can hold the control stick to make it fly farther, and can also be thrown diagonally. The Boomerang can also fly up or down while it is active by tilting the control stick just before throwing it. In later games, the move is used by [[Toon Link]], whose design of the Boomerang is based on that in ''[[zeldawiki:The Legend of Zelda: The Wind Waker|The Legend of Zelda: The Wind Waker]]''.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|JapM=Bomb
|JapM=Bomb
}}
}}
<gallery>
<gallery>
BrawlBomb.jpg|Link using the Bomb in ''Super Smash Bros. Brawl''
BrawlBomb.jpg|Link using the Bomb in ''Super Smash Bros. Brawl''
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{{main-external|SmashWiki|Remote Bomb}}
{{main-external|SmashWiki|Remote Bomb}}
The '''[[zeldawiki:Remote Bomb|Remote Bomb]]''' is Link's down special move in ''Super Smash Bros. Ultimate'', based on the Remote Bomb [[zeldawiki:Rune|Rune]] from ''The Legend of Zelda: Breath of the Wild'' and replacing the Bomb from previous ''Super Smash Bros.'' games. When first used, Link produces a spherical Remote Bomb, which can then be thrown. After doing so, it can then be picked up again by Link or other fighters like an item, or knocked around with attacks. If the player activates the move again, Link detonates the Remote Bomb with his [[zeldawiki:Sheikah Slate|Sheikah Slate]], damaging any fighters caught within the blast radius. Only one Remote Bomb can appear at a time.
The '''[[zeldawiki:Remote Bomb|Remote Bomb]]''' is Link's down special move in ''Super Smash Bros. Ultimate'', based on the Remote Bomb [[zeldawiki:Rune|Rune]] from ''The Legend of Zelda: Breath of the Wild'' and replacing the Bomb from previous ''Super Smash Bros.'' games. When first used, Link produces a spherical Remote Bomb, which can then be thrown. After doing so, it can then be picked up again by Link or other fighters like an item, or knocked around with attacks. If the player activates the move again, Link detonates the Remote Bomb with his [[zeldawiki:Sheikah Slate|Sheikah Slate]], damaging any fighters caught within the blast radius. Only one Remote Bomb can appear at a time.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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{{main-external|SmashWiki|Triforce Slash}}
{{main-external|SmashWiki|Triforce Slash}}
'''Triforce Slash''' is Link's [[Final Smash]] in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'', as well as [[Toon Link]]'s since ''Brawl'' and [[Young Link]]'s in ''Super Smash Bros. Ultimate''. When activated, Link's Triforce on his hand glows and he fires a beam of light directly in front of him. If an opponent is in the line of fire, they will be trapped between two Triforces as Link rushes forward to deliver several sword blows. After fifteen slashes, the character rushes through the trapped opponent, launching them. If the beam of light does not reach an opponent, the attack fails.
'''Triforce Slash''' is Link's [[Final Smash]] in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'', as well as [[Toon Link]]'s since ''Brawl'' and [[Young Link]]'s in ''Super Smash Bros. Ultimate''. When activated, Link's Triforce on his hand glows and he fires a beam of light directly in front of him. If an opponent is in the line of fire, they will be trapped between two Triforces as Link rushes forward to deliver several sword blows. After fifteen slashes, the character rushes through the trapped opponent, launching them. If the beam of light does not reach an opponent, the attack fails.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|align=right
|align=right
}}
}}
*'''Weight Class''': Heavy
*'''Weight Class''': Heavy
*'''Stats'''
*'''Stats'''
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**'''Traction''': 3.5
**'''Traction''': 3.5
**'''Mini-Turbo''': 2
**'''Mini-Turbo''': 2
;Staff ghost time
;Staff ghost time
{|border=1 style="text-align:center;border-collapse:collapse"width=70% align=center
{|border=1 style="text-align:center;border-collapse:collapse"width=70% align=center
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|align=right
|align=right
}}
}}
*'''Weight Class''': Heavy
*'''Weight Class''': Heavy
*'''Vehicle Size''': Big
*'''Vehicle Size''': Big
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**'''Traction''': 3.75
**'''Traction''': 3.75
**'''Mini-Turbo''': 3.25
**'''Mini-Turbo''': 3.25
;150cc staff ghost time
;150cc staff ghost time
{|border=1 style="text-align:center;border-collapse:collapse" width=70% align=center
{|border=1 style="text-align:center;border-collapse:collapse"width=70% align=center
|-style="background:gold"
|-style="background:gold"
!width=15% rowspan=2|Course
!width=15% rowspan=2|Course
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|Hylian Kite
|Hylian Kite
|}
|}
;200cc staff ghost time
;200cc staff ghost time
{|border=1 style="text-align:center;border-collapse:collapse" width=70% align=center
{|border=1 style="text-align:center;border-collapse:collapse"width=70% align=center
|-style="background:gold"
|-style="background:gold"
!width=15% rowspan=2|Course
!width=15% rowspan=2|Course
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|''[[zeldawiki:The Legend of Zelda: Twilight Princess|Zelda: Twilight Princess]]''
|''[[zeldawiki:The Legend of Zelda: Twilight Princess|Zelda: Twilight Princess]]''
|[Slash] - Resistance +27<br>'''Usable by:''' Link, Zelda, Ganondorf, Toon Link
|[Slash] - Resistance +27<br>'''Usable by:''' Link, Zelda, Ganondorf, Toon Link
|-
|}
|}



Revision as of 11:12, January 30, 2023

This article is about Link as usually seen in his adult form. For the other versions of Link, see Young Link and Toon Link.
Link
Link from Super Smash Bros. Ultimate
Artwork of Link from Super Smash Bros. Ultimate
Species Hylian
First appearance The Legend of Zelda (1986, The Legend of Zelda series)
The Super Mario Bros. Super Show! (1989, Mario-related media)
Latest appearance Game & Watch: The Legend of Zelda (2021, The Legend of Zelda series)
WarioWare: Get It Together! (2021, Mario-related media)
Latest portrayal Kengo Takanashi (The Legend of Zelda and Super Smash Bros. series, 2017-present)
Takashi Ōhara (Mario-related media excluding Super Smash Bros. series, 2014-present)

Template:Quote2 Link is the main protagonist of the The Legend of Zelda series created by Nintendo. Over the course of the series, many different incarnations of Link have existed, chosen to protect the land of Hyrule from evil. Each incarnation of him bears the Triforce of Courage, and usually has to fight Ganon and save Hyrule and its ruler, Princess Zelda. Being one of the most popular Nintendo video game characters alongside Mario, Link has had several crossover appearances within and alongside the Mario franchise.

History

Super Mario Bros. & Friends: When I Grow Up

Link as a travel guide.
Link as a traveling guide

Link's first appearance in the Mario franchise is the coloring game Super Mario Bros. & Friends: When I Grow Up. Link first appears on the "Chef" page, where he is shown waiting for a pasta dish cooked by Mario. He later appears on the "Travel Guide" page, showing that he owns a traveling agency.

Club Nintendo

Link
Link as seen in the Club Nintendo comic "Mario in Mariozilla"

Link also makes several appearances in the Mario-based comics within the German Club Nintendo magazine, his appearance based upon that in the original The Legend of Zelda. He debuts in "Super Mario: Die Bescherung", celebrating a Christmas party in the Mario Bros.' House. His role in this story is minor, though he has a brief speaking part at the end, mistrusting the realness of Santa Claus.

In "Super Mario: Die Verwandlung", Dr. Light constantly mistakes Mario for Link. One of these confusions also implies that Link has undergone an aesthetic surgery by Light.

In "Warios Weihnachtsmärchen", Link appears in the role of the Ghost of Present. Like in the story it is based on, Link takes Wario to see those he had upset earlier.

In "Mario in Mariozilla", he is seen in the Empire State Building, studying a map together with Dr. Light, who lives there. Link's actual role is unknown, though it appears that he works as Light's assistant. He also comments on a "magic cap" Light gave to Mario in order to make him incognito - actually a simple paper bag pulled over his head - in the way that it "becomes" him.

Link, alongside Kirby, is Mario's ally in the comic "Super Mario in Die Nacht des Grauens". During the events of this story, he lives in a Brooklyn skyscraper and fights against Abigor and his demonic fellows who plan to take over the building. He does so by making use of a magic serum which turns him and his allies into aggressive ghostbusters. In this form, he has green skin, black armor and a fire sword.

DiC cartoons

The Legend of Zelda

Link received his own television show with The Legend of Zelda. It aired under the The Super Mario Bros. Super Show! syndication, with the animated Mario segments running Monday through Thursday, and being replaced by Zelda segments on Fridays. The Zelda segments still received an accompanying live-action Mario and Luigi short. The series revolved around Link and Princess Zelda protecting the Triforce of Wisdom from Ganon.

Captain N: The Game Master

Zelda and Link
Link, in between Zelda and Captain N in Captain N: The Game Master

Link and Zelda appear in Captain N: The Game Master, borrowing their appearance and personality from the aforementioned Legend of Zelda cartoon. Jonathan Potts returned to voice Link in the series. Link was also a major character in the Valiant Nintendo Comics System line of Captain N: The Game Master.

Donkey Kong franchise

Donkey Kong Country 2: Diddy's Kong Quest / Donkey Kong Land 2

Link comes in third place as one of Cranky's Video Game Heroes

In Donkey Kong Country 2: Diddy's Kong Quest, Link is by default ranked third on a podium at Cranky's Video Game Heroes, with Mario coming in first and Yoshi second. He can be removed from the podium by collecting nineteen DK Coins, which replaces him with Diddy Kong. By doing so, Link's tunic will appear in the trash can next to the "NO HOPERS" sign.

Link also appears in the Video Game Heroes in the ending for Donkey Kong Land 2, where he has the same number of DK Coins collected as before.

In the Game Boy Advance port, Link and Yoshi's positions are swapped; additionally, Link has obtained 50 DK Coins in total. This means that Diddy can only shift Link down to third place, therefore removing Yoshi from the podium.

Donkey Kong Country 3: Dixie Kong's Double Trouble!

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, if the Kongs ask Bazaar who owns the castle in the Northern Kremisphere, Bazaar tells a short story of when Link visited his General Store the week before. Link also asked Bazaar for information regarding the castle even though he had insufficient bear coins, but Bazaar thought him nice enough that he accepted a payment of 500 rupees instead. After being told the information, Link left, grumbling about the seashells being the wrong shape (a nod to the Secret Seashell sidequest in The Legend of Zelda: Link's Awakening). This dialogue was removed in the Game Boy Advance version, and Bazaar instead discusses what he personally saw at Kastle Kaos.

Super Mario RPG: Legend of the Seven Stars

A notable screenshot of Link sleeping in a bed from Super Mario RPG: Legend of the Seven Stars
Link sleeping at the Rose Town Inn in Super Mario RPG: Legend of the Seven Stars.

In Super Mario RPG: Legend of the Seven Stars, Link can be found resting at the Rose Town Inn. He does not awaken when spoken to (likely a nod to Link's constant portrayal as a silent protagonist), and a The Legend of Zelda melody for when a secret is uncovered plays instead.

Super Smash Bros. series

The Legend of Zelda series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Super Smash Bros. fighter
Link
Link from Super Smash Bros. Ultimate
Game appearances
Super Smash Bros.
Super Smash Bros. Melee
Super Smash Bros. Brawl
Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Super Smash Bros. Ultimate
Special moves
Neutral:  Boomerang (64); Bow / Hero's Bow (Melee, Brawl, for 3DS / Wii U); Bow and Arrows (Ultimate)
Side:  Boomerang (Melee, Ultimate); Gale Boomerang (Brawl, for 3DS / Wii U)
Up:  Spin Attack
Down:  Bomb (64, Melee, Brawl, for 3DS / Wii U); Remote Bomb (Ultimate)
Final Smash:  Triforce Slash (Brawl, for 3DS / Wii U); Ancient Bow and Arrow (Ultimate)
Battle entrance
Link floats down in a beam of light. (64)
Link whirls in via Gale Boomerang. (Brawl, for 3DS / Wii U)
Link flies in with his Paraglider. (Ultimate)

Link appears in every Super Smash Bros. game as a default playable character. Most of Link's standard attacks make use of the Master Sword, while his specials are all attacks or items from The Legend of Zelda series.

Super Smash Bros.

Link's artwork from Super Smash Bros.

Template:Main-external In Super Smash Bros., Link is one of the default playable characters. Specifically, he is the "Hero of Time" from The Legend of Zelda: Ocarina of Time. Link is the first character fought in single player mode, on Hyrule Castle.

Link's standard special move in this game is the Boomerang, in which Link tosses a boomerang to damage opponents. His up special move is the Spin Attack, in which he spins around rapidly to deal damage; and his down special is Bomb, in which Link pulls out a bomb to throw. In addition, Link's grab move uses the Hookshot, an item also taking its appearance from Ocarina of Time that can also be used as a wall grapple. Link's up and down aerials are the Jump Thrust and Down Thrust, both of which originated in Zelda II: The Adventure of Link.

Two of Link's alternate colorations in this game are based upon the Goron and Zora Tunics from The Legend of Zelda: Ocarina of Time, while his final coloration is based upon his outfit after collecting the Blue Ring in the original The Legend of Zelda.

Super Smash Bros. Melee

Link as he appears in Super Smash Bros. Melee

Template:Main-external In Super Smash Bros. Melee, Link returns as a playable character, though some of his moves have been changed. His standard special attack has been replaced with the Bow, which lets Link shoot an arrow that can be charged; the boomerang has instead been made his side special move. His other specials are kept the same, as has the Hookshot. Melee is also the first game to feature Link's ability to use his Hylian Shield to defend himself from projectile attacks while standing still.

In the game's Adventure Mode, Link is fought in the Underground Maze stage. He can be found at fake pedestals for the Master Sword (wearing a different tunic each time) as fighters search for the Triforce to end the level. Young Link, Link's childhood self from The Legend of Zelda: Ocarina of Time, is also a separate playable character, much in the same manner that Mario and Baby Mario often appear in the same games.

The Legend of Zelda series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Super Smash Bros. fighter
Dark Link
Dark Link
Game appearances
Super Smash Bros. Melee (non-playable)
Super Smash Bros. Brawl (non-playable, or playable using one of Link's alternate costumes)
Special moves
Neutral:  Bow / Hero's Bow
Side:  Boomerang (Melee); Gale Boomerang (Brawl)
Up:  Spin Attack
Down:  Bomb
Final Smash:  Triforce Slash

Additionally, a doppelganger of Link, known as Dark Link, appears in Super Smash Bros. Melee as the opponent in Event Match 18: Link's Adventure. In the battle, the player controls a red-clad Link, who has two extra lives. The fighter must defeat Dark Link, who also has two lives. The two swordsmen are fought at the Temple, with no time limit. This Event Match is a reference to the ending of Zelda II: The Adventure of Link, where a similar Dark Link served as the game's final boss.

Super Smash Bros. Brawl

Template:Main-external

Link

Link was the first character to be announced for Super Smash Bros. Brawl. Unlike in previous installments, this Link is the "Hero of Twilight", the descendant of the Hero of Time and the protagonist of The Legend of Zelda: Twilight Princess. This Link's moveset also references Twilight Princess in a number of ways. The bow (now called "Hero's Bow") and bombs have been aesthetically updated to match their Twilight Princess designs, while the boomerang has been replaced with the Gale Boomerang, which generates a whirlwind that can drag in opponents as it returns. The Hookshot has also been replaced with the Clawshot from Twilight Princess, which, when used offstage, can home in on edges and grab them unlike the Hookshot; however, it is now a tether recovery, as opposed to a wall grapple. Dark Link also appears in the game, both as one of Link's alternative colors and as an opponent in an Event Match. The "Hero of Winds" from The Legend of Zelda: The Wind Waker also appears in the game as a playable character under the name Toon Link, complete with a moveset very similar to Link's.

Dark Link also reappears in this game, where he returns in two Event Matches. The first, Event Match 18: Dark Link Duel, is similar to the match from Melee, but it is fought on the Bridge of Eldin instead, and is a stamina match rather than using lives. The second, Co-Op Event 7: Battle of the Dark Sides, is the same as Dark Link Duel, but with the addition of Samus Aran and Dark Samus assisting Link and Dark Link, respectively.

Versions of Dark Link also appear as palette swaps for both Link and Toon Link. Link's is based on the "interlopers" from The Legend of Zelda: Twilight Princess, whereas Toon Link's is based off Shadow Link from The Legend of Zelda: Four Swords Adventures.

Role in The Subspace Emissary
Link's snapshot in the Subspace Emissary

While walking through a forest, Links finds the Master Sword. Taking it in hand, he meets up with Yoshi, forming an alliance. They later meet Mario and Pit, though under circumstances where Mario/Link defeats an evil copy of Zelda/Peach, leading to a fight. The two groups come to an understanding (and Kirby joins up as well) and unite as they see King Dedede driving off with Ness, Luigi, and the captured Princess.

They come to Dedede's base, only to find that Bowser has beaten them to it, taking the Princess off in his Koopa Clown Car. The team grows in size as they meet with Ike, Marth, Lucas, the Pokémon Trainer, and the Ice Climbers. The remaining heroes join them as they enter Subspace. Link is among the many that falls to Tabuu's Off Waves, later revived by Kirby. He and Zelda come across Ganondorf's trophy and revive him, forming a temporary alliance as everyone teams up to defeat Tabuu.

Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U

Template:Main-external Link reappears in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U as a playable character along with Toon Link. Due to these games' more vibrant aesthetic, Link has a noticeably brighter color scheme unlike in Brawl and Twilight Princess. Link retains much of his moveset from the previous game, though some of his non-special moves have been altered, such as his down aerial gaining a meteor smash effect and gaining the Jump Slash as his new dash attack. Link's Hylian Shield can also now block projectiles while crouching and walking.

Link retains all of his alternate costumes from Super Smash Bros. Brawl, while gaining two more: one based on the clothes worn by the "Hero of the Skies" during the beginning of The Legend of Zelda: Skyward Sword, and another based on Fierce Deity Link, a transformation Link can obtain at the end of The Legend of Zelda: Majora's Mask.[1]

Super Smash Bros. Ultimate

Template:Main-external

Link's stock icon

Link returns as a playable character in Super Smash Bros. Ultimate, alongside Young Link and Toon Link. This time, the Hero of Twilight has been succeeded by the "Hero of the Wild", the protagonist of The Legend of Zelda: Breath of the Wild. For the first time in the series, Link joins Mario himself as one of the co-mascots of Super Smash Bros. Ultimate, as the two are frequently marketed and paired together to advertise and showcase the game.

Compared to his predecessors, Link takes on many different stances during battle. While this is purely aesthetic in some instances, he also leans further when performing attacks, giving them greater range, yet making his hurtbox more vulnerable to attacks. On a related note, the blade of his Master Sword is longer, increasing the range in his attacks, and his forward smash's first hit is capable of firing a Sword Beam while his damage is at 0%. Like his fellow The Legend of Zelda fighters, Link's victory theme has been changed to a new arrangement of their home series' main theme.

The Hero of the Wild set of clothes from Breath of the Wild, which resembles Link's classic design, also appears an alternate costume. Although Link uses a regular Boomerang like he does in Super Smash Bros. and Melee, his other special moves noticeably deviate from his predecessors': his bow is capable of firing two arrows at once, he uses the Remote Bomb Rune instead of his Bombs as his down special, and his Final Smash uses an Ancient Bow to fire an Ancient Arrow.

Some of Link's normal moves are also different compared to his predecessors. Due to neither the Hookshot nor the Clawshot appearing in Breath of the Wild, Link's grab consists of him quickly putting his Hylian Shield on his back in order to reach out with his left hand. Although this makes his grab much faster overall, it also results in his grab having much shorter range and lacking a tether recovery compared to his predecessors. As another reference to Breath of the Wild, the first hit of Link's forward smash is capable of firing a Sword Beam while his damage is at 0%, granting him yet another projectile (aforementioned above).

Compared to his predecessors, Link sports better mobility, higher jumps, faster short hop timing, less landing lag for his aerials, and a higher overall damage output. The reintroduction of the directional air dodge, the ability to use aerials on ladders, and the improved dash cancel mechanic also indirectly benefit Link to varying degrees. Link's dash attack, up aerial, and down aerials are now referred to their names in-game, while his forward smash is now called Sword Slice.

Classic Mode route

By completing Link's Classic Mode route, it is possible to unlock King K. Rool, the Ice Climbers, Simon, Meta Knight, Snake, Young Link, Richter, or Toon Link. Link's Classic Mode route pits him against characters that are in some way associated with darkness, with the fight against the dark-costumed Link being a reference to Dark Link.

A Quest to Seal the Darkness
Round Opponent Rule Stage Song
1 Dark Pit Reset Bomb Forest Dark Pit's Theme
2 Ridley Norfair Vs. Ridley
3 Bayonetta Umbra Clock Tower One Of A Kind
4 Dark Samus Frigate Orpheon Boss Battle 4 - Metroid: Samus Returns
5 Ganondorf Team Battle
(Ally: Zelda)
Gerudo Valley Gerudo Valley
6 Link (dark costume) Temple Great Temple / Temple
Final Ganon Calamity Ganon Battle - Second Form

Special moves

Boomerang
Link throwing the boomerang.
Link using the Boomerang in Super Smash Bros. Melee

Template:Main-external The Boomerang is a recurring item throughout The Legend of Zelda series that appears as Link's standard special move in Super Smash Bros., and as his side special move in Super Smash Bros. Melee and Super Smash Bros. Ultimate. Originally designed after the Boomerang in The Legend of Zelda: Ocarina of Time, in Super Smash Bros. Melee, the move is also used by Young Link, who uses the same Boomerang. In Super Smash Bros. Ultimate, Link's Boomerang is the same one from The Legend of Zelda: Breath of the Wild. When the move is used, the player throws a Boomerang at opponents that can damage them, automatically returning to the player once it hits an opponent or wall. The player can hold the control stick to make it fly farther, and can also be thrown diagonally. The Boomerang can also fly up or down while it is active by tilting the control stick just before throwing it. In later games, the move is used by Toon Link, whose design of the Boomerang is based on that in The Legend of Zelda: The Wind Waker.

Names in other languages
Language Name Meaning Notes
Russian Бумеранг[?]
Bumerang
Boomerang
Hero's Bow
Link's Hero's Bow in Super Smash Bros. for Wii U.
Link using the Hero's Bow in Super Smash Bros. for Wii U

Template:Main-external The Hero's Bow (simply referred to as Bow in Super Smash Bros. Melee[2]) is Link's standard special move from Super Smash Bros. Melee through Super Smash Bros. for Nintendo 3DS / Wii U, replacing the Boomerang from Super Smash Bros. The move is based on the recurring Bow item in The Legend of Zelda series. In Super Smash Bros. Melee, Link's Bow is based on the Fairy Bow in The Legend of Zelda: Ocarina of Time; in the later games, Link's Hero's Bow takes its design from The Legend of Zelda: Twilight Princess. When used, Link fires an arrow from the bow at opponents to damage them. The player can charge the attack to increase the distance the arrow travels and its damage output by holding down the special move button.

In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, Link's first custom variant for this move is the Power Bow, which has less range than normal but increases the power of the arrow. His second is the Quickfire Bow (parsed Quick-Fire Bow in the British English version), which allows Link to fire arrows more quickly that can travel through opponents.

Names in other languages
Language Name Meaning Notes
Japanese 勇者の弓[?]
Yūsha no Yumi
Hero's Bow
Bow and Arrows

Template:Main-external The Bow and Arrows are Link's standard special move in Super Smash Bros. Ultimate, replacing the Hero's Bow from previous games. For this move, he uses the Traveler's Bow from The Legend of Zelda: Breath of the Wild instead, which functions the same as the Hero's Bow, except this time, after an arrow is fired and it lands on the ground, it lingers rather than disappear after a period of time. Link can then pick it up and throw it at opponents, or press the special move button again to draw two arrows at once, which deal double damage.

Names in other languages
Language Name Meaning Notes
Japanese 弓矢[?]
Yumiya
Bow and Arrow
Russian Лук и стрелы[?]
Luk i strely
Bow and Arrows
Gale Boomerang
Link's Gale Boomerang in Super Smash Bros. for Wii U.
The Gale Boomerang in Super Smash Bros. for Wii U

Template:Main-external The Gale Boomerang is Link's side special move in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, based on the Gale Boomerang item from The Legend of Zelda: Twilight Princess and replacing the Boomerang from the previous games. When used, the Gale Boomerang generates a whirlwind; the attack hurts opponents when thrown, and the whirlwind draws opponents and small items in as it returns, though it deals no damage. Like the previous Boomerang, it returns to Link automatically once it hits an opponent or a wall, and the Gale Boomerang can also be thrown at an angle.

In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, Link's first custom variant for this move is Boomerang, which gives it similar properties to Link's previous Boomerang move, meaning that it does not pull in opponents. The second is Ripping Boomerang, which makes the attack slower and gives it a shorter range, but allows it to pass through opponents as it flies out and deals multiple hits rather than having the whirlwind property.

Names in other languages
Language Name Meaning Notes
Japanese 疾風のブーメラン[?]
Shippū no Būmeran
Gale Boomerang
Spin Attack
Link's Spin Attack in Super Smash Bros. for Wii U.
Link using the Spin Attack in Super Smash Bros. for Wii U

Template:Main-external The Spin Attack is Link's up special move in every installment of the Super Smash Bros. series. The move is based on the Spin Attack move recurring throughout The Legend of Zelda series. When used, Link spins around rapidly with his sword to deal damage. When used in the air, the move also gives Link some vertical and horizontal distance. In Super Smash Bros. Brawl onward, the move can be charged by holding down the special attack button when used on the ground to deal more damage.

In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, Link's first custom variant for this move is Shocking Spin, which gives the attack more power and an electric effect, but it covers less distance than Spin Attack, and its ending lag is longer as well. Link's second variant is Whirling Leap, which greatly improves Link's recovery by giving him more vertical height, and his horizontal mobility is increased drastically during the move's duration as well. However, the move does not deal any damage, nor can it be charged, so its only use is for recovery. When used on the ground, Link leaps up to perform the move.

Names in other languages
Language Name Meaning Notes
Japanese 回転斬り[?]
Kaitengiri
Rotating Slash
Russian Круговая атака[?]
Krugovaya ataka
Circular Attack
Bomb
Link's Bomb in Super Smash Bros. for Wii U.
Link with a Bomb in Super Smash Bros. for Wii U

Template:Main-external The Bomb is Link's down special move throughout the Super Smash Bros. series prior to Super Smash Bros. Ultimate, and is based on the item recurring throughout The Legend of Zelda series. When used, Link pulls a Bomb out that can then be thrown at other characters to do damage, exploding on impact. Like other explosives, the Bombs also deal damage to the holder; it can also be caught and thrown by opponents, or detonate in the player's hands. The player cannot use the move while holding another item, as the Bombs count as an item.

In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, the first custom variant for this move is Giant Bomb, which gives Link a larger Bomb that deals more damage and has a larger blast radius, but does not automatically explode upon impact. The second is Meteor Bomb, which lessens the time that the Bomb will explode and weakens it, but gives it a meteor smash property.

In Super Smash Bros. and Super Smash Bros. Melee, the Bombs used by Link and Young Link are based on the ones from The Legend of Zelda: Ocarina of Time. In Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, however, the Bombs used by Link are based on the ones from The Legend of Zelda: Twilight Princess. In all Super Smash Bros. games since Brawl, Toon Link's Bombs are based on the ones from The Legend of Zelda: Wind Waker.

Names in other languages
Language Name Meaning Notes
Japanese 爆弾[?]
Bakudan
Bomb
Remote Bomb

Template:Main-external The Remote Bomb is Link's down special move in Super Smash Bros. Ultimate, based on the Remote Bomb Rune from The Legend of Zelda: Breath of the Wild and replacing the Bomb from previous Super Smash Bros. games. When first used, Link produces a spherical Remote Bomb, which can then be thrown. After doing so, it can then be picked up again by Link or other fighters like an item, or knocked around with attacks. If the player activates the move again, Link detonates the Remote Bomb with his Sheikah Slate, damaging any fighters caught within the blast radius. Only one Remote Bomb can appear at a time.

Names in other languages
Language Name Meaning Notes
Japanese リモコンバクダン[?]
Rimokon Bakudan
Remote-Controlled Bomb
Russian Телебомба[?]
Telebomba
Telebomb

Final Smash

Triforce Slash
Link's Triforce Slash in Super Smash Bros. for Wii U.
The Triforce Slash in Super Smash Bros. for Wii U
Link
Link's Triforce Slash in Super Smash Bros. Brawl

Template:Main-external Triforce Slash is Link's Final Smash in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, as well as Toon Link's since Brawl and Young Link's in Super Smash Bros. Ultimate. When activated, Link's Triforce on his hand glows and he fires a beam of light directly in front of him. If an opponent is in the line of fire, they will be trapped between two Triforces as Link rushes forward to deliver several sword blows. After fifteen slashes, the character rushes through the trapped opponent, launching them. If the beam of light does not reach an opponent, the attack fails.

Names in other languages
Language Name Meaning Notes
Japanese トライフォースラッシュ[?]
Toraifōsu Rasshu
Triforce Rush
Spanish Golpe Trifuerza[?] Triforce Blow
Ancient Bow and Arrow
Link's Final Smash in Super Smash Bros. Ultimate
The Ancient Bow and Arrow in Super Smash Bros. Ultimate

Template:Main-external The Ancient Bow and Arrow are Link's Final Smash in Super Smash Bros. Ultimate, replacing the Triforce Slash. When activated, Link draws an Ancient Bow with an Ancient Arrow, which launches any opponents in front of him away; the Ancient Bow functions very similarly to Zelda's and Sheik's Light Arrow Final Smash in previous games.

Names in other languages
Language Name Meaning Notes
Japanese 古代兵装の弓矢[?]
Kodaiheisō no Yumiya
Ancient Weapon Bow and Arrow
Russian Древний лук и стрела[?]
Drevniy luk i strela
Ancient Bow and Arrow

Mario Golf series

In Mario Golf for the Nintendo 64 and Mario Golf for the Game Boy Color, Link's name appears on the scorechart.

Mario Artist: Paint Studio

His artwork from The Legend of Zelda: Ocarina of Time appears as a stamp in Mario Artist: Paint Studio. This includes both his young and adult form, as well as his adult form riding Epona.

Game & Watch Gallery 4

In Game & Watch Gallery 4, Link appears in the Zelda Game & Watch game, which is playable in the Museum after unlocking enough stars.

WarioWare series

Link appears in several WarioWare games. He usually is a playable character in 9-Volt's and 18-Volt's microgames.

Link in The Legend of Zelda microgame

In WarioWare, Inc.: Mega Microgame$!, Link appears in the Legend of Zelda microgame, based on the original The Legend of Zelda game, in which the player must guide Link into a cave.

In WarioWare: Twisted!, Link appears in another microgame also titled The Legend of Zelda, once again based on the original game. The object is to rotate the handheld to deflect projectiles by red Octoroks with the shield.

In WarioWare: Smooth Moves, three incarnations of Link appear. In the Ocarina of Time microgame, Young Link must draw his sword from its pedestal. This turns him into Adult Link on Level 1, old Link (with a gray beard) on Level 2, and a Cucco on Level 3. In addition, in the microgame The Wind Waker, Toon Link must glide over the sea to a safe landing point with the Deku Leaf. Finally, in the microgame Opening Night, his 8-bit sprite from the original game can be seen playing the violin with the rest of the characters in the orchestra.

In WarioWare: D.I.Y., Link is the main character in the Zelda microgame, appearing in his The Legend of Zelda: Phantom Hourglass incarnation. The object is to defeat Chuchus with the sword by tapping them.

In WarioWare: D.I.Y. Showcase, Link is in the Zelda 2 microgame, based on Zelda II: The Adventure of Link, in which Link must deflect a Goriya's boomerangs with the shield.

In WarioWare Gold, some of the previous microgames in which Link appears return, specifically The Legend of Zelda from Mega Microgame$!, and Ocarina of Time and The Wind Waker, both from Smooth Moves. In addition to those, a new microgame called Phantom Hourglass appears, which is also based on The Legend of Zelda: Phantom Hourglass. The object is to hit a switch with Link's boomerang by tracing a line for it to follow.

In WarioWare: Get It Together!, Link is seen in a new microgame titled The Legend of Zelda: Breath of the Wild, which is based on the The Legend of Zelda game of the same name.

Mario & Luigi: Superstar Saga

Unused sprite of Link from Mario & Luigi: Superstar Saga

In Mario & Luigi: Superstar Saga, Link was meant to appear at Starbeans Cafe along with other non-Mario character cameos. He would have given Mario and Luigi the Triforce. In the final game, all of the Nintendo cameos are replaced with Professor E. Gadd, and the Triforce is replace with the Great Force.

Nintendo Monopoly

Link appears in Nintendo Monopoly and takes the place of Pennsylvania Avenue, costing $320.

Captain Rainbow

Portraits of Mario and Link above Tracy's throne.
Portraits of Mario and Link above Tracy's throne

Though Link himself does not make a direct appearance in Captain Rainbow, there is a cameo of Link in the form of a portrait of him above Tracy's throne, next to a portrait of Mario. The Link picture depicts his artwork from The Legend of Zelda: Twilight Princess.

Super Mario series

Super Mario 3D World / Super Mario 3D World + Bowser's Fury

In Super Mario 3D World and its Nintendo Switch port, Super Mario 3D World + Bowser's Fury, before the second Green Star in World Star-1, Rainbow Run, there is a secret area where if the playable characters walk on all the panels, an 8-bit image of Link, which is an enlargement of one of his The Legend of Zelda sprites, is uncovered. After doing so, an arrangement of the main theme of The Legend of Zelda starts to play until the characters leave the area.

Super Mario Maker

Link appears as a Mystery Mushroom costume in Super Mario Maker. Link, Toon Link and Wolf Link's costumes can be unlocked by scanning their respective amiibo, or randomly by completing the 100 Mario Challenge. The Link Costume is based on his sprites from The Legend of Zelda. The Wolf Link Costume also includes Midna riding on top of Wolf Link.

A special Event Course titled "Tri Force Heroes" allows the player to play as, and unlock, a special Costume Mario called Totem Link, based off of The Legend of Zelda: Tri Force Heroes. As Totem Link, players play as all three Links from the game (red, blue and green), stacked up on top of each other. Additionally, there is also an Event Course titled "Twilight Princess HD", which is based off The Legend of Zelda: Twilight Princess HD, where players can unlock Wolf Link.

Super Mario Odyssey

A data-mine of Super Mario Odyssey revealed that a Link costume for Mario was planned to be part of the game, but files pertaining to it have since been removed as of the Balloon World update.[3]

Super Mario Maker 2

SMM2 Green Link Sprite.png SMM2 Red Link Sprite.png SMM2 Blue Link Sprite.png SMM2 Pink Link Sprite.png

In version 2.0 of Super Mario Maker 2, the player transforms into Link upon collecting the Master Sword power-up. His appearance is based on his sprite from the original The Legend of Zelda, albeit with the shield redesigned to be based on the Hylian Shield. While in this form, Link can attack enemies with his sword, block projectiles with his shield, perform a Dash Attack to charge through enemies, perform a Down Thrust to attack enemies from above, aim and fire an arrow in three directions to obtain distant items, and use a bomb to destroy breakable blocks. Link can also drop bombs beneath him while riding a Koopa Clown Car. In multiplayer, if all four players obtain a Master Sword, they become the green, red, blue, and purple Links from The Legend of Zelda: Four Swords.

While wearing a Goomba's Shoe, Link cannot block Bullet Bills. However, he can do it underwater.

Mario Kart 8 / Mario Kart 8 Deluxe

From Kotaku. (http://kotaku.com/zelda-f-zero-coming-to-mario-kart-8-1627150730)
Link driving a Standard Kart on Mario Circuit in Mario Kart 8

In Mario Kart 8, Link appears as a downloadable playable character in the The Legend of Zelda × Mario Kart 8 downloadable content pack. This marks his first playable appearance of any kind in the Mario series. Link is one of the lighter heavyweight racers, befitting his much taller size, and he shares his stats with Rosalina, Donkey Kong, Waluigi, and Roy Koopa. Although this Link is the Hero of the Skies from The Legend of Zelda: Skyward Sword, his proportions have been altered slightly to fit the Mario franchise aesthetic: he has a slightly larger head and eyes, and is left-handed as opposed to right-handed like in Skyward Sword.

The Master Cycle, a bike based on Link's Master Sword and his horse Epona, appears as one of four additional vehicle bodies, along with a Zelda-themed set of tires, the Triforce Tires, and a Zelda-themed glider, the Hylian Kite. A Zelda-themed course called Hyrule Circuit also appears as part of the Triforce Cup. His kart symbol is the Royal Crest. During his tricks, he wields the Master Sword and shows off the Triforce.

Artwork of Link from Mario Kart 8 Deluxe.
Artwork of Link on the Master Cycle holding a boomerang from Mario Kart 8 Deluxe

Link reappears in the Nintendo Switch game Mario Kart 8 Deluxe, available as part of the core game. He is available from the start, and shares his stats with only Rosalina and King Boo. Deluxe's July 19, 2018 update also added the Hero of the Wild from The Legend of Zelda: Breath of the Wild, alongside the Master Cycle Zero, Ancient Tires, and Paraglider parts. Upon being added, the Hero of the Wild became the default Link, while the Hero of the Skies was relegated to being an alternate character. Like the Hero of the Skies, the Hero of the Wild is left-handed despite being right-handed in his respective game; however, they also share the same voice actor.

Despite sharing some of the same part colors for items that change, the two Links have some noticeable differences. In regard to the Hero of the Wild, his kart symbol is the Crest of the Sheikah as it appears on the Sheikah Slate instead of the Royal Crest, and he uses a Guardian Sword++ instead of the Master Sword when performing tricks. Due to being two distinct incarnations of Link, the Hero of the Skies can also appear in a race if Hero of the Wild has already been selected and vice versa, while both can appear in a race if neither has been selected as well.

Portrayals

Canadian actor Jonathan Potts voiced Link in the DiC cartoons, marking the first time the character was given an official voice.

In terms of the video games, Link's voice actor usually matches the incarnation he is based off of. In the original Super Smash Bros. and Melee, Link was voiced by Nobuyuki Hiyama (who would later voice Topper in Super Mario Odyssey), using his voice clips from The Legend of Zelda: Ocarina of Time, but was replaced in Super Smash Bros. Brawl and for Nintendo 3DS / Wii U by Akira Sasanuma, his voice actor from The Legend of Zelda: Twilight Princess. Takashi Ōhara later voiced Link in Mario Kart 8, reprising his role from The Legend of Zelda: Skyward Sword. While the Champion's Tunic Link in Mario Kart 8 Deluxe reused Ōhara's portrayal from the Wii U version (making it the only exception to this tradition), Super Smash Bros. Ultimate later featured Kengo Takanashi, matching Link's appearance in The Legend of Zelda: Breath of the Wild.

Profiles and statistics

Mario Kart series

Mario Kart 8

Link emblem from Mario Kart 8Link's horn emblem from Mario Kart 8
Hero of the Skies Link's emblems from Mario Kart 8
  • Weight Class: Heavy
  • Stats
    • Speed
      • Ground: 4.25
      • Water: 4.75
      • Air: 4.25
      • Anti-Gravity: 4.5
    • Acceleration: 2.25
    • Weight: 4.25
    • Handling
      • Ground: 2.75
      • Water: 2.75
      • Air: 2.5
      • Anti-Gravity: 3
    • Traction: 3.5
    • Mini-Turbo: 2
Staff ghost time
Course Staff Name Country Time Vehicle Combination
Body Tires Glider
Hyrule Circuit Nin★Claudi United Kingdom 2:11.156 Master Cycle Triforce Tires Hylian Kite

Mario Kart 8 Deluxe

Champion Tunic Link's emblem from Mario Kart 8 Deluxe
Hero of the Wild Link's emblem from Mario Kart 8 Deluxe
  • Weight Class: Heavy
  • Vehicle Size: Big
  • Stats
    • Speed
      • Ground: 4
      • Water: 4.25
      • Air: 4.5
      • Anti-Gravity: 3.75
    • Acceleration: 3.25
    • Weight: 3.75
    • Handling
      • Ground: 3.25
      • Water: 2.75
      • Air: 3.25
      • Anti-Gravity: 3.25
    • Traction: 3.75
    • Mini-Turbo: 3.25
150cc staff ghost time
Course Staff Name Country Time Vehicle Combination
Body Tires Glider
Hyrule Circuit Nin★Mitsu Japan 2:08.616 Master Cycle Triforce Tires Hylian Kite
200cc staff ghost time
Course Staff Name Country Time Vehicle Combination
Body Tires Glider
Hyrule Circuit Nin★Mark Netherlands 1:40.394 Master Cycle Triforce Tires Hylian Kite

Super Smash Bros. series

Super Smash Bros.

Link in Super Smash Bros.
  • Bio: Link is the valiant boy hero of "The Legend of Zelda" series in which he fights against the evil Ganon to recover the Triforce. Though his tools may change with each adventure, his strength and righteousness remain constant. With his trusty sword and a variety of weapons, he takes adventure head on!

Super Smash Bros. Melee

Bio

A sword-wielding hero who also boasts long-range attacks.

Trophies
# Name Image Game / Move Description
7 Link
(Classic)
Link
The Legend of Zelda
07/87
Even in his youth, Link was already becoming the warrior who would carry the destiny of Hyrule (and many other lands) on his shoulders. His epic struggles against the forces of darkness are written in legend, and he is bound to the Princess Zelda and the archfiend Ganondorf by the awesome power of the Triforce.
8 Link [Smash]
(Adventure)
Link
B Button: Bow
Smash B Button: Boomerang
Burdened with a shield, a heavy sword, and plenty of equipment, Link is not a very mobile character. Nevertheless, he's skilled with the blade, and his varied supply of missile weapons makes him a powerful fighter. To master Link, you must control the pace by balancing your long-range attacks with head-to-head swordplay.
9 Link [Smash]
(All-Star)
Link
Up & B Button: Spin Attack
Down & B Button: Bomb
Link's Bow, Boomerang, and Bombs all take time to wield, so you may want to try drawing them in mid-air to prevent your foes from attacking you while you're vulnerable. The Spin Attack can score consecutive mid-air hits, and the final slash is very powerful. Link's Bombs are his trump card, but he can't pull one out if he's carrying another item.

Super Smash Bros. Brawl

Bios
  • Instruction booklet: A warrior from distant Hyrule. His sword and projectiles make him a versatile fighter.
  • Website: The hero of The Legend of Zelda series.
The design of this particular Link comes from The Legend of Zelda: Twilight Princess.
Link wields the Master Sword and a diverse arsenal of equipment.'
Use all of his weapons to adapt to the ebb and flow of battle.
Trophies
# Name Image Appearance(s) Description
5 Link
Link trophy
NES The Legend of Zelda
WII The Legend of Zelda: Twilight Princess
A young man who emerged to rescue Hyrule from peril. He's the bearer of the Triforce of Courage who fights to keep Ganondorf from conquering the world. His green outfit is a constant throughout the series. He's a skilled swordsman, horseman, and archer. He's also proficient with bombs and boomerangs.
339 Wolf Link
Wolf Link trophy
WII The Legend of Zelda: Twilight Princess Link's alternate form in the Twilight Realm. In this form, he cannot use weapons such as swords or shields, but he can attack with a ferocious wolf bite. He also has a number of unique skills inherent to his beast form, such as a keen sense of smell, the ability to dig, and a loud wolf howl.
Stickers
Image Game Effect
Epona Link Sticker.png Zelda: Ocarina of Time [Arm, Leg] - Attack +9
Usable by: Link, Zelda, Ganondorf, Toon Link
Link Legend of Zelda Sticker.png The Legend of Zelda [Specials: Indirect] - Attack +17
Link Link to the Past Sticker.png Zelda: Link to the Past [Electric] - Resistance +31
Usable by: Link, Zelda, Ganondorf, Toon Link
Link TP Sticker.png Zelda: Twilight Princess [Slash] - Resistance +27
Usable by: Link, Zelda, Ganondorf, Toon Link
Snake's codec
  • Snake: Otacon, who's the guy with the sword?
  • Otacon: That's Link. He's the hero of Hyrule. That blade in his hand is called the Master Sword, also known as the "Blade of Evil's Bane." He also has a whole arsenal of items at his disposal--bombs and arrows, a shield, a boomerang, and a Clawshot. He's a force to be reckoned with.
  • Snake: Gear is only useful when it's used at the right time and place. Just lugging a ton of it around doesn't do you any good.
  • Otacon: ...I, uh... I wouldn't be talking if I were you, Snake.
  • Snake: What's that supposed to mean?
  • Otacon: You tell me, Mr. Utility Belt.
  • Snake: ...

Super Smash Bros. for Nintendo 3DS / Wii U

Trophies
Name Image Appears in
(Wii U version only)
Description
Link LinkTrophy3DS.png
(3DS)
NES The Legend of Zelda (08/1987)
SNES The Legend of Zelda: A Link to the Past (04/1992)
NA: Green clothes? Pointy hat? Yep, it's Link, all right! In this game, his sword and shield make for effective attacking and blocking, and his bow, bombs, and boomerang will spice up any battle. He's even brought his Clawshot for grabbing enemies and edges. Jeez, just how much stuff can Link carry?

EU: Green clothes? Pointy hat? Yep, it's Link, all right! In this game, his sword and shield make for effective attacking and blocking, and his bow, bombs, and boomerang will spice up any battle. He's even brought his Clawshot for grabbing enemies and edges. The hero of Hyrule is really kitted out for a brawl!

SSB4TrophyLink.png
(Wii U)
Link (Alt.) LinkTrophyAllStar3DS.png
(3DS)
N/A NA: If Link was on a desert island and could only pick one item, it'd be his powerful sword. This weapon is key to his down-air attack, a move with great launching potential and the ability to strike twice. He can also strike twice his his side smash—the second blow deals more damage and launches harder.

EU: Of all of his weapons, Link's sword may be the most lethal. His down air attack has incredible launching power. What's more, he'll bounce up afterwards, allowing for a follow-up strike. His side smash can also be followed up with a more powerful second blow that sends foes flying - just press the button again straight away.

Link trophy from Super Smash Bros. for Wii U
(Wii U)
NES The Legend of Zelda (08/1987)
SNES The Legend of Zelda: A Link to the Past (04/1992)
NA: If Link was on a desert island and could only take one item, it'd be the Master Sword. This weapon is a key to his down air attack, a move with great launching potential and the ability to strike twice. He can also strike twice with his side smash–the second blow deals more damage and launches farther.

EU: Of all of his weapons, Link's sword may be the most lethal. His down air attack has incredible launching power. What's more, he'll bounce up afterwards, allowing for a follow-up strike. His side smash can also be followed up with a more powerful second blow that sends foes flying - just press the button again straight away.

Adult Link (Ocarina of Time) Adult Link (Ocarina of Time) trophy N/A NA: The children from Kokiri Forest never seem to grow into adults. Just a young boy, Link is entrusted with a quest by the Great Deku Tree. He leaves the forest and eventually finds the Master Sword in the Temple of Time. When he awakes, he is seven years in the future and an adult!

EU: Link was once a carefree lad living with the Kokiri in Kokiri Forest, but one day, the Great Deku Tree entrusted him with an important task and he had to leave. His quest led him to find the Master Sword, and when he took it, seven years passed in the blink of an eye. Before he knew it, Link had grown into a young man!

Wolf Link Wolf Link trophy Wii The Legend of Zelda: Twilight Princess (11/2006) NA: Hey, who let a wolf in here? This is the spot for a trophy of Link! The wolf does look cool, though... Oh, oops! That wolf is Link, from Twilight Princess, after he steps into Twilight. It's actually a pretty handy transformation. Maybe the Master Sword can help him transform at will...

EU: Hold on a sec! Where's our dashing young swordsman? Oh... This IS him, just...in wolf form. When he steps into the eerie Twilight world, Link becomes this rough-looking beast! Luckily, he turns back into normal Link eventually, but with the Master Sword letting him transform at will, he might feel like going wolf again from time to time.

Triforce Slash (Link) Triforce Slash trophy from Super Smash Bros. for Wii U NA: Link makes use of the Triforce of Courage to trap foes, and then he launches a 16-blow combo. The final, mighty blow has the power to launch opponents off the stage. When Link prepares the attack, the ray of light he emits must strike a rival, or the attack will fail. Shielding will do nothing to stop this powerful attack.

Red indicates the Trophy or description is exclusive to the Nintendo 3DS version.
Blue indicates the Trophy or description is exclusive to the Wii U version.

Palutena's Guidance
  • Pit: Of all the fighters, Link is the one I most want to take down!
  • Palutena: Oh? Why's that?
  • Pit: We were born around the same time, and we both use a bow. He's totally ripping off my style.
  • Viridi: Puh-lease! Comparing Link to you is like comparing a star to a campfire.
  • Pit: What?!
  • Viridi: Just look at those chiseled features! His cheekbones could seriously cut glass.
  • Pit: Uh, earth to Viridi!
  • Viridi: Oh, I'm only kidding. The goddess of nature would never be interested in some hairless monkey!
  • Palutena: Oh, humans aren't all that bad. I could introduce you to him, if you'd like.
  • Viridi: Hmph. If you insist.
  • Palutena: Back to the fight at hand. Pit, you can reflect Link's projectile attacks using your Guardian Orbitars.
  • Viridi: Just watch out for his dreamy Clawshot!

amiibo

  • Link is the main character in The Legend of Zelda games. A young boy living in Hyrule, Link is often given the task of rescuing Princess Zelda and Hyrule from the Gerudo thief Ganondorf. Humble to the end, Link is known not merely as a hero but as a symbol of courage, strength and wisdom as well.

Super Smash Bros. Ultimate

Snake's codec

(NOTE: Due to the aforementioned changes to Link's grab, Otacon's mention of the Clawshot was removed.)

  • Snake: Otacon, who's the guy with the sword?
  • Otacon: That's Link. He's the hero of Hyrule. That blade in his hand is called the Master Sword, also known as the "Blade of Evil's Bane." He also has a whole arsenal of items at his disposal--bombs and arrows, a shield, a boomerang... He's a force to be reckoned with.
  • Snake: Gear is only useful when it's used at the right time and place. Just lugging a ton of it around doesn't do you any good.
  • Otacon: ...I, uh... I wouldn't be talking if I were you, Snake.
  • Snake: What's that supposed to mean?
  • Otacon: You tell me, Mr. Utility Belt.
  • Snake: ...
Palutena's Guidance
  • Pit: I can't put my finger on it, but Link seems...different somehow.
  • Palutena: Well, this Link is technically a different person from the Link you fought before. This incarnation is known as the Hero of the Wild. He was once Hyrule's Champion, but he fell into a 100-year slumber after using all his strength to fight the Calamity.
  • Pit: 100 years might not be a long time to a goddess like you, Lady Palutena, but that's more than enough time for an entire world to change.
  • Palutena: You're right, Pit. When Link woke from the slumber of restoration, not only was his world unrecognizable, he also lost his memory.
  • Pit: I can't even imagine what that would be like. Lady Palutena, isn't there something the gods can do to help him restore his memory?
  • Palutena: Meddling in the affairs of another world is never a good idea. Although I do like Link, and his swordsmanship is quite impressive. The Master Sword, also known as the sword that seals the darkness, reveals its true strength in the presence of the Calamity.
  • Pit: Cool! Does that mean it's OP against Ganondorf?
  • Palutena: No, Ganondorf is from a different game. You should really do more research before you jump into a fight. If you expect to win, you need to know your opponent's backstory and abilities. Link has a lot of different weapons at his disposal.
Super Smash Blog bio

"Link has been redesigned to match his appearance in The Legend of Zelda: Breath of the Wild. He can now pick up arrows he's fired, and his bombs have been upgraded to remote bombs, so you can set them off when the timing is just right!"

Spirits
# Name Image Series / game Type Class Strength / effect(s) How to obtain Spirit battle
Opponent(s) Battle conditions Stage Song
93 Master Cycle Master Cycle Spirit sprite from Super Smash Bros. Ultimate Mario Kart Series Primary (2) Legend limegreen
Speed ↑
Summoned with a Mach Rider, City Tripper, Excitebike, and red-type core N/A N/A N/A N/A
172 Link Link's Spirit sprite from Super Smash Bros. Ultimate The Legend of Zelda Series Fighter N/A N/A Classic Mode as Link N/A N/A N/A N/A
178 Link (The Legend of Zelda) Link (The Legend of Zelda)'s Spirit sprite from Super Smash Bros. Ultimate The Legend of Zelda Series Primary (3) Legend Neutral
Sword Attack ↑
World of Light (Mysterious Dimension); Spirit Board Young Link
  • The enemy's melee weapons have increased power
  • The enemy's FS Meter charges quickly
  • The enemy has increased attack power
Find Mii Overworld Theme - The Legend of Zelda
196 Epona Epona's Spirit sprite from Super Smash Bros. Ultimate The Legend of Zelda Series Support (1) Ace Undamaged Attack & Speed ↑ Summoned with a Rapidash and Malon core N/A N/A N/A N/A
217 Ricky Ricky's Spirit sprite from Super Smash Bros. Ultimate The Legend of Zelda Series Support (1) Novice Fist Attack ↑ World of Light (Light Realm); Spirit Board Little Mac
  • The enemy loves to jump
  • The enemy has increased jump power
Bridge of Eldin (Battlefield) Tal Tal Heights
218 Dimitri (The Legend of Zelda)1 Dimitri's Spirit sprite from Super Smash Bros. Ultimate The Legend of Zelda Series Support (1) Novice Swimmer Spirit Board Yoshi, Young Link
  • The enemy favors neutral specials
Great Bay Tal Tal Heights
219 Moosh Moosh's Spirit sprite from Super Smash Bros. Ultimate The Legend of Zelda Series Support (2) Novice Instadrop World of Light (Forest Hill); Spirit Board Bowser
  • The enemy favors down specials
Garden of Hope (Battlefield) Tal Tal Heights
223 Wolf Link & Midna Wolf Link & Midna's Spirit sprite from Super Smash Bros. Ultimate The Legend of Zelda Series Primary (3) Legend limegreen
Dash Attack ↑
Enhanced from Midna N/A N/A N/A N/A
231 Loftwing Loftwing's Spirit sprite from Super Smash Bros. Ultimate The Legend of Zelda Series Support (1) Novice Landing Lag ↓ Spirit Board Giant Falco Hazard: Heavy Wind
  • Dangerously high winds are in effect
  • The enemy is giant
Skyloft (Battlefield) Ballad of the Goddess (original)
233 Wall-Merged Link Wall-Merged Link's spirit sprite from Super Smash Bros. Ultimate The Legend of Zelda Series Primary (3) Advanced Neutral
Can be enhanced to Link (A Link Between Worlds) at Lv. 99
World of Light (Sacred Land); Spirit Board Mr. Game & Watch, Young Link
  • Reinforcements will appear after an enemy is KO'd
Flat Zone X Lorule Main Theme
234 Link (A Link Between Worlds) Link (A Link Between Worlds)'s Spirit sprite from Super Smash Bros. Ultimate The Legend of Zelda Series Primary (3) Ace Neutral
Weapon Attack ↑
Enhanced from Wall-Merged Link N/A N/A N/A N/A
1322 Link (Link's Awakening)2 Link (Link's Awakening) spirit in Super Smash Bros. Ultimate The Legend of Zelda Series Primary (3) Ace Neutral
Water Weakness
Spirit Board (ver. 4.0.0 or later) Toon Link Rule: Assist Trophy Enemies (Chain Chomp)
  • Hostile assist trophies will appear
Tortimer Island Tal Tal Heights

1 - Originally named "Dimitri" prior to Challenger Pack 5
2 - Originally exclusive to the "Return to Koholint" event that ran from June 14, 2019 to June 18, 2019

Super Mario Maker 2

  • Play Nintendo: "Transforming into Link using the Master Sword opens up a whole new world of design possibilities for creators. Using his arrows, Link can shoot far off switches that Mario would normally not be able to hit. His new down thrust move with the sword will defeat usually protected enemies like spike-covered Spinies. And with bombs, some walls that would normally be impassable by Mario and friends can easily be blown up."[4]

Audio samples

Icon of an audio speaker. Super Smash Bros. Melee - Link performing his Spin Attack. (Nobuyuki Hiyama, 2001; reused from The Legend of Zelda: Ocarina of Time and Super Smash Bros.)
File infoMedia:Link voice sample SSBM.oga
Icon of an audio speaker. Super Smash Bros. Brawl - Link performing his Spin Attack. (Akira Sasanuma, 2008; reused from The Legend of Zelda: Twilight Princess)
File infoMedia:Link voice sample SSBB.oga
Icon of an audio speaker. Mario Kart 8 - When selected. (Takashi Ōhara, 2014)
File infoMedia:Link voice sample MK8.oga
Icon of an audio speaker. Super Smash Bros. Ultimate - Link performing his Spin Attack. (Kengo Takanashi, 2018)
File infoMedia:Link voice sample SSBU.oga
Help:MediaHaving trouble playing?

List of Mario-related appearances

Title Description Year System/format
Super Mario Bros. & Friends: When I Grow Up Cameo on Chef/Waitress and Travel Guide pages 1992 MS-DOS
Donkey Kong Country 2: Diddy's Kong Quest One of Cranky Kong's Video Game Heroes 1995 Super Nintendo Entertainment System
Donkey Kong Land 2 One of the Video Game Heroes 1996 Game Boy
Super Mario RPG: Legend of the Seven Stars Cameo in Rose Town Inn 1996 Super Nintendo Entertainment System
Super Smash Bros. Playable character 1999 Nintendo 64
Super Smash Bros. Melee Playable character 2001 Nintendo GameCube
Game & Watch Gallery 4 Playable in port of Zelda 2002 Game Boy Advance
WarioWare, Inc.: Mega Microgame$! Cameo in microgame 2003 Game Boy Advance
WarioWare, Inc.: Mega Party Game$! Cameo in microgame 2003 Nintendo GameCube
Donkey Kong Country 2 (GBA remake) One of Cranky Kong's Video Game Heroes 2004 Game Boy Advance
Super Smash Bros. Brawl Playable character 2008 Wii
Super Mario 3D World Cameo in Rainbow Run 2013 Wii U
Mario Kart 8 Downloadable playable character 2014 Wii U
Super Smash Bros. for Nintendo 3DS Playable character 2014 Nintendo 3DS
Super Smash Bros. for Wii U Playable character 2014 Wii U
Super Mario Maker amiibo Costume 2015 Wii U
Mario Kart 8 Deluxe Playable character 2017 Nintendo Switch
WarioWare Gold Cameo in microgame 2018 Nintendo 3DS
Super Smash Bros. Ultimate Playable character 2018 Nintendo Switch
Super Mario Maker 2 (version 2.0) Playable character via Master Sword power-up 2019 Nintendo Switch
Super Mario 3D World + Bowser's Fury Cameo in Rainbow Run 2021 Nintendo Switch
WarioWare: Get It Together! Cameo in microgame 2021 Nintendo Switch

Gallery

For this subject's image gallery, see Gallery:Link.

Names in other languages

Link

Language Name Meaning Notes
Japanese リンク[?]
Rinku
Transliteration of international name
Chinese 林克[?]
Línkè
Transliteration of international name
Dutch Link[?] -
German Link[?] -
Greek Λίνκ[?]
Link
Transliteration of international name
Italian Link[?] -
Korean 링크[?]
Ringkeu
Transliteration of international name
Portuguese Link[?] -
Russian Линк[?]
Link
Transliteration of international name
Spanish Link[?] -

Dark Link

Language Name Meaning Notes
Japanese ダークリンク[?]
Dāku Rinku
Dark Link
Chinese 暗黑林克[?]
Ànhēi Línkè
Dark Link
German Schatten-Link[?] Shadow Link
Italian Link Ombra[?] Shadow Link
Russian Дарк Линк[?]
Dark Link
Dark Link
Spanish Link Oscuro[?] Dark Link

Trivia

  • In Super Smash Bros. Melee, Link is the only character to get only 33 frames of invincibility when grabbing a ledge. All other characters get 37 frames of invincibility when grabbing a ledge.
  • Out of all the dark characters in the Super Smash Bros. series, Dark Link is the only one who has yet to receive a playable appearance separate from his character of origin.
  • According to an interview in 2009, Charles Martinet, Mario's voice actor, told Shigeru Miyamoto that he wanted to voice Link in The Legend of Zelda: Ocarina of Time, though Miyamoto told him that he would remain without a speaking voice. In the final game, his grunts and yells were portrayed by Nobuyuki Hiyama.[5]

External links

References

  1. ^ Koczwara, Michael (September 6, 2014). New Details from Super Smash Bros. for 3DS Event in Japan. Mario Party Legacy. Retrieved September 10, 2014.
  2. ^ Super Smash Bros. Melee North American instruction manual, page 42.
  3. ^ Super Mario Odyssey § Unused Costumes. The Cutting Room Floor. Retrieved April 18, 2018.
  4. ^ Super Mario Maker 2 Free DLC Updates Ver. 2.0.0. Play Nintendo. Retrieved July 14, 2020.
  5. ^ http://gonintendo.com/?p=104332