Frozen: Difference between revisions
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==History== | ==History== | ||
===''Paper Mario''=== | ===''Paper Mario'' series=== | ||
====''Paper Mario''==== | |||
In ''[[Paper Mario]]'', if [[Mario]] is Frozen, he will not be able to move for several turns. It is indicated by a very large irregular chunk of ice surrounding Mario. | In ''[[Paper Mario]]'', if [[Mario]] is Frozen, he will not be able to move for several turns. It is indicated by a very large irregular chunk of ice surrounding Mario. | ||
===''Paper Mario: The Thousand-Year Door''=== | ====''Paper Mario: The Thousand-Year Door''==== | ||
[[File:Frozen.PNG|thumb|[[Sir Grodus]] '''Frozen'''.]] | [[File:Frozen.PNG|thumb|[[Sir Grodus]] '''Frozen'''.]] | ||
The status ailment returned in ''[[Paper Mario: The Thousand-Year Door]]'' and serves much the same purpose, with one key difference. When Mario, his partner, or any enemy's Frozen status expires, that character will take 1 [[Heart Point|HP]] of damage when the ice breaks. It is indicated by a hexagonal chunk of ice only as big as the character surrounding them. In addition, if any attack that can induce a [[Burn]] is used on a Frozen character, it will negate both status ailments. | The status ailment returned in ''[[Paper Mario: The Thousand-Year Door]]'' and serves much the same purpose, with one key difference. When Mario, his partner, or any enemy's Frozen status expires, that character will take 1 [[Heart Point|HP]] of damage when the ice breaks. It is indicated by a hexagonal chunk of ice only as big as the character surrounding them. In addition, if any attack that can induce a [[Burn]] is used on a Frozen character, it will negate both status ailments. | ||
===''Super Paper Mario''=== | ====''Super Paper Mario''==== | ||
[[File:Bonechill.png|175px|left|thumb|Bonechill, a boss in ''Super Paper Mario'' with the ability to freeze the player.]] | [[File:Bonechill.png|175px|left|thumb|Bonechill, a boss in ''Super Paper Mario'' with the ability to freeze the player.]] | ||
The status effects returns in the ''[[Super Paper Mario]]'', several items including [[Fruit Parfait]] and [[Snow Bunny]] will freeze enemies if used in battle. The [[Ice Cherbil]] is one of the enemies that can freeze the heroes. Several bosses also have this ability, including [[Bonechill]], whose freeze is more powerful than any other found in game. Mario does no longer take damage by waiting, however getting touched by enemies will make Mario lose [[HP]]. The player can only break free if they shake the [[Wii#Wii Remote|Wii Remote]]. | The status effects returns in the ''[[Super Paper Mario]]'', several items including [[Fruit Parfait]] and [[Snow Bunny]] will freeze enemies if used in battle. The [[Ice Cherbil]] is one of the enemies that can freeze the heroes. Several bosses also have this ability, including [[Bonechill]], whose freeze is more powerful than any other found in game. Mario does no longer take damage by waiting, however getting touched by enemies will make Mario lose [[HP]]. The player can only break free if they shake the [[Wii#Wii Remote|Wii Remote]]. | ||
===''Paper Mario: Sticker Star''=== | ====''Paper Mario: Sticker Star''==== | ||
It reappears in | It reappears in ''[[Paper Mario: Sticker Star]]'', but only on the overworld when Mario gets in contact with an [[Ice Bro]]'s iceballs. Mario will be stunned for a few seconds. | ||
===''Mario + Rabbids Kingdom Battle''=== | ===''Mario + Rabbids Kingdom Battle''=== |
Revision as of 03:11, January 8, 2018
Frozen is a status ailment that appears in the Paper Mario series and Mario + Rabbids Kingdom Battle.
History
Paper Mario series
Paper Mario
In Paper Mario, if Mario is Frozen, he will not be able to move for several turns. It is indicated by a very large irregular chunk of ice surrounding Mario.
Paper Mario: The Thousand-Year Door
The status ailment returned in Paper Mario: The Thousand-Year Door and serves much the same purpose, with one key difference. When Mario, his partner, or any enemy's Frozen status expires, that character will take 1 HP of damage when the ice breaks. It is indicated by a hexagonal chunk of ice only as big as the character surrounding them. In addition, if any attack that can induce a Burn is used on a Frozen character, it will negate both status ailments.
Super Paper Mario
The status effects returns in the Super Paper Mario, several items including Fruit Parfait and Snow Bunny will freeze enemies if used in battle. The Ice Cherbil is one of the enemies that can freeze the heroes. Several bosses also have this ability, including Bonechill, whose freeze is more powerful than any other found in game. Mario does no longer take damage by waiting, however getting touched by enemies will make Mario lose HP. The player can only break free if they shake the Wii Remote.
Paper Mario: Sticker Star
It reappears in Paper Mario: Sticker Star, but only on the overworld when Mario gets in contact with an Ice Bro's iceballs. Mario will be stunned for a few seconds.
Mario + Rabbids Kingdom Battle
The Frozen status, renamed Freeze, reappears in Mario + Rabbids Kingdom Battle. Instead of immobilizing characters completely, inflicted characters cannot use any of their techniques for one turn. While inflicted characters can wait until the next turn, as with other prevention status ailments, they can also clear it by having an ally perform a team jump with the inflicted character.