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{{item-infobox  
{{about|the type of coin in various ''[[Super Mario (franchise)|Super Mario]]'' games|the coin from ''[[Wario Land 3]]''|[[Colored coin]]}}
|image=[[File:SMSbluecoin.png]]
{{item infobox
|name=Coin
|image=[[File:Blue Coin SM3DW Prima.jpg|200px]]<br>Artwork of a Blue Coin from ''Super Mario 3D World''
|first_appearance=''[[Super Mario 64]]'' ([[1996]])  
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])  
|latest_appearance=''[[Super Mario 3D World]]'' ([[2013]])
|latest_appearance=''[[WarioWare: Move It!]]'' ([[List of games by date#2023|2023]])
}}
}}
{{distinguish|20 Blue Coin}}
'''Blue Coins''' (also formatted as '''blue coins''') are a special type of [[coin]] first appearing in ''[[Super Mario Bros. 3]]'' and returning in many other games of the ''[[Super Mario (franchise)|Super Mario]]'' franchise since. Blue Coins typically appear in large groups after a switch is pressed, and they may vary from a light cyan to a deep, heavily saturated blue.
{{multiple image
 
|align=left
==History==
|direction=vertical
===''Super Mario'' series===
|width=200
====''Super Mario Bros. 3''====
|image1=Sm64 bluecoins.png
[[File:SMB3 Silver Coin.png|frame|left]]
|caption1=Mario near some '''Blue Coins''' in ''Super Mario 64''.
Blue Coins<ref name=ESMB3>{{cite|publisher=Shogakukan|date=2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section|page=41}}; the label is「隠しコイン」 ("''Hidden Coin''"), but the description calls them 「青色のコイン。」 ("''A blue-colored coin.''")</ref> first appear in ''[[Super Mario Bros. 3]]'', where they appear in certain spots for as long as a [[P Switch|Switch Block]] is in effect. Blue Coins have the same value as standard Gold Coins and are found usually in clusters. They have a light cyan color in all versions, but are mistakenly described as "silver coins" in strategy guides.<ref>{{cite|author=''[[Nintendo Power]]'' staff|title=''Nintendo Power'' Volume 13|date=June 1990|publisher=Nintendo of America|page=40, 76}}</ref><ref>{{cite|author=Peterson, Erik|title=''Super Mario Advance 4: Super Mario Bros. 3'' Player's Guide|date=2003|publisher=[[Nintendo Power]]|isbn=978-1930206373|page=37, 121}}</ref>
|image2=Bluecoinsms.jpg
 
|caption2=Mario collecting a Blue Coin in ''Super Mario Sunshine''.
====''Super Mario World''====
|image3=NSMBW W2-2 Secret.png
[[File:SMWBlueCoin.gif|frame]]
|footer=[[Mini Mario]] running through Blue Coins in ''New Super Mario Bros. Wii''.
Blue Coins were [[List of Super Mario World pre-release and unused content|originally]] going to appear in ''[[Super Mario World]]'', where they would turn into magenta blocks upon a Switch Block being hit.
}}
 
'''Blue Coins''' are a special type of [[coin]] that first appeared in ''[[Super Mario 64]]''. They are worth five [[Yellow Coin]]s each. They can be found in [[Blue Coin Block]]s, which when [[Ground Pound]]ed by [[Mario]], will cause a number of Blue Coins to appear, but only for a limited amount of time. While [[Grand Goomba]]s usually give out a coin when stomped on, they give out a Blue Coin if they are Ground Pounded on. Blue Coins can also be collected by defeating a [[Piranha Plant]], a [[Boo]], [[Koopa Troopa]] and a [[Mr. I]]. Blue Coins return in ''[[Super Mario 64 DS]]''.
====''Super Mario 64'' / ''Super Mario 64 DS''====
[[File:Sm64 bluecoins.png|thumb|Mario near some Blue Coins in ''Super Mario 64'']]
Blue Coins later appeared in ''[[Super Mario 64]]'' and also made an appearance in ''[[Super Mario 64 DS]]''. In these games, their color is darkened from the light cyan ones in ''Super Mario Bros. 3''.
 
In these games, Blue Coins are worth five [[Coin|Yellow Coin]]s each. They can usually be found by [[Ground Pound|ground-pound]]ing a [[Blue Coin Block]], which, similar to the Switch Blocks, will cause a number of Blue Coins to appear for a limited amount of time. Blue Coins can also be collected by defeating certain enemies, such as [[Koopa Troopa]]s, [[Piranha Plant]]s, [[Boo]]s, [[Mr. I]]s, or [[Pokey]]s. [[Big Goomba|Grand Goomba]]s also give out a Blue Coin if killed using a Ground Pound. [[Bookend]]s will provide a Blue Coin when they are defeated but not if they disappear after colliding with the floor, a wall, or the player.
 
Blue Coins are also found in the [[slide (Super Mario 64)|slide]]s on [[Cool, Cool Mountain]] (one is present) and [[Tall, Tall Mountain]] (three are present), where they will start to move away from [[Mario]] once he gets close to them, in contrast to the stationary Yellow Coins. However, the Blue Coins in Tall, Tall Mountain are not present in ''Super Mario 64 DS''. These moving Blue Coins also appear during the multiplayer battle at [[The Princess's Secret Slide]].
 
====''Super Mario Sunshine''====
[[File:Blue Coin SMS.png|thumb|left|A Blue Coin's design used for ''Super Mario Sunshine'']]
In ''[[Super Mario Sunshine]]'', blue coins appear as a special collectable type of coin. There are 240 blue coins total in the game: 30 in each of the seven courses, 19 in [[Delfino Plaza]], 1 in [[Delfino Airstrip]] (which counts as a Delfino Plaza coin), and 10 in [[Corona Mountain]]. By heading to the [[boathouse]] located in the west part of [[Delfino Plaza]], the player can trade ten blue coins for one [[Shine Sprite]] from the [[Raccoon]]s running the store, meaning 24 Shine Sprites total are available using this method. They do not affect the number of yellow coins that Mario has collected; however, they restore two health points when collected. The player receives the option to save their game for each blue coin they grab.
 
There are some blue coins (as well as yellow coins) in [[Sirena Beach]]'s [[Hotel Delfino|hotel]] that are fake since they do not spin and move. They are actually [[Boo]]s with coins inside of them, and if Mario gets too close to a "coin", the Boo appears.
 
====''New Super Mario Bros.''====
[[File:Silverbluecoin.gif|frame]]
Blue Coins appear in ''[[New Super Mario Bros.]]'', having the same role and cyan color as in ''Super Mario Bros. 3''. They sometimes appear in a trail behind [[Invincible Mario]] in a few levels, like [[World 7-3 (New Super Mario Bros.)|World 7-3]] and in a secret area in [[World 5-3 (New Super Mario Bros.)|World 5-3]].
 
====''New Super Mario Bros. Wii''====
[[File:NSMBW Blue Coin Sprite.png|frame|left]]
Blue Coins reappear in ''[[New Super Mario Bros. Wii]]'', now with a slightly-deeper color than in ''New Super Mario Bros''. When the player collects every blue coin in a level before they disappear, the sound of an audience clapping will play. They are often arranged in patterns.
 
====''New Super Mario Bros. 2''====
Blue Coins also appear in ''[[New Super Mario Bros. 2]]''. Just like in ''New Super Mario Bros. Wii'', the audience claps after all of them in a series are collected.
 
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
Blue Coins once again appear in ''[[New Super Mario Bros. U]]'', where they function similarly to their ''New Super Mario Bros. 2'' counterpart. In the expansion pack ''[[New Super Luigi U]]'', a [[Blue Ring]] which produces many Blue Coins similar to P-Switches also appears. Rather than clapping after collecting them all, the audience instead cheers.
 
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
Blue Coins reappear in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'', where they serve the same function as in the ''New Super Mario Bros.'' series. After collecting all of the coins, another series of coins appears. Collecting every series of coins rewards a [[stamp]] or a [[Green Star]].
 
Blue Coins also appear as part of certain [[Cat Shine]] missions in ''[[Super Mario 3D World + Bowser's Fury#Bowser's Fury|Bowser's Fury]]'', where they have a blue color matching that of the Blue Coins in ''Super Mario Sunshine''. They are again activated by P Switches, though this time, if the player fails to collect all of the Blue Coins within the time limit, they can activate the P Switch again to retry. Collecting every series of Blue Coins causes a Cat Shine to appear within the area.
 
====''Super Mario Run''====
Blue Coins reappear in ''[[Super Mario Run]]''. They appear for a much shorter time after activating a P Switch than in previous installments and are worth two coins instead of one. Entering certain [[Cannon]]s, such as the one in [[Slope to Success]]. can also activate Blue Coins. While P Switches disappear on use, Cannons do not, meaning a Cannon can be entered a second time to make the same Blue Coins appear again. However, the coins that were collected do not reappear. In Toad Rally, collecting all Blue Coins in a set attracts one [[Toad (species)|Toad]].
 
====''Super Mario Bros. Wonder''====
[[File:SMBW Bulrush Express.jpg|thumb|[[Yellow Toad and Blue Toad|Yellow Toad]] about to jump into some Blue Coins and a P Switch in ''Super Mario Bros. Wonder'']]
Blue Coins are present in ''[[Super Mario Bros. Wonder]]'', serving the same function as its previous appearances. They appear in a few courses such as [[Bulrush Express]], in which they (along with P Switches) appear during the course's [[Wonder Effect]].
 
===''Mario Golf: Toadstool Tour''===
Blue Coins appear in ''[[Mario Golf: Toadstool Tour]]'' of the Coin Shoot mode. They are worth 20 coins when the ball is near them.
 
===''Mario Power Tennis''===
Blue Coins in ''[[Mario Power Tennis]]'' appear as 8-bit ''[[Mario Bros. (game)|Mario Bros.]]'' sprites in the mini-game [[Coin Collectors]]. They are worth a hundred points when collected.
 
===''Mario Pinball Land''===
In ''[[Mario Pinball Land]]'', these coins can be obtained by making a combo without using the flipper. [[Mario]] can use them in the [[Toad's tent]] at the [[Fun Fair]] to buy specific items and play [[minigame]]s for [[Power Star]]s.
 
===''Mario & Sonic at the Olympic Winter Games''===
In the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', Blue Coins appear after the player buys the blue treasure chest in the Secret Shop. Getting all five Blue Coins will result in the player getting an emblem. The events that blue coins appear in are [[Dream Alpine (Individual)|Dream Alpine]], [[Dream Ski Jumping (Individual)|Dream Ski Jumping]], [[Dream Ski Cross (Individual)|Dream Ski Cross]], [[Dream Snowboard Cross (Individual)|Dream Snowboard Cross]], [[Dream Short Track]], and [[Dream Bobsleigh]].
 
===''Super Smash Bros.'' series===
Blue Coins appear in the [[Golden Plains]] stage exclusive to ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]'', after a fighter steps on a P-Switch that occasionally appears during a match. They serve the same function as the normal Coins in the stage.
 
===''Minecraft''===
In the Super Mario Mash-up in ''[[Minecraft]]'', [[minecraftwiki:Netherite Scrap|Netherite Scraps]] are replaced by Blue Coins.
 
===''Mario + Rabbids'' series===
====''Mario + Rabbids Kingdom Battle''====
In ''[[Mario + Rabbids Kingdom Battle]]'', Blue Coins appear in the bonus stages. Collecting all of the Blue Coins will reward the player with a new weapon while the audience cheers and claps.
 
====''Mario + Rabbids Sparks of Hope''====
Blue Coins return in ''[[Mario + Rabbids Sparks of Hope]]'', where they once again appear by pressing a P Switch. Collecting all Blue Coins is required to complete the [[Blue Coin Challenge]] side quests.
 
===''Yoshi's Crafted World''===
In ''[[Yoshi's Crafted World]]'', Blue Coins appear whenever Yoshi hits certain blue [[Time Cloud]]s with an egg. The player must collect all Blue Coins before time runs out to reveal a [[Smiley Flower]].
 
===''Mario Kart Tour''===
In ''[[Mario Kart Tour]]'', Blue Coins appear in certain challenges and Coin Rush mode. They are worth five regular coins, much like in ''Super Mario 64''. When a Blue Coin is collected, all the regular coins around it are pulled towards the racer.


In ''[[Super Mario Sunshine]]'', Blue Coins appear as a rarer type of coin. By heading to the [[Boathouse]] in [[Delfino Plaza]], the player can trade ten Blue Coins for one [[Shine Sprite]] from the [[Tanooki]] running the store. There are 240 Blue Coins in the game (30 for each of the seven courses, 20 in Delfino Plaza, and 10 in [[Corona Mountain]]), so a total of 24 Shine Sprites can be exchanged for Blue Coins. They do not affect the number of Yellow Coins that Mario has collected, though. On a side note, the player receives the option to save their game for each Blue Coin they grab. There are some Blue Coins (as well as Yellow Coins) in [[Sirena Beach]]'s [[Hotel Delfino|hotel]] that are fake since they do not spin and move. They are actually [[Boo|Boos]] with coins inside of them. If Mario gets too close to a "coin", the Boo appears. If the player picks up a real Blue Coin, two health points are recovered.
==Profiles and statistics==
===''Super Mario Sunshine''===
*'''Instruction booklet:''' "''Pick up blue coins to regain two health points. These are rare coins that may interest a certain shopkeeper.''"<ref>{{cite|title=''Super Mario Sunshine'' English instruction booklet|date=2002|language=American English|publisher=Nintendo of America|page=29}}</ref>


[[File:Blue_coin_Wii.png|frame]]
==Gallery==
They appear in ''[[New Super Mario Bros. Wii]]'', having the same role as [[Silver Coin]]s from the first ''[[New Super Mario Bros.]]'' and ''[[Super Mario Bros. 3]]'', appearing when Mario hits a [[P-Switch]]. When the player collects them all in a level before they disappear, the audience cheers. They are often arranged in patterns. Blue Coins also appear in ''[[New Super Mario Bros. 2]]'' and ''[[New Super Mario Bros. U]]''. In the latter game's expansion pack ''[[New Super Luigi U]]'', a [[Blue Ring]] which produces many Blue Coins similar to P-Switches also appears.
===Artwork===
<gallery>
SM64 Blue Coin.png|''[[Super Mario 64]]''
</gallery>


In ''[[Mario Pinball Land]]'', these coins can be obtained by making a combo without using the flipper. [[Mario]] can use them to play [[Minigame|minigames]] from [[Toad]] for [[Power Star|Power Stars]].
===Sprites and models===
<gallery>
Blue Coin SM64.gif|''Super Mario 64'' in-game sprite
SMS Asset Sprite UI Blue Coin.png|''[[Super Mario Sunshine]]''
BlueCoinSMS.png|''Super Mario Sunshine'' in-game model
Blue Coin Asset SMS.png|''Super Mario Sunshine'' in-game model
NSMBW Asset Model Blue Coin.png|''New Super Mario Bros. Wii''
Bluecoins-NSMB2.png|''[[New Super Mario Bros. 2]]''
NSMBU Asset Model Blue Coin.png|''[[New Super Mario Bros. U]]''
Blue Coins SMR.png|''[[Super Mario Run]]''
Blue Coin icon MRSOH.png|''[[Mario + Rabbids Sparks of Hope]]''
</gallery>


In ''[[Mario and Sonic at the Olympic Winter Games]]'', Blue Coins appear in the [[Wii]] version after the player buys the blue treasure chest in the Secret Shop. Getting all five Blue Coins will result in the player getting an emblem. The events that blue coins appear in are [[Dream Alpine]], [[Dream Ski Jumping]], [[Dream Ski Cross]], [[Dream Snowboard Cross]], [[Dream Short Track]], and [[Dream Bobsleigh]].
===Screenshots===
<gallery>
Blue Coin SMS screenshot.png|''Super Mario Sunshine''
SM64DS Blue Coins.png|''[[Super Mario 64 DS]]''
NSMBW W2-2 Secret.png|''[[New Super Mario Bros. Wii]]''
BlueCoinSM3DW.jpg|''[[Super Mario 3D World]]''
Mario Kart Tour Blue Coin.jpg|''[[Mario Kart Tour]]''
</gallery>


Blue Coins reappear in ''[[Super Mario 3D World]]'', where they serve the same function as in the ''New Super Mario Bros.'' series.
==Names in other languages==
{{br}}
{{foreign names
|Jap=隠しコイン<ref name=ESMB3/>
|JapN=''Super Mario Bros. 3''
|JapR=Kakushi Koin
|Jap2=あおいスターコイン<ref>{{cite|author=Nintendo|date=1996|title=''Super Mario 64'' Japanese instruction booklet|language=Japanese|page=18}}</ref>
|Jap2N=''Super Mario 64''
|Jap2R=Aoi Sutā Koin
|Jap3={{hover|青|あお}}コイン<ref>{{cite|author=Nintendo|date=2002|title=''Super Mario Sunshine'' Japanese instruction booklet|language=Japanese|page=29}}</ref>
|Jap3R=Ao Koin
|JapM=Hidden Coin
|Jap2M=Blue Star Coin
|Jap3M=Blue Coin
|Spa=Moneda azul
|SpaM=Blue Coin
|Fre=Pièce bleue
|FreM=Blue Coin
|Ger=Blaue Münze
|GerM=Blue Coin
|Ita=Moneta blu
|Ita2=Moneta nascosta<ref>{{cite|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|language=Italian|page=41}}</ref>
|ItaM=Blue Coin
|Ita2M=[[Hidden Coin]]
|ChiS=蓝色硬币<ref>Official Chinese ''Super Mario 64'' manual, page 18.</ref>
|ChiSN=''Super Mario 64''
|ChiSR=Lánsè Yìngbì
|ChiS2=蓝硬币<ref>{{cite|date=2009|url=www.ique.com/games/Mariobros/demo_9.htm|publisher=[[iQue]]|accessdate=February 8, 2024}}</ref>
|ChiS2N=''New Super Mario Bros.''
|ChiS2R=Lán Yìngbì
|ChiS3=蓝金币
|ChiS3N=since ''New Super Mario Bros. U Deluxe''
|ChiS3R=Lán Jīnbì
|ChiSM=Blue Coin
|ChiS2M=Blue Coin
|ChiS3M=Blue Coin
|ChiT=藍金幣
|ChiTR=Lán Jīnbì
|ChiTM=Blue Coin
}}


==See Also==
==See also==
*[[Purple Coin]]
*[[Purple Coin]]
*[[Red Coin]]
*[[Red Coin]]
*[[Star Coin]]
*[[Star Coin]]
{{BoxTop}}
 
==References==
<references/>
 
{{Navboxes|
{{Coins}}
{{SMB3}}
{{SM64}}
{{SM64}}
{{Super Mario Sunshine}}
{{Super Mario Sunshine}}
{{MPL}}
{{MPL}}
{{MASATOWG}}
{{M&SATOWG}}
{{YT&G}}
{{NSMB}}
{{NSMBW}}
{{NSMBW}}
{{NSMB2}}
{{NSMB2}}
{{NSMBU}}
{{NSMBU}}
{{SM3DW}}
{{SM3DW}}
{{SMR}}
{{M+RKB}}
{{YCW}}
{{MKT}}
{{SMBW}}
}}
[[Category:Coins]]
[[Category:Coins]]
[[Category:Collectibles]]
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[[Category:Items]]
[[Category:Mario Kart Tour items]]
[[Category:Mario Pinball Land]]
[[Category:Mario Pinball Land items]]
[[Category:New Super Mario Bros. 2 Items]]
[[Category:New Super Luigi U items]]
[[Category:Super Mario Sunshine Items]]
[[Category:New Super Mario Bros. items]]
[[Category:Wario Collectibles]]
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[[Category:Yoshi Touch & Go]]
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[[Category:New Super Mario Bros. Wii]]
[[Category:New Super Mario Bros. Wii items]]
[[Category:New Super Mario Bros. 2]]
[[Category:Super Mario 3D World items]]
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[[Category:Super Mario 3D World + Bowser's Fury items]]
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[[Category:Super Mario Advance 4: Super Mario Bros. 3 items]]
[[Category:Super Mario Bros. 3 items]]
[[Category:Super Mario Bros. Wonder items]]
[[Category:Super Mario Run items]]
[[Category:Super Mario Sunshine items]]
[[Category:Yoshi Touch & Go items]]
[[Category:Yoshi's Crafted World items]]
[[de:Blaue Münze]]
[[it:Moneta Blu]]

Latest revision as of 13:45, October 26, 2024

This article is about the type of coin in various Super Mario games. For the coin from Wario Land 3, see Colored coin.
Blue Coin
A Blue Coin from Super Mario 3D World.
Artwork of a Blue Coin from Super Mario 3D World
First appearance Super Mario Bros. 3 (1988)
Latest appearance WarioWare: Move It! (2023)

Blue Coins (also formatted as blue coins) are a special type of coin first appearing in Super Mario Bros. 3 and returning in many other games of the Super Mario franchise since. Blue Coins typically appear in large groups after a switch is pressed, and they may vary from a light cyan to a deep, heavily saturated blue.

History[edit]

Super Mario series[edit]

Super Mario Bros. 3[edit]

Blue Coin from Super Mario Bros. 3

Blue Coins[1] first appear in Super Mario Bros. 3, where they appear in certain spots for as long as a Switch Block is in effect. Blue Coins have the same value as standard Gold Coins and are found usually in clusters. They have a light cyan color in all versions, but are mistakenly described as "silver coins" in strategy guides.[2][3]

Super Mario World[edit]

Beta Blue Coin from Super Mario World

Blue Coins were originally going to appear in Super Mario World, where they would turn into magenta blocks upon a Switch Block being hit.

Super Mario 64 / Super Mario 64 DS[edit]

Blue Coins in Whomp's Fortress.
Mario near some Blue Coins in Super Mario 64

Blue Coins later appeared in Super Mario 64 and also made an appearance in Super Mario 64 DS. In these games, their color is darkened from the light cyan ones in Super Mario Bros. 3.

In these games, Blue Coins are worth five Yellow Coins each. They can usually be found by ground-pounding a Blue Coin Block, which, similar to the Switch Blocks, will cause a number of Blue Coins to appear for a limited amount of time. Blue Coins can also be collected by defeating certain enemies, such as Koopa Troopas, Piranha Plants, Boos, Mr. Is, or Pokeys. Grand Goombas also give out a Blue Coin if killed using a Ground Pound. Bookends will provide a Blue Coin when they are defeated but not if they disappear after colliding with the floor, a wall, or the player.

Blue Coins are also found in the slides on Cool, Cool Mountain (one is present) and Tall, Tall Mountain (three are present), where they will start to move away from Mario once he gets close to them, in contrast to the stationary Yellow Coins. However, the Blue Coins in Tall, Tall Mountain are not present in Super Mario 64 DS. These moving Blue Coins also appear during the multiplayer battle at The Princess's Secret Slide.

Super Mario Sunshine[edit]

Artwork of a blue coin in Super Mario Sunshine
A Blue Coin's design used for Super Mario Sunshine

In Super Mario Sunshine, blue coins appear as a special collectable type of coin. There are 240 blue coins total in the game: 30 in each of the seven courses, 19 in Delfino Plaza, 1 in Delfino Airstrip (which counts as a Delfino Plaza coin), and 10 in Corona Mountain. By heading to the boathouse located in the west part of Delfino Plaza, the player can trade ten blue coins for one Shine Sprite from the Raccoons running the store, meaning 24 Shine Sprites total are available using this method. They do not affect the number of yellow coins that Mario has collected; however, they restore two health points when collected. The player receives the option to save their game for each blue coin they grab.

There are some blue coins (as well as yellow coins) in Sirena Beach's hotel that are fake since they do not spin and move. They are actually Boos with coins inside of them, and if Mario gets too close to a "coin", the Boo appears.

New Super Mario Bros.[edit]

Silverbluecoin.gif

Blue Coins appear in New Super Mario Bros., having the same role and cyan color as in Super Mario Bros. 3. They sometimes appear in a trail behind Invincible Mario in a few levels, like World 7-3 and in a secret area in World 5-3.

New Super Mario Bros. Wii[edit]

NSMBW Blue Coin Sprite.png

Blue Coins reappear in New Super Mario Bros. Wii, now with a slightly-deeper color than in New Super Mario Bros. When the player collects every blue coin in a level before they disappear, the sound of an audience clapping will play. They are often arranged in patterns.

New Super Mario Bros. 2[edit]

Blue Coins also appear in New Super Mario Bros. 2. Just like in New Super Mario Bros. Wii, the audience claps after all of them in a series are collected.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[edit]

Blue Coins once again appear in New Super Mario Bros. U, where they function similarly to their New Super Mario Bros. 2 counterpart. In the expansion pack New Super Luigi U, a Blue Ring which produces many Blue Coins similar to P-Switches also appears. Rather than clapping after collecting them all, the audience instead cheers.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

Blue Coins reappear in Super Mario 3D World and Super Mario 3D World + Bowser's Fury, where they serve the same function as in the New Super Mario Bros. series. After collecting all of the coins, another series of coins appears. Collecting every series of coins rewards a stamp or a Green Star.

Blue Coins also appear as part of certain Cat Shine missions in Bowser's Fury, where they have a blue color matching that of the Blue Coins in Super Mario Sunshine. They are again activated by P Switches, though this time, if the player fails to collect all of the Blue Coins within the time limit, they can activate the P Switch again to retry. Collecting every series of Blue Coins causes a Cat Shine to appear within the area.

Super Mario Run[edit]

Blue Coins reappear in Super Mario Run. They appear for a much shorter time after activating a P Switch than in previous installments and are worth two coins instead of one. Entering certain Cannons, such as the one in Slope to Success. can also activate Blue Coins. While P Switches disappear on use, Cannons do not, meaning a Cannon can be entered a second time to make the same Blue Coins appear again. However, the coins that were collected do not reappear. In Toad Rally, collecting all Blue Coins in a set attracts one Toad.

Super Mario Bros. Wonder[edit]

Yellow Toad in Bulrush Express in Super Mario Bros. Wonder
Yellow Toad about to jump into some Blue Coins and a P Switch in Super Mario Bros. Wonder

Blue Coins are present in Super Mario Bros. Wonder, serving the same function as its previous appearances. They appear in a few courses such as Bulrush Express, in which they (along with P Switches) appear during the course's Wonder Effect.

Mario Golf: Toadstool Tour[edit]

Blue Coins appear in Mario Golf: Toadstool Tour of the Coin Shoot mode. They are worth 20 coins when the ball is near them.

Mario Power Tennis[edit]

Blue Coins in Mario Power Tennis appear as 8-bit Mario Bros. sprites in the mini-game Coin Collectors. They are worth a hundred points when collected.

Mario Pinball Land[edit]

In Mario Pinball Land, these coins can be obtained by making a combo without using the flipper. Mario can use them in the Toad's tent at the Fun Fair to buy specific items and play minigames for Power Stars.

Mario & Sonic at the Olympic Winter Games[edit]

In the Wii version of Mario & Sonic at the Olympic Winter Games, Blue Coins appear after the player buys the blue treasure chest in the Secret Shop. Getting all five Blue Coins will result in the player getting an emblem. The events that blue coins appear in are Dream Alpine, Dream Ski Jumping, Dream Ski Cross, Dream Snowboard Cross, Dream Short Track, and Dream Bobsleigh.

Super Smash Bros. series[edit]

Blue Coins appear in the Golden Plains stage exclusive to Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate, after a fighter steps on a P-Switch that occasionally appears during a match. They serve the same function as the normal Coins in the stage.

Minecraft[edit]

In the Super Mario Mash-up in Minecraft, Netherite Scraps are replaced by Blue Coins.

Mario + Rabbids series[edit]

Mario + Rabbids Kingdom Battle[edit]

In Mario + Rabbids Kingdom Battle, Blue Coins appear in the bonus stages. Collecting all of the Blue Coins will reward the player with a new weapon while the audience cheers and claps.

Mario + Rabbids Sparks of Hope[edit]

Blue Coins return in Mario + Rabbids Sparks of Hope, where they once again appear by pressing a P Switch. Collecting all Blue Coins is required to complete the Blue Coin Challenge side quests.

Yoshi's Crafted World[edit]

In Yoshi's Crafted World, Blue Coins appear whenever Yoshi hits certain blue Time Clouds with an egg. The player must collect all Blue Coins before time runs out to reveal a Smiley Flower.

Mario Kart Tour[edit]

In Mario Kart Tour, Blue Coins appear in certain challenges and Coin Rush mode. They are worth five regular coins, much like in Super Mario 64. When a Blue Coin is collected, all the regular coins around it are pulled towards the racer.

Profiles and statistics[edit]

Super Mario Sunshine[edit]

  • Instruction booklet: "Pick up blue coins to regain two health points. These are rare coins that may interest a certain shopkeeper."[4]

Gallery[edit]

Artwork[edit]

Sprites and models[edit]

Screenshots[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 隠しコイン[1]
Kakushi Koin
Hidden Coin Super Mario Bros. 3
あおいスターコイン[5]
Aoi Sutā Koin
Blue Star Coin Super Mario 64
コイン[6]
Ao Koin
Blue Coin
Chinese (simplified) 蓝色硬币[8]
Lánsè Yìngbì
Blue Coin Super Mario 64
蓝硬币[9]
Lán Yìngbì
New Super Mario Bros.
蓝金币[?]
Lán Jīnbì
since New Super Mario Bros. U Deluxe
Chinese (traditional) 藍金幣[?]
Lán Jīnbì
Blue Coin
French Pièce bleue[?] Blue Coin
German Blaue Münze[?] Blue Coin
Italian Moneta blu[?] Blue Coin
Moneta nascosta[7] Hidden Coin
Spanish Moneda azul[?] Blue Coin

See also[edit]

References[edit]

  1. ^ a b 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Bros. 3 section. Shogakukan. Page 41.; the label is「隠しコイン」 ("Hidden Coin"), but the description calls them 「青色のコイン。」 ("A blue-colored coin.")
  2. ^ Nintendo Power staff (June 1990). Nintendo Power Volume 13. Nintendo of America. Page 40, 76.
  3. ^ Peterson, Erik (2003). Super Mario Advance 4: Super Mario Bros. 3 Player's Guide. Nintendo Power. ISBN 978-1930206373. Page 37, 121.
  4. ^ 2002. Super Mario Sunshine English instruction booklet. Nintendo of America (American English). Page 29.
  5. ^ Nintendo (1996). Super Mario 64 Japanese instruction booklet. Page 18.
  6. ^ Nintendo (2002). Super Mario Sunshine Japanese instruction booklet. Page 29.
  7. ^ Super Mario Bros. Enciclopedia. Page 41.
  8. ^ Official Chinese Super Mario 64 manual, page 18.
  9. ^ 2009. iQue. Retrieved February 8, 2024.