Spiky Parabuzzy: Difference between revisions

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[[File:SMM-SMB-SpikeTop-Wings.png|thumb|left|80px]]
[[File:SMM-SMB-SpikeTop-Wings.png|thumb|left|80px]]
They also appear in ''[[Super Mario Maker]]'', which can be produced by giving a [[Spike Top]] wings. If wings are applied, it will fly in a straight line, and jumping on them will cause damage, except if using a [[Goomba's Shoe]] or [[Yoshi]]. Like Parabeetles, they fly upward whenever someone or something lands on their shell.
They also appear in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'', which can be produced by giving a [[Spike Top]] wings. If wings are applied, it will fly in a straight line, and jumping on them will cause damage, except if using a [[Goomba's Shoe]] or [[Yoshi]]. Like Parabeetles, they fly upward whenever someone or something lands on their shell.
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Revision as of 08:09, May 7, 2017

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A Spiky Parabuzzy, a.k.a. S. Parabuzzy, is a Parabuzzy and Spike Top hybrid who first appeared in Paper Mario: The Thousand-Year Door. They are mainly seen in the underground rooms in Riverside Station, and the Pit of 100 Trials at around floors 41-49. Since they have both wings and a spiked shell, they cannot be jumped on and they cannot be attacked with hammers; due to them being a type of Buzzy Beetle, fire and explosion attacks cannot hurt them. Mario needs a Spike Shield, a Hammer Throw badge, or an item to attack them safely, as well as having a partner who can attack air enemies without touching the spike. Spiky Parabuzzies lose their wings when stomped, causing them to become regular Spike Tops.

In Super Paper Mario, they also appear in several locations such as the Overthere Stair and Castle Bleck. They often fly up and down, trying to block Mario's path near a pit.

SMM-SMB-SpikeTop-Wings.png

They also appear in Super Mario Maker and Super Mario Maker for Nintendo 3DS, which can be produced by giving a Spike Top wings. If wings are applied, it will fly in a straight line, and jumping on them will cause damage, except if using a Goomba's Shoe or Yoshi. Like Parabeetles, they fly upward whenever someone or something lands on their shell.

Profiles and stats

Paper Mario: The Thousand-Year Door enemy
S. Parabuzzy
File:Spiky Parabuzzy PM2.png Max HP 5 Attack 3 Defense 4
Location(s) Riverside Station, Pit of 100 Trials (Levels 41, 42, 44-47, 49) Role Common Level 24
Sleep? 75% Dizzy? 105% Confuse? 75%
Tiny? 90% Stop? 90% Soft? 95%
Burn? 0% Freeze? 75% Fright? 60%
Gale Force? 90% KO? 95% Moves Shell Shot (3)
Exp. points 0 Coins 2 - 4 Items Dried Shroom (drop only), Earth Quake, Fire Flower (drop only), Fright Mask (drop only), Mr. Softener, POW Block (drop only), Power Punch, Slow Shroom
Tattle Log #:
34
Log A Buzzy with wings and a spike. It flies, so a hammer won't reach. It's hard to find attacks that work.
Tattle That's a Spiky Parabuzzy. It's a Buzzy with a spike and wings. Max HP is 5, Attack is 3, and Defense is 4. Hey! The same stats as a normal Buzzy! Fire and explosions don't work on Buzzies, in case you've forgotten. ...And this one flies in the air AND has a spike. What a total pain. So...you'd better use an item or a special move.

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Names in other languages

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