Spiky Parabuzzy: Difference between revisions
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[[File:SMM-SMB-SpikeTop-Wings.png|thumb|left|80px]] | [[File:SMM-SMB-SpikeTop-Wings.png|thumb|left|80px]] | ||
They also appear in ''[[Super Mario Maker]]'', which can be produced by giving a [[Spike Top]] wings. If wings are applied, it will fly in a straight line, and jumping on them will cause damage, except if using a [[Goomba's Shoe]] or [[Yoshi]]. Like Parabeetles, they fly upward whenever someone or something lands on their shell. | They also appear in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'', which can be produced by giving a [[Spike Top]] wings. If wings are applied, it will fly in a straight line, and jumping on them will cause damage, except if using a [[Goomba's Shoe]] or [[Yoshi]]. Like Parabeetles, they fly upward whenever someone or something lands on their shell. | ||
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Revision as of 08:09, May 7, 2017
A Spiky Parabuzzy, a.k.a. S. Parabuzzy, is a Parabuzzy and Spike Top hybrid who first appeared in Paper Mario: The Thousand-Year Door. They are mainly seen in the underground rooms in Riverside Station, and the Pit of 100 Trials at around floors 41-49. Since they have both wings and a spiked shell, they cannot be jumped on and they cannot be attacked with hammers; due to them being a type of Buzzy Beetle, fire and explosion attacks cannot hurt them. Mario needs a Spike Shield, a Hammer Throw badge, or an item to attack them safely, as well as having a partner who can attack air enemies without touching the spike. Spiky Parabuzzies lose their wings when stomped, causing them to become regular Spike Tops.
In Super Paper Mario, they also appear in several locations such as the Overthere Stair and Castle Bleck. They often fly up and down, trying to block Mario's path near a pit.
They also appear in Super Mario Maker and Super Mario Maker for Nintendo 3DS, which can be produced by giving a Spike Top wings. If wings are applied, it will fly in a straight line, and jumping on them will cause damage, except if using a Goomba's Shoe or Yoshi. Like Parabeetles, they fly upward whenever someone or something lands on their shell.
Profiles and stats
Paper Mario: The Thousand-Year Door enemy | ||||||||
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S. Parabuzzy | ||||||||
File:Spiky Parabuzzy PM2.png | Max HP | 5 | Attack | 3 | Defense | 4 | ||
Location(s) | Riverside Station, Pit of 100 Trials (Levels 41, 42, 44-47, 49) | Role | Common | Level | 24 | |||
Sleep? | 75% | Dizzy? | 105% | Confuse? | 75% | |||
Tiny? | 90% | Stop? | 90% | Soft? | 95% | |||
Burn? | 0% | Freeze? | 75% | Fright? | 60% | |||
Gale Force? | 90% | KO? | 95% | Moves | Shell Shot (3) | |||
Exp. points | 0 | Coins | 2 - 4 | Items | Dried Shroom (drop only), Earth Quake, Fire Flower (drop only), Fright Mask (drop only), Mr. Softener, POW Block (drop only), Power Punch, Slow Shroom | |||
Tattle Log #: 34 |
Log | A Buzzy with wings and a spike. It flies, so a hammer won't reach. It's hard to find attacks that work. | ||||||
Tattle | That's a Spiky Parabuzzy. It's a Buzzy with a spike and wings. Max HP is 5, Attack is 3, and Defense is 4. Hey! The same stats as a normal Buzzy! Fire and explosions don't work on Buzzies, in case you've forgotten. ...And this one flies in the air AND has a spike. What a total pain. So...you'd better use an item or a special move. |
Names in other languages
Buzzy Beetles | |
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Characters | Butametto and Ushimetto • Chan • Metto Oyakata • Paper Mistake Buzzy Beetle • Spiky Joe • The Tiny Spinies • Torque |
Species | Big Bony Beetle • Big Buzzy Beetle • Bony Beetle • Buster Beetle • Buzz-Bomb • Buzzy Beetle • Buzzy Beetle Gang • Buzzy Beetle Tower • Dark Spike Top • Dark Stone Buzzy • Heavy Para-Beetle • M. M-Spike Top • Magmite • Magmus • Nattō • Noko Bombette • Para-Beetle • Paper Macho Buzzy Beetle • Red Spike Top • Shiny Buzzy Beetle • Small Buzzy Beetle • Small Buzzy Beetle Gang • Spike Top • Spiky Parabuzzy • Stone Buzzy |
Related items | Buzzy Shell • Flashy Shell |