Link: Difference between revisions

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(→‎Mario Kart 8 / Mario Kart 8 Deluxe: some are different actually for example the biddybuggy is green for skyward sword link while it's red for Breath of the wild Link)
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[[File:Mario Kart 8 Deluxe Art - Link.png|thumb|upright=1.1|right|Artwork of Link on the Master Cycle holding a [[boomerang]] from ''[[Mario Kart 8 Deluxe]]''.]]
[[File:Mario Kart 8 Deluxe Art - Link.png|thumb|upright=1.1|right|Artwork of Link on the Master Cycle holding a [[boomerang]] from ''[[Mario Kart 8 Deluxe]]''.]]
Link reappears in the port of ''Mario Kart 8'', ''[[Mario Kart 8 Deluxe]]'', available as part of the core game. He is available from the start, and shares stats with only [[Rosalina]] and [[King Boo]]. On July 19th, 2018 the game updated, adding his incarnation from the ''Legend of Zelda: Breath of the Wild'' as the new default costume, relegating his old one to alternate status, as well as adding the [[zeldawiki:Master Cycle Zero|Master Cycle Zero]], Ancient Tires, and Paraglider parts. Unlike other alternate costume the two Links have different kart symbols, with the new look having the technological looking version of the Sheikah Eye associated with the Sheikah slate. They also share the same part colors for items that change.
Link reappears in the port of ''Mario Kart 8'', ''[[Mario Kart 8 Deluxe]]'', available as part of the core game. He is available from the start, and shares stats with only [[Rosalina]] and [[King Boo]]. On July 19th, 2018 the game updated, adding his incarnation from the ''Legend of Zelda: Breath of the Wild'' as the new default costume, relegating his old one to alternate status, as well as adding the [[zeldawiki:Master Cycle Zero|Master Cycle Zero]], Ancient Tires, and Paraglider parts. Unlike other alternate costume the two Links have different kart symbols, with the new look having the technological looking version of the Sheikah Eye associated with the Sheikah slate. They also share some of the same part colors for items that change.


===''Super Mario Maker''===
===''Super Mario Maker''===

Revision as of 10:09, July 20, 2018

Template:Character-infobox Link is the main protagonist of the The Legend of Zelda series created by Nintendo. Over the course of the series, many different incarnations of Link have existed, chosen by the Goddesses of Hyrule to protect the land from evil. Each incarnation of him bears the Triforce of Courage, and usually has to fight Ganon and save Hyrule and its ruler, Princess Zelda. Being one of the most popular Nintendo video game characters alongside Mario, Link has had several crossover appearances within the Mario franchise.

History

Super Mario Bros. & Friends: When I Grow Up

Link as a travel guide.
Link as a traveling guide.

Link's first appearance in the Mario series is the coloring game Super Mario Bros. & Friends: When I Grow Up. He first appears on the "Chef" page, where he is shown waiting for a pasta dish cooked by Mario. He later appears on the "Travel Guide" page, which depicts him owning a travelling agency. Several enemies from The Legend of Zelda series also make appearances in the other career pages.

Club Nintendo

Link
Link as seen in the Club Nintendo comic "Mario in Mariozilla".

Link also makes several appearances in the Mario-based comics within the German Club Nintendo magazine, his appearance based upon that in the original The Legend of Zelda. He debuts in "Super Mario: Die Bescherung", celebrating a Christmas party in the Mario Bros.' House. His role in this story is minor, though he has a brief speaking part at the end, mistrusting the realness of Santa Claus.

In "Warios Weihnachtsmärchen", Link appears in the role of the Ghost of Present. Like in the story it is based on, Link takes Wario to see those he had upset earlier.

In "Mario in Mariozilla", he is seen in the Empire State Building, studying a map together with Dr. Light, who lives there. Link's actual role is unknown, though it appears that he works as Light's assistant. He also comments on a "magic cap" Light gave to Mario in order to make him incognito - actually a simple paper bag pulled over his head - in the way that it "becomes" him.

Link, alongside Kirby, is Mario's ally in the comic "Super Mario in Die Nacht des Grauens". During the events of this story, he lives in a Brooklyn skyscraper and fights against Abigor and his demonic fellows who plan to take over the building. He does so by making use of a magic serum which turns him and his allies into aggressive ghostbusters. In this form, he has green skin, black armor and a fire sword.

Donkey Kong series

Donkey Kong Country 2: Diddy's Kong Quest

Link comes in third place as one of Cranky's Video Game Heroes.

In Donkey Kong Country 2: Diddy's Kong Quest (and Donkey Kong Land 2), Link is ranked third in Cranky Kong’s list of Video Game Heroes. Mario comes in first place, while Yoshi comes in second place. The heroes are ranked according to how many of Cranky's hidden DK Coins they have discovered while progressing through the levels and defeating Kaptain K. Rool. By collecting more DK Coins than he did (19), Diddy Kong can knock Link off the leader board and become the #3 Video Game Hero of Donkey Kong Country 2/Donkey Kong Land 2. However, in the Game Boy Advance port, Link and Yoshi's positions are swapped, and thus Diddy can only kick Link down to third place and knock Yoshi off the leader board.

Donkey Kong Country 3: Dixie Kong's Double Trouble!

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, in one of the dialogue sequences, Bazaar the Bear states that Link visited his General Store the week before, asking who owns the castle in the northern part of the Northern Kremisphere. He did not have enough Bear Coins, but Bazaar thought him nice enough that he accepted a payment of 500 rupees instead. After being told the information, Link left, grumbling about the seashells being the wrong shape (a nod to the Secret Seashell sidequest in The Legend of Zelda: Link's Awakening). This dialogue was removed in the GBA remake.

Super Mario RPG: Legend of the Seven Stars

File:LinkMario.png
Link sleeping at the Rose Town Inn in Super Mario RPG: Legend of the Seven Stars.

In Super Mario RPG: Legend of the Seven Stars, Link can be found taking a break from battling Ganon and actually resting at the Rose Town Inn. In fact, the Hylian hero is a heavy sleeper; he does not even awaken when spoken to (this is likely a nod to Link's constant portrayal as a silent protagonist). However, a strange but familiar melody can be heard whenever anyone tries to talk to the slumbering Link: the melody that plays when the player reveals a secret in the Zelda series.

Super Smash Bros. series

Template:SSB Infobox Link appears in all five released Super Smash Bros. games as a default character. Most of Link's standard attacks make use of the Master Sword, while his specials are all attacks or items from The Legend of Zelda series.

Super Smash Bros.

File:LinkSmash.PNG
Link's artwork from Super Smash Bros.

Template:Main-external In Super Smash Bros., Link's design is based on Adult Link from The Legend of Zelda: Ocarina of Time. Link is the first character fought in single player mode, on Hyrule Castle.

Link's standard special move in this game is the Boomerang, in which Link tosses a boomerang to damage opponents. His up special move is the Spin Attack, in which he spins around rapidly to deal damage; and his down special is Bomb, in which Link pulls out a bomb to throw. In addition, Link's grab move uses the Hookshot, an item also taking its appearance from Ocarina of Time that can also be used as a wall grapple.

Two of Link's alternate colorations in this game are based upon the Goron and Zora Tunics from The Legend of Zelda: Ocarina of Time, while his final coloration is based upon his outfit after collecting the Blue Ring in the original The Legend of Zelda.

Super Smash Bros. Melee

Link as he appeared in Super Smash Bros. Melee.

Template:Main-external In Super Smash Bros. Melee, Link retains his The Legend of Zelda: Ocarina of Time appearance, though some of his moves have been changed. His standard special attack has been replaced with the Bow, which lets Link shoot an arrow that can be charged; the boomerang has instead been made his side special move. His other specials are kept the same, as has the Hookshot. Starting with this game, Link can also use the Hylian Shield he carries to defend from projectile attacks while standing still.

In the game's Adventure Mode, Link is fought in the Underground Maze stage. He can be found at fake pedestals for the Master Sword (wearing a different tunic each time) as fighters search for the Triforce to end the level. Young Link, Link's child self from The Legend of Zelda: Ocarina of Time, is also a separate playable character, much in the same manner that Mario and Baby Mario often appear in the same game. Additionally, a doppelganger of Link, known as Dark Link, is a boss-type enemy that can be fought in the game during an Event match.

Super Smash Bros. Brawl

Template:Main-external

Link

Link was the first character to be announced for Super Smash Bros. Brawl. His appearance and moveset in this game have been changed to reflect those of their appearance in The Legend of Zelda: Twilight Princess; the bow (now called "Hero's Bow") and bombs have been aesthetically swapped to match their Twilight Princess appearances, while the boomerang has been replaced with the Gale Boomerang, which generates a whirlwind that can drag in opponents as it returns. The Hookshot has also been replaced with the Clawshot from Twilight Princess, which, when used offstage, can home in on ledges and grab them unlike the Hookshot; however, it is now a tether recovery as opposed to a wall grapple.

Link has a new voice actor in Super Smash Bros. Brawl, Akira Sasanuma, who voiced him in Twilight Princess. Dark Link is also in the game, both as one of Link's alternative colors and as an opponent in an Event match. Toon Link, the Link incarnation from The Legend of Zelda: The Wind Waker, also appears in the game as a playable character, with a similar moveset to Link's.

Role in the Subspace Emissary
Link's snapshot in the Subspace Emissary

While walking through a forest, Links finds the Master Sword. Taking it in hand, he meets up with Yoshi, forming an alliance. They later meet Mario and Pit, though under circumstances where Mario/Link defeats an evil copy of Zelda/Peach, leading to a fight. The two groups come to an understanding (and Kirby joins up as well) and unite as they see King Dedede driving off with Ness, Luigi, and the captured Princess.

They come to Dedede's base, only to find that Bowser has beaten them to it, taking the Princess off in his Koopa Clown Car. The team grows in size as they meet with Ike, Marth, Lucas, the Pokémon Trainer, and the Ice Climbers. The remaining heroes join them as they enter Subspace. Link is among the many that falls to Tabuu's Off Waves, only to be revived by Kirby. He and Zelda come across Ganondorf's trophy and revive him, forming a temporary alliance as everyone teams up to defeat Tabuu.

Super Smash Bros. for Nintendo 3DS / Wii U

Template:Main-external Link reappears in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U as a playable character along with Toon Link. He retains the design from his incarnation in The Legend of Zelda: Twilight Princess, though with a brighter color scheme than that of Super Smash Bros. Brawl and Twilight Princess. Link retains much of his moveset from the previous game, though some of his non-special moves have been altered, such as his down aerial gaining a meteor smash effect and being given a new dash attack. Link's shield can also block projectiles while walking in this game.

Link keeps all of his alternate costumes from Super Smash Bros. Brawl, while gaining two more: one based on the clothes he wears at the beginning of The Legend of Zelda: Skyward Sword, and another based on Fierce Deity Link, a transformation obtained at the end of The Legend of Zelda: Majora's Mask.[1]

Super Smash Bros. Ultimate

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This notice should be removed after a month has passed since the game was first released.

Link from Super Smash Bros. Ultimate
Link in Super Smash Bros. Ultimate

Template:Main-external Link is set to make a reappearance as a playable character in Super Smash Bros. Ultimate. This time, his appearance is based on his design from The Legend of Zelda: Breath of the Wild. The Nintendo E3 2018 reveal shows Link donning the Tunic of the Wild, which resembles Link's classic design, as one of his costumes. Link has received some alterations to his moves, namely a new down special move, which uses the Remote Bomb Rune, and a new Final Smash which involves an Ancient Bow and Ancient Arrow.[2] Additionally, as neither the Hookshot nor the Clawshot appears in The Legend of Zelda: Breath of the Wild, Link's grab is now a regular, direct grab, and he can no longer execute a tether recovery.[3]

Special moves

Boomerang
File:Link's Boomerang Move.jpg
Link using the Boomerang in Super Smash Bros. Melee

Template:Main-external The Boomerang is a recurring item throughout The Legend of Zelda series that appears as Link's standard special move in Super Smash Bros., and as his side special move in Super Smash Bros. Melee and Super Smash Bros. Ultimate.[3] Originally designed after the Boomerang in The Legend of Zelda: Ocarina of Time, in Super Smash Bros. Melee, the move is also used by Young Link, who uses the same Boomerang. In Super Smash Bros. Ultimate, Link's Boomerang is the same one from The Legend of Zelda: Breath of the Wild.[3] When the move is used, the player throws a Boomerang at opponents that can damage them, automatically returning to the player once it hits an opponent or wall. The player can hold the control stick to make it fly farther, and can also be thrown diagonally. The Boomerang can also fly up or down while it is active by tilting the control stick just before throwing it. In later games, the move is used by Toon Link, whose design of the Boomerang is based on that in The Legend of Zelda: The Wind Waker.

Hero's Bow
Link's Hero's Bow in Super Smash Bros. for Wii U.
Link using the Hero's Bow in Super Smash Bros. for Wii U

Template:Main-external The Hero's Bow (simply referred to as Bow in Super Smash Bros. Melee[4]) is Link's standard special move since Super Smash Bros. Melee, replacing the Boomerang from Super Smash Bros. The move is based upon the recurring Bow item throughout The Legend of Zelda series. In Super Smash Bros. Melee, Link's Bow is based on the Fairy Bow in The Legend of Zelda: Ocarina of Time; in the later games, Link's Hero's Bow takes its design from The Legend of Zelda: Twilight Princess. When used, Link fires an arrow from the bow at opponents to damage them. The player can charge the attack to increase the distance the arrow travels and its damage output by holding down the special move button.

In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, Link's first custom variant for this move is the Power Bow, which has less range than normal but increases the power of the arrow. His second is the Quickfire Bow (parsed Quick-Fire Bow in PAL regions), which allows Link to fire arrows more quickly that can travel through opponents.

Link's Bow special move reappears in Super Smash Bros. Ultimate, where he uses the Traveler's Bow instead. This time, after an arrow is fired and it lands on the ground, it lingers rather than disappear after a period of time. Link can then pick it up and throw it at opponents, or press the special move button again to draw two arrows at once, which deal double damage.[3]

Names in other languages
Language Name Meaning Notes
Japanese 勇者の弓[?]
Yūsha no Yumi
Hero's Bow
Gale Boomerang
Link's Gale Boomerang in Super Smash Bros. for Wii U.
The Gale Boomerang in Super Smash Bros. for Wii U

Template:Main-external The Gale Boomerang is Link's side special move in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, based on the Gale Boomerang item from The Legend of Zelda: Twilight Princess and replacing the Boomerang from the previous games. When used, the Gale Boomerang generates a whirlwind; the attack hurts opponents when thrown, and the whirlwind draws opponents and small items in as it returns, though it deals no damage. Like the previous Boomerang, it returns to Link automatically once it hits an opponent or a wall, and the Gale Boomerang can also be thrown at an angle.

In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, Link's first custom variant for this move is Boomerang, which gives it similar properties to Link's previous Boomerang move, meaning that it does not pull in opponents. The second is Ripping Boomerang, which makes the attack slower and gives it a shorter range, but allows it to pass through opponents as it flies out and deals multiple hits rather than having the whirlwind property.

Names in other languages
Language Name Meaning Notes
Japanese 疾風のブーメラン[?]
Shippū no Būmeran
Gale Boomerang
Spin Attack
Link's Spin Attack in Super Smash Bros. for Wii U.
Link using the Spin Attack in Super Smash Bros. for Wii U

Template:Main-external The Spin Attack is Link's up special move in every installment of the Super Smash Bros. series. The move is based on the Spin Attack move recurring throughout The Legend of Zelda series. When used, Link spins around rapidly with their sword to deal damage. When used in the air, the move also gives Link some vertical and horizontal distance. In Super Smash Bros. Brawl onward, the move can be charged by holding down the special attack button when used on the ground to deal more damage.

In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, Link's first custom variant for this move is Shocking Spin, which gives the attack more power and deals electric damage, but it covers less distance than Spin Attack, and its ending lag is longer as well. Link's second variant is Whirling Leap, which greatly improves Link's recovery by giving him more vertical height, and his horizontal mobility is increased drastically during the move's duration as well. However, the move does not deal any damage, nor can it be charged, so its only use is for recovery. When used on the ground, Link leaps up to perform the move.

Names in other languages
Language Name Meaning Notes
Japanese 回転斬り[?]
Kaitengiri
Rotating Slash
Bomb
Link's Bomb in Super Smash Bros. for Wii U.
Link with a Bomb in Super Smash Bros. for Wii U

Template:Main-external The Bomb is Link's down special move throughout the Super Smash Bros. series, and based on the item recurring throughout The Legend of Zelda series. When used, Link pulls a Bomb out that can then be thrown at other characters to do damage, exploding on impact. Like other explosives, the Bombs also deal damage to the holder; it can also be caught and thrown by opponents, or detonate in the player's hands. The player cannot use the move while holding another item, as the Bombs count as an item.

In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, the first custom variant for this move is Giant Bomb, which gives Link a larger Bomb that deals more damage and has a larger blast radius, but does not automatically explode upon impact. The second is Meteor Bomb, which lessens the time that the Bomb will explode and weakens it, but gives it a meteor smash property.

In Super Smash Bros. and Super Smash Bros. Melee, the Bombs used by Link and Young Link are based on the ones from The Legend of Zelda: Ocarina of Time. In Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, however, the Bombs used by Link are based on the ones from The Legend of Zelda: Twilight Princess.

Names in other languages
Language Name Meaning Notes
Japanese 爆弾[?]
Bakudan
Bomb
Remote Bomb Rune

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This notice should be removed after a month has passed since the game was first released.

Link uses the Remote Bomb Rune for his down special move in Super Smash Bros. Ultimate. When first used, Link produces a spherical Remote Bomb, which can then be thrown. After doing so, it can then be picked up again by Link or other fighters like an item, or knocked around with attacks. If the player activates the move again, Link detonates the Remote Bomb with his Sheikah Slate, damaging any fighters caught within the blast radius. Only one Remote Bomb can appear at a time.[3]

Final Smash

Triforce Slash
Link's Triforce Slash in Super Smash Bros. for Wii U.
The Triforce Slash in Super Smash Bros. for Wii U

Template:Main-external Triforce Slash is Link's Final Smash in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. When activated, Link's Triforce on his hand glows and he fires a beam of light directly in front of him. If an opponent is in the line of fire, they will be trapped between two Triforces as Link rushes forward to deliver several sword blows. After fifteen slashes, the character rushes through the trapped opponent, launching them. If the beam of light does not reach an opponent, the attack fails.

Names in other languages
Language Name Meaning Notes
Japanese トライフォースラッシュ[?]
Toraifōsu Surasshu
Triforce Slash
Spanish Golpe Trifuerza[?] Triforce Blow
Ancient Bow and Arrow

This section is referring to a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this section may need major rewriting.
This notice should be removed after a month has passed since the game was first released.

Link's Final Smash in Super Smash Bros. Ultimate
Link's Final Smash in Super Smash Bros. Ultimate

For Link's Final Smash in Super Smash Bros. Ultimate, Link draws an Ancient Bow with an Ancient Arrow, which launches any opponents in front of him away.[2]

WarioWare series

Link appears in several WarioWare games. He usually is a playable character in 9-Volt's and 18-Volt's microgames.

Link, in The Legend of Zelda microgame.

In WarioWare, Inc.: Mega Microgame$!, Link appears in the Legend of Zelda microgame, based on the original The Legend of Zelda game, in which the player must guide Link into a cave.

In WarioWare: Twisted!, Link appears in another microgame also titled The Legend of Zelda, once again based on the original game. The object is to rotate the handheld to deflect projectiles by red Octoroks with the shield.

In WarioWare: Smooth Moves, two incarnations of Link appears. In the Ocarina of Time microgame, Young Link must draw his sword from its pedestal. This turns him into Adult Link on Level 1, old Link (with a grey beard) on Level 2, and a Cucco on Level 3. In addition, in the microgame The Wind Waker, Toon Link must glide over the sea to a safe landing point with the Deku Leaf.

In WarioWare: D.I.Y., Link is the main character in the Zelda microgame, appearing in his The Legend of Zelda: Phantom Hourglass incarnation. The object is to defeat Chuchus with the sword by tapping them.

In WarioWare: D.I.Y. Showcase, Link is in the Zelda 2 microgame, based on Zelda II: The Adventure of Link, in which Link must deflect a Goriya's boomerangs with the shield.

Captain Rainbow

Portraits of Mario and Link above Tracy's throne.
Portraits of Mario and Link above Tracy's throne.

Though Link himself doesn't make a direct appearance in Captain Rainbow, there is a cameo of Link in the form of a portrait of him above Tracy's throne, next to a portrait of Mario. The Link picture is actually artwork from Twilight Princess. It is worth noting that Tracy is a character also from The Legend of Zelda series.

Super Mario 3D World

In Super Mario 3D World, before the second Green Star in World Star-1, Rainbow Run, if the player walks around in a secret area, he or she will uncover an 8-bit image of Link, hidden as an Easter egg. An arrangement of the main theme of The Legend of Zelda will begin to play afterwards.

Mario Kart 8 / Mario Kart 8 Deluxe

File:Link mk8.jpg
Link driving a Standard Kart on Mario Circuit in Mario Kart 8.

In Mario Kart 8, Link appears as a downloadable playable character in the The Legend of Zelda × Mario Kart 8 downloadable content pack.

Link is a heavyweight racer, although he is one of the lighter heavyweights, befitting his much taller size, though he shares his stats with Rosalina, Donkey Kong, Waluigi, and Roy Koopa. His appearance is based on that of his incarnation in The Legend of Zelda: Skyward Sword.[5] The Master Cycle, a bike based on Link's Master Sword and his horse Epona, appears as one of four additional vehicle bodies, along with a Zelda-themed set of tires, the Triforce Tires, and a Zelda-themed glider, the Hylian Kite. A Zelda-themed course called Hyrule Circuit also appears as part of the Triforce Cup. His kart symbol is the Hylian Crest.

Artwork of Link from Mario Kart 8 Deluxe.
Artwork of Link on the Master Cycle holding a boomerang from Mario Kart 8 Deluxe.

Link reappears in the port of Mario Kart 8, Mario Kart 8 Deluxe, available as part of the core game. He is available from the start, and shares stats with only Rosalina and King Boo. On July 19th, 2018 the game updated, adding his incarnation from the Legend of Zelda: Breath of the Wild as the new default costume, relegating his old one to alternate status, as well as adding the Master Cycle Zero, Ancient Tires, and Paraglider parts. Unlike other alternate costume the two Links have different kart symbols, with the new look having the technological looking version of the Sheikah Eye associated with the Sheikah slate. They also share some of the same part colors for items that change.

Super Mario Maker

Link appears as a Costume in Super Mario Maker. Link's, his toon counterpart's and Wolf Link's costumes can be unlocked by scanning their respective amiibo or randomly by completing the 100 Mario Challenge. The Link Costume is the sprite off the original NES The Legend of Zelda. The Wolf Link Costume also includes Midna riding on top of Wolf Link.

A special Event Course titled "Tri Force Heroes" allows the player to play as, and unlock, a special Costume Mario called Totem Link, based off The Legend of Zelda: Tri Force Heroes. As Totem Link, players play as all three Links from the game (red, blue and green), stacked up on top of each other. Additionally, there is also an Event Course titled "Twilight Princess HD", which is based off The Legend of Zelda: Twilight Princess HD, where players can unlock Wolf Link.

Official profiles and statistics

Super Smash Bros.

Link in Super Smash Bros.
  • Bio: Link is the valiant boy hero of "The Legend of Zelda" series in which he fights against the evil Ganon to recover the Triforce. Though his tools may change with each adventure, his strength and righteousness remain constant. With his trusty sword and a variety of weapons, he takes adventure head on!

Super Smash Bros. Melee

Bio

A sword-wielding hero who also boasts long-range attacks.

Trophies

# Name Image First Game / Move Description
7 Link
(Classic)
The Legend of Zelda
07/87
Even in his youth, Link was already becoming the warrior who would carry the destiny of Hyrule (and many other lands) on his shoulders. His epic struggles against the forces of darkness are written in legend, and he is bound to the Princess Zelda and the archfiend Ganondorf by the awesome power of the Triforce.
8 Link [Smash]
(Adventure)
B Button: Bow
Smash B Button: Boomerang
Burdened with a shield, a heavy sword, and plenty of equipment, Link is not a very mobile character. Nevertheless, he's skilled with the blade, and his varied supply of missile weapons makes him a powerful fighter. To master Link, you must control the pace by balancing your long-range attacks with head-to-head swordplay.
9 Link [Smash]
(All-Star)
Up & B Button: Spin Attack
Down & B Button: Bomb
Link's Bow, Boomerang, and Bombs all take time to wield, so you may want to try drawing them in mid-air to prevent your foes from attacking you while you're vulnerable. The Spin Attack can score consecutive mid-air hits, and the final slash is very powerful. Link's Bombs are his trump card, but he can't pull one out if he's carrying another item.

Super Smash Bros. Brawl

Bios

  • Instruction booklet: A warrior from distant Hyrule. His sword and projectiles make him a versatile fighter.
  • Website: The hero of The Legend of Zelda series.
The design of this particular Link comes from The Legend of Zelda: Twilight Princess.
Link wields the Master Sword and a diverse arsenal of equipment.'
Use all of his weapons to adapt to the ebb and flow of battle.

Trophies

# Name Image Appearance(s) Description
5 Link
BrawlTrophy005.png
NES The Legend of Zelda
WII The Legend of Zelda: Twilight Princess
A young man who emerged to rescue Hyrule from peril. He's the bearer of the Triforce of Courage who fights to keep Ganondorf from conquering the world. His green outfit is a constant throughout the series. He's a skilled swordsman, horseman, and archer. He's also proficient with bombs and boomerangs.
339 Wolf Link
BrawlTrophy339.png
WII The Legend of Zelda: Twilight Princess Link's alternate form in the Twilight Realm. In this form, he cannot use weapons such as swords or shields, but he can attack with a ferocious wolf bite. He also has a number of unique skills inherent to his beast form, such as a keen sense of smell, the ability to dig, and a loud wolf howl.

Stickers

Image Game Effect
Epona Link Sticker.png Zelda: Ocarina of Time [Arm, Leg] - Attack +9
Usable by: Link, Zelda, Ganondorf, Toon Link
Link Legend of Zelda Sticker.png The Legend of Zelda [Specials: Indirect] - Attack +17
Link Link to the Past Sticker.png Zelda: Link to the Past [Electric] - Resistance +31
Usable by: Link, Zelda, Ganondorf, Toon Link
Link TP Sticker.png Zelda: Twilight Princess [Slash] - Resistance +27
Usable by: Link, Zelda, Ganondorf, Toon Link

Snake's codec

  • Snake: Otacon, who's the guy with the sword?
  • Otacon: That's Link. He's the hero of Hyrule. That blade in his hand is called the Master Sword, also known as the "Blade of Evil's Bane." He also has a whole arsenal of items at his disposal--bombs and arrows, a shield, a boomerang, and a Clawshot. He's a force to be reckoned with.
  • Snake: Gear is only useful when it's used at the right time and place. Just lugging a ton of it around doesn't do you any good.
  • Otacon: ...I, uh... I wouldn't be talking if I were you, Snake.
  • Snake: What's that supposed to mean?
  • Otacon: You tell me, Mr. Utility Belt.
  • Snake: ...

Super Smash Bros. for Nintendo 3DS / Wii U

Trophies

Name Image Appears in
(Wii U version only)
Description
Link LinkTrophy3DS.png
(3DS)
NES The Legend of Zelda (08/1987)
SNES The Legend of Zelda: A Link to the Past (04/1992)
NA: Green clothes? Pointy hat? Yep, it's Link, all right! In this game, his sword and shield make for effective attacking and blocking, and his bow, bombs, and boomerang will spice up any battle. He's even brought his Clawshot for grabbing enemies and edges. Jeez, just how much stuff can Link carry?

EU: Green clothes? Pointy hat? Yep, it's Link, all right! In this game, his sword and shield make for effective attacking and blocking, and his bow, bombs, and boomerang will spice up any battle. He's even brought his Clawshot for grabbing enemies and edges. The hero of Hyrule is really kitted out for a brawl!

SSB4TrophyLink.png
(Wii U)
Link (Alt.) LinkTrophyAllStar3DS.png
(3DS)
N/A NA: If Link was on a desert island and could only pick one item, it'd be his powerful sword. This weapon is key to his down-air attack, a move with great launching potential and the ability to strike twice. He can also strike twice his his side smash—the second blow deals more damage and launches harder.

EU: Of all of his weapons, Link's sword may be the most lethal. His down air attack has incredible launching power. What's more, he'll bounce up afterwards, allowing for a follow-up strike. His side smash can also be followed up with a more powerful second blow that sends foes flying - just press the button again straight away.

Link trophy from Super Smash Bros. for Wii U
(Wii U)
NES The Legend of Zelda (08/1987)
SNES The Legend of Zelda: A Link to the Past (04/1992)
NA: If Link was on a desert island and could only take one item, it'd be the Master Sword. This weapon is a key to his down air attack, a move with great launching potential and the ability to strike twice. He can also strike twice with his side smash–the second blow deals more damage and launches farther.

EU: Of all of his weapons, Link's sword may be the most lethal. His down air attack has incredible launching power. What's more, he'll bounce up afterwards, allowing for a follow-up strike. His side smash can also be followed up with a more powerful second blow that sends foes flying - just press the button again straight away.

Adult Link (Ocarina of Time) Adult Link (Ocarina of Time) trophy N/A NA: The children from Kokiri Forest never seem to grow into adults. Just a young boy, Link is entrusted with a quest by the Great Deku Tree. He leaves the forest and eventually finds the Master Sword in the Temple of Time. When he awakes, he is seven years in the future and an adult!

EU: Link was once a carefree lad living with the Kokiri in Kokiri Forest, but one day, the Great Deku Tree entrusted him with an important task and he had to leave. His quest led him to find the Master Sword, and when he took it, seven years passed in the blink of an eye. Before he knew it, Link had grown into a young man!

Wolf Link WolfLinkTrophyWiiU.png Wii The Legend of Zelda: Twilight Princess (11/2006) NA: Hey, who let a wolf in here? This is the spot for a trophy of Link! The wolf does look cool, though... Oh, oops! That wolf is Link, from Twilight Princess, after he steps into Twilight. It's actually a pretty handy transformation. Maybe the Master Sword can help him transform at will...

EU: Hold on a sec! Where's our dashing young swordsman? Oh... This IS him, just...in wolf form. When he steps into the eerie Twilight world, Link becomes this rough-looking beast! Luckily, he turns back into normal Link eventually, but with the Master Sword letting him transform at will, he might feel like going wolf again from time to time.

Triforce Slash (Link) Triforce Slash trophy from Super Smash Bros. for Wii U NA: Link makes use of the Triforce of Courage to trap foes, and then he launches a 16-blow combo. The final, mighty blow has the power to launch opponents off the stage. When Link prepares the attack, the ray of light he emits must strike a rival, or the attack will fail. Shielding will do nothing to stop this powerful attack.

Red indicates the Trophy or description is exclusive to the Nintendo 3DS version.
Blue indicates the Trophy or description is exclusive to the Wii U version.

Palutena's Guidance

  • Pit: Of all the fighters, Link is the one I most want to take down!
  • Palutena: Oh? Why's that?
  • Pit: We were born around the same time, and we both use a bow. He's totally ripping off my style.
  • Viridi: Puh-lease! Comparing Link to you is like comparing a star to a campfire.
  • Pit: What?!
  • Viridi: Just look at those chiseled features! His cheekbones could seriously cut glass.
  • Pit: Uh, earth to Viridi!
  • Viridi: Oh, I'm only kidding. The goddess of nature would never be interested in some hairless monkey!
  • Palutena: Oh, humans aren't all that bad. I could introduce you to him, if you'd like.
  • Viridi: Hmph. If you insist.
  • Palutena: Back to the fight at hand. Pit, you can reflect Link's projectile attacks using your Guardian Orbitars.
  • Viridi: Just watch out for his dreamy Clawshot!

amiibo

  • Link is the main character in The Legend of Zelda games. A young boy living in Hyrule, Link is often given the task of rescuing Princess Zelda and Hyrule from the Gerudo thief Ganondorf. Humble to the end, Link is known not merely as a hero but as a symbol of courage, strength and wisdom as well.

Mario series appearances

Title Description Release Date System/Format
Super Mario Bros. & Friends: When I Grow Up Cameo on Chef/Waitress and Travel Guide pages. 1992 MS-DOS
Donkey Kong Country 2: Diddy's Kong Quest One of Cranky Kong's Video Game Heroes 1995 SNES
Donkey Kong Land 2 One of Cranky Kong's Video Game Heroes 1996 Game Boy
Super Mario RPG: Legend of the Seven Stars Cameo in Rose Town Inn 1996 SNES
Super Smash Bros. Playable Character 1999 Nintendo 64
Super Smash Bros. Melee Playable Character 2001 GameCube
Game & Watch Gallery 4 Playable in port of Zelda 2002 Game Boy Advance
WarioWare, Inc.: Mega Microgame$! Cameo in Microgame 2003 Game Boy Advance
WarioWare, Inc.: Mega Party Game$! Cameo in Microgame 2003 GameCube
Donkey Kong Country 2 (GBA remake) One of Cranky Kong's Video Game Heroes 2004 Game Boy Advance
Super Smash Bros. Brawl Playable Character 2008 Wii
Super Mario 3D World Cameo in Rainbow Run 2013 Wii U
Mario Kart 8 Downloadable Playable Character 2014 Wii U
Super Smash Bros. for Nintendo 3DS Playable Character 2014 Nintendo 3DS
Super Smash Bros. for Wii U Playable Character 2014 Wii U
Super Mario Maker amiibo Costume 2015 Wii U
Mario Kart 8 Deluxe Playable Character 2017 Nintendo Switch

Gallery

Name in other languages

Language Name Meaning Notes
Japanese リンク[?]
Rinku
Transliteration of international name
Chinese 林克[?]
Línkè
Transliteration of international name
Dutch Link[?] -
German Link[?] -
Greek Λίνκ[?]
Link
Transliteration of international name
Italian Link[?] -
Korean 링크[?]
Ringkeu
Transliteration of international name
Portuguese Link[?] -
Russian Линк[?]
Link
Transliteration of international name
Spanish Link[?] -

Trivia

  • Link's name appears on the scorechart of Mario Golf for the Nintendo 64 and Game Boy Color.
  • Link, along with many other non-Mario Nintendo characters, was meant to appear in Mario & Luigi: Superstar Saga, at Starbeans Cafe; he would have given Mario and Luigi the Triforce. In the final game, all of the Nintendo cameos are replaced with Professor E. Gadd, and the Triforce is instead the Great Force.
  • Link appears in Nintendo Monopoly. He takes the place of Pennsylvania Avenue, and costs $320.
  • In the Club Nintendo comic "Super Mario: Die Verwandlung", Dr. Light constantly mistakes Mario for Link. One of these confusions also implies that Link has undergone an aesthetic surgery by Light.
  • Though the Link in Mario Kart 8 is based on the incarnation from The Legend of Zelda: Skyward Sword, he is left-handed in Mario Kart 8, as opposed to his right-handedness in Skyward Sword, as most other Links in the Zelda games are left-handed.
  • A data-mine of Super Mario Odyssey revealed that a Link costume for Mario was planned to be part of the game, but files pertaining to it have since been removed as of the Balloon World update. [6]

References

  1. ^ http://mariopartylegacy.com/2014/09/new-details-from-super-smash-bros-for-3ds-event-in-japan/
  2. ^ a b Nintendo (June 13, 2018) Nintendo Direct: E3 2018 YouTube. Retrieved June 13, 2018
  3. ^ a b c d e Nintendo. (June 19, 2018). Super Smash Bros. Ultimate Character Gameplay - Nintendo Treehouse: Live | E3 2018. YouTube. Retrieved June 24, 2018.
  4. ^ Super Smash Bros. Melee North American instruction manual, page 42.
  5. ^ http://mariokart8.nintendo.com/dlc
  6. ^ [1]