Semisolid Platform: Difference between revisions
Crosstan81 (talk | contribs) m (Removed rewrite request) |
No edit summary |
||
(11 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{item infobox | {{item infobox | ||
|image=[[File:SMB3SSPW.png]]<br>A ''[[Super Mario Bros. 3]]''-styled Semisolid Platform from ''[[Super Mario Maker]]'' | |image=[[File:SMB3SSPW.png]]<br>A ''[[Super Mario Bros. 3]]''-styled Semisolid Platform from ''[[Super Mario Maker]]'' | ||
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise) | |first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], [[Super Mario (franchise)|''Super Mario'' franchise]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]]) | ||
}} | }} | ||
'''Semisolid Platforms'''<ref>SwitchForce | '''Semisolid Platforms'''<ref>{{cite|author=SwitchForce|date=May 28, 2019|url=youtu.be/f4e2tKkTUlQ|title=ALL Items + Enemies In Super Mario Maker 2!|publisher=YouTube|accessdate=June 26, 2019}}</ref> (formatted as '''Semi-solid Platforms''' in ''[[Super Mario Maker for Nintendo 3DS]]'')<ref>{{cite|quote=And finally, we come to {{color|blue|Semi-solid Platforms}}.|author=[[Mary O.]]|title=Lesson 4 of [[Yamamura]]'s Lessons, ''[[Super Mario Maker for Nintendo 3DS]]''}}</ref> are [[platform]]s that players and enemies can [[jump]] onto from underneath and pass through from the sides, as they can only be interacted with from above. They are common in side-scrolling games and sequences, first appearing in ''[[Super Mario Bros. 2]]'', and have numerous visual variations that match each game and type of level that features them. The term "Semisolid Platform" originates from the ''[[Super Mario Maker]]'' games and refers to a specific element in those games, but many other distinct types of terrain, such as [[Mushroom Platform]]s, [[Cloud Lift]]s and [[bridge]]s are functionally semisolid platforms as well. | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros. 2''==== | ====''Super Mario Bros. 2''==== | ||
In ''[[Super Mario Bros. 2]]'', Semisolid Platforms first appeared in [[World 1-1 (Super Mario Bros. 2)|World 1-1]]. Four types appear: grassy (in [[World 1 (Super Mario Bros. 2)|Worlds 1]], [[World 3 (Super Mario Bros. 2)|3]], and [[World 5 (Super Mario Bros. 2)|5]]), sandy (in [[World 2 (Super Mario Bros. 2)|Worlds 2]] and [[World 6 (Super Mario Bros. 2)|6]]), snowy (in [[World 4 (Super Mario Bros. 2)|World 4]]), and tree-styled (in [[World 7 (Super Mario Bros. 2)|World 7]]). | In ''[[Super Mario Bros. 2]]'', Semisolid Platforms first appeared in [[World 1-1 (Super Mario Bros. 2)|World 1-1]]. Four types appear: grassy (in [[World 1 (Super Mario Bros. 2)|Worlds 1]], [[World 3 (Super Mario Bros. 2)|3]], and [[World 5 (Super Mario Bros. 2)|5]]), sandy (in [[World 2 (Super Mario Bros. 2)|Worlds 2]] and [[World 6 (Super Mario Bros. 2)|6]]), snowy (in [[World 4 (Super Mario Bros. 2)|World 4]]), and tree-styled (in [[World 7 (Super Mario Bros. 2)|World 7]]). | ||
====''Super Mario Bros. 3''==== | ====''Super Mario Bros. 3''==== | ||
Semisolid Platforms in ''[[Super Mario Bros. 3]]'' appear as plain-colored blocks with bolts in the corners, grassy hills, grassy plateaus (in [[World 3-7 (Super Mario Bros. 3)|World 3-7]] only), snowy hills (in [[Ice Land|World 6]]), or [[crate]]s (in [[airship]] levels). They first appeared in [[World 1-1 (Super Mario Bros. 3)|World 1-1]]. | Semisolid Platforms in ''[[Super Mario Bros. 3]]'' appear as plain-colored blocks with bolts in the corners, grassy hills, grassy plateaus (in [[World 3-7 (Super Mario Bros. 3)|World 3-7]] only), snowy hills (in [[Ice Land|World 6]]), or [[crate]]s (in [[airship]] levels). They first appeared in [[World 1-1 (Super Mario Bros. 3)|World 1-1]]. | ||
White platforms (called '''White Blocks''')<ref> | White platforms (called '''White Blocks''')<ref>{{cite|author=Arakawa, Minoru|title=''NES Game Atlas''|date=1991|publisher=[[Nintendo Power]]|page=34, 71}}</ref> have the special property of allowing Mario to fall into the background, behind most objects, by crouching on them for an extended time. If, as is possible in [[World 1-3 (Super Mario Bros. 3)|World 1-3]], the [[goal (Super Mario Bros. 3)|goal]] area is reached in this state, Mario is transported to a special [[Toad House]] to receive a [[Recorder|Magic Whistle]]. | ||
====''Super Mario World''==== | ====''Super Mario World''==== | ||
Slanted Semisolid Platforms appear in ''[[Super Mario World]]'' along with regular Semisolid Platforms | Slanted Semisolid Platforms appear in ''[[Super Mario World]]'' along with regular Semisolid Platforms and can be [[Slope Slide|slid]] on, similar to slopes. | ||
{{br|left}} | {{br|left}} | ||
====''New Super Mario Bros.'' | ====''New Super Mario Bros.'' subseries==== | ||
[[File:NSMB2 W1-1.png|thumb|left|Semisolid Platforms, based on those from ''Super Mario Bros. 3'', in ''New Super Mario Bros. 2''.]] | [[File:NSMB2 W1-1.png|thumb|left|Semisolid Platforms, based on those from ''Super Mario Bros. 3'', in ''New Super Mario Bros. 2''.]] | ||
[[File:Freezing-Rain Tower.jpg|thumb|250px|Semisolid Platforms in ''[[New Super Mario Bros. U]]''.]] | [[File:Freezing-Rain Tower.jpg|thumb|250px|Semisolid Platforms in ''[[New Super Mario Bros. U]]''.]] | ||
Line 59: | Line 57: | ||
{{br}} | {{br}} | ||
===''Wario Land'' series=== | |||
Semisolid platforms are present throughout the [[Wario Land (series)|''Wario Land'' series]], functioning identically as in the other platform games, though they always have a bridge-like appearance. Many enemies that are found on semisolid platforms can be immobilized briefly by bumping into them from beneath. If [[Zombie Wario]] lands on a semisolid platform, he will disintegrate and pass through it, falling through any other semisolid platforms located below until he reaches solid ground. In ''[[Wario Land 2]]'', there are certain platforms that only enemies and objects can stand upon, but not [[Wario]]; for enemies, these function as semisolid platforms, in that Wario can throw them on top of one from beneath. | |||
Semisolid platforms are present throughout the | |||
===''Yoshi's Island'' series=== | ===''Yoshi's Island'' series=== | ||
[[File:SMW2 SprayFish.PNG|thumb|left|Several white Semisolid Platforms near a [[Spray Fish]] in ''[[Super Mario World 2: Yoshi's Island]]'']] | [[File:SMW2 SprayFish.PNG|thumb|left|Several white Semisolid Platforms near a [[Spray Fish]] in ''[[Super Mario World 2: Yoshi's Island]]'']] | ||
[[File:Don't Fear the Spear.png|thumb|Brown Semisolid Platforms in ''[[Yoshi's New Island]]'']] | [[File:Don't Fear the Spear.png|thumb|Brown Semisolid Platforms in ''[[Yoshi's New Island]]'']] | ||
Semisolid Platforms appear many times in the | Semisolid Platforms appear many times in the [[Yoshi's Island (series)|''Yoshi's Island'' series]], starting with ''[[Super Mario World 2: Yoshi's Island]]''. Here, they typically resemble straight bridges, and can also form slopes. | ||
{{br}} | {{br}} | ||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
{{main-wiki|SmashWiki|Platform#Semisoft platforms}} | |||
[[File:SSB4 Golden Plains 3.jpg|thumb|left|Semisolid Platforms in the Golden Plains stage in ''Super Smash Bros. for Nintendo 3DS'']] | [[File:SSB4 Golden Plains 3.jpg|thumb|left|Semisolid Platforms in the Golden Plains stage in ''Super Smash Bros. for Nintendo 3DS'']] | ||
[[File:Mushroom Kingdom U.png|thumb|Semisolid Platforms in the Mushroom Kingdom U stage in ''Super Smash Bros. for Wii U'']] | [[File:Mushroom Kingdom U.png|thumb|Semisolid Platforms in the Mushroom Kingdom U stage in ''Super Smash Bros. for Wii U'']] | ||
Platforms very similar in function to Semisolid Platforms known as '''pass-through platforms'''<ref>May 22, 2007 | Platforms very similar in function to Semisolid Platforms known as '''pass-through platforms'''<ref>{{cite|author=[[Masahiro Sakurai|Sakurai, Masahiro]]|date=May 22, 2007|url=www.smashbros.com/wii/en_uk/stages/stage01.html|language=British English|title=Battlefield|publisher=Smash Bros. DOJO!!|accessdate=February 8, 2024}}</ref> appear in many stages throughout the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. In addition to being able to be jumped through, the player can fall through pass-through platforms by quickly tilting down on the left analog stick or tapping {{button|paddown}}, depending on the control method. | ||
Semisolid Platforms also appear in the [[Golden Plains]] stage in ''[[Super Smash Bros. for Nintendo 3DS]]'', where they use the design of the solid, tree-like platforms from ''New Super Mario Bros. 2''. They also appear in the stage [[Mushroom Kingdom U]] where they, like the stage itself, use their design from ''New Super Mario Bros. U''. | |||
{{br|left}} | |||
===''Wario: Master of Disguise''=== | |||
In ''[[Wario: Master of Disguise]]'', [[Dragon Wario (Wario: Master of Disguise)|Dragon Wario]]'s weight causes him to fall through any semisolid platform he encounters, much like Zombie Wario in the ''Wario Land'' games. | |||
==Gallery== | ==Gallery== | ||
{{main-gallery}} | {{main-gallery}} | ||
<gallery> | <gallery> | ||
SMB2 Semisolid Platform Sprite.png|''[[Super Mario Bros. 2]]'' | |||
SMB3-SemiSolidPlatform.png|''[[Super Mario Bros. 3]]'' | |||
SMM-SMB-Ground-Platform.png|''[[Super Mario Maker]]'' (''[[Super Mario Bros.]]'' style) | SMM-SMB-Ground-Platform.png|''[[Super Mario Maker]]'' (''[[Super Mario Bros.]]'' style) | ||
SMM SMW Overworld SSPlatform2.png|''Super Mario Maker'' (''[[Super Mario World]]'' style) | SMM SMW Overworld SSPlatform2.png|''Super Mario Maker'' (''[[Super Mario World]]'' style) | ||
Line 94: | Line 94: | ||
|JapM=Semi-Collisional Terrain | |JapM=Semi-Collisional Terrain | ||
|Spa=Plataforma Semisólida | |Spa=Plataforma Semisólida | ||
|Chi=半碰撞地形 | |Chi=半碰撞地形 | ||
|ChiR=Bàn Pèngzhuàng Dìxíng | |ChiR=Bàn Pèngzhuàng Dìxíng | ||
|ChiM=Semi Collisional Terrain | |ChiM=Semi Collisional Terrain | ||
| | |FreE=Plateforme flottante | ||
| | |FreEM=Floating platform | ||
|Ita=Piattaforma fluttuante | |Ita=Piattaforma fluttuante | ||
|ItaM=Floating platform | |ItaM=Floating platform | ||
Line 105: | Line 104: | ||
;White Block | ;White Block | ||
{{foreign names | {{foreign names | ||
|Jap=白い壁<ref>Shogakukan | |Jap=白い壁<ref>{{cite|publisher=Shogakukan|date=2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section|page=41}}</ref> | ||
|JapR=Shiroi Kabe | |JapR=Shiroi Kabe | ||
|JapM=White Wall | |JapM=White Wall | ||
Line 111: | Line 110: | ||
==References== | ==References== | ||
{{NIWA|SmashWiki=Platform#Semisoft_platforms}} | |||
<references/> | <references/> | ||
{{ | {{navboxes| | ||
{{SMB2}} | {{SMB2}} | ||
{{SMB3}} | {{SMB3}} |
Latest revision as of 19:43, November 22, 2024
Semisolid Platform | |
---|---|
A Super Mario Bros. 3-styled Semisolid Platform from Super Mario Maker | |
First appearance | Yume Kōjō: Doki Doki Panic (1987, overall) Super Mario Bros. 2 (1988, Super Mario franchise) |
Latest appearance | Nintendo World Championships: NES Edition (2024) |
Semisolid Platforms[1] (formatted as Semi-solid Platforms in Super Mario Maker for Nintendo 3DS)[2] are platforms that players and enemies can jump onto from underneath and pass through from the sides, as they can only be interacted with from above. They are common in side-scrolling games and sequences, first appearing in Super Mario Bros. 2, and have numerous visual variations that match each game and type of level that features them. The term "Semisolid Platform" originates from the Super Mario Maker games and refers to a specific element in those games, but many other distinct types of terrain, such as Mushroom Platforms, Cloud Lifts and bridges are functionally semisolid platforms as well.
History[edit]
Super Mario series[edit]
Super Mario Bros. 2[edit]
In Super Mario Bros. 2, Semisolid Platforms first appeared in World 1-1. Four types appear: grassy (in Worlds 1, 3, and 5), sandy (in Worlds 2 and 6), snowy (in World 4), and tree-styled (in World 7).
Super Mario Bros. 3[edit]
Semisolid Platforms in Super Mario Bros. 3 appear as plain-colored blocks with bolts in the corners, grassy hills, grassy plateaus (in World 3-7 only), snowy hills (in World 6), or crates (in airship levels). They first appeared in World 1-1.
White platforms (called White Blocks)[3] have the special property of allowing Mario to fall into the background, behind most objects, by crouching on them for an extended time. If, as is possible in World 1-3, the goal area is reached in this state, Mario is transported to a special Toad House to receive a Magic Whistle.
Super Mario World[edit]
Slanted Semisolid Platforms appear in Super Mario World along with regular Semisolid Platforms and can be slid on, similar to slopes.
New Super Mario Bros. subseries[edit]
Semisolid Platforms appear in New Super Mario Bros., New Super Mario Bros. Wii, New Super Mario Bros. 2, New Super Mario Bros. U, and New Super Luigi U. While they have new, varying designs throughout the series, the most common design in all games is that consisted of small blocks placed next to each other, resembling Super Mario Maker's bridge object. Others resemble big rocks with grass on top. Certain Semisolid Platforms in New Super Mario Bros. 2 are based off their design from Super Mario Bros. 3. Other bridge-like ones resemble the ones in the Yoshi's Island series, but alternate between large and small segments. In New Super Mario Bros. U and New Super Luigi U, some Semisolid Platforms move up and down.
Super Mario Galaxy[edit]
Semisolid Platforms appear in Super Mario Galaxy, but only in the vertical portion of the Matter Splatter Galaxy. Here they resemble bright pink grates.
Super Mario Maker / Super Mario Maker for Nintendo 3DS[edit]
Semi-solid Platforms appear as placeable course parts in Super Mario Maker and Super Mario Maker for Nintendo 3DS. They have three designs in each combination of level theme and game style, which can be cycled through by shaking them. In the Super Mario Bros. style, Semi-solid Platforms take their default design from the otherwise solid, tree-like platforms from that game. Additionally, Lifts, Lava Lifts, Mushroom Platforms, Donut Blocks, Bridges, and Cloud Blocks can be jumped through similar to Semi-solid Platforms.
In the Super Mario Bros. 3 style, if Mario crouches on the white platforms for long enough, he will hop slightly, referencing the special property of the white platforms from that game, though not letting Mario drop behind the platform.
Super Mario Run[edit]
Semisolid platforms appear commonly in Super Mario Run, with their designs pulled from Super Mario Maker. Their appearance is based on the theme of the level. Enemies located on a semisolid platform can be defeated by having the playable character perform a front flip as they jump through the platform onto the enemy.
Super Mario Maker 2[edit]
Semisolid Platforms return in Super Mario Maker 2, using their designs from the first game in the original four styles and getting new designs for the newly added themes. In the Super Mario 3D World style, Semisolid Platforms only have one design per level theme: they take the form of horizontal, ladder-like platforms on top of walls in the ground, Ghost House, and desert themes, and Chain-Links in every other theme. Cat Mario can also climb the Semisolid Platforms' walls, but unlike normal walls, he can stay on them indefinitely.
Super Mario Bros. Wonder[edit]
Semisolid Platforms return in Super Mario Bros. Wonder, along with sloped platforms from Super Mario World. Semisolid Platforms that come to life and grow eyes and legs also appear during Wonder Effects. One variant follows the player wherever they go, and the other only moves when the player stands on specific areas of one.
Wario Land series[edit]
Semisolid platforms are present throughout the Wario Land series, functioning identically as in the other platform games, though they always have a bridge-like appearance. Many enemies that are found on semisolid platforms can be immobilized briefly by bumping into them from beneath. If Zombie Wario lands on a semisolid platform, he will disintegrate and pass through it, falling through any other semisolid platforms located below until he reaches solid ground. In Wario Land 2, there are certain platforms that only enemies and objects can stand upon, but not Wario; for enemies, these function as semisolid platforms, in that Wario can throw them on top of one from beneath.
Yoshi's Island series[edit]
Semisolid Platforms appear many times in the Yoshi's Island series, starting with Super Mario World 2: Yoshi's Island. Here, they typically resemble straight bridges, and can also form slopes.
Super Smash Bros. series[edit]
- SmashWiki article: Platform § Semisoft platforms
Platforms very similar in function to Semisolid Platforms known as pass-through platforms[4] appear in many stages throughout the Super Smash Bros. series. In addition to being able to be jumped through, the player can fall through pass-through platforms by quickly tilting down on the left analog stick or tapping , depending on the control method.
Semisolid Platforms also appear in the Golden Plains stage in Super Smash Bros. for Nintendo 3DS, where they use the design of the solid, tree-like platforms from New Super Mario Bros. 2. They also appear in the stage Mushroom Kingdom U where they, like the stage itself, use their design from New Super Mario Bros. U.
Wario: Master of Disguise[edit]
In Wario: Master of Disguise, Dragon Wario's weight causes him to fall through any semisolid platform he encounters, much like Zombie Wario in the Wario Land games.
Gallery[edit]
- For this subject's image gallery, see Gallery:Semisolid Platform.
Super Mario Maker (Super Mario Bros. style)
Super Mario Maker (Super Mario World style)
Super Mario Maker (New Super Mario Bros. U style)
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 半当たり地形[?] Han-atari Chikei |
Semi-Collisional Terrain | |
Chinese | 半碰撞地形[?] Bàn Pèngzhuàng Dìxíng |
Semi Collisional Terrain | |
French (NOE) | Plateforme flottante[?] | Floating platform | |
Italian | Piattaforma fluttuante[?] | Floating platform | |
Spanish | Plataforma Semisólida[?] | - |
- White Block
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 白い壁[5] Shiroi Kabe |
White Wall |
References[edit]
- ^ SwitchForce (May 28, 2019). ALL Items + Enemies In Super Mario Maker 2!. YouTube. Retrieved June 26, 2019.
- ^ "And finally, we come to Semi-solid Platforms." – Mary O.. Lesson 4 of Yamamura's Lessons, Super Mario Maker for Nintendo 3DS.
- ^ Arakawa, Minoru (1991). NES Game Atlas. Nintendo Power. Page 34, 71.
- ^ Sakurai, Masahiro (May 22, 2007). Battlefield. Smash Bros. DOJO!! (British English). Retrieved February 8, 2024.
- ^ 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Bros. 3 section. Shogakukan. Page 41.
- Platforms
- New Super Mario Bros. objects
- New Super Mario Bros. 2 objects
- New Super Mario Bros. U objects
- New Super Mario Bros. Wii objects
- Super Mario Advance objects
- Super Mario Advance 4: Super Mario Bros. 3 objects
- Super Mario Bros. 2 objects
- Super Mario Bros. 3 objects
- Super Mario Bros. Wonder objects
- Super Mario Galaxy objects
- Super Mario Maker objects
- Super Mario Maker 2 objects
- Super Mario World objects
- Super Mario World 2: Yoshi's Island objects
- Super Smash Bros. series objects
- Yoshi's Island DS objects
- Yoshi's New Island objects