Tiny (status effect): Difference between revisions

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(Undo revision 2585280 by 172.15.250.91 (talk) Mario can't use an unused badge.)
m (→‎Mario & Luigi: Dream Team: Wait, why was this calling it "tiny" if the game says "mini"?)
 
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[[Image:Tiny.PNG|frame]]
[[File:Tiny.png|frame|Icon in ''The Thousand-Year Door'']]
{{quote2|Tiny! Attack power has now dropped!|Battle text|[[Paper Mario: The Thousand-Year Door]]}}
{{quote|Tiny! Attack power has now dropped!|Battle text|[[Paper Mario: The Thousand-Year Door]]}}
 
'''Tiny''' is a status ailment in the [[Paper Mario (series)|''Paper Mario'' series]] and the [[Mario & Luigi (series)|''Mario & Luigi'' series]].
'''Tiny''' is a status ailment in the [[Paper Mario (series)|''Paper Mario'' series]].
 
==History==
==History==
===''Paper Mario'' series===
===''Paper Mario'' series===
====''Paper Mario''====
====''Paper Mario''====
In ''[[Paper Mario]]'', certain enemies such as [[Hammer Bro]]s. have the ability to shrink [[Mario]]. When Tiny, his attack power drops by half. It is indicated by a pink, white, and green circle above Mario. Mario can also inflict this on enemies using [[Shrink Stomp]]. Even though enemies are shrunken for 3 turns by Shrink Stomp, it ends just before the enemy attacks on their third turn, so in actuality, it only lasts for 2 turns.
In ''[[Paper Mario]]'', [[Bzzap!|Bzzaps!]] and [[Hammer Bro|Hammer Bros.]] have the ability to '''shrink''' [[Mario]]. When he is shrunken, his Attack Power drops by half. It is indicated by a pink, white, and green circle above Mario. Mario can also shrink enemies using the [[Shrink Stomp]] Badge and its associated move. Even though enemies are shrunken for between 2 and 4 turns by Shrink Stomp, it ends just before the enemy attacks on the last turn (when a "1" is displayed on the turn marker), so it actually lasts for 1 turn fewer than what the turn marker indicates.


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
The effect returns in ''[[Paper Mario: The Thousand-Year Door]]'', but this time around, it only docks Mario two attack points, lessening the severity. It is indicated by a very small face. Once again, Mario can Shrink Stomp to shrink a foe. [[Mini-Yoshi]] can inflict this status on enemies with his [[Mini-Egg]] move. Also, the [[Mini Mr. Mini]] item can shrink enemies.
The Tiny status effect returns in ''[[Paper Mario: The Thousand-Year Door]]''. In this game, it reduces the target's Attack Power by two points. It is indicated by a very small face. Once again, Mario can use Shrink Stomp to shrink a foe. [[Yoshi Kid|Yoshi]] can inflict this status on enemies with his [[Mini-Egg]] move. The [[Mini Mr. Mini]] item can also make enemies Tiny, or Mario and his partners when it is used by enemies. [[X-Naut PhD]]s are able to inflict Tiny on Mario and his partners by throwing chemicals, as are [[Beldam]] using her magic and [[Bonetail]] through his breath attack. Hammer Bros. no longer inflict this status with their attacks.
 
While Tiny, a character's voice and sound effects are raised in pitch. A counterpart status, [[Huge]], was also introduced in this game, which raises the target's Attack Power by two points.


====''Super Paper Mario''====
====''Super Paper Mario''====
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===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
This status effect reappears in ''[[Mario & Luigi: Dream Team]]'', but referred to as '''"Mini"''' replacing the [[poison (status effect)|poison]] status effect. [[Spritzbloom]]s, [[Virus]]es, [[Krubbish]]es, and [[Antasman|Antasmen]] are some of the enemies that can give this status effect to Mario and Luigi.  
This status effect reappears in ''[[Mario & Luigi: Dream Team]]'', but referred to as '''Mini''', replacing the [[poison (status effect)|poison]] status effect from previous ''Mario & Luigi'' games. [[Spritzbloom]]s, [[Virus]]es, [[Krubbish]]es, [[Antasman|Antasmen]] and [[Shy Guy Airtub DX|Shy Guy Airtubs DX]] are some of the enemies that can give this status effect to Mario and Luigi.
 
While a Bro is mini, their POW and DEF are reduced, and neither [[Bros. Attack]]s or [[Luiginary Attack]]s can be used. In the case of Bros. Attacks, this also means the other Bro cannot use them even if they are not mini. Note that Mini stacks with [[POW-Down]] and [[DEF-Down]]. The former case reduces the damage that a Bro can deal severely, while the latter can increase the damage of any oncoming attack to values that could inflict a one-hit KO.


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
In ''[[Mario & Luigi: Paper Jam]]'', Mario, Luigi, and Paper Mario can only become tiny as an effect of a [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]] from [[Ludwig von Koopa|Ludwig]] and [[Larry Koopa|Larry]].
{{quote|Oh ho! This one's a real gas! It'll shrink you down to micro size!|Ludwig von Koopa|Mario & Luigi: Paper Jam}}
 
The Tiny status effect reappears in ''[[Mario & Luigi: Paper Jam]]'', but it can only be inflicted on Mario, Luigi, and [[Paper Mario (character)|Paper Mario]] as the effect of the second [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]] from [[Ludwig]] and [[Larry]] in their second battle, which costs 4 dark [[Star Point|Star Points]] to use.
 
It functions mostly the same as it did in ''Dream Team'', lowering POW and DEF, and disabling Bros. Attacks and [[Trio Attack|Trio Attacks]]. The only exception is that there's no indicator displayed above each inflicted Bro as long as they are tiny, unlike all other status effects.
 
====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
In the ''Minion Quest: The Search for Bowser'' mode of ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the [[Lightning (move)|Lightning]] [[Captain Command]] can shrink the entire opposing squad, at which point all their stats will drop and will be unable to use [[Special Skill (Mario & Luigi series)|Special Skills]].
 
====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
The Lightning command returns with the same effects in the ''Bowser Jr.'s Journey'' mode of ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. During the level [[Be Leery of Lightning]], all allies will remain small for the entire level.
 
==Profiles==
===''Mario & Luigi: Dream Team''===
{{multilang profile
|type=manual
|Eng=Shrinks Mario/Luigi, lowering their defense and attack power. Also disables some attacks.}}
 
==Names in other languages==
{{foreign names
|Jap=ミニミニ
|JapN=''Paper Mario'' series
|JapR=Minimini
|JapM=Mini-mini
|Jap2=マメ<ref>{{cite|title=マリオ&ルイージRPG ペーパーマリオMIX (''Mario ando Ruīji Ārupījī Pēpā Mario MIX'') instruction booklet|publisher=Nintendo|page=24|format=PDF|url=www.nintendo.co.jp/3ds/aymj/files/pdf/man_aymj_00.pdf|accessdate=July 3, 2024|language=ja|date=2015}}</ref>
|Jap2N=''Mario & Luigi'' series
|Jap2R=Mame
|Jap2M=Bean, signifying small size.
|Fre=Mini<ref>{{cite|language=fr|title=''Mario & Luigi: Dream Team Bros.'' French instruction booklet|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/mario___luigi__dream_team_bros_/ElectronicManual_Nintendo3DS_MarioLuigiDreamTeamBros_fr.pdf|page=29|format=PDF|publisher=Nintendo of Europe|date=2016}}</ref>
|FreN=''Mario & Luigi'' series
|SpaE=Encogido
|SpaEN=''Paper Mario: The Thousand-Year Door''
|SpaEM=Shrunk
|Ita=Mini
|Por=Mini
}}
 
==References==
<references/>


==See also==
==See also==
*[[POW-Down]]
*[[POW-Down]]
*[[Mini Mushroom]]
*[[Mini Mario (form)|Mini Mario]]
{{PM}}
{{PM}}
{{PMTTYD}}
{{PMTTYD}}
{{M&LDT}}
{{M&LDT}}
[[Category:Mario & Luigi: Dream Team Status Effects]]
{{M&LPJ}}
[[Category:Mario & Luigi: Paper Jam Status Effects]]
[[Category:Mario & Luigi: Dream Team status effects]]
[[Category:Paper Mario Status Effects]]
[[Category:Mario & Luigi: Paper Jam status effects]]
[[Category:Paper Mario: The Thousand-Year Door Status Effects]]
[[Category:Paper Mario status effects]]
[[Category:Super Paper Mario Status Effects]]
[[Category:Paper Mario: The Thousand-Year Door status effects]]
[[Category:Super Paper Mario status effects]]

Latest revision as of 14:41, November 16, 2024

Icon in The Thousand-Year Door
“Tiny! Attack power has now dropped!”
Battle text, Paper Mario: The Thousand-Year Door

Tiny is a status ailment in the Paper Mario series and the Mario & Luigi series.

History[edit]

Paper Mario series[edit]

Paper Mario[edit]

In Paper Mario, Bzzaps! and Hammer Bros. have the ability to shrink Mario. When he is shrunken, his Attack Power drops by half. It is indicated by a pink, white, and green circle above Mario. Mario can also shrink enemies using the Shrink Stomp Badge and its associated move. Even though enemies are shrunken for between 2 and 4 turns by Shrink Stomp, it ends just before the enemy attacks on the last turn (when a "1" is displayed on the turn marker), so it actually lasts for 1 turn fewer than what the turn marker indicates.

Paper Mario: The Thousand-Year Door[edit]

The Tiny status effect returns in Paper Mario: The Thousand-Year Door. In this game, it reduces the target's Attack Power by two points. It is indicated by a very small face. Once again, Mario can use Shrink Stomp to shrink a foe. Yoshi can inflict this status on enemies with his Mini-Egg move. The Mini Mr. Mini item can also make enemies Tiny, or Mario and his partners when it is used by enemies. X-Naut PhDs are able to inflict Tiny on Mario and his partners by throwing chemicals, as are Beldam using her magic and Bonetail through his breath attack. Hammer Bros. no longer inflict this status with their attacks.

While Tiny, a character's voice and sound effects are raised in pitch. A counterpart status, Huge, was also introduced in this game, which raises the target's Attack Power by two points.

Super Paper Mario[edit]

In Super Paper Mario, Mario and co. can use the Pixl Dottie to shrink themselves down to a microscopic size; however, in this game, it does not affect the strength of their attacks. While tiny, the heroes can fit through small passages, enter tiny Warp Pipes and doors, and remain undetected by enemies.

Mario & Luigi series[edit]

Mario & Luigi: Dream Team[edit]

This status effect reappears in Mario & Luigi: Dream Team, but referred to as Mini, replacing the poison status effect from previous Mario & Luigi games. Spritzblooms, Viruses, Krubbishes, Antasmen and Shy Guy Airtubs DX are some of the enemies that can give this status effect to Mario and Luigi.

While a Bro is mini, their POW and DEF are reduced, and neither Bros. Attacks or Luiginary Attacks can be used. In the case of Bros. Attacks, this also means the other Bro cannot use them even if they are not mini. Note that Mini stacks with POW-Down and DEF-Down. The former case reduces the damage that a Bro can deal severely, while the latter can increase the damage of any oncoming attack to values that could inflict a one-hit KO.

Mario & Luigi: Paper Jam[edit]

“Oh ho! This one's a real gas! It'll shrink you down to micro size!”
Ludwig von Koopa, Mario & Luigi: Paper Jam

The Tiny status effect reappears in Mario & Luigi: Paper Jam, but it can only be inflicted on Mario, Luigi, and Paper Mario as the effect of the second Battle Card from Ludwig and Larry in their second battle, which costs 4 dark Star Points to use.

It functions mostly the same as it did in Dream Team, lowering POW and DEF, and disabling Bros. Attacks and Trio Attacks. The only exception is that there's no indicator displayed above each inflicted Bro as long as they are tiny, unlike all other status effects.

Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

In the Minion Quest: The Search for Bowser mode of Mario & Luigi: Superstar Saga + Bowser's Minions, the Lightning Captain Command can shrink the entire opposing squad, at which point all their stats will drop and will be unable to use Special Skills.

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

The Lightning command returns with the same effects in the Bowser Jr.'s Journey mode of Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. During the level Be Leery of Lightning, all allies will remain small for the entire level.

Profiles[edit]

Mario & Luigi: Dream Team[edit]

  • Instruction booklet description:
    • English:
      Shrinks Mario/Luigi, lowering their defense and attack power. Also disables some attacks.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ミニミニ[?]
Minimini
Mini-mini Paper Mario series
マメ[1]
Mame
Bean, signifying small size. Mario & Luigi series
French Mini[2] - Mario & Luigi series
Italian Mini[?] -
Portuguese Mini[?] -
Spanish (NOE) Encogido[?] Shrunk Paper Mario: The Thousand-Year Door

References[edit]

  1. ^ 2015. マリオ&ルイージRPG ペーパーマリオMIX (Mario ando Ruīji Ārupījī Pēpā Mario MIX) instruction booklet (PDF). Nintendo (Japanese). Page 24. Retrieved July 3, 2024.
  2. ^ 2016. Mario & Luigi: Dream Team Bros. French instruction booklet (PDF). Nintendo of Europe (French). Page 29.

See also[edit]