Slow: Difference between revisions
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{{quote|Less chances to attack are now available!|Battle text|[[Paper Mario: The Thousand-Year Door]]}} | {{quote|Less chances to attack are now available!|Battle text|[[Paper Mario: The Thousand-Year Door]]}} | ||
'''Slow''' is a status | '''Slow''' is a status condition found in ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'', with different effects between the games. In the former game, it is the inverse status condition to [[Fast]]. | ||
==Appearances== | |||
===''Paper Mario: The Thousand-Year Door''=== | |||
In ''The Thousand-Year Door'', a character afflicted by Slow is only able to attack once every other turn. The condition is indicated with a icon depicting a purple face with a sad expression. [[Beldam]] (during the battle in the [[Palace of Shadow]]) is the only character with an attack capable of afflicting another character with this condition. Although Beldam will only typically use this attack on [[Mario]] and his active partner, it's possible for Beldam to become [[Confused]] and afflict [[Marilyn]] or [[Doopliss]] with Slow instead. | |||
[[ | Additionally, there is an unused item in the original game relating to this condition called [[List of Paper Mario: The Thousand-Year Door pre-release and unused content#Items|Koopa Curse]]. It can be consumed by Mario or his partner to inflict the Slow status directly on an enemy, though there is no way to legitimately obtain the item in-game. | ||
If a target with the Slow condition is affected by Fast, the two conditions will negate one another. | |||
===Super Paper Mario=== | |||
In ''Super Paper Mario'', the effect of Slow will decrease the affected character's movement speed. The condition is indicated by an icon depicting a blue, wavy arrow. [[Cursya]] can afflict this condition on characters who come into direct contact with them, even while using [[Carrie]]. One of [[Count Bleck]]'s moves applies a similar effect to this status. | |||
==Gallery== | |||
<gallery widths=100px heights=100px> | |||
File:Slowstatus.png|Icon in [[Paper Mario: The Thousand-Year Door]] | |||
File:Mario Slow Status SPM.png|Icon in [[Super Paper Mario]] | |||
File:PMTTYD NS Condition Slow.png|Icon in [[Paper Mario: The Thousand-Year Door (Nintendo Switch)]] | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 10:02, June 2, 2024
- “Less chances to attack are now available!”
- —Battle text, Paper Mario: The Thousand-Year Door
Slow is a status condition found in Paper Mario: The Thousand-Year Door and Super Paper Mario, with different effects between the games. In the former game, it is the inverse status condition to Fast.
Appearances
Paper Mario: The Thousand-Year Door
In The Thousand-Year Door, a character afflicted by Slow is only able to attack once every other turn. The condition is indicated with a icon depicting a purple face with a sad expression. Beldam (during the battle in the Palace of Shadow) is the only character with an attack capable of afflicting another character with this condition. Although Beldam will only typically use this attack on Mario and his active partner, it's possible for Beldam to become Confused and afflict Marilyn or Doopliss with Slow instead.
Additionally, there is an unused item in the original game relating to this condition called Koopa Curse. It can be consumed by Mario or his partner to inflict the Slow status directly on an enemy, though there is no way to legitimately obtain the item in-game.
If a target with the Slow condition is affected by Fast, the two conditions will negate one another.
Super Paper Mario
In Super Paper Mario, the effect of Slow will decrease the affected character's movement speed. The condition is indicated by an icon depicting a blue, wavy arrow. Cursya can afflict this condition on characters who come into direct contact with them, even while using Carrie. One of Count Bleck's moves applies a similar effect to this status.
Gallery
Icon in Super Paper Mario
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | のろい (Thousand-Year Door) Noroi スピードダウン (Super Paper Mario) Supīdo Daun[?] |
Stuttery/Curse Speed Down |
|
Spanish (NOE) | Disminución del número de acciones por turno (Thousand-Year Door)[1] | Reduction of the number of actions per turn |