Stylish move: Difference between revisions
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[[File:PMTTYD Stylish.png|250px|thumb|[[Koops]] performing a Stylish | [[File:PMTTYD Stylish.png|250px|thumb|[[Koops]] performing a Stylish move in ''Paper Mario: The Thousand-Year Door'']] | ||
[[File:SPM Blobule Stylish.png|250px|left|thumb|[[Mario]] performing a Stylish | [[File:SPM Blobule Stylish.png|250px|left|thumb|[[Mario]] performing a Stylish move in ''Super Paper Mario'']] | ||
'''Stylish | '''Stylish moves'''. also referred to as '''Stylish commands''', are extra commands in ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'' that accompany every attack in the game. It is up to [[Mario]], [[Goombella]], [[Koops]], [[Flurrie]], [[Mini-Yoshi]], [[Vivian]], [[Admiral Bobbery]], and [[Ms. Mowz]] to use these moves by themselves. When Stylish moves are executed, the crowd in front of the battle stage becomes even more wild, providing more [[Star Power]] than a normal [[Action Command]] to use for [[Crystal Stars|special moves]]. Some attacks have multiple Stylish moves. | ||
To do a Stylish | To do a Stylish move, the player must press {{button|gcn|A}} at a certain time during an attack. Buying the [[Timing Tutor]] badge from [[Charlieton]] in [[Rogueport]] reveals a ! when the player should press {{button|gcn|A}}, and this (along with talking to [[Eddy the Mask]]) is the only in-game way to learn all the Stylish moves. | ||
In ''Super Paper Mario'', Stylish | In ''Super Paper Mario'', Stylish moves are completely different. All characters have the same Stylish moves. The player can chain Stylish moves in this game, going from "Nice" to "Good" to "Great" to "Wonderful" to "Excellent". There are various ways to do Stylish moves. They all begin by jumping on an enemy. Note that because Mario has no SP in this game, Stylish moves simply serve to give the player more points, and thus level up a little faster. | ||
*Push Wii Remote forward | *Push Wii Remote forward | ||
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==''Paper Mario: The Thousand-Year Door''== | ==''Paper Mario: The Thousand-Year Door''== | ||
===Mario's Stylish | ===Mario's Stylish moves=== | ||
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | {| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | ||
|-style="background: #ABC;" | |-style="background: #ABC;" | ||
!width="6%"|Attack | !width="6%"|Attack | ||
!width="25%"|Stylish | !width="25%"|Stylish move | ||
!width="2%"|# of Moves | !width="2%"|# of Moves | ||
!width="22%"|Effect | !width="22%"|Effect | ||
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|- | |- | ||
| [[Hammer Throw]] | | [[Hammer Throw]] | ||
| Press {{button|gcn|A}} right after Mario throws the hammer, then as he touches the ground. The player wants to press {{button|gcn|A}} for the first Stylish | | Press {{button|gcn|A}} right after Mario throws the hammer, then as he touches the ground. The player wants to press {{button|gcn|A}} for the first Stylish move before the hammer reaches the top of its arc. | ||
| 2 | | 2 | ||
| Mario flips, then confetti comes down if performed correctly. | | Mario flips, then confetti comes down if performed correctly. | ||
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|- | |- | ||
| [[Jump]] | | [[Jump]] | ||
| Press {{button|gcn|A}} at the high point of Mario's second jump, then {{button|gcn|A}} again at the high point after he jumps on the enemy a second time. In order to execute the second Stylish | | Press {{button|gcn|A}} at the high point of Mario's second jump, then {{button|gcn|A}} again at the high point after he jumps on the enemy a second time. In order to execute the second Stylish move, the player has to press {{button|gcn|A}} when Mario lands on an enemy the second time | ||
| 2 | | 2 | ||
| Mario bellyflops onto the enemy for the second jump, and belly flops again the second time. | | Mario bellyflops onto the enemy for the second jump, and belly flops again the second time. | ||
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| Press {{button|gcn|A}} at the highest point of his arc after Mario spin jumps. | | Press {{button|gcn|A}} at the highest point of his arc after Mario spin jumps. | ||
| 1 | | 1 | ||
| Mario bellyflops on to the ground. This Stylish | | Mario bellyflops on to the ground. This Stylish move does not give much Star Power. | ||
|- | |- | ||
| [[Super Hammer]] | | [[Super Hammer]] | ||
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|} | |} | ||
===Partners' Stylish | ===Partners' Stylish moves=== | ||
<!-- Again, if you know any ?, fill them in! --> | <!-- Again, if you know any ?, fill them in! --> | ||
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!width="7%"|Attack | !width="7%"|Attack | ||
!width="1%"|Partner | !width="1%"|Partner | ||
!width="21%"|Stylish | !width="21%"|Stylish move | ||
!class=sortable width="4%"|# of Moves | !class=sortable width="4%"|# of Moves | ||
!width="20%"|Effect | !width="20%"|Effect | ||
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|Press {{button|gcn|A}} a split-second before the shell lands on Mario. | |Press {{button|gcn|A}} a split-second before the shell lands on Mario. | ||
|1 | |1 | ||
|Koops waves at the audience. This Stylish | |Koops waves at the audience. This Stylish move is similar to the [[appeal]] move. | ||
|- | |- | ||
|[[Shell Slam]] | |[[Shell Slam]] | ||
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|[[Tattle]] | |[[Tattle]] | ||
|Goombella | |Goombella | ||
|Press {{button|gcn|A}} right after the | |Press {{button|gcn|A}} right after the Action Command. | ||
|1 | |1 | ||
|Same as Rally Wink | |Same as Rally Wink |
Revision as of 23:38, November 15, 2020


Stylish moves. also referred to as Stylish commands, are extra commands in Paper Mario: The Thousand-Year Door and Super Paper Mario that accompany every attack in the game. It is up to Mario, Goombella, Koops, Flurrie, Mini-Yoshi, Vivian, Admiral Bobbery, and Ms. Mowz to use these moves by themselves. When Stylish moves are executed, the crowd in front of the battle stage becomes even more wild, providing more Star Power than a normal Action Command to use for special moves. Some attacks have multiple Stylish moves.
To do a Stylish move, the player must press at a certain time during an attack. Buying the Timing Tutor badge from Charlieton in Rogueport reveals a ! when the player should press
, and this (along with talking to Eddy the Mask) is the only in-game way to learn all the Stylish moves.
In Super Paper Mario, Stylish moves are completely different. All characters have the same Stylish moves. The player can chain Stylish moves in this game, going from "Nice" to "Good" to "Great" to "Wonderful" to "Excellent". There are various ways to do Stylish moves. They all begin by jumping on an enemy. Note that because Mario has no SP in this game, Stylish moves simply serve to give the player more points, and thus level up a little faster.
- Push Wii Remote forward
- Push Wii Remote backwards
- Tilt Wii Remote left and right 3 times
- Tilt Wii Remote slightly clockwise and back to normal position
- Tilt Wii Remote slightly counterclockwise and back to normal position
Paper Mario: The Thousand-Year Door
Mario's Stylish moves
Attack | Stylish move | # of Moves | Effect |
---|---|---|---|
Fire Drive | Press ![]() ![]() |
1 | Mario spins in place, thumbs-upping the crowd. |
Hammer | Press ![]() |
2 | Mario backflips. Press ![]() |
Hammer Throw | Press ![]() ![]() |
2 | Mario flips, then confetti comes down if performed correctly. |
Head Rattle | Same as Hammer | 2 | Same as Hammer |
Ice Smash | Same as Hammer | 2 | Same as Hammer |
Jump | Press ![]() ![]() ![]() |
2 | Mario bellyflops onto the enemy for the second jump, and belly flops again the second time. |
Multibounce | Press ![]() |
No. of foes - 1 | Mario either bellyflops onto the next enemy or kicks while jumping. |
Piercing Blow | Same as Power Smash | 4 | Same as Power Smash |
Power Bounce | Same as Multibounce | Unlimited | Same as Multibounce, though tougher to pull off. |
Power Jump | Same as Spin Jump, except no Spin Move (below) | 1 | Same as Spin Jump |
Power Smash | Press ![]() |
4 | Mario backflips. Press ![]() |
Quake Hammer | Press ![]() |
2 | One high backflip, then confetti comes down. |
Shrink Stomp | Same as Jump | 2 | Same as Jump |
Sleepy Stomp | Same as Jump | 2 | Same as Jump |
Soft Stomp | Same as Jump | 2 | Same as Jump |
Spin Jump | Press ![]() |
1 | Mario forward somersaults during the jump. |
Spring Jump | Press ![]() |
1 | Mario bellyflops on to the ground. This Stylish move does not give much Star Power. |
Super Hammer | After hitting the enemy, press ![]() |
1 | Mario thumbs-ups the crowd after he swings his hammer. |
Tornado Jump | Press ![]() |
2 | Mario cartwheels back to his side of the battlefield, then confetti comes down. If the second command is attempted early and failed, the Star Power will not be awarded until after the player's next move (this includes changing partners with Quick Change equipped). |
Ultra Hammer | Same as Super Hammer | 1 | Same as Super Hammer |
Partners' Stylish moves
Attack | Partner | Stylish move | # of Moves | Effect |
---|---|---|---|---|
Body Slam | Flurrie | Press ![]() |
1 | Points her little finger up. |
Bomb | Bobbery | Press ![]() |
1 | Salutes the sky. |
Bob-ombast | Bobbery | Same as Bomb | 1 | Same as Bomb |
Bomb Squad | Bobbery | Press ![]() |
1 | Same as Bomb. Gives very little Star Power. |
Dodgy Fog | Flurrie | Press ![]() |
1 | Same as Body Slam |
Fiery Jinx | Vivian | Press ![]() |
1 | Vivian clasps her hands together and smiles. |
Gale Force | Flurrie | Press ![]() |
1 | Same as Body Slam |
Ground Pound | Mini-Yoshi | a) Press ![]() ![]() |
2 | a) Extra backflips before Yoshi ground pounds; b) Jumps happily before moving back to Mario's side. |
Gulp | Mini-Yoshi | Press ![]() |
1 | Same as Ground Pound b. |
Headbonk | Goombella | Press ![]() |
1 | Forward flips before actually bonking. |
Hold Fast | Bobbery | Press ![]() |
1 | Same as Bomb |
Infatuate | Vivian | Press ![]() ![]() ![]() |
No. of foes | Small hearts appear around Vivian. |
Lip Lock | Flurrie | Press ![]() |
1 | Same as Body Slam |
Love Slap | Ms. Mowz | Press ![]() |
1 | Hops once when you press ![]() |
Kiss Thief | Ms. Mowz | Press ![]() |
1 | Does a quick somersault. |
Mini-Egg | Mini-Yoshi | Press ![]() ![]() |
1 | Same as Ground Pound b. |
Multibonk | Goombella | Same as Headbonk, then again in mid-jump to do another flip. | 2 | A flip when jumping, then another if second command is performed correctly. |
Power Shell | Koops | Press ![]() |
2 | First Koops spins on his head, then points at the ceiling. |
Rally Wink | Goombella | Press ![]() |
1 | Jumps lightly in place with excitement. |
Shade Fist | Vivian | Press ![]() |
1 | Same as Fiery Jinx |
Shell Shield | Koops | Press ![]() |
1 | Koops waves at the audience. This Stylish move is similar to the appeal move. |
Shell Slam | Koops | Same as Power Shell | 2 | Same as Power Shell. |
Shell Toss | Koops | Press ![]() ![]() |
2 | Koops spins upside down, then points up at the ceiling. |
Smooch | Ms. Mowz | Press ![]() ![]() |
1 | Same as Kiss Thief. |
Stampede | Mini-Yoshi | Press ![]() |
1 | Same as Ground Pound b. |
Tattle | Goombella | Press ![]() |
1 | Same as Rally Wink |
Tease | Ms. Mowz | Press ![]() |
1 | Same as Kiss Thief. |
Veil | Vivian | Same as Shade Fist, except after enemies attack. | 1 | Same as Fiery Jinx. Gives very little Star Power. |