Dark Koopa: Difference between revisions

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{{pmenemybox
{{about|the enemy from [[Paper Mario]] and [[Paper Mario: The Thousand-Year Door]]|the enemy from [[Super Paper Mario]] with the same name|[[Dark Koopa (Super Paper Mario)]]|the enemy from [[Super Mario Bros. Wonder]]|[[Dark Nokonoko]]}}
|hp= 8
{{species infobox
|atk= 3
|image=[[File:TTYDNS Dark Koopa Sprite.png|100px]]<br>Sprite from ''Paper Mario: The Thousand-Year Door'' (Nintendo Switch)
|def= 2
|first_appearance=''[[Paper Mario]]'' ([[List of games by date#2000|2000]])
|location= [[Toad Town Tunnels]]
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|tattle= This is a Dark Koopa. Dark Koopas are [[Koopa Troopas]] who live in the Toad Town Tunnels. They're known for causing dizziness. Be extra careful when you see 'em grin, because that means they're getting ready to do their dizzy attack. Their defense power is 0 when they're turned over, so you should use [[Jump]] attacks.
|variant_of=[[Koopa Troopa]]
|moves= Shell Toss (3), Dizzy Spin (Dizzy)
|variants=[[Dark Paratroopa]]
|image= [[Image:Darkkoopa.gif]]
|comparable=[[Dark Koopa (Super Paper Mario)|Dark Koopa (''Super Paper Mario'')]]<br>[[Dark Koopatrol]]
}}
}}
'''Dark Koopas''' are insane, Punk-style dressed Koopas that live in sewers. Their insanity makes them spin and run in place crazily, and it is very bad to be attacked by one while in that state.  An attack from a spinning Dark Koopa leaves the victim [[Dizzy]]. The Dark Koopa is found in [[Toad Town Tunnels]] in ''[[Paper Mario]]'', and the [[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]] in ''[[Paper Mario: The Thousand-Year Door]]''.
'''Dark Koopas''' are strong, purple-shelled [[Koopa Troopa]]s that live in dark places underground. They appear in the first two games of the ''[[Paper Mario (series)|Paper Mario]]'' series.
==History==
===''Paper Mario''===
Dark Koopas debut in ''[[Paper Mario]]'', appearing solely in [[Toad Town Tunnels]] like the [[Gloomba]] family. They attack using stronger versions of normal Koopa Troopas' attacks. Additionally, sometimes while idling they will grin, jog in place, and occasionally spin around, signaling that they are preparing a special attack that can make [[Mario]] [[dizzy]]. They sometimes perform this for multiple consecutive turns, thus leaving Mario stuck and requiring his partner to attack. Like normal Koopa Troopas, they are rendered temporarily helpless if knocked onto their backs.


They later appear in ''[[Super Paper Mario]]''; however, in this game they are different creatures. In this game they are literally completely dark; they are like shadows of Koopas. They also appear in the [[Flopside Pit of 100 Trials]] in this game.  
===''Paper Mario: The Thousand-Year Door''===
Dark Koopas reappear in the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]], appearing in floors 31-39. They are even stronger than before, but can no longer use their dizziness-causing attack. In ''[[Super Paper Mario]]'', this role is given to a pitch-black, shadowy Koopa also called [[Dark Koopa (Super Paper Mario)|Dark Koopa]], which appears in the [[Flopside Pit of 100 Trials]].


<br clear=all>
==Profiles and statistics==
==Additional Stats==
===''Paper Mario''===
{{ttydenemy|align=left|
{{:Paper Mario bestiary|transcludesection=Dark Koopa|image=[[File:PM Dark Koopa idle.gif]] [[File:PM Dark Koopa grin idle.gif]]|align=horizontal}}
|PM2=yes
|image=[[Image:Dark_Koopa.gif]]
|hp=8
|atk=4
|def=2
|items=None
|moves= Shell Toss (4)
|location=[[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]] (Levels 31-49)
|log=A Koopa Troopa that prefers dark places. It has a very hard shell but you can flip it by jumping on it.
|tattle=That's a Dark Koopa.  It lives in dark places that the light never reaches. It's a bit tougher than a regular Koopa, so you won't be able to beat it easily. But it DOES have the same weakness as a regular Koopa.  Flip it over and it's helpless. Why do you think it needs sunglasses down here, anyway?  What's the point? Toadette says woot woot


|before=[[Shady Paratroopa|15]]
===''Paper Mario: The Thousand-Year Door''===
|#=16
====GameCube====
|after=[[Dark Paratroopa|17]]}}
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Dark Koopa|align=horizontal|image=[[File:Purple Koopa troopa.png]]}}
====Nintendo Switch====
{{:Paper Mario: The Thousand-Year Door (Nintendo Switch) bestiary|transcludesection=Dark Koopa|align=horizontal}}


{{Catch Card #1
==Names in other languages==
|image=[[Image:12. Dark Koopa Card.JPG]]
{{foreign names
|hp=10
|Jpn=ヤミノコノコ
|atk=2
|JpnR={{nw|Yami Nokonoko}}
|def=3
|JpnM=Dark Koopa Troopa
|card type=Common
|ChiS=黑暗诺库
|tattle=This guy dwells in a certain secret pit. Like a Koopa, but somehow...darker.
|ChiSN=''Paper Mario''
|tippi=That’s a Dark Koopa. It lurks in the Flopside Pit of 100 Trials… Max HP is 10. Attack is 2. Defense is 3. Otherwise, it’s much like a regular Koopa… Why is it wearing shades underground…?
|ChiSR=Hēiàn Nuòkù
|before= [[Mega Koopa|11]]
|ChiSM=Dark Koopa
|#=12
|ChiS2=黑暗慢慢龟
|after= [[Koopatrol|13]]
|ChiS2N=''The Thousand-Year Door'' remake
|ChiS2R=Hēiàn Mànmàn Guī
|ChiS2M=Dark Koopa Troopa
|ChiT=黑暗慢慢龜
|ChiTN=''The Thousand-Year Door'' remake
|ChiTR=Hēiàn Mànmàn Guī
|ChiTM=Dark Koopa Troopa
|Fre=Dark Koopa
|Ger=Fies-Koopa
|GerM=Mean Koopa
|Ita=Tetrakoopa
|ItaM=Shady Koopa
|Kor=어둠엉금엉금
|KorR=Eodum Eonggeum-eonggeum
|KorM=Dark Koopa Troopa
|Spa=Koopa Oscuro
|SpaM=Dark Koopa
}}
}}
<br clear=all>
==Names in Other Languages==
{{foreignname
|Jap=ヤミノコノコ ''Yami Nokonoko''
|JapM=Dark Koopa Troopa
|Fra=Dark Koopa / Koopa Sombre
|FraM=English name / Literal translation
}}
<br clear=all>
{{Koopa Troopas}}
{{Koopa Troopas}}
 
{{PM}}
[[Category:Paper Mario: The Thousand-Year Door Enemies]]
{{PMTTYD}}
[[Category:Sub-Species]]
[[Category:Koopa Troopas]]
[[Category:Koopas]]
[[Category:Paper Mario enemies]]
[[Category:Paper Mario Series Enemies]]
[[Category:Paper Mario: The Thousand-Year Door enemies]]
[[Category:Dark Enemies|Koopa]]
[[de:Fies-Koopa]]
[[Category:Pit of 100 Trials]]
[[it:Tetrakoopa]]

Latest revision as of 12:03, January 7, 2025

This article is about the enemy from Paper Mario and Paper Mario: The Thousand-Year Door. For the enemy from Super Paper Mario with the same name, see Dark Koopa (Super Paper Mario). For the enemy from Super Mario Bros. Wonder, see Dark Nokonoko.
Dark Koopa
Sprite of a Dark Koopa from Paper Mario: The Thousand-Year Door (Nintendo Switch)
Sprite from Paper Mario: The Thousand-Year Door (Nintendo Switch)
First appearance Paper Mario (2000)
Latest appearance Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024)
Variant of Koopa Troopa
Variants
Comparable

Dark Koopas are strong, purple-shelled Koopa Troopas that live in dark places underground. They appear in the first two games of the Paper Mario series.

History[edit]

Paper Mario[edit]

Dark Koopas debut in Paper Mario, appearing solely in Toad Town Tunnels like the Gloomba family. They attack using stronger versions of normal Koopa Troopas' attacks. Additionally, sometimes while idling they will grin, jog in place, and occasionally spin around, signaling that they are preparing a special attack that can make Mario dizzy. They sometimes perform this for multiple consecutive turns, thus leaving Mario stuck and requiring his partner to attack. Like normal Koopa Troopas, they are rendered temporarily helpless if knocked onto their backs.

Paper Mario: The Thousand-Year Door[edit]

Dark Koopas reappear in the Pit of 100 Trials in Paper Mario: The Thousand-Year Door and its Nintendo Switch remake, appearing in floors 31-39. They are even stronger than before, but can no longer use their dizziness-causing attack. In Super Paper Mario, this role is given to a pitch-black, shadowy Koopa also called Dark Koopa, which appears in the Flopside Pit of 100 Trials.

Profiles and statistics[edit]

Paper Mario[edit]

Paper Mario enemy
Dark Koopa
Battle idle animation of a Dark Koopa from Paper Mario (discounting the occasional sidling, which is done at random and technically considered a separate animation) Battle idle animation of a Dark Koopa from Paper Mario preparing its dizzy attack (discounting the occasional sidling and spinning, which are done at random and technically considered separate animation) Max HP 8 Attack 3 Defense 2 (standing), 0 (flipped)
Role Common Type Ground Level 18
Strong None Weak None Moves Shell Toss (3), Dizzy Tornado (Dizzy - Good, 2), Stand Up
Sleep? 80%, 0 Dizzy? 50%, -1 Shock? 90%, 1
Shrink? 75%, 0 Stop? 90%, 0 Fright? 70% (standing); 0% (flipped)
Air Lift? 85% Hurricane? 75% Coins 1 + 3-4
Items POW Block Run 24 Location(s) Toad Town Tunnels
Tattle This is a Dark Koopa. Dark Koopas are Koopa Troopas who live in the Toad Town Tunnels. They're known for causing dizziness. Max HP: 8, Attack Power: 3, Defense Power: 2 Be extra careful when you see 'em grin, because that means they're getting ready to do their dizzy attack. Their defense power is 0 when they're turned over, so you should use Jump attacks.

Paper Mario: The Thousand-Year Door[edit]

GameCube[edit]

Paper Mario: The Thousand-Year Door enemy
Dark Koopa
Purple Koopa troopa.png Max HP 8 Attack 4 Defense 2
Location(s) Pit of 100 Trials (Levels 31, 34-36, 39) Role Common Level 16
Sleep? 75% Dizzy? 70% Confuse? 70%
Tiny? 85% Stop? 80% Soft? 85%
Burn? 100% Freeze? 70% Fright? 75%
Gale Force? 70% KO? 70% Moves Shell Toss (4), Flail (N/A), Get Up (Stops Being flipped)
Exp. points 0 Coins 1 - 2 Items Courage Shell, Mr. Softener, Happy Heart
Tattle Log #:
16
Log A Koopa Troopa that prefers dark places. It has a very hard shell but you can flip it by jumping on it.
Tattle That's a Dark Koopa. It lives in dark places that the light never reaches. Max HP is 8, Attack is 4, and Defense is 2. It's a bit tougher than a regular Koopa, so you won't be able to beat it easily. But, it DOES have the same weakness as a regular Koopa. Flip it over and it's helpless. Why do you think it needs sunglasses down here, anyway? What's the point?

Nintendo Switch[edit]

Paper Mario: The Thousand-Year Door enemy
Dark Koopa
Sprite of a Dark Koopa from Paper Mario: The Thousand-Year Door (Nintendo Switch) Max HP 8 Attack 4 Defense 2
Location(s) Pit of 100 Trials (Levels 31, 34-36, 39) Role Common Level 16
Sleep? 75% Dizzy? 70% Confuse? 70%
Tiny? 85% Stop? 80% Soft? 85%
Burn? 100% Freeze? 70% Fright? 75%
Gale Force? 70% KO? 70% Moves Shell Toss (4), Flail (N/A), Get Up (Stops Being flipped)
Exp. points 0 Coins 1 - 2 Items Courage Shell, Mr. Softener, Happy Heart
Tattle Log #:
17
Log A Koopa that prefers dark places. It has a very hard shell, but you can flip it by jumping on it.
Tattle That's a Dark Koopa. It lives in dark places that the light never reaches. Max HP is 8, Attack is 4, and Defense is 2. It's a bit tougher than a regular Koopa, so you won't be able to beat it easily. But it DOES have the same weakness as a regular Koopa. Flip it over and it's helpless. Why do you think it needs sunglasses down here, anyway? What's the point?

Names in other languages[edit]

Language Name Meaning Notes
Japanese ヤミノコノコ[?]
Yami Nokonoko
Dark Koopa Troopa
Chinese (simplified) 黑暗诺库[?]
Hēiàn Nuòkù
Dark Koopa Paper Mario
黑暗慢慢龟[?]
Hēiàn Mànmàn Guī
Dark Koopa Troopa The Thousand-Year Door remake
Chinese (traditional) 黑暗慢慢龜[?]
Hēiàn Mànmàn Guī
Dark Koopa Troopa The Thousand-Year Door remake
French Dark Koopa[?] -
German Fies-Koopa[?] Mean Koopa
Italian Tetrakoopa[?] Shady Koopa
Korean 어둠엉금엉금[?]
Eodum Eonggeum-eonggeum
Dark Koopa Troopa
Spanish Koopa Oscuro[?] Dark Koopa