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{{rewrite-expand}}
{{about|the move in general|other moves with the same name|[[Dash (disambiguation)]]}}
{{about|the move in general|the move used by [[Twink]] in ''[[Paper Mario]]''|[[Dash (Paper Mario)]]|the special move in ''[[Mario & Luigi: Superstar Saga]]'' and its [[Mario & Luigi: Superstar Saga + Bowser's Minions|3DS remake]]|[[Dash (Mario & Luigi: Superstar Saga)]]}}
{{distinguish|Dashell}}
[[File:AbyssSML.jpg|thumb|250px|Mario dashing across many narrow pits]]{{multiple image
[[File:SM3DL-Mario Dash Artwork.png|thumb|250px|[[Mario]] dashing in ''[[Super Mario 3D Land]]'']]
|align=left
'''Dashing''' is a standard move in the [[Super Mario (franchise)|''Super Mario'' franchise]] that allows a character to run faster than normal.
==History==
===''Super Mario'' series===
[[File:AbyssSML.jpg|thumb|left|200px|Mario dashing across many narrow pits]]{{multiple image
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|footer=Mario and friends dashing in ''Super Mario Bros. 2''
|footer=Mario and his friends dashing in ''Super Mario Bros. 2''
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'''Dashing''' is a standard move in the [[Mario (franchise)|''Mario'' franchise]] that allows a character to run faster than normal. [[Mario]], [[Luigi]], and their friends can dash when the player holds {{button|b}}, {{button|x}}, or {{button|y}} and/or uses {{button|pad}} / {{button|stick}} (depending on the game and/or control setup), letting them run over small [[pit]]s. They can also [[jump]] farther and/or higher than normal while dashing. After running for a while, they will sprint and reach their top speed; this move is called a '''Super Dash''' in ''[[Super Mario 3D World]]'', ''[[Super Mario 3D World + Bowser's Fury]]'', and the respective style in ''[[Super Mario Maker 2]]''. In ''[[Super Mario Bros. 2]]'', ''[[Super Mario 64 DS]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', ''[[Super Mario 3D Land]]'', ''Super Mario 3D World'', and ''Super Mario 3D World + Bowser's Fury'', each of the playable characters is capable of sprinting at different speeds after running for a while (or grabbing an object in ''Super Mario Bros. 2''); the sprint quickness also varies in ''Super Mario 3D World'', being inversely proportional to one's top speed (the faster runners take longer to sprint, and vice-versa). Additionally, the [[Cat Mario|Cat form]] lets one sprint quicker than normal. In ''Super Mario 64 DS'', the playable characters can also "charge up" a dash (when the player holds the run button while the characters stand still) to take off at top speed.
[[Mario]], [[Luigi]], and their friends can dash when the player holds {{button|b}}, {{button|x}}, or {{button|y}} and/or uses {{button|pad}}/{{button|stick}} (depending on the game and/or control setup), letting them run over small [[pit]]s. The playable characters can also [[jump]] farther and/or higher than normal while dashing. After running for a while, they sprint and reach their top speed; this move is called a '''Super Dash''' in ''[[Super Mario 3D World]]'', ''[[Super Mario 3D World + Bowser's Fury]]'', and the respective style in ''[[Super Mario Maker 2]]''. In ''[[Super Mario Bros. 2]]'', ''[[Super Mario 64 DS]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', ''[[Super Mario 3D Land]]'', ''Super Mario 3D World'', and ''Super Mario 3D World + Bowser's Fury'', each of the playable characters is capable of sprinting at different speeds after running for a while (or grabbing an object in ''Super Mario Bros. 2''); the sprint quickness also varies in ''Super Mario 3D World'', being inversely proportional to one's top speed (the faster runners take longer to sprint, and vice-versa). Additionally, the [[Cat Mario|Cat form]] lets one sprint quicker than normal. In ''Super Mario 64 DS'', the playable characters can also "charge up" a dash (when the player holds the run button while the characters stand still) to take off at top speed.
 
Three-dimensional sandbox games of the [[Super Mario (series)|''Super Mario'' series]] (excluding ''Super Mario 64 DS'') traditionally do not have dash buttons, instead using the distance the Control Stick is pushed to determine speed of movement. ''[[Super Mario Odyssey]]'' is another exception. Mario does not have a dedicated dash button, unless he is in an 8-bit area. Many of the characters he can [[capture]] to control do dash when the {{button|switch|y}} button is held, and some have dash-like actions performed by shaking the controller.
 
''[[Super Mario Run]]'' does not allow the player to control their movement speed, as they run forward automatically. However, when movement speed is increased by various means, such as during a [[Coin Rush (Super Mario Run)|Coin Rush]], being [[Invincible Mario|invincible]], or while running down a [[slope]], the player's animation switches to the "hands stretched behind them" version. [[Toad]], due to naturally being faster than all other characters, uses this animation most of the time. One-block-wide gaps are instead passed over via [[vaulting]].
{{br}}
 
===''Paper Mario'' series===
====''Paper Mario''====
{{main|Spin Dash}}
In ''[[Paper Mario]]'', Mario is able to dash by using the Spin Dash, performed by pressing {{button|n64|z}}. Several [[Badge]]s can be used to grant this move additional effects.


In ''[[Paper Mario]]'', Mario is able to dash by using the [[Spin Dash]], performed by pressing {{button|n64|z}}. The [[Speedy Spin]] [[Badge]] makes him go even faster, the [[Dizzy Attack]] Badge lets him reflect enemy projectiles and make ran-into enemies [[dizzy]] at a battle's start, and the [[Spin Attack (Badge)|Spin Attack]] Badge lets him defeat weak enemies on the field with this move. Mario stops moving after the Spin Dash is done, though jumping right after performing the move relieves the lag. The move is used to avoid enemies and cross obstacles such as conveyor belts.
====''Super Paper Mario''====
In ''[[Super Paper Mario]]'', [[Dashell]] can let the [[party member]]s dash when the player holds {{Button|wii|1}}, in a similar fashion as the 2D games of the [[Super Mario (series)|''Super Mario'' series]].


In ''[[Super Paper Mario]]'', [[Dashell]] can let the party members dash when the player holds {{Button|wii|1}}, in a similar fashion as the 2D ''Super Mario'' games.
===''Super Smash Bros.'' series===
Dashing is a key form of movement in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], having more utility than simply walking. Characters can also perform an attack while dashing, specifically called the dash attack. In the first five games, only up smashes, grabs, and special moves can be used out of a dash; in ''[[Super Smash Bros. Ultimate]]'', however, all ground attacks can be used out of a dash. All characters have an '''initial dash''': This form of movement is usually very fast and short-distanced, and continuing to tap the Control Stick results in the initial dash either accelerating or decelerating into the character's consistent running speed.


Dashing is a key form of movement in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], having more utility than simply walking. Characters can also perform an attack while dashing, specifically called the dash attack; in the first five games, only up smashes, grabs, and special moves can be used out of a dash; in ''[[Super Smash Bros. Ultimate]]'', however, all ground attacks can be used out of a dash. All characters have an '''initial dash''': This form of movement is usually very fast and short-distanced, and continuing to tap the Control Stick results in the initial dash either accelerating or decelerating into the character's consistent running speed.
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga''====
{{main|Dash (Mario & Luigi: Superstar Saga)}}
In ''[[Mario & Luigi: Superstar Saga]]'', Mario and Luigi learn a [[Bros. Move|Bros. Action]] named Dash. By igniting Luigi with Mario's [[Firebrand]], the two can move very quickly in a straight line.


In ''[[Mario & Luigi: Superstar Saga]]'', Mario and Luigi can dash when they gain a new ability called [[Dash (Mario & Luigi: Superstar Saga)|Dash]]. This move can be used to dash past or through obstacles in a short time.
====''Mario & Luigi: Paper Jam''====
{{br|right}}
In ''[[Mario & Luigi: Paper Jam]]'', Mario, Luigi, and [[Paper Mario (character)|Paper Mario]] gain the ability to dash with the [[Dash Socks]]. They can dash when the player holds {{button|3ds|X}} after a [[Team Jump]]. They can bloom [[Spinny Flower]]s for [[coin]]s, use catapults, and [[Slide (Mario & Luigi: Paper Jam)|catch characters that run from them]], such as [[Paper Toad]]s and [[Nabbit]]. Dashing into enemies initiates a [[First Strike]], in which the trio dashes into the enemy from the field on the battle screen. Unlike with other forms of First Strikes, only that enemy is affected instead of all enemies. If that enemy has spikes, it negates this First Strike.


In ''[[Mario & Luigi: Paper Jam]]'', Mario, Luigi, and [[Paper Mario (character)|Paper Mario]] gain the ability to dash with the [[Dash Socks]]. They can dash when the player holds {{button|3ds|X}} after a [[Team Jump]]. They can bloom [[Spinny Flower]]s for [[coin]]s, use catapults, and [[Slide (Mario & Luigi: Paper Jam)|catch characters that run from them]], such as [[Paper Toad]]s and [[Nabbit]]. Similar to in ''Paper Mario'', dashing into enemies initiates a [[First Strike]] in which the trio dashes into them on the battle screen.
===''The Super Mario Bros. Movie''===
In ''[[The Super Mario Bros. Movie]]'', after Mario collects a [[Super Mushroom]] before attacking [[Bowser]]'s minions with [[Donkey Kong]], he dashes with his arms stuck out behind his back like in his dashing animation in several games of the ''Super Mario'' series.<ref>Illumination (March 9, 2023). [https://youtu.be/RjNcTBXTk4I The Super Mario Bros. Movie | Final Trailer]. ''YouTube''. Retrieved March 10, 2023.</ref>


==Official profiles==
==Profiles==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
*'''North American Website Bio:''' "''In a hurry? This move puts some pep in Mario's step.''"
*'''North American website bio:''' "''In a hurry? This move puts some pep in Mario's step.''"


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
*'''European Website bio:''' "''Use the Circle Pad or the +Control Pad to make Mario mosey at a leisurely pace. Hold the X or Y Button while moving to speed up and become a truly 'dashing' fellow!''"
*'''European website bio:''' "''Use the Circle Pad or the +Control Pad to make Mario mosey at a leisurely pace. Hold the X or Y Button while moving to speed up and become a truly 'dashing' fellow!''"


====''Super Mario Maker for Nintendo 3DS''====
====''Super Mario Maker for Nintendo 3DS''====
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==Gallery==
==Gallery==
<gallery>
<gallery>
SM3DL-Mario Dash Artwork.png|Mario dashing in ''[[Super Mario 3D Land]]''
SMB Mario Running Artwork.jpg|''[[Super Mario Bros.]]''
Toad Running Artwork (alt) - Super Mario 3D World.png|[[Toad]] dashing in ''[[Super Mario 3D World]]''
SMB - Mario running.png|''Super Mario Bros.'' ([[Super Mario Bros. 35th Anniversary|35th Anniversary]])
SMB Mario Running Recolor.png|''Super Mario Bros.'' (35th Anniversary recolor)
MarioSMB2NES2.png|''[[Super Mario Bros. 2]]''
LuigiSMB2NES.png|''Super Mario Bros. 2''
ToadSMB2NES2.png|''Super Mario Bros. 2''
SMUSA Peach Running Artwork.png|''Super Mario Bros. 2''
SMB2 - Group artwork.png|''Super Mario Bros. 2''
SMA Mario Running Artwork.jpg|''[[Super Mario Advance]]''
SMA Luigi Running Artwork.png|''Super Mario Advance''
SMA Peach Running Artwork.jpg|''Super Mario Advance''
SMA Toad Running Artwork.png|''Super Mario Advance''
SMA Four Protagonists Running Artwork.png|''Super Mario Advance''
Mario64run.jpg|''[[Super Mario 64]]''
Mario Running SM64.png|''Super Mario 64''
Mario running.png|''[[New Super Mario Bros. 2]]''
Mario Basic Run Artwork - Super Mario 3D World.png|''[[Super Mario 3D World]]''
Mario Artwork (alt) - Super Mario 3D World.png|''Super Mario 3D World''
Mario Artwork (alt 2) - Super Mario 3D World.png|''Super Mario 3D World''
Toad Artwork - Super Mario 3D World.png|''Super Mario 3D World''
Toad Running Artwork - Super Mario 3D World.png|''Super Mario 3D World''
Toad Running Artwork (alt) - Super Mario 3D World.png|''Super Mario 3D World''
</gallery>
</gallery>


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{{foreign names
{{foreign names
|Jap=ダッシュ
|Jap=ダッシュ
|JapR=Dassyu
|JapR=Dasshu
|JapM=Dash
|JapM=Dash
|Ita=Corsa<br>Accelerazione
|Ita=Scatto<ref>[https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/new_super_mario_bros__2/ElectronicManual_Nintendo3DS_NewSuperMarioBros2_IT.pdf ''New Super Mario Bros. 2'' Instruction Manual]. Page 7.</ref><br>Corsa<br>Accelerazione
|ItaM=Run<br>Acceleration
|ItaM=Dash<br>Run<br>Acceleration
|Fra=Courir<br>Turbo
|Fre=Courir<br>Turbo
|FraM=Run<br>Dash
|FreM=Run<br>Dash
|Spa=Correr
|Spa=Correr
|SpaM=Run
|SpaM=Run
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|PorEM=Accelerating
|PorEM=Accelerating
}}
}}
{{nav templates|
 
==References==
<references/>
 
{{navboxes|
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{{SMB}}
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{{SMB2}}
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{{SM3DL}}
{{NSMB2}}
{{NSMB2}}
{{NL}}
{{NSMBU}}
{{NSMBU}}
{{SM3DW}}
{{SM3DW}}
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{{M&LPJ}}
{{M&LPJ}}
{{SMM2}}}}
{{SMM2}}}}
[[it:Scatto]]
[[Category:Moves]]
[[Category:Moves]]
[[Category:Mario & Luigi: Paper Jam moves]]
[[Category:Mario & Luigi: Paper Jam moves]]
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[[Category:New Super Mario Bros. U]]
[[Category:New Super Mario Bros. U]]
[[Category:New Super Mario Bros. Wii]]
[[Category:New Super Mario Bros. Wii]]
[[Category:Nintendo Land moves]]
[[Category:Super Mario 3D Land]]
[[Category:Super Mario 3D Land]]
[[Category:Super Mario 3D World]]
[[Category:Super Mario 3D World]]
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[[Category:Super Mario Odyssey]]
[[Category:Super Mario Odyssey]]
[[Category:Super Mario World]]
[[Category:Super Mario World]]
[[it:Scatto]]

Latest revision as of 09:23, November 17, 2024

This article is about the move in general. For other moves with the same name, see Dash (disambiguation).
Not to be confused with Dashell.

Dashing is a standard move in the Super Mario franchise that allows a character to run faster than normal.

History[edit]

Super Mario series[edit]

Mario running across pits
Mario dashing across many narrow pits
Mario and his friends dashing in Super Mario Bros. 2
Mario and his friends dashing in Super Mario Bros. 2
Mario and his friends dashing in Super Mario Bros. 2
Mario and his friends dashing in Super Mario Bros. 2
Mario and his friends dashing in Super Mario Bros. 2

Mario, Luigi, and their friends can dash when the player holds B Button, X Button, or Y Button and/or uses +Control Pad/Control Stick (depending on the game and/or control setup), letting them run over small pits. The playable characters can also jump farther and/or higher than normal while dashing. After running for a while, they sprint and reach their top speed; this move is called a Super Dash in Super Mario 3D World, Super Mario 3D World + Bowser's Fury, and the respective style in Super Mario Maker 2. In Super Mario Bros. 2, Super Mario 64 DS, Super Mario Galaxy, Super Mario Galaxy 2, Super Mario 3D Land, Super Mario 3D World, and Super Mario 3D World + Bowser's Fury, each of the playable characters is capable of sprinting at different speeds after running for a while (or grabbing an object in Super Mario Bros. 2); the sprint quickness also varies in Super Mario 3D World, being inversely proportional to one's top speed (the faster runners take longer to sprint, and vice-versa). Additionally, the Cat form lets one sprint quicker than normal. In Super Mario 64 DS, the playable characters can also "charge up" a dash (when the player holds the run button while the characters stand still) to take off at top speed.

Three-dimensional sandbox games of the Super Mario series (excluding Super Mario 64 DS) traditionally do not have dash buttons, instead using the distance the Control Stick is pushed to determine speed of movement. Super Mario Odyssey is another exception. Mario does not have a dedicated dash button, unless he is in an 8-bit area. Many of the characters he can capture to control do dash when the Y Button button is held, and some have dash-like actions performed by shaking the controller.

Super Mario Run does not allow the player to control their movement speed, as they run forward automatically. However, when movement speed is increased by various means, such as during a Coin Rush, being invincible, or while running down a slope, the player's animation switches to the "hands stretched behind them" version. Toad, due to naturally being faster than all other characters, uses this animation most of the time. One-block-wide gaps are instead passed over via vaulting.

Paper Mario series[edit]

Paper Mario[edit]

Main article: Spin Dash

In Paper Mario, Mario is able to dash by using the Spin Dash, performed by pressing Z Button. Several Badges can be used to grant this move additional effects.

Super Paper Mario[edit]

In Super Paper Mario, Dashell can let the party members dash when the player holds One Button, in a similar fashion as the 2D games of the Super Mario series.

Super Smash Bros. series[edit]

Dashing is a key form of movement in the Super Smash Bros. series, having more utility than simply walking. Characters can also perform an attack while dashing, specifically called the dash attack. In the first five games, only up smashes, grabs, and special moves can be used out of a dash; in Super Smash Bros. Ultimate, however, all ground attacks can be used out of a dash. All characters have an initial dash: This form of movement is usually very fast and short-distanced, and continuing to tap the Control Stick results in the initial dash either accelerating or decelerating into the character's consistent running speed.

Mario & Luigi series[edit]

Mario & Luigi: Superstar Saga[edit]

Main article: Dash (Mario & Luigi: Superstar Saga)

In Mario & Luigi: Superstar Saga, Mario and Luigi learn a Bros. Action named Dash. By igniting Luigi with Mario's Firebrand, the two can move very quickly in a straight line.

Mario & Luigi: Paper Jam[edit]

In Mario & Luigi: Paper Jam, Mario, Luigi, and Paper Mario gain the ability to dash with the Dash Socks. They can dash when the player holds X Button after a Team Jump. They can bloom Spinny Flowers for coins, use catapults, and catch characters that run from them, such as Paper Toads and Nabbit. Dashing into enemies initiates a First Strike, in which the trio dashes into the enemy from the field on the battle screen. Unlike with other forms of First Strikes, only that enemy is affected instead of all enemies. If that enemy has spikes, it negates this First Strike.

The Super Mario Bros. Movie[edit]

In The Super Mario Bros. Movie, after Mario collects a Super Mushroom before attacking Bowser's minions with Donkey Kong, he dashes with his arms stuck out behind his back like in his dashing animation in several games of the Super Mario series.[1]

Profiles[edit]

Super Mario series[edit]

Super Mario 3D Land[edit]

  • North American website bio: "In a hurry? This move puts some pep in Mario's step."

New Super Mario Bros. 2[edit]

  • European website bio: "Use the Circle Pad or the +Control Pad to make Mario mosey at a leisurely pace. Hold the X or Y Button while moving to speed up and become a truly 'dashing' fellow!"

Super Mario Maker for Nintendo 3DS[edit]

  • Digital manual description: "Move while holding Y Button"

Mario & Luigi: Paper Jam[edit]

  • Instruction manual description (overworld): "Hold X Button to charge the dash. Once it's ready, hold Circle Pad in any direction and release X Button to start dashing in the direction you're holding."
  • Instruction manual description (papercraft battle): "Press B Button to dash at enemies and slam into them. You can also use this to break blocks."

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ダッシュ[?]
Dasshu
Dash
French Courir
Turbo
[?]
Run
Dash
Italian Scatto[2]
Corsa
Accelerazione
Dash
Run
Acceleration
Portuguese (NOE) Acelerar[?] Accelerating
Russian Ускорение[?]
Uskoreniye
Acceleration
Spanish Correr[?] Run

References[edit]

  1. ^ Illumination (March 9, 2023). The Super Mario Bros. Movie | Final Trailer. YouTube. Retrieved March 10, 2023.
  2. ^ New Super Mario Bros. 2 Instruction Manual. Page 7.