Roy (Fire Emblem)

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This article is about the Fire Emblem character in Super Smash Bros. For the Koopaling, see Roy Koopa. For the playable character in Mario Tennis: Power Tour, see Roy (Mario Tennis: Power Tour).
Roy
Roy from Super Smash Bros. Ultimate
Species Human
First appearance Super Smash Bros. Melee (2001; video game appearance)
Fire Emblem: The Binding Blade (2002; in the Fire Emblem series)
Latest appearance Fire Emblem Engage (2023, Fire Emblem series)
Super Smash Bros. Ultimate (2018, Mario-related media)
Latest portrayal Ray Chase (English, 2017-present)
Jun Fukuyama (Japanese, 2001-present)

Template:Quote2 Roy is a fifteen-year-old swordsman and the main protagonist of Fire Emblem: The Binding Blade, who made his debut as a character in the crossover game, Super Smash Bros. Melee. Roy is the son of Eliwood of the House Pherae, taking over leadership of Pherae's army in place of his ill father during the Disturbance of Bern.

Since his initial appearances, he has made subsequent minor appearances in other Fire Emblem games, and returned as a downloadable fighter in Super Smash Bros. for Nintendo 3DS / Wii U and as an unlockable character in Super Smash Bros. Ultimate.

History

The Fire Emblem series emblem, from Super Smash Bros. for Nintendo 3DS.
Super Smash Bros. fighter
Roy
Roy from Super Smash Bros. Ultimate
Game appearances
Super Smash Bros. Melee (unlockable)
Super Smash Bros. for Nintendo 3DS (downloadable)
Super Smash Bros. for Wii U (downloadable)
Super Smash Bros. Ultimate (unlockable)
Special moves
Neutral:  Flare Blade
Side:  Double-Edge Dance
Up:  Blazer
Down:  Counter
Final Smash:  Critical Hit
Battle entrance
Enters the stage via warp magic.

Super Smash Bros. Melee

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Artwork of Roy from Super Smash Bros. Melee
Roy's official artwork from Super Smash Bros. Melee
Roy's stock icon in Super Smash Bros. Melee

Roy is an unlockable character in Super Smash Bros. Melee, unlocked by beating Classic or Adventure Mode as Marth or by playing 900 Melee matches, then by defeating him on Temple. During development, Nintendo of America and Masahiro Sakurai discussed possibly removing Roy for the Western release of the game, but ultimately decided to keep him in.[1] Roy's moves are similar to Marth's, but are strongest at the hilt of his blade. In general, Marth's sweetspotted attacks are stronger than Roy's, but the sweetspot on Roy's sword is larger. As an aesthetic detail, some of Roy's moves deal fire damage, reflecting the fire powers of his sword in Fire Emblem: The Binding Blade. Roy is voiced by Jun Fukuyama; like Marth, all of his voice clips are kept from the Japanese release, reflecting the Japan-only status of the Fire Emblem series at the time.

Roy's standard special move is Flare Blade, which has Roy charge a sword strike that deals an explosion. His side special move is Double-Edge Dance, which is similar to Dancing Blade. His up special move is Blazer, which sends Roy into the air as he slashes upward, dealing fire damage to opponents. Finally, his down special move is Counter, which deals more damage than Marth's version of the move (1.5x damage) but is slower and does not remain active as long.

Super Smash Bros. Brawl

Roy's only appearance in Super Smash Bros. Brawl is as a Sticker, depicting his regular appearance in Fire Emblem: The Binding Blade. It increases the power of slashing attacks by 24.

While Roy is not a playable character in the game, files for Roy exist on the game disc, indicating that he may have been planned to be a playable character at one point.

Super Smash Bros. for Nintendo 3DS / Wii U

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Roy's artwork in Super Smash Bros. for Nintendo 3DS / Wii U
Roy's artwork for Super Smash Bros. for Nintendo 3DS / Wii U

Roy is a downloadable character along with Mewtwo, Lucas, Ryu, Corrin, and Bayonetta in Super Smash Bros. for Nintendo 3DS / Wii U, released the same day as Lucas and Ryu, on June 14, 2015. His appearance in this title is primarily based on his Great Lord design in Fire Emblem: The Binding Blade, while taking elements from his appearance as downloadable content in Fire Emblem Awakening. His voice actor from Super Smash Bros. Melee, Jun Fukuyama, reprises his role for this game, giving Roy new voice clips.

Like in Super Smash Bros. Melee, Roy's attacks are strongest when hitting closer to the hilt of the blade, with yellow sword trails that indicate the sweetspot on his sword similar to Marth. While his special moveset has not changed from his previous appearance, some of Roy's other moves and animations have been altered to further differentiate him from Marth. He also moves faster than he does in Super Smash Bros. Melee, especially while in the air, though he is also heavier than before. In addition, as a result of the redesign, Roy is around the same height as Marth rather than being shorter, though his attacks still do not reach as far. Finally, Roy has been given a Final Smash: Critical Hit, which operates differently from Marth and Lucina's version of the attack and involves him swinging his sword overhead to trap opponents before slashing them.

Additionally, one of Marth's alternate costumes resembles Roy's original appearance.

Super Smash Bros. Ultimate

Template:Main-external Roy reappears as an unlockable playable character in Super Smash Bros. Ultimate, retaining his appearance and several of his moves from Super Smash Bros. for Nintendo 3DS and Wii U. Additionally, Chrom is playable, being an Echo Fighter of Roy. Similarly to Marth, Roy's voice is now dubbed in English, being voiced by Ray Chase. Flame effects are now included in more of Roy's attacks, further referencing his sword's fire powers. Roy receives benefits from universal changes, having faster mobility; reduced landing lag in his aerials and short hop timing; a greater recovery, due to the reintroduction of directional air dodges and his increased air speed; and a greater offensive play, due to the abilities to use any grounded attack out of a run and using aerial attacks on ladders, as well as his own attacks dealing more knockback.

On a side note, as with several other returning fighters, Roy's (as well as Marth and Ike's) victory theme has been sped up compared to the previous installments.

In the World of Light, Roy's puppet fighter is found on Galeem's side in the Final Battle area alongside Palutena and Master Hand, and must be awoken to progress the story.

Classic Mode route

A Journey of Swords
Round Opponent(s) Rule Stage Song
1 Lucina, Chrom, Ike Free-for-All Castle Siege Beyond Distant Skies - Roy's Departure
2 Meta Knight Halberd Meta Knight's Revenge
3 Link (green costume) Skyloft Ballad of the Goddess
4 Shulk Gaur Plain You Will Know Our Names
5 Cloud Midgar Fight On!
6 Marth, Corrin (male), Corrin (female) Free-for-All Coliseum Winning Road - Roy's Hope
Final Master Hand, Crazy Hand (intensity 7.0 or higher) Final Destination Master Hand
Master Hand / Crazy Hand (intensity 7.0 or higher)

Special moves

Flare Blade

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Flare Blade is Roy's neutral special move. Roy charges up a fiery sword strike, attacking with a slash that explodes. The move charges for as long as the player holds down the special attack button and automatically attacks when fully charged. Fully charged, Roy's Flare Blade is capable of instantly KO-ing any opponent, though Roy also takes recoil damage.

Double-Edge Dance

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Double-Edge Dance in Super Smash Bros. for Wii U.
Double-Edge Dance in Super Smash Bros. for Wii U

Double-Edge Dance is Roy's side special move. The move is similar to Marth's Dancing Blade, in that Roy performs a series of four sword slashes, and can change the attack by angling the control stick at certain points. In addition, the third down hit and the final hit for all directions deal fire damage, and the third up hit is a meteor smash rather than the third down hit.

Blazer

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Blazer in Super Smash Bros. for Wii U.
Blazer in Super Smash Bros. for Wii U

Blazer is Roy's up special move. When used, Roy leaps into the air, slashing his sword up with a fire trail. Blazer is a slower attack compared to Marth's Dolphin Slash, but deals multiple hits of fire damage. The angle at which Blazer travels can also be controlled by tilting the control stick. The move can also be reversed on startup to make it stronger.

Counter

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Roy's Counter in Super Smash Bros. for Wii U.
Roy's Counter in Super Smash Bros. for Wii U

Counter is the down special move used by Roy as well as Marth, Ike and Lucina. The move is based on the combat of the Fire Emblem series; when one unit attacks another unit, the opposing unit counterattacks afterwards. When used, Roy enters a readied stance and automatically counterattacks whenever attacked, reflecting all damage and knockback back onto the opponent.

In Super Smash Bros. Melee, Roy's Counter deals more damage than Marth's, inflicting 1.5 times the damage the attack would have dealt. In Super Smash Bros. for Nintendo 3DS / Wii U, however, the multiplier has been decreased to 1.35 times the damage.

According to Masahiro Sakurai, the counter move was meant to reference the turn-based elements of Roy's home franchise.[2]

Final Smash

Critical Hit

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Roy's Critical Hit in Super Smash Bros. for Wii U.
Roy's Critical Hit in Super Smash Bros. for Wii U

Critical Hit is the Final Smash used by Roy as well as Marth and Lucina, based upon the critical hit mechanic of the Fire Emblem series. Roy's Critical Hit functions differently from Marth and Lucina's: he does not charge forward, instead slowly swinging his sword around in an overhead arc starting from behind him, based on his critical hit animation when using the Binding Blade in Fire Emblem: The Binding Blade. Opponents caught in the arc take repeated damage and are brought in front of Roy, where he swings his sword downward, creating a large blast and launching opponents. Like with Marth and Lucina's Critical Hit, cosmetic health bars designed after the ones from Fire Emblem Awakening appear at the end of the move, showing the opponents' health drop rapidly to 0. However, Roy's Critical Hit isn't as strong and doesn't launch as far. Strangely, at the end of the move, a sheath appears on Roy's back and he sheathes his sword, but the sheath disappears once Roy draws his sword back out.

Profiles and statistics

Super Smash Bros. Melee trophies

Name Image Game / Move Description
Roy Roy Fire Emblem
Japan Only
The son of the lord of Pharae Principality, Roy was studying in Ostia when the Kingdom of Bern invaded League of Lycia. His father fell ill at this time, so Roy assumed leadership of Pharae's armies. After his fateful meeting with the Princess Guinevere, his destiny became inextricably linked with the fate of the entire continent.
Roy [Smash] Roy B: Flare Blade
Smash B: Double-Edge Dance
While Roy's moves are well balanced, he's a little on the slow side, and doesn't excel at midair combat. His blade, the Sword of Seals, gives him excellent reach, and makes his Double-Edge Dance slightly different than Marth's Dancing Blade. When it's fully charged, Roy's destructive Flare Blade delivers an instant KO.
Roy [Smash] Roy Up & B: Blazer
Down & B: Counter
Roy's blade is different than Marth's: he does the most damage hitting with the center of his sword. So, a fearless advance into the arms of his foe is Roy's best bet. Blazer is a bit slower than Marth's Dolphin Slash, but it's still a mighty attack that sets anyone it strikes aflame. Roy's attack after using Counter differs slightly from Marth's.

Super Smash Bros. Brawl sticker

Image Game Effect
A Sticker of Roy. Fire Emblem: The Binding Blade [Slash] - Attack +24

Super Smash Bros. for Nintendo 3DS / Wii U trophies

Name 3DS Image Wii U Image Appears in American English description British English description
Roy RoyDLCTrophy3DS.png Roy trophy from Super Smash Bros. for Wii U GBA Fire Emblem: The Binding Blade (2002 (JP)) Roy, the main character of Fire Emblem: The Binding Blade, returns for the first time since Melee! In The Binding Blade, Roy led the troops of Pherae into battle in his ailing father's stead, and now he brings his speed and talent for short-range combat into this game. His sword, the Sword of Seals, is uniquely powerful at the base of the blade.
Roy (Alt.) RoyAltTrophy3DS.png Roy trophy from Super Smash Bros. for Wii U GBA Fire Emblem: The Binding Blade (2002 (JP)) Flare Blade creates an explosion in front of Roy that can be charged by holding down the button. Take care, though, because at the highest levels of charge, Roy himself will catch fire and take damage! His side special, Double-Edge Dance, changes for each strike after the first depending on whether you hold up or down while attacking.
Critical Hit (Roy) N/A Critical Hit trophy from Super Smash Bros. for Wii U For Roy's Final Smash, he traps enemies in a circular swing of the blade, brings it up behind him, and then, in a blast of fire, brings the blade down for a powerful finisher! The downward attack is powerful on its own but doesn't have much range, so make sure you're close enough to hit your enemies with the full combo and really seal their fate! For Roy's Final Smash, he traps enemies in a circular swing of the blade, brings it up behind him and then, in a blast of fire, brings the blade down for a powerful finisher! The downward attack is powerful on its own, but doesn't have much range, so make sure you're close enough to hit your enemies with the full combo and really seal their fate!

Blue indicates exclusive to the Wii U version.

Palutena's Guidance

Super Smash Bros. for Wii U

The following dialogue applies also to Mewtwo, Lucas, Ryu, Cloud, Corrin and Bayonetta, all additional fighters like Roy.

  • Pit: Who is THAT?
  • Palutena: I have no data on this fighter. I can't believe it!
  • Viridi: It must be an intruder from another dimension!
  • Pit: Whoever it is, the goal remains the same: to fight and win!

Super Smash Bros. Ultimate

  • Pit: Look! Marth just dyed his hair red!
  • Palutena: Actually, that's the Young Lion, Roy.
  • Pit: The Young Lion?
  • Viridi: He's 15 years old.
  • Pit: 15 years old?! Is that even legal?!
  • Viridi: It is in Ostia, where Roy spends his days as a noble, being smart, brave, and dependable. I bet he smells like heaven!
  • Pit: How am I supposed to compete with a guy like that?
  • Palutena: By not getting too close, for one thing. His Binding Blade is extremely powerful at close range.
  • Pit: Or maybe instead of fighting, he'd be willing to talk out our differences?
  • Palutena: Don't be a baby, Pit. Just keep Roy at a distance and you'll be fine. He's only dangerous if he gets close. But once he gets close, prepare to get mauled.

amiibo

  • Roy is the main character of the Fire Emblem: The Binding Blade game. In The Binding Blade, Roy led the troops of Pherae into battle in his ailing father's stead, and now he brings his speed and talent for short-range combat into Super Smash Bros. for Wii U & Nintendo 3DS. His sword, the Sword of Seals, is uniquely powerful at the base of the blade.

Super Smash Bros. Ultimate Super Smash Blog bio

  • Get up close and personal for major damage! Unlike Marth, Roy's attacks are more powerful the closer you get to the base of his blade. For his Final Smash, his sword bursts into flame and sends anyone caught in the blast flying.

Quotes

  • "I won't lose!"
  • "That was a fierce battle!"
  • "Failure is not an option!"
  • "Now the true battle begins!"

Audio samples

Audio.svg Super Smash Bros. for Nintendo 3DS / Wii U - "Mamoru beki mono no tameni, makerarenai!" (For those whom I must protect, I won't lose!) - Winning a versus match (Jun Fukuyama, 2014)
File infoMedia:Roy voice sample JP.oga
Audio.svg Super Smash Bros. Ultimate - "Failure is not an option!" - Winning a versus match (Ray Chase, 2018)
File infoMedia:Roy voice sample EN.oga
Help:MediaHaving trouble playing?

Names in other languages

Language Name Meaning Notes
Japanese ロイ[?]
Roi
Roy
Chinese 羅伊 (Traditional)
罗伊 (Simplified)
[?]

Luōyī
Roy
Korean 로이[?]
Roi
Roy
Russian Рой[?]
Roy
?
Spanish Roy[?] -

Trivia

  • In Super Smash Bros. Melee, Roy (along with Ganondorf and Sheik) does not appear as an opponent in the game's Classic Mode. As a result, his introduction image for Classic Mode goes unused.
  • Roy is the only fighter in Super Smash Bros. for Nintendo 3DS, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate to share a name with another fighter in the same game. Despite this, the announcer has unique voices for each one:
    • In English (which is also used in Japanese, Korean, and for Ultimate, Chinese) and German, Fire Emblem Roy's name is spoken in a more energetic tone, similar to the announcer in Super Smash Bros. Melee, while Roy Koopa's name is spoken in a deeper tone.
    • In French and Dutch (in Ultimate), the announcer calls Fire Emblem Roy with a slightly higher-pitched voice than Roy Koopa; conversely, in Spanish, he calls Roy Koopa with a slightly higher-pitched voice instead.
    • In Italian, the announcer rolls the "r" much longer for Roy Koopa, while Fire Emblem Roy is pronounced with a longer "o".
    • In the Russian version of Ultimate, Fire Emblem Roy is pronounced with a shorter "o" than Roy Koopa.

References

  1. ^ Soma (December 13, 2015). Sakurai Interview: Fire Emblem 25th Anniversary. Source Gaming. Retrieved December 31, 2015.
  2. ^ Super Smash Bros. Ultimate – Mr. Sakurai Presents "Byleth"