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The ''Super Mario RPG: Legend of the Seven Stars'' map is notable for being both a feature and an item, as it is used as a feature but given to Mario (by the [[Chancellor]]) as if it were an item. The ''[[Super Mario Sunshine]]'', the map was similarly "given" to Mario towards the beginning of the game (this time by a [[Pianta]] known to play for the [[Doot Doot Sisters]]), although this Map is not literally given as Mario could use it before it was "received" from the Pianta. [[Luigi]] also used a map to find [[Luigi's Mansion (place)|his mansion]] in ''[[Luigi's Mansion]]''.
The ''Super Mario RPG: Legend of the Seven Stars'' map is notable for being both a feature and an item, as it is used as a feature but given to Mario (by the [[Chancellor]]) as if it were an item. The ''[[Super Mario Sunshine]]'', the map was similarly "given" to Mario towards the beginning of the game (this time by a [[Pianta]] known to play for the [[Doot Doot Sisters]]), although this Map is not literally given as Mario could use it before it was "received" from the Pianta. [[Luigi]] also used a map to find [[Luigi's Mansion (place)|his mansion]] in ''[[Luigi's Mansion]]''.


In ''Super Paper Mario'', the player can purchase maps from [[Flamm]]. These maps will lead Mario and the heroes to hidden treasures throughout the game. All maps are purchased with [[coin]]s. Once the heroes find the area with the hidden treasure, they must use the [[Pixl]] [[Fleep]], move him over the treasure spot on the screen and press {{button|wii|1}} to flip and find the treasure. Many of the treasures are [[Catch Card]]s, and sometimes a character's Catch Card can even be found using a map before the character appears in the game, such as [[King Sammer V]], [[Welderberg]], and [[Brobot L-type]].
In ''Super Paper Mario'', the player can purchase maps from [[Flamm]]. These maps will lead Mario and the heroes to hidden treasures throughout the game. All maps are purchased with [[coin]]s. Once the heroes find the area with the hidden treasure, they must use the [[Pixl]] [[Fleep]], move him over the treasure spot on the screen and press {{button|wii|1}} to flip and find the treasure. Many of the treasures are [[Catch Card]]s, and sometimes a character's Catch Card can even be found using a map before the character appears in the game, such as [[King Sammer]], [[Welderberg]], and [[Brobot L-type]].
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Revision as of 13:43, December 8, 2018

It has been requested that this article be rewritten.

"World Map" redirects here. For the world map in Super Mario Galaxy 2, see Grand World Map.
“As long as you have a map, you'll feel safer in foreign lands, right?”
Border Bro, Mario & Luigi: Superstar Saga
File:Rogueport Map.PNG
Paper Mario: The Thousand-Year Door's map.

A map is an item used in all of the Mario role-playing games. It shows Mario's current position in a certain area, and is usually received near the start of the game. In Mario & Luigi: Superstar Saga, the player could get the Beanbean Map by defeating the Border Bros in a game of Border Jump. In the Super Mario series, a map is used to travel through each world and to interconnected worlds in several games.

Maps

Starlow, informing Mario and Luigi on what a Map is. Screenshot from Mario & Luigi: Bowser's Inside Story.
Starlow giving a tutorial on map reading in Mario & Luigi: Bowser's Inside Story.

In some games, such as Super Mario RPG: Legend of the Seven Stars, the map is more of a feature rather than an item; these maps (which are sometimes called map screens) are mere portals to the other places in the game. Map screens have even appeared in side-scrolling games such as Super Mario Bros. 3 (which was the first Mario game any type of map appeared in) and Super Mario World, which had a fully connected (or seamless) world map. New Super Mario Bros. U also features a seamless world map, much like Super Mario World. Super Mario Galaxy 2 is the first Mario 3D platformer to use a world map despite still using a hub like earlier 3D installments. Super Mario 3D Land portrays all world maps as simply just a straight line, and the first 3D platformer without any hubs whatsoever. Super Mario 3D World also features a world map, but in the style of Super Mario Bros. 3, as the worlds are separated between each other and are only connected via Clear Pipes. Super Mario Odyssey has the various Kingdom's brochures serving as maps in the game. In order to travel to areas in the kingdom that are farther away much faster, Mario can simply teleport there using the brochure. Additionally, the game features a globe that allows Mario to travel to a different kingdom if Mario throws Cappy at it. Mario & Luigi: Dream Team contains the map featured in the Dream World, as well as the map in Pi'llio Island, which shows the current position Mario and Luigi are in.

The Super Mario RPG: Legend of the Seven Stars map is notable for being both a feature and an item, as it is used as a feature but given to Mario (by the Chancellor) as if it were an item. The Super Mario Sunshine, the map was similarly "given" to Mario towards the beginning of the game (this time by a Pianta known to play for the Doot Doot Sisters), although this Map is not literally given as Mario could use it before it was "received" from the Pianta. Luigi also used a map to find his mansion in Luigi's Mansion.

In Super Paper Mario, the player can purchase maps from Flamm. These maps will lead Mario and the heroes to hidden treasures throughout the game. All maps are purchased with coins. Once the heroes find the area with the hidden treasure, they must use the Pixl Fleep, move him over the treasure spot on the screen and press One Button to flip and find the treasure. Many of the treasures are Catch Cards, and sometimes a character's Catch Card can even be found using a map before the character appears in the game, such as King Sammer, Welderberg, and Brobot L-type.

Mario Kart series

In the Mario Kart series, there is a map showing the position of the racers on the track.

  • In Super Mario Kart, the map of all the racers only appears in single-player mode.
  • In Mario Kart 64, the map indicates the position of all the racers with dots. Also, the top four racers appear on the left side of the screen. Lastly, there is a line going around the screen to show how much each racer has completed the lap.
  • In Mario Kart: Super Circuit, it is the same as in Mario Kart 64 but without the line to show how much each racer has completed the lap and had all eight players on the left side.
  • In Mario Kart: Double Dash!!, the top four racers are displayed on the left side and a map showing where the rest of the characters were (with pictures, not dots).
  • In Mario Kart DS, two types of maps are used; each on the touch screen. The first type shows the whole course and where everyone is. The second type shows the part of the race track where the player is and all the items/obstacles that appear on the track. Also, the touchscreen shows which item every racer has when viewing the the type that shows part of the track, a shows the name of every racer when viewing the whole map.
  • In Mario Kart Wii, it is the same as Mario Kart: Double Dash!!, except it no longer has the top four racers on the left side of the screen.
  • In Mario Kart 7, the map style is the same as in Mario Kart DS.
  • In Mario Kart 8, (beginning with version 2.0) the map is available on the screen and can be toggled on or off by pressing the Minus Button. The GamePad also shows the map and all the items each character had, like in Mario Kart DS and Mario Kart 7.

Notable maps

List of maps in Super Paper Mario

Main article: List of Maps in Super Paper Mario

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