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[[File:Hammawhack_2005.png|thumb|The '''Super Hammer''' in ''[[Paper Mario: The Thousand-Year Door]]''.]]
{{about|the item serving as an upgrade of a normal [[Hammer]]|the spinning hammer attack granted by the Super Hammer item in ''[[Paper Mario: The Thousand-Year Door]]''|[[Super Hammer (move)]]|the power-up item from [[Super Mario Maker 2]]|[[Super Hammer (Super Mario Maker 2)]]}}
{{item infobox
|image=[[File:Super Hammer PMTTYDNS icon.png|100px]]<br>Super Hammer icon in the Switch remake of ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]''
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]]) ([[List of games by date#1994|1994]])
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
}}
{{quote|So far's I could tell, that hammer's a new model, the HAMMAWHACK 2005... Real nice hammer all around. Solid craftsmanship, good grip, high bonkability.|Podler|Paper Mario: The Thousand-Year Door}}
The '''Super Hammer''' is a powerful upgrade to the regular [[hammer]] appearing mostly in some of the [[Genre#Role-playing|role-playing games]].
==History==
===''Donkey Kong'' (Game Boy)===
[[File:DKGB SuperHammer.png|frame|left]]
Super Hammers are items introduced in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. Super Hammers can defeat enemies as well as break through brick walls and some floors. Super Hammers are first encountered in [[Stage 5-1]]. Mario cannot jump while holding a Super Hammer, but he can still throw one upward, allowing him to take the Super Hammer to a higher platform.
{{br|left}}


{{LLquote|So far's I could tell, that hammer's a new model, the HAMMAWHACK 2005... Real nice hammer all around. Solid craftsmanship, good grip, high bonkability.|[[Podler]]|[[Paper Mario: The Thousand-Year Door]]}}
===''Super Mario RPG: Legend of the Seven Stars''===
In ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its Nintendo Switch remake]], the Super Hammer appears as a weapon that can be bought from the shop in [[Marrymore]]'s hotel or the [[Shaman]] merchant at the [[sea]] or [[Sunken Ship]] for 72 [[coin]]s. In the game itself, it looks exactly the same as the normal Hammer, but in the official artwork for, the words "SUPER" can be seen on the hammerhead's side.


The [[Super Hammer]] is a powerful upgrade to the regular [[Hammer]] appearing in various [[Mario (franchise)|''Mario'' franchise]] games.
===''Paper Mario'' series===
====''Paper Mario''====
[[File:SuperHammer.png|thumb|Mario finding the Super Hammer in ''Paper Mario'']]
[[File:PM Super Hammer Sprite.png|frame|left]]
In ''[[Paper Mario]]'', it can smash [[Stone Block]]s and deals more damage to enemies. In battle, a [[Action Command|timed]] Super Hammer attack deals four points of damage to a defenseless enemy without attack-raising [[Badge]]s (while Mario's normal [[Hammer]] only delivers two). It is found in [[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]] inside a small room with a stone block blocking the way out. When Mario finds the [[Ultra Hammer]] in [[Mt. Lavalava]], it replaces the Super Hammer.
{{br|left}}


[[File:DKGB SuperHammer.png|frame|left]]
====''Paper Mario: The Thousand-Year Door''====
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], Super Hammers made their first appearance. In addition to being able to defeat all enemies, Super Hammers could break through brick walls and some floors. They first appeared in the [[Desert]] in stage 5-1. Like regular hammers, they could be thrown upwards in the game, allowing [[Mario]] to take them to a higher platform. Mario cannot jump while holding a Super Hammer.
[[File:Super Hammer TTYD.png|frame|left]]
In ''[[Paper Mario: The Thousand-Year Door]]'', it can be used to break large [[Yellow Block]]s in addition to ordinary ones (it cannot break Stone Blocks unlike in the first game, however). In this game, it is alternatively referred to as the '''HAMMAWHACK 2005''', and is given to Mario in [[Glitzville]] by [[Podler]], who in turn received it from [[Jolene|X]], so that he could use it to smash the huge Yellow Block in the minor league locker room. Podler says that the commercials for it claim that the hammer "chooses its user", and that "they aren't cheap". In this game, the Super Hammer's hammerhead has a darker shade of grey. The Super Hammer in this game grants Mario a new move, also known as the [[Super Hammer (move)|Super Hammer]], that can be used both on the field and in battle. Holding {{Button|gcn|B}} while the player does not have the Super Hammer prevents Mario from moving, though this was rectified for international releases.
{{br|left}}


In ''[[Super Mario RPG: Legend of the Seven Stars]]'', it is an item that could be brought from the item shop in [[Marrymore]] and can be equipped through the pause menu as a weapon for Mario to use.  
===''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''===
{{multiple image
|align=right
|direction=horizontal
|footer=Mario and Luigi receiving the Super Hammers in both the original ''Mario & Luigi: Superstar Saga'' and ''Mario & Luigi: Superstar Saga + Bowser's Minions''
|image1=MLSSSuperHammersAcquired.png
|width1=200
|image2=MLSSDX SuperHammersReceived.png
|width2=222
}}
[[File:MLSSSuperHammer.png|frame|left]]
In ''[[Mario & Luigi: Superstar Saga]]'' and its [[Nintendo 3DS|3DS]] remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the Super Hammer is an upgrade to the regular hammer, which can be acquired from the [[Hammerhead Bros.]] inside the caverns of eastern [[Beanbean Fields]] after mastering the [[Firebrand|Hand]] [[Thunderhand|Powers]] from [[Firebrand and Thunderhand]] in [[Oho Oasis]]'s [[Fire Palace|Fire]] and [[Thunder Palace]], though in the remake, they can only acquire them after defeating [[Mom Piranha]] in [[Beanbean International Airport]] and when [[Princess Peach]] arrives at the [[Beanbean Kingdom]] on her plane, where the Hammerhead Bros. will inform Mario and Luigi about them moving in the caverns of eastern Beanbean Fields after leaving Beanbean Castle.


[[File:SuperHammer.PNG|left|thumb|Mario finding the Super Hammer in ''Paper Mario'']]
Super Hammers allow the brothers to smash [[Gray Rock|gray-colored rock]]s (chinked gray-colored rocks in the remake) in the overworld, one of which happens to be blocking the entrance to [[Teehee Valley]], and another blocks the entrance to the first room of eastern Beanbean Fields' caverns, which allows the brothers to acquire the [[Secret Scroll 1]] and learn the [[Swing Bros.]] [[Bros. Attack]] by playing a [[minigame]] hosted by a [[Thwomp]] for 300 [[Beanbean coin|coins]]. Unlike the Super Hammers in the ''Paper Mario'' series, they are not significantly stronger in battle in the original game, but they do increase the hammer attack's damage variance slightly, similar to its succeeding upgrade, the [[Ultra Hammer]].
[[File:Pm itm hammer2.png|frame|right]]
{{br|right}}
In ''[[Paper Mario]]'', it can smash [[Stone Block]]s and deals more damage to enemies. In battle, a [[Action command|timed]] Super Hammer attack deals four points of damage to a defenseless enemy without attack-raising [[badge]]s (while Mario's normal [[Hammer]] only delivers two). It is found in [[Dry Dry Ruins]].


In ''[[Mario & Luigi: Superstar Saga]]'', it can smash gray rocks, which happen to be blocking the entrance to [[Teehee Valley]]. The Super Hammer is an upgrade to the Hammer. This upgrade can be acquired from the [[Hammerhead Bros.]]
==Gallery==
<gallery>
SMRPG Super Hammer.png|''[[Super Mario RPG: Legend of the Seven Stars]]''
</gallery>


In ''[[Paper Mario: The Thousand-Year Door]]'', it can be used to break large [[Yellow Block]]s in addition to ordinary ones (it cannot break Stone Blocks unlike in the first game, however). In this game, it is alternatively referred to as the '''HAMMAWHACK 2005''', and is given to Mario in [[Glitzville]] by [[Podler]], who in turn received it from [[Jolene|X]], so that he could could use it to smash the huge Yellow Block in the minor league locker room. Podler describes it as the following: "A real nice hammer. All around solid craftsmanship, good grip, high bonkability." He also says that the commercials for it claim that the hammer chooses its user, and that they aren't cheap.
{{br}}
==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=スーパーハンマー<ref>''Game Boy Donkey Kong'' Japanese instruction booklet, page 13.</ref>
|Jap=スーパーハンマー<ref>{{cite|title=ゲームボーイ ドンキーコング (''Gēmu Bōi Donkī Kongu'') instruction booklet|page=13|date=1994|publisher=Nintendo|language=ja}}</ref>
|JapR=Sūpāhanmā
|JapR=Sūpā Hanmā
|JapM=Super Hammer
|JapM=Super Hammer
|Fra=Super Marto<br>Martopro 2005
|ChiS=超级锤子
|Chi=超级锤子
|ChiSR=Chāojí Chuízi
|ChiR=chāojí chuízi
|ChiSM=Super Hammer
|ChiM=Super Hammer
|ChiT=超級鎚子
|Ita=Super Martello<br>Martelez 2004
|ChiTR=Chāojí Chuízi
|ItaM=Super Hammer
|ChiTM=Super Hammer
|Dut=Superhamer<ref>Game Boy ''Donkey Kong'' Dutch Nintendo 3DS [[Virtual Console]] digital manual, tab 13: "Voorwerpen".</ref>
|DutM=Super Hammer
|Fre=Super Marto
|FreM=Super Hammer
|Fre2=Super marteau
|Fre2M=Super hammer
|Fre2N=''Super Mario RPG''
|Ger=Superhammer
|Ita=Super martello
|ItaM=Super hammer
|Kor=슈퍼해머
|KorR=Syupeo Haemeo
|KorM=Super hammer
|Spa=Supermartillo
|SpaN=''Super Mario RPG'' and ''Superstar Saga''
|Spa2=Súper Martillo
|Spa2N=''Paper Mario'' and ''The Thousand-Year Door''
|SpaM=Superhammer
|Spa2M=Super Hammer
}}
===HAMMAWHACK 2005===
{{foreign names
|Jap=ハンマラス2004
|JapR=Hanmarasu 2004
|JapM=Hammer Wrath 2004
|Ita=Martelez 2004
|ItaM=Hammerez 2004
|Fre=Martopro 2005
|FreM=Hammer-pro 2005
|SpaE=Martillator 2004
|SpaEM=Hammerator 2004
}}
}}


==Trivia==
==Trivia==
*The Super Hammer (along with Ultra Hammer) only does its base damage to enemies attacked behind by the front enemy regardless of upgraded attack power.
*The Super Hammer [[Action Command]] in ''[[Paper Mario: The Thousand-Year Door]]'' battles will always deal one damage to enemies attacked behind the front enemy, regardless of attack-enhancing effects and enemy [[defense]].
*According to [[Podler]], the commercial for the Super Hammer says that the hammer "chooses its user", which appears to reference {{wp|Thor}}'s hammer, the {{wp|Mjolnir}}, which also chooses its wielder and is gray in color.


==References==
==References==
<references/>
<references/>
{{PM Items}}
 
{{PMTTYD Items}}
{{DKGB}}
{{M&LSS}}
{{PM items}}
{{PMTTYD items}}
{{SMRPG}}
[[Category:Hammers]]
[[Category:Hammers]]
[[Category:Paper Mario Items]]
[[Category:Donkey Kong (Game Boy) items]]
[[Category:Paper Mario: The Thousand-Year Door Items]]
[[Category:Mario & Luigi: Superstar Saga special items]]
[[Category:Super Mario RPG Weapons]]
[[Category:Paper Mario items]]
[[Category:Paper Mario: The Thousand-Year Door items]]
[[Category:Super Mario RPG: Legend of the Seven Stars items]]
[[de:Super-Hammer (Item)]]
[[de:Super-Hammer (Item)]]
[[it:Super martello]]

Latest revision as of 12:34, November 27, 2024

This article is about the item serving as an upgrade of a normal Hammer. For the spinning hammer attack granted by the Super Hammer item in Paper Mario: The Thousand-Year Door, see Super Hammer (move). For the power-up item from Super Mario Maker 2, see Super Hammer (Super Mario Maker 2).
Super Hammer
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch)
Super Hammer icon in the Switch remake of Paper Mario: The Thousand-Year Door
First appearance Donkey Kong (Game Boy) (1994)
Latest appearance Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024)
“So far's I could tell, that hammer's a new model, the HAMMAWHACK 2005... Real nice hammer all around. Solid craftsmanship, good grip, high bonkability.”
Podler, Paper Mario: The Thousand-Year Door

The Super Hammer is a powerful upgrade to the regular hammer appearing mostly in some of the role-playing games.

History[edit]

Donkey Kong (Game Boy)[edit]

Super Hammer(compressed)

Super Hammers are items introduced in the Game Boy version of Donkey Kong. Super Hammers can defeat enemies as well as break through brick walls and some floors. Super Hammers are first encountered in Stage 5-1. Mario cannot jump while holding a Super Hammer, but he can still throw one upward, allowing him to take the Super Hammer to a higher platform.

Super Mario RPG: Legend of the Seven Stars[edit]

In Super Mario RPG: Legend of the Seven Stars and its Nintendo Switch remake, the Super Hammer appears as a weapon that can be bought from the shop in Marrymore's hotel or the Shaman merchant at the sea or Sunken Ship for 72 coins. In the game itself, it looks exactly the same as the normal Hammer, but in the official artwork for, the words "SUPER" can be seen on the hammerhead's side.

Paper Mario series[edit]

Paper Mario[edit]

Mario finding the Super Hammer in Paper Mario
Super Hammer

In Paper Mario, it can smash Stone Blocks and deals more damage to enemies. In battle, a timed Super Hammer attack deals four points of damage to a defenseless enemy without attack-raising Badges (while Mario's normal Hammer only delivers two). It is found in Dry Dry Ruins inside a small room with a stone block blocking the way out. When Mario finds the Ultra Hammer in Mt. Lavalava, it replaces the Super Hammer.

Paper Mario: The Thousand-Year Door[edit]

Super Hammer TTYD.png

In Paper Mario: The Thousand-Year Door, it can be used to break large Yellow Blocks in addition to ordinary ones (it cannot break Stone Blocks unlike in the first game, however). In this game, it is alternatively referred to as the HAMMAWHACK 2005, and is given to Mario in Glitzville by Podler, who in turn received it from X, so that he could use it to smash the huge Yellow Block in the minor league locker room. Podler says that the commercials for it claim that the hammer "chooses its user", and that "they aren't cheap". In this game, the Super Hammer's hammerhead has a darker shade of grey. The Super Hammer in this game grants Mario a new move, also known as the Super Hammer, that can be used both on the field and in battle. Holding B Button while the player does not have the Super Hammer prevents Mario from moving, though this was rectified for international releases.

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

Mario and Luigi receiving the Super Hammers in both the original Mario & Luigi: Superstar Saga and Mario & Luigi: Superstar Saga + Bowser's Minions
Mario and Luigi receiving the Super Hammers in both the original Mario & Luigi: Superstar Saga and Mario & Luigi: Superstar Saga + Bowser's Minions
Mario and Luigi receiving the Super Hammers in both the original Mario & Luigi: Superstar Saga and Mario & Luigi: Superstar Saga + Bowser's Minions
Super Hammer sprite from Mario & Luigi: Superstar Saga

In Mario & Luigi: Superstar Saga and its 3DS remake, Mario & Luigi: Superstar Saga + Bowser's Minions, the Super Hammer is an upgrade to the regular hammer, which can be acquired from the Hammerhead Bros. inside the caverns of eastern Beanbean Fields after mastering the Hand Powers from Firebrand and Thunderhand in Oho Oasis's Fire and Thunder Palace, though in the remake, they can only acquire them after defeating Mom Piranha in Beanbean International Airport and when Princess Peach arrives at the Beanbean Kingdom on her plane, where the Hammerhead Bros. will inform Mario and Luigi about them moving in the caverns of eastern Beanbean Fields after leaving Beanbean Castle.

Super Hammers allow the brothers to smash gray-colored rocks (chinked gray-colored rocks in the remake) in the overworld, one of which happens to be blocking the entrance to Teehee Valley, and another blocks the entrance to the first room of eastern Beanbean Fields' caverns, which allows the brothers to acquire the Secret Scroll 1 and learn the Swing Bros. Bros. Attack by playing a minigame hosted by a Thwomp for 300 coins. Unlike the Super Hammers in the Paper Mario series, they are not significantly stronger in battle in the original game, but they do increase the hammer attack's damage variance slightly, similar to its succeeding upgrade, the Ultra Hammer.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese スーパーハンマー[1]
Sūpā Hanmā
Super Hammer
Chinese (simplified) 超级锤子[?]
Chāojí Chuízi
Super Hammer
Chinese (traditional) 超級鎚子[?]
Chāojí Chuízi
Super Hammer
Dutch Superhamer[2] Super Hammer
French Super Marto[?] Super Hammer
Super marteau[?] Super hammer Super Mario RPG
German Superhammer[?] -
Italian Super martello[?] Super hammer
Korean 슈퍼해머[?]
Syupeo Haemeo
Super hammer
Spanish Supermartillo[?] Superhammer Super Mario RPG and Superstar Saga
Súper Martillo[?] Super Hammer Paper Mario and The Thousand-Year Door

HAMMAWHACK 2005[edit]

Language Name Meaning Notes
Japanese ハンマラス2004[?]
Hanmarasu 2004
Hammer Wrath 2004
French Martopro 2005[?] Hammer-pro 2005
Italian Martelez 2004[?] Hammerez 2004
Spanish (NOE) Martillator 2004[?] Hammerator 2004

Trivia[edit]

  • The Super Hammer Action Command in Paper Mario: The Thousand-Year Door battles will always deal one damage to enemies attacked behind the front enemy, regardless of attack-enhancing effects and enemy defense.
  • According to Podler, the commercial for the Super Hammer says that the hammer "chooses its user", which appears to reference Thor's hammer, the Mjolnir, which also chooses its wielder and is gray in color.

References[edit]

  1. ^ 1994. ゲームボーイ ドンキーコング (Gēmu Bōi Donkī Kongu) instruction booklet. Nintendo (Japanese). Page 13.
  2. ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 13: "Voorwerpen".