The Thousand-Year Door enemy
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Ember
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File:Ember.PNG
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Location(s)
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Keelhaul Key, Pirate's Grotto
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Max HP
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8
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Attack
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3
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Defense
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0
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Moves
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Jump (3), Traveling Flame (2 to Mario and Partner, Burn, Piercing), Fireball (2, Burn, Piercing)
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Items
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Power Punch
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Coins
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1 - 4
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Log
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These blue flame spirits are susceptible to ice and explosive attacks. They're said to be vengeful spirits of the recent dead.
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More
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Level
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20
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Exp. points
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0
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Sleep?
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50%
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Dizzy?
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105%
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Confuse?
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75%
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Tiny?
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90%
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Burn?
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0%
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Freeze?
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50%
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Stop?
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90%
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Soft?
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95%
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Fright?
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50%
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Gale Force?
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90%
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KO?
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95%
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Tattle
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That's an Ember. Sort of a pale-blue flame spirit. Kind of spooky. Max HP is 8, Attack is 3, and Defense is 0. Of course, since this thing is a flame, touching it will hurt. Didn't Mama teach you that? Looks like it's susceptible to ice or explosive attacks, though, so that's something. If you get hit by a flame attack, you'll catch fire, so try to guard well.
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Tattle Log #: 74
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Embers are entities made entirely of flame, much like Lava Bubbles – the only differences being its blue color, HP, and attack power. Embers appear in Paper Mario on Star Way, and Paper Mario: The Thousand-Year Door in Pirate's Grotto. In Paper Mario, Embers can attack Mario by jumping on him or they can attack Mario's partner to cost them a few turns unless they block the attack. In Paper Mario: The Thousand-Year Door, Embers are very featured in Chapter 5. Cortez has an army of them that attacks Flavio's ship, and later Lord Crump's ship. Using a fire attack against it makes it heal, and sometimes split into more Embers. After Chapter 5, the Embers lose almost all of their protagonism, as the only ones that can still be viewed and battled remain in Pirate's Grotto. The Ember is most likely based off of a hitodama, a fantastic phenomenon in the Japanese folklore which is said to be the souls of the dead.
Related
Paper Mario profile and statistics
Paper Mario enemy
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Ember
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Max HP
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10
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Attack
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4
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Defense
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0
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Role
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Common
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Type
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Hover, Fiery
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Level
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24
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Strong
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Fire, Egg Missile
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Weak
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Ice (+2), Water (+2), Explosion (+1)
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Moves
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Fire Hop (4), Fireball Barrage (3, Partner)
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Sleep?
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0%, 0
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Dizzy?
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100%, 1
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Shock?
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0%, 0
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Shrink?
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90%, 0
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Stop?
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85%, 0
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Fright?
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50%
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Air Lift?
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80%
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Hurricane?
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75%
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Coins
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1 + 4-6
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Items
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Shooting Star
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Run
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24
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Location(s)
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Star Way
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Tattle
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This is an Ember. Embers are fiery monsters forged from uncanny blue fire. Max HP: 10, Attack Power: 4, Defense Power: 0 They may look frosty, but they're actually on fire, so fire attacks won't work. They divide themselves when they're attacked. Keep attacking 'em, though. You'll get 'em eventually. They'll probably fight back. Their attacks usually deal out 3 damage points. Water attacks will work well. Let's beat 'em before they get a chance to burn us.
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Names in other languages
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